#💡︱general-ideas
1 messages · Page 14 of 1
makes for some great gameplay. Among Us doesn't have voice chat
oh yea proximity chat
yes
has the proximately chat called bettercrewlink
to talk during the game
that was a nice idea for the game too adding voice chat
that is actually pretty good
We started Gaggle with the idea of keeping people connected during hard times. We design our games around communication 
Social deduction just made sense
Of course we love being part of the community 
Yeah that was made by Ottomated, Otto was part of our team for a bit before heading over to work with Ludwig.
The creator of Town of Us , Slushigoose is also a full time member of the team and responsible for all of our roles and content.
Yes but now that you're here you don't need to see Slushiegoose on your screen anymore.
We wont let him do that at Gaggle
No, you do want him here, you just dont need to see his name plastered on your screen anymore.
We see everything.
oh yea i don't want that
Most of the classicplus roles we ignore if they don't follow some of the basic guidelines of design that Herbert pinned though
its a good idea to read that
oh thanks
Its a 101 of game-design parameters that we follow
you staff must be working hard
Add the new map art and other assets to the press kit
have you guys thought about using TTS for lobby / meeting text chat - easily abuseable but would be nice for the friendly no micer's who also frequent proxy games -- some psycho killers coughrurucough are prone to being overlooked and TTS seems like a silly obvious way for them to be heard -- might be intrusive tho - maybe onluse useable if no mic mode is selected to lower abuse so people don't TTS spam
CPU usage on TTS is actually fairly high in a native application.
iOS doesn't like when you go outside of your application to do things.
So although we could use a third-party service, they can sometimes be very very slow
so by the time your TTS goes through and mixes into your mic audio, you're already voted out.
Was it an iPhone?
They probably just dropped it from a few inches up to make it look like that
I assume this maybe had been suggested before, but in case it's not... Had a game today where someone was using a soundboard and playing a very offensive racist phrase. Their voice was totally different from the audio, and they were only playing the sound during times when you couldn't tell who was speaking. I think they were probably playing it to hurt streamers. So it might be useful to have a way to see who is talking during ghost phase for dead ppl, or during the animations?
When U go into settings and look and players with their sound settings you can tell who's talking ig
We are looking into this, but once a private game code gets sent out there is little we can do to stop it. 😦
We don't police private games. We are looking into a way to stop this from happening on transitions screens though in a future update.
trying to decide how to make it work.
Sorry, I couldn't find a command or game object that matches: `%General
Hey I have a idea but it could go here or ClassicPlusRole section. But I think it matches better here. I know some people miss older versions of roles (Bird Watcher, Detective, Medium, Etc.) Maybe we can have a section where Hosts can click it to the older versions of these roles. I know I messaged a few of you about something like this beforehand. But I dont think I mentioned it as a official idea per say. So thought Id put this out there. (Oh and if you think this fits more in the Classic+Roles let me know. I thought this would go in the control settings so itd match here more :3 )`
%idea
Hey I have a idea but it could go here or ClassicPlusRole section. But I think it matches better here. I know some people miss older versions of roles (Bird Watcher, Detective, Medium, Etc.) Maybe we can have a section where Hosts can click it to the older versions of these roles. I know I messaged a few of you about something like this beforehand. But I dont think I mentioned it as a official idea per say. So thought Id put this out there. (Oh and if you think this fits more in the Classic+Roles let me know. I thought this would go in the control settings so itd match here more :3 )
Thanks @topaz musk for your feedback, we'll be sure to look at it 
My idea is that when you are verificationing your email it goes in lower time because whenm i was verificating i must wit 10 min until email ariwed. can you do it quicker please
We send it off the instant it arrives, the delay is with your email server's DNS.
We can only go as fast as they email system allows us.
Ok
@toxic walrus polish translations are completed and will be released in the next patch
which will be very soon
We only translate when we get help from the community. It wasn't until very recently that someone offered to translate to Polish for us.
😆
Thanks @granite wave for your feedback, we'll be sure to look at it 
%idea for fake task give us more options such as:fake task:neutral,fake task:duck and the default one
fake task:both
Thanks @granite wave for your feedback, we'll be sure to look at it 
is int that the whole point of this chat?
so. why did u say "Dont tell me what to do"?
Shawn is playing. lol
oml
this chat is more like, #we-gently-reject-your-idea
agreed
Suggestion in general, after each game while in the lobby waiting for next game to start, would be nice to have your last role tag under your name, because the end screen sometimes is fast, and to understand what happened in the game or just talk about it could be interesting.
Maybe there could be a "preferred roles" selection, and then those that finish all their tasks get a higher chance to get a preferred role?
Im pretty sure they said this before, They want the chances of getting a role, to be random
Maybe for an alternate game mode, but Classic and Classic Plus will stay random
Sounds good. I long for playin canadian, just so i can play the part and troll the ducks
'Where the body at eh'
'Any suspects, bud?'
Getting people to finish tasks seems hard. Maybe there could be a buff if you finished all your tasks last round, and you get something for it. As it stands, people that do and people that don't both win the same.
It would also be neat to know who did and didn't finish from the last round. Although, maybe there's an upside to not knowing, insofar as there might be less punishments for not finishing.
in the upcoming patch that is likely tomorrow
geese that finish tasks will have the ability to go into spectator mode
%idea
Would be nice if u can highlight/mark anyone in the meetings their role(that only u can see), so u can remember what this person claimed or what you think they are.
Thanks @half tapir for your feedback, we'll be sure to look at it 
oh you mean like a note?
I see so the assassin can have a hard choice on the claims
But part of the chaos of the game is trying to remember who said what. I love the fact that ducks can get away with killing the canadian because people forgot someone claimed the role
I agree and have used that chaos to my advantage before. I guess if you wanna make notes you could always use pen and paper.
non of the members but somone
mk
what happens in game stays in game. please and thank you.
Id suggest going to a different lobby or host kicking them. simple as that.
ok
Is there any way we can "sell" our crafted items for parts? Obviously you wouldn't always get the rarer crafting materials, but maybe some papers, leaves, or the like 🤷♀️
We have some ideas regarding the crafting materials, keep saving them up
Oh we have big ideas for crafting
@ocean cypress y did you get a 100 from Athena and I didn't
😦

We have small ideas for crafting 😉
Can this be made into a poll? 😁
#socials-feed message
... it is a poll... on twitter 
I was thinking on discord 😜.
I didn't know that Twitter could do pills (edit: polls even). I can't vote or see the Twitter results unless I create a Twitter account. No big deal though. As long as you guys can see the feedback of what excites the players it's all good
We'll be doing more socials, so will be sure to remember to throw stuff in here as well (even though we post it here first in the first place
)
%idea Is it possible to add an indicator to tell which players are in spectator mode or not?
Thanks @lucid plaza for your feedback, we'll be sure to look at it 
IIRC there is a little eye symbol next to people who are in spectator mode isn't there?
%idea, wondering if it would be posible to include translator/s ive noticed when a room changes host can change language without warning for people inside that room so was lil nosey ^.^
Thanks @hushed marsh for your feedback, we'll be sure to look at it 
like, someone types in one language and it autotranslates to another?
nods, although i guess be hard as well so many lagugaes to decode from >.<
ya, i've seen software that does that and it isn't exactly accurate, plus you'd need a database to translate from
It isn't a bad idea overall, but I imagine it would be a nightmare to program in
always the pain with some ideas, seem good but = so much work
Add celebrity to #live-birds
A meme channel
We use to have one, then people ruined it and had to take it down 
Dang
Can you make the mortician have an arrow that pops up for 1 or 2 seconds leading to a dead body?
No. Explained in classic plus ideas #🐣︱classic-role-ideas
Ok
%suggestion Politician Addition
Because politician is one of the main 3 roles ppl complain about (the others being mechanic and mortician), my idea it to have the politicians vote count as 1.1x a normal vote. This way, the politician is the tie breaker in all split votes, and the person they voted for will be killed instead of both of them going to jail
I feel as this would give a few more use cases for the politician, and also make it harder to confirm, making it harder for the assassin, but easier to fake.
Thanks @worthy tangle for your feedback, we'll be sure to look at it 
%suggestion Lounge DJ
Maybe goes hand in hand with the planned karaoke feature, but I would like the ability to turn off the lounge music and play DJ by playing my own music that is louder in the main room and quieter elsewhere. Everyone loves the dance party. 🎶🕺
Thanks @tame bone for your feedback, we'll be sure to look at it 
%idea for chill gamemode
if we can play virtual piano at stage
and play card game at tables
(sorry for bad english)
Thanks @serene garden for your feedback, we'll be sure to look at it 
I love the stage piano idea, being able to plug in midi would be great
This is an idea for others, try playing with a Graphic Tablet, movement and tasks can get simpler and be done easier if you practice
Walliam- That goes in ClassicPlusRole section. And yeah theyre gonna need to add a Lounge Ideas section.
