#🔨base-gamma-support
1 messages · Page 1445 of 1
Got it, it was at a weird angle.
Thanks man.
Never would have seen it.
Got a full empty 😮
thats really lucky
the artefact melter is a must
keep collecting artefacts and storing them to use them to fuse (craft) and empower(repair)
This mod is really good just fyi, been no lifing the hell out of it these last few weeks.
I look at the clock and suddenly 7 hours have gone by....
anyone using SSR or Expedition ? are they hard to setup if compatible?
should I ask in custom modlist?
you can probably set up expedition somehow, i just dont really know how but i think i seen something about it somewhere
i will check
no I'm dumb SSR is not what I meant
GTR or something
yes global texture rework is what I meant my bad
apparently that one is going to be added to RC3 but not yet as its not compatible yet
fair enough
i cant seem to find that about expedition, supposed to be in #╟🎑reshades
you do have the gamma preset enabled right ?
after messing with it (the reshade) for a bit I thought it was useless so I press the key to disable it on every game start up
where is presets tho
does it enable a a few settings in shader?
I don't think so no
it says effects are disabled, press page up to enable them again so no
are there any good effects I missed ? besides a few color stuff I didn't find it very useful
can you move the contents of this to your anomaly/bin ?
and then see if clicking the gamma preset applies the changes
sure gimme a sec
had to replace 121 out of 126 files
that means they were already in there right?
yeah nothing new, I had those before
but thats the gamma preset? you didnt enable those yourself right ?
did you compare the visuals with and without ?
no I didn't touch anything there, I did before and I just didn't like it so I was turning it off completely
I just did I can't tell if I like it, also I see a difference in fps
besides the colors being 'warmer' theres no real graphical difference imo
did you manage to find the instructions to install expedition ?
i am sure i seen them somewhere but i cant find them for some reason
well I just remembered I think it needs a new save
pretty sure I saw that somewhere 
they dont need a new save, its just post fx i think
you can install GTR
not the shaders tho
they look better with the shaders tho

I see thanks for the heads up haha
from what i understand, GTR needs some patches that are being made currently to be used with other visual mods
do u think it's still worth a try without the shaders ? I really want my game to look decent
of course, it won't conflict with anything
as long as you have a decent gpu you can run it with no fps loss
1660ti should do just fine right?
yea, the page says +4gb memory recommended
i am sure he is entitled to his opinion
wait nvm they're talking about a different game actually
can I ask for your reshade settings cat ?
this with GTR textures should do the trick until RC3 comes out
i dont change them from the gamma defaults in reshade, i just change some lumscale settings in console to make interiors a bit brighter
do you see a real difference when turning reshade off ?
besides sun lights I don't am I blind ?
i dont focus much on visuals, but i can say gamma visuals are much better than base anomaly
oh that's for sure
ES/SSR and some reshade
SSR is a mod i think, not a reshade setting?
whats ES
enhanced shaders, also a mod
yes it is, the reshade setting does something really weird
oh yeah that one is pretty good
idk whats with it then
I just wish I could get the vibrant variant
for it
'NOTE: The vibrant and filmic presets are not included with the simple version as they use the channel mixer'
did you change anything from base ES ?
sorry man I'm asking 10 questions a minute you let me know when ure bored asking haha
don't wanna take advantage of ur kindness
aggressor is the one in gamma currently
oh
So everything sorted shader wise?
i think its basically a preset for reshade ? i really dont understand what most of these shader things are supposed to be
my games looks far from aggressor screenshots tho 
its not base aggressor, grok changed it himself
I played eft a lot I would see the blue-ish filter
thats why its the gamma preset
ok that makes sense
well I pretty much didn't change anything
I really wish my game would look like ES or aggressor screenshots but I just don't know what to tweak
this almost looks like AAA game
You could look at the es presets first.
I wouldn't play around too much with it. Try adjusting the colour settings in the menu.
#🔨base-gamma-support message this might be how to install a new shader preset ? @brittle epoch
instead of uninstall, you install reshade yourself
and uncheck the aggressor mod in the gamma mod list
I did, the one that's appealing to me is the grading_vibrant preset but its not included in GAMMA
you mean this?
to then re-install the base aggressor ?
i guess
Yeah.
Personally I'm pretty happy with defaults.
The dynamic lighting already looks much better than base game.
volumetric lighting.
you could just install any preset then, expedition, aggressor or some of the other ones out there, i hope this way does not cause any issues or i am forgetting anything
yeah the lighting is really good
I want something that touches grass, textures in general
The character gets hungry in this game.
yeah I'm scared of that too ngl
sounds too easy
Constantly eating, lol
eating makes you thirsty, drinking makes you sleepy
sleeping makes you hungry
it never stops
Time is compressed in game I suppose.
make sure you eat till you fill the hunger bar
using meds increases hunger
Some ISG guy attacked the loner's village 5min in so I picked up an RD-47
However I've been trying to heal properly ever since.
zcp at its finest 
lol
you figured out the healing system ?

