#💡︱general-ideas
1 messages · Page 15 of 1
A lot of thought goes into these roles and some of them, although appear subtle or "useless" on the surface to newer players, are extremely useful in a team-based environment.
For instance, I've said it many times, the sheriff is arguably the worst role for the geese. It often costs the entire team the game, it confuses other teammates and almost always provides cover/alibis for the actual killers. No one complains about this role because it has a kill button. This character lives at the edge of chaos.
Sure killing is fun and we want people to have fun, but if the fun comes at an extreme cost to the balance of the game, the net fun of the group is reduced.
Locksmith opening sabotage doors chips away at the duck's ability to use sabotage. This is the duck's main tool for killing/getting away. We do not want a role that can unilaterally negate a chunk of the effectiveness of a sabotage without risk. It's too powerful. It's the same reason we have no geese that can see in the dark.
Hi
hi
i just got idea that on discord you should have language role
Add thor's bird with sunglasses emoji to this discord? This might not be possible and I understand if it is as such.
this emote was made for my twitch channel
but I wouldn't mind sharing it with the discord world. Maybe when I get back to a PC... if I remember
how to do this task?
If the music sounds slow, tap the UP ⬆️ arrow about 5-7 times and let the music stabilize until the task completes. You may need to go up or down one until you get it just right.
If the music starts fast, do the same thing but with the DOWN arrow
I'm still confused about the documents task lol
Hello people, are there default filters when you enter the find game menu or I have to select language every time?
Poker in the lounge room?
Yeah it took me sometime alone to figure out how that works.
It should match whatever language you're playing in
Medium is world-wide known word that defines someone who is somehow connected to ghosts, I dont see reason to translate it. Also Czech And Slovak translates are not connected so they would have to change the Slovak one too
Not a lot of people are doing tasks and just skip it entirely. How about the more tasks you complete the more coins you get? 🙂
There is a setting that kicks people who don’t do tasks
The addition of spectator mode is also another incentive to actually finish your tasks
does the game kick players who afk for too long
yes
I want a shirt with all the random phrases and absolutely no context. “Honor the Canadian” “I just want to touch a body” “I’m the morphling” “Forever Dodo” “You’ve been partied” “Will you be my lawyer” - and my personal favorite "I'm Pumpkin Spice Latte Basic"
"I thought this was a task"
Play a game of TeeKO with all the quotes being GGD quotes like these 
You guys are missing the most iconic line: "Where?"
Lol
im sus
%idea Add an option to the roles list in the in-game settings where the host can toggle "Advanced settings". This removes the checkmark boxes next to every role in favor of a "Minimum" and "Maximum" role limit. These then become numbers instead of checkmarks with blank, question mark and checked as options. The advanced settings thing would help mitigate confusion for people who have no idea how the new system would work.
If advanced settings is enabled, each role has Min and Max with a number behind both. If you set Min to 1, you guarantee that the role will appear, like setting it to checked currently. But you can also set Max to 2, which means there can be up to 2 of that role. If you set Min to 3 and Max to 3, there will always be 3 of that role. but if you do set three Duck roles up like this, it essentially becomes random what the Ducks will be from these three roles, could be 3 Assassins and 0 Cannibal and Snitch, or 1 of each. The highest you can go is 3.
The reason this benefits the game is because it adds a layer of customization to lobbies that the game currently does not have, while removing nothing. If a lobby dislikes certain roles with 16 players in, you may end up as a Classic Goose. With this, you can set each Goose role to Min 1 Max 2 and you guarantee that everyone gets something the lobby likes. This also changes gameplay significantly, as setting everything to Min 1 Max 2 means role calling is no longer a way to clear yourself easily. And it adds some crazy scenarios possible, like 3 Ducks, 2 Sheriff, 2 Falcon, 2 Vigi in one game which ends up becoming a bloodbath. Essentially, you can tailor lobbies more closely to what everyone wants. It changes the game significantly, but in my opinion in a good way.
Thanks @dawn pendant for your feedback, we'll be sure to look at it 
Maybe one day for Classic Rejects. Double/Triple roles does not fit in Classic Plus.
Yes, this will break the balance of classic.
There are some roles a second of might work
everyone is a mechanic
I think you fooled them when you made Dodo a double roll 😛
Selam
There is possible to have goose role that able to see in the dark? (but not see any colour while they use ability)
we like ducks being the only ones, so newer ducks can have a way to kill
%idea An option to assign the first person who did all their tasks (or fake tasks) to be the captain. All players told who the captain is and they get 2 votes and an extra emergency (only when fake tasks are on).
Thanks @pale reef for your feedback, we'll be sure to look at it 
Basically it can give the geese a usually reliable leader, although if a duck or neutral REALLY wants to, they can get more credibility if they do their fake tasks first.
Why is it so hard to find on gaggle.fun where to buy cosmetics packs / gold packs? In the Goose Goose Duck section I only easily can find where to download the game, but not where to directly buy packs and directly support gaggle instead of having to go through steam.
Thanks for the feedback! There are a couple different ways to navigate to the Goose Goose Duck section of the website however, there may be some changes we can look at to make more accessible. If you're looking for the shop here is a direct link https://gaggle.fun/shop/goose-goose-duck
Thank you so much!
When a Dueling Dodo finishes their tasks and is met with no arrow, meaning the other dodo is already dead, they simply have one free kill on anyone, just like vigilante.
no... they can only kill other dodos we don't need an extra vig
I think there should be a way to skip through the screen that shows how many coins we earned during that round, it's a bit long.
Might cause problems. People skipping it and being able to steal colors and whatnot 😰 I like my color
Maybe make it to where it only goes to the lobby if the host is ready?
Some people might wanna see their coins tho
It would be cool if it was somehow integrated into the results screen
You could also have it just as a little notification thing in the lobby?
Like a quick little flash that says +(coins) after a game
Idk, people could also just wait < 5 seconds
That too, it just feels a bit too long
if your game ends really fast, you get no egg screen
so maybe you should just play faster
We will be updating this end screen soon
We will provide the ability to play it "fast"
Will we ever be able to see what the people that left were?
Thanks @verbal cosmos for your feedback, we'll be sure to look at it 
It is sometimes possible to deduce through pets.
Can you perhaps create an option to show or turn off your pet?
Pets will not display at all unless the player is being rendered on screen.
If you see their pet you see them
We carefully considered this.
If you can't see any part of the player you can't see their pet.
imagine a task that requires 2 players to unlock it by simultaneously making their pets go through a mini-maze and push a button simultaneously... like it rewards a bounty or a power up kind of like "an immunity idol" you become immune to being voted out at next meeting causes the next highest person with votes to go out instead -- you can use it on another player similar to assassin's shot (role guessing not required) -- unlocks at like 50% tasks done
Wouldn’t really be fair for people who don’t have any pets
it would use a generic pet if you don't own one or like you roll an egg or idk... yeah thats it, 2 birds simultaneously lay an egg and steer it to a trigger
Hi, had a thought about the mimic role. How about the mimic has to finish their tasks and if they do they then get sheriff powers?
%suggestion I would still really like an option for allowing the dead to hear the living. As a streamer it is a bit annoying to not be able to hear and let my chat hear what is going on especially if I die first.
Thanks @cosmic ruin for your feedback, we'll be sure to look at it 
as a dead goose if you complete all your tasks, if spectators are not disabled you can spectate the living players
%idea Stork System
Once per round players could click on a stork (which would be in a random place) and by clicking on it the player who clicked could write a letter (anonymous or with the player's name) and choose a player to send the letter
Details:
Players would not be able to send a letter while the stork is already delivering another one, players would see the stork going to the person the player selected and could follow him and while there is a sabotage the stork cannot send letters
Thanks @warped spear for your feedback, we'll be sure to look at it 
I think this system would work better on maps like Goosechapel or the next egypt map
I think this idea itself is fine, but it wouldn’t work for a game like GGD since people can just send each other their roles, or player names, etc, and there’s not really much that can be done to control what people say.
But players can lie in the cards
I like this, a sort of private chat but it's quite limited. It would be cool if there was a role that can read or manipulate messages that they shouldnt be seeing normally
I think the biggest problem with the Stork System comes in the UI for mobile, and having text entry boxes popping up during the game seem like it would be pretty intrusive and time consuming. I'd expect a lot of frustrated players trying to type something out only to have a body reported or meeting called.
The communication part of it doesn't seem significantly different from finding someone in the game and speaking to them, aside from being able to send the message to anyone regardless of proximity.
Also, true, people can lie, though not everyone does or wants to, especially if they’re actually the Canadian or something. There’s a slight possibility it could work with anonymous, but that’s assuming people aren’t telling the truth about other people and themselves
With some changes the system will be confirmable
we need a kitten fart emote 
chat system will be good
I had the idea for the technician they should be able to fix a sabatoge once per game
maybe not spawn some1 who got bomb right before meeting called on top of demo next round
I think spawning after a meeting is completely randomized so it’s just kind of a luck of the draw type of thing.
its randomized if the lobby host chose to randomize... IMO its more fun if after meetings everyone spawns at the button / statue equivalent
ADD ARABIC!!! its spoken by around half a bilion people!!!!!!!!!!!*
Admins: "Oh yeah... " Adds it after couple of days
Its not always about speaking, its about demand and they need translators for some stuff.
Yeah, if they want to add new language they first need some translators to translate all the stuff.
Indeed. They need people to volunteer to do the translations before they can put those translations in the game. Usually, people will step up and say "Hey, I noticed X isn't a supported language. I can volunteer as a translator if it would help."
why was my %idea removed? Should I have used %suggestion instead? would love some feedback. If I do anything wrong I would like to know so I don't do it again.
We don't remove ideas, You got smacked by the bot for too many emojis it looks like
But the idea is still in our repository
Bot has no feelings, does not decide to block things based on content. It doesn't like emoji spam
As Chris said, we still see it.
Lol, ok that's good to know. thanks for the feedback!
I think thats how Shawn got rid of MG1... He piled it full of emoji's and the bots blasted it into another dimension
Really? I thought it was confiscated by the Hexagon Management Association.
I deleted it
i think we should have more sweaters, they look cute;3
Yeah, it's a good #🎩︱cosmetic-ideas
ability to kick players as a host Mid game.
so many n words and kids swearing, people shouting in mic during meetings they need to be kicked.
Mute then kick after game ends. The ability to kick during a game is too abusable
If it was a public game like that, I think you could click the X to block them temporarily. Muting them is the only way to deal with their microphone until back in the lobby.