Well I checked #📌︱idea-channels-guidelines and the suggestion one says to be used in here
You can apply them in any channel, the bot will pick them up -- though they want us to put them in appropriate channels so if anyone wants to discuss them they are easier to sort, also they originally didn't have the bot to pick them up and they often read them without it.
His suggestion could honestly go in either as its already an existing mechanic/role.
you could do goose named chance
so basicaly what he does is when he dies he gets another chance but he cant see the impostor and gets blinded when revived hes like a cat but with 2 lives but he wont get another chance when there are sabotages or die by the
thing on the roof of the manor
that falls and kills somebody
sounds like a way to bring thrall into the active game - they start as a normal goose and only become a thrall after the meeting following their demise (or if they were killed in that meeting) -- They get no vision and as a slight change of the role they only see other players during active game as red blurs
%suggestion When I play GGD, the first thing I always do is close the task-list as I feel it can take up a lot of real estate, and I plan my most optimal route through the map instead of looking at the task list. Perhaps have an option to toggle that will have the Task List closed instead of open at the start of a game?
Thanks @humble dirge for your feedback, we'll be sure to look at it 
what about the geese when they want to open their tasks 
they are only asking for it to auto hide on start instead of auto open, i also close it each game but it doesn't really make a difference
It doesn't really make a difference, just a minor inconvenience
It's a good suggestion, and it was more of an inconvenience before it had a hotkey assigned. It is default bound to Z on your keyboard to toggle the task list 
is it? didn't even know that. I will DEFINITELY will be using that from now on 🙂
KILLING IN LOBBIES WOULD BE COOL AND ABIT CHAOTIC?
we need this
YES YES YES YES YES YES
%suggestion UI scaling option. I pretty understand the current UI size are meant for mobile version but can it be optional for PC user?
Thanks @wispy trellis for your feedback, we'll be sure to look at it 
can you go to that channel and click the create ticket button
I had an idea for a GGD Lobby / Sever history! It would be cool that you won't have to write the code again and again after game crashing because of low wifi, bugs and lags, etc..
Also a friend list would be really amazing to have in there, so I would know if my friend is playing, or not, and or spectate their own game? ^^
Friends list is in the works! 🙂
oh didn't know that, thank you :D
its been mentioned a couple times in the duckscord, no formal announcement... yet
sneaky peeks happen in here 
%suggestion Add the number of players supported to the card game rules.
Thanks @tame bone for your feedback, we'll be sure to look at it 
%suggestion For the fake tasks for both ducks and neutrals, can their tasks in the mini-map be displayed in another colour than yellow.
Thanks @true prairie for your feedback, we'll be sure to look at it 
any particular reason
when I play as a neutral in game, kinda bugs me to see yellow dots. seemed like i didn't finish my tasks. thats all
Well, you didn't. Not that you have any real tasks.
%suggestion
For the Lobby map, Make a repeatable Intercom that only the Host can use so its easier to tell everyone that is spread out stuff like "gather up" or "about to go to a game map" or various RP stuff
Thanks @mint plume for your feedback, we'll be sure to look at it 
True. and exactly, not real tasks. they fake. so shouldnt it be not yellow. Thats basically about it.
The different color can make sense if you would have fake and true task at the same time. You have an example in the ducks, the fake task are yellow, the sabotage ones are red. If you are a neutral and have fake task, it doesn't matter the dot color
I guess so.
Imagine DUCK who could have unlocked all the sabotages fromm the start and would be could the Duckoneitor
That could be a #🐣︱classic-role-ideas 
oh sorry
Xd
%idea Add Controller Support And If You Manage To Do That Attempt To Port The Game To Console.
Thanks @frail tide for your feedback, we'll be sure to look at it 
Just like in lobby when some talks their name turns yellow, add an option during game.
Also think it would be cool if lovers can also be any roles. Like mechanics and birdwatcher can be lovers together.
This creates a lot of corner cases for development. We also want to keep name highlights out of the game space because it drastically limits our design space for future roles. Also morphling...
Simple Card game name ideas:
Quack the Case
Toucan play at that game
Beak-a-boo!
The Godfeather
we have a lot of languages to consider at this point alex
i dont think english puns will translate properly
people are calling it poker even in other languages
but chris mentioned its probably just because of the table its sitting on
For me it was the chips
%suggestion Card game QoL improvements
- It's easy for someone to not realize the game is waiting on their action, such as the recipient of a trade. If the notification in the bottom right corner were animated in some way, e.g. a slow flash or pulsing glow, then this would help people realize it's their time to do something. People tend to be focused on the middle of the screen but the game status is in the bottom right corner.
- When using the security cam action, the observation / camera screen pop-up covers the player action markers below the chips. Players are requesting that the markers be visible or otherwise indicated what the current action is so they know when they see a player's hand change if it was the result of them trading with someone or swapping with the vault.
Thanks @tame bone for your feedback, we'll be sure to look at it 
I think the name of the card game should be Card Game
i think it will be Car The Game
so it forces people to stutter or make others think they misheard you
we have a lot of languages to consider at this point herbert
eh nvm
ive already considered them
i just didn't bother to give it a name, and now no one needs to translate it
Oh
was classic minus
That is a cooler name
Got a new idea for a role
Hacker/Thief (Idk about the name)
"Player with this role can steal random role from the other player
Hi! Dunno if any1 asking that, but is it possible to set a filter to search for only EN/ES/etc games? Sometimes its very tiring to find no mic EN lobby.
there is also a no mic filter option 
Not dumb, just inexperienced
Knowledge is Power! You are now a master at filtering public lobbies!
I have some ideas for some new roles: penguin - goal is to get killed, not voted out, Swan - goal is to get a specific player voted out, dodo’s can’t be a swan’s target, Ex-lover [goose] - goal is to find a lover goose/duck and put a bounty on their head, Crow - poison everyone to win (poison kills the target 15 seconds after injection, the crow has to be touching the target as well), Mayor [goose] - your vote counts for 2, investigator [duck] - can see goose footprints for 10-15 seconds. That’s all I have, I don’t know if they are good for the game or not, I just came up with these and thought they’d be fun and unique
How about #🐣︱classic-role-ideas for those
Ok thanks
%idea More achivments, i shall list some examples
"Bamboozled" - Contribute to voting out a Dodo bird when it wins.
"Masters of deception" - win a game without losing a single duck
"Sniper in position, take the shot." - use both shots as Assassin and stay alive to tell the tale,
"Birdo 7, going dark." - Sabotage lights 50 times
"Quickest draw in the west" - Kill a duck as sheriff while the ducks kill cooldown is over.
Thanks @sharp cliff for your feedback, we'll be sure to look at it 
we have a lot of achievements coming
but it wont be until after we get some other things first.. including a bunch of secret achievements and stuff that unlocks access to cosmetics, etc
Seems cool tbh
one of them is killing kr0w 5 times
the exterminator achievement
its a secret though, so maybe one day someone will find this message and reveal it
Put it in spoiler tags 
2 l8 m8 got 2 many screenshots 4 u
Looking forward to the new achievements! Ooh, I've already managed 5 hits on the mouse without missing
wasted your mouse slapping mojo
Impossible some might say
They used to say the same thing about leaving the diamond ring in the garbage chute
Well you better make the mouse move faster then cuz that achievement will be far too easy as is 🙄🙄
I will up the speed in the next patch
Thanks guys, I just want the achievements to actually be a challenge yknow so they feel rewarding when you get them!
and now because of you the next patch will be delayed for a month while shawn comes up with the optimal mouse speed XD
To be fair some of us already struggle with the mouse at the speed it’s already set to, idk if maybe it’s a difference between desktop and mobile where maybe it’s easier to get on mobile? That or my reflexes on pc just aren’t as sharp as I wish they were. 😅😅😅
There are aim trainers you can use
aim trainers you say, I may have to look into this, I have pretty shoddy aim in general since fps aren’t my typical go to.
Just a suggestion, for the new role, party duck, if the person is typing or doesn't want to use a microphone, the role would be pointless.
Instead of doing so, it would be nice if the typing chat is replaced by something like a English to Uwu Translator, so whatever you type in chat if you are affected by the Party Duck role, the text will come out in UwU format.
(ie: something like, https://lingojam.com/Englishtouwu )
something like this would have to be compatible with all the languages. I hear (or because of people that don't use mics I don't) what you're saying
Maybe have something like if the word has like a u in there, replace that u with uwu. 👀
Maybe that only works with languages that uses the English alphabet 🤔
Yes, half of the languages available like Korean don't use latin letters and would need different formulas
We could just change the font so its really small
Alternating font size maybe? Though nothing you could do with text would be close to someone's voice after partying too hard
Are you trying to summon someone or something? XD
Apparently mobile discord is still having some issues
Yep, the triple message is gone now and I look like a buffoon
lobbies which need a specific number of hours on the game to play in that lobby, tired of dealing with playing with people which have loud music and do it throughout cutscenes in the game
Wouldn't they just be private games then?
