#📚wiki-discussion
1 messages · Page 10 of 1
I'm gonna unmute Cook. Undo the crimes.
You unfortunately are not cooking technically
Or are you I'm it's it's 6 in the morning i've been up editing this wiki and playing this game for 27 hours
I'm so sleepy exhausted and I am going to immediately hop back on tomorrow to document more creature behaviors
because Sam is an insane man who decided to put all this effort into it, and literally everyone else on this team is an insane person
I went to that pit I saw the face
No, not the dangerous criminal!!!
You've doomed us all!!!
Donya can I snap the spine of the ghost leviathan plushie
Like can you bend the back so it's lying down flat
It looks weird standing up straight I'm scared of it
It's posable like the Reaper plushie.
I didn't buy that one I thought the colors were off
But I will be promptly snapping the spine of the ghost leviathan thank you
The ghost looks very good I enjoy it I should probably make a wiki page for it
Are we doing wiki pages for merchandise or out of universe media
Because if we do I'm still doing voice actor pages
Like it it's bad I I have like a bunch of pde written
put the info we have on to it for now so we can work from there in the future
The Alterra Corporation, also known as Alterra Corp., Alterra TransGov or simply Alterra, is a Trans-Gov that funded the Aurora's mission to construct a phasegate in the Ariadne Arm and owns 9% of phasegates within the galaxy. It also appears to be the manufacturer of many machines and tools in-game, as its logo is on many of them.
Despite being...
NS1 info only rn
(at least what i added)
Hey, just want to make sure that you aren't erasing content on pages with your edits. There seems like there was a lot of description data and some other stuff lost in some of your edits
You're right, I caught it on one creature page and two items — I've reverted those. For the others the bot pulled the existing content and worked around what was already there. I've also removed the overwrite flag going forward so it won't happen again. Sorry for the disruption!
No problem- also, please try to use the exact page name of the object as the image that goes in the infobox. We already have images for most of what you're uploading
Got it, we'll use the page name as the image filename going forward. And we'll only upload if the file doesn't already exist on the wiki. Thanks for the heads up!
thanks for your work 🙂
Idk if this is the right channel but…
If that added mod support or the ability to make your own mods and share them, and if that gets added I will make a fleet of high quality submarines in the theme of subnautica and make them able to go down to the desert depth
And Dose any one have a 3d model of the tadpole
let me check
Tnx
.pskx or .gltf ?
Umm I have not worked with either but I can have both
@true mason please try to avoid uploading any content that isn't in the game yet. The devs want us to help prevent leaks
mmmh, which one ?
a few, actually 😅
basically if you can't find it in creative mode, it probably shouldn't be on the wiki yet
I'll try to find the errors, but the problem is that I can't always tell the difference between what's already been released and what hasn't. I was able to blacklist the next vehicle, but I have to admit I don't have much information about the items
could you send me a list and I can tell you which ones are okay to include?
here ?

in DMs, not here
i'm actually deleting/renaming some of duplicated and useless upload
@true mason you can dm the files to me but I can.t work on them rn
Just for what it's worth every item icon in the game (at least for currently implemented content) was already uploaded to the wiki on launch
Can you guarantee that? It would save me a fair few rate limits on the endpoint
Yes

you made Early Access to fast
this is the wiki chat
oh sorry
we need more opdate i hope its geting on this night
i complate subnautica 2 now
awesome, that means you can help fill out the wiki!
W edit. ( I added the subnautica bit)
why were a ton of pages deleted
There was some miscommunication about what content to include on the wiki, so we are just clearing out some pages that shouldn't exist
ah alr
Ok I think I figured out why the collector only does 5 damage to the tadpole.
Basically I figure he doesn't bother killing you in the tadpole because you're not worth the time [especially because he only does 50 damage if you try to break his grip and turn around. He's an octopus and turns you around so you don't go to the ruins hence why he's called the "collector".
He is a smart leviathan, way smarter than I thought about . I mean he roars first, not to eat the tadpole but to get rid of you.
He also stalks around the void like a guardian and finally he only does 50 damage if you turn [or its just a bug and I'm tripping.
if anyone can send me databank entries from SN2
can anyone help me with the wu blackbox things its bugged and wont let me click it its located in the old habitat
Please head to #subnautica-2-chat for gameplay questions
about the wiki, i don't see any more information about the deepwing egg plant ?
that means you could be the first to add some! 😄
all right, as far as i know it probablyt comes from the big creztures that circle around the map, they circle as the same as a clock, i'm going counter clockwise around the map to find them and imma follow them until they lay an egg
do we know their prefferred depth ?
ive seen them fairly close to the surface, maybe 50-100m?
alr i'll get you guys in touch of any findings
FOUND IT !
All right, as far s i've seen, one of the big one may lay a ton of green particles (1st pic), if you look closely few of them are bigger and fall with less mouvement and are greener ? Idk
and if you are close enought you can grab it
I lost them, as soon as i find them again imma record the process and you will be able to edit the wiki
i'l post it on yt(private)
Does anyone have a PNG of the Axum icon from the PDA?
I haven't found one on the wiki files
is it the one on this page? https://wiki.subnautica.com/sn2/Axum
lmao
is that not what this refers to
yes that's i'm looking for
hi guys my first two wiki pages pretty much ever can you rate pls 🙏
#📁wiki-changes message
Why is it using an infobox for seabases
they seem to lay egg randomly i'm gathering information cause i wanted to craft PAVLOVA but it required the eggs
and there was no information to be seen
It's fine but, should use templates
And not raw code for spoilers and databank
yea i couldnt find any templates through the names from old wiki
Also first instance of a page name should be bold
hm, fair thank you I will keep that in mind for future
on the left they lay big one wich are deepwing Egg Clump @agile spindle
hot take the wiki shouldn't warn about spoilers cause thats just how wikis work
smone can add it to the wiki
I think it should only ever be done on common pages a new player might check
But yeah. It is also a wiki
Expect spoilers
can you pick it up? since it's an item used to craft it should be interactible
yes ofc !
just go close to it and pick it up, idk if it stays on the ground tho, didn't tested that
Yeah I’ve been leaning more towards that myself too
maybe in a few cases it’s warranted
but the SN1 wiki spoiler situation is painful
what is the plan for these texts?
will there be a collection of them?
included under axum?
smth else entirely?
I was planning on makin an Architect page on SN 2 Wiki
btw is this missing stuff? it seems to be the most popular thing people are looking for rn https://wiki.subnautica.com/sn2/Vehicles
not really? I mean the wakemaker could be considered a vehicle? idk how the sn1 wiki did it with the seaglide
that is Axum text
looks pretty up to date other than the description
The PDA can only translate it because it knows Architect language. So we still need a page for the Architects since they were here
yeah I was going to make an architect page pre-release but decided against it since I didn't know if there would actually be a reason to
Especially with the Architect Pillar thing
Yeah. I wasn't expecting them to really be addressed
But we straight up have a structure from them
btw if anyone wants help deciding what to prioritize, this is the list of the most common google search terms so far (in order)
https://docs.google.com/spreadsheets/d/11qabRD7GBP2sm4l8Ojx1ENagQCWJEFPHV3EvuM8cnug/edit?usp=sharing
4546b is crazy..
