#πŸ”¨modded-gamma-support

1 messages Β· Page 137 of 1

arctic parcel
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Some of my modded items look strange. Is there a solution to this? I left the images of Ultima Gun Pack and the mods I have.

tropic kite
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well yeah man you're looking in debug. debug is where shit that's broken is hidden. broken shit is in the broken shit place

arctic parcel
tropic kite
#

there's nothing to fix.

arctic parcel
#

I'll probably have to check all the mods one by one.

tropic kite
#

no i mean, literally, there is nothing wrong here.

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you installed mods that add items. those mods provide their own icons. those icons may or may not fit the style of the other icons.

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unless you're volunteering to draw all new icons for all the items to make them match, that's just how they are.

rugged iris
#

4+,

arctic parcel
tiny zinc
#

perhaps some incompatibility of screen space shaders parallax and your texture pack

coral carbon
#

damn, may that happen cuz of overclocking?

gritty oak
#

I installed Maids HD Icon according to the instructions, but the armor icons have not changed. how can I fix this?

orchid bloom
coral carbon
#

(fresh save)

quiet tangleBOT
#

@coral carbon To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

coral carbon
tiny zinc
#

perhaps

coral carbon
#

ill try

coral carbon
#

green campfire reference from votv???

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oh and the sun is also green

maiden warren
#

Anyone had this?

wanton nexus
#

I added Maid's Icons using the guide described in the FAQ, but it seems it removed my repair kit icons.

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Nevermind, forgot a file.

arctic parcel
#

How can I fix this?

coral carbon
#

well

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alright

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so

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Launch gamma and open your game settings > Video > Player > Uncheck the "Enchanced Recoil Effects"

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if you still get a crash

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idk

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I dont know the exact reason for that

arctic parcel
#

Previously, UGP had its own blacklist, when you wrote the debug name of the weapons there, it was completely removed from the game. Is this still available?

tiny zinc
arctic parcel
tiny zinc
#

iirc UGP just used spawner_blacklist file. And it never worked jokerge
hence why they removed it I guess

arctic parcel
#

Or if there is a mod that can do this it would be great.

tiny zinc
arctic parcel
tidal parcel
#

Speaking of which, I wish there was a fix for the freezoom forcing pov to-fuck-yourself-switches-to-45

sweet vine
#

Heya im thinking of adding a texture pack, but what are peoples thoughts A.D.E.G.A or Zone reality Remade?

brave ember
hearty geyser
left carbon
#

Is there anyway to disable event zombies that spawn? If I remember correctly one of them crashes the game.

brave ember
coral carbon
woven meteor
#

heya, I'm trying to set ammo check to long press r but the game detects "single keypress R" before it detects "long-press R"
Any way I can fix this? (found a way, used keywrapper)

ornate stone
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!gatekeeper

quiet tangleBOT
tropic kite
errant edge
#

Anyone had this one?

karmic tiger
quiet tangleBOT
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@errant edge
Have you updated your launcher to V6?
The launcher is updated if:
1) in [YOUR GAMMA FOLDER\.Grok's Modpack Installer\resources] the same folder and file structure as in the screenshot below.
2) the launcher shows version 6.0.0.0.

Otherwise, update here - #πŸ€–bot-commands by writing !v6.
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https://cdn.discordapp.com/attachments/1098945649929617478/1188948924057264138/12312312.png

errant edge
#

@karmic tiger The bot was right, I was still running V5. Installing V6 now to see if it works... Was away from the game for a time since it is basically hard drugs in digital form and I only stopped since I got the busy hands after turning myself into a geared up battleship XD

shrewd ledge
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Not a bug or something, but is there a patched version of the headgear anims? It activates the skinning anim for some reason, and I dont want busy hands to ruin yet another save

karmic tiger
cerulean herald
#

Anyone have any thoughts?

mint pasture
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You need ultra wide fixes. Try looking through mod posting for it

shell bane
#

Can anyone help me?

karmic tiger
old yoke
#

Does anyone have any idea how to fix the delay in the NVG Beef animation during startup?

quiet tangleBOT
#

@old yoke Follow these instructions to send your mod list: <#β•­πŸ“–faq message>
(if you're using this command somewhere else, send the file where it was asked)

narrow heart
tropic kite
narrow heart
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ok

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ok it worked thanks

rigid summit
dapper girder
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sorry for asking for something that you talked about literally a day ago, but how would I copy over the mag patches to make a separate mod?
also I assume you can make sure that the mags redux overwrites gmtop by having it later in the load order right?

tropic kite
# dapper girder sorry for asking for something that you talked about literally a day ago, but ho...

re: copy over mags patches: yes, make a new mod containing the files from GAMMA Weapons Pack that are overwritten by Anomaly Magazines (literally make a folder, copy paste with the same file structure, etc.) I even have a screenshot that highlights the exact four files later in the convo.
re: making sure MR overwrites GMTOP: yes. it will likely lead to some weird descriptions of magazines but whatever, it makes sure Mags Redux's MCM menu works

karmic tiger
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Just copy this folder out of GAMMA Weapon Pack, and create a MAGS GAMMA WP Patch for Latest folder in GAMMA\mods
Make a gamedata folder in MAGS GAMMA WP Patch and shove the copy inside
Shove the new mod in your MO2 under the latest Mags Reux

tropic kite
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or that, yeah

karmic tiger
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(That's the correct folder, right, Veer?)

tropic kite
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specifically

karmic tiger
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Ah

dapper girder
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hm. these are the names of all the conflicts i have, does that look about right?

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I was manually copying each one of the files to a new folder instead of brute forcing all of the mag folder

tropic kite
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the purpose of the GAMMA WP patch is "allow Anomaly Magazines Redux to be loaded last and to win all conflicts, without also crashing the game"

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turns out there's four edits made by gamma weapon pack that must be forwarded. so only forward those files

dapper girder
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gotcha, glad i asked, ill forward those 4

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thanks for the help

tropic kite
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yeah np, it's a lil complicated

karmic tiger
dapper girder
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those look like the right ones, trying to boot now, thanks again

tiny zinc
tropic kite
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are the bas 2021 patches necessary with the newest mags redux? i had assumed they'd be bundled with the updated patches

dapper girder
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my game loaded fine and seems to be working now to figure out how to get this to work with an already existing save

bold barn
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i increase the grass density now the road on garbage and rostok have leaves on the road how do i turn it off and make my roads cleaner again

tiny zinc
tropic kite
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got it

mint pasture
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I included mags support for the bas 22 modules as well

dapper girder
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gotcha. where do I get that for my save then?
also, if the mags at traders is broken right now is there any way to get mags without using debug or finding them on corpses?

tropic kite
quiet tangleBOT
dapper girder
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thx

rich zephyr
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I am having some issues with the Atmos reshade and Weather config, but I cant send messages in the Atmost mod thread, how can I get proper support for it?

karmic tiger
teal drum
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not really sure on what's conflicting in this one

shrewd ledge
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Some weapons are like that, no parts, impossible to repair or field strip

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I use UWP

left carbon
tropic kite
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yes it would.