one of my arms is hurt but rest of body is fine.
You can overdose too on meds can't you?
you can start taking damage from taking too much of any item with (unhealthy)
some meds have that, but that damage wont be significant
You mean the "whole body" icon? The "red bar" indicates how much "life points" you lose
yeah cocain looked really op on paper
Alternate fire makes a really nice click.
until I figured what (unhealthy) really meant
Is there an alternative aim mode?
breaks your bones and drains your health 
Yeah I took some fentalyn to heal limbs.
But I took a improvised stim pack that restored it.
I have a military one but I don't want to take both.
some meds damage your limbs as a "drawback" of something powerful they do
you can hover an healing item to see what it does to your body
some pain meds (with damage resistance) do that
positive and negative effects
The improvised stimpack healed my health points but it didn't fully post heal limbs.
will show you the changes to health
The military stimpack post heals as well.
improvised only first aids
I think Grok is going to remove that entirely.
any idea how the reworks gonna look?
grok didnt give many details, just said main first aid are going to be bandages and medkits while main post heals are ibuprofen and yadulin
Is yadulin a real product?
apparently, yes
What about a mil stimpak or mil medkit?
so I just have about 20 sitting there in my stash 
In some ways a splint or caste would be good for a post heal but it would be kind of awkward in game.
But you don't really break a leg it's more just a healthbar.
I guess it's soft tissue injuries.
ive seen ppl ask how to fix broken legs I was so confused
i think the only "broken limb" state in the game is when the limb health goes to zero
Well that makes sense.
any idea why grok removed limping when leg is 0hp ?
but its nothing special, just makes you not able to sprint for legs and not able to hold a gun (have to equip it again) for arms
limping ?
yeah eft like
i guess i never seen it, i dont really know
it would ruin your aim while walking maybe ppl didn't enjoy it
i can see why it would be a bit much, a damaged arm already makes you sway so much
it was really well-made and immersive afair
sprinting with a damaged leg makes your overall health go down
so you can basically die if you keep running
i am not sure but i think having a fully broken leg makes you not able to sprint
something in the pack does cost stamina from what i noticed but i am still not sure if it was radiation or damaged limbs
or both
but oh well I can see why Grok casualized this mod a bit, its a main addon in GAMMA so it needs to fullfill everyones wishes
the health system is already complicated and scary looking enough as it is right now for a lot of players
true true
its really good as it is I can't complain
looking forward to the item rework tho, right now options are very limited
is it coming with RC3 ?
i think it will be after RC3 is released and will be just like normal RC1 updates again
okay fair
oh yeah about that
since I just got into gamma, do you update the thing often ? do you lose your saves in the process ?
didn't find any info on the updating process
didn't look for them either 
updates used to be somewhat frequent, almost every 2 days or so but you dont need to update each time as they can just be a small change or fix
you dont lose saves when updating
yeah Im checking the update channel from time to time
updates to RC3 should start appearing there once its released
so once a week is enough ? maybe twice ?
more than enough
I dl gamma a week ago it might be time to update
It's like system updates the computer isn't going to die if you don't update.
But it does help.
yeah true but there might be new features or content im missing out ?
currently, updating gamma only looks for any new versions of current mods in its mod list
New features or content, lol
changes and updates made by grok will always appear in #📢development
Just run an update once a week and you'll be fine.
yeah thats the chann I check every now and then
nothing made me want to update tbh
as for updated mods they are downloaded from moddb (dux's kit, some icons mods, DLTX minimod pack and some reposition mods get updated frequently)
the ones I manually placed with prefix numbers right ?
I'd say the EFP community would be active as well even though I am not a fan of that mod.
yes thats why they need to be moved and checked manually, they get updated frequently
never gave it a try, is it any good ?
so they're updated by the addon maker himself, not grok right ?
yes
okay yeah makes sense
and automatically downloaded by the installer
Ive heard that dltx is kinda new I assume thats why they get updated often ?
i think the DLTX minimod pack is kind of old actually? idk
but its getting fixes most of the time it seems
dltx is that thing that makes modding easier in terms of compatibility from what I saw
im prly wrong tho
It's kind of a stalker tarkov clone. The vibe and modelling are really vivid/garish looking.
It's more Tarkov than Stalker.
no we call a bunch of mods DLTX for short, but its actually these mods
