#Marvin The Martian

1 messages · Page 11 of 1

azure saddle
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It’s decent for zoning

finite blaze
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esp in 2s you can hit someone with it at 40 and if your finn or arya is there they get to kill

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has a fair amount of hit stop too so if you hit someone with it who was trying to time dodging your missile you can convert off that

worldly steeple
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headbutt is very strong, knockbacks hard vertically and is good for getting out of juggles rather than dodging as well.

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or returning to stage in a way thats harder to read

finite blaze
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space invader to follow di and force an immediate dodge is p good too

sacred gale
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Headbutt is also great at drifting back, good to fake out an approach

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Good at baiting into bubble too as usually they try to approach

timid tangle
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finally got me 1,000 wins on marvin today

and the match that got me the win was someone who ran off the stage twice after i took a single stock off them.

god it felt so underwhelming

snow cradle
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Man I hate how i usually have to get someone to 130-140 to confirm a kill

finite blaze
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2 cute ones in clips

lethal beacon
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i never want to have to do another marvin mirror ever again

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holy

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its honestly so miserable

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it took both of us 2 minutes to get a single kill

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and for the love of god please buff air side special

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that move should kill way earlier

white garden
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My lord this is so loved when the opponant try to destroy the ship and got the dam missile right into the face ❤️

silk pecan
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He's not wrong

proud shuttle
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how to kill besides Rocket and SA3?

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im noob

tight laurel
scenic carbon
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SA1 + 2 -> jump + bubble -> up special

azure saddle
scenic carbon
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down air -> up special

worldly steeple
# proud shuttle how to kill besides Rocket and SA3?

jab2 into down attack on the edge of the stage, up special has really good knockback, air side special. marvin is designed to kill vertically so try to get them above you/beside you in the air, big and small bubble pop the opponent up, if theyre close to you you can also try to do ground up attack but i dont like that. if theyre hanging on the ledge, flag's hitbox is the entire circle when it's off cooldown, so you can hit them really low/out of their up attack range. this also sends them up really fast, and usually makes them bounce off the ledge, so it either kills on the top of stage or puts them in a position where you can jump and catch with up special/you might have to do up attack on taller stages like dexters.

proud shuttle
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never thouyght to use flag at ledge to kill ty

finite blaze
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up air into upspecial or vice versa depending on percent / position

snow cradle
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Had a agent smith at 165 and marvin STILL couldnt kill

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ts is mindblowing marvin needs some buffs

finite blaze
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thats on you dog

snow cradle
finite blaze
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upspecial

snow cradle
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used that multiple times

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while he was flagged

finite blaze
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trumpet can kill mfs at 70

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the actual hit

snow cradle
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Rarely hits and agent smith is faster

finite blaze
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it still has the hitbox when ufo comes out too

snow cradle
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Im aware

finite blaze
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then you arent routing into it at all

scenic carbon
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^

finite blaze
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simply a skill issue

snow cradle
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I guess 😂

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marvin needs to be buffed

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nothing will change my mind

scenic carbon
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the projectile bug needs to get fixed

snow cradle
finite blaze
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ok think about like ult GNW up air.

snow cradle
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ts is terrible

finite blaze
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its a whole mini game trying to make the person come down

snow cradle
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Quit the yapping dawg 😭

finite blaze
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their trying to avoid your up attacks and up airs, but the second you know you found your hit with up air / up attack you should be there with an upspecial

scenic carbon
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let the uneducated/lazy stay that way

finite blaze
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ig lol

snow cradle
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yea listen to chubs above ur message

finite blaze
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marvin has a ridiculous good edgeguard game completely outside of side 3

scenic carbon
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true

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very fun to edgeguard

finite blaze
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if you arent converting bad positions into kills thats on you

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which yes even though the air side special doesnt kill at 70-100 like a ww or a shaggy, its putting them into a position where marvin can absolutely find a kill

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multiple built in 50/50s in the kit

worldly steeple
snow cradle
worldly steeple
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the map is short enough for you to get vertical kills, and at 165 down attack or jab probably would have killed horizontally off the edge of the stage by themselves.

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try hitting neutral attack first (or some other projectile) and then hitting the up special trumpet while they are caught. almost every one of marvins attacks hits up into the air so try to get them up and stay beneath them. you would wait for smith to do something which you can catch like the slide or clone attack and then go in with jab or bubble

fiery python
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Hey guys. What’s this projectile bug everyone is talking about with Marvin ? He’s not my main but definitely top 5 for me.

finite blaze
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dodging through a projectile disables its hitbox even though it still is visually on screen and still has lifetime

silk pecan
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It's a terrible bug that's affected Marvin since June. Serious oversight by the devs, but it absolutely ruins a lot of Marvin's ability's to be more aggressive and difficult to avoid, especially considering just how much more work Marvin has to put in compared to everyone else.

azure saddle
fiery python
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OK, thanks I never really paid attention. I do like using the signature perk where reversing increases projectile, size and speed

exotic token
jolly horizon
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I didn't even realise that was a bug, assumed it was intentional

dim bone
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I think it is intentional

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But they probably didn’t think about Marvin’s and Velma’s cases where they can affect their projectiles

flint drum
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its annoying cus its not even consistent either sometimes

worldly steeple
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imo if thats the intended function i dont like it but im ok with it. the worse bug is projectiles bouncing around when they are useless

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eg when they hit a wall they randomly stop working, or sometimes you can bubble something and it doesnt have any hitbox from the start

jolly horizon
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Oh I've had a bunch of objects go in the bubble and just render it useless, yeah

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Iron giant scrap for one

flint drum
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if they want phantom projectiles to be a feature, it has to be consistent on EVERY projectile, not just one one or two characters

jolly horizon
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The tip of WWs whip counts as something you can bubble but just gives a big empty one that doesn't do damage

dim bone
gentle ingot
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I don't play marvin

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But I just wanna say

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I love y'all fr

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Marvin is so goated

sterile rivet
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marvin so silly fr i would let him invade my home planet

gentle ingot
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Fr I love a man with an Illudium Q-32 explosive space modulator

silk pecan
silk pecan
gentle ingot
wooden kite
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🤓 erm actually it’s Q-36

gentle ingot
wooden kite
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What? They must have changed it? I could have sworn in the original cartoons it’s 36

gentle ingot
silk pecan
gentle ingot
wooden kite
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This short says 36

gentle ingot
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No shot, Ive been sent to another timeline

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It is 36

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💀

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I swear to god

wooden kite
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Aha

gentle ingot
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Ive watched this clip

silk pecan
gentle ingot
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Over 100 times

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Never once have I heard 36

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But I went to go check

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Nah sure enough

wooden kite
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Sorry, you got mandellad

gentle ingot
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Illudium Q-36 explosive space modulator

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Ugh

silk pecan
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Still got one lol

gentle ingot
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The space modulator I mean

silk pecan
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I have trackers!

gentle ingot
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Always prepared fr

gentle ingot
wooden kite
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Hehe

silk pecan
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Still, I'm very upset with the meta rn

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Er, the game really

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Marvin has been glitched since June

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But nah, let's nerf LeBron

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Let's buff Wonder Woman

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Like...who's in charge of patches?

