#🔨modded-gamma-support

1 messages · Page 54 of 1

maiden kindle
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so which do i use?

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theres 3 now?

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you can do that?

wheat vine
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anyone

maiden kindle
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what is 'reborn zone'?

wheat vine
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its a graphic mod

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but idk how to add it into my game lol

maiden kindle
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aight on my way

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all you need is 'graphics'

wheat vine
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ya, game looks old af wanna upgrade a little

maiden kindle
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looks like it is instead of aydin grass tweaks and global retexture?

wheat vine
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uhhh maybe?

humble belfry
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Is there a way to put the unjam weapon key on the same key to use? but to unblock it is double tap

wheat vine
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im just trying to get my game to look a little better

maiden kindle
wheat vine
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ya but again idk how to add it. the description wasnt very helpful

maiden kindle
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just downloading rn

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ill take a look

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dw

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bear with

wheat vine
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take your time

maiden kindle
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'MOD ORDER LIST ( ES + SSS) ( If you are not use ES , follow the mod order list WITHOUT THE ES PATCH OF SSS AND WITHOUT THE PATCH OF RZ + ES + SSS )

If you are using GTR (Global textures rework) Put it before Reborn Zone.'
so you can use this with GTR, just make sure it loads first

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so there are 2 things you can do, i think

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one is to manually put those mods into your MO2

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the other is to shorten the folder 'chain'

wheat vine
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aight imma need you to dumb that way down

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i just my pc a week ago

maiden kindle
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basically, its a folder in a folder

wheat vine
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ok

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following so far

maiden kindle
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im going to take the second folder out the first, that way theres no nested folders

wheat vine
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and out where

maiden kindle
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just out, i put in downloads

wheat vine
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ok

maiden kindle
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ill send a zip file

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if that doesnt work you can put those mods in manually

wheat vine
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bet makes my life even easier

maiden kindle
wheat vine
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having a blast! been wanting this game for awhile, but so many more game options than on xbox

maiden kindle
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so idk where you keep your MO2, but MO2 should look like this, copy folders in here, i think

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windows just said that i dont have enough storage space

rain lance
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First time here, every time I am leaving Dead City whether fast travel or on foot I get this --> crash on loading screen

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: d:/stalker anomaly 2\gamedata\scripts\arti_jamming.script:229: bad argument #1 to 'pairs' (table expected, got nil)

maiden kindle
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in which case just copy over, but ive always used the install function, face value theres no difference but idk if MO2 does anything extra

wheat vine
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im still trying to find MO2

maiden kindle
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gtg

maiden kindle
maiden kindle
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Ctrl c ctrl v

wheat vine
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the folder?

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into mods folder

maiden kindle
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The mods In it

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Into mods folder

wheat vine
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then golden?

maiden kindle
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This is what mo2 usually does, so yes?

wheat vine
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aight then what

maiden kindle
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Then enable in mo2

wheat vine
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goes into mod folder

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ez peezy

maiden kindle
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Nono, take stuff in second folder

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Or zip second folder and do it through mo

wheat vine
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i mean i just took the whole second folder and threw it in there and ran MO2 and no flag with it enabled

maiden kindle
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It worked like that?

wheat vine
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i mean is there anything else once its enabled?

maiden kindle
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I mean the mods in the second folder

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The second folder can be zipped so that no can do it for you

wheat vine
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well its enabled

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do i need to do anything else or am i good to run the game

maiden kindle
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I don't think so

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Make sure to look at instructions just in case

wheat vine
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i dont understand them

wheat vine
# maiden kindle you can do that?

yeah open mcm then select magazines you will see gameplay options
you have quality and amount
quality is upgraded mags like 60 rounds or fast loading
amount is rounds in magazines

wheat vine
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thats what i get when i launch the game

maiden kindle
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Now try taking the many folders in that other folder, and copy those into mo

wheat vine
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ok, how do i copy them into MO2

maiden kindle
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Select them, copy, then go to mod folder, paste

wheat vine
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oh right lol

maiden kindle
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I'm not good at this support thing am I...

wheat vine
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your doing great so far

maiden kindle
wheat vine
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ohhhhh

maiden kindle
wheat vine
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that may explain my mess up

maiden kindle
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yep, sure did

wheat vine
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i took only the folder in there named reborn zone

maiden kindle
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yea, because i was explaining another way at the same time where you can take that, .zip it, and then make mo2 do the rest

wheat vine
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well they are pasted

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booting MO2 rn

maiden kindle
wheat vine
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hmmm they arent there in the disabled

maiden kindle
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you pick a water colour

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and pick a preset

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not both

wheat vine
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ok kinda following

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like only one folder of each and the rest get deleted

maiden kindle
wheat vine
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how do i get to that screen?

maiden kindle
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search bar

wheat vine
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i get the normal 380 mods one

maiden kindle
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keep that separate

wheat vine
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uhhhhhh

maiden kindle
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keep this clear

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like

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380 mods as of right now

maiden kindle
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did you?

wheat vine
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to be fair...

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ok so all ive done is paste those folders into mods

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then booted up MO2

maiden kindle
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theyre all disabled right?

wheat vine
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yes, however

maiden kindle
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because its a little tedious trying to find all the mods that you should/ shouldnt have enabled/ disabled

wheat vine
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when i go to my disable mods, they arent there

wheat vine
maiden kindle
wheat vine
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i havent enabled the new mods so yes?

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idk how to make a seperate profile

maiden kindle
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to make a new one, go here

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go to 'profiles'

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and copy this one, it will rename itself

wheat vine
maiden kindle
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yes, now restart MO2 and use the copied profile

wheat vine
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ok copy is on MO2

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now what

maiden kindle
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make sure these mods are disabled

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and this

wheat vine
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is there a search bar for these mods

maiden kindle
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yes

wheat vine
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ooooo

maiden kindle
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search the names

wheat vine
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erm

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wheres the search bar

maiden kindle
wheat vine
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ah

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all 4 disabled

maiden kindle
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good

wheat vine
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now?

maiden kindle
# wheat vine now?

ive never used this before, so im gonna fiddle with the mods see what works

wheat vine
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ok

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do i need to be concerned with the fact that the new mod that i pastedinto the folders havent shown up in the disabled section?

wheat vine
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no

slow crescent
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hello friends, my game is stuck like this in all door passes and bumps, what is the reason for it? Also, it gets stuck while traveling around the world, I couldn't figure it out, please help

maiden kindle
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i just see running, do you mean this artifacting?

slow crescent
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freezes happen while browsing @maiden kindle

maiden kindle
slow crescent
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yes

maiden kindle
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try this

slow crescent
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there is no such mod

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I found

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🙂

maiden kindle
wheat vine
maiden kindle
wheat vine
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not that lol im the orginal dude with the graphic mod

maiden kindle
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lol sorr

slow crescent
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yes it's fixed now thank you

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@maiden kindle

wheat vine
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yep all good now

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i misinput them

maiden kindle
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cool

wheat vine
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uhhh i assume i just enavble them?

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and then run the game?

maiden kindle
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i guess?

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ive never used this

wheat vine
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well lets see

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i only did one colo and preset like u suggested

maiden kindle
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this is the image they give

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these, i think, are separate

wheat vine
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whered all these come from?

maiden kindle
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cubemaps

maiden kindle
wheat vine
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ahhh

maiden kindle
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sss/ssr is included in gamma

wheat vine
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thats all i have of them

maiden kindle
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ssdo too

wheat vine
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and thats all i enabled on theem

maiden kindle
wheat vine
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got that error

maiden kindle
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this is my first time with this mod too, so im just going to enable the ones i see in the screen and try that, see what happens

wheat vine
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good luck

maiden kindle
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oh, make sure that atmospheric mods are disabled

wheat vine
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uhhh

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whats it called

maiden kindle
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search 'atmos' it will finish with something like 'pheric' or 'phere'

wheat vine
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ya got it

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but still no luck though

maiden kindle
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are you sure its gamma compatible?