Besides people with annoying music can have lots of hours too..
urgh that's true, that definitely is a problem
im just looking for a system where we can avoid banned players, or avoid specific players you've had a bad experience previously with
We will be adding a feature in the near future that includes friends lists and also lobbies for players with more experience.
%idea
Assassinating a scilened goose does not make the bullet hole effect for everyone else.
It still takes a shot from the assassin, but it’s funny.
Also a heliumed goose that’s assassinated makes a balloon deflation sound 🙂
Thanks @left hearth for your feedback, we'll be sure to look at it 
%idea
An assassin role that can move bodies would be cool???
Thanks @inner pond for your feedback, we'll be sure to look at it 
thats a lot of power
%idea
Undertaker Goose
Only possible if Mortician is enabled. Only appears if Mortician is in game. Once per round, can pick up a body, and move them. While holding a body, gets an arrow pointing them to the Mortician. Vulture can eat the body while the Undertaker is carrying it, which will not be noticed by the undertaker until they try to drop the body. Gets no arrow if Mortician is dead.
Thanks @toxic summit for your feedback, we'll be sure to look at it 
Auto confirms Mortician
Main problem
Main feature, you mean?
mabye not have a arrow pointing to mortician
i think what walliam was saying is that if this role existed
two people could clear each other instantly right
because one could say, this guy is definitely the mortician
and they would say, yes you're right
honestly I think the only new roles can be duck
and even then, we already have a pretty good role balance
nah, there's a usable geese role somewhere, just gotta keep digging
i mean
you cant make roles that show the role publicly
no roles that prevent people from killing (we already have celebrity and canadian)
no role that disrupts voting (we have falcon and dodo for that)
now the thing is
how do you make new ones?
you cant whisper to the dead people either
You gotta get funky
but not too funky
We need the funk... gotta have that funk! Owew
either give them a one time technician like area thing, no arrow, or a 2 second arrow -- they would point to ghost morticians as well --- also they would really want to add a duck that could move bodies too so Undertaker wouldn't be a hard clear
Well, an idea that I don't know if it would be a good idea was to have random events during the match or voting. example: in voting, the time was faster to vote, so people's position changes when voting. and in the middle of the game make the players stay at maximum speed for a few seconds or else there's a task that whoever does it first gets more coins. I know this might take away from the social deduction sense, but I think it would be fun.
when someone is deafened you will see that there deafened it will show and when your muted it will also show
Can you please make it so where you can kick people mid game because there's trolls that wait until the game start to troll and make sounds
Someone already asked about that, Host could abuse that to just win the game, also will 1 round of random sounds kill you? If u were Content Creator on some random Private then understandable.. But u can still mute the person though ^^
set their player volume to 0 and kick them when you get back to lobby. The problem with giving a mid-game kick ability is people will abuse that to win games. Then the bad eggs will be the one hosting the lobbies and kicking everyone. When we get the friend system in should alleviate some of this behaviour
Will the Friend System be part of the next patch or we will have to wait a bit longer?
As soon as it's ready! The gaggle team develop quickly, and we release patches fairly often. We don't often give out firm dates because it's either going to be a lie if we're wrong, or it'll be a rushed product that might sacrifice quality for speed. This could translate into releasing something without sufficient testing and creating lots of bugs for the game.
If you find none of that explanation sufficient, as Herbert always says, today we are one day closer than yesterday.
Uhh thanks I guess
One day closer than we were yesterday, we don't believe in deadlines 
Understandable 
coolbird
I'm gonna cry, my provider fixes my wifi for like 6 hours and I can't play 😦
Don't worry czech man
Thanks man
I wanna become Beta Tester too, wish me luck on next recruitment 
I mean I'm still a trial, I hope I make the cut with being a functioning and effective tester
I believe u will be a great tester
I have been meaning to ask id you don’t mind, how did you become a trial beta tester?
what chris said i guess
It doesn’t say in the #faq. It does talk about beta testers, not trial beta testers.
do I really need to edit it so it says you become a trial beta tester and hopefully evolve into a beta tester?
No, probably not
I thought the trial was pretty self-explainatory
My bad
interesting

Looking for Group channels such as #lfg-english-all-ages are available in multiple languages. There you can post or find room codes to find people to play with
weird you brought it here
but LFG channels for roomcodes, roomcodes aren't a great idea because its already been done 
A feature that ends the game mid-game. This feature can be used when the game is bugged.
There are no bugs, only unintended features
My question is why aren't you submitting #troubleshooting-and-bug-reports?
This would be useful for beta testers though
we call this "feature" the dodo when it comes to beta testing. Wait for your first test, you'll see
That's crazy
Never seen a "dodo"
%idea
Have the gramophones in each of the rooms of the lounge be able to play a variety of songs for the respective room
Thanks @worthy tangle for your feedback, we'll be sure to look at it 
you could even just pull the songs from well known public domain classical music
I’d take that song from that gramophone task. Maybe you can adjust it as well because thats already in the game.
%idea I got an idea for a button (on meetings) which allows you to "raise your hand" if you need to talk. It would be really useful since some lobbies are a bit noisy.
Thanks @restive path for your feedback, we'll be sure to look at it 
Anything that directly makes meetings more organized is a buff to the geese. If the meetings are chaotic as hell it means the ducks are doing their job correctly, adding anything to help quell loud and confusing meetings is something that undercuts the goal of ducks causing confusion
I mean opening statements were added and that seems fine
oh yeah that's true 
%idea I think the ability to filter out games with no mic would be useful, because it is sometimes difficult to find a large game with mics enabled
Thanks @gaunt spade for your feedback, we'll be sure to look at it 
Can I ask why spectator mode has been taken off for public games? It was so good, and really makes people wanna finish their tasks even when they're dead, but its gone 😔
It's never been on
If you were in a public lounge, and changed maps, it would make a private game
I do know the reason why they disable spectator mode and I am glad they did
we didn't
Just like proximity chat during game play, spectator mode has never been available for public games.
But, I used it for a day or two in public games and then it stopped?
They’re saying you started in a public lobby and it turned private
You probably just didn’t notice
Ahhh, okay
Idea for private lobbies:
Duck Radio: [Hold L]
An option that can be turned on/off to allow ducks to communicate with each other, this requires proxy chat to be on in order to work and if a mimic is active the ducks go on radio silence due to the mimic being around. In order for this to be effective is that the ducks have to make sure they are by themselves or else it will look suspicious that one person is talking to someone who isn't there.
it just an idea I had in mind for a while and some people who I told about this while playing were interested in it as well, I don't care if you guys rejected it as I kinda do want input about from people in Discord
we kind of like the dynamic of the risk and reward of talking to one another in proximity
same with lovers
people often suggest they have a secret chat... and we dont want to do that
I have also seen a possible gamemode you guys have posted in the polls so "Duck Radio" might have a home there
I mean it more sounds like it could be a duck role on its own... 1 duck who's ability allows them to "tell the other ducks something for 3 seconds" -technician sees this communication on the radar as a sabo -- but devs want to not kill the VC game, ducks that can chat together in secret might trend towards not talking to non-ducks
%idea @versed terrace had the idea that when the host of a lobby wants to start the game and people are unready, it puts them as spectators and allows the game to start
Thanks @cobalt ore for your feedback, we'll be sure to look at it 
they can choose to be ready, spectators or be kicked, the fix is already there
%idea a jukebox to play music while in the lobby in private matches
Thanks @cursive wraith for your feedback, we'll be sure to look at it 
This allows deniability for morphling, etc. I'm pretty sure this is intentional either way
I've had multiple times where someone thought my words were coming from someone else, this would ruin that
One time specifically: Someone was yelling at the room host, about them killing someone.. When it was me who killed... then as I was trying to say it was me, they thought the Host was the one talking back.. they verbally fought, took it to the meeting.. both were geese and they got themselves voted out 1 after another.. few rounds later and I die.. still they were bickering till I spoke up and said... Yo, you guys are fighting over what I did and what I said.. --- It worked out in my favor, Ducks won cause they mistook me admitting the kill as eachother.
I would rather kick someone and have them come back when they’re back. They can always rejoin and join spectator mode. They’ll probably be kicked for being afk anyway if it’s too long


Okay, idk if I just can't on my phone, but how do you change it from public to private?
If you're in a public Lounge and the host changes maps, it becomes a private lobby
F4
A role where you have to touch someone 3 times and they die. Like an actual pigeon but I don't know what to call it. Just an idea.
#🐣︱classic-role-ideas for that kind of suggestion
Oh ok thanks
The number of rooms marked EN filled with people not speaking English is kind of ridiculous. Maybe have people pick their default language the first time loading up.
%idea
not sure if this goes into #🎩︱cosmetic-ideas or not, but special posses that unlock by special achievements, only visible at the end of the game, or if you hold still for 8 seconds. doesn't pose if your doing tasks
pose ideas :
"Sudden wind gust" your character leans to the right as their arms flare that direction, unlocked by getting : "written out of the script."