I mean host will gain a victory by kicking people mid game to secure his victory(in a cheating way)
If they add blocking, it should also have an auto-mute for VC/proxy and a note option. The reason I suggest a note is that sometimes its a temporary thing, like someone has an excessively loud bird, kid, etc. or say you kicked someone for a certain reason like "overtalks" so you can understand why you may have blocked, kicked, or muted them. Notes can also help with friends who might use a weird account name. The idea is only for the client user to read these notes, nobody else. So yeah they could be stored locally on your pc or phone, but the trouble I see is in multiplatforms. Servers would need to upload, save, and download these notes for those who play on other systems, like mobile. This is why I could see it being more of an Overwatch mod capability when/if it ever gets published.
Hey guys, just wondering. I've been planning on doing a GGD tournament in my channel. But as a game host I can't be on Spec mode. Just playing. If you guys could make this possible would be great
just make someone else host the game, and if u play on streaming tournament people could cheat.. U could make an video about it though
i can delay the stream in 5 in and it's safe.
5 minutes
hmm that's also possible
it's just a suggestion so the game could bring another option and make an even more fun way to interact with our audience.
Is there a way to farm materials quickly? I personally feel the amount needed to buy new death animations is a little much.
You don't see them anyways
I know but still
please increase friend list cap (100 friend atm)
We get it, you just have too many friends for the friends list to hold. Alright buddy no need to flex 
||/j btw||
We are looking into making the friend list cap higher, nothing has been decided yet though
This is my random idea about a new gamemode, this mode is called 'catch the traitor' in this mode, everyone but one person is ducks and the last one is mimic, there is no ringing the bell in this mode, and all ducks have to kill other person randomly to killed mimic in the game, both duck and mimic can get in the vent in this mode, making it harder to catch mimic
what if the mimic just camps the whole game?
hm.... good question, I didn't think about this
You mean like Dine and Dash?
Is there a way to save our public room search filters whenever we log in? It would be a nice QOL change especially when we get more ways to play the game down the road.
Tic-tac-toe or connect 4 in lounge but use Eggs for O and crossed feathers or knives for X maybe? I enjoy the lounge alot
We have a connect 4 with powers game coming soon
Steal fishing from club penguin, nothing more or less 
Is it really stealing is said game no longer exists?
does club penguin no longer exist?
oh, per wikipedia "any of the private servers were shut down around May 15, 2020, after Digital Millennium Copyright Act filings by the Walt Disney Company were sent on May 13, 2020, initiated by concerns about Club Penguin Online, such as children being groomed by pedophiles and child pornography."
Good old DMCA
It honestly took them long enough to think about that too
The original Club Penguin was deleted earlier to make room for the new 3d version, that one with predator concerns was that one I think
If you really want to count the fan servers, practically a one to one copy of it minus having to pay for memberships, yeah that game is long dead
Opening Statements in trick or treat make not much sense
Could they be auto turned off perhaps
it should be fixed in the new patch but
it is automatically off, whats happening is actually that you played with classic+ with it on, and then switched to trick or treat
if you have it off in c+ and then switch it should be off
what if you add a 'Ask to Join' or 'Request to join' Button in the friend menu? or a messaging Menu or a Test chat?
it's a feature we're working on for the future
Oh Cool thank's!
Hi . What if u add a greek language option at public games ?
Our game is translated by the community. If we have someone who is willing to translate and maintain the game in Greek we could add it.
We can however ads Greek as a filter selection if we see the number of players increase.
the lovers should be renamed to "the swans". swans mate for life and can die of a broken heart if their partner dies.
Species of birds have their own specific win conditions. Lovers are still ducks and/or geese
We have a new neutral role in the works though.
Duck role where you get 1 random kill per game, that way someone can randomly die and no killer is near, or fellow duck might die. Can kill regular too
This wouldn't be fun for other players.
Goose goose duck game ping maybe make @all-ages-gameping and a @foggy tree+gameping
Nooooooooo
no thank you
If I'm looking for a game, I'll go down to the LFG channels, I don't need being pinged for it at random times of the day when i'm not looking for a game
would be cool if we could have stats for our friend list, like how many times we've killed or been killed by various players!
It would be nice if there was a way to turn off zooming in on my bird when staying idle and zooming out while I'm moving. It's causing motion sickness for some.
Crow relay would be nice for neutrals and crow can poison the other neutrals and ducks :) but can t geese. So crow win with geese
What u mean? Theres always death stingers and those are not for roles, but for person itself.. Or u mean something like Sheriff suicide and such?
Oops... didnt specified. what I mean is that when you get voted out as lovers. Shouldn't the other lover run towards death with you too?
For example, in the Mayan voting death scene. instead of forcing to get jumped. Your other lover jumps with you.
But its going to be entertaining if the settings were to set to reveal roles after death.
Just ignore what I said. Its too into the future of an idea.
We would rather players realize someone else is missing than to put it on display. It's part of the social deception.
Or maybe you can add chicken role. Chickens are neutral. And chicken should vote him/her target. And chicken's target it will be the same as bodyguard's and hitman's target :) 
wont it be hard to vote out someone who is the dedicated target of another player..?
Actually, it's true. But if you do you will earn 10 silver or maybe 1 gold :)
yeah i dont like any of it sorry lol
I'm sorry if I stole your time.
its no big deal, i just think it's hard to balance
you right
I'm sorry if I kept you busy
Are role ideas welcome? If so I have a role called the scout that can use short bursts of speed that allow them to go through walls.
How about putting a “jail” in the new temple map. You could put people who tie votes in a cages above the God. And you can make either a task for everyone to let them go or a Butten in each of the fogs for the ducks to press/stand on at the same time for them to feed the God 
The way the map is designed, jail works too much in favor of the geese. It would actually protect them for a time being 🙂 With no vents in, it's probably not the best decision to put it on this map.
im pretty happy with the number of jails in GGD in general
i like the concept of maps feeling different and having different mechanics
I feel like IF any role deserves a unique voting out screen it would be the dodo because it wouldnt matter anyway because the game would already be over
then dont get the role thats the point of it being a role
but i still think this is a good idea
Oohh... Cool Idea El Chonkyrito. I have an idea for it too. For example, if the dodo is voted out in the Mayans, the dodo will jump voluntarily with a smug on its face. Indicating that they lose.
i think developer can add sum kind like message or groupchat in the game, ‘cuz i think it’ll be more fun to having a new friend in there
for some reason my lfg is acting up
I put you in quarantine because you repeatedly cross post your codes into both English LFG channels.
when do i get out
You have access now to one LFG channel. Please also be considerate and do not spam the channel with lobby codes repeatedly. 
but what about all the rest
How many do you need? English codes only go in either all ages or 18+, not both. And codes should not be posted in multiple languages.
ok
is this were i can share my new role idea for the game?
It is #🐣︱classic-role-ideas
thank you
hi
they really need to add text chat or a dm feature outside of lobbies!! so u can see if ppl wanna play w.o having to host just to talk
Friends list messaging functionality is being looked into
THANK YOU
Heretic Duck
The Heretic Duck has an additional sabotage near the potato god that allows them to feed as many rotten items to anger the god as possible. If the Heretic feeds the god enough, a trap activates near the god that automatically causes the god the erupt in anger and eat the nearby Goose.
I was actually gonna suggest smthn similar, @dawn pendant maybe resend with the %suggestion command so it's looked at.
can i have a chat channel for vietnamese?
granted
make a hule goose and name him bruce goose
A what goose?
Hulk*
Big Mouse is scary 
Besides, it's much better to call him Goose Banner.
please add reconnecting to a game as an option, its frustrating getting disconnected every second game
Will we ever get a way to convert crafting materials or at least some more things to use them on? Stuck with a lot of scrap metal and not a lot of stones
this is something we've considered and might look at in the future
i think currently you'll be disconnected if the game doesnt hear back from you for 2 seconds
ye 2 seconds is insanely low :(
a lot can happen in 2 seconds
i dont really think its that low
people play games with like.. 10-50 ms
and things lag at 100 to 200 ms
2 seconds is 2000 ms
2 seconds is standard, some games that don't rely on streaming connections can stay connected but games will entirely remove you from the game for even 1000ms
The penguin. Frost touch with a timer,

Do you consider to add in-game interactions like waving/hi-five/backflip etc.?
They said before they want to limit information that can be traded when wordless.
Well if they made those they would have to make it available only with no cosmetics (like kill animation)
Not necessary to be new animations for each costume, they can just add multiple emoticons that could be shown in-game
well so u mean new images in "fart emotes"?
Well fart emotes could do, yet if you can use multiple fart emoted in the same game, that would be fun I guess.
and it would helps those playing without a mic. Others can guess the messages they try to convey.
Probably already suggested, but can you turn the mic in the lounge into a party duck trigger point? So we can sing partied 😄
And maybe add a karaoke machine 😉
I would love this!!
งงนะ
ดิสไทยหายไปไหน
If the Hitman kills their target, their kill cooldown should be reduced to 1 second after that kill. This gives purpose to the Bodyguard and adds more to the Hitman role apart from guaranteeing a role that wants to group up with others.
the hitman already gets a coin bonus for killing their target. The bodyguard gets the bonus for successfully protecting their charge
these things matter nothing to the actual game
the gravy was changed because it essentially did nothing, or at least im pretty sure that was the motivation
The gravy as a visual indicator still had utility but it wasn't being used properly by players. The hitman also knows their target is safe to kill.
Information is power in a social deception game.
everyone except a duck can be the target of a hitman?
The gravy needed to be nudged into a direction where players would essentially play it more "properly".
Ok but but reducing the hitman's cooldown to pretty much an instant refresh is op. The only thing i'd really change about the hitman bodyguard is that the two be notified that the target/charge has been killed if someone else did it
i dont like a duck role that is arguably worse than classic duck that causes one player to potentially throw the game because of 4 coins
@dawn pendant it's not worse. Bodyguards sticking with their target slow down tasks. Ignore them. You want them alive.
i just want literally anything for the hitman apart from coins, its a bad incentive to have a role be "gain more coins", as a bonus for completing your objective yes, but as the main objective no
bodyguards sticking to their targets means they coimplete tasks together
This is slower
its a stretch to use that as an argument isnt it
No it's math.
You are a hitman, geese complete tasks 5-15% slower.
This sounds more appealing doesn't it?
no that sucks as a duck role
that is no impact from the hitmans side, you "passively" increase task duration, thats not a very exciting role
respectfully, thats subjective. i think its a great incentive. i have a pet dragon that gets me 30 extra, so if im hitman and i get my target thats another 5 on top of that plus the 15-30 coins i get from game so im lookin at about 60 coins
No it's not, but we give you an option on how you want to play it.
