#🔨modded-gamma-support

1 messages · Page 4 of 1

lapis river
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Yes it works on dx10.

arctic cobalt
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Omfgomfgomfgomfgomfg it was that it was literally just that all along, that keeps happening all the time because I keep forgetting to properly post heal my torso and head ofmg omfg fomgodhasgdhagduiahuodhawodh.

That said I'm fine with it lmao, I like the zone kicking my ass as long as the zone is supposed to be kicking my ass in that specific way XD.

lapis river
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so dxs 8,10,11

arctic cobalt
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Thanks Larkin for your time lol XD that was an adventure

lapis river
arctic cobalt
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and also cropol for picking it out lmao

glad gale
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No problem dude

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I have my fair share of problems with the game too kekw

arctic cobalt
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I think the delay looks worse in the vid than in game tbh. Because the health change seems to have a proper delay in the bars inside the inventory screen.

lapis river
crisp mulch
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I'm not sure if this is the correct channel, but how could I get a complete list of all mods in Gamma?

dull granite
clear agate
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After the GAMMA update, I no longer get any running animations for my guns/knife. They kind of just go away and reappear after ive finished sprinting

wicked pendant
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I keep getting this error after playing for 10 or so minuets does anyone know why? I only added 5 mods. the aggressor grass and ground edits, firstpersondeath, L.E.W.D SHAK-12 and hd models. FATAL ERROR

[error]Expression : D3DX11CreateTextureFromMemory ( HW.pDevice,S->pointer(),S->length(), &LoadInfo, 0, &pTexture2D, 0 )
[error]Function : CRender::texture_load
[error]File : ..\xrRenderDX10\dx10Texture.cpp
[error]Line : 535
[error]Description : The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.

[error]Arguments : e:/anomaly/bin/..\gamedata\textures\ui\moty2018.dds

clear agate
vernal forge
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!gpu

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!amd}

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!amd

quiet tangleBOT
lapis river
wheat frost
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TLDR: Does anyone have a fix for the error in the screenshot?

Explanation: I had the issue with Sidorovich disappearing and learned through searching the Discord that it's to do with a mod that was active on earlier versions of GAMMA. I have since updated the pack and verified that the issue mod is no longer active, but now I'm stuck trying to fix the problem at hand... how to make him reappear.

I followed some info about how to make NPCs reappear using their squad info but whenever I try to target Sidorovich my game crashes. Upon reading the crashlog, it appears that perhaps an invalid expression having to do with the Sidorovich skeleton is the cause. Does anyone know how to fix that issue? I'll post the screenshot of my error log

raven roost
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!npc

quiet tangleBOT
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Xenotech/Spirit/Peregrine/Gatekeeper is dead/probably dead/is gone and you can't find it? Follow this: #╭📖faq message

wheat frost
dense lintel
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Disabling mods mid-playthrough is highly discouraged, since the save file can call things that are no longer existent, I'm afraid

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Did you try with a new playthrough after full update?

raven roost
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The problem is that this fix is for the future, it doesn't bring Sid back

wheat frost
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I can load the save just fine and everything is as it was prior to the update / removal of the problem mod. I'm just trying to fix what the mod broke in the first place

dense lintel
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Oh lol. Sorry for giving blind advice lol, and for not being too much help

wheat frost
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I did research on how to respawn NPCs (more specifically I read that the squad ID should be used for traders to maintain their behavior), but it won't work for Sidorovich for some reason. The crash happens even if I try to use his normal stalker ID instead of his squad ID.

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I'm going to reinstall Anomaly again to see if it's an Anomaly issue. (The error happens in what appears to be an Anomaly cpp file)

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If it doesn't work I'll have to start a new game. I'm just trying to avoid that because I already started multiple new games when this issue occurred prior (before I knew what the issue was)

dense lintel
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HD Models

If you want HD Models rather than DICK and FVM (which are much better imho).

HD models are bad for a number of reason: bad normal maps, i.e. flat looking textures and bad reaction to environmental lightning. They can also greatly affect your performances in certain areas. Their diversity is also not good compared to DICK which includes 3000+ models, i.e. almost one unique model per NPC in the Zone. That is why I do not recommend HD models.

If you still want it:

  1. Untick the following add-ons:
  • Dux Innumerable Characters Kit
  • Fixed Vanilla Models
  • DICK Black Jack patch
  • Cr3pis icons helmetless armors
  • Better portraits icons
  • GAMMA Better Merc voices
  1. Download HD models here https://www.moddb.com/mods/stalker-anomaly/addons/anomaly-hd-models-addon

  2. In MO2, press Ctrl+M on your keyboard and show the HD models archive.

  3. In MO2, right click GBOOBS Blindside's Animation Patch and click reinstall add-on. Select GBOOBS Patches and tick BWRR patch as well as HD models patch. (edited)
    @wheat vine

Mod DB

Anomaly HD Models Addon / HD модели для Anomaly.

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Ask here if you ever need support for custom mods <3

wheat vine
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basically a lighter hd models more inline with vanilla

dense lintel
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I think so, yeah

wheat vine
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thanks amte ^^ u rock

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mate

dense lintel
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Anytime <3

wheat vine
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btw why do i have to untick teh gamma better merc voices? cant i have it with hd models?

wheat vine
dense lintel
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I think it might call some things from Dux's kit, since it actually adds more characters I think

dense lintel
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No problem! Keep me posted on how it goes!

wheat vine
wheat vine
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i cant find it tbh

dense lintel
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Lemme check rq

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and I don't think Gboobs would be compatible with Kvmas-hd-models-overhaul

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Maybe check the comment section? I really don't know how compatible it is bro sorry

clear agate
dense lintel
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Compatible with any add-ons that work with "Anomaly HD MODELS"
Okay that's a relief lol

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Lemme check rq that patch

wheat vine
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soo i just tested it

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on my save, ti crashed

dense lintel
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Oh yeah you gonna have to start a new save

wheat vine
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i tried in a new one and spawned in rostock, and like 60% of all npcs are gone

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eh fuck that ill just revert the mods eheh :b

wheat vine
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yea true

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alright i think ill stick with the other one!!

wheat vine
dense lintel
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It might take a bit for a few NPCs to spawn in

wheat vine
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meh nah not worth it tbh

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ill keep my previous onfig

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thanks anyway bro ur an absolute chad for helping me try this

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i just have to tick all things to the previous config right? like tick DICKs stuff etc and thats it, and disable the hd models right? or do i have to reinstall each separate addon?

dense lintel
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Omg it's no problem at all! I'm sorry HD models didn't work out for you

dense lintel
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Don't worry it won't redownload anything <3

naive sentinel
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Will this work with GAMMA?

dreamy ore
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I'm getting a CTD during emissions, however, it only ctd's if I sit and try to wait it out.

iron nebula
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Anyone know what causes these black decal things on the ground with the textures
I have them appear sometimes but disappear sometimes

wicked parcel
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anyone know what may cause this?

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i removed reshades and it still occurs

severe jay
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try deleting the shaders cache?

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its a folder in anomaly/appdata

wicked parcel
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did that with no luck

severe jay
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do you have any addons that affect visuals/shaders ?

wicked parcel
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i did this earlier and it was working but i recently reinstalled the modpack.
CS Eden — 09/02/2022
"A lot of people here ask if you can play Expedition 2.0 with G.A.M.M.A. And yes you can.
And i helped them in DMs how to do it and i think the best thing will be a post here for everyone.
I am not the author, just someone who tried to make it work without problems with G.A.M.M.A for personal use. 🙂

It's literally just unpacking and removing excess stuff and using the full visuals that expedition offers.
Yes, there is a graphic only download on moddb. But i can't help myself but it doesn't look like a full modpack graphic.