[also possibly could be bought using silver coins]
Thanks @sharp cliff for your feedback, we'll be sure to look at it 
I think they'd love to do this @sharp cliff, they are just slightly limited with what more graphics they wanna add. With all the cosmetics already in the game I can see this difficult to do.. either they gotta adjust cosmetics to move with the poses or gotta figure out how to make poses that work with cosmetics
%idea
maybe people have thought of this but I want people to spectate the card game
Thanks @trim pumice for your feedback, we'll be sure to look at it 
instead of the text said: "the game already started"
%idea
Have all ghosts be able to open the map during the entire length of meetings.
Thanks @civic yoke for your feedback, we'll be sure to look at it 
@civic yoke NOW THIS I can get behind
thx
Ability to enable multiple bought farts, then each time you press 'F', it'll cycle through the farts.
A fart emote wheel
#💡︱general-ideas message you stole his idea you criminal! 
I wouldn’t necessarily say it’s stealing just seems like such a great idea 2 people thought it would be nice to have
We read them all 🙂 You're not stealing an idea, you're probably just second.
i didn't know!
Don't worry mate, it's all jokes, we all have good ideas and share them
suggestion: up the number you can set for a lobby in the hangout because it’s a big map/lobby
Thanks @scarlet crest for your feedback, we'll be sure to look at it 
%idea More customization for certain roles, particularly Assassin and Morphling (which actually had customization previously).
Thanks @brittle tartan for your feedback, we'll be sure to look at it 
we want less
idea: the penguin can freeze would be killers
Thanks @high canyon for your feedback, we'll be sure to look at it 
more of a role suggestion than a general idea
yeah
Idea: each account has an ID so players can add friend or block other players
Thanks @plucky tapir for your feedback, we'll be sure to look at it 
They are already working on Friend System
Idea: Make the lobbies in the menu have the duck/nuetral number next to it just so I don't have to join, realize its 1 duck 1 nuetral on a 16 player game and then leave
its always 1 d 1 n until enough join, you leaving ensures it stays low.
exposing too many in game settings in real-time to the search menu would cause our network to die ... zero games do this (they limit the information on searchable rooms to a very small amount and only on refresh).
What if instead of Jail auto-unlock... there is a task inside that must be done to unlock doors.. like a T/F test (to simulate a polygraph) --- Of course the venters and Locksmith can just ignore it.
Idea: Buff the Locksmith. For example, not only he can let anyone in the jail out. He can also unlock the temporarily closed doors from sabotage. How to nerf him a bit? He doesn't have anymore unlimited unlock keys per round. Instead, he can only obtain it once per two rounds.
Thanks @craggy hinge for your feedback, we'll be sure to look at it 
Another Idea: Buff the Mortician. It takes so long to mortify a body. Either the players reports it or they get killed easily. There are two ways to buff the role. Either the role gets a new feature like no geese/duck can report the body when it is being mortified, or the role's skill speed is faster.
Making it unreportable wouldn’t work because anyone who tries to report a body could confirm the morticians role
also goes with the role rule "don't make someone think their buttons are broken"
My idea is a new mode in which players can test the roles they have suggested on discord and in this mode there is an option to like the functions and the game creators can see the roles with the most likes
#polls message
still to be decided but we were throwing this idea out there

%idea a map filter to sort between "normal" maps and "victorian" maps
Thanks @gaunt spade for your feedback, we'll be sure to look at it 
I know this isnt an "idea" but the other channels wont let me post this and i dont feel this is ticket worthy but the last statement in this role description is false.... not sure if this has been pointed out or even how old this is... but im gonna leave this here..
"killers can only kill you if you're alone"

That's a big buff for the gravy.
Idea: Is it possible to add obtainable items that can only be obtained by completing a certain task in-game?
Thanks @craggy hinge for your feedback, we'll be sure to look at it 
Honestly gravy is just classic goose but with a benefit that has an impact anywhere but inside the game so a change for it sounds good
hardly classic... ducks know who you are from the start, bonus for killing you, you can out your role in meetings without getting shot.
I mean thats just worse because classic goose cant be shot in meetings and to ducks you could be anything instead of completely vulnerable
Knowing that the ducks know what you are, and that they will target you is very powerful information.
I think that the change is meant to further cement gravy as the “bait role”, one that lures the ducks in with the prize of a bounty
Gravy + mechanic/snoop/birdwatcher are very powerful combinations to catch a duck redhanded
If this change comes to Gravy Goose, wouldn't that violate the "Kills should always work" guideline?
wait a minute...
you dont mean...ok I like this
My guess is that it works like the Bodyguard, if there’s someone else in killing range the duck will kill them instead of gravy
A lot remains unclear from just an updated role description. We'll have to wait and see exactly how it may change the role.
and it's not like it's that hard to avoid killing the gravy when they are near people XD
this would make blind ducks interesting if it caused the gravy to literally only be killable with 1 bird around
does it block the kill if its 2 ducks near the gravy?
you gotta catch em alone
or vote him out
gravy has gotten juicier than ever
and more cowardly
he wants his silver
ya said the kills always work tho.. so does this counter blind ducks not being on?
i dont really understand your point
kills do always work
i dont understand the question about blind ducks either
if blind ducks or mimic is on, gravy can deflect a kill onto another duck
but if its the gravy and 2 ducks, the gravy's bodyguard style thing
I was just asking if it does it even with blind off
i mean, they're also gravy, so you'll probably know that they are the gravy and you shouldn't try to kill them if its two ducks and the gravy
if there is no mimic, and there is no blind ducks
the ducks will not kill each other
no friendly fire, and two ducks can beat up a gravy
you underestimate the brutality of some ducks out there, they would use gravy to kill their mates.. not many but some would
Oh, I was just asking about the mechanics of the kill
Just like if 2 ducks roamed together... if they'd have to split up to kill the gravy, or not... Its just a matter of knowing how the kill works
so what youre saying is you've made more reasons for grouping up...
grouping up definitely makes it easier for the pigeon
What we're saying is that we've given a role a reason to follow someone. This person may or may not be a neutral or a duck. The other people if they are a goose/neutral they wouldn't know they are being hugged by a gravy. We are not encouraging grouping as a mechanic, but we are encouraging ONE player to try to stay close to someone else at their expense.
Idea: ventriloquist goose. You can pick 2 people in a meeting once per game and the 2 people you pick swap mics for a round, so you would see one but hear the other through them if they were talking.
Thanks @granite wave for your feedback, we'll be sure to look at it 
lol
i have a suggestion/spit ball idea for the role then. Falcon, sheriff and vigi should be able to see the gravy if this is the rework as the gravy cannot be killed unless they are alone right? So that poses an issue where if people dont know they are gravy what happens if a non duck killing role shoots the gravy? will it cancel the kill if you are not alone with them?
If the gravy is alone it will die.
You can't be your own target
No you shouldn't know. With great power comes great responsibility. Double edged sword, gravy is dangerous
OHHH
i read that wrong
so wait... if the gravy has no one around them they just flat out combust?
If you try to kill Gravy when they are alone, the kill works as normal
regular death like D20dad says
i feel like this would be a conversation better suited for voices but i will just wait til its rolled out to see lol
from my understanding i thought the rework meant that the gravy can only been killed if someone is alone with them (1 killer only) which in my head meant that the sheriff, vigilante or falcon tries to kill that person while they are NOT alone meant they wouldnt be able to use their kill option
Imagine being Sheriff and you try to shoot the Gravy Goose and accidentally get a nearby Duck instead
that would be interesting... a neutral that can never be alone
.... I didn't say it was, I was referring to making what hamster said into one
did i accidentally come up with a role concept over a misunderstanding?
yeah i guess you did
i dont really understand what the assumptions are going into this
but everyone might as well just wait until its released to give it a shot
%idea
party duck can suck the helium themselves themselves
Thanks @trim pumice for your feedback, we'll be sure to look at it 
dont know why but just for fun
The whole reason it's fun is because it's unexpected, sucking it in yourself just makes more "I didn't know" party plays and removes the actual claim of being partied by someone else
The owner of the room should be able to transfer the ownership to someone else voluntarily.
In the lounge, there could be a shelf with several board games and players could pick up a game and take it to a table. so when you had several games in the lounge you wouldn't have to make a table for each game because that would fill the map
i want to put in a computer
so you can turn it on in the lounge and play ggd in there
We have to go deeper. What If I open my computer to play ggd and play ggd in ggd? Is there anyway to play ggd in ggd while playing ggd?
Goose Goose Duckception
if we put a computer on nexus colony
where you can play GGD
you can login to GGD on the computer in game, join the game, and kill yourself
🤯

%idea That would actually be a pretty dope sabbo concept, the ducks can control a robot by doing a task at a specific computer. The robot is 1.25x faster than all players and would be able to kill with 2x the cooldown and the duck is seen standing next to the computer for the entire duration
(As a counter play, it’s a fairly long task for the geese at the computer)
Thanks @worthy tangle for your feedback, we'll be sure to look at it 
@worthy tangle Doesnt that enable dead ducks to get kills very easily. I mean compare this to the one at mallard manor that requires very specific circumstances
My guess is that the sabbo unlock only allows alive ducks to use it
Walliam
It's sctually an idea we're considering in an alternate game mode for the Mayan map
Not a duck Sabo, but a statue that a player can possess to move around and kill people, within a certain area
Not sure if anyone else thought about the bounty for killing gravy goose, but I think ducks should earn more than this bounty coins.
