#Rick Sanchez
1 messages · Page 2 of 1
true
airwalker provides some shennanigan possibility after portal combo but it's too unreliable imo
I loved to place the portal on the side of the wall when my opponent is recovering to f-air them into it then spike them with d-air but now it's not consistent at all
Especially at the cost of losing parry
Only reason I'd never use airwalker
he got sauce
so im not complaining
they gave him better boxing tools
fart bomb is actually a good move
up b is solid
what are the good sub perks?
also how can i confirm kills when opponents at high percent
side neutral (x1)
up tilt
kills around 110ish
fr? feel like i cant ever land it
Fart bomb is goated for ledge guarding
And since it has a slight delay, you could try using it if you know your opponent is running at you, and by the time they get to you, the fart bomb hits
in training?
Yrp
just restart training mode
Ah that's annoying
welcome to any fighting game ever
also portal tech is really easy just press side special after 2 jabs
it works after the rocket as well on low percents i think
It's DI and character dependent
whatre the best rick perks?
thats flammable, collateral damage (or air walker if u like it) pugilist and or armor killer.
thats what i use
wtf does Rick do against Jerry? none of his moves kill Jerry in one hit I believe and if I try to do 2 attacks I just get punished for it
pray
nah fr just put a meseeks on him and if tom thows anything at him it will kill jerry
alright bet
and i mean golf club for meeseeks
ohhhhhh thats sick I didn't think about that
will the uppercut from meeseeks kill him too?
ill check
nah hes too short but when ever tom throws jerry just put a meeseeks on him
and if it doesn't kill u get his projectiles so win win
down air in to up special also kills him but its a bit jank
alright sounds good, appreciate the help
ye
Then the tom can just punish you with cork tho
like yeah, if you can get that to happen, you should
but the tom can just cork from Jerry to hit you
and that might lead to an even worse punish
They ruined my boy rick, he was sooooooo good and fun in beta
And they took away his rifle
??
His rifle when he shot his gun in the other outfit. @vague robin
eh its not that big of a deal
well i mean yeah
they cant have rifle shoot faster than what base rick shoots at
or thats just an unfair advantage
And his whole play style is trash now anyway, so i guess it wouldn’t matter.
Went from a horizontal beast to a vertical trashcan
brother what😭
his ladders dont play around
and in beta he just had sair as a killing option
rick has better options now than he did in the beta
all thats really changed is that he cant use meeseeks as much in portal combos
but thats about it
honestly the only changes ive noticed compared to beta are
his charged up special isnt 2 hit anymore
side air isnt as strong (still really strong)
he teleports instead of single portal on ground
and they dont seem really
different to me
like it doesnt affect my gameplay too much
up special has more knockback but doesnt spike anymore which is good
portal got better
whatre the changes to the portal
you got portal on a shorter cooldown, it teleports the person instantly and you can catch people in mid air with portal more reliably
- His rocket shoots people vertically 2) His charged up air barely hits people below him now like it used to 3) his meeks and gun is suppppper slow for whatever reason 4) his side air has 0 knockout potential now 5) the games speed is terrible so everyone feels like beta iron giant.
He was fine the way he was
They ruined my boy
you mean the rocket on jab 3?
yeah
Yeah
- that's sorta the point
up air has a much better hitbox lol
Nobody asked for that 😭
oh yeah i dont like the rocket launching upward, kinda seems off to see the opponent not go in the rocket's path
side air is an insane move
"My up air doesn't hit downwards"
Yeah sherlock, you just explained why
it's in the name
Well either way, beta everything was better, I know im not the only one who feels this way
Yall can cope as much as yall want
speed was too unhealthy in the beta
“Un healthy” 😭😭😭 to who?!?!
all your goals are there
for game health lol
dodge was a movement mechanic rather than what it was intended to do
Bruh, all people wanted was character balance and more characters 😭😭😭😭
(dodge moves)
the only problems i have in this build compared to beta is the network errors
Not to rework the game
but beta was insanely laggy
Not on xbox
Really bad hitboxes
For you*
Majority of people faced real bad servers
Xbox servers are terrible on new server
consistent 2 and 1 bar games
finn's up special in beta 
I bet if they bought back beta mvs and kept this one up… this new mvs would have WAY less players
finns gem was even worse
Yeah finns gem was crazy but why take it out. And i hated finns
brother what💀
Gem was too strong
wasnt finn's gem just a teleport
Im speaking facts
it was
what was strong about it?
if you dodged the gem, you still get guaranteed hit by the side B
In the right hands it was very good but it took a certain skill to use em
it made Finn incredibly oppresive at any ossible range
It required thumbs
oh
not to mention, it was the only thing worth gold in finn's kit
B-mo was 1-use, speed up was negligible and the armored buns sucked
even without money, the apple was still an item he could throw to opress you from across the stage and to ledge-guard
damn
Game was fast enough to dodge it
all that on top of being able to run with normals
Easily
the break-neck speed
the janky hitboxes
and his kill power
it made finn really not fun
He needed nerfs but not that big
they simply took out the item-play from finn
My point is, they changed the game so much from beta that the toons we practiced with and learned so much on, now require different playstyles and at a much slower pace
Fk that.
