#πŸ”¨modded-gamma-support

1 messages Β· Page 325 of 1

verbal bay
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Cool thank you for telling me, might help others okaycathappy

wind fox
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i hope it does, cheers fingerbeyzd

verbal bay
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Dude… the further DOWN your mod is on the list = higher number = higher priority = loads after the other mods

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And no matter the supposed β€œquality” KVMA looks ass tonysmoke

fossil dove
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Hi just wondering what fix there is for this?

nova onyx
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Anyone knows how to or has added/removed tracks from GAMMA Soundtrack for ambience?

lofty ocean
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does anyone know why my pda is pitch black?

lofty ocean
sudden pendant
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Okay now this is the third time this has inexplicably happened and I now really need someone to help me figure out how to fix it. So I get occasional crashes like normal when loading new areas, the usual random blip crash. HOWEVER, this is the third time this has happened where I get a crash, and now it seems to have bricked my entire modlist. Like the mod organizer itself has corrupted something. First time I just started a brand new playthrough, brand new modlist. (Game starts up but instantly crashes to desktop before reaching main menu with no error)
Second time, I found it only affected directx11AVX, this time it now has happened to directx11 itself. I have no idea what the issue is.

The only way to seemingly fix this is to replace the modlist with the default one found in the install folder.

near shadow
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i need help i just installed the redone mods and now i cant even start a new game i turned 0.9.4 pre fixes on but it didnt work anyways these are my mods and the problem

tropic kite
quiet tangleBOT
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@near shadow
If you are using RE:DONE mods, please read the [comprehensive guide](#πŸ”¨modded-gamma-support message). We strongly recommend thoroughly reviewing this guide, as our support channels are primarily dedicated to G.A.M.M.A. issues. While we can offer some general assistance, specific support for RE:DONE-related issues will be limited, and you will often be directed back to the guide or its authors for detailed support.

tropic kite
tropic kite
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tfw yt vid

drifting magnet
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load forth ( less important) ghostStare

drifting magnet
tropic kite
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and the kvma patches aren't named HD_models_G

tropic kite
# near shadow

do not install a patch for HD models when you aren't using that fuckin mod

drifting magnet
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coffee reanimation is in gamma too

tropic kite
# near shadow

!hdmodels // HD models is a separate NPC model mod from KVMA. You can't mix and match.

quiet tangleBOT
drifting magnet
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whose this yt modlist is, have seen it couple times already

sudden pendant
gilded obsidian
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help my games capped at 30 fps but i was running 70 and above earlier

sudden pendant
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As an example of how fucked and weird this is, and how MO2 seems to be at fault and how little I know how to fix it

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This mod here, the reanimation for medical syringes. If I enable this, the game now CTDs before main menu. I have been using this for many many many days now with 0 issues. Not only that, but even if I then disable it, it still CTDs, until I restart MO2 itself with it disabled.

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Most of these other weapons I also had enabled and was using just fine in my playthrough until suddenly some of them are causing CTDs before main menu. Now unfortunately I need these weapons to be available so I can continue my save. What exactly is happening here?

drifting magnet
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crashlog πŸ™

sudden pendant
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The most recent log file if that will help at all, but I'm not sure if it is related to the CTD before MM because that never produced logs before.

drifting magnet
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there is no crash?

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the mods you mentioned dont cause these type of issues

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so reproduce somehow again

sudden pendant
drifting magnet
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weapon mods should leave crashlog behind them

sudden pendant
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Trying to activate certain mods that I've been playing with for many hours now causes the game to simply not launch, and even if I deactivate them I still have to restart MO2 for the game to launch to main.

drifting magnet
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just choose your current default modlist that you used to play with and send crashlog

sudden pendant
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So if I try to load my save WITHOUT the mods (the only way I can get to main menu) then it produces a crash log of missing weapons.

sudden pendant
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@drifting magnet

drifting magnet
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disable everything except gun mods

sudden pendant
drifting magnet
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i mean tick all the verified guns you've played with and tested ingame but untick everything else custom and check if log is there

sudden pendant
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All of the active ones still allow me to get to main here.

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These deactivated ones, seem to cause the CTD before reaching main menu and produce 0 log.

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And I've played most of these active for about 50 hours now.

drifting magnet
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are you sure its them cuz its likely not, they would only ctd if they'd conflict with smth big

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your base gamma work right?

sudden pendant
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And again, I've used these weapons in game during my playthrough with no crashes

drifting magnet
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did you add smth on top of them midplaythrough

sudden pendant
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I've made no additions, removals, or changes to the mod list.

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I'm definitely not new to modding, but this is the first time I've ever seen anything like this happen with a game. It's like MO2 is blowing itself up and actively corrupting the mod list

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Or the engine ate shit and corrupted something.

drifting magnet
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MO2 types smth in its log?

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what engine are you on

sudden pendant
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DX11, but AVX also causes this issue. I mentioned earlier that this issue happened before:

Second time, I found it only affected directx11AVX, this time it now has happened to directx11 itself. I have no idea what the issue is.

The only way to seemingly fix this is to replace the modlist with the default one found in the install folder.```
drifting magnet
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engine brother not dx

river dragon
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Does somebody know how to add vanilla anomaly grenade sounds?

drifting magnet
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i can tell you what i would do, if we say i have default modded exes

sudden pendant
drifting magnet
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i would firstly reinstall those mods and verify its smth corrupted, if problem persists i would do !k98 and !dest

sudden pendant
drifting magnet
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anything system related

drifting magnet
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you didnt show your mo2 log tho

sudden pendant
sudden pendant
drifting magnet
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the window below your actual modlist or gamma - logs

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either ss or send it as file

drifting magnet
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and the interface one too

sudden pendant
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I have no idea why it mentions memtest, which I used to test ramsticks not too long ago.

drifting magnet
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you've updated your windows recently?

sudden pendant
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So I had, or rather Windows forced an update, a few days ago. However this problem predates that update anyway.

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Since I've had this exact issue twice before.

drifting magnet
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these logs are fine

sudden pendant
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I have windows event viewer logs, that's about it.

drifting magnet
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and backup if needed i guess

drifting magnet
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unless some antivirus or defender blocked smth?

sudden pendant
clear oxide
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ok so yesterday i could launch gamma no problem today its not starting any ideas on whats going on?

quiet tangleBOT
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@clear oxide
Select Anomaly launch method using drop-down list in MO2 from the following (look at the screenshot below).

  • You don't need additional actions to play on DX11.
  • In order to play on DX8/9, you have to perform next instructions - !dx (use #πŸ€–bot-commands for this).
  • DX10 is unsupported_ _||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ _https://media.discordapp.net/attachments/1098945649929617478/1293263323361574994/launcher.png?ex=6706bcd3&is=67056b53&hm=30fbf25836d72a4fcedca665a462c016c657d14b349a03227e7dc568fe64b9be&=&format=webp&quality=lossless&width=935&height=662
gilded obsidian
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can sm1 help my game is capped at 30 fps

clear oxide
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(i've changed nothing in MO2 between)

gilded obsidian
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would an1 know why

clear oxide
sudden pendant
drifting magnet
sudden pendant
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Or a similar one, at least.

gilded obsidian
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kk

drifting magnet
sudden pendant
drifting magnet
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well for someone updating gpu drivers helped with this issue

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usually these problems are solved mostly by !k98

sudden pendant
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I'll try forcing an update of my drivers

drifting magnet
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try !default too

sudden pendant
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@drifting magnet It works now.

drifting magnet
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i believe its temporary anyway

drifting magnet
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but who knows

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you mean !default helped or gpudrivers?

sudden pendant
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My only guess would be something fucky stored in the drivers cache for DirectX?

drifting magnet
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yeah

sudden pendant
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And that reinstalling my drivers fixed it?

drifting magnet
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overall compiler cough

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there is no guarantee it wouldnt do it again

sudden pendant
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I've never seen this happen in any game ever, that is actually mind boggling.

drifting magnet
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not really a game issue

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if it does it again use !deps then gpu drivers again

sudden pendant
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Tbh I don't really know anymore. Ever since the 50 series came out Nvidia dropped the ball big time with driver updates.

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I've seen other assorted driver related issues but never such an inconsistency when it came to loading.

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@clear oxide Well, provided you have the same or similar problem to me, try updating your GPU drivers.

drifting magnet
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its the last step

sudden pendant
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Good luck, hopefully this doesn't happen to me again for at least another 50 more hours of shooting people.

drifting magnet
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@clear oxide !k98

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i forgor it doesnt work this way

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use bot commands anyway

sudden pendant
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Honestly it is shit like this that makes me want to take up computer science so that I understand better what nonsensical bullshit could possibly be happening.

wise lynx
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How do i 'refresh shaders' i think it was? i just installed Atmos Weather Expansion in MO2 and it mentioned something like that, also it said that i should type cfg_load in the console, but i think that is not needed for a gamma installation?

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is that the checkbox i should mark for doing what atmos expanded told me?

analog pike
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Hi, could someone help me disable this flickering? I rewrote the SSS and now this started happening.

violet current
drifting magnet
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you need cfg load for gamma

drifting magnet
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tmrw

violet current
dim patrol
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newqbad node in heapwwwwwwwwwspaztialarrival bug

gilded obsidian
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how do i uninstall redone can sm1 help

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nvm

fast linden
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Hey, some setting must have gotten messed up, all crafting components with durability are spawning (whether from a gun, outfit, or in the world) at 100%. What mod controls all that?

sand gorge
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hello there i have missing cross marking in my zf4 scope on kar98 since frensly isntalled and started freshly playing i dont know if other scopes are fine. Anyway i was wondering if anybody know what to do i didnt play with my settings except FOV and resolution.

desert quest
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Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : E:\Anomaly-1.5.1\xray-monolith\src\xrServerEntities\script_engine.cpp
Line : 262
Description : fatal error
Arguments :
1 : [Lua] ...y-1.5.3-full.2/bin/..\gamedata\scripts\utils_data.script(128) : vector_cmp_prec

LUA error: ...y-1.5.3-full.2/bin/..\gamedata\scripts\utils_data.script:128: attempt to perform arithmetic on field 'x' (a userdata value)

Check log for details

stack trace:

sand gorge
novel tulip
quiet tangleBOT
#

@novel tulip To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

novel tulip
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I did

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But I got the error while having the little Anomaly picture. The one when loading the game

gilded obsidian
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help why is NPC's guns floating and heres my mod list

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i also have kvma

still inlet
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BaS 4x3 SCREEN patch works for gamma?

violet knoll
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Guys is this stash icon bugged? There are no stashes over there.. if so how can I fix it?

warm tiger
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!mags

nova onyx
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Anyone knows how to or has added/removed tracks from GAMMA Soundtrack for ambience?

verbal bay
warm tiger
verbal bay
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!aoe

quiet tangleBOT
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@mossy owl
The presence of engine modifications other than the official ones from demonized (included in GAMMA) disqualifies you from receiving support.

  • For support, please contact their authors.
  • If the problem persists even after completely removing all unofficial engine modifications, we will consider your request.