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if it doesn't have the right files for those zombie models or those scripted zombies are looking for models that no longer exist on your install you get a crash

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ask in the thread for the mod for a solution, i've definitely seen it there before.

karmic tiger
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(You basically make renamed copies of stalker_zombied_x.ogf)

shrewd ledge
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Install it below the HD models

full mantle
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Anyone know how to fix a lightning bug involving foliage or grass where the shadows or light on it make it look grey. The only mod I could think of that's messing with it is screen space shaders

left carbon
shrewd ledge
slim vault
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open stash end crash every time

left carbon
teal drum
glad solar
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what mod should i enable to buy guns from traders

violet timber
tough flame
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I'm still dropping guns when arms take damage with "108- Remove dropping weapons from damage" enabled. Is there another mod that adds that mechanic also?

terse raptor
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hi guys , can somebody help me fix this

violet timber
karmic tiger
quiet tangleBOT
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@violet timber To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

karmic tiger
terse raptor
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Thank you!

violet timber
mint pasture
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@slim vault you trying to run 3d Shader scopes under dx10 ?

slim vault
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yes and game now stop load

mint pasture
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3dss doesn't work with dx9 or 8

slim vault
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this kar98 is bugged as fuck

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i will try delate this weapon

candid pathBOT
#

πŸ–Ό Avatar to sugestion6348

Account avatar: JPEG - PNG - WebP

karmic tiger
onyx breach
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Just shot and killed a military guy then game crashed with this error idk if this is a mods problem or just stalker running out of memory.

honest sentinel
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hey there fellas, got an recent issue when launching GAMMA. *** I was simply adjusting some mods (no additional stuff, only the ones in MO), then clicked to run. but it pops and goes back to desktop... any ideas?

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no crashes by the way

ebon heath
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Restarting didn't fix, do I just have to downgrade to dx9? Really don't wanna have to do that.

arctic parcel
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Can anyone help me ?

normal hornet
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i installed a mod called "Mr.B's 10mm mod" and it adds a ammo retex and it fucked up my textures on ammo any1 know how to fix

normal lily
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Hello, my game is fine, but when I want to enter yantar, the loading screen is normal until the game closes without giving an error report or something. It's strange since I played several times in yantar and never had any problems. Can you help me please?

violet timber
tiny zinc
ebon heath
prime lynx
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Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
Line : 262
Description : fatal error
Arguments :
1 : [Lua] ...er a.n.o.m.a.l.y/bin/..\gamedata\scripts\utils_ui.script(1225) : Reset

LUA error: ...er a.n.o.m.a.l.y/bin/..\gamedata\scripts\utils_ui.script:1225: attempt to index local 'a' (a nil value)

Check log for details

stack trace:

what is this ?

#

I cant simply make load a new game

coral carbon
#

damn. I killed someone

karmic tiger
fallow oriole
coral carbon
wheat vine
#

In latest version of mod pack Battle Rifle IWI ACE 52 is broken. No spare parts are displayed neither in pop-up description nor in toolbox window.
UPDATE - Bug fuxed. Seems old save related. Looted another IWI ACE 52 rifle form merc body. This one works fine. Took apart all faulty ones.

coral carbon
wise burrow
coral carbon
wise burrow
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idk then, if you put the 74gun.omf in the right place it should be fine

wise burrow
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yes, into the hud_animation folder

coral carbon
tired sundial
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my telport from dead city to army warehouse broke (warface), is there any fix?

mental sage
#

!idfk

quiet tangleBOT
#

@mental sage, we don't exactly know the reason for this error, but it is a random and regular one, please keep calm and carry on with your game.
Maybe in the future we'll find why it happens, but it's harmless otherwise.vodka

lucid shuttle
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Hi all, I'm looking at the HUD offsets Editor mod, which states to require "Latest Demonized EXEs", I have found the github for it but I'm unsure of what it is? Aren't these part of the base GAMMA install? Do I really install them as stated in the github where I drag and overwrite directly in my GAMMA folder? How do I undo if someting breaks?

tiny zinc
coral carbon
#

No DOF anymore?

brisk nest
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hello. can someone help me find this mod/setting in game for displaying the backpack opening animation? i really liked that in a previous gamma version. having to open my backpack to interact with the items in my inventory

coral carbon
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I saw something about it somewhere on the server

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so yeah

lucid shuttle
coral carbon
vapid granite
karmic tiger
vapid granite
ember olive
#

someone can tell me if its possible to have a compass instead of minimap i tried it with the mod from gamma but i still have the minimap

fallow oriole
quiet tangleBOT
honest sentinel
rugged iris
#

got this error after using ugp. i disabled all my ugp weapon mods and the game works. but i dont have a ugp weapon mod with ak74?

wheat vine
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a few save files are "corrupted" when i load in them the guns or aim wont work or whenever i use an item it locks me from doing anything else and crashes after a while

rugged iris
karmic tiger
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I assume this

rugged iris
#

ah ty

rugged iris
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anyone know the best place to put kvmas in your mo2 mods/load order

ember olive
rugged iris
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what mag mods are you using?

ember olive
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so far every other trader didnt have that problem

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like sidorovich etc

magic willow
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tried to talk to a Merc in Outskirt base

median kayak
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i got sent here... Im trying to use this( task_manager.get_task_manager():set_task_completed("simulation_task_93") ) command to complete mission Last dawn: Destroy the military on machine yard...where i killed all of military guys but it just didn't complete...i looked through st_quests files and didn't find a code for this mission

karmic tiger
median kayak
karmic tiger
median kayak
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Legend... It worked

warm ridge
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how to install

fallen fox
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so I want the mags in gamma to work and the 2 mods(mags redux ,anomaly mags) say to disable GAMMA unjam reload. I cant seem to find a mod with that name other than the one saying --gamma unjam reaload on same key-- is that it ? or did it mean to disable the gamma unjam reaload in MCM if there is such thing , thanks for replying

karmic tiger
quiet tangleBOT
fallen fox
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thank you 😘

karmic tiger
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Check Ammo Check in MO2 for its actual keybind, and if you want it to do animations (for some guns), you gotta disable Busyhands Fix toggle. @keen stirrup

keen stirrup
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yeah its set for F and it doesn't do anything anyways lol

karmic tiger
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No modifiers like Shift?

keen stirrup
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nope

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oh

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there was

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my bad g

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thank you!

wise burrow
simple forum
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I just upgraded to Saiga, and can't turn off my lazer. When I hold down L all I hear is a click. But the lazer doesn't turn off

karmic tiger
karmic tiger
simple forum
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I've tried that. Maybe I'll load before upgrading, and do it again

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Hmm, no dice

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In zzz_bass_laser_control.script. local laser_change_state = false

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I wonder if that's normal

simple forum
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AK105

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Oh shit. I mess up the name

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Shankai

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The upgrade kit

tiny zinc
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if laser works ok with other weapons then the ak model is messed up

simple forum
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I haven't tested any other weapons. First time using a laser

wise burrow
shell bane
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Can anyone help me? I just wanted to save the game

simple forum
wise burrow
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check theres nothing else bound to L besides flashlight and laser if you havent already

grave ginkgo
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how do I close this

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Idek what this is

chrome sage
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had this issue, dunno what may be the cause

karmic tiger
karmic tiger
quiet tangleBOT
#

@grave ginkgo Open the console by pressing the ~ key and enter this command:
rs_stats 0

grave ginkgo
#

ty

karmic tiger
shell bane
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Can anyone help me?

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I just wanted to save the game

warm ridge
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help I cant join any faction, I have some mods installed

warm ridge
wise burrow
old yoke
gaunt dome
#

I've currently got an issue where YACS is not functioning properly. Whenever I try to quicksave when away from a fire, it tells me I need to be at a fire, and tells me the readout of "You will get another Daddy token in _ seconds". This is normal and expected. However, when I go a fire and quicksave, my screen stutters like it's saving, but it doesn't create a quicksave. My YACS timer for my next Daddy token resets though. I can save normally using the menu rather than F5.

These are the only mods I have that may be directly affecting it. The others are weapon mods (specifically UGP) I've been using for a long time

gaunt dome
#

Update: I also can't use Daddy tokens / friendly bases to quicksave either. It has the same issue of making my game freeze for a split second, as if it's quicksaving, but does not create a quicksave or give me a HUD notification that the game has saved

gaunt dome
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So, uh... I figured it out.

This has nothing to do with mods. Or, at least, any of the ones I have installed.