@zealous totem
finns playstyle hasnt changed much💀
not much we can do besides adapt
i still find the game fun
its not like what they did with the game was wrong im ngl
Shiiit or not play 😭 thats what i resorted to unfortunately
you can actually whiff punish
tbh tho an assassin with disjoints and item play is kinda insane
I wasn’t no slouch either, i was a top 300 rick
Yeah, sorta the point, that's why people hated REAL hard on the gem
the beta was fundamentally worse in a bunch of ways
you just got survivorship bias lol
also the beta had too many infinites, im so glad they got rid of that
the main problem of the beta is that the whole foundation was shaky
its foundations now are a lot better im ngl
so its not looking too bad
the hitbox overhaul was something that was definitely monumental to do
yeah they just need to polish it up
so they probably realized it's better to rebuild the game
all thats really needed is balance tweaks
Idk man, i feel like its alot of copism going on
Copeism*
Its not a word but y’all get the gist of it
The game is completely different and worse for the majority beta players and a lot of people were excited for it. So with that being said, lots of cope going around.
This is coming from someone who loves mvs too, i feel like they let too many people on their team.
again, sure thing
I just don't think you've identified the source of the cope
but you're a smart guy
I'm sure you'll figure it out at some point
If you didn’t understand anything we spoke about for the past 30 minutes and cant understand my view, you cant be saved my friend.
Cope.
Likewise if you can't understand infinite dodge/dodge jump/dodge jump attacks wasn't healthy for the game you can't be saved brother.
I guess I cant be saved 🥲 Game was fun while it lasted I guess.
And since you butting in, I was talking about his reading comprehension on coping.
Just saying you went back and forth for a hour about how bad mvs is comparative to beta and all you've said was speed and that all your practice went to waste because of changes.
What happened to your apparent top 300 Rick motivation/drive to learn the character that's missing now.
Give us substance not general complaints and we can have a conversation.
The drive is gone. Along with other top players that I played with/ against in the Beta. The speed was the main substance of the argument. General complaints meaning what? Meaning the general population’s complaints? Thats a pretty big deal is it not?
Its very apparent you don't know how to have a debatable conversation and you have made your mind up about the game so this is where I walk away from this. Enjoy your next adventure wherever it may land.
Way to insert yourself and not bring any substance. Ggs my friend.
#BringbackMVSBeta
Looks like your looking to just start an argument when all I was trying to do is figure out the problem your having and point you in a direction that would lead you to enjoy the game again.
The game isn't better or worse as it stands and maybe its even a slight bit worse but with the implementations in place its in a good spot to improve whereas the beta version couldn't do that which is why it was rewritten.
Im sorry if I came off that way. I just feel like i’ve been 1vXing since I been in the chat. I want this game to thrive and be the best it can be, believe me, I wouldn’t be on a discord server ranting if I didn’t. I just wish it was closer to the beta is all, but it’ll never happen apparently, it’s not the direction they want to take the game and it’s frustrating.
@subtle cradle
I get why it was re written etc. doesn’t mean more fun though.
ive been enjoying the game a lot more personally beta seemed to… idk? like melee ig?
everything felt sorta slippery
jerry dies to cork btw if meeseekes is out
again, you missed what I'm saying
if you can put up a meeseek on him, good
but Tom can pre-emptively cork
considering Rick has to go on top of Jerry, stop, bring out meeseek and then set him to golf
yeah but they got to be really fast im testing it rn they have to do it befor u even press the button
the tom player easily has enough reaction time
if rick presses first he wins
that's without mentioning if you repeat the interaction several times
also, Tom doesn't exactly has to care for Jerry that hard in the Rick matchup
if Tom's not running the dynamite perk, he can stall long enough to get Jerry back
yeah but the question was how to deal with jerry since rick cant one shot him
not to mention Tom's aerials can be a little scary to contest with Rick's
well, the answer to that question is that you really can't
not effectively, at least
thats why i suggested meeseeks bc he can counter jerry if hes ever placed
correct me if im wrong but i think fart bomb 1 shots jerry if you dont get hit during the delay
i dont think so ill test it here in a sec
no it 2 shots
u can turn him into raindog tho. and so far the only move that one shots is fully charged up specials
big rick dair, big rick fully charged fair. big rick skis all one shot
those are the only one shots on jerry i could find
I do agree with a lot of these points coming from the beta
I think the rocket not sending in the way it is going is very odd considering nearly all other projectiles of the type do (like LeBron basketball and Marvin jab)
I liked it for that reason because it allowed a lot of set play and made landing the rocket really satisfying
Being able to combo into it is cool and all but that made the jab lose its uniqueness
Gun seems to have become extremely weak and too much to commit for when most of the cast can just go under your shots
Meeseeks lost their strong kill power and I loved comboing Meeseeks Up into a follow up up air or something
I think his side air not killing like it used to is fine tho, move used to be busted and still has a pretty big hitbox (but not killing Harley at ledge at 130 is genuinely insane so maybe a bit of a touch up would be nice)
I think I've discovered more on Rick than I did last time I talked about him, but it still feels sad
I played him so much because I made montages on him, it really felt like his potential was infinite which is fitting for Rick
He no longer really feels like a "hard" character and more just like putting more effort into doing something other characters could just do better now
(I actually got Rank 1 with Rick in the beta if that gives any idea of how much I loved him in the beta)
I'm still trying to make him my main but ye that's my thoughts so far on him, giving him as many chances as I can give but I'm still dissatisfied
MY EXACT THOUGHTS!!!! Thank you, everyone else tried to make me feel like I was the weird one on this take. @nocturne crow
Even Bhands 🤣
I think your thoughts are fair and so are the others, you can enjoy both characters it's just how it is
I think it's weird that they changed Rick so much to the point that he feels like a different character (to me anyways)
I've also seen a lot of other beta Rick players dissatisfied with new Rick
Rick seems controversial right now
Yeaaa, he doesn’t feel the same whatsoever. His playstyle was kinda the main reason I enjoyed the game
But it is what it is. Stripe dont seem too bad
this is the only thing that really is unfortunate about the changes
and a lot of characters low profiling gun
he has more boxing tools now which is better
rocket on jab 3 works similar to marvins rocket in terms of how it knocks you up
its not really the worse thing in the world ig but it is a lil sad that they changed it
also I think meeseeks kill power was mainly due to stickler meeseeks im ngl
unless they changed meeseeks knockback as a whole and im js tweaking
but stickler meeseeks (the perk) let you kill a lot easier cuz it was easy to put people into hitstun in the beta with rick
so you were able to abuse it a lot easier
They massacred my meeseeks
idk if im just bad. but i feel like instead of ricks down special turning the enemy into the little reindog thing it should stun them like when you parry an attack
eh polymorph is mainly just for 2s
rick's kill power doesnt feel too good rn
correct
yeah feels like side air doesnt kill early enough, im really only able to kill with up heavy, up special, dash attack
in singles i feel like polymorph is necessary to get those early kills
His kill power is basically non-existant, at least that's how it feels.