For example, duck who kills gravy will reduce their kill cooldown or sabotage cooldown or they gain special spell
The more the gravy survives, the more money you should get.
The money incentive is nice but hardly influences my actions on when to kill the gravy
But I dont think another overhaul is on the horizon for such a mediocre role
I mean as in duck side, killing gravy goose early/mid game is not necessary for the win. I usually leave it aside and focus on killing other important roles first.
%idea A kamikaze rile that can kamikaze on another player. Just like IRL, it's a 1-time kill that kills both your target and yourself.
Thanks @civic yoke for your feedback, we'll be sure to look at it 
You mean like the Kamikaze Duck in #850063497877913630 ?
Ok, for this new demo duck, how about a set 15 second timer, in that time the bomb is either passed on, or there is a defusal task. For this task, Geese are colour-blind so the wires are grey and you have a 50/50 chance of cutting the red wire. So it gives you a chance to get rid of the bomb and maybe sus out who the duck is? If not then boom! It would also be nice to have 15 secs to restart if its passed on when i played it got me in 2 seconds and i couldn't pass it on to anyone.
Also someone else suggested that you do age related lobbies, as a lot of the time especially with mics, you get lots of kids who made stupid noises and have sound effects etc so if they are age group specific, this could potentially be avoided
you mean like these lobbies?
I would also like to see a kick button mid game as one time we had someone who just kept saying the N word over and over. He got reported but we couldnt do anything but mute him,
during the game
yeah people could use that to boot just anyone that susses them
or if host gets duck and wants to win at any cost they could kick everyone but their partners
Guess so, but i didnt realise this existed and i dont always check discord first
Thanks didnt realise that could happen
all good. I know a few that didn't realize that this was a thing. I just wanted to point it out
thank you 😁
I personally think age related lobbies built in game is a terrible idea. Sure, you’ll get rid of the one kid who has a terrible mic and worse deduction skills, but you’ll also get rid of the five players who you never knew were under 18
Any aged person can check a box that says you're 18+. We don't want your social security number or id to verify your age
Cool, there are some kids that are respectful, intelligent etc but theres always that one kid or some kids who are friends, who makes stupid noises, talks over people etc, this is why now a lot of lobbies are typing
you arnt getting rid of those players by age restricting lobbies, just making them someone else’s problem to a greater degree
stick em all on an island together lol😆
i have a friend who gets kicked from 18+ cause she sounds 12, she's actually 28.. she just has a really soft high pitch voices... and was once suggested she do anime voices
someone suggested i do an anime voice when i was party ducked the other day 😆
So let’s say that the age filter is somehow 100% efficient, and that every high-pitched player with a terrible mic is under 18
Then, every under 18 player is grouped with each other, and you’ve made less ppl experience the problem more.
If one in a game is annoying, think about 3 of em
Lobby hosts can set the rules for their lobby and kick anyone who doesn't follow their requirements. Nobody is going to make you play with someone you don't want to play with. You have all the tools to control your experience.
the lfg channels just help people find likeminded games, they aren't required
%idea testing out the death stingers I own in game. I just don’t want to have to search it up or wait for someone to use it on me(So… many…knives)
Thanks @pale reef for your feedback, we'll be sure to look at it 
%idea When you set yourself to spectate mode in the lobby, at the end of the game when returning to the lobby automatically start in spectate. This way if someone steps away for a while, they don't hold up a game when the game ends and everyone goes back to the lobby.
Thanks @toxic summit for your feedback, we'll be sure to look at it 
%idea Allow the host the option to start the game with themselves as spectator.
Thanks @toxic summit for your feedback, we'll be sure to look at it 
%idea Just a QOL feature to give the Bodyguard some visual feedback that they are close enough to their VIP to protect them.
Thanks @toxic summit for your feedback, we'll be sure to look at it 
%idea
if player don't vote in the end of meeting,their's votes will disappear , not vote to skip.
falcon can vote other player in meeting.(if player induce everyone vote self in meeting,falcon will be showed up)
Sabotage debuff:
*slient everyone in game space.
*walk speed down.
*camouflage everyone's appearance to colorless and naked like colorblind.
*deny some goose role's skill(like:kick out engineer from vent,medium can't check number of ghost).
host setting options:
*duck can use Sabotage without finish tasks.
*change eater duck's eat limit.
*sheriff kill dodo、pigeon will suicide like kill goose.
*game begin with everyone has no role and have to finish some tasks to get role.
*game begin with no dodo and after sometime or other condition to random change someone non-role live goose to dodo.
Thanks @pastel quest for your feedback, we'll be sure to look at it 
No. Your idea is interesting, but it breaks one or all of the rules listed in the following document https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read if you want some insight into the roles that we would approve of
%idea False alarm sabotage that gives everybody the notification of a sabotage that needs to be fixed like fire or engines but when they get there theres no crisis to be solved
Thanks @pale reef for your feedback, we'll be sure to look at it 
i guess they'd feel tricked but
otherwise im not sure what this does lol
if there's a game ending sabotage, i don't feel like there's a particularly good reason not to go
and if im going there, it might as well be a real sabotage anyways
or alternatively you're making a sabotage that is just sort of annoying
because it's flashing for the full 60 seconds or what not
and you can't do anything about it
It would probably be ringing for a lot shorter than that and everyone would have somewhere a different location to go to so people would scatter to different places rather than bunch up at a single room
so you were thinking of a shorter sabotage cooldown, and it also can't be stopped/fixed?
i think it would effectively be spammed
No the alarm would be on for shorter but cooldown is normal
then why wouldn't i just use a real sabotage?
i don't know that if there's a game ending sabotage that someone's just going to gamble that its fake
I’ve hardly seen a sabotage win so I thought there could be new directions for them rather than get here and do this in 30 seconds or you lose
Achievement suggestion: self destruct - blow up as demolitionist
There isn’t role related achievements and isn’t this one gamethrowing?
So is getting thrown out of the airlock
%idea
Add Goose Goose Duck to the Nintendo Switch, PS5 and Xbox
Thanks @dapper escarp for your feedback, we'll be sure to look at it 
@dapper escarp crossplay voicechat is tricky and Nintendo Switch Online doesn’t do voicechat
Nintendo also doesn't like F2P
%idea On the role selection list why is it so inconsistent with the phrase "your tasks are fake" I don't get why thats even there because the only ones with tasks in the first place are geese.
Thanks @pale reef for your feedback, we'll be sure to look at it 
I only thought of this now after seeing how unreasonably long the falcon description is considering how all the others are so to the point
%idea Podia ter uma função de um ganso gravid, ele pariria e sairia alguem q morreu (reviver) e esse alguem ficaria parado até abrirem votação e ficaria parado como um ovo, porem esse alguem n iria poder escrever nem falar (pra n falar quem o matou) e ele n "falaria" pq seria "filhote"
mas ele poderia votar
%idea Duck sabotage/fake tasks can reverse tasks done by geese and geese have to redo the tasks again in order to win.
Thanks @granite wave for your feedback, we'll be sure to look at it 
it only says that when host has Fake Tasks On.. its there as a reminder... you can still get crafting mats and achievemnts from fake tasks
I think that is a mechanic that could be a little too exploitable and tbh, not very fun having to go back and redo tasks, especially if some of the more difficult tasks get reversed. Hell, geese don't do all their tasks as it is a lot of the time so anything making that harder is just going to encourage them not to do them at all i think
Сделайте возможность видеть кто говорит в данную секунду в лобби и после смерти/Make it possible to see who is currently speaking in the lobby and after death
В холле их имя становится желтым
После смерти, когда призраки разговаривают непонятно кто говорит.Ты по-русски говоришь?
Я говорю только по-английски. Гугл переводчик не очень
Сообщение #общие-идеи
can you make a swedish translate
it would be cool if you could wear 2 hats at the same time
Sounds like a pain to implement
I recognize it'd be tricky to implement, but it would be really nice if you could as a player select one role that you don't get assigned. I think most of have one role we don't enjoy, and the ability to avoid it would be nice. It' would have to be a specific role (ie Assassin Duck not duck in general)
an upcoming draft mode might be more of what you want
Do you guys know Mandela Catalogue? If you do, imagine if there's an Alternate in the GGD Universe.
%idea
New neutral role: Swan
Never garner a single vote for 5 rounds to win. Your tasks are fake, and the Ducks think you're one of them.
(Spies can easily mess up a Swan victory voting for them to distinguish whether or not they're a Mimic, a Duck role, or a Swan.)
Thanks @ancient pumice for your feedback, we'll be sure to look at it 
Is it possible to make cosmetics visible in kill animations?
