#🐣︱classic-role-ideas

1 messages · Page 16 of 1

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

void trout
#

The Swans (duck)

Marriage: Can make a 2 goose fall in love making it do if one dies the other does too lasts the whole game(they don't know who they are stuck with) (when used again but there is already some one then it will go to the other people without the first one dieing)

Break up: The ones that are to die but everyone knows they died

mint quest
#

The ghost (duck)

Ability: Curse
You can't kill while you still alive ,but your sabotage will only have half of the cd . Once you died ,you can start curse someone to dead . The curse took 10s to kill anyone but have 45s cd . This ability cd will decrease during sabotage

lavish craterBOT
#

@mint quest

Rule 3

RESPECT your fellow avian!

mint quest
#

Oh cmon

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

white nebula
#

the resistance (goose) you can kamikaze your self to kill one purson

this will be called war it will be like vig its not to op but its a one chance that you can take

maybe you get a achievement for not using the ability

mint quest
#

Rubber duck (goose)
It just a rubber duck that come to life duo to a miracle from the fairy duck ,yet it got rejected by everyone in the duck society so it come to goose city and become friends with them

Ability: it just a regular goose but has squeak footsound

mint quest
#

Warden ( goose) - only available in goosechapel

Do task to gain 1 time kill .When u still alive ,whenever the vote is tie ,both you and the victim will be sent to jail . If u kill a neutral role or a duck ,u will gain extra bonus money

Note : u can only use your kill button when the jail has a victim

After the tie vote ,u will spawn outside the jail "in the same house" with 5s cooldown of the skill

I'll think about duck the ripper later

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

lapis igloo
#
  • shoebill ( neutral evil Dodo ) ⭐ ⭐
  • vote out 3 geeses to win, your tasks are fake

your objective is to get a number of geeses geeting voted out in the meeting, the number is based on how many players are in the lobby, ducks and other neutrals won't count

mint quest
# mint quest Warden ( goose) - only available in goosechapel Do task to gain 1 time kill .Wh...

Ight here's the answer of my own question
Duck the ripper ( duck ,duh)
Only available in goosechapel

Stab : stab someone to make them bleed . Victim will bleed and die in 60s because of blood loss or infection but can go to the fountain to stop bleeding (since goosechapel doesn't have hospital)

Note : bleeding won't trigger Canadian
Victim only get the note about bleeding after 30s
Victim will be slow after the note
Duck the ripper can kill ,sabotage like normal duck and yes ,can still trigger Canadian

(Welp I'm out of idea again ,feel free to complain and give a cooler idea)

red goblet
#

Part One of Three

The Paranoid (Duck or Other Role; aiming this as a duck role for better balance)
(Two or more Ducks only) (Can’t be in the same lobby as a Ninja Duck)
(All Classic & Draft Maps)

(They are very twitchy…)


At the Start of the Game
The Paranoid cannot kill naturally.

When any kill happens, duck or otherwise, but not from sabotage, the paranoid gains a 10-second timer countdown to gain one kill, for that round only. Should another kill happen in that same round, that will again, 10 seconds later, add another kill option to the stack.

The Paranoid duck has no kill cooldown, meaning they can kill one person after another, as long as they don’t exceed the number of kills gained from the process above.

The Paranoid’s kills do not grant The Paranoid duck another 10-second kill timer; this has to come from other duck(s) or killing roles.

The Paranoid auto reports any bodies that are within report range, that The Paranoid did not kill.

The Paranoid can call an anonymous bell/button or horn once per game in addition to their normal bell; this can be used to hide bodies or stop themselves from discovering bodies that incriminate themselves.

At the end of the round, all kill limit amounts and timers The Paranoid had, revert to 0.

The Paranoid can’t vent; The Paranoid reports the Canadian as normal.


If The Paranoid Becomes the Last Duck Alive

Once The Paranoid becomes the last duck alive, they lose the ability to stack the number of other players they can kill in a round; they can kill normally and revert to normal duck kill timers and operations. They still keep their auto report and anonymous button.

If The Paranoid becomes the last duck alive mid-round (I.e. the other duck dies), they keep the number of people they can kill, timers & abilities until the next meeting is called.

#

Part Two of Three


**Strengths **
It can be a buff on a normal duck's ability to kill with a decreased kill timer in a greedy Duck/Falcon Lobby, with ducks becoming advantaged to take riskier kills to feed their Paranoid duck ally.

The Paranoid could take the risk, to group up the amount of kills it can perform in a round, back to back, killing multiple fowl at the same time, at the risk of the lobby calling the bell/button/horn, reporting the kills in front of them or The Paranoid discovering a body that they auto report, removing their remaining kills.

A Sheriff/Vigilante mistake can swing the game in the duck's favour even more.

The Paranoid can focus on getting sabotages online, as it can’t kill right away.

The Paranoid can be more powerful when combined with the Undertaker or Cannibal roles; as they hide bodies, making The Paranoid’s round last longer, building up the kill limit and allowing long kill sprees to happen.

The Vulture can eat bodies, making The Paranoid’s round last longer, building up the kill limit and allowing long kill sprees to happen.

If The Paranoid can resist using their anonymous button until the final few players, this could be useful to hide final kill(s) and try to win via voting out an innocent.


Weaknesses
It can be underpowered as a duck role if the ducks/other killing roles don't kill or if the lobby actively calls a bell/button/horn or reports kills etc.

With the paranoid duck auto-reporting any bodies it finds that it didn’t kill, it could aid the geese in finding out their devious identity.

With other ducks not knowing your role within your group of ducks, you could auto-report your fellow ducks' teamed double kills.

When the Paranoid is the last duck alive; they are, for all intents and purposes, a normal duck, with a substantial downside that they auto-report any bodies from other killing roles with a minor buff that they can call a random bell/button/horn.

This could be considered a buff to the Vulture's role, as they may have access to multiple bodies in a similar space at the same time.


Could be a Strength or Weakness for the lobby
The lobby might think you are a Dodo, having reported or being near many dead bodies. If you lean into reporting the bodies, clearing you, or dooming you.

It could be a buff for the Pelican role, as another bell/button or horn activation could kill those inside the Pelican more often and without warning.

It could also be seen as a nerf for the Vulture role; due to the auto-reporting nature of The Paranoid.

Geese may call more buttons (Similar to Pigeon) to curb the number of kills The Paranoid can perform; it could be wasting the Geese buttons or limiting your duck kills, providing balance.

Falcons feed The Paranoid with their kills, so this can be used to eliminate more players; to get the Falcon closer to the end game timer or can lead to The Paranoid being able to kill them.

#

Part Three of Three

Neither Strength or Weakness (anonymous bell/button/horn could be removed, if too complex)

(I like the idea of the anonymous bell/button/horn, but it might be a little too much for one character; I just feel it fits the character's nature. Being paranoid.)

Calling an anonymous bell/button/horn either hides your crimes beautifully, removing the bodies blocking your routes or fully incriminating you, if people can claim other people’s movements for the round.


I think this role changes how many of the other roles would play the game, making the geese more choosing of who they kill and making ducks more eager to take bigger risks to get their partner's killing ability online faster.


Any feedback would be much appreciated!

leaden herald
#

Trickster
The trickster needs to be killed to win
Type - Neutral Role
Solo role

mint quest
leaden herald
#

Oh, that is true..

leaden herald
mint quest
leaden herald
#

Sure

mint quest
#

How about this ,you can revive something but it will take your life instead (sound really dum* but i don't think what could a doctor do in a murder death game like this since this game is different from werewolf online"

leaden herald
#

So sacrificing yourself go get someone back in the game?

#

I thought of another role, but I don't know what the name should be :/

mint quest
#

Sound legit right? ,since the only slowly and painful death in this game is the bomb duck ,all of the other are instant death

leaden herald
#

Yeah...

#

Exorcist

-The exorcist can talk with the ghosts
-It will only last for 10 seconds
-The cooldown can be 120-180 seconds
-If there isn't any ghosts, then the ability will not work
-If the ghost says who is the duck, that is for the developer to figure out how to prevent that

Goose role
Where this role can occur: Mallard Manor, Bloodhaven, SS Mothergoose
Solo role

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

void trout
#

Role: goosebumps
(Ducks)
Ability 1: shivers: this allows the duck to give a goose shivers which stuns them in place for 15 seconds. The cool down can be 45-50 seconds.

Ability 2: jumpscare: this ability gives one player a timer that when it runs out will jump scare the player to death. The body will not be reportable and can be passed on between characters. The time goes for 15-20 seconds and the cool down lasts for 10 seconds.

leaden herald
#

Control=
Duck
Solo - Double

  • This role can control a goose for 15-25 seconds.
  • Can kill while controlling the victim.
  • Cannot talk to the victim.
  • Fool every goose.
past dawn
#

How about this:
Ghost turner (Goose role)

  • He can pick in the whole game one ghost to come back
  • It is in inkognito mode (so no one knows, if someone is a duck or goose, when he is voted out)
  • But if you call someone back in the game, you are going to die.
  • You can bring back goose and duck, because you don't know, if that person is a goose or duck.
lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

past dawn
#

Why would Medic bring back to life someone dead?

leaden herald
#

Medics are doctors

past dawn
#

I know, it doesn't fit with my character 😔

leaden herald
#

Oh...

past dawn
#

Do you have any idea how to name that character?

leaden herald
#

How about this:
Officer

  • Officers can send anyone to jail if the officer thinks he is suspicious.
  • They can only sent them once per round.
  • If there isn't a jail, then there is not an officer.

Maps where Officers can occur: Goosechapel, SSMothergoose, and other maps that has jails
Solo role
Goose role

past dawn
#

Or what about this:
Mapper (Goose role)

  • Can see on the map, who is where
  • Can't see dead bodies and ghosts
  • Cool down is 35 seconds
  • It can see the map only for 3 seconds
past dawn
steep moth
#

Many have suggested resurrection/revival roles but they don't really work for social deduction for multiple reasons and many try to force it to work. Be sure to read the role document thor_yey Lots of good info in there!

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

steep moth
past dawn
mint quest
# past dawn Just that part to read the kilometer long document

Simple ,it just gonna like this
Dave ( the medic goose) : ight ,which one of u should i revived
Bob (the goose) : me ,i know the duck who killed me
Kevin(the duck that got killed by a random bus ) : he's lying ,I know who is the duck
Option A : revived bob ,1 duck immediately dead
Option B : revived kevin ,at least 2 goose dead

#

The problem is if u resurrected someone ,they gonna vote 1 duck ,falcon ,etc immediately so it just kinda unfair since that job suppose to be canadian

minor finchBOT
#

"Resurrected players will have knowledge of who killed them, and if role reveal is on, will be able to see what everyone is. Instead of trying to force the square peg into a round hole by trying to make it so that these dead players can’t speak/see names/etc etc, just accept that role reveal is going to be a staple of most games, and that this would have to live in another game mode." https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing

past dawn
#

How about this:
Crazy goose (Goose role)

  • You can pick one ghost in the whole game to "come back", you can do it in the meeting or during the game too
  • It is in inkognito mode (so no one knows, if someone is a duck or goose, when he is voted out)
  • If you are trying to "call back" a goose, you stay alive and you can talk to that goose for 6 seconds, but no one can hear your conversation
  • If you are trying to "call back" a duck, you die.
  • If you are trying to "call back" a duck during the game, your body can't be reported, or when you are calling back the duck during the meeting and you die, your icon turns to "blood"
#

It's technically the same, but there are new rules and a new name

past dawn
#

The description of the role could be like: Crazy goose - Have an ability to call back one ghost during the game.

#

Or something like that

#

It's risky, because if you call back a goose and it says, who killed him, no one must believe you and you can get out during the meeting. Or that duck could try to kill you.

#

When you are talking to the goose ghost, you can't move, which means a risk, that the killer could kill you easily

#

What are you guys saying?

worn grove
#

Game modes are the only place we will see any kind of resurrection.

worn grove
past dawn
#

I thought it is not that much complicated

worn grove
#

Then again I've caught a killer while being the stalker before by using location. But that was just by chance

past dawn
worn grove
#

Yeah. I can see how it would work. BUT, as I said, I'm not a dev and roles are completely up to them. Blush

void trout
#

Platypus
Goose
(Inspired by Perry the platypus)

The platypus is a spy that needs information about the roles by doing their task. They can choose one person per round to find out their role. Once they find out a role the player will have their role over their head but the platypus can see.

minor finchBOT
#

These are ideas channels, a space for ideas! Happy

#

Please be respectful of other peoples ideas

leaden herald
#

How about this:
Officer

  • Officers can send anyone to jail if the officer thinks he is suspicious.
  • They can only sent them once per round.
  • If there isn't a jail, then there is not an officer.

Maps where Officers can occur: Goosechapel, SSMothergoose, and other maps that has jails
Solo role
Goose role

livid crane
#

Magnetizer (Duck):
You can drop a piece of iron on another bird. Activate again to use the magnet and stealthily attract them to your location.

Notes:

  • Magnetizer cannot vent/hide.
  • You can only attract to your location one target at a time and you will receive an arrow indicating the target direction after activation.
  • Your target will be silenced and unable to use abilities while moving to your location (movement mechanism can be like Mummy).
  • When the target reaches your location, you retrieve the iron piece and now they can move, talk and use abilities normally.
  • If a meeting suddenly occurs, the process will be reset.

The Magnetizer mechanic seems similar to Undertaker. However, it has great potential with the power to kill birds from afar and hide corpses perfectly. Besides, there are some weaknesses. If a meeting suddenly occurs, the bird will have information about who has interacted with it and who is in the direction it is moving towards. And what happens when a few birds run after your target? There's nothing worse than that.

sonic prism
#

%role Lich(Goose): Can transform to avoid being killed directly by ducks, but you leave a defenseless phylactery.

The Lich goose can only transform each round after placing down its phylactery, which is invisible to all non ducks. While transformed, the lich becomes cosmetically unique to the ducks as a way to show they cannot be killed directly. However, even while transformed, the Lich is not immune to cleaves, explosions, and any non duck kill. If a duck finds the lich’s phylactery, they can break it, instantly killing the lich without dropping a corpse as an extra penalty.

#

This one is probably very spicy for being able to have protection, but between having to find a good place to hide its phylactery and the extra punishment for being killed, I think it would balance out. Also, I kind of like the hide and seek dynamic with hiding the phylactery because it causes players to go off the beaten path to either hide or look for the phylactery.

sudden rampart
sonic prism
#

I kind of agree it could be better as a neutral. I feel like as a goose, it either would be very strong or need some extra to make it weaker.

#

But then again, having a role like that in classic at all would be kind of awkward with a mostly* kill immune bird running around.

tall niche
#

MEDIC!

#

so they can revive people!

#

BUT!

#

then they cant speak!

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

eternal scarab
#

I have 2 ideas

  1. Parrot now i have better segestions for this role.(duck)
    Parrot can recorde sounds of players and save it but this sounds can have max 3s and parrot can have max 5 of them. He can use this sounds on meettings and no one knows the parrot Play the sounds .

  2. Baby (duck/goose)
    Baby Has the parent if some one kills the parent then baby want to get revange on killer (he will get kill Button to use one time after 30s of cooldown). The baby is 50% smaller and he will have some sicrets Like He can hide becouse of his size, He can escape from the pelican but is big risc about dying - 75% chance of die, and child speeks higher.

This ideas can be good?

jagged dew
#

Role Idea: Glitter Goose
When you die, the person who killed you becomes glittery until a meeting is called. This is a sparkle effect that doesn't go away until a meeting, and persists on your character at all times. Once a meeting is called, the effect goes away.

Role Summary/List:
When you die, glitter explodes all over the killer and sticks to them until a meeting is called.

jagged dew
#

Role Idea: Rope Goose
You have an ability. When you press the button, you start unspooling a rope at your feet, which trails along behind you, starting from where you pressed the button.
Once you press the button again, or the timer runs out, the rope stops unspooling. Moving further than a few feet away from the finished rope will make it disappear/pull it back to you, and start a cooldown timer.
Only you can see the rope.
If anyone steps on the rope while it's unspooling or is finished unspooling, it'll turn red and disappear, and start the cooldown.

Role Summary/List:
You have a ball of rope. You can unspool this across the ground, and if someone steps on it, it'll turn red and break. Only you can see the rope.

void trout
#

Emu
Goose

If they see a kill happen they get faster and have twice the vote power. No one knows there is an emu in the game. If the Emu is killed though the body will disappear and no one can report it (to balance what else I am going to say about it). Once a kill has happened and the emu finds the body he can see where the killer is but not who the killer is.

#

Snipers
Duck

The sniper can choose one room in the map and if one person is in or enters the room, that is not a duck, they die but the body will be reporting when someone else enters the room

sonic prism
#

%role Cardinal(Neutral): Wins by purging the dissenters by voting or killing.

At the start of the game 2-4 players are randomly marked as dissenters, and if a dissenter dies normally, a new target with be assigned if possible.
The Cardinal can see who the dissenters vote for in meetings and comes with a high cooldown ability that can instantly determine if a player is or isn’t a dissenter, and a lower cooldown ability that reveals the approximate location of a dissenter. The Cardinal can only kill dissenters, killing an innocent disables the Cardinal’s ability to kill but can still win if the dissenters are ejected with the Cardinal voting for them, still requiring the Cardinal to figure out who the dissenters are instead of just getting lucky with a suspicious player happening also be a dissenter.

void halo
#

Interesting take on the Executioner, could be neat!

sonic prism
#

There’s a throne of lies role that is kind of like this, but it only needs their targets to die by any means necessary, which wouldn’t work when GGD neutrals win solo. I kind of like how you need to be more aggresive instead of being able to just sit back and happen to win because your targets got taken out by luck.

drifting light
#

If you're taling about the Scorned, I'm very certain they do need to have their target voted out at day.

#

I played ToL a ton a few years ago.

sonic prism
#

I thought it was the inquisitor, again haven’t played in forever

drifting light
#

Oh yea forgot about inquis.

#

Yeah you had it right.

void trout
#

Shrike
Duck

Can kill people by using dead bodies.

The shrike goes and puts spikes in the corpse of the goose so when someone reports the spiked body they die from the spikes. It only happens when the shrike kills a goose.

flat charm
#

• Governor [Goose]
He starts a game with 0 emergency meetings, but then he can collect emergency meetings up to 3 uses by completing tasks. (3 tasks completed = 1 meeting use, 50% tasks completed for him = second use and 100% completed = 3rd use). Governor also in meetings can vote for anyone or skip 2 times instead of 1. Governor can be used only in maps with jail and his difficult is ⭐⭐. In addition, if Snitch Duck is the only 1 who voted for Governor, then Snitch will go to jail instead, so he must be careful now choosing a victim.

mint hollow
#

I'm not sure how either of these are supposed to work. Speeding up the speed of everything when doing tasks may make some of them harder (e.g. the mouse), and that's not a good thing

rustic urchin
#

Intimidator
Duck
Can once per round take away from one goose (but not the mimic) the opportunity to vote in one vote, cannot use ventilation

flat charm
# mint hollow I'm not sure how either of these are supposed to work. Speeding up the speed of ...

Understood, sir! Then I have an idea that is like this, but more understandable!

• Lucky [Goose] ⭐
Interacting with any task has a 30-50% chance to be instantly completed without doing anything to complete it. Also while fixing lights, Lucky Goose has +25% chance to make red light switches become yellow colour faster. This role can be used only in those maps, where you need to fix the lights yourself. For example, this role can't be used in Ancient Egypt, because sandstorm starts itself and dissapears itself!

rustic urchin
#

Sapper
Duck
In 1 round, he can place 1 mine on the map, if there were several people standing in a certain radius, he kills them with an explosion, he can use ventilation (the Engineer sees the mines and can defuse them)

rustic urchin
#

Hypnotist
Duck
During the round, he can choose one person who, after 10 seconds, will no longer distinguish the nicknames, colors and external features of all participants in the game before voting begins.

blissful crystal
#

Mutist
Duck
He can kill and choose one person each round to "mute" so they cant talk in meetings.

cosmic jacinth
#

Seer
Goose
When click on the eye icon when near a player you Can see someone's roles
Cooldown:20sec

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

lapis igloo
#
  • poisoner (duck Duck ) ⭐ ⭐ ⭐
  • you may poison players so they die next meeting

on the place of the kill buttom, you have a poison buttom, its has a 10 seconds more of delay, and when you use it on someone they will be poisoned, poisoned players will die after a meeting, be it a copse or bell one, poisoner kills won't leave bodies, if the poisoner dies beforme the meeting ends nobody dies. For some balance, make so the poisoner only can poison x amont of players per meeting

blissful crystal
#

nightingale (neutral killer bird)

abilities:
kill
stealth (cant be stalked or tracked for one round) only can be used once per game

flat charm
#

• Magician [Duck] ⭐⭐⭐
Use your magic sphere to spectate every player in-game. Use your magic hat to teleport to any map location you want.
Use cards to mark any player to always see his location by arrows and on a map. You can blind, slow down, stun or rotate 180° marked players using your spectation sphere and your cards. If u get Diamonds card, then a marked victim will be stunned for 3 seconds; if you get Clubs card, victim will be slow downed for 5 seconds; if you get Hearts card, victim will be rotated 180° and if you get Spades card, victim will be blinded for 7-8 seconds.
Press R button to switch between these 3 abilities.
Magician can't vent or enter forbidden paths, because he already can teleport. He can't talk while spectating players and he have only 15 seconds to spectate players and he have big cooldowns with all his abilities.
♠♥♣♦

sand owl
#

Fraudster[Duck Role] in every meeting you have two votes, one real, one fake. The real one works as a normal vote that any bird would have. But the fake one you can put this on any avian alive even the Fraudster itself, this fake vote does nothing to harm the avian, but it will cause possible confusion across the game

cosmic jacinth
#

Medic
Goose
Can revive dead player

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

broken acorn
#

Guesser [Goose Or Duck]
Can Guess A Player's Role.
If Guessed Correctly The Player That The Guesser Guessed Will Die

tawny dagger
sonic prism
#

Release… the essay Dodo

broken acorn
#

Night Owl [Goose]
Can See Even In The Dark
(If There Is A Light Sabotaged)

drifting light
# lavish crater

@broken acorn the googledoc that is linked in this bot message has some good tips for designing roles.

late meteor
#

No idea if it would be balanced but came to mind so might as well share:
Was thinking of a Trapper Duck, seen other people say a similar thing but I am thinking of it working in a different way:

Ability: Can place a temporary bomb on the bell that if a player rings the bell when it is active, they will explode. The meeting still begins but the one that called it is dead.
Cooldown: Not entirely sure but I think the most balanced would be if it is only active for a short time before deactivating, possibly like 10-15 seconds? (Trapper would have a decent length cooldown). Would mean if someone is killed by it, the other players know whoever placed it must've very recently been near the bell.

marble spoke
#

So the reason I thought of this role is because of severs that have their two people that stick together nonstop but let me tell you about it

role: duck
Name:voodoo
Description:
You place a doll somewhere around the map visible to other players (players can see you place down the doll) so they can see it also and look out for it but when the ability is in use the voodoo doll has some sort of animation to let players that can see the doll know that the doll is on the hunt but when the doll’s animation is done the duck can control the doll for 15 seconds and kill one person the doll comes in contact with and after the doll is done with its work it disappears and a timer to place another doll around the map again will start

Cooldown time: 40 seconds
How you activate the doll: you need to be somewhere inside of a vent or a closet or anywhere else imposters can only go to activate the dolls ability

Downside (optional): the doll has blue strings attached to it that lead to the vent the imposter is hiding in (if you don’t know what I mean think about the chakra strings attached to that one puppet controlling dude from naruto)

In short: place a doll around the map and hide in a vent to control it for 15 seconds

harsh falcon
#

Swan (Nuetral)

The Swan is a nuetral that wins if the duck(s) are/is dead. Once the Duck(s) die, the Swan gains the extra ability Watershift which the Swan is able to hide in any water in the map. (no engineer,pigeon, or ducks can reach) The Swan has a “kill” ability called Grab which the swan uses to hide a player under them.(15 seconds of invis before they can be seen under swan) You then have to throw them into the water on the map with your alternate ability Drown.
This role is basically pelican and undertaker combined except for the fact that the person can be seen if you arent to water fast enough.

idle zenith
#

Tucan (Duck)
The Tucan select one person, after 35 seconds he can shoot his beak, but when he does it he cant talk until someone report it.
He cant kill normally, you need to choose a person and shoot, the select and shoot button whould be space.
I think he fits perfectly in the Jungle Temple map

dusk saffron
#

name idk (duck)
can place 3 to 5 vents a game it cannot work on jungle temple or ancient sands because they dont have ventes they have fog but the cooldown will be 20 to 30 seconds

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

fiery cove
#

Gull [goose]

can sabotage hidings (only for ducks but not for the engineer) that lasts till the next meeting, and then resets again. it works only 3 times.
countdown 30 secs

toxic wedge
fiery cove
#

idk it’s just an idea. the countdown could be higher by the way like 40 seconds, and you wouldn’t be able to sabotage all hidings at once

opaque fractal
#

Parrot (Neutral)

A neutral role that can choose a player's role to copy during a meeting. Wins by being one of the last 2 alive. If a duck is one of the 2 the game continues. Sheriff can kill the Parrot. Parrot can change which roles they mimic. If needed, the person that gets mimicked knows that the parrot mimicked them.

harsh falcon
#

(I actually had this idea a couple months ago but i wanted to rework it.)