It has its place in the game.
Hey, thats a %15 increase in the amount of time the ducks have to win
that 15% matters little if you could have an ability to help you actually win
and also, lets not act like this 15% comes at no cost
higher pigeon win rate for one
I'll let you guys hash out the value based on your playstyles.
We have game data, we don't argue with that :)
so what is the hitman win rate compared to when they arent in the game
I personally like hitman, more coins means I can get customization items quicker
I mean theres nothing to hash, this is just down to personal feelings on a certain role. I like it, Penduck doesnt. thats how its gonna be with anything
yeah
but its bad
thats your opinion
So? It has an effect and I find it fun to play as
Its not objectively bad, you just dont like it. theres a difference
If only there was a way to make it so it wasn't in the game.
ikr
alright i dont know why im even bothering, trying to raise a concern about a role and im met with "i like getting more coins" and "they cause the game to last 10% longer" as an argument when a lover duck literally just stalls the game forever
^ This is also not true
thats also an issue to me by the way
Lovers speed up the games.
alright i guess its not an issue
Its not that its just you've yet to present a compelling reason to change the role because you simply dont like it..
ive given my reasons at the start
Because your concerns are that: A- the role has no effect, and that B- no one is gonna risk it for more coins
compelling being the operative word
my concern is that it creates a false sense of impact where someone wants to kill their target when its actually bad to do so, thus ending up killing fewer than youre supposed toi
i want there to be a real reason why killing your target is good
coins is not a good reason
and what is saying that the 10% increased game length isnt able to be stacked on top of another positive effect for killing your target?
this is not mutually exclusive
And what we are trying to say is to YOU coins isnt a good reason, but to others it is
its not objective
youre disagreeing because you want to
no im disagreeing that coins is a bad reason
ripley just please stop replying to this
no 🙂
The Hitman is meant to be a fun challenge role that passively gives the ducks more time, causes interesting situations and gives the duck a fun challenge to play around.
Penduck this is an open forum here. Please follow the rules.
he should too then
Your opinion is yours and people can disagree with it.
what rule did i break
you keep telling me the same thing over and over again
So do you.
Please don't tell people to stop replying to your messages.
what walliam said
reply to my arguments instead of saying "but i like it"
just because you like it doesnt mean it cant be improved
your arguement is "i dont like it"
If you don't like people replying to your messages don't type them. Just like if you don't like a role because you find it not motivating or interesting enough don't play with it.
i am literally banging my desk right noiw
ok
I
Did
And you replied with "But the role bad and i hate it"
Guys enough
Everyone please.
No need to screen cap your message, we can scroll up.
I'm deleting every message
Because respect for people's opinions is being challenged. No one hates anyone.
If you don't agree with someone you can, you can choose to provide thoughts or not. I won't tolerate someone telling someone that they can't reply to their messages.
If you want to have a private discussion please use DMs and remember to respect your fellow players.
In other news. I think it could be cool for the host to cycle through background music in game. just a thought
Just want to ask ia There gonna Be Indonesian language in Goose Goose duck?
I think it could be cool if the gramophones in the lounge could work as a sort of sound test for the background tracks (menu themes, meeting themes, the gramophone task song, etc)
you're a genius!
random fart setting it chooses a random fart you own and uses it every time you fart
We haven't seen much interest from Indonesia, if you can point us to a growing community we can reach out and translate the game.
ad a robotic role,can summon a drone that can do task and specitar a goose/duck (their don't see it)if the duck/goose die,the drone will been found and been dismast after that ,can kill 1 time and that 1 time is the drone die
would be interesting for a technician remake, and to have a duck version... 2 robo birds one that can kill and another that can sense a robot in the proximity - players stand still and the robo birds are spawned randomly in map (they only hear what is around the robo bird while controlling)
were they removed from lfg permissions by posting same code in multiple rooms? and this is not the channel for that comment, it is not an idea.. its a bug or misconception
%suggestion might be suggested already (seen 4 people here said it without formal, but a Vote Kick, in recent days seen people get on and abuses their microphones, from screaming to spreading bigotry and profanity. If a vote kick appears in-game a vote kick icon should appear.
Thanks @wraith sierra for your feedback, we'll be sure to look at it 
Being able to kick mid-game would be too abusable. During a game you can mute the offending player or even deafen yourself (default hotkey is P for PC players) to give you plenty of time to go to the player menu to mute them. Lobby hosts can always kick out offensive players in the lobby, and if it is a private lobby, they will not be able to rejoin.
Unfortunately, we cannot control when bad actors enter a public game, but we do empower you by providing tools to help moderate these games. Conversations that go on in public games are still private, and we do not have access to the audio in any way. You can block or mute the relevant players in-game and use the in-game censoring filter. You can report the offending player as well, and these reports will be attached to their account, and may result in bans. If you are the lobby host, you can kick the offending players, and if you are not the host you can ask the host to kick them. Players who are kicked will not be able to rejoin the game unless permitted back in by the host. If the player in question is the host, and a sufficient number of players block their mics, they will be kicked from the game, and once again that will be reflected on their account.
Unfortunately, we cannot control when bad actors enter a private game, but we do empower you by providing tools to help moderate these games. Conversations that go on in private games are private, we do not have access to the audio in any way. Players themselves ultimately have control of who enters private games. You can block or mute the relevant players in-game and use the in-game censoring filter. If you are the lobby host, you can kick the offending players, and if you are not the host you can ask the host to kick them. Players who get kicked will not be able to rejoin the game unless permitted back in by the host. If the player in question is the host themselves, you and everyone else bothered by their behavior should leave and form a lobby of like-minded individuals, with your own agreed upon rules. If no one else in the game agrees with you, you probably shouldn't be playing in that lobby anyways.
I known of such things in other games... some of which tends to add limits, such as only 1 vote kick per game, but outside the game such as lobby no limit.
There is also the issue that not everyone knows about the... actually would this be an idea?
%suggestion Vote Gag (Mutes voice chat), it doesn't mute them and on the person that is Gag, it will show as Gag under their name.
Thanks @wraith sierra for your feedback, we'll be sure to look at it 
This way they can still play and if the person continues in profanity and such in chat, it can be reported more easily.
So something that not everyone is aware of, if you encounter a player that you mute by sliding their volume all the way down to zero, if you encounter them again in another lobby, their volume will still be set to zero. I use this as a way to know that I've had a negative interaction with this player in the past, even if they're playing under a different display name
Doesn't work on people with multiple accounts I am afraid.
Saw a guy pop up with multiple accounts using voice chat about "meatball profanity" and a lot of bigotry. 2 to 3 days in a row
Plus some people will abuse the microphone especially in Classic+ when they are Dodo... almost everyone will vote them out without even muting.
Perhaps having a mute button in the voting screen won't hurt.
I mean mute the specific player.
hmm... I will post a better suggestion after I make a screenshot edit
How about this?
Since meetings do have a time limit
So I think the problem you would run into there (not that it's a bad idea) is you would end up getting a lot of complaints on accidental votes while trying to use that mute feature, especially for players on mobile
can be unmuted too
hmm
mobile... how about holding the icon for 3 seconds?
holding won't vote
Or, perhaps similar to assassin but the mute icon at the bottom right of screen
IF there were going to be a mute feature on the vote screen, I would envision it more like the Assassin shot, where you click/tap on an icon near the edge, then click/tap on the player you wanted to mute
lol same thinking
I don't think this would go on the urgent list of things, but could see it as a QoL down the road perhaps
This is fine, the devs read everything, the % function with the bot just helps catalogue ideas
ok, thanks for the discussion, it's nice to have someone that can actually dispute problems where I can see if I can adapt to such.
console ports?
Potentially way down the line
oh
Id like a setting to mute the game when it minimized, so I can alt tab
i just wish there were a mute or amplify button for a certain person/ppl you’re in conversation with but people keep taking forever. and some people have no self recognition, lol.
Delete other player's account 10,000 gold
I guess you could add a confirmation button for voting process to prevent this.
More clicks is never a good design.
I would like to suggest a report button or a block button. Last night in the lobby I was in with friends. Two random people showed up calling us the N word really heavy. The host kicked them. But I was also told they joined other lobbies and were repeating their behavior.
there is both a report button and a block button
yeah there’s the report player button and if super toxic people like that are lobby jumping to troll and they’re gone before you can report them, i’d recommend going to the recent players section of your friends list and get their player tan and then contact one of the many community moderators on here so they can handle the situation internally. but also very sorry y’all had to experience that. 🖤
Oh ok. I am on mobile so my fingers move a bit slower. I will definitely check it when I play so I know where the buttons are located. Thanks LSD and the community. Love the game.
they may still be on your recent player list. i’d say it wouldn’t hurt to still check it out.
Cool. Will do.
Everyone should get a kill button just for April Fools 😏
Give dead geese something to do after tasks. Like a rock paper scissors mini game or something.
A dead player voice chat during discussions
Did that like happen to you or anything?
Well i wish we could talk to ghost players with voice chat during meetings instead of listening to deductions unless you want to
We had this, it gets WAYYY to confusing
swapping to mute them takes away from player engagement
If you want to discuss during meetings while dead, you do have the chat. It's not voice, but it is communication.
%suggestion On the Gaggle site for redeeming Twitch drops, have a "Receive All" button
i think you could get special skins by doing certains achievements like a little sherif star for winning 5 games as sherif
%suggestion possibly a dark mode option to the space map waiting lobby? The brightness (along with the stars dancing in space) trigger migraines 💥
Thanks @torpid mural for your feedback, we'll be sure to look at it 
They actually just talked about this on the developer update stream! They're looking into adding a brightness filter for the game
There are already cosmetics locked behind achievements! Some of them take a lot of time though
ok tanks i did't knew that
will the mobile ad reward loot ever rotate/be change/be seasonal? i think esp if they were seasonal it would really push people to stay on top of retrieving them. -i also have no idea on ggd’s return on mobile ads; like on ad agency had a flat fee or if it’s per plays-
%suggestion add the option in classic plus to be able to repeat the same role several times, to have, for example, a game of only sheriffs and ducks or a game of two demolitionists
Thanks @long nimbus for your feedback, we'll be sure to look at it 
Might be possible in classic+ rejects, but too much of the balance in classic+ is based around only having one of each role.
No. Your idea is interesting, but it breaks one or all of the rules listed in the following document https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read if you want some insight into the roles that we would approve of
I hope to use technology to add jobs that can eliminate the special jobs that geese have.
When ducks with this technology use this technology to vigilante members, vigilante members can no longer use knives and become ordinary geese.