idk what DLTX stands for really
could be this
I'm a big eft fan so I should enjoy it then ? is it moddable like anomaly tho ?
extra anim 
might fix my busy hands issues
You can join the Discord if you want and ask the questions there. I don't play the game but they contribute to the Stalker mod community.
its a modpack for anomaly
I'm not really a Tarkov player.
been a pain in the ass recently, I can't make myself remove the animations causing it tho
I'm waiting for Quarantine which is supposed to be better and in Unreal Engine 4.
ik, like anomaly or the other famous one alpha something
Lost Alpha.
no shot UE4 ?!
Back in the day I used to play L.U.R.K and Stalker Complete.
only one I heard of and played was misery
L.U.R.K was the first really good shader overhaul.
you can move general stalker chats to #╓☢stalker-chat
Stalker complete was like a quality of life mod for vanilla SoC.
dont want to flood questions more than we already did 
so LURK is behind the UE4 project I see
Dunno, maybe ask on general?
Guys, move it to #╓☢stalker-chat
guess I'll go back into reshading my game
You're still talking here
yes yes sorry
is it normal for my weapons to jam painfully often
Parts conditions of your weapons?
With a technician? Or by yourself?
Tech only clean your weapon
gotta swap them parts boi
It won't repair your parts
sometimes techs sell pretty solid parts, especially if its a low tier
Check #│📚manual
The beginning have a thing about guns and armours
"Keep in mind that gun's condition is separated from parts conditions. Gun condition represents how clean a gun is and will change parts degradation and promote jamming. Jams are coming from the actual gun parts. Repairing the gun condition will not repair the gun's parts. Each part must be repaired individually. Each part affects the gun jamming frequency but the barrel. The barrel changes the damage the gun deals, to some extent."
yeah
i see it now
thank you again
2014 xd
start over lol
I even clicked conflict and category
should look like this
i looted a Cocoon artifact from the anomaly field N of Rookie village. it started with 11% efficiency which dropped to 6% before placing it in a box stash. it now has 18% efficiency sitting in my backpack stash after being moved from the box to my stash bag.
Im not quite sure what my question is at this point but im curious how the efficiency is 'supposed' to work for artifacts.
I have not 'melted' the Cocoon into other Cocoons so im not sure why the efficiency increased
However, i did move the Cocoon into my LLC and out of the LLC during transport, not sure if that changed it or not tho
that's weird, I only know LLMC dropped from dead stalkers have 100% artefacts inside, it will trigger the "downgrade" code once you take it out and became trash condition.
i figured that was the case, i think it may be a bug then. ive only been playing GAMMA for a few hours today so i was not sure
Usually the randomizer run once.
I looted a 100% Artefact from a NPC, it became 11%. I will check if loading back / looting it again etc will give other condition.
It should be stable
Copy, i will try to troubleshoot it with older saves, moving it in and out of the LLMC, and leaving it in my inventory, etc.
Also, been a big fan of your work for the past few years, super excited to see your work continue into a full-blown modpack. this is easily my favorite modpack to date, keep it up. i'd love to help out via testing or what-have-you. not much of a coder but im great at sniping bugs
PS, the artifact was on the ground, spawned naturally in an anomaly field. only seemed to increase after entering and exiting my LLMC
Yes :). i only say 'seemed to' because i noticed it after the fact rather than 'at the time'
np
It's fine, just wish you both luck on your work
Hope myself the artifact are pretty fixed soon bcs i go hunt them alot>->
indeed, i wish the same. and i hunt artifacts quite a bit too, so i hope it gets sorted as well. Happy hunting, Stalker!
You too, stalker
Correction! The Cocoon artifact CANNOT be placed in the LLMC. it also does not have a radiation output.
After loading my save, I took it from my stash at 18% and it became 10% in my inventory
I then placed it back into the stash at 10%. I took it back out of my stash at 10% and it became 8%
All in the span of less than a minute during the same save-load ( i did not save and reload after the first place/replace at 18%)
Took it out of the stash again at 8% and it became 19% in my inventory
19% became 13%
the 13% became 15%
The change in efficiency only occurs when taken out of my stash and into my inventory as the Cocoon CANNOT be placed inside my LLMC
For reference, this issue does NOT effect my 15% Jellyfish artifact, which i have moved in and out of both my stash and my LLMC. The Jellyfish only changed ONCE, which seems to be the randomizer Grok mentioned
I want to get rid of PiP scopes. How do I do this?
You don't use them
Are maids Icons broken ? Just crashing instantly I tried overriding icons, removing new mutant parts and crepis icons 
(RC1)
Maid's icons is discontinued.

