#πŸ”¨modded-gamma-support

1 messages Β· Page 49 of 1

solid sleet
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would it be safe to add the mod npcs die to anomolies?

upper oasis
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How do I replace the gamma loading screen, main menu, etc with standard anomaly screens?

midnight sphinx
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sorry for asking again but is anyone able to help me?

acoustic sparrow
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can anyone help me with this pls

noble flax
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Hey folks, I updated to 0.9 successfully, then today I updated to get some of those Mags Redux fixes. I'm now getting a fatal error when trying to load my save:
Can't find variable max_item_mass in [monolith_scientific_light_outfit_legs]

Ticking "Pre-0.9 Saves Fix" hasn't fixed me either.

maiden bridge
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I'm trying to use Modern UI 1.0.0 with GAMMA and really the only issue seems to be the bars on the bottom left there. Does anyone know what I should do to remove those default-looking bars for Rads/Psy? Using Hide HUD option in-game does it but it also removes any option to use compass and hides the companion HUD too.

maiden birch
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Hi again, folks! Anyone knows the cure for this one? Seems magazine mod isnt going too good, it loads me on locations without NATO equip traders, and works fine, but when i want to reacn Yantar it gives this wile loading the location

faint blade
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!Vanilla

quiet tangleBOT
low shoal
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hello i have this issue

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Fatal Error

Expression : <no expression>

Function : CScriptEngine::lua_pcall_failed

File : ..\xrServerEntities\script_engine.cpp

Line : 206

Description : fatal error

Arguments : LUA error: ...nomaly-1.5.1/bin/..\gamedata\scripts\mags_patches.script:826: attempt to index global 'actor_stash_patch' (a nil value)

stack trace:

Press OK to abort execution


OK

cerulean cedar
#

Is it possible to instal hd models on a curent save game?

low shoal
#

i fixed it

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but now i get this

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Fatal Error

Expression : <no expression>

Function : CInifile::r_section

File : Xr_ini.cpp

Line : 1101

Description : fatal error

Arguments : Can't open section 'wpn_sig552_pn23'. Please attach [*.ini_log] file to your bug report

stack trace:

Press OK to abort execution


OK

cerulean cedar
#

Is it possible to instal hd models on a curent save game?

upper oasis
#

How do I fix this white grass effect?

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Solution: Q. When looking in the direction of the sun, the grass tips/etc is white. How do I fix this?

A. Open the console command and type in SUN, then find --> r2_sun_lumscale and hit enter -----> Then type in 0 and press enter

nova acorn
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Hello i noticed that HD Models was unticked on the new update and was running just fine then i ticked it and this crash shows on start... any solving? i've tried reinstalling and seems nothing have changed.

barren oriole
#

I enabled the Ironman Roguelite mod. Does anyone know how to reset it so the stashes, my dead body, rep and stuff aren't kept? Moddb page says to do this but I couldn't find the file and I assume this is only when installing for default anomaly.

upper oasis
#

Anyone run into moments where npcs are immortal?

maiden birch
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Hi again, folks! I am not sure if it is an issue of magazine addon compatability or not, seems game crashes when i try to trade with sellers that have NATO mags at 7.62*51mm mags in stock. I easily entered the swamp with no crash as i had in Jupiter, but game crashes just as i press F at the trader on a Clear sky base, that sells ammo and stuff. Any suggestions how this can be fixed?

misty brook
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Oh, I have another question: Inventory Weights Revised mod crashes my game. Anything I can do about that? That mod is extremely useful for me.

heavy onyx
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hi my game crashes immediately after I load a save

#

I just updated to 0.9

maiden birch
hoary sphinx
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I'm trying to get the mags mod to work but i can never unload the mags from bodies. they just always say full and when transferred are empty. right click doesn't work. anyone know how to get this working?

maiden birch
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Hmm, playing with this mod for a month or so, never got into this bug yet, sorry bro

hoary sphinx
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i want to get this enabled because its turned off by default

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is there a way i can disable the box ammo drops and just keep mags? maybe something in MCM? wanting to maintain balance

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maybe this? just dont want to break stuff. i still want ammo spawns in world. just not bodies

wheat vine
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Hello. Since I updated to 0.9 I cant loot from NPC's. I have more ammo types installed by ArtiGroks and that mod seem to be causing the issue (not before update tho). Here is the error and also my mod order. Can somebody please help me ? Thanks

cerulean cedar
spare nexus
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I was wondering if it's possible to reenable ammo found in looted mags from the MagsRedux mod? Ive seen several questions about this too

mild violet
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thanks for beating me to it dredge ❀️

#

same question ^

wheat vine
cerulean cedar
# wheat vine Nope I didn't.

To loot something u need to be the killer of it otherwise you can only looot if u press F nmany timnes, but the person that killed that creature will attack u

cerulean grove
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Since i Updated to 0.9, everytime I want to load a save or start a new game, the Game ceashes and spits out this error msg. I was told to ask here and also provide a screenshot of my launcher. Hope some1 can help:)

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btw mod orgamizer shows mw that 376 ,ods are active, so i thought everything is fine, but it seems like it isnt:(

hoary sphinx
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When it asks to merge or replace hit replace

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@mild violet ^

wheat vine
hoary sphinx
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No it the NPC who killed should give you a warning to back off. It's his loot @wheat vine

mild violet
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I'll give it a go, thanks Zedd!

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Quick question, during the install (for MagsRedux) which patches should i select?

spare flare
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is there a way to get HD MODELS t work with .9

oblique slate
wheat vine
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well I just found out that any NPC I want to interact with (even talking to random npcs or traders) will result in the same crash and same error as I posted above

hoary sphinx
upper oasis
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I'm just standing around a campfire with stalkers doing nothing

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100% repeatable. Anyone know how to fix this or stop it from happening?

drowsy pier
#

i need helppppp

upper oasis
upper oasis
wheat vine
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okay I got it to work. It was just mod order issue. But I have something new now. When I want to look at PDA game instantly crashes without giving me the error log.

rugged meadow
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starting the game up with mag redux on and this is what i get

spare nexus
#

Im getting this error with mo2 when I try to reinstall a mod

frank hamlet
frank hamlet
spare nexus
#

ok. thx

frank hamlet
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ofc

spare nexus
#

is there some way to make the mo2 profile that the installer makes open with mo2 itself? I looked but couldnt. if that makes sense

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i just installed it by the file manager thign

frank hamlet
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gime a bit ill get back to you

spare nexus
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nw. I got it working at least, so take ur tiem

frank hamlet
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alr coool sorry have fam stuff i have to deal with for a bit

crude cairn
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does anyone use sidhud? any tips on making this look better? it's kind of overlapping and not sure what final result should be

nimble salmon
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My M02 is giving me a warning that there are files in the overwrite mod directory

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Theres a bin directory with a alsoft.ini

teal crescent
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This is with:

  • 15-Voiced Actor - DesmanMetzger
  • GAMMA Voiced Actor

Disabled though. Happened when fighting a squad of Monolith with Rogue in the squad.
Seems to hint at file: "G.A.M.M.A. Radiation Effects Overhaul\gamedata\scripts\AGDD_voiced_actor.script"

high orchid
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is there any tut for using skills expansion + mags somewhere (or like 2 for each) ?... didnt know where to ask if its the wrong channel for it

upper oasis
spare nexus
#

any clue how I might integrate arszi campfire roasting into this list?

vital meteor
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I made a G.M.M.A copy in the MO2 presets. Does the last update (today) add new mods or remove.. Just want to know as I have a few selected and turned off from the default setting. This is just so I make sure to tick them etc

vital meteor
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Would appear that a new addition was GAMMA NPC spawns. If you do have a saved preset in MO2 you will find the new addition in the disabled section at the bottom, Which would be after your renamed MCM values if you saved yours such that it wont be overwritten each update

frank hamlet
spare nexus
frank hamlet
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I have no idea i just knew that cs i had that issue

spare nexus
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ah ok. thx

umbral stirrup
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i don't know if this is the right channel to ask.. in case just let me know... i read that aydin grass mod has 4 different possible settings. since i dont like much the default lush spring how do i change that?

wild gyro
charred plume
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not sure what happened with this new update but now my saves are getting fucked beyond belief, for some reason the bhs ui doesnt load properly and whenever I try to load a previous save my game crashes and the game crash COMPLETELY HARDLOCKS MY PC, I cant even open task manager to nuke the game i have to resort to shutting down my pc using the power button, crash log doesnt say anything besides the usual stack trace bullshit, i can revert back to a previous save before i slept and that fixes it, but at some point the same shit starts happening all over again, this is annoying to say the least, some help here would be much appreciated πŸ™

frank hamlet
spare nexus
gleaming locust
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help

nova acorn
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Mod DB

Hi all. This is simple merge (compatibility) patch for them, who want to use HD models addons with G.A.M.M.A modpack safely. (Place this patch last in MO2 load order) Also, some more tips and addons. ///////////// ΠŸΡ€ΠΈΠ²Π΅Ρ‚ всСм. Π­Ρ‚ΠΎ ΠΎΠ±Ρ‹Ρ‡Π½Ρ‹ΠΉ...

#

say thanks to @wheat vine he is an absolute monster for me πŸ™‚

shut token
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is it save or good to use"Meatchunk's prefetcher for G.A.M.M.A"?