jolly horizon
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How come we can't bubble Tom's dynamite? AngryMarvin

exotic token
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If you dodge once they don’t hit you later and they’re so easy to dodge once

lost sand
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If you're referring to when it's split into 3 dynamites, then one of those 3 will destroy your bubbled dynamite

jolly horizon
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I swear I saw it pass right through

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Must be tripping

terse dock
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Those often drop mid-season or when a new season begins

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But you're right, it couldve and shouldve been more
Especially bugfixing, because TnJ still have like 10 bugs which make them inconsistent to use

exotic token
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All the charges had some kind of purpose. I would have preferred the fix the bugs too, but balance wise it wasn’t ALL bad. I see Harley buff complained about a lot but it was just them testing a possible fix for a highly complained about problem (small characters avoiding attacks just by being short)

jolly horizon
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Anyone else ever have their rocket just leave in the wrong direction when it fires?

fringe trout
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Random bug, don't know the cause

Built-in plot armor for the enemy (or surprise reverse if you're super lucky)

jolly horizon
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It seems pretty rare, only seen it a handful of times

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I always feel a little guilty when I get the infinite flag debuff glitch

fringe trout
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It's strong, but for how rare it is and how weak Marvin already is, I just laugh it off and start blasting

finite blaze
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🤠

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cowboy marvin when

wooden kite
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A cowboy event would be so fun

worldly steeple
azure saddle
jolly horizon
silk pecan
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😦

finite blaze
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found a gross setup

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basically checkmate i dunno what supe coulda done lollllll

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shooting a ball just ahead of missile while marked. dodge the ball and missile is still active and kills you, dont dodge ball and get one-two'd

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i think it would only deactivate the ball here. seeing as the distance between the two would be the end of supermans dodge length

wooden kite
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That’s pretty nice

worldly steeple
finite blaze
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top 50 in 2s now

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yippie

worldly steeple
finite blaze
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i got booted outta plat one bc solo queueing decided to put me with gold shaggies lmfao

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went from plat V to deranked outta 1 in one day

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i need to climb with a static :3

jolly horizon
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The amount of lives I've lost to the servers is starting to grate, yeah

finite blaze
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i think its just some wack dudes not on ethernet that cause problems

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i.e. console players

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thats why i turn off crossplay lolll

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i avoid a large amount of them

jolly horizon
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What are your queue times like with crossplay off?

finite blaze
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40s to 1 minute

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not even bad tbh

jolly horizon
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Ah that's not too bad really

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I do wish the matchmaking was a little better

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Sometimes it's just like "Here take this random bronze 5 guy who's never played before today"

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Against 2 people my own rank who have been queueing together since alpha

finite blaze
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yeah... that happened to me

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this shaggy wanted to charge rage at the top of the screen at 80 against morty TnJ

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sure buddy

jolly horizon
jolly horizon
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Just hit D5

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So tiring

finite blaze
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nice

finite blaze
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nah he didnt deserve it

rare heron
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Anyway to check leaderboards from my phone

azure saddle
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marvin needs a buff istg, i was just destroying a jason, took 17 damage the first stock. then he comes back, hits me twice, and kills me at 30. idk how marvin needs to beat people up for 20 mins just for other characters to hit him twice and kill him

snow cradle
azure saddle
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look in clips 😭

lethal beacon
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he should be able to have really crazy kill power because he is a serial killer

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for me atleast Jason is the funnest matchup

glad fox
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i have one question

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how do you guys feel after spamming the same wo moves and being toxic

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i have no probnklem when you spm moves marvin takes skill

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but why be toxic abt it bro

rare heron
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Bros salty i just destroyed your as

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Get off the game

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Youre bad

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44 damage is sad

glad fox
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nah

icy wren
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what’s the best signature perk for Marvin?

finite blaze
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space invader

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makes dair up air a kill option as well

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makes all sorts of fifty fifties and advantage states possible

lethal beacon
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the problem with up air is that you gotta charge it to start seeing some really good knockback

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the damage even scales with how much you charge it

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so uncharged does like 4% whilst charged does 11%

finite blaze
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thats the thing is you can find an up special after too

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it all depends on percents and positions

finite blaze
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"wahh marvin cant kill"

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learn routes

snow cradle
snow cradle
finite blaze
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skill issue

snow cradle
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I guessss 😂

finite blaze
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the clip of me is killing black adam from a bad position at 55. because i routed into a very impossible to mess up 50/50 where all i had to do was wait his dodge out and react

sterile rivet
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that black adam was the #1 hater of dodging you cant really say that

snow cradle
finite blaze
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The side b into fair was true, and as i said, i waited the dodge out to get the kill with the second side b

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If you look at the clip you can see him mash dodge down. There isnt a dodge direction that prevents him from dying to side b

finite blaze
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got nicked by the up attack

lethal beacon
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marvin can kill but its just really inconsistent at times

lethal beacon
jolly horizon
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Up to diamond 4 now in 2v2s, #31 on Marvin

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I love this little dude

scenic carbon
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2v2 Marvin is sooo fun

jolly horizon
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I haven't played him much in 1s, only silver there

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I definitely prefer this game in 2s though, I feel the balance differences are less glaring

finite blaze
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a lot of the characters were like strictly designed for 2s yea

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i'd say marvins design tends more that way

scenic carbon
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I agree

jolly horizon
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Some of the stuff you can do when teamed up with another projectile character is funny as hell

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Redirected a Bugs safe into someone's face the other day

finite blaze
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oh yeah i deleted an arya at thirty because her toe dipped into the the top of the radius and the safe immediately zoomed upward at her

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marked + another projectile character is a bad time

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the only thing i really hate is like, finn proj armor just being constantly active in twos now that im in diamond

jolly horizon
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Oh god yeah that drives me nuts

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The armoured buns + his armoured dash

finite blaze
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they should never not have it active between his rate of coin gain and its cost

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i'd be fine if it was 2 hits and rocket penetrated it like other armor

jolly horizon
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It blocks rocket too? Yeesh

finite blaze
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but its just the biggest fun cancel mu issue than like clairen's no fun zone against absa/elli

scenic carbon
finite blaze
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ive been actively comboing armored buns people into rocket and still...

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i feel like if it should get ticked down taking hits

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idk

jolly horizon
finite blaze
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lebron is the funnest 2s partner imo

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you can redirect any balls you pass

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i dont think armor perk works on armored buns either...

jolly horizon
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LeBron and Bugs are my favourite

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I noticed you can also bubble up T&J's trap

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Not sure how useful that is though

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I did once accidentally send his Jerry into the abyss with a bubble which I'm sure they loved

finite blaze
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its not like jerry cd is at all noticeable..

lethal beacon
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they kinda gave up on balancing 2s tbh

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stacking perks is pretty useless now too

dry ferry
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Does Marvin have any good kill confirms off of jab?

fringe trout
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Vertical: jab jab jump bubble bubble up-special

Horizontal: jab jab jump side-special dodge-forwards side-air

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Won't kill mad early since this is Marvin we're dealing with

fringe trout
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Double bubble you need to predict the direction for the second. With one it should be fine

versed sinew
fringe trout
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Jab jab bubble might miss if they hold away. I could be mistaken since I haven't played for some time.