The way the save menu works for Stalker, it can't use most special symbols. Normally this isn't an issue, since it just doesn't type the symbol and moves on. BUT, if your character is named a specific way that uses these symbols like I did (Ex: Jim "Jimmy" Smith), the YACS mod doesn't create a save file, since the " symbol isn't allowed in the save menu.

...Do I report this as a bug? I don't even know if this is something that should be reported, but dayum, that's something I didn't expect to be a problem until the moment of.

rich parcel
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Hi, i have a fatal error anyone can help?

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I dont know why this happens

olive berry
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that is a quicksave that doesnt work

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dont use funny symbols

still horizon
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I went to Army warehouses to do the zombie barrier defend and when i get out of the base it crashes

normal lily
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Hello, my game works normally except when I go to the yantar, the loading screen ends its bar and the game automatically closes without giving me any errors, the strange thing is that it didn't happen to me before.

winter hazel
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any help chaps?

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these are the only mods ive added but it worked before

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it just randomly started not working

tidal parcel
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Hey guys, i'm getting ctd on launch, with shader compilation failed error after checking "delete shader cache" on launch. anyone know?

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@mao are you playing warfare on gamma?

winter hazel
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na

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thats why im confused why it says warfare in the crash log

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i havent every played warfare

tiny zinc
winter hazel
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i tried taking it off ill try again

winter hazel
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i deleted the mod and now its workin

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thanks @tiny zinc

tiny zinc
haughty cloud
#

hey im trying to update my game and it keeps saying "detected dubious ownership in repository" how do i fix this

quiet tangleBOT
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@haughty cloud
If you have "dubious ownership" error, do the following:

  1. First try to close the Gamma launcher, and run it as administrator again, click install/update and see if the error is gone.
  2. If it doesn’t work, close Gamma launcher and go to GAMMA/Grok's modpack installer/resources and run git-bash.exe as administrator.
  3. Copy and paste the indicated command line from the gamma launcher black window ('git config --global --add ...') to the git-bash.exe window and press enter. (picture for reference below.)
  • Note: Pay attention to what you copy, if the line has spaces in-front, or is missing characters at the end, the fix will not work.
  1. Now close the git-bash and run GAMMA Launcher as administrator again and click install.
  2. You might have to repeat these steps for the next 2 git folders, aka:
  • gamma_large_files_v2
  • teivaz_anomaly_gunslinger
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tiny zinc
#

@upbeat dirge use filter to find this script in MO2 and hide them until they are all hidden

upbeat dirge
#

only see one labled as TB_RF just disable this?

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I see nvm, done

tiny zinc
upbeat dirge
#

After clicking hide on the one i hit hide on the second one that pops up after

tiny zinc
#

then load your save

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good news, i got a freeze by triggering said script

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hiding them should help

upbeat dirge
#

ok I shall try

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clicked hide but no slash in the script name, not sure if thats normal

tiny zinc
#

it should look like my screenshot

upbeat dirge
#

I clicked hide on the file that pops up above but it didn't disappear

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Ill try again

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worked this time around, im gonna launch and load up quicksave 3 and lyk!

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sooo far so good man holy, you're a goat

tiny zinc
#

the script is triggered when you reach 250 goodwill, test it

upbeat dirge
#

so far not a single freeze, i've made it to pripyat, how do I test it? turn in a quest

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oh I see it here, its at 250 rn

shell gale
#

is it just me or does the specter scope lack the dynamic zoom function

shell gale
#

lmao a saiga 23

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and i think vepr 7.62x54r so both modded weapons

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it didnt hit me til just now that i only tried it on modded weapons since reinstalling gamma and adding mods

tiny zinc
#

yeah scope parameters are specific to weapons

shell gale
#

yep i just found the problem, im not oblivious to modding as i played AREA for awhile and had to do my own modding to the games files for it to even be playable under gameplay difficulty circumstances

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so nvm thank you for the help of one simple question that sent me on the right path

haughty cloud
coral carbon
#

it seems to be a random crash in a mid fight idk

quiet tangleBOT
#

@coral carbon Follow these instructions to send your mod list: <#β•­πŸ“–faq message>
(if you're using this command somewhere else, send the file where it was asked)

coral carbon
tiny zinc
# coral carbon

maybe someone knows the exact mod. I guess it's skill expansion. Or maybe bhsro trollface

olive berry
coral carbon
wild oriole
#

Hey guys, i wanted a sweet Nuclear Winter vibe for my game, so i added a winter mod, but now most of the ground looks like as if there was water all aver the place

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Is this normal?

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it's Project Inverno i belive

karmic tiger
#

Reinstall Inverno without Graupel terrain, ezpz?

coral carbon
#

It might be happening because of OneKey Weapon Controls

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I was right

#

!!!

wild oriole
mortal viper
#

Do the Re:Done addons cause any compatibility issues when used with GAMMA?

rose lodge
#

how do i reduce weapon wear arti_jamming ??

small linden
tulip crest
#

are there any mods that can allow me to buy guns in the game not just craft?

quiet tangleBOT
#

@tulip crest
If you want to be able to buy weapons and armor (without completely breaking the economy), enable this mod:
340 - Black Market (Buyable Gear) - SalamanderAnder & nox
More about this mod in here: #β•­πŸ“–faq message

polar flame
#

Can anyone help? It happen 3rd time in a row

worn jolt
#

Hello, what is the most recommended reshade preset for Gamma? I take it has been removed so i'd like to add it myself

quiet tangleBOT
worn jolt
#

thanks a lot!

small linden
#

@fallow oriole

fallow oriole
#

πŸ€·β€β™‚οΈ

fallow oriole
small linden
#

I only have mags mod

quiet tangleBOT
#

@small linden
If you crash upon changing your resolution in game, you can change it before launching the game. In Anomaly/appdata/user.ltx look for the vid_mode line and change it to the resolution you like.

fallow oriole
small linden
#

Hmm

#

it shouldnt make a difference tho

small linden
#

dude even changing from full to borderless crashes the game

#

what?

#

that has never happened before

ionic meadow
#

my game keeps crashing with this fatal error.

ionic meadow
olive berry
quiet tangleBOT
#

@ionic meadow Mods under the G.A.M.M.A Disabled category and ALSO other disabled mods that aren't under this category, are disabled for a variety of reasons: compatibility, performance, bugs, busy hands, etc.
DO NOT ENABLE THEM. SERIOUSLY. DON'T.
(If you don't know what "busy hands" is, type !busyhands in #πŸ€–bot-commands)

What about animations? Can I enable them?

DO NOT ENABLE ANIMATIONS THAT ARE DISABLED BY DEFAULT, IN MCM IN GAME OR ANYWHERE ELSE IN THE MOD LIST.
They are disabled for the same reasons written above.

Why do we have these mods in the mod list if we can't activate them?

Because G.A.M.M.A. is STILL IN BETA.
NO, Grok can't simply remove these mods. Version 1.0 will have a clean mod list.

If you really want to use stuff that is disabled by default, forget about #πŸ”¨base-gamma-support, use #πŸ”¨modded-gamma-support instead.

vagrant robin
#

how do i turn on magazine mod on

uneven quiver
#

Going into Yantar crashes it. Deleting common squads doesn't help

olive berry
quiet tangleBOT
vagrant robin
#

is it possible if in gamma to have items spawn in unmarked stashes like anomaly

#

or i can't

thorny patio
#

Guys, do you know how to enable 3d scopes (like picture in picture)? And is there an option to do it at all in vanilla Gamma?

small linden
#

that has been disabled , do quests and get stash coordinates

#

before it was too easy since nearly every stash woul have items so in the early game you could search about 40/50 stashes and get OP in no time

#

in anomaly its like that and its extremely unbalanced

vagrant robin
#

k

#

ty for info

still horizon
ember olive
olive berry
still horizon
#

okay thx

small linden
#

Bro wtf is this

#

cant load the fking game

tiny zinc
#

mags redux obviously

small linden
#

?