Important note: Discussion, mention, and promotion of these modifications are strictly prohibited. Please, do not ask why.

quiet tangleBOT
mossy owl
nova onyx
native condor
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no one noticed or what? i also curious what happened

native condor
fathom cobalt
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Any1 know how to fix it?
[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitWindow
[error]File : ui\UIXmlInit.cpp
[error]Line : 80
[error]Description : XML node not found
[error]Argument 0 : wpn_crosshair_g28
[error]Argument 1 : ui\scopes_21.xml

fathom cobalt
steady valve
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So continuing on from an earlier issue (this time in the right channel, again, sorry about that earlier)

My game keeps crashing whenever I enter friendly bases (so far it's only been the clear sky base, due to progression, but I assume it's for all bases) or run around them for a little while. Out in the fied the game is perfectly fine and stable, but a lot of the times in bases it cleanly crashes back to desktop.

The only two mods I added to the pack were an updated version of Atmospherics on recommendation of a friend (unchecked the old version, moved the new version into the load order in its place), and Dotmarks

true laurel
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i have atmosr++ and my game looks wack what is wrong?

true laurel
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okay got it sort of working but cant load the r version because there is no ltx file for that?

vocal marlin
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I have a "kill contract" that fails no matter how I kill the target. Is it just chalked or is there a way to fix it?

prime sage
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what's the command for pulling up how to enable mag redux

quiet tangleBOT
prime sage
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bruh missed the s

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thanks

inner jolt
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ticking strict helmets makes my game crash during eating animation initiation, is there a way to fix it? I am only running some extra weapon pack addons and BHSRO (body health system realistic overhaul)

bold veldt
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After Updating GAMMA yesterday i have this problem where when i first load my game the is on orange shade over everything caused by campfire, after 10-15 seconds the orange shade goes away, however the skybox in Limansk is very blue why is that it does not look right, i tried updating the game again and i have the same issue

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Limansk, first time seeing orange shade issue

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Loading Autosave at Limansk Entrance, no orange shade since there is no campfire and skybox looks normal (white)

lime vigil
bold veldt
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ok will try this

lime vigil
bold veldt
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oh ok

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i will try deleting shader cache

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Same Issue after deleting Shader Cache in Launcher

inner jolt
bold veldt
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What's weird is that this issue happens appears to ONLY occur the upper half of Limansk (where my most recent save is), here I have loaded an older save file in Dark Valley and I don't have any issues at all when i first load there is no orange shade and skybox outside is normal (whitish)

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Could this be related to KVMA HD mod, as I have this mod enabled

near shadow
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my mods and problem again....

inner jolt
lime vigil
quiet tangleBOT
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@bold veldt To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

bold veldt
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Trying it now

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Same issue I deleted the folder and launched through MO2 using DX11 without AVX

lime vigil
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maybe the map is just bugged there then

bold veldt
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I think so too, will update once I clear that area of the map and go somewhere else

bold veldt
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@lime vigil Back at Yantar, it looks normal there so indeed it seems like a bug in that part of Limansk, thanks for trying bro I appreciate your time.

torpid sandal
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what is the differences between these two?

drifting magnet
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open their gamedata and see for yourself

mighty solstice
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I'm getting random crashes upon reloading a save, I'm not sure what exactly is causing it, here's my crash log.

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Just tried starting a new game to see if something I added broke the save and got this error message.

drifting magnet
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its made specifically for GFY

violet current
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see i thought so but when i asked in the potz channel it appeared it was the most recent version and fine to use without gfy. makes sense it'd cause issues without gfy though. thanks!

drifting magnet
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well maybe it actually should work with it but your crash says it cant find a model for exo

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dont have gfy rn to look into it

random forum
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Do SSS 24s works with peak volumetrics?

mighty solstice
drifting magnet
random forum
mighty solstice
# drifting magnet it cant be

I mean maybe not but since I disabled that mod it hasn't crashed. Where before it would crash within a minute of playing

drifting magnet
mighty solstice
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I mean I attempted to have MO update all my mods and it said they were good.

torpid sandal
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im missing some localization

drifting magnet
torpid sandal
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oh well

drifting magnet
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as long it doesnt crash y ou

mighty solstice
drifting magnet
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it seems that you have outdated one

mighty solstice
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Where would that be located in the MO so I can check?

torpid sandal
drifting magnet
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its only in english localization, maybe its even fixed idk, you can ask in LASS thread

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not implemented in update itself yet tho

drifting magnet
mighty solstice
drifting magnet
mighty solstice
# drifting magnet see

I couldn't tell you. I downloaded Anomaly a couple days ago, just got it working today, got Gamma, started playing, then added a couple extra mods and here we are.

drifting magnet
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from where did you install anomaly

mighty solstice
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Moddb and then I got Gamma from this discord

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here's the mods I downloaded if that helps explain (I doubt it)

drifting magnet
#

rotten life would overwrite smth in ztr

drifting magnet
quiet tangleBOT
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@mighty solstice

  1. Go to [YOUR GAMMA FOLDER]\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches
  2. Copy these four folders (check pic)
  3. Go to your Anomaly folder
  4. Paste these four folders (check pic). Overwrite/replace all if asked
  5. Go to your \Anomaly\bin folder and delete d3d9.dll and dxgi.dll files.
    It won't delete your save files. β €
mighty solstice
drifting magnet
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it may be absent or hidden

mighty solstice
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Ok, got it. What now? just run the game?

drifting magnet
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y

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directly from MO2, dont use the launcher

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dx11

mighty solstice
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now my game won't load

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I hit load file and it crashes at the loading screen

drifting magnet
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new game

harsh cave
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help i downloaded the KVMA HD mr 2.2

drifting magnet
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kvma requires new game

mighty solstice
# drifting magnet kvma requires new game

Well I don’t see any crashes from having those mods on now. It’s upsetting to lose the progress on that save when I wasn’t planning to, but I appreciate the help!

balmy lily
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i’m getting a fatal error when i try entering lab X16 to disable the miracle machine. the only disabled mods i’m using is G.A.M.M.A NPCs cannot see through foliage. i had the mod β€œturn this on if you stutter”and disabled it to see if that might work since it effects the a-life but i still got the same fatal error

quiet tangleBOT
#

@balmy lily
If you're experiencing crashes after updating G.A.M.M.A. from version 0.9.3.1 to 0.9.4, open MO2, locate and enable this mod:
Pre-0.9.4 Saves Fix, inside the Alternative Addons & Patches category.
If you don't have REDONE mods, this "fix" is only a temporary solution. Starting a new game is highly recommended.
If you have, keep this enabled, it is required for REDONE in GAMMA

balmy lily
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I have Redone Collection North & South. I dont know if that helps

languid mango
#

Hello everyone ! I have this weird glimmer on my scopes and PDA screen , would love to know what is causing it

drifting magnet
quiet tangleBOT
#

@languid mango
The presence of engine modifications other than the official ones from demonized (included in GAMMA) disqualifies you from receiving support.

  • For support, please contact their authors.
  • If the problem persists even after completely removing all unofficial engine modifications, we will consider your request.

Important note: Discussion, mention, and promotion of these modifications are strictly prohibited. Please, do not ask why.

zinc hare
balmy lily
solar crystal
#

Hi. Help me, what's the problem?

hearty geyser
quiet tangleBOT
knotty spire
#

guys if i reinstall fdda redone does anyone know what options in the fomod are ticked by default??

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these are all the options i got

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i'll be adding toxic air and leers artifact inspect and radiation overhaul

solar crystal
little glade
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hi

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not really sure if this is from my other mods but I did enable one mod from GAMMA and install 3 others

stone viper
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@zinc hare Saw your posts about the floating Kiparis, managed to fix it after some trial and error.
Open "410- 3DSS for GAMMA - Redotix99 & Andtheherois & party50\gamedata\configs\mod_system_zz_3dss_kiparis.ltx"
and change line 14 to "position = -0.023336, -0.15, -0.02".

Not perfect, but way less distracting. This one really bothered me because it seems to be a popular early game weapon for AI. Noticed the Remington 870 also floats, but my process of opening and closing the game takes way too long for me to fix everything.

drifting magnet
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you can do that in world weapon hud editor no?

stone viper
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Don't know what that is, I'm not a modder.

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I'm sure there's a tool for it judging from the long floating point values.

stone viper
zinc thunder
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Pseudogiants only using stomp attack and dont do shit when they get close to me

knotty spire
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guys if i'm playing with toxic air how do i play as a merc.. because toxic air starts killing me the second i spawn in

steady valve
zinc thunder
verbal bay
zinc thunder
verbal bay
zinc thunder
#

miri

verbal bay
#

?

zinc thunder
steady valve
# verbal bay And was it happening on entering the base or travelling to swamps in general?

So it happens very consistently on entering the base after doing a mission.

It also happens quite often when loading up a save in the base, and walking around from trader to trader or just talking to people.

I just tried launching the game in DX9 mode (I read on some of the moddb forums that that might help) and it crashed instantly when trying to load my save so I doubt that's gonna work for me. Let me send the log file for that one as well!

verbal bay
steady valve
zinc thunder
steady valve
#

Oof, that's rough. I don't have that much progress yet but I'd rather not have to repeat it all again...

zinc thunder
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what is the crash log like?

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or does it crash without a log on the screen

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the stack trace i mean

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it usually pops up the white screen with the log

steady valve
#

There's no log on the screen at all, it just copies

stack trace:

Onto my clipboard and nothing else

verbal bay
steady valve
#

Ah yeah that message was in response to jamolodez! Sorry, should have used the reply function

zinc thunder
#

have you maybe deactivated any mods perhaps

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have you tried testing on new game?

verbal bay
#

I miss typed 200 times sorry pepefridge

steady valve
# zinc thunder have you tried testing on new game?

I've tried it on a few different saves before. The issue tends to persist, I've done a full reinstall of Anomaly/Gamma through testing as well, but that didn't change much (as far as I've been able to tell).

I have not really tried to play without the mods, but I'll try that in a bit!

I can also send how I configured my Atmospherics if that might help? I did it on recommendation of a friend who has had a very stable modded playthrough going

steady valve
zinc thunder
#

send your atoms config, and id maybe recommend u turn off the new atmos and activate old one if u still have it

steady valve
#

So this is where Atmospherics is in my load order (290 - Atmospherics used to be 593, but I put my install of Atmospherics in its place)

And those are the items I checked during install

zinc thunder
#

or either try to launch without dotmarkss

verbal bay
# steady valve No worries! I appreciate you trying to help :)

Like how often does that crash happen? Because if it is like once every 3-4 hours or so that’s β€œalright”.
If it happens every hour/ half an hour or so yeah that could point towards an issue.

I’m saying that because the game likes to crash whenever doing inventory management etc.

Though without a stack trace there is honestly not much you can do.

zinc thunder
#

you can reduce crash time by making your own script for the garbage/trash tracker etc

#

that collects the shit information

#

i forgot how tho, i had the file somewhere

steady valve
zinc thunder
#

try to launch new game without dotmarks

steady valve
#

I'm trying it now :)

verbal bay
quiet tangleBOT
steady valve
#

I'll try that if turning off dotmarks doesn't work. Thank you both for the support so far. I'll report back if things change. Do you two mind if I tag you if it happens a few hours from now?

zinc thunder
#

ok

verbal bay
zinc thunder
#

if she cant ill try to help

steady valve
#

Thank you both 🫢

#

Ok so annoyingly enough the game still crashes in the same way with the original version of atmospherics and with dotmarks disabled. I have 2 logs, but the stack trace sections are both still empty. I'll try the !default method now!