Probably not true, but it just feels bad.
Can barely knock back with a charged missile at 110..
that too needs to be charged at 100 to kill
Meeseeks also does nothing, it seems.
uncharged dont kill until like 130 or around that
ive killed with Meeseeks like once
it was an uppercut and charged up heavy
Exactly that. You can't kill with JUST Meeseeks anymore.
You NEED something else in tandem.
i get meeseeks not being a kill move because its a projectile but it doesnt even kill at really high percents
Side Meeseeks barely kills at 180 from what i gathered.
yeah the whip
idk what theyre called in this game but i know it isnt up smash lol
theyre just called up attacks
yeah i forget this game doesnt have tilt attacks
Up ground is inconsistent because enemies keep falling out of the move for me
But it's usually the best kill option
That and jab jab side special (the skis)
i feel startup on this is too slow and punishable
ive found use out of
jab->jab->down ground->up ground
it works on everyone but like gizmo up to around 70-80%
if timed right you can input the whip attack like directly after with no endlag on the down ground
its definitely a less optimal kill option then what you suggested
whip?
whip became insane hephaestus who got tweaked a bit
so now it opens up his combo game a lot
his kill power isnt the greatest but tbh i think thats fine
I used Hephaestus but it doesn't feel worth it
It can also remove one of his only kill options
And anyways the damage from the fire portal is insane
watching the little jitt get his arrow reflected by golf club meekees is truly a euphoric feeling
just got into playing rick and this character is so damn fire
hey
not sure if anyone else is having this issue but
when i was playing rick i wasnt able to attack
only shoot and rocket jump
i oculd send out a meskees or whatever their called but they couldnt attack
What perks should I use? Are any of his character ones even good cause they seem alright at most
both of them are good
hephaestus who is not bad and squanchin is also good too
Ohh my god dude u inspired me to play mvs last year especially at my lowest point. Ur videos entertained me ur rick videos were just satisfying especially i had no idea what u were doing
thank you
I thought u had 100k plus subs or sum back then. Watched ur twitch
Nah I never broke 10K subs
Appreciate you watching my Twitch tho I only just started trying that out
Np
When is rick GETTING SKINS man
toonverse
portal shenanigans
Exactly i cant do his pirtak combos anymore
I mis input his up special
Hm
I really love rick I wanna play him. I just dont find him fun
He feels to sweaty to play
U cant be casually gud with him
Uve gotta he competitive
Last match
then dont play him then
just play whoever you find fun
I find him fun again. I struggle with meta characters like banan guard
Mastering him is FUN
But the fart bomh doesbt work on good players
Yeah fart bomb feels so slow
Not worth
It's good when the opponent is recovering really low but a lot of the time they can just hit you before it even comes out
I struggle killing with up special when i do down air then up special. It doesnt hit when charged since they dodge
I hate that they removed being able to summon a Meeseeks over the edge if you stood on the ledge
So then they'd slowly fall while you could command them
Somehow now I feel like his portal combos like jab jab jab portal doesnt consistently work anymore
They really removed a lot of the complexities Rick had
Saw that on ur montage. It sucks
It doesn't
Character and DI dependent, if the enemy is good they'll just dodge the rocket
Usibg portal combos is quite hard
And even if they do get hit by the full jab combo sometimes they go at too weird of an angle for the portal
I used to do it consistentky like jabjabjab portal
It goes up or slight angle
So jab jab jab portal isnt viable anymore. Its more of a flashy combo now
If they go up and right you can just angle your portal up to continue the combo
But they need to be in a hitstun state right? Thats a really small window to do
Yes it's very tight
I use dpad and sometimes it does the wrong inputs like up special since i do it so fast
I use dpad as well
Meseeks isn't as useful as before
Not even close now
How do u play rick? Like the new one
You can't combo off them, they don't kill, no set up
Meeseeks is just a random projectile you throw out now
Sometimes to reflect projectiles too
I struggle alot since most of his movesets are very dependent on situations
How I play him is just being extremely patient
Whiff punishing with his jab is really good
His best moves feels like it's the jab
U can do weird fast movements when u jump dash and nair
Yeah it's weird
But his gun is so bad rn because like half the cast just go under it
His gun is risky sometimes
And it's so slow to commit for
The stage is too small for it to be fully charge without gettint chase
Yeah
They made the characters bigger which makes no sense to me
I don't recall that ever being a complaint for the game
Just the floatiness and dodging I thought
It just makes the stages feel claustrophobic for characters like jake
Especially townsville
Did they remove meseeks perk?