#

mags has never caused any problems even on fresh installs

#

and I was able to launch the game earlier

#

and explore cordon

#

is it ram problem?

wheat vine
#

if i take of the hd models mod will i have to start a new game? or will the old ones come back if i re enable everything

olive berry
#

Yes

wheat vine
#

yes to what? new game or itll be fine

wise burrow
#

new game

wheat vine
#

damn that sucks

#

thanks guys

tropic kite
#

just put it somewhere near the end

stoic blaze
quiet tangleBOT
wheat vine
#

these are the added mods

#

im wondering if they have any effect on weapon reload

#

because my gun will not reload

tropic kite
#

they shouldn't but also, disable utjan's item ui improvements, it's already in gamma. DON'T do this while the game is running though.

#

also, default GAMMA is 443 mods, you're showing 4 custom mods, 443 + 4 = 447. What's the additional thing you added?

#

Or enabled

wheat vine
#

let me check

#

oh

#

the trader overhaul

tropic kite
quiet tangleBOT
#

@tropic kite
DON'T enable/use Trader Overhaul, it has not been updated for a long time and is no longer supported.

wheat vine
#

ohhh

#

thats a shame

#

it was the ui mod

#

because i had it enabled when it was already on gamma it messed it up

#

thanks for the help

bold marlin
#

So, I play using DX8, these textures dont display in DX8, Ive tried resaving the texture mipmaps into a different format that'll display when using DX8, which worked in the past, but to no avail this time.

normal hornet
tropic kite
normal hornet
#

ty

normal hornet
tropic kite
#

make sure you are sorting mods by Priority, then drag and drop

normal hornet
#

ok

tropic kite
#

all newly added mods are added to the end of load order by default anyway

normal hornet
#

kk ty

glad solar
#

Why does my game look like this?i know the video quality might be a bit bad but focus on the village straight ahead,what is the flickering/pixeling or whatever its called,i do have reshade

#

i dont know how to describe it,over-sharpened..?

#

grainy..?

#

wel whatever it is it hurts my eyes everytime and i cant focus on things far away.

fallow oriole
#

other guns/textures seem fine

spark abyss
#

Does anybody know why my scopes look like that? I mean the edges

wheat vine
#

How to fix incorrect PU scope radius?

  1. Go to "D:\Gamma\mods\G.A.M.M.A. Scopes radius fixes\gamedata\scripts".
  2. Open file "scopeRadii.script" with text editor (e.g. Notepad).
  3. Find row "wpn_crosshair_pu".
  4. Change value to 0.30. Must be "wpn_crosshair_pu = 0.30,".
  5. Save file and load game. The black round area around PU scope will now disappear.
wheat vine
normal hornet
bold marlin
normal hornet
bold marlin
normal hornet
#

up or down i forgot

bold marlin
bold marlin
#

Oh thats right! Yeah, I've got the lowest shadow map possible.

#

My PC is terrible tbh. I have to use DX8.

#

Lowest graphical settings too

normal hornet
#

then higher just play with it a bit

ionic meadow
# olive berry !disabled

Everything worked fine when I chose to only start with a m1911 but now I wanna start with a mosin and a makarov and that's when the game crashes

quaint acorn
#

Any reason you guys may know of that is causing some of my weapons to only have an overall condition percentage? There's no barrel, gas tube, trigger, ect.

mint pasture
#

you probably overwrote the parts ltx

quaint acorn
ember olive
#

it says no valid game data

olive berry
mint pasture
ionic meadow
olive berry
quiet tangleBOT
#

@ionic meadow Mods under the G.A.M.M.A Disabled category and ALSO other disabled mods that aren't under this category, are disabled for a variety of reasons: compatibility, performance, bugs, busy hands, etc.
DO NOT ENABLE THEM. SERIOUSLY. DON'T.
(If you don't know what "busy hands" is, type !busyhands in #πŸ€–bot-commands)

What about animations? Can I enable them?

DO NOT ENABLE ANIMATIONS THAT ARE DISABLED BY DEFAULT, IN MCM IN GAME OR ANYWHERE ELSE IN THE MOD LIST.
They are disabled for the same reasons written above.

Why do we have these mods in the mod list if we can't activate them?

Because G.A.M.M.A. is STILL IN BETA.
NO, Grok can't simply remove these mods. Version 1.0 will have a clean mod list.

If you really want to use stuff that is disabled by default, forget about #πŸ”¨base-gamma-support, use #πŸ”¨modded-gamma-support instead.

ember olive
quaint acorn
tropic kite
quiet tangleBOT
#

@ember olive
To manually reinstall problematic mods do this:

  1. Go to the link(s) the Helper has provided above (or below).
  2. Download the mod file(s) from moddb. DO NOT EXTRACT.
  3. Place every archive you downloaded into your \GAMMA\downloads folder. Overwrite if needed.
  4. Run the GAMMA Launcher as admin.
  5. Uncheck/Disable:
  • Check MD5
  • Force git download
  1. Click Install / Update G.A.M.M.A.
ember olive
#

it worked

#

now as intended

raw topaz
#

does anybody know of any mods that make the game sound better/have better animations?

frank quiver
#

I really hate the walk out of rostok, can anyone recommend a shortcut mod that actually works?

shell gale
#

hey so how do i convert certain firearms to "closed bolt" (using mags redux) meaning that specific firearm cannot hold one in the chamber

#

as it turns out the specter smg is in fact closed bolt so nvm

thick creek
spark abyss
tall oak
#

Anyone know which mod is this idle actor voice saying Rabotem bla bla bla x3 ?

karmic tiger
quiet tangleBOT
#

In order to remove the voice of your character in the game, disable these mods in Mod Organizer:

  1. 15- Voiced Actor - DesmanMetzger
  2. G.A.M.M.A. Voiced Actor
  3. 95- Doom-like weapon inspection - Grokitach

If you want to change Mercenary faction voicelines from English to Russian, disable these mods in Mod Organizer:

  1. 8- Better Merc voicelines - YankeeGolf
  2. G.A.M.M.A. Better Mercs Voices

Or, you can use this optional mod to remove english voicelines for all Merc/UNISG NPCs and yourself playing as Merc/UNISG): https://discord.com/channels/912320241713958912/1138522302435303484

tall oak
#

Thanks!

ebon dune
#

I typed in the path but got nothing. Is there a way to fix this

ebon dune
#

Ecologist

#

Ive already talked with beard

#

but at the last dialogue off of rogue to start the quest. the game crashes

tiny zinc
# ebon dune Ecologist

not sure but try it

  1. Save and exit your game, then run it in debug mode: #β•­πŸ“–faq message
  2. Load your save and press F7 to open the Debug menu
  3. Press 0 to open the NPC Logic / Execute menu
  4. Copy and paste the following command into the Function Execute field:
db.actor:give_info_portion("living_legend_ecolog")```5. Click `Execute` and try to initiate the quest dialog.
normal hornet
karmic tiger
#

Generic ass db.actor:give_info_portion("living_legend_factionhere") keeps winning

tiny zinc
quiet tangleBOT
#

@normal hornet Follow these instructions to send your mod list: <#β•­πŸ“–faq message>
(if you're using this command somewhere else, send the file where it was asked)

radiant spear
#

is there a specific way to update both bas and mags redux?

shell gale
#

anybody know of a mod that adds m60 mags

#

i need to do some red forest 'nam shenanigans and i cant be satisfied without an m60 with mags redux compatibility

shell gale
#

also terrible fps drop when i look toward the middle of certain maps, if i get close enough sometimes if im lucky itll crash my game and upon loading crash save whatever is causing fps drop is gone but not quite so in the case of the outskirts, im playing on dx8 bc potat hp laptop with integrated graphics

vernal forum
#

Hello. Does Retrogue's Additional Weapons work on the latest version of gamma? I can't seem to make it work. All I've been getting is this error

radiant spear
uneven quiver
#

Starting a new game on any faction and loading a save results into this error

quiet tangleBOT
#

@uneven quiver Follow these instructions to send your mod list: <#β•­πŸ“–faq message>
(if you're using this command somewhere else, send the file where it was asked)

uneven quiver
tiny zinc
radiant spear
tiny zinc
# uneven quiver

you probably know it already but DABackgroundMusic_ doesn't work

uneven quiver
#

Thanks

indigo vapor
#

Switched from KVMAS HD models to Anomaly HD Models addon and getting this whenever I try starting the game up. I guess new save game then?

karmic tiger
#

New game for one, yeah

indigo vapor
#

Aye. Thanks

uneven quiver
#

Anything to fix this?

tiny zinc
uneven quiver
#

I'll try

limpid grotto
#

hi folks, any ideas where to look to fix it?