I will definitely help a bit but I am mostly going into SN 2 blind.
My main focus over the weekend is finishing rewriting the behavior of SN fauna then either move to biome pages or BZ Fauna
definitely the highest leverage stuff rn is covering whatever the readers need for subnautica 2
our most popular search 😭 i have no idea where to route them to
like the way i see it, the bz stuff will be there in a month or two
a map is gonna take some time
is there any underlying image or something we could use to turn into a map?
like if there's something, we have tech for it
there isn't that i have seen
we could make something like this https://wiki.warframe.com/w/Orb_Vallis/Map
if someone can procure a picture for it (and understands the coordinate system), we could make a gadget for it very fast
it seems pretty important
is that AI? just curious
no idea actually, stole it from #memes-and-media
if we end up using an image it's gonna be important to know where it came from
like, i don't want it to be some random third party person that slaved away at it and we're just using their work
i found this https://www.reddit.com/r/subnautica/comments/1tdocnh/unofficial_sn2_map_based_on_map_genie/?tl=de
anyone speak german?
just remove tl=de at the end
why did google image search give it to me in german
that's actually more or less common
it does the same for my mom quite a lot
just a kinda vibe you have
not sure we can use it if mapgenie made it
leadzone is lwk a crazy name but fits right considering there is SO MANY large lead deposits under that wreck
leadzone is the actual internal name
It's gonna be so much fun in the future having to replace every gallary image to not have HUD
lowkirk
makes sense
lewk
i "remove" the cursor in my images and cut them out to not contain the hud, dont worry good sir
Well. They still will have to be replaced to be full sized at some point
wait I thought that was exactly the point/problem
tbh any amount of time we spend on getting the best-possible-version of something right now is probably a waste
truth nuke
It is a future thing to worry about
we're like 2 days into the game existing, anything that is imperfect will still be like 90% useful for readers now
fair enough, btw uh question, what's the process for becoming a "wiki keeper" for subnautica?
it's kinda just vibes-based, there's another channel that is (currently) mostly about making sure the editors are moving from fandom to the new wiki
unless you're actively involved with that side of things i prob wouldn't worry about it too much. i'm sure we'll sort out the larger questions of on-wiki rights in the next couple weeks
as we figure out who needs what tools for deleting, blocking, etc
has there been much in the way of vandalism or bad faith stuff? i haven't seen much of anything when i looked
nah not really as far as I noticed, some pages are really vague due to simple lack of information but that can be edited obviously, I was just asking for the sake of it I guess..
also approx. half of the "wiki keepers" people right now are just weird gloop's staff or long-term volunteers, we're mostly just here to make sure the launch goes well and are probably not going to be super actively doing the day to day stuff longterm
like the worst thing I've really seen is one edit on the fandom mesmer page where the editor seems like they just were confused about how stuff works
so no, there hasn't from what I've seen either
oh my god the wave ~ thing on the wiki looks like a minus due to the weird font 😭
When there are a lot of searches for something that doesn't exist in game, what should we do?
Lots of people looking for how to enable console commands
imo, there should be a page just saying that doesn't exist
I imagine not having a page won't stop the searching, people will be disappointed in the wiki itself, and keep looking for no reason
I see wikis as giving out information, the lack of something IS still an important piece of info
make a page for it, and make a tutorial on how to make it yourself and add it into the game files, very good idea trust
Yeah. Better to make a page clarifying it doesnt exists
Should we link to mapgenie's map on the theoretical Maps page?
No, we should figure out where they got the image and make our own maps
We have way more capabilities on the wiki than we would by just linking out
There are other sites that have maps too
Idk where they got the images for the map though, if thats just a file in the game or not
whatever map genie did, IGN did too https://www.ign.com/maps/subnautica-2/world?filter=15673,15670,15666,15667,15671,15672,15676,15668,15674,15675,15665,15669,15664
ah
IGN owns mapgenie
absolute cinema
this has to be insider info I am not believing an IGN employee(s) search the whole map for every ore spawn the small and the big ones
I mean it can also just be in the game files
Yeah. They probably do have tools for it
This sort of thing is easy to do with just the game cache for runescape for example
If it was insider info (at least from UWE side) we would have a map as well
I skimmed the files earlier but I can take a second, more focused look in a few hours
its all inside Subnautica2/Content/Data/WorldPopulation2/SeededData btw
imma be fr i didnt even know that ign owned map genie
that explains alot
algum brasileiro ai pra jogar
Is that just a list of all spawn locations for resources?
Anyone have an directions or way to find the ||deepwing brooder, looking for more eggs|| I found it early on and have not be able find again in 10-12 more hours. Any help would be appreciated!
and fish
Can you send an example of a spawn? Just something basic and ideally unique
Im just curious what the data format is
I assume it has some sort of coordinate system
{
"Transform": {
"Rotation": {
"X": 0.6302407,
"Y": -0.1217875,
"Z": -0.14548256,
"W": 0.7528607,
"IsNormalized": true,
"Size": 1.0,
"SizeSquared": 1.0
},
"Translation": {
"X": -137177.9,
"Y": 427022.1,
"Z": -43736.94
},
"Scale3D": {
"X": 1.0,
"Y": 1.0,
"Z": 1.0
}
},
"ResourceClass": {
"AssetPathName": "/Game/Blueprints/World/ResourceDeposits/BP_ResourceDeposit_Celestine.BP_ResourceDeposit_Celestine_C",
"SubPathString": ""
},
"ResourceGUID": "5E9D3482-6DCB3EB0-B8455D4A-876BB109",
"RuleGUID": "B9879A79-4A314EF2-94ECF490-20AAEB78",
"ZoneGUID": "CE07251E-413CE132-915E1098-07AFEF51",
"HandPlaced": false,
"TimeToRespawnSeconds": -1.0,
"SpawnRangeMultiplier": 0.5,
"CollisionHandlingMethod": "ESpawnActorCollisionHandlingMethod::AlwaysSpawn",
"ResourceInterfaceSpawnSettings": {
"EnablePhysics": false,
"ForceObjectToSleep": true
}
}
Translation being the loc coords then?
correct
Interesting. I think we can work with that
thats also pretty useful
Yeah. We can always try to make a rough map ourselves based on these locs if we really have to
The game is UE5 right? Theres gotta be a map renderer out there
5.6
I'm planning on putting the full databank entries for each creature in the wiki, is that all good?
(At least the ones I have scanned)
thats great!
We actually have a page on the runescape wikis called "Nonexistence" that does this. I don't think it's perfect but it sort of works
why is the wiki censoring stuff
this guy wasn't able to correctly add the entry for this because it mentions sperm lol
oh yea i got spam filtered by a youtube link that was already on a page and i had to remove it to publish it
youtube does that if its the short url
yeah I also tried to add a yt vid earlier but can't
''Hammerheads will view bright light sources such as flares as a threat, and can be distracted by such if necessary.''