#

@verbal bay @zinc thunder

I tried the default method, and now I can't load any saves or even start a new game without it crashing. This time I do get a pop up saying "Unhandled error", but the log itself is still as empty as ever.

If you guys don't have any other suggestions I'll just try and reinstall the whole game and see if that works out for me! Sadly, I fear, Gogor Gronkowski has been lost to the Zone forever πŸ™

#

Here's the latest log, trying to start a new Loner save in the Great Swamp, it crashed before the loading screen appeared

verbal bay
quiet tangleBOT
#

@steady valve
Select Anomaly launch method using drop-down list in MO2 from the following (look at the screenshot below).

  • You don't need additional actions to play on DX11.
  • In order to play on DX8/9, you have to perform next instructions - !dx (use #πŸ€–bot-commands for this).
  • DX10 is unsupported_ _||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ _https://media.discordapp.net/attachments/1098945649929617478/1293263323361574994/launcher.png?ex=6706bcd3&is=67056b53&hm=30fbf25836d72a4fcedca665a462c016c657d14b349a03227e7dc568fe64b9be&=&format=webp&quality=lossless&width=935&height=662
steady valve
#

Let me try!

zinc thunder
#

oh yeah

#

js realised using avx

verbal bay
#

Directly from mo2, not the launcher

steady valve
zinc thunder
#

im about to crash out myself

#

theonly thing at the bottom i have is about modded exes

steady valve
#

Hahah yeah that's where I've been myself πŸ˜…

The fact that Stack Trace is entirely empty is really confusing me,because it just means we have nothing to go off of that might be causing these issues

zinc thunder
#

the only thing i have any idea about

quiet tangleBOT
#

@steady valve

  1. Go to [YOUR GAMMA FOLDER]\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches
  2. Copy these four folders (check pic)
  3. Go to your Anomaly folder
  4. Paste these four folders (check pic). Overwrite/replace all if asked
  5. Go to your \Anomaly\bin folder and delete d3d9.dll and dxgi.dll files.
    It won't delete your save files. β €
zinc thunder
#

oh btw miri, i fixed it

steady valve
#

On it! 🫑

verbal bay
zinc thunder
# verbal bay Okay

just in case anyone stumbles into it, turning off this mod helped me, but i ssuppose youll have to edit some stuff to get ti to work normally

steady valve
steady valve
#

I love the game, I just hate the struggles of modding LMAO

verbal bay
#

Try to fix one thing and it fucking implodes

steady valve
#

I'm just going to try a completely fresh, new install and then keep my fingers crossed from there

zinc thunder
#

or fuck it all and go play metro

steady valve
#

All this because I really want to play Stalker 2 but the performance in that game is so bad (and the lack of sandbox mod/mode) that I can't play it for more than like 20 minutes

zinc thunder
#

works too.

steady valve
#

If no one got me I know my 6 year old Call of Chernobyl modlist got me 🫑

zinc thunder
#

its alwayss the same thing

#

before the stack trace

#

try to reinstall modded exes

#

js in case

verbal bay
steady valve
zinc thunder
#

github

verbal bay
#

I personally am lost right now and it could be that someone there knows, I am also tired and could’ve overlooked some basic troubleshooting shit now.

Well I’ll step back now, sorry pepesludge

steady valve
#

No need to apologize! I appreciate your efforts a lot! Same goes for Jamolodez 🫢

zinc thunder
#

i think anomaly discord has them too

steady valve
#

I'll do some looking! I'll report back once there's anything new to share, but again, thank you both a bunch!

verbal bay
quiet tangleBOT
#

@steady valve To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

verbal bay
#

As I said since you are at default gamma right now you could ask in base support too..
anyway have a good one salute
And sorry again for breaking your game even more pepesludge

steady valve
#

Again, no need to apologize. I have fast internet so it'll be easy to get back to square one!

#

I did delete my shader cache through the anomaly launcher, so I'm not sure that was the issue. Either way, I deleted the directories so I'll report back in a few :3

zinc thunder
#

Not launcher, you have to delete it manually

verbal bay
steady valve
verbal bay
#

You’ll be at the mercy of moddb and GitHub not fucking up if you try a full reinstall.
That’s why it’s not recommended.

steady valve
#

That's good advice, but sadly I already deleted my files and because Gamma's install is so big it completely bonked it off my computer. Though that's a good lesson for next time haha

verbal bay
#

pepefridge .. oh well ..

steady valve
#

I have plenty of time, so, I'll just hunker down and cuddle with my cat whilst I wait for the downloads to work :3

verbal bay
steady valve
#

Thank you for all the help 🫢

untold robin
#

anyone know where i can find the "Mechanics do Upgrades Again (Again)" mod?

mint pasture
sharp root
#

whenever i use gamma redone mod on top of gamma, the game breaks (low fps, transitions not working, etc) is this a known issue? any fixes?

verbal bay
quiet tangleBOT
#

@sharp root
If you are using RE:DONE mods, please read the [comprehensive guide](#πŸ”¨modded-gamma-support message). We strongly recommend thoroughly reviewing this guide, as our support channels are primarily dedicated to G.A.M.M.A. issues. While we can offer some general assistance, specific support for RE:DONE-related issues will be limited, and you will often be directed back to the guide or its authors for detailed support.

sharp root
#

ty for install guide im gonna reinstal

novel tulip
hexed heron
#

Not to necro but I did this and got hit with unhandled exception as soon as I loaded my game.

#

I'm gonna go bash my head into a wall while fresh installing everything. Thanks for the info and help tho.

verbal bay
#

But make a new install folder like C:/GOG/

hexed heron
#

I do

#

Not in program files but I do have new models from KVMA

#

Tried a new save with and without the extra add-ons enabled

#

And on a different profile

verbal bay
# hexed heron And on a different profile

!crash // Shit.. ugh second person today that came back to me with issues.. you can upload your crash and I will take a look as soon as I get back to my pc (not sure when that is)

quiet tangleBOT
#

@hexed heron, send the log to the chat where you were asked for it.
Open your Anomaly/appdata/logs folder and send your xray_[username] text file (.log) here. (image for reference below)
Note: log file is overwritten on each game launch, send it right after the crash β €

sturdy aspen
#

Jupiter underground crash?

verbal bay
hexed heron
verbal bay
visual oracle
#

Whats good, is someone here playing with reshade, i tried to use it and now i only have a black screen. I have zero clue of what im doing send help lmao.

sudden pendant
#

Tried to unload a magazine.

! [LUA]  0 : [C  ] __index
! [LUA]  1 : [Lua] d:/anomaly/bin/..\gamedata\scripts\magazines.script(716) : f
! [LUA]  2 : [Lua] ...aly/bin/..\gamedata\scripts\optimized_time_events.script(248) : functor_a
! [LUA]  3 : [Lua] d:/anomaly/bin/..\gamedata\scripts\_g.script(461) : 
! [LUA] SCRIPT RUNTIME ERROR
! [LUA]  0 : [C  ] __index
! [LUA]  1 : [Lua] d:/anomaly/bin/..\gamedata\scripts\magazines.script(716) : f
! [LUA]  2 : [Lua] ...aly/bin/..\gamedata\scripts\optimized_time_events.script(248) : functor_a
! [LUA]  3 : [Lua] d:/anomaly/bin/..\gamedata\scripts\_g.script(461) : 
! [LUA] d:/anomaly/bin/..\gamedata\scripts\magazines.script:716: attempt to index global 'ext_ammo_obj' (a nil value)
! [LUA]  0 : [C  ] __index
! [LUA]  1 : [Lua] d:/anomaly/bin/..\gamedata\scripts\magazines.script(716) : f
! [LUA]  2 : [Lua] ...aly/bin/..\gamedata\scripts\optimized_time_events.script(248) : functor_a
! [LUA]  3 : [Lua] d:/anomaly/bin/..\gamedata\scripts\_g.script(461) : 
! [SCRIPT ERROR]: d:/anomaly/bin/..\gamedata\scripts\magazines.script:716: attempt to index global 'ext_ammo_obj' (a nil value)
 
FATAL ERROR
 
[error]Expression    : <no expression>
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line          : 262
[error]Description   : fatal error
[error]Arguments     : 
 1 : [Lua] d:/anomaly/bin/..\gamedata\scripts\magazines.script(716) : f
 
LUA error: d:/anomaly/bin/..\gamedata\scripts\magazines.script:716: attempt to index global 'ext_ammo_obj' (a nil value)
#

This was a G36 magazine, for the base G36

merry elk
#

so if we cant enable mags buyable at traders we just have to get lucky with loot?

#

at least the faq says not to enable it

sudden pendant
merry elk
#

oh i guess i still havent come across any yet, thanks

quiet tangleBOT
#

@sudden pendant General PSA:

No one can provide help if you don't provide a list of changes you made to your modlist.

At minimum you need to provide:

  • A description of what you did in-game when the crash/issue occurred
  • A description of what the issue is (no, just posting a log doesn't count)
  • Your Anomaly log (Anomaly/appdata/logs/xray_yourname.log) from right after you crash
  • A description of all changes made to your modlist - this can be a list of changes, your generated modlist from MO2 (check !modlist), or a description of what you changed.
    • Yes, this includes all mods you enabled OR disabled, whether or not they came with GAMMA
sudden pendant
# olive berry !psa

I think it was a fluke crash, since I loaded back in and was able to unload the mags just fine.

olive berry
#

well

#

fixed i guess

jaunty gazelle
#

i have the audio expansion mod and would like to use gammas default audio again is there a way to do this

mint pasture
#

The mags buyable at traders mod force injects all guns in the game into the trader inventory to let the mgas script then spawn the mags in the trader inventory. Then rips the guns out of the trader inventory. This results in a massive stutter anyimte you open trader inventory

olive berry
jaunty gazelle
#

i tried that now my game wont start

#

even when i turn it back on weird

olive berry
quiet tangleBOT
#

@jaunty gazelle
To bring your mod list, settings and keybinds back to default, inverting any changes made by you:

  1. Open the G.A.M.M.A. Launcher with admin rights
  2. Uncheck every box EXCEPT Delete Reshade DLLs
  3. Click on Install / Update G.A.M.M.A

Note: If you wish to keep your keybinds and graphical settings, go to Anomaly\appdata and backup user.ltx.

jaunty gazelle
#

yea was just thinking that

#

will try

narrow terrace
#

i recently turned on interaction dot marks, things bugged so i turned it off, after that the text that hovers over the items while holding F isnt visible, even after full reinstall, how do i fix this
Edit: You have to enable it back in MCM -> DotMarks -> Advanced -> Hide vanilla floating names unchecked

dusty cliff
#

have a stuck/bugged quest. would like to complete it in the task manager. where can i find the task id ?

gilded obsidian
#

why are their guns floating help

jaunty gazelle
near charm
#

my game crashed and now i have a fatal_ctd_save_0 in my save list. whats that?

zinc hare
modest wagon
#

When I first played GAMMA any time I would hold the F key it would cause the names of nearby items to pop-up. It no longer does that and I feel like there is a setting somewhere messing with it. Any ideas?

flint moth
#

so i was having a unsolveable error and decided to delete my anomaly and do a fresh install but now i have this error

steady valve
#

Hi there, just a quick clarifying question;

I downloaded the most recent version of Anomaly Modded Exes (2025.12.30), but it only comes with a bin and db file. Is that normal? I thought it had a gamedata file as well so I'm a little confused :p

near shadow
#

what even happened for me to aquire such

steady valve
#

Weird issue I'm having: Looking at/towards lit campfires tanks my performance. Does anyone know what could be causing this?