Parrot (Goose)

Has the choice to take a random goose/ducks role. This ability can be used only once and can be used interchangeably. If the parrot takes a ducks role, they will be given the power of the duck.(not stealing their role but replicating it) There are certain ducks that are kill based, which instead of taking their role,KILLS THEM. Same with falcon. The pelican however, instead of killing them, he eats the pelican. Obviously after this happens the parrot gets another chance if role duping. If you try to dupe a pigeon/crow/dodo it will show a mark next to their name with the letter UO(UnObtainable).

#

Parrot (Duck) (Only obtainable in draft)

This is really not much of a role but it gives you a duck menu with more than 3 roles to choose from(goes to 7 roles,random option, and parrot option) OR you can choose the “parrot” option which then lets you dupe one of your teammates roles(you can see their role above their head, mimic shows as a random duck unchosen) If theres a party you will be able to “dupe” their role forever but you cant change back. Now the thing is with lover duck, if you dupe the lover duck, you will then join their love with 2 lover ducks and one goose.

jagged dew
#

Role Idea: Painted Duck
When you are near a dead body, you can sample it's feathers with an ability button.
Standing nearby another body will then change that ability into a "disguise" function, which will change that body's appearance into that of the body you sampled the feathers from. When the disguised body is reported, it shows as reporting the other body the feathers are from, instead of the actual body reported.

Role Summary/List:
You may sample feathers from dead bodies to disguise other dead bodies, which will be reported as the disguised one instead. Your tasks are fake.

jagged dew
#

Role Idea: Butcher Goose
You have an ability. When used near a dead body, it will display a number above it, that will tell you how long the body has been dead for.
Role Summary/List:
You can check bodies to see how long they've been dead for.

jagged dew
# lapis igloo thats a medium?

Not the same. Similar end result, not the same - can be applied differently. Medium won't know if two bodies close together are a within 15-second double kill or a failed sheriff kill. Medium can tell a body died recently but won't know if it's "this" particular body. Medium can tell you're standing on top of a body, but may not know for how long. Etc.

lapis igloo
#

but one thing that medium has that i think that just make this role bad, is that you can easily confirm yourself as medium, but how do you would confirm yourself as a butcher? Medium can go like: hey guys someone died. When the butcher can be just a duck saying a ramdom number

jagged dew
#

Also, I will disagree medium is an easily clearable role. It can be, but it can also be the ducks who are obviously aware of a degree of the kills going on.

#

Killing someone, running away, then telling someone "someone just died" and poof suddenly you're the town medium, if the medium isn't alive to argue.

lapis igloo
#

the astral was reworked becase it was only a bad stalker/bird watcher tho

jagged dew
#

I think the idea of butcher provides both play and counterplay that would be positive for the game

jagged dew
#

The utility of butcher is different than medium, and serves a similar but different aspect in social deduction.

lapis igloo
#

if there was no bird watcher/stalker in the game i think that astral would be better

jagged dew
#

I disagree.

#

Astral is extremely powerful if you know how to use it

lapis igloo
#

the new one is

jagged dew
#

If we wanna continue to debate astral we can go #💬︱general tho. We should keep discussion here to about the role suggestion merits

jagged dew
# lapis igloo the new one is

The old one I disagree on being a worse stalker/birdwatcher. You could still see way farther than birdwatcher and the type of things you witness is different. And both of them are nothing like stalker.

#

Was it better than birdwatcher? No. It was more niche. But it definitely isn't a copycat "worse" kind of birdwatcher

#

It was just too situational - not that it was a worse version

fervent pasture
#

CANADIAN ROLE ~ I know lots of people have fun with not remembering who the Canadian is or not, but since the party duck and pigeon have a picture now, it brought me to the idea of, instead of asking for a lawyer, what if the Canadian had the ability to give someone a picture above their head showing both parties they are the Canadian’s lawyer? I have the memory of a goldfish so that would help me. But also make it harder for the duckies. 😉

autumn acorn
#

But that poses an issue. This also confirms that someone is in fact the Canadian, which the developers don't like

#

And claiming Canadian as a non-Canadian role is pretty damn funny and I want to continue my shenanigans

fervent pasture
#

I like a challenge as a ducky, but I could see to it both ways.

autumn acorn
#

I think word-of-mouth is best because in my eyes, social deducktion is better when it's done, well, socially

#

And the ducks have to deal with the randomness of the Canadian as is. It's not often you get away with killing the Canadian, and now not even furnaces will save you from reporting

minor finchBOT
high kite
#

Yejiao:
"Protect your 'lover', your mission is fake."
Duck camp (for lovers (Goose))
(Common to all maps)
You'll get a red arrow that keeps pointing to "lover.
You must not cut a lover
When Yanjiao and "lover" are in the same place, if a player moves a knife against both and the Yanjiao knife is available, it will directly reverse kill and cut the knife CD in half
When there are only sick Jiao and his "lover" left on the spot, the two win alone
(When the "lover" is one of the goose chains, killing another lover with a knife will not result in martyrdom)
When the "lover" dies for any reason and gets an arrow pointing to the rest of the players, the sole win condition changes to:
Kill all the birds
(The duck can only win by sabotage at this point)
thenceforth
For each player killed by a knife, the Knife Man CD is permanently reduced by 2.5 seconds
Kill the "lover" to death, CD minus 5 seconds
(PS: At this time can clap the alarm, but not pull the bell)

This looks long, doesn't it?
But this idea is very interesting, please read it patiently.

buoyant crow
#

So, kind of like a serial killer lover where if one lover is killed, the win condition changes to that of Falcon?

sudden rampart
#

we have a role coming up, that hopefully will satiate the desire to have an 'evil lover'

high kite
#

Veteran:
"Rational Use of the ruling to kill non-goose birds"
Goose Camp
(Common to all maps)
During the meeting, you can choose one player to adjudicate and get shot out (maximum of two).
The meeting can be decided in succession

Swordsman:
"Use the shield to protect important people."
Goose Camp (Replacement Adventure)
(Limited to this map)
Immune to first knife kill and immune to all terrain kill once
Each round can give a player a layer of shield, causing him to be killed by a knife or shot only to enter a "wounded state" (protection lasts until the end of the meeting)

This is the goose's own gun tag and goose knife back energy!

high kite
#

Virologist:
"Spread a plague to infect birds, your mission is fake."
Duck Camp (Fog City Limited)
Conventional damage cannot be used, and the second blade kills CD for 30s after each session
Breaking the interface can tell the number of birds in each room and release the virus to them
(CD 30s, virus can only be released once per round per room)
Virologists are informed of the infection status of all players in real time
The moment the virus is released, the level of infection of all birds in the house will rise (virologist immunity).
(Infection grade: 0→Ⅰ→Ⅱ→Ⅲ)
Being in a room where the virus has been released will also slowly increase the number of infections
(0→ I/I → II: 15s
Ⅱ→Ⅲ : 25s)
I:
Virologist knife kill after CD-10s
Ⅱ :
Virologist knife kill after CD-15s
Simultaneous contact with an infected person for a total of more than three seconds will spread the virus
Ⅲ :
Five seconds to death

During the meeting, you can choose to assign one person to increase their infection value or select one player to give them antibodies and eliminate the infection value
(In the meeting, II → III will be directly displayed as being shot)
(Players with antibodies will no longer be able to contract the virus until the next meeting)

The mysterious scientist and his unknown experiments with bird bodies

high kite
#

杜鹃:中立阵营
颜色:明橘红色
杜鹃可以进入管道,禁区,柜子或者草丛,没有任何主动技能和被动技能,但当鹅阵营或鸭阵营达成胜利条件时,若杜鹃仍存活于场上,则杜鹃代替鹅阵营或鸭阵营成为真正胜利方

Cuckoo: Neutral Camp
Color: Bright orange
The cuckoo can enter a pipe, a restricted area, a cabinet, or grass without any active or passive skills, but when the goose or duck camp has a winning condition, if the cuckoo is still alive in the field, the cuckoo will replace the goose camp or the duck camp as the true winner.

弓箭手:
“你可以发射弓箭以隔墙击杀别人,你的任务是假的”
鸭子阵营
L-shift发射弓箭,此时召唤一个箭头以便确定箭的发射方向,弓箭cd为杀戮cd*3,全员可见弓箭。弓箭速度参考滚石速度。弓箭无视墙体,会击杀碰到弓箭的第一个人。会触发复仇刀和加拿大报警,被弓箭击杀的尸体有特殊图标显示
空格为普通击杀

Archer: "You can fire a bow and arrow to kill people across the wall. Your mission is fake."
Duck camp
L-shift fires a bow and arrow. At this time, an arrow is called to determine the firing direction of the arrow. The bow and arrow cd is Kill cd * 3. The bow and arrow can be seen by all personnel. Bow and arrow speed refers to rolling stone speed. The bow ignores the wall and kills the first person who touches it. Will trigger the Revenge Knife and Canadian alarm, and the body killed by the bow and arrow has a special icon
Space is a normal kill

By my friend:Argon

high kite
#

Is anybody there? (Probe

idle zenith
#

Stabber Duck

The stabber can stab 1 person per round, after 2 seconds the stabbed starts to let blood out, he has to run and call a meeting, he has 12 seconds to do it, or else hes gonna die, and if he was the canadian the stabber would report.
Suitable for all the maps, his cooldown is 25 seconds

#

King Duck

The King has the ability to switch people from place to place, it can be used in meetings to change the position of everyone randomly.

idle zenith
#

Pterodactyl

The pterodactyl is a Neutral role that can put eggs on the floor, when a Duck steps on it he kill someone automatically, if the impostor are kicked out by his ability he wins.
Obs: Just the Gosses and the Neutral roles can see the eggs

sick shell
#

Add maybe like a noviser “abiltys: once dead it can kill by standing close to a player for 8 seconds and if the player the noviser is targeting touches another player they get saved until they leave another that player” (nutral role) sorry I don’t know how to spell nutral

void trout
#

Yandere
Neutral

This bird has one goose to protect without the others knowing, anyone that gets to close to them you can kill, and if your chosen player is the only player to vote for you, you die

stable bobcat
#

Hello
First of all, I noticed something in the game, some of the murderer's neutral and innocent roles are similar to each other, for example, Esper and Astral are both similar in their characteristics, or Vulture and Medium can both see the dead in the game, but there is no role similar to the Mortician role, so there may be a role that has neutral characteristics of dead people. He is a kind of thief who can play the role of the dead person by examining the corpses, but he cannot kill himself, nor can he see the location of the corpses like Vulture. His role name can be Lyrebird or Parrot, because both of them are birds that can imitate, and their aim is to imitate the roles they stole. This role is Naturel

marble pier
#

How about you take the sniper shot from the new game mode and add it to an duck role Aka (The Sniper Duck) or such as. Same limitations as the assasian but with 2 shots and can aim freely within an small amount of time

lapis igloo
#

they both need to stay in the body for some seconds to to something to the body

valid matrix
#

Parrot: You can copy a player so that you have the same victory conditions as him, but you don't know his role. You can copy twice, but it must be after the previous dies.

high kite
#

Shooter:
"Distribute your bullets properly, your mission is fake."
Duck Camp (for Assassins)
(Common to all maps)
The gunner's eye was always bigger than the goose's
The opening has one bullet
All the other Ducks are dead. Add one bullet
When all destruction missions are completed, add one bullet

  1. Shooting:
    During the conference voting session, you can spend a bullet at any time, shooting a player to knock them out
    (Number of shots remaining = 1+{Total number of meetings /2 (not up to 1 part is dropped)}- Number of shots fired)

  2. Assassination:
    Gun timer opening CD 30 seconds, subsequent CD 60 seconds, inheritable
    Can consume a single bullet to kill a person remotely
    (Same form as Sniper in "HOOT & SEEK")
    (When shot, everyone will have a small arrow pointing to the sound source for a short time (only pointing to the direction, not the specific bird))
    (Shooting does not trigger alarm in Canada)

alpine root
#

magpie
neutral

To win, magpie needs to kick out a certain player, don’t know his role.

hollow spire
#

Suicidal - Neutral
You can kill whoever you want, After your first victim there will be a time of 10 seconds, If you don't kill anyone during this period you die, You can only kill in the next round. Their tasks are false.

hollow spire
#

Firefly - Goose

You will see for a short time when the light sabotage is triggered.

lethal leaf
#

After some time I got an idea:
Manipulator duck - If you stay togheter with other player you selected (like 30 seconds) you can then remotly control that player and use their ability for 10 seconds. Your kill cooldown is 3x longer. If the player has a passive ability you do nothing (Counters walking together, counters role reveal, its fun to use this to eject players in MG, BS, MM, JT, but adventurer counters, so it could be a good role to pick against it, could situationally counter canadian)

#

Im still trying to find out a celebrity counter (probably something like spy but easier or a role that knows everyone who is dead roles)

lethal leaf
lethal leaf
#

Merchant duck - You can swap the location of 2 bodies

white nebula
lethal leaf
#

That is more for deception

#

But if someone is close to the other body...

#

But would be fun if someone saw a body, then tell others to see the body, then its another one

#

Or a fake morph play

leaden herald
#

Janitor
Duck

  • The Janitor can clean bodies and make the bodies disappear
  • The cooldown is 10-50 seconds ( It's up to the host of the lobby to change it between 10-50 sec)
lapis igloo
fallen zephyr
#

make a swapper role, that swaps votes on 2 people during meetings.

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

tawny dagger
#

seagull (based off of white wolf from agrow I’m just pointing that out because there is an among us world I can do the same exact thing, but I’m pretty sure agrow did it first)

Do you know who the ducks are in the ducks See you as their own you also like the mimic, but you can kill vent, but cannot sabotage but you cannot kill the ducks that would be too easy, but the ducks can kill you. You are like an imposter among the ducks. You have to convince the gooses that their duck, but be wary

#

Oh yeah, falcon and pelican can’t appear in the same game as seagull

#

Same for mimic

jagged dew
#

Role Idea: Bug Duck
You have an ability. When you press this near another player, you secretly plant a bug on them.
Your button then changes into an activate/deactivate button, with being activated by default.
While activated, you can hear their mic and the mic of anyone near them, as if you were standing next to them.
This bug resets upon a meeting being called.
You also have a pop-up list on the left side of your screen, showing the name of the person you bugged, and the names of anyone within killing distance of that person (this is also for the sake of non-mic lobbies)

Role Summary/List:
You can plant a bug on other players to secretly listen to them and nearby players from far away, and see who is nearby that player. Your tasks are fake.

fallen zephyr
#

Add the president duck that can force geese to vote someone

autumn acorn
#

President would just win games for free because they could win endgame ties or stop themselves from being voted out

high kite
#

Gambler:
"Use your wheels and bullets wisely. Your mission is fake."
Duck Camp (Replacement Assassin)
("Night City" only)
You have three bullets and a "russian bet."
"Russian Bet":
Can only be used one minute before the meeting voting period
Select two players and "invite" them to the game
One minute after the start of the meeting, the two players will take turns guessing each other's identities until a player is guessed and shot out
(15 seconds for guesses, 15 seconds between guesses
If you don't guess within the time limit, you will be shot out, and the other player still needs to guess)
If neither of them can guess the identity of the other before the polls close, both will be shot out
Reduce bullets by the total number of players shot after the meeting

The "Russian roulette wheel" can be used until the bullet is completely consumed

Achievements: One wears two
Shoot two players at the same time using a "Russian roulette wheel" when only one bullet is left

valid matrix
#

Seagull: You can steal other player's vote, and the player can only skip vote next.
In the meeting, seagull can use the votes it stole but only one at a time. If it didn’t steal vote in last free time, it can only skip.
Votes it steals and doesn't use, and the votes cast for it by others, are added to its vote counter, the seagull wins if it accumulates enough votes.
Note that if the seagull is the one with the most votes, it will still fail even if it reaches the number of votes it needs.

brave pike
#

Attorney = You get an client, which is a goose, if your client gets voted out, you also get voted out, so it is your personal job to protect them.
The Role is a Goose/Good Role

Achievements =
"OBJECTION!"

  • Win as Attorney 10 times
sonic prism
#

better call saul gooseman Dodo

fallen zephyr
#

That’s like modded among us

worn grove
high kite
worn grove
high kite
#

Emm
My idea is to outsource the guessing power of the sniper position to other players
In this way, although the initiative is not in yourself, you can make more tricks
And this has something to do with the map background
And it adds to the fun, doesn't it?

high kite
worn grove
sonic prism
#

%role Parade Captain (Duck): You can organize a growing parade of players.
The parade captain can assign any other player to lead the parade, and for the next few seconds anybody that gets too close of the parade radius gets attached and gets in line to follow the leader. The parade ends after some time has passed or whenever the player assigned to lead dies. Parades cannot be called during critical sabotages to prevent easy sabotage wins.

Besides the idea of everyone suddenly being called to parade being pretty silly, the parade captain does have a use in directing the flow of player traffic, especially if you pass the baton to a fellow duck.

fallen zephyr
#

Kidnapper- Neutral role- Can kidnap players and trap them in bags- others can free them- must kidnap duck to win

drifting light
brave pike
#

Superhero = You can teleport on the map freely. Cooldown is 20 seconds, Part of the goose team.

fallen zephyr
halcyon tendon
#

Turkey: Neutral; has an ability to slow down players so they have a harder time completing tasks, if the turkey dies or gets voted out the affect wears off but if the turkey stays alive after 2 meetings of the play being affected they “fall asleep” (die); this is mainly based on the sleepiness affect turkey has after eating thanksgiving dinner

high kite
#

Seeker:
"Use drones as a medium to see everything."
Goose Camp (in place of "Bird Watchers") (Night City Limit)
The UAV can be released and operated to know the outside field of view
1.0% power consumption per second in standby mode, double power consumption during operation
(UAVs move fast, neutral and ducks invisible, UAVs can report dead bodies)
When the UAV is dead, it will fly back to charge, and recover 4% power every second. When the meeting is started, the meeting will be automatically recalled

Observer:
"Use your mechanical artificial eye to observe the outside world."
Goose Camp (in place of Astral Walker) ("City of Night" limit)
Mechanical artificial eye can be opened at any time, and it takes 1 second to close it
When using the mechanical artificial eye, its own field of vision is reduced, but the rest of the screen will form a stereoscopic projection (viewable through the wall)
Projection has a 0.5 second delay

minor finchBOT
#

@high kite Please don't @ other members. Those who want to engage with your post will Happy

lethal leaf
#

Surgeon duck - You know everyone roles that you killed

lethal leaf
#

Farmer duck - Every x tasks you have done you can kill someone.

fervent pasture
#

Pirate (duck) - ´´plunder players in a meeting´´ In a game you can choose a player and in a meeting you will player rock, paper, scissors. If they lose they die. If you lose you will be revealed to a player you dueled. If nobody wins then all players will be alerted that Pirate is in the game. Can be on any map. Achievement - 1) ´´nice response´´ - kill 3 players in a meeting without losing 2)- ´´oh no´´ - lose an duel and reveal yourself to a pelican or Falcon

#

Give me an response on what do you think about the roles. Thank you have a nice day

fallen zephyr
#

Abyssal duck- can tp around the map 3 times per game- can mind control players with a limit of one per player- can bring players to him

fallen zephyr
#

Priest goose- can become a ghost and a living at will- and an extra life

jade tundra
#

Camo Goose - Blends into background for limited time. Slowly is more visible

fallen zephyr
jade tundra
fallen zephyr
#

BRUH

#

Alien duck- has 🔫 that can go across the map

quaint sable
#

Prophet can se ghosts to expose the imposters

#

Ice duck can freeze gooses in 20 s if the gooses dont find the freeze gooses in 20s they freeze And die your task are fake

#

Plumber can goto vents but with limited time

#

The captain captain can call meeting

#

The don duck his job is to kill the captain to go on rempage your task are fake

#

The poisoner he can poison goose but the goose has the poison give to someone even the duck your task are fake

#

The alien goose if he eats 3 or 4 bodies he comsumes the map your task are fake

#

The hacker help the gooses by fixing the sabotages

drifting light
#

@quaint sable
Prophet: The medium used to be able to do this, but it was extremely strong to the point of counterplay being impossible because the dead almost always have perfect information. Also the reason you'll never see a revival role in classic/draft

Ice Duck: Seems to be even weaker than even a normal duck. Why risk a frozen goose being able to rat you out after being rescued when any other duck just kills them right then and there?

Plumber: What seperates this from engineer?

Captain: Able to instantly confirm themself as innocent by calling a meeting remotely. Not something you'll see in classic/draft.

Don: Serial Killer kinda already fills this playstyle

Poisoner: Basically a carbon copy of demo.

Alien: Basically a carbon copy of Vulture

Hacker: Very vague description. How exactly does it help against sabotages?

All in all, I highly recommend taking a peek at the classic role document linked a bit earlier here.

#

This thing right here

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

minor finchBOT
#

"You know what it does" is not a valid description for a role idea

autumn acorn
#

it's basically an easy way to claim the role of a dead goose that would be difficult to disprove

#

Perhaps they can have a one or two use ability that when activated, they know the role of the next person they kill?