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If i activate "immersive skinning" and "backpack animation" ........can this break my game and if yes so why we have it?

stark sand
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Just enabled Mags Redux. I'm Lost and I followed all the steps (!Mags). Do I need to set reload back to "R" and unjam to another key? Also how do i check my ammo?

wild gyro
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ammo check key you can set in the mcm, I dont remember the default

stark sand
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its F but it doesn't work

wild gyro
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for what, ammo check?

stark sand
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ammo check.

wild gyro
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try setting it to a dif key

stark sand
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okay, stand by

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i think the key cant be used at all by anything.

wild gyro
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some controls are like that, cant be rebound unfortunately

stark sand
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I feel dumb. There is a Modifer Key that needs to be pressed

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another dumb question coming. Is there an animation that comes along with checking mags?

wild gyro
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the last time I used mags, there was only like 2 maybe 3 guns that had animations for it. That was a while ago though, some stuff might have been added idk prob not though

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ash-12 and vssk are the ones I can remember, there might be a 3rd im forgetting

stark sand
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okay. One more question. Thank you for helping out

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So i rebound my reload to R and for some reason when i press it. The animation plays like hes gonna put the weapon away. Putting the safety on and putting it away then pulling it back out

wild gyro
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you need to add mags to your loadout

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right click on a mag > add to loadout

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different armor have different amount of mag slots

stark sand
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okay just did that. so maybe hes going between other mags.

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thank you for all the help. I got it from here.

urban wing
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any ideas?

pale sparrow
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is there a bug that lowers frames mine have dropped so bad?

jade moth
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i was doing the first install initialization and got this error

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my anomaly folder looks like this

median raven
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I am aware I am about to be absolutely flogged and its deserving. BUT I NEEEED my FDDA backpack and pick up animations, is there a way to re-enable the options in the MCM? I know about the issues, and I accept the risks.

jade moth
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im receiving an error after launching a new game.
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: ...2/bin/..\gamedata\scripts\aol_mp412_monkeypatches.script:98: attempt to call field 'callback_add' (a nil value)

stack trace:

Any ideas?

indigo summit
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β€œGamma reliable settings” or something like that, search it up in MO2 and disable

jade moth
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i follow the install to a tee and it just doesnt work

quiet tangleBOT
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You haven't updated to 1.5.2, that's why you're seeing this error.
If you already updated to 1.5.2 and still having problems, it means you did something wrong.

  1. Download the 1.5.2 update: https://www.moddb.com/mods/stalker-anomaly/downloads/stalker-anomaly-151-to-152
  2. Open the zip, you'll see 4 folders and a text file
  3. SELECT the content of this archive (4 folders and a .txt file)
  4. DRAG AND DROP the content of this archive inside your Anomaly folder
  5. OVERWRITE everything when asked to do so
  6. Open the launcher with admin rights
  7. Uncheck every box in the Launcher
  8. Click on Install / Update G.A.M.M.A.

IF YOU HAVE THE ENTIRE UPDATE FOLDER NAMED Anomaly-1.5.1-to-1.5.2-Update IN YOUR ANOMALY FOLDER, THE GAME IS NOT UPDATED.||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ _ https://cdn.discordapp.com/attachments/922555488665743391/1031175832376447077/unknown.png

jade moth
#

im about ready to fucking kill myself

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did that didnt work

round pendant
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you are doing wrong then i guess

jade moth
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game doesnt launch

round pendant
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that's literally the cause of that crashlog

jade moth
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for this log
im receiving an error after launching a new game.
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: ...2/bin/..\gamedata\scripts\aol_mp412_monkeypatches.script:98: attempt to call field 'callback_add' (a nil value)

stack trace:

fringe merlin
#

PROPERLY, you did not

jade moth
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how do you that

fringe merlin
#

screenshot your Anomaly folder

jade moth
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i deleted everything like 3 seconds ago

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try again tomorrow

fringe merlin
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if you are not sure of anything

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ask here

jade moth
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i did but it doesnt state to do this

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thats an entirely extra step

fringe merlin
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unless you are so dumb you don't know how zip extraction work, I duno what to tell ya....

jade moth
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it looks different because when i extract them to the anomaly folder there are two separate folders. one for the older and one for the newer verion

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i am literally that dumb yes

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im retarded as fuck to be honest

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no cap

manic solar
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any ideas what this could be? I updated my game earlier and started getting this after maybe 10 mins of playing. Gotten it twice now

fringe merlin
#

that because for WHATEVER REASON, you have a redundant folder layer

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dont do that next time, just have c drive > anomaly > game files

jade moth
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Thats what i did though

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and after extraction the anomaly folder had to subfolders for the earlier and newer version

fringe merlin
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you have an extra folder layer, otherwise you wouldnt be extracting files without replacing anything

jade moth
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earlier viersion has the anomaly executable and the newer has the changes.txt file

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im doing this part again real quick and ill show you a SS

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its about done

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whats the extra layer?

fringe merlin
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this is how i have my folder structure C: > Anomaly > game files

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this is what you probably had

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C: > Anomaly > Anomaly 1.5.1.2 or w/e > game files

jade moth
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Yeah pretty much accurate

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i just did that because they said not to drag and drop

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so after 7zip extract the files it just does that by default

fringe merlin
#

and instead of extract 1.5.2 files into the folder that has all the game files, you extracted it into the folder that contained the folder with the game files instead

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it depends on how you extract, there are two ways

jade moth
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so after both extracted i have this

fringe merlin
#

you can extract content into a folder that bare the same name as the .zip file

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or you can extract directly into a specific folder

jade moth
#

so should i pull all of the files out of those folders and just keep the anomaly parent folder

fringe merlin
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no you are supposed to extract the content of the 1.5.2 update .zip folder, into whichever Anomaly folder that hold all the game files

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and hit replace files during extraction process

jade moth
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oh ok. so id be extracting into the anomaly-1.5.1.2 folder

wheat vine
#

i cant change the zoom level for scopes after fresh install, any ideas? tested with cqbss & leupold rmr

timid ravine
#

Does anyone know if BaS was updated on GAMMA?

wheat vine
#

is expedition compatible with gamma? its there stuff i should disable?

radiant shale
#

can anyone explain to me, why the Master Difficulty doesnt stick to my Savegame?

i entered it into the commandline on game start, but as soon as i change level or restart the game it resets to veteran

potent mist
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Anyone have any issues with a "rebirth" having a cyclic effect or something crash with the water flask ani mod?

timid ravine
#

Can I get the EFP weapon pack and add it to GAMMA? EFP isn't for me but the weapons are sick

fringe merlin
#

some people are trying to make it work

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but that is a totally separate thing, you'll have to dig around

cinder zealot
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How do I remove the need for crafting books? I would like to know all of the recipes right away

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Is it disabling Arti's Recipes on the Modlist?

wheat vine
#

after using hd models

odd surge
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Hello guy i want to overhaul kevlar system and make it like EFP overhaul. I think EFP uses ''OUTFIT ATTACHMENT OVERHAUL'' (correct me if im wrong). Does this mod competible with Gamma ?

forest talon
#

Found this in my log, game says shader compilation failed. Only extra addon I added was black market

This happened after i updated from the gamma launcher

forest talon
#

ok i managed to stop the game crashing on startup by starting on dx9, now it says these things failed to compile

sullen dove
#

what is this mod?

forest talon
subtle cipher
cerulean cedar
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Is there no chance to add HD textures for armors npc on a curent savegame without crashing the game?

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Or i have to start fresh game?

narrow beacon
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I just enabled Mags REDUX and found that my RAPTR Shotgun doesn't qualify as a magazine based weapon (likely cause it might be the only shotgun with magazines in the game), how can I fix this?

subtle cipher
sour trench
#

is it safe to add this mod by myself or should I wait for next build? this mod is listed in mods-added-for-next-build

fringe pollen
#

Expression : D3DX11CreateTextureFromMemory ( HW.pDevice,S->pointer(),S->length(), &LoadInfo, 0, &pTexture2D, 0 )
Function : CRender::texture_load
File : ..\xrRenderDX10\dx10Texture.cpp
Line : 535
Description : The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.

Arguments : c:/anomalyfolder\gamedata\textures\prop\prop_box_3_bump.dds

stack trace:

#

yeah can anyone help me with this

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the game was still running just fine but when i booted up my PC the next day this kept pop up when i try to load up a game even with a fresh install

maiden kindle
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so i have no clue where to ask this, but how do i update the installer?