Yes
Rick's new playstyle is so not fun
The complexity of the character was what made him worth to master
I think it's pale in comparison to what he was in the beta
Yeah
Now he's just difficult to perform well with
I struggle to kill with him. Since I can't get my opponents up to do up special
That's one of his biggest problems
His kill power is pretty bad
You can do jab, up ground
But half the time my enemies fall out of it
His only move to send people on too of him is fart bomb and down air but still it wont kill if it isnt charged
And it doesn't kill till like 130 if they DI correct
One jab?
Jab jab side special (skis) is also good
Yeah
It still struggles to kill for me and dodgable
Yeah
It's not fully true
If the enemy isn't prepared or DI'ing correctly you'll hit
Who do you main now then?
I'm still trying to main Rick
If u did do jab jab side special if they dodge like to run away it wont hit and ur in a vulberable position
Yeah
Rick and jake kinda have similar problems
So for now what can you say abt rick? Like tips and advices
Uhhh
Not really idk, this Rick is just weird
If I were to give a tip it'd be to play someone else lol
I think a big part of Rick is to be patient tho
And don't spam gun it's not as good as it looks
Well if u dont find rick fun u dont have to. But like rick is my fav character too and it's hard to let him go for me
That's my problem
I loved him so much in beta
Ugh idk it sucks a lot of Rick players have felt the same
I WANT the devs to change him but I don't think they would
Marvin is still fun they also ruined morty and jake
Yeah
Who's the next character for montage?
They said they will change the speed and zoom of the gameplay so it might affect some characters like rick
Anyways I'll wait for ur next montage. Honestly idc who u play
I'll see!
I appreciate that
its a lot better tho im ngl
fart bomb lingers for a while
so its a lot better for ledge trapping
sure it doesnt got its original kill power anymore but i think thats for the best
it was a degenerate kill option that killed shaggy at like 130
nah it was the disrespectfull kill option lol
i cannot win against this character in 1v1s
only person i consistantly cannot win against 😭
Ngl ricks melee game is insane
Hard disagree the move actually stayed after you got hit
I have never seen anybody call the move a "degenerate" kill option
Fart bomb is not the move I saw people complain about in beta lol
Up special and side air where the problem moves in beta
And it was MUCH easier to combo off of if you hit someone off ledge with it, it just felt more smooth to use
honestly i never used fart bomb in beta but i think its rick's best kill option rn
i havent tested it
i hit someone with fart bomb who was camping at ledge with 100 percent and they got launcehd into the sky
Got a bug just now where I could only do the first half of my jab1, but I could spam it insanely fast. Sounded like I was swinging a lightsaber around
Did ya'll know that Rick will always burp after his three-hit jab?
Just a neat detail I noticed.
I've had it happen where he would never shoot his rocket in jab 3 but his animations would go off just no projectile. I was partnered with Superman vs black Adam and Stephen.
wdym
fart bomb lingers a lot longer now
so you can get a lot more out of it than before
up special was only a problem cuz you used to spike with it
fart bomb in beta killed at 130
If you get hit it disappears
Didn't used to do that
And?
that was also a problem w it in the beta
fart bomb trades were stupid good
even better than uppercut meeseeks trades
I genuinely never saw a complaint about that
You're the first I've seen complain about fart bomb
Also not really the hitbox size and fast start up was also a problem
It sending horizontally or vertically or down whatever it was all insane
thats what i mean
its hitbox size was outrageous
so it also meant you could spike
im not really complaining about it, im just saying it was a lil too strong after tony buffed it
So you're saying beta fart bomb was a bit too strong but the current fart bomb (which is more balanced) is "better"?
it used to kill shaggy at 150 and after he buffed it, it killed shaggy at 130
you used to be able to trade with it too and it was also a really good ledge option
healthier
That's a better word
you can get more things out of fart bomb now compared to before too
can you not spawn meeseeks off a ledge anymore?
you can
you can even spawn them off the airwalker perk too
o
i might be not close enough to the edge, they kept spawning at the edge whenever i tried
yeah its still spawning them at the edge
im testing it in training^
You can't spawn them off ledge
Idk why they said you can
They're forced onto stage
Airwalker yeah but it's not nearly as versatile as it used to be and way too much commitment
How good do y’all think Rick is. I personally think he is pretty good. His kill power was toned down but I think I could see potential meeseeks set ups develop in the future
I'm still learning him but I think he's got a lot of potential.
I get crushed sometimes but he's definitely strong. Pretty good at launching people out the top.