%idea Give hosts the option to let people privately message others in meetings
Thanks @pale reef for your feedback, we'll be sure to look at it 
Town of goose
Devs seem very opposed to duck chat so I thought that could be helpful if everyone had access to something like that
Would still give it to the ducks which will get much more use out of it than the geese
Hey where the problem attt
Theres no way to coordinate in chat only lobbies so I thought this would be a good substitute for what you can do in prox chat lobbies
Duck only chat? Maybe if you can like toggle it on/off?
what would stop savvy players from checking who can talk/respond on the map and then call ducks out in meetings?
Its been already said that they weren’t planning to add that
I think they should add a friends feature where you can send friend requests and be made aware of when they are playing and you can set up games together if people don't want to get discord or things like it.
In progress
Hi everyone. I have an idea that would facilitate the whole comunity of each place in my humble opinion which would be to use the text chat with automatic translator like on other games.
Can't say i know of any games that have an automatic translator
I asked a similar thing about making TTS ingame, got something like cost or bandwith would be too much and cause a delay. I think something like this could be fixed with overwolf but would be client reliant.
out of curiosity what other games have automatic text chat translation?
the games in question are mobile strategy games and they are lord of the rings rise to war and king of avalon
Can there be a new lfg channel where people have to be a certain age to join someone's lobby so people stop posting age restricted codes in the "all ages" lfg channel?
there shouldn't be age restricted codes in all ages
would defeat the purpose of being all ages
%idea when the game ends because someone died cut to a “kill cam” replay just so everyone thats alive in the lobby saw what happened
Thanks @pale reef for your feedback, we'll be sure to look at it 
%idea A new kill animation that includes a teacher goose trapping a the soon-to-be-dead goose and then the Teacher goose speaking complicated math equations non-stop.
Thanks @craggy hinge for your feedback, we'll be sure to look at it 
%idea When a role wins everyone sees a replay of how it won
Example: When the ducks win have a replay showing all the times the ducks have killed , When the hawk wins have a replay showing everyone it has killed being killed , When the vulture wins it will show all the times it has eaten bodies ,
When the pigeon wins it appears at the moment it infected the last goose , When the goose wins show who did the last task doing the last task and if the dodo wins show it being voted and show who voted for it
Thanks @warped spear for your feedback, we'll be sure to look at it 
That'd be a #🎩︱cosmetic-ideas dude
please make it to ware ghost don’t have to attend meetings
stoppage in play for meetings is part of the task win strategy/prevention
Could you let the dead people at least play the card game as an optional alternative instead of watching the meeting?
What card game?
Tööt
There is no card game in GGD
Are there any plans for a text to speech on the game?
TTS engines are pretty hefty and something we plan to put into the game at this moment.
This would be amazing to have because I have ppl from my group that are mute so it would def help them to feel more inclusive in my community! Appreciate the response
It's something we've considered but it would rely on another API that is fairly CPU intensive for a native applicaiton.
Understandable
In the future, we may create a separate accessibility app for desktop if the finances allow for it 🙂
this will allow us to set different minimum specs for the game.
%idea
A sabotage that makes geese unable to feather color or names
Basically like a smoke bomb
Thanks @hard oyster for your feedback, we'll be sure to look at it 
So basically a stronger version of the fog in Goosechapel?
I mean they can still see
But not eachother
I use TTS playing GGD
Program I use to make this work.
Balabolka (TTS program) -> Virtual Audio cable (Dummy audio driver)-> GGD
I can see how that would work
Add friend list pls
a lover chat so lovers can communicate during public games
I'm pretty sure that feature has already been declined
%idea
A pill on the map. Makes someone who takes it go faster.
Thanks @hard oyster for your feedback, we'll be sure to look at it 
%idea Don’t know if it would fit in a game like this but the jail key sometimes lying on the floor gave me an idea for special things anybody can pick up called gizmos. You can hold onto one of each and they are designed to help both geese and ducks.
Task pass: instantly completes you a task(or sabotage activator)
Camera: allows you to take a photo and present it at a meeting(ducks can alter what people are in the scene)
Journal: allows you during meetings to write notes which get presented when you are reported(ducks can make fake journal entries for people)
Door key: opens a locked door(once)
Portable bell: anonymously calls a meeting from wherever you are
Tracking chip: send a specific player your location on their mini map
Cloaking device: short period of invisibility
Thanks @pale reef for your feedback, we'll be sure to look at it 
You stole my ideas as I was typing them 
Just wanted to create some non role specific abilities that anybody can use that doesn’t confirm yourself
I could see that being a role in and of itself. A Gadgeteer Goose, who has no abilities, but every round a new gadget spawns on the map that only the Gadgeteer can see. they have to find the Gadget to gain an ability that round.
Just my opinion but vulture shouldn't be able to eat corpses blown up by demolitionist
why?
Goose cannot report those bodies unless they ring the bell. There were time when I played goose, figured out vulture in last minutes but were not able to report body, and he just came right in and won the game
No reason why the vulture can’t, its just a little crispy but completely edible
when a vulture eats a body the legs dont stay they're he can eat the entire body so he can eat legs
and it makes sense in the lore
and yes it might be hard to win against
but we need to think from the perspective of a vulture
its the only he can
eat
and no one can take it from him unless they ring the bell
So I guess vulture kinda counters demolitionist
demolitionist cant self report anyway
its true that it is pretty easy to win as a vulture but when the vulture is there the ducks need to think about not only killing but maybe reporting the body or ringing the bell
My favorite proxy chat moments so far is seeing someone shout PROTECT THE FEET as soon as we heard the bomb explode
i think it would be cool if the vulture would be impossible to kill (as a duck) and he could only die from the sheriff, bomb or voting
it would make it more needed to vote out the vulture
Every new role affects the meta, and players will eventually learn how to counter this seemingly strong interaction between Demo and Vulture. Whether that's another Duck or Falcon or Sheriff or Vigilante camping legs to kill someone who comes to eat them, or calling a meeting to clear the legs away, or some other strategy. Every role that makes it in the game has counterplay
%idea new type of a vent called the old vent only ducks can use them (they will be connected to new vents) they will have a different texture so its easier to see which one is which
Thanks @signal violet for your feedback, we'll be sure to look at it 
@toxic summit I really like that idea, maybe there could be a duck role that is able to choose a specific gadget to start every round with as well
%Idea Is it a good idea to reference like a GGD Version of Fnaf?
Thanks @craggy hinge for your feedback, we'll be sure to look at it 
The idea is simple, add a bomb icon next to people's name when spectating and free flighting if they have the bomb.
%Idea An option to make the player that does all their tasks(or fake tasks) first have 2 votes(only on when fake tasks are on)
Thanks @pale reef for your feedback, we'll be sure to look at it 
%idea
Movement / Lighting needs a random toggle for easier chaos games... or make a General Chaos toggle on one of the main host lobby options -- If Enabled settings shown may not reflect actual game settings - Randomizes movement / lighting / kill timer / emergency meetings / sabotage timer / discussion times, etc.
basically the Chaos toggle would override and randomize those settings each game its toggled on.
Thanks @mint plume for your feedback, we'll be sure to look at it 
%idea add more Achievments for other gamemodes
Thanks @signal violet for your feedback, we'll be sure to look at it 
%idea
dont know if it's on cosmetic or general but here is my idea:
make a new section in cosmetic menu where you can hold things while dressing like for example a teddy bear so you can dress and hold the teddy 
Thanks @trim pumice for your feedback, we'll be sure to look at it 
make mortican be able to know where the dead meats are ( so vulture could fake )
Isnt that medium plus
The problem with that, is then the mortician can find and report bodies before vulture gets a chance, or camp the body to see who the vulture is
you had the right place the first time with #🎩︱cosmetic-ideas 
Oh
%idea transfer host
Thanks @silver radish for your feedback, we'll be sure to look at it 
^ that could easily be added in the player cogwheel option next to "kick player"
%idea Detective/Duck can check if vents/hides were recently used or not.
Thanks @granite wave for your feedback, we'll be sure to look at it 

Indeed, that's the dodo
Odod
you should add option for lobby owner to stop the game or end
so people can join games that end if the host dies first?
I think they want to make the online equivalent of flipping over the table when you land on boardwalk with a hotel on it
This could only be good!
no if killers don´t kill or gooses don´t do task quick
or if some trols are trolling
we're coming out with a friends list
this wya, if you are getting trolled, you'll just need better friends
%idea make a hot patato game mode where they is only the demolition duck and the geese have to either complete task or blow up the demolition duck to win. Could also put sheriff in there to help with killing the demo duck
Thanks @vapid gull for your feedback, we'll be sure to look at it 
Been thinking about it for a while, not really sure how hard it would be to setup but would it be possible to setup a way to convert materials? like say you can convert common items at a 2-1 ratio so for example you convert 2 leaves to 1 paper etc. could also set it up so you can convert down a tier. so for example 1 Stonks could be 2 Crystals. Conversions would obviously need to be thought about but those are just examples.