Step 1:
Content in appdata folder (User.ltx) drop into Anomaly/appdata (Contains default Gamma keybindings and expedition shader params)
Content from reshade folder replace in Anomaly/Bin (Make backup of your bin)

Step 2 : In Mod Organizer 2 click install a new mod from archive and install it and load on the end.

Step 3 : Disable following mods : Skies redux, Beef's NVG and G.A.M.M.A Weathers (Yeah unfortunately Beefs nvgs not working with EXP shaders )
Optional disable : Simple Autumn Retexture No leaves, Grulag's Dead Bushes, Gardener of the Zone Textures and Dynamic tonemap addon (I dont like it somehow )

Step 4 : Delete shader cache and enjoy

Note : You can use GTR textures just dont install shaders from GTR"

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it was to merge some expedition and gamma. worked up until i updated gamma

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trying to reverse the process rn to see if it was just that

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update: going to reinstall from scratch. basically the game CTD's now

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its kinda weird that it did the blue tint screen thing

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but to recap what i was doing just to provide insight:
addons i added were the gamma/expedition combo provided by @white rose, golden autumn retexture, skills expansion, anomaly style body health (BHS icon), and trader overhaul
addons edited were gamma medicines to disable post heals, steps from CS Eden to combine gamma and expedition
addons disable were skies redux, beef's NVG, gamma weathers, simple autumn retexture, dead bushes, and gardener

wicked parcel
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eden's steps

marble pewter
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Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 204
Description : fatal error
Arguments : LUA error: .../anomaly\gamedata\scripts\aol_mp412_monkeypatches.script:98: attempt to call field 'callback_add' (a nil value)

stack trace:

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I only enabled water flask animation rework in MO2

severe jay
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gamma now uses 1.5.2

wicked parcel
wicked parcel
white rose
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People be crediting me when I have literally just copy pasted instructions from AlzHighMr kekleo

wicked parcel
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true i figured i would link the instructions just in case. i think where i went wrong was skipping step 1 lol

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tbh i switch off the combo because i was getting universal lighting with no shadows for some reason

rich oracle
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so i picked loner start but bandits dont shoot at me?

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i can even walk up and talk to them after shooting at them first

wicked parcel
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speech 100

rich oracle
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ikr

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these are my mods

rich oracle
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also i found the issue, the death animations mod caused it i think

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disabled and got instantly nuked when i loaded up my save

white rose
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That could be the only suspect yes

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But there is an issue sometimes when they don't shoot, I saw that in Cordon last time

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So none of these is potentially causing it imo

rich oracle
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strange

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but this feels like it might have been a persistant issue with these mods loaded

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i think i've done 3 test saves without realizing the bandits never shot back

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but in hindsight they definitely didnt shoot back

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in fact i'm not sure any NPC shot at anything

white rose
rich oracle
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so it is

white rose
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It is, since I used it before

rich oracle
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i missed that completely

white rose
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In the 220s something in the load order

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I think

rich oracle
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i just used the little search bar and went in optionals

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and they do still shoot me now

white rose
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By using the optional one ?

rich oracle
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yup

white rose
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So it's somehow fixed ?

rich oracle
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I guess so

white rose
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Mystery of modding

rich oracle
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admittedly i'm not seeing many animations though

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so maybe its just broken a different way?

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no i just saw one i think

viscid forge
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Is there a way to disable perk based artefacts without having the game crashing every time you hit an NPC?

/////////// Stalker Hit registered: GBO v1.6.6 //////////////////
sim_default_freedom_126043 about to be hit by actor in bone 2
NPC visual model: actors\stalker_freedom\stalker_freedom2a_old
ammo_9x18_pmm shot with wpn_kiparis, Weapon power= 0.46, AP power= 0.1, Hit multiplier= 1.1, Air res= 0.8, Distance= 5.8000822067261 m, Barrel condition: 0.77
Bone hit= bip01_pelvis, Bone damage mult= 0.9, Bone AP scale= 0.8, Bone hit fraction= 0.5, Bone armor= 0.1
! [SCRIPT ERROR]: d:/games/anomaly\gamedata\scripts\grok_bo.script:667: attempt to index global 'perk_based_artefacts' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: d:/games/anomaly\gamedata\scripts\grok_bo.script:667: attempt to index global 'perk_based_artefacts' (a nil value)

stack trace:

tough eagle
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Hello, i have a little problem with a shader this morning : i had this blue screen and i cannot rid of it.

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I think it is a NV problem

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and to fix it by myself, i try to delete shader caches

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cause it is Expedition 2.0 shader and the first shader i install by myself so i dont know how it works

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i even dont know how to post my log

tough eagle
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but i dont miss any step, it appeared after few hours after the installation

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okay, i dont know why it reworks but i do a update gamma files + only addon install

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Well, problem solved and F shaders

sharp basin
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Has anyone else been getting random phases of extreme lag, like single digit fps out of nowhere? Lasts for like 2-3 mins. Doesn't happen often enough to interfere with gameplay, but it wasn't happening for me a couple updates prior

undone root
# tough eagle Hello, i have a little problem with a shader this morning : i had this blue scre...

Yo are you not using this user.ltx in appdata ? 🙂 If no these problems exist.. Just put inside console this one by one :
shader_param_1 (1.000000, 1.000000, 1.000000, 0.250000)
shader_param_2 (0.000000, 0.000000, 0.000000, 0.000000)
shader_param_3 (1.000000, 1.000000, 1.000000, -0.150000)
shader_param_4 (1.000000, 1.000000, 1.000000, -0.300000)
shader_param_5 (1.000000, 0.000000, 0.000000, 0.000000)
shader_param_6 (0.000000, 1.000000, 0.000000, 0.000000)
shader_param_7 (0.000000, 0.000000, 1.000000, 0.000000)
shader_param_8 (0.000000, 0.000000, 0.000000, 0.000000)

tough eagle
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it is solved, but if it appeared again i will try it

undone root
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Maybe you updated gamma or something and this overwrites you user.ltx

tough eagle
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yes

undone root
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So just make backup of your user ltx and copy paste it after gamma update 🙂

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Like this

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After every update just open your copy and paste it in user ltx

cold berry
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So does anyone know how to use Artifact Renovation with Gamma? (Not artifact re-invention. RENOVATION.)

opal drum
subtle pilot
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Does anyone have any recommendations for autumn mods?

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I've been using Autumn Season Redux, wanna try something new

long fable
long fable
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is there a way to stop this?

undone root
tepid lark
long fable
# undone root Thats weird 😄 Let me check it

If i unequip the gun or swap guns so its off screen, i can input the shader param 5 stuff in console and it fixes it until i take the shakal back out. likewise, if i input the shader param 5 string with the shakal out it flashes the screen normal for half a second then tints blue again

undone root
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For me its not happening or you must switch weapon more for this ? 🙂

long fable
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no, it would happen as soon as it equips on screen

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let me reload a save with it and see if i can duplicate it again

vernal forge
long fable
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how do i do that

vernal forge
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hold L

long fable
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wtf

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that fixed it

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im already 30 minutes passed when i sold the gun's parts so next time it happens ill keep it with the laser off thanks PepeHappy

long fable
undone root
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Okey so try this if this fix this problem. Open Mod organizer find expediton right click and click open in explorer and go into gamedata and put there scripts folder

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And let me know if this works 🙂

vernal forge
long fable
long fable
vernal forge
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i dont know much about shaders, but im sure its because the shader params are being used by different shaders addon

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enhanced shaders/beefs nvgs

long fable
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@undone root you fixed it

vernal forge
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and bas lasers

long fable
vernal forge
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exp may have touched some shaders params and end up breaking things if you use the shaders of that mod without proper cfg

undone root
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Okey nice so i gonna update this pack with this script 🙂

long fable
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thanks for the quick help!!

undone root
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Yeah no problem, just don't get lost in the zone stalker 😄

undone root
digital cloud
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is there any way to remove the blur effect caused by damage, somehow it stays long after being hit, like it randomly pops active evn if im full health/didn't take any more damage

long fable
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Is there a shader i have to change to see my RF receiver numbers again? theres like no contrast between the screen and the numbers on expedition

undone root
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If you put these 2 addons after expedition it should work without issues hopefully

long fable
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thanks!

undone root
clear agate
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Anyone else have a weird thing when using the detector and bolt? like when you equip a bolt it makes the detector super duper close?

