#🐣︱classic-role-ideas

1 messages Ā· Page 9 of 1

fervent pasture
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Interesting hint but guess I’ll see for myself

whole widget
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lol

fervent pasture
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…once it is ready

tender kiln
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A duck that can rage and kill multiple targets? Sounds fun

fervent pasture
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the…WHAT?

whole widget
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I know what it can do but I had to sign a confidentiality contract

gusty bone
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Herbert teased a new duck role called the [REDACTED] duck, which might be a part of a potential update where {REMOVED}
Effectively, it's able to {UNKNOWN}, though it's body {DELETED}, and after a while [SPOILERS] dies

whole widget
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It's also because it's a 'may or may not be added' deal

minor finchBOT
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@whole widget Please do not attempt to spread misinformation in the server and respect your fellow Geese and Ducks

whole widget
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sorry

fervent pasture
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Ehh it’s understandable

whole widget
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I can't help but troll sometimes, it's a bad habit of mine

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I'll avoid it in the future

gusty bone
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Listen, Herbert doesn't want you to know this, but the new duck's name is- assassin ghost

fervent pasture
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I also troll so I guess we both have a problem

ivory prism
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so we cannot see waht you said?

fervent pasture
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Yea Herbert deleted it

gusty bone
fervent pasture
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Yea I know what you meant it’s just funny to act confused

whole widget
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I just enjoy confusing people, it's really funny to me

fervent pasture
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…wait how the hell are you alive…wait…oh…he’s a thrall

fervent pasture
tender kiln
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Yeah, the sus duck will be able to honk while cannibal .

whole widget
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yeah lol

fervent pasture
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And as a jester role

whole widget
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It's why I enjoy playing as dodo so much

fervent pasture
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But If you guys excuse me I’ll go and make a gamemode idea that is 70% be turned down happy

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And I am fine with that

whole widget
turbid bolt
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Idk how well this would work, especially alongside Canadian and all, but what if there was a Goose who automatically planted a 15 second bomb on their murderer? People could say in Draft, "he's ticking and there's no demo so he killed the [insert sweet goose name here]". Or maybe the killer could delete the evidence by passing the bomb off to the person who saw them ticking. It seems like too much power if it was the same as a bomb though, especially if the explosion made a sound all players can hear, AND left a pair of webbed feets

drifting light
gusty bone
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LMAO XD

buoyant crow
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I have no idea what was said here, but I still remember the last time Herbert shared a role idea.

So far that role has not come to be, hopefully one day

toxic cloud
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%Role

Name: Golden
Team: Geese
Win Conditions: Win with Geese

Information: Much like the Gravy Goose is able to increase their own bonus if they survive at the end of the round after completing tasks. The Golden Goose will reward the entire goose team with an extra bonus by how may tasks they complete and if they survive to the end. The Golden Goose will not complete their role if any other team wins, even if they are still alive. Unlike the Gravy Goose, there is nothing marking the Golden Goose visible to the other players. This makes it harder to find and kill the Golden Goose. However, because they have no visible marker to show that they are the Golden Goose, they can be assassinated if they're not careful.

gusty bone
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An interesting idea, as claiming the Golden Goose would make geese extra wary of voting you off, but claiming it as a duck would draw a lot of unwanted attention (and witnesses) to you, effectively making you have to go passive.

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I kinda like this engineer
It's a role which has very little gameplay effects, but I like how it adds a layer onto the social aspect of the game (who's claiming the Golden, is the golden actually doing tasks, should we be following the golden).

whole widget
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One of those roles that nobody will really select lol, but it's an acceptable role that's true

fervent pasture
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It’s a thing that might get inside the greed of geese…it’s perfect for ducks to claim it

What’s more? You get more coins

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it’s perfect happy

elfin python
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I think you should add a disguise role as a goose but they can disguise as someone else and they can kill

fervent pasture
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That’s just morphling with extra steps

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Heck it’s even sheriff copying morphling

gusty bone
gusty bone
outer bridge
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How about a ghost role or similar where dead people also are able to vote

glossy juniper
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Hi

whole widget
fervent pasture
outer bridge
fervent pasture
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Bruh facepalm

lavish craterBOT
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@glossy juniper

Rule 9

NO personal gain advertising If it's for a good cause, ask the Gaggle Crew first (this includes Personal Discord Links)

toxic cloud
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%Role

Name: Sentry
Team: Ducks
Win Condition: Win with Ducks

Information: A duck that can plant a sentry gun in any accessible area of the map. The sentry gun would have to be activated manually by the Sentry duck as if they're activating a sabotage. Once the sentry gun is fired during the round, it disappears and cannot be redeployed until the next round. The sentry gun would have a limited field of fire and likely a limited range. The sentry gun would be able to kill any player, regardless of the team. When the sentry gun is activated, a beeping noise can be heard before it fires. The ducks can see when and where a sentry gun is deployed on their mini map. The other players would only be able to see the sentry gun when they encounter it. If the sentry gun isn't activated, the other players can disassemble or destroy it by approaching it and using their repair button.

drifting light
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This would fall under the same problems as the trapper duck. The (current) maps are not designed around deployables.

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Future maps may or may not be designed for deploying/building roles though.

fervent pasture
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Role idea bounty hunter I'll leave some else coming up with the mechanics and type

calm hare
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sounds like that would basically be hitman

void halo
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Or Serial Killer

young lantern
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Necromancer
Team: Duck
Function: Activate ability to revive 1 dead body and turn the victim into a duck per round.
Note: Revived ducks does not get a special role.

drifting light
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If you like killers reviving people to before more killers, you might like Trick or Treat mode

calm hare
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Also team swapping isn't something they plan to implement

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For classic at any rate

pearl herald
calm hare
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yes, we just said that

viral dove
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This got a bit buried so I'm going to bring it up just in case others didn't see it.

I remember suggesting a similar idea as a way dead geese could somehow help the living. I think it was shot down for some reason, so this ability would need some restriction, like maybe once per game, or a really long cooldown (like ninja, but resets at meetings).

viral dove
fervent pasture
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Psycho or crazy (duck) idea

gusty bone
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Half-joking Role idea (inspired by the Engineer joke in #šŸ’¬ļø±general )
The Parrot
(Neutral)
You can use every geese’s powers. You win if you’re the last bird alive.
Falcon clone, but it can pull up a menu which contains every single goose role. They can use the abilities of each of them once.
It can’t kill, unless it equips the Sherf ability

Notes:
BW vision acts on a timer
Sherf is the only exception: it can be used an unlimited number of times and doesn’t kill the user if they kill a goose.
Vigi and Mimic are unavailable.
Engineer is split into it’s to OG jobs: technician and mechanic/snoop.
Passive abilities (like Gravy and Tech) are considered used once triggered.

There’s probably no way this would work but it’d be really fun dodo

sudden rampart
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a lot of power copying has been suggested before

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its a fun idea, that i think would be less fun in actual play

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potentially a lot of edge cases too

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(i know it was just a joke, but im sure someone will one day suggest some other power copying thing and they might find this if they search the discord history)

whole widget
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yeah probably

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I've already seen some people being like "How is my role OP? Look at Pelican lol"

tender kiln
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Any role can feel OP if you don't know how to deal with it

whole widget
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true

hardy creek
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I still want a role that instead getting voted out to win it has to be killed to win.

dim oracle
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It would be too easy to win for that role so they probably won't add it

hardy creek
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True

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Maybe the lifeline goose someone thought of where you can heal 1 of any goose/duck once per game,but be careful to not revive a duck!

whole widget
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reviving is a hard no

hardy creek
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Oof

lavish craterBOT
viral dove
fervent pasture
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Fisherman (goose)

viral dove
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Throwing out names is well and good, but it's more helpful to have at least a vague idea of how you'd want it to function. Even if that idea is just "can collect fish from the fishing task" is enough to start the conversation.

drifting light
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Yea we do need at least an idea for an ability to be able to discuss something.

calm hare
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IE, FIsherman(Duck) can throw out a lure and pull people into the fog

meager bone
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Name: Arsonist / Pyro
Team: Ducks
Win Conditions: Win with Ducks

Information: This duck can set a Geese/Neutral/Duck (Only if there's a mimic) on fire.

Once you set a player on fire, this one has to find a water bucket that will appear somewhere in the map.

If the player on fire does not find the bucket in 15 seconds, the player will die.

Notes: Fire does not appear instantly, it'll appear within 5-15 seconds after the duck uses the ability.

Related achievements: Barbecue (Successfully set 500 geese on fire)

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Just a random idea I thought

frosty bone
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By 'Main ability' I mean kill, medium's ability, det's ability, etc.

viral dove
buoyant crow
gusty bone
calm hare
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If you really want to up the chaos, make it so any player that touches the burning player also catches on fire XD

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would need to have a burning effect on the player though

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definitely would discourage grouping

fervent pasture
fervent pasture
calm hare
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someone still dies once the bomb is set

buoyant crow
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Only if the bomb A: has started ticking
B: The carrier isn't killed by other means first

fervent pasture
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but hey it’s a fun minigame and I’m glad there is no other ways to defuse it even tho it might be me to explode dodo

buoyant crow
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Well if the bomb doesn't start ticking before a meeting, it never starts

fervent pasture
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oohhhhh

buoyant crow
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You can also be killed by environmental or another player, which while you still died, it cancels out the demo's kill

fervent pasture
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That’s a interesting tip

calm hare
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I will admit to having killed a ticking player as vigilante to avoid exploding

fervent pasture
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That’s ok since it’s a way to defend yourself dodo

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I mean…a sheriff almost killed me when they passed a bomb to me when I’m a invisible duck

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glad I passed it on before they did

meager bone
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Well, that could work

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As for the bucket, I'd say the ignited goose can see it only

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An arrow will appear showing the location

viral dove
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One more consideration: would the ignited player be extinguished by a meeting? Some things are cancelled by this, and it might be faster to call a meeting than find the water bucket.

meager bone
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Yes

vapid hull
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What if there was a Teacher role where the teacher has a ability to give all the ducks homework and if they do one homework question in 2-3 minutes they do not die but if they do not do the one homework question in 2-3 minutes they die but the ability cooldown is 2 minutes and 30 seconds but I think this does violate a rule

next badger
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Priest:
A Goose role that can bless another goose or duck a round to protect from dying until a meeting is called.

lavish craterBOT
viral dove
lavish craterBOT
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@thorny badge

Looking for a group to play with?

Select your language in #lfg-language to access your language's LFG channel, and then post a code there or join a game.

toxic cloud
# viral dove If anything, this should be a duck role punishing non-ducks.

Here's an idea...

%Role:

Name: Amnesia
Team: Ducks
Win Conditions: Win with Ducks

Information: The Amnesia duck can select one player per round. This selected player will be struck with Amnesia and wouldn't be able to remember where their tasks are for the remainder of that round. Any tasks in the list would show as question marks and any markers on the map showing tasks would no longer show up. After the Amnesia ability is used, the Amnesia duck can vent as normal.

When another player is struck with Amnesia, a question mark will be shown next to their name during the next round of voting. The selected player will be notified they've been struck with amnesia and a question mark would be by their name for the remainder of the round. Only the selected player and ducks can see who's been struck with Amnesia. This ability can be used against any other players, including fellow ducks. It could really screw up a Dueling Dodo if they're selected during the round.

The ability likely wouldn't take effect until 5 to 10 seconds after the target player is selected. Giving the Amnesia duck a window to get away.

whole widget
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Another idea I had in mind, is a Punisher duck.

It can select someone every 20-30 seconds by touching them, with a delayed effect like Demo. The affected player has to finish 3-4 specific tasks in a certain amount of time. These tasks do not count for the task total, and as such, do not help the geese in general.

If the affected individual fails to do these tasks in time, an animation will be shown where they grasp their head in pain, which eventually explodes afterwards.

If a meeting is called during this, the counter will be on a standstill like having a Demo bomb.

This role cannot vent, and can kill like normal.

toxic cloud
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Imagine being the punisher duck and you get to select which tasks the victim player would have to do. Tasks that are longer in nature or more than one step would really screw them over.

whole widget
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Well, I never said the Punisher gets to select them. I imagined the ability would randomly select some specific ones. The ability could also just be limited to forcing smaller tasks upon the victim.

viral dove
# toxic cloud Here's an idea... %Role: Name: Amnesia Team: Ducks Win Conditions: Win with Du...

Considering that tasks are meant to be a sort of timer for ducks to kill, and rounds can be quite long sometimes, that could cause the game to grind to a halt for that player. Instead, maybe there's a time tied to the amnesia, and the victim would recover after say a minute. Also, this ability is quite similar to the Communications sabotage on space maps, except without the inability to talk.

buoyant crow
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I have always liked the idea of tasks stalling players.
Not enough to cause the game to take a long time, but enough to give the ducks extra time to plan / split the geese up / prevent a task victory

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Many games I've been unable to do my duckly tasks because either I find nobody for several minutes or when I do find somebody they're not alone so I can't do anything anyway

whole widget
buoyant crow
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Could be handy for the ducks too, pretend you've suddenly got to go do tasks because you've been (punished?)
Making them slightly more likely to believe you when you split off and kill the Canadian who was the only player alone

livid kindle
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Name: Worker
Team: Goose
Win Conditions: Win with the Gooses

Information: Become invulnerable while doing the tasks

Related achievements: Hard worker - finish 10,000 tasks

tender kiln
lavish craterBOT
sonic prism
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%role Duckling(Duck): Your cooldown is much shorter but you need to wound your targets before being able to kill them. Wounding a player replaces your kill button, putting a blood drop icon next to their name for you and notifies the victim at the next meeting. When standing near an already wounded player, it transforms into a normal kill button. While needing some set up for each kill the duckling can coordinate with its teammates to leave a few wounded players so the duckling can kill in fast succession.
Don’t know if this counts as a kill not killing, but I just thought the idea of a baby duck running around with a plastic knife was a funny idea.

drowsy sleet
# sonic prism %role Duckling(Duck): Your cooldown is much shorter but you need to wound your t...

This works well, but it seems just like an SK alternative, which is not bad, but it’s suggested to not have too many similar roles with very similar abilities to make one or the other role obsolete as a result. With SK and Duckling in the same game, a duck kill win is more likely to happen. Just use this suggestion as future reference though, I can see this being in a different map where it’s the ducks home land or something like that and the SK is switched with Duckling. Overall though, the Duckling can work.

visual juniper
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This role can 100% work in my eyes: it’s fun, not too OP, and doesn’t overwhelmingly change the game.

sonic prism
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I feel like that the main problem would be how much the cooldown should be reduced. I was thinking around a little more than half but it’s hard to say because the only cooldown reduction we’ve seen so far is the SK.

fervent pasture
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Dueling duck ( duck) not like dueling dodo this are in a team the a pair of duck that work together there ability is abducted they lower a player to a vent that how they kill

viral dove
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With Duckling, is it not possible to kill a goose the same round it's wounded? How long after being wounded until someone can be killed? If it's too long, the duckling might be too slow, especially if they are the only/last duck.

young lantern
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Gosling
Team: Goose
Function: Goslings cannot be killed nor voted out. Goslings are visually smaller than regular gooses. Goslings are unable to do reports nor vote anyone. Goslings uses a high pitch voice effect.
Note: Party Ducks do no effect to Goslings.

lavish craterBOT
viral dove
red socket
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Eurasian Tree Sparrow
Team: Neutral
Function: Eurasian Tree Sparrow is a role that only appears in ancient sand
When you touch a locust, you rather eat it up and your satiety score, which will be described later, goes up by one point. Also, even if you complete a fake mission on the farm, your satiety score will go up by one point. The satiety score can be exercised by one more vote per point before the meeting time (this is not disclosed to the person, and the pre-exercised vote will not be invalid even if he dies before the meeting begins or during the meeting due to the shooting of the assassin duck)
(In addition, the satiety score is always updated to you, but other players can only check the satiety score of the sparrow when the meeting is held.) Eurasian tree sparrow can use forbidden passageways, and if falcon and birds who use forbidden passageways are all eliminated(except himself/herself), he/she will win. (In other words, geese, or ducks, or even lovers, cannot win in a way that is not a mission accomplishment and sabotage timeout as long as the Eurasian tree sparrow is alive). However, when a Eurasian tree sparrow is infected by a pigeon, it immediately appears that he is killed, and immediately the pigeon automatically self-reports the body of the Eurasian tree sparrow.
(The sentence is translated into a translator, so the grammar and context are not good. I'm sorry.)

outer bridge
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Team: Ducks or neutral
Function: Fake death near others. When you fake your death in front of a few people, they will assume the nearest one of killing and they get voted out

whole widget
viral dove
# red socket **Eurasian Tree Sparrow** Team: Neutral Function: Eurasian Tree Sparrow is a rol...

An interesting idea... except what does the satiety score do? I would think the Sparrow (shortened for the sake of convenience) would be wanting to fill that up to win rather than outlast the killers which, I will note, is identical to the goose-win condition, so that's bad. Also, if there's no warlock, and thus no locust sabotage, I think filling up satiety becomes much harder. I like the idea, but I'm not sure how to improve it.

pearl herald
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Protecter (goose)
The protector can protect anyone from getting voted out

lavish craterBOT
viral dove
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That idea has been suggested, but as it technically stops a kill (via being voted out), that's not good. Most of the recent variations on the suggestions have said goose making a sort of sacrifice to protect the one being voted out.

soft flame
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Escapist (Duck)
This duck can escape the pelicans stomach by killing the pelican (They'd probably need the pelican to go to a room alone, otherwise it'd be obviously if a player pops up over a dead persons new body)

whole widget
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Pelican walks around and he's like "GUHHHH my belly feels like it's burstiiing"

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And then the escapist burts out like that scene from alien

toxic cloud
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Have an animation of the duck chest bursting lol

ornate dagger
soft flame
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That sounds cool :O

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The role also adds the idea of the pelican having to find out who the escapist is, so that way they can avoid eating them

whole widget
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sounds like it would be better as a goose role. It could be considered a killstop though...even if the Pelican eating people isn't killing them.