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i should have asked earlier

wheat vine
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nope

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no clue that was a thing

maiden kindle
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...

wheat vine
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shame after all our work

maiden kindle
wheat vine
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know any good graphic mods comapitable with gamma

maiden kindle
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well, there is a thread here, someone has made the expedition shaders work with gamma

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but it is complicated to install

wheat vine
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I got no plans if your cool with it lmao

maiden kindle
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v. good

wheat vine
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hey, i really apreciate your help, and im really sorry for wasting your time\

maiden kindle
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i did convolute this quite a bit at first though

sturdy lantern
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have any better ,explotion effect mod for gamma

open chasm
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Hello.
This is less a complaint about the game failing to function, and moreso a question regarding a single, optional Mod.

Does anyone know why Death Animations do not work?
I have the one installed - the one that came with the Gamma Installer/Launcher, but even with it on, it doesn't seem to do anything.
If there is a way to make this work again, I'd be immensely pleased, as I've always felt that the CoP Death Animations add a ton of character and satisfying feedback to the combat. The boneless, Half-Life 2 slink to the ground when HP 0 deaths are really... lacking.

karmic pawn
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Heya, not sure if this is the right place to ask. I used GAMMA v0.8 before with a few of the listed extra mods enabled (like Mags Redux and disabling autumn visuals).
In the meantime, I had to reinstall everything on my PC, so I copied the savegames folder from the Stalker Anomaly folder to an external drive. Then reinstalled GAMMA (now v0.9) and put my savegames back and set the mods to be the stuff from v0.9 plus whatever I had prior (again, mostly Mags Redux and removing autumn visuals).
Everything seems to work fine, except that my character seems to have an abnormally high radiation resistance. Like, I can run through the waters in the Great Swamps and only accumulate about 20mSv and even completely naked and holding a jellyfish and another beta particles artefact, I keep staying between 0-1mSv.
Did any of the newly added mods between v0.8 and v0.9 change something concerning radiation accumulation? And if so, is there a way I can fix this or do I likely have to start a new game?

maiden kindle
agile skiff
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I keep crashing when trying to go from Wild Territory to Yantar, the only extra mod I have is unlimited stashes

upbeat saffron
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disable this mod

raven roost
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Maybe we found the reason why the damned mod doesn't work

upbeat saffron
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I thought it was pretty obvious

tropic kite
vapid sigil
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anyone can tell me how can i add groks mask overlay textures? like what mod should i enable or disable, what need to be done, kinda like the mask overlay

tropic kite
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i will let you figure out the puzzle from here

vapid sigil
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🙂

vapid sigil
# tropic kite

do you think its safe to disable it? and also adding the new texture? shader wise i mean

tropic kite
vapid sigil
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ty

vapid pasture
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How i can fix the icons that are bugged? is there a way to move them?

crisp lake
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I hope the screenshots will explain the frustration I'm encountering. TLDR I can't scope at all with this.
Anyone know what's causing this/ is this intended/ how to get rid of this.
PS: I'm not running any kind of extra reshade modes(extra mods enabled are: Utjans qol bundle, unlimited stash weight, fight my foes)

tropic kite
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Make sure to say what mods you have enabled/disabled/added

crisp lake
vapid pasture
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That is a setting from the game

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video-advanced

lofty belfry
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My MP7 and P90 spawns with no mags. Any ideas what happened here? Sidenote though, I'm using most recent version of mags redux from github. On moddb it's signed by raven and arti both.

vapid pasture
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depth of field

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its at the bottom of advanced video settings

nocturne pine
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Hey guys, does any one have graphical errors with water?

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its been bugging me for a while

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quite literally

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let me show you an example

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it looks like teletubbie food

tropic kite
crisp lake
nocturne pine
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i dont know if its intentional, since not many people use mags redux

crisp lake
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I tested, didn't see much difference, went to check if I saved the changes, option was back on, unticked it, saved, checked - same outcome, went to check settings and it was still on

lofty belfry
nocturne pine
chilly socket
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does ghillie suit overhaul work for 1.5.2?

nocturne pine
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now i see your problem

vapid pasture
tropic kite
quiet tangleBOT
lofty belfry
crisp lake
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Thank you very much, gonna test now

tropic kite
vapid pasture
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How i can fix the grass of zaton? im using Classic textures grass(only grass, not ground textures)

lofty belfry
tropic kite
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oh fun gunslinger doesn't have an mp7. it does contribute a bugged out p90 atm

lofty belfry
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Just noticed that this MP7 uses 5.7 ammo, and not 4.6 as listed.

tropic kite
lofty belfry
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Even though. Can't find mags for that MP7. Neither on bodies, nor at traders.

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I recall the same issue with P90, but turns out that I lost the gun, so I'm not sure about its origins.

slow kestrel
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are any of these 4 mods necessary?

tropic kite
quiet tangleBOT
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Mods under the G.A.M.M.A Disabled category and ALSO other disabled mods that aren't under this category, are disabled for a variety of reasons: compatibility, performance, bugs, busy hands, etc.
DO NOT ENABLE THEM. SERIOUSLY. DON'T.
(If you don't know what "busy hands" is, type !busyhands in #🤖bot-commands)

What about animations? Can I enable them?

DO NOT ENABLE ANIMATIONS THAT ARE DISABLED BY DEFAULT, IN MCM IN GAME OR ANYWHERE ELSE IN THE MOD LIST.
They are disabled for the same reasons written above.

Why do we have these mods in the mod list if we can't activate them?

Because G.A.M.M.A. is STILL IN BETA.
NO, Grok can't simply remove these mods. Version 1.0 will have a clean mod list.

If you really want to use stuff that is disabled by default, forget about #🔨base-gamma-support, use #🔨modded-gamma-support instead.

tropic kite
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damn it's almost like they're in a category called disabled

indigo sapphire
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and I thought disabled means they are just not used 😂

crisp lake
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@tropic kite thank you very much, disabling the dof options thru sss didn't work but the command worked, now I can finally see people before they head-eyes me 🫡

dawn musk
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hey i just updated and turned on body dots on mini map and 500 carry weight mods that i used on my previous version and my old save doesnt work. so i started a new one. i played fine then this happenned when went into army warehouses

devout bronze
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should i activate the redux or the anomaly mags?

tropic kite
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!mags

quiet tangleBOT
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In order to properly enable Mags Redux:

1) Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
2) Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
3) Enable Ammo Check (this is a mod as well)
4) While in game, check your keybinds for RELOAD and UNJAM in Settings > Controls > Bindings
5) After successfully following all steps, you need to Left-Alt + left click the magazine to add to your loadout, before a reload can work
Bonus: You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list.

KEEP IN MIND that once you enable Mags Redux, you can't just disable the mod in your current save file and call it a day. Your game will crash.
To remove it safely, you'll have to remove them from your save file with this addon, follow EVERY STEP: <#🖇old-mods-posting message>

tropic kite
quiet tangleBOT
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1.) Go to [YOUR GAMMA folder]\downloads and delete the files

S.T.A.L.K.E.R.-Anomaly-Gunslinger.zip
S.T.A.L.K.E.R.-Anomaly-Gunslinger.meta
2.) Download the file from GitHub by clicking the green button "Code" > Download zip.
https://github.com/TeivazCZ/S.T.A.L.K.E.R.-Anomaly-Gunslinger
2.1) Or from the mirror
https://mega.nz/file/hd9wXCLT#z7zA5PLazcKa3z2GyZLyjOCy9zAgrKrR9Pw1gj9dxMg
DO NOT EXTRACT THE ZIP FOLDER

3.) Make sure the zip file is named:

S.T.A.L.K.E.R.-Anomaly-Gunslinger.zip
Rename the archive if it has "-main " at the end.
4.) Make sure that the very first folder in the archive is named
S.T.A.L.K.E.R.-Anomaly-Gunslinger-main
5.) Move the archive to [YOUR GAMMA folder]/Downloads.
6.) Launch the GAMMA Launcher as administrator.
7.) Uncheck all boxes except:
Force zip extraction
8.) Click Install / Update G.A.M.M.A.

indigo sapphire
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So I will ask again here 😄 if I want to install Screen Space Shaders, do I put them at the end of original modlist, or under this folder in MO2

devout bronze
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what does the 5 step mean by adding a mag to my loadout

dawn musk
tropic kite
tropic kite
dawn musk
tropic kite
quiet tangleBOT
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Why does every update completely reset my keybinds/my settings/my mods/my stuff in general?