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1st picture is with no bolt, second picture is with bolt. I understand that is probably for the other artefact detectors. im just wondering if i can tweak it

undone root
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You will see

raven roost
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!disabled

quiet tangleBOT
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Mods under the G.A.M.M.A Disabled category are disabled for a variety of reasons: compatibility, performance, bugs, busy hands, etc. DO NOT ENABLE THEM FOR ANY REASON.

After reading this you'll probably ask: "But why are those mods there if you can't activate them?". Because G.A.M.M.A. as a whole is STILL IN BETA, and no, Grok can't simply remove them. Version 1.0 will have a clean mod list.
And you'll also ask: "What about the other disabled mods that aren't under the "Disabled" category, then?". Don't enable them if you don't know what you're doing. Ask in #🔨base-gamma-support before doing anything.

DO NOT ENABLE ANIMATIONS THAT ARE DISABLED BY DEFAULT, IN MCM IN GAME OR ANYWHERE ELSE IN THE MOD LIST, they're disabled for the same reasons written above. If you use them, forget about #old-bugs or #🔨base-gamma-support, don't use these two channels. Use #🔨modded-gamma-support instead.

raven roost
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Go ahead then

slim idol
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Hi does anyone use this? im looking on the script the lines what makes your screen turn black out and the line what make u hear that ambient noise, i cannot find it did anyone take a look before on the script of this mod?https://www.moddb.com/mods/stalker-anomaly/addons/arszis-psy-and-controller-overhaul/page/5#comments

Mod DB

What if the Controller could REALLY CONTROL mutants, NPCs and the player itself even? It can now... Controllers have become something different. They will be more frightening than before. "Leave while you are still yourself..." This is a really complex...

mint pasture
slim idol
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and the blackout effect i was wonder if this is intended

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im using suicide mod but cannot see the animation during blackout effect so i want to remove it but cant find thoose linesgamma

severe jay
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gunslinger suicide is not the same as the 0 psy health suicide

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gunslinger suicide kills you when you get close to the controller, thats when it plays the animation

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0 psy health, which is vanilla anomaly just blackscreens and kills you

slim idol
tepid karma
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There are a bunch of invalid ogg comments

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Idk why.

lapis river
tepid karma
lapis river
tepid karma
lapis river
tepid karma
glad gale
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It doesn't require a new run or install
Source: I ran both as a test when Barrys was introduced

lapis river
glad gale
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I haven't been able to keep a character for more than a couple of days due to bugs and feeling demotivated

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It's hard in the Zone sometimes

tepid karma
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I feel that

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I've gotten to the point where I have started scrutinizing my modlist and reinstalling everything if I forgot something or forgot to disable anything.

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@lapis river Is there a list for mods that have been "okayed" for install outside of the base modpack?

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Err, mods that have been deemed safe?

brave forum
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[error]Expression    : <no expression>
[error]Function      : CModelPool::Instance_Load
[error]File          : ..\xrRender\ModelPool.cpp
[error]Line          : 120
[error]Description   : fatal error
[error]Arguments     : Can't find model file 'anomaly_weapons\wpn_ump45\wpn_ump45_sk1_specter_hud.ogf'.
 

stack trace:``` is it supposed to be possible to put BAS scopes on the UMP?
severe jay
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monkaHmm but someone reported a similar crash and cr3pis said something about grok messing something up with the UMP

brave forum
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ah

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understandable

severe jay
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kekwait wait, were you able to fix the crash? sorry i kind of forgot to check back

severe jay
brave forum
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i put elcan on ump

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and then put to slot

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crash

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only tried once so only happened once

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and idk what addons i have tbh, i have 384 tho

severe jay
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doublefacepalm how were you playing with every addon on the modlist

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and why

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!default

quiet tangleBOT
#

Modlist
To bring your mod list back to default, inverting any changes made by you:

  1. Open the installer with admin rights
  2. Click on Only install G.A.M.M.A. addons

Keybinds
To bring your keybinds to default, DON'T press the default button in the menu, you'll mess up everything.
Instead, do this:

  1. Go in GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
  2. Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltxwill be reverted to default)
  3. Paste this file in Anomaly\appdata
severe jay
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follow the instructions for the modlist default

lapis river
coarse moat
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I ended up getting the Busy Hands bug. Does the way to fix it still work?

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I can’t find the DLTX FDDA extra animations addon

severe jay
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its outdated. currently you can only load a previous save and hope its not also there

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and make sure you arent using any animations over whats default in the mcm

coarse moat
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Would it help if I disabled FDDA and such anyways? Or does that make things worse?

severe jay
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you would need to disable a few patches for it, not sure if it can be easily disabled (the addon)

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you can disable the animations themselves in the mcm

coarse moat
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I’ll disable the animations then and try to load some saves

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Hopefully this works

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If it doesn’t big sad

tepid karma
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Question: Will the older versions of Grok's gasmasks still work if you put them at the end of the modlist?

lapis river
coarse moat
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It worked @severe jay Thank you, I’m never enabling those animations again

lapis river
coarse moat
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Did I say that?

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I haven’t even been playing for 80 hours

lapis river
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Let me double check. I'm like 95% sure it was you lol

coarse moat
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I’ve got serious memory issues so maybe lmao

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I checked and couldn’t find it, there are a lot of Roaches in the discord though so maybe someone else?

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Or I’m just retarded and missed it

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Either way I’m keeping those animations off now

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They were cool but honestly got on my nerves a bit after a while, this takes the cake though

lapis river
coarse moat
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lmao all good brochacho

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Thanks for the help, glad its fixed

lapis river
tepid karma
lapis river
tepid lark
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Is there any benefit lowering corpse remove and stay after death intervals in Monsters.ltx ? By default it is cranked to the max as seen in this screenshot. Would like if some x-ray magicians give me advices on this. I played for 2 or 3 weeks with each on 12 hours without issues, though I cannot say exactly if it helps performance/do something, or not. So my question obviously is, why it is so high by default ?thonk

wheat vine
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yeah this channel was where I was supposed to put it

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yeah uuh

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is there a command to remove floor items?

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stuff on the floor?

wheat vine
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also another thing

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my XM8 is bugged

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it wont appear or fire

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when I equip it all the other guns I have equipped are also unusable

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they just vanish and my character is holding nothing but they are in my inventory

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fix?

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it made a sound effect and everything, weird

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it also shows magazine round count

wheat vine
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I wanna get some but idk how

undone root
wheat vine
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so you cant use it?

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damn thats a shame

undone root
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Just click here find this rar or zip file and install it and enable it

undone root
wheat vine
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and there was an XM8 resound mod?

wheat vine
raven roost
wheat vine
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no I mean

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some have specific instructions

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so I was asking if ALL are like that UNLESS they have those instructions

raven roost
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When you need to install a mod, the default way is by opening MO2 and clicking that button in order to add the mod to your mod list

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IF, and only IF, the mod have a specific type of install, as in, you can choose what you want from the mod, you need to do extra stuff

wheat vine
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thats what I was asking, thanks

sharp basin
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The Skadovsk is supposed to be populated with loners right?