I'm not sure on the specifics but the crafting system is going to be revamped in the future.
U could introduce a meme role when april 1st comes
Jerry (neutral)
You can use your ability on corpses to find out if they are dead.
You win when you.
bruh
this is genious
Thank 
genius indeed
For partied no mic users, if possible, for them to like type in a funny font or something, so they can join in on the partying
been suggested a few times, the problem runs into issues with the translations to other languages and such and how that would affect them
maybe he sees bloody footprints after someone kills? (slowly fading away the further the killer moves ofc)
Hot potato as a gamemode, one demolition duck, the rest geese, but the only way to kill the demo is blowing them up with their own bomb
Kind of an easter egg idea, let the birdwatcher be able to report bodies that have been cargoed into space
I'd understand if the value is too low but it seemed kind of funny to report on
Unless they changed it, anyone can report cargoed bodies
Been in since the game started, unless that was removed and i missed it
Yep, just have to walk up to the airlock door and report
Suggestion. I get Dc'd sometimes. Maybe an option to rejoin the last lobby?
They're working on a friends list this might solve a bit of the issue unless U forgot to friend the person
Should be out this week
maybe in a couple days
Suggestion, how about adding Indonesian languange?
What is this?
:0 didn't know it was so soon
%idea
Toggle to ignore skip votes, It would enable Politician to be useable on non-jail maps. Only way to survive meetings are to tie a vote. If Politician ties, they survive.
Thanks @mint plume for your feedback, we'll be sure to look at it 
Thanks @sterile sonnet for your feedback, we'll be sure to look at it 
%idea could you make it so the player that called the meeting is a little bit louder in the meeting
Thanks @signal violet for your feedback, we'll be sure to look at it 
That would mess with people who have their volumes set for certain players. Some players I HAVE to turn down because they are just too loud. This would lead to some people just getting muted during meetings i think
%idea add an option so you can choose how many players can have that role that would add some new tactics cause two people could have the same role
Thanks @signal violet for your feedback, we'll be sure to look at it 
what if the mortician scanned the gravys body and gets the coins from it? just an idea that popped in my head
The slayer of the gravy has the coins though 
kill the gravy and you take the money, so no money for the mortician to find
that completely slipped my mind oops im sleep deprived LOL
some role achievements would be nice
on the way
We have a lot in the works, just a matter of time and resources
so yes already planned
you think we were going to only have 38 achievements forever?
yes XD
Better practice your mouse slapping
LoL people trusting Herbert
After the BW Journal incident that happened a few days ago, I will proceed to laugh along with you
this looks photoshopped
It's true!
The hypnotist duck. They can hypnotise geese to make them kill 1 person for them but not remember it or something like that. It would be chaotic
No. Your idea is interesting, but it breaks one or all of the rules listed in the following document https://docs.google.com/document/d/1JHySGkJPkCGyTxHyU1jK7XAptCkam79RRgt_j-TFOY4/edit?usp=sharing . Feel free to give it a read if you want some insight into the roles that we would approve of
Can goose be temporarily given a chance to kill other goose in game?
Not sure what you mean, there is the vigilante and sheriff
And neutrals.
the kill button always works
this is a key gameplay element
if the kill button is pressed, someone dies
I would delete GGD before I put in a resurrect/kill stop role
i feel like.. you know how in some maps there’s sabs where goose tasks are? maybe in mallard there can be a goose task for the lights and chandelier. like the chandelier could be “braiding” the rope and the lights could be wires lol. the meta gaming sucks on mallard.
I mean you can pretend to do leaves for lights and the chandelier is a pretty powerful sabo that can get a lot of kills when used correctly
Or just shut off lights and do the sabotask
They intentionally have no goose task near the rope in MM
Some good ideas for it is to either try and unlock it when the lights are turned off, or leave it for dead duck to do
I'm gonna be honest. If others have already said this, bear with me, but the current UI for the lobby looks bad. It didn't need to be changed.
It absolutely needed to be changed to accommodate more features for all players without cluttering the screens.
Now the lobby panel has more room for more features. We dropped the frame to give you more view into the game space and also made it so icons are now the same across all maps. This will help us make more content faster :)
I suppose I can understand the choices given it is a cross-platform game after all. To each their own though. I'd love a toggleable option for the legacy UI.
But can reconcile if that doesn't happen
I can see the value of the UI on mobile. I guess it's mainly the colors that throw me off.. like yeah, the buttons are in line with the purple menus prior to being on the lobby, but then the right side of the UI is white. I suppose having different colors could at least be an option (if it isn't already and I just missed it)?
We use purple for anything related to our game menus. That includes game functions like copying and pasting the game code 🙂
We will in the future change that left side panel to match the environment a bit better.
For now priority was not making people wait to play games.
We wanted to get the friends list out to everyone.
idea:to where you can join your friend if there are in lobby
Thanks @obsidian halo for your feedback, we'll be sure to look at it 
How about your friend can invite you to their lobby! Which already exists
We're working on this 🙂
Requesting access to lobbies of friends is in the works. We wanted to test how bad it would be on our servers at the moment.
Good idea tournament for Goose Goose Duck . Idea Goose Goose Duck skin for drop . Devs vs Player who is win in Goose Goose Duck . 
Social deception games don't typically play well in tournament formats... yet
I also can confirm that Herbert cheats.
Same
He sounds like a Neutral to me. o/O role: Herbert: Neutral: Ability: Knows where ducks are at all times. Wins if alive for any other player's win condition. Has access to all tasks, even sabotage and uniques.
i die all the time because i have to taunt the ducks once i figure out who they are
If you're a Duck, Herbert is always a prime target to eliminate early
%idea Cascading Tasks. When this option is enabled, tasks are presented one at a time. You must complete your current task before you are assigned your next task.
Thanks @toxic summit for your feedback, we'll be sure to look at it 
%idea On the "Add By Tag" box, would be convenient for PC users if TAB moved from the Nickname to the Number field
Thanks @rich dagger for your feedback, we'll be sure to look at it 
You can paste in the whole friend id if they copied it 'NAME#2345' and it will separate the name and number for you. But we can maybe look into making the tab an option
Oh I didn't try that, that's nifty!
only works in the nickname part though
%idea Up the max people in a lobby so that when people go spec, it does not take a spot in the game.
Thanks @plush glen for your feedback, we'll be sure to look at it 
It's being talked about I believe 🙂
This likely wont happen so fast due to the bandwidth limitations of most of our players.
I wish we could write stuff on the whiteboard in lobbies for Mallard Manor for example.
Oh that's a terrible idea
What if only the host can write on the board?
%idea why dont we have sound sabotage for all maps? This won't make people split up but at least geese can't exchange more information for awhile.
Thanks @granite wave for your feedback, we'll be sure to look at it 
merhaab
if you're referring to the communication sabotage
people hate it, and think the game is bugged when its on
yeah, I mean it would be good to have communication sabotage in all maps
in the second line right after that one i explain why there isn't, lol
i want the new duck with kill cooldown reset
the dodo not the dueling dodo should have a kill button when he finishes there fake tasks but he can only kill once
Why did they change medium so that it's 100000000000x worse than it originally was
It was a phone number then
When it wasn't supposed to be
So I added more 0s
But you get what I mean
Why did you change medium so that it was worse
Seeing live ghosts was so cool
or the ducks could frame someone XD
How about making a streamer mode? That way when you are dead that you can't see other people's roles. I was streaming the other day and someone came into my stream, from the game. They were a duck and found out that their buddy was an assassin. They then told them what roles people had.
You can disable Role Reveal in settings
Only the lobby settings though right?
Cheaters are going to cheat one way or another and its best to not play with these people
It should be a player setting instead.
Yes cheaters are going to cheat in different ways but without a way to clearly mark them in the game it is hard to not play with them again.
Lobby host can always kick unwanted players, they won't be able to rejoin unless pardoned. There's a friends list now to keep track of new friends you want to play with again. And you can also control who you give your code out to.


%idea Do we even have something like this? Idk if someone already mention this but I like it. more fart more smells.
Thanks @wispy trellis for your feedback, we'll be sure to look at it 
Good idea
Looks good so far, but also think about mobile players, I like the idea itself though ! ^^
why not achivments?
The game has achievements, not sure what you're asking here
Can there be lovers chat
no
An Owl neutral. Can only kill in the dark/fog, hide in vents when lights are on.
- this is in #🐣︱classic-role-ideas
- I dont think it's actually a good idea
I mean people will suspect a person missing and even tho you say he will appear in meeting what if people saying: "has anyone seen [insert name] around the map?"
The new duck character idea that I thought of.
[Body collector]
The body can be put in the bag.
However, a new murder is possible only when the body is placed on the ground.
The body can be both a disadvantage and an advantage because it has it even after discussion.
that pretty much counters Vulture. Also he could just walk with his teammate and collect bodies after him. Kind of unbeatble. Also - Does Vulture see where bodies are when he collects them? Where would he store all those bodies? Into his pockets? (not saying that wouldn't work, it's a game after all lol, just curious.)
