#๐ก๏ธฑgeneral-ideas
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This is something we are looking into
%idea
This will probably be annoying because u most probably heard this "idea" before from other users that bought the plushie but I personally think it would be better to send to game codes via email. Makeship has really quality products and I talked with few people that bought something from there before but the only - is that Makeship first waits until the campaign ends and then starts to work on plushies. Plushies takes 2-3 months to be made and then u can have a month more because of shipping. I personally bought the plushie because of what I heard from others (about quality and such) and because I love GGD, but I think other people mostly bought it because of in-game bonuses and waiting 4 months for an in-game bonus is probably something that could make them change their minds about buying it. I won't be surprised if this idea won't even be considered but I just wanted to know your opinion about this ^^ 
Thanks @granite wave for your feedback, we'll be sure to look at it 
its something we're looking into
its how makeshift does it, it wasn't a choice by us
Yes like Herbert said. We're working with Makeship, we didn't have to do add-ons like gold or in-game cosmetics but we wanted to :)
In order to give away add-ons we needed to first, make sure the campaigns got funded (otherwise everyone would have been refunded and not receive anything anyway).
Bet they weren't expecting us to hit the goal so fast 
Oh sure, thanks for information ^^
I understand this point, I have no problem with waiting, but 30 days (the time of Campaign end) sounds better then 4 months even though I do not care alot about it. I personally bought the plushie only because I love collecting plushies, but I saw some people arguing but they didn't reach out to ask so I decided to do it for them it's was pretty stupid of them to argue even though u didn't have to give any in-game bonuses at all, but some people are quite greedy
, yeah I didn't expect such a support but atleast we can see that GGD community grows sooo faast and loves it's Devs! :3 I would do anything to have my plushie signed by one of you 
People love their skins and cosmetics, we get it. We don't handle the process though. We're kind of doing things differently through makeship and they've been very cooperative to work with :)
That's nice to hear so ^^ I know u have alot to work on right now right the achievements and stuff and adding Cosmetics to it might slow ur work a little but I just wanted to suggest something, I'm glad its atleast looked into ^^
Not my idea just someone in the lobby brought it up. Maybe have different ping notifications from friends request and a game invite. (this has probably been brought up before sorry if it has) ๐
%idea a button to toggle between public and private in game
Thanks @fleet spear for your feedback, we'll be sure to look at it 
%idea A setting where every new player that joins a lobby will have a specific percentage of volume to be set for you by default. For example, a streamer has this setting as 0%, every new player that joins a lobby the streamer is in, the player voice volume set to the streamer is set to 0%. Same as for everybody else, if it is set to like 50%, every new player that joins a lobby they are in, the player voice volume set to them is 50%. This idea is what I call "Default Player Voice Volume" where you can personalize what default volume everybody that joins lobbies you are in goes to be set on your players volumes. I noticed it saves the volume of everyone back to the last saved percentage so I think this is possible. It also can become some sort of protection among family-friendly streamers, specially because of a voice-chat related incident that happened before on a family friendly stream that ended up having them suspended for 24 hours.
Thanks @tall quiver for your feedback, we'll be sure to look at it 
Add a streamer mode were if your streaming u can can hide your role were it and metting when the streamer die it everyones to pervent stream sniping
There is an option to hide roles in the settings. You can request the lobby host to turn it off, or host your own lobby
hey we almost have the same name
I changed your name here so people don't get confused
Donโt worry about it btw, they change my species on a dime for fun
I just post the swearing emoji and move on

Would love to have a "Random Map Mode" option so we can switch between all the maps through the night.
Well every map switch changes the code
I figure it's not easy to implement but still a good idea
Would take forever for some mobile devices.
And settings and roles are specific to maps. The settings can't just carry over.
%idea royalties or licensing provided, a GGD themed exploding kittens game in the Lounge could be fun.
Thanks @gaunt thistle for your feedback, we'll be sure to look at it 
Hmmm, I think an apples to apples/cards against humanity style game would work as well
Whether they add it or not, I like the idea. It might somehow slip into existence one day
tell them to reach out to us ๐
@quartz blade
Select your language in #lfg-language , and then post a code or join a game.
close but still not the LFG channels @quartz blade
I don't have access to those to my knowledge
did you check out what the bot is trying to tell you?
select a language and you should see LFG channels open up
Option to change public room to private OR private to public
I think you can do that by going to the lounge, or am I remembering things incorrectly?
Only for going public to private.
please add indonesian payment method to buy gold coins
What about a two part task that duo geese do? Example manor tea task.. one would pour the tea when they are done then the second person can do drink the tea.
I mean, it's a neat idea, I do see a problem. Imagine you are say, dueling dodo and your last task is the second part. Or just a normal goose and your last task is the second part, but the person supposed to do the first half is sandbagging and not doing their tasks. Now you can't finish your tasks because of one person
you could make such a task optional for a small bonus in coins
the first task in pouring tea ( as an example ) would be mandatory tho :>
That was my concern too with it. Some people don't like tasking
It should just convert to your local currency
react to your language in #lfg-language to see the corresponding lfg channels
Select your language in #lfg-language , and then post a code or join a game.
%idea ID Thief's name stays red to the ducks through their shifts, similar to how the morphling keeps their red name for ducks when they shift.
Thanks @gray latch for your feedback, we'll be sure to look at it 
but its so entertaining
if there's a misfire
What is the possibility of having a request to join button next to the invite button being added?
If I recall correctly this is a feature that is being considered as they continue to improve the friends list options
what can i do with this money??
You'll be able to spend that soon. In fact, I don't think you have enough
Can buy a lot with the silver, don't think 21 gold will get anything
there are a few 15 gold hats
there are no other beautiful clothes for me to buy 
soon there will be new cosmetics for you to drool over and buy
3 more weeks
No clue when the next update will happen tbh, but there will be stuff to spend coins on when it arrives
I understand, but I stand by my original statement - you probably don't have enough silver.
#intheworks
lol
so you want to me livestream???
No its fine, I understand what you're saying. What I'm saying is there will be more to spend your coins on in upcoming updates, some of it teased in #intheworks
i get what you mean 
adding arabic language to #lfg-language would be nice
and i feel like matchmaking will be a good 1ddition.
While you're at it, how about some Elo and MMR rating 
%idea If you vote out a lover in a meeting. The other lover who wasn't voted is shown trying to save the lover but doesn't. For the Jungle Map, The other lover will dive in afterwards whiilt the poo/pee-tato still has their mouth open. GooseChapal and Manor Manor will have other lover swim downwards trying to save their lover. Rest of the maps with ejected into space it will be the same thing except in space.
Thanks @torpid ferry for your feedback, we'll be sure to look at it 
%idea Since materials and cosmetics are going to be very important in the future (as u guys said in Dev Updates) are u planning there be anything like "categories" for each cosmetic? Just as if they are like "Basic, Rare, Ultra Rare, Legendary, Limited, Unobtainable, Beta" and such? Just like skins in other games.. Just so people can tell how rare their skins are and if there will be trading then they can also know their value
Thanks @granite wave for your feedback, we'll be sure to look at it 
Please add a colorblind mode. When you're in the meeting have it bellow the name say the color
There are a few colorblind people on the gaggle staff and they constantly try to improve the game with accessibility features. To my knowledge a lot of the colors have been picked with that in mind. But if you can read their name tag, why don't you just use their name, out of curiousity?
a lot of people in meeting refer to colors instead of names because some people have crazy names. So color is easier for them @mellow iris
That does make sense, I've also seen people get confused on colors without color blindness as well. I'm sure they will see your suggestion, they do read everything around here. But, if you want it more noticeable you can put %idea before your suggestion
%idea Please add a colorblind mode. When you're in the meeting have it bellow the name say the color
Thanks @eternal cipher for your feedback, we'll be sure to look at it 
@mellow iris i just did that. ty
np at all
it won't really help in some scenarios such as if they say brown killed, but they meant dark red... brown gets all the votes while evil dark red just skates by due to confusion of the OP saying the wrong color due to their view --- also remember, game graphics settings and monitor color settings can drastically change how easy colors can be viewed to a client
Maby a tell for who You have infected for pigeon. Maby just a symbol or yellow name
This actually made make pigeon too easy 
Gotta keep track of who you infect and if you are not pigeon have to watch out for those shifty movements 
Good idea
The indicator is that your ability is grayed out next to someone you've already infected. It'll only let you sneeze on "healthy" people. Hope that helps!
The ambiguity surrounding lovers plays a large part of the role.
Confirming lovers when they're voted out destroys that part of the finer details of the role.
From am aesthetics standpoint, it'd be awesome, but from a gameplay view, it will ruin the deduction aspect of the game.
Confirming two roles changes the way people think, leaving it vague is better.
As an example, if the duck doesn't kill or sabotage after lovers are voted out, they may assume a falcon is still in play, since there was a kill they didn't do.
Or they might get blamed for it, or they may have had an alibi for the entire round, giving them leverage to vote another player out, or clear them of suspicion etc.
The medium goose, if they're paying attention, can figure out what happened by counting the number alive in a meeting and checking their ability as soon as they can (excluding on jungle temple map due to ninja)
I know that
Then you have your indicator! ๐
proxy chat for public
From the GGD Help Bot
Please add proximity chat to public games.
This is something we have considered, but have ultimately decided against. We have taken the stance that if you make a private game, you are responsible for moderating it. The host will have their own rules, and have the responsibility of kicking people who they feel are breaking the rules.
Public lobbies are different in that players don't necessarily know the people in the game they are joining into. Kids might enter a game and can be harassed by others in some corner of the map if proximity chat is on. If someone is being rude or toxic in a meeting, everyone can hear it and can block their mics and block them.