Can we get a fact check on this? PDA doesn't say anything about this, nor do they seem to actually do this
From the Hammerhead page > Approach
could add \byoutu\.be\b to MediaWiki:Spam-whitelist
that page is very very old, most stuff there has been there for like a year lol
Idk who made that one
but yeah the Hammerhead page needs to be heavily rewritten
Ah it was Dee
For example, the Sea Treaders in SN don't harm the player anymore.
The page probably still lists that they do.
you may just want to keep an eye on https://wiki.subnautica.com/sn2/Special:AbuseLog?wpSearchFilter=2 - you could adjust the regex of the filter to remove some of those words, but it may just be better for an admin to make the edit containing those words and leave the filter so it can catch any other usages outside those specific cases (it looks like the edits on bfj were legitimate vandalism catches?)
or swap the filter to just warn rather than disallow, until all the databanks have been copied
Does axum bacterial culture respawn?
Doesn’t
Hi so I played nearly 30 hours since release and I just have to say this game is the best ea release you ever did dear unknown worlds team, i can really see the passion you built this game with keep up the good work , also the wiki is really cool already ❤️
why do chuds even raid the wiki when wiki mods can revert a change in a matter of seconds
don't even need to be a mod to undo it lol
Is the home page blank for the purposes of preventing abuse or? right now there’s no intuitive way for a new user to navigate from the home page to a topic other than life forms.
No, I think it would be great if someone expanded it
What do we think the top 8ish pages are?
I mean there's also equipment, technically, but that's semantics
I'm linking vehicles too to begin with since that link is missing, it's literally like 15 seconds of work, and idk where to starts
I am not doing anything actually because I forgot it's the main page and I can't edit those
Lifeforms, Biomes, Seabases are definitely on there
Collector Leviathan seems very popular but not sure if it should be on the main page
is there a name for the bacterial sludge pits / the axum metal farm area?
Root Canyon
if you're referring to the more specific metal farm area, it's Karakorum Metal Farms
are we planning to add global recipe templates like the sn1/snbz wiki ?
there is this one that @late island made https://wiki.subnautica.com/sn2/Template:GetRecipe but i'm thinking it'd probably be better to start new and do something cleaner rather than a giant switch statement with all the recipes in it like that
the new wikis have access to bucket (https://meta.weirdgloop.org/w/Extension:Bucket) so data can be stored and retrieved directly from a database in lua modules
i was putting together a bit of a test module for recipe data storage earlier (on sn1 but could be copied over) https://wiki.subnautica.com/sn/Module:Sandbox/User:Californ1a, and with something like that, then it'd just be a simple query to retrieve all recipes that use a particular item in them, for exmaple, rather than needing to manually list both the recipe for an item and all the recipes that contain it
having the recipe templates themselves directly on the pages rather than tucked away inside that big switch statement also makes it easier for other editors to adjust them
on the topic of recipes, the x shouldn't be included, should it?
probably not? i'd think the param given to the template should just be the number, and the template should add the x if it's wanted, rather than putting x on all the individual count params
I haven't been using the x, and this is the only instance of it I've even encountered
I'll remove it from here
it's once instance where it is included, so it's quick to add back with all the others
looks like there might be a couple more instances of it https://wiki.subnautica.com/sn2/?search=insource%3A%2Fcount1\s*%3D\s*x%2F&title=Special%3ASearch&profile=default&fulltext=1
may or may not have been me on the haul chassis, specifically 
this was actually probably someone copying the recipe from my edit 😭
but what about the blueprints page? do I just go removing all of them?
because, granted, that is quite a few instances of it
i can take care of that one if it's a too many to really do easily manually
nah I got it, but thanks for the offer
oh i already did
oh
regex is fun
looks like something else is adding the x
that seems like a mistake in the template
could be
but I have no idea how to mess with those
seems like a mistake on a select few
such as the fins and stuff like that
things that don't even really seem like they would need a count
fixed the template, and made it put x in front of them all automatically
its fine
oh I just went through all of the ones without the count lol
but it was just like 10 scattered throughout
as I thought, it was just select instances where the recipe called for a single one of some item, so the count wasn't added
this may have been my fault, I think I was one of the first people to put recipe templates on a lot of the pages as well as inside infoboxes and I specifically removed the x‘s in a lot of places
adding the x to all of the recipes makes them inconsistent with what is listed in most infoboxes now though 😔
personally I aesthetically prefer it without, but I admit WITH the x it is visually clearer
I just asked because WITH x was a rarer inconsistancy
well now that it's the template adding it, it's easily removed from everywhere all at once if it's preferred one way or the other, without having to go around manually fixing it on every page
that’s true, but the infoboxes aren’t that easily done since it’s just text inside of them, so those would all have to be manually revised, no?
do you have an example page where it's inconsistent with the infobox?
well, most (if not all) of them 😭
the tadpole is one that has the x in the infobox recipe
ugh
a lot of them are, I edited a bunch of recipes yesterday on a lot of pages without using the x‘s for count, so most infoboxes don’t have them anymore
the haul chassis does too, but the scout ray doesn't have redirects to begin with, so that infobox is already messed up
btw is the "fragments" meant to have locations of fragments, or number of frags required to get the blueprint
I was planning on going through the rest of those today, but now I don’t know which way is preferred for count lmao
to my knowledge the x is omitted on most pages because I didn’t use them
no idea tbh, i'm not playing the game, so in terms of actual content accuracy i'll have no idea - mostly just helping out with wiki tech stuff
and likewise, most things haul chassis are my fault
I don't play subnautica 2 and all my information is from watching youtubers. Is there anything on S2 that is a generic patten that needs fixing that doesnt require knowledge or anything in perticular on S1. Or i can just go pressing random page on there a bunch.
tadpole and scout ray too, but like, for whatever reason I've done a fair majority of stuff on the haul
I mostly did recipes for a lot of pages yesterday as well as some base pieces
Haw do i equip more passive biomods ?
pretty sure you cannot currently
that’s one of the points on the early access roadmap that they want to add more slots for them
Okay thanks
tbh, why are the recipes being put in the infobox at all? just because it's an available param in the template? seems like that might get really messy - the only real usage i can see differentiating it from the in-content recipe is that it lists the item names in text rather than just images which could be helpful to some
that is just a case of me copying what was already there when I started
There are only 4 adaptations as of now right?
I can understand both ways, but a lot of the pages had them, so I carried that over to all the pages I did
though the base elements don’t seem to have them at all or only on some pages, witch is even worse
that's totally fine to carry on with the convention if it was already a thing - just thinking more broad strokes, whether it needs to be in the infobox at all or not
I‘d of course be fine with going through all my pages again to remove them if there’s a consensus that they shouldn’t be there
you wouldn't have to do that, that can be automated
oh, could one not just remove the recipe field from the template?
yeah, just to make it not appear, but cleaning up all the pages still giving the param could be done with a bot
if it was removed
right
so, do I continue doing them in case they‘re kept if it’s not difficult to remove all of them again, or should I stop adding them to infoboxes?
yo
where do u find necrolei cysts near the alien ruins
for now keep doing them since it seems to be the convention
also related to the infobox recipes
which way
thank you :>
though, that raises the question of consistency again
like with or without the ,
do we add x‘s or not?