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still on that older installer from back when gamma had 330 mods

acoustic sparrow
#

so it seems that the [Outfit drop - arti] addon is now totally unusable despite being a default in Gamma nod lists and MCM
basically it's overwritten (to the point of redundant) by [DLTX Minimodpack - Demonized] and [G.A.M.M.A. Helmets need armor repair kits], I'm gonna call them A & B for short
I tried the only thing I know: changing priority order. Here's what happened (fresh new Gamma with almost no changes)
If I try to place [Outfit drop - arti] higher than A but lower than B, then the addon will no longer in 'redundant' state, BUT, it still doesn't work at all in game
If I try to place [Outfit drop - arti] higher than B (also means > A), then the game will crash as soon as I loot any corpse, and say the same thing:

crystal sequoia
#

any idea why the mask overlay looks like this?

maiden kindle
crystal sequoia
#

i'll try, thx

#

btw ask in only installation for the update and stuff

west mortar
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Disabling gunslinger replacers causes some weapons hud models doesn't appearing and functioning(I cannot shoot, reload or even change the weapon). Anyone's know how to fix it?

zealous lake
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dont disable it?

west mortar
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But what if I want to?

charred plume
#

looking thru my last crash log i came up on a lot of sounds that needed proper commenting, I end up finding out this entire folder from Shrike's footsteps addon that comes with gamma has the ai detecting your footsteps up to 50 range, not sure if thats meters but that seems too high for footsteps, is grok aware of this at all? πŸ€”

#

someone in the gamma team needs to get in contact with shrike and tell him to fix his shit, his sound mods are awesome but there's a lot of sounds missing proper commenting and with ludicrous AI distance numbers, another example

zealous lake
rare cedar
#

I'd imagine now it might work but every time you'd craft an arte the prefix would get reset back to common? or rerolled, hmm

zealous lake
# west mortar Can't find anything

it should be something, coz some weapons using animation and probably hud settings from gunslinger, and I bet he just made a patch or something for it

west mortar
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I've scrolled from the top to bottom few times, but my blind eyes still can't see any disabled-by-default addons that are related to gunplay. But ok, i will try again xd

zealous lake
#

enable and select gunslinger mod, and check which mods overwrite it

#

they are gonna be highlighted with red

west mortar
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Most files are overwritten by GAMMA Large files and GAMMA weapon pack, also by dark signal audio pack and GAMMA's text overhaul and a few files by gamma ui

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I can turn off the weapon pack, but the changes there are not only related to gunslinger addon, so i'm afraid of breaking something else

glacial hedge
#
- Disabled Mags Redux HUD by default (I don't think it's necessary really, just open up your inventory then press 4 to manage your mags)

More like because it's bugged in 0.9 and there isn't really a fix for it yet, right? FeelsWeirdMan

high orchid
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Idk if its good to ask here (wouldnt know where else).... + idk if im even allowed to ask that. So basically Im looking for some1 who knows/can show me how to get the EFP Weapons Pack out of it and use it in Gamma + minimize the crashes..... I know its possible but i have no hella idea how πŸ™‚

wary laurel
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Using Magazines but since the update I can't get rid of the large ammo type icon on the HUD (eg: buckshot) without disabling the HUD altogether. No option to toggle it either like you can with the minimap. Any ideas thanks.

coarse canopy
#

Anyone got a mod list to turn it into gta ???

bold scroll
#

I currently have Mags Redux installed and I rebound the "unjam" key to Y. When I press Y and I have the SA 58 OSW (rifle) drawn, the sound for inspecting the weapon plays, but no animation plays. I have tried this animation with other weapons and it looks like the animation for the SA 58 OSW may not exist/has been disabled. Wondering if anyone else has this issue or if it hasn't been properly animated yet.

crude cairn
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I just crashed to desktop with no error popup...I was fighting a pseudogiant in radar with 2 companions mag dumping a saiga nerd ...looks like a out of memory error? ive had the client running for hours on my 2nd PC ...memory leak? i have 32gb of RAM

balmy plank
#

i keep getting this error when trying to enter yantar when using hd models does anyone know how to fix?

vital meteor
long cairn
#

Heya, question. Are all of the MCM settings stored in a specific file? Would be useful to share all of the adjustments with friends.

upper oasis
# balmy plank i keep getting this error when trying to enter yantar when using hd models does ...

Game crashes in Yantar because it wants "stalker_ecolog_peregrine.ogf" but the patch contains only "stalker_ecologist_peregrine.og". Changing in the file name from ecologist to ecolog fixes the problem. So open up the HD Models patch in mo2 by right clicking on it, then click open in explorer, then open game data ---> meshes ---> actors ---> stalker_ecologist ---> And change it as I said. I believe this should fix it. -- Apparently lol. If not just revert this back 🀷

wary laurel
#

Ah yesterdays update has sorted ammo icon on HUD. Not sure if that was only a thing when using Mags Redux but it's gone now. Not sure why anyone would need it in the first place.

urban folio
#

how to i fix the way the mags redux look?

ocean snow
#

how can i disable the additional player stalker sound effects that are added? i have a mod that replaces the default ones and the additional ones sound out of place now.

radiant gulch
#

Any idea why I can't load my GP-25? Only non-default mod I have on is Mags redux

radiant gulch
manic solar
#

I legit cant play the game more than 5 minutes without this popping up. Please help me

round pendant
round pendant
frail stag
#

Getting the following crash & error whenever i attempt to enter Dark Valley (have tried from multiple entrance points in Garbage)

upper oasis
#

Anyone know how to replace all loading screens, main menu, etc back to standard anomaly?

#

And if so, do you have the files to replace them?

dense herald
#

any ideas how to fix this error? error when loading a game.

lament gust
#

is there any way to have the square minimap but still have the rest of the minimalist hud? can i just change the priority of the mods? i've searched and so far the only solutions i've seen people offer have been to disable the minimalist hud mod but i like the health UI from that

empty bolt
#

My friend is telling me there is supposed to be a GUI that lets me open this door, but there isn't, is there something I still have to do before being able to open this door?

wheat vine
#

Fatal Error

Expression : <no expression>
Function : CKinematicsAnimated::Load::<lambda_ac4997f1d615f02e51ae9eaf365dee8f>::operator ()
File : ..\xrRender\SkeletonAnimated.cpp
Line : 784
Description : fatal error
Arguments : Can't find motion file 'anomaly_weapons\hud_animation\sickgun.omf'.

stack trace:
Press OK to abort execution

OK

#

happens whenever I enter Army Warehouses

lament gust
# lament gust is there any way to have the square minimap but still have the rest of the minim...

found the solution myself, seems to be working so far (loaded fine and does what i wanted it to)
right click the mod and send to> last conflict
this moves it out of the category it's supposed to be in and places it in gamma hud, i suppose you could also move the entire category it's in down since that just contains two mods that are mutually exclusive (you'll only have one enabled anyway)

cobalt oar
wheat vine
#

turning off gunslinger fixed it

cobalt oar
toxic wing
#

He stolkers, any one here got a custom configuration addons list for a potate pc?

icy juniper
icy juniper
empty bolt
icy juniper
#

,

#

?

empty bolt
#

Nope

icy juniper
empty bolt
#

Welp it’s alt

#

I’ll troubleshoot tomorrow

icy juniper
empty bolt
#

I’ll try that tomorrow when I’m actually on

icy juniper
#

ΠΎΠΊ

burnt sable
#

@tame solstice

#

?

tame solstice
#

I dont have fdda i just turned off gamma reliable animations

#

And enabled the rework

tame solstice
burnt sable
#

Yeah I just backed up

#

Still wanna install HD Models lmao

fossil hearth
#

anyone know what could be changing the color of my text?

#

I only installed "Project Inverno" on vanilla Gamma, and this is unplayable, not sure if it was that or if it's some UI option or something

#

ok, so I fixed this by disabling 308- Tactical Fonts for Anomaly 1k - CryoManne

#

if anyone has a similar issue

white quiver
#

having a crash in garbage surrounding a squad of mercs at the flea market, anytime im getting close or stay close to them i crash with:
[LSS] Spawning object [sim_default_killer_131817][sim_default_killer_1][31817]
[LSS] Spawning object [sim_default_killer_131821][sim_default_killer_1][31821]
[LSS] Spawning object [sim_default_killer_231825][sim_default_killer_2][31825]
! Can't find sound 'weapons\glock\walther_close'
stack trace:

at address 0x00000001402999D7

is a missing sound file causing this crash?

Edit
In case someone has the same problem deleting the w_walther.ltx and w_glock.ltx from Gunslinger seems to have fixed that CTD.

mortal swallow
#

anyone else having the bug where the PU scope on the SKS when you ADS it glitched and you see bellow the map and more? how do i fix?

hollow sphinx
loud turret
#

Anyone had this before? I can play GAMMA Fine without headphones but when I plug In my headphones this pops up when I try and start the game

tropic kite
#

and that you plugged it in before you try to run (don't plug them in while the game is starting basically)

loud turret
#

Got It thank you! πŸ˜„

subtle cipher
#

it crashes randomly

loud sierra
#

hey guys, today i updated to the new version and got some red crosses in my MO. I dont really know what im supposed to do, any help? when i try to run the game i get this error

clear bough
#

is there a way to avoid the busyhands bug? i loaded a previous save, i tried the fix, nothing works. before the update i got it after 2 weeks, now i can't play for 2 hours without getting it

upper oasis
#

Anyone know why it might crash during x16 exploration?

tropic kite
clear bough
tropic kite
keen plover
#

I activated the magazine mod how do i reload

latent jetty
#

PSU Reactor is broken. Doesn't show up 300\300, goes beyond 300 limit and doesn't accept exobattery charges.

latent jetty
clear bough
keen plover
#

Ah thanks

latent jetty
#

Yeah, for that deactivate GAMMA unjam reload mod and activate ammo check mod.

keen plover
#

Already done that

#

Thanks

distant swallow
#

is there a good fluid dynamic relations mods that works with GAMMA? I hear the base game Dynamic Relations can kinda go south

upper oasis
distant swallow
#

is it fine to turn on mid save?

#

or if not thats fine, starting from 0 is where the funs at

maiden kindle
#

also ive only tried with warfare, so idk

subtle cipher
#

my game crashed again, this time on level change. Can someone help?

distant swallow
#

gotcha, im still gonna take a bit of a look into it cause i want it to go well. If i gotta restart, so be it Chadge

keen plover
#

Going on the magazine mod questions how do i reload weapons without magazines like the sks or mosin

subtle cipher
keen plover
#

Ah thankd

upper oasis
#

Got this crash after leaving x16 lab. Since entering I have been having corrupted? glitch marks across my screen and in loading screens.

wheat vine
#

if i have hd models on is there a mod i should use for some of the hd icons? like the merc armour is all low res

nimble salmon
#

Are the skinning animations not working, I enabled them with } but not seeing anything

cold berry
#

Is it just me or is the Chimera Hunter Toz 34 a bit... bugged now in the new patch? It uses the model of the classic double barrel, has the description of the Toz Over Under and even says it has a optical sight.... when it clearly does not.

plucky nova
#

Anyone have a fix for getting mags to work?

cold berry
#

Eh? Mags is borked again with something?

jolly elm
#

game keeps crashing anytime i try transitioning from map to map. does it whether i walk through a transition zone, or try fast traveling, or use a guide to bring me somewhere. any help?!? also seems like all enemies (human and mutant) are absolute tanks now since the update taking atleast two 12 round mags of 12 gauge slugs to take down a boar

cold berry
#

Not had that issue yet. Yikes.