The only mods I have installed are an updated version of Gamma Atmospherics and Dotmarks

fast linden
#

Hey what's the mod that displays information about the person you're looking at? I have it set to take more time based on the distance from me and I think it may be the source of the crashes I've been getting.

#

It's from baseline GAMMA

hidden acorn
hidden acorn
fast linden
brittle swan
#

i was tryng warfare mode

pseudo laurel
#

Doing mortal sin and I'm at that bit where you're supposed to defend the brain scorcher from sin. The quest in question isn't in my quest list, but the brain scorcher is activated. I cleared out the bunker but I couldn't deactivate the machine so idk what's going on

ebon hearth
#

Hey folks, so I have Frosty installed as well as the latest 3DSS updates and GIMP. Does GIMP need to be above mods like Frosty and stuff?

hearty nebula
#

The gauss rifle makes my game crash. The only mods I've got enabled beyond base anomaly are black market and a couple other things, not too sure what they are. Don't think they'd cause this though, it's nothing texture related

civic prawn
#

Can someone give me base SSS setings?

hearty nebula
#

whatever I'm just gonna dome Eidolon with black tip 30-06

#

Don't see why it wouldn't work

fast linden
#

I'm getting a persistant random crash when I zoom in on people with my scope. It's not every time, it's not even most of the time, but it happens just often enough that it makes me paranoid of ever zooming in on somebody.

#

Has anyone experienced anything similar? A silent crash with no error message when you zoom on a living entity?

#

There's never anything in the game's log, it's as though it simply exited that instant. Even the memory dump just gives me an unhelpful "The thread tried to read from or write to a virtual address for which it does not have the appropriate access." Digging around in the server, nobody has ever recieved a response when they post about having that error, which makes me think that it means nothing at all, in that the game has no idea what happened either.

raw isle
#

Any ideas what could be causing this? The only additional mods I have on are some REpack and some REdone stuff

#

happened when I tried to enter the Miracle Machine

hidden acorn
raw isle
#

Worked perfectly, thank you so much

verbal bay
quiet tangleBOT
#

@civic prawn

How to restore MCM default settings:

  1. Download the file: https://github.com/Grokitach/Stalker_GAMMA/blob/main/G.A.M.M.A/modpack_addons/G.A.M.M.A. MCM values - Rename to keep your personal changes/gamedata/configs/axr_options.ltx (click on the three dots in the upper right corner > download or CTRL+SHIFT+S)
  2. Find the axr_options file in MO2 (use !mo2search in #πŸ€–bot-commands to find out how to find the right file).
  3. Click on the found file -> Reveal in Explorer.
  4. Replace the axr_options.ltx lying there with the one you downloaded from the first point.
verbal bay
quiet tangleBOT
#

@hearty nebula
Having troubles with 3DSS mod download or the mod itself is busted?

  1. Download the mod manually from this link
  2. Place it into [Your Gamma]\downloads folder, replace if needed.
  3. Open Gamma Launcher and press Install/Update GAMMA

IF it's your first installation, leave all boxes CHECKED.
If your mod is busted, UNTICK Check MD5 and Force git download (OR follow instructions provided by a Helper)

  1. Wait for the install to end.
near charm
#

my irons on my coonan are like, actually glowing and its super distracting and makes it hard to see. idk how to better describe it than its making the screen/air around them glow when i ads. anyone know how to fix this?

mint pasture
#

Mushroom engine

gentle cairn
#

game is failing to post after the "anomaly x64 engine" little window shows up, command terminal flashes for a second then closes and the anomaly window dies afterwards
haven't made significant changes since last play session (yesterday)

dense reef
#

Not really gamma, but my own modpack How do I fix this whenever I turn my flashlight on. all of it goes away?

cloud flare
#

does anyone know what main menu background mod that has the moving aerial shots of modern day chernobyl?

civic silo
#

Anyway to get rid of the odd black area? Enemies can shoot right past it where i cant even see them and its getting annoying i dont know how or why its there so im open to ideas. It just gets darker for no reason and makes it impossible to spot anything. Note: it gets dark like this at a range of 200 meters on the dot.

lofty shadow
#

can someone help me find the keybind for the zoom in if you know what i mean like you can aim down sight and also zoom in more

lofty shadow
#

no shit bro but idk what its called

civic silo
lofty shadow
#

ohh mb bro gotchu

peak peak
#

Hi everybody i could use some help i downloaded the RAK wp adaptation ak 107 mod but the icons wont appear in inventory then i downloaded hd icons framework but now my game crashes when i try to spawn weapons in any tips would be greatly appreciated

#

im really new to this stuff

near charm
#

i keep crashing no error when i quickload in brainscorcher

near charm
#

somethings wrong with my audio, its laggy and crackly. i even restarted my game and it didnt help

worldly hearth
#

Why was i randomly attacked by an ecologist in yantar? I hadn't provoked them, yet they just came to me and started shooting? I took a job from sakharov just before that, so could it have something to do with that?

pseudo laurel
#

I started Mortal Sin, got to the point where you can either go to the miracle machine or the brain scorcher. I picked brain scorcher. I can't go past the red forrest anymore, so it is in fact on, but I have no mission to turn it off again. I went down into the bunker and couldn't turn it off. What happened, and what should I do to fix it?

worldly hearth
#

How are you sopposed to do the dumbass "study anomalous field" guests? I have the device and i have been running around and trying to do the guest for the last hour, and i just cant do it for some reason. Is my game bugged or is this game just so badly made?

quartz coyote
#

Hello

slim wraith
#

Hey guys, what could this mean ? I just tried to install the Warfare mode from one of the guides, but it just gives me this error

fathom oriole
turbid hawk
#

some animations of FDDA are full black texture any help?

zinc marsh
#

Anyone playing with BSHRO to edit the CMS animation speed? I swear to got it takes 10 full seconds compared to 5 secs Splint + Surgical Instruments

cyan owl
#

Just like in EFT you either outheal it or end the combat to fix that...

#

and I dont think you can speed it up cuz it takes the global usage speed...

zinc marsh
#

RIP

cyan owl
#

So unless you change the animation itself... good luck!

turbid hawk
wheat vine
#

hello when i tried updating the game says "need to specify how to reconcile divergent branches"

quiet tangleBOT
#

@wheat vine Update your GAMMA Launcher:

  1. Add your GAMMA and Anomaly folders to the Windows Defender exclusions and disable Real-time protection temporarily, before downloading the file.
    You can find these settings here:

Windows Security > Virus & threat protection > Manage settings

  1. Grab the latest launcher: G.A.M.M.A. Launcher v8.3 (mediafire link)
  2. Extract everything from the archive, into the your GAMMA folder/.Grok's Modpack Installer folder
  3. Launch the G.A.M.M.A. Launcher.exe with Admin Rights and either:

Follow the instructions from a Helper that is helping you.
OR
Press Install/Update G.A.M.M.A without disabling anything.
β €

drowsy thorn
#

my companion isnt showing on mini map / pda map, is there any fix for this?

slim wraith
#

Can anybody help me, what options to choose when installing RE:Done combat AI mod along with GAMMA ? I dont understand what needs to be ticked or not

hidden acorn
# slim wraith Can anybody help me, what options to choose when installing RE:Done combat AI mo...
slim wraith
#

ty so much

peak pasture
#

Hello Stalkers! I've been having an issue. My game is crashing every single time I enter the lab for the Brain Scorcher.

hidden acorn
# peak pasture Hello Stalkers! I've been having an issue. My game is crashing every single time...
steady valve
#

Hi there!

So after the advice of Miri and Jamolodez (don't wanna tag 'em cause I don't wanna be a nuisance but I still appreciate y'alls help so much!) I finally have my Gama up and running!

I'm currently running into the issue that when trying to place a container (I want to create a stash for myself in the Clear Sky base to store guns/items I want to keep around) it crashes the game. I've tried to buy a few different container types from Spore, and they all cause issues. Luckily this time the game is giving me proper error logs so hopefully someone can help :3

deep barn
#

welp, first time, happened while playing levels story mod thing and killing mutants, not humans

deep barn
#

ok so this is happening even if a npc kills a mutant

#

i do not have that artefact that explodes stuff

deep barn
scarlet spoke
#

Hi all, anyone know quick fix to this issue? Launcher version: v8.3

stark wedge
#

I’m getting an occasional crash when using the quick wheel together with FDDA Redone.

Rarely, when performing these steps, the consumable animation does not play and the game crashes shortly after. During that time, other FDDA animations (for example backpack interaction) also stop working.

Most of the time the same actions work normally. This seems state or timing dependent rather than constant.

I do not get a fatar error window on crash but the log shows me this bit:

[error] FDDA: callback on_fddar_consumable_anim_start not found
[error] FDDA: callback on_fddar_consumable_anim_end not found

peak pasture
obtuse hound
verbal bay
cinder mantle
#

how do i get GAMMA to open on my second monitor? my main monitor is ultrawide and i know gamma doesnt work with it, do i have to just change the main monitor to be the other one? or can i get gamma to be 1920x1080 on the UW?

verbal bay
# obtuse hound help

Using MAS? If you do you are either missing a required mod or have an incorrect load order.

verbal bay
#

Doublecheck the instructions then

verbal bay
quiet tangleBOT
#

@cinder mantle
If your HUD elements are stretched due to an ultrawide monitor, follow this:

  1. Open your Mod Organizer 2
  2. Using the filter tab at the bottom of MO2 search for: 449- Dynamic Aspect Ratio Tweaks (fixes for widescreen) - bellyillish
  3. Enable the addon
cinder mantle
#

i see, thank you

#

still stretched sadly, i wish i could just play it in 1920x1080 16:9

quiet tangleBOT
#

@scarlet spoke
ENG : Enable Pre-0.9.3.1 Saves Fix, inside the "Alternative Addons & Patches" category.
RUS : Π’ΠΊΠ»ΡŽΡ‡ΠΈΡ‚Π΅ Pre-0.9.3.1 Saves Fix, находящийся Π²Π½ΡƒΡ‚Ρ€ΠΈ раздСлитСля "Alternative Addons & Patches".

restive brook
#

!modupdate

#

πŸ™ im trying to figure out how to update gamma so i dont loose my mods. can anyone tell me how to ?

wanton gust
#

I dont suposse there is a way to revert the groza storm to not have that...red dot for the grenade launcher when you strap a scope on it?

quiet tangleBOT
quiet tangleBOT
#

@restive brook Update your GAMMA Launcher:

  1. Add your GAMMA and Anomaly folders to the Windows Defender exclusions and disable Real-time protection temporarily, before downloading the file.
    You can find these settings here:

Windows Security > Virus & threat protection > Manage settings

  1. Grab the latest launcher: G.A.M.M.A. Launcher v8.3 (mediafire link)
  2. Extract everything from the archive, into the your GAMMA folder/.Grok's Modpack Installer folder
  3. Launch the G.A.M.M.A. Launcher.exe with Admin Rights and either:

Follow the instructions from a Helper that is helping you.
OR
Press Install/Update G.A.M.M.A without disabling anything.
β €

restive brook
#

@lime vigil ty

lime vigil
#

not sure if new rc3 is needed, it might be

restive brook
#

i dont even remember what RC3 is tbh

lime vigil
restive brook
#

oh right

lime vigil
#

can keep old gamma folder and just replace files

verbal bay
lime vigil
#

i figured you would know

wise ice
#

Playing with Mags and my grenade launcher key seems to be not working. Any ideas?

gilded obsidian
#

Help why am i taking damage

lime vigil
verbal bay
quiet tangleBOT
#

@gilded obsidian
Can't see the HUD anymore (ammo counter, PSY bar, bleed vignette, buffs, and mini-map are missing)?

