#╟🎑reshades

1 messages · Page 17 of 1

normal gale
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Sweet. Well im not to fussed on losing stealth. Unless its a prerequisite for any other systems in gamma

turbid wave
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THis is my game with the tone mapper on at 8am

normal gale
turbid wave
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yup

normal gale
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Ill have a muck around and see if i can try and replicate that.
Something seems off

turbid wave
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How about now?

normal gale
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That looks better

native sable
normal gale
turbid wave
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just re-deleted shaders

frigid spade
normal gale
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Okay yeah . Try in day time wet. See what you get

native sable
frigid spade
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huh... i changed some settings are its failing to compile..

turbid wave
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This is with lum_hemi or whatever set to about 1.3

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Trying to mimic hippo's user.ltx

normal gale
frigid spade
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bunch of ao and ssr stuff

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just the configs

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have to clear shader cache to make them take effect

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and it wouldnt recompile

normal gale
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Yeah i had the same issue. I pretty much clear shader cache every time 😂 its habit now

frigid spade
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every time i modify the files i have to do the entire install process

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LOL

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thats sooo gnarly

normal gale
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Oh really? Thankfully ive only had to do shader cache. Not the rest of it. Ive only had to do the user itx thing twice when tweaking.

frigid spade
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its not launching for me now so im doing it all over again

normal gale
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I havent edit those files yet so not sure whats happening sorry mate.

frigid spade
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lmao i tanked my fps so hard trying out ultra quality ssr, have 3060 ti

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it compiled for legit like 7 minutes

silent cairn
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Ssr hits frames so hard, I'd keep it at low or lowest

normal gale
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maybe thats what was causing your issues ? trying to brute force its way through compile haha

frigid spade
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its like a hard divider on an effect, definitely something in sss mod

normal gale
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im loving that sss is working now ..

frigid spade
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theres just this massive line that cuts the effect off as i move my mouse around

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its clearly like a distance issue or an angle issue or something

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cant figure out what to change

normal gale
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especially with a reshade

frigid spade
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they are on but i turned them way down cuz of that as well

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i dont think its that but maybe lemme check

normal gale
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yeah when i was running majestic the first time . i ran their reshade too and i had to get rid of volumetric for stuff like this

frigid spade
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see the line where the effect is ending? happens as i move. didnt change anything turning off volumetric rays

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on the left hand tree infront of me

turbid wave
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Still can't nail down what's causing my shiny hands bug. Sometimes it loads in fine. Sometimes it loads in with shiny hands

normal gale
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like your original image ? i mean i have glossy hands.. someone was telling me its something to do with pbr but nothing like your original photo

normal gale
silent cairn
normal gale
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could be the shadow.h in sss

silent cairn
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SSS breaks it if you load it after

normal gale
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that would be what it is . mines showing sss wins conflict over it

frigid spade
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okay ill try that

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i have this feeling maybe not but we'll see

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cuz isnt that for room corners?

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like for ao?

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this seems like its ssr, but hang on

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lemme see

silent cairn
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Oh I finally realized what you initially meant

frigid spade
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still happening

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i feel like its like...

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idk

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angle?

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for ssr?

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but i cant change that can i?

silent cairn
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Did you change ssr settings?

frigid spade
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what is vertical screenfade

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it seems like its that

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only quality setting

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i have it on high rn and its still happening

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quality i mean

silent cairn
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Ssr only affects reflections

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As the name implies

frigid spade
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well this happens with reshade ssr

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almost the same exact thing

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this strange curved line on the outskirts of your screen becomes cut off

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the effect has a hard line stop and it does it to everything

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if reshade ssr is configured wrong

silent cairn
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It's in the outskirts because it has no screen data to reflect when you tilt your viewing angle

frigid spade
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its happening to everything below my gun

silent cairn
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Gun is in the way

frigid spade
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i understand but this is just part of sss mod

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cant be like this on purpose

silent cairn
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It's screen space

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If you fix it let me know

frigid spade
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so everyone just has a fat dividing line on their screen all the time? yeah ill look in to it

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do you have this issue?

silent cairn
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Can't say I remember having it that bad

frigid spade
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happening on all ssr settings :/

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maybe its ao second pass

normal gale
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im not getting your issue but i noticed shadow changes for the better using this r2_sun_depth_far_scale" from "1" to "0.99910

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i had like a ring around me affecting shadows in the distance prior to this

frigid spade
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its not happening to close stuff

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thats what im talking about

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its exactly what you just said basically

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so type that in console?

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its a ring around me messing with distant shadows

normal gale
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yeah i also changed.. umm

frigid spade
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1.1 fixed it

normal gale
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sun_near_border .. i bumped mine up to 1 ..

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i had the same ring . it was quite defined but i was in a field so it wasnt doing trees

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lol i tried your 1.1 .. and i got a shadow ring around me

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lol

frigid spade
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oh that disabled reflections

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anything beyond that point

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disables

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i thought it was adding at first

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theres near and far

normal gale
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yeah ive only touched far

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going lower to 999 etc seems to extend it for me

frigid spade
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wait i wonder

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if this is what the shadow cascades exe is for

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that experimental shadow cascades exe

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it def is

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im grabbing that

normal gale
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wheres that

frigid spade
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have to reinstall mod

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its packed in sss mod

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dif exe

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check experimental

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at the bottom

normal gale
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in experimental ?

frigid spade
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when you reinstall in mo2

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its at the bottom

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then check the folder for sss mod

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3x exe will be in bin folder

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its an archive

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have to extract

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it worked

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issue is completely gone cant even see where shadows end

normal gale
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okay awesome ill do that one too .

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any fps hit ?

frigid spade
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nope

sick wigeon
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When you did that, did you check the box when installing or did you just drag the new exes into the bin folder?

frigid spade
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checked box

normal gale
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does dof still work doing it that way ?

frigid spade
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yep

frigid spade
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if there was a way to forcibly reverse the depth map it would enable ao

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im using this effect that has depth map reverse on it and it fixes the ao issue

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but the effect doesnt have ao

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its gi

turbid wave
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So I think I fixed my glossy hands problem with the new SSS. Just ended up disabling the ASCII old SSS 190 completely

silent cairn
turbid wave
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nO

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and my glossy hands problem is back

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after a reload

normal gale
# turbid wave

Oh yeah i forgot to mention that haha . see i did a clean install and it automatically installed the new sss ... which meant my game wouldnt run .