This is a bit of a grey area what that is concerned. It does effectively stop the Pelican's ability though, which I think still isn't allowed.

ornate dagger
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I agree, I do think there should be a counter to the pelican though, I think they are a very strong role

young lantern
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Hunter
Team: Duck
Function: Have an alternative button that poisons victims and delays their death. Kill button and poison button share cooldowns.
Note: Poison effect is paused during meetings.

soft flame
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I feel the poision button should get slightly more of a cooldown

ornate dagger
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Engineer Team: Goose Function: It’s already in the game I don’t need to explain

void halo
whole widget
lavish craterBOT
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Rule 3

RESPECT your other Geese (or Ducks)!

viral dove
whole widget
viral dove
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What would marking a player do, though?

calm hare
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also, the role would fall under the category of "punishing a duck/neutral for using the main action they have for winning the game"

whole widget
# viral dove What would marking a player do, though?

It would tell people that they killed or ate that Goose. Kind of a spin on Canadian and Celebrity.

Maybe something like

Glitter Goose

"If you are killed/swallowed by someone, they will be covered in glitter for 5 seconds."

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So if you're in an area with little to no people, it really won't affect the killer at all

drifting light
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Call me biased, but I don't think pelican is so strong that it needs to be countered this hard.

ornate dagger
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Agreed here, maybe a tiny counter actually

tender kiln
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I think the only sole-counter role that has worked was Professional, which is also just fun to play, and you have unique killings opportunities as well.

calm hare
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i think that's mostly because the professional does more than just counter one specific role, having bodies being hidden and auto reporting is useful in multiple ways

tender kiln
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But, correct me if I'm wrong, the idea started with wanting a counter to the Canadian.

calm hare
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I can't answer that one for sure

whole widget
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Glitter Goose in this instance would counter several killing roles

tender kiln
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I really like the sound of that, and it can only confirm itself through death, so that works. Some killing roles wouldn't care about the glitter anyway, like ID thief, morphling, possibly invis.

buoyant crow
lavish craterBOT
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@torpid island

Looking for a group to play with?

Select your language in #lfg-language to access your language's LFG channel, and then post a code there or join a game.

toxic cloud
#

%Role

Role: Messenger
Team: Geese
Win Condition: Win with Geese

Information: The Messenger Goose has the ability to select one other player during the round to communicate by text message with that player (outside the meeting). The Messenger Goose could work in conjunction with the player to help deduce who might be the bad guy. The Messenger Goose would have to be very careful and not select a neutral or duck, as that can out them to the other ducks or someone could put up false information in the text box. The selected player could either safely give away their role or troll the Messenger Goose with the previously mentioned false information.

tender kiln
toxic cloud
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Fair enough

balmy ore
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Psychologist
Team: Goose
You can guess someone's identity during meetings. If you guessed right and he is still alive, his identity will be revealed to you in the next meeting.

lavish craterBOT
toxic cloud
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%Role

Name: Wiretap
Team: Ducks
Win Conditions: Win with Ducks

Information: A duck that can plant a bug/wiretap on a player and listen into their conversations. Can be used to gather information on who is what role or other information to pass onto the ducks.

The bug/wiretap no longer work after the round ends. The wiretap duck can listen up to 10 seconds at a time before waiting on a cool down. However, they'd have to stand still for the time they're listening in.

Can kill as normal but cannot vent. Their listening equipment wouldn't be able to work in the vents.

boreal hawk
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Role:Forger

Team:Duck

Win Condition: Win with Ducks

Information:A duck that can "forge" a role of an already dead player missleading the Mortician During the meeting, Can kill the canadian without their ability activating.

cosmic karma
buoyant crow
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There are also a few roles/ways to kill a Canadian without triggering their ability already

tender kiln
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Or if you know who it is, you can just kill everyone else.

viral dove
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It's already hard enough for a mortician to find a dead body without colluding with a killer, so I don't think we need a role that gives them misleading information.

drifting light
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Also it is prefered to not make your role a straight hard counter to a specific role, for multiple reasons

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It is okay if your role's power ends up countering another role, if it still actually has a power. Forger here is literally a basic duck with no power if mort and canadian aren't in the game

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And I do agree with Rognik that Mortician doesn't really need a role that makes its job harder.

whole widget
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yeah most of the time Mortician isn't in time to check bodies already, unless they have a good group of geese respecting it

drifting light
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And when you do get lucky with bodies, you get ejected for finding too many

viral dove
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I have yet to be ejected so long as I report the dead goose's role. I should try faking mortician one time, just to see if I could get away with it.

drifting light
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It works well if you have proxy on and coordinate with your spy.

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Bonus points if you are the spy.

calm hare
drifting light
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Anyway this is no longer classic role ideas lol

warped scroll
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Hello ,can someone help me my game is not online and I can't go to a online game can someone help me

calm hare
warped scroll
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Thx

sonic prism
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%role Forager(Goose): You can scan for traces of removed bodies.
You can detect corpes that were eaten or removed when a meeting got called. Scanning checks a small area around your and notifies you if find any traces. Best used to confirm claims where bodies were found and a semi counter to the vulture.

fervent pasture
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Hunter (goose) is a goose that has a target he like a bodyguard but if this person who die in front of them they kill and get a new person when there target dies

whole widget
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so serial killer except for the geese?

toxic cloud
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%Role

Name: Tattler
Team: Geese
Win Conditions: Win with Geese

Information: The Tattler Goose would automatically report a body if they witness someone killing within their field of view. This ability is negated by the lights or other reductions in visibility (fog, sandstorm etc). If the Tattler's report results in a duck or killing neutral role being voted out (other than the Dodo) then they get a bonus at the end of the game. This does not happen if they see someone eaten or if the body goes invisible because of the Professional.

viral dove
whole widget
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Oh, I think I misread it a bit. Personally not too interested in that kinda role though.

calm hare
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Sounds like avenger with extra steps

runic light
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A crow role. (Neutral) if a pigeon infects a crow then the crow can turn the infection into a poison that kills a player after 20 seconds as long as there is no discussion during that time frame. The crow would only be able to do this twice a game. They will know who the pigeon is but the pigeon will not know who the crow is. The crow must win with the pigeon, but if the crow dies or never poisons a person it is just a pigeon victory.

fervent pasture
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Cool

runic light
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Thanks.

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I have other ideas, but I’m not sure with them.

whole widget
runic light
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I see.

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I must make better.

whole widget
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Yeah, don't let this discourage you. Looking forward to see what you'll come up with next.

runic light
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Much appreciated.

drifting light
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The pigeon is so troublesome for thinking of new roles. I always think of something cool and then realize "wait, that's just the Pigeon with extra steps".

runic light
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I’ve been trying to think of a role that is kind of like a phoenix. It only sees in grey scale and can’t see name tags. Like the astral when it uses it’s ability. If the phoenix dies then it will respawn after 5 seconds and be a normal goose. If it’s body is reported, eaten, or blown up then it will not respawn. It would be a normal goose role, but I don’t know what it would be called because I have noticed that only the neutral roles have names that are different birds.

whole widget
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Revival is also a hard no no

runic light
#

Skull

lavish craterBOT
runic light
#

Makes sense.

civic linden
#

%role
Firefighter(goose)

If fire sabotage happened, it can move faster

calm hare
#

That would be an instantly confirmable role anytime the fire sabo was called

tepid crow
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Is it considerable to show who the other lover is directly in the description text when you are "Lover"? This would make the game more interesting especially when one of them is duck and another is goose. (As body guard knows who vip is from the beginning)

whole widget
#

The body guard does, but the VIP doesn't know

tepid crow
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thx

viral dove
#

The change to lovers has been suggested before, but the devs like having people try to find their lover. If you don't, you can always turn off random spawn points so that everyone starts in the same place and you know who the other lover is.

#

Also, while both the bodyguard and the hitman know who the VIP is, if you're not paying attention during spawn, you only learn by finding them on the map.

drifting light
#

I like to think the lovers aren't actually in love until they see each other for the first time. Love at first sight.

tepid crow
#

xD that actually does make sense

lucid axle
#

Idea: Idk what to call it, but you have less vision but can see in dark/smoke/fog/whatever

lavish craterBOT
minor finchBOT
#

**We don’t really want to create additional vulnerabilities to the lights sabotage ** The lights sabotage is actually a pretty great thing in terms of what it adds to the game. It lets ducks kill in the dark, it causes people to split up, it gives opportunities for ducks to change areas discreetly, it allows them to unlock sabotages discreetly, and more! So overall I wouldn’t want to create non-duck roles that can see in the dark because the lights sabotage is a great low skill floor high skill ceiling ability. New players that are inexperienced and would have difficulty finding opportune moments to kill have an outlet. Experienced players can use it that way too, but have the additional advantage of using it to do more interesting things as well.

whole widget
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jesus the bots double teamed

alpine ledgeBOT
#

Better be careful or you could be next Jenso

void halo
#

bots with threatening auras

whole widget
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Your threats do little to deter me, BEAST

steel nimbusBOT
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I'm soooo hungry

sonic prism
fervent pasture
#

Kiwi (neutral) it win conditions is to die

viral dove
#

Fun idea, been suggested a few times, but winning because someone randomly died isn't so fun. It can already be hard to get the ducks to kill; punishing ducks for doing what they're supposed to do is even worse.

calm hare
#

Also, as a general rule, neutral roles usually have something to do with the bird they are named after, falcons hunt, pelicans eat, dodos are exctinct, etc

#

and last i checked kiwis aren't known for ending games by being killed

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well the biggest problem with a TTT jester style role is that it punishes the ducks/falcon for doing their job and trying to win the game. There is also no counter for it

outer bridge
#

Name: No idea yet, maybe Vodoo
Team: Ducks
Function: Can revive killed/voted out ducks once. Need to do fake tasks to gain vodoo power.

A more difficult version:

They don’t see who the other ducks are

lavish craterBOT
meager bone
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I don't think that role is viable for this game

fervent pasture
#

canadian duck?

meager bone
#

Name: Sweeper (Name pending)

Team: Geese

Function: If you get killed, your killer will leave a trail of footsteps on the ground.

Geese can see the footsteps and follow them to track the killer, the footsteps dissappear when a body is reported or a meeting is called.

proven tulip
#

from Swiftiefan:
What about a peacock that can blend in with its surroundings (possible invis while standing still?) but can kill. If they kill a goose they lose their ability to camouflage For a little bit. If they kill all the ducks and falcon/peli they win though they don’t know who’s what as per usual for any role they still have cool-down per kill.
My thoughts: no ducks and no Peli/falcon means geese win (alternate take, ALL meaning if even 1 is voted out or sheriff/vigi killed they can't win anymore), but his general idea here is to have a neutral that is actually helping in goal for once instead of inciting chaos only so instead like a vulture, scaling amount maybe, a sheriff with a quota if you will. 3duck/neutral? needs 4 of those kills out of 6. Don't know at the moment how it would scale DOWN in say a 1 duck 1 neutral scenario? guess only needs 1 or can't be enabled on 1 duck 1 neutral since it would be the neutral hunting the duck.
As is the norm, risks and rewards to keep it alive, it kills the last duck needed, geese won't win, equally, the ducks don't like keeping vulture alive though it hides bodies because it can win. It seems helpful at first but quickly turns liability. (which is why I liked the idea) I also like the kill pressure this places on ducks in slower games as most neutrals fulfill a balancing mechanic. (pigeon discourages grouping, vulture means you WANT TO report bodies, dodo discourages random gag votes)

whole widget
#

How would you avoid the geese from winning if the ducks and Peli/falcon are killed, though?

proven tulip
#

it would be who killed it, have to be the Peacock itself getting the kill, similar to how a cannibal eating a body won't help vulture as it was described to me

whole widget
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So if a Peacock kills the last duck or the Peli/falcon as the last 'non geese' killing role, they win?

viral dove
#

I would think the barrier would be something similar to how falcon blocks wins short of task wins or sabotage wins. What those limits are, I'm not sure

proven tulip
#

to clarify the above, neutral roles aren't made to be easy, they are made to shake things up and cause and chaos
Either ALL of the ducks would have to be hit by it, or a point system like vulture, not the last one in particular
up to 4 targets all required by same killer is rather difficult, or even include falcon, but equal to amount of ducks, if they don't get all their targets they don't win

whole widget
#

Sounds very difficult to find and kill all the ducks though.

You won't be able to win by killing all the ducks as Peacock, if someone else kills one of them first or they get voted out. It probably wouldn't work out most of the time.

Perhaps some kind of point system could work, yeah. But I'm not sure which one.

slender hatch
proven tulip
#

you are exactly right, it won't work most of the time, but most games don't end in pigeon sneezes nor dodo votes, by design I think this is ok

#

even the falcon I believe... wins by design less than ducks, it can die to vigi, sheriff, the ducks themselves.. and has no other team mates, Neutral life is hard but that's part of the fun/challenge

grizzled wharf
#

Hola

#

šŸ˜‚

whole widget
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Pigeon and Dodo can win in the game at any time, though. By sneezing on everyone or being suspicious enough to get voted out. (or just a bad lobby instavoting Dodo) In these two cases, they can still win at any point regardless of who's still alive.

In this case, it seems to be heavily luck based. I'm not saying it's impossible to kill all the ducks, but the chance is very minimal.

It's acceptable, sure. But I think a lot of people wouldn't wanna play that role, as there are too many factors that can ruin it's win condition.

Like sheriffs and vigi's shooting ducks, Pelican or Falcon killing them, people voting them out, etc. They basicly lose the chance to win if a single duck dies.

low fable
proven tulip
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I see the point in that, there are several bodies to go through before a vulture hits the no longer has a chance state even, its probably more likely a role inspiration idea then; more than a fully fleshed out one. šŸ¤” I passed it on, also Peacocks are more known to be Gaudy and multicolored than to be chameleons. different color plumage could suggest more like a color change more akin to the morphling or ID thief... so the name would maybe even need work to go with the original concept.

low fable
whole widget
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Yeah, it might work later when it's fully fleshed out. Other people might also come up with ideas in here, on how to improve it too.

proven tulip
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most invited, I always love seeing new neutrals TBH

grand current
#

How about a Goose (maybe neutral?) "Chicken" role? They could hide like a snoop and gain a short speed boost when a sabotage/demo bomb goes off, and peck at the ground for a % chance to get an item like when you do duties! The % would be pretty small tho like, 15-ish to keep it from being used for farming too often

#

i guess its kinda similar to the Gravy in that sence

lavish craterBOT
gritty thistle
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Idk if it was talked or mentioned but mind control duck just like the morphling the mind control duck has to implant a device on the goose after that the mind control duck has like 30 seconds of controlling them and bringing the goose to a dead spot

#

Or make the goose look suspicious

signal pier
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Perhaps a character could be introduced that would be able to place something like a bear trap. Both good guys and bad guys could be rendered immobile by stepping on the trap

lavish craterBOT
signal pier
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Maybe some sort of explicit baddie character would be good. Can't be voted out, only able to be killed, and the kill cooldown for that character is slightly longer?

#

Maybe some kind of good guy character that can create a virtual space would be nice, to create a temporary two person space. However, if anyone in the space is killed, no body is left behind.dodo

sonic prism
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%role Cuckoo Bird (neutral): Wins by stealing identities from corpses. Similar to the vulture but instead of removing bodies it swaps identities with the corpse. Unlike the ID thief taking an identity is permanent so you may not want to be in a single body for too long before other players become suspicious.

viral dove
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@gritty thistle Losing control of your character isn't fun, and players on mobile are more likely to think their game has glitched.
@signal pier The idea of a trapper duck has been suggested before, but because of the layout of the maps, traps could cut off large sections of the map. Maybe in a future map, but not currently.

whole widget
lucid axle
fervent pasture
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Witch (duck) win conditions curse it a poison that last ten sec can kill on meeting and can effect multiple players

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

viral dove
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Another way to kill during meetings could be interesting, but one that carries over from the round would feel unfair. Once a meeting starts, you're locked in for a set amount of time. There's a reason bombs are temporarily disabled sitting meeting and are essentially reset (although it takes 7 seconds to get back to the map).

buoyant crow
sonic prism
# buoyant crow This seems like ID thief with extra steps

Well yes it was inspired by the ID thief being combined with the vulture as a vulture variant. The added condition of stealing other player’s bodies gives the role some protection from being detected but you can still be caught by other players, especially because it doesn’t reset in meetings. But it’s win con is pretty much the same as the vulture, just with a different ability.

buoyant crow
#

Ah a vulture variation. That could be fun

thorny terrace
#

?

signal pier
#

Based on what I said in another tab, the following two roles come to mind.
Juggling ducks: get a chance to throw a flying knife by completing a small number of tasks
(The act of doing the quest up front helps the duck to be a good guy identity, and also avoids having to do the quest with the good guys later on when there is only one duck left in order to hide his identity)
Goose: the ability to catch a flying knife by completing tasks

To be honest, both of these characters were conceived as a basis for forcing the good guys to do the tasks. This is because the importance of tasks is often overlooked in the current playthrough, especially later in the game when everyone is obsessed with deduction. Tasks become an optional thing in such a scenario.inspector

viral dove
frosty bone
#

Muscovy duck (Duck obiviously)

Since this breed is really silent and doesnt want to drag attention to itself, it has a special ability that can be used on bodies. (50 sec cd)
If the body is not eaten/inspected by mortician or reported, the affected bodies will appear as alive to the geese in the next meeting.
Ducks will have it clearly stated that the body is hidden.