So why don't we just separate servers into kids and 18+? Because a 12 year old can check off a box that says they are 18, and we'd rather prevent the potential abuse and toxicity.
If you want proximity chat, make a private game. If you need players, find a private game in the #lfg channels or make your own.
We will be gating proxy chat in public games behind highly levelled accounts
We will be testing it after the next patch ๐
BUT...
keep the ban hammer would come down hard and fast.

Are we gonna get magpie in the next patch?
Might have to find out at this weeks developer update (announcement soon)
but in the meantime
As soon as it's ready! The gaggle team develop quickly, and we release patches fairly often. We don't often give out firm dates because it's either going to be a lie if we're wrong, or it'll be a rushed product that might sacrifice quality for speed. This could translate into releasing something without sufficient testing and creating lots of bugs for the game.
If you find none of that explanation sufficient, as Herbert always says, today we are one day closer than yesterday.
We cloud add a dodo role on here, we have only ducks and geese but there cloud be more on duckscord.
Not like we have too, but we can
It's been suggested before. I think there's enough roles already to be honest
Anyone who wants to be a neutral role in the server just doesn't choose one. Plenty of people just add it after their name.
Sleep
tf is that?
%idea to help the mortician a little bit could there possibly be like a little dot on the mini map to help them find the body a little easier? Kind of like how the technician role works but also for the mortician. It doesn't have to be right on the body but just a general area of where it could be. Ooo... Kind of like when you play Trick or Treat and the mini map helps the thralls find people. Idk... Just an idea
Thanks @teal smelt for your feedback, we'll be sure to look at it 
The idea of a mortician indicator has been broached multiple times and the last answer was not going to happen. If you give the mortician an indicator this not only lets them run straight to the body, but it also lets them know exactly when someone dies, this very much hurts the deduction aspect of the game. This could be use to clear the people they are right next to among other disadvantages. The idea of a mortician arrow has been passed around since the role first came out.
Will the new leveling system and achievements accumulate, including what I've played so far?
Leveling system yes, achievements no
no achievements? grinding time
"achievements no" so so sad... If so, I'm looking forward to the leveling system.
we weren't psychic when it came to the new achievements 
One more question... Are there crafting items?
wow... Thank you for your answering 
%suggestion i think that demolitionist bomb could need change because if you give it away with 3 second left you cannot pass it on anymore so if you get it you always add 3 seconds to the timer, up to 5 times so people cannot just pass it on forever, i think the fun in bomber is that you aren't guarantee to be dead if you have bomb
Thanks @granite wave for your feedback, we'll be sure to look at it 
It's not meant to be a constant hot potato, it meant to give the person who gets it first the ability to possibly evade their death. If that privilege was extended to everyone who gets a bomb for whatever reason then it would be a lot harder to kill as Demo
You would just have the bomb floating around forever, which kind of defeats the purpose
And it would completely ruin waiting til you have 3 seconds left before handing it off to the next person and watching them explode
I mean, if you want to reset your bomb timer you can always call a meeting
True but I feel like the example given limits it to 5 passes, which should take out any concerns about infinite hot potato.
On the flip side, like you mentioned, you can call a meeting to reset it but also most lobbies can be changed to limit the number of meetings each goose or duck can call.
And I say, personally, why "fix" a role that isn't broken and is working exactly as intended?
The developers did consider blocking players from holding the bomb too long and passing it off at the last second.
I'm sure they have their reasons for the way it currently works.
I think mortician should be buffed so that it has another ability that shows an arrow for a second pointing to a body and adds an 30 second cool-down on itโs already implemented ability that reveals a role
๐๐๐๐ ๐๐๐ ๐๐๐๐๐๐๐ข ๐๐๐๐ ๐๐๐๐๐๐๐๐๐ ๐๐๐ ๐๐๐๐๐๐ ๐๐๐ ๐ ๐๐ ๐๐ ๐๐๐๐
The short answer is no
The long answer goes something along the lines of, If you give the mortician an arrow this not only lets them run straight to the body, but it also lets them know exactly when someone dies, this very much hurts the deduction aspect of the game. This could be use to clear the people they are right next to among other disadvantages. The idea of a mortician arrow has been passed around since the role first came out.
I think your friend group should be buffed so that they either play around the mortician or turn it off 
Although If your in a public lobby then idk what to do there for you
idk why but the demo always Targets me whether what role i am except if im duck........
Could the circled numbers go above the bar?
Can the kill animation be less obstructive like slightly transparent or something?
why does it need to be transparent? You can't do anything while it is up
You're locked up while it's playing. It would look really funny to render it semi transparent.
Yes this is a good idea
%Idea Advanced stats: mainly just tasks done for geese, kills and sabotages unlocked for ducks, bodies eaten for vulture, most infections in a round for pigeon.
Thanks @pale reef for your feedback, we'll be sure to look at it 
You should make it so that vulture can get into the mist in jungle temple, I have seen some people drag the corpse and hide it in there, this way it can be harder for hiding a corpse in a secret passage way because vulture can steal a win if they do that
Well.. that Is kind of purpose of undertaker.. They can still eat bodies from other Ducks though
ya, that is....kind of the purpose behind it
only the mimic, pigeon, and the ducks can go in for a reason
I found a post that they hide at least 5 corpse in the passage way(all corpse in the same passageway too), maybe more I would be okay if they hide at most 4 corpse in passageway, but this is too much
Well.. Still, that is the purpose. It depends on game scenario. Mimic could find the bodies, and Vulture can still eat bodies from other Ducks, Undertaker has a little chance to find them sooner, but if they are killed too far from fog then Undertaker has no chance
pretty damned good undertaker if they are able to get away with and hide that many bodies tbh
or really unobservant geese
Perhaps as the vulture, you should start calling out the undertaker before he can carry so many corpses into the forbidden passageways.
Up to you u can come up with u saw them dragging the body and get rid of them
Yep u lose one Duck = u will get less bodies, but its win to win trade
The mobile Apps need the option to make the joystick movable. Right now it is in an annoying position.
I feel like there should be some kind of survivor role, where they need to not get killed/voted to win, but Iโm not too sure how one would balance that
That exists in game already, Itโs called the falcon 
Yeah, I immediately realized after saying that, and now I feel stupid
Nah, don't feel stupid, it happens more often than you'd think
Don't worry, your not the first and wont be the last.
%idea
Make the amount of silver you get at the end of the game dependent on weather you did your tasks or not, and how many (as a goose).
This might already be a part of the upcoming leveling system, but I do think this would be a reasonable motivation for people who don't do their tasks while dead to get off their butts and do something (especially in games that turn off the task warning)
Thanks @worthy tangle for your feedback, we'll be sure to look at it 
IIRC there are achieves for doing X amount of tasks
Yeah, but this way instead of being a bonus extra thing that people can just not care about, it hits the players who don't do them right where it hurts.
I mean, you can say that, but some of us have been playing long enough that we don't really care about coins XD
That's true ig, but hopefully if you have 500+ hours in the game, you know to do your duckling tasks
I mostly do the tasks for materials
Just asking here, does Goose Goose Duck have any plan to add Indonesia languange?
Languages have generally been added based on demand. Also, all translations have been fan-made. If there's enough demand, and there's someone bilingual enough to do the translations, it might be something added later on.
I'm pretty sure that's already part of the silver calculations.
I think morticians should have an arrow pointing to each body like the vulture gets, so they can do there ability
Thats a common request but that would tell you when someone dies (valuable information) on top of what role they are (very valuable information)
mortician need to anticipate where bodies may be left or look harder for bodies rather than stumbling upon them
I think mortician should have to do a task like minigame where they actually autopsy the body and have to find clues to what the person was
There wouldn't be much time, but maybe if the arrow was given that could be a fair compromise
I don't know, I rather like it's current balancing.
So do I, i'm just be facetious XD
Though I still think having the ability to notify the mortician a body is somewhere in a large red circle on the map once somebody finds the body would be useful
%idea Mortician
Minigame for the lounge. Players take turn removing things from the body of a goose. At the end of each round the player has an option to guess the role of the subject on the table. If they guess wrong they lose the game, if they guess right they win. The goal is to get enough clues to figure out the role before your opponent does.
Thanks @mellow iris for your feedback, we'll be sure to look at it 
How do you know when there's enough deman. Because I would be happy to do the translations for Indonesia languange
Usually that is determined when enough community members ask for the language to be added. If you put in %idea before your request they are more likely to see it.
I believe it is also based on the number of players in a region.
I think the concept of when there's enough people ask for the languange to be added is kinda odd. Since, you know. The one asking the translation is for the one that don't know English. So it can reach out to more people that don't know English but still can play the game and know what things inside the game do
Yes, but they can't be expected to translate the game for every possible language out there. If there isnt' a demand in X language for the game to be translated, either from people asking for translation, or from a large player base in that region, then it isn't exactly reasonable to expect them to just add every language
They are game devs, not (at least to my knowledge) psychics who can predict every language people who play are going to use
Get more Indonesian players playing the game. When they see more players in that region, it will be more likely to get a localization
I mean, of course there's no way you can translate to all of languanges that exist. I'm out here just giving ideas, my reason is that there's also the same type of game. You know, social deduction like Among Us. That kinda popular in Indonesia, it's on top 10 at the playstore on top free games (even though when I played it, it has a lot of wrong translations, but most of it were right). And that game even a little p2w games. It got the chest system to get roles, it even got a battle pass for a certain role. Like what...
And for this game that has many roles that all just f2p, it will have a lot of players too
I understand that. Just saying that the devs need to know there is a demand for it to be translated into one language or the other. If no one says anything then they don't realize there is something that needs to be done
Yeah I know, after all I'm just giving out ideas. Can't really make people to agree or support my opinon, I'm just a regular person. Just saying that if you need someone that can translate to Indonesia languange someday, I'd be happy to do it
i suppose maybe that rings true but.. we have 20 odd languages or so translated because players translated them
when there was a demand for it
%idea requesting to join a friends game could be helpful
I believe they have that in the works and/or are considering it
It's kinda a lot of work for this, but. Tutorial for how every role work, like a gameplay tutorial such as the goose and duck tutorial.