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how bad is the glossy hands ?

turbid wave
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Not that bad actually

frigid spade
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how high does the ao in sss mod go? what value?

normal gale
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i have glossy hands too .. there is a portion of gloss that comes with gamma i think ..

normal gale
turbid wave
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Yeah

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I disabled the cumulative gamma shaders and my game looks like this now:

normal gale
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the glossy hands like your first photo though ..that was insane .. my hands just look like they are always wet lol

turbid wave
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Yeah, it's back to looking like my first photo. Sometimes. If I reload the game it's a tossup if I get that or not

normal gale
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yeah you still need the cumulative shaders im pretty sure.. they why i went the route of deleting the specific things

frigid spade
normal gale
silent cairn
turbid wave
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I did a complete reinstall. Still have the issue

normal gale
turbid wave
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dx 11

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and yes im changing setting in game like resolution

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mouse sens

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sound

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it seems like anytime it writes to the user.ltx, i get glossy hands

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The above pic is after a shaders clear too

silent cairn
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Glossy hands are part of default GAMMA as it is right now

normal gale
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yeah but not to that extent lol

silent cairn
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Doesn't happen with every outfit but with sunrise armor it is very apparent

plucky pewter
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I think Jaku's fixed shaders will be part of upcoming official update, right?

normal gale
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mine are always this glossy and thats fine .

turbid wave
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There's also a very glossy/white light source at my feet

normal gale
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pretty sure thats a known issue .. but something is making your stuff super bright

turbid wave
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Think it might be hippo's custom user.ltx that i'm using. I don't have his shader installed at the moment either

mint owl
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I think Jaku tested it as well with Hippo's preset so I don't think thas the issue

turbid wave
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I do have dynamic tone mapping off in the options but not modorganizer

frigid spade
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nah didnt fix the depth buffer

silent cairn
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If you are using shaders cumulative make sure your gloss_factor is 0.5 and gloss_min 0.001

frigid spade
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bummer got hopes up

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i wonder if theres ANY workaround for 2d scopes and depth buffer..

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any hope at all D';

turbid wave
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Changed gloss factor. No change

normal gale
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im scrolling through anomly discord cause i can see a couple of people with the same issue in there

silent cairn
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Either depth buffer works or not, you can check with displaydepth shader effect:

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But it doesn't fix the scope issue even if it is setup correctly

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Because how it warps the picture

normal gale
turbid wave
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No

frigid spade
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basically it doesn't zoom enough

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like the 2d scope needs its own depth buffer its fawked

normal gale
turbid wave
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Yes

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err no

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no I didn't have any other mods

frigid spade
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bepth buffer is too small and offset when zooming with 2d scopes

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honestly mxao is so powerful i almost want to just disable 2d scopes which is a travesty

turbid wave
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Just reloaded the game and I'm back to normal/gloss is gone. What the hell? I changed nothing

normal gale
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that is odd.

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just run with it .. never turn it off ! lol

turbid wave
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lol

frigid spade
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omg i just found out how to fix depth buffer in scopes

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wooooo

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scope_factor 1

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removes fov change on scopes

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so that kinda sucks

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but you still get the 2d scope

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and depth buffer works

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console

manic sage
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Yeah just figured

frigid spade
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im so hyped on this

manic sage
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thank you for the fix

frigid spade
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ya np

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checked out moddb description and they mentioned fov and i knew it had to be that

turbid wave
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Glossy hands came back after deleting shader case. So I closed completely out of ModOrganizer and Explorer. Restarted ModOrganizer, launched game, and glossy hands now gone.

normal gale
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does it stay away if you dont delete shader cache and restart ? without making any changes

turbid wave
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sometimes

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Reloaded, no glossy hands. Reloaded again just now and glossy hands are back

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Ugh.... closed out of everything, reloaded, glossy hands back

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I have no idea what's causing this

frigid spade
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oh man my game looks a million times better with ao, hell yea

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this also means rtgi and everything else works

normal gale
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id make sure everything is installed correctly . the latest sss etc.. i cant remember which one of you mentioned that you had the old sss still . and deleted it , not cumulative but the other..

turbid wave
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I still have the original ASCII 190 SSS. Enabling or disabling it does nothing for the problem

normal gale
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yeah so . when i did my fresh install . it doesnt install the old 190 .. it installs the new 190 basicly . so maybe there is a remnant of the old 190 messing with it

turbid wave
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All that I deleted were the screenspace files in cumulative

normal gale
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so i only have 1 - 190 not 2 versions of it in my moddb . i never had to disable or delete it

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thats the only thing i can think of thats different with out loadouts

turbid wave
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I'm confused. Isn't the new 190 the new SSS from moddb?

normal gale
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yeah . but with my fresh install it downloads that one .. my m02 sorry was blank

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so i dont have the original outdated version in my mod list

turbid wave
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Wait, really? Thought it downloaded one from Feb

normal gale
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nah . my game wouldnt even run lol thats why i had to figure this out

turbid wave
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So Grok must of updated it

normal gale
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im not sure how the gamma installer works .. but when i did a fresh install it only downloaded 12.1 the latest one

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and it wouldnt run

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if i was a betting man. id say that might have something to do with it

turbid wave
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So I don't even need the SSS update from moddb?