(Lovers' bodies do not affect the ability, these are not connected in any way.)

whole widget
#

Twins (Goose)

The twins have a strong connection with one another, so powerful that they know if the other is living or not.

If one of the twins dies, the remaining twin Goose gets a notification and an arrow pointing towards the corpse of his dead twin. Naturally, this goes away when a body gets reported or a meeting gets called, since the dead twin's body would vanish too. Professional and Pelican would also negate this effect, naturally.

This could potentially allow the surviving twin to find an evil killing role, but they could end up looking sus for being near the body. A much weaker version of Canadian and Celebrity, in a way.

buoyant crow
viral dove
whole widget
low inlet
#

I'm just sitting here, thinking about possible roles to suggest because I like to think but I came up with the Blackmailer duck, it could be renamed if the name doesn't make sense.

The Blackmailer Duck can force one player to vote with them in meetings.

#

But they have to mark them in the round, like the Silencer Duck

#

The marked player can talk to everyone but, for example, if the Blackmailer Duck votes skip then the marked player votes skip with them.

#

It would be like the detective, weaker in the beginning of a game but stronger by the end

#

I also had an idea just for the meme of "going ghost". The Phantom, a player whose goal is to survive to the final 2 but cannot kill or affect the number of bodies reportable. They can turn invisible like the Invisibility duck though but they can be killed when invisible like how the invisibility duck kills others while invisible.

#

I think if a falcon and a phantom are final 2 then the Phantom loses his invisibility and just tries to outrun the falcon but if he survived through the falcons timer the phantom wins

#

A Blackmailer Duck should probably not be in the same game as a Silencer Duck

lavish craterBOT
low inlet
#

Don't worry, I read the document before typing. The Phantom was added because I thought someone might come up with a better.

sonic prism
#

%role Brute(Duck): You can leave corpses unidentifyable. Smashing a body covers it in blood and hiding its color to the reporter and the rest players in a meeting. The mortician can still investigate bloody corpses to learn their identity and role. Because you can smash any body, you can also help your teammates cover their tracks with less power than the cannibal or undertaker but more consistently able to cause some disruption.

fervent pasture
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What about vultures? Can they eat the body?

sonic prism
#

Yep! It doesn’t destroy anything like the professional but still causes some disruption by hiding identities.

fervent pasture
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Cool happy

fervent pasture
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Is the falcon not available on classic mode? If it isn’t available then could you add it?

calm hare
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it is available but, like the pelican, not on all maps

drifting light
fervent pasture
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lover rework(the host can change it to the old lovers if they want)

Same goes with lovers but if the lover died, the other won’t die and nothin happens, BUT once the meeting is called you will be able to kill and get a heartbroken victory if you are the last person standing

Lover goose: you will be a neutral killing role and no longer win with geese

Lover duck: you will no longer win with ducks…but you can sabotage but unable to vent

Sure it’s a team changing thing…sounds like a hard pass dodo

#

Why do you want this role? I just ain’t much of a lover…why? It just hiding and something like that and it’s boring…nothing you can do but hide while your lover duck is doing his job so I just wanted to make this to spice a little bit

Does it have some balance? Maybe if you are a goose, but technically no if you are a duck since now you are betraying your ducks and you won’t be able to help them neither they help you

How does this have a meta?: so in this scenario: you can act as a heartbroken duck that there is a falcon/pelican and that makes ducks know there is so you just skip(ducks sees your name red regardless of who you are) but the ducks might find out soon there is no geese left and only ducks so now the ducks must find out who is the traitor amongst them

sonic prism
#

Wee woo wee woo! Teamswap detected

fervent pasture
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MOTHERHONKERS…I didn’t know my role contains teamswaping agh

viral dove
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Anything where your objective changes partway through the game counts as teamswapping. Lovers is the closest to teamswapping you'll find, and they don't ever change teams; they just have an alternate win condition.

meager bone
#

Blinding (Duck)

Function: Once per round, you can temporarily blind one or a group of players for 5-10 seconds.

Recommended usage: If there's a group of players fixing a sabotage such as lights or fire, the duck can blind those ducks and kill one of them during that moment.

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

lavish craterBOT
fervent pasture
#

Ballot goose
This goose can only be in blind voting games. If the ballot goose vote for another player, then the ballot goose can see what that player voted for (it shows color as if blind vote was not on)

cinder nest
#

wild goose(neutral)
has the skill of acceleration. Your task is fake, but you have additional tasks: you need to find a way to migrate. The more you have completed cumulatively, the shorter your skill CD will be. Complete all tasks and win!

#

The dead bird (duck)
Your mission is fake. You died at the beginning, but at the beginning you can be possessed by any player. You don't know the identities of ducks and geese, so please choose carefully. When you are possessed by a player, you can sip out the identity of the player you are possessed by during the voting time. When you succeed, this body will be yours. If you guess wrong, you will die again; However, because your hearing system was not well developed before your death, the language you heard was very strange. I hope you unlucky bastard can come back to life, XD(if the player you are possessed by is close to other players, you can jump and possess them, but you will leave blood, which only geese can see)

tired stag
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losing control of your body by that role is a no no as it would be unfair for the player being possessed to play

cinder nest
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uhhhhh ok

hallow harness
#

You can start by looking at the rules for creating a character

lavish craterBOT
silver ivy
#

The drunk(neutral)
has the skill of kill, you think you are a duck/sheriff/Messenger of Justice and you know who's the duck( if you think you are the duck). However, the other duck will know you are a drunk.

calm hare
#

and they win how?

dull dew
#

ŠŸŃ€ŠøŠ²ŠµŃ‚

viral dove
#

I remember Herbird mentioning a similar drunken role, with a twist. I won't say for those not here for that discussion, but if you're curious, my DMs are open.

silver ivy
#

still considering, just a draft for this

#

got the idea from blood on clocktower

wise shore
#

I like this idea. Saw it when I searched for "Turkey" since I like neutrals.

visual juniper
#

%role Poisoner (Duck) (will not be on maps with pelican or space maps): Guess someone’s role during a meeting, after the meeting, the target will be poisoned and can no longer call meetings and will be killed when the next meeting is called. The poisoned will survive if the Poisoner dies.

#

(Sorry for repost, forgot prefix.)

calm hare
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Sounds like assassin with extra steps tbh

visual juniper
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Thought it’d be an interesting alternative to assassin for Jungle or Sands.

calm hare
#

well, as i see it, the reason assassin works is because they die if they guess wrong. that's the hard counter for assassin along with them only having 2 chances. this role could just keep guessing every round and not have any consequences

visual juniper
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I felt I forgot something.

calm hare
#

there's no risk to the duck using an ability like this and no way to counter it

visual juniper
#

Yeah, I’ll redo it.

#

%role Poisoner (Duck) (will only be on Sands and Jungle): Guess someone’s role during a meeting, after the meeting, the target will be poisoned and can no longer call meetings and will be killed when the next meeting is called. The poisoned will survive if the Poisoner dies. If the poisoner guesses wrong, they will be immediately killed after the meeting they guessed on.

#

Added the risk of it.

#

Crap, forgot to put that it’s a replacement for Assassin.

#

Actually, I forgot a lot of things about this role I wrote down. I’ll do my final draft on it later.

quiet cipher
#

hello

viral prism
#

%role Refrigerator(Duck) (Can appear on every map):Make a player's skill(Active and Passive)invalid for the turn. Affected player can only do what a simple goose can do for the round (Including ducks)

lavish craterBOT
wise shore
#

Anyone considered a role that can see footprints? Not sure if better suited as Goose or Duck
essentially footprints only visible to them are left for a short duration after another player walks
not sure how much meta value it adds (and I'm now realizing that if given to a Goose would give them the ability to track Invisible Ducks, hmm...)
probably not worth considering on the grounds that it might encourage grouping sadly

fair niche
#

%role Monster(Duck)(Can appear on Sands and Jungles):leave footprints on the map which will be seen by everyone,the footprints will disappear after 10 seconds.

fervent pasture
#

That’s gonna be useless…

#

It has a useless perk but is not useful for anything

jagged coral
#

I may not be the first to suggest this, but what if astrals could hear what ghosts are saying? I agree, then the character will upset the balance, but it would be possible to make intervals between abilities 45-60 seconds or make a circumstance that would prevent the contact of the astral with the dead, for example, designate a specific place for this or a task after which you can contact the spirits (such as a duck code entry before sabotage).
P.S. sorry for my english, i'm not a native speaker, unfortunately i can make mistakes in sentences

pallid ether
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There's already a character in Mafia that can talk with the dead. It also brings more engagement to dead people as opposed to them just idling and getting bored.

+1 for having a class that can communicate with the dead.

Also +1 for a class (or maybe same class) to be able to ressurect 1 player per match.

void halo
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No communication between living and dead. If Astral could hear dead players you'd end up with dead players constantly saying who the ducks are

lavish craterBOT
drifting light
#

Dead players generally have perfect information. There is a reason old medium was changed. (Medium used to see ghosts, ghosts would just gather around each duck one at a time until they were voted out)

pallid ether
void halo
#

It would break down the deception aspect of the game, I promise angel

pallid ether
#

That might be true. I would still brainstorm something for the dead players as it would lead to more consistent games/lobbies. Many people quit if they die in the first two minutes.

clear barn
#

I have a weird idea: it would be similar to detective but say this role cam across a body, they would be able to see the killers footprints for about 5-10 seconds after discovering the body (or after the person is killed) but after the seconds pass, the footprints would completely disappear. Maybe it could be called something like Printer or Investigator, but I'm not fully sure

pallid ether
#

Cool but feels unnecessary given all the other roles that can already mess with killers

hallow harness
#

like jackal hhha

#

or the arrow of the killer's whereabouts ?

drifting light
#

A direct arrow is probably a bit strong. Footprints would be much better

fervent pasture
#

Role: Actor (Goose): Finish 4 tasks to play a role.

Advantage: You can play any goose role of your choice (or be promoted to a random role) after finishing 4 tasks. (But still have to finish the remaining tasks after getting your role.)

Disadvantage: Gaggle will think that you're a duck acting as a goose.

Suggestions for the lists of roles that can be played by Actor:

a. 2 star Goose roles or non-killing roles
b. Goose roles that are not in the game

fervent pasture
gusty bone
# visual juniper %role Poisoner (Duck) (will only be on Sands and Jungle): Guess someone’s role d...

This gave me my own idea:
Mastermind (duck)
ā€œYou can guess players’ roles during meetings. You’re told if those guesses are right or wrong.ā€
(Can either be by itself, or as a spy replacement)

In a meeting, they can attempt to guess the role of other players. (Works similarly to assassin)
If they get a guess wrong, a disapproving noise is played and that role is crossed off for that player for future guesses.
If they get it right, they’ll hear a chime as their role is revealed to the Mastermind for the rest of the game.
The mastermind gets 1 guess every meeting.

#

The idea is that it’s able to gain less information per person than the spy, but is faster and more reliable

fervent pasture
#

ā€œHey guys I’m a sheriffā€

Mastermind after guessing wrong: ā€œhmm interestingā€

gusty bone
#

Yeah that’s the main idea of it: to be able to immediately prove or disprove claims

#

Though it isn’t as comprehensive as the spy

fervent pasture
#

tbh…I don’t like it…

#

It’s just that…you are like spy with extra steps

sonic prism
#

Assassin’s partner in crime lol

gusty bone
#

Yeah that’s fair, (and part of why I made it available as a counterpart)

sonic prism
#

Isn’t that what alt roles are for?

fervent pasture
#

True

#

Identity theif is like morphling

gusty bone
fervent pasture
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But instant morph the person they killed

visual juniper
#

%role Poisoner (Duck) ((rewrite))(will only be on Sands and Jungle): Guess someone’s role during a meeting, after the meeting, the target will be poisoned and can no longer call meetings and will be killed when the next meeting is called. The poisoned will survive if the Poisoner dies. If the poisoner guesses wrong, they will be immediately killed after the meeting they guessed on. Replaces Assassin.

toxic cloud
#

%Role

Name: Spy
Team: Geese

Information: Simply put, the Spy Goose has one primary goal, search out the Spy Duck and eliminate them. Like the Dueling Dodo, the Spy Goose would have to complete a minimum number of tasks before being led to the Spy Duck.

Here's a twist. The Spy Duck would also have to complete the same number of fake tasks, once that's complete, the Spy Duck can then hunt down the Spy Goose.

If the Spy Goose kills the Spy Duck, they get a bonus. Vice versa if the Spy Duck kills the Spy Goose.

This is based on the animated short of Spy vs Spy from MadTV

fervent pasture
# fervent pasture Yea uh…about that…no role swapping/changing

You're not really swapping roles or changing roles. It is just like the abilities of that role will be given to you. You still have the actor role on your screen. Just like Dueling Dodos having a kill button after finishing their tasks.

They can also limit the actor's ability so it won't be likely similar to the ability of the original roles.

balmy shale
#

role: penguin
team: geese
skill: When you are killed or swallowed, the killer's movement will be reversed until the meeting.

lavish craterBOT
daring blaze
#

The game is just top and THANK YOU SO MUCH for implementing the game on the phone. The developers of this wonderful game, please add the role (version 1) "narwhal" [goose] with a 50% chance to kill the player who kills you. (Version 2) "narwhal" [duck] kills players with double range. (Version 3) "narwhal" kills players with double range, wins if it remains the last survivor (and let the color for version 3 avatar be pink) EVERYTHING!

hasty swallow
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this is not a new role idea, but I was think about giving the plain Goose a passive power. whenever a plain Goose completes a task it counts as 2 tasks. Now people can select Goose for a purpose and not as a meme

calm hare
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plain goose already has a passive ability, they can't be assassinated

hasty swallow
#

oh... ok

#

New Goose role idea, the Taskmaster. When a Taskmaster completes a task it counts as 2 tasks

drifting light
#
Task wins are the least satisfying. We want to minimize them but they should still be a constant threat. It speeds up the game for everyone.
#

Quote from a mod responding to someone about making task wins easier

calm hare
#

You posted that yesterday, please refrain from spamming it further

daring blaze
#

: (

calm hare
#

They developers see everything that gets posted . There is no reason to repost it

daring blaze
#

I don't spam

calm hare
#

you posted the same thing in 3 separate channels, then posted it again today, that is considered spam. Please take a bit to review the #rules of the server

daring blaze
#

oops, okay

toxic cloud
#

%Role

Name: Blinder
Team: Ducks

Info: The Blinder Duck can cause a selected player to go color blind and no longer able to see names of other players around them. Much like the effect of the Astral. The Blinder Duck can then kill without the selected player knowing who did it. The blinding effect would take about 15 seconds to take effect. The effect would only last until the next meeting is called. While this would be great to kill in front of other ducks and the blinded target player, it wouldn't work out too well with multiple witnesses that wouldn't work with the ducks.

whole widget
#

This one certainly has potential. Just the visual effect, while people's voices remain unaffected.

woven topaz
#

i mean.. the best killers are silent slashers anyway lol. but honestly what is the point of blinding them if you're gonna murder em

toxic cloud
#

I mentioned they kill someone else in front of the blinded player. To avoid them being found out. It's not designed to blind then kill the targeted player. It just causes a player to go color and name blind for the round.

It won't allow that player to see who kills who unless the killer decides to taunt the blinded player.

whole widget
#

It's useful in situations where two people keep sticking together

#

can blind the one and then kill the other one in front of them when it eventually takes effect

toxic cloud
#

Especially if Lovers are on lol

ionic cypress
#

Albatraoz. Dunno what it can do but it's a bird so there ya go

tender kiln
sonic prism
#

Invisibillity with extra steps

tender kiln
#

At least you would be able to see the path of movement, and it would look cooler. What if you picked the player up and dropped them from up high to kill them? That would be interesting. Something like that almost sounds like a separate gamemode.

viral dove
noble depot
#

The Chicken role.

#

he s a goose. when he gets killed he can run around without his head for like 10 seconds but can t talk (cuz obviously he don t have his head)

#

cuz it would be cool to see some running bodies trying to make you understand who killed them

#

oh and after those 10-20 seconds without head he dies

#

and he can t get killed while he already lost his head

tender kiln
#

I'm pretty sure this still breaks the "no communication between the living and dead" rule.

noble depot
#

yeah... it s true

tender kiln
#

Now, if the decapitated body just ran in a random direction instead...

noble depot
#

oh yeah it would be cool tho

thick willow
#

this is a seer role the seer role can watch the roles of other players but this is only once per game and it has 50 seconds on cooldown

noble depot
#

The Chicken role n°2.
Team: goose

When he gets killed, the chicken's decapitated body run around in a random direction for 10 or 15 seconds before dying.

whole widget
#

It's weird, but the good kind of weird. I like it.

sonic prism
#

Sounds a little more harmful than helpful. If you see it running around, you know its fresh which is it’s best upside in my eyes, but when it drops, it could be in a completely different spot. Also it could completely backfire if it drops itself into a forbidden passage or the furnace.

wise shore
#

Best case scenario imo is 2-3 seconds of controlled movement while muted (headless after all), and then it plops to the ground. 10 seconds is way too much even if uncontrolled.