I do want this
%suggestion - Ability to review the results screen from the previous match. It's hard to see what everyone's roles were quickly enough after a match.
Thanks @ocean vale for your feedback, we'll be sure to look at it 
They already have the ability to remove the vigilante's powers, by killing them
Wow, you're a genius.
Sarcasm asside, this fits more for a neutral role, not a duck role. Either way, it needs balancing. Perhaps similar to Vigilante, can only use ability once, and it can remove the role of goose/ducks respectively for the rest of the match.
Vigilante are a 1 kill per match goose... meaning they become a normal goose (in terms of ability). Which using the... hmm... "Autriche" role removal ability seems a bit useless. (I used Autriche since it's a bird that hides its head under dirt fitting name for that ability.)
No. Your idea is interesting, but it breaks one or all of the rules listed in the following document https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read if you want some insight into the roles that we would approve of
Having a role the disables abilities isn't really fun.
Role abilities all add different faucets to the meta, giving players more things to worry about and adding to the chaos. A role that disables others abilities only serves to eliminate potential issues without any effort.
This is why there is in need of a balance in making roles. Even I don't like it. But giving it the 1 use per match ability is the maximum for me.
Even if that's the case, most players will likely assume it a bug, when they try to use their ability and nothing happens
With any given role you dont like or perceive to be op, you can always create your own room and leave out said roles. Creating roles should be about adding to the game not subtracting from it
%suggestion Multi-Use Colors. Make it where the game can have 20 people. Reuse colors. Only available in Private Lobbies if Admin gives permission like Proxy Chat does. Many people I know only came for the Proxy but stayed for the Roles. This would be a cool big change that might attract more people 😉
Thanks @topaz musk for your feedback, we'll be sure to look at it 
Guys Orange killed
Jimmy there are 5 oranges in the game and you’re one of them
Morphling
Morphling
There is a glitch to do this during lobby if two players select the exact same colour at the exact same time
So you could report this issue in feedback but I think they're aware of the colorbug
Doesn't hurt to do it though just to be sure
This is known and only affects the pre-game lobby. When the round begins, one person will get the color and all others will be assigned an available color
16 is pretty much the limit on lobby size without excluding a lot of people who wouldn't have the upload speed to support that much voice data
Walliam- Hence why I said "Private Games" Then many people can know each other in some regards. And if there is that many Oranges. Usually they can tell each other apart. And common. Itd be cool for Content creators to do something fun with XD Cause you cant really do that in other games like this.
D20- Well crud :/ I didnt think adding more would cause that much of a strain. But I am defiantly not a coding guy.
The current minimum requirements listed are 10 Mbps down and up. Adding more players will necessarily increase that requirement.
The other reason is, 16 players is already maddening enough in meetings, adding another 4 to that is going to be over the top
Also that
Fowl play can maybe go to 20
Well thats true :3 I guess I didnt think about all the Mics involved already XD I thought the limit was mostly do to the color amount tbh. I just know a lot of times I have more people who want to jump in. But I have Pictures of most my main gang. And having over 20 people who commonly play can be hectic tbh.
%suggestion Add an option for dead players to see task counters that track how many tasks a goose has completed. Adding some kind of responsibility will help with people not completing them in a 20 minute game. Anyone can currently just claim to have done them. There is lots of room in the voting screen to possibly add it there.
Thanks @dawn pendant for your feedback, we'll be sure to look at it 
There's already a task completion bar that measures the progress of task completion and can be altered depending on the settings the host selects.
%suggestion Allow (private) lobbies to "free play" maps.
In free play, people can choose their role from the button. This suddenly gives them that role.
If you are killed you respawn after a configurable delay. (Game ending sabo causes everyone to die and then respawn, dodo being voted out causes everyone to die and then respawn, vulture eating enough bodies causes everyone to die and then respawn)
Purpose is kinda like an advanced explore+tutorial to allow more experienced players to have an active role in helping train new (friends/family) players, without throwing them into real games.
Similar to hang out there is no win condition.
Thanks @worldly sand for your feedback, we'll be sure to look at it 
There is already a "free play" explore option for maps, we just don't give the ability to change the roles.
In the tutorial section, bottom right is a map reel with the explore button on it
But that is solo only, and without the ability to be a duck instead of a goose
You're a mechanic goose, so you can use the vent (and change colours as you do so).
But you can't practice sabo
You click a button in most sabotages
It's not something that requires practice
We try to model them after things we've all done as kids or very very simple things.
Fair, I just have a lot of relatives that don't understand how to do some basic things even after tutorials.
So I was just trying to come up with something to help that.
Instead of naming those "new" roles as what they were in Modded Among Us, why not just have them as different bird names? Like Sea gulls, Cranes, Penguins, etc... 🤔
Different bird species names are reserved for Neutral roles with their own unique win conditions
I understand your point, which is why I'm doing something 3rd party to help.
I'm almost ready for an early access release, but not quite.
Working on it in my spare time, I've had some help from a few community members and can always use more.
If you want to know more, my twitter is linked to my profile
Also, the new roles aren't just left out because they're being copied, but the staff feel don't fit the gameplay style they want to encourage. One of their core rules is killing always works, and there's no way to come back from the dead.
Unless you venmo me $, dead players will stay dead.
What's your account?
/s
%suggestion This may of come up during the making of Jungle Temple but what if.. there was a slight possibility that the game will call upon a meeting without any of the players touching the meeting button? How this happens is that the game literally says one player must get voted out, let's say no sufficient votes happen, the game chooses randomly one player and that's it.
Again, very unlikely chance to happen but could help in this one map alone especially if the game drags on for a long time.
An unusual idea, but that's what I was thinking.
Thanks @lucid plaza for your feedback, we'll be sure to look at it 
I could see that being a map specific mechanic one day. Could be similar to the automatic meetings in Trick or Treat mode and the Skip button is disabled.
Thanks @coarse atlas for your feedback, we'll be sure to look at it 
we are reworking that panel in general
not a dropdown because that's too many clicks, but all the role information won't be visible unless you click on an information button
Talking about this now
Nice 🙂
does anyone want to join my classic match?
( not sure if it was already ) but i was thinking about a battle pass or season pass? where we pay $5 - 10 and get exclusive skins, pets, farts,gold coins and be able to use those coins to buy the new pass each season?? and so on clothes and each season we get a new goose duck and map? idk just and idea. dont kill me guys hahah
Idk I always think BP take away dev from maps, and seasons make devs purposely delay maps/roles instead of releasing them when they are ready. (I guess too it depends on the season length).
I mean, you can buy the supporters pack for some funky outfits, I don't think a battle pass suits a social deduction game very well tho.
How would you progess? Games played? Playtime? Challenges? Games won?
The first two can be cheesed (throw games, or purposely don't complete games)
Second one could be a problem if not balanced (especially if it is role specific challenges)
The last one is once again easy to game if you know the whole lobby.
Idk seems like a tricky time even balancing bp progression
I believe they covered a similar concept in the first developer update stream.
How about a new magpie team? IT would be from 2 to 3 and we would finally have a green role i knows it cloud be to much but it sounds like a good idea
Kinda like korean mafia
add more color
Magpie is a new role that we will put in the game.
Yes
We can
name colors are minor to me, only thing I wish could change were the ending cutscene so it'd match the map and /or have more flavor to it than just the colors... Like Ducks on a pile of goose bones, Lovers in a hot-tub, Dodo on a small island, Vulture at a giant dinner table with all the fixins, Falcon punching a workout dummy or acting like Rocky from Rocky / climbing stairs, idk... Pigeon with just bodies lying about (it would just end up adding big graphics so I can see why not)
sometimes that screen goes by to fast, if we added a "continue to lobby button" it would ease the reader... could force into lobby load after the egg/coin scene would naturally end.
I would sat this idea is 11/10
A really good one
Magpie would be its own neutral team
with its own win condition
It would only show up in larger player count games > 10+ players
Do how would IT be for a game?
Yes we've already designed this role
I mean that would be up to the group.
I dont know if three would be like lovers magpie-duck
Oh...
Magpie have like green feathers and tail
They should be the green role
IT just looks the nicest
I personally think it would be interesting if it was purple.
Weird Deja vu happening
Herbert is going to say maybe it can be blue
And push vulture to another colour
And Shawn will say we can. I suppose we shall see
No worries, was just banning them, someone beat me to it.


@valid delta will you block movement too? Because revived players can just wiggle all over their killer.
Excuse me?
I assume you were suggesting to allow revived players to play but stay muted so they can't out their killer.
Uhh no
But much like the ghosts of old medium, you just need to wiggle on your killer to expose them
I quoted you. I don't see anybody else mentioning it.
I apologise if I've mistaken things
So here's an idea that popped into my head while thinking about Shawn's glorious outfit.
Am unlockable cosmetic that you get for killing a developer or somebody who has the outfit already.
Oh, so like the Gastly Gibbus from TF2
That'd be cool 
might want to change "Kill" to "Win a game against" so that the cosmetic doesn't turn the wearer into an Old-Style Gravy tho 
I mean, technically this is putting a bounty on my own head more than others
%idea I think having some random secondary modifiers on top of roles would make things more interesting. Like "Forger: you can forge a second anonymous vote twice per game." or "Walking Dead: As a ghost you can become barely visible for a few seconds. (60 second cooldown)". Maybe even some role specific ones like "Vengance: If your lover is killed or voted out you seek revenge. (Becoming a neutral killing role that wins by being the last one standing.)"
Another one might be a duck only one, like double edge. If they're killed there's a chance the person killing them has a chance to be killed too, like a failed sheriff
more color
Did we had any magpie lore yet?
I don't like to speculate and reveal roles.
But most people catch ducks in their roles.
I want you to make it possible to control the number of bullets or the number of assassins that can be assassinated in a turn.
The Magpie guesses roles, similar to the assassin, but it doesn't die, I think it's kind of it's own neutral team
Magpie is yet to arrive, but I am sure when it does lore will be born
Phillippine Flag for Looking for Group = )
The assassin gets two bullets. Three if they kill lovers.
They can only use one shot per meeting up to a maximum of twice.
Are you suggesting to allow players to change this via settings before the game?
I think they are
%idea The soon addition of role Star Ratings gave me an idea: What if there were a few pre-made role packs with various themes that auto selected/deselected various roles/settings. For example, a "Divination" role pack that focused purely on roles that gather info; Or maybe a "Bloodbath" role pack for when people want to revel in the chaos of constant murder, with roles that activate on death to stir the pot; hell maybe there could be one called "Nightwatch" where all the geese are on flashlight mode with duck roles that take advantage of that (and longer cooldowns).