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As Gamma just downloads it anyways as 190?

normal gale
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on a fresh install it did for me

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like a completely blank slate install

turbid wave
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Interesting. Everyone's been complaining about the new shaders not being added until down the road and I guess they are already here

normal gale
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dunno it was only dumb luck i noticed it in the download que

turbid wave
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Ok, trying fresh install now

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I've reinstalled this god damn game at least 15 times by now. It takes me like 5min vs. 60min the first time

normal gale
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haha i did like 4 times last night just trying to get this to work

silent cairn
normal gale
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yep . .i wasnt aware when i did a reinstall that it grabbed the latest versions . i thought the list was curated

turbid wave
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There's a Gamma "downloads" zip that contains almost all of the modpacks. I've been using that to skip downloads

mint owl
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So much efforts for a vision loss xD You all want glasses or something ?

silent cairn
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I want it at least installed properly into the game and then optionally enabled from mcm

normal gale
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i would much prefer that myself also lol. this was alot of mucking about

turbid wave
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So I guess the main takeaway is to delete all the screenspace files from gamma cumulative shaders and make sure 190 is below gamma cumulative shaders in ModOrganizer?

normal gale
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yeah plus the other couple of things .. not sure if they happen for everyone . but they happened for me . and it seemed to work with you guys

turbid wave
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oh, and replace the .exes

normal gale
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if it doesnt compile . then its reset the graphic settings . user . shader . and then copy the gamma patches into anomoly etc

silent cairn
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I think there are other mods that rely on the default gamma exe so be mindful of that (someone correct me if I'm wrong). You should at least get the demonized exe from git

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That has compatibility patches

turbid wave
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I have the github ones. Didn't know there was a difference between the two

normal gale
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me either . i have the git ones also

silent cairn
normal gale
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oops ive actually been using the sss ones lol

frigid spade
silent cairn
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Two months until Eden returns peepoComfy

turbid wave
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So, the 190 12.1 that Gamma downloads only contains some of the files that the SSS file on moddb contains. Theres stuff missing

normal gale
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yeah you have to reinstall it once its in your m02 . that was one of the steps

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with the other modules .. i did it after i cleared out the cumulative ones

turbid wave
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What do you mean by reinstall it?

normal gale
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right click .. reinstall . it will give you a list of modules

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the ones ticked are the ones already installed .

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like on line 190 in your mo2

turbid wave
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gotcha

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shader compilation failed

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nevermind

normal gale
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got it ?

turbid wave
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think so

normal gale
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got my texture mods in and the majestic reshade working finally

turbid wave
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Nice. Think my glossy hands is fixed. Thanks Brodie

normal gale
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youre all good mate . just yell out if it does anything weird and ill see what i can dig up

turbid wave
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Noooooo glossy hands is back

normal gale
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damn . thought we had it then

turbid wave
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deleting shaders caused it I think

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and now they are gone. wtf

normal gale
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thats so strange .

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maybe ask in sss on moddb if the author has seen that behavior before. could be a simple fix

frigid spade
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edit scope_factor 1 and scope_ca 0

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passing out >_< went hard today. peace all. also recommend installing 3x shader cascade exe's from SSS mod recent update.

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sun rays high 0.7, 0.25

mint owl
mint owl
gilded pulsar
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Hey guys, ive got a problem, after i installed my reshade, my screen went black in my game, how can i fix

rich sentinel
tidal marlin
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if youre having issues with the sss dof go to gamma ui addon in mo2, and delete/disable the grok_dof_with_UI.script file

tidal marlin
rich sentinel
mint owl
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I may have had another idea of repack GrokChadGAMMA

rich sentinel
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Ideas champ

mint owl
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Actually two faces of a same coin

rich sentinel
void depotBOT
gilded pulsar
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!blackscreen

void depotBOT
tidal marlin
rich sentinel
tidal marlin
rich sentinel
vague island
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Havent tried it yet

tidal marlin
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i stg that wasn’t a humble brag

vague island
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Fps is a thing I have to maintain

heavy sun
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Dyn mentioned in txt file that he uses rx580

tidal marlin
vague island
frigid spade
# vague island How

you gotta type scope_factor 1 in console, it will repair depth buffer when in a 2d scope, you lose the fov adjustment of the scopes but worth it imo.

vague island
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I just turned off the AO of glamarye

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Somehow the issue is back

frigid spade
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that would be scope_ ca 0

vague island
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Ive never had tbat for 2 days

frigid spade
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that makes it cleaner

vague island
vague island
frigid spade
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"If you don't like the effect you can set scope_factor to 1. This removes all magnification. A value of 0.75 will result in a 1.33x magnification and very little noticeable drop in quality. A value of 0.5 will result in a magnification of 2x, and 0.25 a magnification of 4x with a very noticeable drop in image quality." from 2d scope creator.

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you still magnify via the dif scopes zoom though

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they just offset a hard magnification with the scope_factor fov change

vague island
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whats the default scope_factor value

frigid spade
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less realistic, but your entire depth buffer wont break

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one sec

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0.66 i think

vague island
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cause incase I dont like it I think I'd wanna revert it

frigid spade
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type scope_factor and the default will pop up

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copy that down and then youll know

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i mean it only works if not changed but ya

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also honestly theres more realistic options than the default, gonna vary scope to scope

vague island
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you mean if I change it the fov adjustment will be gone?

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even if I change it back to default value of 0.66?

frigid spade
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if you change it you will lose track of the default

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thats all i meant

vague island
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ah aight

frigid spade
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everything is reversable

vague island
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so its safe to change the values

frigid spade
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yea

vague island
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imma test it out now

frigid spade
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tbh i feel like its pretty realistic still even without it being on default

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i barely notice in real world gameplay when not directly thinking about it, and heavy heavier ao and global illumination is worth it

vague island
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yeah

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wait

frigid spade
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you can alter the ca too, so its not too heavy, dont have to reduce ti

vague island
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I still have the Fov adjustment tho

frigid spade
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??