G.A.M.M.A. has a default mod list and a default list of keybinds and settings, just to make sure everyone has the same things.
When you update, everything goes back to default for this reason, so yes, it's normal.

You can backup your keybinds and mod settings following this guide: #╭📖faq message

indigo sapphire
tropic kite
indigo sapphire
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yeah just found it, probably just didnt notice it in list

shy spruce
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i cant find the keybind for reloading when i use mags

devout bronze
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can i bind the same key to reload and unjam?

shy spruce
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I set my unjam to z

tropic kite
tropic kite
shy spruce
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i did

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i have the reload option now but it doesnt let me reload fsr?

tropic kite
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Then go set your Reload key

shy spruce
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reload keybind*

tropic kite
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Put a mag in your loadout

shy spruce
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loadout

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?

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explain

devout bronze
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why now check the ammo dont work

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i have it binded in the f as default

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i press f and nothing show

tropic kite
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it's shift f by default

devout bronze
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i have the sprint in shift

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that affect?

lofty belfry
tropic kite
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apparently not all of the details screens shows the item ID so fml

lofty belfry
tropic kite
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outside of my knowledge, i don't play w/ mags

lofty belfry
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Seems like this is the case tbh though... I cannot find files for mp7 nor for p90 in mags config files.

tropic kite
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i can tell you those configs should be in the mods for those weapons, not in mags redux itself

lofty belfry
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Anyway. What mod adds MP7 into modpack? I just wanna look at base configs for the gun.

lofty belfry
tropic kite
lofty belfry
tropic kite
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i mean good news

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you can use the file browser on the right of MO2 to browse for all mags config files added by every mod in your modlist

lofty belfry
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Hey, true. Forgot that MO has this feature. Even though I'm not sure that the configs I'm looking for are at mags configs. Like at configs of the mag items themselves, but rather at the gun config. If the case is that mag is there just not linked to the gun. If the mag is absent altogether, then that's a huge issue that I cannot really fix on my own. (No Blender skills etc.)

tropic kite
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look at e.g. the w_p90tac.ltx file in magazines\weapons

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without knowing the id of those weapons i have no clue if they ARE modded in, which mod adds them, or if something in your install is scuffed

neat thistle
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trader overhaul does nothing when I activate it...

tropic kite
neat thistle
tropic kite
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oh lol that's cos half its changes are being overwritten by gamma economy overhaul

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doublecheck if e.g. barkeep's inventory has changed as a result of trade overhaul

tropic kite
neat thistle
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oooh

lofty belfry
neat thistle
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that's what you meant

lofty belfry
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Others are replaced by fresh version.

tropic kite
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was disabled for compatibility issues

lofty belfry
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My idea was like, why would anyone REMOVE content from a mod in a such way.

tropic kite
lofty belfry
tropic kite
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i do not remember because it was a month ago

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just overall weird crashing shit

lofty belfry
tropic kite
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none of this matters unless you know the weapon code for the 'bugged' guns

lofty belfry
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I mean, does anyone has an experience playing with MP7 and mags enabled to confirm that it works? Search in discord didn't help. 😦

tropic kite
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because i think that is being handled by basetypes\base_57x28.ltx, or supposed to

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oh wait mb it's 9x19??

lofty belfry
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But that's from the version from the github, which doesn't have P90TAC either.

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I'll check with gamma...

tropic kite
slow kestrel
#

!mags

quiet tangleBOT
#

In order to properly enable Mags Redux:

1) Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
2) Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
3) Enable Ammo Check (this is a mod as well)
4) While in game, check your keybinds for RELOAD and UNJAM in Settings > Controls > Bindings
5) After successfully following all steps, you need to Left-Alt + left click the magazine to add to your loadout, before a reload can work
Bonus: You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list.

KEEP IN MIND that once you enable Mags Redux, you can't just disable the mod in your current save file and call it a day. Your game will crash.
To remove it safely, you'll have to remove them from your save file with this addon, follow EVERY STEP: <#🖇old-mods-posting message>

lofty belfry
lofty belfry
tropic kite
lofty belfry
tropic kite
#

now we wait and hope raven swings by or someone else who plays w/ mags ¯_(ツ)_/¯

slow kestrel
tropic kite
slow kestrel
#

thanks will do next time g

neat thistle
tropic kite
#

well rip

lofty belfry
#

Well... I'm not sure how does game indicate that MP7 is supposed to accept 5.7, while all configs, weapon and mag are pointing at 9x19... Where this override happens? That could be the cause.

timber forge
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I have a question regarding the 196 - DLTX minimodpack installed with gamma - can i mess with reinstalling with options chosen by me in the modpack? Because when i click reinstall none of its options are ticked. The only thing are storylines but they are separate in MO2.

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Or maybe there is a way to see which ones were ticked with vanilla gamma?

devout bronze
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what is this?

stone wolf
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everytime i use shift for that looting thing, i get this. never had any issues before. only this time

maiden kindle
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??????

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tf?

open chasm
# upbeat saffron the mod is being overwritten, it even shows it in MO2

YanFinger3

...

Goddamn it - I am foolish.

Thank you tons, I'll see if it pans out in the next hour. I'm a touch curious - do NPCs need faster reactions? If anything, GAMMA has felt slower in that regard, so far. In the canonical trilogy, death was often fairly instantaneous and indeed, unfair. Which was great.

maiden kindle
#

gets worse

lofty belfry
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So, turns out that I can reload P90 w/o mag with mags enabled. What the?.. I mean the whole gun works as intended if no mags mod were enabled.

vapid pasture
#

is there a way to make Zver hud compatible with gamma?

past ravine
#

do you guys know where the ui_options.script is? im trying to edit my carry weight andd i cant findd it in both scripts folders

vapid pasture
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the icons are like glitched

past ravine
#

nvm i found a mod that works to give more carry weight and is compatible with gamma.

eternal pike
#

So, I can't access anymore Military Warehouse on a Run, i Tried older saves but same result.

New run allow me to go there.

Only Mags Redux activated, Reload and Jam key on the same disabled.

Should I consider my save corrupted?

vernal urchin
#

any error message or just a crash?

eternal pike
#

Sometimes it shows me that:

#

But sorry, my OS is in French so basically it says:

#

Memory cannot be read at the end.

slow kestrel
#

how would i go about increasing FPS? my game runs fine until i get to the army warehouses and further north. im on DX11 and have been tinkering with graphics settigns for a while but cant get more than 20 fps

vernal urchin
eternal pike
#

My save is not from before 0.9

#

But should I try?

vernal urchin
#

give it a shot, no idea if it will work though

eternal pike
#

Gonna try !

lofty belfry
#

So, I tried switching to pure vanilla mags redux from GAMMA instead of arti+raven version from github. My conclusion is that P90 and MP7 issue still persist.

#

FFS this drives me insane. Anyone has info on that?

eternal pike
#

Nope, crash*

vapid pasture
#

How can i make Zver hud normal/compact compatible with gama?

still cypress
#

Hello, I have a problem, when i try to pass through the Nerve Wrecker Anomaly to get a stash I get Oneshot out no were, no radiation, no contact with electric anomaly, no matter if I go through my character loose all the HP in an instant

#

I know the path but I died everytime

#

I followed every step with the installation

wheat vine
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : handler_base
[error]File : xrDebugNew.cpp
[error]Line : 1005
[error]Description : pure virtual function call

stack trace:

#

i looted flesh hide from dead stalker then this happened

still cypress
#

eat

#

drink some vodka or smoke a cigaratte for rads

#

oh

#

sorry

#

Disable i dont know xd

vapid pasture
#

No problem

snow stratus
#

Is there anything that could cause a drastic dip in performance without changing any settings? Was getting 60fps with about 60% GPU usage on a 3080, now with the same clock speeds, same settings, same reshade (Atmos Gamma) I'm at 100% utilization and going between 57-60fps.

slow kestrel
#

is there a mod or something that allows me to put a sawnoff shotgun in my pistol/binocular slot?

vapid pasture
#

Yeah there is already one for gamma but not for shotguns

lost ferry
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: c:/random games/1 anomaly\gamedata\scripts\smr_loot.script:271: bad argument #1 to 'next' (table expected, got nil)

stack trace:

sick granite
#

Anyone know how to fix this issue?

vapid pasture
#

Its a hud related issue.

snow stratus
#

The actual LUA error itself is coming from GAMMA ZCP Balanced Spawns, that's what's got the smr_loot script that dies on you

sick granite
snow stratus
lost ferry
snow stratus
lost ferry
#

The weapon I am using is a AK74M

snow stratus
#

So, my guess is it's trying to spawn something as loot for them that doesn't sit well, and that causes the crash

neat thistle
#

traders won't buy full condition weapons

snow stratus
slow kestrel
#

is there a way i can equip a sawn off shotgun in my pistol slot?

whole stump
#

Hey I have been having this problem since i installed anomaly gamma, could someone help ? Am i supposed to have the smr_loot.script:347 script ? Because its not in the directory the error comes from, maybe that is the problem ?