#

Only issue I've had with mags is something that I don't think has been fixed in ages but its stupid specific.

plucky nova
#

I did a post on installation support and was told to turn here

cold berry
#

I'm not having it and mags is on for me. My issue is that if you use the upgrade kit on the Kar98, it starts using magazines. But since the normal Kar98 can be made to use 7.62 and other ammo types, the magazines are unable to be changed to these ammo types for some reason. So I mostly just avoid upgrading the gun to use other ammo types.

next wolf
#

please

indigo summit
quiet tangleBOT
#

You haven't updated to 1.5.2, that's why you're seeing this error.
If you already updated to 1.5.2 and still having problems, it means you did something wrong.

  1. Download the 1.5.2 update: https://www.moddb.com/mods/stalker-anomaly/downloads/stalker-anomaly-151-to-152
  2. Open the zip, you'll see 4 folders and a text file
  3. SELECT the content of this archive (4 folders and a .txt file)
  4. DRAG AND DROP the content of this archive inside your Anomaly folder
  5. OVERWRITE everything when asked to do so
  6. Open the launcher with admin rights
  7. Uncheck every box in the Launcher
  8. Click on Install / Update G.A.M.M.A.

IF YOU HAVE THE ENTIRE UPDATE FOLDER NAMED Anomaly-1.5.1-to-1.5.2-Update IN YOUR ANOMALY FOLDER, THE GAME IS NOT UPDATED.||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ _ https://cdn.discordapp.com/attachments/922555488665743391/1031175832376447077/unknown.png

mortal creek
#

Δ± need mask voice mod

trail island
#

not sure if this goes here but my thirst is empty even tho i just drank an entire canteen?

plucky nova
#

So I managed ti get mags working, but I dont have a reload keybind x)

manic pebble
#

i cant find/see the bug report channel, how can i report a bug?

#

my game is telling me i need expert tools to craft light armor repair toolkit, but the files say otherwise

indigo summit
trail island
#

When you disable unjam it binds reload to f10

plucky nova
timber basin
#

need binds in mods

manic pebble
plucky nova
#

Before I remapped it I had an ammo check animation.

ionic birch
#

why dof keeps enabling regards i lowered the bar and used the command "r2_dof_enable off"?

ionic birch
#

no the blur when i ads

plucky nova
ionic birch
#

is depressing to reload a quick sae and engaage in agunfight with that enabled

plucky nova
#

I know. You can use arrow keys up to go to your last command

#

Makes it a bit easier each time

eager lark
#

Anyone seen a fix for the crash on item pickup?

fierce karma
#

Can i enable "LSZ AI tweak", "mutants bleeding", "Bounty squads extended" and "G.A.M.M.A. Companions Rework" mods?

obsidian falcon
#

Is there a way to get the Faction and Rank back into inventory?

quiet tangleBOT
#

Mods under the G.A.M.M.A Disabled category and ALSO other disabled mods that aren't under this category, are disabled for a variety of reasons: compatibility, performance, bugs, busy hands, etc.
DO NOT ENABLE THEM. SERIOUSLY. DON'T.
(If you don't know what "busy hands" is, type !busyhands in #πŸ€–bot-commands)

What about animations? Can I enable them?

DO NOT ENABLE ANIMATIONS THAT ARE DISABLED BY DEFAULT, IN MCM IN GAME OR ANYWHERE ELSE IN THE MOD LIST.
They are disabled for the same reasons written above.

Why do we have these mods in the mod list if we can't activate them?

Because G.A.M.M.A. is STILL IN BETA.
NO, Grok can't simply remove these mods. Version 1.0 will have a clean mod list.

If you really want to use stuff that is disabled by default, forget about #πŸ”¨base-gamma-support, use #πŸ”¨modded-gamma-support instead.

fierce karma
vocal fulcrum
#

I keep getting crashes and stutters related to errors from .ogg sound files. The console says "invalid ogg-comment version, file: yadayada/sounds/yadayada/yadayada.ogg". What gives?

#

I have Dx9 Compatibility Patch and Turn this on if you stutter on

#

For instance the last crash I had was because of the files sounds/interface/items/inv_items_knife_2.ogg and sounds/anomaly/bfuzz_blowout.ogg as I was walking around at night in agroprom

lament sigil
#

hey guys does anyone know what 'M' is assigned to? i cant find a keybind for it in game yet when i press it it makes a sort of turning on sound i guess is the best way to describe it?

round pendant
#

they are just warnings that get printed, but not aren't linked to the crash itself

round pendant
#

change the keybind line to another key

vocal fulcrum
#

This one happened as I was trying to load up agroprom underground

sage hinge
#

My game crashes randomly at the Yantar Miracle Machine

#

first it crashed after right as i was about to exit, then when I tried again my game crashed when i shot a snork

vocal fulcrum
#

That place is hell

#

I must've crashed a good 6 or 7 times before I finally got through

#

Just quicksave whenever you get a chance and reload until you're through I suppose

sage hinge
#

yeah that's what i did
i managed to get through it

fair geyser
#

I have enabled "gulags halved hub population" but the population hasnt change in hubs, I assume the NPCs have to die or something, is there a safe way of doing this without manually killing everyone at every hub?

hidden geode
#

Does anyone know how to fix my companion hip not fast travelling with me

fickle beacon
weary vortex
#

all I have for custom is the weapon pack from EFP

thin lodge
weary vortex
thin lodge
#

when i check the log for me it says ther are weapons that doesnt exist so dunno if that was the problem XD

weary vortex
thin lodge
#

ahaha

weary vortex
#

Aint readin allat

thin lodge
#

trust me there are alot of lines like that ahahaha

weary vortex
#

Oh tf we dont even have the same problem

#

I only have the mp5

thin lodge
#

170lines

weary vortex
#

You have all the smgs

#

Anyways i gotta go to school so tag me if you found any help

thin lodge
#

this is my error too XD

weary vortex
#

Ahhh

inner leaf
#

hey , any one has clue what expanded skill mod are working with original gamma skills ?

dire badger
rigid crater
#

hey ... anyone running hideout furniture 2.1 with GAMMA 0.9?
any issues bumping up to that version?

raven roost
#

Use #πŸ€–bot-commands for commands

next wolf
#

when i try to open the game i see this, i hear a windows error, then it closes

thin lodge
next wolf
#

yes

#

this is what im clicking

forest wharf
#

Hi ! I'm using Mags Redux and there is a key conflit between Mags Redux and the Autolooter. You can use alt+left click to put mags in your loadout, but if you do that while looking at a stash, you will trigger the autolooter (and potentially loot your own statsh with stuff you don't want to dissamble....). I've tried changer the key of the autolooter for something, but couldn't find a key that work... The other option would be to change the shortcut of Mags redux to add a mag to your loadout but I can't figure out how to do that... Any one have an idea on either a good (working) autolooter key change ? Or how to change the key binding related to Mags Redux (in the mod files I guess) ? Thanks !

weary vortex
weary vortex
thin lodge
weary vortex
weary vortex
weary vortex
#

Might work i cant try im in school rn

thin lodge
#

oh

thin lodge
weary vortex
#

Also

thin lodge
mellow veldt
#

anyone got any idea how to fix the scopes? (I got it working before but forgot how )

#

I'm using the boomsticks new patch

weary vortex
weary vortex
mellow veldt
#

its got no shaders around th edges. I have SSS 2d shader support on

thin lodge
# weary vortex Y

aaand you might need a new save after putting all those mods in ahahaha

regal crane
#

Does anyone know why my cpu utilization could be super low? I've been getting 1% to 10% utilization and I'm wondering I'd this is normal my frames aren't bad either. I have a Ryzen 7 5800x3d

thin lodge
#

my last save got an error

thin lodge
# weary vortex Did it work tho

the new save worked though i dont know in need ore time to travel... i got the old error when i was traveling to army warehouse

weary vortex
#

Yea I also got it on army

weary vortex
weary vortex
#

I was grinding mono as merc like an hr before i got it

fathom cypress
#

Game crashes whenever I loot a body, couple mods disabled (Kleans set up) after updating (.9 patches). Was working flawless before

tender garnet
#

I'm getting a lot of crashes on Yantar Milacre machine and is getting me crazy, I have all the default mods + Mags Redux and Mags Buyable at Traders

cerulean cedar
#

army_south_mechan_mlr20371 about to be hit by actor in bone 19
NPC visual model: actors\stalker_soldier\esc_army_mechanic
NPC model doesn't have a bone profile, loading berill no helm config
ammo_7.92x33_fmj shot with wpn_k98_wpn_addon_scope_zf4, Weapon power= 1.05, AP power= 0.25, Hit multiplier= 1.13, Air res= 0.25, Distance= 58.60521697998 m, Barrel condition: 0.99
Bone hit= jaw_1, Bone damage mult= 4, Bone AP scale= 0.75, Bone hit fraction= 0.3, Bone armor= 0
Real AP power= 0.16177862399842, Bone armor after hit= 0, Damages inflicted= 3.3783259391785, Remaining health= -2.5923906564713
! ERROR on rejecting: entity not found. parent_id = [20371], entity_id = [20376], frame = [86576]. [2]
body can be looted
stack trace:

#

any idea what cause this crash?