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it adjust 1 of the fov sliders when you scope but not the other, and the other breaks the depth buffewr

vague island
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is this not what you mean? xD

frigid spade
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so doing this makes the depth buffer not break

vague island
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i thought changing the values would remove the scope from moving

frigid spade
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no

vague island
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ah

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perfect

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thanks for this

frigid spade
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the scope still works perfect

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ya

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huge leap imo, ive been dying without ao and global ilum

vague island
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this at 0.66

frigid spade
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i jumped for joy when i found that post

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post one at 1

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im curious

vague island
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I see nothing at all

frigid spade
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ya dude

vague island
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even when moving the mouse around

frigid spade
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its barely shit

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the zoom is dif

vague island
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before you'd see it

frigid spade
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but

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yea

vague island
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the zoom doesnt matter

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its fine

frigid spade
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yea

vague island
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i kinda like it this way

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i can zoom it anyway

frigid spade
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and it fixes everything

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yea

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lol

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i was so happy lol

vague island
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does it change the maximum 8x zoom capability tho?

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lemme try now

frigid spade
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nope

vague island
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it changes it

frigid spade
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honestly its now just how it was meant to be, the fov change was making custom zooms

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well technically yeah

vague island
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its fine

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not that big of a deal

frigid spade
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but not hard change, it just appears dif cuz we are used to a certain fov

vague island
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good trade off

frigid spade
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yeah imo

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scopes could technically be edited to account for this as well

vague island
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it kinda feels better

frigid spade
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imo its better

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like just the fov alone i prefer at 1

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and you get the benefit of the ao

vague island
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What do you use for ao

frigid spade
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gonna be subjective to everyone but ya i like it

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ssdo

vague island
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shit maybe i can increase ao strength of glamarye now

frigid spade
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and glam

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yea

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you can

vague island
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can you share your glam settings

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i toned it down to remove this effect before

frigid spade
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make sure to find a foggy day with glam and mess with ao in bright scenes

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i shared it above

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one sec

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[Glamayre_Fast_Effects.fx]
abtest=0
ao_big_dither=0
ao_enabled=1
ao_fog_fix=1.030000
ao_max_depth_diff=1.312000
ao_radius=1.000000
ao_shape_modifier=833.000000
ao_shine_strength=0.000000
ao_strength=0.350000
big_sharpen=0
bounce_multiplier=0.000000
debug_mode=0
depth_detect=0
dof_enabled=0
dof_strength=1.000000
edge_detect_sharpen=0
fxaa_bias=0.020000
fxaa_enabled=0
gi_ao_strength=0.500000
gi_contrast=0.950000
gi_dof_safe_mode=0
gi_local_ao_strength=0.350000
gi_max_distance=1.000000
gi_saturation=0.130000
gi_shape=0.060000
gi_strength=0.500000
gi_use_depth=1
max_sharp_diff=0.100000
reduce_ao_in_light_areas=2.800000
sharp_enabled=0
sharp_strength=0.670000
show_color_space=0
sky_detect=0
tone_map=3.000000

frigid spade
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np

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ao adds sooooo much to a scene, game changed 😛

manic sage
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As long as it’s done tastefully as you already have AO from SSR

rich sentinel
frigid spade
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if you want a dif type of depth added tothe scene you have to use another type of ao

manic sage
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I get what you mean but too much ao even if adding depth can be distracting. You did a good job on your implementation through glamaraye

frigid spade
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yeah im trying to not overdo it but at the same time i like it a bit heavier than normal just personally, but i want to avoid foggy scenes getting destroyed, thats basically my limit i use

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its gonna be a while to dial it in even more, i change it slowly as i notice things, but its coming along :]

glossy pond
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would this work for getting aggressor grass

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redux is efp floral redux iirc

frigid spade
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what is agressor grass?

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does agressor reshade come with it's own grass?

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like, textures?

sick wigeon
glossy pond
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and since its green w redux theres no overlap?

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so redux doesnt have grass either?

glossy pond
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and an optional one is grass, yes

sick wigeon
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idk I've never used it, but it would be overwritten by aggressor

glossy pond
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the one already in mo2 is ground textures

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alright i guess ill find out

frigid spade
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That's cool

swift robin
#

i want to instal a mod called absolute nature but the game wont open

#

if some one can help me

glossy pond
#

go to custom modlist support

frigid spade
glossy pond
#

and post your log @swift robin

#

also do that

frigid spade
#

he did though is the issue, i bet he doesnt have the correct setup for update 12 sss mod.

glossy pond
#

possibly

#

u guys should try my install for the update 12 sss mod

#

i may have gotten a different version than u guys

frigid spade
glossy pond
#

bc i got it from someone in the server

swift robin
frigid spade
# swift robin this is the log

and then you need to replace user.itx in C:\Anomaly\appdata with the file in here C:\STALKER GAMMA.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata

frigid spade
#

then replace C:\Anomaly\gamedata\configs\cache_dbg.ltx with D:\STALKER GAMMA INSTALL FOLDER.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\gamedata\configs\cache_dbg.itx

#

sorry im looking up paths trying to get them to you

#

C:\STALKER GAMMA\mods\Shaders_cumulative_pack_for_GAMMA is where you need to delete from

#

then follow my other two instructions

#

replace cache_dbg.itx and user.itx with the files stored in D:\STALKER GAMMA INSTALL FOLDER.Grok's Modpack Installer\G.A.M.M.A\modpack_patches
they are there for this purpose

#

then delete those files from shader cumulative pack, then make sure sss mod is loading after shader cumulative pack in mo2 and make sure appdata shader cache is cleared'

#

i hope that all makes sense -_- could have presented it better

#

was trying to type quick lol

#

this is the fix to get the new SSS mod update 12 to work and actually make use of its new files instead of the other way which uses shader cumulative packs files and you only get the new dof. this will give you the new ssr on the weapon as well as dof. no more shader compilation error

#

also make sure you are using the new exe's preferably the experimental 3x shadow ones. if you use the experimental ones, make sure when you installed sss mod in mo2 you check experimental. you can right click and reinstall and select it if need be.

#

they only show up in the sss mod folder if you check it. you can right click something in mo2 and "open in explorer" to get to the mod folders easy.