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Everytime I go there it's empty except the usual NPCs

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One time there was a bloodsucker inside

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Another time a zombie

plush dagger
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The sahdow ball give me god mod instead of doign a lethal psy attack somehow

prime sage
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so how do I go about adding more mods to the list? do I do it through mod organizer or add it to GAMMAs mod folder?

wheat frost
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I've noticed an issue where sometimes the inventory scrolling gets bugged and goes slow. It fixes with a reload, but does anyone know what causes it?

severe jay
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only through the mo2 install feature

severe jay
quiet tangleBOT
prime sage
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gotcha, should I try to move the mod into the categoryit needs to be in IE add the LEWD Ash-12 to the Weapons category?

severe jay
#

no, leave it at the end of the load order

prime sage
#

gotcha gotcha!

severe jay
#

and make sure mo2 is sorting by priority as it should be by default

wheat frost
prime sage
severe jay
prime sage
#

awesome. Thanks

wheat frost
#

I play with 2 custom addons and I put them under their own header ("Custom Additions"). After I updated the modpack the other day, these 2 other mods appeared in this section for some reason (Companions Rework and Solarint's Gamma Patch). Anyone know which categories they're supposed to be under?

#

Screenshot for example

vernal forge
#

They are disabled anyway

#

just leave them there

severe jay
#

they should be under disabled

#

but its fine, they are not needed

#

dont enable them

vernal forge
#

🤓

wheat frost
#

That's why I wanted to know where they go lol

#

Thanks. I'll put them back in the disabled header

#

I'm honestly surprised fillable canteens isn't a part of vanilla gamma. It fits the survival theme well

severe jay
#

it gives infinite water

#

no survival aspect there...

wheat frost
#

You have to source dirty water, then cook it over a fire. How is that not survival?

lapis river
prime sage
#

out of curiousity I know LEWD Ash-12 is coming in next update but is it replacing or just a standalone?

wheat frost
#

Fair enough.

vernal forge
#

i Guess grok will keep current model but will usewthe edit for the weapon to use the l86 anims

prime sage
#

yoo thats sweet

#

I hope in the future they can make the trijicon actually thermal

#

but that may be a bit above the cuff

vernal forge
#

But author never released the source files? And thuse cant be compatible withe current modded exes

#

and seems he dissapeared for now

prime sage
#

big sadge

gritty reef
#

somebody here had a pda addon (the one with casino) and updated it recently?
people said its crashing but i couldnt replicate, then hopefully fixed, but never heard of them saying if it works now ;[

shrewd nova
#

I was wondering if anyone could help me find a good alternative to the vanilla weapon animations?

vernal forge
#

afaik there isn't any other reanimation pack

#

there are individual ones from firebreath/strogglet15, which are also included in gamma

shrewd nova
vernal forge
#

they don't replace original weapons, instead add new ones

#

there are 3? vanilla scars and 4? bas scars

shrewd nova
vernal forge
#

you could check debug mode and spawn items

shrewd nova
vernal forge
#

keep in mind that not all weapons will appear in a normal gamma playthrough since grok blacklisted some as drops

#

to avoid bloat/bad anim quality

shrewd nova
remote wasp
#

https://www.moddb.com/mods/stalker-anomaly/addons/anomaly-151-track-stalkers-using-their-name-v10 Does this one work in Gamma? Just because it's neat to have the option of doxxing people kekleo

Mod DB

Ever wanted to punish an enemy that was bold enough to brag about their actions using social media? Ever seen a message asking for help but couldn't find the person that needed it? Some guy just found a powerful artifact, and you desire to take it for...

wheat frost
lapis river
remote wasp
#

Oh don't worry, i can test myself, just asking in case someone tried before

#

Thanks okaycathappy

wheat frost
# severe jay !inventory

After more testing, I have found that the slow inventory bug actually happens every time I press ESC to open the pause menu. I press ESC to pause, then either press ESC again or click resume and the inventory is bugged. No alt-tabbing done. Is that a known thing?

wheat frost
#

Okay I'll try that for a while. I started pressing ESC before alt-tabbing because of the link you showed me but it didn't fix it which confused me even more lol. Thanks again

mint pasture
remote wasp
#

Great to know, thanks!

raven roost
remote wasp
#

Indeed. It's working with no problems right now, if someone else wants to try it

#

Also, my original intention was to try it because i saw someone on the PDA say "I heard some melee" when i backstabbed a merc

raven roost
remote wasp
#

i want to know how far the guy that "heard me" was

remote wasp
#

You can configure the ranks that each PDA version can track, the max rank of stalkers you can track regarding your own rank, the money modifier for tracking, things like that

#

ah the 50 he's talking about it's because you get a couple of messages from an anonymous source when first installing the mod IF you are already high enough rank to "unlock" the feature

#

Then the messages go on saying that someone installed a new application on your PDA remotely and now you have access to the tracker to find anyone if you pay for it

#

Just a lore thingy

raven roost
#

I thought it was free

remote wasp
#

You can configure the basic cost and also the multipliers based on the rank of the stalker you are tracking

#

Here's the cheat (or testing) config kekw

#

But yeah, if you restrict it hard enough, it's not THAT strong of a tool

dense lintel
#

Hey uh, had a crash with MagsRedux, practically vanilla modlist except well, MagsRedux lmfao

mint pasture
dense lintel
#

Happened when looting military stalkers

mint pasture
#

its actually really cool. lots of balancing can be done via MCM. PDA tier, your level relative to who you're tracking, cash multiplier to track

wheat vine
#

anybody know what is the file body_tear_01 that is missing? im trying to install HollywoodFX and CenimaticVFX together, they work together fine but when i shoot somebody this comes up. anybody let me know how they installed HFX and CVFX together if they can.

vernal forge
#

no need to install it apart

#

also the body_tear_blood_01

#

is a effect particle

wheat vine
#

i know, i tried it, it didn't look good

vernal forge
#

you won't find the file in mo2 or unpacked tools

#

since it is inside particles.xr

wheat vine
#

alright

vernal forge
#

to see it you will need to install the SDK and load particles.xr then decompress it to view the individiual files inside it

wheat vine
#

so its the particle file being overwritten

vernal forge
#

but 1.5.2 allows to load particles outside particles.xr

wheat vine
#

is 1.5.2 out??

vernal forge
#

yeah, gamma requires 1.5.2

#

or at least the latest version

wheat vine
#

alright thanks.

vernal forge
wheat vine
#

is it CVFX and HFX together?

#

and they are the old versions?

lapis river
#

You should probably go look and probably won't be disappointed. Just saying.

vernal forge
#

bruh it says right there what version it uses

wheat vine
#

im back in black and blue

#

is it standalone?

#

this time I wont forget the channel im in

#

but anyways is there any conflict regarding Michikos weather in GAMMA?

#

I know majestic has something but cant find it

wheat vine
wheat vine
#

is there a way to change the inspect keybind?

#

is it in MCM ingame?

severe jay
#

the inspect is disabled by default, but changing the keybind isnt in-game

wheat vine
#

how do you change it then?

#

also potential big issue

#

so I was fucking around, and screwed up my anomaly base game folders stuff

#

so I asked Lark, and he said reinstall Anomaly and then patch

#

then Gamma

#

so I did that, gamma works and loads

#

and he said to separate my savegames folder which I did

#

which I now put back into the game

#

and when I do load game it shows the correct place, stats (when it was saved etc) but I crash when I load it in

#

any fix?

severe jay
#

post the log

wheat vine
severe jay
#

you had extra addons or addons installed on the anomaly folder with this save?

wheat vine
#

yeah quite a few

severe jay
#

its missing files

wheat vine
#

missing files huh

#

so I enable them in MO2?

severe jay
#

you need to make sure you enable the addons you had before for the save to work correctly

#

just dont extract any addons into your anomaly folder

wheat vine
#

of course you know exactly what happened

#

what did I expect from a fuckin STALKER

#

lovely now my game crashes on launch

severe jay
#

can i ask, what addons did you add to the modlist?