  • Press Numpad Enter if you can't see it at all.
  • If you have a TKL keyboard without Numpad - go to Settings > Video > UI/HUD, turn on HUD: show
  • Or press H if you can see something but not everything.

Now read the text in the image. β €

verbal bay
gilded obsidian
#

oh dam

wise ice
lime vigil
wise ice
#

Tried, In Anomaly/appdata, right? That was my latest user.ltx, and it has no custom16 Concerned

lime vigil
wise ice
#

Numpad5 atm. looked for it in the bind key section, couldn't see it. Lemme check again

#

Nope.

#

Ah hold on.. I deleted both binds in game like a moron

lime vigil
#

hmm try adding ⁨bind custom21 k[your keybind]⁩

wise ice
#

Added now, found 16, gonna switch

drifting magnet
#

someone happens to know how to fix a floating left hand after mask wipe?

wise ice
#

Had to re-enable UBGL, but works now, appreciate the help! :)

restive brook
#

LULE GG

tropic kite
quiet tangleBOT
#

@restive brook Update your GAMMA Launcher:

  1. Add your GAMMA and Anomaly folders to the Windows Defender exclusions and disable Real-time protection temporarily, before downloading the file.
    You can find these settings here:

Windows Security > Virus & threat protection > Manage settings

  1. Grab the latest launcher: G.A.M.M.A. Launcher v8.3 (mediafire link)
  2. Extract everything from the archive, into the your GAMMA folder/.Grok's Modpack Installer folder
  3. Launch the G.A.M.M.A. Launcher.exe with Admin Rights and either:

Follow the instructions from a Helper that is helping you.
OR
Press Install/Update G.A.M.M.A without disabling anything.
β €

unreal harness
#

Anyone could help me with thoses ?

terse quest
#

how do you open shader window?

unreal harness
unreal harness
terse quest
#

yee

unreal harness
#

Press Home button !

terse quest
#

im on laptop

unreal harness
# terse quest im on laptop

"The default key is the Home-key.

To change it, edit the Reshade.ini file and set KeyOverlay=NUMBER,0,0,0 to any of the following numbers:

https://docs.microsoft.com/en-us/dotnet/api/system.windows.forms.keys?view=windowsdesktop-6.0

For example:

KeyOverlay=87,0,0,0 sets it to the W-key

KeyOverlay=88,0,0,0 sets it to the X-key

KeyOverlay=220,0,0,0 set it to the -key (the key between backspace and enter on a qwerty-keyboard)

Etc. "
(from reddit, i don't have it installed now so i double checked)

Specifies key codes and modifiers.

verbal bay
terse quest
#

ahhhh okay thanks @unreal harness

unreal harness
verbal bay
#

Uh I dunno would need a crash log then.

Ugh I am tired anyway, I just should stay away from support.

feral rapids
#

Does anybody have the issue with pseudogyants slamming and damaging me from like 50m away?.... pretty sure that's not how a radial slam works lol

unreal harness
verbal bay
#

The fuck is that β€œdata” just give me the crash log

unreal harness
#

From anomaly/appdata/logs ?

verbal bay
#

Yeah just the text document

#

!aoe // yeah, no.

quiet tangleBOT
#

@unreal harness
The presence of engine modifications other than the official ones from demonized (included in GAMMA) disqualifies you from receiving support.

  • For support, please contact their authors.
  • If the problem persists even after completely removing all unofficial engine modifications, we will consider your request.

Important note: Discussion, mention, and promotion of these modifications are strictly prohibited. Please, do not ask why.

unreal harness
#

Oh okey !
Was guessing it was about other mods but no problem
thanks for the help anyway
(did supress the original message as it isn't accepted here, doesn't want problems)

cloud flare
#

making weapon repositions is tedious asf

eager grail
#

Anyone know why BHS and scopes sometimes break on save load/map transition?

gilded obsidian
#

help why is there this green = on my screen

eager grail
#

Disguise system afaik

thorny holly
# gilded obsidian

thats the disguise system. its a detection metre, imagine it like a far cry game, yk the stealth metere, if it filled up and turns red, you're spotted.

#

You can be spotted by non allied factions aswell,
by that i mean neautral factions, not just enemy factions.
Youd need high rep too not get spotted by the normies

hidden acorn
eager grail
hidden acorn
eager grail
#

How so

hidden acorn
eager grail
#

hmm

hidden acorn
eager grail
#

From what I can tell, busy hands doesn't let you do anything. I can still use items, open my inventory, shoot, etc but scopes don't display and BHS is blank

hidden acorn
hidden acorn
eager grail
#

oof

#

So that's why mag check animations are disabled by default

gilded obsidian
#

Help why am i getting this error

hidden acorn
eager grail
#

Guess I should enable the detector script, then

gilded obsidian
hidden acorn
# gilded obsidian how do i fix this

Use less ledge grabbing and go around things, disable animations in Settings and FDDA Redone, do not cancel animations like running while you are in an animation like eating/reloading.

gilded obsidian
#

aight thx

cloud flare
#

i unbound the free zoom in mcm to a different key cuz it was the same keybind as my point shooting key and now point shooting keybind doesn't work

coral breach
weary marlin
#

Only extra mods I have enabled are the 3dssG Gauss Patch and Busyhands Detection and Blame

eager grail
weary marlin
#

Yeah, unfortunately

flint moth
#

ive did a fresh install of gamma and anomaly lastnight and loaded into it and tried to make a new game then crashed while it wass loading and sent this error

eager grail
#

What additional mods?

weak elbow
#

Got this shortly after fixing a line 61 error because I'm silly and forgot to disable the mods needed when installing KVMA HD Models, but this one I've got no idea on fixing. Only crashes when I open up my PDA and wiggle about the map a little. I'm also in AW on the barrier quest if thats any connection either.

#

I am now well aware I will need to start a new game deathstare

jagged dew
#

@desert lotus (ignore that friend req im a dumbass) hey i kept getting this error message with chatty companions and im 99% sure i know why its happening. i have RE:SPAWN THE COMPLETE MUTANT COLLECTION 1.1 installed and i think thats it. i was able to recreate it consistently with debug by just spawning the re:spawn mutants, and it happens everytime they approach naturally too. if you could please take the time out of your day to make a compatability patch for re:spawn it would be greatly appreciated. do you want me to send you the log via dms or does it not matter.

#

asking cuz unsure if its frowned upon to post it in here :p

#

my temporary fix will just be to disable enemy comments in the mcm

regal hamlet
#

just got this error

#

I recently just updated to the latest version of MASG, Pizza's Ultimate Sights and Arti's Special Ammo and used the "Replace" option when installing it

#

Apparently it played an animation that doesn't exist for idle

zenith cobalt
#

i enabled Mags with Ammo check, but i cant find the ammo check keybind in the Settings?

#

anyone knows?

zenith cobalt
tribal bloom
#

Hello, I'm trying to renable ar 15 hera through the 3dss reenabled guns mod, but whenever I add a scope to it, this crash message appears, please help πŸ™

sterile sundial
#

any fix or just a known issue with the mod?

quiet tangleBOT
#

@sterile sundial To manually reinstall problematic mods do this:

  1. Go to the link(s) the Helper has provided.
  2. Download the mod file(s). DO NOT EXTRACT.
  3. Place every archive you downloaded into your GAMMA\downloads folder. Overwrite if needed.
  4. Run the GAMMA Launcher as admin.
  5. Uncheck/Disable:
  • Check MD5
  • Force git download
  1. Click Install / Update G.A.M.M.A.
marsh river
#

If it still cause busy hand, please ping me so i can report the modder

peak peak
#

remote: Enumerating objects: 56, done.
remote: Counting objects: 100% (56/56), done.
remote: Compressing objects: 100% (40/40), done.
remote: Total 56 (delta 20), reused 0 (delta 0), pack-reused 0 (from 0)
Unpacking objects: 100% (56/56), 96.39 KiB | 493.00 KiB/s, done.
From https://github.com/Grokitach/Stalker_GAMMA
bb058e5be..fe7d2ba20 dev2 -> origin/dev2
fatal: refusing to merge unrelated histories

GitHub

S.T.A.L.K.E.R. G.A.M.M.A. modpack for Anomaly. Contribute to Grokitach/Stalker_GAMMA development by creating an account on GitHub.

#

my gamma launcher says this when trying to update can anybody help?

ruby mesa
#

Playing with RE:Done, there is a fracture in Wild territory and whenever it dies my game CTDs with this error message, I can kill any other fractures just fine, even in WT, it's just this specific one and it dies every once in a while when it runs into an electra lol:

Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
Line : 262
Description : fatal error
Arguments :
1 : [Lua] ...anomaly-1.5.3-full\gamedata\scripts\xr_conditions.script(1415) :

LUA error: ...anomaly-1.5.3-full\gamedata\scripts\xr_conditions.script:1415: attempt to call method 'id' (a number value)

Check log for details

stack trace:

lone dock
#

Anyone else getting OpenAL errors with newest exe update from the 31st?

quiet tangleBOT
#

@lone dock
If you encounter one of the following OpenAL errors when launching the game, follow the appropriate instructions:
πŸ”΄ Error 1:
OpenAL: Can't create sound device
πŸ’‘ Solution:

πŸ”΄ Error 2:
OpenAL: failed to create context
πŸ’‘ Solutions (try one or more of the following):

  • Re-plug in your headphones or speakers before you start the game (Also try different ports)
  • Play any kind of music or sound file as you open the game, e.g. music on your PC or on YouTube
  • Change your audio device in Windows
  • Enable Instant Replay in ShadowPlay, apparently?
verbal bay
#

Maybe?

lone dock
#

Just bizarre as previous exes from late December had no issues, wondering if it's related to "fix sound device selection by @native condor in #407" per latest update notes. Already tried checking OpenAL and messing with audio devices, I suppose I will just roll back for the time being.

next arch
#

anyone here use melancholy weathers mod?

#

melancholy weathers should work for gamma right?

verbal bay
novel tulip
#

This happens since I installed a Reshade

next arch
drifting magnet
verbal bay
next arch
quiet tangleBOT
#

@novel tulip General PSA:

No one can provide help if you don't provide a list of changes you made to your modlist.