A third combo is triple bubble then up-special. Kills Shaggy around 90 or 100, but needs to be precise

scenic carbon
worldly steeple
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no way i lost a marvin mirror due to the games lag twice out of a bo3 and still almost won

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this has to be the worst game on earth

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nonarch1st the marvin you are morally bad and dishonorable for letting yourself win under those circumstances

flint drum
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I beat up a shaggy player
he lost one stock and quit
free ranked points for me I guess

trim perch
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loving it

rare heron
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So cold with it

trim perch
fringe trout
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🥶

rare heron
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Thanks guys

unique agate
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I suck at kill confirms with marvin and most times it ends up costing me the match, can anyone give me tips on it?

fringe trout
wooden kite
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I feel bad for whoever the twitter social media manager is for this game
All the replies to every tweet are so mean and just complain 😭

flint drum
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its especially bad on twitter, but its kinda just an internet thing in general for sure

dim crystal
fringe trout
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Up special hitbox in general makes me want to cry
Slow, smaller hitbox than visuals, low priority, no knockback

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But it's all we've got ☠️

dim crystal
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Welp 😅

Hopefully that changes later. 🙏🏿

unique agate
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Idk haven't tried it yet

timid tangle
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yknow a really sad realisation i had was that marvin ditto fights are incredibly unfun

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it's really just a battle of who can hit dair first

fringe trout
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Rock paper scissors

timid tangle
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rock paper scissors
with the secret 4th attack
down tilt

fringe trout
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Dair, side special, down ground

timid tangle
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hit em with a jab 1 into dtilt

wooden kite
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looks like you're eating good lol
2 purple Marvin skins in a row

dim crystal
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Kinda wish the skirt/kilt thing was solid black so the sneaker stripes could pop more. But it looks cool.

wooden kite
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Yeah I kinda wish it was a little better but it’s not bad

rare heron
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Im still a no skin marvin but i dont really care

wooden kite
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Not even the cyber one?

rare heron
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Nah man whenever i see the option the i could buy a character i do it

wooden kite
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Fair enough

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I have pretty much every character I have fun with

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Which is only like half the roster

rare heron
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I only play marvin and OCCASIONALLY a bit of bugs

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Dirty habit

rare heron
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Had so much potential but they dodged☹️

dim crystal
rare heron
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I just did too

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Like seriously right now

dim crystal
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You can like get three of them so you can grab the Marvin skin.

I only got Garnet and Bugs circuit skin.

rare heron
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Nah i still have to buy supes

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Plus i dont even think marvins purple skin is good

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Was gonna buy golf but it just makes his head look weird

dim crystal
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It's kinda lacking.

It's shows a weird seam on his temples, the white mark that between his eyes is gone.

Seems like little things but it bugs me.

warped orchid
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does marvin's down tilt count as a projectile

rare heron
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Clean

dim crystal
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✨Very Clean ✨

wooden kite
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I’ve been thinking about a Marvin stage
It would take place in space with those red walkways and the big glass building in the background

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Maybe you could get instant martians to fight for you or just be a stage hazard

fringe trout
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Instant Martian as an item, Banana Guard item type of thing. They took all the items out of Bugs' crate and safe

wooden kite
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Oh yeah meeseks box was the same thing in beta

dim crystal
flint drum
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oh man, the duck dodgers episode with pirate Marvin is on rn
that would be another fun costume

wooden kite
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Yess

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I like that one a lot

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Both the episode and outfit

flint drum
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altho considering how golfer marvin looks, I dunno if it'll translate that well to 3d
but my problem with golfer marvin is he's shirtless, so hopefully the pirate marvin would translate better since hes fully dressed pff

wooden kite
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True

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Also my Marvin shoes are done

flint drum
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heck yeah

dim crystal
gentle ingot
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I claim this channel in the name of mars

wooden kite
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I’ve seen that too many times while while looking at other cosplays online

dim crystal
wooden kite
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Fr

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I’m not sure how I’m gonna do it yet but I plan to use a mask

minor hare
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Marvin is more cheap than instant noodles

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Who started the rumour that he takes skill💀 they got easy combos and just spam

dim bone
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Marvin takes skill depending on the matchup. It’s hard to beat someone like Wonder Woman but it’s free to beat Jason

minor hare
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Even banana guard

dim crystal
minor hare
#

Characters who can do loops

minor hare
fringe trout
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He still has some nasty setups, but so much of his melee sauce was lost on release. Feels like you just poke around to slowly build up damage until cooldowns are ready.

We now have a more spammable pistol (down ground/air), a spammable bubble, and a long-life jab 3.

Feels like most of the cast got cheesier on release, it's just whoever has the most ends up winning.

minor hare
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Especially with his neutral special that does bounce hitstun basically gives you a free jab

minor hare
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Ive never went against Marvin mains who do stuff like this. Instead all I see you two types of playstyle:
Campy spam
Or
Aggressive Marvin that literally looks like they are button mashing every Ariel 💀💀

fringe trout
#

Jabs are nice when you catch the DI, though you often burn out if you try anything fancy. Just need to be cautious afterwards.

And I've seen a couple of the button masters too ☠️

minor hare
#

Just run through dodges like crazy

minor hare
dim crystal
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I want Marvins bubble to be a scalable charge shot, with consistent long ranged projectiles in-between. 😅

snow cradle
#

marvin takes skill

minor hare
#

His advanced combos takes less than 5 minutes to learn

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Nothing special about his bnb combos either

fringe trout
minor hare
#

Redirecting a projectile can’t be hard and neither is aiming, this ain’t a fps 💀

dim crystal
#

Bubble doesn't shoot fast enough to require a recharge anyway.... Even with full range.

fringe trout
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Pretty much how bubble worked in the beta, the charge time was way too slow for most close-range encounters

Much easier to capture stuff without having to charge in advance, just takes away a few small options

dim crystal
#

Yes, kind of trading quicker capture, for a bullying tool. 🔫

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When I say more knockback I don't mean a slight nudge.

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I'm also thinking of always having access to capture though slightly delayed rather than waiting for it to return.

snow cradle
minor hare
minor hare
fair wharf
#

Marvin is pretty good ngl

snow cradle
dim bone
snow cradle
#

Yea obviously her only good moves are her forward tilts, up air special and the mystery van

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uptilt and up air is pretty alright

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and her grounded side special

minor hare
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He’s only bad if you just uptilt 90% of the game expecting for a early kill 😭🙏

snow cradle
minor hare
#

Yikes

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Main downplaying is real

snow cradle
#

I dont main marvin

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but be delusional in peace i guess

minor hare
#

Other than kill power what makes him below average

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Decent combos
crazy range
Downtilt and dair literally have hitboxes on the character

It’s not honest and can set up for cheap iad combos

snow cradle
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Rocketship being able to be took out in 2 hits, God awful kill power, having up to 5 cooldowns is pretty crazy**, Easily DI able jabs

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downtilt is really the only reliable move

minor hare
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Maybe do it offstage next time instead of middle in the map

snow cradle
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jerry takes more hits than the rocket

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thats crazy

snow cradle
minor hare
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5 cooldowns
Sidespecial has a back up move
Bubble can still be used
Button can still be used as a hit bounce combo
Upspecial can still be used

I don’t know or remember if downspecial has a hit on cd

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So if there are back up moves what’s the problem?