Meta value though, hmm... seems like it'd make "drive-by assassinations" harder since the corpse possibly follows the killer enough to alert someone. Doesn't sound like something strong enough to need a counter like this imo.

It would be strong against: Professional (delays the body being hidden), Undertaker (can't drag it)
Weak against: Invisibility (can't follow what you can't see), Demolitionist (for obvious reasons)

sonic prism
#

Going full speed may be too strong but 3 seconds is basically nothing.

wise shore
#

True, true. My real complaint though is that roles that are only useful in their death (e.g, Canadian, Celebrity) aren't fun and we don't really need more of them lmao.
It's a fun idea to think around I admit.

whole widget
#

Maybe something like 6 seconds

#

Enough to run into someone, not enough to tell people who killed them

#

And probably slowed down, too. Otherwise, they could just follow their killer real close until they fall over

noble depot
#

Yeah 5 or 6 seconds being slowed seems ok I think

fervent pasture
#

yo so basically i thought of it and i thought of a new duck role called twins.They are basically normal ducks but they can chat with each other and communicate remotely through out the map so is this a good idea?dodo

wise shore
#

Maybe as a Lovers rework? Hmm...

gusty ravine
#

I have an idea.
Goose Spy.
It doesn't work like the duck spy instead it can see when the lights go out and hear when the ducks do that mind reading Sabotage where they can talk to each other.
Or this could just be an upgrade to mimic

weary wraith
# wise shore Maybe as a Lovers rework? Hmm...

+. Now this role gives only restrictions not abilities, that don't fit into the general trend when roles gives abilities to the players. My suggestion is to give lovers some defend like they can't be killed while they are nearby. And as an additional problem, lovers can be easily identified by an assassin.

wise shore
#

I've thought about that too, but I think it would make them invulnerable. Plus, the Gravy Goose technically has the "can't be killed unless alone" thing already.

minor finchBOT
#

**We don’t really want to create additional vulnerabilities to the lights sabotage ** The lights sabotage is actually a pretty great thing in terms of what it adds to the game. It lets ducks kill in the dark, it causes people to split up, it gives opportunities for ducks to change areas discreetly, it allows them to unlock sabotages discreetly, and more! So overall I wouldn’t want to create non-duck roles that can see in the dark because the lights sabotage is a great low skill floor high skill ceiling ability. New players that are inexperienced and would have difficulty finding opportune moments to kill have an outlet. Experienced players can use it that way too, but have the additional advantage of using it to do more interesting things as well.

viral dove
#

Reading about the "chicken goose" role actually gave me an idea for a duck version of it.
Butcher Duck (alternately, Peking Duck since food-based): After killing, the corpse will run away for [1-3] seconds. Headless bodies lose all cosmetics to better identify the corpse (and easier to animate). A running body can be reported while moving but cannot be morticianed until the body falls over.

narrow prairie
#

new idea:A Warper there able to place 2 warp points or more that only the warper can see to allow them to warp between the warp spots. the warp spot could remain across the entire game so you can place them and use them when you want to

weary wraith
wise shore
#

I would argue it's better as a map mechanic than a player role

slim abyss
#

what?

calm hare
fading geyser
#

Yes read it 5 sec ago

#

Thx

#

First write then read šŸ˜‰

fervent pasture
#

I thought about all neutral ps having their own hunt like the falcon and pelican but would that be to much? Could you let it be put on a toggle (in settings for a game maybe)?

#

*neutrals

buoyant crow
#

There's no point since their win conditions don't align with such a thing.
It would also cause conflicts if more than one neutral was alive in the final 3

fervent pasture
cunning hamlet
#

plumber role

errant heron
#

Role: Parrot

This role would work like a survivor type deal in that they could win with either the geese or the ducks but would lose if with only other neutral roles at the end.

lavish craterBOT
viral dove
#

Neutral birds do not will with geese or ducks, but on their own independent victory condition. Which you do not mention in your Parrot idea. Nor do you mention if they would have any sort of ability.

balmy lily
unkempt pelican
#

The Engineer Duck/the miner duck

The Engineer Duck/the miner duck can place the vents that the ducks, Pigeon and the engineer goose can use. They can place 5 vents that are connected together. They are not connected to the map vents and can’t be placed on moving platforms. They need 40 to 30 seconds to place the vent and the geese can see where the vents are.

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

unkempt pelican
#

The Chicken

The Chicken is a Neutral that is colour blind but it can kill like the falcon. The kill Button is 10 to 15 seconds long with the Ability that can see who voted who but if they are near or in a group too long they will die. To win they have to stay away from everyone and be the last one standing to win. When they are near someone for too long there will be red on the screen indicating to run away but they can vent.

jolly crystal
#

Haunter - this role is a duck type similiar to pelican, it can see and hear ghosts, but it's able to mute them with a brand new ability with 60 second cooldown. This role can vent but cannot sabotage.

wise shore
#

Medium was able to see ghosts in the past, it was considered too powerful. Now all future roles cannot have the ability to interact with the dead anymore. Also neutrals have to have a win condition.

lavish craterBOT
wise shore
#

Have you tried the Goosechapel map before? I recommend it. There's a jail in it and goose roles that focus on the jail.

#

Sort've like the Snitch Duck, but a Goose and you lock yourself as well?

fervent pasture
#

?

wise shore
#

Just curious how the role you are suggesting would work.

balmy shale
#

Role: Ostrich
Camp: Neutral
Skill: Get X times the moving speed when activated, lasting X seconds, and you can't be voted out Or assassinated by an assassin. All roles who can kill know your location.
Winning conditions: I haven't decided yet.🤣

#

🄐

#

Role: hunter
Camp: Neutral
Skill:You can place a trap after completing x tasks, and who pass the trap will be killed.
Winning conditions: kill x players

fervent pasture
#

Role: police squad: Goose ability:can put a goose or duck in jail for 1 round during the game. he skips the vote, can kill the killer only on his own responsibility

lavish craterBOT
fervent pasture
crisp heron
#

Эй, я преГложил Ń€Š¾Š»ŃŒ, можем ли мы ее Š“Š¾Š±Š°Š²ŠøŃ‚ŃŒ, Š½ŠøŠŗŠ°ŠŗŠ°Ń ваша ŠøŠ“ŠµŃ не интересна, но она Š½Š°Ń€ŃƒŃˆŠ°ŠµŃ‚ оГно ŠøŠ· Š½Š°ŃˆŠøŃ… правил в ŃŠ»ŠµŠ“ŃƒŃŽŃ‰ŠµŠ¼ Š“Š¾ŠŗŃƒŠ¼ŠµŠ½Ń‚Šµ. ŠŠµ ŃŃ‚ŠµŃŠ½ŃŠ¹Ń‚ŠµŃŃŒ Ń‡ŠøŃ‚Š°Ń‚ŃŒ его, если вы хотите ŠæŠ¾Š»ŃƒŃ‡ŠøŃ‚ŃŒ некоторое преГставление о Ń€Š¾Š»ŃŃ…, которые мы буГем Š¾Š“Š¾Š±Ń€ŃŃ‚ŃŒ

fervent pasture
#

не а в Š“Š¾ŠŗŃƒŠ¼ŠµŠ½Ń‚Šµ

oblique minnow
#

Role: armor
Camp: Neutral
Passive Skills:You have a 20-second CD shield that can only withstand normal attacks from ducks
Winning conditions: be hit X times (3-5)

#

30s CD

#

not 20

crisp heron
indigo oasis
#

Dasher: ability of this one allows it to dash through walls every 30s. If target direction is out of the map, it cannot use this ability to this direction. It should be duck since there is no goose who can show their role directly like this.

wise shore
#

I like it.

gusty bone
#

Either way, seems like it’d be fun

whole widget
viral dove
viral dove
viral dove
whole widget
#

Add a duck role that's just called "Fat Albert"

#

idk what it would do

sonic prism
#

Obstruct doors because it’s so fat?

viral dove
#

I think one suggestion previously made was a duck that could turn into a boulder and roll through corridors. Because outside of that, all I can think of is "hey hey hey"

whole widget
#

lol

calm hare
#

It's so old that I didnt' even have to look it up XD

mossy hazel
#

anyone thought something about poison? that causes a delayed death

#

I mean of course someone thought of it, but is there a confirmed idea

calm hare
#

Poison is just demo with no counter

sonic prism
#

Demo set the bar too high by being so much fun!

viral dove
#

I've seen one proposed role for a poison-like idea, but that conversation was retconned.

west rivet
#

Role idea:
Role : Soulmate
Team: Goose

This role can select a bird to be their soulmate at any point as the game progresses but can only pick once. They don't have to be together throughout the game as the pairing remains active as long as they're both alive. If either of the soulmates is killed, a cooldown of maybe 10-15 secs starts to the destruction of the bond. Kicker is, if a body is reported or meeting is called before the countdown ends, the living soulmate can see where their partner was killed on the minimap. The living soulmate doesn't die after their partner is killed but they lead a goose win if they remain alive by the end of the game.

#

Another idea (off the top of my head, haven't thought this one through very well)...

Role: Joker
Team: Duck

This role is essentially a killer role, but, unpredictable. The kill button can shuffle through either modes of killing i.e. professional, plain slicing or demo... Okay, the second part to this I just realized wouldn't work according to the role guidelines, need more time to think about it.

viral dove
west rivet
#

I think it could, but I'm not sure, the thought has crossed my mind, I just haven't figured out how that would work if it happened

worldly kraken
#

what about a doctor role that can res a body they find but the revived person can't talk for the rest of the game or type in chat (also maybe a res limit like they can only res like 1 or 2 body's)

pastel urchin
#

I miss playing

worldly kraken
#

i do too

signal shoal
#

cant wait

#

my friends got crazy about the sever was off

viral dove
calm hare
lavish craterBOT
worldly kraken
#

i will put more thought into the role next time

#

ok i have idea i just came up with

#

trapmaster role (duck) this role cannot kill but they can trap task so that when a player do the task they die or they can place traps that will kill a player if they stand on it but duck roles can see the traps. i think either idea could work

#

the role is half-baked but i think it could be cool

minor finchBOT
#

**Have you guys considered a type of trapper duck? ** We have! It's been suggested several times. The idea could work, but as it currently stands, the role would be difficult to pull off in our existing maps. Having not been made with this in mind , the hallways and spaces in the existing maps are a bit tight, allowing for these traps to zone out entire areas. Consider the bridge leading to comms in SS Goose, or the teleporter in Nexus colony, for example.

worldly kraken
#

ah i see

#

i didn't think of that

worldly kraken
#

or the role can kill with an extended timer and they can trap a body

#

or you could just make it so when a trap is triggered the person has to do a minigame/task of some sort which makes it so the trap doesn't always kill

#

or the trap has a 50/50 chance to kill

calm hare
#

Technically, the warlock fits the trapper archetype

weary wraith
buoyant crow
#

ideas lead to more ideas which may end up inspiring something that ends up in the game.
All ideas are valid, even if they cannot be accepted

weary wraith
sonic prism
#

I feel like kill traps or invisible traps are probably the worst way they could be designed.

fervent pasture
#

I have a role idea:
Crow (neutral)
Wins by getting killed, but not by getting voted out or getting swallowed by a pelican. When a duck finishes a task, it'll be able to see who the crow is for a short period of time (an arrow will appear showing the crow's location). Geese (vigilante, sheriff and avenger) and a falcon can't find the crow by doing tasks. The crow can't be killed by an assassin during a meeting.

fervent pasture
#

Nah, it’s not gonna make the game fun. It will most likely always end up with a crow win

wise shore
#

I love crows. I think there is a bit too much going on there though.

#

I wonder how many possible Neutral Role win conditions remain that haven't been done, and also are simple enough to add into the game šŸ¤”

#

One possible idea is removing the Duelling Dodo neutral, and instead reworking it to be ---

Crow (Neutral): After completing your fake tasks, you gain the ability to kill the Gravy Goose. Win by being voted out after the Gravy Goose is dead.

So the Dodo can stay as it is, and the Crow exists only as a rare neutral in games that also have a Gravy. (Gravy because crows love shiny objects and coins)

One problem with my idea is that there is no legitimate downside to announcing you are Gravy Goose to people (aside from Assassins), unlike Dodo where no one is likely to suspect you are Dodo. So the counterplay to Crow would be the Gravy being loud about his role... maybe not fun to experience.

sonic prism
#

It doesn’t seem fair for the geese because if the crow kills the gravy and there’s nothing the geese can do about it without a sheriff or vigilante as voting it out means the geese lose.

wise shore
#

Right, that's precisely why a lot of people don't like Duelling Dodo, which does the same thing as I am suggesting

sonic prism
#

If a dodo gets killed it doesn’t matter to the geese, they can just ignore the other dodo but the crow directly messes with the geese.

wise shore
#

Ahhh I see what you're saying, yeah. Stacks the odds in favor of Ducks.

white karma
#

Role: Pharaoh Duck
Role in map exclusive : Ancient Sand

Ability: Kill
Standard duck ability.

Special Ability: Pharaoh Touch
Cooldown : Slightly longer than Pigeon cooldown.
Only Effective when Mummy Sabo in active

Pros:

  • Tag goose/neutral to allow mummy to kill them in highest priority
  • When mummy in active whenever someone getting tag by Pharaoh duck. The mummy will have slightly faster movement speed than normal goose.
  • Tagged goose/neutral can't call the meeting.
  • Can tag on Multiple goose/neutral but the mummy will chase in order. if tagged goose/neutral die in one of the target sequences. The mummy will skip to next target or return to normal mummy behaviour when there aren't any tag remaining.

Cons:

  • Tag reset each time meeting is called.
  • Pharaoh Duck can only use mummy sabotage.
  • Adventure goose is immune toward tag effect.
turbid bolt
#

What about a trapper who doesn't kill players, but just slows them down instead, and marks their location temporarily for the trapper when they trigger a trap? Downside is the duck can't use clairvoyance on maps that allow it

#

Also you can't vent or hide

fast umbra
#

A mad scientist role, they would have to do special tasks and they would have a 60 percent chance of working and a 40 percent chance of failure, if a task works, they would get different viruses to infect geese with, kinda like the pigeon, there would be different viruses such as one that marks the infected geese for ducks, one that kills immediately, one that has the silencer affect, etc... if a task fails, there would be different ways it could go wrong, it could make the scientist slow for a while, unable to do the tasks, low vision, marked for ducks, etc... I think it would be more of a neutral role, it can infect ducks and geese, depending on how the player wants to play the role, I think you would win if you're the last one left.

#

Can also be killed by ducks

viral dove
wise shore
#

On-death win condition after completing objectives is an interesting thought exercise. It would push Ducks to kill task-completing players faster in the early game (to try eliminating Crow early) and would push people to vote out Gravy killers rather than Sheriff/Vigi/Avenger them. Actually, speaking of Avenger, that role would suffer the most from this concept since avenging the Gravy becomes a loss condition. Hmm.

#

Punishing players for killing probably won't end well though, no matter how you set it up šŸ¤”

viral dove
#

I suppose you're right, unless circumstances are very specific.

Here's a weird idea: what if the crow could steal the bounty from the gravy, and dying while holding it is the win condition? Ducks would be able to see the sack get passed, so they really need to pay attention there (or give the Spy more utility), and non-duck killers will be more cautious because of it.

wise shore
#

Almost like you're pickpocketing the Gravy, haha. Actually, a pickpocket sort of Role could be fun on a map (or gamemode) that has collecting stuff as a mechanic. Not sure how that would exist/play out, but I like the concept.

viral dove
#

There's definitely potential for a pickpocket style role that should be workshopped later. The role as I proposed, though, is far too dependent on another role for a win condition. However, I do have one last idea that just might work.

#

Role: Raven
Win condition: die after cursing half (+1) the living lobby, or curse the entire lobby.
Details: cursing would be similar to sneezing from pigeon; resets each round, cooldown based on lobby size, etc. It being half the lobby sets a standard for how to win while still giving a chance to kill them early. Ideally, I want the role to make ducks kill faster, and the second win condition is just a backup in case killers decide not to kill at all.
It does add that middle ground pressure between leaving a body to investigate but too long and you might lose, but I'm not sure how to fix that, or if it needs fixing.

small flame
#

Peacock could blind any geese or ducks in their vicinity. Or make it so they are the only ones visible for a time.