#

now there is a duplicate file doublefacepalm

wheat vine
#

a bunch of random stuff

#

more guns, some animation fixes, armors, armor fixes, magazines for mags redux, sprint in exo suits, some scope changes, reputation edit

#

few more things

#

audio changes

severe jay
#

dltx weapons pack?

wheat vine
#

that too

#

is that wrong?

#

I just spam downloaded mods I want everything possible

#

is that already in this?

severe jay
#

that probably conflicts with a million addons, and its probably causing the duplicate

wheat vine
#

removed it now

severe jay
#

gamma has over 300 addons active by default, i am not sure how you are finding things to add to it

wheat vine
#

crashed again

severe jay
#

log

wheat vine
#

I see a little colt thingamajig at the bottom

severe jay
#

try disabling this

#

see if it still crashes

wheat vine
#

colt magazine mod said it would be fucked nad there was a fix for that camo thing

severe jay
#

and did you apply the fix?

wheat vine
#

I wanna use it later though, ill find the fix sometime later

#

probably

#

I dont crash on start, I crash trying to load my save file

severe jay
#

you had the minimod weapons pack enabled on this save?

wheat vine
#

whats that?

severe jay
#

i am assuming this is the minimodpack weapons pack, no?

wheat vine
#

and no, I removed it from the modlist

severe jay
#

did you have it enabled before on this save?

wheat vine
#

no

severe jay
#

its still missing something

wheat vine
#

ill add it back then

#

crashed on startup

severe jay
#

try launching again. the error can happen sometimes

wheat vine
#

yeah I did

#

just as you said that

#

it opens

#

aand crashed as it opened the save file

#

thanks for the help cat

#

youre sacrificing your time to help me and I appreciate it

severe jay
#

same log as before, missing the same file kekwait are you sure you added all the mods you had before?

#

did you have addons somewhere else? maybe extracted into the game files

#

if so, what was the addon ?

wheat vine
#

one more

#

I found in the back of my downloads that I now remember using

#

the LEWD modern thompson V2

#

thats PROBABLY it

#

ill try prefetching sounds

elfin lion
#

are there any bugs that cause random limb damage?

#

my leg just dropped 2 hp out of nowhere

wheat vine
#

there was talk about that earlier
apparently if you temp heal your torso but don't post-heal it, your limbs can take damage when the temp heal decays

tall zenith
#

when i updated open save file i got this

#

i updated today now no crash but UI is error🤣

spring violet
#

I just got a CTD and my log seems to only go up to yesterday do I not get a log on CTD

dusty surge
#

hi! for some reason i cant equip a knife, does anyone know how to fix this?

wheat vine
#

Does anyone know how to change font size? I have found a mod for fonts but they are made for 4K and I play in 1080p so I would like to know if they can be smaller.

#

im back now

#

trying to remedy my issue after taking a six hour nap

#

clean installing the game again

wheat frost
#

Has anyone else noticed that the magazine mod seems a little broken in the recent Gamma modpack? I was using a previous version for a while that had the disappearing Sidorovich bug and on that version magazines seemed fine. Updating the pack to what I'm using now (RC 3.2) I've noticed that the magazines dropped by looted weapons don't contain ammo 90% of the time, and now my own magazines sometimes (rarely) either disappear or duplicate. (Sometimes I end up with an extra mag and sometimes I lose one somehow).

wheat vine
#

nah whatever I give up

#

new save it is

#

six hours of work, poof

foggy bluff
#

Good luck wid that buddy I know the pain

dreamy ore
wheat frost
dreamy ore
wheat frost
dull granite
#

those are the vanilla Gamma icons - have you changed to Maid's?

dreamy ore
#

Nope, still using vanilla gamma

dull granite
#

then yours should look the same

#

unless you changed other stuff

#

HD models etc

#

anything that influences those

vernal forge
#

cr3pis has some, maid has others, there's also deadenvoy? or smt like that was the author name, backpack textures

dreamy ore
#

I don't think I've got anything that should change that, might just have to do a reinstall to see if that fix's it

#

Seems I'll have to do a reinstall, as it's not just the backpacks that's funky with mine. The hideout stuff is just blue boxs.

dull granite
#

ye you're missing textures then

#

#🤖bot-commands !textures is a helper

wheat vine
#

which mod changes the sprinting pistol animation?

#

because when I sprint with the Makarov (forgot which one) it dissapears rather than doing the animation

vernal forge
#

iirc in the modlist there was a 'lowersprint' addon, which forces the gun to use the LOWERED position, while running, and not the sprint animation available for the gun if it has

wheat vine
#

what number is that?

#

yeah there is

#

skeppis

vernal forge
#

check if its disabled

#

if it it's, enable it

wheat vine
#

so I should disable it?

#

nah its enabled

vernal forge
#

then maybe grok added a script or modified something to remove the makarov from using the lowered pos

wheat vine
#

how do you use a canted sight?

tepid lark
wheat vine
#

what number and name?

tepid lark
#

41- LowerSprintAnimaiton - Skieppy

#

it'll install the version from 26/07 so it should revert to old anims behaviour

wheat vine
glad gale
tepid lark
#

Isn't that the V key ?

wheat vine
wheat vine
dreamy haven
#

Hi all. What mod allows you to skin mutants without a knife? Can it be turned off?

dull granite
#

A knife is needed, just in your backpack

#

for what to disable, i dont know

dreamy haven
dull granite
#

you can't skin higher tier with the standard, need at least the hunting knife

dreamy haven
dull granite
#

wild boars are not high tier mutants to my knowledge.
and I dunno what addons you run to give any advice here

#

I also dont use any FDDA anims, as they are specifically off in Gamma - they cause a lot of bugs including Busy Hands

dreamy haven
keen breach
#

There is any way to use maid's icons but still have the default GAMMA ammo icons?

#

Default Icons (with default ammo)

keen breach
#

Maids Icon (With new ammo)

#

already solve it

simple dove
#

i have a pretty vanilla gamma (329 active mods), but i'm here cause i enabled the mutant loot animations and pick up animations

loading up my save in darkscape, my body health says i'm at 0%, all limbs at 0%, despite being at 89% health in actuality. Can't use any of my items, and loading a previous or new save afterwards crashes the game.

quiet tangleBOT
#

DO NOT ENABLE any of the disabled animations. These are the root cause of multiple animation loops that can break the game, to the point where you have to delete the save.
This bug is called "busy hands", an animation loop that prevents the player from interacting with the action keys, except for movement.

If you are still unsure whether you have it or not, try to do any of the following: interact with objects or people, use a weapon, open your inventory, drink/eat/sleep and so on.
The only possible way to, maybe, remove it completely is to disable any extra activated animation that was previously disabled. You will also have to go back to a previous save where you are 100% sure that you don't have busy hands.

Animations that bring busy hands:

  • Opening/closing backpack
  • Skinning of mutants
  • Disassembling objects with Left-Alt pressed
  • Picking up objects
simple dove
#

I tried out the busy hands fix that was provided, but it made it so my game crashed on load before even being able to play.

#

Ah, hold on

#

i see a new fix in that sorry

#

lemme try it

lapis river
simple dove
#

I see, I loaded a save quite a bit back and it seems I can use my stuff again.
Will I have this issue again for this save, even though I disabled the two animations now?

lapis river
#

There is no way to know, unfortunately but it is not uncommon.

simple dove
#

I think I will make a new save, I didn't get too far.
Thanks for the help!

lapis river
plush dagger
#

is there a 1.5.2 version of anomaly HD armor ?

dry cape
#

should I uh use MO2 or just drag mod folders into the game.

#

directory.

#

or like folder.

dry cape
#

alright time to reinstall

#

cause I yeeted it up and didn't use MO2

raven roost
#

Seriously it's a given that you need to use MO2

#

It's a mod organizer

dense lintel
#

Should clear up everything

dense lintel
dry cape
#

guess back to escape from tarkov till tomorrow.