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There are characters with no back up moves with long ass cooldowns such as Velma’s book.

minor hare
snow cradle
dim crystal
#

Side special does nothing

snow cradle
#

up special hitbox is horrible

minor hare
snow cradle
scenic carbon
#

yeah so air side special and ground are completely different moves

minor hare
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But I don’t get the problem with these moves having cooldowns other than side special which is Debateable

snow cradle
#

Completely ignored the rest of the text

scenic carbon
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ground side special not even that good tbh

snow cradle
#

Why am I debating this obvious topic !??

minor hare
scenic carbon
#

air side special cracked

minor hare
scenic carbon
#

ye

scenic carbon
#

just use rocket as combo ender

minor hare
snow cradle
#

Also marvins projectile glitch

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My God

scenic carbon
#

kill power is just learn your kill combos

minor hare
snow cradle
#

this dude needs buffs

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and fixes

minor hare
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Iad dair is what I like to do

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Then follow it up with button

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Free jab

scenic carbon
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I wonder if you can DI up to get out of the dair

minor hare
scenic carbon
#

it's the disable glitch

snow cradle
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phantom projectile

scenic carbon
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where you dodge through a projectile and it never hits

snow cradle
#

dumb asf

dim crystal
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Don't care, air special should have more knockback regardless.

minor hare
#

I haven’t seen someone go that high from jab 2x

scenic carbon
#

yeah maybe up and in is possible because the IAD sends you too far, but it seems pretty niche

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hard to do consistently

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nice find

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It's also worth finding routes that can end in up special because setting up that rocket is really deadly if they're in hitstun for a decent amount of the timer

minor hare
scenic carbon
#

yeah I saw those earlier, looks pretty good

minor hare
#

I went a against a Marvin a while a ago and he comboed me into the rocket and did a dair follow up

#

Was pretty sick

minor hare
scenic carbon
#

I'm really hoping it gets fixed

minor hare
minor hare
minor hare
dim crystal
#

They need a perk to let Marvin Carry his flag around.

rare heron
#

Depends on the player

#

Thats my take on the marvin doesnt take skill thing

minor hare
#

Or literally just mash any other Ariel

rare heron
#

Could also be said about any character

#

Arya for example

#

You could play her woth her sick combos

#

Or you could play her with 0 braincells and spam down tilt and itl work 80% of the time

minor hare
#

Why play “skillfully” when you can do the same goofy combo/move back to back

rare heron
#

Exactly

deft bear
#

this character is fun af

minor hare
silk pecan
#

Here's hoping we actually get buffs, lads

#

Maybe we can spam and be as stupid as the rest of the cast

snow cradle
#

If this dysfunctional dev team takes the time to fix this phantom projectile glitch marvin will actually be somewhat better

silk pecan
#

Aaaaaaaaand nothing. We got a nerf. Yay.

dry ferry
#

Looks like we're mages now fellas

#

Which makes sense but yeah no buffs at all this time around

silk pecan
#

We've literally never had a Buff iirc

glossy rivet
#

😓

worldly steeple
#

Cowardly devs can't stand up to whining players - He's "Marvin the Mage" now! Sad!

odd ore
#

I was gonna say yes he has projectiles but like most of them don't go as far as the rest of the maves

#

Mages*

snow cradle
#

Damn no marvin buffs???

rose hedge
#

Unfortunately no

dry ferry
#

They increased head hitbox so he's easier to hit

finite blaze
#

Tf

fringe trout
#

Headbutt would break projectiles on occasion, makes sense addressing that. It's just that its weaker for melee use now 💀

finite blaze
#

you could avoid bugs rocket a lot w it while hitting him

#

but now ig we gotta keep the ss tiers ss

#

dodge attacks not costing as much is pretty huge for marvin tho

worldly steeple
#

what is a dodge attack

wooden kite
#

When you input a dodge and partway through the dodge you interrupt it with an attack

#

You carry your momentum with the dodge

fringe trout
wooden kite
#

LOL

lethal beacon
#

marvin lowkey sucks rn😭

lethal beacon
#

it sucks sm

unique agate
#

what tf they did to marvin?

#

he deosnt do combos anymore

exotic token
#

WHY IS HE A MAGE NOW

#

NOW I HAGE TO FIND AN ASSASSIN TO PLAY FOR MISSIONS?

unique agate
#

WHY TF DOEST HE HAVE COMBOS ANYMORE

#

BOTH HIS BEST COMBOS ARE GONE

#

tf is "tech"???

minor hare
#

Tbf

#

His combo game was just button

#

And dair

unique agate
#

what do we do now?

rare heron
#

Can someone show me or send me a clip what it looks like when you try to down air button

#

Because i havent played all day and im about to sleep

#

Atleast stevens airels got nerfed into the ground

lethal beacon
#

you get the first dair into button but they tech out of it

#

meaning you gotta follow tech

rare heron
#

Yeah i saw

#

Its actually so sad

lethal beacon
#

its way less consistent man

#

i wouldnt mind tech if it was like every 3 ground bounces

#

but its way too easy to get 2 ground bounces that easily lol

lethal beacon
#

its just a free way to go back to neutral if you dont make a read on the tech

dim crystal
#

His damage is fine without combos, his main issue is a lack of aerial knockback. Doubly so now that the ceiling is bigger.(higher ceilings are better in general though)

#

Dunk, or rocket

Bullying ledge will be easier at least.

minor hare
dim crystal
#

IDK if it's true but I get two sair and up special off of the second jab string. (Likely not true I'm a scrub)

blissful oxide
#

They increased the ceiling that was his only way of killing it's so over martianheads

dim crystal
dry ferry
dim crystal
unique agate
#

guys

#

anyone know how to counter a morty?

#

as marvin?

steel moat
#

since when did marvin become a mage

wooden kite
#

today

dim crystal
rare heron
#

Hoping that this tech thing makes every single characters combos bad and the whole community hates it that theyre forced to remove it

dim crystal
minor hare
#

Im not a developer or anything but wouldn’t something like if you do the same move in a combo 3 times then your opponent gets out of hitstun and can dodge immediately be better

minor hare
#

There are characters who can loop without ground bounces so i really don’t know how this is a solution for loops

lethal beacon
#

also I want flag to have a hitbox on its way down similar to lebrons first hitbox on dunk

lethal beacon
#

it just sucks for certain characters

dim crystal
#

And was the worst "assassin"

He could use more range and knockback in general. Also no colordown on side special, it's literally worse lasso with cooldown.

lethal beacon
#

you can catch reads with it and it breaks armour cuz its a multihit

#

and its distance is made up by bubble

#

also his range isnt the main issue its just that he lacks killing options which is why he feels bad

dim crystal
#

*had cool cooldown it legit don't now, and it has longer range.

fringe trout
dim bone
undone cradle
#

Ive been hoping they would give this character a projectile cooldown and more kill power with the rest of his kit

minor hare
dim bone
# minor hare Nah

I’ve seen the clip. It’s DI’able but will probably get removed in a hotfix

lethal beacon
#

marvin might be bottom 3 this patch im ngl

#

combos got gutted and kill options suck

fringe trout
#

Velma got mega fixed from what I've seen
Forgot what the other low-tiers were, but we've moved down at least one spot crying_steven

lethal beacon
#

she even got a 0 to death😭

dim bone
#

Without the death combo (which you can DI to escape btw), Velma is back to being bottom 1 lmao

#

Just a bit closer to the rest of the cast

silk pecan
#

How we feeling as the worst character in MVS?

minor hare
minor hare
silk pecan
#

We do need changes ngl

#

Starvin Marvin

silk pecan
lethal beacon
#

well thats bottom four (not ordered btw)

#

lebron is like higher than the rest of them but he lowkey not that good rn

#

I dont think velma that bad

#

Garnet isnt bad either

minor hare
lethal beacon
minor hare
#

Yea Marvin combo game is gone

#

But atleast he has his projectiles

#

They didn’t leave him empty handed 💪

snow cradle
silk pecan
# snow cradle superman?