#

good luck lol

frigid spade
#

you go to the modpack patcher folder, go in to appdata, grab the user.itx from there

#

and replace the one in the normal appdata folder in anomaly folder

swift robin
#

okkkkk

frigid spade
#

same applies to cache_dbg.itx, but in the gamedata\configs\ folder

vague island
#

@frigid spade have you noticed this? the AO shines through DoF

#

since you also use glam

#

without AO

frigid spade
#

ive done my best in my most recent reshade upload to curb it

#

if you download the most recent one it shoeld be a bit better. i had to remove glam ao shine for the most part

vague island
#

Aight

#

its fine imo

frigid spade
turbid wave
#

Do you all have the Dynamic Tonemapper enabled? Or do you disable it and just use custom lum values?

frigid spade
#

the tonemapper is left how it is default for gamma

#

for simplicity

#

so its doing its gamma stuff

swift robin
#

thx

#

: )

frigid spade
umbral nexus
#

Everything is really dark and the sky is white. Fresh installed anomaly and gamma and then I can't seem to fix the reshade.

minor spruce
rich sentinel
quiet sluice
#

what reshades do you recommend to use with GAMMA?

manic sage
#

I fixed the blue god rays........................................

normal gale
# frigid spade np :]

hey mate , did you have to enable anything after installing the 3x shadow thing ? ive got that ring again with the custom exe

whole patrol
#

Best gamma reshades?

sour oar
#

Try CS Eden's reshade or Hippo's

#

I think mine is great obviously, but considering their progress (especially Hippo's) I can't say it's the best

normal gale
#

nvm i fixed it . it was the sun far scale . i forgot to change it again after i reset my settings lol

silent cairn
sour oar
#

I mean, true

#

Mine is personally very stylized, more so now that I’ve started using grading_warm which is obviously not for everyone

silent cairn
#

But for those who like it... verynice

silent cairn
#

How could I forget

#

THE BEST GRAPHICS 2022 STALKER HIGHEST QUALITY 4K

normal gale
#

can you guys recommend some AO tweaks ? i dont know much about it

mint owl
#

Both at the same time for maximum experience

manic sage
#

meanwhile me over here like this

#

color blind self can only do reshades with numbers

short prism
#

is there any way to make the graphic even better
I've done tweaking settings in game
I haven't touched anything related to reshades

#

I have a 3060

manic sage
#

reshades and shader params

silent cairn
#

And uh, textures

subtle tusk
subtle tusk
#

too much glow

manic sage
#

Colors are okay I think, but yeah lots and lots of glow

silent cairn
#

Keep going and you'll get close to my masterpiece

subtle tusk
sour oar
#

You can’t really get much better

mint owl
#

I remember the old days when absurd bloom and ultra blacks levels were considered ultra graphics xD

silent cairn
#

Gotta hide the dated graphics somehow

frigid spade
#

feel like i got a nice scene to scene variance going so far

#

before i got my color right every area felt like it had the same filter over it

subtle wraith
frigid spade
subtle wraith
frigid spade
#

textures are summer mod, turned up ssr in the settings_screenspace_SSR.h file, worked on my reshade foreeever to get a color scheme I liked. It's linked in #1041041642347573368

frigid spade
subtle wraith
frigid spade
#

yea, you turn that off and basically replace it

#

with one of those

still hollow
frigid spade
frigid spade
still hollow
late tiger
#

by using the debug menu

#

start your game with debug mode on, hit F7 I think it is, and start toying with the weather settings 🙂

loud geode
#

Btw how to edit sss?

#

And where i can find this

frigid spade
loud geode
#

Great work dude

frigid spade
#

been going hard this last week, always wanted to do this 😛

loud geode
#

how is the performance in this reshade?

#

does it eat up a lot of fps?

frigid spade
#

Depends. 3060 ti is okay for me.

#

Prob would hurt a 1070 a fair bit.

#

It is heavier than usual, it uses radiantgi and ambient occlusion and glam which are all heavy effects.

vague island
#

@manic sage uh the new quint_solaris effect in the update doesnt compile for me

#

might be for other people as well but ill try installing quint through reshade

manic sage
#

Solaris shouldn’t matter i don’t use it

#

I’ll fix that compile error later today

#

@vague island

vague island
#

ah i thought it was part of the new update since you mentioned 5 effects should be running for LR version

manic sage
#

Do you not have adaptive tonemaper, regrade, contrast sharpen, bloom, glamaraye

#

Are you missing one?

#

Adaptive should be under regrade

vague island
#

this is whats on for me in Hippo_GradingR

#

without touching or modifying anything

#

looks like im missing 2?

manic sage
#

Try to reinstall everything one more time and send me a screenshot if that doesn’t work then that’s my bad

#

I’ll have to redo that recompile later today

#

Yeah you’re missing regrade and prod bloom

#

Make sure to delete the reshade-shaders folder. If still doesn’t work then I’m sorry I’ll fix it

vague island
#

aight ill try it now tho I did delete the reshade-shaders folder

#

Ill try it again just incase to make sure

manic sage
#

Doesn’t hurt to give it a shot

vague island
#

its fine if I keep the old presets right? that does nothing

#

since the hippo grading ini is the one I modified to my tastes

manic sage
#

Yeah shouldn’t be an issue

#

And those ltx files you’re putting them in appdata?

vague island
manic sage
#

lol

silent cairn
vague island
#

i did that just now

#

cause I reinstalled everything

#

I auto piloted xD

manic sage
#

Lmao

vague island
#

this is what is on for me after reinstalling everything

#

prod bloom is missing

#

and this is what is on for me in LR

manic sage
#

Better but you’re still missing bloom

#

Ok that’s fucked

#

Im gonna take the download link down

vague island
#

what do you think is the problem

manic sage
#

But will be fixed later today

vague island
#

you have the shaders in their folders as well

manic sage
#

This is what happens when you work on stuff at 3am

frigid spade
#

lol i feel that

silent cairn
manic sage
#

I’ll fix it later

vague island
#

what time is it for you guys now

#

its 7:40 PM for me

frigid spade
#

i keep posting my reshade without being in performance mode, messing up the formatting on my update posts and it be annoying lol

#

740

vague island
frigid spade
#

but ive been up since 230 or something

vague island
#

you live in dubai too?