While I could see that this could be unnecessary, I do think it could lead players to experimenting with the settings more if they can see how they could be used.
Thanks @worthy tangle for your feedback, we'll be sure to look at it 
here you go
I would definitely help new player lobbies down the line too, if the difficulty of said presets also get starred. That way they can toy with some "suggested" varaints with some of the other roles.
its still 2 bullets. It a consequence of the role of lovers not a consequence of the amount of bullets. The lore with lovers is, the other kills themselves because the other died
If we are going to have a new magpie team lobbies for 20 would be nice
%idea
add monke in the jungle map
(No monke = Bad game)
Thanks @half tapir for your feedback, we'll be sure to look at it 
Exactly!
Proximity voice chat in public game
we have plans for that, but it'll be in there later
A setting that turns off talking during voting would be interesting. Just to make the discussion phase more important for sharing information and making a choice given what you heard when voting.
i dont know how that would work chonky
what if i called a meeting and just said, hey chonky killed
and you dont have the opportunity to rebut
I guess it was to keep discussion for discussion but it does make more sense to always be able to talk
%idea Have each player select One role they Don't like in their profile, that they don't get assigned. Only one specific role, with a limit how often it can be changed. Because Many players don't like being something. It doesn't massively affect the dynamic, and lets people avoid the suck, as they see it. (Like I HATE Pigeon. it's fine if others want to play it, but I never do well with it, and it's a guaranteed downer for me)
Thanks @raw bone for your feedback, we'll be sure to look at it 
GGD is a game about information. Knowing that one person is guaranteed not to get one role is huge. Imagine if I were to hate playing the Canadian, and because I hate playing canadian I told all my friends to turn it off in their games, even though they're fine with playing it. All of a sudden, this cool new feature comes out, allowing for me to not be the canadian while allowing my friends to be it instead.
The problem is, because all my friends now know I can't be Canadian, I'm an easy kill because they're guaranteed not to self-report it.
Especially experienced players would end up gravitating towards this mechanic as a meta-game role mechanic because knowing what people aren't can be a big step to learning what people are.
%idea silencer can silence during meeting (in discussion time). One extra button similar to Assassin role to silence their target.
Thanks @granite wave for your feedback, we'll be sure to look at it 
This would greatly over power the silencer role. The assassin has to play some guess work or risk assessment with assassination (such as: is the person claiming a role lying?). The silencer can silence someone in game that saw their kill but only if they are on the ball, so to speak
Aside from @worthy tangle 's excellent argument, one must also be reminded of the nature of games. Games as a whole are designed to be fun for everyone involved as a whole, but, part of agreeing to play a game is understanding there is a risk of losing, and no one likes to lose. Imagine if I, because I dont like to lose, developed an algorithm that allowed me to always win...thats called cheating. And providing some sort of guarantee that any given player doesnt have to play as a role they dont like is, in a way, guaranteeing a win for them...which is cheating. Ultimately we, as people must play games in such a way that makes others want to play with us and invite us back to play again and part of that is accepting defeat and accepting roles we dont like. Thats called sportmanship
I think you're reading Way more into my idea than I intended. It's not about winning to me, it's about having fun, and some roles aren't fun for some people. I'm simply advocating a way to mitigate that. If you think my choosing not to play Pigeon is akin to cheating, then we disagree.
Choosing not to play a role is much different than a guarantee you'll never be assigned the role. Choosing not to play a role would be making a lobby without that role in it,or asking the host to remove it. Cheating is indeed getting a guarantee you wont be assigned it, even if the role is turned on. Not to mention, how it would affect other players. If 10 players in a lobby "chose" not to play pigeon and 6 are ok with it, that means that those 6 would disproportionately be assigned the pigeon role and consequently, likely grow to hate the role too which would lead others to "choose" not to play pigeon until eventually the role is just removed completely
I'm saying that it can very easily be abused by people better at the game. Imagine someone who always chooses dodo as their "Designated personal ban" choosing a different role and then using the fact that they always choose dodo to get ppl to make ppl think they aren't dodo (when they are).
Having something that directly effects what roles people get is going to be abused, weather you want it or not
Some roles arent even really intended for enjoyment per se, the pigeon for example is an excellent way to prevent players from grouping. Grouping slows down the game making it boring as ducks are less likely to kill in front of people and a slow, boring game isnt enjoyable for anyone, no matter their role.
any role can be fun if you want it to be. don't like a role? then have fun while playing anyways. run around screaming that you are the pigeon until you get voted off. Play chicken with the boulder. Find some random person in the game and just chase them around the map
Also, respectfully, what we "read into" yours, or anyone's ideas whether intended or not is merely providing a different perspective. Your idea, to you, may seem a wonderful thing, because it benefits you but it could have disastrous consequences for other players, for the game mechanics themselves, or even to you that you have failed yet to realize.
Your answer doesn't feel very "respectful" It feels quite condescending.
Alright everyone, we understand. The suggestion has the community divided. Lets let the developers think about it now, see if it fits, see if they can work it into the game or don't want it in the game.
proxy voice Spatial Audio xD not sure if that's a pain or not but it would be nice 😛
Inter-game meta play is not something we are looking at. Saying you couldn't get a role twice in a row could work, so long as new players didn't join/leave. Otherwise locking a specific role away from specific players will absolutely make the game break down. I think it might become less fun.
When the game keeps giving me the same role multiple times I usually just say something mean about the gaggle staff but keep playing.......
You specifically have to say something mean about Xizta not about the gaggle staff! Xizta is always to blame
Everything is Xizta's fault. This is canon.
Alternative to this would maybe be a scroll system similar to Town of Salem scrolls but have decreased and increased odds scroll?
There is already a function that increases or decreases odds of a role showing up in game. Albeit rudimentary, the question mark/check mark feature. If you select the check mark, it has a higher chance of showing up in game than the role selected with a question mark.
You should be able to increase a specific persons voice. I don't know if this is a feature, but I don't believe it is
It is a feature in the settings and player tab
hm, k
%role Tracker (Duck) Can put an explosive tracker on someone. At moments, It will let the duck see and hear what the avian is doing, for 10 secs (20 sec cooldown). Also, the duck can activate the explosion at any time, and the avian will explode. (the body will be reportable. or not, if you want that) The bomb wont explode if you know they're a duck though. The duck only has one tracker per round, and the bomb will "disinagrate" in meetings. The duck cannot vent. The duck cannot kill normally.
Thanks @hard oyster for your feedback, we'll be sure to look at it 
That just seems like a demolitionist but worse
Thanks @granite wave for your feedback, we'll be sure to look at it 
pretty sure that gamemode ideas suppose to be on #🎮︱gamemode-ideas
idk if it's allowed in this one but idk
I feel that putting tracker on someone is an action of a spy.
just throwing this out there, but if you ever need beta testers or anything, you should look no further than those servers that came from this game. (like the flock) 😉 Love you guys and love the game, I know there is such a huge community because of this game, thank you so much for all the work you do
The flock? Is that a discord server?
yes it's my server i made because of this game, the members have become like a family to me and most of them came from playing this game with them. there are a bunch of us with over 1000 hours in this game
Wow, where have you been hiding?
Hiding? They're dropping codes in LFG all the time!
lol facts plus i play daily
I just assumed the name flock was one of those words people call ggd discord as
like duckscord
assuming that isn't one too?
duckscord is what we call this server, the flock is the name of the server i made
Would it be bad if the most voted person went to jail, without needing to get a tie with skips? Locksmith may get more relevancy that way
Most voted without being voted out, I mean
Actually, that's probably the same thing as locksmith opening door sabotage
It's hard to buff that role
Call me dim, but I don't understand how this is different from how it already is.
Locksmith would get to open the jail way more frequently; but I changed my mind and its probably a bad idea
Currently, if you get the most votes and aren't tied, you are voted out and die
Effectively, that would eliminate the possibility of winning by voting others out, and COMPLETELY eliminate the Dodo's win condition
you misunderstood a bit, i think
most voted person would still die; what i meant was if, for example, someone got 6 votes vs. 10 skips, they'd go to jail
Ah, I see
but i'm not considering that anymore
what if the locksmith could just open any door, not just to the jail, so ducks call door sabo, locksmith can unlock the doors
Could be an interesting idea,
Though I think that goes in line with the whole, "you can instantly prove you are the locksmith to clear yourself" thing,
but in the other hand, they did just introduce the adventurer which is kinds the same thing for enviromental sabos so who knows.
Currently, Locksmith Goose is the only Goose that can reasonably instantly verify itself if it spawns nearby the jail. Allowing Locksmith to be able to open sabotaged doors has been proposed in the past. I believe it is akin to a Goose role being able to see in the dark, in that it seriously would weaken the Duck sabotage
(you can always claim Locksmith if you happen to spawn near both the jail and a key though)
what about something like they did with detective, "you can unlock one door per round"?
I like it, especially for the flavor, but even at just one door per round it might be too strong
I mean it does make sense locksmith has keys...but only for jails but what about the rest of the keys?
true it might be, but also it makes the locksmith have to decide if they want to unlock their friend out of jail or perhaps save their own life when they are trapped in the cargo bay, sure they can do both but not in the same round - just an idea
might make locksmith a more used role
now that I think about it there is LOTS of role that is sometimes useless 
there is no such thing as a useless role
*sometimes
Thing about adventurer is that it's up to a duck to confirm that.
No. Your idea is interesting, but it breaks one or all of the rules listed in the following document https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read if you want some insight into the roles that we would approve of
they don't want birds to control birds, they don't want people to think they are bugged
Ah! Okay okay 😄 Just throwing some ideas whether it makes sense or not
But thank you for your feedback Zyzyl
"An extension of this are roles where you control another player’s actions. Really you’re just disabling their whole game at that point and the lack of agency for a player on the receiving end of that sucks."
huh? don't be, suggest away, drive them crazy with ideas.. just know some have been requested or suggested multiple times
nothing wrong with suggestions, and no one is making fun of and/or being mad at you, just giving you some feedback on why the role wouldn't work
As I wrote there, I was asking whether it makes sense or not and I do admit the feedback so I deleted the idea up there.
But still, thanks for the feedback

also #🐣︱classic-role-ideas is the place for roles, use %role and the bot will categorize it for them, they read all ideas regardless
Are there any plans for GGD to be on additional platforms? I was just thinking today I would play a lot more if it was on PlayStation rather than mobile. (PC is not an option for me)
i know i heard a few ppl say they would get this game if it was on nintendo switch too
While the idea of opening the game up to additional platforms sounds wonderful on its face, there are huge implications that come with it. If the creators/managers were to make some sort of deal with Sony or Nintendo to have their game available on those gaming platforms it has a risk of diminishing their creative freedom because then Sony and Nintendo executives would then likely have rights to make changes to the game. Think of platforms as renting a house on someone else's land.
alot of it is exclusivity, sony doesn't like to share
They discussed this recently on the developer update. The biggest issue with consoles is the extended time it takes for updates to get approved. If GGD were on consoles we might only get one update every few months, as PC and mobile users would be forced to wait for the console approval for every single update.