Superman is a flared character with a lot of drawbacks such as lack of combos and bugged attacks, not to mention parryable grabs

snow cradle
#

No marvin buffs is despicable def a bottom 3 character

silk pecan
#

He's been glitched since June

#

Marvin I mean

dim bone
#

Superman is easily an A tier character

#

The changes just removed all the mindless loop spammers who didn’t know how to play neutral

#

Velma, Garnet, Jake, Banana Guard, and Jason are my personal picks for bottom 5

finite blaze
#

Supes still can obliterate ppl off stage its just not a mario party command grab minigame anymore

modest gyro
#

Funny grab

finite blaze
#

Beta was cursed

#

I think beta jake superman was a top 5 comp

modest gyro
#

I miss funny grab

wooden kite
#

idk if yall have seen this old cartoon network marvin video but i cant stop watching it

dim crystal
#

Memories~🎶

lethal beacon
silk pecan
lethal beacon
#

amazing weight, mobility, loops, frost breath, and armour on a lot of his moves

fringe trout
#

Infinite frost breath brings Marvin vs Supes matches to a halt. Seems like many players just forget it's an option

silk pecan
#

That's fair

#

Also, I'm talking about Superman as a whole. Not just against Marvin, but I figured you guys knew that.

flint drum
#

I just realized that they fixed that one marvin bug
where with the classic toon squad ref marvin, if you crouched his skirt would still be there instead of going away like every other skin, but I guess they fixed it recently, dunno when lol

minor hare
#

Damn I would think that Marvin would have a winning match up against superman

minor hare
lethal beacon
#

well not this patch

#

but last patch

silk pecan
#

^

finite blaze
#

definitely rougher in 1s but in twos superman def doesnt win

#

doesnt have the luxury of sitting still and forst breathing and is usually in positions where you just have the advantage between dair / dsmash / projectiles

#

also charge fair at the end of vertical routes is huge

#

being able to dodge and fair more bc of the change is v helpful

#

still really good in twos w/o button routes

finite blaze
#

marvin air side special still trading with bug's fair from behind (which was nerfed to supposedly not do that) lol

#

cooked

#

marvin still redirects a lot of teammates projectiles w/o interacting w them at all still... like beetlejuice's beetle

undone cradle
#

I wish they would make me not hate this character, I know hes not relevant but god damn hes annoying 😂😂

#

To me less projectiles and more kill power then you guys are respectable

lethal beacon
#

when a mage has projectiles

sterile rivet
#

nerf his dair and dtilt and do whatever the hell you want with him make his sair kill at 10 dmg idc

#

first player games fix marvin dtilt and dair hitbox and my life is yours

worldly steeple
#

if marvins down attack is nerfed he is f tier

snow cradle
sterile rivet
#

give him kill power like everyone is asking for 🤷

snow cradle
#

Complaining about a bottom 5 character is wicked

worldly steeple
sterile rivet
worldly steeple
#

he is getting zapped with electricity so the hitbox includes his body. same as beta when he came out but you cant hold it down anymore

#

i dont know what move we would give marvin more kill power on other than his air side special he just doesnt have any horizontal moves except down attack im pretty sure

#

its more of a kit limitation than a power issue

sterile rivet
worldly steeple
#

i think he has good kill power but you just have to play to his strength ie ring out at the top of stage. so some stages its hard like dexter 2

snow cradle
worldly steeple
sterile rivet
#

would be actually cool if they gave him a sig perk that swapped the zappers to the beta ones where you could hold them while taking dmg tbh

sterile rivet
# dim crystal They do

bro its a straight shot lazer move if you dont have context of the beta you arent going to expect that

dim crystal
undone cradle
#

I think his hitboxes are fine its just they have so much annoying stuff to make him.. well annoying

#

If he killed better he would be a menace

#

Something in his kit has got to give before they give him more kill power, same with t&j imo

dim crystal
undone cradle
#

That sounds terrible

dim crystal
worldly steeple
#

i would stop playing if they did that

finite blaze
#

these are all awful ideas

#

i dont trust 60% of marvin mains, i think even less of some one salty posting abt the char that they lost to

worldly steeple
#

i think the obvious change to give marvin better horizontal killpower is to give him a hit move on grounded side special cooldown

#

you can trumpet, bubble, flag, button on cooldown but not side special

#

he already pulls out a rifle so it could just be a buttstroke

dim crystal
worldly steeple
# dim crystal Applies maxed weakened?

i really like the projectile homing and think it should even probably be buffed a bit lol. weakened is better than damage tick/rage but itd still be a major blunder to take that out of marvins kit. an interesting change to me would be if cooldowns were shorter while the flag was up

#

but even still the issue is just that he only has one (?) move that can knockback sideways reliably, and jab3 can do it sometimes if it hits at the right angle. you can combo down special bubble up attack bubble up special air side etc etc all day but you have to play air game and ring out high. even air side attack sends diagonally up

worldly steeple
dim crystal
worldly steeple
#

my issue with that is just that it makes the gameplay feel less clever. i like to catch enemies with offscreen reverses or plant a flag before the rocket fires to suddenly catch a kill

dim crystal
#

I don't mean remove reverse, I saying like the button press itself does more. I like the idea of Marvin having a fox style deflector that causes shock and deflects projectiles back.

snow cradle
#

Im honestly praying for this character

finite blaze
#

he's really in a fine spot

dense aspen
finite blaze
#

just fix dodge breaking his projectiles

dim bone
#

That would completely solve the issue with using button to reverse projectiles being useless if they’re dodged once

finite blaze
#

unfortunately side 3 lifetime would already be out lol

#

revert that too

dim bone
#

What’s the duration of it?

#

I thought it was 4 seconds

finite blaze
#

2.75 now

#

like nothing w how slow it moves

dim bone
#

Oof

#

Well, at least it would work with his other projectiles like the bubble and rocket

finite blaze
#

Ok marvin also just has side blast zone corner carry team combos thanks to fair just existing.