#

I mean pripyat.

dense lintel
#

Eh if you need help installing, I'd be happy to help you out

raven roost
#

GAMMA is fine

dense lintel
#

^^^

dry cape
#

Mate I also messed up my modlists I forgot which mods I enabled and disabled.

quiet tangleBOT
#

Modlist
To bring your mod list back to default, inverting any changes made by you:

  1. Open the installer with admin rights
  2. Click on Only install G.A.M.M.A. addons

Keybinds
To bring your keybinds to default, DON'T press the default button in the menu, you'll mess up everything.
Instead, do this:

  1. Go in GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
  2. Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltxwill be reverted to default)
  3. Paste this file in Anomaly\appdata
raven roost
#

You're motivated enough to fuck up your mod list, but not enough to ask a simple question

dry cape
#

yes.

raven roost
#

There's a fix for everything

#

You just need to ask

vernal forge
#

how do i fix my life

lapis river
dusty surge
#

guys i cant equip any knife thus i'm not able to quick attack nor skin mutants pls help

wheat vine
#

what just happened?

#

ping me if anyone finds out, it just crashed when I tried to equip a certain gun

mint pasture
# wheat vine

Looks like the animations aren't good for that gun

dusty surge
#

i installed it like on monday and left the mods as they come after the fresh install, i deactivated some though

#

but it was working fine until i tried to change the basic knife for the next tier and when i took it out that was it, i can equip a handgun in the slot still

severe jay
#

it depends on what you disabled then. post your modlist

#

!modlist

quiet tangleBOT
wheat vine
#

is there a fix?

#

cause im trying to mount scopes and stuff on debug menu guns and I got a bunch of gun mods

mint pasture
#

I'm guessing you're using the misc weapons pack

wheat vine
#

some guns can "technically" mount a scope, and in game it works until you aim in and it crashes your game

wheat vine
#

a lot more too

dusty surge
mint pasture
#

They probably have an entry for a scope but not a model

mint pasture
dusty surge
#

none

wheat vine
#

how do you load mods before other ones?

#

do you just drag it above it in the MO2 modlist?

#

hello?

dusty surge
#

sorry i was having dinner, i just let the instalation pack do its thing,

#

and deactivated the ones i didn't want

mint pasture
#

Yeah you drag them up or change the priority manually

mint pasture
dusty surge
#

ok my bad, can i do something other than reinstall to leave it as it comes?

quiet tangleBOT
#

Modlist
To bring your mod list back to default, inverting any changes made by you:

  1. Open the installer with admin rights
  2. Click on Only install G.A.M.M.A. addons

Keybinds
To bring your keybinds to default, DON'T press the default button in the menu, you'll mess up everything.
Instead, do this:

  1. Go in GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
  2. Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltxwill be reverted to default)
  3. Paste this file in Anomaly\appdata
raven roost
#

Follow the "modlist"

#

It will revert every change you did

dusty surge
#

ok thank you guys very much

fossil sparrow
#

So I configured the beh companions file so that companions would be invulnerable but it appears It doesn't seem to work is there something else interfering?

tough plover
#

Has anyone made a mod or so to remove the tinnitus effect? As someone who actually have it, its not enjoyable at all. Thanks

wheat vine
#

Heyo! Great modpack, is it possible to male vendors sell 1/2 weapons only? Like 2 pistols and 2 rifles or smth. I think its more realistic (to me) ig they sell a low fare of guns (its the Zone after all). How do i do it? Have the trade destockifier active?

harsh jacinth
#

Hey, does anyone know how to fully get the OG Anomaly icons back? When I uninstall all the Icon Mods Im still left with the new icons for meds

dry cape
#

Game crashes when I try to put a artifact in a container.

#

Didn't try to pull out artifacts from my filled containers but I think it also counts for those mods are 329 only modifications I remember is saying yes to all the animations for the backpack animation for other items etc.

#

Aside from that no modifications I think.

#

In MCM*

wicked parcel
#

is there a way to change the NVG colors? all the NVGs are the blue color

dry cape
#

There could be a way but unsure.

upbeat saffron
#

just search for "icon" in MO2

#

though the new icons are much better with more information at a glance

harsh jacinth
#

thanks bro

#

i dunno i like the worn out and old look of the og icons

#

i tried disabling all those and it worked but not for the med items the still have the new icons

#

kinda weird

somber grail
#

Hey can anyone help me out with adding the load out mod pack to my gamma game ??

#

This mod

dull granite
#

I havent used Tac's yet, no idea

#

I would assume it goes below the starting loadouts for Gamma tho

vernal forge
#

And drag It to the mo2 list, let go of the mouse and It Will open a menu to install it

#

Oruse the 'install mod' button top left of mo2 and search for the zip

wheat vine
#

something happened

#

crashed opening the PDA

#

weird

#

updating gamma data now I guess

hallow bay
#

hi guys my game crashes when i go to sleep can someone help me

#

intro_start game_loaded

  • [x-ray]: Handled Necessary Textures Destruction
  • MEMORY USAGE: 1509814 K
  • End of synchronization A[1] R[1]
    intro_delete ::update_game_loaded
    Time continual is:104139
    ~ Warfare is not loaded, unregistered warfare callbacks
    Time continual is:111529
    loaded condition for af_soul 1
    ! [SCRIPT ERROR]: ...r anomaly/bin/..\gamedata\scripts\ui_sleep_dialog.script:322: bad argument #3 to 'format' (no value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...r anomaly/bin/..\gamedata\scripts\ui_sleep_dialog.script:322: bad argument #3 to 'format' (no value)

stack trace:

remote wasp
#

Just a note, the crashing i was having yesterday fighting military in Machine Yard solved when i turned to 0 the Ammo spawns on NPC's of the ZCP mod. I suspect that it would've also solved if i just unchecked the "spawn old ammo" because every crash log listed "x ammo bad" as the problem.

Vanilla GAMMA settings should not have this crash because "Find extra items on NPC" in ZCP is disabled by default.
Just letting everyone know in case someone has a similar problem

opal drum
#

so I'm not getting respawns around the eco base or yanov station also Ashot seems to be missing

opal drum
#

I don't really see anything in my mod list that would be affecting respawns and it's never been a problem in the past this seems to have only started happening since npcs die in emmissions for real

pulsar kernel
#

Anyone else getting really bad fps despite having very low GPU and CPU useage?

dawn stratus
#

hi guys, about warfare mods, should i enable only 1 or both? and can i play a normal story save with warfare mode disabled but with warfare alive overhaul enabled?

formal pollen
# pulsar kernel Anyone else getting really bad fps despite having very low GPU and CPU useage?

I think that's the case, GPU is supposed to work at 100% if you want high fps, and the same(well almost) goes for CPU. Do check if your GPU and CPU is bottlenecking each others. https://pc-builds.com/en/bottleneck-calculator/

#

Make sure your ram is enough also, i think minimum is 8gb, but i recommend 16

#

Have a good day fam

formal pollen
#

Gd!

dawn stratus
formal pollen
pulsar kernel
#

@formal pollen Your GPU isn't supposed to be at less than 100% if your fps is capped at 60 but you aren't getting 60, unless you're being bottlenecked, which I definitely am not.

formal pollen
#

🤔

dawn stratus
#

im getting the bug about color filters
when i get near renegades

#

the games changes color filter to somethin like more rusty

#

almost orange

#

in particular when i aim at them

lapis river
#

!shader

quiet tangleBOT
#

To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

dawn stratus
#

still having the issue

plush dagger
#

is there a solution for putting artifact in container having good chance to crash the game?

plush dagger
lapis river
quiet tangleBOT
#

Go to your \GAMMA RC3\.Grok's Modpack Installer Folder and open version.txt

plush dagger
#

I updated the entire mod + anomaly yesterday

lapis river
quiet tangleBOT
#

Send your crash log where it was asked, it's inside your Anomaly folder, this is the complete path: Anomaly/appdata/logs. Send the file called xray_yournamehere.txt, you just need to drag and drop the file here, Discord will handle it for you.
Make sure you're not using any extra mods.

plush dagger
lapis river
# plush dagger

Always the same Artifact, or have you tried different ones?

plush dagger
#

happened with a different artifact too

lapis river
plush dagger
#

didn't checked before hand but think it was sub 10%

#

gonna try to fidn a couple and test it again

lapis river
plush dagger
#

k

plush dagger
lapis river
plush dagger
#

without

lapis river
elfin lion
#

does hip questline lock once you complete fanatics battery quest?