^^^ that too --- they have updates in limbo just for mobile users due to those approvals
Exactly, and thats like waiting for your landlord to fix the air conditioning after he promised to do it 6 months ago
Ah yes, makes sense from that perspective
It's not so much them having the rights to change the game, and more the restrictions on the kind of games available on their platforms. Either way, there's a lot of red tape that currently Apple is giving the Gaggle crew, so it'd be much worse the more big companies get involved.
Restrictions can be a reason too, I agree. I was giving just one reason. What I'm illustrating, essentially is; the more voices/companies/executives/people involved that have a stake in the process the less the game would resemble its original concept. For example, the creators and original team involved in the game have one vision of the game but then you have executives/shareholders of a company that hosts the game on their platform with "We think it would be more palatable if it were like insert something here" Thats just how basic capitalism and business works. The Lord of The Rings series that is coming out is an excellent example of this as it bears little resemblance to the author's work because Amazon had a different vision but because Amazon has the rights...

can we get a report button in our players list? please and thank you?
Unfortunately, we cannot control when bad actors enter a public game, but we do empower you by providing tools to help moderate these games. Conversations that go on in public games are still private, and we do not have access to the audio in any way. You can block or mute the relevant players in-game and use the in-game censoring filter. You can report the offending player as well, and these reports will be attached to their account, and may result in bans. If you are the lobby host, you can kick the offending players, and if you are not the host you can ask the host to kick them. Players who are kicked will not be able to rejoin the game unless permitted back in by the host. If the player in question is the host, and a sufficient number of players block their mics, they will be kicked from the game, and once again that will be reflected on their account.
In public games there is a function to report. Private games you are inviting people and bringing into the lobby. Ultimately it's the hosts responsibility to run the lobby they wish to run and remove players that don't abide by their rules if you are posting your private room code to the public
improvement attempt: make it so that a person who gets at least 40% of total possible votes goes to jail
example: they'd go to jail for getting at least 4 votes (vs. 6 to 4 skips) when there are 10 people left; or for getting 6 votes (vs. 6 to 10 skips) when there are 16 people left
just an idea; not sure how good it actually is
the required amount would need to be rounded up or down in some cases
and when there's too few people, jail could just go back to being based on ties
I think this would be more plausible if ties didn't happen that often, but they do. Part of the in-game excitement and tension is those close calls, the just barely getting away with one less vote or being voted out with that one vote that was needed.
We're collapsing some game settings we see no one using
and making some more granular
Voting is getting a bit of a rework soon
How its displayed and what options sorround it
So i was thinking of making a rich duck role where he can pay someone to kill someone and that player has to or they die to a unknown killer 🤔 or a netural
I forgot what is that donald rich money duck name tho... 
Scrooge McDuck? xd
yep that guy
What would the tell be? If you get just one free kill, there's no way to deduce that's what happened.
Maybe you get notified you were hired by someone to kill someone
So big risk reward
According to the Korean Game Industry Promotion Act, excessive use of games can interfere with normal daily life. Be sure to display the warning message " 3 seconds every hour!"
maybe let avenger kill when he sees celebrity goose died
nah its suppose to work in proximity
it doesn't involve a deduction kill though, just gives them a gun with no idea who to shoot
thats bassicly vigilante 2.0
No, vigilante can kill at any time. Avenger needs to see a kill happen before killing
So im open to ideas for the rich duck/netrual role besides just hiring someone to kill
you can change discord rpc it looking bad (add image and show usersize and if user in public server show server code)
It really doesn't. Who are they going to kill? The nearest innocent goose?
and please add public API for get user info
Btw heres my idea if i suggest it as netrual he needs to have 3 successful hires kill self kills dont count
Huh?
An idea im thinking for a role
Role ideas should go in #🐣︱classic-role-ideas
Sorry im trying to think of one but asking for ideas before i put it there 😅
It'd be better to discuss the roles in #🐣︱classic-role-ideas . That's where discussions go for that kind of thing.
I dont know if this is possible but I wanted to suggest it any way... It would be nice to maybe add like a closed caption option during meetings like some streaming platforms have for the hard of hearing people or even people who has to keep volume down when they play.
I know it might not be possible and you do have the message box option but sometimes the information gets typed too late.
Having seen the closed captioning system for YouTube, I can tell you this isn't great when there just one voice talking, let alone 16 overlapping ones. That's still borderline sci-fi, as far as I know.
you can submit ideas in any of the chats, the %command just helps them sort/catalog them. I've seen conversations from one channel turn into ideas in another, so I see no harm. really just helps the casual reader to have it organized
the magic of bot programming
there should be a gamemode where the duck is hunting geese but the map is full of npc's that are dressed and colored randomly
Eu adoraria se pudessem ter mais tasks por mapa, tipo, um máximo até 10 tasks
o novo máximo será 10 quando o próximo patch chegar
fazemos isso pelo brasil e nenhum outro motivo
te amo S2
Coloca uma bandeira do flamengo também
kkkkkkkkk
E um vira lata caramelo
And what, just have them stand around? Or randomly walk around on random paths?
every so many seconds it goes pitch dark for all birds including duck, only hall walls are visible as outlines -- npc clones randomly spawn, each player has 5 clones. If all your clones die, you win.. If you die all your clones die. If duck kills all players they win.
when lights come on you can choose to stand still or run
Sounds like a #🎮︱gamemode-ideas
I'm not submitting an idea, I was commenting on a previous comment
Maybe it should be submitted as a game design, even if it departs somewhat from current models. It's Red Light Green Light with clones.
So basically the ducks need to deduce who is a clone before killing or lose?
Or just slice through all the imitations.
they would randomly walk around and the geese would have to do their tasks and not reveal themselves they wouldn't be able to vote out the duck(s) and would only win through tasks
Sounds a bit like GGD meets Unspottable
According to the Korean Game Industry Promotion Act, excessive use of games can interfere with normal daily life. Be sure to display the warning message " 3 seconds every hour!"
debates channel so we can have long debates about the one same topic and leave the general chat open to people who dont care about the debate lol
we had one, people just got mad at each other publicly as they weren't really debates 😦 Best to take those debates to DMs
oh hahaha must have been before i joined the server then ive never seen it lol
we have alot of streamers who play this and have to specify they are streamer lobby so how about a lfg-streamer channel?
nothing too important but just makes that little bit easier for streamers to host and find streamer lobbies
some streamers already mention they are streaming when they share their code in lfg channels
While good intentions, I'm afraid I wouldn't want to give unwanted attention to streamers
#829421328502095943 and posting in lfg channels is the way to go
i get your point however posting in the streamer lfg is streamer choice if they dont want the attention then they dont post there and its not really to advertise their stream its just an idea for an easier way to let people know when u join that its streamer only
well not streamer only but streamer lobby
I kind of see Malphor's point. Not all people would be comfortable with being in a stream or recording without their knowledge. At the very least, it might be a good idea to ask that streamers to let others know they're streaming when they set up a lobby or join a lobby.
%idea
weird funny ideas:
instead of censor chat be: * * *
try make funny words like: "HONK" and "mother flockers" and "OH MY CRACKERS"
just for fun 
Thanks @trim pumice for your feedback, we'll be sure to look at it 
%suggestion
Task Idea based upon the Goose walked up to a lemonade stand.
This task makes you go to a Lemonade stand multiple times, each time you interact with the vendor and have a small conversation and then you have a timer until you return, maybe 30 seconds.. in which the melody from the song starts. Maybe 3 times total.
It would rely on GGD's ability to obtain the song or not for this.
Thanks @mint plume for your feedback, we'll be sure to look at it 
and that would all depend on tracking down who owns the rights to the song, finding out how much they want for it to be used, and it would be a pretty big pain in the ass tbh
you do realize they have people that work for them for things like this? And its an idea, they can create a custom song and melody and use the idea 😛
I'm well aware they have people working for them, I'm also well aware that the audio industry is a minefield
I mean so far I can't find a copyright for it, even sights saying that it hasn't been. But yeah there was that one company who was trying to sue for people using the "Happy Birthday" song.
and for years they got away with it
meh well I submitted my idea and its up to them, in the end I really don't care if any of my suggestions are considered or not, this is just a fun way to create theories / ideas.
%idea
What about some short of game nights? When Moderators or Gaggle Crew feels like, they could make a lobby with some players from Duckscord and play together some games - GGD, Gartic or smth like that. People could get to know members of Gaggle crew more and gaggle crew could on other hand meet some new people and bond more with the community c: U could also make a new secret Achievement like "U played with Duck Ripper - Play one game with Herbert". Or something like that c: I know Gaggle Crew is often busy with Developing and stuff but when they are free they could host something like that :>
Thanks @granite wave for your feedback, we'll be sure to look at it 
I mean, I could see it if they chose to play on a unique account while using a voice changer and/or different names while they aren't streaming. Jumping into both public lobbies, those listed in lfg, or random streamer's rooms.
Like finding where's waldo or the canadian in game, but its a dev.
%idea
Spectator Informer:
Sometimes as a ghost you are trying to talk to another ghost but you have no idea if they are spectating and can't hear you.
Idea: For Ghosts; Have players who are actively spectating's heads show up at the bottom of the screen with names showing. If their head is there we'll know they are spectating and can't reply, this is just a QoL idea for dead ghosts.
Thanks @mint plume for your feedback, we'll be sure to look at it 
I know Chris plays quite often with the community
Yeah I noticed that on his Discord but it would be good to make on Duckscord too c:
I've only played with 3 of the gaggle peeps including chris, but busy people, busy livest, etc. I'm sure they would love to play more games
Yeah, I haven't play with Chris yet or with any other Devs / Mods, I played mostly only with Beta Testers or Content Creators / Ambassadors
I really got started on GGD playing with SG_Vigilante and Chris back in beta
But just playing with them I can tell everyone from Gagglew has to be a greeat person
Unfortunetely I wasnt able to play since beta, I'm there only for few months, wish I discovered this game sooner
probably should take this up to general as it doesn't really pertain to ideas XD
Lol yeah ur right, I got lost in our conversation and forgot we are in general-ideas xd
Maybe instead of game nights there could be Tournaments c: But Gaggle Crew said they have smth like that planned soo I guess its useless to suggest it
Is there keyboard and mouse support planned on mobile? I have bt keyboard and mouse, be lovely on my tablet to use in game.
we are planning on putting in controller support at some point
however, during the april fools thing i believed someone hooked up a keyboard to their tablet and was able to put in the code
so i imagine it might be possible depending on your bt keyboard? might be worth a try
Ya can easily do a keymapper yeah but Input lag etc... Be nice to have it built into mobile. 😀❤️ Oh if controller support soon then might just have to use that.