#

Even that version would be strong but not nearly as much

#

Chances are that you'll kill a neutral or potentially a Goose killing role, so you either couldn't take advantage of that information or it would be risky to claim in some cases. Also, your victim may have told someone else their role which could get you caught, so perhaps the Surgeon should get 2 uses of their ability per game

lethal leaf
#

Like everyone doenst tell their role against assassin, here could be the opposite

autumn acorn
#

I already mentioned that

frosty hound
#

Role idea : hypo duck
Description: They can hypothesize the goose and the goose kills for the duck

leaden daggerBOT
#

I think therefore I am

steep moth
#

If we were respond and comment on every single idea, we would have no time to work on the game, updates, and other cool stuff coming up 😅
Reading ideas twice, takes twice the time Sad
We love reading peoples ideas because ideas spark ideas! Happy

unkempt abyss
#

Hi

high kite
#

Chun Duck:
"Protect your 'mother' or kill the last duck to win independently, your mission is false."
Neutral/Duck camp

Mother will appear in pink for Chun Duck
("Mother" as duck)
When the "mother" is not dead and the duck wins, Chun Duck wins together
When the "mother" died,
Chun Duck will learn the identities of the other ducks
And get a knife that can only kill ducks once
When the Tunny Duck kills the last duck
The "Chun Duck Time" with a 75 second countdown will be entered
At the end of the countdown, Chun Duck and his "mother" win

high kite
#

Love Dodos :
"If two love dodos meet and both survive and one of them is voted out to win together, or survive to the end, your mission is fake."
Neutral camp
(Common to all maps)
Complete your false quest to gain the ability to learn about another dodo in love
When one of the dodos died
If they do, the other dodo will die immediately
If not, the other dodo is voted out and the dodo wins alone

fervent pasture
#

I like the idea tbh

high kite
#

The idea was inspired by a previous three-dodo game loophole
In this case, there will be a dodo and a dueling dodo at the same time
When one of the dueling dodos dies and the other is voted out, the dueling dodo is voted out to win together with the doodle

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

high kite
#

Mafia / (by Piggie):
"Guess the player's identity to snipe at non-geese"
Goose camp
(Map limit)
Each round of meetings can guess a player's non-goose identity, and each identity can only be guessed once
(Pelican/Falcon/Dodo/Pigeon/Vulture/Crow/Ducks/Ducks)
Maximum number of snipes: two
Guess success, the other side is out
Or you're out with the guesser

autumn acorn
#

Too easy to confirm yourself, and killing baddies are what the sheriff and voting system are for. Also identical to Assassin

high kite
#

Cuckoo (by Argon):
"Survive to the end to steal victory, your mission is false."
Neutral Camp (Orange)
(Universal map)
Access to pipes and fog, armor, grass
When either the goose or the duck camp meets the winning conditions (including the mission) and the cuckoo is alive, the cuckoo wins instead of the original winner

Mountain magpie (by Piggie):
"Predict the final victory camp, your mission is false."
Neutral Camp (Lilac Purple)
(Universal map)
Start the game with a guess at the winning camp
There is only one chance to modify the final winning camp in the first half of any meeting
If the guess is correct and the bird is alive, the bird wins instead of the original winner
(Knowling-bird counting rounds after cuckoo)

tawny dagger
#

Amnesiac (goose)
You can choose one dead bird to remember if the dead bird is neutral or duck, you cannot transform into them and will get a message telling you that they’re evil

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

tawny dagger
#

Wasn’t the among us version based off of amnesiac from Town of Salem?

steep moth
#

Many roles from the Town of Us Among Us mod is inspired by Town of Salem, inspired by...
We're aware of other social deduction games roles and still trying to build a different game Wink

fervent pasture
#

Manipulator (duck) you can choose a player and in a meeting you can choose who that player will vote for.After voting as that player your vote Still count and you can see votes.

fervent pasture
#

I think it would be good combo with preacher

young oyster
#

Role Name: Smoker/Poisoner
Role ability: Creates spheres of smoke/poison smoke depening on what the devs want, that blind/ obstruct vision (incase of poisoner also kills people if they stay in the smoke for too long).
Can create 2 to 3 spheres of smoke at a time and can select on the map where he/she wants them to be.
Inspiration: Omen from valorant his smoke spheres are what i had in mind.
Just a reminder guys if u like an idea make sure to leave a reaction on the post so the devs can see o3o

steep moth
high kite
#

There is a problem with the previous document and it must be modified
It can't be helped

jagged dew
#

Role Idea: Infamous Duck
You have an ability. When you press it near another player, you "mark" them. If a meeting is called before you press the button again, that removes the mark.
If you press the button again after marking someone, it plays out a fake Celebrity alert to everyone including neutrals, except for the person you marked.
After playing out the fake celebrity call, the ability is disabled.
You also get an alert when the actual celebrity is killed. Other ducks don't of course.

Role Summary/List:
Once per game, you can create a fake celebrity alert that notifies EVERYONE except one person you select. You also know innately when the actual celebrity dies.
Your tasks are fake.

autumn acorn
#

Does this cancel out the normal Celebrity and make their role not work?

manic grove
#

It would be crazy, if we have a goose that locate a dead body but only couple sec. like a medium. Which also help mortician find a body an scan to see their role.

earnest wyvern
#

Post-duck*** (duck)***
Once per meeting, you can send a private message to an alive duck. Only you and that duck can see the message.
Your tasks are fake.

#

Extra:
• It's an unlimited ability
• The maximum number of letters you can type in your private messages is 30.
• You can send the private messages to the mimic goose accidentally.

earnest wyvern
#

Sorcerer (duck)
Ability:
Once per round, you can cast spell on a player. After 30s, at anytime before someone reports, you can blind that player for 10 seconds (blinding works like invisibility when they use invisible ability)

Description
Once per round, you can cast spell on a player. After that, you can choose to blind them.
Your tasks are fake

#

Hunter Dodo (neutral)
You win when your target is voted out. Finish your fake tasks to know who is your target. If your target die, you win if you are voted out.

Extra
• If you're voted out before your target die, you won't win.
• Your target can't be a duck or a neutral bird.
• You can be shot by assassin

idle zenith
#

Flamingo
(Neutral)

You can mark a player, after 10 seconds you choose another person, the first person that you had chosen needs to kill the second selected person in less than 20 seconds, or else he dies, you win if 3 people that were marked to kill someone couldn't kill the person on time

mint finch
#

Slm

#

Türk olan kimler

jaunty valve
#

Role Idea:
April 1 Update (lmao)
The Silly Goose (Goose Role)

The Silly Goose is essentially a role that nullifies some other roles' abilities in the game, whether they're a Duck or a Goose. The Silly Goose is unable to see if the Celebrity dies, they are unable to be Partied/Silenced, their DNA cannot be stolen by a Morphling, the Tracker cannot track them, and the Medium cannot see their ghost until the meeting. Essentially, things that can "clear" them no longer can clear them.

autumn acorn
#

This role is purely detrimental to the game and I love it

jaunty valve
#

I think it builds a little wiggle room in for some situations, idk how badly it would affect the meta tho aoiwdjawji

autumn acorn
#

Probably dies to Assassin a lot

#

@jaunty valve do you think the sheriff should die to silly goose

#

what if the sheriff lives because he's just a bit too silly

queen shore
#

Doctor (Goose) - If he finds a body, he can resurrect that person at the cost of his life.

Madman or Kidnapper (goose) - when he is voted out, he can take one person with him. If he chose Dodo bird nothing happens.

Bartender (goose or maybe duck) - Once per round he can get one person drunk. This person has problems with movement, an inversion occurs - when wanting to go left, the person goes right, when wanting to go up, the person goes down. And vice versa.

earnest wyvern
earnest wyvern
#

(Fixed version)
Hypnotist (duck)

Once per round, you can hypnotize one player. So, during the next meeting, they can just vote "skip"

frosty nacelle
#

Reporter (goose)

At the start of the game, you can find out one job for the duck team(Excluding assassins)

(I used a Google translator. It could cause typos!)

slow hedge
#

The invisible goose :

#

you can be invisible but if you move you become visible

jaunty valve
#

The Magician

This Duck Role has the ability to randomly poof (teleport) to a random location on the map once per game. (Like the portal in the Basement map)

worn grove
high kite
#

Leapfrog:
You can make certain jumps to escape or change the scene of the crime. Your mission is false
Duck camp
Do not drill into pipes, armor, boxes, grass, fog areas
When you press the skill key for the first time, this position will be used as the transition point
(CD15s)
Pressing the skill key for the second time will directly transition to the transition point, and the body is invisible for 5s
(CD15s)

steep brook
#

Evil guesser duck:
He's like the assasin duck and pigeon
He can kill like a duck and sneeze like a pigeon. The OP part is that if he sneezes all players and call a meeting he can shoot every player In the meeting. But to activate his killing powers in the meeting has to sneeze everybody. Also he's like a traitor, he can kill his own teammates and on screen can say "duck victory" or "the guesser's victory"

worn grove
#

I both love and hate this idea. Dodo
It is very OP and I'm very sure there won't be a role exactly like that one in the game.
Sounds like it would be a fun role to play as though!

#

Maybe you can adjust a few of those aspects if you're thinking of making it a serious role?
Like, maybe the sneezing could be "marking targets" and you get an option of a few roles to shoot from. You get 3 failed guesses before you can't shoot anymore.
Kinda adjust it like that

steep brook
#

Ok then ,
Evil guesser duck:
He can kill and target people.
If he guesses 3 times right in a row he has the ability to shoot everyone in the meeting.
The interesting part is let say he tried to guess whose role is it? And if he guesses wrong the 1st and 2nd time it sounds a clicking sound, but if he guesses the 3rd time and fails he dies.

maiden cradle
#

if it's added it'll be sooo cool

steep brook
#

I know

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

latent viper
#

Inspector goose:
Like a detective he can inspect any player if he done any task during current round. It doesnt matter if it was fake task important is if it was completed.

steep brook
#

Let upgrade the engineer, once per round he can fix automatically a sabotage

autumn acorn
#

That would instantly clear him of all suspicion

hexed dust
#

How about a goose role “invisible goose”?
That can be invisible and not killed, so can get information safer.
But, it need to be carefully if u tell informations due to assassin’s target.

shrewd light
#

@hexed dust but wouldn’t that make him be able to watch the duck kill and the duck wouldn’t have any idea he was a witness?

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

hexed dust
#

Setting longer cool time and shorter effect time will enable us to keep balance

stark relic
#

New role idea: drunk
What it does: neutral role that has a countdown, and once that countdown is up, they become a random available role... Unless all ducks die, then they become a duck role

steep brook
#

Investigator goose:
He's like Sherlock Holmes. Once he finds all clues or finishes all his tasks he will know who are the ducks. Also he has a hammer. If he uses the hammer all the votes will automatically go to that one person the investigator choose

tropic sandal
#

(The bodybuilder) he’s like the vigilante had lock smith he can kill one’s and open the jail door

tropic sandal
steep brook
#

But let's say if he votes out a goose with the hammer dies

tropic sandal
#

That makes sense

#

Oh and if he gets a duck out with the hammer he gets it back.

#

But only after 3 task are completed

autumn acorn
#

3 tasks can be done very easily

high kite
#

Scourge (goose)
Passive skill: When the number of people around reaches a certain number, all death judgments will be prioritized for him, and when he receives the bomb, he cannot pass it on to others
Skill effects: In the meeting where he has died, his identity will be unconditionally disclosed, and the class of the person who killed him will be followed by his identity, including terrain kill and destruction death, if it is a bomb, the route of the bomb will be displayed in the chat area for all Goose players, again only showing the class
Map: Goose Church, Black Swan, Mallard Manor, Union Colony, Eagleton Springs, Red Haven, Mother Goose Planet Ship

Scourge (duck)
Special Skills: Sacrifice Bell sabotage has a chance of getting you sacrificed, but you can nominate two people to be buried with you within 10 seconds of being sacrificed
Skill Effect: This skill can only be activated when the sacrifice clock is destroyed, whether it is voted or automatically selected by the system. And when there is a Nemesis on the spot, there is a default sacrificial bell destruction. The time to choose the burial is probably before the settlement animation plays, and after the vote is settled, a special ten-second time is set aside, and the assassin cannot shoot anyone during this ten-second time
Special decision: The Ducks win when there are three survivors on the field and the Scourge is present, unless there are falcons, pelicans or Survival goose
Appearance map: Basement, ancient desert

Author: Argon

stray osprey
#

Role:King

Team:Goose
Task: He can only shoot one person per game during the meeting with his staff. However, if the person he hits is one of the Geese, he dies and the goose he shoots does not die (He looks like an assassin).

rustic shore
#

Роль: уборщик (убийца)
Задача: за каждого 3 убранного трупа, имеет право убить за 30сек и так его пассивный ход

rustic shore
#

Роль: Раб (нейтральная)
Способности: каждый человек может попросить сделать какое-то задание с взаимодействия с человеком
Пассивный ход: за каждое выполнение 3 задание игрока убивает самого последнего который попросил

worldly badge
#

Slaughterer (duck):

Description: You chop up your victims. You can place their body parts anywhere.

When the slaughterer kills, their kill ability is temporarily replaced by the place ability. When killing, no body is left behind as the slaughterer is carrying them in their inconspicuous rucksack. They must place the two pieces of the body of their victim in any location that they want before they can kill again. The pieces must be separated by a certain (short) distance. The vulture must eat both pieces of a body for it to count to their tally. The mortician can use their ability on a single piece to know the role of the dead body. The undertaker cannot drag the pieces around (because being able to drag them around might conflict with the distance requirement). Any body piece can be reported.

high kite
#

Pharmacist (Duck):
"You can corrupt a corpse into a pool of invisible venom. Your mission is false."
Eagleton Spring Limit
Initial carry-on dose of 1
The drug can be applied to the carcass, causing it to form a pool of venom around it after five seconds, which is ineffective for ducks and invisible for geese
The first player to touch the venom and eat the corroded body will die at the start of the session
The agent can be made by eliminating the infection crystal, and one bottle of agent can be obtained by eliminating twice, with the upper limit of two times

#

Shrike (neutral):
Kill your 'prey' and survive the meeting. Your mission is false.
The number of "prey" to be killed is (total number of people in the game) / 6 rounded inwards, and "prey" is not a neutral camp
Shrike will get the "prey" arrow guidance and a 20-second CD knife that can only kill "prey"
When the "prey" is killed, it will enter the "Shrike meeting" in one second
("Shrike Meeting" priority is higher than Canada Goose automatic alarm)
Shrike wins when the "prey" is all killed by Shrike (killed by Shrike or voted out at a Shrike meeting) and Shrike survives the Shrike meeting
If the "prey" dies for other reasons, it will be automatically switched to another player

high kite
#

#🗺︱map-ideas message

Owl (neutral):
Kill all the birds to win. Your killing cooldown is longer, but you recover faster in the dark cooldown. Your mission is false.
Wetland Park Limitations
Clash with Falcon/Pelican
Initial kill cooldown of 30 seconds
Recovers at three times speed at night, moves faster, and is not affected by night vision
There are only five players left on the scene, and when the owl is alive, it will enter the "survival moment"
There is no time limit, all players will be given a one-time irresponsible knife temporarily and all areas will go into the night
Owl wins when all players except Owl are dead

worldly badge
#

Prankster (duck):

Description: You can place a banana peel once per round that slows everyone that passes it.

The banana peel is visible only to ducks. The slow effect wears off after 45 seconds. All birds can be affected, including the prankster itself. The birds slow down because they slip and become injured. The banana peel only lasts one round. This duck is best used in maps with environment kills.

tropic sandal
autumn acorn
tropic sandal
autumn acorn
#

We already have 4 geese (one in Corruption) that can kill. We do not need more

#

The Ducks are the ones supposed to be doing the killing and another killing Goose would be unhealthy for the game

tropic sandal
high kite
#

Forest owl (Fourth Party):
Impersonate other players to inherit their profession (your mission is fake)
You can choose a player to imitate them
Inherit their profession and be in the same camp when their death

tropic sandal
#

Eagle: they can zoom in and out to see the map and they can tp to any location on the map 3 times per game

worldly badge
#

Buddy (goose):

Description: You can use your ability to set someone as your pal. When you die, your pal knows when and where the kill happened.

The pal is NOT aware that they have become one, until the buddy dies. The notification does not occur when the cause of death is the environment.

Confidant (goose)

Description: You can use your ability to set someone as your companion. If your companion kills you, they self-report after one second.

The killer self-reports due to the guilt of killing someone that fully trusted them. The companion is NOT notified when the confidant ability is used on them. Just as avenger is a vigi/sheriff variant (that is kinda weaker), confidant is a canadian variant. Since they are kinda weaker, maybe also have them not be able to be assassinated.

queen shore
latent viper
#

Haunted goose

If any player kill this goose he will get cursed effect.

Cursed effect will change the range of vision to
minimum. After meeting is called you will get 1+ range until is normal.

OR

After haunted goose gets to ghost form, can choose one player everi round and giving him random effect :

  • slownes for 15 sec
  • bad vision for end of round
    -control him for 10 sec
    -make him deaf for 15 sec
high kite
#

Pretender (Goose):
"You can disguise yourself as a corpse to escape the pursuit."
Skill cooldown 25 seconds
You can pretend to be a corpse for 15 seconds. Click the skill again to exit the disguise
Report that the body disguised by the Pretender will be forced to withdraw from the disguise and enter the meeting
If the fake body is eaten/killed by the terrain, then the fake will die directly

#

Dodo Avengers (Neutral):
"Kill the killer of the other dodo bird and get voted out to win. Your mission is fake."
When one of the dodos is killed, the other dodo is given an uncooled knife that is pointed at and can only kill the killer
When both dodo birds are voted out or when the dodo avenger kills the killer is voted out, both dodo birds win together

#

Camouflage duck (duck):
"You can camouflage in the wall, your mission is fake."
Do not use ventilation systems, do not enter grass/armour/boxes/fog areas
The opening skill automatically turns off. When turned on, close to the wall will be displayed as camouflage to others (the wall will change slightly when moving)

#

Secret admirer (fourth party camp):
"Choose your crush and guess its camp (your mission is fake)"
You must choose a player to be your crush in the first meeting, and you will die in his place during the following meetings
In the meeting you will have two chances to guess the camp of your crush, guess that the success will enter this camp and copy the common skills of the camp
(Pelicans copy swallowing players, Falcons/Most Ducks copy knife kills, Bomb Kings copy laying bombs, Vultures copy eating dead bodies (total), pigeon replication transmission virus (total) dodo replication is won, good people replicate their skills)

slow elbow
#

Toucan (Neutral):
"Eat fruits to win the round."

Color: Black

Eating cooldown: 25 seconds

You have to search on for 10 hidden fruits to eat, If the meeting is called, you have to start all over again, Geese and ducks can see the fruit at the map and catch them for 5 seconds and it will appears again at the same local as it was.

Inspiration: The toucan itself is a frugivorous bird, meaning it feeds on fruits and seeds.

queen shore
steep brook
#

The defuser goose:
He's like the demolist but disactivates the planted bomb of the player.
But if he fails to disactivate the bomb he dies with the player

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

steep brook
#

Hold on I forgot to ad that we can upgrade the demolist duck by giving him a long cooldown to plant a bomb everywhere he wants.
The defuser goose needs to find the bomb and defuse it and again if he fails dies trying.
Also if the bomb explodes the explosion covers lets say one part of the map

upper mulch
#

Veteran (Goose)

This is a goose with i loaded gun but the way he uses it is that he has to alert , if someone tries to interacts with him (kill attempt, sneeze, investigates, stalking, etc) while the veteran is alerted, the veteran would kill them. The veteran can also kill the geese by accident, this way is to evened it out a bit.

The alert will last about 10 seconds and the cooldown is 30 seconds
The veteran has 10 alerts, when he runs out he will just be like a regular goose

(does not need to be included)
just for fun, after the veteran runs out of alerts he becomes neutral and can win with anyone(ducks, geese, pigeons, falcons and pelicans)*it does not need to be added if that is too much

upper mulch
#

The Paladin (Neutral)

This bird has one reason to live, to vote out there target.
during the beginning of the game the paladin has a table of players that he can choose to be there target

If there target dies to a player ,like by being killed out of a meeting or by being sniped by the assassin, the paladin can choose a new target

And similar to the dodo, if the paladins target is voted out, the paladin wins (he wins alone) the game is over
*after edit: oh sorry

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

jaunty valve
#

Role: Paparazzi (Duck)

The Paparazzi is only available with a Celebrity. Their goal is to figure out who that may be, then “take a picture of them” (Do a task and then click a button nearby them to mark them, like sneezing or a Preacher vote) and they can then distribute that picture to other Ducks. If they’ve guessed the Celebrity correctly and the Celebrity dies during a round while another Duck possesses a photo of them, they can then view the Celebrity’s death.

brave forum
#

Create a (goose) the role name its police the police can put 1 goose or duck in jail when someone die

#

Create a (duck) the role name its robot he can make a goose his minion only if the gamemode has 1 duck
Abilities:rocket this freeze player for 30 seconds / fly he can fly and go anywhere in the map cooldown 70 seconds

high kite
#

Cowboy Dodo (Neutral):
"Complete the beer hall reward task to gain the ability to be voted out and win even directly, your task is false."
Crime city limit
You can receive up to three rewards at a time in the beer hall, and the death of the target is recorded as completion of the task
Receiving the reward will get a knife pointing at all the reward targets (cooldown time 20 seconds, killing the reward target will reduce cooldown time by 10 seconds)
When you complete a reward, you gain the ability to be voted out and win
When you complete [(total number of players) / 3, full inward] reward, you will win directly
If you kill a non-reward player, the cowboy dodo will die with him

sudden rampart
stone scarab
#

The Arson (Duck)
The Arson can burn the Goose by tagging them either kill them right away or keep them for later. The tagged Goose will caught on fire for 5 seconds and died afterwards. But if The Arson wants to tag other Goose he has to wait 15 seconds to tag again. The Arson will have 2 kill button one for the tagging and another one for the burning. Limit only 1 to 5 Goose a round.

worldly badge
#

why can't sniper from hoot and seek be added to classic roles? i think with a few nerfs it could definitely be viable. after all there is already a long range killer via esper.

the crosshair would still be visible. as a nerf, the sniper has to hold down the kill button once in aim mode for maybe 2 or 3 seconds to kill someone. while holding down the button, the crosshair will not move.

killing only stationary targets is a big disadvantage of course. it makes sniper totally useless at falcon/peli hunt, and easily killable by sheriff/vigi, even more so than esper. so their kill cooldown should be shorter, like 15 seconds or less.

the crosshair still spawns on top of the sniper.

the location reveal of the sniper could still be a thing, but a bit differently. for example, once the sniper kills, their general area is shown on the minimap, like how technician (rip) used to see sabos.

if the sniper feels too weak after these things, then the location reveal could just not be included. or the kill could shoot multiple just like in hoot and seek, but at a very small area, like dead center of the crosshair only. it would heavily discourage players from stacking when fixing a sabo (which some people still do for some reason, so if they all die, they kinda deserve it lmao).

the BANG sound when sniper kills is optional, as there are already other ways to know it was a sniper kill, like the crosshair. (on that note, since esper is a long range killer, i think it should have a kill sound)

the role description could be: you enter aim mode to kill at a distance. hold down the kill button for 3 seconds to kill.

of course, sniper shouldn't exist with esper; that would be too much for the lobby's brain.

also, the snipe ability should not be available when in the fog. or just ban the sniper on fog maps.

with the right combination of nerfs, i think sniper is viable for classic.

ivory trellis
#

The chameleon & giant |The giant has one kill button he can use if he kills a duck he gets a another kill|The chameleon is a goose role that can go inviable for 10 seconds and can call meting

#

When ever he wants

#

THE MAGICAN & THE APRENTICE|THE MAGICAN can kill like the esper but when the goose/neutral dies Hill know there role

lavish craterBOT
#

@ivory trellis

Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

ivory trellis
#

THE APRENTICE DUCK| can kill every meting by geusing a neatral role if he geuses a goose wrong he dies

paper flint
#

How about a mind reader goose?