#

I dont know what this error means but maybe its trying to find that script but cuz its not there it crashes ?

lost ferry
soft void
#

I have been having problems starting GAMMA, whenever I went to go boot up the launcher and verify the gamefiles, it says that tools/checksums.md5 is missing. Can anyone help?

slow kestrel
slow kestrel
#

what does "GAMMA Companion Rework" do?

soft void
#

No, the problem just arose a week ago when it crashed

slow kestrel
#

why do i get the feeling im blocked by the helpers/mods im not sure who but i havent gotten a single response for any of my questions in a while :L

eternal pike
#

You are not.

#

Best guess is that people don't have an answer to provide you, so they just don't, keep trying everyday, maybe someone will have one. I know i did and it worked, just have to be patient !

whole stump
#

That could be it

#

didnt think about it

#

Do you know how to fix it from here ?

round pendant
#

many of the questions have been answered 2342352342 times

lost ferry
# whole stump Do you know how to fix it from here ?

I have the same issue, I reduced the chances of extra loot dropping to 50, that seems to have stabilized it for me. I used to get a crash if I killed a lot of people at once, like with a GL nade into a camp fire

whole stump
#

alright ill do that thanks a lot

tropic kite
keen saffron
#

hey any idea what mods to disbale for this? it crashes after a while and says something abiut renagades

brazen jolt
#

Mags Redux- Anybody know how to change the number of mags each armor set can carry?

carmine bluff
#

I'm the author for this mod. It has been tested in 1.5.2, but not in GAMMA yet. Is there a specific script error it cites?

Most of this mod is self-contained. There are very few external dependencies, and both of the main ones that come to mind (mapspots xml files and the workshop_autoinject monkeypatch) are related to optional features (custom map icon and new crafting recipe, respectively).

The mapspots conflict is easy to resolve; you just need to add a single line to two files.

If it's the autoinject, I'll have to investigate further.

humble belfry
#

the links for bas 0.9 update not working..

brazen jolt
humble belfry
#

but you can try looking for the name of the armor in the mod folder and see if you can modify something

#

Can someone give me the link of these patches?
Modified_NPC_and_Starting_Loadouts_for_BAS.7z
GAMMA_BAS_patch_New_Game.7z
please

plain summit
#

anyone know how I can make this look... well less shit

humble belfry
#

help please
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 1101
[error]Description : fatal error
[error]Arguments : Can't open section 'actor_hud_merc_wolven_outfit'. Please attach [*.ini_log] file to your bug report

#

any fix?

latent abyss
#

loaded a save i made ~4 hours ago but now eating locks me in a never ending animation and reloading gives me a fatal error im assuming my save got corrupted or maybe a file somewhere but trying to load other saves gives me the same error after a certain time

thin ether
#

i hav com with zimple question

#

where do i extract / drag the classic textures folder?

#

apologies

#

brain do small sometime, shall try doing myself

#

i've found the readme, problem solved.
for future reference

#

Once Classic Textures is downloaded, extract files to the GAMMA mods folder is what I've done.

#

Shall test and see how it goes.
Worked as intended.

After downloading Classic Textures, extract files to the GAMMA mods folder, and enable it in MO. Big bang boom, 60+ FPS for you.

fresh pulsar
#

Running both 'Ammo Check - Ishmaeel' (bound to F) and 'FireModeCheck' (bound to B) with Mags Redux, it seems that whenever I check my ammo, it will display the firing mode even though I am not hitting the key. Is this normal behavior?

true igloo
#

Any chance you could help me out with it?

carmine bluff
#

For anyone who is experiencing issues after installing Zone Recycle Bin, it is due to a conflict with Maid's Campfires on Map over map_spots.xml and map_spots_16.xml. I have uploaded a GAMMA compatibility patch that is awaiting authorization on Moddb.

In the meantime, anyone who wants to can resolve the issue by adding the following line:

#include "ui\map_spots_trash.xml"

to the contents of the following files in Maid's Campfires on Maps (or in any other mod):

configs\ui\map_spots.xml
configs\ui\map_spots_16.xml

This is the one and only line ZRB cares about, and it only affects the optional custom map icon.

Edit: I should add, you can ignore my copy of workshop_autoinject.script in the main ZRB archive. I am only using two unaltered functions from it, and ZRB shouldn't care whose monkeypatch it is.

terse parrot
#

I have a bug where we attack Eidolon in pripyat but Rogue never joins and never gives me the gauss rifle to kill Eidolon with, posting here because i use Mags

#

used debug mode to get over it but still something to look into

formal stag
#

I just updated GAMMA this morning and now I have a red flag next to 294 - Autolooter, saying No valid game data

alpine ether
#

Anyone else got the 12 gauge Slugs and AP Slugs having the wrong icon in the inventory? I'm using Maid's icons so maybe it's that mod that's doing it?

torn linden
#

Disabled mods:

24- Skies Redux - d_nan
241- Simple Autumn Retexture No leaves - Daedalus-Prime
242- Gardener of the Zone Textures - YuriVernadsky
283- Autumn No Leaves LOD Fix - owencraig08
A.M.M.A. Weathers
Roadside's Lens Flares
Atmospherics
Aydin's Grass tweaks

eager night
torn linden
#

Thanks dude

eager night
#

if anything strange happens report here

torn linden
#

Cheeers, much appreciated

wheat vine
carmine bluff
wheat vine
carmine bluff
wheat vine
#

im not a coder person thingy mah jig these are statements right?

carmine bluff
#

Yeah not sure why they're all on one line like that, but it doesn't really matter, just insert mine in there so that it's formatted like the others. So for example:

#include "ui\map_spots_mp.xml"
#include "ui\map_spots_relations.xml"
#include "ui\map_spots_complex.xml"
#include "ui\map_spots_campfires.xml"
#include "ui\map_spots_trash.xml"

wheat vine
#

recommended file opener for editing the text? or will normal notepad suffice for now

carmine bluff
#

notepad for this

#

it's easier than it looks 🙂

wheat vine
#

bahaha i guess im just smooth brained today

#

thanks for the help

fading hedge
#

hy guys is there a whay to allow the mechano to repare armors ?

unkempt ferry
#

how can i get my game looking like this

tawny flame
#

i cant launch my game because something deleted it, im not sure as if its my computer or someone else using my computer

#

Start-Process : This command cannot be run due to the error: The system cannot find the file specified.
ERROR: At line:12434 char:3
ERROR: + Start-Process $dir/../ModOrganizer.exe
ERROR: + ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ERROR: + CategoryInfo : InvalidOperation: (:) [Start-Process], InvalidOperationException
ERROR: + FullyQualifiedErrorId : InvalidOperationException,Microsoft.PowerShell.Commands.StartProcessCommand
ERROR:

#

the files for my save still exist, but im unsure on how to get the game running again so i can access them without deleting everything and starting over

lofty belfry
#

Any solutions for geiger meter and clock on hud? Preferably with minimap off or replaced for compass?

pure hare
#

can i deactivate all of those redundant mods?

tropic kite
#

you can deactivate sure. can you play afterwards? doubt

pure hare
#

but but them all redundant and all them files being overwritten by other mods?

simple burrow
tropic kite
#

red = "some of the files are overwritten", not necessarily all of them

pure hare
#

am just a newbie and no offence but all the files contained in all the mods all overwriten..

tropic kite
#

you asked if disabling them would cause issues. i said yes. now you're saying it won't? ok go ahead turn them off see what happens

pure hare
#

i did gmae start lol...

tropic kite
#

congratulations

maiden moat
#

anyone knows why the PDA looks like it s low resolution?

quiet tangleBOT
maiden moat
#

thank you

rare sphinx
#

While using Mags redux, is there a way so that dead enemies have bullets in the mags that I can empty?