I imagine we do
most pages don’t use x or ,
wait yeah
Imo this is just clearest
the shiver leviathan changes its direction every 10 seconds followed up by a roar or a growl When it's not disturbed by a player in survival
and you can find examples about everywhichway
yea that's probably the way to go if they're going to be in the infobox
Is the ultra high capacity tank being left in what you can craft with the high capacity
Sonar Biomod Pings any resource in UNDER 30m
sometimes 29 works
sometimes it doesnt
its weird
Also you can't scan the female Shiver Leviathan
I feel like we should make two separate pages for the males and females
also something important to note is that tailing tables are made out of scrap metal
All of their furniture seems to have elements of alterra tech actually
Shivers are related to... the foureye
the S Shelf randomly generates items
ok not random but it has 1 of 3? presets
no wait
3
Do we have a page for building assets
Wdym
Do we have a page for items that the builder can create
If we are removing the x on the visual crafting graphics how do we do that. Cant find it on the edit recipie page?
it's added automatically now, you just put the number in for count, unless you mean somewhere else?
https://wiki.subnautica.com/sn2/Habitat_Builder other than the habitat builder page, afaik not?
I thought someone said that it was being removed and we were only using number without x?
well then, I guess it’s time for me to go through the ~70-80 pages I put other formats on yesterday and fix all of them
it was being moved, so it gets automatically added instead you needing to manually put x in front of them all
alright. sounds good. Also some items have the visual crafting thing but not in the info box. should i just go fix this since im just random paging through fixing conventions right now?
not sure what you mean - do you have an example?
in visual craft box but not in infio box
ah, yeah, if they're going to be listed in the infoboxes then it should be in all of them
Well ill go through on both Wikis and fix conventions and the such
i don't think sn1 lists recipes in the infoboxes at all, so it's just sn2 you'd have to look at
ok. Thats definitely not going to trigger me forever more...
yea, there's not even a param for recipe in the craftable infobox on sn1 https://wiki.subnautica.com/sn/Module:Craftable
I think we should like remove this bit
the mother or mate bit because the entry kind of confirms that it's a mate
this is the shiver, right (if not, ignore)
I also think there is some other, better wording for that
it's not really "riding the females" so much as cruising beside them or something
at least what it looked like to me
do you have the full databank entry on hand?
the wiki seems to have somewhat messed that up
unless you are adding that rn or smth
Yeah I do
because I had to go into the void and scan the damn thing turns out it doesn't give a crap about the player if it's in creative
it kept swimming away
its faster than a Scout Chassis
Do you know how unbearable that is it also has an unpredictable movement cycle
it's really weird
Yeah I'm pretty sure that's the point
not like the void entirely, just the EA area
or is that the definition of the void?
what do we do with the (apologies for the text wall) bit that was in the databank entry section:
"Most of the biosphere is void. A wet desert five thousand meters deep. Life at the surface has its time in the sun and then it dies. The dead snow down to the bottom to feed strange life.
"But in that void is also form. Empty space actual, soaring black and silent. Silent in an ocean full of voices. The unsound after the bitten end of a scream.
"They are complete. A compact with teeth: one shiver, many sharks. Males ride their mother until they leave to ride the wife. The riders reap the small prey. Mother-wife takes the main. It needs a cold, cruel will to make hunger patient. But in the desert of the water they are always hungry and always patient.
"On Earth there was a place called Point Nemo, the furthest from all land. There was nothing in it. So they dropped dead satellites there.
"Perhaps, at Proteus' Nemo, the ocean learned to eat what it was given. Perhaps there is a hunger in them for prey from the stars."
—NoA Node GCI-ZZ-AHI1, "Sonar Dream"
I'm leaving it here to save it, but that is objectively not the databank entry, so I don't think it should go under the section, either
(& if anyone gets censor filtered trying to paste in entries, let one of the wiki admins know and they can do it - there's been a couple words we've seen trigger it, but it's generally best to leave the filter on for most other cases)
I'm pretty sure sex got flagged in the foureye page
the filter is entirely manual, so we can just remove words if some of them are super common, but i think once all the databank entries are on their pages, then it'll probably be a nonissue
(who are the wiki admins I thought you were one so I told you abt that 😭 )
https://wiki.subnautica.com/sn2/Foureye
yeah and the foureye is an sn2 creature? sorry I'm so lost rn
but specifically
Mated pairs may be cross-s (with the male fertilizing the female) or same-s (with both individuals cooperating to locate a mate or mates)
"concerns" me, it feels like it would be cross-sex, but idk
there's also the staff group you can select on there, which are the wiki hosts, weirdgloop
oh are you saying that's one that i should edit in now? i thought it was one that got fixed earlier when you originally hit the filter so i didn't even look
yeah lol sorry for the confusion 😭
it wasn't my edit, but I just checked in game and, as I guessed, it is cross-sex and same-sex
added a language tab on their site and im planning on ine day adding the symbols plus translation
alright, yeah, i fixed that one now
https://wiki.subnautica.com/sn2/Axum
@remote leaf
The Feedback Resenator
Effective Range of 25m
yes thank you
https://wiki.subnautica.com/sn2/Observatory_Island
this actually has a name given by the game
Axum Observatory
the Museum thing is just from one of the Axum texts
should the shiver leviathan species be corrected to "scythe-finned fate-ender"?
the infobox says "scythe-winged god of death" but I believe that was gemmas translation from before the game was released
actually it was already changed to god of death FROM fate-ender, although the scyther-winged stayed as that the entire time, instead of scythe-finned
I'm leaving it alone for now
same difference who does what and when
I'll even go back to do the change myself, if nothing else
Are databank entries supposed to be italicised?