#

I killed the south military checkpoint mechanic and game crashed

#

im using HD models

weary vortex
thin lodge
weary vortex
#

I really needs ome slep

#

imma also load in arnym

#

army

#

now its mp5 march

thin lodge
weary vortex
#

I'm really starting to hate mp5s...

thin lodge
#

i traveled from darkscape to army warehouse again just to see if i crash here ...

weary vortex
#

is that fr you ott

#

omfg I really need to sleep cant even type normally

#

I mean that in the new game menu

cerulean cedar
weary vortex
#

then

weary vortex
#

aww I'm kinda sad I had a good start

weary vortex
#

mag thing

#

too lazy to search rn

#

I meant this

thin lodge
#

the icons?

#

MCM mags UI settings

weary vortex
#

ty ty

#

also can I change the points used on the ak

#

ik just not use it but

#

its annoying

thin lodge
weary vortex
#

ty ty

thin lodge
#

i like the guns in EFP damn...

weary vortex
#

they are so good especially the new semi auto guns

#

love the adar

#

and the new melle weapomns are cool

thin lodge
#

i just want my Scar-L

weary vortex
#

also you have boobs?

#

fuck

#

gonna rewrite it

thin lodge
#

yeah

weary vortex
#

the mdo

#

mod

thin lodge
#

i the gboobs

weary vortex
#

GBOOBS or something

#

yea

thin lodge
#

and the gunslinger weapons off

weary vortex
#

I hate how they come with 20 rounders

weary vortex
#

I will if I crash

weary vortex
#

for a new playtrough

thin lodge
#

I played ISG

#

shoot everyone on sight

weary vortex
#

reqruited hip

#

and then she got shot by unisg....

thin lodge
#

i want hip to my companion on some abandoned tower he-he *wink

wheat vine
#

does the horrible, awful, garbage DOF aim bullshit have any dependencies? id like to completely disable it if possible forevver.

weary vortex
#

!dof

quiet tangleBOT
#

Why do I have this strange effect in my game? etc.

It's the new DOF (Depth Of Field) effect.
You can turn it off:
1) Open the game.
2) Go in Mod Configuration Menu.
3) Search SSS Settings.
4) Disable whatever options you don't like and/or move sliders to the left.

If these steps don't work and DOF remains enabled, press ~, type r2_dof_enable off and hit Enter.

wheat vine
#

bottom part doesnt work from save to save

weary vortex
#
  1. step works?
#

or no

wheat vine
#

nah, for some reason i have to type the console command for it to work

#

and that has to be done frequently

weary vortex
weary vortex
#

I cant even type _

#

on console

wheat vine
#

well the shader mod could uh

#

be disabled right?

weary vortex
#

bc I have a shitty ass hungarian keyboard

weary vortex
thin lodge
thin lodge
#

technically no if ater brainscorcher as long as loner and merc is not hostile

#

but you can change hip's faction to your faction if you have the mod to change her faction

weary vortex
#

think i have that one

#

yea I have it

#

omg I'm so retarded

#

I forgot that I had it

tropic kite
#

if it's not there, add it, but I'm fairly certain it will be

#

on my own file

lost ferry
#

Mortal Sin in Cordon is bugged. The SIN squad keep despawning after I start the quest. Is there a work around for that?

keen hound
#

Hey guys currently getting this CTD upon opening my PDA in the Swamps. Only custom mod im using is HD models. Any help is appreciated

tropic kite
keen hound
#

oh im literally stupid. I didnt start a new save. 10 years of playing Stalker and sometimes I still forget this

tropic kite
#

for the record that is the error from the game looking for a file from Dux's, not getting it because you have HD Models, and then crashing

keen hound
#

appreciate the help

acoustic sparrow
#

the most common problem with HD models ^

oblique solar
#

hey guys im trying to get the EFP weapons pack working in gamma but everytime i try to load into a game im getting a section error. Any help is appreciated

#

and yes I have disabled gunslingers guns for anomaly and I have also installed all the fixes

wheat vine
#

I cant go into a save without this crashing my game

thin lodge
#

if you are using efp weapons

oblique solar
#

oh damn really

#

alright thanks for your help

wheat vine
thin lodge
#

so far i have no crash yet, prays for it to be no game breaking bugs ahahahaha

thin lodge
#

ahah my first crash with the efp ahahh

minor lagoon
#

**Anyone have a super Dumb Dumb way to install HD Models (The ones that everyone loves to hate)?
I have read through the instructions but keep getting a call for a model that is in the MOD itself but for what ever reason GAMMA says "Nope".

Before asked I spent like 8 hours trying to fix it, set it to Priority 32, installed patches, and turned off GAMMA MODS that the instructions say I need to turn off

This is for a fresh install (Within the last 20 hours)

**Thanks in advance to anyone who might help **

spiral briar
#

Id like to play without weapon parts overhaul but whenever i try to play without it the game crashes. Are there dependencies i need to disable as well?

minor lagoon
keen hound
minor lagoon
# round pendant post the crashlog

I am gonna do what @keen hound said he did, it will take me 45 minutes to do.

Here is the erroe stalker_ecolog_peregrine crash (I have to recreate it)

@keen hound The issue I had is when I went to Yantar it would crash because of this "stalker_ecolog_peregrine crash", my question to you is have you gone to yantar yet?

next wolf
#

when i try to open the game its loads for a short while, i hear a windows error, game crashes before it opens

round pendant
#

if yes and followed all the steps for hd models

keen hound
round pendant
#

then the guide is outdated and some mod is modifying the YANTAR .xml file, which sets the visual/voice/dialogues for special npcs inside YANTAR map
in your case, the .XML has set a visual for peregrine with a file path from DUX character kit

minor lagoon
round pendant
# minor lagoon Yes a few times My step were: Add mod Open game Start new game Fast travel to ...

fix would be:

either go to the path the game tries to search for the peregrine model and copy and paste any random model (try to grab one that's closes to peregrine faction at least, otherwise you woul end up with a random monolith or bandit model as peregrine) inside the path the game searches for and rename it to the visual ogf it wants

or modify the .XML and where it defines peregrine visual, replace the line with another path that contains a visual .ogf

round pendant
# minor lagoon Thanks dude

anyway, search for the pins in this channel, i made a small comment about how to fix those kinds of problems, iirc it was something about a visual in red forest, but just follow the instructions and search for yantar instead of red forest

minor lagoon
glacial hedge
#

I am running some custom mods so I'll check here, anyone seen this one yet?

plucky nova
#

Hey, does anyone know? I'm playing with mags active, and prior to activating it I had a weapon inspect/check mag animation but that dissapeared once I activated mags. What is the keybind called?

minor lagoon
#

HD Models

@keen hound
Well, seems to have worked, will report back if anything comes up

Steps:
Downloaded ANOMALY HD MODELS ADDON [1.5.2] FINAL
In MO2 I selected** Install a new mod from Archive**
Selected ANOMALY HD MODELS ADDON [1.5.2] FINAL
When the pop up came up I selected Install HD CORE
After the installation I selected HD CORE and set it to Priority 32
Launched the game, started a new game and TP'ed to Yantar HD models on some NPC's not all (Better then nothing).

cobalt oar
glacial hedge
#

Thanks

#

Well it's there, but I'll override it anyways

#

Sizes aren't the same sus

last mulch
#

I cannot get igi tasks working

#

When wtf framework mod and arszi task pack mod both are enabled, I get a crash whenever I try to take a quest from butcher

#

How can I fix it? Is there an incompatibility with gamma 0.9?

cobalt oar
tropic kite
#

don't enable WTF

#

!wtf

quiet tangleBOT
#

DO NOT ENABLE Weird Tasks Framework in your Mod Organizer, and do not try to install it manually. First of all, that mod isn't supported, and second - it's outdated, unfinished and unstable even on vanilla Anomaly.

fierce karma
last mulch
#

I mean, without it its pretty useless O guess

#

I guess*

cobalt oar
cobalt oar
last mulch
#

Huh

#

Is there a link

cobalt oar
plucky nova
#

Anyone tried death animations? Any good?

last mulch
last mulch
#

it crashes the game still

keen hound
cobalt oar
last mulch
#

new save didnt work as well

cobalt oar
last mulch
#

Alright I disabled utjan qol bunlde mod

#

its working now

#

Did not need a new save in the end

#

Alrigth I think I do need a new save

cobalt oar
maiden kindle
#

should i reinstall mags? is there a patch? i can make a new game without mags or EFP (i installed efp weapons and mags, it worked for a while)

#

i know what the issue is, i dont quiteknow which mod/s are causing it exactly, maybe i missed a MAGS update?