The goose can spectate a certain person and read its mind, like imagine that you're spectating a random person and suddenly a floating text says: "i just killed (insert goose name here)", but to make it more difficult, you can only see in black and white when you spectate.

leaden herald
#

The Officer (Goose)

  • The Officer can send people to jail.
  • This role is basically the opposite of the locksmith.
  • If there isn't a jail cell, then there isn't an Officer.
  • If the Officer sends someone yoto jail, either they can open it, the locksmith can open it, a meeting or a dead body has been called, or the door automatically opens.
vestal edge
#

Guardian Duck
1: can protect yourself or any other player from voting - 1 time in the game
2: can go through sewers

quasi sapphire
#

Falsify Duck

Plants fake evidence on others
People planted show up as having killed to Detectives, having sabotaged to Engineers, being still alive when dead to Mediums, and give a random role when examined by a mortician

Double kill cooldown and cannot fix sabotages or falsify other ducks or dead bodies

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

high kite
#

Witch doctor (duck):
"You can create a swamp in the house. Your mission is fake."
Ancient swamp limit
Witch doctors cannot use conventional destruction
Witch doctors can use exclusive destruction to turn a house floor into a swamp for 10 seconds and cool down for 60 seconds
The swamp created by a witch doctor sinks 2.5 times faster than a normal swamp

#

Botanist (Duck):
"You can plant cannibal flowers on corpses. Your mission is fake."
All maps are common, do not enter fog areas, do not drill into pipes/armour/boxes/grass/toilets
Skill initial cooldown for 30 seconds, subsequent cooldown for 90 seconds, inheritable
You can use the skill on the corpse to turn it into a cannibal flower on the first interaction, eat the interactor, and then disappear

#

Hummingbird (Neutral) :
"You can turn your killing ability into poison, when you have poison, your killing cooldown will be extended, making all players infected with" flower fog "to win, when you survive, geese can only win by doing quests, ducks can only win by destroying, your quests are fake"
Universal map
When your kill cools to zero, you can empty the kill button to convert it to poison, which has a maximum of two
When you have poison, your kill cooldown will increase by 10 seconds
You can throw poison outward, and when there are no other players in sight, the poison will fly out in a straight line with the direction of movement
Players who are hit by poison will be impotent and die after five seconds, interacting with their corpses will be stained with "flower fog" (the field of view will be fogy, and other player names will not be visible)
If the poison misses another player and hits the wall, it will form a pool of venom that no other player can see, and the first three players to touch the poison will be stained with "flower fog".
If you have poison on you, you can use it during the meeting to kill the same number of players in the meeting
Players infected with "flower fog" can try to find other infected "flower fog" and interact with the "flower fog"
If the interaction fails, you will be trapped in the "flower fog" forever
Players infected with two layers of "flower fog" will die immediately
Hummingbird wins when all players on the field are stained with "flower fog"

#

Forest Ranger (Goose):
"You can release forest dogs to help other players escape from the mire."
Ancient swamp limit
You can release the ranger dog in the same field of view, and the ranger dog can bite other players to give a speed to move in the same direction

#

Gardener (Goose):
"You can put invisible planters on the road, and the first player who comes into contact with them will show the gardener his subsequent trajectory."
Universal for all maps
Up to three flower pots (red, blue and green) on the field
The first player who touches the flowerpot will be infected with pollen, and the subsequent trajectories will be shown by the florist
If it kills other players, the footprints will be stained with blood
Florists can see players who have been pollinated before the meeting (but don't know the exact color)

lavish craterBOT
#

@high kite

Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

minor finchBOT
lavish craterBOT
#

@high kite

Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

minor finchBOT
shut orbit
#

Hacker (Goose)
If the Hacker completes a certain amount of tasks (maybe 5) in a single round, they can delete one sabotage from the ducks during the next meeting. The ducks then have to do their hacked task again to regain their sabotage. If there aren't any sabotages unlocked, nothing happens.

jade tundra
#

Could the bomber be able to plant bombs. Would be hilarious to call a light sabo and blow up half the lobby.

sudden rampart
#

That a bomb could be planted that would be a form of a sabotage, except you'd have to find it and defuse it

lethal leaf
#

I want to know if my ideas are useful Sad

sudden rampart
#

are you referring to ideas as they are related to the celebrity

valid roost
#

Resend because the bot wouldn't let me edit my message for some reason... smh.

Role Hunter - Neutral

It is your job to hunt for different roles. Guess three roles correctly and you win!

❌ You only have one try per round. If you get it wrong, you die, not the victim!

✅ If you get it right, you get a new role to look for the next round. (After the meeting is called / body is reported)

#

_ _
Is this just assassin?

No! This player works as a combination of vigilante and assassin. They can only kill in game outside of the meetings. This player's kill button is also not infinite, as they only get a certain amount of tries on accuracy.

This will battle with the existing good v. evil roles because people will be confused on if this is a sheriff, vigilante, etc, or assassin. Especially if the player goes around asking for roles.

sudden rampart
#

it doesn't have a penalty for missing, and it only works in meetings. However, it doesn't target players like the assassin in the meeting. Instead, while the meeting is ongoing, they have to find their target on the map

lethal leaf
worn grove
#

Oooo interesting! I can't wait to see what that role is, Herbert. Aww

sudden rampart
#

some of these are done and really just waiting on release

#

you once listed a manipulator duck of sorts that lands a little close to something that will be on the carnival map

sudden rampart
#

here's an illegal sneak peek at part of his ability button

#

oh nm, i can't post an image in here

lethal leaf
#

I like this one Happy

sudden rampart
#

there's a parasite coming too, although he and his partner might exist on eagleton only

lethal leaf
#

Omg, im here for 2.5 years, time goes fast, I saw when i posted it

sonic prism
#

Cool. I was worried the parasite got forgotten or removed Happy

high kite
#

Merchant (Duck):
"You can spend your ticket to increase your voting weight, your mission is fake."
During the meeting, you can consume tickets to increase your voting weight
Number of tickets required to increase voting weight = 2 + (number of times voting weight has been exchanged in this round of meeting) * 2
Purchased voting weights can be voted for other players

empty moss
#

American kind of like a lover if he sees a fellow American that got murdered he has a chance to put out a gun and kill two guys it's a goose I think it's pretty cool what do you think

#

Also if he gets silenced he could silence someone if The guy who silence him gets voted out with that round and he also gets that extra kill

ivory trellis
#

The swipe this role can swipe any role but... He can die if he gueses wrong you see that this neutral role has to geuse the role so he can get the role but if he geuses correct the person he guess correct dies if he gueses wrong he dies instead of the person he guesed

high kite
#

Frigate Bird (Neutral) (Color:Sea Blue):
"You can grab the identity of other players to win instead of them mission is fake."
Skill cooldown for 60 seconds, inheritable
Frigate Bird can grab the identity of other players and exchange identities with them after five seconds
During this time, you can press the skill key again to give up the snatch and recover the 45-second cooldown time

lavish craterBOT
#

@high kite

Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

high kite
#

Magician (Duck) :
"You can turn other players into rabbits, your quest is fake"
Duck camp, universal map, do not use ventilation system, do not enter the restricted area, do not dive into armor/cabinet/grass/toilet/wooden bucket
Skill Cooldown for 60 seconds, inheritable.
Abilities can be used on other players, turning them into rabbits after five seconds
The player who becomes a rabbit loses the original skill, wins with the Duck but does not know the other Duck players, and only the magician knows who the rabbit is
When a new rabbit appears on the spot, the teacher rabbit will change back to its original class and resume its original skills
The magician's rabbit will not be caught by other players and will not be chosen to kill
When the rabbit is in the magician's kill range, the magician and use the skill to catch and kill it (neck right twist)
When only rabbits are left in the duck camp, the rabbit moment will be entered for a limited time of 60 seconds (higher priority than the Crow moment).
Rabbit time rabbit can be caught
If the rabbit is not caught at the end of the rabbit hour, the duck side wins

lunar elk
#

Role idea: bird hunter
Faction: neutral evil
Win condition: get your target voted out.
Abilities:

  • at the start of the game, you will be assigned a random a random player as a target. If you live to see ur target voted off you immediately win.
  • you target will always start the game as a goose.
  • if your target dies in any way other than ejection while ur still alive you become a dodo
  • if u die before ur target you lose. Even if ur target is lynched later in the game
worldly badge
#

Mycologist (duck)

Description: You can contaminate dead bodies with spores. Multiple interactions with contaminated bodies will result in death.

The mycologist uses their ability on reportable corpses, so not demo victims. When someone interacts (report, eat, drag [undertaker], ritual [sin eater], but NOT analyse [mortician]) with a contaminated dead body, they will be infected with spores. They will only know they are infected during meetings; an effect will be shown on their name card.

Interacting with a contaminated body again while infected will result in death.

When infected birds are killed, regardless of the cause of death, their dead bodies are automatically contaminated, provided their bodies are reportable.

The mycologist is immune to spore infection.

Analysing using mortician doesn't infect because mortician skill is rarely used already, plus it could lead to instant death if mortician analyses then reports.

The mycologist, just like the vulture, knows the general direction of the location of dead bodies.

All non-geese (ducks and neutrals) can see if a dead body is contaminated or not.

This role will greatly affect how a lobby operates.

true linden
#

Role Rework:

  • Politician [Goose]

This rework adds more functionality on this role while also making it spawn in all maps. Whenever the Politician gets in a tie their role will be revealed to all players, they won't go to jail if they are in a map with the mechanic present and their new ability is also disabled for the rest of the game.
The Politician's new ability will nullify a player's vote if the Politician uses their ability on them, making it so in the next meeting their vote won't count regardless of who they vote.

  • But wouldn't this ability make the Politician way easier to confirm themselves since the vote would have to go missing?

    • That's correct but the vote itself doesn't have to go missing: A fake vote could be created in the meeting to replace the nullified vote, it would be placed in any player or the skip vote as long as it doesn't affect the voting results, the only scenario where this fake vote wouldn't exist is if there's no place for it to be without changing the result of the votes.
  • What happens if the Politician nullifies a player's vote who was also targetted by the Preacher?

    • There will be 2 fake votes placed on the same randomly chosen player or skip vote, if there is no place for both of them to be at the same time then only 1 fake vote will be created. The fake vote/s will appear to be from the player's nullified vote to the Preacher
  • How will the new summary be?

    • Your role is revealed to everyone if you are in a tie. You can nullify a player's vote as long as your role is not revealed. You can't go to jail.
steel wind
#

pilot: (similar to bird watcher) can zoom out for 10 seconds with a 1:00 cooldown since it is so op

high kite
#

Scapegoat (goose):
"Your first death at the immunity meeting, during which you can die in place of other players."
Goose camp
The first death at an immunization meeting, but loss of the right to vote (you cannot vote or abandon your vote) after the immunization is effective
The scapegoat can select a player during the meeting. If the player dies during the meeting, the scapegoat will take his place

viral dove
true linden
true linden
# high kite Scapegoat (goose): "Your first death at the immunity meeting, during which you c...

These sort of roles don't really work well for the geese because you can save someone from being voted which is not bad but it doesn't stop the players from calling another meeting and finishing the job, the only way I see this role working is preventing a player being randomly voted. Ducks benefit more than the geese with this role, not only they get a confirmed Goose out they also could be saved by the Scapegoat itself (which poses a problem: metagaming). Also the Assassin shouldn't be getting counters/nerfs, the High Priest should
The idea of these roles could work as neutrals or ducks. It would be difficult to balance them but it might be possible

true linden
# worldly badge Mycologist (duck) Description: You can contaminate dead bodies with spores. Mul...

This is an interesting idea, I iike it but I do find the role oppresive. Players should only get contaminated via reports to not give the Vulture a hard counter specially because the mycologist can see where the bodies are, not to mention the geese will be heavily affected from this role because they have no way to know if a body is infected or not. Is there any way to remove your contamination?
Either way this idea could work in the game but it should be balanced first

lunar elk
high kite
#

Justice (Goose):
"As the number of meetings increases, your voting weight will gradually increase."
Goose Camp, Universal Map
The right to vote of the Chancellor shall be permanently increased by 0.5 votes for each session, which may be added up

lunar elk
#

Role idea: anarchist duck
Faction: ducks support
Abilities:

  • once per game, outside of a meeting, you can choose to block voting during the next meeting. And everyone will be forced to skip.
  • you gain an additional ability charge everytime a goose is lynched
maiden elk
#

Role: eagle. Side:neutral that can kill. How it works: one time every game the eagle can put someone on their team the eagle can will by killing everyone that is not on their team the other person who is on their team can not kill if one of them get voted of or die they both die

sudden rampart
#

鸭子的问题是在玩家很少的游戏中,局面会很快变得不可战胜。摆脱鸭子的主要方法是在会议中投票将他们踢出去。而鸭子力量的增加将使这成为不可能。

true linden
#

^
Ducks shouldn't be able to control meetings since that's the only way the geese can deal with them properly. When the geese get together in the meetings they should become strong enough to deal with the ducks (assuming they have majority) and the ducks should be strong enough in game to deal with the geese because that's where they are weak, of course some roles change this and that's okay since they don't tend to be oppressive.
A good example is the Preacher, it gives additional votes to any non-duck so in theory it should help the geese more but it doesn't apply if they are deceived by the ducks. The role is a double edged sword: it can control meetings only when they deceive the preached player so it's a balanced role.

high kite
#

Ripper (Duck):
"The body of the player you killed will be hidden for a period of time, and your mission is fake."
Duck camp, all-map universal
The Ripper's kill cooldown is five seconds longer than the other players, but the Ripper doesn't call the police when it kills a Canadian goose
The body of a player killed by the Ripper will be hidden for ten seconds. Vultures can still see the arrow and eat the hidden body

toxic cloud
#

Cuckoo (Neutral)

Neutral Camp; Universal Map

"Cause chaos and confusion among the others, your tasks are fake."

The Cuckoo sows chaos and confusion among the other players. Once the Cuckoo successfully whacks another player's head with a cartoonishly oversized mallet, that player will be visually confused until the next meeting is called. The player, if targeted by the Cuckoo, will hear the cuckoo noise and have spirals above their head. The visual effects that will be impacted are that the other players' names and colors will be jumbled. The win condition for the Cuckoo is to be one of two players remaining or succeed in hitting every surviving player before the next meeting. Once a meeting is called or a body is reported those who are confused will return to normal. This role can use vents but cannot kill. It can be killed like any other duck or neutral role without killing the sheriff.

Maybe have the animation for the role when a player is successfully targeted is for the cuckoo to literally pull a hammer out of hammer space or out of nowhere and whack the targeted player over the head. Of course to avoid the Cuckoo being outed automatically. The effects and audio, if included, wouldn't take effect until about 5 to 10 seconds after that player is targeted by the Cuckoo.

This could (but not required) affect the ducks as well by effectively making them blind to who their teammates are. Which means they could kill each other by accident...

fervent pasture
lunar elk
#

Role idea: cult duck
Faction: ducks power
Abilitiea:

  • your kill button is replaced with the recruit button at the start. You can use it to recruit a goose onto the duck faction. After converting once, ur recruit button will become a regular kill button. If u try to recruit a neutral, you will do a normal kill instead and ur convert will not be consumed.
    Skill uses: 1 (not consumed if used to kill a neutral bird)
  • recruited geese keep their original abilities but gain the ability to kill (but they wont gain the ability to vent or sabotage)
    Weakness:
  • cult duck and the recruit's kill cd are double length
fervent pasture
#

role name Medic. It can be of great help to the geese.
The Medic revives him and he can only revive him 1-2 times per match.

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

vivid frigate
#

maybe some ghost roles like you get roles when you a ghost like maybe a communicater ghost that can speak to people while dead or write on walls

#

and maybe an interactive ghost

#

and ghost sommoning circle and a role that can bring people back to life

#

but maybe they can only write not talk so they cant say who killed

#

i want a ghost update so being a ghost is fun and not boring

steep moth
#

There is the spectate option if enabled where ghosts can watch the gameplay.
Living should stay living and dead should be dead.
Dead players gain a lot of information (like who killed them)

vivid frigate
#

ok sry

#

thanks for responding though

steep moth
#

No need to apologize, thats what these channels are for Happy

#

giving a little insight of why revival roles and dead players interacting with live players doesn't really work for social deduction

vivid frigate
steep moth
#

The wait time will be dependent on the lobby, if no one is killing there will be a longer wait time

#

Ghosts can talk to other ghosts, spectate

#

finish their fake tasks

vivid frigate
#

i probably am just requesting about ghosts because i am a ghost right now

#

i really like the carnival aswell thx for the carnival

steep moth
#

if you come up with ideas, there are all the idea channels (ghost ideas probably in the #💡︱general-ideas )

#

we read everything, may not acknowledge everything but we read it

vivid frigate
#

ok

brazen tree
#

Sniper (Duck)

You can't do the default kill but instead are able to go into scope mode once your "kill cooldown" is at 0
While in scope mode you see everything like an Astral would but can't hear other people talking
While in scope mode you can Kill one player ( like the sniper in hoot & seek ) and everyone in a specific radius around the Duck (or target depends on which way it's more balanced ) hears the shot

tawny dagger
#

Ambusher (duck)
Your kill cooldown will not be affected when you exit a vent or hiding spot (will not appear in forbidden hallway maps, maps with sewers, and maps without vents)

Downsides
Like the engineer, they will have a limited time inside vents and have cool downs for them

#

I’m unsure if they should have a limited time inside hiding spots but it’s your call devs

#

And no, it cannot have its cooldown reduced while inside hiding spots or vents I think it’s there for a reason

vivid frigate
#

hawk (goose side): when you get this role you look like your on the evil side to them (like mimic) but your actual goal is to kill them every 3 tasks you complete you get 1 kill you have to find out who the ducks are and kill them, if you kill wrongly the game will tell the players where the body. (there will probably be some ducks that sometimes have this happen so the ducks wouldnt sus them out straight away) when winning it shows that the geese win but it says by killing the background instead of white will be a colour idk what colour, if you decide to use this role you can change it modify it a bit do whatever you want with it

#

peacock (neutral) when spawning there will be 1 button show feathers it will show feathers but when dead you get a target when you get to the target you have a new button hypnotize the hypnotize makes that player want to kill a player of your choice you win when your player is the only one left, you only have to chances to hypnotize a player if both hypnotized player dies then you lose, hypnotizing someone gives them a secondary role of hypnotized, the player can still move themself but when the peacock says to kill they kill, the win screen for the peacock shows the peacock and the player or players like my last role you can adjust this however you like.

#

those are 2 i could think of

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

brazen tree
#

Telepath (goose)
a role that's given to two players ( like lover )
Both player can hear each other wherever they are in the map
If one of the telepaths die the other one doesn't get informed about it

If this way is too strong we could reduce it to one telepath instead who selects one player each round and is able to hear that player anywhere on the map and are not able to change target in the same round

tawny dagger
warm finch
#

Hi! Just to preface this, when I had this idea originally, I was unaware that there was a role with the same name in a different game and someone told me. Upon researching, I think it's different enough/meets other criteria to still submit my idea! It is called Lawyer/Attorney (goose) and once a game they can use their ability during a meeting to remove 2-3 votes from someone of their choosing. This can add a few fun elements to gameplay styles without changing the game too much. The goose would clearly use it to prevent someone they believe is innocent from being falsely voted, giving them another round to gain proof. It can be thwarted of course if enough people still vote them, and they could also end up using it to the duck's advantage by mistake if they are tricked into trusting them. since they can only use it once a game they must use it carefully. this could of course be tweaked to whatever way necessary to fit game metas, thanks for reading my suggestion!

paper oriole
#

The Vote Rigger (Goose) When they complete a certain amount of tasks, they have the ability to swap votes once

crisp delta
#

I think a Neutral Role whos whole purpose is to task race could be fun. Something that gives them a set amount, like 20 tasks, and if they can complete them all without being killed and before all the ducks are dead, they automatically win. It would help add a little suspicion when nobody is dying but people are speed running tasks, and it could be a nice buffer to dueling dodo, who can shine out as obvious when theyre racing to do all their tasks right away.
Maybe like a Roadrunner, to keep it on bird theme ❤️

sonic prism
#

There’s a lot of potential for task winning neutrals and I feel like with the tickets on the carnival, it would be more interesting. Being able to gamble tickets to push your total to the top or maybe having a one time kill to take a bunch of tickets from someone sounds a lot more dynamic than just having to race through tasks.

sudden rampart
#

I could see there being some version that might work with tickets

raw current
#

so there was gonna be an eagle?

sudden rampart
#

an eagle in eagleton

raw current
#

i always wondered why an eagle wouldn't be in eagleton springs
it had to do with its win conditions?

quasi sapphire
#

Technician (Duck)

-Call sabotages without having to activate them
-Sabotage cooldowns are doubled and instead of a circle an engineer's map will show duck's exact location
-Does not show up on Executive's map (see below)

Magician (Goose)

-Twice per game, you can teleport yourself to another player
-You cannot move or talk for five seconds once teleported

Zephyr (Duck)

-Increase your speed for ten seconds, and cooldown of 30 seconds
-Killing a player reduces the cooldown by 10 seconds

Shaman (Duck)

-Twice per game, you can teleport yourself to another player
-You leave teleporting evidence where you teleported from and to

Executive (Goose)

-Twice per game, you can see the amount of people in each room

Vote Fraudster (Duck)

-You steal the vote of the people you kill for the next meeting
-Votes must be used at the next meeting
-The fake vote will have a bloodstained icon

Emu (Neutral)

-Speed up for five seconds and kill the first person you run over.
-Speed up for five seconds and if no person is killed, you are slow for five seconds. When you are slow, interacting or touching another player will result in them getting a fractured and dizzy vision (like Astral vision) until the next meeting is called.
-Get a bonus for killing the Falcon.
-Win Condition: Be the last neutral / duck alive OR have every alive player in the game have fractured / dizzy vision.

#

Optometrist (Goose)

-You have slightly higher / wider vision, in both darkness and in light

viral dove
tawny dagger
tawny dagger
#

Just realized you said longer kill cool down, not triple

viral dove
#

I was just meaning the vent cooldown is longer, not the kill cooldown.

terse meadow
#

Scapegoat (duck or goose role idk)

Goose - they have an ability. They can select any player and if that player gets killed or voted out, the scape goat gets killed or voted out which to everyone else would look like an assassin kill on the scapegoat.

Duck - when another duck gets voted out, the scapegoat gets voted out instead

devout valley
#

Molasses Enjoyer (duck)

-you know who the canadian is and get a bonus at the end of the game if you kill it. . . that's it.