I've been italicising them for them raw material pages, but I just noticed they aren't on the leviathan pages
I directly copy it character for character from in-game
(For example, I just did shiver a bit ago as you may see)
That means leaving the *, even though it is probably meant to imply italization
I'll wait to see if the devs ever do the proper syntax in the game text
For now, I personally write everything directly as I see in game
if you find any that mention alterra owning smth or stuff from past games let me know
i document here and on a vehicle doc site (IGCD) so i need smth who has the Seamoth Statue for that reason for both here and them so i can take a quick look
Yeah I’ll change it
I’ll use whatever translation the game provides
not all entries provide a translation though
If you notice any instances where the databank entry provides a translation for the scientific name that differs from my translation in the infobox feel free to correct it
https://wiki.subnautica.com/sn2/Biosampler this page is superseded by Bioscanner and Biomods I think (its also not the correct word)
redirected Biosampler to Bioscanner now
im working on asking staff to get confirmation on possibly Alterra products that dont have it directly stated to make sure
will do more editing later and working on plans to make stuff collapse on pages to avoid clutter
with that well be able to lust equipment and products seperte for alterra i stead of as one (as theres some diffrences) without it beeing messy
doing tests later today
Does Axum Vision have a databank entry? I don't think I got one
No page of its own yet, afaik
It's linked in adaptions, though
I read that wrong
Nevermind
Ignore
Yeah I'm making the page
hence why
also checking on a way to refine the TransGov pages later
as not all citizens are employees funnily
but ill do that later on
How do you guys take screenshots for the Gallery? How do I hide the UI and take a picture itself
Current / soon starting Projects:
SN1:
Alterra
Degasi
Mongolian States
Torgal Corp
Architects
Crews / info of the, Degasi Aurora and Sunbeam for the ship pages
SN2:
Alterra
Axum
Mongolian States
Crews / info of the Cicada for the ship page
thankfull for any data entries i get, specialy on the colinists in SN2
When the initial rush is over I’m going to be looking into creating a comprehensive timeline page
as i def missed some i think
well 2 timelines lol soon 3 with BZ
Well I’ll start with SN2
btw i made one for another wiki some time ago i can get you the info from the game later
SN1 and BZ also don’t really need separate timelines there’s only 2 years between them
the games being merged is a mess
i was allready told they might get split in the future
as the original merge was forced by fandom
now rn you need to dodge BZ entries to find SN1 info in some stuff
Id debate that but you're the boss so
still, if we split we can focuse on the info that is actually stated in the game the wikis is about instead of stuffing everything into one pile
but yeah post split I guess we will get to that
having info in the timeline that isnt actuallt in the game tye wiki is about us both confusing and a spoiler for the other game
thats why i only add the past game info in SN2 that is also stated in SN2
on the other hand if you’re looking for the game’s timeline you probably aren’t bothered about spoilers
i was told wed do it like we link the wikis themselve
Right but I debate since it's a different story it's still deserves its own information
with you beeing able go switch between the diffrent wikis timeline pages for example
It's two different characters two different sections of the world two different stories
when I say a comprehensive timeline I’m talking a timeline that starts 1000+ years ago
Mods are the only way
id say we focuse on adding in timeline points stated in the games they are for to avoid confusion
but we could host a full timeline semi externaly like an interactive map would be
in that one we could also include NS2 info to make it even more detailed
as NS2 even mentions actual NS2 TSF chracters and weapons now
Yes that was what I intended
A comprehensive timeline of the subnautica and natural selection universe
Starting over 1000 years ago with architect stuff
i was thinking you meant on the wiki rn and not for the entire universe
i was talking about game specific timelines
Actually I guess our first important event would be the birth of the sea emperor 2600 years ago
Link the duplicate to me
ill also take a look into it ill see what i can find
https://wiki.subnautica.com/sn2/File:Angel_Comb_Observatory_Island_Caves.png
https://wiki.subnautica.com/sn2/File:Observatory_Island_Caves_Bloom_Node.png
Both of them oops
I have a very basic draft I wrote of stuff I could think of off the top of my head hang on
Fuuuck never mind I named the other one wrong as well
How do I upload images to a gallery? This is a little more finnicky than I thought it would be
oh btw the Obervatory Island region shouldnt be the info on the Observatory itself as that one is one of the games named and thus semi marked POIs the "Axum Observatory*
just the things that I thought of off the top of my head
21st century (so us rn) PDA used on earth (from the PDA History entry)
these ones
https://en.wikipedia.org/wiki/Personal_digital_assistant
A personal digital assistant (PDA) is a multi-purpose mobile device which functioned as a personal information manager. Following a boom in the 1990s and 2000s, PDAs were mostly displaced in the early 2010s by the widespread adoption of smartphones and tablet computers. In particular, smartphones based on iOS and Android took their place, causin...
Did the thing about the Crinoids make it in actually
the canon precursor to the games beloved PDA
There's a bunch of these (or atleast, I looked up crinoid on Google images and something that looks like these) around Observatory Island
Assuming they're plants
You can't scan them though, a lot of the environment features and plants in that region can't be yet
ok so this entry is probably still not in the game
No trace of this entry in the game itself
Right
for the timeline from my old calcs
i use events as fix point rq
Degasi Crash: 10 years before Aurora Launch, about 11.5 before lost contact
Aurora lost contact about 18 months into the journey but we dont know when exactly as communications take mobths so they noticed later
Cicada Launch+ 14: planned arrival on the Colony
Any idea how we are looking as far as materials/lifeforms/wrecks go? Do we have pages for everything and do those pages look like theyre coming together with info?
noticing [[fibrous Pulp]] and [[fibrous pulp]]. Neither have all the info but could probably be combined and redirected. Is the capital P one right?
as for the current game
the databank states alot died around 250,000 hours ago on the planet
if its thousand its 28,539 years
if its meant as 250 hours the last death was about 10.4 days
we should ask the devs prob to be sure lol
I think figuring out stuff like this is going to help us quite a lot on google, we are appearing under a lot of sites like gamesradar etc bc these are the things players care about
as its a rather large diffrence
Yeah about that the developers aren't helping
Like I don't know if it's because they're being ominous or what but they're not helping
The only help we really got in from all of this is donya
They said they want to see what we come up with
We've been abandoned they've proteus'ed us
SN2 gave us alot of alterra products with actual product name now
including the place they are sold in to colonists
the Alterra Blueprint Catalogue
which is how they license out their build tool content
its only in SN2 but does explain why we have to scan stuff as the entries state new blueprints can be aquired by scanning stuff
meaning Alterra allows buyers of their build tool to aquire blueprints without an extra charge wnd use them if they scan them after they bought the base package
Space maker is one
im workin on getting proof for alterra ownership on blueprints item rn just to be safe but 2 if the named ones are the Wall locker and the Basic Room
sold as the "Cachet" and the "Greybox"
the Turbine is smth like the "Nausicaa IV"
For people who don't know grey boxing is an early stage of development
oh wait we got a new extinction
hello i would like to ask if there is a way to impove the battery life of my cyclops in subnautica 1 pls
The entry for the Whip Gorgon mentions that this is extinct https://en.wikipedia.org/wiki/Leptogorgia_virgulata
Also can someone double check where the Whip Gorgon is located in the databank in game because it was placed in Raions on the wiki
this is a chat for talking about the subnautica wiki itself, your question is for #subnautica-chat
known include:
the "Hotpot Bite" thermoelectric generator
the "Fallback" power storage
the "Vaporway" wireless power pylon
the "Liuhe Deluxe" dual-mode radioacoustic beacon
the "Nausicaa IV" Hydroelectric Turbine
the Volta V ( the Power Cell Terminal)
Dumb question would you guys describe the accent on the PDA as German?
I swear I start hearing some inflections here and there especially whenever they say oxygen
Something around that area of Europe
I'm just checking because I want to add it to the page
the power storage is listed as IEEE-180 compliant
another one as simply IEEE Compliant
which is our worlds Institute of Electrical and Electronics Engineers (or IEEE)
so more trivia unlocked
the fact that the second depth module goes down to 800 is grand news for tge future
There's a second one?
you can upgrade the first
Can someone fill out pages for the bloom organisms?
hmm
actually not certain how to handle Bloom stuff rn
these things all have separate entries and binomial names
currently they're grouped on one page
excluding the Angel Comb and Bloom Parasite
actually yeah I’m going to revert to my idea of Bloom having its own page which links to each of these as their own pages
28.5 years I think, not 28,539 years
Egg?
technically its actually 28,5388128 years
roughly 28 years, 6 months 14 Days, 5 hours and 52 minutes
Max Zoinkoff mentioned
He’s mentioned in a Subnautica 1 entry as the creator of the Spacemoth
Zoinkoff was the owner of the company that created the code and got a board of directors position after they bought his company
I assume whoever Antara is designed the original Seamoth
As a german speaker myself I’d personally say I heard a bunch of french accents; is there any specific character that you mean in particular?