Peacock says, "look at me b$$$!"

small flame
#

Definitely

small flame
white fox
#

They could make a neutral owl who can find out ppls roles in meetings. No idea how they would win...ml

mossy hazel
#

The way the game is played makes it hard to come up with a fair character. either too revealing or has no counter

white fox
#

Cuz like owl= wise

small flame
white fox
small flame
tribal shadow
#

How about the peacock con switch place whit another person in the meeting so they can't vote him

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

small flame
#

Who are they talking to?

white fox
#

The bot just told me I'm copying among us

#

Oh everyone saw it?!?!

small flame
#

Yes

white fox
#

I'm such a narcissist

mossy hazel
#

and since neutral roles win by themself, they are the enemy of everyone else, if their role is too revealing, they get killed asap

small flame
#

I think the politician is so lame. They should give the politician two votes, but they can only do it once.

tribal shadow
#

Then how about the peacock has to complete his task to win but he has way more tasks then the normal goose

calm hare
#

I think the politician is perfectly fine and works as intended

drifting light
small flame
#

Ooh maybe the owl can only kill people inside of armor or chests??

small flame
drifting light
small flame
#

Maybe the owl can blind people in chests or armor?

mossy hazel
#

owl can have sight when lights out

small flame
tribal shadow
#

Then how about (again) that the peacock con switch up everyone's colors and outfit once per game (it's an duck role)

drifting light
small flame
minor finchBOT
#

We don’t really want to create additional vulnerabilities to the lights sabotage The lights sabotage is actually a pretty great thing in terms of what it adds to the game. It lets ducks kill in the dark, it causes people to split up, it gives opportunities for ducks to change areas discreetly, it allows them to unlock sabotages discreetly, and more! So overall I wouldn’t want to create non-duck roles that can see in the dark because the lights sabotage is a great low skill floor high skill ceiling ability. New players that are inexperienced and would have difficulty finding opportune moments to kill have an outlet. Experienced players can use it that way too, but have the additional advantage of using it to do more interesting things as well.

small flame
#

Thats probably a good call

tribal shadow
#

Another idea: the peacock can spawn a mannequin of the gooses he killed to pretend they are doing a task and if they get reported or a meeting is called, they can't use it anymore and need to kill someone else

mossy hazel
#

or someone who can move around for like 5seconds during the conversation stage, so there is a small chance to find out where the body is, so you can know if someone is lying

small flame
#

They could just make it so the peacock can steal people's clothes. If they steal all the clothes they win lol

I hope they make it so the clothes stack somehow hahaha

fervent pasture
#

Role idea:
Shield (goose)
Can temporarily activate the shield for protection from being killed by a duck or a falcon, but it won't work against pelican. The shield is invisible, so no one will see it being activated. Lasts 10 seconds and the cooldown is 30 seconds.

lavish craterBOT
viral dove
calm hare
#

funny idea, but would be very annoying for any lobby of completely new players

fervent pasture
#

Idea: Could we make the invisibility duck make corpses invisible or make living geese/ducks invisible

calm hare
#

we already have the professional who makes corpses invisible

#

and from the invisibility duck's perspective he does make living geese/ducks invisible XD

worldly kraken
fading lake
#

What about a teleporter where someone can teleport people and there self to help the other imposter

#

Or a spider duck who traps people in webs and they have to get freed or they die

wise shore
#

It needs to be in a way that makes it possible to figure out who is the Duck, but also not as obvious as just clicking L-Shift on top of someone to web them.

viral dove
#

Traps are a tricky thing. It can't be like a land mine, as that would cut off whole sections of certain maps where a task could spawn. If it's more of an ability that traps someone, that's different, but as Rogue said, how to use it without the trapped one immediately outing the duck? It could be an ability similar to demolitionist, where after a delay they get caught wherever they are in a web and someone else needs to free them.

fading lake
calm hare
white karma
#

Role : Crow
Group : Neutral

Ability: Snatch/Steal/Pickpocket
Action Time : 2 seconds (Temporarily can't move during this action same like mortician)
Cooldown : Pigeon CD
(For convenience, There will be bag of silver icon beside their name to indicate that player can be steal.)
Cooldown per target : 20 seconds
(You can't steal same person at short time, however you can steal from the corpse once per person.)

Steal bounty to win the game.

  • Each time you steal a non-killing role get +1 silver bonus. (Low risk)
  • Each time you steal a killing role get +2 silver bonus. (Risk for getting you killed)
  • Each time you steal from a dead body +3 silver bonus. (Risk for suspecting you and may voted you out)

Task : Unlock Exit/Gate
Unlock Task: Once you stole enough silver. The task will be available.
Action Time : 5 seconds
(You can't move while doing this, Everyone will be alerted once you start doing the task).
You've escaped.

Win Condition: Accumulate the stolen silver 10/20/30 at specific amount (depend of the size lobby) and escape at the exit to win. The duck can prevent the win by doing the sabotage.
(The exit will spawn randomly throughout the map but you the only person who can see it.)

Pros:

  • Gain extra Silver.
  • Easy for beginner to play this role.
  • Does not leave trace during steal action.
  • Potentially can identify the killing role.
    (If you only manage to steal 1 person before meeting call. You may figure that person role.)
    (You better stay away if it were a killing role.)

Cons:

  • You will only know the amount silver you stole during meeting [ N / Max N ]
  • Each meeting called the person you stole his bounty will get alerted.
    (It won't display how many time(s) he got rob in that round.)
  • You can't steal on Gravy goose.
  • You lost the stolen silver to the killer. if you got killed by the killing role.
    (Dying by chandelier or fall into the pit doesn't give your loot to the duck)
sonic prism
#

I like it but it could identify killers if it sees it earns extra silver. I do like the idea of a pickpocketer but it might just be better as a role on its own map because it could be built around having an escape gate.

whole widget
#

It does have potential yeah

glacial surge
#

Sounds pretty fun for that role

#

We do need more Neutral roles

fervent pasture
tranquil spoke
#

I had a dream, where there was a Decoy Duck. It could play dead, and is unreportable, but when someone runs up to report it, can jump up and kill them instead! Also, had a thought of a Bloodhound Goose, when a duck does a sabotage, this goose can "sniff them out", they get an arrow pointing to the duck, and can only kill that duck, if the duck doesn't kill them first. Just two role ideas I thought I'd share šŸ™‚

buoyant crow
#

Similar roles have been suggested before, including one variation where the duck can hide in dead bodies instead of vents

woeful dragon
#

Role: Possum
Group: Survival
Ability: Play Dead
Has the cool down time as vigilante
Point of possum geese is to well play dead. Helps to avoid or confuse killer ducks. When the ability is used the body can be reported like normal. The geese will be dead during meeting like normal. But after the meeting to next round will be alive. If no one reports the body and a meeting is called same rule above applies.
Pro: Can revive yourself only once after cool down time has ran out.
Con: you can use this ability once. Will die if cannibal or vulture eats you.

lavish craterBOT
white karma
south surge
#

Role: Bird of Paradise
Group: Neutral
Ability: You're colorblind and deaf outside of meetings. Guess your killer at the first meeting after your death to win.
(Can only spectate as normal after the meeting; can't win if killed by environment)

Pros:

  • Unique gameplay
  • Players will be encouraged to trade info with others more to figure out who's the bird of paradise
  • Sometimes players will need to spread misinformation about a murder to avoid Bird of Paradise winning, and hence those spreading misinfo will have a backup bluff
  • Very silly pun on its name

Cons:

  • It will be like a single-player puzzle game to the player since they basically can't communicate with others until they die and their guess is fired
gusty bone
south surge
#

I'd see it less of a problem with random spawns on, so that players won't gather as easily. And also being identified as the BoP might not be a bad thing for ducks and neutrals, or even some geese, so pretending to be one might be a valid strategy.

#

But I'm aware that it's a bit too unique of a gameplay and problems will surely rise, so this is ultimately just a thought exercise based on the silly "bird of paradise" pun dodo

stiff surge
#

if your like my play group though most of us have colors we normally stick

frosty nacelle
#

Role:referee
Group:goose
Skill:just once during the meeting,"Everyone be quiet!"A sound comes out and blocks everyone's mouth.you can only talk to your self for a certain period of time and let everyone know your role
+The assassin won't be able to shoot you after you've been identified
Counter:silencer duck,Even if you use your ability when you do silent,it only informs you who you are and everyone becomes silent
If you add it to the game
-A tumultuous meeting is focused on the referee
-You can be a target of duck and neutral and provoke

The translation may be strange(I don't know English very well!)

viral dove
#

Roles that can easily be confirmed are not good. Plus, silencing everyone benefits the ducks more than the geese, since the more information the geese can share, the easier it is to track down the ducks.

lavish craterBOT
toxic cloud
#

%Role

Name: Chicken
Team: Neutrals
Win Condition: Survive until the end and collect chicken feed to determine a coin bonus at the end of the game.

Information: Like the Party Goose, the Chicken has an ability to affect the players during meetings. A selected player would wind up having a modified and low volume version of the Chicken Dance song playing in the background when they attempted to speak. If this isn't able to happen due to copyright issues...

Alternate Role Information:

The Chicken would be required to collect enough chicken feed during the game in order to win. Completing tasks, while alive, would result in two pieces of chicken feed being collected and pecking players would collect one piece of chicken feed. The more chicken feed the Chicken collects, the bonus they receive would be larger. Killing the Chicken at the end of the game will result in the bonus being collected by that player. The Chicken wouldn't be able to kill, they just have to run around like someone chopped their head off. If a killing role uses the flamethrower or another fire related kill screen animation when killing the Chicken, they get an achievement named "Fried Chicken"

white fox
indigo oasis
#

Adjustment to the politician role:
not going to jail is nothing actually. So instead, if a politician has 1 more vote, it will not be killed by vote. Needs 2 or more votes than other goose to be executed. I think this makes politician more valuable and not so op since some roles have more impact than this like sheriff which can kill ducks.

whole widget
#

A change to politician has been in the works, or so I've heard

toxic cloud
#

It'd be interesting to have a role that could bribe players with a small bonus for voting out a specific player, even if it was detrimental to the Geese. So I'll try for something...

%Role

Name: Bribe
Team: Ducks

Information: The Bribe Duck has the ability to choose a player to vote out during the game. It's up to the Bribe Duck to convince other players to vote out that player, even if they're a goose. If the chosen player is voted out during one of the meetings, those who voted for them would receive a small bonus (1-3 coins). The Bribe Duck would receive an extra bonus which would grow larger if the chosen player continues to survive meetings. If the chosen player is killed during the game, no bonus will be gained. It'd be up to the Bribe Duck to let their teammate(s) know to not kill that specific player but to vote them out. I'm not sure if should be only limited to one player per game or until the chosen player is killed or voted out. Voting out the chosen player would NOT end the game, it would just increase whatever bonus players received.

The Bribe Duck really needs to choose carefully who they choose. Because if they choose the Dodo, the Dodo would steal the bonus that the Bribe Duck would have received. The Bribe Duck can kill and vent as normal, but can only vent after choosing their target.

fleet bloom
#

Goose Goose duck Rule Ideas:

The Spearman Duck:
Ability: Long distance killing
Makes it harder to know who killed

The Something Duck: (I don't have a name for it)
Ability: can kill while in vents, but has a cooldown on Vents
(Goose/Ducks/Neutrals needs to be close to the vent for the duck to kill them)

The Tracker Goose:
Ability: Can Place a tracker on a person once per game/round
(The tracker shows the person on the map)

The Stun Duck:
Ability: can make someone stand still and not speak for about 10 seconds
(The stun happens kinda like The Demolitionists bombs, after some time)

The Trap Duck:
Ability: Can place traps on Bodies
If you report a body with a trap on it, you will die (The Vulture will also die if it eats the body)

I don't know if these rules have been suggested before, but i just had some ideas that i wanted to share (:

outer bridge
#

First two: seems too OP
Second: there is a tracker goose already šŸ¤”
The others just don’t sound well thought through

drifting light
#

There is a role named tracker already, and the brand new stalker does something very similar to the suggested role's ability, though the stalker's obsession is chosen randomly.

#

Long distance killing with the first suggestion has been suggested before, and I personally think with a few tweeks it could be something that works.

lavish craterBOT
fleet bloom
#

but thanks for sharing your opinions 😁

viral dove
#

I think the new Esper Duck is as close as we're going to get to for distance killing.

jovial rock
#

Paparazzi:
Sides with ducks, but knows when the celeb dies

tender kiln
viral dove
rigid venture
#

Role: Photographer
Group: Goose
Ability: Taking photo's
Has the cool down time as detective and they can take photo's off people doing stuff then send them in chat but they do not know who send the pictures and can only take one photo per round

viral dove
#

Still confirmable. Just say, "I'm going to share a photo" and if one shows up in chat, voila!

#

Plus, how do you aim the camera? You're probably going to get yourself in the frame.

sonic prism
#

Old esper goose rework to Psychic Goose: Passively delays all sabotages by 10 seconds and gets notified about an incoming sabotage, but during this time the duck that activated the sabotage gets an arrow to the pyschic for the 10 seconds. The engineer only detects the sabotage after the 10 seconds to not confirm the psychic.

#

I tried to address the problems the esper goose had which were the fact it was hard to know if you were doing anything, and how clairvoyance and telepathy were pretty niche already so having an entire role to counter it felt like overkill.

chrome jolt
#

hello

whole widget
sonic prism
#

Ok so the way it would work is say a duck wants to sabotage. It won’t go through for 10 the seconds and the pyschic gets notified that a sabotage is incoming while the duck gets an arrow to the psychic.

whole widget
#

Oh, alright. So the sabotage gets hard locked and delayed for 10 seconds.

That's pretty strong, but it does reveal the location of the Psychic so it does balance out.

Yeah, that'd be a good rework I think

#

It would certainly give the Psychic more of a presence, and force the ducks to take him out faster

sonic prism
#

That’s also why the punishment being an arrow instead of a static point on the map is there as it gives the ducks a better chance of catching or at least identifying the psychic.

void halo
#

I like that it is a bit more interactive than the OG Esper Goose.

whole widget
#

Yeah, it would be a lot more fun to play. Makes you feel like you're really helping out the geese just by staying alive.

wild apex
#

ęˆ‘ęƒ³äŗ†äø€äøŖč§’č‰²ļ¼Œļ¼ˆ éø­ļ¼‰ę­»ēµę³•åøˆļ¼ŒåœØåŖå‰©äø€äøŖéø­å­ä¹‹å‰ę²”ęœ‰å‡»ę€čƒ½åŠ›ļ¼Œé čæ‘äø€å…·éøŸē±»å°øä½“å¤ę“»å¹¶čŽ·å¾—å…¶ęŽ§åˆ¶ęƒļ¼ˆäøēŸ„é“čŗ«ä»½ļ¼Œäøčƒ½ä½æē”Øå°øä½“ęŠ€čƒ½ļ¼Œē§»åŠØé€Ÿåŗ¦äøŗ75%ļ¼ŒčŽ·å¾—č‡Ŗę€ēš„čƒ½åŠ›ļ¼‰ę­»ēµę³•åøˆęœ¬ä½“å¤„äŗŽéščŗ«ēŠ¶ę€ć€‚ęŽ§åˆ¶å°øä½“č‡Ŗę€ęˆ–č¢«ę€ä¼ščæ”å›žåˆ°ę­»ēµę³•åøˆäŗ”ē§’åŽē¼“ē¼“ę˜¾å½¢I think of a character, a (duck) necromancer, who has no ability to kill until there is only one duck left, reanimates near a bird corpse and gains control of it (does not know the identity, cannot use the corpse skill, moves at 75% speed, gains the ability to commit suicide). The necromancer's body is invisible. Controlling a corpse to commit suicide or be killed will return to the necromancer for five seconds before slowly manifesting

wild apex
#

ęˆ‘ęƒ³åˆ°äŗ†äø€äøŖč§’č‰²ļ¼Œļ¼ˆäø­ē«‹ļ¼‰éŗ»é›€ļ¼Œå®Œęˆē„­ē„€ęˆ–ę€å®³ę‰€ęœ‰éøŸē±»čŽ·čƒœć€‚åÆä»„ę”¾ē½®äø€äøŖåœŗäøŠē›øåŒé¢œč‰²ēš„ęœØå¶éøŸ cd15sļ¼ˆęœØå¶éøŸä¼šč¢«ē›øåŒé¢œč‰²ēš„éøŸē±»ę‹†é™¤ęˆ–č€…å…¶ä»–ę‹„ęœ‰å‡»ę€čƒ½åŠ›ēš„éøŸē±»ę‹†é™¤ļ¼Œäøä¼šē•™äø‹å°øä½“ļ¼Œä¼šč®®åŽęœØå¶éøŸä¾ę—§å­˜åœØļ¼‰å½“ę‰€ęœ‰éøŸē±»éƒ½ęœ‰åÆ¹åŗ”ēš„ęœØå¶éøŸę—¶ļ¼Œčæ›å…„éŗ»é›€ę—¶åˆ»åŽļ¼Œéŗ»é›€ę—¶åˆ»ęœØå¶éøŸę— ę³•č¢«ę‹†é™¤ļ¼Œéŗ»é›€čŽ·å¾—å‡»ę€ęœØå¶éøŸēš„čƒ½åŠ›ļ¼Œéŗ»é›€å‡»ę€ęœØå¶éøŸåÆ¹åŗ”ēš„éøŸē±»ä¹Ÿä¼šę­»äŗ”ć€‚ļ¼ˆéŗ»é›€ę—¶åˆ»ļ¼Œå®Œęˆē„­ē„€ęˆ–ę“»äø‹åŽ»60秒倒讔时)I thought of a character, the (neutral) sparrow, that completes the sacrifice or kills all the birds to win. You can place a puppet bird cd15s of the same color on the field (the puppet bird will be dismantled by birds of the same color or other birds with the ability to kill, leaving no corpse, and the puppet bird will still exist after the meeting). When all birds have corresponding puppet birds, after entering the sparrow moment, the sparrow moment puppet birds can not be dismantled, and the sparrow gains the ability to kill puppet birds. A sparrow will also die if it kills the bird corresponding to the puppet bird. (Sparrow time, 60-second countdown to complete sacrifice or survive)