It's quite silly that every mag on every enemy is empty

tropic kite
#

the version of MR that comes w/ the pack dumps all that out into inventory for you already. if you want to make yourself click more, install the version of MR from their Github

tropic kite
#

should be since afaik the different versions don't straight up remove items

#

but i don't play mags so take what i say with a grain of salt

rare sphinx
#

Is that the correct github?

tropic kite
#

think so

dawn musk
#

maybe someone can give me the modlist txt and i can go from there?

tropic kite
#

what in the fuck

#

no because i can't even tell you the proper install options/necessary patches

#

besides the list of mods is already in #❗welcome, not that this will help you install it

dawn musk
#

guess ill wait until im home for the weekendto get the external hard drive

pure hare
#

anyone know what this exclamation mark means?
and console print out

wise dome
#

anyone encountered a bug where opening a cleaning / upgrade menu and cleaning parts or repairing equipment doesn't update while in the same interface and when you use up the tool it crashes?

tranquil glade
#

so if i disable t he gamma economy mods is trader overhaul a good or decent mod to add

#

also i see that under gamma fixes there is a warfare mod now? does that do a decent job at fixing the stability issues

gaunt sand
#

Any way to get HDR or auto HDR in G.A.M.M.A?

frank basalt
#

funny thing just happened to me, so default modlist was doing funky stuffs so I decided to do a clean installation and it reached like the download data step in gamma (del reshade, update, m5? were checked) then my laptop crashed with blue screen then a lil while later it double crashed. Now it just stuck on power on with black screen. KekSkew

frosty otter
#

So whenever I try to mark some item as favorite the item doesn't get highlighted

#

The mod is enabled but it doesn't work

tropic kite
#

the icon got disabled by default because it was causing fps issues (yes really)

#

think the option is still in the mcm

rapid lodge
#

If i were to install additional mods do i leave them in the gamma disabled or place them in the newly added addon category? does it make a difference?

wise dome
tropic kite
wise dome
#

also my UI is bugged and doesn't update stamina, hp, hunger thirst or anything other than ammo

tropic kite
#

description of the mods you install should tell you if it needs a specific load order. follow that, otherwise load them last

tropic kite
quiet tangleBOT
rapid lodge
#

Aight then

#

so do i choose empty mod or separator

tropic kite
#

empty separator

rapid lodge
#

ok

tropic kite
#

basically lets you create a category

rapid lodge
#

ok done that, so whats next. i load the game and select delete shader cache and restore default user itx or

frosty otter
tropic kite
#

no

tropic kite
#

this is custom modlist channel, i presume you wanted to install custom mods

wise dome
rapid lodge
#

so i place the mods that i've already installed and move them to the custom modlist channel and it should fix the problem

tropic kite
rapid lodge
#

I have installed these mods in the gamma disabled category, it runs without any problem until i enter the army warehouse

#

dump move but yea

vapid sigil
#

anyone knows how to enable visual psy effect? its disabled in gamma, i know it has somthing to do with arszi_psy, need to know what need to be change here

slim hazel
#

Installed Late Fall (Autumn Season Redux)
Disabled all what was required in description
Now my game looks like this. Any suggestions?

round pendant
#

and type
r2_tnmp_onoff 0

#

i think that should fix it

rigid jasper
#

Does anybody know how to solve this?

tropic kite
#

remember to say what mods you changed

keen ridge
#

I turned on the Gardener of the Zone (242 in MO2 base modlist) and deactivated the other mod that conflicts with it in order to make it work. Everything's fine, but objects (thin objects mostly like branches and pipes) in the center of my screen (like 70% of it) have a strange green outline

#

does anybody know if there's a way to fix it? if not I'll just go back to the grass tweaks

rigid jasper
quiet tangleBOT
#

Mod list
To bring your mod list back to default, inverting any changes made by you:

1) Open the Launcher with admin rights
2) Uncheck every box
3) Click on Install / Update G.A.M.M.A

In-game settings

To bring your in-game settings back to default, DON'T press the "default" button in the game menu - you'll mess up everything. Instead, do this:

1) Go to GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
2) Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltx will be reverted to default)
3) Go to Anomaly\appdata and paste the user.ltx there, and replace.

tropic kite
#

this will remove mags and all of your changes if you follow the Modlist instructions, it'll also reset settings

tropic kite
slim hazel
rigid jasper
#

I already deactivated one or the other mod before the update and added new ones from the GAMMA pool (didn't download any additional ones, only activated some that were already there) but I'll try it anyway. Thanks

viscid dust
#

whats the load order for fight my foes addon?

round hornet
#

so, every time i eat, drink or anything else, i have to open my backpack menu again, is there a way to prevent menu closing while preserve fdda drink/eat/anything else on?

rigid jasper
# tropic kite !default

Unfortunately that didn't help much. If I leave out the magazine mod I get an error that my magazines are missing (which doesn't surprise me) :D
Do you have any ideas how I can solve it?

#

Even with a new character, the error remains the same.

nocturne gulch
vagrant pelican
#

how to disable fog completley? enemies dont care about it so i want it to gone. i tried settings stuff. it dosent work.

#

Anybody here?

nocturne gulch
vagrant pelican
nocturne gulch
steep steppe
#

Atmospherics might be the cause of it tho I'm not fully sure

vagrant pelican
steep steppe
#

Just open it it's menu ingame

vagrant pelican
steep steppe
#

Cause it also improves graphics and you might break your game

Just open it's menu ingame

#

Num home is it's default key

vagrant pelican
steep steppe
#

Then idk how else I can help you, cause off the top of my head that's the only place I could imagine on where it would be

vagrant pelican
steep steppe
inland nacelle
#

nvm i think i fixed it

valid mirage
#

Hey i been testing the EXT Gamma Reduxe something version of Gamma, not sure if my issue got added through that or the update for gamma i did, anyways: While overencumbered i can't move. At all. There a way to remove that?

#

Unfortunately the discord invite link for the Redux Server is expired, otherwise, i'd ask there

charred plume
#

what to do when mutant doesnt spawn tracking device after being killed? tried spawning tracking device in my inventory but that doesnt work either UltraCryLaugh

#

also tried reloading save and killing him again and that dont work, quicksaving and quickloading next to the body doesnt do it either, looked underneath the map to see if it glitched thru the level geometry but nope couldnt find it either, now im scared this might brick my save if i kill the bastard and come back later

topaz ivy
#

same thing happend to me i just came back later and mutants spawend and i got it from them

charred plume
severe sparrow
#

My companions are stuck in other areas.

#

I have quick teleport mod on but they wont teleport to me.

#

They are stuck in several areas

#

I have 4 companions

#

and i have duty expansion mod

rare fox
#

I get this error after updating and loading a save file (I updated today, yesterday there was no update available). Before updating the game loaded and worked just fine, now I get this error for some reason. Please help.
Mods enabled: Maid's icons, reinstalled Grass Tweaks, mags redux, ammo check, mags buyable at traders
Disabled: npc loot claim, unjam and reload on the same key, no leaves, no leaves lod fix

bold scroll
#

hello - is there a way to turn off the stash radio receiver missions? the ones i am talking about are the messages which pop up after doing various missions for other stalkers. i'd rather only receive stash coordinates from completing missions rather than sporadically receiving them.

prisma vault
#

The addons name is "154- RF Receiver Tasks" in your load order.

#

Uncertain if removing it causes issues within the save however.

#

If the originals mods description still applies, it does need a new save to be enabled, but i don't see anything about disabling it.

#

Alternatively, dismantling your RF receiver stops them from being given, but that also stops you from having an RF receiver for tasks that otherwise require one.

bold scroll
prisma vault
#

Cool, good luck.

lofty belfry
#

So, about that MP7 thingy. Base files say that it should accept 9x19 and 9x18. But ingame tooltip says that it should go with 5.7. Mags addon is configured for 9x19. So my question is: where that transition happens? From 9x19 to 5.7. In which exact file? I need to go over it and come up with a compatibility patch, but I don't want to go over all mags scripts and what not.

rare fox
prisma vault
#

Any known method to be rid of this blur while shooting?

rare fox
#

Disable DoF - Depth of Field

prisma vault
#

Already done.