Rick has one great thing and that is his jab 1. it works as an anti-air and pulls opponents towards himself. other than that his kill-power is lackluster 'cause Mr. Meeseeks not KOing up to 150%, pretty much the same for side-air. he doesn't have access to combos when portal is on cooldown unless the person ur fighting is really dumb. Rick's gameplan is choreographed, but he can still make it work due to grounded down-special
Yeah that's what I meant to say
i played him and hes honestly my best performing character
yes, they lowered his kill power but its so easy to farm high % on an enemy so who cares
alot of the time i just use jetpack for kills since its so easy to bait people into jumping
Actually how do you make a portal without teleporting? I’ve been told you have to be grounded but, no, it still teleports me even while grounded. I’ve only ever got it to only make a portal by mashing the special button, and that’s only sometimes-
you need to double tap
Ngl that feels pretty weird to me.
so can everyone else, they just do a way better job at it. there's very little reason to play Rick outside of being a character from a notable show. considering that they nerfed Reindog, Rick is also one patch away from getting gutted
Hi bois new rick main here
rick is bad, they nerfed him too much since release
itll be really annoying if they nerf him while he has basically no good kill options
no rick changes this patch
I feel like his edgeguard game is really good but it doesnt justify his kill power being so low
not enough people playing him. they did mention something that affects all characters (watching mirrorman) gonna have to see how that affects rick
what did they change?
one of them was the Airwalker perk. I forgot the other 'cause then Iron Giant nerfs through me off. harley quinn's slide distance got nerfed, that's good for us
Air Walker
Now limited to one use per airtime
Fixed an issue where attempting to spawn a platform would not consume an air evade
Fixed an issue where LeBron could not spawn a platform when he did not have a basketball
General
All characters now incur a 15-frame repeat-move lockout on their ground side attack combo. This will prevent individual fighters from alternating ground side attack and dodge to lock enemies in hitstun for extended periods of time.
no more jab loops for most characters
Gizmo
Gizmo’s maneuverability and size make him incredibly difficult to pin down. His movement combined with his incredibly strong zoning game make it nearly impossible for some characters to ever get the edge against him. These changes should help bring Gizmo’s evasiveness more in line with the cast so it’s easier for other characters to get up close and punish.
Ground Side Attack 2
– Dodge branch window delayed 10 frames
– Prevents terrain bounce on knockback
Air/Ground Neutral Attack
– On-whiff branch window delayed 8 frames
– Cooldown is no longer refunded on successful fire arrow hit
Ground Side Special
– Car HP reduced to 8 from 10
– Car explosion hitbox size reduced 25%
– Car maximum overheat duration reduced to 1.25s from 2s
– Cooldown increased to 18s from 15s
Air Side Special
~ Now always transitions to umbrella float if attack whiffs
THANK GOD
im so happy about this
they cant spam the umbrella anymore
and the marshmellows
yeah that. Rick is going up a little bit, not much though. Wonder Woman still remains untouched unfortunately
Dont worry guys im a lab monster imma make something work
it honestly feels like they forgot rick is even a character
Yeah thats kinda true
Also just on that note
But beside the efestus one ricks perks are kinda ass
And even that one is mainly combo food
After portal hits
i like the fire portal one
I find it kinda useless outside of 2v2s
It just doesnt do as much imo, mainly because efestus increases his damage potential off hit portals
if you can set up the portals well your projectiles damage is basically buffed when they go through portal because of fire
squanchin is solid
hephaestus opens combo routes tho
im not 100% sure but i think there used to be a meeseeks perk in the beta thats not there anymore
dont remember what it did but i remember there being a meeseeks icon
there was
stickler meeseeks was its name
yeaah
What did it do i dont remember
i just know i used it
2x damage on meeseeks if the enemy gets hit by meeseeks whilst in hitstun
Thats amazing what
Would make every air meeseeks combo insane
why did they remove it
not just air, timed hits with meeseeks would be so good
could probably make meeseeks a good kill option again
Also imma be real, id really love it if our down air was bigger
ngl it probably wouldve been broken if it stayed in the game
things explode now so stickler meeseeks wouldve been abused a lil too hard
it was a lot bigger but now its gotta be the most honest hitbox in the world😭
Also just in general
If somebody deserves a strong spike that kills consistently it should be ricks
yeah
dair that ignites
Id give up igniting all day over it being a better kill option off stage
Especially because its so hard to hit
fair
he did lose out on a lil bit of sauce from the beta
but hes got better boxing options
jab is also stupid strong im ngl
Yeah jab is good
i still think the jab rocket should send horizontal instead of vertical
itll be x10 better
idk why they changed it, it used to be horizontal in beta
eitherway its fine
I think letting us jump cancel as the rocket is traveling would also be sick
nah
Would let us charge a fair
thatd be the problem
rocket+ fair would be too good
also uncharged rocket should be true
every character has a true 3 hit jab
i think you get a lot out of jab anyway im ngl
and is jab 3 not true?