Add an icon in the player list stating if the player is ready up (X or checkmark)
I think a fraction of ready up/number of players could work too
Anyone wanna play?
The developers do play in public lobbies from time to time, they need to check things work properly somehow.
Best be on your best behaviour lol, you never know if you can trust player3515
honestly the only devs I might recognize on voice alone would be Chris and maybe herbert XD
I think some roles need to be remade. Such as Locksmiths, Politician
I dunno, i think they work as designed myself
I think we should add a goose or duck that has more than tree action
Fishing pulls up dead goose photos, not just yours
When dead you should be able to see who killed who, and if it was with say the boulder that too, all it needs is there duck image on who they killed and purhaps a boulder or draw bridge icon or trap door
Just more content when you die in general
Perhaps show color votes to ghosts only option also?
How about latest dead? But that idea is smart 
What do you think about use some kind of sign like a red X or something to indicate the spots "occupied" by spectator geese? In case you tried to join a streamer lobby for example or just for visual indication.
voice chat by aprox in public games
This is something we have considered, but have ultimately decided against. We have taken the stance that if you make a private game, you are responsible for moderating it. The host will have their own rules, and have the responsibility of kicking people who they feel are breaking the rules.
Public lobbies are different in that players don't necessarily know the people in the game they are joining into. Kids might enter a game and can be harassed by others in some corner of the map if proximity chat is on. If someone is being rude or toxic in a meeting, everyone can hear it and can block their mics and block them.
So why don't we just separate servers into kids and 18+? Because a 12 year old can check off a box that says they are 18, and we'd rather prevent the potential abuse and toxicity.
If you want proximity chat, make a private game. If you need players, find a private game in the #lfg channels or make your own.
Select your language in #lfg-language , and then post a code or join a game.
can we get a dark mode for the space maps? they too bright to play at night
No unfortunately this isn't as simple as it seems. But we may be able to darken the entire screen. You can also do this with your monitor settings.
maybe an inverse color setting shader 
Maybe we just have the entire thing on flashlight mode 
%idea there really needs to be a block player button for private matches...
but also an unblock button would probably be good too (unless there already is an unblock button now, in which case, nevermind that part)
Thanks @winter skiff for your feedback, we'll be sure to look at it 
%ideas Fishing pulls up dead goose photos that everyone knows is dead from past meetings, not just yours. If you killed anyone you can see who you killed for alibi’s in meetings both old and new, When dead you should be able to see who killed who, and if it was with say the boulder that too, all it would need is the killer duck image on who they killed and purhaps a boulder or draw bridge icon or trap door
Just need more content when your dead in general, perhaps see into the fog when dead so you can watch easier? Zoom out see all mode see into buildings when zoomed out
Thanks @gleaming igloo for your feedback, we'll be sure to look at it 
%idea sherif vote auto puts person in jail if it’s a tie or any number of votes less then kill as long is one is from the sherif
Thanks @gleaming igloo for your feedback, we'll be sure to look at it 
The relatively new spectator mode helps with some of this.
มีคนไทยไมม
In a private lobby, being kicked by the host bans the user from returning to that lobby. They can return only if the host clicks "pardon kicked players"
there is a kick option as host but you know what i just thought might be good an "avoid player" button so if you try to join a lobby and someone you have "avoided" is in the lobby a warning will pop up saying "there is a player in this lobby you have selected to avoid are you sure you want to join?"
Avoiding players is something we will possibly add in the future
but not any time soon probably
OK cool i think it would make a lot of people happy so yeah glad there's at least a possibility of it
We will also be gating lobbies by exp/level soon too.
This prevents people from making surf accounts to troll harrass people
wow, will this be part of the "profile card system" that was teased on dev update?
%idea new roll, Daffy Duck, you are so rich you can task one person to kill someone for you. The only info they have is that this person needs to be murdered but it’s not a task that needs to happen to win for gooses
Thanks @gleaming igloo for your feedback, we'll be sure to look at it 
%idea vulture is to easy to guess for the assassin and get voted out, needs to be a service maid duck that cleans the body up and it says how long ago the body was killed
Thanks @gleaming igloo for your feedback, we'll be sure to look at it 
I’m a Duck, not a goose lol
How will that be quantified? Will time played be converted into Experience? Will we all start start at 0 once this is implemented or will it take into account our play time?
My guess is that it’s kinda like silver but you get more for winning
i think they will import the current stats so players can already gain their played game's exp
Well I heard GGD recorded all we did in the game (probably sabotages, wins as certain roles and stuff). Because when I asked about the Profile Cards they said our progress we did so far won't be wasted soo
We will base it on games completed, how exactly it is going to be calculated is still being decided
I guess that maybe will apply to exp too?
All will be revealed soon
the masterplan will reveal itself
Patience young padawan
If you are not with me, then u are my enemy...
Speaking of "padawan", If its not already part of the plan, I think it might be nice to have on theme names for the tiers like, "Hatchling" or "Duckling" for beginners, etc
%idea it might also be fun, if/when this new gated/tier level lobby gets implemented, to have new players sort of choose their "side" when making their account. They could be the Duck side or Goose or Neutral and their tier level promotion names corresponds to the life cycle of the side they chose. It obviously wouldnt effect the roles they get in game...just a fun gimic
Thanks @ashen horizon for your feedback, we'll be sure to look at it 
i know, but its not a block button... nor does it work anything like one... you don't always want to ban a player, or the owner of the lobby doesn't. someone was trolling in the chat of a private match i was in, i think he was drunk, so i just wanted to block him, preferably not permanently so that i could give him another chance when he isn't drunk, he was just irritating me and ruining the game for me, so i just wanted to not be able to see his messages for a little while, but i couldn't. plus i wasnt the owner of the lobby so i couldn't kick him if i wanted to (which i didn't).
drop his volume to 0
(This is not meant to be condescending, just my perspective) So in law we have the burden of proof, meaning it is the burden of the accuser to prove the accused is guilty of illegal action. For these cases in the game I would say to any reasonable person, especially one playing in a private lobby in which they are not host, the burden of control is on you, meaning if you don't like the people/a person you are playing with it is not up to the host nor the platform to step in, its up to you to use what means is reasonable and available to you and that means may be leaving the game and seeking another game. It is not up to Gaggle to micro manage player interactions, they are not parents. As long as no one is forcing you against your will to remain in the private lobby, there is nothing else that can be reasonably required or expected of Gaggle to insure a positive interaction between all players within a PRIVATE lobby. Think of how you would handle this interaction IRL. If this person was drunk and rude at a gathering in a private space with friends you wouldnt get duct tape, tape their mouth shut, call the cops and ask them to allow you to do this again and provide you with more duct tape in case it happens again, you would simply leave that space.
Meme channel......i need not say more
we had one... it got out of hand real quick 😦
Oh
I just spotted something herbert saod i was gnna post it with a statement saying "idk if i should class this as a funny remark or just plain cruel haha"
#📷︱photo-gallery message
Would love to see more of these streaks
(also people wonder why I keep #🎨︱fan-art clear from text chat, had to scroll 10min to find this again
)
scroll of truth one was my favourite
can we get a death animation ware you get a pie to the face?
like a pie that burns your face off...like an acid pie?
What about an outfit that looks exactly like the thralls in trick-or-treat?
What happens if somebody uses it while actually playing ToT?
It's a nice cosmetic, but isn't available for reasons
Also you know, whole body covered so it wouldn't pass the check
Patience is a virtue that is rarely found in man. Thankfully, we're all geese here!
My Sanity: O
%idea When the ninja duck does a double kill they drop a smoke bomb for a few seconds, but ONLY when they get a double kill not just a singular one
Thanks @safe karma for your feedback, we'll be sure to look at it 
I feel like Ninja is already pretty well-balanced, this might work for a new Duck role though. Single kills only, when they kill a bird they drop a smoke bomb obscuring vision for half the size of the Technician circle. Immediately upon killing they turn invisible for maybe 5-10 seconds, to be balanced. If too strong, could possibly be just "mostly" invisible and appear blurred or leave footprints.
we were talking internally about what an invisibility role would be like
A jedi duck needs to happen
Not sure what would be significant about that other than its aesthetics, but don't you mean Sith Duck?
%idea
Vigilante Can Only Kill One Player? thats Fair but The Demolonotist aka Bomber Duck (i Called it that Bc yes.) Can Give One Each Meeting.Ofc It Also Has Some Perks and Disadvantages.
Thanks @fervent thicket for your feedback, we'll be sure to look at it 
more dark feather colors
Giving away a bomb at meeting is neigh-impossible to track. At least with handing it off you can tell when they get lazy.
%idea A button to see the roles of the last match. Like "Last Game" or something. (for post game discussion and review)
Thanks @undone bone for your feedback, we'll be sure to look at it 
℅suggestion you can kill the gravy goose the get the bounty, but what if it works so that you also get the bounty if you were the one to call a sabotage and kill the gravy goose
the gravy goose bounty is based on proximity, meaning you have to risk getting caught if you want to get the bounty
put in a feature to allow people to report players after they leave the lobby
why not add a new role for ghosts thats like the guardian angel on among us that has the ability to protect a liveing goose from a killing blow?
#876961085662560267, however any roles that will bring a player back or shield then from dying is not going to be added to classic plus, read the doc pinned in #🐣︱classic-role-ideas
This role IMHO makes it less of a social deception game and more of a nonsensical kill or be killed game.
So I am currently in a game and have talked to multiple people about this, and they said that it was a pretty good idea, so why not bring it up! So on the Jungle Temple map, there is the task where you find the map and then move the stones to find the gold coin. What if, when you find that gold coin, you get to keep it? It isn't a guaranteed task every round, so a high accumulation wouldn't be possible unless it is the only map you play. However, you could also make what you find interchangeable. it could be a silver coin or even a crafting item
it's nearly a guaranteed task every round
i guess we'd be worried about people just farming the game at an accelerated rate
And they would ….