You mean finished? Last I heard, Maid completed it and doesn't see any work that needs to be done on it anymore
oh, thought I saw some use it in #╟🔫loadouts
Yes, I do
Pistols and SMG are unticked because of some other addons I have added to gamma
ok yeah I tried that, game's crashing for some reasons
Did you place it at the bottom of the load order?
I also did not disable Gamma icons, if that makes any difference
I placed it there
place it at the bottom
anyone know why me using NVG's just blurries my screen without giving me the nvg's? cant even use the headlamp
headlamp works now actually no clue about nvg's tho
Honestly I don't get why someone would use the full set of Maid's icons.
The guns icons are cool, but @rustic comet icons are far better in general.
And the ultimate quality is GAMMA icons which picks the best icons and QoL indicators from different versions of Maid's and Cr3pis icons
Indicators are nice
Personal taste
Maids icons are 100% flatter than Cr3pis
Yes, thats what I like

Wut
I don't understand how
Artefacts and indicators are much better that's for sure
That's why I use Maids indicators on Cr3pis icons
And even added more Indicators
incase anyone encounters the blurry nvg's bug just go to another zone, it fixes itself
I will explain in a sec
My guns look way shittier than Maid ones, yeah
because at the time i did them, i had no idea how blender cameras and lighting worked
I'm re doing them btw
Ok
I like the flat look simply because Cr3psis are less intuitive for me to look at, I want to have more 2D-ish icons, so they are easier to look at. I am in no way saying one is superior to the other, except the gun incons, i agree on that one, it is just personal taste for me
I was hesitant on guns because I know the game "treats" these icons in a way, and what's bright and clear in PS / Paint.NET can be super washed out in game
Maid did those a lot after mines, and i don't wanna say that i taught him anything, but i definitely suggested him some stuff
anyway yeah
i wish i liked maid icons too
so i didn't have to do mines
But his guns icons are cool. A bit lacking light and a bit flat, but definitely better than mines, who look like diarrhea actually right now
Nahhhh
vanilla icons are pure shit
Ok, now you are overexaggerating 
that's just his style, i don't like it most of the time, but still better than the vanilla crap
Well, I didn't replace the soaked underwear by any of your icons guys

Cr3pis one is like "what is that" and Maids one is like "ok that's just white and flat"

I like to think its laminated, but yeah
I'm glad you didn't take my soaked underwear, tbh
I got a question regarding warfare. in vanilla anomaly it is a buggy mess, and in the install section you advise against playing it at all because of stability issues. is this something you got on your to-do list or is it just something i have to live with? when playing clear sky back in the day, this was basically my favorite part of the game (after indulging in the story/hunting/searching stuff back in SoC)
Is soaked underwear the eternal bane of icon makers? 
I just had that one example in mind that's true 
also, amazing job putting this together 🙂
I'll try making one my self for fun
For RC3 I add two add-ons that help alleviate issues, but that's it. I don't like Warfare so much, so I won't develop anything for it.
Best recommendations are : use lower population factors and disable ZCP+ activate the warfare alife overhaul.
If you have a good CPU it might be ok
Good luck, I am expecting the best possible underwear now, crinkles and all 
Now that they drop synthetic textiles, they are extremely valuable

but in the end, as i said many times, is just fucking icons, and i wish i didn't have to carry this burden, which is not funny anymore, but just pure OCD.
I can very much imagine
I just want to play this game...
Thanks ! 
Great! Thank you. I thought it was more a general issue rather than a ressource issue, so thats cool 🙂
its a junk artefact and it resets when moving it between inventories like stashes, idk if this same reset happens to a junk artefact thats looted from an npc
I got a general question regarding Warfare however. How much does it "differ" from Clear Sky faction wars? Sorry if that question is too broad. 😄
I vaguely remember it (its been a while, like, 2008 in fact) used quests to facilitate the faction wars moving forward (but i could be wrong)
it's in GAMMA\Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
yes not for me anymore tho thx 
For RC3 I removed junk artefacts randomizer

Yay
Guess we can get full condition junk artefacts now which we can use to make actual radioactive artifacts
@willow hawk what about the Gamma texture pack?
Nothing planned anymore since GTR started to be active again
and texturing isn't my forte anyways
Got it
how do we increase the armed zombies to spawn around the zone and cause some panic?
have zcp enabled and go to mcm and enable them in the stalkers section
you dont even have to do anything to make them cause panic, they spawn everywhere with zcp
Zombies?
That's true
You just need to enable them without increase anything
They're literally everywhere
I don't know if it will work with a started save but it should
you just need to save and load based on what the settings say
ah ok i thought that was for the usual unarmed zomberts.. thanks
they should be in the stalkers section of zcp
ye ty
Question: is the ''Mission Afterglow'' questline, as described in the manual, a separate questline added by GAMMA or is it referring to the vanilla game UNISG questline? Cause i believe the vanilla questline is actually called ''Hollow Boundaries'' right? So far i've only been able to start the vanilla one at least.
these 2 are base anomaly story missions i believe
i thought the same, was just a little confused as the questline has a different name ingame and the modpack also contains custom quests
i think these names are the names they have in coc
its not letting me add more ash mags to the load out and the slots in use just does not seem correct
am i missing something ?
large mags?
Extended ash12 mags are large mags
normal ash12 mags are medium size