#

it comes with an inherent risk because it doesn't stop the canadian ability from happening
the name comes from molasses, a common substitute for maple syrup

lavish craterBOT
#

@devout valley

Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

nocturne frost
nocturne frost
faint citrus
#

Altruist- this is a goose role that can revive a corpse in place of their life

lavish craterBOT
#

@sudden zinc

Rule 3

RESPECT your fellow avian!

minor finchBOT
#

#📌︱idea-channels-guidelines Before Commenting on Someone Else's Idea: 1) It's ok to build off each other ideas, ideas can spark new ideas! 2) If something similar is already in game, does not mean an idea can't build upon it. 3) No need to reject ideas on the teams behalf, these are channels for ideas!

#

@nocturne frost 3) No need to reject ideas on the teams behalf, these are channels for ideas!

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

nocturne frost
#

add a neutral that its whole point is to get 1 person voted out

autumn acorn
#

Magician (Duck). This duck uses illusions and magic tricks to perform well. They replace the Morphling on Ducktorian themed maps as well as Carnival. It works like the Warlock, where they have exclusive sabotages with a relatively long cooldown, which varies between different sabotages. However, the Engineer cannot detect when they use one. The abilities include making bodies disappear, altering player's perception of other geese, and other silly things. They do have an ability, but its cooldown is long enough to realistically only be used once per round. Upon using it on a player, their last sabotage will make a copy of said player appear in a random room for a few seconds, and kill one bird upon contact if it finds one. It behaves like the Mummy, but doesn't leave the confines of its room and will still despawn after 18 seconds. The Magician cannot vent or hide.

toxic cloud
#

Sapper (Duck)

"Lay explosive traps for the others, your tasks are fake."

The Sapper Duck can place proximity mines around the map. The Sapper is limited to 5 mines per round. Once a round ends or a meeting is called, the mines disappear. Fair warning, the mines can kill any player within a specific radius when the mine(s) detonate. There is a 30 second cool down between laying each mine. Players that get close enough to a mine will hear a rapid beep before the mine detonates. The Sapper and other ducks will be able to see the proximity range via a red circle. The mimic cannot see the proximity range.


Sweeper (Goose)

"Sweep your surroundings to locate explosives and warn the others!"

The Sweeper Goose can scan a limited area or a room on the map to detect any explosives the Sapper Duck may have placed during the round. There would either be a timed cool down or scans become available after a task is completed. While the Sweeper Goose cannot remove the explosives, they can see where they are based on a proximity circle. However, that is only on the map and not in person.

true linden
true linden
# quasi sapphire Technician (Duck) -Call sabotages without having to activate them -Sabotage coo...
  • Technician (Duck)
    The role isn't bad but it becomes obsolete in the end game since at that point the ducks should already have all the sabotages ready, more should be put onto this role so it could be more versatile.
  • Magician (Goose)
    These sort of roles don't work because of their self confirmation nature, Geese will always want to find a way to reveal their identity whilst the Ducks won't.
  • Zephyr (Duck)
    I would honestly like seeing a role like this but the problem is, the invisibility duck pretty much makes a lot of these ideas obsolete. There could be a way to make these roles work but I just don't see it how.
  • Optometrist (Goose)
    The lights sabotage shouldn't get more weaknesses, also roles only working around sabotages tend to be boring or overpowered.
  • Vote Fraudster (Duck)
    #🐣︱classic-role-ideas message
toxic cloud
lusty jewel
#

Souther (Goose)
Souther would have the ability to shout himself with a megaphone for 5 seconds, making his voice heard by everyone. But he can only do if he see someone dies. (Like the Avanger)

true linden
#

Am I doing something wrong?
My message keeps getting deleted

steep moth
#

think it might be flagging it as spam because you say the role idea name MANY times 😅

true linden
steep moth
# true linden So should I just delete it from my message?

"Mycologist (Duck)
The Mycologist can use their ability on corpses unlimited times or on a player once per round. When a player reports an infected body they will become infected, if an infected player tries to report an infected body they will die instead.

Players that get infected by the Mycologist ability or from a body will be infected after a meeting is called. If an infected player dies their body will be infected. Infected players, ducks and the mimic can see if a body is infected or not but only the Mycologist is immune to the infection.

If the Mycologist dies all infected players will no longer drop as an infected body if they die. All players can see if they are infected in the meeting and the Mycologist will know who's infected in game and in meetings. This Mycologist does not know the location of dead bodies.

Summary:
You can infect dead bodies unlimited times or a player once per round. If an infected player tries to report an infected body they will die instead. Infected players will have their bodies infected."

true linden
high kite
#

Xiao (neutral):
"Survive to the end or take the victory of the ducks to win. You are also one of them in the eyes of the ducks. Your mission is false."
Neutral camp, conflict with falcon/pelican, color grey red
Kill cooldown starts at 25 seconds, and each dead duck permanently reduces the owl's kill cooldown by 5 seconds
Xiao is also a duck in the eyes of ducks. When the number of (duck + owl) ≥ other words are played, the owl will win
When the ducks are dead and the Owl is alive, a 100-second "Owl Time" will be opened, and the Owl Time will be saved until the end of the "Owl Time" to win

high kite
#

Virologist (Duck):
Inject viruses into other players to control them to kill or kill themselves. Your mission is false.
Duck camp, all-map, no regular killing
Virus reagents can be cooled for 30 seconds, up to two reagents, and up to one reagent can be inherited after each round of meeting
Virologists can turn the field of vision to the infected person within 15 seconds of injecting the virus into other players to steal the infected person's identity and information, and can make them kill or commit suicide. They can move when the field of vision changes
(Small tip: if the controlled person has kill ability, activate the kill ability and re-time the kill cooldown)
Inspired by neurax worm

#

Detective (Goose):
You can find out the exact location of all players in the meeting, and you can use the skill to find out the location of other players outside the meeting.
Goose Camp, Universal Map
Skill cooldown for 30 seconds. Use the skill to learn the real-time position of other players for 5 seconds (without name) (body shows black)
The exact location (including name) of the surviving player on the field will be known during the meeting

quasi sapphire
#

Frost (Duck)
-Slow everyone in the game EXCEPT ducks, pigeon, and mimic for 10 seconds
-Leaves an icy imprint in the room it was called

Clock Spinner (Duck)
-For every kill you do, your cooldown increases by 3 seconds while you duck partners have theirs reduced by 3 seconds
-Must be in lobbies with 1+ ducks

Chronologist (Neutral)
-For every set of 4 fake tasks you do, the cooldown of all duck and neutral abilities increase by 3 seconds, and the kill cooldown of killing duck and neutral roles, including yourself, increase by 3 seconds
-For every set of 4 fake tasks you do, the cooldown of all goose roles decrease by 3 seconds
-You can kill others
Win Condition: Be the last neutral/duck role alive

Sandstorm (Duck)
-Create walls of sand in Ancient Sands
-Making a wall and killing share a cooldown (when one is used, both reset)

quasi sapphire
#

Ptarmigan (Neutral)
-Morphling that cannot kill
Win Condition: Be the last neutral / duck alive

Flamingo (Neutral)
-You can turn people pink (resets after every round, like pigeon)
-Ducks see Flamingo as a duck
Win Condition: Have everyone in the lobby pink OR not move for three minutes

high kite
#

Thief (Duck):
"You can steal tickets from other players in the meeting and give them immediately. Each duck can only be given once. Your task is fake."
Duck camp, all-map universal
Thieves can steal other players' voting rights in a meeting and keep them in the dark
The given player does not know that he is being given. The first vote consumes the given ticket, and the second vote consumes his own ticket. The given ticket triggers the corresponding skill
Each duck can be given only once, or to itself

shut orbit
#

The Cursed Duck
„Make the geese vote out their teammates. Your tasks are fake“
If the cursed duck kills someone, the body will be cursed.
Once a goose (Not another duck or neutral role) reports a cursed body, the curse is transferred to them.
A cursed goose can't skip during Meetings. The effect lasts until someone gets voted out. (Sending someone to prison doesn't count)
If no one gets voted out, multible geese can be cursed at once.

crisp delta
high kite
#

Sick Jiao (Duck):
"You can make a player your 'lover'. The 'lover' wins or loses with you and will block the knife for you. Your task is false."
Duck camp, all-map universal
You can use the ventilation system after selecting your lover, you can hide, and you can control whether you can enter or leave the restricted area
Sick Jiao can choose a player to become the "lover" of sick Jiao. The player who becomes the "lover" will know each other's identity with sick Jiao. If the duck wins, he will win with the duck. The "lover" will block the knife for sick Jiao
When the "lover" meets the winning conditions and the sick girl is alive, the sick girl will win with the "lover"

worldly badge
#

Agent (goose):

Description: Once per round, you can plant a listening device on anyone. Ducks and neutrals know when you are spying on them.

The agent can only hear what the target bird says; it doesn't include the people talking around the target. Ducks and neutrals have a large icon on the right side of their screen (just below celeb notif) that informs them that they are currently being spied on. It is immediate; once the agent uses their ability on them, they instantly know. So be careful of assassin.

Since ducks and neutrals know that they are being spied on, they can misdirect the agent. For example, saying hi to a person when that person is nowhere near them. Or claiming roles (risky).

Claim early if possible otherwise killers can kill you to claim your role (relatively easy because they know when they are spied on), and give them a lot of credibility while spreading misinformtion. Though they also risk being revealed to be faking.

When the target dies or gets swallowed, the agent is notified that the connection is lost. If the target gets out of the pelican, connection is NOT restored.

If a goose was told that they have been planted on, they can say hi to every person they pass by to give the agent info on who was last near them.

The role is similar to astral, but it is only limited to listening to one bird. In exchange for this, you know who you are listening to, and know when they die. You can also still move, unlike astral.

quasi sapphire
#

Koel (Neutral)
"Steal tasks from other players. Your mission is false."

The goal of the Koel is to complete 8 tasks not by doing them, but stealing them from other players. When another player is doing a task that is on the Koel's task list, the Koel can share their completion of the task if they are next to them when they complete the task (they must use their ability to open the task and watch the other player complete the task). The other player does not get notified that a Koel has shared their completion of their task, but that stolen task or any previously done task by that player may reappear on that player's task list.

The Koel can also turn invisible for up to 3 seconds at a time, but they may be killed in this time.

When a Koel has 3 tasks remaining, all players are notified (with a 5 second delay from the last task completion they stole).

If the Koel steals 8 task completions from other players, they win.

sudden rampart
#

i had to look up what a koel was, i've never heard of this species before!

quasi sapphire
#

We could also have it be named Cuckoo instead of Koel (Cuckoo would be the umbrella term for this species)

high kite
#

Gambler (Duck):
"Guess the next shot is a live or a dummy shot to kill the player, your mission is false"
The city of fog is limited to replace the assassin
The initial revolver contains two live bullets, adding an additional one to complete all damage tasks and rotating the gun to break the sequence of bullets in the gun
At any time (including during a meeting), you can choose to shoot other players or yourself, and live bullets will kill you
Shooting other players is regarded as a shooting failure, and all players hear the sound effect of empty gun (90 seconds of CD will be entered outside the meeting, which can be inherited)
Shooting yourself with a false bullet will be considered a skip and you can continue to speculate
You can get information from a mystery vendor

zenith cloak
#

Fortune Teller (Goose): You can try to guess a role of the opposing ducks or neutral roles. If you guess right, their role is directly shown next to their name as their role. If you guess wrong, Your role is directly shown next to your name for everyone to know. the Fortune Teller isn't immune to Assassin shots.

viral dove
sudden rampart
#

there's a fortune teller goose coming soon-ish

#

it doesn't work via some assassin-esqe mechanic though

reef hazel
#

Nuggets 🐣

stray osprey
#

Magician(Duck)
During the game you can open a vent anywhere on the map and it will be connected to all vents.

queen shore
#

Parrot (neutral)
They must complete 3-5 tasks (depending on the number of players) simultaneously with the geese. This means that if a certain player performs a given task, they must also perform it. To make things easier, they can see on the map the places where tasks are being performed.

Be like parrot and repeat after people 😉

stone scarab
#

The Copy (Neutral)
Either can be a goose or a duck in one game. Copy will got a same role with one goose or duck after the role matching has finished. If The Copy is one of the two player left he will win but if the other last player is a duck he must survive until the timer runs out. Mimic and Copy cannot be together in a game and will be show up as random when got chosen. Can use the same ability as the goose and duck but he doesn't have a kill button.

ancient gust
#

What about a revival goose? Gets killed and each meeting called they get a sense back and can eventually reveal their killer?

After being killed revive during meeting.

2nd meeting regain sound

3rd meeting regains colors and ability to talk?

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

quasi sapphire
#

Usurper (Duck)
Your kill cooldown is 150% when there is at least another duck alive, but is reduced to 50% when you are the only duck left

Ptarmigan (Neutral)
Once per game, you can find a dead body and shift into that body's role. That role becomes your new role, regardless or not of what side it is on (duck, geese, neutral)

Legislator (Geese)
You can save your votes during meetings for later use. However, once you have more than three banked votes, your role is shown in meetings and your vision is decreased by two increments (medium to dark for example). You are not immune to Assassin shots.

tawny dagger
#

Raven
Description
You win by killing players! During meetings, you can kill players by guessing them. your tasks are fake
Mechanics
Unlike assassin, you will not die if you incorrectly guess a player you’ll just be told you will be told how many guesses are correct like vulture, depending on how many players there are you will need to kill, lesser or more players depending on how big the lobby is

mighty ocean
#

Thief: Can guess roles to steal roles. They can kill, falcon, vigalante, ducks, and vultures. Anything else will kill the victim and the thief

high kite
#

Lantern-bearer (Goose):
"Lantern, dispel the unknown"
Goose camp, appears on map with fog damage/light off damage
Human body immunity fogging/turning off lamp, immune toxic fog Debuff
The lantern holder carries a lantern. The player in the lantern will restore the field of vision when the fog/light is off (the effect is the same as the lighted candle)
The lantern bearer can set the lantern down to form a bright area
When the meeting opens, the lantern will be returned to the lantern bearer

viral dove
#

This is how the Medium used to work. It was changed because it was considered too powerful doing exactly what you described.

digital solstice
#

Switch (duck):
The switch can change two birds in meetings once a game and who ever had the most votes (even if the skips or other birds got more votes besides the two birds) get voted out

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

digital solstice
mint night
#

Гусь-пацифист
Убивает на голосовании также, как и ассасин ,если увидит как тот ,кого он хочет убить, убил другого игрока

outer lily
#

hm

young rain
#

Raven or Magpie (Neutral): Can kill another player and steal their role. Then you win with the role you stole.

The Raven or Magpie gets 1 kill so they can steal the role. If they get a killing role then they can keep killing.

The detective is the counter to this as obviously the detective knows you killed if they scan you after you kill.

(A bit similar to @mighty ocean so there's some credit)

frosty nacelle
#

Trickster-goose
Only once, at the next meeting time, you are marked dead to another player, the vote is not visible to another player, the voice is not heard, and the chat is not visible to another player

Cyborg-goose
neutralize the negative effects that affect you
(ex:Voice modulation,Silence,the ability of snitch)

radiant wing
#

Imitator - Neutral or Goose: You can take the role of a dead goose.

Ex: You came as an imitator, then someone reports a body, if you want you can take the role of this dead goose and when the meeting is over you will have that role. And it only works once, so if you get the function, now you'll be You will keep that role until it ends .

mighty ocean
#

Werewolf: has a boost called "Rampage" with a werewolf on it. They have a really fast speed boost and they have a 1 second kill cooldown. But this only lasts for 15 secs.

rigid epoch
#

Joker- DUCK - you can swap places with chosen gooses, take over them or even give them the possibility of killing someone, but if they try to kill you, they are gone

outer lily
#

yea

dull hedge
#

Rooster- GOOSE - can call the emergency meeting one time a game from anywhere on the map.

fervent pasture
#

Police - Goose - (Only in SSmothergoose and goosechapel ) You can jail a player with an 50 sec cooldown.

dull hedge
#

Athlete- GOOSE - Can run for three seconds 25℅ faster than normal speed.

#

Security guards- GOOSE - Have walkie talkies that enable them to talk to each other from anywhere on the map.
(two optional for creators if only one use:)

Security guard- GOOSE- Can choose a player to talk to during meetings where only they can hear each other.

dull hedge
torpid pier
#

Merchant - Goose - The skill is activated when you complete 5 missions. If the merchant uses a skill, he gains the ability to vote twice that round, kill once, or hide in a vent.

dull hedge
#

Egocentric- DUCKS - Has the ability to give a goose a kill (delayed like demo) that if they dont kill somebody in the time frame (10-15 seconds) they die.
(duck has no kill button)

dull hedge
dull hedge
#

duckling- NEUTRAL - goal is to be killed by sheriff/vigilante.
can not be voted out loses if pelican duck or falcon kill them.

Mother- DUCK- has to protect the duckling like bodyguard, wins if the baby is alive at the end of the game as mother victory not duck victory.

dull hedge
#

Flamingo- Neutral - goal is to protect the lovers if the lovers are in the last three with the Flamingo the lovers are given a kill button and have to hunt the flamingo in 60 seconds (flamingo cannot kill)

dull hedge
#

real bird name:Caprimulgiformes. (for searching)

Nightjar- Neutral - your mission is to vote the dodo out, you do not know who the dodo is.

zenith cloak
fervent pasture
#

Role: Lawyer-neutral
The Lawyer knows who one of the ducks are
The Lawyer needs the duck to win in order to win the game. If the duck dies or gets voted out, the Lawyer loses his role and becomes a normal goose

zenith cloak
fervent pasture
#

One message removed from a suspended account.

old wedge
#

Role name: Sneaker
What it does: It plants down a blinding grenade and kill 2 people that's in there.
Role name: Poisoner
What it does: It can poison them and 10sec later they die.

fervent pasture
lavish sun
#

Role name: soldier
What it can do: has any weapon stored in the iventory, if they spot a dead body, they will track it down and kill it
Cooldown: 20 seconds

rigid epoch
#

Spy - goose
You can inspect bodies to see trace of killer's steps, however if you finish your tasks you can see color of the steps

viscid harness
#

sudden rampart
#

additionally, it becomes a proveable role if you can just drop something and other people can see it

fervent pasture
#

One message removed from a suspended account.

fervent pasture
#

Cosplayer - Goose -CD: 35 - Duration: 15.
Can disguise into any player and if disguised into a duck the other ducks see their name red, but with a twist! the following can see through their disguise1 (Since they are goose) : Birdwatcher, Bodyguard, Celeb, Vigilante, IdenTT Theif, Morphling, Esper while in others POVs, Invis when invis and Spy if their role is revealed 2 them.

idle steeple
#

Penguin- - Netrual Objective: To Tag/Freeze every one. Abilities: to freeze (kill range 15-75 sec cooldown) Freezes work like a demo it takes 15 seconds for it to activate. Yet unlike the demo they can help the other person get rid of it (sort of like rejuvnation pod) All frozen people will freeze to death after a metting or 3 mins. Frozen players are effected by most roles besides: Esper, Detective, Morphling, Cupid, Pelican, (and any role that can't do anything to ice.) Counters: Fire Sabotages melt the ice cube, Reactor meltdowns also melt) Unaffected: Adventure/survialist (just slowed down instead but won't be killed during meetings, but does not need to be frozen for the penguin to win, like crow and saint) Astral And medium: As able to turn/interact to ghost they are often always cold a little temperature change won't affect them (same status effect as adventure) Vultures can eat frozen geese/ducks they aren't picky eaters. (maps: any map, but controdicts with falcon, crow and pigeon. (COUNTDOWN: When 3 players are left) And everysingle Duck and other countdown netrual is dead it shall begin, every frozen person on the map will have a cyan radius on the map) This may work as another gamemode like freeze tag but this is just A role that is really just a game

high kite
#

IDV&GGD!

#

Undertaker (Duck) :
"You can place a coffin visible only to the duck on the map, the first player you kill will return to the coffin to join the Duck camp as a 'returnee', the 'Refector' can die once in your place, your mission is fake"
Duck camp, common throughout the map, cannot use the ventilation system/hide/enter fog areas
The embalmer can place a coffin visible only to the duck on the map, and the first player killed by the Embalmer will teleport to the location of the coffin, change their class to "Returnee" and join the Duck camp
(" Returnee ": not counted as the number of ducks, no killing ability, win with the ducks)
When a "returnee" is present and the undertaker places the coffin, if the undertaker is fatally wounded (the meeting is opened after being swallowed by a knife/pelican/is voted out), the "returnee" will die in his place and the undertaker will return to the coffin to survive

#

Cemetery keeper (goose) :
"During a meeting vote, you can check the faction of a player who does not report a dead player"
Goose camp, universal throughout the map
The keeper can check a player who is not reported dead during the meeting vote to see if they are in the Goose camp

#

Blind Girl (Goose) :
"You'll lose your ability to perceive color, but be protected from lights off and fog, and see through walls as you move."
The blind girl's field of vision is only black, white and gray, but the blind girl is not affected by the lights off and fog on the field of vision
The blind girl can see through the wall when moving, and the field of view is expanded to the full screen, but the player's name will not be displayed outside the field of view of the room setting

red goblet
#

I am sure someone has already suggested this, but it is just an Idea: Mimic Survivalist. You could either create a new role, Survivalist Mimic, or merge the Survivalist into the current Mimic role.

This is so the mimic role is more of a used counter pick; towards the end of the game, if the Survivalist part of the role activates, the ducks will try to kill each other to win the game, which would be both comical and add to the gameplay experience.

Mimic and Survivalist seem like very rare picks, and it is very rare for Survivalist to successfully start the countdown, let alone win.

high kite
#

Forensic Medical Examiner (Goose):
"You can examine the body and repair the dissected body. After the examination, you will get an arrow pointing at the murderer until the meeting opens."
Goose Camp, Universal Map
The forensic medical examiner can examine the body (including the body being dissected), and after the examination is completed, an arrow pointing to the murderer will be given for three seconds
If the body is examined as an autopsy, the autopsy will be restored

#

Ripper (Duck):
"The body of the player killed by you will be dissected. The dissected body can't interact with each other. Your task is fake."
Duck Camp, Universal Map
The Ripper is only possible when there is a forensic doctor on the scene, and the Ripper is shown as random in the round of selection, and there must be a forensic doctor in the back position
The Ripper's kill cooldown is five seconds longer than the room's default, but its killing of the Canadian goose does not trigger an automatic alarm
The player killed by the Ripper was a goose cut in half and fell to the ground
No interaction (reporting/checking/moving/eating) is allowed with the dissected body

lavish craterBOT
#

@high kite

Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

lost yew
#

Mole:

Primary Data:

  • Team Goose
  • Only available on Ancient Sands

Ability:

  • Cooldown: 25 seconds
  • Max. use-time: 20 seconds
  • Max. Move-Speed while drilling: 0.85x
  • Max. uses: 3

Role-Description (English):

You can drill yourself into the Sand and dig around in it. Other players only see the sand vibrating at the spot, where you are.

Rollen-Beschreibung (Deutsch):

Du kannst dich in den Sand bohren und in ihm herumbuddeln. Andere Spieler können den Sand über dir vibrieren sehen.

lapis igloo
high kite
# high kite Forensic Medical Examiner (Goose): "You can examine the body and repair the diss...