#

am or pm xD

frigid spade
#

oregon lmao

manic sage
#

10:41 am here

vague island
#

oh okey lol

#

so mostly from the US so our times are opposites

frigid spade
#

yea

#

crazy dubai is an exact 12 i didnt know that

#

from pst

vague island
#

yeah

#

oregon huh

frigid spade
#

treeland

vague island
#

polar opposites

frigid spade
#

yeah lol

vague island
#

im in sand land

frigid spade
#

yeah its like complete opposite

vague island
#

just got home actually looking at properties we have to move

frigid spade
#

as far as it could be xD

vague island
#

yeah

#

lol ill be keeping that in mind

frigid spade
#

honestly oregon kinda looks like ukraine, with thicker and bigger woods

vague island
#

I wanna move to canada some day

#

somewhere cold

#

the climate here is just summer in december and july is hell

vague island
#

pretty nice

frigid spade
#

thats why i made my reshade like

#

misty wewdz

vague island
#

yeah I havent tried it yet cause I only have a 970

#

im barely 35-40 fps in rostok

#

Hippo_Grading with my edit and HippoR.ltx

#

Hippo_Grading with my edit and old Hippo.ltx

#

weather is clear 3 at 10 am

manic sage
#

Yeah stuff won’t look good with hippor or hippolr without the regrade effect

#

As both have color shifts that regrade fixes

vague island
#

yeah

manic sage
#

Even if only running the ltx files

vague island
#

ill just use my old setup for now

manic sage
#

Good good

#

Should look like this when all is said and done

vague island
#

looking forward to it

#

take your time tho

manic sage
#

I won’t be off work for another 6 hours

#

So won’t be until then

vague island
#

thats not a problem

#

ill be sleeping soon ill wake up to your reshade

silent cairn
#

Hippo coming home from one job to another tired

manic sage
#

Pretty much but I’m happy with the reshade now until someone says magenta

#

So much more work from here on out

#

The hippoR preset has rtgi functionality now if you have that affect

#

But completely optional

#

With rtgi

rich sentinel
frigid spade
#

jungleclearsky

manic sage
#

Completely optional

sick wigeon
frigid spade
#

haha

#

it varies a lot

sick wigeon
# frigid spade it varies a lot

Yeah I want to try your reshade at some point, but you've been updating it so much. I'm gonna wait for you to get a "final" version so I get the best experience with it

frigid spade
#

Yeah its very unfinalized

#

I like just started

#

Im dialing in the global illumination and ao and to do so I gotta traverse the entire map

#

See everything, so it all works.

#

ive got so many "testing" saves to load and mess around

#

lol

#

I also have full instructions on how to properly run sss mod so it will compile with the newest reflections edits instead of just the new dof. I have noticed many people are running it in such a way that the old shader cumulative pack is winning file conflicts and people are only getting the new dof.

unborn dagger
manic sage
#

Yes

#

Many texture packs

unborn dagger
#

it looks very beautiful

verbal grail
frigid spade
#

medium reflections in sss mod def looks much better

#

it hits the hand a lot more

frigid spade
verbal grail
#

ah yes, its there also with other presets..

unkempt cedar
regal saffron
#

is gamma reshade the same as aggressor? I enameled aggressor but the ini dosent show up

sick wigeon
frigid spade
#

Added AA support for my reshade. Will help folks at 1080p.

muted glacier
normal gale
#

Anyone recommend an atmospheric style reshade ? Im running michikos weather now instead of majestic and majestic reshade isnt doing it for me .

manic sage
#

@frigid spade trying out your reshade

#

is this how bright the main menu is supposed to be?

frigid spade
#

nope

frigid spade
frigid spade
#

or tonemapper? idk

mint owl
#

Monitor difference ?

frigid spade
#

thats extreme

#

i just installed it on another monitor too, one was a TN panel one IPS.

#

both were fine

frigid spade
#

maybe i uploaded a borked file?

echo hawk
normal gale
echo hawk
#

It's an older one on modbd.

frigid spade
echo hawk
normal gale
echo hawk
normal gale
frigid spade
frigid spade
#

Sorry for pumping out so many builds rapidly lol, I just wanna keep it recent. Once I reach version 0.5 or so it will likely slow down a lot.

frigid spade
mint owl
# frigid spade

Is it from the skybox ? It looks a bit odd with that cloud on the left

frigid spade
#

Is what from the skybox?

#

The banding on the clouds?

#

cant seem to get rid of that

#

texture quality too low on skybox

manic sage
#

Just disable effects to see what effects the skybox to find it

#

Even with other weather mods like cgim the skybox will be affected by certain effects

silent cairn
manic sage
#

@silent cairn On a seperate note, I've had no issues with your SSS tweaks from the last time you've sent them to me

glossy pond
#

Jaku when u planning to release ur tweaks as a mod?

manic sage
#

lmao

glossy pond
#

Same

#

Tweaks look amazing

manic sage
#

Jaku is waiting until the new SSS update gets officially implemented into GAMMA

glossy pond
#

Ah ok

silent cairn
#

Tuesday seems to be the big update day

manic sage
#

I dont think it will happen but it would also be nice if the new BAS gets implemented then

silent cairn
#

Would be nice

manic sage
#

finally turned it off now that the reshade is mostly done, will go back to tweaking it as I play like I used to

#

and I can finally play

silent cairn
#

You could still keep it on for regular play KEKLEO

manic sage
#

too tempting

#

God mode to get past hard encounters and free items at my finger tips is not something I want

jaunty anvil
#

Hey, I was told that someone here might know how to fix the sun shadow bug, maybe by increasing the sun shadow render distance?

celest elm
#

when hippo rehasde update

frail pineBOT
manic sage
celest elm
#

wait fr

#

lit

#

@manic sage how do i go to top of post im dumb

manic sage
#

download link and patch notes are pinned

celest elm
#

alr thanks man

manic sage
#

Just make sure you read the instructions fully

jaunty anvil
silent cairn
#

Do you have distant shadow culling enabled?

jaunty anvil
unborn dagger
#

Is there a way to reduce the light from the sun?

jaunty anvil
#

Like Sun rays main intensity.

silent cairn
unborn dagger
jaunty anvil
jaunty anvil
jaunty anvil
silent cairn
#

I'll check this issue once I get back to my computer, it could be either shaders or weather settings

jaunty anvil
#

There's one more weird thing about this one.