so whats the small mag 1/3?
small mag 10 shots, large 20
right
its a bug, i think it puts one of the large ones or medium ones in a small slot
just a mags thing
hmm think i could carry more scar extended mags tho
scar mags are medium
20 shots tho
mkay
What do you mean
10 shots mag and 20 shots mags are ash12 mags, not all the types of mags
is that what you are saying ?
No, I meant for Ash12 specifically
Oh my bad, I misunderstood what lordmuck asked. I thought he was asking about the capacity of the mags
Indeed! 
Hi i have a lot of low 5-10% artefacts what can i do with them?
is there a way to get mercs and military to stay permanently friendly as a loner? such as paying sidorovich and doing missions for them in that "friendly" period
my standing with them is 0 but they are hostile anyway, which i think is intended
only if you enable dynamic relations
@peak atlas killem all
idk man i have no problems with mercs or military, all i want to kill are mutants, monolithians and sins
The only thing that will accomplish is getting a higher bounty value. Increasing the frequency of being hunted down by factions you've "destroyed".
are expert toolkits only in the northen zones?
yes
ah so i gotta go further than army now, fair enough
yes, basically
cheers for the quick response 
Hello all, good experience since first test this afternoon but i have a little visual issue i think. in dark spaces stalkers and objects like stashes can appear pitch black like lighting is not affecting them correctly. Do someone know about that ?
ill try that thanks okay cat
No it's not solving it, i think it affects physical objects, that you can interact with by hitting them or talking to them etc
im sending screenshot
i know the dark effects on npcs, i have them on my game as well and a few other people reported them
idk what exactly causes them
fdda in mcm
is there a way to compare broken guns/armors with their full durability stats ? I thought I read somewhere you had to hold alt but it aint doing it for me
hold left alt and then hover over the item you want to see, it will show the stats as if it was in full condition works for suits/artefacts/belt attachments
from a stash or inventory works too ?
i think it works for both
nope it's still showing broken weapon stats
alt is my security key to not disassemble could it be because of that ?
(also binded it to freelook)
weapons dont have changing stats 
have you played anomaly before
I did
their stats dont change
I thought stats were changing with dura
on suits/artefacts/belt attachments only
what are yall typically seeing for ram usage while playing gamma anomaly?
53% while attacking a camp rn, I have old DDR3 tho (not old but ddr3 itself is old)
How much total ram is 53% for you?
yeah I forgot to say I have 16g
I gotta restart my game every 3hours I'd say for memory leaks tho, the more I play the more I lag
Thanks. I was wondering if something was artificially capping the ram usage because it seemed so flat but yours looks pretty similar to mine
you would have to ask more experienced stalkers about this 
but yeah, if it goes beyond that it means it's time to restart your game
Yea I'm just having a lot of microstuttering constantly but my CPU, gpu, and ram aren't even close to their limits so I don't know whats causing it
I do have these too, a few seconds after loading a map mostly, I would also love to know whats causing this
kinda got used to it but a fix would be neat
is the grizzly detector supost to have infinite batteries?
mines still at 100% after like 5h
it was crafted if that means anything
¯_(ツ)_/¯
hey im doing the artefact missions for markov, im on the wilderness ones. i need three, i got the one in the tunnel and the train depot but there is no third marker?
hello where can i see the list of addons included in this pack
this thing says it has a "target detection function", is that a real thing? I tried it but nothing interesting, or does it have some keybinding to activate that?
Does anyone know how to start MISSING SCOUT mission? Spore told me to wait between 22:00 to 06:00 but nothing happend. Btw, i sleept between 23:00 - 4:00 maybe i broke something?
At the closest 21:00 mark you'll receive a message from Spore.
If you turned in the scanner after 21:00 it should be the next 24h.
is rc3 gonna be hella buggy?
it shouldn't no
I tested it on my side and didn't notice any major bug
it's based on RC2 which was in beta for more than a month
I added many new things on top but it shouldn't create big problems
my only concern is: if you have the psy helmet, does it really remove the new psy barrier I created 
But this is easily patchable through the GitHub
Should I delete anything before I stalling RC3? Or just download new client and it will replace rc1?
yes its bugged and has been reported before, the grizzly has infinite battery power
@willow hawk unless you fixed that in RC3 ?
Didn't see that, big ups
AH
Did you remove guides' ability to take you beyond RF?
no I didn't fix that 
No, but basically, you'll go there and get nuked by the psy barrier
it's a one time error I guess