I would assume Antara is a different person because Zoinkoff only modified the existing Seamoth, he didn’t create it.
Im not in the wiki but should it be noted in the sandspear section that the PDA suggested them as home defense in growbeds, if it’s not already said
It was just a really weird comment that stuck with me
Yeah that's that's not even a debate though
with the - that just means it's a different person
I think they meant like the eggs
Its one possibility, but I’m wondering if that’s something the other pioneers did, I wonder if they can be domesticated
At the start of the game you lose 1 health every 10 seconds as a part of the Atmospheric Pressure
im timing it
Would it be atmospheric or depth, I can’t tell since your technically inside something
when the wiki says using console commands will disable achivments, does this also apply for steam achivments?
considering those are the only achievments the game has
because it also says this in the achivements page
Well yeah but wouldn’t it be pressurized because of the depth
Really it’s just confusing because we are Underwater but we are also in a confined space with the pressurized oxygen, but also the oxygen is pressure used because of our depth underwater
So it’s the atmosphere of the interior affected by the depths
No I'm pretty sure the atmosphere and the oxygen is just different
Wdym, It’s Oxygen Toxicity
Yeah, people theorised this before the games launch, and they were right.
A room with oxygen 600M underwater would be pretty toxic mainly due to the depth I would think, especially since the room was designed to accommodate humans
Right but how is adapting solving it
I assume changing how we absorb the oxygen or how our body deals with unstable stuff
Idr why oxygen Toxicity kills you, It’s either Unstable particles because of the pressure or Carbon dioxide build up
Hi, I'm not sure if this is the right thread to ask this question, but I'd like to know if it's still possible to get the Seamoth statue by watching the replay/VOD of the stream.
I don't think any twitch drops work with vods. [[sn2:seamoth statue]]
They don't. But it won't remain exclusive to the Twitch drop. We'll definitely be bringing it back to claim/earn in some way in the future.
Oh ok thanks you, because I'd really like to be able to put it in my base
i hope we get stuff like the old games placeable lab equipment and some of the old lab desks in the future
yes i hope too
I hope we get big vehicles like the cyclopes again
yo some thug copied my heat tolerance page for axum vision but didn't even put the correct information in 😔
copied it to where?
anything you guys want me to check in game?
as usual for documentation im in creative to get all the scans and stuff without issues
for those who were confused with the Tailing term in game
its a mining term for leftover material hence the Tailing Chests
meaning the abandoned Village was a mining Village
East from the Angel Comb is also an unmarked mining spot for silver with Tailing Chets filled with Silver and Rock and Axum texts oin the nearby cliff talking about nets to keep out humans from it
to the axum vision page, pretty much changed the text up a little only (the whole structure is 1:1) but left some stuff that only is related to heat tolerance itself like the idea of using the sonic resonator instead of feedback resonator(the actual tool you need for axum's bloom cankers)
https://wiki.subnautica.com/sn2/Special:SearchDigest here is a super useful page btw, this shows everything that people search that doesn't take them to an existing page! We are working on a map, but if anyone wants to know what they can do to directly help a lot of people then make the pages on this list
for instance [[sn2:power]] is likely people wondering how power works and how to hook it up. I've seen a lot of questions about that in #subnautica-2-chat
literally making that page as we speak ;p
do you want to try and get info for some of the items that are missing infobox item? https://wiki.subnautica.com/sn2/User:Andmcadams#Items_missing_Infobox_Item
I think the description comes from ingame, and we are missing it for anything that doesnt have an infobox at least
https://wiki.subnautica.com/sn2/Lifeforms
anyone know what "SecondCategory" is supposed to be here? I'm tempted to just remove it
maybe @summer kindle since it looks like you added it
"Attitude" if we match the other wikis
no I just copied dee's table
it should be attitude yeah
I don't know why I never changed that
I'll change it now
hm, does that work here since in this one flora and fauna are mixed?
plants can still have an attitude
the "flora" are just mostly passive
we had an aggressive plant in SN1
i guess there are the barnacle things in sn1
the great jaw for example
hello fellow wiki people, does anybody know how to make a page thumbnail without actually displaying it on the page [so it can only be found inside the source code] the thing i attached in the picture sadly didnt work 😔
why do you want to have it hidden?
to keep the page organized so all pictures remain in the gallery
i mean it shoots literal darts at you soo
but why
it should pick the first picture from the gallery I think
doesnt do that sadly
https://wiki.subnautica.com/sn2/Heat_Tolerance?action=info yeah you're right
I would think it should have selected the data bank entry image
but it doesnt select any
which is why uh i have no real clue on what to do tbh
and I do not want to force a thumbnail on the top of the page just for the sake of it being visible
Not everything needs a page image
fair enough
Next page ill do is the SN1 Architects info
we also need someone to make that page on the SN2 wiki, if you are so inclined 🙂
I put a lot of the information that woukd go on that page on the Kharaa page already
so that can be modified and copied over to an architect page
I put a lot of effort into that Kharaa page...
It only selects from images in the lead section
Ok maybe Lucifer rotsacs do not lure creatures
I was being chased by nibblers and I threw like seven of them and they did not like leave me alone
Which is really weird because it worked on the needler shark
do some further testing on it
can someone grab an image for this
Realistically should I be installing a no heads up display mode if I'm going to keep doing the wiki stuff
I suppose but at the moment I am not too bothered about this
I already grabbed a bunch of console command mod
I just want pages to have content
Ok also would you kindly check your DMS
Sorry I’ve been getting a ton
one thing for the Scanner
the Bioscanner cant scan some things the normal scanner can
i noticed that when getting the symbol for scanning but only the basic version could scan it
also hope well get the foundations buildable soon lol
Oh are foundations not?
No they just appear
they are not builable they just appear at those various small unmarked outposts
and some bases
we can only use the roofs of buildings as a floor lol
I think it may be a bug
Idk why they wouldn't be ALLOWED to
Hell the bioscanner let me rescan things I've scanned
oh and at the Tadpole Pens theres an unreachable base / bunker build into one of the cliffs
there no signs of collapse for that one
theres some more Furniture and stuff we dont have yet
but theres hope as when trying to build the area around the Pens is blocked and listed as under construction
meaning theyll add stuff to the area
It this a good wiki ? https://subnautica2-wiki.com/en
I found it on reddit
The reference wiki for Subnautica 2: fauna, biomes, flora, equipment, recipes, base parts and an interactive map.
well its not us so whatever
seems like just some autogenerated ai slop site
and its false info
it lists the Foundation as buildable lol
and their Axum Pot image is the Bioscanner
And nothing in the Flora is Flora, Some of it is just rocks
oh okay thanks !!
If you're looking for the official Subnautica 2 wiki, you can find it here! https://wiki.subnautica.com/sn2/
"Driven from your home by ongoing conflict, Alterra offers you the chance at a new life. But as the colony ship CICADA shepherds you and your fellow Pioneers to your new home, something goes awry. The ship’s AI insists that your mission should continue. Stranded and faced with near-insurmountable odds...