#

Marvin is the secret support character fr. Break your teammate outta ladders or multihit kill moves, buff their projectiles (BJ sand worm homing on marked ppl is funny af and insanely good), help them blast zone carry / team combo / ladder for free, one of the best dairs in the game, very high skill ceiling fullscreen projectiles, Giant kill win con that is destructible...

welcome back beta Velma (im referring to OG megaphone with "high skill ceiling projectile")

minor hare
#

PFG decided to make the whole hitbox a rectangle 😬 it needs changing

dim crystal
fringe trout
#

What's crazy is that the beta laser could be held but had significantly more endlag. Now it has less endlag but cannot be held, so spamming it functions almost exactly the same as holding laser (without the accruing damage and endlag ☠️)

finite blaze
#

if you wanna take those hitboxes away ya gotta do it for every grouned option in the game that hits way behind and way above the actual moving part... and you have to make side 1-2 better and bigger otherwise he has nothing on the ground versus any ww, finn, jack, arya, harley, joker ... etc

#

its a big rectangle bc his other grounded options are especially small for the field of characters

#

and this is a 2s oriented game where PFG wanted to make it so that your moves are easier to hit multiple people with

dim crystal
finite blaze
#

because its a doubles oriented game

dim crystal
finite blaze
#

its so that it is easier to 1v2

#

which to be fair

#

is a good feeling to be able to do, you want your playerbase to feel skilled and capable

#

not that i particularly love trying to make it easier

#

bc at the top level all youre left with is very very big moves

#

that said i dont think marvin's dtilt is particularly egregious outta the field

dim crystal
#

most fighters exaggerate for consistency, but MVS is over doing it... it should be easier to hit in the intended direction, but not punishing people for trying to hit (which should be exposed) areas that the animation shows as vulnerable. keep in mind we have characters that can keep attacking endlessly and you do have to challenge their attacks.

finite blaze
#

theres a bit of hitbox communication issue too

#

at leasst from marvin's animation, and move description, he is supposed to be electrocuting himself during the move

#

if he had like a purple sparky radius around him it'd communicate that at least a little better

wooden kite
#

They could bring back the green lightning that was only for holding it

#

But use it for the regular move

snow cradle
finite blaze
#

idk what to tell you, i can kill bugs in a bad spot at 18

#

i can kill with all kinds of routes off the side on dexters but everyone in here will yell that dexters is his worst stage

#

marvin can corner carry in team combos exceptionally well

#

marvin has a very versatile win con that both him and his teammates can combo into it reasonably well and be an onscreen threat for a very long time

#

his side b is still really good in the air despite now trading with some ove the more overtuned moves the game has

#

he has one of the best dairs in the game

#

which only got better with the wall changes

#

trumpet comboing into itself to kill is crazy

#

theres minor bugs like platforms being collidable with air side b

#

and the major projectile deactivation thing

dim crystal
#

Marvin scares people who don't know his limitations, but folk who know simply doesn't gaf at all. He just a scrub killer, and you have to do more for substantially less.

finite blaze
#

i mean i'm diamond V only like, spending maybe 12 hrs in ranked queue, soloing

dim crystal
#

now overconfidence do work in our favor though

finite blaze
#

i have definitely given people a very hard time that would be familiar with the char

dim crystal
#

how your other characters ranked?

dim bone
#

I feel like most people downplay difficult characters in this game because the other characters are so easy to pick up and win with

finite blaze
#

i solo marvin soo

#

in beta i solo mained velma, then picked jake to just win post nerfs

#

right now none of the other characters nearly interest me as much as marvin

#

ive always been a character specialist

#

i could probably get my BG to diamond

#

and then a little more playtime on lebron i could do the same

#

my marvin def could be in master if i wanted to grind ranked w a static

dim bone
#

Do you mainly play 2v2 with Marvin?

finite blaze
#

2s only

#

the game has the vast majority of its design decisions oriented to twos that the ones game very obviously suffers

dim bone
#

That’s fair

#

Who do you think is Marvin’s best partner?

finite blaze
#

I think finn / joker / bugs are like the easiest choices rn?

#

But i think the highest ceiling of meta / skill is lebron marvin

#

Bugs and joker just get enabled to do their thing super hard and then can pick up kos the most off of marvins errant hits.

#

Im starting to think marvin / bj is really really good too

#

The stun/ and tag goes crazy for the missile win con and the team corner carries and how many of the 50/50s are just entirely covered by both kits in that situation?

#

Bomb being an additional setplay win con for marvin to work with is p cool too

#

On top of mark making the sandworm into a full fledged projectile

#

Might static with my favorite beetlejuicer

dim bone
finite blaze
#

The door immediately starts homing before the worm comes out

dim crystal
#

#wishlist-discussion message

finite blaze
#

i just dont think that extreme of a rework is warranted or even feasible for the dev team dawg

dim crystal
finite blaze
#

its like five new moves and one of them needs new assets, many more projectile interactions to consider too

#

flag in the air does not need to be a spike he already has one of the best dairs in the game

dim crystal
weak helm
#

whats a good perk setup for marvin? rn i have the up air aim, fire projectile, movement, and meelee

dim crystal
weak helm
#

any replacement for melee perk?

dim crystal
fringe trout
#

Static only works in 1v1s after a kill

#

Mostly impractical otherwise

finite blaze
#

Class him as support :^)

weak totem
#

no marvin buffs...

idle schooner
#

I'm sorry. Ive been a Marvin main for a bit now. And I can say with confidence. He is a ton of fun, but he is absolute cheeks.

#

He's fun and annoying at best.

#

I've let y'all convince me otherwise a few times. Naw. He needs some TLC

finite blaze
#

I would make his side 1 and 2 bigger, revert side 3 lifetime and then scale kbg a little harder on fair /charged fair but thats really it

#

Maybe make the on hit dodge cancel windows for some moves earlier

#

Mainly headbutt / trumpet

#

But trumpet is already good enough in that regard you can charge fair and kill off the top fairly early after the dodge cancel

#

Will ride or die "skill issue" bc ppl are not recognizing how potent fair / aerial ssp are for kills

idle schooner
#

You can champion for him as much as you want. Theres no fear. People can flat out ignore you when your ship is out to not get hit by the 1 move that kills below 125. Whats going to happen to them? Theyre going to get hit by a mediocre projectile that unless youre braindead, its probably not going to kill you below 150. He hs no "big punich" move. What his down attack? that is a good utility move but is garbage other wise

#

He does nothing better than anyone else.

#

He needs TLC

#

Side special has a lot of prio... until it doesnt. Just abysmal projectiles. He may get nerfed again in the furure, but likely going to be complaining of spamming. Will he deserve it? Nope. But neither did Lebron

#

I need to find a new character. Its not very fun anymore working twice as hard as the rest of the roster and getting half the payoff. Again no fear. Alot of marvins moves in a certain redius are NEGATIVE ON HIT. you lose the exchange when you hit them. Insanity

finite blaze
#

Theres a ton of moves in the game that are negative on hit.. bc you are at 0-30%, does it make sense that on marvin thats cooldown bubble? Maybe not but its also cooldown bubble

#

Side special getting nerfed was an issue, i dont disagree

#

It should never be trading with reverse hitboxes from behind

#

Your problem is still only thinking of "how does he kill" where you are only considering center of the stage and not "60-120 near a blastzone"

#

How can i route so that my things that actually kill do in fact work.

#

Its like idk melee marth. If you only were considering "opponent at center stage at 100%" then yeah you'd come to the conclusion that marth cannot kill.