no
i thought charged jab 3 wasnt true
whenever i used jab 3 it always ends up hitting
most of the time it just goes under the slimmer characters like harley or morty at mid percents
ig the only thing you can do is use other options
imagine you were able to store charged laser on rick
that would be useful but useless for combos
no knockback and goes over most shorter characters
Jab 3 became true in the full game
charged laser does knock people back what
i meant its knockback is really little
ohhh
Its meant to be
So its was easier to hitconfirm off it
laser is already really good anyway
im just saying combo wise laser is useless
I think it would be cool it we could do a lower version of the laser though
Like a low fireball
And alternate them
low profiling laser gotta be the most annoying thing ever
Yep
seen people just run head into lasers and not get punished for it
Also it makes no sense that every character with a good fireball never loses its strength
i think if they made laser lower to the point where it hits the entire cast would make it a good option
honestly the bullet system with a bigger laser is better than inf tiny lasers
the ammo system was only on charged lasers
yeah
uncharged lasers were still free to spam
now rick doesnt have charged laser ammo system anymore
i mean the charged lasers are still tiny
so hes free to use it whenever
its acc kinda useful im ngl
well mainly for big meeseeks
Yeah but thats like the one use
(big meeseeks should be a heavy projectile)
Making rick big doesnt seem worth
sometimes it is
Just makes everything jank
but sometimes it sucks
you do get higher KB within it im pretty sure
correct me if im wrong
I think it would be much cooler if rick getting hit by down special would make him faster
Give him new combo routes
I dont think they gonna give characters buffs like what they did to banana guard
True
- seeing an old man moving at light speeds is scary
I dont know man
I just have no idea how they could buff rick
I guess also fully charged up smash could be bigger
Make his conversion with efestus perk more consistent
I think fully charged laser shouldn't get beaten by every other projectile
eh i dont think he needs buffs im ngl
i do miss meeseeks being strong
but its fine
Im ngl i think he is very very meh rn
He is not bad
But he isnt good either
not really a bad thing for the most part
yeah some of the characters are so overtuned Rick feels kinda meh
not to mention he's hard to play
Its not that i hate him
He is so hard to play and doesnt nearly have as much sauce as the rest of the cast
I think if they dont change him he will power creep to the bottom actually
i actually like rick's down special alot
I dont know how a character staying untouched will ever power creep to tol
if you manage to get an opponent to it, it could win you the game
they take much more knockback+damage when theyre reindog
its much easier to kill
they will nerf a bunch of the characters at the top
rick isnt bad by any means rn
They still have access to dodge tho
i think just give a little more knockback to the stronger moves so we can kill earlier and gun should be a little lower
and the only characters that are kinda suffering rn is velma taz and maybe garnet and jason
they're bringing more buffs with the next patch i believe
well she needed nerfs
but they nuked her kit in the worst way possible
morty also got nuked but his mains have found stuff that make him work
never really tried velma so idk much about that
honestly i feel like ive never seen a bad morty player
velma was the staple of 2s
most of them arent half bad im ngl
but they did essentially make 3 of his moves useless
they removed the explosion from his down special
Wine Portal doesnt speed up projectiles anymore
Plumbus which was already bad doesnt have weakened
Recall hitbox was lost
portal doesnt do anything other than recovery now?
nah
damn
all they really gave him was overtuned grenades + whip + jab attack but everyone gets it
dont get me wrong morty needed to get nerfed
They really improved some of his kill options though
And there are some perks that make him busted
they also nerfed the grenades as projectiles
if you hit the grenade
Look at this
the travel path is so much smaller before its not a projectile anymore
grenades kill at unholy percents
They also just do a butt load of damage
morty combos are insane
What's the best way to use meeseeks
Neutral, space control
pressure
Edgeguards too
Zoning + Pressure
Use them a bunch in portal loops
i usually send a running meeseeks and follow it and do a whip because they usually jump over it
works most of the time
I usually throw them after a portal set
same
Rick has an infinite with his movement bug
man i wish half the roster didn't just go underneath laser
what are some portal combos outside of dair, it feels impossible to hit sometimes
portal charged whip jab
yeah the struggles of rick being a tall king 😦
any pro guides or just good tips for rick?
im trying to be the best rick online rn
also it sucks that combos feel so hard to pull off on keyboard
Guys i need rick kill confirms asap or im actually gonna go insane
Im tired of losing to people much worse than me cuz they at 150 and land 2 moves and kill me while i still cant
Like i played this shaggy, parried everything, he doesnt die, then suddendly just does randomly 2 moves into a special move and i die
He is so fun. He surprised me.
i think the best option to go for when theyre at high 100s is dash attack
its rick's best horizontal move
That only kills at the ledge at that percent tho
And barely
Many heavier characters like super and black adam need like 150
And also his dash attack is kinda slow
The summon ability is tough to use if you try for the golf swing or the uppercut.
The uppercut isnt that useful
The golf club its a ledgetrap tool or something you place to later throw them into it
uppercut is decent for killing
Ig
whenever i see someone going for an attack and theyre high and i have low enough to where i wont die i trade with an uppercut
usually works
Yeah but sometimes the rocket jump is followed with it.😂
I eliminated a flying Superman with it was so funny.
fart bomb into up special off ledge
The thing is though that i feel like ricks ledgetrap game its kinda too linear
He is good at it
But almost everything only covers low recovery attemltd
I found one
Down air to partially charged up special
You know you got the lvl 2 charge timing right when it does a bit more damage
It kills superman at 90
If you do it from jab2
fair enough
for the love of god i cannot get it out of my memory not to go for rocket and go for portal instead
lol
Yeah I don’t ever try to use portal off of jab
I personally like to use it a bit more creatively
how do you use it
I like to use it for projectile set ups and occasionally into combos.
A simple example is an aggressive shaggy is approaching and I throw out meeseeks in front. So they jump over to hit me but I use portal to swap me and the meeseeks and they get hit.
So like baiting aggressive players works really well
I wouldn’t consider it tech exactly but yeah it’s pretty good.