#

i gave her toz + ammo and gave him the battery he wanted

#

now she took his place near the campfire and wont talk about quests

plush dagger
lapis river
lapis river
plush dagger
#

using debug had no crash after 50 artifact

#

yet in a dozen or so found in the world has one that will crash the game

elfin lion
lapis river
elfin lion
#

yes

#

but she asked for that toz 194 pump action + ammo

#

then for a few snork legs

elfin lion
#

could it be because i declined her the first time?

#

i had no real source of snork parts

lapis river
elfin lion
#

wait

#

let me tell you how all happened

#

maybe then with more info you will have an idea whats going on with this

#

first quest she ever gave to me was that toz (i know that normaly she asks for the scoped break open)

#

after i gave her what she asked for

#

she had that task for snork legs

lapis river
#

!modlist

quiet tangleBOT
elfin lion
#

i declined at first (no real source for snork parts + i wont just run to hunt snorks)

#

then a few ingame days later i come back and she has nothing

#

just option to say goodbye

lapis river
quiet tangleBOT
#

Go to your \GAMMA RC3\.Grok's Modpack Installer Folder and open version.txt

elfin lion
craggy dew
#

Crashing at the main quest dialogue with the Rogue, after specific line.
Any advice, if possible?

lapis river
elfin lion
#

i dont remember which mods i had on and now it crashes

#

:D

quiet tangleBOT
#

Send your crash log where it was asked, it's inside your Anomaly folder, this is the complete path: Anomaly/appdata/logs. Send the file called xray_yournamehere.txt, you just need to drag and drop the file here, Discord will handle it for you.
Make sure you're not using any extra mods.

elfin lion
#

found it

elfin lion
lapis river
elfin lion
#

no worries i just wanted to see how it develops

#

thanks anyway

spring violet
pulsar kernel
#

Same problem here

#

I've been trying to troubleshoot this terrible fps for the past two days

#

Barely any gpu or cpu usage, low fps despite being capped at 60 fps. I've tried turning settings up and down, on/off, turning mods on/off etc, no change whatsoever. Just hovers around 45 in certain areas

dense lintel
# spring violet Anyone know what happened https://i.imgur.com/YXLydfR.png my game is randomly on...

It's because the game operates on one singular core. The Task Manager statistics measure overall CPU usage and shoot 'em up for you. If you check the performance tab > CPU and show all cores, you'd find that one core is at 100% or around so usage.

Now this creates an issue, where the core that X-Ray is running on is the same core that most Windows processes are running on, some 32 bit shit leftover in windows that're still vital for the OS (Lmao seriously microsoft?)

In which case, you might wanna disable core 0 (and 1 depends on the usage) for X-Ray only so it can use another singular core, like 3 or 4, however you may have on your CPU

Check le guide that Falco and moi hacked up, yes I'm proud of it and yes I won't stop promoting it, ever

#

Type !core in #🤖bot-commands

spring violet
#

Funny enough that's what I did and this started

dense lintel
#

Lowering your graphics also help a lot, and maybe check your graphic cards panels, so you can offload graphical stuff onto the GPU instead of CPU

dense lintel
spring violet
#

Just 0

dense lintel
#

and X-Ray isn't really meant to use a lot of CPU power, since again, it's operating on a singular core. I honestly experience framerate issues in crowded areas, i.e Rostok and the likes

spring violet
#

I think it was random though like I think the fps is fine now, but I'm going to sleep so I'll check in the morning or something

dense lintel
dense lintel
spring violet
#

Sure thing thanks for helping

dense lintel
#

goodnight!

dense lintel
regal crane
#

Does anyone know how I can get rid of the artifact durability but still keep the reinvention mod?

fair solar
#

PSA: dont pressv on nightvission mode on

#

instant crash

#

again dont press V

severe jay
#

kekwait what?

#

unless your modlist is outdated or you are using an extra addon causing the crash, scoping or changing scopes while using nvgs was fixed a while ago

lapis river
#

🍿something tells me this will be intetesting.

fair solar
#

not using weapon mind you

#

pda

#

im using pds while nvg on

#

accidentall press v

#

crash

#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: d:/game/stalker 2\gamedata\scripts\z_beefs_nvgs.script:561: attempt to index a nil value

stack trace:

severe jay
#

are you using any extra addons? post the crash log

fair solar
lapis river
fair solar
#

yes

lapis river
fair solar
lapis river
fair solar
lapis river
#

Thanks

neon pine
#

Game is crashing quite often when im trying to quicksave. I turned off gamma economy and yacs and added quest autocomplete mod.

severe jay
#

are you using any extra animations in the mcm for fdda?

#

by default only the base food and drugs animations are active

mint isle
#

Guys, a fashion question. I can't sell weapons in any condition, in the economy and in WeaponParts Overhaul I set the values to 1, but nothing has changed... What should I do?

quiet tangleBOT
neon pine
severe jay
#

what language is the error in?

neon pine
severe jay
#

thats the error in your log. i believe its trying to translate it from your system's language

lapis river
#

That's not russian -_-

neon pine
#

Its not russian but system is trying to translate it to russian but cant

lapis river
#

It's uzbek

severe jay
#

check the bottom of your log and tell us what the error says roughly in english. also, check in the mcm > fdda and make sure you only have the food, drinks and drugs animations active, nothing else

severe jay
regal crane
#

Does anyone know of any mods that would allow me to add snow to the game and make it more winter themed

lapis river
#

Should be invalid param he's getting spammed with items destroyed

#

If he didn't complete a whole bunch of tasks like 20 plus at once in his inventory is bugged

neon pine
neon pine
#

except the first one but i think it adds no animations?

severe jay
#

try enabling yacs again and disable campfire saving in the mcm instead

neon pine
severe jay
#

kekwait are you sure? tested saving/quicksaving and all?

neon pine
#

Yeah, i`ve completed some quests, changed locations, been saving all the time etc, for now it seems ok

severe jay
#

had people report crashing when disabling the addon, thats why we changed the disabling method to mcm in the #╭📖faq but i thought the error was different and that was just a shot in the dark from my side

#

glad it works keksweat

finite vector
#

I have the stutter fix enabled. I'm in the yantar bunker and after I shoot a few bullets, every other bullet makes a beeping sound? Noticed when a Loner showed up in the base and I had to kill him.

quiet tangleBOT
finite vector
#

nevermind, the issue is resolved. I've never had a Spike, before.

undone root
spring violet
#

Anyone know why I'm not instant loading magazines in stashes even though I have it enabled?

wheat vine
#

yeah me too

#

what are the default settings for all shader_param in USER:ltx file?

#

at G.A.M.M.A.

hardy thicket
#

What's the opinion on keywrapper mod?

tepid lark
spring violet
hardy thicket
#

The only thing missing is scroll wheel up and down binding. It works for some reason on switching weapons (sometimes) but refuses to be bound via mcm.