#

Like missile kills from 60 if they are center screen. Earlier if theyre above that. requires you hitting them just once to put them not center stage, maybe twice

#

If they are chasing UFO you can kill them so easily for it

#

Because you put your ufo in a position where your 2 hit 3 hit confirms will kill

#

Very few characters can one shot ufo

#

A finn using back pack on ufo should be dead every time

tawny crane
#

The problem is that Marvin can't even kill at the ledge
He has dtilt but that's all he has. When the opponent knows what you're going for, they will avoid it at all costs, and when they do, you will be hitting fair at 140% and they will live
Besides, I've hit dtilt at the ledge even with the tip while they're offstage and I've had opponents live at 120%

finite blaze
#

The wall change fixes that issue

#

Going off to actually edgeguard fixes that issue

tawny crane
#

If they have few resources offstage then sure, if the opponent hugs the wall then that's not an issue, you have dair and ftilt-3
But no good player is going to be wall sliding against Marvin

finite blaze
#

People so often let their opponents take wall for free

tawny crane
#

I agree with that definitely

#

Marvin has a ton of ways to punish people on the wall

#

but the issue is when people recover high

finite blaze
#

Marvin has moves to burn those resources

#

Thats where side special and space invader are huge

#

They burn a dodge and they are getting laddered

tawny crane
#

That's the problem though, if you're going for those moves then you aren't going for the move that actually kills i.e. dtilt
side special and up special are not going to kill until at least 120%

#

the opponent will gladly take those hits if it means getting back

finite blaze
#

If you are hitting side special at ledge sure.. but i mean actually going out and using it to contest before that point

#

Next to the blast zone it kills stupid early

#

You can fade back down and low with it a ton and basically feint with it

#

You can wait their dodge out

#

Bubble helps a lot in cutting off one resource option while air ssp covers another

tawny crane
#

I can believe that, but the problem is that you are giving up Marvin advantage state for a yolo
I'm sure that it does kill mad early near the blastzone, but what if your opponent reversals you? You die at 50
What if they recover even higher? Or go under you? What if you're fighting Rick and he just portals past you?
Marvin can't take that risk because he doesn't want to give up the advantage state he worked so hard to get, it's why so many Marvins prefer to ledge trap, because he has a ridiculous number of ledge trapping tools

#

sadly, very few of which actually result in a kill

#

If we're talking about 2v2s tho then I agree because your ally can help cover the ledge, but I also don't have too much experience with 2v2s so I can't talk too much about that

tawny crane
#

being able to say "this is my space, beware" is so powerful especially on a character with such otherwise stubby hitboxes

#

surprisingly, air side special might be better at controlling space than bubble or ground side special lmao

merry escarp
#

IN THE NAME OF MARS

worldly steeple
#

@plucky mural you play ok but you shouldnt even be close to losing to samurai jack with constant lag. switch your perks to 5% fire last stand pugilist and your wr% will go up.

finite blaze
#

Again there. Is a flowchart on the edgeguard that leaves marvin in great positions/positions to kill regardless.

#

Like going underneath is really in marvins favor just bc dair has crazy range

#

Even if you cant press out all the way you can reset the edgeguard situation with plenty of solid hits that will let you have time to refresh your resources, giving you a lot more advantage the next time.

#

Edgeguarding is criminally underimplemented by the playerbase

#

It is fairly more complex bc of the amount of resources sure. But its possible and makes certain characters extremely meta relavant, i.e. Superman or Garnet

dim crystal
#

Regardless, he has to do more just to get less than the majority of the cast. On top of being feather light.

tawny crane
#

yeah, regardless of what Marvin can do to kill or get an upper hand, other characters just do it passively
sadly viability works relative to other characters, Marvin does have things that work but ultimately it's the bare minimum in this game

fringe trout
#

Balanced and high tier because he has biiiig rocket (nothing bad happens when it's dodged once)

tawny crane
#

who will win
a massive tactical missile
or
the right trigger button

sterile rivet
#

very big rocket though...

tight laurel
#

No matter what, I think Marvin is goated

snow cradle
finite blaze
#

he is trust..

finite blaze
#

that dodge exists is not the death of the character

#

like anyone else he's got 50/50s because of it

#

he was ways of making them burn dodge before missile is there, with mark+another projectile

merry escarp
#

I literally got this game just for Marvin the Martian

wooden kite
#

Yessss

merry escarp
#

I really want a ring-out kinda like the American flag one except it’s Marvin’s flag

#

In the name of mars

wooden kite
#

Thatd me neat

dry ferry
#

We need a K9 ringout

wooden kite
#

A k9 banner would also be nice
Or like Marvin and k9 together

acoustic sail
#

Stop normalizing the grind and normalize conquering shtuff in the name of Mars.

merry escarp
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Fr

fringe trout
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Figured out the double bubble bug that occurs occasionally
When a small bubble is fired the frame before the cooldown ends, it creates both bubbles
#combos message

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Super hard to do consistently, took me 30+ attempts for one

dim crystal
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Marvin can bubble BeetleJuice's window.... but why?

acoustic sail
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It's technically a projectile.

wooden kite
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I was gonna test that since I noticed it gets teleported on the door rifts

finite blaze
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It also will track a marked opponent its really good

azure saddle
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istg i thought marvin was an assassin

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ya wait the website says he is, but in game hes a mage

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im not insane

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when did it change?

fringe trout
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Was changed in the most recent patch
He is no longer the worst assassin, but now the worst mage 😁

finite blaze
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realheads know he is the best support

tawny crane
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I think his archetype fits best as an assassin, he's a glass cannon rush-down type fighter that capitalizes off pressure and overwhelming the opponent
he's always had some mage capabilities, but it's not like he does anything near as mage-like as other mages like Rick and Bugs

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but eh, it's not like it matters

sterile rivet
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i need to see this ingame thats crazy

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marvin not being a mage always bugged me though like his jab has a projectile,he has a whole rocket move,he can make projectiles homing,change the directions of projectiles,has silly lazer disjoints and a whole bubble mechanic about combining different projectiles along with the projectile to pull enemies

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it was very silly being an assasin

finite blaze
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nah dog he kills in a way that assassins do

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he has a very in your face win con in missile, a marking mechanic like other assassins, corner carries, some of the best early edgeguard ko's

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very early ko's if you play to the win con correctly, play the positions correctly

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changing the direction of projectiles, with how small all the other ones are, or how slow missile is comparitively, is something that just has a higher demand of precision than a bugs or a joker

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especially when you are utilizing the bubble to release up attacks / side 3's / up air's at specific angles / positions

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jab 3 is too slow to send out compared to other mage projectiles

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same with default bubble like it just doesn't play like joker card or rick laser

acoustic sail
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Easy Fix: Dual Classing

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They can even bring back Support if they do that.

tawny crane
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honestly dual classing would be perfect for Marvin

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he's definitely assassin/mage

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although I think he's more of an assassin than mage, he defo does have mage capabilities

tawny crane
# sterile rivet marvin not being a mage always bugged me though like his jab has a projectile,he...

tbf a character having projectiles doesn't mean they're a mage
Stripe is the example I like to use a lot, he has a saw that he uses very similarly to Marvin's jab-3 and bubble, he has a homing mechanic with his gun similar to Marvin's flag, and he has a gun that can extend combos and even send in different directions depending on where Stripe is facing
if anything, Marvin and Stripe are actually surprisingly similar

sterile rivet
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i mean yeah but like just the ammount of projectile based things marvin has

tawny crane
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the main things that Marvin has that are mage-like imo are his rocket and immense number of cool-downs which show a large element of resource management, but even then it's not a defining feature of his gameplan imo

sterile rivet
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reversin them,combining them,making them homing, and just the amount he has

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stipe has like 2 its not really comparable

tawny crane
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sure but I also just don't think projectiles are a feature of mages in general

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think of Rick, the guy has two projectiles, three if you count his down special