#

does PPP change vz's? (pretty pistols pack)

last mulch
tropic kite
maiden kindle
#

it was enabled

#

it still is

tropic kite
#

well what are all the mags-compatible weapons packs that have changed since then

maiden kindle
#

if i had to guess theres another incompatibility, or conflict, somewhere else

tropic kite
#

you're looking for whatever adds the gun basvz61

maiden kindle
tropic kite
#

gamma does not

#

so efp

maiden kindle
#

one sec

#

lemme screenshot mo when i type in 'mag'

tropic kite
maiden kindle
#

the wat

tropic kite
#

you want to search the filenames, not the names of the mods, use the one i circled

#

and don't search mag, search for the filename of the weapon, in your case basvz61

maiden kindle
#

the issue is that it doesnt exist... i guess?

tropic kite
#

well delete bits off the search string until you find it

#

i'd probably start with vz61 and go from there

#

either that or directly expand the EFPWP and look in its folders

#

and yes, if it isn't anywhere in your modlist, that would cause your crash

maiden kindle
#

its... EXT?, hmm, i didnt know EXT added more than just shaders/ weathers

tropic kite
#

expand it and see if it's actually a weapon file or some random other shit that happens to have "vz61" in the name

maiden kindle
#

yea

#

weapon

tropic kite
#

welp

#

that is the process to figure out which file comes from what mod, btw

maiden kindle
#

theres red text with EFT

tropic kite
#

but it's not basvz61

#

your old savefile is looking for something - probably a weapon config - that provided a section defining mags for this basvz61 weapon

foggy hinge
#

how change legs to HD?

tropic kite
#

i obviously don't have your modlist. i have given you the method, you're going to have to figure it out for the rest of the way

maiden kindle
#

something something visible body or other

tender vortex
#

hi everyone, when I have (English Voices complete) activated, game crashes when opening the PDA (it did not occur with the previous update). does anyone how to fix it?

maiden kindle
#

or multiple

foggy hinge
#

Π½Ρƒ ΠΌΠΎΠ΄ Π² Π³Π°ΠΌΠΌΡƒ Π²Ρ…ΠΎΠ΄ΠΈΡ‚

tropic kite
maiden kindle
plucky nova
#

Is backpack animation open/close no longer in gamma?

plucky nova
tropic kite
maiden kindle
plucky nova
tropic kite
#

every fancy schmancy drewski anim is part of the stuff disabled because they cause busyhands

tropic kite
#

if you disable GAMMA Reliable Animation Settings you will see those settings in the FDDA MCM again

maiden kindle
#

Надо Π·Π°Π³Ρ€ΡƒΠ·ΠΈΡ‚ΡŒ Π₯Π” ΠΌΠΎΠ΄Π΅Π»ΠΈ для этого

foggy hinge
#

Π΄Π°, Π²ΠΈΠΆΡƒ

maiden kindle
foggy hinge
#

Π²ΠΊΠ»ΡŽΡ‡ΠΈΠ» ΠΏΠ°Ρ‚Ρ‡ для HD ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ. Π΄Π°ΠΆΠ΅ Π½Π°Ρ‡Π°Π» Π½ΠΎΠ²ΡƒΡŽ ΠΈΠ³Ρ€Ρƒ ΠΈ Π²Ρ‹Π»Π΅Ρ‚Π°Π΅Ρ‚ с этой ошибкой
just put on patch for HD char models. and also I started new game

austere quail
#

there is a fix for saiga 12, 4:3 resolution? at 16:9 the location is normal

acoustic sparrow
#

for some dumb fck reason now, I can't get old ammo from debug mode (haven't try looting it), once I grab them ,they just turn to normal ammo
sounds kinda good,,, except that some new addon I installed kinda need them
I tried loading all the back ups in MO2 to find the culprit but there's too many, while I dont know where to start

#

any ideas ?

lapis patrol
#

can anyone help me with the weird tree and bush textures?
they are just glowing and idk why

tropic kite
#

you can probably edit the weapon placement in the ltx files for the weapon itself but there's not an easy one

austere quail
#

this is what i'm doing now

spare nexus
#

yo. so I was told I could switch Gboobs to arit balistics but id need to delete something in a file. any hhelp with that?

plush cave
#

on ZCP mod under stalker/mutant if i enable the replace removed squads.. does it mean that there is a chance to spawn the removed monster types?

wheat vine
#

is it normal for anomalies not to do damage on the first tick?

#

I can walk into an electro and it wont do damage unless I continuously proc it

sullen thunder
#

Does anyone know how I can resolve my bushes looking like this? I'm pretty sure it's a graphics setting but I can't figure out which one effectively

drowsy gazelle
#

Anyone got any thoughts on what could cause hernandez and rest of the team to turn hostile immediately after I hand out the notes in jupiter underground?

#

Happens during dialogue

sage torrent
#

Having a ctd when being damaged by a pseudogiant in Radar

#

error was "an unhandled exception has occured"

glossy patrol
#

I'm running a save that was made back in September, I have updated to 0.9 knowing there will probably problems. Here is only problem so far. My stash along with my hideout stuff is in Dead City, and whenever I try loading into it I get an error (see attached pic).
Here is a list of the extra addons I have active ontop of the 377:
-Body Dots
-Death anims
-Stutter fix
-Pre 10-10-22 save fix

#

I have tried using the pre 0.9 fix and meatchunk prefetch fix but still solution. I used to run Golden Autumn retexture but deleted it after updating to 0.9

wild gyro
#

bro are you really still using a save from 6+ months ago?

glossy patrol
#

YeehKekSkew

#

Like I said I was trying to see if I can still use it, but this will probably be the end of that playthrough

cunning sorrel
#

i k eep getting shader compilation error here. vanilla install and hoped to use project inverno. Non stop shader errors

pulsar basalt
pulsar basalt
#

It may be worth a try

cunning sorrel
cunning sorrel
# pulsar basalt It may be worth a try

yeah seemed to be on my end within the downloads in the gamma ddirectory, i had like 7 iterations of atmospherics by hippo. ddeleted them all, unticked all options in installeer other than force zip extraction and fresh installedd again, did project inverno, tweaked the SS shaders etc and seems to be fine now. Check your download folder within gamma apparatnly

shadow trout
#

Good evening guys. First, thanks for the last updates. It seems that performances and stability made a good step forward. Great work. Then, maybe it was intended like that, but i feel like i still have a problem with mags redux. When looting a dead guy, i always have empty magazines and ammo boxes with some cartridges aside that. Even the magazines we unload from the guns owned by the victim are always empty. I liked when we had to "manually" unload those magazines in order to get some ammo... Is it just me, or maybe it's meant to be like that? Thanks.

obsidian falcon
#

Anyone know how to get the SpecterDR back to red illumination? i dont care much for the black

cunning sorrel
unique elbow
#

is it possible to deactivate 3d scopes?

cunning sorrel
pulsar basalt
#

I'm pretty sure that by launching base anomaly it generates those shaders that it's missing.

cunning sorrel
#

Welp adding that to my list of things to reference too. Thanks man !

pulsar basalt
#

T'is my pleasure

wheat vine
#

so I'm playing on hard and scavenger.

my loot has been exceptionally good to the point where I think I might be playing a bugged save. My first quest was to loot a stash in the freedom base, and I instantly got advanced tools. There were a few monolith outside the base and they had late game smgs with suppressors. one of them even had gauss ammo.

am i just extremely lucky?

pulsar basalt
#

unless you accidentally changed loot values/chances somewhere then ya, prob just super lucky

wheat vine
#

nope, the only loot values i changed were in magazines - changed the ammo so it would spawn in mags more

pulsar basalt
#

congrats on the luck then lol

rigid quail
#

Any reason when i launch gamma it instantly closes with no error ?

tender garnet
#

helloo I'm playing with Mags Redux someone knows why the mags of for example enemies I killed, etc comes empty/without bullets? And how to fix it?

simple dome
#

Is anyone else trying to run Demonized new mod Artefacts Variationizer? I'm running stock Gamma install with 1 extra (Interactive PDAs) and trying to get this mod "working" but it either forces all current and new artefacts to "spawn" condition, I.E. around 14-21% and even if you melt artefacts together they do not keep the new value. On the other hand if you load it at the lowest priority it "works" but does not actually add any variety to the artefacts and they keep the Gamma values.

upper oasis
#

Got this crash when adding EFPWP weapons mod to gamma on new start, was told you ask here since another similar post was told the same.

#

This happens on new game.

neat scarab
#

Is there anyway to disable the vigilant recycler perk?

fringe merlin
quiet tangleBOT
#

1) Go in this folder: [YOUR GAMMA FOLDER]\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches
2) Copy these four folders (check pic)
3) Go to your Anomaly folder
4) Paste these four folders (check pic)
5) Overwrite/replace all if asked
It won't delete your save files.

Here is a picture for reference:||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ _
https://cdn.discordapp.com/attachments/1054885448754921502/1084172755072729138/tk98.jpg

rigid quail
fringe merlin
rigid quail
#

None

#

launched it 1 time played for a bit came back launched again and it wont even open so i have no idea

barren badge
cosmic hamlet
#

i installed glossy ssr and even after uninstall my characters hands are still really glossy

rigid crater
#

quick question, not bug or crash related ... is there any way to save Settings and MCM Settings so you don't need to manually revert them all every time the GAMMA installer runs and update? There's a FO4 MCM mod that's lets you save profiles

quiet tangleBOT
#

Why does every update completely reset my keybinds/my settings/my mods/my stuff in general?

G.A.M.M.A. has a default mod list to make sure everyone has the same things, everything goes back to default when you update or you do a complete installation, it's normal.
You can backup your keybinds and mod settings following this guide: #β•­πŸ“–faq message

rigid crater
solar socket
lone mango
#

Refer to this. For clarification, disable the GAMMA minimalist HUD mod, then follow those instructions. You want to delete that part of code for the alticons file in the GAMMA UI mod's folder. You will see something like this when you search it.

#

Look at the properties of each one to see which belongs to GAMMA UI, and then delete the stuff from the message I replied too.

ripe depot
#

whats the fix for this?