Might be more helpful if you're looking for accurate information to help you with the game 😊
Easter Egg Confirmation
thats two easter eggs if anyone wants to make a page ;o
Guys i want everyone’s opinion on proximity chat instead of normal game chat?
I saw this Easter egg https://x.com/xGarbett/status/2055668673348542864/video/1?s=46
They’re looking into it
Thats what i thought when i seen voice chat
Can some1 tell me how to cultivate sandspears?
stuff we cant build yet:
1 ofthe window forms (the horizonal single slit)
Foundations
those tech desks
the similar but normal desks
the modular wall shelves
the Security Cameras in some bases
the Glass Lockers
Lightsticks
Exterior Signs (the ones that are placed on the floor)
the Sofas
the Living Room Tables
the Porthole Windows
Floor Mats at Doors and Hatches in the same design as bases instead of the ones we got
those small wall panels that contain messages
the rounded corridor doors
rounded corrisor doors with Button to open (Tadpole Pens for example) (would if added prob we a corridor with door in 1 piece as a security door)
the terminal placed at the Moonpool in the Tappole Pens and in some base parts
the desks looking more like the old Lab desks from SN1
the ceiling pipes at the Tadpole Pens Moonpool
the large tool board at the Pens
Open small crates
the cargo crates possibly
the large cargo crates
the very small wall panels
the rounded desks
Decorations we can find in bases as clutter:
Cannisters, prob Fuel or Oil
Test Tube Rack
Test Tube Case
Microscopes
Coffee Mugs
Flat Plates
Deep Plates
smth that could be a salt shaker or smth similar
Can some1 tell me how to cultivate sandspears?
wrong channel
What do you mean by porthole window, a small round window?
the ones that are build like the ones on ships
where do I ask for help?
in the subnautica 2 chat
gameplay questions go in #subnautica-2-chat 🙂
aight im hiring a bouncer now
Nobody answers me there tho
You can in fact you need to scroll your scroll wheel to downsize the window and it will give you an option to make one like that
well the other stuff on my list is missing anyways
Yes I agree Im only saying if you want to make them, your list is good.
let the hunt begin
oh and were missing a roof deco, those large barrels
Since many of the current ones probably won’t make it to release it would be nice to keep the removed ones on the page too
already covered
Separate section at the bottom
Hey folks, wiki is looking great so far. I contributed a bit here and there already, so figured I'd check in and say hi. 🙂
WIP/Goofing around images devs have shared
Thanks for helping out
I've seen a few edits changing the infoboxes.
Do we have a standard template?
I remember this being a hot topic for SN1 back in the day
We have standardised infoboxes yes
Welcome! Thank you for contributing 🫶
do we wanna credit the dev who hid the thing 😭
more Tadpole and Seamoth lore guys
I think most were Arties work
goated
the background calls it the Tadpole sea-space mobility pod
SURELY this can be moved
thats a chassis, seth confirmed it
it was designed for water
here we go
well that part is listed in game as the Background for the Tadpole itself
Angry ball
oh and the PDA Gives another Moth
we had Seamoth and Spacemoth and it also mentions the Sunmoth
the sea-space mobility pod things is listed for the main vehicle, chassis are a later section of the entry
The Seamoth we use in SN1 is not space worthy but there is a Space worthy model, I assume the same for the tadpole
seamoth it self is actualy space useable according to the PDA for it the thing that was changed to "create" it was somem of its code
Yeah, the space worthy one is an upgrade
can someone Verify the thing I just uploaded
yeah a Code upgrade, smth that would be changeable for example in the Seamoth Bays of the Aurora
any help channel in this disc? trying to figure out why my 1-9 keybinds just stopped working
wrong channel
yeah thats why i asked any help channel in this disc ?
do you have coordinates or an approximate location?
we kinda have a lot of info about it tho 
Yeah its near the Bioscanner Wreck
My favorite thing is the PDA implies the seamoth is the space version saying it uses thrusters for both sea and space
3 Year Old Info
But the model has a propeller
gimme a sec
Low power thrusters too or something
yeah looks like it
the og krafton leak kinda hit some story spoilers ngl
Why it cant just have a built in toggle switch, I have no idea
good old squidshark databank
well the seamoth and PRAWN were both set up as useable in the Auroras Bays unlike the Cyclops in parts and the Aurora had designated Bays for it
so they prob were able to use it in space but our PDA switched to the Sea Code instead of the Space Code for its operation when we scanne dit
The actual answer is the fact this was added to the databank long after the seamoth was in game
that does seem plauseable considering a few of the PDAs talk about how the thing that was needed to make it space useable was new code
Just like the echolocation line was asded to the Reaper awhile after it was in game. No function for this is in game
Me when I probably just need to change some numbers to make it work in space
located here
His wife took the Switch in the divorce
well there is some diffrences for how the vehicle would react in water or in space so the code was likly so that its systems could work properly
Subsystems exist
well we dont know rn sadly but we know that its code
Again. The space line was just added afterwards
the 3 vehicles are als listed like this in the PDA for the Tadpole
Seamoth/Spacemoth/Sunmoth series
but i was added
It was. Just dont think too hard on it
Me when Alterra has stasis tech but they don’t know how to make a pressured and non pressured environment switch
yeah we dont have to much info...honestly knowing the tech its prob just a module that gets inserted to switch the use lol
I assume as much
would be easier and cheaper than to rebuild the vehicle for new code
alterra lkes to save money
well some stuff is just weird in the games sometimes
like the engine module for the cyclops is actually universal conisdering the one we can grab was used for the Auroras Drives before we took it
i kinda wish they had added those Module storages found in some wrecks as buildables, as a nice way to store modules you find
@agile spindle the Research Post location itself is atually called Protected Zone Base Camp
Research Post is just the name on its sign
it says Research Outpost on the sign directly in front of the building
yes but the POI / Location name is Protected Zone Base Camp
I say sign takes priority
Text on model itself priorities over other sources in my mind
i think location name in game would be what people search for though
Protected Zone Base Camp can be a redirect
Protect Zone Base Camp can be listed as an alias on the page as well to help with search results on Google
The "Research Outpost, also known as the Protected Zone Base Camp....."
hm we could add a text on the page taht states that the other name is the POI name
for the Hot Cave Base Camp the sign name is Hot Cave Basecamp instead
It's generally how I handle names on the SL Wiki for things with multiple names (especially when the official name isnt as clear)
and theres 3 Bunkers i found
named
Colonist Bunker (Anita's Garden)
Colonist Bunker (Quaker's Meetinghouse)
Colonist Bunker (Unauthorited NoA Modification)
thats vthe POI names in the PDA
I prioritize names as such
Name in the inventory if applicable
Text on the model itself
Source in the game itself
Other official sources (i.e. changelogs)
item name for items is allways number 1
when i make faction pages i link the item and rename the link to the full name of the object
Could the nutrition parameter perhaps be moved either below the recipe or above the source?