#

Any other suggestions? This kills my eyes.

#

this blurring only seems to apply to certain calibres (7.62x51, 7.62x54r and 23x75mm so far..) wondering if that's narrowing down where i can disable this.

rare fox
#

Is motion blur off?

prisma vault
#

sure is.

rare fox
#

No idea. Maybe it's some shaders?

prisma vault
#

I followed instruction on how to disable SSFX DOF by editing ssfx_weapons_dof.script and the other 2 related files but this also hasn't resolved the issue.

jade estuary
#

My NVGs aren't coming on

fierce ember
#

Okay so - I have a weird bug. I got sick of my followers dying to stupid nonsense (didn't mind if I ended up dead), so I put in an addon that essentially makes my followers immortal now. However, now their icons aren't showing up on the map. Like they're still there, sometimes getting stuck (cause the AI just ends up like that sometimes), but their icons aren't appearing on either the PDA map or the Minimap.

rigid garden
#

what should i do?

timber prawn
#

Are gamma disabled mods disabled due to compatability issues or just as optional mods?

vernal urchin
cold lichen
#

hello, i have a problem with DNPCAV NPC'S it doesn't crash but it does nothing when i give a nice armor to my companion from his faction, i need to create a new save?

grand brook
#

Hi guys. I juste made an update and now the game looks like that. Any solutions? Tx

rain creek
#

Game crash if i enter to yantar from wild teritory loading and then crash no error msg also nothing in logs need help if someone has same

undone lily
rain creek
#

@undone lily no i dont i have default reinstaled gamma

#

Only

#

In normal anomaly log there is a dltx error with the groza 3... 34 somehing

#

Something but thats only in anomaly logs

#

I think that no thr problem

undone lily
#

not

rain creek
#

The mod hd models no i freshly reinstaled gamma with the default mod 380 with no HD models

#

Idk some old anomaly script? Idk wat caused the game crashing without any error msg nothing in logs from wild teritory to yantar then bing and crashed to desktop

#

As you see i dont have a clue i will try move game from C to D disk

#

Buz if that doesnt helps

#

Dont know

narrow oxide
#

any helpers here?

vapid sigil
#

anyone knows how to enable visual psy effect? its disabled in gamma, i know it has somthing to do with arszi_psy, need to know what need to be change here

cloud niche
# rigid garden

i have the same crash when i travell from on map to an other. Fast travel or walking

cloud niche
undone lily
narrow oxide
#

loners are attacking me for no reason

#

i am clear sky

#

i was even doing missions for them

undone lily
cold lichen
prisma vault
#

Not DOF or motion blur.

quiet tangleBOT
prisma vault
#

Already done this.

crisp lake
#

for me it only worked when I edited the files. The provided console command also works, but when entering a new area it would "enable" again

prisma vault
#

And it fixed your issue while firing 7.62x51, 54r and 23x75mm?

#

No other calibres have this problem.

#

not even 338.

crisp lake
#

I was having it with everything I was shooting, which was mainly 5.45 so I haven't tested the calibers you're mentioning

prisma vault
#

Hasn't resolved it with anything i've been using in any case.

#

It seems to be related to the calibre in particular but i can find no entry that alludes to it near as i can see.

#

and in general whats with the recoil of 7.62x51? its like its punching you in the mouth? Is that why it gives me double vision?

rain parrot
#

Anyone knows why I can't craft ammo? Old ammo doesn't exist

split cypress
#

What file(s) do I need to edit to restore the old "multiple copies of the same item in your belt slots" functionality?

bright tulip
#

guys how is that mod called for crafting by using a basic tool or advanced or expert??

mellow obsidian
#

ever since i moved to 0.9, loading into my save for the first time in that launch takes so god dang long. it can take up to 10 minutes. and it isn't the case of "Enter the zone" not appearing on screen, it does appear on screen when time is right it just takes forever to get there and i don't think i had it like this before 0.9. just bad pc?

tropic kite
#

should only need to happen once, if you don't delete the shader_cache after

vernal urchin
#

also im not sure why those recipes are showing up, I thought they were removed

rain parrot
#

I have the toolkit for it

mellow obsidian
#

thank you

mellow obsidian
#

it was not checked, but i checked it and deleted the shaders to see if that would fix the issue

#

i also think it might be grass? i dont have my grass settings up very high at all, but i used to play with the grass sliders all the way down and it would load in faster

cosmic quest
#

Ive been experiencing instant crashing when i launch my save today however about 3 hours ago I was playing and everything was fine and stable. Havent changed any mods or settings etc.. Any ideas what could be causing this?

rigid jasper
# rigid jasper Does anybody know how to solve this?

Unfortunately I didn't get it solved :( Apparently I destroyed my save file with the update. Even a complete reinstall didn't help. Well, the next playthrough will be ISG for a change. Can't wait.

Btw thanks to @tropic kite for the help.

#

Anyway, does anyone know how to properly enable the Autumn Update? Turned it on in Mo2 - the textures don't change. Put it in the load order right behind the visuals - nothing changes.

languid plank
#

Is there a way to get more variety of sights? Like different optics

#

Don't want to either have an acog, elcan or jump to an lpvo

gaunt moon
#

anyone know what causes this? when i take the batteries off the screen is on but doesnt detect anything

tropic kite
tropic kite
languid plank
#

Makes sense

#

But I just saw a screenshot of someone using a hamr sight and I wanted it

tropic kite
#

in reshade menu

keen ridge
tropic kite
keen ridge
#

aight thanks

prisma vault
#

If you're in fullscreen the reshade menu will steal your mouse cursor and break focus with the game, so just alt tab and tab back into the game when you're done.

keen ridge
#

did it and now the green is gone, but I still have these white dots

#

even the green is still there if I zoom

#

they appear in bright zones so if I use my headlamp I fill everything with them

#

aaand during the day everything has this strange white outline to it

wraith kindle
#

so im trying to add the weapon pack from EFP. any help?

tropic kite
queen hatch
#

Hey wanted to use the mod stressful zone and moved the priority of the mod to the very front so that it works, it has a minus sign over itself does that mean its overwriting files that conflict with any other mods or is it BEING overwritten by any previous conflicting mod?

#

Like SHOULD I be concerned about this?

prisma vault
#

if you just mouse over the icon it states what it means

queen hatch
#

So BASICALLY I need to just move it waaaaaaay up above the conflicting mods yeah?

prisma vault
#

yea

queen hatch
#

Loveleh thanks me brudda

prisma vault
#

i would suggest clicking the priority column header so that your mod list is in the standard configuration to avoid confusion

#

that way anything you add to the bottom will overwrite anything above it, which is the standard typically

queen hatch
#

I kinda been messing that stuff for over a year now so i uhhhh dont think i wanna flip everything on its head at this stage

prisma vault
#

fair enough just be aware of what it means i guess.

queen hatch
#

Gotcha big man

lofty belfry
#

Hi guys. I'm trying to patch mags with MP7 changes in gamma. You know, the change in which they decided to move to 5.7 round and give 0 regards to upgrade path or what so ever. My question is: After tailoring al those subsystems together I keep getting this crash when trying to initialize trader (probably) with my new mags. Any pointers?