#

ive tried everything others have suggested: i use the fresh new launcher, i made everything use the md5 check, yadda yadda

#

gun damage is still broken for any new game

#

old saves probably wont fare better

#

i might just manually fix this, but i have no idea what file or folder is causing this? i remember it being something related to GAMMA large files but the best i had is hit_power ratings for weapons like 9x21

waxen plover
#

Anyone else having issues with quicksaves? Game freezes like its going to save, then nothing.

severe abyss
#

i need a help for some reason my game keeps crashing i been testing it out but haven't found the solution

#

im also having problems with the screen blur when i open my inv

noble flax
#

I have an issue I'm sure someone has run into before, but I can't find any info about it.

I have an existing save from pre 0.9. I've updated everything and it's all running error free. But I'm getting serious framerate drop and stutters. Starting a new game in the same area doesn't give me any issues. Is there something I can clear/refresh that'll help?

#

For extra context, I have "Turn this on if you stutter" and "Pre-0.9 Saves Fix" turned on. Have also tried "Meatchunk's prefetcher" (as I have 32gb RAM) and ticked the Prefetch Sounds option in the launcher. The only other mods I've changed are the MAGS Redux related ones.

ruby spoke
midnight sphinx
cinder cloud
#

Hey i got a question so i have finished the gamma update to 0.9

#

And i still want to keep my previous mods from before

#

all of these i believe new mods are under my previous mods

#

What do i do?

candid fable
#

how do you enable debug mode in gamma?

cinder cloud
#

!debug

quiet tangleBOT
nimble salmon
cinder cloud
#

Yeah that's what i did

#

Still have to re-do into my previous settings and what not

#

oh boy it will take like a good hour before i get to actually play

midnight sphinx
nimble salmon
cinder cloud
#

i do

lost ferry
# upper oasis Got this crash when adding EFPWP weapons mod to gamma on new start, was told you...

I managed to fix this by putting EFPWP before Gunslinger in my mod list, BUT it's not 100% compatible. My SR25 icons in my inventory are messed up when I put scopes on it. In my inventory the SR25 turns into a shotgun, but outside the inventory it's still the SR25. I will say that the EFP weapons have a lot of recoil, so I tweaked it a bit in the config file for the weapons I am actively using.

dense fractal
#

Hi, I downloaded gamma as instructed but my mod enabled count is 247 not 376-378

#

need help

last mulch
#

Hey, so some of my guns which should have parts don't.

#

Just the percentage

#

Is this a known issue thats caused by s specific mod?

#

Could it be caused by the BaS patch of trader overhaul for example? Just guessing around.

last mulch
thorn bear
#

Do Gtr textures work?

pastel tulip
#

can I somehow get furniture 2.1.0 to work with gamma? Cuz it crashes on start up

true thistle
#

is there anyway to remove ballistic overhaul without the game crashing?

#

I don't enjoy rpg mechanics in my realistic fps

midnight sphinx
tropic kite
tropic kite
# midnight sphinx

!disabled begin by removing everything you enabled in the Disabled category

quiet tangleBOT
#

Mods under the G.A.M.M.A Disabled category and ALSO other disabled mods that aren't under this category, are disabled for a variety of reasons: compatibility, performance, bugs, busy hands, etc.
DO NOT ENABLE THEM. SERIOUSLY. DON'T.
(If you don't know what "busy hands" is, type !busyhands in #πŸ€–bot-commands)

What about animations? Can I enable them?

DO NOT ENABLE ANIMATIONS THAT ARE DISABLED BY DEFAULT, IN MCM IN GAME OR ANYWHERE ELSE IN THE MOD LIST.
They are disabled for the same reasons written above.

Why do we have these mods in the mod list if we can't activate them?

Because G.A.M.M.A. is STILL IN BETA.
NO, Grok can't simply remove these mods. Version 1.0 will have a clean mod list.

If you really want to use stuff that is disabled by default, forget about #πŸ”¨base-gamma-support, use #πŸ”¨modded-gamma-support instead.

midnight sphinx
tropic kite
# midnight sphinx

Why are so many vanilla GAMMA mods out of order? Fix that first then redo your custom mods

#

!default do the Modlist part, this will also reset settings, go to #πŸ€–bot-commands and type !backup to learn how to save them

quiet tangleBOT
#

Mod list
To bring your mod list back to default, inverting any changes made by you:

1) Open the Launcher with admin rights
2) Uncheck every box
3) Click on Install / Update G.A.M.M.A

In-game settings

To bring your in-game settings back to default, DON'T press the "default" button in the game menu - you'll mess up everything. Instead, do this:

1) Go in GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
2) Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltx will be reverted to default)

midnight sphinx
tropic kite
#

Which is concerning

#

And yes even accounting for the fact you have sorted by reverse priority

midnight sphinx
#

would you like to see the other?

tropic kite
#

No, just revert to default vanilla modlist, make a copy of the GAMMA profile, then try to redo your custom mods on the copied profile

midnight sphinx
#

which profile am I doing the gamma update on or does that not matter?

tropic kite
#

Doesn't matter

tropic kite
midnight sphinx
#

yes way before

#

mind you i enabled the 0.9 save fix

tropic kite
#

Yeah then it's trying to apply the pre 0.9 modlist

#

You have to re-copy the default G.A.M.M.A. profile and redo your custom mods to actually get the changes from 0.9

#

Because so many mods got added and removed

#

No need to do the defaulting thing

midnight sphinx
#

thank fuck not that its that annoying

midnight sphinx
tropic kite
#

In MO2:

  • go to the Profile drop-down, select "Manage..."
  • Select the G.A.M.M.A. profile
  • Click "Copy".
  • Rename this copied profile whatever you like (e.g. "0.9 Custom")
  • select this copied profile
  • click OK or whatever
  • Go back through the modlist and enable/disable your mods
midnight sphinx
#

ahh okay so tediously go through all my custom mods again and blah blah blah

#

thank you

#

i shall do this at another time but now that i know the fix i thank you

harsh hemlock
#

i got that silly error

tropic kite
tropic kite
harsh hemlock
#

thanks

tropic kite
#

Also do you have HD models

#

Because that might also fuck it up

harsh hemlock
#

yea

tropic kite
#

Well

harsh hemlock
#

major L

midnight sphinx
tropic kite
next python
#

Okay, so I did some testing, since there is this odd after weapon switching delay where guns can't shoot. Like for a second. Got told it's related to fluid aim and should have been fixed. I activated fluid aim just for testing, and now I can shoot while the draw animation still plays, effectively just skipping it.

tropic kite
next python
#

Seemingly only for pistols though.

midnight sphinx
#

its already off i realized lol

harsh hemlock
pastel tulip
#

like no option to sleep

next python
fringe merlin
harsh hemlock
dusk mirage
fringe pollen
shut marlin
#

Hey I disabled the following mods (Using DX8)
Sound overhaul
ambitions music
GAMMA sound overhaul
Radio extended
PDA radio extended
Hit effect, Hit effect GAMMA rework
Loners
But still, there is no Vanilla environment sound
I mean
The wind blowing sound
fake mutant sound
(Because I love vanilla sound)
please Respond!!!!!!!: pepelmao pepelmao pepelmao pepelmao

dusk mirage
regal orbit
#

anyone know if it's possible to remove the "Pick up item" prompt in the lower part of the HUD when looking at loot?

upper oasis
#

Anyone know how to replace the loading screens, main menu, etc? I don't know where that location is.

tropic kite
wheat vine
#

the new enemy speed honestly ruins the combat for me, i hope its made an option in the future

desert mason
#

Hey there, sorry if this is the wrong section but I was wondering how I would go about putting the mini-map into the top left corner again? I have the Square DOV with the Modular Compass Minimap mods installed which looks great but the bottom right is pushing the magazine information nearly off screen it seams.. also just prefer it top left.. if unable its not a big deal but just checking

tropic kite
#

position is currently being overwritten by GAMMA Minimal HUD

tidal pike
#

is there anyway to specifically increase headshot damage?

desert mason
#

I noticed that but didnt think it changed it based on the description.. I will give it a shot thanks

desert mason
tropic kite
#

well rip time to hunt down the mod responsible for placement

#

which i will not do because i need to eat lunch

#

but uhhhh good luck

desert mason
#

I already know the guy who made it.. a lack of option to reset to the default seams like quite the oversight with a UI change but.. it IS a nice minimap so

#

win some you lose some.. enjoy your food my guy

crude cairn
#

anyone know if this is fixable? fog/distance/trees look funky

unreal ginkgo
#

shader is broken

lavish tangle
#

FATAL ERROR

[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CSpecificCharacter>::GetById
[error]File : c:\users\groki\source\repos\xray-monolith\src\xrserverentities\xml_str_id_loader.h
[error]Line : 114
[error]Description : item not found, id
[error]Arguments : stalker_duty_girl

stack trace:
Does anyone know why I may get this? That isn't even the name of my user and im storing both anomaly and gamma on the d drive

#

im not running hd models, just dux and fvm like in normal gamma
im using lttz dc though that may do something

fallow kernel
#

Can I play without the skill system?

lavish tangle
#

yes

#

just disable it

lavish tangle
wheat vine
#

what addon do I enable to add the level transition popups? i screwed up a gunfight yesterday in yantar by accidentally walking into the garbage and ruined some potential loot i could have gotten

lavish tangle
#

disable smooth transitions or something like that

foggy bluff
#

!crash

quiet tangleBOT
#

Send your crash log where it was asked IF YOU ARE BEING HELPED, not inside #πŸ€–bot-commands if you're using this command in this channel.
You won't be helped, it's literally just a channel where you can use commands.