At minimum you need to provide:

  • A description of what you did in-game when the crash/issue occurred
  • A description of what the issue is (no, just posting a log doesn't count)
  • Your Anomaly log (Anomaly/appdata/logs/xray_yourname.log) from right after you crash
  • A description of all changes made to your modlist - this can be a list of changes, your generated modlist from MO2 (check !modlist), or a description of what you changed.
    • Yes, this includes all mods you enabled OR disabled, whether or not they came with GAMMA
drifting magnet
novel tulip
#

the only change I made is installing a Reshade. That's it. And since the my game crashes

verbal bay
novel tulip
#

Like, I can't really give any informations beside that, because I didn't changed anything, besides putting a Reshade in. and the error is always the same, it always says "Shader compilation failed, check log file for additional information." That all I can provide. I can send you a screenshot of the mods I use of course, but I doubt that this helps in any way.

quiet tangleBOT
#

@novel tulip To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

verbal bay
#

Done that?

novel tulip
#

yes

#

multiple times

verbal bay
novel tulip
#

those are the mods I use

#

I marked them by the name "exe my mod exe"

verbal bay
#

Thought you didnΒ΄t change enything?

#

Fuck.... yeah okay no clue looking at that pepefridge

novel tulip
#

I didn't, like I didn't added any mods since I added those. And they didn't caused crashes. So, it has to do something with the Reshade.

drifting magnet
#

install older reshade versions

verbal bay
#

Who even uses reshade in 2026 KekSkew

novel tulip
#

As I said, SINCE I addded the Reshade, I get this error. I never got this or any other error (besides clicking the "Use" button on things to quickly in a row, but I doubt that is a mod problem) with any other mods in that mod list

verbal bay
#

But to be serious I really have no idea, donΒ΄t even get why reshade of all things crashes your game and I honestly donΒ΄t believe that reshade is the issue since reshade is just an overlay over your screen doing its own thing if I am not wrong

novel tulip
heady stirrup
#

I get this error when I try to use mag mods as told in faq guide

novel tulip
quiet tangleBOT
#

@novel tulip Go to your [Anomaly]\bin folder and delete d3d9.dll and dxgi.dll files

verbal bay
novel tulip
#

Did that already once, but I will try again.

verbal bay
#

Or do what maybelline suggested and just get rid of reshade and see if that works.

novel tulip
#

yeah, if disabeling "glossy surface_ssr" doesn't work I will do what maybeline told me. But still, thanks for the help you two

drifting magnet
#

reshade has its own dependencies btw

novel tulip
#

ohhh, now I can start the game again. Seems like "Glossy surfaces_ssr" and "Reshade 1.0" aren't compatible with each other. Well, now it SEEMS to work. I will load into a save, so I can check if it runs smoothly and without any problems

#

can you send me maybe the link to the reshade install tutorial? I wold like to open the reshade menu, but forgot how toπŸ˜‚ πŸ˜…

verbal bay
quiet tangleBOT
verbal bay
#

For other questions regarding it ask in the reshade channel.

novel tulip
#

alright

#

thanks

verbal bay
# heady stirrup Any ideas?

!mags // Is it really the only thing you use? doublecheck.
Next questions : Is the mod "Weighted NPC Random Loadouts" on or are you using MAS by chance?

quiet tangleBOT
heady stirrup
verbal bay
quiet tangleBOT
quiet tangleBOT
#

@heady stirrup To manually reinstall problematic mods do this:

  1. Go to the link(s) the Helper has provided.
  2. Download the mod file(s). DO NOT EXTRACT.
  3. Place every archive you downloaded into your GAMMA\downloads folder. Overwrite if needed.
  4. Run the GAMMA Launcher as admin.
  5. Uncheck/Disable:
  • Check MD5
  • Force git download
  1. Click Install / Update G.A.M.M.A.
heady stirrup
#

Okay, Install/update takes a while. I'll be back when its over. Thank you.

verbal bay
#

Do it with those instructions, shouldnΒ΄t take that long then.

ebon root
#

Hi everyone, I have two new crashes today, and I would need help please. Here is the context (error message and log available) : I tried to loot a bandit in Zaton (but the bug already happended in others contexts).
I Have 560 active mods in MO2. Added mod compared to basic setup are: (214) new item highlights, (220) companions inventory unlock), (258) 2D scope 21-9, (309) Tactical fonts for anomaly 2K, (340) black market, (no number, GAMMA Fixes category) unlimited stash weight, and (53) companion carry weight tweak (didn't see it war in a forbiden category, new intall from GOG, last one was a long time ago, my bad). It is the first time I have this bug, playing since GOG install was pretty smooth until then. The only worrying message I have in MO2 when i check is that the game is installed in programme file folder (GOG), I don't know if it could be the cause, but I had 300 hours of game without this crash, so...

quiet tangleBOT
#

@ebon root Anomaly has a limit of a total of 65535 objects (IDs) in the game. Whenever the game engine generates a new enemy with items, it tags the object ID number to the enemy unit and its items.
The same goes for traders & their items, every time you interact with the trader and visit a new place and kill an enemy and check their loot, you make the game engine generate ID numbers. If that ID number reaches 65535, the game crashes, and you won't be able to play anymore on that same game file, unless you "free" some IDs.
You can lower the amount of used IDs by letting items despawn or by selling/donating them at any trader.

verbal bay
#

Congrats, you are the second person I have seen with that crash

ebon root
#

wow, i knew i was a hoarder, but not that much hahahaha ! Selling/donating item is pretty straightforward, but is there any solution to opimize ? should I refresh the trader Inventory to make item despawn or does it make it worse ? because i didn't touch the number of corpses/active npc in the game, and I had longer playthrough without this crash. Any idea why i have it now ? (traders don't have more objects than in previous playthough...)

verbal bay
#

(Your install being in ⁨Program Files (x86)⁩ isn´t good either, but has nothing to do with your crash.)

ebon root
#

I ain't that good with computer even if I try to work on it, is it safe/ (relatively) easy to mowe GOG directory out of program files ( x 86) ?

verbal bay
#

I dunno how or if you can optimize that, guess just cleaning up your stashes and donating is the way to go shrudge

I canΒ΄t tell you how you got there, maybe you just have more items in your stashes now or did you up the ZCP values?

main ether
#

Any Ideas why this is happening?

verbal bay
quiet tangleBOT
#

@main ether
The presence of engine modifications other than the official ones from demonized (included in GAMMA) disqualifies you from receiving support.

  • For support, please contact their authors.
  • If the problem persists even after completely removing all unofficial engine modifications, we will consider your request.

Important note: Discussion, mention, and promotion of these modifications are strictly prohibited. Please, do not ask why.

ebon root
heady stirrup
digital crow
#

I haven't found one yet so unsure if this is in but are there any mods where you can toggle the face plate open or not on a helmet kinda like an altyn? and where it restricts your view? just would add to the immersion

late compass
#

when i firstly clear download

verbal bay
quiet tangleBOT
#

@late compass
If you get the error 1364 "The application made a call that is invalid...", try the following in order until the error is resolved:

  1. Try restarting your PC.
  2. If restarting your PC does not help, try disabling the applications with overlay (Discord, MSI Afterburner, etc.) as well as applications like Wallpaper Engine etc.
  3. Install DirectX libraries (type !deps in #πŸ€–bot-commands )
  4. If disabling software does not help, temporarily switch to DirectX 9 (use !dx in #πŸ€–bot-commands for instructions on how to switch).
    After a certain amount of time, you can try to revert the changes and switch to DirectX 11. The bug may be fixed.
verbal zinc
#

i equiped the gauss rifle on the left slot and game crashed with this error

heady stirrup
ebon root
heady stirrup
ebon root
# heady stirrup Well brother, I don't think you need 65650 stored items in the stashes but who a...

I don't even think so, this last game is like...60 hours ? So even as a maniac, i had way more stuff in other saves. beats me to it really. Apparently talking a lot to traders, killing anything, changing maps etc are also affecting this count. I focused on having the merchant achievement so I repared and sold a lot of weapons and armor (and artefect, mutant parts, etc). So it is not only the objects I have, even if, it is true, I have a lot hahahaha

native condor
potent flint
#

Hey, problem I posted in the wrong channel before: when I get hit by mutie, or jump from a roof game crashes

#

my extra modlist:

desert lotus
brittle tapir
#

just got this when i tried to unload a mag from a monolith

#

this was the magazine

#

A monolith had this magazine.

flint moth
#

ive did a fresh install of gamma and anomaly lastnight and loaded into it and tried to make a new game then crashed while it wass loading and sent this error

narrow geyser
#

i keep getting this error after installing ZLM ZCP can anyone help me fix this? not really sure what im doing

hidden acorn
# narrow geyser i keep getting this error after installing ZLM ZCP can anyone help me fix this? ...
spring owl
#

I installed the Mirrowell Body Help System. The psi health bar disappeared. Where is it and how do I enable it?

#

Or is this how it should be?

chrome flint
#

ΠΌΠ½Π΅ Π½ΡƒΠΆΠ΅Π½ Π°Π΄Π΄ΠΎΠ½ ΠΊΠΎΡ‚ΠΎΡ€Ρ‹ΠΉ ставит ΠΌΠ΅Ρ‚ΠΊΡƒ Π½Π° ΠΈΠΊΠΎΠ½ΠΊΡƒ квСстового ΠΏΡ€Π΅Π΄ΠΌΠ΅Ρ‚Π°

#

ΠΏΠΎΠΌΠΎΠ³ΠΈΡ‚Π΅ Π½Π°ΠΉΡ‚ΠΈ

#

ΠΏΠΆ

#

Π²ΠΎΡ‚ Π½Π° стимуляторС эта ΠΈΠΊΠΎΠ½ΠΊΠ°

gusty pulsar
zenith cobalt
#

i have mags enabled but how can change the position of the Mini Hud or Mags, because they are overlapping

olive berry
olive berry
gusty pulsar
quiet tangleBOT
olive berry
#

it's your other hud mods

zenith cobalt
olive berry
quiet tangleBOT
olive berry
sudden hornet
#

since i can't ask in the FWP thread, are there any actual drawbacks now to playing with a pre-existing save after downloading the mod? everything loaded up fine

potent flint
hearty nebula
#

Getting CTD on load from death in the NPP. It's happening every single time

#

Used an anabiotic to get through the psy storm and now the game isn't crashing anymore

#

Idk why the psy storm would cause a persistent CTD

sweet geode
#

Is there any winter ghillie mod for gamma???

vale cave
dusk onyx
#

Hello, I got this error while equipping the gauss rifle

brazen blaze
dusk onyx
#

does anybody know how can I solve the motion file issue with the gauss rifle?

gusty pulsar
#

It not compatible with GAMMA

quiet tangleBOT
#

@dusk onyx
Having troubles with 3DSS mod download or the mod itself is busted?

  1. Download the mod manually from this link
  2. Place it into [Your Gamma]\downloads folder, replace if needed.
  3. Open Gamma Launcher and press Install/Update GAMMA

IF it's your first installation, leave all boxes CHECKED.
If your mod is busted, UNTICK Check MD5 and Force git download (OR follow instructions provided by a Helper)

  1. Wait for the install to end.
unreal harness
#

Hi ! Does Arrival have missing textures on G.A.M.M.A or the moddb download is good ?

drifting magnet
#

its good

unreal harness
#

Oh thanks !