 
FATAL ERROR
 
[error]Expression    : <no expression>
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : ..\xrServerEntities\script_engine.cpp
[error]Line          : 206
[error]Description   : fatal error
[error]Arguments     : LUA error: g:/anomaly/bin/..\gamedata\scripts\magazines_loot.script:63: attempt to compare nil with number```
This relates to this part of a script: 
```if mag ~= default_mag and (capacity > default_capacity or load_delay < default_load_delay) then```
But all those said things are defined as in other mags. So I have no idea what might have gone wrong.
The problem is in `capacity`, `default_capacity`, `load_delay`, or `default_load_delay`, obviously. But the methods extracting them from ltx are ok (since they work on different dataset well), so maybe a copypasted format isn't good enough? But where do I look for the format?
dawn creek
#

quirky things

lofty belfry
#

Further investigation revealed that the problem resides in this part defining mag params:

description                                               = st_mag_mp7_5.7x28_fmj_descr
inv_name                                               = st_mag_mp7_5.7x28_fmj
inv_name_short                                           = st_mag_mp7_5.7x28_fmj

inv_grid_x                                                = 1
inv_grid_y                                              = 8
max_mag_size                                           = 40
mag_size                                               = medium
inv_weight                                               = 0.25
cost                                                   = 1754
visual = dynamics\wpn\mags\wpn_mp7_mag.ogf

base_type                                               = mp7_5.7x28
retool_group                                           = mp7_default```
Exactly at `max_mag_size`. But I have no idea why, since it's no different from other mags. Format-wise.
open chasm
#

Not exactly a troubleshooting inquiry - nonetheless, I was wondering if applying this reanimation Mod would cause any issues with the Vanilla GAMMA Setup? (Yes, this would be the only thing I've added thus far.)
Being a Rex Faithful, it would be really neat to have this. But how much would it fuck things up?
https://www.moddb.com/mods/stalker-anomaly/addons/mp412-rex-reanimation

Mod DB

Reanimation for the MP412 Rex revolver. Features transition animations when moving from walking to sprinting, sprinting to walking, and when aiming. Also features accidental discharge when unjamming!

fringe merlin
#

did you solve this eventually?

cosmic quest
#

Hey, messaged earlier but didn't recieve any help yet. Been experiencing instant crashing when playing recently however yesterday was playing just fine. No mods changed either. Thought it was because I wasn't up to date but updated and still occurring. Here's the error code I get.

fringe merlin
cosmic quest
#

is there a simple way to check? new to game and community

fringe merlin
#

!custom you can keep tab of a default list and a custom list yourself here

quiet tangleBOT
cosmic quest
fringe merlin
#

when you were updating, did you notice any error popped up in the black window next to the GAMMA launcher?

vernal depot
#

can anyone by any chance help me with this problem

#

already re-installed and deleted shader cache

fringe merlin
vernal depot
#

also in default

#

everything below mcm values is what i've added, and the issue only started today

#

also pasted A reshade into my atmospherics bin, the updated atmos from hippo

uneven kraken
#

wait... you pasted in the updated reshade config but didn't update the atmospherics mod itself?

vernal depot
#

i can hop into a channel and we can run through everything, hence i really don't know what else to do, already re-installed etc

fringe merlin
#

@vernal depot try to reupdate but with only "check MD5" and "force zip extraction", might either be atmospherics or screen space shaders issue

fringe merlin
#

its def a shader-related issue

vernal depot
#

the one that hippo posted in reshades

uneven kraken
#

where did you put the updated mod in the list?

vernal depot
#

just below SSS

steady mirage
#

Hello there.

Is it possible to remove the "no guns buyable" and "new artifact mechanic" from GAMMA without major issues?

vernal depot
fringe merlin
#

make sure the load order is at least the same as default for Atmospherics and SSS

vernal depot
#

yes it's the same

#

i asked around

steady mirage
vernal depot
#

but i'll try force zip and md5 only

#

see if that helps

quiet tangleBOT
fringe merlin
#

not sure about the artifact mechanic

vernal depot
wheat vine
#

guys why is the text so fucking big?

steady mirage
cosmic quest
vernal depot
zealous lake
vernal depot
#

@fringe merlin if this fails is there a way to reset/default the debug menu, maybe i fucked up in there when i tried to remove fog, idk

fringe merlin
#

!atmos

quiet tangleBOT
#

1.) Go to your GAMMA\downloads folder and delete Atmospherics_GAMMA_x.x.zip (x.x. means version number, and yes delete them all if you have multiple of those zip files)

https://www.moddb.com/mods/stalker-anomaly/addons/hippos-shaders-and-atmospherics

2.) Download the mod file from moddb. DO NOT EXTRACT.
3.) Place it into your GAMMA\downloads folder.
4.) Run the GAMMA Launcher as ADMIN.
5.) Uncheck every box, but leave "Force zip extraction" box checked
6.) Click install / update G.A.M.M.A.

vernal depot
fringe merlin
#

sure

vernal depot
#

or should i delete atmospherics?

cosmic quest
fringe merlin
vernal depot
#

nope just SSS, since you said it is a shader problem

fringe merlin
vernal depot
#

nope still does this in the distance, after only ticking md5 and force zip

fringe merlin
#

if you care to verify anything, do it through the GAMMA launcher @cosmic quest, what you might want to do is just an update again through the GAMMA launcher with just "check MD5" and "Force Zip Extraction"

#

by chance you're playing on an older save too, a character you made before 0.9 update? @cosmic quest

vernal depot
#

if i want to re-install atmos should i delete all these?

fringe merlin
#

as the instruction said

cosmic quest
cosmic quest
fringe merlin
#

!crash

quiet tangleBOT
#

Send your crash log where it was asked IF YOU ARE BEING HELPED, not inside #🤖bot-commands if you're using this command in this channel. You won't be helped, it's literally just a channel where you can use commands.

The file is inside your Anomaly folder, this is the complete path:
Anomaly/appdata/logs

This is what you could find:

  1. xray_yournamehere.txt
  2. xray_yournamehere.log
  3. xray_yournamehere without any file extension

You just need to send ONE of these files where it was asked. It's either ONE file with .txt OR .log OR with nothing at the end. DON'T send anything with .bkp at end.

Drag and drop the file inside the Discord channel, Discord will handle it for you.
Make sure you're not using any extra mods, if you do, you'll need to ask in #🔨modded-gamma-support.

cosmic quest
vernal depot
#

if it's not that it's probably the FOG fucking the game, i remember there is a way to remove the fog from inside a file do you know how to do that?, like a specific line that you take out of the ltx file

#

but i'm doing this now see if it works

#

with only forse zip ticked

#

@fringe merlin still does it so idk if it's the fog, and if i can delete some line in a script file or something

#

also might have messed things up with debug

#

it's like in the distane the trees start to get very white

#

and glowing

cosmic quest
#

ERROR: Unable to save shortcut "C:\Users\noahh\Desktop\G.A.M.M.A. Launcher.lnk".
ERROR: At line:12351 char:3
ERROR: + $Shortcut.Save()
ERROR: + ~~~~~~~~~~~~~~~~
ERROR: + CategoryInfo : OperationStopped: (:) [], DirectoryNotFoundException
ERROR: + FullyQualifiedErrorId : System.IO.DirectoryNotFoundException
ERROR:
ERROR: Unable to save shortcut "C:\Users\noahh\Desktop\G.A.M.M.A..lnk".
ERROR: At line:12359 char:3
ERROR: + $Shortcut.Save()
ERROR: + ~~~~~~~~~~~~~~~~
ERROR: + CategoryInfo : OperationStopped: (:) [], DirectoryNotFoundException
ERROR: + FullyQualifiedErrorId : System.IO.DirectoryNotFoundException
ERROR:

fringe merlin
fringe merlin
#

common error

vernal depot
fringe merlin
vernal depot
#

you have any other idea, what it could be, hence i already re-installed, delete shader cache manually, manually re-installed atmos and sss

#

i'm on window hehe

fringe merlin
#

and how he fix it was deleting these in the Anomaly/bin folder

D3D8.dll
D3D9.dll
D3D10.dll
D3D11.dll
OPENGL.dll
DXGI.dll
D3D9.ini
D3D10.ini
D3D11.ini
OPENGL.ini
DXGI.ini
G.A.M.M.A.Reshade.ini
ReShade.ini
shaders_cache folder
and disabling both SSS and Atmospherics

open chasm
vernal depot
#

so he played without sss and atmos?

cosmic quest
fringe merlin
quiet tangleBOT
fringe merlin
#

otherwise you can try running GAMMA now and see if your issue persist

vernal depot
#

also if i delete all those files, should i just run the game or re-install something?

#

cuz i really want this fixxed

fringe merlin
# vernal depot who me?

nope to the other user. But yea basically the linux dude tried to delete shader cache and reshades .dlls basically

vernal depot
#

so should i re-install if i delet those files