Oh, so even in Jupiter?
yes
Coolio.
Beginning of the game = South
so excited
Unless you are monolith or army
Oh yeah!? 

well you can still go to limansk and hospital
so there's actually a way to speedrun if you are balsy enough
and if you want to really speedrun, just disable the psy barrier
I was pretty sure Limansk had a psy-field.
Gotta love going into Limansk as a fresh Merc
Without Limansk, Mercs are stuck to DC and AW to start and that's booooooring
DC? 
Oh yeah, Dead City. Grok added another shortcut from Dead City to Yantar, skipping past the psy-field area.
Great news
is there a patch for bas so i can use it in 1024p
can you please upload the gamma hud here? it looks really good but the modpack glitches everytime i try to install it, @willow hawk also, is there a way to make the hud not transparent?
send a srceenshot
first one is what it looks like now
anomaly players when they go outside and see sunlight and colors
did you change what lighting render you are using
You literally don't have any shaders lol
Like, the shadow is just missing
outside is fone
fine
its just inside
ig ill have to wait until nighttime to see if theres a difference in the screenshots
that is not bright at all
no
well i mean obviously i cant tell you youre seeing things or thinking wrong, but to me it doesnt look much brither
try turning brightness contrast or gamma up/down
I'm still adapting the brightness etc with the new shader
Here's a better ss
it's a long process because it depends on different situations and there's a lot of different parameters to use
can you?
What is annoying is that outside shadows are too dark
compared to inside
I'm working on this
its crazy how no mod has ever looked like vanilla shadow of chernobyl
are we gucci ?
yes
Hey everybody, are the magazines just not a thing anymore or my game is missing them ?
Just started a new game and my colt has no mag just bullets i can put it
in
need to turn them on poloo
I think you're referring to MagsRedux
yes
oh yes forgot about that
what does magsredux add
thanks a lot
How can I turn off the a life monitor?
You mean all that stuff on the screen or the one in the bottom left? 
If it's the one on the left, follow what Adler said
so do we run the updater now when we see new stuff in #📢development ?
Yep, the numbers mason, it's clogging up my screen.
Nice quote
Debug mode I guess
does this mean, shift transfer in general or shift transfer to the npc inventory?
Thanks, sadly it didn't work. I turned off debug mode, restarted and the texts are still there.
from the npc inventory
but it can cause random crashes while using it
right
@graceful iron?
Debug mode didn't work
sounds interesting tho having them wear some good gear but iv never had a companion die so...
i am not sure what is that but it looks like the console window ?
And what about shadows following your vision on the side of the screen if you know
had this even on vanilla but never solved it
How did you turn it on by the way?
Oh it's good now. Not sure, I didn't really mess around with the debug settings. Thanks a lot.
it could have been a button you pressed
Probably, but it could've been open by default. Must've messed something up while trying to reinstall for the 5th time.
😔
anyone turn on spawn repairkits / useful items ?
is it normal for the loner missions to be all the way in zanton
and another in the duty base
one of the first missions and its all the way on the north end of the map
Just tick them in optional
Yes it's random
anomaly moment
is there any faction good for people getting tired of starting out as loner and doing the same quest
start with loner and go do the cs stuff? xD sole purpose the SKS xD
whats dltx
lmao the first time i tried to do clear sky i did it with an upgraded ak74 which at the time i thought was good, turns out just because i cleaned it doesnt mean the broken parts function any better. I tried to clear the water pump and it would jam literally every other bullet
Yeah
also just start in rostok as lner
i just started at the time and didnt realize it had to be repaired
why do you start in rostok as a loner ?, i mean what do you then do?
get more quests
🤔 what modpacks do to a man
🤦
I came here from GMOD rp
why would you skip the games and not only play anomaly, but a hardcore survival mod for it
😭 😭
??
but i dont feel like playing a bunch of 10 year old games
just play the originals lol theyre better than anomaly
what does that even mean
It's a joke (I think it is)
I'd asume so lol
Still, playing GAMMA without knowing the original one is "bad"
At least you should play just Anomaly
I'm enjoying GAMMA though :(
original what?
The three original games
Anomaly is a mod
GAMMA is a modpack
ther- oh god
did something not work? RC3 dont remember this brightness
So there should be 251 active mods right? Without optional ones I have only 241..
it’s the new shaders
if i think ur talking about the right thing if i think i know what ur talking about
it brings me pain seeing people entirely skip the originals to play a boring mod
its lit up inside it used to be dark and needed a torch
i already know the lore from videos and gmod rp
sorry you had to get into the series that way
yeah grok is editing it to where the inside is brighter so you can actually see
but the shaders is in like dev i think
yeah i learned most of the lore when i was too broke to buy the games
and ik they’re cheap but i’m broke
i find it really hard to believe you learnt everything from a childrens roleplaying game
but it is your loss at the end of the day so not judgement
ive only seen russian stalker rp
ah
does MAIDs hd icons interfere with anything?
prefer the old way, dark inside, atm the walls look like i have gamma 10000% xD no shadows nothing inside
is DLTX a ranking system
like Private, Sergeant ect.
nvm
still doesn’t make sense but it’s not a ranking system
no
it mmakes mods more compatible with each-other
if you download a weapon pack like BaS like every addon needs a compatibility patch for it
but if you download a DLTX weapon pack like simple weapon pack, there is waaaaay less incompatibility
folks, the music in main menu. By chance, I happened to listen to a bit of this track. It's amazing! What is this song?
storylines dltx is a addon that adds new quests
for example for clear sky there is the 'last dawn' questline
you play as military in call of pripyat...
but youre not the bad guy
military dont have a questline i dont think
Gamma has the additional storylines which adds a questline for Military and Ecos
IIRC it's about securing the zone for Ukraine/Government
..
in GAMMA at least
stalkers are criminals
they commission stalkers though
rephrase
yea
so
lots are quote corrupt
lots of mods expand on the military stalker idea though
Bad guys in stalker is all based on point of view really
Except Duty
They are the bad guys