And also tutorial for envoirment kill, camera, intercom, etc. Because you will not know about it if you don't have friends that tell you or watch some gameplay
I find the best way to learn the game is by playing it myself, but to each their own
A lot of stuff like that will end up being made by the community while the devs focus on improving the game. There are YouTube videos and Steam community guides available.
Kinda fell bad when you play with random and you became useless because you don't really know what to do with you role
i know that imperfekt is working on an app for it as well
Also, legend states a mobile companion app is in the works
What is a mobile companion app?
An app for a mobile device that gives in-depth information about various aspects of the game
It is not available yet. The devs put out new maps and roles faster than the app can get coded
It's already a great news knowing that it's in work already
We need baby goose as server emote..
I havent seen you using the last one you "needed"


sorry if I phrased it badly
I just think it would be sweet
And last time I suggested cat thematic emotes o.o Those werent added so I can't rlly use em 
Cat is not allowed here!! They are natural enemies towards us!!! DANGER DANGER
Which one was that again?
understandable
%idea
Option in game settings to allow duplicate roles. When enabled, roles will still be assigned randomly, but if someone is assigned a role it will not prevent the same role from being randomly selected to be given to another player.
This changes a lot of the dynamic in games. Faking a claim as a duck becomes easier, the real Vig can't be sure if you're fake because you might be a second Vig. Or a Goose might claim Vig only to be shot by a second Vig who doesn't want to risk them being fake. It also allows lobby leaders to do fun and wacky things, like making a game where every goose is a vig, or all 3 ducks are Demolotionist.
Thanks @toxic summit for your feedback, we'll be sure to look at it 
It's probably about time we turned this myth into reality.
I'll try to get the current version out to google play store and itch.io later today.
Then I can actually start delivering on some of those promises.
Apple store will have to wait until the app is much more complete
im also happy if GGD has indonesian language!
bcs im from indonesia, played for a 300hrs already
Well, if I'm Human and Univerus can pull together a few consistent lobbies where you're speaking Indonesian, maybe you can get a translation and a room filter.
Actually, I'm not sure how much work it would be to add in a few different language room filters for public lobbies.
Any role that allows a dead body to be revived is a no-go. For one thing, bringing a goose back to life will most likely have them circling their killer.
Yeahhh thatโs why I added that it could kill one person
Well, is there any reason why a revived goose wouldn't just killed the Necro Duck? The only protection you could do is not allow them to kill a duck or their killer, however you want to phrase it.
Even then, still likely that they'll just hang around their killer to out them.
I mean that is true for the most part but also have the necrogoose and zombgoose are gooses and necros can do one summon per game and with the ghosts involved have the roles not shown until the summon for ghosts
That's pretty complicated coding. Plus, some people might think there's an error in the code if they don't know about that.
You can keep coming up with ideas, but most of them have been thought of already...
Most of us in here are only offering advice based on what we know / have seen previously. We are just players though, not the developers.
That being said, a revival role of any sort, will likely always be a "No" simply due to how much it changes the game. The developers aren't wanting to include that sort of game play, at least no in the classic plus game mode.
What would the mortician find on every single corpse? Like if vigi died is it a gun or a knife?
Mortician finds their wallet and consequently, their ID, which is why they can't examine feet - no pockets to rifle through.
that actually sounds reasonable on how they know what role the people are
thats the canon reason i gave
Do all surgeries/autopsies in the ggd world take mere seconds to complete?
The Mortician actually isn't doing an autopsy or surgery at all, although I can understand your confusion. If you think about it, would a mortician be able to ascertain that someone was a sheriff? What they're actually doing is closer to rifling through the corpse's pockets. They're finding stuff like a gun with one bullet and realizing that they're inspecting the Vigilante. His dayjob is mortician but at night he's a looter
the GGD lore, at least to me, is wierd
eh it's just a personal opinion
i keep forgetting putting this : P in discord turn it into this ๐
I think there should be some kind of ticker for a few secs, for the chat messages in meetings... Because a lot of people don't pay attention to chat in meetings and miss a lot of info...
I think it lights up and makes a sound, but I don't usually mix text and voicechat
Herbird?
What does mortician finds on everyone?
I do t think falcon uses a knife
So can u tell US?
There's not much you can do to force people to look at the chat. The same problem happens when people talk over each other. The best suggestion I can make is to step up yourself, pay attention when the chat alert dot shows up and read it out for those who don't pay attention.
Alternately, use their ignorance to your advantage.
I mean, that's why the party duck, which was kind of a joke role to start with, is single handedly one of the most useful roles for completely derailing a meeting
A good portion of the time people instantly focus on the partied person and completely forget what was going on before that. I have gotten away with murder many times because of that
Unfortunately people don't pay attention, most of them have the mind of a goldfish, they forget everything from one meeting to the next
As evidenced by the amount of times I've been sitting in the deathscape yelling things like, "Dammit, I just told you I was the canadian 5m ago and you forgot!"
Reminds me of last night, I walked up to somebody telling his friend he was Canadian. He walks away and we walk together for three steps, doors close and I go back the way we came, passing by the professional duck as I reported the Canadian. Literally told the lobby who professional was and they voted me out, fair enough. But then the next three bodies reported were professional kills, yet nobody thought to check chat or remember the first meeting
c'est la vie lol
%idea
A Role โSwitchโ Setting Mechanic:
- I would be neat to have the roles that replace a role (like ID thief replacing Morphling on jungle, and eventually the Pelican with the Falcon in basement) to both be optional in other maps in a form of a switch option, for example the Morphling and ID Thief will both be the same option on a different map but with this โswitchโ option you can choose one of the roles to replace each other anytime in settings. Maybe in the future Egyptian map, this switch option can be introduced with the two duck roles. Maybe having it also where one of them can be randomly chosen each round also as an option, this might not work for the ID and morphboy to well in terms of balance but this could work for the solo and dueling dodos since thats what the roles do anyways in the role system and it could save space in the settings) I personally like the ID thief fully replacing the Morphling on the jungle thanks to theming and different mechanics, but having this switch mechanic put on other maps can make players choose out of personal preference and/or game balance.
Such roles have been suggested time and again.
There is a document to help you when suggesting roles, it lists roles that won't be added and why, a role switching role is one of those types of roles
Idea for a new role: Self Defense Goose
If a Duck tries to kill the Self Defense Goose will always be able to kill a Duck automatically HOWEVER they can be voted out, get killed by the pigeon, get killed by a bomb or by the environment.
They CAN NOT vote because theyโre the one on trial.
- Role ideas go down in #๐ฃ๏ธฑclassic-role-ideas , 2. This would be a kill stop role which they have no plans on putting in, 3. If you are saying that this role would reverse the kill back onto the duck that is incredibly overpowered.
while i'm thinking of it 4. This is basically the veteran from modded among us but with their ability always active
Oh, good pointโฆ welp I tried. :/
Is it possible to add grabbable items?
Last I heard regarding that kind of thing, is that everything on the maps is static and it would take additional programming to put in objects that could be grabbed and moved and such
So while I would theorize that it is possible, I'm thinking they would need to have a good reason to do so
Actually, now that I think about it, they technically have added a grabbable item, Undertaker can drag corpses
Best answer is yes they can. Have they or will they? That will be revealed in future.
What exactly are the birdwatcher puzzles?
Oops, I meant to say that in general, not general ideas
make the goose roles more funny
not much to go off of on that suggestion
Done. Next patch will increase Goose Funniness by 73%
The unfortunate side effect is that all duck and neutral roles will now be 95% less funny
This was very simply done by reducing party Duck spawn rates by 50%
why i mean both the goose and the duck can kill so its a win win , and we will see who is gonna play clever
add a fart role , like the pigeon its gonna be hallorious ๐
Having both sides be able to kill eliminates the social deduction aspect from the social deduction game. If you wanna play a 2-team kill fest I suggest Valorant rather than GGD. 
This has been suggested a few times, but the main problem is that if a new player hasn't bought a fart, they can't do anything.
can't it be with a normal fart ?
like without a skin
There are less languages than there are countries
No hablo inglรชs
Google translates
hรก menos idiomas do que paรญses
You need to buy all the farts. THere is no "default fart".
well that's easy make a free default fart
Farts don't really cost much silver wise anyways
i mean there should be a use to the fart in the game
The purpose is to be a fun little cosmetic
The point is that you need to pay 50 silver for it to do anything, which wouldn't be fair if you're just starting and get the fart role.
yeah fair enough
it will encourge people to play until they get the role
if they can add a role they can add an empty base fart that is defaulted
Well, for one, role ideas need to go down in #๐ฃ๏ธฑclassic-role-ideas and given as I haven't actually seen a role idea suggested this is all a moot point anyways
ye it was moot, as I simply stated if they can add one thing they can add another so saying that new players don't have farts, doesn't mean a mode / role / mechanic can't make them fart a blank green musty fart if the devs want it to. If a topic can span multiple aspects, general-ideas is a fine place to submit. They read them all regardless.
We pay our bills with farts
Does that make them....gas bills?
Naturally
%suggestion idk why but i think its Kinda Nice to Have a Map/Globe For Map Chqnging in Private Lobbies,In Lounge If there were a Changing room where u can change ur outfits/Buy Outfits
Thanks @fervent thicket for your feedback, we'll be sure to look at it 
you can change your outfit in the lounge at the coatrack next to the entrance 
He was complimenting the globe idea and I think was unaware that closet existed
ah alr
Now that you brought that up, what's the deal with 1 color per person on the lounge? Like it doesn't have an impact like on other modes.