I think it'd look better if the Crafting as source and the Recipe were next to each other
Ok whats our Embargo on Cheated and or cut content
Like
Console Command stuff
cuz I got some thingys
sure 👍
thank you :>
in general we are not doing stuff that doesn't show up in game yet
and is only accessible through modding
Recipe in infobox seems weird
Plus shouldn't that be in the Harvestmoon page
We never gave cooked fauna their own pages before
i never really liked having the recipe in the infobox
since we put it on the page 100% of the time anyway and in a better format
They're present on the majority of pages as of right now and I've been previously told to just keep doing them since they can be easily removed if a decision is made that they shouldn't be in the infobox, but not adding them to new infoboxes causes a lot of consistency issues in case it's decied to keep them #📚wiki-discussion message
We have a good starter map on the biomes page now https://wiki.subnautica.com/sn2/Biomes
will the named and marked wrecks get pages or will they only be listed on the wreck page
keep em on one page for now
"Plateaus" and "Necrolei Hills" are actually two separate biomes in the game files. The JellyPlateaus actor in the game data maps to Necrolei Hills, not Plateaus. "Plateaus" is its own distinct biome entry. So they're not the same thing, just easy to confuse. Source: game file analysis (EA build).
Please when is it coming to ps5 don’t make us wait for 3 three years
Not the place to discuss this man
ps doesnt allow early access
were out we ate it all
Hey is someone writing more detailed stuff for the Easter eggs?
Probably a good call over what I was doing lmao
I'll start doing more tomorrow
Also the waterslug with the bottle is confirmed an Easter egg
Or I'm taking it as confirmation by artie
Feel free to add the sushi and slug easter eggs 
.
look this video
apparently it's been up since the original sn1 released, but i just learned about the official wiki today. fandom's seo is really out of hand
this sucks because i've put quite a few hours into the fandom wiki, believing it was the only one
this extension replaces fandom links in google searches with the official wiki https://getindie.wiki/ sn2 isn't on the current release version yet, but next version it will be
sn1 is already in the release
yes i love that extension, that's how i found the official wiki in the first place
for some reason it either wasnt listed or broke bc it didnt put a banner up until today
seems like it is now
goes to sn2 correctly
you might have just not gotten the update until recently - it was updated on the 11th with sn1
oh, is it? the commit history shows v3.14.5 as before sn2 pr got merged https://github.com/KevinPayravi/indie-wiki-buddy/commits/main/
it goes to the sn2 page correctly ¯_(ツ)_/¯
hm, hello wiki people what are some wiki pages that dont exist yet and need to be done for SN2, anyone got ideas?
now that i think about it i might have just accidentally disabled the banner and then never used a search engine...
idk why it reappeared tho
go to Special:WantedPages
We need pages for all of the different Biomods https://wiki.subnautica.com/sn2/Biomods
thank you good sir
and yea, Special:WantedPages has some good ideas in there
oh god, i only use dash and oxygen control myself time to research some of them then i guess
real
oh this one is gonna be absolutely fun in survival prob same experience like trying to scan a reaper in sn1 without static rifle or chelicerate in sn:bz
you'd best do creative mode wherever possible when researching
nahhh im gonna do survival will be fun to experience the collector leviathan finally considering he never even caught me
and done thankfully the ai is not that good yet
ok this is strange. my account and all of my edits and everything has been scraped and put into the official wiki
SN2 replaced the Databoxes / their name
they are now called Recipe data cards
or well the cards inside them are
instead naming the box itself SN2 names the card inside them now
What can u put into the growbed in subnautica 2?
wrong channel
[[sn2:growbed]]
@limpid bay ^
Thank you
with or without text color?
I like the color
feel like color helps
🙂↕️
hey should i be cross-referencing the two wikis when it comes to lore
yes
like for example, can i cite a data entry from BZ or put a "main article" template leading to a list of sn1 characters
yup
wait why though we have pages for the sstuff on the SN2 wiki that are in that game like Alterra
Alterra is in every game ;p
if we now start cross linking its gonna end up the same mess as the old wiki
SN2 was split for a reason
alterra is actually the page i'm working on rn. i was gonna add a link to the list of characters/alterra employees from the wiki about the other two games rather than adding them here bc most dont belong on this wiki
if the page exists on the SN2 wiki or the information is specific to SN2 then you should always link to the SN2 wiki
but for lore, if you want to refer or link to something that only exists in a previous game, that is also good
im actually working on the faction pages at the time
just dont make a page for something that doesnt exist in SN2
but for example ozzy from the cafeteria shouldnt be linked here and listing him direclty implies he should
yeah so that's why i'm only gonna add a link to /that/ list, not write a list here
unless you think i should list him without creating a page
one sec
my main concern is that people will see that and assume it needs a page on the sn2 wiki
you can interwiki link - [[sn1:Page|Page]]
https://wiki.subnautica.com/sn2/Special:Interwiki
i purposfully left out any charactzers from the alterra page not mentioned in SN2
i was told wed conenct the SN2 and SN1 wikin pages like we did the 2 wikis to each other
yes my secondary concern is that they shouldnt be included period because they aren't present
if well cross link after all ill re add the old stuff later as im currently doing stuff with alterra pages
no, the opposite - the eventual plan i believe is to possibly split sn1 and bz to separate them like sn1 and sn2 wikis are rn
but i was going to add a list so people can find the rest of the franchise's characters
a link to a list***
but i feel like we should just link the other wikis pages at the top via a info field that brings you to that page
like for example having a Titanium page and at the top a field that links to the SN1 Titamium page
[[Template:External]]
so that we dont re introduce the SN1 and BZ merging mess
it doesn’t do that
it will if we start adding all the old games character sonto the SN2 page
we can link from SN -> SN2 in that way currently, though there isnt one set up for the other way around yet
template external adds a link at the top of the page to the other version(s)
You can mention Paul Torgal on the page for the Mongolian Independent States, and link to Paul Torgal’s SN1 page.
I don’t see what problem this causes
that was a decision from fandom staff afaik, not something you'd have to deal with here
Torgal isnt mentioned in SN2
its a game for SN2 not SN in general
genuine question - why do you plan to split the sn and bz wikis? so they're neatly self-contained and to avoid constant disambiguation?
we shouldnt add stuff to a games wiki page that isnt in the game itll just clutter the page in the end
yeah - way too much stuff on sn1 links to disambig pages it's a mess
you can imagine the pain with all the pages that are like Titanium (SN) Titanium (BZ) when editing
ohhh editing that too
anyways if you have ideas for Faction pages let me know thats my field of work here
i have several im working on
ok, will do
but yeah lets do the External linking thing - itll also avoid spoilers for other games
imagine you check smth for alterra on SN1 and accidently learn about the stuff from SN2 before ever playing because its on 1 page
im back to work will let you know when i have the current page projects updated
Just the first thing that came to mind
An actual example would be like Ryley Robinson
the external template isn't copied over to sn2 yet, so it's just for going sn1/bz->sn2 right now, but it should be copied over at some point, though doing that prior to splitting 1 and bz will probably mean it goes to disambig pages
yes and we might as well avoid backwards spoilers when possible
a lot of people will play sn2 and then try sn1 or bz for the first time