That would definitely be a fear. I mean, it could just be a hit-or-miss thing. Sometimes you get it, sometimes you don't.
if in spectator mode when game ends you spawn into lobby still in spectator mode (even if its just for private rooms)
even with it being hit or miss, all it would take it a dedicated group to just play games over and over and exploit that for more and more gold coins. everyone does that task if they have it, then they vote the duck out for a fast game, etc
valid point. I just figured it was worth a shot
I mean, it would be a neat idea if people could be trusted not to just farm it XD
Lol exactly!
What if we made the circumstances way more exotic. One, only the gravy goose gets this benefit. Two, only private lobbies have this setting to be turned on. And maybe even after the duck kills the gravy maybe they still get to keep the gold coin. Still farmable, but, getting a dedicated group to this would be difficult.
I don't think it would be worth the effort to implement tbh, and buying gold is how the game is funded
Fair enough.
If we're going this route, I'd advocate birdwatcher over gravy. Nobody likes birdwatcher but me, it seems...
Maybe such a mechanic would incentivise more use.
I like birdwatcher, it's a great way to secretly spy on people
Once seen games where birdwatcher has witnessed a triple kill and vent, and got all three ducks out with a single use of its power... People just don't know how useful the role is
But that's really the thing with any role people claim is "useless". Just because they can't find a use for it they assume no one else can
Birdwatcher gives you so much information. Just knowing where certain people were at what time can be extremely helpful.
Good assassin bait too, watch somebody murder through a wall, call them out in a meeting as having devil horns.

but I also put Sheriff very low on my list of useful roles
75% of the time you just wind up with 2 dead geese and no useful information
Saw the #816356997564727367 and I thought there were new costumes.
So, I went into the game now and there weren't new costumes...
Idea: Make these into real costumes. :3
Codes to redeem these costumes will arrive with the plushies 
Add a snipe. Unlike dodo birds that win when released by vote, they win when killed by ducks or sheriffs in addition to how to die by voting.
%Idea Being able leave, yet still spectate the lobby without taking up space in the room.
Thanks @pale reef for your feedback, we'll be sure to look at it 
Trouble is, there's no way for a duck to know they are said role. No one wants to lose purely because of RNG. People have enough of that killing the Canadian Goose.
Goose goose duck for iOS 12
idk if this idea has already been brought up, but when joining a new game in spectator mode, what if there was an option to also wait in lobby, that way you can get a head start on changing your color or cosmetics or just hang out with others that have just joined the game?
are you trying to steal a color
Color thiefs

im pretty sure you can also just select your color before you join a game, even if you have a color preference
in the collections menu on the main menu
im tryna steal all da colors
Can confirm. As long as another bird in the lobby hasn't picked it, you'll join as that color.
and if that colour is picked, then you're given the first free colour.
Hm GGD for Xbox?
Consoles are not even being considered atm. Approval time for consoles along with the bureaucracy involved would mean we get updates far less frequent and would be a lot more work
Oof.
We have some cool updates coming soon though
and we love updates \o/
:O Pog. ILL be checking it out at Steam when released Hehe
Full controller support for mobile players?
!lfg @meager forge
XD chris is on it
Chris broke the bot
But ya luseal, go there, pick your language, and post in the appropriate channel and you're all good
On the way
Having used PS voice chat that would not surprise me XD, I don't know if the switch even has that capability, probably but nintendo's online services have never been the best
%idea- idk if this has been suggested before but streamer mode so when streamer mode is activated peoples roles are hidden on your screen if you aqre dead even if host has roles on
Thanks @spice bane for your feedback, we'll be sure to look at it 
%suggestion hello, i think it would be an idea to make the bodyguard a neutral role that always wins together with their target, and also that the bodyguard is able to spawn without a hitman (but if hitman spawn then bodyguard will guarantee and target same target), but remove ability to target dodo, it is very annoying to play with bodyguard who has falcon as target because he is supposed to win with geese but instead helps falcon win, if you change bodyguard to neutral then you really help your target
Thanks @granite wave for your feedback, we'll be sure to look at it 
Thats the lovers win condition, surviving together. If anything I would just change the bodyguard to only be assigned to protect other geese.
what if you could join friends if they were in a lobby
You can, they just need to send you an invite
he means without an invite basically a "join friends" option
I heards Devs already work on something like that
%suggestion what if every killing role or atleast some such as demo. Get a way to check vents for hiding pigeons or mechanics.
Example mallard manor demo can drop a bomb in let say leaf pile and if soemeone hides in there they will get the bomb and be forced out. or on goose chapel drop one in the vent and if someones in there same thing. OR make the demo able to booby trap vents with his bomb this will increase his usefulness and just not make him a deadbeat if he ends up alone vs a venting role and falcon or something. In alot of games i have been in i seen mechanic and pigeon just camp vents afking and this would be a great way to stop such behaviour
Thanks @left flame for your feedback, we'll be sure to look at it 
A mechanic can only "camp" for so long before they'd receive a warning to complete their tasks before they get kicked from game. I don't think it's a horrible idea to be able to booby trap vents with some limitation, however, granting a duck the ability to check vents would overpower it quite a bit. If you're afraid of getting caught I suggest killing away from areas that have vents.
The spy duck has the ability to check roles so if you identify who the mechanic or pigeon is you can either kill them or manipulate the room into voting them out. I have quite a bit of GGD experience and I can't say I've have the same problem, though that doesn't mean it doesn't happen. I also there's a reason you chose the leaf pile as an example as it is where the light sabotage is in mallard manor. I would suggest leaving that sabotage to be unlocked by a ghost later in game or waiting until you're somewhat certain you've killed the snoop or pigeon or simply create a game as a host that excludes those roles.
What if we had some more goose roles that could kill and maybe even bots that you could put in so that if you don’t have enough players you could add bot to be able to play
Vigilante, sheriff and avenger are geese that can kill, any more and it would simply be chaos. Bots can't sus
ofc ther would be a limit to how many vents he can bobby trap
It difficult to justify creating a new role or adding a function in a preexisting role that can simply be fixed by leaving a role, such as the mechanic, out.
Bots may not be able to sus but what if they had an area effect that dictated that if they see a character standing in a certain area for too long (for example, other bots doing tasks near a sabo or you doing tasks near a sabo) they would add a point to a "sus meter".
And once it reaches a certain point they either call the button or vote for you.
And they could be programmed with another area effect that determines how far they can see so if they see you or another bot kill they call button immediately. And maybe a hilarious dialogue about seeing someone explode.
That's a bit of a cheat.
I'm not much of a programmer, but programming bots to simulate tasks getting done, and monitor how long someone is standing in one spot, seems like it would be a giant PITA. Not to mention people like me who would just follow the bot around and stand still just to mess with the game
Yeah it's basically cheating
We would do it differently with different play styles based off recorded gameplay from actual players. We could easily emulate a players behavior but it would be not a lot of fun to play against.
Fowl Play will solve a lot of issues.
ORRRRR WHAT IF--- hear me out --- each bot had its own pre-programmed selection of sus checks in a list that it went down every time it stops or passes a player or bot. At the beginning of every round the bot's list will change to a different randomly selected numbered list. Voting rounds go as though the bots have all communicated with each other. Based on their highest sus they vote automatically at meetings, which could be a very interesting game mechanic. Player voting and discussion continues as usual.
The list could potentially be timed so the bot waits a couple seconds between each sus check.
im not fundamentally opposed to the idea of bots
but at its core right now, ggd is a social game
i dont know that replacing the social aspect of social deduction is necessarily a good idea
True, and it would be pretty painstakingly difficult to program such things
Well the reason im calling it cheating is this; like you've said, GGD is a social game, that means humans. If you have a bot that uniformly checks for certain behavior to match a certain criteria that eliminates human error which is part of a win or lose scenario. You'd be taking the bot you play against in PC chess and making it work for you. You'd also perhaps have people that would merely take the bots suspicions as gospel and go with that every time. Also, part of why i like GGD is because im playing with real humans and not computer generated artificial players like i would in other games. And this might sound dramatic but humanity is a giant part of GGD, it wouldnt be GGD with bots, it would be..i dont know..something else i have no desire to play. Also, bots lack behavioral and personality diversity that humans have.
hello, sorry for late reply but lovers win as lovers win, not as falcon with bodyguard, and bodyguard would still be able to win if he dies, so its very different
@quartz blade
Select your language in #lfg-language , and then post a code or join a game.
%Suggestion when lights are off you can’t know as a duck if your sound is off, can you add a darkened tent circle around duck view so you can also see the radius of your view to gooses
Thanks @gleaming igloo for your feedback, we'll be sure to look at it 
Oh thank u
ya, you put an i instead of an l
Alr
May you add shapes to colour assigned tasks? My friend is colour blind and needs help sometimes.
Some of the gaggle staff are also colorblind and they work hard to make sure the game has that kind of accessibility feature
Which colour assigned task are you having issues with?
Thank you! 😊
He can’t tell the difference between pink and yellow. 😦
No problem at all, always try to help out where I can. And they really do care about accessibility, which is one thing I have always loved about the game
Death animations for when you get voted out differing then just the map you are playing on.
Thank buddy, he really loves your game btw. 🙂
Lol, wish I'd come up with the idea, I'm just a helpful community member
Anything really, such as smashing colour pots or the Simon Says game.
Among us already did that But ig Shapes on Color Assigned Tasks Would Help
Tell them for Simon says to refer to position and sound rather than colour. It's a 4 input sequence so not hard to memorize :) we recently changed the colour scheme of the smashing pots to a [insert term here but not awake enough yet to remember name of it] colour scheme but it's good to hear feedback from other types of colourblindness
at least they gave us simon says and not bop it
%suggestion can you add ninja duck to other maps and make it so cooldown goes faster if you are inside a went or closet
Thanks @granite wave for your feedback, we'll be sure to look at it 
But you can't see if someone is in a closet or vent, so the danger is far less there than hiding in the mists (where a pigeon or mimic could out you).
a mechanic or pigeon can see you going into them if they are in it before you
There's still a much lower chance of one of them already being in the hiding spot than in the jungle map. Plus, the vents are a quick way to get around the map while the hidden passages are just a connecting way. The maps aren't balanced the same way.
passageways are also quick ways of getting around the map, i think you try to justify it too much because many people like to not vent in maps because mechanic and pigeon can always catch you even if you don't know
i died many times because somebody caught me
Also, with the vents and/or cupboards. It is a lot easier to just hide in said place pop out and kill then poof right back into the vent without being seen by anyone.
but you can also do this in the smoke
the risk reward of being inside the forbidden passageways and the venting is not the same
both for the ninja, or even for the pigeon or mechanic (or mimic in the case of JT)
Host should have a crown next to their name.
This but only in lobbies


thaanks