Adding it on one specific map for one specific mode could cause bugs with the other modes to pop up surrounding colors
Guess that's how things go, but it would be a nice QOL
just not worth the time for super small things like that
Add a colorblind mode please. In meetings have it say what color everyone is
Select your language in #lfg-language , and then post a code or join a game.
Some of the staff are colourblind as well, and they try to select colours that most people can see. Not sure what else to suggest there.
Maybe have a pattern option on the menu? Like have a star or triangle on the gems in the temple Simon Says Game or something?
The problem with that one is that if you mean on the geese themselves, that could be hard to do with cosmetics
At least as far as the temple sabotage tasks, there's both the position and sound in addition to the colour, so that isn't as important.
True, I canโt argue with that logic.
I'm not colorblind and i still mostly go off the position
But, as Rognik said, there are colorblind members of the gaggle staff and they really do try hard to make sure the game is accessibility friendly
For the goose colors it's a bit more difficult. Because if they were to put the color say, above the player's name, I'm sure that would get missed a lot when trying to read it quickly.
And if they were to put a symbol next to the player's name to help, I think people would start putting symbols in their name jus to mess with that
Thatโs a great idea!
The next update will add some changes that should indirectly help a bit. I expect people will be able to call out players based on their banners soon.
People who want to troll will always find a way to troll.
O know that this would sound just someone wanting a broken buff on mortician. But I have a different idea, you might give the mortician the abbility of discover what kind of duck (or geese) that killed the body
For ex: the dead body was the pigeon and "killed by the spy "
Maybe in a different way but that would be more reallistic
The problem with that is that it gives away that there is, in fact, a spy. Something that might not have been known before that point
It could also verify if the falcon has been eliminated, or if there is only a few people left if a duck/falcon is still alive
The mortician's ability as it is is pretty powerful just being able to confirm sheriff kills and such
No worries at all, I actually try to read all the ideas that get posted and respond with helpful criticism
And the dev team also reads all the ideas as well
Oh I just think about a thing
The mortician hardly ever aproach the body before someone had found it. So that would increase his value in the game
I'm not sure what you mean by that
Like, in the few times that someone is the mortician and found a body. That person would have more information
And not just know that the locksmith is dead
For ex
It's always a balance between giving the geese information and giving them too much information. As it is I think the information the mortician is able to provide is powerful enough without giving it even more ability
It's partially about strategy too.
As a mortician you should probably prioritise doing a couple of tasks and then look for bodies.
No point looking for bodies as soon as a round starts due to cool downs, but also no point waiting until all your tasks are done.
Over time you'll learn where dead bodies are more likely to be found and check those areas first.
Will there ever be an option to choose a lobby host? I DC'd from my own lobby and they want me to have control - but that requires 15 people to leave and rejoin....just curious
maybe one day... if you ask nicely
Pretty Please Dear AMAZING Devs....I would really like the option to be able to choose a new host โค๏ธ
I think if you created the room and you leave and rejoin because of a dc you should automatically be put back as the host since you created the room
This can cause issues with players trying to cause problems.
Imagine someone creating and starting a large number of rooms
Then they return to cause havok with the settings or kicking players.
We are working on a way to pass host control
Thatโs true
i was looking forward to some ramen banner/cards. ๐ฆ
it would also be cool to have some achievements like kill falcon during falcon win count down, since those are rare.
lots of secret achievements
ope ok yay! i am excited to figure those out. the secret achievements are the best.
Imagine having a chicken neutral role that would be like they could maybe hide and attack maybe
Sounds like ducks on the Jungle Temple
Maybe even work with pigeon possibly
It's burdensome to see my level to other people. Can you create a level blocking function?
%idea an leaderboard showing the top levels in case people are curious
Thanks @slate linden for your feedback, we'll be sure to look at it 
I'm pretty sure someone had suggested this already but having the nickname next to their userid on friends list or friend requests would be helpful cuz whenever I get a friend request I have no idea who they are
links are bad mmmkay
Then maybe you need to shorten it up some
I'm not going to put my computer at risk by clicking a random link if i'm honest with you
ok wait i will figure something out
how maximum of friend we can add
100
When canadian dies IT cloud Play some kind of sad song for him
And everyone cloud Hear it
But then ducks can't lie about not killing the Canadian
I mean they could always just make the canadian announce "PURPLE KILLED ME" on death
good idea
i need help
the game isn't responding whatsoever
i tried uninstalling the game and then install it again and it didn't help
That's a nice idea in theory, but how does the game know who is being accused?
And if no one is actually being accused does that second timer just give the reporter more time to talk?
they
are suggesting something similar to what they have with traitors in salem (rip)
huh, haven't played TIS, probably not going to because I'm not paying to try it out XD
the most votes person gets nominated
they then have a soapbox to defend themselves
and theres a second vote between killing them or not
did they put that in TIS too? I know that was on town of salem, didnt' realize they added that to the other game
yes
the more I hear about TIS the more I think they should have just kept updating TOS
this system is not fun from observation
So this would extend meetings even longer than they already can be. And really not bring anything useful to the table
The accused thing sounds good for more competitive lobbies, but outside of that I donโt really like it, just my opinion tho
After watching it in action, it's not fun. It flattens player interactions and actually makes the game less enjoyable for more people. It also slows it down.
The background and level aren't from Among Us, They started back in the xbox days of call of duty.,
We are removing the level in an upcoming patch because we found it provided information that allowed people to play outside the scope of social deduction.
lots of games have the personalized card aesthetic
I'm not mad at you, my rip is for the game traitors in salem
I hope you live forever
We have a similar attitude
Oh... I was planning on never working on the game again.

But people who set up shrines to ducks in the real world may find their luck affected.
Just chance
^^^ I 100% didn't code anything like this into the came. There is no function or script that looks at your cosmetics when deciding the roles.
As a matter of fact, a central server decides your roles and randomly hands them out without even knowing anything about your account.
Idk, sounds like thereโs some secret role determining skin youโre hiding from us 
This is a known issue and is being worked on in the upcoming patch.
Developers have the ability to force roles on our test builds but unless you're in a game with one of us on an unreleased client, there is no way to influence this.
Ye just joking, should have clarified, my bad
You are at the mercy of whatever pseudo random number generator that the code libraries use.
We never joke in the ideas channel.
Oh, sorry
@vagrant saffron
Select your language in #lfg-language , and then post a code or join a game.
Ah ok, should have realized lol
The entire process is random, but it's very human to interpret patterns where there are none. If you had encountered a bug about the role assignment, it would be more likely to be an issue if it the results were absolute - For example, no player ever getting the Assassin in any of their games, or someone 100% of the time getting the Birdwatcher.
Players are also notoriously prone to exaggerate, and might interpret someone getting vampire three games in a row to being ten times in a row.
In short, the role randomization isn't bugged, your brain is bugged.
PS: I was asked to rewrite this and to also up the tone of hostility level from 2/10 to 9/10. Have fun playing GGD!
%idea Purchasable single use items that increase your chance to get a specific role of your choice. With so many roles it's quite difficult to get a role that you want without sacrificing the diversity of possible roles. It's especially frustrating in public games, which I mostly play, where like 4 people disconnect because they were unhappy with what they got.
Thanks @pale reef for your feedback, we'll be sure to look at it 
So, like the Scrolls in Town of Salem?
Idea has been put up a few times
I guess something like that, but probably 10x is overkill
A system has already been considered, whether it winds up actually getting put in is anyone's guess. But the idea has been brought up quite a few times
Paying to get roles is kinda ... eh
hands the mic to shawn XD
it's not a terrible idea but eventually meta play gets real and that benefit can quickly be "killed"
Theres a legitimate meta? I know this game has depth but I thought it was pretty casual all things considered
there is always a meta
You may not notice it at first,but certain roles tend to make people pick up certain traits. Movement, how or who they accuse, the tasks they do, how they react to being accused or hearing someone else accused of being their role when they're bad.
Little things you pick up on over time.
For example, the people who just sit there next to a sabotage so they can shoot them or immediately accuse them of being a duck
An idea I really wanted was for our friends list to have the amount of times weโve played with a person in descending order, itโd help immensely
idea make it to where if your in the sabotage menu you can still move just so people dont figure out who the duck is first round
Would be too OP, its part of the game to check if people move or not, nothing stops you from going to a task and faking it meanwhile turning on the Sabo, u can risk being caught by Technician but thats pretty much it
the game to be on console
No plans to port it to console. Updates are already taking long enough for apple to approve and consoles are even worse about it. This would extend development time and frequency of releases by a lot
^At the very least, it'd slow down the rate at which updates can be released, as they try to have them all go live at the same time. Apple has been the bottleneck these days.
Idea: Have pieces of bread, slices of bread and whole loafs randomly started all over the map. Adding up your total bread amount unlocks the Bread Head Hat! (Maybe different kinds of bread hats are available such as cinnamon rolls and whole wheat.)
Thanks @zinc talon for your feedback, we'll be sure to look at it 
You know that bread is bad for geese and ducks right?
The Breadometer
Maybe make it a duck sabbo then 
Ducks disperse bread to disrupt the geeseโs digestive tracts
Youโre right. Idk what I was thinking.
Iโm sorry everyone, that wasnโt a good idea.
And yet, there's a bread crumb vending machine
Lol!
Sounds like a lore question on your hands
ghost should be able to haunt ducks
There used to be something like that with Medium, but people abused it.