It can also set them up to be hit afterwards which is nice
guys when ever i do jab jab jab portal my portal never hits what do i do quick
REAL
Ngl i just double jetpack for kills
Or use that gun that makes you go bug and then jetpack
I do the same thing but less technically lmfao
If they jump over meeseeks i just jetpack
You have to hold the button and aim it where the opponent is launched
I feel thats good but i feel like double tap portal is busted so also that to control space
then it wont be hitstun if i hold it
You just gotta move it fadt
Also are you sure they arent at 0
Im not sure it works ar 0
i just did like 30 attempts and it only hit like hallf the times is this suppose to be a consistgent combo or is it just random
also yea doesnt work at 0
im watching a video of a guy consistenly doing jab 2 into portal at 0 but idk how
Dunno how to explain it beside "it takes a lot of practice:
took this to heart and hit it at 0 5 times inna row
🤝
POGCHAMP
ive discovered that the perk puglist is the issue
i cant miss if i dont have it
but if i do its random
ok i lied it seems when the bot is on dodge after hitstun it doesnt hit for some reason but when the bot is on just recovery it hits every time
which doesnt make sense bc the bot doesnt dodge the portal
and i do it the same every way
this sounds dumb but how tf do you beat IG as rick
Dude never dies and he can side special through meeseeks and laser
I stumbled onto your message, and can confirm you that the dodge setting will also make the bot DI in the same said direction
So on "dodge away" for example the bot will also constantly DI away
which is why certain strings won't combo, it just means they are not true strings
do u have any true strings im struggling to find good combos for him
I don't play Rick
you have to aim it fast
its actually a little difficult
im still getting better with it
yknow of all characters to be represented by a trans emoji i certainly didn't expect rick sanchez
...not complaining though cuz I'm trans and love this guy LOL
struggling with rick's kill power, are there any good early kill moves?
no. the only way to kill is jab 1 > grounded up-attack at 95% or Mr Meeseek's grounded up-attack at 100%. if u so happen to be playing on Dexter's Laboratory then u are out of luck
tom and jerry might be the worst match up
jerry slingshot out right instakills any projectile including meeseeks
and hes too short to get hit by lasers
up air up air up special
and he takes so many hits to kill
FR
tiny mf strong af
and his rockets also insta kill meeseeks
why doesnt golf club meeseeks reflect them??
idk
im honestly so sick of rick's moves that should kill but arent killing
like his jab 3 rocket feels so useless
it never kills
for me
even his up special sometimes just sends them horizontal for some reason
idk man im probably just bad with rick
Up attack and then up special works for me sometimes.
Both have to be charged up to work better though.
Wait good point lmfao
Sair kills pretty reliably at ledge
and down tilt into up b at ledge kills at like 100
Rick just doesn't have a click and they die button which is kinda why he feels bad
But yeah t&j is hell on earth
fr
How do you do the Rick jab portal combo
jab -> jab -> place your portal on the enemy quickly while they're still in hitsun. Once successful you can follow up with dair sair or dair up special.
Best emote in the game fr
Do they have to have a certain damage already
no it can be done at 0
The thing is some characters at zero won’t bounce until like 10-15 percent after a dair or sair so you kinda wanna play footsies and get chip damage until then
Or you can’t really combo off of it
the portal combo is inconsistent, to do it consistently you have to be really fast with your portal aiming
i find it difficult honestly
especially to pull off in real matches
on keyboard maybe. controller its pretty easy
I wish every down air hitbox was as honest as rick's
nah fr they need to fix his dair that thing does not hit
or align everyone else's to be as honest as his like WW and batman 💀
in a perfect world we'd get both
that's gotta be the fattest lie. all u have to do is jab 1 & 2 > side-special by holding left-stick right (assuming ur opponent is on ur right-side) then back left-stick back left again. u don't just do it instantly it's a timing thing and it's very easy with a small amount of practice
if you try to do it instantly its very easy to di out of
i guess
Di?
directional input
if you hold a certain direction youll move a ltitle to that side while youre getting knocked back
it doesn't have anything to do with DI, it has to do with the starting positioning of the portal while the opponent is in hitstun
idk about controller but on keyboard if you insta-side special it always spawns the portal a certain distance from rick
and its too far to do the portal combo consistently
for me atleast
idk maybe its just a skill issue
youre really good with your combos though
but im just not that good
im still improving
they can di but not out of it. it just changes where you place the portal which can be practices in training and portal works the same on controller. its just easier to move on controller
doing it consistently isn't hard you just got to micro manage portal which sounds harder then it is
and for b&bs i can post some in the combo chat if people wanna see them
or if you need a visual version
it just takes some time, I'm pretty sure as long as the portal is in the general area of your opponent it'll hit
It took me a few hours to get it down but once you get used to it it's pretty easy
its not hard, its just hard to do under pressure of a real game
for me atleast
i can do it consistently in training but i rarely pull it off in a real match
di out of an instant portal i mean
i mean yeah but all u got to do is wait a sec and jump where they go out of the portal. you got enough time to do so
when is pickle rick comin
Pickle rick is going to be an eco fighter so that maybe a reason why it’s taking a while
im ngl
if they were to make an eco fighter for rick
it would have to go to rick prime imo
whats an eco fighter
Echo fighter. Term from Smash Bros meaning a character with a completely different design but the same moveset.
This might be just me but I feel like Rick's side special actions should be swapped?
Like it should just be one press to set a portal, then another to transport to it should you desire.