#

Looks like some NPC dies and then this shit happens with AMB17

stack trace:

! [LUA]  0 : [C  ] create
! [LUA]  1 : [Lua] d:/stalker/anomaly\gamedata\scripts\itms_manager.script(1344) : alife_create_item
! [LUA]  2 : [Lua] ...lker/anomaly\gamedata\scripts\xrs_rnd_npc_loadout.script(173) : CreateItem
! [LUA]  3 : [Lua] ...talker/anomaly\gamedata\scripts\loadouts_injector.script(148) : create_item_on_npc
! [LUA]  4 : [Lua] ...lker/anomaly\gamedata\scripts\xrs_rnd_npc_loadout.script(101) : func_or_userdata
! [LUA]  5 : [Lua] d:/stalker/anomaly\gamedata\scripts\axr_main.script(271) : make_callback
! [LUA]  6 : [Lua] d:/stalker/anomaly\gamedata\scripts\_g.script(118) : SendScriptCallback
! [LUA]  7 : [Lua] d:/stalker/anomaly\gamedata\scripts\se_stalker.script(123) : 
! [LUA]  8 : [C  ] create
! [LUA]  9 : [Lua] d:/stalker/anomaly\gamedata\scripts\_g.script(2116) : alife_create
! [LUA] 10 : [Lua] ...alker/anomaly\gamedata\scripts\sim_squad_scripted.script(614) : add_squad_member
! [LUA] 11 : [Lua] ...alker/anomaly\gamedata\scripts\sim_squad_scripted.script(728) : create_npc
! [LUA] 12 : [Lua] d:/stalker/anomaly\gamedata\scripts\sim_board.script(216) : create_squad_at_named_location
! [LUA] 13 : [Lua] d:/stalker/anomaly\gamedata\scripts\tasks_defense.script(497) : 
! [LUA] 14 : [Lua] d:/stalker/anomaly\gamedata\scripts\xr_logic.script(491) : pick_section_from_condlist
! [LUA] 15 : [Lua] ...alker/anomaly\gamedata\scripts\sim_squad_scripted.script(469) : remove_npc
! [LUA] 16 : [Lua] ...alker/anomaly\gamedata\scripts\sim_squad_scripted.script(495) : on_npc_death
! [LUA] 17 : [Lua] d:/stalker/anomaly\gamedata\scripts\se_stalker.script(135) : 
shut plover
#

anyone has any idea why when i try to switch to MP5SD6, the gun is not showed on FPS mode also it made me unable to switch to different weapons/binoculars/throwables unless i throw it away.

uneven quiver
#

Without it crashing

tiny zinc
uneven quiver
#

I forgot exactly how it got like that

#

I guess I gotta reinstall the whole GAMMA

quaint acorn
quaint acorn
vernal forum
indigo vapor
#

For anyone using KVMAS+Azetrix, does it fully applied to all Stalker models or will I still see a mix of vanilla and realistic model guys walking around?

quaint acorn
#

They look really good though

vagrant robin
#

why is blindside knife reanimation so low

#

is it from barry's position?

indigo vapor
tiny zinc
tiny zinc
# normal hornet '

did you enable old ammo spawn in ZCP settings by any chance? that could be the culprit

indigo vapor
#

Anyone manages character models long enought to know what's the mesh>actor file name for the HD models's Berill-5N Explorer?

tropic kite
warm sparrow
#

missing reload animations for the toz 34, do i just update gamma? or

#

wonky gun

fair cairn
#

Can anyone explain what Aoldri Universal Animation Scripts are and how to install this into gamma, as it is a requirement for a number of revolver mods i want to install. Thanks πŸ™‚

tropic kite
fair cairn
ebon heath
tropic kite
quiet tangleBOT
#

@ebon heath, we don't exactly know the reason for this error, but it is a random and regular one, please keep calm and carry on with your game.
Maybe in the future we'll find why it happens, but it's harmless otherwise.vodka

ebon heath
#

It uh.. does not allow me to load into a level.

#

I can't load a save or start a new one.

tropic kite
#

do you have an older save?

#

or is this an issue with every save from that playthrough

ebon heath
tropic kite
#

Huh. Then probably some combo of your custom mods is causing fuckery. I can't tell you though, because that line 1087 error leaves no useful information to figure out what the cause might be

#

time for the good old "disable the mods one by one until you narrow down the one causing the issue" method

ebon heath
#

Fair 'nuff

#

Prolly just gon have to reinstall Gamma shrug

tropic kite
quiet tangleBOT
ebon heath
spark abyss
#

Hey i tried your solution but the changes I make with notepad won’t safe for any reason. In Game I tried the console command scope_radius 0.5 and this is perfect. But when I zoom in and out it’s broken again…

Can you help me with that? 😢

tardy frost
#

been crashing randomly playing the Warfare mode. at army warehouses i would be fighting more than half the factions at a time and didnt seem to have problems at first but now anytime i move farther in i crash. if anyone can help id appreciate it.

tulip crest
tulip crest
#

i mean where can i find these in game settings so i can disable them

tiny zinc
#

why do you think you have the same problem

tulip crest
#

oh ive just noticed i have line 1087 error

#

i feel stupider than usually

tulip crest
tiny zinc
tulip crest
#

randomly

tiny zinc
#

no known fix then

tulip crest
#

damn

#

thanks anyway ❀️

strong drum
#

it keeps saying shader comp failed and check log file. log says (27,42): error X3004: undeclared identifier 'shader_param_8'

normal hornet
strong drum
#

!shade

#

!shader

quiet tangleBOT
#

@strong drum To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

normal hornet
strong drum
#

omg holy shit hi

normal hornet
#

this is such a random place to meet

strong drum
#

it certainly is

tiny zinc
normal hornet
tiny zinc
#

did you upload modlist too?

normal hornet
#

no not yet im trying somthing rq bc i think ik why

strong drum
#

(27,42): error X3004: undeclared identifier 'shader_param_8'

#

do you know how to help?

quiet tangleBOT
#

@strong drum Follow these instructions to send your mod list: <#β•­πŸ“–faq message>
(if you're using this command somewhere else, send the file where it was asked)

strong drum
# tiny zinc ! modlist

here. also i did find a "fix" but im not necessarily happy with it. it works when beefs nvgs is on but i have issues with my vision that makes nvgs useless when using beef's

strong drum
tiny zinc
strong drum
#

ok

wheat vine
#

does anyone know how to chnage the way your gun looks holdtered? i want it to point down to the floor rather than to the side. Anyone know?