#

You know how you can launch the game from different exe file?

silent cairn
#

Yes

jaunty anvil
#

When I used the Launcher it was less visible, then I use DX11-AVX, and it's more visible.

silent cairn
jaunty anvil
#

That was my reaction as well.

#

I double checked the save file over and over again.

silent cairn
#

Is there a sun_radius console command? I can't check myself atm

jaunty anvil
#

Let me see.

#

I know I messed with several sun settings

#

As soon as I have seen this bug I've tried to remove it on my own like 14 times now.

silent cairn
#

It's pretty obvious with bare snowy field like that

jaunty anvil
#

Don't see it anywhere.

silent cairn
#

And nothing with "radius"?

jaunty anvil
#

Nope, sadly not.

silent cairn
#

I know there is something like sunshaft radius but that ain't it

jaunty anvil
#

There something like sunshafts but I have no idea what it could be.

silent cairn
#

Do you have default GAMMA shaders? Or did you install newest SSS?

jaunty anvil
#

All default, I've been reinstalling GAMMA so many times that I've created myself a rar file with everything in it.

silent cairn
jaunty anvil
#

Same happens in Anonaly and EFP

silent cairn
#

Newest SSS comes with optional experimental exe that triples the shadow cascade distance, but it probably breaks some mods in gamma that are exe dependent

jaunty anvil
#

I have tried SSS on a fresh Anomaly with the experimental files, no changes.

silent cairn
#

Well then

jaunty anvil
#

You know what fully fixes this problem? FOV for some reason.

#

Don't ask me why but FOV 43 fixes all shadows.

silent cairn
#

This sounds awful lot like "it is just how it is" with this wack engine

#

I will also try to look solution to this today

#

Thanks for letting me know all these details

jaunty anvil
#

There was one guy who might have had something I haven't tried.

#

Give me a sec, I'll try to find it again.

#

He said:

Go to gamedata/shaders/r3

Find and open accum_sun_near.ps

Replace 65 line with this

return float4( SRGNToLinear(Ldynamic_color.rgb * s.xxx),1) * light

vague island
#

Also had this issue with certain areas of W3 it was an engine limitation in the case of W3

silent cairn
#

Can you copy the og line 65 from accum_sun_near

#

Enhanced shaders mod should have that file

jaunty anvil
silent cairn
jaunty anvil
#

No 7 files, my bad.

#

So I don't know which one to even pick!

silent cairn
#

This fix could work though, I'll know where to put it once I get my hands on the files later today

jaunty anvil
#

And I don't wanna mess something up.

silent cairn
#

Fair, always backup okaycathappy

jaunty anvil
#

I have a backup, I'm just tired of the constant copy / paste.

I've been already driven nuts once by the game's compression and night skies looking all discolored, which forced me to find a none compression method that people are slowly starting to test. Now I'm driven mad by shadows popping up in front of me.

silent cairn
#

Don't let me ruin it more by pointing out this weird aura around weapons in rainy weather KEKLEO

jaunty anvil
#

Haven't seen that one yet! Maybe if I'm lucky, I won't.

jaunty anvil
#

Now look at that spot again, it's like the shadow is expanding in some type of geometrical shape, I don't know how to describe this "shadow wave" when I just look the other way.

#

And the further I turn away, one edge of looks kinda, jagged?

silent cairn
jaunty anvil
silent cairn
#

I'll see what I can do, all of these issues are due to engine shaders and not reshade though. The #╙🖇mods-making-discussion has a lot smarter people than me there if you are looking for more insight

jaunty anvil
#

I can also see it on hills and stuff but this spot is just so strange.

I'll try sharing all of this over there I guess.

normal gale
#

Ive got an 3840×1600 ultra wide so its really obvious without the 3x experimental exe.

normal gale
jaunty anvil
normal gale
jaunty anvil
#

I hope that out lord and savior Gork notices this. I'm new here, so I haven't seen him but I'm certain he's on it, you just gotta BELIEVE!

normal gale
#

I just chucked it in suggestions for good measure

jaunty anvil
#

That was a great idea!

jaunty anvil
#

Now we just gotta wait for divine intervention.

normal gale
#

Haha yep.

frigid spade
#

its mostly a lightroom thing, just changing the color brings out the banding

frigid spade
normal gale
#

yeah 100% its night and day difference.. i cant beleive it fixed my damn white tree issue too lol i did another reinstall of gamma too trying to fix it

normal gale
frigid spade
#

I actually have been using radiant gi, i can pull up my rtgi and see what i had done hang on

normal gale
#

i tried radiant but i couldnt see any difference

frigid spade
#

radiant works pretty well and is MUCH cheaper, it is less pwoerful though

#

heres my rtgi

#

[qUINT_rtgi.fx]
FADEOUT_MODE_UI=2
RT_AO_AMOUNT=4.000000
RT_BACKFACE_MIRROR=1
RT_DEBUG_VIEW=0
RT_DO_RENDER=0
RT_FADE_DEPTH=0.300000
RT_HIGHP_LIGHT_SPREAD=1
RT_IBL_AMOUT=0.100000
RT_IL_AMOUNT=0.360000
RT_RAY_AMOUNT=2
RT_RAY_STEPS=2
RT_SAMPLE_RADIUS=20.000000
RT_SAMPLE_RADIUS_FAR=1.000000
RT_SHADING_RATE=1
RT_USE_ACESCG=0
RT_USE_SRGB=1
RT_Z_THICKNESS=0.500000
SKY_COLOR=1.000000,1.000000,1.000000
SKY_COLOR_AMBIENT_MIX=0.200000
SKY_COLOR_AMT=5.000000
UIHELP=0
UIHELP2=0

#

i havent messed with it much

#

i mean ive changed the values a lot, but its not tested in tons of environments

#

looks good, kills fps

#

my radiant looks good, costs much less

frigid spade
#

this is radiantgi though, not bad.