Forensic Amendments and Supplements:

  1. The coroner will also be on the map within five seconds after examining the body. At the moment of completion, the murderer's approximate range (red circle)
  2. The forensic doctor can see the body of the player killed by killing, and will not trigger the automatic alarm. After examining the body, it will remove the invisibility and automatic alarm status of the body
glad dragon
#

(Don't have a name for this)
Alignment: Duck
During the game, execute your ability on two people. If after 20 seconds they can see each other, both of them die.

Pretty much the idea is to make this role a stronger demolitionist that can discourage grouping up.

lavish craterBOT
#
Rule 7

NO inappropriate or adult conversations or links. There could be baby geese on this server.

#
Rule 6

NO verbal abuse/inappropriate messages or discussion of controversial topics such as religion, politics, etc.

lucid veldt
#

Not a new role idea but could make fortune teller available on Ancient Sands. It kinda matches the vibes. 🐪 🔮 🌵

ember mica
#

i think a role that lets you see the task progress in realtime would be neat, if not necessarily useful all the time. could call it like birdbrain or something

high kite
#

Gambler (Duck) :
"Guess whether the next shot is live or a dummy shot to kill the player, your mission is fake"
All maps agree, conflict with the Assassin/High Priest
The revolver contained two live rounds, opening in an unknown order
During the meeting voting, you can choose to shoot other players or shoot yourself
Live ammunition kills
All players will hear an empty gun sound
Shooting another player with false bullets is considered a shot failure
Shooting your own bullet will be considered a skip, and speculation can continue
For every player killed
A bullet position will be randomly assigned at the beginning of the meeting

#

Reporter (Goose) :
"Every dead body you see adds weight to your vote."
Goose camp, universal throughout the map
For each dead body a journalist sees, his vote will increase by 1 vote in the next meeting, and the weight of subsequent votes will increase permanently by 0.5 votes
0.5 votes are not displayed but valid during the vote settlement period

high kite
slate geyser
#

Role Name: Role Stealer
Team: Goose
Ability: once in a game can steal role from target player for one round. The one who got robbed transformed into usual goose.
Option 1
If Role Stealer dies, the one who was robbed continues the game as a goose. If the one who got robbed dies, Role Stealer continues to play as a stolen role.
Option 2
If Role Stealer dies, stolen role returns back to the robbed on. If the one who got robbed dies, he just dies, and his role will be returned to his ghost on next round.

buoyant crow
#

Had an idea that seemed interesting to me.

I was thinking of a neutral role similar to Falcon that gets a kill button but only when surrounded by two or more players, so their ability to kill relies entirely on being witnessed

Can't really think of a decent win condition that differs from Falcon though so this is just Falcon with extra steps, but thought it was an interesting mechanic that maybe someone could build off of and come up with something better

lunar elk
#

Am i allowed to suggest a neutral role that can recruit a player to be his teammate? Or are neutral role ideas only allowed to be solo.

lavish craterBOT
#
Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

hazy sun
#

Hello:

Name of role: Mirrorer

Team: Duck

Ability: You can teleport all players in mirror world. You haven't got a kill button.

Mirror world: This is map, but mirrored and without NPC. In this world all non-duck players are grey and ducks are red. Nicknames are invisible. Everyone teleport in random places. Noone can speak and hear in this world. In this world mirrorer gets kill button, but other players can't. This world will close in 30-60 seconds.

Kill cooldown: 5 seconds.

Maps: all maps.

high kite
#

Poorwill (neutral):
"Killing other than voting out will only put you in suspended animation. You will be resurrected and given a killing ability after the meeting. Kill the player who killed you to win."
Neutral camp, universal map
Poorwill will fall into suspended animation when he receives a killing other than voting out, and will be reborn after the meeting and get a killing ability
When Poorwill kills the player who killed himself, Poorwill wins, otherwise he dies with the killed player (cannot be resurrected)
[Killing duck wins if killed by terrain kill (whether or not opened by duck)]

tawny brook
#

Stealer (goose);
''This role can steal the role of a living player but when he dies the role its given to the person that had it''

Mechanics
When he steals the role of a goose that person transforms into normal goose
It can steal also ducks so it can steal ducks roles and transform into one duck and that duck transform into a normal duck
Also when its a neutral role bird thats different it transform into a sidekick of that neutral bird
Dodo: Can kill only one player (not the dodo that he is working with) and the bodies are marked for him. The way to win is that the dodo has to be kick

Dodo duel: It thoes the same as with one dodo round but can see the enemy dodo but he cannot kill him.
The way to win is that the dodo with he is working with as to be kick

Pigeon: Can kill only one player but can't infect. Wins when the pigeon has infected everyone (the pigeon doesn't have to infect his sidekick) [Its the same with the raven]

Falcon and Pelican: Can kill but his cooldown its x2 of the time to kill and can vote other thing that its not skip. Way to win is that he stays alive and kill everyone or his boss wins or both stay alive (timer doesn't start when pelican or falcon are dead but he is alive)

Crow: He can kill only two times and can kill himself as an edible body for the crow to win

CONFIGURATION OF STEAL [IF THE HOST CLICKS IN THE INFO OF THE ROLE HE CAN CHANGE IT]

Can't steal a duck
This means that the stealer will die instantly if he tryes to steal a duck role and betray his team goose
Can't be a sidekick of a neutral bird
This means that the stealer cannot transforms into a sidekick of a neutral bird and will die the next 15 seconds

POST/THIS IS IRREVELANT: I am just a mastermind of roles and gamemodes that I will put in the general-ideas

high kite
#

Storyteller (Goose):
"At the meeting you will be informed of the exact manner in which the deceased was reported to have died."
Goose Camp, Universal Map
At the meeting, the storytellers were informed of the specific manner in which the deceased was reported to have died:

  1. Killed by Terrain
  2. Killed (by a camp)
  3. Death by guessing success/failure
tawny brook
#

Replacer (Goose):
"You can Replace a player goose role"
This has two abilities:

(Space bar) If he finds a body he can have the role of that goose but if that player was actually a duck or neutral bird his cooldown will reset to 40s

(L CTRL) He can select a color of a player and select his role

- If that person didn't die the cooldown of the abylity resets to 25s

- If that person did die but the role that its selected is wrong the cooldown resets 30s

- If that person did die and the role that its selected is right the Replacer gains that role.

nocturne brook
#

announcer
"You can learn one player's role per game"
This has two abilities:

1- curious (Key: R) It shows the role of the nearest selected player and you can only use it once in the entire game.
2- Untouchable (Space bar) When the skill is used, no one can kill or devour the person who pressed the skill for 20 seconds. Once this skill expires, if anyone attempts to kill or devour in any way for 20 seconds, the same sound will be heard as when the celebrity dies. Can only be used once per round.

hazy sun
#

Name of role: peacock

Team: Neutral

Ability: You can make all birds "hypnotized" role in some radius.

Ability cooldown: 30 seconds.

Ability times: 1 time.

Hypnotized (role): all hypnotized birds gets a kill 1 time kill button (like vigilante). They win with peacock. Peacock chooses who the hypnotized vote for in voting.

uncut bolt
#

Name of role:Platypus
Team:Neutral. Ability: They can sting a player and the player will get poisoned in 10 seconds and they have to have someone suck the poison out in 20 seconds and there are chances of either one dies both dies or none dies chance of none dies 50% chance of both dies %25 chance of one dies 25% cooldown : 45 seconds and once per round

high kite
#

Gardener (Goose) :
"You can place invisible flowerpots on the road, and the first player who comes into contact with the flowerpot will show the florist his subsequent movements."
Universal map
Up to three flower POTS (red, yellow and green)
The first player to touch the flower pot will be stained with pollen, and subsequent movements will be shown by the florist
If pollen kills other players, footprints will be stained with blood
Florists can check on players who have pollen before the meeting (but do not know the specific color)
Pot and pollen status will be retried after the meeting

#

Rope Art (duck) :
"You can bind the actions of other players and cause them to die, your mission is fake"
Duck camp, universal map, do not use ventilation system, do not hide, do not enter the restricted area
Ability Cooldown for 40 seconds, inheritable
Selected players will not be able to see other players, will have limited movement speed, and will not be able to interact or use skills for 20 seconds
If the rope is more than half a map away from the bound person during this period, the bound person suffocates to death

viral dove
#

Is the gardener not just a stronger Stalker? The only difference is the flowerpot. Then again, I suppose you couldn't reset the plant target unless a meeting is called.

high kite
#

Sparrow (neutral) :
"You can frame a player for killing you at the cost of your life, if the framed player dies because of the goose, you win and your mission is fake."
Neutral camp, all over the map
Bunting can cost a player his life to frame a player for killing him. If a Bunting is killed by another player, this ability automatically takes effect on the killer
If the falsely accused player is eliminated from the Goose camp in subsequent games (killed by a good man's knife or voted out when there are goose camp players), the sparrow wins

lavish craterBOT
#

@hearty sun

Hey, I just suggested a role, can we add it?

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

steep moth
#

was reading through your suggestions, many of them describe roles that are already in the game such as invisibility duck. Or break rules of social deduction (visibly confirming roles, such as players moving faster/slower, resurrection)

#

so there is a good guide for ideas we may be looking for Happy

hearty sun
#

Oh ok

#

Got it

#

I think the only I forgot to explain is the debuff :/

tawny brook
#

Mindcontroller (duck)
"Control a player and kill with them"

We all know what is this, its a classic, don't need to explain what its, I'm gone
If this is too OP well the only way to make it more fair would be that it can only kill when its mindcontrolling someone, thats how I would say if its added how it would have to be if its too OP ...

END OF TRANSMISSION

sudden rampart
#

there's somethign similar coming

fervent pasture
#

LETS GOOOOOO

stable merlin
#

Cc

quasi sapphire
#

Scapegoat (Duck)(2 or more ducks only)
If you are not the only duck still alive, you have a doubled kill cooldown and cannot call sabotages (but can unlock them). If you are the only duck left, every kill starts reducing your cooldown by 5 seconds, you can call sabotages, and you can sacrifice your reduced kill cooldown and choose a role that a previously alive duck had to replace your current role.

#

Prefect (Goose)
Place scanners that cover a small area (up to 3) and check a log of every person that went through each scanner. Scanners cannot be in the same room as another and cannot be placed on vents.

quasi sapphire
#

I think it would be a cool idea if when a lover is killed while far away from the other, the other lover has a small chance of becoming another vigilante

viral dove
quasi sapphire
#

Yes

safe jay
#

I would like a clown duck role they can switch two peoples votes.

smoky crag
#

A Duck that when they die, they become a phantom who can cause chaos for the others.

grim shore
#

A goose/duck role that can teleport around the map once in a round 🙂

twin monolith
#

This role will be called terminator this is a duck role they can drain the task bar by doing the goose’s tasks they have already done

slow elbow
#

Cuckoo [Neutral] Eject a Specific Player to Win. [except ducks and dodo bird] (Idk if anyone has already made this suggestion but it would be interesting to put it in the game so that players pay more attention to who they vote for getting out [dodo bird versus cuckoo would be interesting lol].)

upbeat lantern
#

thief (neutral) The thief can kill once and will have the role of the person she killed.

visual escarp
#

exterminator(duck)mark a target and kill them from anywhere on the map however the duck will not have a kill button

viral dove
visual escarp
#

oh true I forgot esper exists

visual escarp
#

role’s name : reverser(neutral) what it does:you will have a button when you press it when somebody tries to interact with you they die what bypasses it: sabotages’,detective’s ability what does not bypass it:when any non sabotages try to kill you, bomb (any bomb from the wheel or Demolitionist)cupid, when morphing try to take a sample of you and when pelican tries to eat you

#

sorry my grammar is not good

sharp geyser
upbeat lantern
#

I don't think a duck wants to kill a goose and be innocent.

oak marsh
#

Trying to submit a recommendation, but it keeps getting deleted. Am I missing something?

steep moth
# oak marsh Trying to submit a recommendation, but it keeps getting deleted. Am I missing so...

"Me and some friends fleshed out this idea for a role to counter Pigeon. Makes it more of a cat-and-mouse game for the two roles.

Role idea: Plague Doctor - Draft-only Goose Role

The Plague Doctor role will only become available if the Pigeon role was picked like Bodyguard and Hitman. Can be randomed into, if the Pigeon is selected first.

The role would be the counter for the Pigeon. It would be able to “cure” players of the disease the Pigeon gives. There is no way to know if somebody is ill or not, you just have to get close enough to check, similar to the Detective ability. If ability is used correctly on a sick fowl they get a new cured pigeon symbol over their head that only the Plague Doctor can see. If the player is cured they no longer count towards a Pigeon victory unless sneezed on again. The Pigeon will see that their symbol has been removed from the cured player.

If the Plague Doctor cures 2, 3 or 4 fowl in a single round, depending on lobby numbers at the start of the game, they win for Team Goose. The time to cure is also set to lobby numbers but for balance is set to twice the time it takes the Pigeon to sneeze. (Roughly 10-15 seconds, per cure)

The cure limit for the Plague Doctor is reset by every Bell/Button or reported kill"

#

wonder if the repeated use of 'Plague Doctor' marked it as "repeated text"... why the bot would delete 🤔
Thanks for the submission

oak marsh
#

Thanks so much!

manic zephyrBOT
#

@fathom birch

Rule 11
Mod Powers.

Do not ask for mod powers. #rules

steel quarry
#

Ight, so some role ideas that came to me after playing for some time.
Neutral roles:

  1. Eagle: You can kill, and your goal is to eliminate ducks and other neutrals to win. So basically, you need to figure out who the killer/neutral is, and slay them before anyone else figures it out and vote/kill them out.
  2. Seagull: You need to eat set amount of food during one round to win, food spawn on a map in a similar matter to trash on carnival or corrupts. Bell and report reset the counter. Food will have few set locations (based on a map size) where food will spawn randomly (like – map can have 6 locations where food spawns, you can learn where those are, but never know if the food will actually spawn there, and there can be like 3 spawned at a time) once food is collected another one spawns in one of the other locations. That way smart players will be able to figure out that you’re a seagull from your movement, so that you’ll have to be smart about it too.
#

Duck roles:

  1. Sharpshooter: You have an ability to kill any player from a distance in a similar matter to the sniper in hoot and seek. While in shooting mode, you stand still and cannot hear anyone talking while near you, but instead ear whoever is near the crosshair (which is visible for everyone), also when you take a shot players in a large distance can hear it. You cannot kill any other way. Shooting a Canadian will result in reporting the body.
  2. Hacker: You can disable any players role once during the game. It works similarly to silencing or giving party to someone. Person who got their role disabled will not get any notification about it, however when trying to use their ability (e.g. shooting someone as a sheriff) they will get a notification, that they have been disabled by a hacker and nothing else will happen. Disabling a passive ability like Canadian or survivalist will result in their ability not triggering when it should’ve.
  3. Saboteur: has a shorter cooldown on any sabotage, as simple as it gets.
  4. Executioner: When a player gets set number of votes during meetings (based on the number of players; they are shared between the meetings, like with lobbyist) you can execute this person from a meeting screen (kinda like assassin shots). It is to take advantage from reckless voting.
#

Goose roles:

  1. Chef: In a matter similar to a detective, you can check players, but rather than showing if they killed someone it will show if they have eaten someone. It will detect vulture, pelican and cannibal. (also, could detect seagull that I mentioned before)
  2. Protector: You can give a shield to one person for a duration of the game. Shield isn't visible to anyone other than you. If person with the shield were to get killed or eaten it would just waste kill/eat cooldown and shielded player would survive. You'd get visual/sound notification when someone attempts to kill your protected target. If you are killed or voted out, the shield disappears.
  3. Clairvoyant: Similar to a medium, you can use your ability every X second, but instead of showing you a number of bodies, you will be shown an approximate location on your map (just like engineer seeing where a sabotage was called from).
  4. Escape artist: you can walk through closed doors during sabotage, just like if they are opened.
manic zephyrBOT
#

{1}

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

high kite
#

Canary (neutral):
"You can turn a kill into a marker, you can have a marker join your camp in a meeting, and when your camp player counts ≥ the sum of the other players, you will win. Your mission is a fake."
Neutral camp, where geese can only win by task and ducks can only win by sabotage while they are alive
Canaries can only discard tickets
The canary can turn the kill into a mark to be used by other players without the knowledge of the marked person
In that conference, you may have a tagee join your camp without the knowledge of the tagee and may win the way the original camp wins
Meeting end flag will be reset
Players who join your camp vote for you, and their final vote is abandoned
The canary wins when the number of players in its camp is ≥ the sum of the number of other players

high kite
marble spoke
#

Workaholic (goose role): every ??? seconds you get a boost that you can use and will shoot you slightly forward to help you get away from kill roles or to help you get to different task the but the more task you complete the farther the boost will shoot you forward

Downside to having this role: you can prove yourself innocent by just telling people and showing them that your the Workaholic

rigid epoch
earnest wyvern
#

Journalist (goose): You can choose one player to reveal their role publicly if you are killed.

Extra:
• The role of your target will be revealed in the meeting after someone reports
• You can change your target
• Your target selection is reset after each meeting
• Your target will still be revealed though they die

sudden rampart
earnest wyvern
sudden rampart
#

ah I see

earnest wyvern
#

Could you give me some feedback, please.

sudden rampart
#

it's likely too powerful in the current state of the game. there are things out there that have a really high chance of outting ducks, like the Canadian

idle steeple
#

PartyPooper - Geese Only, can make a player Low pitch twice a round, Cancels Party effect, Party Duck knows who they are.

high kite
#

Psychic (Goose):
After your death, you can attach a soul to a player to communicate with him and increase his voting weight and speed.
Goose Camp, Universal Map
The psychic will be placed in a separate soul space after death, and no other player's identity will be known after death
Tasks completed after the psychic's death are still counted as real tasks, but will not be displayed on the task bar of other players
The spirit of a psychic can be possessed by other players, CD30s
The possessed ring will know that it is possessed, can communicate with the psychic and move faster, and the voting weight will be increased to 1.5 votes
The spirit of the psychic can move freely within the field of vision of the possessed and attach itself to other players

#

Inspiration:Argon
Document:Piggie

stray osprey
#

Role: Nightmare
Team:Duck
Nightmare covers the entire map in darkness for 5 seconds and no one can see, including ducks and neutrals, he can also do anything in the dark

#

Role:Little Girl
Team:Goose
When Nightmare covers the entire map in darkness, he can see his surroundings with 25% vision.

#

In that darkness, no one can see around them except the little girl and the nightmare.

wicked wadi
#

Role: Bartender
Team: Duck
Map: Goose Chapel
He can make a beer that poisons the goose he gives it to within 15 seconds, and the time until he can make a new beer is long unless the bell is rung andhe will have a new task at the Ye Olde Tavern .This would be my favorite role.

manic zephyrBOT
#

@wicked wadi

Rule 1
Don't tag the Gaggle Crew

Please respect the Gaggle Crew! The team reads everything, may not acknowledge everything, but they read them. Please do not @ Gaggle Crew/Managers #rules

#

{1}

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

quasi sapphire
#

Selflessless (Goose)
Once per game, you can choose to swap your votes with another to save yourself from being voted out.

Selfish (Duck)
Once per round you can take someone else's vote in game and use it in a meeting of the same round, HOWEVER the stolen vote will have a different color icon that everyone can see.

terse swan
#

Crow(neutral)
once per game you can teleport and can kill the ducks and gooses,wins if theres one player left

Cager(neutral)
can cage all of the neutrals,wins if every neutral is caged

manic zephyrBOT
#

@terse swan

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

candid imp
#

Lurker(Neutral)
You are not in a team and cannot win yourself. If a duck tries to kill you, you won't die and join to the duck team. If a goose tries to kill you, you won't die again but instead you will join to the goose team. You will die die instantly if you lynched or killed by a neutral bird.

candid imp
#

Carpenter(Goose)
Once per game, you can put a box on a vent. Ducks can't use vents with the boxes.

#

Neutral Duck(Neutral)
All ducks know you as duck and you know them aswell. You can kill like a duck. Except you can kill ducks aswell. You win if you are last player alive.

earnest wyvern
#

However, if it could still disabling the ability of Party Duck, I think it wouldn't be fine to be added into the game

worn grove
fossil cliff
#

Role: Mocking(bird)
Team: Duck
Can “record” about 5-10 seconds of audio of any other player and replay it to confuse others.
Like morphling but instead voices not skin. And also Esper for the recording bit

#

Role: Inverter
Team (?)
Once per round the Inverter can invert someone’s key-binds(I think that’s the word for it) for a few seconds
And/or invert the map’s colors for a few seconds

whole lava
#

Role : Cosmetologist
Team : Neutral
Ability to give everyone a makeover~ and disguise yourself or mimic someone's role. hehe.Angel Staring

tawdry belfry
#

Role: Color Bomber
Team: Duck
Ability: Can throw a color bomb into a area and all birds in this area will be a random color

fervent tide
tribal palm
marsh dock
#

Role: chicken
Team: goose
Ability: can run into random directions for 5-10 sec after being killed (the running is not controlled by the player and it is not capable to talk anymore)

hardy seal
#

Role: Bartender
Team: Neutral
Ability: Can poison with a drink and kill within 10-5 sec

tribal palm
#

Role: Pretender
Team: Duck
Ability: able to disguise people as dead during meetings, completely silencing them and excluding them from voting, though this is only usable for one round

dawn current
#

Role: Chef
Team: Natural
Ability: creating 3 dishes can give geese an extra shield and ducks an extra kill

viscid inlet
#

Role: Game Master
Team: Neutral
Ability: put's 2 ducks in a minigame the slowest one dies. (requires to do 3 task to use the ability every time) must shift 2 people to start the minigame

viral dove
viscid inlet
rancid fog
ornate vigil
#

Role: Guardian, Team: Goose, Ability: Give a shield to one person, that person cant die. The shield only lasts one time and the guardian can use one per game

#

i know its a classic but its really good

ornate vigil
#

Role: i cant think of a name, Team: Goose, Ability: Sacrifise themselves to bring back someone but that person cant talk

ornate vigil
ornate vigil
#

Or a role where you take the dead persons role

manic zephyrBOT
#

@ornate vigil

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

viral dove
#

Guardian Goose might be an interesting add to Taste Like Chicken. Make it a long timer, maybe mutually exclusive to Bodyguard?

quasi sapphire
#

Smoke (Duck)
Temporarily fills a room(s) or area(s) of their choosing with a thick layer of smoke as their sabotage (replaces all other sabotages but is unique in which there are sabotage buttons for every area or room). Ducks can see through the smoke but all other teams cannot.

#

Kinda like Warlock but not deadly

#

Janitor (Duck)
Cleans up goose-role evidence of a kill once per round. When they use their ability on a dead body, the medium gets a reduced ghost count by 1, the killer gets their detective marking gone, etc., and the body becomes invisible (but still reportable).

earnest wyvern
earnest wyvern
#

Post-duck (duck)
5 times per game, during the meeting, you can send a message to a duck privately. Only you and the duck can see the message.
Your tasks are fake

Extra:
• Mimic goose can also be got the secret message
• Each message has a maximum length of 15 letters
• The duck who's got the message doesnt know who is the post-duck.
• If the post-duck is silenced (in mimic game), they can't use their ability

#

If you think it's quite op. I think I can change the quantity of times post-duck can send messages

earnest wyvern
#

Sorcerer (duck)
You can make players color blind.
Your tasks are fake

Details:
• When players are color blind, they cannot see color of other players either players' names. They can still see other things normally.
• Each round, the countdown for the first ability use is 10s and 60s for the next ones.
• The effect of the ability manifests after 20s you use it on them.
• The effect is only disappeared after reporting

viral dove
viral dove
#

As I picture it, the Post-duck would have a special button in chat to create his duck-only message. The icon would be a shadowed goose (or maybe even a straight up duck like from the initial trailer video), and would be the same length as a regular message. Probably restrict it to one message a meeting, and must be sent before the last 15 seconds of the meeting.

earnest wyvern
#

Or try to think how to give information as much as they can

viral dove
#

Well, just count how many letters we're using to talk just now. Condensing that to just a few characters would be very hard, especially in the heat of a meeting.