fringe merlin
vernal depot
#

alright

#

i'll try that then aswell

#

if that doesn't work i could try delet fog, idk maybe it will work. do you know what line in a script file i should delete for fog?

cosmic quest
fringe merlin
fringe merlin
vernal depot
#

becuz if deleting those files doesn't work idk

#

hence i already re-installed and manually re-installed atmos and sss

cosmic quest
fringe merlin
#

and im just suspicious of this since you don't seem to remember all of them

cosmic quest
#

Prior I had body dots on minimap, turnt off campfire saves, new items in invent, NPC cant shoot through foliage, mutants bleeding, turn this on if you stutter

fast hazel
#

hey guys how do i install more mods to Gamma?.

fringe merlin
#

but if you must know you would drop the zip file from a Stalker Anomaly mod you find in moddb.com into the GAMMA/downloads folder and then you install it from MO2 (top right button)

vernal depot
#

could it be debug that messed up, if so can i default/rest it?

fringe merlin
vernal depot
#

all good

fringe merlin
#

!disabled

quiet tangleBOT
#

Mods under the G.A.M.M.A Disabled category and ALSO other disabled mods that aren't under this category, are disabled for a variety of reasons: compatibility, performance, bugs, busy hands, etc.
DO NOT ENABLE THEM. SERIOUSLY. DON'T.
(If you don't know what "busy hands" is, type !busyhands in #🤖bot-commands)

What about animations? Can I enable them?

DO NOT ENABLE ANIMATIONS THAT ARE DISABLED BY DEFAULT, IN MCM IN GAME OR ANYWHERE ELSE IN THE MOD LIST.
They are disabled for the same reasons written above.

Why do we have these mods in the mod list if we can't activate them?

Because G.A.M.M.A. is STILL IN BETA.
NO, Grok can't simply remove these mods. Version 1.0 will have a clean mod list.

If you really want to use stuff that is disabled by default, forget about #🔨base-gamma-support, use #🔨modded-gamma-support instead.

cosmic quest
#

as mine does not show it

fringe merlin
fast hazel
#

is there a mod for gamma that lets me use magazines for the guns instead of just taking the ammunition from my inventory

quiet tangleBOT
#

In order to properly enable Mags Redux:

1) Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
2) Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
3) Enable Ammo Check (this is a mod as well)
4) While in game, check your keybinds for RELOAD and UNJAM in Settings > Controls > Bindings
5) After successfully following all steps, you need to Left-Alt + left click the magazine to add to your loadout, before a reload can work
Bonus: You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list.

KEEP IN MIND that once you enable Mags Redux, you can't just disable the mod in your current save file and call it a day. Your game will crash.
To remove it safely, you'll have to remove them from your save file with this addon, follow EVERY STEP: <#🖇old-mods-posting message>

vernal depot
#

@fringe merlin can i try delete reshade dll's vie gamma launhcer?

#

see if that works?

fast hazel
fringe merlin
#

that basically neuters reshades basically

vernal depot
#

should i tick everything then in the gamma launhcer?

#

maybe it works idk

#

see this is how it's supposed to look like, but i don't know what caused it since it can only be reshade

#

idk if i can somehow uinstall reshade menu, could be that, and re-install

#

if all else fails what will happen if i do "first install initialization"

#

@fringe merlin so i did delete shaders dll via launcher, i can't open my reshade menu anymore

uneven kraken
#

yeah... because that deletes Reshade completely

vernal depot
#

yeah ik, is there a way to get it back

uneven kraken
#

I'd imagine you'd just rerun but without that box checked, and it should reinstall it with completely default settings. But Gigantic Rexz would know better.

vernal depot
#

yeah, doing that now

#

see if it works

fringe merlin
vernal depot
#

but anyways after i deleted reshade menu, the game still look like the screenshots i posted so i don't know anymore

#

might just play something else i guess, had a fun time but can't play like this :/

uneven kraken
#

with the white fog issue?

vernal depot
#

yeap

uneven kraken
#

yeah, then it's not reshade

vernal depot
#

was worth a try though

uneven kraken
#

as you uninstalled reshade

vernal depot
#

yeap

hybrid monolith
#

hey i enabled mags redux (including ammo check) and i can't find any keybind that says check ammo

vernal depot
#

honnestly can't think of anything else that causes this except fog somehow being corrupt or something

#

but then again i did re-install and manually re-installed atmos and sss

#

think it only started happening when i tried to fuck with fog in debug menu

#

going to see if it works one last time if not then rip i guess

#

or i'll just hop into instaltion support see if someone else know's something :?

tropic kite
#

shift+f by default

hybrid monolith
vernal depot
#

nope still the same issue unfotunately :/

#

starting to think it is the fog that fucked up

signal steppe
vernal depot
#

as you can see @fringe merlin as soon as the fog comes in, everything starts turing whiteish

#

aydins hud and ui tweaks 3

signal steppe
#

external mod or in game setting?

vernal depot
#

external on moddb

#

@tropic kite do you possibly know how to fix my issue?

tropic kite
#

nope

vernal depot
#

...alright

vernal depot
tropic kite
#

wdym? debug doesn't need defaults?

vernal depot
#

aight, well next best option is to do a clean install, completely delete gamma and anommaly then, is there a way to backup saved files and mods that i've downloaded if i do a clean clean complete re-install?

tropic kite
#

!backup

quiet tangleBOT
#

Why does every update completely reset my keybinds/my settings/my mods/my stuff in general?

G.A.M.M.A. has a default mod list and a default list of keybinds and settings, just to make sure everyone has the same things.
When you update, everything goes back to default for this reason, so yes, it's normal.

You can backup your keybinds and mod settings following this guide: #╭📖faq message

tropic kite
#

!custom

quiet tangleBOT
tropic kite
#

save the zip files you downloaded

#

modlist profiles are in gamma\profiles

vernal depot
#

already made a custom profile on m02

#

but if i do a complete clean install isn't that gonan remove m02 aswell?

#

aah

tropic kite
#

yeah so go back up your modorder.txt and custom downloaded mods somewhere

#

oh right and

#

!saves

vernal depot
tropic kite
#

!save

quiet tangleBOT
#

If you want to back up your saves:

  1. Go inside your Anomaly folder
  2. Open the appdata/ folder
  3. Backup the folder called savedgames
tropic kite
vernal depot
#

no i mean, where is the folder?

tropic kite
#

modorder.txt is in the profile folder i just talked about

vernal depot
#

aah okay, cool

tropic kite
#

wherever you downloaded your custom mods is wherever you downloaded your custom mods

vernal depot
#

so this one and when i'm done with the fresh install i just copy it back?

tropic kite
#

yep

vernal depot
#

i don't have to backup this folder right?

tropic kite
#

no

vernal depot
#

oright

tropic kite
#

if anything backup the downloads folder

vernal depot
#

the one inside gamma

tropic kite
#

yes, so you don't have to re download everything

#

it'll allow the launcher to simply do an md5 check and download things that aren't updated

#

goes much, much faster

vernal depot
#

so if my saves are backed up, and when the installation is done i can just copy my saved games folder back, and i won't have to completely start over, it will work right?

tropic kite
#

should

vernal depot
#

i fucking hope so xD

tropic kite
#

esp since you'll be on the same version of gamma

vernal depot
#

yeah

#

oright

#

soif i want to do this, what all should i delete, the whole anomaly folder and the whole of gamma folder, after i backed up everything

#

or how to go about this

tropic kite
#

yep. then follow #🖥️how-to-install. the only difference is instead of using the downloads.7z folder, once you re-extract gamma rc3.7z you just move your backed-up downloads folder back into place

#

finish installing then copy paste your profiles and saved games back

vernal depot
tropic kite
#

read through the instructions first

vernal depot
#

alright

#

aah i get you, so this i don't do @tropic kite

tropic kite
#

yes. read through the whole thing before you start.

vernal depot
#

yeah

brisk ginkgo
#

Hi! Is there any way to load a save game that was made with Mags Redux active without it? So basically revert to no mags state?

indigo summit
#

None are known to the public, but maybe, in theory, you would have to delete any references of items that are unique to this mod out of this save, and revert all changes to how the guns operate without acess to the actual game or debug menu
But, once again, never saw anyone actually do it

brisk ginkgo
#

I see, thanks for the info! I'll just go on with another save then lol

vernal depot
#

is there anything else i should do in the gamma launcher after everything is done

#

like md5 or anything

#

followed the whole install guide step by step so, dunno if i missed something that you might know of

tropic kite