You can haunt the ducks, you just can't do anything to them physically, but they feel your presence all the same
No I mean talk to them
Cant abuse it if you can only haunt the ducks like what are they gonna tell them that they did it
ummm
haunt them and tell them who the sheriff is, who the canadian is, the falcon, etc etc
communication between the living and the dead was taken out for a reason
hi
i have got an good idea
what about when you are leader and you leave you can chose the next leader
Already been suggested and its looked into
Many many times really. There are a lot of things constantly being worked on
Hola
hi
Sooooo, the treasure chest daily reward timer is not counting down while I'm playing? Been stuck on 20 mins for the last 2 hours. Is that supposed to happen?
Could be a hardware failure
your CMOS chip that tracks computer time on your end might be "off" or not powered properly.
Normally see this with driver issues and or power management issues.
New idea for a role: Star Track Duck!
The Star Track Duck can teleport once per round but has to place Point A and Point B pads on the floor.
Thank you ๐
Hi
A lot of people like to play on the gamepad. Please add this feature to "goose goose duck".
Controller support is in the works :)
thanks
in proxy games, can the name turning yellow when tlaking like in lobby apply in game aswell?
This has been asked before, and the answer is no, because it allows a morphling to speak in a crowd without outing themselves.
ah i see
well, since the new update have a gender identity feature, how about changing the behaviour (dialogues) of npcs according to your gender?
As far as I recall, their dialogues are neutral in tone
That information is anonymous and cannot be used for that. It was pretty much just a survey people could opt into, it isn't stored in any way as far as I know
That was going to be my next question lol
Because I wasn't sure what was meant by a gender identity feature

was starting to think maybe i'd missed a feature announcement or something lol
it's not quite like that. take a priest's conversation for example: I have been coveting my neighbourโs wife. also a lady's conversation: Hey handsome,...
yeah i know its not that big anyways
are you saying a woman couldn't covet their neighbor's wife?
goose world is completely separate from ours, they are similar but not exact
but as join said earlier, there isn't any system for gender identification in place anyways
yea that's a good point
it's quite neutral but only in english
I can't speak for other languages or how they were translated
so recently after the last update i noticed something and its really annoying me
when u search for a room to join all u see is the number of people joined
and when u join , most of the time they are already in the game
so i wish u can add : "in progress" so i don't waste time joinning and leaving
did you see this today?
it just happened alot to me after the update for some reason
its time wasting , just put anything that tells me they are already playing
did you see this today?
i know you're trying to get out this complaint, but if you answer my questions it will help us diagnose the issue
yes i did
the issue should now be fixed, but it wont be fixed for lobbies that were created a while ago
all new lobbies in progress wont be seen
wait that fast lol
u just did it in 4 minutes ๐
Thanks @sage carbon
okay have fun
How about a Duck Duck Goose game in the lodge room where players play a real game of Duck Duck Goose? Idk I thought itโll be a funny April Fools day thing.
Or better yet! Have all the Geese turn into Ducks on April Fools day!
How would the game of Duck Duck Goose work? Everyone runs at the same speed, so whoever is the picker will invariably swap places with the selected one.
A role that will let someone who is dead come back into a meeting for 5 seconds
No resurrections
"Kitzah killed me"
maybe make a change if that role is in the lobby where it doesn't reveal roles
Be sure to check out the pinned document
or give them like automated options they can click on, ex. "yes/no/maybe/ask again"
No. Your idea is interesting, but it breaks one or all of the rules listed in the following document https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read if you want some insight into the roles that we would approve of
I was thinking of something like Russian roulette where plays sit on chairs and a NPC duck kills whoever is it.
I mean, that would be a bit boring and completely up to luck in my opinion
Even if that was an option, 9 times out of 10, I can still tell who killed me because I probably saw them as I walked toward our away from them.
@gaunt thistle thats why i said have automated options, like the person who is brought back can only answer like yes/no/maybe/ask again/etc.
let me just put this
- #๐ฃ๏ธฑclassic-role-ideas
- "I would sooner delete GGD than put in a revival/kill stop role" ~Shawn
iโve always been interested in understanding why the falcon can only vote for themself; as iโve always wished the falcon could either skip or vote for themself only. so wondering the reasoning behind that.
Why can't the Falcon vote?
They respect the democratic process and aren't citizens. They hope to gain citizenship one day through legal means.
Idk if that answers ur question ;-;
๐๐ผ๐๐ผ๐๐ผ thank you @granite wave!
ohhhh it would be cool if say you did all your tasks and that allows you to altleast give you the ability to vote for yourself.
Always welcomed 
Level updates can be brought to Discord.
You mean like, people's levels listed in discord?
You get a role every time you level up. Features can be added to roles. Both server activity increases and people like to be rewarded when they stay active.
Might be
What would it add tho? Could also discourage newer members
Maybe it keeps them active
Ok but what would it add?
.
Ok but Iโm asking what features would there be that canโt already be accessed
For that kind of system, that would require someone to spend extra time creating them and in the end would really serve no general purpose. It would also require bringing in more bots to the server. They like to keep the role system simple around here. The main purpose of the server is for an easy place for people to get updates about the game, find games to play, and occasionally suggest new ideas. It is actually a pretty active server on a regular basis.
For example, server profile editing authority can be given to active people such as name editing authority, or it doesn't need to be an extra feature, just a separate role can be nice.
Ok. thanks for your concern
And here's the problem with that. We have a strict "no adult content" policy. If people just changed their names as they wish, the moderators would find themselves quite often having to reset names that are inappropriate
Now anyone can change their name to suit adults.
That is true, so what exactly do you mean by profile editing authority?
As I said, if a system cannot be introduced, what I said does not matter.
So it doesn't matter
It isn't that a system can't be introduced, it's more a reason of if there is a need for them to take time away from game development to do so
okey
One final note on the idea of a leveling system is this. I have seen leveling systems in various servers, and in most of them, it just encourages people to spam chat instead of having actual conversations in their attempts to level up
Add settings preset for maps
You can already save your own presets for each map
Then load them when you are ready to play
Reducing the 2 minute talk time in the #lfg-tรผrkรงe channel
Some of the channels are even higher than that
It prevents people spamming in the channels and room codes getting lost
@flat python
Select your language in #lfg-language , and then post a code or join a game.
I have an idea for a task. A spatula stuck in a drawer, where you need to force it open to take it out, or finesse the thing out. I don't know what would be easier to program.
Prounouns to go with your Gaggle ID, so you don't have to put them in your name
Not a bad idea, but how would you suggest they be displayed.
Achievement idea: grab the green gem from the broken pot before it touches the ground
I love trying to do that. Also shooting down more than three ships in weapons in BS and MG
Iโm not sure if this is possible or how hard itโs be but if it is Iโve got a suggestion for the mobile version of goose goose duck. If possible and if it isnโt too hard would yโall make it controller compatible please.
If thatโs possible.
They are working on controller compat currently, not sure how that will work with mobile
It's on the way
Hello, a question like this, I didn't know if it belonged in support, I don't think so. And since I didn't know which channel to send this to, I did it here.
So to my question, will there be cosmetics ingame? I think great. ๐
For whatever reason, I have these pictures in my gallery on my cell phone right now.
I think this cosmetic was given only to one streamer And artist who suggested it
Ah okay
When you go to the lobby list or the player list in game, similar to the level, it be displayed there, but with their username
Save the status of the players in the lobby so that they do not click on the "Ready" button. Often there are situations when a person wants to just look, but press the button twice ... Hands are busy
Add a goose that can sabotage :)
Whatever for?
how would that help the geese?
Thank you!
can confirm
- Have an option in game settings for dead players to see just the dead players roles instead of everyoneโs role. (This can resist stream sniping while still having dead players know who their comrade ghost are. This will buff the adventurer though, not sure if that damages the balance or not, you can be the judge of that)
%idea Ability to see the ready status of everyone in the "players" tab.
Thanks @pale reef for your feedback, we'll be sure to look at it 
%suggestion
- include for the locksmith that they can open doors that are locked by the duck for the door sabotage
- include for politician that they get one extra vote when voting
Thanks @opaque granite for your feedback, we'll be sure to look at it 
Buffing Locksmith in this way would both make the role instantly confirmable, and weaken the power of the Door sabotage.
Also, the extra vote for politician would be an instant confirmation of the role, at least with colour blind mode off.
I did suggest making it have a 1.5x voting power so it wins against a tie, but I've heard nothing about that since.
it always wins a tie already
That's not quite what they mean. They only win in tied votes THEY are involved in. If they had 1.5x vote power, any vote they do that results in a tie would end up resulting in whoever they voted
No better feeling as politician than having the votes tied between you and a duck.
Yes, I speak from experience, it's very situational, but it happens.
Are there any creator codes or promotion codes up? I follow some YouTubers that play the PC version and I've seen one of them on mobile for the cosmetics but can't seem to find it in the shop, wondering if there's a code or something for special stuff.
That all depends on the cosmetics. Some are seasonal, some are specific to the content creator. There are also some you can only get by watching ads on mobile.
I know Cartoonz's outfit was for sale on Gaggle's site for a bit, but that's apparently gone away now. Aside from Dhalucard's twitch drops, though, I don't think there's any exclusive cosmetics being given away from the main streamers.
Gotcha, well of any exist where would i look to find one? I watch dozens of ads all the time for bonuses and haven't seen anything of the sort yet, just daily usually. I appreciate the tips, many thanks!
The ones from mobile are random chance. Right now I"m also not aware of any streamers doing drops for cosmetics.
Alrighty, I'll keep an eye out for when they drop. Thank you!
I would suggest if you're wanting specific content creator skins, (politely) suggest to them to play GGD and reach out to the developers to discuss details
Best place to find when campaigns go live is #816356997564727367 and #๐ ๏ธฑtwitch-drops
a lfg for 16-20.
It'd be nice to play with people who aren't 13 but also not 25. It's hard to find lobbies with people around my age. being on the verge of 18 is rough man.