this is true, no duty are not the bad guys go back to simping for mercs 
mercs are cool but underdeveloped in all games and mods
i hope stalker 2 makes them more significant
and stop using #🔨base-gamma-support for an unrelated discussion
it's good, but it's not it
ah sorry then
anyone knows what Gamma's main menu music is?
First addon > right click > visit on moddb

Is there a manual fix we can do for brightness issue?
Indoors is so bright it hurts my soul.
very cool music
It's all about MCM > dynamic tonemap > max and min amb values > reduce those
But shadows will be super dark during the day I think
I'm trying to find a fix
Is there a spreadsheet where it shows which new addons were introduced in rc3 ?
no spreadsheet, but #📢announcements has some sort of a changelog
I am considering weather it is worth it to update. I have like 2 weeks of gameplay in my save. There is still a ton of things to do
Yeah, i saw it. It is actually pretty cool changes. I love them. But in terms of game stability/performance. Do you have any feedback ?
i was busy most of the day, i didnt get to installing it yet
idk if there is any easier way to see what are all the changes/mods that are in RC3
I played 6 hours without crashing nor any bug
I'm still doing slight modifications of the new additions
OK. That's pretty impresive.
Like what ?>
Make sure all the modifications are applied and tweaking the new balance
Related to cooking, healing and to junk arty that spawn with 100% condition now
So that you can actually use their power more easily
I heavily reduced their price because it was too easy to makes tons of roubles
Junk arties are now useful ? NEAT
Wait, they were sellable ?
That's very cool yes, but the issue is that it makes too much money too easily
lol
So I divided their price by 3.5
I thought you can't sell artifacts 
I will perhaps reduce it even more later
You can, you just need to mix them with the melter
Starting from 30% you can sell them to ecologs
But it's dirt cheap, isn't ? 
Not really
I doubled the price of artefacts already
So at 30% it's 60% of vanilla values
folks, how do we remove the debug info from the screen?
Btw, I forgot to say about artifacts from Rc 1
Are you aware that 3 tier artifacts on like 20% still emmits their full radioactivity ?
they dont, but putting them in a container thats not their correct tier wont stop their rads
Is that intentional ?
no, its a known issue
Oh, okay. I wonder weather that was fixed in Rc3
but they definitely should not emit their full rads at lower condition when they are not in a container
I am really tempted to update. But I realllly don't want to messup my save 
you can always troubleshoot any possible crashes, seems pretty pistols pack has to be disabled on existing saves
but otherwise seems like it works just fine
Ahh, fuck it. I will start over. I thinking about starting as a Renegade this time
From Schmuck to Colonel 
any tips on the debug thing removal?
anyone know to turn it off ? Its new after i updated to RC3 from 1. Nothing pressed, just new game with debug mode on (Like bevore)
and sorry nöah for the "ping"
nvm, found it. To turn off A life monitor go : Settings - Others - Debug HUD -> turn off.
F7 > debug HUD
thanks!
it remained there from rc1. I'll disable it then, thanks
lord can someone please send me gamma's ui
idk if it depends on any other mods
well i just really like the ui
ill download food hunger thirst bars or whatever, but i want the non-body health version
well, i think the whole gamma UI is built on body health system
no?
Just download the client
Can't spend 770Mb of download but can bother others for hours 
yes i cant download because it gives me errors and doesnt install anything
You are probably flagged by moddb as a bot
Gamma UI is in the zip
ah thank you
no
GAMMA RC3/. Grok's Modpack Installer/GAMMA/modpack_addons
okay
There's the UI, the icons and some other mods
perfect thanks
thats good to know
Was the hitbox fixed/changed in RC3? iirc there was some issue where it's quite a lot bigger than it should be resulting in enemies being able to shoot you around corners, behind cover and just more in general
low crouch
it's a stalker problem, i think it can't be changed
It can, i did it. I just was wondering if it was in RC3, if not i'll just use my version. All good though i'll just check it.
anyone had a situation where a stalker like.. spawned behind you and killed you ? Like it happend now 2 times now. Dont know where this fucker came from
just out of nowhere and killed me from 2 meters
stalkers sneak
bandits especially will crouch walk behind you
until they get close and then unload on ur back
usually only if they spot u before u spot them
hello, im having black screen issue and fix from #│🔧troubleshooting doesnt work
Did you delete the shader_cache?
not yet
nothing changed
How did you delete it?
went into the shader_cache and Shift+delete the r4 folder (only one that was there)
DX8 ?
Have you deleted shader_cache?
Anomaly\appdata
The folder is in there, delete it
no i want to keep my rc1 installation
Then make a duplicate. 
gamma is portable, yes?
Yes.
thank you that's all i needed to know