#

I think the default characters for a message is 140. That's still fairly restrictive (in English) without being overpowered.

#

Trying to balance that over different languages could be nigh impossible.

earnest wyvern
#

Hum...

earnest wyvern
buoyant crow
#

I feel I could communicate information in a very small number of characters
For example'
Red Peli

earnest wyvern
#

I think 15 is good enough if the post-duck doesnt use spaces in their messages

#

Moreover, limiting the number of characters of messages makes the post-duck not to be too dependent on their ability, but still make it need to communicate with ducks not via its ability too much

#

And ofc, post-duck is no different from a normal duck if it's alone

earnest wyvern
marble spire
#

I think of a role called vampire Who can drinkur blood and if he drinks an amount person blood he wins(depends on lobby number) and a Hunter that has Garlic to eliminate the vampire

young rain
marble spire
#

Sorry than

upper mulch
#

Recruiter (neutral)
(btw this role and converted players can kill)

can convert a goose or a duck onto there side
if the converted goose/duck dies, the recruiter can do it again (can only do it 3 times)
can not convert a sheriff or avenger from the geese
can only convert 1 ducks (they still pop up as a duck to other ducks)
if the the recruiter dies and those who are converted wins the recruiter doesn't win
(can't win with any other role but whom they recruited)

#

necromancer (duck)

can use the abilities of dead geese or other ducks for a round
they get a menu in the meeting of all the dead roles and can use (similar to the assassin's menu)

late lynx
#

I had 1 and was like wait that's a thing I was going to say zombie or murder mystery thing party but the mummy exists

proven carbon
#

I have a concept for a new role: swan (neutral)
This role at the beginning of the game only has one ability to fall in love.
After the swan falls in love, they will be related to each other as lovers, but the target will only know about this after voting. When a swan receives love, he has five tasks, after completing them he gains the ability to kill once every 10 seconds.
The purpose of this role is to remain alone with your lover.

#

у меня есть концепт новой роли: лебедь (нейтральная)
эта роль в начале игры имеет только одну способность влюбиться.
после того как лебедь влюбиться они будут связаны между собой как любовники, но цель узнает об этом только после голосования. когда лебедь получает любовь у него появляются пять заданий, после их выполнения он получает способность убивать раз в 10 секунд.
цель этой роли остаться одному со своим любовником.

crimson reef
#

New role idea here: Forgetful
At the beginning of the game, you have no role.
The only thing to do is to do tasks, after you finish 5 tasks you have the ability to kill.
If you indeed do kill you have the option to take their role!
if you do take that role, you win w/ that team
If you get to the end of the game w/o a role a 30 sec. timer starts, and you have the ability to kill
(if you didn't do the 5 tasks) you have within that time to take a role (and when you kill you are forced to take that role)
Fin.

thick talon
#
  • Doctor (Goose):

Upon confronting a dead body, the doctor can revive it with the click of a button. However, suppose the body was killed by the Professional. In that case, it will not be revived since geese will not be able to see the body and automatically report it regardless (It's also obvious that you cannot revive the Canadian after death).

This has infinite uses but has a cooldown of 30 seconds. To not have the geese, neutrals, or ducks that were killed by either the ducks or the neutrals (depending on if a neutral or duck role was revived), the killer will be unknown to the victim unless a meeting is called after their dead body is or is not found (if the doctor does not revive them).

If the Doctor is killed by a duck or a neutral role, nothing happens; if they are killed by a goose, only they (the goose that killed the Doctor [whether it was an Avenger, Vigilante, Sheriff, etc.]) will be notified that they have killed the Doctor (unlike Celebrity [where ALL the geese know when they die]).

#
  • Nightmare (Duck):

At the beginning of the game, you obtain a button that, if you choose to click it after the 20-second cooldown timer, will jumpscare every goose and neutral role for 5 seconds and stun them in place for another 5 seconds (the Ducks, (Dueling) Dodo(s), Mimic, Avenger, Vigilante, Mortician, Pigeon, and Vulture will not gain the effects during this event).

manic zephyrBOT
#

@thick talon

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

thick talon
thick talon
#
  • Macaw (Goose):

At the beginning of the game, the Macaw will gain a button that has a 15-second timer which, when pressed while being near another player, will record what that player says and what conversations they have until the next meeting starts (the Macaw can, and will be able to here these things in real time [note that the button will be disabled until the next 15-second timer starts at the end of every meeting, regardless if you have used the ability before the meeting or not {also, this ability will only have up to 3 uses, so choose wisely}]); this way, players will be forced to keep their secrets to themselves.

To make it seem like the Macaw should not be able to know all the possible roles certain people have, there shouldn't be roles that are immune to this attack (if you don't know what I'm talking about, take the example of there not being a Mimic in a game and you are a duck; that way, the kill button will not flash if you are next to a teammate).

earnest wyvern
#

Judge (goose)

(Changed the name)

In the tie vote situation, the player who you vote will be died if they have the most votes.

e.g:
A has 5 votes, B also has 5 votes or there are 5 skip votes. In the normal situation, it's a tie. However, because judge votes for A, so A will be died instead of having a tie vote situation.

#

It can only be available in blind/blind color vote games

#

This role can bring goose an advantage in late game, but not so strong at the beginning of the games when players almost skip the meetings because of lack of information

fervent pasture
high kite
#

Magician (Duck):
"You can replace the skill effects of two players, and your task is fake."
Duck camp, all-map universal
Do not use ventilation system/hide/enter restricted area
Skill cooldown for 10 seconds, select a player and enter cooldown (can be a duck)
After two players are selected, the two players will be connected, and the skill effects will be transferred to each other
[Example:

  1. Player A (duck) and Player B (goose) are connected, and the sheriff uses the killing skill on Player A, Player B will die, and the sheriff will die because of the knife killing of the goose camp player
  2. Player A (who has not killed) and Player B (who has killed) are connected, and the detective checks Player A. Will be shown as a demon because player B has killed (killed)]
    When one of the selected players dies, the connection will be disconnected and the skill will go back to cooldown
    The magician can also actively disconnect to allow the skill to cool down
earnest wyvern
fervent pasture
#

yea but in amateur lobby is tie pretty much each voting :D, but you can deactivate that role, yea that makes sense

earnest wyvern
#

And the chosen player has to have the most votes to be died

E.g:
A has 5 votes B has 4 votes (excluding executioner's vote) and C has 4 votes, then A will be voted out cause they has the most votes instead of B who in tie vote situation and voted by executioner

manic zephyrBOT
#

{1}

Rule 3
Respect your fellow avian!

Please be respectful to other members of the discord server. #rules

thin niche
#

Lawyer (duck) (yeah another one)

If you vote for duck (or mimic) decrease their total vote count by one, instead of voting. You don't know other ducks until you complete four tasks. Your tasks are fake

Also optionally longer kill cd but decrease by completing tasks

P.S. Could pair with preacher. Like preacher increases vote of non duck and lawyer decreases total vote count on duck (protecting from effect, but that would be pretty random (like there's 3 (+1 mimic) ducks), so most likely it won't affect eachother. Also people not always vote for duck). Also lawyer effect prob shouldn't work on him, unless he's only duck

thin niche
tiny shadow
#

Builder (goose)

The ability is that the user can place a small wall which goes away after say like 5-10 seconds.
The user must complete 3 tasks to use it and then 3 tasks to use it again and so on.
The walls can be destroyed/broken by roles like demolitionist.

tiny shadow
#

Jester (goose)

If the user is killed by a duck, falcon, or vigilante, then the killer dies instead (sheriff would work as normal)
Once one kill attempt has been made and reversed, then the Jester turns into a normal goose.

north wing
#

I want to propose an idea about the role of Sheriff, look I think it is possible to give this role the possibility of 1 shot, namely to hit the Assassin no one else, if guessed Sheriff remains alive but dies Assassin, if missed dies Sheriff, but the victim of the shot remains alive if peaceful or not Assassin

delicate marten
#

Task Manager (Goose)
I have few ideas with this one:

  1. When this Goose dies, everybody in the lobby gets 1 task automatically complete, even dueling dodos and ducks.
  2. When you get close to somebody, you can use your ability and that player will have to do 1 less task for the whole game. Cooldown is 40 minus 1 for every player in the lobby.
  3. You can pick one player during a meeting and remove one of their longest tasks (such as waiting for bath to fill up etc.) but only 3 times. This can help Dueling Dodos if you aren't careful.

My point of adding this role, is because I feel like there isn't really a point in doing tasks, as it leaves you in a vulnerable state. This should make tasks more reasonable to do, then just killing ducks from meetings or waiting for sheriff, vigilante or avenger to kill them. Feel free to give me some feedback!

manic zephyrBOT
#

@earnest wyvern

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

steep moth
#

No need to repost ideas, we read everything. May not acknowledge everything, but we read them

earnest wyvern
steep moth
#

It actually was a april fools joke where if you entered the code it would flip the screen. Made people naucious 🤢 lol

covert carbon
#

Did I just have the same idea with someone

#

I've just typed for the first time but the bot tell me not to type the same message

#

Twice

earnest wyvern
#

Haizz, maybe reverse control idea is good enough but it's a very popular idea...

steep moth
covert carbon
#

ok thanks

steep moth
#

@earnest wyvern I think we read everything, we may not acknowledge everything but we read it. If people comment on it, they comment on it, but please do not keep re-posting it

earnest wyvern
#

Fine

rigid dawn
steep moth
covert carbon
#

New role: Turkey & Companion Turkey
Turkey: Being killed not by voting out or blown up to win
Companion Turkey: When the first Turkey died, other Turkey needs to die by any means except blown up. Both the Turkeys win afterwards.
Their tasks are fake.

Note: If there appears Companion Turkey role, when first Turkey got blown up or voted out, the other turkey still need to die not by being blown up to gain victory for both of them.

earnest wyvern
#

You just need to walk alone, or claiming vigi, sheriff to encourage them to kill you

covert carbon
earnest wyvern
#

Actually, it's still kinda an op role. Some ppl won't never notice that and just kill whoever go alone/looking sus.

And why Turkey needs a partner?

earnest wyvern
#

Anyway, I respect your efforts

covert carbon
#

It kinda means that if you're blown up, it doesn't count

#

And furthermore, if turkey's death leads to duck victory or trigger countdown alarm, then turkey still loses as well

stray quartz
#

Necromancer - One of the good guys. Can revive the dead.

or!!

Necromancer - One of the bad guys. Can control/turn into one of the dead. (Absorbing his/her abilities)

manic zephyrBOT
#

@stray quartz

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

stray quartz
#

Sorry! I didnt know about that. :/ Thanks though, Chris! I will give that a read.

#

I will revise and give a more detailed description. Sorry for the trouble.

steep moth
#

No trouble at all Happy just wanted to pass along that document as it gives some insight. Like how Revival roles dont really work in social deduction

covert carbon
#

Neutral roles: Koel bird and Hawk
Koel bird: Do 3 special tasks to gain 3 eggs. Spawn them near geese's task. If non-Hawk players collect all 3 eggs, koel bird wins. Eggs are invisible. Non-special tasks are fake.
Hawk: Take 1 koel's egg to win or survive. When the koel spawn all of his eggs, a red area will appear on Hawk's map, identify the area a random egg is in. If the Falcon and Pelican dies and Hawk is in the last 3, countdown starts.

high kite
#

Cowboy Dodos (neutral) :
"All voted out or survived to win, your killings chilled to share, your missions are fake."
Neutral side, universal across the map, clash with dueling Dodos/Falcons/Pelicans
(The cowboy dodo can appear before the dodo in the casting round, and will be displayed as a dull bird in the selection display)
(The selection of the second Cowboy dodo and Duel Dodo in the round of casting is displayed as random)
In the presence of cowboy dodos, the Goose side can only win through missions, and the Duck side can only win through destruction
The two cowboy dodos do not initially know each other, but once in every meeting both have the ability to guess whether a player is a cowboy dodo, if the guess is successful, they know each other, otherwise nothing happens
Two cowboy dodo birds kill and cool to share
(i.e. after one cowboy dodo has finished killing, the other cowboy dodo's killing skills will also enter the cooldown)
When both cowboy dodos are voted out, the cowboys win
(Minor mechanic: When two cowboy dodos are tied, both cowboy dodos are out)
When the number of cowboy dodos is greater than the sum of the other players, the cowboy dodos win

Achievements:

  1. Connect with each other
    Two cowboy dodos kill at the same time
    (Banner: Wine glasses collide)
  2. I kill myself?
    When two cowboy dodos do not know each other and they vote for each other, the cowboy dodo is out
    (Card: A bullet hole in the cowboy hat)
forest stag
#

Card shark / Card sharp (goose)
In meetings, can select another player to steal their vote (if this is too strong, can instead during the match use ability on another player)
This will invalidate that players vote while giving the card shark two vote points
This is useful if the card shark suspects someone of being duck or neutral to make their voting power weaker

covert carbon
#

Neutral role: Penguin
(Appear only in ice maps in the future)
At the start of the game, penguin will be spawned at a random corner of the map. The penguin wins if it goes to the diagonal corner of the map. There are checkpoints throughout the way. Checkpoints are picked randomly.
Penguin is immune to kill, bomb, sabotage, assassination and votes. In exchange, his speed is slower than any other players.
When the meeting ends, the penguin will be spawned at the latest checkpoint he reached. If no checkpoint is reached, he started at where he spawns when the game starts.
The penguin wins when he reaches the indicated corner before any roles can fulfill his victory.

covert carbon
# covert carbon Neutral role: Penguin (Appear only in ice maps in the future) At the start of th...

Some features add:

  1. If someone kills you, there's no kill animation. The killer just swift to the penguin and no body appear.
  2. If penguin holds bomb, after it denotated, the penguin will still be normal instead of only feet after exploded.
  3. When the penguin being voted out, he will be revealed as a penguin and the eject screen would say 'You cannot eject a penguin on his homeland'

Some achievements:
Slow but steady - Pass through 10 checkpoints
Not even close baby - Suffer from 10 failed kill attempts (including bomb and votes)
I found some fish - Win as a penguin 1 time
Death rejected: Suffer from 20 failed kill attempts (including bomb and votes)
This is my land: Win as a penguin 5 times.
No fish for you: Win 10 times

#

Who is the GGD bot mentioned to. Me?

manic zephyrBOT
#

@covert carbon

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

covert carbon
#

Ah got it

steep moth
#

No role should be designed to be invincible nor have visual indicators such as different movement. Removes the deduction in social deduction

red mountain
#

Scout
Role: Goose

Description: The Scout Goose excels in mobility and surveillance. With a temporary speed boost, it can quickly complete tasks or escape from danger.

Abilities:
Sprint: The Scout Goose can activate a temporary speed boost to quickly move around the map. This ability can be used once every 30 seconds and lasts for 5

manic zephyrBOT
#

@red mountain

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

quasi sapphire
#

Potoo (Duck)

You can kill caw an ominous sound that is transmitted in a small radius, in which the closest person in that radius to you hears the sound, and no one else. They die 30 seconds after hearing the sound. You can also kill normally, but with a x1.5 length cooldown.

austere wharf
#

Can't this be a more powerful version of esper? Then what's the point of an esper?

covert carbon
#

Sturdy Guy (Goose)
Unlike other players, you need to be attacked three times to die. The sheriff would not suicide if he attacked you and that was not the third attempt. The killers' cooldown will be set like normal. If you're attacked once or twice until the next meeting, you'll be cured after the end of the meeting (you'll need be attacked three times to die again). However, you'll die if you're swallowed or it's the third time you receive the attack before the next meeting. Any attempts to kill, bomb or assassinate will be counted as one attack attempt. Only you know how many attempt left that you can endure. If you suffer from assassinate attempt, you'll lose one attempt endurance after the meeting.

Note: If you get attacked twice and during the meeting you're assassinated, you'll die

timber plover
covert carbon
manic zephyrBOT
#

@covert carbon

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

gilded horizon
#

suggestion: add the ( poisoner ) a duck role that would make when someone does a task about food it would make the npc choke or the person if they are eating it the player would die but the npc would spit it out this role is only in some maps however is role cannot sabotage and they would have a button to make someone choke like if they saw someone giving a food to the mayor they can make the mayor choke
stacks are very useful for is role ( I don't think is will be added tho )

high kite
#

Schistophrenic (goose/duck):
Your original camp was the Goose camp, but witnessing N kills will make you insane and turn into the Duck camp.
[N = (total players) / 4, round down]
Schizophrenic converted ducks do not meet with other ducks and cannot initiate damage. Only when all other ducks are out can they acquire killing skills and the ability to initiate damage and know the dead duck teammates
PS: Not designed to be neutral because their change of occupation will affect the use of their skills in other occupations

manic zephyrBOT
#

@high kite

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

austere wharf
#

I can't find his name, so I'll call him X. (Goose)

X has its own tasks, just like ducks (I plan to have these tasks in the same place as the ducks' tasks). X's ability is to prevent sabotage, for which he has already done a task. X first opens the map and sees the locations of the sabotage, just like the ducks. Again, just like with the ducks, the sabotages for which he has made a task are opened. X marks the sabotage he wants to prevent and for a certain number of seconds (e.g. 30 seconds) he prevents the ducks from doing the marked sabotage.

hot wharf
#

That would be interesting

earnest wyvern
#

Swamp Duck (duck)

You can create swamp areas which can slow down players go insid
Your tasks are fake

Extra:
You can't do close door sabotage

austere wharf
#

His name can be Anti-saboteur

#

Or White hat

#

The in-game description could be "You can prevent sabotage."

earnest wyvern
austere wharf
#

What's the problem?

#

It could be a case of not being able to prevent certain sabotage. @earnest wyvern

covert carbon
#

Neutral: Turkey (not the old one)
Hold the bomb until it explodes to win
When the bomb is passed to the Turkey, no one knows until the countdown starts. Then, everyone is alarmed that the Turkey is holding bomb. Steal the bomb by pass through the Turkey or kill him to defuse the bomb. Turkey wins if he's exploded. During the countdown, Turkey's location will be revealed.

manic zephyrBOT
#

@covert carbon

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

earnest wyvern
austere wharf
steep moth
#

If you get a chance, this document has a lot of good insight about roles and their design process
https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing

covert carbon
#

I suppose that the old Turkey is still better (being killed by any means except vote or bombs to win)

austere wharf
manic zephyrBOT
#

@austere wharf

Rule 1
Don't tag the Gaggle Crew

Please respect the Gaggle Crew! The team reads everything, may not acknowledge everything, but they read them. Please do not @ Gaggle Crew/Managers #rules

limpid slate
#

🙂

waxen mirage
#

Feels like it could be interesting to push a duck to do fake tasks to gain their advantage

haughty juniper
waxen mirage
haughty juniper
#

ohh okay, my bad :'D

viral dove
waxen mirage
#

But honestly idk much abt balancing social deduction games. I've never worked on one

river yacht
#

Role name: Ghost
This role may be on the goose side. After he dies, Ghost can kill any person he wants while in ghost mode by guessing whether he is neutral or a duck (such as an assassin), and as a passive ability, he can prevent dead ducks from sabotaging while he is alive (For example, while there are 4 sabotage points, by blocking 1 of them, only the other 3 can work [ but if the Ghost is alive, the obstacles work]) and the ghost's body cannot be found so there is a negative side

#

Role name: Jailer
This role prevents the person from partying and killing until the next debate when the only person voting for a party duck is the Jailer (for example, if the Jailer is the only one voting for a party duck) it prevents him from using his role until the next debate (like a snitch). cannot prevent the situation])

#

Role name: Change
This role is a goose role that allows him to use it when he completes all the tasks. If the change has completed all its tasks, it changes the roles of the two people it wants at the time of the discussion, and the players exposed to this event change their roles after the discussion. (For example, at the moment of discussion, there are only 6 people left and the roles of 2 people are not sure. If Change uses the goose feature, the roles of the murderer and the innocent can be assigned to each other and thus a change occurs.

#

Role name: Threat
This role is a duck role. This role threatens a person for every sabotage he commits and asks him to kill someone at random. If he cannot kill that person within the specified time, the threatened player dies (can only be used once).

#

Role name: frankenstein
This role is that of a goose. If this role dies and its body is found on the ground and reported, it can resurrect and participate in the discussion, thus narrating the events that happened. However, after the argument, he dies again and has no body.

#

Names may change Angel

manic zephyrBOT
#

@river yacht

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

river yacht
#

What should i do

hot wharf
#

You dont do a Role that stops another ability they don’t like that

#

But it’s just ideas so you could build off that just no ability that blocks another

river yacht
#

So none of these can happen? However, I thought your ideas were great.

hot wharf
#

what idea

river yacht
#

Role

hot wharf
#

I never posted a role did I?

river yacht
#

Yes

hot wharf
#

What was it

#

You remember?

river yacht
#

İ dont know u

hot wharf
#

You just said..

#

ok whatever xD

river yacht
#

I found my role ideas good, so do you know what will happen to these role ideas I mentioned?

steep moth
#

They're read by the team and considered. Ideas spark ideas and who knows what ideas can be sparked. I suggested you check out that roledoc because I noticed you posting a bunch of ideas which lead into talks of resurrection which generally is not good for social deduction so be sure to check out that doc for some common practices when thinking about role ideas

#

We read everything, may not acknowledge everything but we read them

river yacht
#

Thanks Chris I'll be more careful next time

steep moth
#

No need to be careful, these are idea channels a place for ideas Happy

#

We just offer some good reference material which I suggest checking out thor_cool

river yacht
#

I love being a part of things especially things I love Thank you Chris

rotund bobcat
#

Revival goose: (when the goose uses the interact button on a dead body , the body is resurrected and the player is unable to speak until a full meeting is completed . The resurrected player is pointed out to ducks and falcons to allow them to potentially stop the resurrected player from revealing who killed them )

manic zephyrBOT
#

{1}

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

lapis igloo
#

is there any plans in adding a goose that can kill in meetings? I would like to see one bc in the public lobbys I'm in maj of time has this one guy that won't let anyone speak bc he has something to say that won't help to find the killer or help at all. So it would be cool to be able to, not only stop certain ppl from speaking, but also to be able to kill neutrals who hide in the map so no one can kill they

sudden rampart
lapis igloo
#

I do, when someone acts like that i and some others lobby members warn they in the first match, if they keep acting like that we ban they, but i don't like that a intere match is over bc someone is refusing to let others speak. I do understand if the assassin is better off as it own thing, and mine idea isn't one of the beast, but it would help at least a little agast players who are there only for the trolls

mortal hatch
#

Double agents.
> GOOSE + DUCK NEUTRAL pair (just like lovers).
> PURPLE for each other. Or maybe WHITE :DDD?
> WHITE for ducks.
> Ducks are WHITE for them.
> They have the same active ability - wiretapping bug. They can place it on any person to hear everything around their victim. Placing bug on another person may have a cooldown (kill cooldown [20]) or may need taking the bug back. IDK if it should be possible to wiretap pelican from inside.
> Bug may be found after completing 3..5 quests and gets broken and agent finds out about it.
> They swap between GOOSE and DUCK each round if both of them are alive.
> They don't die together.

kindred hearth
#

Sniper
Maybe some kind of goose alternative for assassin:
•Can shoot in meeting
• dies if misfire
• always has every single duck role and neutral role to shoot from. So it's confusing which role a particular duck or neut is
• has a singular shot
•can shoot a goose with a protection shot but will die
•when assassin shoots a protected goose with correct role the shot will miss assassin will live
•this gives that goose one more round to live before assassin shoots again
•can only shoot in even rounds
Social deductions aspect: you can't reveal since assassin will shoot you
You can protect Canada hoping a duck or neut will kill them
You can see someone standing still and shoot em as esper

viral dove
#

Role: Frankenstein
Trick or Treat Monster
The Frankenstein directly kills other players before turning them into Ghouls. As a sabotage, all corpses can be instantly revived into Ghouls. Still thinking about interesting abilities for the ghouls themselves (although being extra killers is always the most fun).

mortal hatch
# viral dove What's their win condition?