The file is inside your Anomaly folder, this is the complete path:
Anomaly/appdata/logs.

This is what you could find:

  1. xray_yournamehere.txt
  2. xray_yournamehere.log
  3. xray_yournamehere without any file extension

You just need to send ONE of these files where it was asked. It's either ONE file with .txt OR .log OR with nothing at the end.
DON'T send anything with .bkp at end.

Drag and drop the file inside the Discord channel, Discord will handle it for you.
Make sure you're not using any extra mods, if you do, you'll need to ask in #πŸ”¨modded-gamma-support.

foggy bluff
#

Hi, i keep running into this crash in all my saves even after running a full install and deleting shader cache. i only have mags redux enabled. it crashes after playing a few minutes ; any idea how to fix it ? Thanks

#

FATAL ERROR

[error]Expression : D3DX11CreateTextureFromMemory ( HW.pDevice,S->pointer(),S->length(), &LoadInfo, 0, &pTexture2D, 0 )
[error]Function : CRender::texture_load
[error]File : ..\xrRenderDX10\dx10Texture.cpp
[error]Line : 535
[error]Description : Erreur non spΓ©cifiΓ©e

[error]Arguments : c:/g.a.m.m.a stalker/anomaly\gamedata\textures\wpn\wpn_sg550_bump.dds

stack trace:

fallow kernel
# lavish tangle yes

when looting corpse, disable 49- Skill System - Haruka, and new game

---------------------------
Fatal Error
---------------------------
Expression    : <no expression>

Function      : CScriptEngine::lua_pcall_failed

File          : ..\xrServerEntities\script_engine.cpp

Line          : 206

Description   : fatal error

Arguments     : LUA error: g:/game/anomaly\gamedata\scripts\haru_skills.script:365: attempt to index a nil value```
lavish tangle
#

it might have something to do with loot claim, i also read that to disable skills you had to do smthn in mo2

fallow kernel
lavish tangle
#

oh yeah thats probably doing it

#

i personally disabled most of the gamma balanced stuff so i didnt have a problem removing it

torpid vortex
#

hiii, anyone know how to changes the shaders? i download the hippo's shaders (atmospheric) and I followed the guide on the web, but in the game nothing changes. it's the same. it's a problem?

gray oar
#

I cant seem to use MP5 Frasier, I equip it in my inventory but nothing happens when i try to switch to it nothing happens and i am unable to do anything else until i unequip it. It also crashes my game when equipping it if a scope is on it/attaching a scope when its already equipped

tropic kite
# foggy bluff pls help

!gunslinger next time, pick one support channel, have some patience, spamming every channel increases the chances you get conflicting answers. lucky for you, your error is likely because of this mod. install it manually using the steps below.

quiet tangleBOT
#

1.) Go to your GAMMA\downloads folder and delete S.T.A.L.K.E.R.-Anomaly-Gunslinger.zip
2.) Download the file from GitHub, by pressing the Green "Code" button > Download zip.
https://github.com/TeivazCZ/S.T.A.L.K.E.R.-Anomaly-Gunslinger

3.) Make sure it's called S.T.A.L.K.E.R.-Anomaly-Gunslinger and NOT S.T.A.L.K.E.R.-Anomaly-Gunslinger-main, rename it if it has "-main" at the end
4.) Make sure that the very first folder inside the zip is named S.T.A.L.K.E.R.-Anomaly-Gunslinger-main and NOT S.T.A.L.K.E.R.-Anomaly-Gunslinger
5.) Place it into your GAMMA\downloads folder.
6.) Run the GAMMA Launcher as ADMIN.
7.) Uncheck every box, but leave "Force zip extraction" box checked
8.) Click install / update G.A.M.M.A.

foggy bluff
wheat vine
#

the only mod I have added is the EFP Weapon pack from Haruka

#

on top of what is enabled by default

wheat vine
#

now im getting this when trying to load the save

gray oar
#

i think i’m safe in that regard because i looted it off a monolith i killed but let me know if you find a fix if you remember

unreal ginkgo
#

all grass and trees in distance become red

prisma shoal
#

Hello with the maj and simplified vision ui, every text is now black. do smbdy know how to have white font with this mod and 0.9?

quiet tangleBOT
#

Disable Tactical Fonts

prisma shoal
#

thx!

ruby spoke
#

Guys can anyone help me with this

#

how do i install this properly

#

its own ui text is fucking up

latent prawn
#

Hi, which mod do I have to reinstall so the main character from all factions you play as, speak english?

river shadow
#

seems to be happening whenever im in inventory at random times

light mist
#

Hey, I'm playing in DX9. When I start a new save I spawn in Rostok, accept a lot of quests, then I go to Wild Territory and suddenly a lot of my quest fail and I get bad rep. Any ideia how to fix it?

teal kindle
#

Hello, my game fails to load a save when I turn on the Better Stats Bar. Does anyone know what could fix the issue?

ruby spoke
#

Can anyone suggest me a BHS reskin

#

that can run on 1360x768

wheat vine
#

I need someone with a big brain, where the hell can I find xr_ini.cpp at???\

wheat vine
#

if it is I would like to know where cause my game is hung up on a file from a mod I downloaded, and I got rid of the files per the mods compatibility to work with gamma

#

but now that .cpp file keeps looking for a file and crashes the game

#

and I just wanna go in and edit it to not look for that file anymore

spare nexus
#

can u be more specific with what i have to do

#

heck, i cant even find arti balistics on the site

spare nexus
#

oh its github thx

spare nexus
# round pendant

ok. so im in the gamma close quarters folder idk what to delete. and does the recoil addon break stuff?

round pendant
spare nexus
#

ok

round pendant
#

as for the recoil i don't know, try testing and see what happens

spare nexus
#

ok

spare nexus
round pendant
spare nexus
#

thx

spare nexus
gaunt dome
#

Is there any way to dump out my companions' inventory that I can't see? There's a mod in mo2 you can enable called "Companions Inventory Unlock" that doesn't seem to do anything when I enable it, and I'm sick and tired of giving a companion a PKM and have them use a sniper they found instead that I can't take away since it doesn't appear in their inventory. Am I just missing something on how to use this mod after I enable it?

mortal creek
#

can anyone help me pls , Δ± need the picture in the picture scopes , when I turn on the 4x or 8x binoculars, I want to look inside the scopes from the outside , like this

mild violet
#

hello. trying to get MagsRedux and Trader Destockifier playing nice with each other. destock works great on everything in traders menus except mags. not a huge issue but i did get it working with a couple starts while testing, wondering how to get it set. thanks for any help

river shadow
#

@fringe merlin

#

actually probably parts con now that i notice that

fringe merlin
river shadow
#

yep disabled Darkasleifs one and its fixed, still missing my borders though, also didnt know MO2 could do that

barren badge
storm karma
#

i keep crashing when trying to enter the garbage how can i fix this?

candid fable
#

really dark shaders. time set to 9am and clear weather through debug.

final drum
devout socket
#

what do i have to change to make traders not sell modded weapons? ive ported efp weapon kit into gamma and all is great except for the fact that traders sell the modded weapons

#

i could just not buy them but id rather not have them at all in there

final drum
devout socket
#

thank you

harsh hemlock
#

im having more HD Model Problems

maiden fog
#

yo! trying to get a female sound mod to work, do yall have recommendations for one that works with this modpack? i dont want to be goofing around too much with files and breaking anything i dont want to be breaking

#

i was using the war nymph pack but it seems to have some conflicts, id assume that some gamma mods update hand textures and such and thus conflict with the nymph mod changing the hands of the player character

#

this is the error i get, for reference

#

gonna try what it says and update yall

onyx sparrow
#

Guys i updated modpack today and i have 376 mods active. How can i fix it? Because i see that there should be 377 mods working

potent mist
#

hey so, i've just updated and for some reason i cannot craft any hideout furniture... like the tab does not exist... i am up to date adn none of my personal mods overwrite anything in the hideout furniture mod at all.... idk what to do TBH?

marsh tangle
#

is there a way i could get mutant looting anims

edgy sandal
#

Hello recently i've been getting a problem with my game. My pda is extremly blurry in every time i open it and relaunching doesnt help

edgy sandal
edgy sandal
#

alr thanks ill check it

marsh tangle
edgy sandal
#

oh wait i read it wrong

#

enable it

marsh tangle
#

i wanna see my stalker stab the mutant and put the meat in a bag

edgy sandal
#

oh

#

well my anims are basicaly camera movement and thats all

marsh tangle
#

yes same

#

i dont like that

edgy sandal
#

I saw it somwhere

#

But i think its a mod itself tbh

marsh tangle
#

i was thinking that too but i cant find that mod

edgy sandal
#

I remember watching drewski play hunter modpack or something like that and it was there

marsh tangle
#

ok thx

clear bough
idle stirrup
#

is there a guide for how to install inverno on 0.9? it looks really weird for me

lapis badger
marsh tangle
#

i just had to disable gamma animation fix

wheat vine
#

there should be a symbol on the side of screen when youre in an anomalous area instead of mildly changing screen color

#

I've gotten a bug on 2 different playthroughs where my game crashes after lukash first offers me the nighttime bloodsucker quest

#

Anyone know how to possibly fix?

#

Specifically the crash happens the following day when (i assume) the game is trying to despawn the bloodsucker and I get this error

trim lodge
#

anyone knows is fast travel bugged and everyone got this issue that friendly NPC wants to kill u or just me?

wheat vine
#

when i go to red forest, i only have HD models installed as custom

#

any fix?

wheat vine
round pendant
#

see my pinned message

wheat vine