Also, what's about mods that are in the "GAMMA End of List" ?
doing a clean install, hoping this time it will work.
Afraid it is an extension to "GAMMA Disabled (DO NOT ACTIVATE)"

drifting magnet
#

yeah kinda

unreal harness
#

Oh, so i should just not touch them ! Thanks then

rugged sleet
#

I tried to add some extra guns but getting all the extra stuff kmack's g3 told me to install now just makes me get some error every time I try to launch the game: LUA error: d:/anomaly/bin/..\gamedata\scripts\uni_anim_core.script:62: attempt to call field 'get_jam_status' (a nil value)
I disabled the mods that people said to disable when installing gimp and also moved it around but no luck, no idea if my load order is just fucked or if something isnt compatible

quiet tangleBOT
drifting magnet
#

kmack forgor

zinc crypt
#

Is there a way to get people to stop dropping their guns on the floor when they die? It's causing some glitches for me

ebon hearth
#

Hi folks. I may be asking for a lot considering Rotten Life isn't available to download anymore, but I got some textures that are warping the geometry and stuff when moving around. This seems to only happen in Darkscape so far. Anybody have solutions for this?

lime vigil
#

just need to delete the 3 ston_wall.old or something

ebon hearth
#

It's a shame honestly. Sad the dude had to remove it, but I'm sure he had his reasons.

lime vigil
#

delete these 3

ebon hearth
#

Hell yeah! Thanks dude.

#

A godsend you still remember that fix even after the thread got deleted.

lime vigil
#

I helped a few people in here with that before. thankfully its easy fix

ebon hearth
#

I really do hope dude comes back. Maybe if Grok offered to put it in the pack?

#

I think it had something to do with folks reuploading his work.

lime vigil
#

prob some other modpacks including his mods in there when I think he stated on his mods that he doesn't allow that

#

I wouldn't know shrug

#

well he hasn't come back to stop people from linking their own google drives with his mods in there kek1

gilded obsidian
#

help almost everywhere i go i have radiation taking down my health idk why i think its arrival

jagged dew
#

im willing to help out however you need if you are interested

limber sky
#

I've been having these reflective artifacts & black camo-netting, and fences (I think they're related in issue), that I've been trying to fix for almost 2 weeks now. Appreciate any help.

limber sky
# lime vigil rotten life?

Looks like it was Rotten life, in regards to those reflective issues. I still have black camo-netting, fences, and windows.

lime vigil
#

wait for ⁨376- Barbed Wire Shadow Fix - VodkaPivin⁩ to be updated again and then use that for camo net/barbed wire

limber sky
dense reef
#

Can anybody help me on this????

true musk
#

Been getting this error recently, any suggestions?

Expression : R
Function : CHW::UpdateViews
File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRenderDX10\dx10HW.cpp
Line : 1364

The application made a call that is invalid. Either the parameters of the call or the state of some object was incorrect.
Enable the D3D debug layer in order to see details via debug messages.

stack trace:

quiet tangleBOT
#

@true musk
If you get the error 1364 "The application made a call that is invalid...", try the following in order until the error is resolved:

  1. Try restarting your PC.
  2. If restarting your PC does not help, try disabling the applications with overlay (Discord, MSI Afterburner, etc.) as well as applications like Wallpaper Engine etc.
  3. Install DirectX libraries (type !deps in #πŸ€–bot-commands )
  4. If disabling software does not help, temporarily switch to DirectX 9 (use !dx in #πŸ€–bot-commands for instructions on how to switch).
    After a certain amount of time, you can try to revert the changes and switch to DirectX 11. The bug may be fixed.
wheat radish
#

Anyone know this issue?

lime vigil
#

why are you using anomaly 1.5.2

wheat radish
#

is there a way to update it?

lime vigil
wheat radish
#

im using the base game vanilla install

#

yes but i have had this downloaded this forever ago

lime vigil
lime vigil
quiet tangleBOT
#

@wheat radish
This is where you can see your launcher version β €

wheat radish
#

ahh need to update, understandable

#

how old mine is

#

thank you

lime vigil
quiet tangleBOT
#

@wheat radish Update your GAMMA Launcher:

  1. Add your GAMMA and Anomaly folders to the Windows Defender exclusions and disable Real-time protection temporarily, before downloading the file.
    You can find these settings here:

Windows Security > Virus & threat protection > Manage settings

  1. Grab the latest launcher: G.A.M.M.A. Launcher v8.3 (mediafire link)
  2. Extract everything from the archive, into the your GAMMA folder/.Grok's Modpack Installer folder
  3. Launch the G.A.M.M.A. Launcher.exe with Admin Rights and either:

Follow the instructions from a Helper that is helping you.
OR
Press Install/Update G.A.M.M.A without disabling anything.
β €

lime vigil
#

only update if you are fine with starting a new save @wheat radish

near shadow
#

i have a small question i attached mo2 to nexus my game has just started crashing randomly and the log says nexus timed out or sum so i disconnected from it i just wanted to ask if its common before this it was never randomly crashing

sterile lichen
#

Guys can you help me ? I install this mod , everything looks like working good , but in console its spawning non stop this mesages

#

Mod name [VLADIUS] KLONDAIK (G.A.M.M.A.)

frail needle
#

For anyone who is having issues with the reload key being stubbornly set to F10 whenever you change a map or load a game, I've found the solution. Do the following:
1- In MO2, filter your data tree(files) by the word arti_jamming(see image)
2- Right click the file arti_jamming.script and click open, using preferably notepad, but it can be opened by any similar text editor
3- Now in notepad, use the Find(f3) function and filter by kF10
You will see something like this:
exec_console_cmd("bind wpn_reload kF10")
Change the ending part to kR, or the corresponding key on your keyboard you wish reload to be set to.
4- Now save the changes to the file
5- Enjoy your game

#f10, reload, reload key stuck, reload changing to f10

civic pewter
#

Hi! I encountered this problem after getting rid of the ReDone collection mods but I still have the TWD mod, does it interfere or is it another thing? It happens when I start a new game, in the loading screen

gusty pulsar
#

Fatal Error

Expression : <no expression>

Function : CModelPool::Instance_Load

File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRender\ModelPool.cpp

Line : 121

Description : fatal error

Arguments : Can't find model file 'dynamics\weapons\wpn_pkm_zenit_shorty\wpn_pkm_zenit_shorty_world.ogf'.

stack trace:

Press OK to abort execution


OK

civic pewter
#

Hi! I encountered this problem after getting rid of the ReDone collection mods but I still have the TWD mod, does it interfere or is it another thing? It happens when I start a new game, in the loading screen

gusty pulsar
lime vigil
near shadow
lime vigil
near shadow
lime vigil
#

since its related to the mod organizer, not the game

visual crow
#

has anyone used the blackmarket mod recently? i turned it on in the mod manager a while ago and it doesn't seem to be active. im not seeing it in the mcm list but i can still ask the traders if they'll buy my guns

lime vigil
#

idk if there's supposed to be an mcm settings for it

visual crow
#

I have it ticked, and i can buy armors, but I'm not seeing any guns, maybe i just haven't gotten the rep up enough.. i coulda sworn there was, but i am probably mistaken, i haven't played in so long.

any good shaders or misc mods to install out of the list that aren't already on? it's my first time really looking through them all

visual crow
#

beans thank you

true musk
#

Any help on this?

Expression : <no expression>
Function : xrMemory::mem_usage
File : D:\a\xray-monolith\xray-monolith\src\xrCore\memory_usage.cpp
Line : 63
Description : fatal error
Arguments : bad node in heap

stack trace:

whole pebble
#

Im missing the craftables at the bottom of the page im not sure why

umbral aurora
#

Got this when holding F while looking at nothing in particular, extra mods are most of Juans guns and the associated mods for it to work, and some mods that fiddle with the hud, otherwise vanilla

scarlet dirge
#

Got a question: is there any benefit to use Terrain renovation project with Terrain textures redone or do they do the exact same thing?

chrome lynx
#

stack trace:

SymInit: Symbol-SearchPath: '.;D:\Anomaly;D:\Anomaly\bin;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 530, UserName: 'myuser'
OS-Version: 6.2.9200 () 0x100-0x1
D:\Anomaly\bin\AnomalyDX11.exe:AnomalyDX11.exe (0000000140000000), size: 20647936 (result: 0), SymType: '-exported-', PDB: 'D:\Anomaly\bin\AnomalyDX11.exe'
at address 0x00000001400939BA

(I have invictus protects, Lass, and no good deeds go punished installed and black market)
(same issue happens with dx11avx)

#

game crashed after trying to use the freedom guide into cordon and now i cant load any save/create new character

next arch
#

do i need g.a.m.m.a weathers mod in gamma fixes with atmospherics and expansion? i had it enabled before but i tried another mod and im not sure

quiet herald
dense reef
#

Having a problem with the exo arms animation where the glucose shot

Isn't playing it's animation what do I do?

zenith saffron
#

Yo, any idea where I can change mod settings, cuz my HUD shows only white bar when healing and I can't differate between pre- and post- heal?

drifting magnet
#

open it with gimp or with smth else

#

then you can color the silhouette in the top right corner as you wish

novel tulip
# drifting magnet !deshade

Hey, so maybelline gave me a guide how to delete the Reshade. The Problem is, I don't have the files in the Anomaly/bin folder

#

I searched for it, but I don't find it

novel tulip
#

I got those two, so should I delete them or would that cause Problems?

drifting magnet
novel tulip
#

how do I access them?

drifting magnet
#

depends on your windows

#

just google it

novel tulip
#

alr

final jolt
#

can ayden's grass tweaks be used with panceride grass and tweaks?

drifting magnet
#

they will overwrite each other?

gentle cairn
#

no changes made, simply game no work and now game work

drifting magnet
undone atlas
#

I've been struggling with this problem since the beginning of the game. The most interesting thing is that the path specified in the error doesn't exist. That is, I simply don't have an E drive, and what's more, I couldn't find these files in the existing Anomalies and Gamma folders.

drifting magnet
undone atlas
drifting magnet
#

you have prefetchers on?

undone atlas
#

don't know that

drifting magnet
#

which weapon mods do you have

undone atlas
#

frosty

drifting magnet
quiet tangleBOT
#

@undone atlas Follow these instructions to send your mod list: <#β•­πŸ“–faq message>
(if you're using this command somewhere else, send the file where it was asked)

undone atlas
drifting magnet
#

the hell is this

undone atlas
#

animations from stalker 2, that not the problem

drifting magnet
#

but you already have s1

undone atlas
#

they installs without a name, so i just typed 1st letters)

drifting magnet
#

you have a lot of redundant mods

undone atlas
#

why?

drifting magnet
#

you did it

undone atlas
#

They are optimized and have never caused a crash.

drifting magnet
#

anyway try disabling icon mods and put fwp at the bottom

undone atlas
#

There's a problem with the ammo because of a line in some weapons pack.э

undone atlas
#

ill say more - once i disabled all visual mods (UI) and all mods that i can disable (20-40 pc) without a crash. so yep