#

same scene with it off

#

this is rtgi

#

rtgi is better at grabbing the sky color and simulating the backface

#

rtgi lets you have a brighter wep for sure more realistic

#

what are the best motion vectors for rtgi that lag the least?

normal gale
#

rtgi gives me this like milky look in the dark on things .. know how to fix that ?

#

You can see it on the floors and stuff alot

frigid spade
#

its messing with the black levels because lighting is getting in to ao

#

and lightening it up

#

something i am currently trying to fix in mine rn as well

normal gale
#

Ahh so cant really fix it then?

slate grotto
normal gale
#

Thats a shame. Maybe ill try and get radiant to work instead but havent had much luck

frigid spade
#

anyone know why rtgi motion vectors make me lag more?

#

thought it was supposed to help

sacred cove
#

Anyone willing to share their reshade settings? Any will do, ill customize them if feel the need to 🙂

frigid spade
#

New RTGI version out. :]

vast frigate
#

Hey i have just downloaded gamma and didnt touch it in any way, could i have some recommendations for settings/extra reshades to make it look more buitiful? Ore should i just play it like it is?

vast frigate
bitter edge
#

Hippo's shader + Arcanebloom

#

hippo light btw

vast frigate
#

Uhh thanks

#

And it works smooth with gamma?

teal bramble
#

Guys how can i increase lighting? (Not gamma and contrast settings,my monitor a bit dead and lighting isnt too good on it and makes it too hard to see during night time

#

Any setting somewhere.

lavish relic
hardy agate
#

Can I install stalker expedition on top of gamma?

bitter edge
#

anyone got a good texture pack?

#

my shaders are good but the texture are awfull

#

other people games look so insane

silent cairn
bitter edge
lavish relic
vague island
#

New HippoR.ltx with only sharpening enabled and ssdo

glossy pond
#

what would the best position for radiantgi be in the reshade load order

#

any ideas?

still hollow
#

yo!
can someone give me the command to find a normal image? stone

manic sage
#

@frigid spade @silent cairn

#

Updated 8 hours ago

frigid spade
#

hype

sick wigeon
normal gale
# frigid spade hype

Grok said the 3x experimental will be included in the next update too.

Have you updated to 12.2 yet ? Lol. Im at work but im keen to.

frigid spade
#

seems the pda dof is broken

#

on 12.2

#

just never comes on

normal gale
#

Whats it doing?

frigid spade
#

its alright though, those dof's are hard for me to use with my reshade due to the nature of ao and global ilumination

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if it was real dof it would be better

sick wigeon
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It's working for me, but only when I raise the pda

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if I have it lowered there's no dof, which the last update had it

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tbh I like it better that way

normal gale
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I got used to having it off since it was better than the bug.

I walk around with my pda out lowered so that definitely sounds better to me

frigid spade
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do you have to recompile every time you change settings in mcm for sss dof?

normal gale
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Does it have the peripheral dof while lowered ?

frigid spade
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i wish i could find a way to not make ao and gi be so ugly with dof, i basically have to disable all this stuff

sick wigeon
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very cool

normal gale
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That looks soo good

sick wigeon
normal gale
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What are a couple of good reshade effects to apply ? Im using piknik atm and its good but i want to add a little more atmosphere to it. Or like softness ? If that makes sense.

My weathers are predominantly Lots of fog etc. Because i love the light shafts going through creepy areas etc so

Maybe a type of bloom or something ?

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And radiant only really effects day time right ?
Is there a way or some effect to utilise like the torch light lighting better ?As i play on super dark nights.

frigid spade
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oh shit if you turn the dof off of the items in turns off fdda

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thats a problem for me

frigid spade
frigid spade
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but yea this new update actually breaks fdda if you need the dof off

normal gale
frigid spade
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i think it only effects fires if you reverse the depth buffer

normal gale
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Ahh i did see that option but have no idea what it does so i didnt touch it

frigid spade
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working with dof from this mod is actually extremely hard because of my reshade using ao

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and gi

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they both bleed through the dof

normal gale
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I had that with rtgi. It really draws your focus. I got large grass so it looks ugly as

frigid spade
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unfortunately you cant disabled it rn because of the new update, hes gonna have to patch this, disabling dof on fdda remove fdda entirely

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hes getting blown up on moddb lolol

normal gale
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Can you just reduce the dof down ? Instead of disabling, Ive got mine under 0.5 on non gun stuff and it fixed my dof issue with the pda.

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In 12.1. It basicly disabled it without disabling it.

frigid spade
sick wigeon
frigid spade
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ah

normal gale
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Yeah i didnt disable it for reload so im not sure on that. But the second set of options i had focus fade start and focus fade length i had under 0.5 and that solved the pda issues for me .
I would have assumed the non gun aiming dof was tied to these seperate options

frigid spade
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i may revert for now, i cant decide if people would rather have the dof and have it be someone broken with the ao and gi or have it all off for my reshade

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no point in like, making a reshade at all, if i let the dof bug alone stop me from using ao and gi

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ao and gi are the key elements to fancy reshades soo

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frustrating conundrum 😛

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if i get the option to raise and lower the blur, either an extreme blur or a very slight one may solve this issue

tidal tiger
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?

frigid spade
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@manic sage did you ever try my reshade again? i have another user having it be too bright and idk, just put it on my wifes pc and it worked fine.

frigid spade
manic sage
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which version should I try?

frigid spade
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most recent

manic sage
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I think I'll try RTGI

frigid spade
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yeah

manic sage
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Which shader param should I use

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grading_vanilla?

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grading_default?

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grading_warm?

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or mine?

frail moth
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@mint owl How did you achieve the blue tinted foliage, orange grass, etc back in the day? When it looked almost like The Outer Worlds.

manic sage
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My preset as control

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Radiant RTGI

slate grotto
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nice

manic sage
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Not my preset but I dont think Ethan intends for it to look this way

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looks like its between microwaved

frigid spade