strong drum
tiny zinc
strong drum
#

nope

tiny zinc
strong drum
#

i mean no it didnt

#

my bad

strong drum
#

bruh. like 5 instances of gamma just opened nvm it just took fucking forever

tiny zinc
strong drum
#

i love gamma but sometime it makes me debate running headfirst into traffic

tiny zinc
strong drum
#

nope it doesn't crash anymore πŸ’€ idek man

#

i guess my pc decided to shit the bed im to fed up with gamma to investigate it works now so i guess ill play

tardy frost
normal hornet
#

any1 know how to fix the lighting

tropic kite
quiet tangleBOT
#

@normal hornet To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

normal hornet
tropic kite
normal hornet
tropic kite
#

also what changes did you make to the modlist.

normal hornet
tropic kite
#

did you enable/disable anything that was already in gamma by default

normal hornet
tropic kite
quiet tangleBOT
#

@normal hornet Follow these instructions to send your mod list: <#β•­πŸ“–faq message>
(if you're using this command somewhere else, send the file where it was asked)

tropic kite
#

to be clear when we say "list your changes" we really mean list ALL your changes. because mods can behave unpredictably.

tropic kite
#

if that's not a shader changing mod i don't know what is

ornate stag
tropic kite
#

mostly means i can't help you

normal hornet
#

ima just turn it off

#

can yall tag me to it

blazing yarrow
#

someone can help me ?

normal hornet
#

@tropic kite

tropic kite
#

delete shader cache after each time you do anything that would change shaders

normal hornet
#

ok

violet timber
#

Expression :
Function : invalid_parameter_handler
File : D:\a\xray-monolith\xray-monolith\src\xrCore\xrDebugNew.cpp
Line : 1087
Description : invalid parameter

stack trace:

#

game will crash when i reload a save after i die

normal hornet
#

this happens

#

i cleard cache

#

@tropic kite

ember olive
normal hornet
#

nvm it fixed

rotund marsh
#

gday, i just installed even more hideout furniture and now i cannot put stuff in my workbench stashes
has anone else experienced this

#

never mind i had double installed hideout furniture

coral carbon
tulip valley
fading kayak
#

having problems with gamma, i do have some other mods

#

here's what i have enabled in my disabled list

and angry chimera growl

#

the levels is because of promzone and the new maps

warm sparrow
#

i updated my gamma again and the toz 34 is still bugged with its reload animation no other guns seem to be effected from what i know of

karmic tiger
fading kayak
fading kayak
#

thank you too @hearty geyser

karmic tiger
fading kayak
#

now, time to figure out how to fix promzone lol

#

got something for that?

#

since, not working properly lol

runic plinth
#

having this issue with hd models and i dont know what to do in this situations

olive berry
runic plinth
#

i already solved this but now its stalker bandit 1_1.ofg

#

so many errors lol

#

its my first time modding this game so its part of the process

#

i think it is a mod that i forgot to uncheck

#

i'm gonna take a look

#

!hdmodels

quiet tangleBOT
rain garnet
#

What is the reason for why mutant bleeding is disabled? Do I break anything if I activate it?

karmic tiger
#

Don't spam support channels keksip

rain garnet
#

I am not spamming, I was told that this is where you can talk about gamma with external mods or with activated by the gamma disabled. So I write. kekw

quiet tangleBOT
#

@olive berry Mods under the G.A.M.M.A Disabled category and ALSO other disabled mods that aren't under this category, are disabled for a variety of reasons: compatibility, performance, bugs, busy hands, etc.
DO NOT ENABLE THEM. SERIOUSLY. DON'T.
(If you don't know what "busy hands" is, type !busyhands in #πŸ€–bot-commands)

What about animations? Can I enable them?

DO NOT ENABLE ANIMATIONS THAT ARE DISABLED BY DEFAULT, IN MCM IN GAME OR ANYWHERE ELSE IN THE MOD LIST.
They are disabled for the same reasons written above.

Why do we have these mods in the mod list if we can't activate them?

Because G.A.M.M.A. is STILL IN BETA.
NO, Grok can't simply remove these mods. Version 1.0 will have a clean mod list.

If you really want to use stuff that is disabled by default, forget about #πŸ”¨base-gamma-support, use #πŸ”¨modded-gamma-support instead.

rain garnet
quiet tangleBOT
#

@rain garnet
DON'T enable/use Trader Overhaul, it has not been updated for a long time and is no longer supported.

olive berry
rain garnet
# olive berry !tro

Then you do it on purpose ahahahha I have been playing with trader overhaul for months without any problems. I know what I do or moved modified etc .
I just want to know why mutant bleeding.
I don't care about your bot input to look smart buddy

#

If you don't know what a mod that is disabled does wrong, don't even respond. I asked in detail what it did in case one activated it . Whether it had long-term effects or not.

karmic tiger
rain garnet
#

Thanks

#

But if I am told to put a mod at the bottom of the mo2 list, afterwards, when I install another mod and again I have to put it at the bottom should the previous mod be put at the bottom again or left on top ?

olive berry
#

trader overhaul overwrites gamma's recipes. So you wont get recipes for gamma stuff, ever

#

I already answered why mutant bleeding is disabled - because it is bad

#

Simple as. A bad mod you shouldnt run ever

rain garnet
#

I don't care about recipes. Zero at all.
But when a user asks for a specific thing here on the support channels he should get precise and serious answers not monosyllables. On newbies chat I can understand giving a shit but not here

#

Sorry if I offended, but I felt mocked.

tropic kite
#

TRO also causes crashes because it overwrites trader profiles, causing issues where some of the profiles are running on GAMMA/vanilla Anomaly and some of them are running TRO-modified profiles, and eventually you will crash out

#

Again: every mod in the Disabled category is there because they don't work, break your game, or do both.

#

Just because you don't notice your game breaking now doesn't mean that the mod is "OK"

olive berry
shadow raven
#

what mods do i need to disable in order to safely get yawm (yet another winter mod) to work with gamma

rain garnet
#

Grok rightly likes people to play it as it is designed Gamma but it is not mandatory.

tropic kite
#

k

rapid salmon
#

oi, i'm playing with soulslike, and having a bug when i die. i just drop my stuff and have 100% health instead of spawning in my bed, what's up with that?

rapid salmon
rapid salmon
#

nope, it's notclueless

steep latch
#

do anybody know why my health indicator suddenly looks like this?

#

what could caused such problem

#

and I got this

rapid salmon
karmic tiger
quiet tangleBOT
#

@steep latch "Busyhands" is the name of a bug that softlocks your game by preventing you from performing basic game functions. Common signs include:

  • Broken health HUD (all red)
  • Can't do any animated actions (use meds, eat food)
  • Crashing on area transition
  • Can't open inventory
    If you have it, reload an older save. Eventually this may not work any more, you'll be in permanent busyhands, then it's time to start a new game. Read more here: #β•­πŸ“–faq message
steep latch
#

damn i see

#

thanks all

#

so it's a save corruption and I cant revert it right?

karmic tiger
#

You can still play the save most likely, just load an earlier save till you find one without symptoms

steep latch
#

sad

#

it looks like this busyhands problem is spreading on all my saves:)

#

guess I have to start a fresh save

karmic tiger
#

RIP

#

What mods have you enabled tho?

steep latch
#

Base Gamma, a Chinese localization mod and Zone reality

#

I kinda expect the busyhand to be caused by animation scripting? so I dont think these mods will do any damage

karmic tiger
#

thonk
Well those should honestly be fine.
Unless you picked Zone Reality 0.2 + 0.4 which includes Arrival

steep latch
karmic tiger
#

A moment
You've got Zone Reality Remade, right?

steep latch
#

what is that, sry im not that familiar

#

yes

#

But isnt it just a reshading mod?

karmic tiger
#

This selection comes with Arrival installed, which changes the way anomalies sound and look

steep latch
#

oh

#

this is in MO2 mod installation config right

karmic tiger
#

It's an easy fix, gimme a second
Yeah

steep latch
#

Thx for your help, take your time

karmic tiger
steep latch
#

Oh my thank you

#

will this mod help more?

karmic tiger
#

Can shove this one anywhere

#

It'll crash you out before Busyhands gets a grip on your save

steep latch
#

Oh great

#

this will definately help

#

thx.