Vulture's radar cannot find the body in the bag.
Vulcher will be seen if the body collector puts the body down from the bag.
Unlike Vulcher, [the body collector] does not know where the body is.
If the body collector cooperates with other ducks, the game will likely be quite difficult.
The body collector is given a bag that can only have one person.
Can he collect bodies killed by Prof / Demo ?
Other abilities are the same as ducks.
Would be nice for mortician to get a circle of general area of body on mini map to help them try to find ones to mortician as it is rare they stumble on a body
Wouldn’t that make Medium useless?
Mortician gets infinitely more powerful when people are playing around it. If you aren’t finding bodies try working strats out with your group 
not rlly a idea? not sure, but we nEEED more colors:o even if its only two 
This is a joke suggestion so im not actually putting the [Idea] tag
32 player servers
how would that play
chaos, i could guess.
Half would get to play the ultimate... Disconnected due to client time out screen.
but with proper networking i could actually see 32 player servers for Huge-sized maps
but i cant imagine seeing a 32 player mode for the next
7 months?
also that would require either 2 of each role...
Or 16 entirely new roles.
or maybe a mixture
^I think we have a volunteer for the "I keep getting disconnected" support tickets
yeah my internet isn't that great
%suggestion
'Time Limit Setting'
I wanna I can set the total time for the game.
For example, If you check in this setting and set the game time to 15 minutes, it will end with the ducks' victory when the geese have not completed their missions within 15 minutes.
Some geese try not to do missions and try to win through reasoning.
I respect this way of playing the game, but if you don't do a mission, the geese will stick together, which leads to a situation where ducks can't kill, and the game as a whole becomes boring.
I hope there's a setting that forces geese to do missions.
Thanks @runic timber for your feedback, we'll be sure to look at it 
There is already a setting that will kick geese who don’t do their tasks
%suggestion
Add "Follow" option to the Friend List. It will be right next to the invite and when u click the button u will join the lobby your friend is in. U can also turn off that option in Settings - Account. U can also turn "Friend Follow" off in lobbies. (If u would host a gamenight or some crew locked lobby.)
YES PLEASE !
I think that should be Host Dependent: I know many Hosts who don't want rooms filled up too fast by randoms just because one person is in it, Or at least require a confirmation
Example: Streamer starts a lobby and is inviting a couple friends and wants to invite chat memebers... but one person joins and their friends instantly fill the lobby.. That host now has to kick people to get others they want in, etc... People now start joining without the Host getting in who they want first. Lobbies can get taken over by player following.
Hosts would also get annoyed quickly if they were spammed a confirmation or not
I feel that a simple follow could royally scuff up some lobbies, just my opinion though
If they made it a Lobby Toggle :::: Allow Players to Invite Friends You Do Not know: On/Off
That's why I also mentioned option to turn it off. If someone is playing with Streamer, they would probably be part of some of their "crew" and they will turn it off ^^ But its no problem to also add this option to lobby settings
having that option in both lobby / account settings is good
we have game-nights on a couple discords... and some people play daily while others don't... if we wanted it tight to our community and someone started invited randoms who invited more randoms... the few who only play during our community nights could easily be drowned/left out
Well u can turn off the Friend Join option in lobby settings then. It depends on host if they want to allow it or nah. If u are streamer u can turn if off in account settings, everyone is happy c:
I was merely pointing out the downsides to the follow:: Some things are neat but can be easily abused if not used correctly, no need to keep responding to this
I just wanted to fix the errors u mentioned ^^ I think its a good idea, but I haven't think about Lobby Settings so I wanted to correct myself
Thanks @granite wave for your feedback, we'll be sure to look at it 
Idea: Make new Icons (For the kill, Vent, Settings, sabotage, etc)
Thanks @dapper escarp for your feedback, we'll be sure to look at it 
idea: in private matches there is a voice chat for the ducks to talk to each other
Thanks @wispy pike for your feedback, we'll be sure to look at it 
the problem with that is it gives the ducks a huge advantage during the game, also it would completely mess up the mimic role if only the ducks could use it.
I had forgotten the mimic
Yup, openly plotting with your Duck buddies should come with risk
The sheriff shouldn't be able to kill round 1. I probably need better friends to play with, but it's so frustrating to start every game with 2 less geese because that one guy really likes to pull the trigger for no reason.
No matter what, That One Guy is going to random kill as sherf no matter what. This would just delay the 2 geese deficit to happen in round 2
You can always turn Sheriff off if it's an ongoing problem in your lobbies
If players are using it to grief the game we do offer a handy feature of selecting which roles are in the game.
I would suggest turning it off if your friends are more interested in just gunning people down.
Valorant is a better game for that.
people get trigger happy even if its just a goose that can kill... its normal
Idea: create the ability for players to either honk like geese or quack like ducks by pressing a key or button similar to the fart function. Would probably work great for dodos in order to make people think they're ducks. I don't know LOL
Thanks @brazen ibex for your feedback, we'll be sure to look at it 
Yup
Idea:
Settings : Day/Night cycle vision [✓]
If day/night cycle is on the vision settings is disabled. (Goosechapel only)
This settings will adjust both duck and vision depend on time. During day time both goose and duck has large(duck)/ medium(goose/neutral) vision when the time is night the vision drop to medium/low. (Birdwatcher is not affect on this rule). Every 3 minutes the day/night cycle will triggered.
Thanks @wispy trellis for your feedback, we'll be sure to look at it 
I was thinking a mayor goose that if they vote it counts for 2
unoriginal but a good idea
I was thinking we should have a sabotage task in Goosechapel that makes ppl fall into the sewer hole. That would be so funny if everyone falls in
All roles from Among Us mods have been considered
We should have a new emoticon for detective for Vulture or another role
We need emote that has to do something with cats :< Maybe a cat cleaning itself? (since we got cat outfits already)
Make Locksmith serve a purpose by letting them open doors sabotage by doing a Skyrim-esque lockpicking task on them, in addition to being able to open prison doors. But limit the amount of times they can do it to 2 or 3 times.
Also, on the victorian maps you could add interactable doors in the outhouse near the pond (manor) and the vault in the bank (chapel) where once done, for the rest of the game anyone can open the door to hide inside which then closes 5 seconds later. Give the locksmith some love since its essentially a classic goose.
Instantly confirms them as a locksmith, and actively discourages ducks from using the door sabbo in any strategic way
Becomes bad if there is an assassin, also the limit is there
Opening the jail pretty much confirms them to be locksmith anyway.
And with duch a low limit its not reasonable to open every door you come across, esp when you consider you can't hear anything inside a closed room.
Locksmith is one of the few roles that can already confirm itself, I think that this would be a good change for Locksmith, but they can only open one door per round
Would be pretty funny to me if the Locksmith went to let someone out of jail then got locked in the police station
Even still, there’s a chance for the confirm to be fake (someone found the key)
I like the idea of giving locksmith and politician buffs (they’re very underpowered in the amount of use cases for them), but I don’t like the idea of giving a role a sabotage reliant buff. Roles like mechanic and birdwatcher already add vulnerability to doors, and adding a specific anti-doors role would just mean that ducks use doors less, and the assassin has an easy shot
%idea My personal idea is to combine Politician and locksmith into one role.
Thanks @worthy tangle for your feedback, we'll be sure to look at it 
Wrong, key's on the ground innit
You can spawn right beside the jail and have the door unlocked immediately
Yes, but it still has the ability to be faked
You can't fake opening the door. You can lie and say you're Locksmith, but if you have the door open two seconds after a round starts, that's a pretty clear confirmation
Most other Goose roles (thinking birdwatcher, Medium, Detective) have no visible proof to others that their role was used
Just because current locksmith is broken, doesn’t mean I have to like it
Then give ducks a once per game to do the door sabotage as well
I like that idea for locksmith to unlock door. Unlock the door with task like in jail so it take time to open.
Can the doors be closed separately instead of all at once?
Im curious, but is anything planned with being able to use a controller? im new to the game, so i dont know if there's tasks or anything that makes it impossible
I use my ds4 controller (steam platform) but i just use keyboard and mouse
idea: to bounce off your locksmith addition with a secret hiding spot it would be cool if the locksmith was the only one able to to unlock a new secret hiding spot only venting roles are able to access, but a hiding spot that’d be worth a mechanic to leave their vent, try to find the locksmith to unlock it for them.
honestly i would take anything to make locksmith not be irrelevant, or just remove it altogether since it just doesnt do anything right now
Just turn it off
just turn it off is a terrible excuse for making a role that is bad
Has a purchasable one time role chance booster ever been considered? Especially on public lobbies people dip when they get a role they don't like and it's annoying to deal with.
It's one of the only goose roles that can almost always be verifiable. This is insanely valuable in a team game. Just because it can't gain information or kill doesn't make it useless. It also neutralizes the jail entirely while alive. If you don't enjoy getting it, I would sincerely advise to not play with it. You have that option.