#

ęˆ‘ęƒ³åˆ°äŗ†äø€äøŖč§’č‰²ļ¼Œäæ”å¤©ēæäø­ē«‹é˜µč„ļ¼ŒåÆä»„ēœ‹åˆ°ę‰€ęœ‰åø¦åˆ€éøŸē±»ä»„č“č‰²ē®­å¤“ęŒ‡ē¤ŗć€‚ļ¼ˆå’Œē§ƒé¹«å·®äøå¤šļ¼‰äøåøŒęœ›ęœ‰ä»»ä½•ę€ęˆ®ļ¼Œå†ę”¾é€xäøŖåø¦åˆ€éøŸē±»čŽ·čƒœļ¼ˆxļ¼ę‰€ęœ‰éøŸę•°Ć·4å‘äø‹å–ę•“ļ¼‰ļ¼ˆ11鸟x=2,12éøŸļ½ž15鸟,x=3,16鸟x=4ļ¼‰ļ¼ˆč­¦é•æļ¼Œå¤ä»‡ļ¼Œę­£ä¹‰ä½æč€…ļ¼Œéø­å­ļ¼ŒēŒŽé¹°ļ¼Œé¹ˆé¹•ļ¼Œā€œē¾Žåˆ©åšé¹…ā€ęœ‰åÆčƒ½å§ļ¼‰åœØåœŗäøŠę²”ęœ‰å­˜ę“»ēš„åø¦åˆ€éøŸē±»äø”é©±é€ę”ä»¶å·®1,äæ”å¤©ēæä¼šé»‘åŒ–ļ¼čŽ·å¾—å‡»ę€ēš„čƒ½åŠ›ļ¼Œä¼šä»„ēŗ¢č‰²ē®­å¤“ęŒ‡å‘ę‰€ęœ‰å‰©ä½™éøŸē±»ć€‚ļ¼ˆčƒœåˆ©ę”ä»¶äøå˜ļ¼‰I think of a character, the albatross neutral faction, who can see all the birds with knives indicated by blue arrows. (About the same as a vulture) Not expecting any kills, banish X more birds with knives to win (X = all birds Ć· 4 rounded down) (11 birds X = 2, 12 birds ~ 15 birds, X = 3, 16 birds X = 4) (Sheriff, Vengeance, Justice Bringer, Duck, Falcon, Pelican, "American Goose" is possible) There are no surviving birds with knives on the field and the expulsion conditions are poor 1, and the albatross will turn black! The ability to gain a kill points to all remaining birds with a red arrow. (Conditions for victory remain unchanged)

#

ęˆ‘ęƒ³äŗ†äø€äøŖč§’č‰²ļ¼Œļ¼ˆé¹…ļ¼‰ę¶ä½œå‰§ļ¼ŒåÆä»„ä½æē”Øé“å…·3Dēœ¼é•œcd20sļ¼ŒęÆę¬”ä¼šč®®ę¢å¤å……čƒ½ļ¼Œä½œē”Øļ¼šä½æäø€äøŖéøŸē±»ę’­ę”¾č¢«å‡»ę€åŠØē”»ļ¼Œå…¶å®žå¹¶ę²”ęœ‰ę­»ļ¼Œčæ™åŖéøŸēš„ēµé­‚ļ¼ŒåŖčƒ½ēœ‹åˆ°å¬åˆ°ļ¼ˆé¹…ļ¼‰ę¶ä½œå‰§ļ¼ŒčÆ“ēš„čÆę‰€ęœ‰éøŸē±»éƒ½čƒ½å¬å¾—åˆ°ļ¼Œ8ē§’åŽā€œå¤ę“»ā€åˆ°åŽŸę„č¢«ęˆ“3Dēœ¼é•œēš„ä½ē½®I think of a character, (goose) mischief, you can use props 3D glasses cd20s, each meeting to restore energy, function: make a bird play the animation of being killed, in fact, not dead, the soul of the bird, can only see and hear (goose) mischief, all birds can hear what they say, 8 seconds later, "revive" to the original position of wearing 3D glasses

#

ęˆ‘ęƒ³åˆ°äŗ†äø€äøŖč§’č‰²ļ¼Œę½œä¼éø­åŖä¼šåœØč‡Ŗé€‰ęØ”å¼äø­ēš„éšęœŗå‡ŗēŽ°ļ¼ŒåœØä¼šč®®å‰ä½ äøčƒ½čÆ“čÆļ¼ŒåœØä¼šč®®ä¹‹å‰å¦‚ęžœä½ å’Œä½ ēš„éø­å­é˜Ÿå‹ę²”ęœ‰å‡»ę€ļ¼Œļ¼ˆåŒ…ę‹¬ē‚øå¼¹ļ¼Œåœ°å½¢å’Œē “åļ¼‰čŽ·å¾—äø€äøŖåŖęœ‰č‡Ŗå·±åÆč§ēš„å°č®°ć€‚ļ¼ˆåÆä»„ē“Æē§Æļ¼‰ä¼šč®®ē»“ęŸåŽéø­å­ę•°é‡åŠ å°č®°ā‰„å…¶å®ƒéøŸē±»ē›“ęŽ„čŽ·čƒœę— č§†é¹ˆé¹•ēŒŽé¹°ć€‚ļ¼ˆč‡Ŗčŗ«ę­»äŗ”åŽå°č®°ä¾ę—§ē”Ÿę•ˆļ¼‰I have a character in mind, Lurking Duck will only appear randomly in the optional mode, you can't speak before the meeting, and if you and your duck teammates don't kill before the meeting, (including bombs, terrain and destruction) get a mark that only you can see. (Can be accumulated) After the end of the meeting, the number of ducks plus imprints ≄ other birds win directly, ignoring pelicans and falcons. (The mark remains in effect after the death of the self)

#

@void halo You can refer to it, and you can make a suggestion about what is not enough.

void halo
#

Kitzah or Rognik will probably give their input soon enough

wild apex
#

thank you

fervent pasture
#

I don’t get the role(s)

drifting light
# fervent pasture I don’t get the role(s)

From what I understand:
1st role: Falcon but can only kill roles that can kill. Once all those are gone, you get an arrow pointing to everyone else and can kill them too.
2nd role: after a meeting, you can activate your ability that will let you "play dead" for 8 seconds.
3rd role: if neither you nor your duck teammates kill anyone, you gain a mark. Each mark counts as +1 duck when checking for a duck win. (5 geese vs 3 ducks with 2 marks is a duck win)

#

The 1st role seems a bit limiting to me, I would rather just be falcon. For the 2nd role, playing dead is a common and an interesting suggestion and I think something can come out of it with some work. The 3rd role just seems too powerful for the non-ducks and too boring for the ducks.

drifting light
viral dove
drifting light
sonic prism
timid perch
#

Role: Phoenix
Group: Neutrals
Win if:

  1. fire as Phoenix: give {#ducks} players tinder and light them up.
  2. happy reborn to goose and win as them.
  3. avenge reborn to duck who would burn the players you have given flame and win as ducks.

Info: The Phoenix could give tinder to others, and not like the pigeon, tinder won't clear when meeting ends. It will last until the player dies or wins. Meanwhile, the player don't know if he has been given that. When {#ducks} tinders are given to players, Phoenix would burn them and wins as Phoenix.

Die: when Phoenix dies, he will become goose or duck and get burning.

  1. reborn as goose: he now become normal goose.
  2. reborn as duck: with the flame burning, he now could easily burn those birds with tinders so as to KILL them. Just win as ducks do!

haha.. The role is so complicate in my words.. But reborn itself is so awesome, isn't it? dodo

toxic cloud
#

Team switching is a nono per the rules

lavish craterBOT
timid perch
#

.... dodo I didn't read the rule.. sorry..

visual juniper
#

It’s alright, just suggest another role that follows the guidelines.

#

%role ((Trick or Treat)) Trapper: (if you have a better name, please tell me): Monster; traps specific rooms with sabotages and cannot kill normally. The traps in the rooms are tasks that if completed, will kill the villager. The only clue that the task is trapped: is that isn’t on the task list. The thralls can kill directly but walk slightly slower in sabotaged rooms. ((Never suggested a role for ToT yet, so thought I’d give it a shot.)

#

Ohhh I just realised I need to add something to make it more fair

calm hare
#

all ideas are a process

gusty bone
#

Yeah, me and a few other people worked together on a ToT concept together and it took a couple of hours to finish laugh

#

Deliberate and change your ideas all you need, thats what these channels are for engineer

visual juniper
#

%role (Edited) Trapper (ToT Monster): Can only trap rooms that they are in and cannot kill normally. They’re trapped rooms contain random fake tasks, which if completed will kill the villager. The trapped tasks will not appear on the villager’s task list. Thralls can kill directly with increased speed in trapped rooms. Trapper can only have 2-3 trapped rooms at the same time.

#

Idea popped in my head and decided to try to make it into a reasonable role.

gusty bone
calm hare
#

also, if the trapper can't kill at all, the villagers could just sit there and not do anything and wait for the time to count down

visual juniper
#

So make it have a way to kill? Maybe it can kill once like vigilante and let that thrall get others.

gusty bone
#

What if the trapper can trap rooms instead?
making it so players have an X% chance of getting trapped when they go in a certain room

#

and to balance it, it works kinda like some horror games where they're just stuck and need to get out?

visual juniper
#

Anyhow, I wanted to try out a monster that couldn’t kill directly.

gusty bone
#

no worries

#

There are no bad role ideas, only ones that are Overpowered, Underpowered, or would work best in a different game engineer

fervent pasture
white karma
#

Role : Crow (Alternate version)
Group : Neutral

Task: Pickpocket
Allow crow to pickpocket any bird to obtain silver. You may steal more than 1 silver at the time. This will increase the risk for getting kill or sussed.
Cooldown : 5 seconds

Note: Steal on the corpse, will cause detective goose mark you a devil horn because you left your wingerprint.

In this version, instead standing next to the victim for like 2 second. This time you're doing task around him. Stealing task like slowly taking coin out of pocket. The task will close itself if it went out of range (move away).

Task : Escape plan
**Unlock Task condition: ** Accumulate at least (n) amount of silver for escape plan.

To prevent duck/sheriff/kill role camping on those task spot. The game will generate any possible task that unlock the route escape. The crow must complete the maze task to unlock the route. The escape path also at random area (which of course make sense)

Win Condition: Accumulate the stolen silver 10/20/30 at specific amount (depend of the size lobby) and safely escape without getting killed or voted out.
(The exit will spawn randomly throughout the map but you the only person who can see it.)

Pros:

  • Gain extra Silver.
  • Not so boring ability
  • Fast steal (if you're skillful)
  • You can steal silver coin on Gravy goose at 2 silver per time. ( Gravy advantage )

Cons:

  • You will only know the amount silver you stole during meeting [ N / Max N ]
  • Each meeting called the person you stole his bounty will get alerted.
    (It won't display how many time(s) he got rob in that round.)
  • You lost the stolen silver to the killer. if you got killed by the killing role.
    (Dying by chandelier or fall into the pit doesn't give your loot to the duck)
  • Risk of death or sussed increase ahead time if you standing on that person for very long.
  • Stealing toward corpse will guarantee devil horn indicator if detective goose checking on you (Detective counter)
weary wraith
#

Pelican update

You know that pelican is so unbalanced, many games which I have played were won by this role. I suggest to add Heartbeat. When Pelican eats someone for some time if any player comes close to him, he will hear a heartbeat, by which he will be able to identify the pelican.

For example, heartbeat duration: 10 secs.

drowsy sleet
#

🪤Trapper [Goose]
ā­ļø

  • Your killer will not be able to kill until the next round.

  • When you die, your killer will activate your trap and the killer can’t kill after that kill until after the next meeting.
    (Achievements)

  • of wins achievement: ā€œGotcha!!!ā€

(Keep in mind)

  • You can still sabotage and vent as Duck when trapped. (Maybe have it to where you can’t activate sabos via its task while trapped and/or do tasks at all?)

  • The killing role will know when they have killed the trapper with a visual notification informing this. (Maybe have a visual lock over the kill button?)

  • Abilities that are not the kill button are immune. (Pelican eating, Demo bombing, and Sabotages that can directly kill for example. This can change if needed)

  • I understand negatives for taking away an ability and it’s part of the idea rules to not take away abilities as a suggestion, but I do think this can help with having to resist duck kill wins to an extent if kill wins are common in a lobby.

(Possible on all maps)

void halo
#

Interesting take on a Trapper role!

tender kiln
#

I would say make sure the duck can still do tasks, but this could definitely work. The duck has counterplay. They could even choose to report the body, which may not be advantageous, but would end the trap.

drowsy sleet
#

I was mainly talking about not being able to do sabo tasks, but yes make the trapped killer do tasks for sure.

whole widget
#

Nice to see a different approach for a Trapper this time around

fervent pasture
#

Ostrich (neutral)
Wins by being the last one alive.
At the start of the game the ostrich behaves like a regular goose, but it has an invisible shield. When someone tries to kill or swallow it, the shield will break, but the ostrich will stay alive and gain the abilities of the falcon (able to kill and always skips voting). The ostrich will die if someone tries to kill it for the second time. Getting voted out also kills it, even with the shield.

drifting light
#

I do still like the more common trapper duck idea of leaving bear traps around, though that's probably better as a map sabotage on a map designed with bear traps like those in mind.

fervent pasture
#

I think the stalker should be updated so that way if the target that they stock dies that round they have the ability to kill the person that killed their target

drifting light
#

That'd invalidate the Avenger

buoyant crow
#

Did you know you can stalk people who use vents. Find somebody who claims otherwise and keep an eye on them

sonic prism
#

On a completely different point, it could be cool if bodyguard and hitman got arrows to their target so they can be specialized versions of the stalker and SK because there really isn’t much point for including them, escpecially for the hitman.

drifting light
#

Maybe a once-per-round ability to have an arrow point to the target for bodyguard, and have it always up for hitman

buoyant crow
#

I feel like the current "neither role knows their location" works best.

What if your bodyguard target is a neutral? It gives you too much information knowing where they are, or what they are.

drifting light
#

That's fair, not everyone would play bg the same way I do. I'm protecting the target no matter what. If I have to protect a falcon or pelican, then you'd better get doing your tasks

sonic prism
#

Gravy used to have no real purpose compared to being a regular goose and it got a nice passive ability. I know bodyguard can protect its target at the least but they both feel pretty bad to roll.

drifting light
#

Hitman especially can feel like a standard duck, I have had several games where hitman just rushes to the target and kills them in front of the entire lobby.

#

And I will admit I have done this myself a couple times by accident

sonic prism
#

I think the hitman is a little better because it can find out who the bodyguard is, but yeah it does fall flat as a role. They feel like modifiers that could be added on rather than full fledged roles.

drifting light
#

I think bodyguard having a protective passive is good enough, but I think hitman should also get at the very least some sort of passive ability.

#

Other than relaying to assassin your biggest suspicion of who bg is

sonic prism
#

Who needs abilities when you get money? bounty dodo

drifting light
#

Anything for 8 silver

#

8 silver reward from gravy or hm/bg is the klondike bar of ggd

sonic prism
#

ā€œProtect/Kill your target for nothingā€ is even more sad

buoyant crow
#

Not for nothing. If bodyguard successfully keeps their target alive (or does nothing and their target miraculously stays alive anyway) they get 8 silver.
If the hitman kills their target, they get 8 silver, which they keep even if they're voted out.

#

But that said, I feel 8 silver is no longer very valuable to many players.
Would it be possible to switch out the silver for a chance at white tokens instead? Like, you get either silver OR tokens (I guess this still encourages farming accounts, but at least it's not too much)

drifting light
#

I do agree 8 whites would be much better

#

Maybe even just 5 whites

viral dove
#

I will say I've tried once or twice, if I've found my target before the bodyguard and my cooldown isn't up yet, to bluff that I'm the bodyguard in the hopes that the real bodyguard gets out. It's been a long time since I tried that play, though, so I forget how it went.

whole widget
#

Always terrifying when two people claim to be your bodyguard lol

#

"WHICH ONE IS THE REAL ONE?"

crystal echo
#

Defuser (Goose)

Can defuse Demolitionist ducks bombs so no one explodes

lavish craterBOT
viral dove
#

Generally best not to create a role solely to counter another. If it happens to counter, that's one thing, but it should be diverse enough to stand on its own.

calm hare
#

This would also be a kill stop

drifting light
#

Good example of what Rognik is saying is the professional. The professional counters the Canadian, but it actually has a power on its own if Canadian isn't in the game or is already dead.

unreal void
#

Gambit (Duck)
Description: When killing, the game flips a coin. This happens instantly. You have a 50% chance of winning (heads, and the kill is successful) and if the other player wins (tails) then they live and will be notified of the flip, but will not be told who flipped the coin.

This challenges the Gambit to kill in groups just in case it lands on tails, because if the victim is alone, they will know who flipped the coin easily. If it is known that there is a gambit in game, players might be inclined to stay alone, because if the Gambit tries to kill them, they have a chance of it landing on tails and then voting the Gambit off. This would also make it more challenging for the Gambit to get people into groups.

drifting light
#

This seems weaker than even a standard duck. I would think that Gambit should kill successfully regardless of the flip, but gets an extra, powerful benefit for landinf heads.

buoyant crow
#

I can see the idea to break up grouping, but it does ultimately only prove to be a weaker duck, especially amongst experienced player

unreal void
#

alright lemme change it

#

Changes: Regardless of the flip, the Gambit kills.
If the gambit lands on tails, chances of Heads drops by 10%.
If it lands on heads, they get a powerful benefit on top of the kill. Their cool-down for the next kill is wiped.