#

no ones is a problem

drifting magnet
#

ΠΈΠ΄ΠΈ Π² русский саппорт ΠΈ объясни ΠΏΠΎ чСловСчСски

undone atlas
#

Π° Ρ‡Ρ‚ΠΎ я Π½Π΅ Ρ‚Π°ΠΊ обьяснил? Π½ΠΈ 1 ΠΈΠ· ΠΌΠΎΠΈΡ… ΠΌΠΎΠ΄ΠΎΠ² Ρ‡Ρ‚ΠΎ я ΠΌΠΎΠ³Ρƒ ΠΎΡ‚ΠΊΠ»ΡŽΡ‡ΠΈΡ‚ΡŒ ΠΈ Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΈΠ³Ρ€Ρƒ Π½Π΅ ΠΏΠΎΠΌΠΎΠ³ ΡƒΡΡ‚Ρ€Π°Π½ΠΈΡ‚ΡŒ ΠΊΡ€Π°Ρˆ. Π²ΠΏΡ€ΠΎΡ‡Π΅ΠΌ ΠΌΠ½Π΅ ΡƒΠΆΠ΅ ΠΏΠΎΠΌΠΎΠ³Π»ΠΈ, Ρ‡Π΅Ρ€Π΅Π· Π½ΠΎΡ‚Π΅ΠΏΠ°Π΄ Π½Π°ΡˆΡ‘Π» эти строчки

merry citrus
#

Hello, what's the setting to adjust the glossness of weapons in gamma ? i looked into SSS > Wetness but don't want to change anything that i don't know

cold dagger
#

Hi. I have installed Rotten Life and some buildings do this texture thing. Looks like some textures are clashing. Îs there a way to fix this? Thank you.

finite prism
#

When talking to Noe game crashes and I got that message. Can somebody help me with this? Even verifying game files didn't helped.

zenith saffron
#

Hey - i've installed TAA module for SSS, because of C-Con moddb's recommendation to do so, but whenever this TAA module is enabled, my whole game is pitch black

would resetting shader cache fix it?

gentle cairn
#

literally did nothing different, game works compared to 3 days ago

chilly wren
#

Hello, I'm having a lot of performance issues lately, the game refuses to go beyond 45-50fps with a 4060 and Ryzen 7 5600x, 32gb RAM. CPU usage sits at 27-30% but GPU is often around 90-100%. I've tried a lot of stuff but nothing seems to make it better. Any help would be appreciated thank you.

sterile lichen
#

Please help wtf is this spam ?

#

Im instal [VLADIUS] KLONDAIK (G.A.M.M.A.) in a bigining nothing wrong happen and now fps drops and i found this spaming in console non stop . NOBODY answer on that mod chanel

cerulean maple
#

I just wanted to open reshade menu and it gives an error like this wtf that supposed to mean? (don't mind it saying EFP it's Anomaly's file)

unborn fossil
#

everytime i try loading into lab X16 (miracle machine) the game crashes and this pops up

lofty ocean
#

does anyone know why when i enable pancerides grass and trees mod the terrain doesnt change?

#

or i might just be tripping

drifting magnet
#

and not really bad

quiet tangleBOT
chrome lynx
potent flint
#

Hello, Im having an issue with Exo sounds - they're completely missing. Only when ledge grabbing I can hear the servos. I checked the mod setting, all sounds are on 1

gusty pulsar
#

Fatal Error

Expression : _valid( c )

Function : CPhysicsShellHolder::correct_spawn_pos

File : D:\a\xray-monolith\xray-monolith\src\xrGame\PhysicsShellHolder.cpp

Line : 214

Description : object: hemostatic25374 model: dynamics\eft_medical\eft_tourniquet\eft_tourniquet_hud

stack trace:

Press OK to abort execution


OK

#

anyone know what would cause this

lofty ocean
#

does anyone know why i keep crashing out of nowhere (im not getting any errors just my game quitting)

sterile lichen
drifting magnet
#

why would you want to "fix" it

sterile lichen
#

Becouse it spaming and give me reduce fps and litttle stutters...

fast linden
#

I have no idea what I did considering I've never touched core files, but even after reinstalling with MD5 checking enabled, and having all my extra mods disabled leaving ONLY the raw GAMMA list, I keep crashing before a save finishes loading or even starting a brand new save. No error message, log is basically useless

#

Tried posting the ending of the log linked above and automod flagged my message as posting slurs

#

Fixed it

#

Turns out that I'm somehow committed to using the experimental next gen update for X-Ray. I tried using it before, wasn't working and was the reason I did a fresh reinstall. Wanted to launch vanilla GAMMA first for testing, turns out that there must have been something left over from the modified engine. Modified engine now boots to the game world, normal engine that ships with GAMMA no longer does. Fair enough, I'll just use the modified one.

umbral aurora
thin arrow
#

Is there a log file I can look at to see why AnomalyDX11.exe is crashing upon launching GAMMA

fast linden
#

Open your Anomaly folder (NOT the GAMMA folder), open appdata, open logs, and finally open xray_(your desktop username).log

#

or maybe it's always xray_administrator.log (only have seen my own) but you get the idea

thin arrow
#

There is nothing written to that file

fast linden
#

I'm making the face your avatar is then, as that's... bizarre

thin arrow
#

I click Run on the mod organizer app window, the Anomaly splash screen appears, then it goes to a black full screen, then goes back to the mod organizer screen

#

and this is what I get:

tepid gazelle
#

I have a question: I wanted to download Rottenlife 3.0, the mod pack, but I saw that the mod has been removed. Do you know of any alternatives?

gusty pulsar
lofty ocean
#

where can i see the crash logs of my game?

#

my game crashes every 5 minutes and i have no idea why

whole pebble
#

I no longer have craftable items shown at the bottom of the page anyone have any fixes?

whole pebble
lofty ocean
unborn fossil
#

guys i tried starting a new game as military and spawned in agropom and game crashed and i got this

west flame
#

already deleted shader cache idk if it has something to do with that

remote verge
#

Hey, man, did you ever solve this issue?

zenith cobalt
#

Guys i there a fix, because my companions are not marked on the mini map all of sudden

gusty pulsar
#

weird bug, npcs not fighting back?

hidden acorn
gusty pulsar
hidden acorn
gusty pulsar
#

OH

hidden acorn
gusty pulsar
#

Okay so you were right

sterile lichen
#

Please help guys ... Try to go to great swamps and get this errors..... FATAL ERROR

[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CSpecificCharacter>::GetById
[error]File : E:\Anomaly-1.5.1\xray-monolith\src\xrServerEntities\xml_str_id_loader.h
[error]Line : 114
[error]Description : item not found, id
[error]Arguments :

SymInit: Symbol-SearchPath: '.;C:\Anomaly\bin;C:\Anomaly\bin;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 530, UserName: 'Ceslovas'
OS-Version: 6.2.9200 () 0x100-0x1
C:\Anomaly\bin\AnomalyDX11.exe:AnomalyDX11.exe (0000000140000000), size: 20811776 (result: 0), SymType: 'PDB', PDB: '.\AnomalyDX11.pdb'
stack trace:
xrCore\xrDebugNew.cpp (248): xrDebug::gather_info
xrCore\xrDebugNew.cpp (308): xrDebug::backend
xrServerEntities\specific_character.cpp (85): CSpecificCharacter::load_shared
xrServerEntities\specific_character.cpp (74): CSpecificCharacter::Load
xrServerEntities\character_info.cpp (65): CCharacterInfo::InitSpecificCharacter
xrServerEntities\character_info.cpp (161): CCharacterInfo::Init
xrGame\InventoryOwner.cpp (138): CInventoryOwner::net_Spawn
xrGame\Ai\Stalker\ai_stalker.cpp (672): CAI_Stalker::net_Spawn
xrGame\Level_network_spawn.cpp (116): CLevel::g_sv_Spawn
xrGame\Level.cpp (490): CLevel::ProcessGameEvents
xrGame\Level.cpp (623): CLevel::OnFrame
xrEngine\pure.h (106): CRegistrator<pureFrame>::Process
xrEngine\device.cpp (617): CRenderDevice::FrameMove
xrEngine\device.cpp (298): CRenderDevice::on_idle
xrEngine\device.cpp (548): <lambda_2f0eff2032146a8df6cdd6e384cc90c4>::operator()

#

MainThreadException:
stack trace:

Error: Memory access violation
SymInit: Symbol-SearchPath: '.;C:\Anomaly\bin;C:\Anomaly\bin;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 530, UserName: 'Ceslovas'
OS-Version: 6.2.9200 () 0x100-0x1
C:\Anomaly\bin\AnomalyDX11.exe:AnomalyDX11.exe (0000000140000000), size: 20811776 (result: 0), SymType: 'PDB', PDB: '.\AnomalyDX11.pdb'
stack trace:
xrCore\xrDebugNew.cpp (922): UnhandledFilter
xrServerEntities\specific_character.cpp (87): CSpecificCharacter::load_shared
xrServerEntities\specific_character.cpp (74): CSpecificCharacter::Load
xrServerEntities\character_info.cpp (65): CCharacterInfo::InitSpecificCharacter
xrServerEntities\character_info.cpp (161): CCharacterInfo::Init
xrGame\InventoryOwner.cpp (138): CInventoryOwner::net_Spawn
xrGame\Ai\Stalker\ai_stalker.cpp (672): CAI_Stalker::net_Spawn
xrGame\Level_network_spawn.cpp (116): CLevel::g_sv_Spawn
xrGame\Level.cpp (490): CLevel::ProcessGameEvents
xrGame\Level.cpp (623): CLevel::OnFrame
xrEngine\pure.h (106): CRegistrator<pureFrame>::Process
xrEngine\device.cpp (617): CRenderDevice::FrameMove
xrEngine\device.cpp (298): CRenderDevice::on_idle
xrEngine\device.cpp (548): <lambda_2f0eff2032146a8df6cdd6e384cc90c4>::operator()

umbral aurora
#

Have this issue where I keep trying to aim and it forcefully unaims and reaims me a ton, usually at random, you can see it a few times in this clip, but it's been like this for a long time

#

Main extra mods are juans guns and their dependencies, and some mods to change the inventory UI, otherwise vanilla

#

Very frustrating to deal with when I'm trying to shoot someone with a sniper rifle

gentle cairn
#

was playing a few hours ago, but now launching game shows the anomaly window for a bit, then a command prompt appears and the game
(anomaly window) shuts down/stops

gentle cairn
gentle cairn
gentle cairn
broken pasture
#

everytime i try to talk to noah, i get this error message

#

anyone know how to fix this?

dark verge
#

Does anybody know what to do when the keybind for switching scopes doesn't work? It doesn't matter which key I assign to the "switch to the under-barrel lanucher", it just doesn't do it at all, no matter the weapon. The only mod I have outside of base GAMMA is Project Inverno

last birch
#

hey for some reason my game is giving me a cannot compile shaders error whenever I load the game in dx10 or dx11, I've tried many things, deleting user.itx, deleting anomalys shader cache in the files, updating from the gamma launcher, even toggling off my shader mods but nothing fixes it

#

this didnt happen when I added any new mods btw, my game just crashed in agroprom doing the helicopter mission and now Im having this issue out of nowhere

open grove
#

hey, i just enabled magazine redux, and im having trouble unjamming weapons after disabling the unjam mod, now the only keybind for unjam is this one, and everytime i use it, the character uses the PDA, any ideias?

#

also cant find any keybinds in the MCM settings

onyx kiln
gentle cairn
#

what a great diagnosis

#

oh also, i disabled grok's main menu theme in MO2 but the theme/music still plays lol

onyx kiln
# onyx kiln

I cant start the game , i just checked some optionals mods in the mod organizer

simple tiger
#

or did you just restarted and it started to work again

gentle cairn
#

same issue before, window would appear then implode

#

but its working rn so Shrug