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but he's a mage because his gameplan is wacky, involves lots of setup and requires you to be able to combine his moves in a way that compliments his combo potential

sterile rivet
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yeah i mean true but both mean the same thing

dim crystal
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It is Mages are projectile centric

sterile rivet
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ricks a mage because he has very wacky magelike kit and marvins a mage because hes so projectile and projectile movement centered

dim crystal
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Marvin is a trapper like bugs

tawny crane
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they assigned him to be an assassin initially because he plays like one
but at some point they changed their minds

sterile rivet
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i mean he was an assasin in beta and it just sticked

dim crystal
tawny crane
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did he have the same tools in beta?
I didn't play beta so I can't talk about that

sterile rivet
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nah every characters changed atleast somehwat,shoulda been mage from the start imot hough. might have been tbh my memory of betas kinda blurry

tawny crane
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well idk, I just think that since Marvin wasn't a mage straight away, it shows that mage =/= projectile character

#

but idk if there's an official description for what a "mage" is

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it seems like a pretty loose assignment

sterile rivet
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yeah i mean most of the character classes litteraly dont mean anything anyways

tawny crane
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true, I mentioned earlier that it literally doesn't matter besides missions lmao

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it's not a big deal

sterile rivet
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but to be fair every other like 3+ projectile character is a mage im p sure so its kind of a trend

tawny crane
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I think it's more because characters that have a lot of projectiles tend to be more campy or setup-y so they just go under that umbrella

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I thought it was kinda cool that Marvin was a projectile heavy character that uses his projectiles in a different way, to corner his opponents and snipe their escape options, but eh

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I mean that's why I think he's more of an assassin, he's similar to Stripe etc in that vein but I won't deny that he does do stuff similar to mages

tawny crane
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I think a mage is a character that primarily sets up combo routes like Rick, keeps the opponent out like Reindog, or generally plays in an unorthodox manner like Bugs

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basically a character that plays outside of the "normal" playstyle you would expect in a plat fighter, they are outliers

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in contrast, I would define an "assassin" to be a more glass-cannon archetype that aims to rush an opponent down and prioritise putting the opponent in a bad position to capitalise off of their lack of options, which imo, Marvin does all the time

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basically a character that likes to overwhelm and juggle

dim crystal
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Granted it's just my guess, but it does seem more likely that they just didn't want to have another mage.

Apparently PFG said he was initially a mage on stream (according to his wiki, but it's wiki)

tawny crane
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yeah yeah initially a mage

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which tbf makes it even more interesting that they changed him to assassin

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I wish someone could ask them but I imagine they're very busy lol

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I'm okay with him being a mage anyway, better than outright lying and saying he's a bruiser

dim crystal
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Batman is definitely an assassin and frankly so is Joker 🙃

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But joker is heavier for some damn reason .....

terse dock
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He was too agressive to be one

brave remnant
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Batarang doesn't do this. It hits on the way back if initially dodged

exotic token
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Ig he gets special treatment then

brave remnant
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I was messing with bats and saw this. Confirmed it then ran to test Marvin thinking they had fixed the issue, but I guess it's just bats

fringe trout
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Marvin is too op. Phantom projectiles help balance him out 🙏

acoustic sail
fringe trout
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Rocket is waaay to powerful. Like it kills from the ground at 120?? wth?? Combine that with tracking debuff and it's impossible to avoid, plus the ship is too difficult to destroy and shouldn't fire so quickly

Up air spam does too much knockback and kills ridiculously early. And the disintegration pistol is impossible to dodge

worldly steeple
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bait

dry ferry
deft bear
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i have learned that no matter how good or bad a character is people WILL find a way to complain about something

acoustic sail
dim crystal
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It was clearly sarcasm lol

fringe trout
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Bruh don't even get me started on the dash attack

acoustic sail
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Dash Attack is more inconsistent than Harley Quinn, and I haven't seen a single Marvin who uses that competitively.

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I'll give you the up air spam tho. It can get annoying when you run out of aerial actions.

fringe trout
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I always misinput that while going for jabs 😭
Free hits on you if you ever drop dash, the endlag is crazy

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(Also forgot to link my latest compilation here for the Martian army: #clips message AngryMarvin )

snow cradle
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The ship is gone within 2 - 3 hits

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sometimes 1 fully charged hit

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Oh ragebait 🤦‍♂️ bro got me

finite blaze
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Simply hit them into rocket midscreen at 60 gg ez

sterile rivet
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bro is a marvin main its ragebait yall 😭

finite blaze
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I was memeing

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Halfway 😉

sterile rivet
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thats so skibidi

tight laurel
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I shall main this character in the name of Mars!

fringe trout
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We many not have properly functioning projectiles (Batman does Batman ), but we do have the best crouch animation AngryMarvin
#fan-art message

acoustic sail
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Definitely the best crouch animation.

wooden kite
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Do you post art on any social?

fringe trout
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Unfortunately not
Don't use much outside of Discord and YouTube

wooden kite
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That’s a shame
I really like the style of that piece

plucky mural
tawny crane
snow cradle
fringe trout
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I know 😭
We got button nerfed then larger hitboxes. Only buff has been the bubble mechanics
Minor changes but characters like WW get unlimited lasso

sterile rivet
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ww lasso is such a goofy change

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they realized it was a problem changed it noone complained about the nerf and they took it back for no reason so silly

tawny crane
fringe trout
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Pretty much
Allowed for some cool new interactions with jab 3 and rifle

finite blaze
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Ppl need to use trumpet > forward air more its gross af (yet another kill confirm wowie)

sick solar
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Ngl this character its absolutely gross

sterile rivet
lethal beacon
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havent played marv since teching got introduced

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cuz he lost a lot of combo routes

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did anybody find anything

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or is he still feeling dookie

finite blaze
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he lost the singles only button only stuff

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in doubles his combos and team combos are the same

lethal beacon
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i dont really play doubles too much so i cant say how he is in doubles

finite blaze
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he still has fair / bubble / side b trumpet / jab 1-2 iad aerial

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still has the best dair in the game

lethal beacon
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you can still hit a few bubble stuff but losing button felt really bad

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you cant hit dair into button too

finite blaze
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its bad but not gutting

lethal beacon
finite blaze
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you just have to play to keeping them in bad positions above you after the dair bounce

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you can still get 3-4 hits after

lethal beacon
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marvin bottom 4 in 1s so he dont feel too good

finite blaze
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it just looks like 40% instead of 60/70

lethal beacon
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yeahh

finite blaze
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which is what most characters are now

lethal beacon
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kinda wish it was 3 ground bounces instead of 2

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but its not even like teching solved the problem it was intended to solve

finite blaze
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it worked at least on tnj and like some of the cast

lethal beacon
finite blaze
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yeah i mean theres always gonna be workarounds and different ways of routing that don't ground bounce for top tiers. its very easy to avoid a second ground bounce in 2s and keep comboing with your teammate

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marvin mains learn how to take away the opponents air resources challenge impossible

silk pecan
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Who's ready for more Marvin nerfs?!

deft bear
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button is gonna resets projectile activity if its dodged woo

flint drum
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marvin is finally playable again pfft

vestal pine
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OMG YES

sterile rivet
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we got marvin the apple tease at the end he wears an apple on his head instead of a helmet

silk pecan
brave remnant
deft bear
wooden kite
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Hallelujah