The problem with that is this, if we keep making rooms for specific age groups where does it end?
at that.
No, because then another group is going to ask for say 13-15, then 30+, etc.
That is to be expected. You have a wide array of audience members. If you cater to some you must cater to the rest. It's a simple thing that comes with a platform.
Some people don't feel safe with adults, but some also don't feel safe with children.
๐คทโโ๏ธ
Well then my suggestion would be to find a group of friends you enjoy playing with and make a group with them. In general we don't create new LFG rooms unless there is an overwhelming demand for them

Then a counter suggestion would be a LFG general. Give a description of who you are, age and stuff, make friends based off that.
And I'd say we already have a general chat if you want to talk about interests or DMs. We don't encourage sharing PII as a general rule of thumb. And that goes for any discord really
idk why but i startyed cliking the X like iwasasingame XD
There are a ton of tools that currently exist to help players find one another. We don't want to try to replace that. Reddit and here are two examples.
And the friend list!
Please, can the developers make like a #FART BUTTON, that's how we can change it without going to the dressing
We are planning to increase your fart options in the future
Does the increase includes a fart role?

i have an idea, we should have an achievement for times spent as ghosts.. id have that achievement so fast
Parole officer when someone goes to jail they have to find the PO before the next meeting.
i couldnโt post pictures in general but i wanted to celebrate ggd triumphing au on twitch rn. ๐๐๐
๐ฅณ

The big streamers haven't forgotten about us <3
%idea
Artist role
If mods liked the art from someone, he will get the artist role. Also requires activity, not so big like art per day, but atleast 1 art per month.
Thanks @hasty oar for your feedback, we'll be sure to look at it 
For a second there I thought you were suggesting a new role for the game and was about to tell you to go to the right channel lol. I imagine if they decided to add an artist role to the server it would be like the content creator role. Meaning that the mods and gaggle would pick people to go into that role based on what we've seen. Some of the artists who post cosmetic ideas get them added to the game, don't know if we really need to add a role for artists or not.
Did you just erase about 2 minutes of type?
I feel like that would the adverse effect of turning fan art for the game into a sort of competition.
That's another good point walliam
And I have no idea what you mean by erase 2 minutes
You typed something like 2 minutes.
And then just give up lol
No, everything i was typing is right there. if it said i was typing after that discord must be glitching
what would it even do?
assuming they added it
which i have a feeling they wont
but idk, developers just do their thing, i just play their game
Its a discord role, not GGD role
Add nameplates for players
You level up to get a nameplate
For example
โThe bestโ
โSneakyโ
โDeceptionโ
And so on
some people already think that the banners are overdoing it
@coral wasp just fyi, because i was looking at the filter, messages get stopped if you put too many emoji's, lol
heheh. yeah i realized that was the issue. ๐คญ i was just sooooo excited!
LSD angering the bot, sheesh
i just wanted to party, that bot doesnโt like fun.
or maybe you just party too hard
I like this idea. A way to show appreciation for the talented souls who sometimes go unnoticed
But maybe rather than a role in the duckscord, it could be a player banner
achievement suggestion: manually report a canadian body before the auto-report triggers
I feel like that could be a little too easy to just spam report and earn. Perhaps something harder, like eat a Canadian's body that wasn't killed by the professional
This way you can't farm the achievement, and both cannibal and vulture could earn it.
The upcoming Pelican role couldn't earn it because the Pelican doesn't eat dead bodies.
Yeah, eating the Canadians body with a cannibal teammate, or a vulture is much more fun and rewarding then auto reporting it as an achievement.
its not a bad idea for an achievement at all
i'll keep a document of interesting achievement ideas people have
custom sound effects for certain kills. like the skibidi-bop-mmm-dada for demo kills. or kachow sound effects for assasins. or chewing for vulture kills.
a hidden feature where you can give money and lunch interchangeably in goosechapel.
I do love extra details like that but it might be limited to sheriff, the falcon, and dueling dodos if they were going to add it in. Good idea nonetheless.
Thatโs also why I would love to have the sheriff to have a gun button instead of the kill button, but itโs designed that way for the sake of not confusing new players.
It would only be the case if the mechanic was completely different, like limited โbulletsโ for example, but that is not the case.
Fair enough ๐
No, not auto-reporting. Manually reporting.
Vultures don't kill. Demolitionist already has a custom sound effect of blowing up and a goose's death cry. I don't think the other killing roles need custom sounds.
arabic language since my brother cant read eng
do you mean in game or in discord?
ingame

To add a language we would need:
- a demand for it
- trusting people in the community to help with translations (good understanding of English and language)
Trust is important when it comes to translations.
well i can translate the game
Yes, but you just joined, we don't know you at all
Also, even if your brother had the translation, there would be no one to play with him
I had an idea for like you know there is all ages codes and 18+ codes possibly a 15+ codes could be added?
15+ would fall under all ages
The reason for the 18+ channel is because some players want to play with adults and lobbies that may contain adult conversations without the presence of under 18 players
The lovers ( geese) cloud get to kill if they vote the same person but they got only 15 seconds to do it
@tepid burrow #๐ฌ๏ธฑgeneral and please dont attempt to @ everyone, that has no power here. This is a place for ideas
sorry i won't do it again
Maybe have a ninja kill animation if the ninja does succesfully kill 2 people? (Both players who die will see each other)
@torpid ferry nice idea, but I can see a couple problems with it. For one, that would require a new kill sting animation. For another, it would confirm that it was a ninja kill when role reveal is turned off, as opposed to all the other killing possibilities.
Only the dead world see the stinger @rare flame
GGD isn't even on that list 
True, but there already seems to be a lot of stream snipers. I don't know how valid those claims are myself, but I still feel like a kill sting for the double kill is a bit excessive.
Its extra texture memory that offers nothing extra
What if they brought the emojis from the discord and twitch over to the game
That would be fun to use and just mess around with and then probably only be used by people who message specifically
all the farts from the discord are in the game... 
all the discord emojis are farts from the game 
i'll take your entire stock
What about the Silencer one?
but also question, is it possible to fart in meetings?
im going to delete the silence emote from the discord now

nooooo
nnnoooooooo 
Hallo
I mean you'll also have to delete
and the petting one to achive that so :(
Take all the emotes!
What about a fart for
?
man people really don't like their emotes 
I will buy another hat if
gets added as a fart
if you plunge the toilet with someone hiding in it it should kill them
Which technically makes the pond a sixth place that a Duck/Pigeon/Snoop can hide on Manor. Just can't go there without help!
Every time I get to the pond, a meeting is called moments later ๐ข
That's just the nature of the game. I know that even if you specifically run to the location and start it immediately, you sometimes can't complete the task by the time cooldown is up.
Increase the limit of friends, as it is very easy to make 100 friends in a week, and after exceeding the limit has to remove one by one and it takes too long to do so
I wish I had 100 friends, even those fake internet ones
Sorry if this is the wrong place to ask this, but can anyone tell me how I go about the process of suggesting a custom skin for a content creator who streams GGD? Do I just put it in #๐ฉ๏ธฑcosmetic-ideas?
sure
Alright thanks! I'll try to design something and put it in there soon :D
I might be mistaken saying this, but I believe the limit has to do with the mobile versions. Someone else might be able to tell you more if I'm wrong.
Maybe you should be more discerning about who you add to your friend list? 
Yes the objects in scene has a limitation for mobile.
This is correct. It can slow down phones quite a bit
We can create pages/paginate the tabs but its still slow
we're working on adding features to it
What about Gradient colors such as rainbows for geese's colors for some coins? It's not useful but still funny lol
Mix up the colours too much, and it becomes hard to tell who is whom.
So if I have many friends can make the phone lock?
It can slow down older mobile devices
I think the mortician roll should have a blue arrow just like the vulture role does
Not going to happen
If you give the mortician an arrow this not only lets them run straight to the body, but it also lets them know exactly when someone dies, this very much hurts the deduction aspect of the game. This could be use to clear the people they are right next to among other disadvantages. The idea of a mortician arrow has been passed around since the role first came out.
I got it, could put a request button to enter the friend's room and a chat to send a message to the friend
Joining friend's rooms gets dicey as people can use it to flood into rooms they don't own
We might make it so you can only join if your friend is the host
I would like to have an information about the way to travel to the right side of the map Nexus Colony (like a line above), new players get stuck because they dont know how to do it
Explore mode is there to help people discover it.
I was very upset to hear that the mimic won't be joining the lineup on the basement. I was wondering if it could be enabled in non proxy lobbies or if the telepathy sabotage is not available
The only thing I'll miss of mimic leaving the basement is the ability to have ducks kill each other. I always think that's a fun idea.
If you really like that concept, can always turn on Blind Ducks and the Gravy Goose
Just showing cosmetics
My name is The nightofdevils run hide the night is coming for you๐ป ๐ป ๐ป ๐ ๐ ๐ and as always Happy Halloween
If you want to show off cosmetics, #๐ท๏ธฑphoto-gallery is a better place for that.
This channel is for suggesting ideas, not showing off ones that are already implemented. Rognik is right about where to post
It would be nice for private and fun lobbies to allow multiple of the same role. Of course this would not work with some roles, but I can think of a few that it would be really funny with.
There is a possibility of Classic Rejects coming in the future. It might be able to have duplicates of the same role, like everyone having a venting role.
it would be nice to have the option to request to enter a lobby
Been suggested. They are working on it.
oh good to read
The vampire should be threatened with expulsion (just like geese and villagers) if it does not infect anyone as soon as it has overcome its cooldown power. If the vampire does not infect the game it stops. And alternatively or in addition to the expulsion of the lazy vampire, the vampire power could randomly jump towards one of the villagers.