The Gambit could choose to gambit their survival chances and go for a double kill. If it’s tails, they won’t be able to kill the second player in time, and would get voted off. If they somehow manage to survive, while landing tails, their position would be difficult with a low chance of Heads.

@drifting light @buoyant crow

drifting light
#

I like this better, it's almost like a riskier version of ninja

fervent pasture
#

( idea)Role: Spirit (Geese or Duck) - You can communicate to the people alive when your dead. Works only in games with microphones.

calm hare
#

Gives the living players too much informaiton

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to quote chris, "What's dead should stay dead."

#

The medium originally could see the ghosts of dead players and the dead players woudl circle who killed them

#

it was deemed too powerful and ability

#

this would be even more powerful

drifting light
#

At least with old medium, you had to ask yourself "is this ghost a duck tricking me", since this is a guarenteed goose talking to the living it isn't even a debate.

terse slate
#

Good goose role: night seeker, when lights are turned off. Night seeker still has the normal vision when lights are on.

alpine ledgeBOT
#

We don’t really want to create additional vulnerabilities to the lights sabotage The lights sabotage is actually a pretty great thing in terms of what it adds to the game. It lets ducks kill in the dark, it causes people to split up, it gives opportunities for ducks to change areas discreetly, it allows them to unlock sabotages discreetly, and more! So overall I wouldn’t want to create non-duck roles that can see in the dark because the lights sabotage is a great low skill floor high skill ceiling ability. New players that are inexperienced and would have difficulty finding opportune moments to kill have an outlet. Experienced players can use it that way too, but have the additional advantage of using it to do more interesting things as well.

buoyant crow
#

Fun fact, Astral can see in the dark while using their ability

slow grotto
terse slate
#

Good goose role: The Escapist. Cannot be killed by sabotage.

slow grotto
terse slate
#

Whoops. Well, it's been awhile since I last played. Gotta play tonight with the added roles.

slow grotto
#

Sticky goose: you have the ability of placing a sticky goo in someone for the round, if your target gets killed that round the killer gets stuck on him(unable to move) for a short duration.

viral dove
buoyant crow
slow grotto
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and that thing of getting someone by more than their look is how we get the morph and identity thief

drifting light
#

I wonder what happens if the person the Stalker goose is obsessed with gets eaten by pelican. Does the arrow disappear or does it follow pelican

viral dove
#

I believe it would follow the pelican, the same way dueling dodo's arrow still points to the peli.

drifting light
#

If the latter, then that'd be kind of funny. "Hiiii~ā™” I want to se- Hey! You're not my boyfriend! </3"

buoyant crow
#

The arrow only goes away if you select a new target or the player you're stalking dies, disconnects, or a meeting is called

drifting light
#

Oh I though this was general, I apologize

fossil zephyr
#

Painter Duck:

They don't have sabotages, but instead they can paint every player the same colour and wipe out their names for 10 seconds.

30 second cooldown.

Just a simple idea I thought of right about now.

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

tawny dagger
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Stowaway (neutral killing)
I don't think this is going to be accepted but here we go

if a neutral role dies there is a chance for them to become a stowaway, the The stowaway will appear dead, The stowaway will spawn inside of a vent, The Stowaway will be completely invisible, if the stowaway gets a kill they'll become visible on the app to enter a vent to become invisible again, if the stowaway is clicked on they will die

inspired by phantom from town of us

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

unkempt pelican
#

the ptarmigan bird

The ptarmigan is a neutral that can hide in boxes and drag bodies but can not vent. The ptarmigan can win by dragging bodies in boxes. They can not see like the vulture and they need to run and find the bodies. To win they need to put 2 to 4 bodies in any boxes, closets and barrows. Anyone can report the body that is in there. You can see a Hand poking out or a leg.

fervent pasture
#

but a vulture can eat it?

unkempt pelican
#

the vulture can eat it i'm saying that the ptarmigan can not see what the vulture see

whole widget
#

Neutrals tend to be a different species of bird, is the only issue here. Otherwise, it might work.

outer bridge
#

The Rubber Chicken:

Similar to Party they can make someone in meetings sounds like a rubber chicken.

placid hamlet
#

The illusionist
duck role:
Can create 1 clone of a player that walks around the map randomly. If the clone finds a body. it will stand over it. If the clone interacts with a LIVING player it will tell duck how many living players are in the area.

Goose Role:
Turns self invisible

unkempt pelican
#

mime goose

The mime goose can’t talk at all when the mime goose is silenced, the mime goose can talk until the meeting is over. The mime can make goose, duck or neutral into a mime. The mime is than a goose and the other is the role you have but you can’t talk until the game ends. (the 2 mime can not pass it on)

unkempt pelican
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Chameleon duck

When the chameleon duck stands still for 10 seconds they will camouflage with the environment but if they move they will un-camouflage.

buoyant crow
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Would give reasonable doubt about whether somebody is Esper or not

meager bone
#

Role: Seagull (Neutral)

Description: Do tasks to spawn food in the map. If you eat x amount of food during a game, you win.

Notes:

  • Food that appears during sabotages does not count
  • Geese, Neutrals and Ducks can see that food, do not eat it when there's a goose nearby.
fervent pasture
#

Drunk duck
the person that the drunk duck votes on during a meeting will have their controls inverted until the next meeting

coarse vapor
#

Would be a smart idea of a role that heals one dead person per game and the name could be doctor?

sonic prism
lavish craterBOT
waxen spear
#

Brothers is a new fraction which is inspired by Jools tv they can win with anyone one expect killing roles including geese killing Role 1: Jj The Jj can protect players by using its kill button role 2: Jaxson the Jaxson can vent to know if his brothers die, he can also get info who is sus by completing all his tasks Role 3: Jett The Jett check info of a player when a player is near by doing his tasks just as the same as crewpostor from town of host the other roles but doesn't kills players it gets info instead Role 4: Jhy The Jhy can vent to cry, all the players will be alerted and will get a mark but not visible to neutral killings and Ducks it can also do tasks how ever you will risk dying if you see someone get killed or if you get to close to the dead body

minor hinge
#

Role: Spellcaster(Goose)

You can cast a spell on a player, and if that player gets killed, then everyone will get a notification (similar to celebrity), even ducks and neutrals.

unkempt pelican
#

The Budgie (neutral)

This role is like 3 impostering. In the beginning the role says to help the goose duck or neutral. The game said help the falcon win if they win you win too.

#

The Scolopax (neutral)

This role needs to peck at (x) amount of bodies to win.

buoyant crow
#

neutrals win by themself, winning with one team or another, instantly makes them not neutral.
The spellcaster could be used to verify you are a goose

unkempt pelican
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The master duck

This role can go as fast as invis with a click of a button but anyone can see them.

unreal void
#

**Gambit (Duck)
Description: When the Gambit kills, the game flips a coin (hence the name). This happens instantly. You have a 50% chance of landing Heads. If you land heads, you get a powerful benefit. Your cool-down for the next kill is wiped.
If you land Tails, also 50% chance, the chance of landing Heads drops by 10%.

Theoretically, the Gambit could go for a double kill. If on the first kill, they land Tails, obviously they can’t kill the next person, so they would either get caught and voted off, or be spared in hopes of being a good role. If they are spared they would have a sticky situation as they have a lower chance of Heads.
If they landed Heads, they would get a sneaky double kill in because of the cool-down bonus (nice)

Just to mention, the Heads bonus of no cool-down only lasts for the next kill only. If the next kill is heads again, they get the benefit again for the next kill.

Short description (for in game)
When killing, flip a coin for either Heads or Tails. If you land Heads, your kill cool-down is wiped for the next kill. If you land Tails, your chances of landing Heads decreases.**

Reposting because some details of this role was changed by me, so I decided to repost in a new rewritten message

rustic pendant
#

Š˜Ń‚Š°Šŗ. Мне ŠæŃ€ŠøŃˆŠ»Š° ŠøŠ“ŠµŃ в голову по повоГу новой роли за Š£Ń‚ŠŗŃƒ.
Роль можно Š½Š°Š·Š²Š°Ń‚ŃŒ, например Š”ŠµŃŃ‚Ń€ŃƒŠŗŃ‚Š¾Ń€ или Š˜Š½Ń‚Ń€ŃƒŠ“ŠµŃ€.
ŠŠŗŃ‚ŠøŠ²Š½Š°Ń ŃŠæŠ¾ŃŠ¾Š±Š½Š¾ŃŃ‚ŃŒ Š“ŠµŠ¹ŃŃ‚Š²ŃƒŠµŃ‚ на Š·Š°Š“Š°Š½ŠøŃ, Šø имеет 30 секунГ ŠæŠµŃ€ŠµŠ·Š°Ń€ŃŠ“ŠŗŠø.
Š”ŃƒŃ‚ŃŒ способности - ŃƒŃ‚ŠŗŠ° "заражает" или же "Š¾Ń‚Ń€Š°Š²Š»ŃŠµŃ‚" заГание, Šø когГа гусь Š²Ń‹ŠæŠ¾Š»Š½ŃŠµŃ‚ "отравленное" заГание, он ŃƒŠ¼ŠøŃ€Š°ŠµŃ‚.

#

@void halo how about it?

void halo
#

Translation of above

The role can be called, for example, Destructor or Intruder.
The active ability affects missions and has a 30 second cooldown.
The essence of the ability is that the duck "infects" or "poisons" the task, and when the goose performs the "poisoned" task, it dies.```
whole widget
#

This idea has a lot of potential. Will probably need to be nerfed/buffed accordingly, but I could see this work

sonic prism
#

I’ve seen a bunch of trap kills on tasks and while it is a cool idea it would be really cheap to die for seemingly no reason after doing a task.

whole widget
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could be time based like the demolitionist's bomb

#

like you get the notification and the timer

#

maybe something could hint at a task being poisoned too before the geese do it

#

but it should be very vague if it's a visual hint

#

and if a meeting is called it cancels it out maybe

sonic prism
#

It doesn’t have to be a kill effect, I think theres a bunch of other ways to go about a role like that

whole widget
#

True, it could even cause color blindness temporarily or make someone hallucinate or something

sonic prism
#

For sure, we don’t have vision disruption or task manipulation, so I bet it could be a really unique role.

fervent pasture
#

mhm

stuck thistle
#

You should make a role that can see the first letter of there username but the cool down is 120 seconds

#

Of the duck name

#

That's for goose the name could be the letter gusser

outer bridge
fast sedge
#

Or just . I have seen it

#

Just a mime they can't do anything

#

No tasks no talking no reporting just mime

sonic prism
#

Sounds like a playable spectator

lavish craterBOT
rigid venture
#

Role: Photographer
Class: Goose
Can aim a camera with a pov of birdwatcher but a bit wider and
When you wait 3 secs you will take a photo then in meetings you can send your phots but only once per round and other players are not told who send the picture

glossy heart
#

Role: Shockwaver
Class: Neutral
Can create electronic waves, which can have a certain effect of three: Stop players for 5 seconds, prohibits the use of their skills (kills, hide, infection of the pigeon, viewing through the walls at the caretaker and the like), and chance to kill random players in the attack radius (max 2). Can hide, but cant do a sabotage. Victory conditions like a falcon.

toxic cloud
#

%Role

Name: Monitor
Team: Geese

Information: The Monitor Goose can select a player to monitor. The selected players status would be determined by a heartbeat monitor that would appear on the Monitor's HUD as a mini EKG along side of an image/name of the selected player.

A normal/green heartbeat would appear unless the selected players is killed, which would result in a flatline. An arrow would point to the selected player. If the selected player is eaten by the Pelican, the monitor would turn yellow and the heartbeat would increase, as if under duress.

The arrow would disappear if the dead body is eaten or disposed of. However, it would still show if the selected player is inside the Pelican.

Once the selected players dies, the Monitor Goose can select another player to monitor after the next meeting.

%Role

Name: Scanner
Team: Geese

Information: The Scanner Goose has the ability to have the entire or a limited area of the map scanned for players. Players that are alive will appear as solid dots while dead bodies will appear as flashing dots.

Alternatively, the dots could be blue for living players and red for dead bodies.

wind axle
#

idk if there is a character or anyone come out with this idea before. A duck role that can change a player's vote or force a player to vote anyone.

#

šŸ¤”

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

white karma
#

Role : Grim/Oracle
Group : Duck

Ability: Death sentences
Use: One at a time.
Cooldown : refresh after victim death/survived

Simply put target uneasy for the death countdown start to trigger.

Spell Effect:
Anyone under these effect will have 10~20 sec to survive until death called. It will trigger randomly after 10-15 seconds

Reversal effect:
While under death sentence, this spell can be lifted after doing 1-2 task.

If meeting were called. death sentences add few extra seconds , the countdown still active while meeting so the meeting has to end quickly as possible in order to survive. If the countdown end during the meeting. The target will die.

Pro:

  • Silent killer
  • Meeting will be short due panic.
  • Anti-grouping

Cons:

  • No guarantee kill.
  • Delayed kill.
  • Risk at the late game.
viral dove
sonic prism
#

%role Devourer(Duck): Can charge its kill cooldown to replace it with swallowing.
This ā€œchargeā€ happens in the background while a normal kill is already ready and is significantly longer than a normal kill. When finished it upgrades to a swallow that functions just like the pelican, and goes back to a normal kill cooldown after use. While killing with no evidence is very strong, especially in a duck role, having to charge this up for a significantly longer time balances it out as you are missing out kills by waiting. Effectively the devourer is about quality, not quantity cannibal

drifting light
#

I am all in for more pelican-esk roles

dim oracle
#

I am as well as long as it isn't an insta kill because talking to your eater is fun

drifting light
#

They said it works like pelican so I would assume it isn't an instakill unless someone calls a meeting right after you eat.

#

Might even build up a personal collection if you are patient enough to let your kill upgrade.

sleek silo
#

you can make the devour take just as long as the kill but have an animation that lasts abt 3 seconds of you devouring making doing it a risk

south surge
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Role: Artist
Group: Goose

Ability: Once per game, you can graffiti on a wall. Only geese can understand your art.

Explanation: The Artist starts with a special task that directs them to a wall. The special task is them picking words, objects and emojis to add to their inspiration. By doing the special task, they can create a piece of art with one out of several descriptions based on the things they chose (i.e. A Haunting Sight, A Simple Joy, .etc.). If they picked contradicting inspirations it'll result in A Confusing Doodle instead.

After the graffiti is done, every goose who pass by can stop and interact with it and learn the intended meaning of the art. Ducks and Other Species can also interact with the graffiti (so that they know it's there) but they won't be able to see their meaning.

Pros:

  • Ability to potentially identify ducks and other species, much like the influencer.
  • More interactive than the influencer, and also the goose itself is more involved.
  • Fun to play. Conversation starter.
  • Possibility of proving itself.

Cons:

  • Easier to play round than the Influencer. (Which is a pro for Ducks and Other Species, really, because sometimes it feels bad to be voted out due to an influencer trigger you're impossible to learn)
  • Vulnerable when drawing the graffiti.
mental apex
drifting light
fast sedge
#

A goose that can come back to life once after 2.5 minute after its death

#

That would spice things up

lavish craterBOT
rigid venture
#

Role: hunter
Class: villagers
It can perform double kills on thralls but it cooldown is triple

runic light
#

The albatross. A 3 Star difficulty neutral role. The albatross wins when a non goose, pigeon, dodo, or vulture wins. The albatross can kill twice a game and can quickly vent (5 seconds), but if they kill a duck, falcon, or pelican the albatross dies instead. If the albatross is dead then it’s ability is nullified. If the falcon or pelican countdown finishes while the albatross is still alive then the albatross wins. This would make it so the falcon/pelican would want to go find the albatross instead of hiding.

lavish craterBOT
lavish craterBOT
#
Rule 7

NO inappropriate or adult conversations or links There could be baby geese on this server

sly creek
#

o ok

whole widget
#

the baby

lavish craterBOT
#

@hollow wraith

Looking for a group to play with?

Select your language in #lfg-language to access your language's LFG channel, and then post a code there or join a game.

regal cobalt
#

Celebrity 2: does everything a celebrity does but with a new BLOG ability that allows you to talk to everyone on the map (but non geese of course) p.s: I find celebrity so boring that it’s only ability is telling others when someone dies

gusty ravine
#

Not sure what name this could have but what if there was a role that could make mirages. It'd be like professional expect the opposite. It makes fake bodies appear that the other ducks and neutral roles can't see but geese can see. It'd work as a normal body expect it doesn't alert the medium amd when mortitioned they would see if was a mirage once it got reported.

#

It could also be used quickly so the other players think it's a Canadian or dodo

calm hare
#

Please avoid spamming

gusty ravine
#

Does it normally take this long for the bot to say it doesn't follow the rules of roles or something? Should I take this as a good sign my idea didn't break the rules?