It feels weirdly overcomplicated having to double-tap the special button just to place a portal.
portal as it is rn is better than in the beta
spawn the portal on them while theyre in hitstun
or send them through a singular portal
It's easier on lighter characters
Otherwise it'll be DI dependent, plus whether they're being hit on the edge of your jab 1 or not
bruh i cant with rick sometimes
i can get someone to 150 and there still alive
also i really hope they remake tooniverse rick skin
it doesnt look soo good rn
jab 1 pulls the enemy in anyway so i dont think it matters
No it does
Sometimes they'll be hit by one hit on the very edge of your jab, meaning if you go for jab 2 portal it'll always connect
o
Since they're already pushed far
really ? his tooniverse is my favorite of his skins, I think the outline makes him look a lot better
nah its a goodd skin but its missing alot of stuff
idk it looks nice in battle but dduring the shop ui thing it looked odd
still a good skin
just need pickle rick to drop fr fr
who do we think ricks worst matchups are ?
i miss the pickle rick skin
Rick is A tier in my opinion.
They probably won't drop pickle rick for a while. They will want people to buy other rick skins first because once pickle rick comes out nobody will want the other skins haha
bugs bunny 💀
the upcomin rick skins are craaazy good
it was never in the game to begin with
i imagine we won't get it till next season tbh
Can you dm me pics of them?
How hard is it to play Rick because I’m trying to look for a main in multiversus and I wanted to know if Rick was easy or not and if he can be played aggressively
I know new people find it hard to pick him up but once you get portal combos down he is pretty easy. his only downside is just kill power
ricks fun as hell tho
weaker than alot of characters but i think he will age like a fine wine over time
He's easy
There isn't a single hard character in the game
yooo im pretty sure im playing against your rick right now, you're cracked dude wtff @pliant bridge
oh yeah we did!!
tyty man
crazyy setups i didnt even know rick did all that
i got a lot to learn i thought that mu was free 😭 was not ready to get cooked so thoroughly
oh nwnw lol 😭 i get told no rick really plays like me
but we move !!
keep up the work and dont drop him, youll win a lot from that
when is pickle rick
So is he still gonna be a skin or do you think he's gonna be a full-on character.
This character needs a buff in the next patch, honestly.
nah he is pretty good rn the only thing i would change is his down air hitbox but overall hes A tier for sure
I mean yeah, down air kinda sucks.
It feels like it should be a big Ganon-like spike but it just doesn't deliver 9 times out of 10.
Ngl I find myself converting into portal combos off a meeseeks hit more than jab
down air is just not worth it with such a strict hitbox and not much reward
I use it very often not to kill but for damage in combos
Does a ton of damage with fire too
But that hitbox definitely needs a fix, sometimes the legs just go through people without hitting them
dair is a good combo extender
but imo rick is fine, hes just a v hard character
Do you think Rick should be heroics villanous character?
I think he should get a skin that turns him into villainous, specifically a green one
But as whole Rick is a anti-heroic character.
i'm not excluding the fact it would just be a good reason to throw in a Rick skin
Can stupid ricks stop spamming rocket skis and do anything else
u got beat by Simple Rick? classic
skill issue tbh
you can use any in 1s, its up to you
5% is best in 2s
Not really Rick related. But Morty should have a tiny Rick skin
lol
If they aren't gonna add Pickle Rick they better at least give us Doofus Rick with a poop eating taunt
pickle rick is a skin
they just dont have it in the game yet
also
does anyone know any air walker combos for rick?
i want to get better at this character but all the guides on youtube suck
and everyone that says there a pro rickk player on youtube are so BAD
like who
It’s not that he’s bad bad it’s just for casual players he’s bad
I think we really should start making a difference here for casuals I don’t think casuals can start learning portal combos for the game
Im talking about the youtubers that claim there “the number one rick”
Or a “pro rick”
I feel OFFENDED
But uh I did have some airwalker combos in my montage but it was just me starting to learn it
ooh i see
i really think rick can go crazy with air walker
the problem is just having to manage his dodge meter
also its too easy to dodge out of a rick combo
i was thinking i could just play like normal and when my oppoment gets to around 70% ill start walking slower and saving my dodge meter for rick air walker combos
the most basic one i found in training was jab1 -> air attack -> air walker + air attack
Jab 1 air attack does not sound like a true combo
I like to use dodges for movement a lot of the time
yea thats the thing that sucks
i dodge for movement alot
its not really a "true" combo
its just that its the eaiset thing for me to do with airwalker lol
Might as well do jab 2
If they di in your aerial actually will be true
If they di out it's a portal combo
I've done jab jab down air a lot in my video because it's SUPER good
Also with this, you get dodge meter back if you hit the enemy, and if you use up all your dodge meter during your OWN combo that's really good because then you'll have a lot of your dodge meter back by the time your combo ends
Don't be scared to spend your dodge meter, especially when you're playing Rick who has projectiles and good hitboxes to box people out if they're trying to push in on you
I do dodge cancel moves a LOT
Rick's meeseeks feel like, a lot LESS responsive
Like it takes some time for them to spawn and THEN attack
and like, i wish the butt thing rick spawns was faster to deploy
idk if anyone else got those problems, just wanted to say smth abt it lol
jab 2 is still very true to portal
do you guys play Rick offensively or defensively
Yes I feel those too
Both
Everytime i do jab 2 my opponent moves to far to connect to up attack