They win just like lovers:

  1. Goose agent may win as Goose
  2. Duck agent may win as Duck
  3. They win together if they both survived and there's only 3 survivors in a match
kindred hearth
novel flax
#

Phoenix neutral idea: the phoenix can kill and burn, after killing the victim makes a loud cry that everyone can see on the map and the phoenix must burn the corpse, the burning cooldown after killing is 3 seconds and in order to win he must burn 3 corpses and remain unnoticed

fervent pasture
#

Trick or treat role Cockatrice: Morph as the cockatrice in order to turn the villagers into stone or kill regularly. The villagers that are stoned will die when the meetings called. The cockatrice blood moon sabotage can block the villager's pitchfork ability in order not to attack the thralls. But however maybe if the cockatrice used their stone ability on the villagers it can take 10 seconds for them to be stoned instead of a regular kill.

final nebula
final nebula
fervent pasture
final nebula
#

That sounds good

#

Goose role (idk what a name would be)
You can choose people and if you do they can't use any abilities for 15 seconds can deactivate goose neutral or duck abilities and if you deactivate them then they can't kill but if someone has a bomb and you deactivate them they can't give it away maybe

#

If someone is in the middle of doing esper and you deactivate them the kill still happens but if they aren't at the part where you view them then the kill won't happen

#

If you disable an assassin just before a meeting then they can't shoot during it

fervent pasture
#

Appreciate it bob

final nebula
#

What

final nebula
#

Appreciate what

fervent pasture
final nebula
#

I said that sounds good

fervent pasture
#

Yeah

#

Thank you for that

hot wharf
final nebula
#

I just thought of it

hot wharf
#

Its ideas so it’s Okay 💡

fervent pasture
#

True that

void trout
#

Yandere, Love struck etc (not really thought of a good name)
Neutral
Ability: can mark someone which always them to kill anyone close to or around them
The marked can't report the body
If marked dies or voted out the yandere/love strucked dies

lapis igloo
#

elector (duckDuck) ⭐ ⭐ ⭐
summary: Meeting of your victims won't have a skip button.

When a bird reports a body that the elector killed nobody will be able to vote skip. If its the elector reporting its own victim this won't happen.

Notes: For more easier understanding of whats happening for new players when they report a elector's victim i suggest making the skip button have a X on it with the role icon.

#

scout (duck Duck or neutral killing Falcon ) ⭐ ⭐
summary: you may listen through the walls.

You can listen someone that is speaking on the other side of the wall or object. The radius of this would be the same of the duck vision if it had no obstacles in the way.

Notes: To make it less confusing and/or deafening to the scout i would suggest making it a activatable ability, like the scientist it would begin at a timer and run down when you use it.

lapis igloo
# manic zephyr {1}

is there any command i can use to see the link to this doc without needing to search for it in the chat?

final nebula
#

There could be a goose role that if you see a dead body you can revive it but then the revived person can't speak at all

#

If a lover dies then gets revived only one gets revived still and they become normal goose/duck

#

Any role can be revived

manic zephyrBOT
#

@final nebula

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

fervent pasture
#

Trick or Treat role Turkey: The Turkey can have more speed when they are only the last one alive. Instead of the game saying hunt the last villager it would say hunt the turkey. The turkey can't also call meetings and can't do tasks and will automatically skip in meetings just like Falcon/Pelican. Villagers can't kill turkey btw only ducks can. This role can have its own victory instead of villagers and monsters. Just thought this might be one of the hardest roles so far.

covert carbon
#

Phantom (Goose)
Once per game, after you died, you can communicate with the Medium (alive) for a while or until the next meeting is called

manic zephyrBOT
#

@covert carbon

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

steep moth
#

@covert carbon Please take some time to read the document. You continue to suggest same/similar roles that dont work well for social deduction (dead communicating with the living)

covert carbon
#

Ok

thin niche
#

Cuckoo (Neutral)

Description: Give away three (depends on player count, this is max) eggs to different players in same round. After eggs given away you can start sabotage which results winning if all hatchlings were not catched.

Additional info (controls and explaining why I suggested it): you have one additional action button (like vulture eat button) which you can activate when you near other player and mark will appear above them for you to see (like pigeon). When egg is given to player he will also receive notification about it (similar to bomb from demolitionist notification) to give other players a chance to counter it. With that very same button you activate sabotage later. CD between each activation is 20 seconds (standard). Hatchlings act like rabbits, from rabbits sabotage on carnival map with only difference that you can't call meeting in any way (optional), and ducks can still win by sabotage if it has less time than hatchling sabotage (similar to last standing feature, but it's not last stand). On starting game plays cuckoo sound.

I suggested this role to add neutral which wins by sabotage (not as last standing) which will bring new gameplay, as people are might have now suspect players based on who gave egg and ducks report bodies for eggs not to hatch. Ducks might also to start sabo earlier for them more likely win if cuckoo manage to start sabotage.

quasi sapphire
#

Fixer-Upper (Goose)
You can lock sabotages after ducks have unlocked them by un-doing the sabotage tasks. You do not know what sabotages are in the game or which sabotages are still locked/unlocked.

thin niche
lapis igloo
#

the locator (goose Goose) ⭐ ⭐ ⭐
Summary - You may know where others are.

you have a medium cd ability. You may place a locator at your position with this ability, the locator is a small blue circle the size of a goose hitbox, only the locator can see it. When someone that isn't, the locator, current invisible, on a vent or a ghost (astral ghost too) pass trough the circle will make a small circle on the locator's map.

Notes: the locator will may only use its ability once per meeting, all locators reset at each meeting. I do like if bodies being visible by the locator, that way the locator may know that someone died if they stay for a long time in there.

wicked wadi
#

Role: Bartender
Team: Duck
Map: Goose Chapel
He can make a beer that poisons the goose he gives it to within 15 seconds, and the time until he can make a new beer is long unless the bell is rung andhe will have a new task at the Ye Olde Tavern .This would be my favorite role.

manic zephyrBOT
#

@covert carbon

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

#

@covert carbon

Info
"The role you suggested is quite similar to one from modded Among Us!"

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us or other social deductions! But thank you for taking the time to make a submission, we love this type of community engagement.

harsh falcon
#

Hawk (Neutral)
Find out everyones role to win. Your tasks are fake.

During meetings, if you know the role of someone, you can lock it in (like assassin menu). The people you have locked in/known the roles of will have a green check next to their name. If you lock the wrong role in, your menu is closed for that meeting. You can guess Goose or Duck. You have no kill ability.

devout plank
#

Role: Manipulator
Team: Neutral
Map: Any
Gamemode: Any

Goal: Get 1 - 3 targets (depending in player count) voted out, not killed and they win. If the target is killed the player will have 30 seconds to mark a new target or they die

devout plank
jagged dew
#

Ambush Duck
You have an ability button.
When near a non-duck/mimic player, it lights up. Pressing the button "marks" that player, and puts it on a short cooldown, changing it into a new ability "Ambush".
When you activate the "Ambush" ability, you swap positions with the Marked player, and momentarily take on their appearance (like Morphling) for 10-15(? - would need testing) seconds.

Summary:
You can mark another player, then swap positions with them and become disguised for several seconds. Your tasks are fake.

jagged dew
# harsh falcon **Hawk** (Neutral) Find out everyones role to win. Your tasks are fake. During ...

I LIKE this idea! It discourages bold role claiming without needing an Assassin present, and leaves the potential threat always looming there without ever knowing if it's fully safe.
It gets way stronger in the late-game as fewer people remain.

I LOVE this idea for a neutral - and being a Hawk (hawk eye vision) for deducing who is what role, playing into social deduction, is really clever.

I very very endorse this idea and love love love it!

  • to add on, I think having a role that discourages role-claims without being absolutely necessary to role-claim (like explaining how you know someone killed as detective) is really positive and healthy for the game, and helps Ducks with the area of where people are claiming roles or trying to figure out the ducks just based on who can't claim a role without being debated, so I definitely like this idea.

To further clarify, you can guess Basic Goose, Basic Duck, all the Neutral Roles, and all the Duck/Goose specific roles, as long as they're enabled in that lobby. (To make sure I'm understanding that correctly)

If you guess one correctly, you can continue to guess on another person, as that person's becomes locked in.

They won't want to out all the ducks (similar to vulture/pigeon) because they won't win if they all get voted out, so at most, the Hawk will just want to remove 1 or two of the ducks (via votes) to slow them down - but if the Ducks catch wind there's a hawk, they'll want to eliminate the Hawk to prevent them from targeting potential ducks to figuring out if they're ducks and outing them, semi-siding with the Geese, meaning it's a balancing act for the Hawk, like the Vulture is, but vice-versa where the Vulture is more inclined to not snitch on the Ducks.
But in the same light, the Hawk isn't inclined to give themselves away, as that greatly reduces the chances they ever win remotely.

jagged dew
#

Time Thief (Duck)
During Meetings, you have a "Time Warp" ability. You may use this ability two times per game, before it is disabled. (Same as Assassin)
When you click the ability, choose a player.
Any votes on that player, will not be present on that player during Vote Reveal, and not count for votes at all.

When the next meeting starts, the Time-Warp ability is "locked". Upon the meeting showing Votes, it will add back the votes it time-warped from the previous meeting, back onto the player it warped them from.

So if the player you chose got 3 votes last round, they will have those votes this round instead + any additional votes they got this round.

Summary:
You may choose a player during a meeting and delay the votes from appearing on them until the next meeting.
Your tasks are fake.

#

Guardian (Goose)
You have an ability.
Clicking on another player will give them a Shield, which when votes show up during a meeting, will secretly prevent the first vote on the Shielded player, reducing their total vote count by 1.
This ability resets in-between meetings and you can only give 1 shield per meeting.

Leaving this idea up, but realized this would make it really easy to self-confirm yourself as a Guardian, and therefore a goose.
Would have to rethink it some to figure out how to prevent that.

jagged dew
#

Doppelgänger (Neutral)
You have an ability. You may use this ability once per meeting, during a round, on another player.
If that player dies, either by being killed, or being voted out, you transform into that player's role.
If they were a duck, you're now on the duck team (and the ducks will see your name is now red, and vice versa).
If they were a neutral, you are now that neutral role.
If they were a goose, you are now that goose role.
Transforming into another role disables your own role, obviously.

Summary:
You may mark another player. If they die, you copy their role, and play on the same team as them. Your tasks are fake (for now).

next walrus
#

Role: Bodyguard (Goose).

This role is something like a guardian angel; during the round he can choose any one player, whom if they try to kill during the round, he will survive, and the bodyguard will die. After the murder, the bell will ring for dinner, for which the victim will be the reporter.

icy sundial
#

Vampire(duck)
Time Stop all the goose in your area for 5 second, make their vision stick at the frame that being time stopped so they can’t see what happen in the time stop

#

Tricksters(goose)
You have a passive if a duck use their ability on you, you won’t be effect and you can use their power for once, like if you being sniped from assassins you will be grant ability like assassin but you need guess who is the duck and what their roles is, if a spy check on your identity you will gain a chance to Check other people identity and your role won’t be revealed to the spy.

manic zephyrBOT
#

@icy sundial

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

shy tusk
harsh falcon
# jagged dew ~~**Guardian (Goose)** You have an ability. Clicking on another player will give...

I think that this role could be less role claimed by making it silent for the whole game until death. Also make it so that the person does not know they have been shielded, but during the next meeting, it will say hilarious chat messages about if someone got attacked while they had the shield. I would also make it so that the Shield is ineffective to Esper. Demolitionist, Ninja, and Warlock (locusts).

jagged dew
# harsh falcon I think that this role could be less role claimed by making it silent for the wh...

It's not a shield from being attacked. It's a shield that reduces a vote by 1.
Thing is, by being able to delete a vote off someone, you could hard clear yourself by telling that person before a meeting to vote for themselves, and seeing that there's no votes on themselves when they do, if nobody else votes for them, which early in the game is likely. It's a way you could hard clear yourself, fairly easily.

The shield isn't in regards to attacks :3

harsh falcon
#

If its a vote thing, thats pretty solid except for the fact that teamers could remove a vote from their other teamer. I would say to make it fair, you can’t shield the same goose twice in a row.

Also, i had just woken up and saw Guardian, so i just assumed it was an attack-blocking role

jagged dew
icy sundial
#

Questioner(goose):
You will be able to question a player, they will have a question mark on their head and meeting like this:🐤? , and if that player kill you, the question mark will become a alert mark like this: 🐤!

inner aspen
#

If it is possible,but can you add to the game additional powers? Like if the light turns off the people can see around with this power. Everybody can take one additional power and this power can affect to who choosed it

lapis igloo
hot wharf
#

Gravy - stay alive and get more bounty. Can’t get killed in groups

quasi sapphire
#

Multitasker (Duck)
Can move while calling sabotages.
If they are moving and open their sabotage menu, their character will continue moving in the direction they were moving in when the menu was opened, until they hit a wall (in which case, they keep moving into it).

lapis igloo
sudden rampart
#

if you read the document, its more about

#

active powers and the necessity of having buttons

#

(also there is a cap on the the level of complication for any given role)

tribal orbit
#

Chicken

A chicken is a duck that lays its eggs anywhere, or they will explode like mines, or you can make a chicken hatch out of them and kill one player, while reloading will not go again until the chicken hatches

icy sundial
#

Goosical (duck)
Ability(let’s dance): if you use it on a player, there will be a count down for 20 second, if player stopped moving or a meeting being called in the count down, they will die, and in the count down, there will be like a flamenco music, so is like the player doing a dance. This role cannot use the vent, your task is fake

#

Quackster(duck)
You can fake your own death, you will be shown as dead in the next meeting, but after that, you will been showed alive, your ability is one time use, and before you ability is used, you can’t use the vent, your task is fake

high kite
#

Teller (Goose) :
"You can view a player's final vote in a meeting"
Goose camp, the whole map is available
During the meeting, you can use the skills to select a player, and at the end of the meeting, you will know the specific vote (who voted for or who did not vote).

coarse helm
#

the controller (neutral) can control any player for some time (10/15 sec) and, depending on the role, can do what the player’s role can do, for example, if someone is controlled by an esper, then he can make a murder, or if he is a pelican, he can eat someone but when the “controller” controls someone, then like with a celebrity, everyone shows that someone is being controlled

high kite
coarse helm
high kite
#

Emm……

steep moth
#

@high kite please do not try to speak on behalf of the team. These are idea channels, a channel for ideas Happy

high kite
#

I know. It's just some false fantasy that can't be realized

steep moth
#

and thats ok, people can still have ideas. Could spark an idea for another game mode or something

#

Don't want to discourage people from expressing ideas, ideas spark ideas

#

The purpose of the roledoc is to provide some insight of what may/may not work for social deduction (classic/draft)

high kite
tribal orbit
#

Ostrich

After recharging for 20 seconds, it will run faster in 1.5x, 5 seconds.

manic zephyrBOT
#

@tribal orbit

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

tribal orbit
stuck pine
#

Fidget Spinner (Duck) can Spin around the map and can kill other birds he can‘t do normal Sabotages Like warlock and cannot normally kill

icy sundial
#

Mother goose(goose)
The Ability Can lay a egg to bring back a dead player, but the player can’t speak or type and will be dead in 20 seconds

#

Ugly ducking(neutral)you have ability to kill and if you killed a duck or neutral you will join the goose side, if you killed a goose, you will join the duck side, or if you did not kill any one and survived to the end still as neutral, you will win

steel dagger
#

Thief (neutral) : You can steal player's role by killing them. (Only 1 kill you have for use)
Also there will be a hunt too if 3 players left and if you hadnt kill a player until hunt start. Ducks can win by sabotage only and geese can win only by tasks if you are alive. You can win alone or join to the goose or duckside. If theres falcon or Pelican there can not be the thief also if theres duello dodos and lovers there will not be a thief. If a players die to the thief they will not be able to win game end screen will show goose/duck win but the player that died to thief will be showed as lost game so that will make players wanna vote out or kill the thief in game.
Achievement : Win 75 games without kill anyone as a thief.

Werewuf(duck): You can make one more player duck in midgame. Your tasks fake. If theres a werewuf there'll be -1 ducks. Until they make a player duck. The player that werewuf made will be roled as a plain duck. Werewuf has a kill button and bite button. Role only available at carnival and basement. (Cause that maps doesn't have a mimic so role will not get glitch)

crimson reef
#

called outlaw

valid roost
#

Crow - (Goose)

After 5 (or more) tasks, you get 1 piece of evidence that hints to who is a duck or neutral role. However, once a meeting is called you need to do 5 more tasks if you want more hints.


Mourning Dove - (Goose)

Similarly to how Esper used to work, a Mourning Dove has the ability to block kills from ducks. However, they can only block 1 kill per round. A Mourning Dove will use their ability on someone to keep them safe for the round, making it to where the ducks can not kill them (only neutrals or other).

high kite
#

Knight (Goose):
"During the voting stage of the meeting, you have the ability to guess once whether a player is in the duck camp or the neutral camp. If you succeed, the other party will die after the meeting, or you will be out."
Goose Camp, Universal Map
Knights can duel a player the knight can guess whether a player is a duck camp or a neutral camp (both can be guessed once) and duel him or her
The dueled player learns that he is dueled
If the knight's guess is correct, the other party will die at the end of the meeting, otherwise the knight himself will be out at the end of the meeting

icy sundial
#

The duck man!(duck)
You can change other players name into Kevin

#

Hurr Reporters (goose)
You can use your ability to let all the player hear what you are saying for 5 seconds

ruby pine
#

The Penguin. (Neutral)
It cannot directly kill and can be voted out. It places ice traps on the ground that are invisible. If someone were to step on it, after 20 seconds have passed from the time it was placed, it would instantly kill the person. Ability cooldown to place a trap is 20 seconds. Meetings do not remove the traps. CAN NOT VENT! Can however use a special ability to move faster that lobby set speed set to a 10 second cooldown after 3 seconds of use.
Win condition: be the last to survive after a countdown has started. (So no Penguin with Falcon or Pelican.)

hard sorrel
#

Party Duck (Redesign) or a new Duck role

Every round, you can give one of other birds a mark, like Pigeon's infection. The marked bird will have a high-pitched voice during the next meeting.

If nobody voted for the marked bird, they will be invited(dragged) to the party (and die) at the end of the meeting, every one will see this happen.

You can only mark one bird, when you use the mark a second time in one round, the former mark will disappear.

At most situation, the mark will force one goose to vote the marked one to keep them alive, which is as powerful as(if not more powerful than) killing directly, your marking and killing will share the cooldown.

proud moon
#

Role Name: Phoenix
Class: Neutral
Description: Your job is to be the last one left. When passing other players you can mark them with Spark which can only be seen by the Phoenix. When the Phoenix his the Flame button, all targets with Spark will burn for 5 seconds and gain a speed boost before dying.
There is a 30-45 second cooldown between each Spark and all Sparks are reset after meetings are called.
(For maps with water, if set on fire the targets can jump in the water and be saved)

fervent tide
sudden rampart
hard sorrel
timid bough
#

diferent role: traitor
what role does: kill everyone but not the ducks, if you kill a duck you get insta killed

still merlin
#

Role: Hyponiest Side: Neutral They must kill everyone to win, they can also make a player once per game be parazalyed and become one of them, The person parazalayed can kill and win with the Hyponiest. If the hyponiest gets killed, the parazalyed person will also die too. They can also shapeshift if they kill 3 people per round. The shapeshift is like the morphing role that has 10-30 second cooldown. [30s when killed 3 players. 10s when used.] This role's tasks are fake.

still merlin
still merlin
manic zephyrBOT
#

@still merlin

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

timid bough
#

Role: Jester Side: netural they need to kill everyone to win, they can also change the voice of player for a robot so he can shot pie and the face of players will be blocked with pie shooted the blocked face will stay for 5 seconds the other players can see him shooting.

void plume
#

Role: Migrator
Side: Neutral
Power: Disperses all players to a random location on activation.
Cooldown: 60 seconds.
The Migrator’s role is to sew chaos by sending every player to a random point on the map at the press of a button. Geese will have tasks interrupted, and ducks who are invisible or morphed will retain their state when migrated. Dead bodies or feet left by the Demolitionist are not migrated - only living players.

fair ermine
#

Role Name - Magician 🪄
Side - Goose Goose
Role Purpose, Characteristics, and Use
That round blesses someone, and if the person he blessed tries to kill someone, he gives 3 options, one of the 3 options is the person who tried to kill him, and if the round he blessed someone dies, he kills the person he blessed.

torn mist
#

Arsonist duck?

lapis igloo
#

a

lapis igloo
steep moth
eager turtle
#

Role: Gaggle Maker | Side: **Neutral Dodo ** | This role is overpowered. They can make geese, ducks, and neutrals control what they do. They can also not get voted out. If they try and get voted out, 1 geese/duck/neutral who vote for the Gaggle Maker will be killed.

manic zephyrBOT
#

@eager turtle

Info
"Hey, I just suggested a role, can we add it?"

The Gaggle Team will deliberate over the suggestion, but likely chances are it does not align with the guidelines in the following document. https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read, if you want some insight into the roles that would be more likely to approve of. This doesn't mean that your suggestion can't be inspiring and built upon, with this document in mind, keep at it! We love to see your ideas and concepts.

real sphinx
#

hacker - they can make every duck and goose gets there screen covered by an image of a white duck or something for 5 - 10 seconds and the people that are getting there screens covered can not move or use there own role, for the ' hacker ' they can kill 2-4 times ,no cooldown while there screens are covered. when everyone gets there screens back the hacker gets teleported back to when they used it. I personally think this should be a neutral role or a duck role SinEater

timid bough
eager turtle
eager turtle
#

Role: Lava Monster
Side: Duck
Duck Role Maps Enabled: Mine (from map ideas) and Bloodhaven

They must kill or burn anyone except the ducks, Killing a Duck will make you die instead. You can also eat bodies, and not be killed. they can also guess roles during meetings. Your tasks are fake.