#

But the already corrupt save files, they cant be reverted right

karmic tiger
#

thonk
I mean you can still try and load em, who knows, but I highly doubt they're usable. If anything, just take screenshots of your equipment if you like, then spawn your items in debug

steep latch
#

True. Thx.

karmic tiger
#

!debug in #πŸ€–bot-commands

#

Then F7 > 1 in-game

steep latch
#

I'll just do a new save with debug mode

#

Thankyou

shell gale
#

using ugp and a handful of added guns have an unfortunate thing where when i engage the free zoom the weapon zooms in with my vision, im positive others have encountered this, any idea if theres a fix even if it comes down to going through all the affected weapons changing lines of code?

#

i feel like i also encounter this with certain base gamma weapons but i cant think of any off the top of my head, besides maybe the xm4?

woeful gulch
#

Only happens when I go into red forest I’ve tried all entrances points and nothing any help?

tiny zinc
shell gale
#

thank you i love you

vapid sigil
#

question here, does anyone tried GLOBAL TEXTURE REWORK on gamma?

mint pasture
#

No one ever

vital quail
#

Having an issue with KVMAS i believe, has crashed a couple times but have no idea if its due to placement or something

woeful gulch
mint pasture
#

You install a model replacement?

woeful gulch
#

only HD models following the guide in discord

mint pasture
#

Then you gotta ask there

woeful gulch
#

ok

floral owl
#

hey i put inverno in my gamma modpack, is this normal ?

formal garnet
#

is there something specific i must do to play warfare overhaul mod on gamma? like tick any mods or something on mo2?

shell gale
#

any ideas on the existence of a filter keybind mod for toxic air? or any ideas how i could do it myself?

craggy venture
#

I've tried to get the EFT Weapon Reposition 2.2 mod to work but I keep getting this error whenever I try to load up a save

#

can someone help me pls?

tall oak
#

BHS is causing the busy hands bug, anyway to fix it ?

craggy venture
mint pasture
craggy venture
#

So then how do I get the point aim functionality to work?

#

Like the tilted aiming?

mint pasture
#

That's all controlled with hud edits

craggy venture
#

A mod or a setting?

mint pasture
#

You have to make the mod

#

Also I'm pretty sure most of the guns that repositions don't even drop in gamma

tropic kite
craggy venture
#

Don’t think so but I’ll check

olive berry
tall oak
#

I actually fixed it.. just load order thing.

craggy venture
#

is that possible or no?

#

and is there a way to turn on the lazer that I have on my gun?

craggy venture
#

huh

#

thats wierd

#

are you using the regular shaders or custom shaders?

violet timber
shell gale
#

how do i fix the thing where f5 makes game stutter but no quick save

violet timber
# violet timber any idea why?

Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
Line : 262
Description : fatal error
Arguments :
1 : [Lua] c:/anomaly/bin/..\gamedata\scripts\lewd_lens_hider.script(63) : f

LUA error: c:/anomaly/bin/..\gamedata\scripts\lewd_lens_hider.script:63: attempt to index local 'obj' (a nil value)

Check log for details

stack trace:

just crashed stalkersad

vital rose
#

its getting tiresome

#

all because i want a different character model pack?

mint pasture
#

Yup

#

HD models is bad

vital rose
#

what can i do

mint pasture
#

Uninstall HD models

vital rose
mint pasture
#

No idea. Whatever you added

vital rose
#

im trying to run Anomaly HD Models and when i disable Dux HD models the game gives me this

#

gamma already seems to come with a character model overhaul which is annoying

mint pasture
#

It's a mod pack...

#

There's an HD models thread. You'd probably be better off asking there

violet timber
craggy venture
#

Which setting is that in MCM?

#

@tropic kite

craggy venture
#

and which mod is that?

#

i can't find it

stone bolt
#

anyone know why my shader compilation is failing? even happening when I fall back to default GAMMA, tried restoring vanilla user.ltx and axr_options.ltx...

night_vision.h(3,17): error X3003: redefinition of 'shader_param_7'

violet timber
sinful dew
#

anyone know where these arrows come from that are on the minimap? yellow for main quest and white for side quest. Is this vanilla or a mod? Ive tried combing through hud texture sheets and I cant find it. Trying to get rid of it for my simple compass needle mod (the white needle you see)

sinful dew
#

I was afraid of that, back to the piles of ui textures I go then...

odd wren
#

getting this error when trying to start a new game

violet timber
tiny zinc
violet timber
violet timber
#

also how would i switch to the default modlist

tiny zinc
quiet tangleBOT
#

@violet timber
1) Close MO2
2) Go to GAMMA/.Grok's Modpack Installer/GAMMA/modpack_data/
3) Copy this file: modlist.txt
4) Paste it in here and replace the existing file: [YOUR GAMMA FOLDER]/profiles/G.A.M.M.A.. If you don't have a G.A.M.M.A. folder in profiles - create it.
5) Now launch MO2 again
6) Select profile: G.A.M.M.A.

If this doesn't work follow the pic below:||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ _ https://cdn.discordapp.com/attachments/948840290263896075/960997447285477476/unknown.png

tiny zinc
quiet tangleBOT
#

@violet timber Use the mod name search bar to find mods in MO2, and use the mod files search bar to find which files are from which mods. ||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ _ https://cdn.discordapp.com/attachments/1098945649929617478/1165045267637211156/mo2-search.png

violet timber
#

uhh i did that and it may have worked let me check

#

it seems to be normal near a campfire

tiny zinc
violet timber
#

oh yeah it isnt fixed

tiny zinc
violet timber
#

atleast im pretty sure about that

tiny zinc
violet timber
tiny zinc
violet timber
tiny zinc
violet timber
#

i searched for it in mo2 and grabbed it from that folder

tiny zinc
violet timber
#

no

tiny zinc
violet timber
#

YOU CAN DO THAT?

#

b ut i need to

#

its also now saying that

#

im just really blin d

tiny zinc
tiny zinc
violet timber
#

its probably not a good time to ask but if i dont launch it as admin can it like cause that with something?

violet timber
#

i know im suppose to launch it as admin or am i

#

am i remembering correctly

#

or am i just stupid

#

probably that im just stupid

#

@tiny zinc reset my modlist and shader cache and its still like this unless this is a normal part of rostok its not g on e

odd wren
#

enabled the magazines mod, and disabled the unjam mod. can anyone help me with the keybindings so I can reload with R? cant seem to do it

karmic tiger
#

Put Away PDA or reload thonk

cursive walrus
#

does anyone got a fix for the NVG effect getting stuck? loaded the game on DX9 and it was gone, can't get it off on DX11 tho
and yes, I'm sure its *not turned on, whenever I load in its already on my screen, when I try to take it off it just replays the animation of putting it on
also tried taking it off, removing batteries and dropping it KekStressed

odd wren
karmic tiger
cursive walrus
cursive walrus
tiny zinc
quiet tangleBOT
#

@violet timber To bring your in-game settings back to default, DON'T press the "default" button in the game menu - you'll mess up everything.
Instead, do this:

1) Go to GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
2) Copy the user.ltx file you'll find in there.
3) Go to Anomaly\appdata and paste the user.ltx there, and replace it.

fading kayak
#

hey, so i was trying to get like, stash info from a stalker's pda after i hacked it with the hacking minigame