Well, in Trick or Treat, there is a time limit. If the vampire doesn't kill, the game will end with the villagers winning. In Classic Plus, either the duck or the geese not doing their jobs, it could go on forever.
How about a room in discord where everyone can post game codes
like #lfg-language 
Select your language in #lfg-language , and then post a code or join a game.
oh i didn't know about that sorry
why dont you leak updates in a code way. Like maybe you put on discord a bunch of numbers like 10101010011001 which would translate to something like go to website [ website name ] which would have another clue to the leak so people could have a bit fun and get hyped for new updates
Oh, you mean the GGD ARG?
Officially, there is no ARG, as setting all that up would take away time from actually developing the game and getting the updates out as soon as they're ready.
would rather you guys play GGD than try to decipher something 
but we are very go go go we work on something, release it, work on something then release it
Who said we didn't leak something
why announce things like a new map and wait 8 months "building hype"?
You heard it here first
GGD 2 - all new engine, new roles, new maps, new graphics, better mobile support
I did actually do this for April fools
Wasn't it GGD 5D we were going to go with?
So that the update with it breaks mobile support, comes after the peak of the game, attempts to revive itself with minimal effort to keep players who left to keep playing, and gives us the most bloated and un-fun map in the entire game :D
Like nobody else tried that before, I can't wait 
The monthly dev log pretty much covers most teasers / coming soon things.
Anybody who has seen it, will not get any enjoyment out of a thing like this, but I have seen some cosmetic give-aways done like this by other games companies as promotional material for DLC
@granite wave
Select your language in #lfg-language , and then post a code or join a game.
๐บ๐ธ
yes, now click that flag down in #lfg-language and you'll see #lfg-english-over18 and #lfg-english-all-ages show up
add identity thief to other maps
the other maps have morphling
yeah but having a choice between morph and identity thief would be nice, or maybe it is just me
i like both roles but not jt map
I mean, the roles and maps are designed for each location. Going to be seeing a lot of new roles in new maps. Gives you a reason to play them more. With them being only on certain maps it makes it so you don't have to choose between them
I mean, Snoop is only (currently) on Mallard Manor, even if it is effectively the Mechanic. I don't see people asking for it on other maps.
well, snoop just does not make sense on other maps so why would anyone ask
Snoop makes 0 sense on the other maps, but identity thief makes sense because there is not much of a reason it could be impossible without the jungle's gimmicks like how the undertaker or ninja need the fog. I could see where they're coming from. But then again, they brought adventurer to mallard manor and that just felt extremely pointless.
Adventurer on Mallard makes some sense, since it protects from the chandelier. It isn't as dangerous as the boulder or bridge falling out, since it's only once per round, and half the time doesn't even exist, but still makes some sense.
At least it's not on Nexus, where you can call the shuttle on yourself and prove you can't be run over.
"half the time you might get a situational chance to not die to a pretty avoidable trap at most, once per round" feels very bad
What happens if the bridge or chandalier falls on adventurer while they are doing a the sweeping or wishing task?
I don't know, as I've not been in that situation yet, but they definitely won't die
really?
Well, if the game is all about waiting and watching, why are the developers racking their brains over so many mechanics and so many roles?
If a group agrees in advance that the vampire is dedicated to not infecting anyone so that one after another gets the much-touted green card from a troll with big fangs, that's clearly a scam and I'll tell you why, because that is being done in public lobbies with players who are caught out there, without informing them of anything (that is, that is what is known as trolling). IMHO this kind of behavior breaks the whole game of social deduction. And well, I could go on with the 'sheriff's (open secret) pact' example (don't know if you know that super assertive sheriffs are proliferating now more than ever in game?).
I have an idea - color blind sabotage makes people color blind seeing no cosmetics and color for 30 seconds but you need to find 4 or more color blind jads depending on the hosts option to initiate this ability
Camouflager Impostor role from The Other Roles
Isn't this kind of like the goosechapel fog that makes it harder to identify people?
Eh, not really
They're introducing a goose that would have a similar effect when it uses it's ability, so I don't think they'll add it as a sabotage (on the same map at least)
They didn't suggest a role, it was an idea for a sabotage
GC fog also luress ppl inside as a meta effect
I saw you say a role so I thought role
Bro what's with among coming in with my ideas
Among us didnt make it fans did
Idk these mods
I only mentioned the role because that role's ability in AU is to turn all jellybeans into plain tan-colored no cosmetics that lasts for a particular amount of time.
I never played the mods so that's news to me. I thought it just hides what they are
Some of the roles have potential, there's just no thought whatsoever given to balancing them.
Hey, can had a achievement for duck kill how first player in game the canadian or the celebrity a certain number of times, maybe can have too a achievement for this two for be killed how first in game a certain number of times
An achievement for food collected for the god, but not given 
I do it as duck
Less food to collect means the sabotage takes longer to fix
There's plenty of food to go around, though. Even if every duck and neutral took one, I'm pretty sure the geese could still stop it.
An achievement for killing the pelican with 5+ players inside it. It could be called "suprise party!" with it's icon a piรฑata bursting.
I thought of the us idea out of pure confusion, how does the pelican not die if someone explodes inside of them?
Good digestive system
Maybe call it the Russian Doll?
could just shorten it to Matryoshka
I see the image as the biggest doll closing in on smaller ducks trapped inside.
i feel like adding different option to manage pelican eating cd could be nice
I think its okay to add day and night system in ggd :)
who knows, maybe in a future map
time skip to night sabotage on open day time map that makes it harder to see similar to lights being off?
Ok, last achievement idea: "Destined to win" Be randomly sacrificed as a dodo bird
Yes, but... to what benefit? It should have some mechanic, and not like Salem or Werewolf where kills happen at night and voting discussion during the day.
You mean for the sacrifice sabotage? It would make people far less inclined to skip during it.
Could Politician work on the Basement map? I know there's no jail, but he could never be randomly selected for the sabotage task.
Had the same idea, maybe it could be its own role, I actually donโt know if the bell switches with other sabos like the poison and chandelier on mallard though.
Far as I can tell, it trades with the Feed Yee'ucky sabotage. Which stinks, because then ducks can't win with all ducks dead, Pelican alive and Sacrifice as the only critical sabotage.
Yeah the only thing the politician can do with no bell is win in voting ties, which is still good enough.
Yes. Some of the more secret ones are very obscure and it's not like it is impossible, but it would be rare
Only thing is there rarely a tie between two players. It's usually a player and skip that tie. However, adventurer is on Mallard Manor despite a 50% chance of no chandelier, so it seems like the same deal.
Oh! Achievement idea: report a meeting while dead. Basically, a lover finding a body or ringing the bell while the other is eaten. Clearly the lover bug needs to be fixed first.
might sound stupid but you can hide behind the walls why not do a shark hat ?
there is an entire shark outfit
I was right :D
In my opinion, this is a good thing.
Being chosen by players for being the most suspicious is leagues better than being chosen by RNG and ruining an otherwise good round.
add at least 10 seconds in the new map to search for the bell
This map has 2 floors, accessible by elevator or stairs
Sabotages:
Stair-breaking sabotage, elevator sabotage, bomb sabotage, etc.
Please add โQuick Playโ option. Automatically joins you into a match of your preferred type (ex: English, Classic+)
I mean, if you don't mind public lobbies, you can find one that way...
make eye and head cosmetics different categories
They have already said they are planning a revamp of the cosmetics system
Im new to the game and server so i have no idea of plans
no worries, just letting ya know
Some Ideas to make weak roles more fun and rewarding
Medium: Reworked Ability: I know this role has been reworked for being too powerful, but now it is too weak, and feels like a less consistent celebrity. Idea: Go to a dead body and use your ability, your screen will go grey and you will appear afk as it reenacts a short few seconds, maybe 5 or 3 of what happened, everyone there who is not the victim will appear completely black so that it is not too overpowered.
Locksmith: Make the locksmith be able to unlock doors in general and not just the jail cell. Why practice locksmithing if it will just be on one door, and have it be completely situational of whether or not it will need to be unlocked?
Lovers: Donโt die if your other lover dies, yes I know it is the point of the role, but it leads to the lover duck being the objectively worst duck in the game, and the lover goose being the objectively worst goose in the game. You can still keep the win condition.
I think that these roles need some love, so here are some suggestions.
Medium works just fine if you know what you're doing with it. I have gotten several people voted out because of it.
Locksmith being able to unlock any door unbalances one of the ducks best ways for separating people
What would be the point of lovers if they didn't die together? They would just be another goose and duck with nothing special
Repost of what was said about this issue before by Shawn:
It's one of the only goose roles that can almost always be verifiable. This is insanely valuable in a team game. Just because it can't gain information or kill doesn't make it useless. It also neutralizes the jail entirely while alive. If you don't enjoy getting it, I would sincerely advise to not play with it. You have that option.
A lot of thought goes into these roles and some of them, although appear subtle or "useless" on the surface to newer players, are extremely useful in a team-based environment.
For instance, I've said it many times, the sheriff is arguably the worst role for the geese. It often costs the entire team the game, it confuses other teammates and almost always provides cover/alibis for the actual killers. No one complains about this role because it has a kill button. This character lives at the edge of chaos.
Sure killing is fun and we want people to have fun, but if the fun comes at an extreme cost to the balance of the game, the net fun of the group is reduced.
Locksmith opening sabotage doors chips away at the duck's ability to use sabotage. This is the duck's main tool for killing/getting away. We do not want a role that can unilaterally negate a chunk of the effectiveness of a sabotage without risk. It's too powerful. It's the same reason we have no geese that can see in the dark. (edited)
I see what you mean, but lets imagine this for Lovers, because lovers I have the biggest problem with.