#

Ah there it is. Thank you!

toxic cloud
#

%Role

Name: Blocker
Team: Ducks

Information: The Blocker Duck can place a temporary block on a player from doing tasks or interacting with objects. The block would be shown by the HUD showing that the repair or interact function is grayed out or exed out for no more than 5-10 seconds on the selected player. Once the block elapses, the targeted player can interact or complete tasks as normal. It would act as a delaying device and a potential way to stop another player from calling a meeting by pressing a button or calling a body.

calm hare
#

To avoid repeat bot posts, that one goes against controlling other players actions

#

It might also make a player think their game is bugged

fervent pasture
#

Alien ( duck ) this can take control on somebody body it last 10 sec u

lavish craterBOT
weak forge
#

The magician ( duck ) only in the basement map, it can teleport the dead body randomly and the body appear like it was teleported by the purple gate

buoyant crow
#

A "Kamikaze" duck role was in prospective birds (a channel that no longer exists) for quite a while.
While it's not been denied, I think Gaggle has come up with better roles since

calm hare
#

As for the second role, punishing geese for doing what they need to win the game, along with just losing for doing what they are supposed to do in game isn't exactly a fair mechanic in my opinion

fervent pasture
#

Saboteur [duck]

A) while you are alive, the ducks sabotage are 20 seconds less

B) while you are the last duck, the sabotage are 20 seconds less

#

for the rest of the questions like ā€œwhy do you want to add itā€ā€¦idk sad

#

Just a random idea which I never thought of anything

white karma
#

Role : Journalist/Paparazzi
Group : Goose/Duck

---General---
Ability: Automated Static Camera
Use: Unlimited
Cooldown : Whenever you take the camera back

Placing the static camera at certain location. Once you do that, You're losing snapshot ability.
The camera will capture snapshot whenever there a dead body under the camera sight area.

Ability: Snapshot
Use: 3 times / round
Cooldown : Refresh after meeting

Can capture snapshot with details.

----Journalist:----

  • Your name will be Red for Duck Team (aka Mimic)
  • Anonymous to display evidence.
  • Hard to get Assassinated.
  • Evidence can save yourself for getting callout.
  • Losing ability when leaving the camera behind.
  • Can't Alter the snapshot.
  • Dodo Win Risk

----Paparazzi:----
Ability: Manipulate
Manipulate your snapshot by changing location, time, someone.

  • Manipulate or Alter the evidence
  • Able to use Kill button when leaving the camera.
  • Duck team may figure you out faster (kill check)
  • Fake Evidence may cause goose/neutral voted out.
  • Accidental self-capture you or teammate while killing someone in front of camera. (but you can choose to not display the evidence)
  • Dodo Win Risk
  • Can't use kill ability when holding Camera.

The button Evidence will shown to everyone. But No one will know who was Journalist/Paparazzi
Both role may display the evidence 5 second after meeting called, it's not Mandatory.

It may be hard to code due the snapshot thing. It may be easier to just display text for what's in the snapshot area that been capture. It should be cover for game performance.

Example:
Snap #1
Location : XYZ
Timestamp : xx : xx (Time reset every meeting)
Person in that area : Goose A, Goose B, Neutral A

gusty ravine
#

I had a dumb idea. I don't think it would work but what if there was a janitor role who cleans up the body but it looks like they ate it. Their sole purpose is to stop the vulture. Not only will this make the vulture not win as easily or quickly but also make the players second guess about voting out a player under the accusation of eating a body

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

gusty ravine
#

I had absolutely no idea about that honestly. But why can't you add a role that is similar to a mod? If it's not an actual part of a game then why can't you add it? I'm genuinely curious

fervent pasture
#

Ciao

drifting light
gusty ravine
shadow condor
#

Role: Parasite Duck / Infected Duck
Group: Duck

-- What can he do? --
The Parasite / Infected Duck has the same abilities as a normal duck.
The only difference: This kind of duck has the ability to infect a dead corpse.
If a goose tries to report the body, the goose will die.

  • The ability can only be used every once round
  • He can only infect bodies, that he didn't kill himself (so that its not overpowered)
fervent pasture
#

General (duck ) spawn 5 solider that do it kills or clean the mess

wispy oriole
tawny dagger
#

merganser (duck)
your kill button will be replaced by swallow The person will not die until the meeting is called

#

merganser well not spawn if there is a pelican, Pelican will not spawn if there's a Maganser

#

fun fact: a merganser is a small species of duck that has a hug and big to capture fish

#

btw stocker can still stock somebody inside of the merganser belly

lavish craterBOT
shadow condor
fervent pasture
#

Witch ( duck ) it curse it curse take ten sec to kill can't sab it instead like the warlock it pick a place to spawn quick sand and all players include duck will be suck if stuck their and the curse can't be cancel if u called a meeting

remote sedge
#

Cuckoo (neutral-ish) similar to vig, can kill once but then steals the role of their victim

calm hare
#

and how would they win?

void halo
#

Sounds like potential for Team Swapping

storm root
#

shareforms please

calm hare
#

not sure what you are asking

storm root
#

duck shareforms

calm hare
#

you mean like they take the form of another player? We've had morphling in the game for over a year

#

there's also the identify thief

storm root
#

goose Guardian angel

calm hare
#

not going to happen

storm root
#

goose scientist

#

goose engineer

calm hare
#

now i'm just going to start considering this spam, please stop

#

The developers are well aware of things in among us. Many of the things you are suggesting have already been implemented well before among us released any roles or extra games modes. I highly suggest you play a few rounds of goose goose duck before making more suggestions

cosmic karma
median delta
#

Y'all should have like a flashlight goose. Whenever the lights turn off, the role can have a slightly larger circle of light than the other roles

#

But obviously not as large as the ducks

minor finchBOT
#

We don’t really want to create additional vulnerabilities to the lights sabotage The lights sabotage is actually a pretty great thing in terms of what it adds to the game. It lets ducks kill in the dark, it causes people to split up, it gives opportunities for ducks to change areas discreetly, it allows them to unlock sabotages discreetly, and more! So overall I wouldn’t want to create non-duck roles that can see in the dark because the lights sabotage is a great low skill floor high skill ceiling ability. New players that are inexperienced and would have difficulty finding opportune moments to kill have an outlet. Experienced players can use it that way too, but have the additional advantage of using it to do more interesting things as well.

gusty ravine
#

I have a decent idea for a duck. A ghost killer. It'll work like the dodo where they want to be voted out while the other players (besides their teammates) don't want them to be voted out. Since they would be kinda op I was thinking either a longer cool down or a set number of kills would be helpful. But I have no idea a weakness for them. Maybe they can't use it if they were killed instead of being voted out, they can't see in the dark, or maybe they work like a reverse mimic where the other ducks don't know who this player is

sonic prism
#

%role Protected Witness(Goose): After reporting a body, disguise yourself as another player for the next round.
Your disguise will only trick ducks and temporarily morphs you into a random non duck or mimic player for the round. As the name implies, the protected witness is able to escape into the crowd to avoid being targeted after putting pressure on or ejecting a suspect. The disguise only working against ducks also gives it a secondary ability to catch unsuspecting ducks similarly to the celebrity, although weaker in the sense that proximity chat could easily give the protected witness away.

tawny dagger
#

the only difference is the name, fugitive

drifting light
#

Or the id thief from project winter, but that's not the point. Team swapping isn't something we're gonna see anytime soon.

stark nimbus
#

If there is a warlock that does evil, let there be Shaman to clear evil XD

sonic prism
#

Dumb astral buff idea I just had: While projecting its spirit, it can also open tasks from far away. I know it really isn’t much but I thought it could be useful to have a little extra utillity, at least compared to birdwatcher

fervent pasture
#

Surprise duck
This duck likes throwing surprises and can choose 1 spot that they can teleport to like the escapist from among us, but with flair where if you teleport confetti appear and you can hear party horns like it is a surprise party, so you can see if a surprise duck has teleported to somewhere because the confetti lasts until the next meeting

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

toxic cloud
#

%Role

Name: Collector
Team: Ducks

Info: The Collector Duck has the ability to collect the wayward spirits of dead players after they die or are voted out.

The more spirits they collect, the larger a bonus they collect at the end of the game. Dead players can avoid being collected by spectating another living player.

The Collector would be able to temporarily see spirits and within that time frame, they will attempt to collect. If the Collector dies or is voted out before the end of the round, the collected spirits are set free.

sonic prism
#

So you can grab ghosts? It might have a problem of cheating by seeing dead players like the medium used to be but that does sound like a fun role

fervent pasture
#

Psychic (goose) talk to a ghost once per round

calm hare
#

Too much information, that's why medium can't see ghosts anymore.

toxic cloud
#

The ability to see dead players would last no more than 10 seconds, that's if they're out and about not spectating. The cooldown on the ability could be as long as a normal kill cool down.

Dead players also can escape easily through walls or going into spectator mode.

lavish craterBOT
whole widget
#

I just don't really see what the Collector would do in terms of helping the ducks to win the game, either.

It's more of something that a goose role could do. But yeah, that's still too strong of an ability anyway. Too much info.

calm hare
#

tbh, collector seems like it would hurt ducks more because they would be off trying to catch ghosts

viral dove
young lantern
#

Butler
Team: Goose (Malland Manor Exclusive)
Function: After completing all your tasks, you can clean up a fallen chandelier and open closed doors.
Note: mfw malland manor exclusive

lavish craterBOT
fervent pasture
#

Astral (rework or buff) can be they can temporarily possess someone like control them

calm hare
glacial surge
#

A VIP would be fun. It's the same as the celebrity but every goose knows who it is

void halo
#

So the Celebrity, pre-nerf

viral dove
#

VIP is also the internal name for the target of the hitman

buoyant crow
# void halo So the Celebrity, pre-nerf

almost, but they mentioned everybody knows who it was, which carries no real value.
A duck could just kill them then claim vigilante and pretend they messed up

void halo
#

They literally said every Goose, not everybody suspicious

buoyant crow
#

Oh I misread. Then yeah, what d20dad said, this is just the celebrity before they had to nerf it because it was too strong

stark nimbus
#

Shaman/priestess role

Can either purify the warlock to make them a regular duck and/or prevent the Yokai goose from being released

"i mentioned the yokai goose in the #šŸ—ŗļø±map-ideas category"

lavish craterBOT
glacial surge
drifting light
#

The reason it was nerfed was because when the celeb died, peopme would ask "did the celeb die, and if so, who was it?" Unless the target was either a goose or extremely lucky, it would be a guarenteed duck or neutral out.

#

So I don't see them bringing it back

drowsy sleet
#

šŸ‘»Phantom [Goose]
ā­ļø

  • You haunt the player that kills you, potentially killing them.

  • When you are killed, your body disappears and your killer gets a visual notification that he/she will die after a certain amount of seconds. Unless a meeting is called. Or if another killer kills the haunted killer then that killer gets the haunt. (This is better explained below if you don’t get the last part)
    (Achievement)

  • of wins achievement: ā€œIn the ghost zone!ā€

(Keep in Mind)

  • Abilities that are not the kill button are immune. (Pelican eating, Demo bombing, and Sabotages that can directly kill for example. This can change if needed)

  • Scenario e.g: If player (A) kills the haunted killer, then player (A) then gets the haunt, then player (B) gets the haunt if he/she kills player (A) and so on until the timer runs out and the last player that has the curse at the end of the timer dies.

(Possible on all maps)

drowsy sleet
#

The Phantoms body disappears giving the option for the killer to 1) Find another body to report. 2) Call a meeting via Bell/Button/Horn. 3) Wait out and hope for the best. The time that it takes to be killed by the phantom…I will mainly relay on play testing but I do think 20-25 seconds could work best.

#

I mainly came up with both the Trapper and the Phantom mainly because I didn’t like how the Canadian or the Celebrity can punish the minority killer teams in meetings specifically. With Trapper and Phantom, I was able to give the concept of /ability when you die/ role the same value but giving it different approach by making them more versatile with counterplays mainly during walk around.

fervent pasture
#

Writer (goose) it use the chat ask a ghost one time per round a true or false question it can't ask the same ghost

Posion (duck) it make the goose to get wrong information it can't vent

drifting light
#

Writer: there is a good reason the living cannot communicate to the dead anymore. Best to let the dead rest.
Poison: very vague ability, aside from that people who are poisoned will likely just think their game is bugged and become frustrated.

rigid venture
#

Role: Photographer (Goose)
Can take photos but only once per round that has the pov of birdwatcher but wider abit
Cool down 30 seconds

buoyant crow
#

What would photographs do though

rigid venture
fervent pasture
#

Fraudster duck
fraudster duck has 2 abilities they can use 1 time during the game each during a meeting, a blank and fraud ability, and they can toggle to use one of these by pressing the button during meeting and then voting for someone. if they use the blank ability then the person they vote for doesnt have their vote counted, and if they use the fraud ability then the person they vote for has their vote counted as 2 votes instead of 1

so if you vote for bird A with blank, and bird A votes for bird B, then bird B has no votes on them while bird A has your vote
and if you vote for bird A with fraud, and bird A votes for bird B, then bird B has 2 votes on them while bird A has your vote

queen vessel
#

Neutral : penguin and crow first, crow has 2 abilities, one is To cause misfortune to the other person and cause various negative effects and he can use bent second penguin, penguin has 2 abilities, one is Freeze the other person to death like bomb and Ice sheets the terrain and make it slip like sabotage (engineer can see penguinā€s sabotage.

lavish craterBOT
viral dove
fervent pasture
#

Typer ( goose ) he was log on the chat that tell what happened during the meeting

young lantern
#

Hawk
Team: Neutral
Function: Be the last one to win. You can kill gooses. Ducks view you as one of their own and cannot kill you. Once sudden death is triggered, you will be exposed to the ducks and will have the ability to kill you and vice versa with a minute left to survive.
Note: fake tasks

based off white wolf from agrou and other stuff from other games

lavish craterBOT
calm hare
#

That would technically be a form of team swapping

vernal bone
#

its like mimic but neutral

sonic prism
#

It would probably need to be able to be killed like the mimic before the hawk hunt then

west yoke
#

Bizarre Duck: Stop time for a total of 5 seconds. No one else can move except them. You get to kill 1 goose before everything is reset. Useful for those who are always just a bit out of reach. Or to waste 5 seconds of their time regardless. (Geese can still finish tasks while time stop is in action, but must be in task while it is still happening for it to happen.)
(Oh yea. Also if the Bizarre duck moves to a different spot before time stop ends, the silhouette they leave will force them back to where they were like a checkpoint.)
(Whether other ducks or geese can see the duck move while time stop happens is your choice.)

#

(Let me know what you think :) )

lavish craterBOT
fervent pasture
#

Light flasher: makes screen turn white for 5 seconds and will let imposters get sneaky kills also the cool down would be 45 seconds

lavish craterBOT
#
The role you suggested is quite similar to one from modded among us!

It's possible that this inspired you, or perhaps you coincidentally developed a similar role. In terms of the general design direction, we're trying to build a different game and we aren't really looking to replicate the roles found in modded Among Us! But thank you for taking the time to make a submission, we love this type of community engagement

fervent pasture
#

Drainer: drains vents and kills imposters in that vent and blocks that vent from other imposters

lavish craterBOT
young lantern
#

Officer
Team: Goose
Function: Detain someone and drag them wherever you go. You can release detainees but releasing a detainee in a jailcell puts them in jail for a few seconds.
Note: You cannot interact with anything while detaining someone and jailing someone is periodical.

earnest wyvern
#

Mayor
Team: goose
If you get the highest vote, you will be auto revealed your role and survive. Then, you can't vote (including vote skip)

viral dove
#

I can see the Mayor being easily confirmed. Round starts, Mayor runs to the bell, says "I'm the mayor, vote me out", and gets confirmed that way. Admittedly, a dodo could also try the same trick, so...

earnest wyvern
#

Or
Name: Executioner
Before meeting, you can mark one player. If they're died by vote. You will know their role.
Is it ok?

earnest wyvern
viral dove
#

If the mayor's role is revealed to everyone, an assassin could just shoot him in the head.

earnest wyvern
#

But it maybe like gravy

#

And can't be shot by assassin

#

Do you think which will better?

viral dove
#

I don't think the Mayor role is a good idea as proposed. Goose roles shouldn't be easy to confirm, unless it's through death (like Canadian or Celebrity).

#

The executioner role seems like an interesting idea. It's like Mortician, but doesn't overlap with them.

whole widget
#

Yeah, I could see the executioner role working. It doesn't seem too OP, and someone could always just lie about being Executioner too.

It's not confirmable, so it makes it more viable for gameplay I feel like.

rigid venture
#

Mortican revamp
You get a tracker to body if the body dead for amount of time

calm hare
#

That would give mortician a lot of information where someone died, when someone died, and their role. Entirely too much info

meager bone
#

I had a silly idea for a role, but I dunno how it would work

#

It is the Painter Goose

#

You drop a bucket of paint when you are killed and your killer (except professional or esper) will leave footprints for a brief period of time.

calm hare
#

An interesting idea. Seen it a couple times now. Great minds think alike!

toxic cloud
#

You could also have a painter duck that can spray paint the security cameras on certain maps to blind security. Another player would have to come along to clean them or they'd be clean at the next round.

fervent pasture
#

They should def add

drifting light
#

I could absolutely see the painter goose AND the painter duck working here, though they probably couldn't share the same moniker.

calm hare
#

Vincent Van Goose and Leonardo Duck Vinci

main merlin
#

I think we do need a Astral Duck

drifting light
#

I don't see astral under the same abuse esper was. I'm certain astral will remain loyal

fervent pasture
#

Parrot ( neutral ) it win conditions it frame someone use

buoyant crow
#

No real power other than that though. Seems a little underpowered

meager bone
#

What about a role that fills with gas a room?