#

but it kept crashing my game

#

i have a feeling it's either, the minigame

#

promzone

#

or stalker being a bitch again lol

fading kayak
#

thanks trying it rn

vapid sigil
#

any idea what is this? Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
Line : 262
Description : fatal error
Arguments :
1 : [Lua] ... gamma/anomaly\gamedata\scripts\unjam_motion_mark.script(4) : func_or_userdata

LUA error: ... gamma/anomaly\gamedata\scripts\unjam_motion_mark.script:4: attempt to index a nil value

Check log for details

stack trace:

fading kayak
#

works perfectly now

cerulean herald
#

Hi, I've been getting weird crashes, I'm on a 21:9 aspect ration and using UGP, Here's some of the weird crashes

#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CKinematicsAnimated::Load::<lambda_7ebb9f855634ee5f58e0783db08d41de>::operator ()
[error]File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRender\SkeletonAnimated.cpp
[error]Line : 785
[error]Description : fatal error
[error]Arguments : Can't find motion file 'dynamics\weapons\wpn_ru556\wpn_ru556_hud_animation_3dss.omf'
section 'wpn_g28_hud'
model 'dynamics\weapons\wpn_g28\wpn_g28_hud'

#

Or this:

#

FATAL ERROR

[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitWindow
[error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\ui\UIXmlInit.cpp
[error]Line : 80
[error]Description : XML node not found
[error]Argument 0 : wpn_crosshair_g28
[error]Argument 1 : ui\scopes_21.xml

granite stirrup
#

\

cerulean herald
#

To be Clear the The first error occurred after installing fixes to stop the wpn_crosshair_g28 Crash

mint pasture
#

Are you running 3dss?

last dove
#

Greetings stalkers,quick question, how tedious would it be to downgrade all textures to 1k (terrain,weapons,mutants,everything) figured it might help with performance and loading times

craggy venture
#

I’m not sure, but it shouldn’t be much harder than just replacing the textures folder in anomaly/gamedata with one that has 1k textures

#

Idk if that’s the full process tho

#

Also how do I toggle the lazer on my gun?

#

I have one but idk how to turn it on

#

Do I need another mod for that?

olive berry
#

Hold L

craggy venture
#

I tried but nothing happened

#

Where can I check the control?

olive berry
#

Then you dont have the laser

craggy venture
#

I do - it’s on the left side of my gun

olive berry
#

its possible you rebound the key

#

so hold the light key

craggy venture
#

The flashlight or headlight one?

olive berry
#

Hand flashlight is the detector key

craggy venture
#

Oh yea right forgot

#

Mb

#

Just haven’t used a flashlight in quite a while XD

#

Alr il give that a try

#

Thx

#

Does it just get automatically bound to the headlight key?

olive berry
#

probably

#

i never changed the light key

craggy venture
#

Alr

karmic tiger
#

Inb4 nvg_toggle = torch_toggle

craggy venture
#

Which mod is that tho?

craggy venture
#

I have different binds for both

karmic tiger
#

Oh I meant laser_toggle instead of nvg

cerulean herald
mint pasture
#

I mean it will

#

Or rather it should

cerulean herald
#

even with ugp?

mint pasture
#

But the other animation crash you're having is from 3dss

#

Ugp won't magically fix everything

cerulean herald
#

I see

#

While I have your time (thx btw) is mod 11 3dSS Vinilla reanimations normally have a formatting warning?

mint pasture
#

Yes you have to move it because there's a file that tells you what you need

cerulean herald
mint pasture
#

Check the 3dss thread

#

As for fixing the pop up in mo2 you just drag the folder to the outer most layer

cerulean herald
# mint pasture Check the 3dss thread

Thanks! although something is wrong, My game immediately closes when I launch it, I just installed the mods one at a time using mo2 and put them at the bottom of the load order, do you have an idea of what I might have done wrong?

high steeple
#

If I try to access a workbench I get this error message. Does anyone have a clue what it might be

#

If I open my instruments from my backpack I dont have any issues.

tropic kite
mint pasture
#

Check the log

tropic kite
#

red ❌ flag is for bad install, red highlight is a sign that the selected mod overwrites the red-highlighted mod

#

since that mod is incorrectly installed, MO2 doesn't have any file data in it at all, so it's just completely empty

#

can't be overwriting or overwritten since there's nothing in it

#

either that, or every file in it has been set to hidden

teal drum
#

hey guys, it still gives me this error - is there any way to fix it?

lapis ermine
#

what texture mod is used in this video?

#

and that color palette... is it a reshade, an atmospherics preset or something else?

craggy venture
#

@karmic tiger

#

which file was that in

#

I can't find it in user.ltx

karmic tiger
#

Uhhhh I forgor
Gimme a few

tropic kite
#

isn't that a bas addition

karmic tiger
#

zzz_bas_laser_control.script
And I'm not aware how to safely decouple the bind from key_bindings.kTORCH
pain

mint pasture
#

I think efp might have a modified script for that

agile thorn
#

Hey Guys. I have problem with Strelok Documents during the quest at Agroprom. When I am taking these documents nothing happens. Is there console command or some trick to fix that? Thanks in advance.

craggy venture
#

Which folder is it in?

remote shoal
#

Hello might need some help. Recently downloaded Gamma again and started modding it. All the mods I added are Universal Animations fix, UGP, Arrival, Spatial anomalies, Model Merge Project and ZR as well as its Reshade, but it crashes regardless of Reshade. I also did the first method of readding Reshade. The crash happens when I shoot with specifically a RAPTR, I tested with both some OG Gamma and modded Guns, but only a few. Maybe its hopeless or an easy fix, just wanted to give the details.

quiet tangleBOT
#

@remote shoal Go to Settings > Visual > Player and disable Enhanced Recoil Effects

remote shoal
#

Damn those are some crazy enhanced recoil effects. Thx for the immediate help.

karmic tiger
quiet tangleBOT
#

@craggy venture Use the mod name search bar to find mods in MO2, and use the mod files search bar to find which files are from which mods. ||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ _ https://cdn.discordapp.com/attachments/1098945649929617478/1165045267637211156/mo2-search.png

karmic tiger
#

Keep a reserve copy of the file in case you break something kek

shell gale
#

get_jam_status crash i hear is kinda common, what do ppl usually do to fix that

karmic tiger
#

Second pin in this channel

shell gale
#

ah of course i didnt think to check pins thank you

craggy venture
#

@karmic tiger

#

what folder is the lazer file located in

#

I just wanna see if I can change the lazer size and maybe the keybind if possible

#

cus the lazer seems small

#

just a tiny dot, but it's supposed to be bigger

empty wren
#

goodness gracious it's happening to me too, busy hands certified momento?

shell gale
#

hey so how the fuck does the scope zoom factor work exactly

craggy venture
#

doesn't it just change your FOV based on the factor?

shell gale
#

set the shit from 20 to 6 thinking it means 6x zoom

#

wound up zoomed wayyy the fuck in

craggy venture
#

huh

#

probably just reduced the FOV from 20 times some base amount to 6 times that

tiny zinc
craggy venture
#

so then it just went from 20 * 0.75 to 6 * 0.75 right?

tiny zinc
#

so if you have 90 fov and 120 zoom factor you get 1x zoom

craggy venture
#

is there a way to have the scope zoom independently while everything else doesn't zoom in?

#

like whatever's inside the scope gets a reduced FOV, but everything else stays the same, like it would irl?

shell gale
#

the closest thing to that is true picture in picture scopes which just displays a copy of your screen onto the back of the scope in the shape of a circle

#

which is a thing in some base gamma guns/optics like the guns with eotechs and magnifiers or the pka sight for dovetail mounts

olive berry
#

and that destroys FPS and is not that simple

coral carbon
#

So I don't have DOF in my game and I decided to look at SSS files, should these digits stay like this?

shell gale
#

yes i forgot to mention the fps part but you can expect that when rendering a second instance of your game

eternal sandal
#

help:c