#

Oh and variable zoom snipers/binoculars of course. I want to use it for 'Bring weapon Farther' and 'Bring weapon Closer' keybinds in Adjust Scope mod. Binding 'Reset' to Alt+middle_mouse would be a cherry on top.

spring violet
spring violet
# wheat vine yeah me too

Figured it out you have to put the mag in a stash to load it can't just open stash and load from inventory

visual folio
wheat vine
spring violet
wheat vine
#

huh

#

mag and ammo need to be in the stash, neither can be in the player inventory

#

then just drag ammo on the mag, bam
it might not visually show up, but you'll hear one round get loaded
and if you load another, it should update the view to show it as loaded

kindred timber
#

I disabled the gamma economy mods to be able to sell and buy weapons and armor. For some reason this appears to have made it so that armor parts do not spawn in technicians inventories for me to buy, does anyone know if this is normal? or if there is anything I can do to make them spawn again?

severe jay
#

oh wait, sorry i didnt read that

#

keksweat armor parts and other economy changes are all part of the gamma economy

#

you can delete a file from the addon in mo2 to get weapons and armor back without disabling the gamma economy

#

!vanilla

quiet tangleBOT
severe jay
#

wait... @raven roost was the second method of deleting the trade presets removed?

raven roost
#

That thing is old

#

Yes

#

Larkin told me to delete it

#

It doesn't work anymore because there are too many presets and stuff like that

severe jay
#

stalkerpeeposad and now?

raven roost
#

And now I don't think there is a way to do that, and if there is one, I obviously don't know it

#

I'll ping him @lapis river because he sure knows more than me

kindred timber
#

Just to make sure ive got this right, that means I wont be able to buy armor parts anymore? I can still buy weapon parts btw.

severe jay
#

unless i am missing something, you cant buy armor parts without the gamma economy thonk

#

weapon parts are probably added by WPO or some other addon

kindred timber
#

ah ok

#

welp guess ive gotta figure out how to repair my individual armor parts now lol

#

If I turn back on the gamma economy mods will they spawn then? Or is my game's economy just borked now?

raven roost
#

When the part is inside, you can switch it by using a tool kit (IIRC you don't need the repair kit for it, I could be wrong)

#

If you repair the whole armor with some items, bringing the whole condition to 100%, the internal parts will be 100% as well

#

I'm saying some items because I don't remember the names but I'm talking about stuff that can repair

kindred timber
#

awesome

#

alright I should be able to salvage this then. Just to check are repair kits a part of the gamma economy as well? I mean the light, medium, and heavy armor repair kits btw.

lapis river
# raven roost I'll ping him <@181673946691665920> because he sure knows more than me

Yeah basically the options provided are gamma economy, vanilla economy or those options with to. You can't have gamma economy with weapons unless you go and modify trade presets manually. @severe jay yeah you're basically right, if you delete the presets most traders (excluding special named ones) are only going to see what's in the base anomaly trader preset as gamma traders don't check the faction presets they check either nato or wp preset.

raven roost
#

Also you can read this for a more in-depth explanation on how the repair system works

#

!apart

quiet tangleBOT
kindred timber
#

thank you guys so much!

kindred timber
lapis river
#

I'm probably giving wrong file names. But I just woke up.

raven roost
kindred timber
#

oh wait I can craft the repair kits, I should be good.

slim idol
mint pasture
slim idol
mint pasture
#

Maybe? No idea tbh

slim idol
#

It's much less noticeable when you are walking i wonder if there is any way to force the script to make u only being able to walk

#

the speed is the same but when you are not walking that issue appear(when u are crouching is the worst scenario)

fluid epoch
#

yes

tight haven
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: .../anomaly\gamedata\scripts\aol_mp412_monkeypatches.script:98: attempt to call field 'callback_add' (a nil value)

lapis river
#

!152

quiet tangleBOT
tight haven
#

oh shucks i thought i was on 1.52 sorry about that

lapis river
tight haven
#

shucks i did the 1.52 upgrade, reinstalled gamma via installer and passed MD5. but now it wont boot

long furnace
#

does npc loot claim mod clash with another mod? it's disabled by default, tried enabling it: now in-game i get a warning from npcs even when trying to loot my own kills, and even when there are no npcs close by

lapis river
tight haven
lapis river
# tight haven

Are you sure you patched? Because that doesn't look patched and the error says not patched. How are you patching it?

tight haven
#

i downloaded the 1.51>1.52 file from moddb, then dragged that into the root folder

lapis river
#

Did you extract it?

#

Because you have to extract it.

tight haven
#

i didnt extract just dragged out of the archive

lapis river
#

You don't have 2 anomaly folders do you?

tight haven
#

i have a vanilla backup named 'Anomaly 2' on the same drive

lapis river
#

When you dragged the folders in did anything pop up?

tight haven
#

just the normal confirm replace

lapis river
#

How many folders did you drag in?

tight haven
lapis river
#

Can you send a screen shot of app data?

#

And also, was your anomaly unpacked?

tight haven
#

anomaly was unpacked yes

#

wait what do you mean unpacked? it was a working directory earlier yes?

lapis river
#

No I mean like you went into tools and unpacked the game files

tight haven
#

no i didnt do anything like that, only thing ive done was edit a line in an outfit .ltx

lapis river
#

Ok. Well what I can tell you is the patch didn't take. If you look at the screenshot you sent db and bin have older date modified now let's say bin is close. But db has an older date modified than the files that should have replaced if you look in the archive.

tight haven
#

weird

#

i'll redownload the 1.51>1.52 update then

long furnace
#

With 'accessible zone' disabled, once you find an 'anomaly map', you can't interact with the map to see what exactly it unlocks? new area routes just get added to your map? Do the maps need to stay in your inventory to keep the new routes or can you sell the maps afterwards?

lapis river
#

You can indeed use the maps

tight haven
#

okay so i can boot the game now using vanilla launcher from directory.

the launcher brought up from Mod Organizer still fails to launch

#

error log is the same as most recent ^

long furnace
quiet tangleBOT
tight haven
#

well it seemed closer to clearing the launchpad on that one, took a little longer to crash

long furnace
#

Is refillable canteen installed in gamma?

I see posts recommending to install the version from 'minimod repository'.

'minimod repo' is already listed in the mod list at #196?

lucid hazel
wheat vine
#

I recommend doing what ilarth suggests above; DLTX mods should work fine and not overwrite each other unless they change the same thing
or if you only want refillable canteens, install that mod on it's own

long furnace
#

When I select the dltx minimod pack zip file in the downloads folder via the manager, it shows the list of options but nothing is already ticked

wheat vine
#

yeah that is the same on my end
change the modpack's name up in the top so you don't break anything, find the mods you want to enable, the click Ok
this will make it so you basically have two simultaneous minimodpacks installed

long furnace
#

Instead, I've just extracted the folder for the canteen mod and manually added it in the 'mod' folder. I guess that works too?

Curious what other mod from this list you guys think are worth enabling as well?

wheat vine
#

do not manually add mods to the Anomaly or GAMMA folder, use the Mod Organizer

kind ledge
#

my game keeps crashing after 15 minutes, no errors or anything

wheat vine
#

post your crash log
ANOMALY\appdata\logs
xray_username.log

kind ledge
wheat vine
#

! [SCRIPT ERROR]: d:/anomaly/bin/..\gamedata\scripts\warfare_factions.script:270: attempt to compare number with string

#

ah, you're playing with Warfare
Warfare has it's own stack of problems
I personally can't help there

kind ledge
#

when they said it was unstable i didnt think it would be this bad

#

its very consisent, after 10-15 minutes it crashes

wheat vine
#

ouch
did you enable the Warfare mods in MO2?

kind ledge
#

i did

#

i will try without them

wheat vine
#

I don't think they should break anything
I should have assumed that you were smart enough to enable to mods, since you're one of the few people to actually use the custom modlist support channel when you have a custom modlist

#

there are a lot of people here who ask for support in the vanilla one only to have all the mods enabled

kind ledge
#

well its either a-life warfare overhaul or fluid relations

#

it hasnt crashed

#

yet