Say The duck team consists of Assassin, Professional, and Lover
The Goose Team Consists of
Medium, Vigilante, Technician, Snoop, Sheriff, Canadian, Celebrity, Birdwatcher, Mechanic/Snoop(Depending on map), Mimic, Astral, Mortician, and Lover
The Neutrals are Pigeon and Falcon
If the lover dies if the other one dies, and has no unique abilities to help out the team, what value is the role bringing independent of player knowledge and practice? Nothing.
I put snoop 2 times by accident
They are still a duck and can still kill, same as a vanilla duck. That is plenty of value. The point of lovers is that it is supposed to be a difficult win
Relatively speaking
The value relative to the rest of the roles in the game, and how they affect the game
with their powers
you always have the option to turn lovers off
That is not the point I an trying to make, and I find lovers fun, but just weak.
They aren't supposed to be strong, that's kind of the point
Vigilante or sheriff kills the lover duck, a goose dies, the assassin in my example kills the lover goose, they lose 1/3 of thier whole team for doing what is intended.
Well, then the lover should have made sure to tell their duck partners
assuming if the other duck is alive
wouldnโt that be a dead giveaway, and really incriminating in meetings if it is like, hey this player is my lover
?
tell them outside of the meeting or don't
assuming proxy chat off
that's the hazard when you go for a lover's win
Everything is mostly about communication, if someone turns on Lovers in No Mic lobby then that is his problem actually, the game is about social deduction and communication between teammates, I always tell my Ducks who is my Lover and its up to them if they will kill them to get Duck win or if they let me get Lover win
I'll also add that you are the first person since lovers came out to ever suggest that they shouldn't die with each other
It's Romeo and Juliet, they both die
Not all roles need to have some crazy mechanics and abilities, Lovers is all about communication and it adds nice aspect to the game
Lovers is always fun, but it adds no real value, especially in no proxy chat lobbies.
It adds the value of seeing if you can get away with it
And you just said that it is fun, that's value in itself
In game objective value, not subjective
I'm happier to see Lover win then Duck win, it adds voting power to both Ducks / Geese, in late game its almost impossible to win against them, when u can't see their value then its ur problem actually, Lovers is one of mine fav roles and I'm always happy to be one, even when my Lover jumps under shuttle, its still fun
I will admit fun is value, but looking at it objectively
even a role that I called weak like Medium and Locksmith as they currently are adds some objective value.
I am fine with Normal goose and duck being the same because they are a necessity
As I said Lovers have extra voting power and if they get into late game theres really not much u can do against them, they can just camp bell and sabotages at same time, when the other Lover is Duck then their teammates help lovers as well - even more voting power and such. Imagine Lover Duck, Duck and Lover Geese in Sacrifice sabotages - 80% they vote out whoever they want and win.
If'n ye ask me, if it ain't broke, why fix it?
I see what you mean, but two problems with that, for one referencing the document being able to swing the game by siding or teaming will throw off what Gaggle had planned by affecting the intended minority vs majority aspect by affecting the numbers in an unintended way, and that is situational if it is only 2 people who need to last that long, also say the last 4 players are Mortician, Sheriff, Lover Goose, and Lover Duck the sheriff could kill the Goose and it would reward the geese a win by the sheriff playing incorrectly. You see the problems with that?
Fun: Yes
Functional: Hell no
Nope, I don't see a single problem with that. The lovers aren't required to play for one side or the other. They can choose to if they want a better chance at winning. It doesn't affect the numbers in any way that isn't intended to happen. Given that I've spent a year talking with the developers, playing with them, beta testing for them, and now modding for them, even I wouldn't begin to assume I knew perfectly what they intend with their design choices. However, Lovers has been in almost since the start of the game and they work exactly as intended. They are there to throw in some chaos, and maybe even steal the win from both the geese and the ducks.
Hell, I've even seen the falcon team up with the lovers just to help them win
Doesnโt that go against the affecting the numbers aspect by an outside role swinging the votes independent of the win con? Gaggle said that they would not add a role that can side with any team for that reason.
Not at all, because it isn't the role that is affecting the numbers
It's the players
ok
makes sense
I still love the lovers(no pun intended), and I just wanted to share my thoughts.
thatโs all
Lover Goose (when paired with a Lover Duck) is the single strongest Goose in the game, full stop.
I do like the celebrity idea, though it doesn't fit with a rework as much as it's own role.
Maybe a psychic goose who can see how or where somebody dies once per round (maybe they need to select that player first somehow) to gain info that can prove or disprove whatever the one reporting the body is claiming
But of course, that belongs more in classic plus role suggestions
Lovers are definitely an odd bird. The reason there might be Lover Geese is so in a meeting you could say So-and-so is my lover and not die (except by assassin). A lover goose should be a great alibi for any lover duck, as neither wants to die. The unique lover win is also so you don't just rat out your partner as soon as they kill.
a duelling pellican would be fun xd
Dueling pelican would be like dueling falcon: a nightmare.
lmao
They even use the same music sting (which I like, fyi)
Marie system ? guys ? do you think and lobby private or castle buy with gold coin
I have no idea what you're trying to say, but it's easy enough to make a private lobby without needing to spend coins.
chat for ducks
Telepathy on the Basement map does just that. Outside of it, that's part of the trick: not getting overheard.
Hey, yesterday I was thinking about something, goose goose would has a statistics, how Among Us (where show how much times you played as impostor and as crewmate, how much wins as impostor and as crewmate) but with all roles, I believe that's a cool thing for players know how are going your progress in game, but I don't know if this is possible, because are too many roles, but what do you think about this, gaggle?
"^^)/ and sorry for any wrong words or terms, I'm not English speaker
There are achievements for winning as certain roles now, but none for situations where you don't win.
I think that would be neat, and I believe it has been considered for a future Quality of Life addition.
Is there already a Hide and Seek mode?
There is Goosehunt, which is similar
K
I don't know where else to put this, but in the search filter, when looking for a lobby, the map "Basement" doesnt show.
you might already know and are planning to fix it, but just to let you know just incase.
(i went to put this in #troubleshooting-and-bug-reports, but it seemed like that was for immediate help, which obviously isnt necessary...)
They are aware of this and working on it
But thank you for making sure!
i just had an achievement idea... cause i just did it in a lobby by accident.
as a lover, die by calling a meeting with your other lover half inside the pelicans stomach.
What if detective could show devil horns for a pelican with bodies in their stomach? It would be another option for counter play. It's also just as dangerous as using the ability on a duck.
That is actually not a bad idea in my eyes
Just a personal preference Idea that does not affect gameplay, but have the ability to change the title screen in both image and music so it does not just have to align with the newest map, don't get me wrong I do not mind the title themes for Jungle Temple and Basement, but I like the original the best because it gives off the vibes of solving murders the best, it is also catchy in my opinion.
I mean the assets are in the game so I don't think it would be that difficult
I don't think avenger triggers if a pelican swallows in front of him, so that's another issue.
The thing with the avenger goose is that the wording of the ability is that if you witness a kill you can kill, for one it has to be a kill, and you don't die until a meeting, and witness a kill, not be the victim of one
As reaper says, no kill was witnessed so they do not activate
if invisible duck goes invisible and kills next to the avenger and the avenger is randomly spamming kill, would they possible be able to kill the invisibility duck? iโd assume so but just asking.
OH! also iโve been stuck at 99/100 mouse slaps and only been playing basement. but havenโt unlocked the achievement, itโs as of it doesnโt register that achievement on basement map.
I can confirm that if you're near the invisible duck after they've killed, you can kill them. Might be a bit of blind luck, though.
As for the mouse task not counting, I'd open a ticket with #troubleshooting-and-bug-reports . Also mention the fact that the 5% task complete bonus doesn't seem to work.
Pelican is seriously OP. Perhaps make them leave a pile of feathers behind when they kill?
Pelican is already being rebalanced, be patient
Cool ๐
uhuh
Can confirm, pelican is being looked at. I'm happy with the changes they're making, you'll see them eventually
i think esper could use a small buff. Currently it kinda feels like you're just playing as a normal goose. Essentially just adding a notification that tells you when you've blocked a sabotage would make the the role more fun.
The problem with that being esper then says "oh no person near me, the ducks are going to kill me now"
yes, but the moment it happens they ducks know exactly where esper is
yeah but right now esper does basically nothing for the person actially playing the role
it isn't supposed to, it's supposed to help the geese out as long as it is alive by blocking sabos
๐ฆ
it helps everyone else at a significant risk to its own life
but no other role works like that and you can't conceal it like other roles
celebrity and canadian both work like that
they sacrifice themselves for the greater good
This is true, but the game is a team game (geese, ducks and neutrals)
no people only know if you tell them
Having an ability that works for your team, doesn't always mean having an ability you activate
in those abilities the geese get info. im saying it offers too much benefit to the ducks and not enough info to the geese
It prevents the ducks from using sabos as long as it is alive
That's a pretty big deal
ducks know where you are and can solve that issue easily
i just wanna know if it can be tweaked at all
I"m going to say that, like mortician, they aren't going to change it
they need to risk getting caught. stick around other players you're fairly sure are inncoent
not unless they have a very good reason to do so at any rate
Hard for a duck to kill somebody who is always beside another player
and I don't see any reason to change it
grouping for safety is frowned upon
Generally, but as Canadian Thor says, 2 players is not grouping, three is
that is a player thing, not a game mechanic thing as well
what's a player thing
the no grouping thing
Knowing youโre a target is powerful info. Knowing that the ducks are gunning for your location right now is even better info.
I think it comes down to some players just want to have a button to push. Same reason why many don't like Gravy, Celebrity, etc
yeah but even those roles feel better because you can actively seek out ducks to screw them over when they kill you, which makees for a fun scenario
but as the esper, just being alive you are screwing them over
And by blocking a sabbo, you know that they are going to come for you
this is all just discussion btw. im just saying some people think its a good idea