SSS shaders
deleting whole thing didnt help either
delete the entire installation, format your pc and reinstall windows. If the problem persists, try turning it off and on

again!? how many times a week i have to do that smh
until it is done
well shit
breh dont do that he is joking
haha you fool, you fell right into my trap
#╟❓general-offtopic is that-a-way. 
we are having a laugh but problem is still existing
i cant see anything, my screen is black but i can hear things
delete the shader cache folder in anomaly/appdata
?
did you do that ?
yes
you probably fucked up your anomaly installation
it changed nothing
possible
i had fucked up my anomaly installation once. But i fixed it somehow
i followed guide on #old-how-to channel
you have reshade?
so dont think so
dont do anything with that
no not there. In the folder
didnt touch anything
you mean anomaly or gamma folder?
anomaly/bin/reshade-shaders
wait why ?
its there
close the game, delete this folder and then launch the game
i did that
and i ran around cordon on clean anomaly before installing gamma
that would make it third time

Does RC3 use any skybox or sky texture altering addons? The sky looks different, like it's vanilla textures @willow hawk
something in there is probably corrupted or something. My game also went weird after i installed EFP because it downloaded a bunch of unnecessary stuff there and i think they were uhh collapsing (i forgot the actual word) on each other or something
maybe i have the same thing but with different effects
i also tried EFP some time ago
and failed
yes efp did that and i think after installing gamma, gamma replaced some of efp's reshade files which led to this
for some reason efp has far too many reshade files
they modified a lot of things
what you can do is delete every reshade related file (except for G.A.M.M.A.Reshade.ini) and then manually install the reshade
here's a video tutorial https://www.youtube.com/watch?v=0FXsrd14IHA
ReShade:
https://reshade.me/
P.R.O.S.P.E.R.I.T.Y. Presets:
https://www.moddb.com/mods/stalker-anomaly/addons/p-r-o-s-p-e-r-i-t-y
Music:
https://soundcloud.com/twobit_production/visol
Discord:
IENCE#8620
i have deleted every single anomaly folder on my pc
installed everything of a fresh package
ah
in that case you might want to consider doing this
seriously
when enabeling zombie stalkers, im not seeing any bandits where they usually are in cordon... is it a day 1 thing?
Why are they disabled
Too easy to find firearm frames for repairs.
they spawn everywhere and too easy loots
they break some other stalker spawns (when enabled in zcp)
So the top half is ok, just dont tick the zombie stalkers then?
Hi i have a question i played Gamma for 2 Days but have never seen that Artifacts have a Damage Bar ?! 😄 How i can "repair" Artifacts
Youre in for a bad time friend. Stalker AI don't really know how to handle Zombies, and they will really fuck up your game/playthrough because of how many times they wipe bases and create loot-pools of entire towns being able to be looted due to being wiped out.
That's just my experience, even with a small amount of zombies. Let alone 90%. omg.
Oh you'll get it all right, but it's not all you will get 🙂






