#š”ļø±general-ideas
1 messages Ā· Page 11 of 1
Darn
Please add a disco ball to the lobby
Due to what's happening around the world, a code could be PIGEON2019 or what ever year you wish to put in for the number. As for what it gives, maybe a several silver coins and maybe a handful of gold coins. Doesn't have to be either or both. Just trying to give ideas.
Why the sus?
I think most people wouldn't want to be reminded of that while they're playing a game to have fun. Just seems an odd thing to commemorate with in-game currency.
It's just an idea due to what the pigeon does in-game.
I don't think we want to commemorate a pandemic. Cute sneezing is more to reflect that a lot of people think pigeons are dirty :). Not deadly...
Fair enough. As I said, it was more of an idea.
Yes that's what the title of the channel is.
How old is this game?
As old as birds themselves
It's still in early access and was released to the first players publicly on april 29th 2021.
Hmm. Guess April 29th is the birthday at this time. Was the 29th the official release?
It's not officially released yet
Ah. Well, when it Officially gets released, there could be a Redeem Code for 'HappyRelease' And for every year after, 'Birthday(Current Year)'
Wow for that jewel game only 5 months are a really short time
Bird watcher buff: The birdwatcher's cone of vision once they activate their ability can be used to see when the lights are turned off
Notes: A lot of people really hate the bird watcher. I don't think this hate is completely deserved but it is definitely one of the weaker roles. Not sure if this buff would make it too strong, but it would at least make it more viable. Lights is also quite a strong sabotage as well so this could help the other sabotages becomes more useful.
maybe not see everything but increase the circle of vision around it when lights are off
Technician Buff: The technicians ability will be able to detect if the sabotage is called by a ghost
Notes: The technicians ability becomes useless as soon as a single duck dies. However, the main issue is that a lot of new players get confused, accusing players of being the duck after they came from where a ghost calls a sabotage.
@junior sundial It still only has a cone of vision like when it activates it's ability normally
The Birdwatcher is kinda funny. It was really strong originally when it's ability was always on but you always had flashlight vision. The complaints were cacophonous! So the Birdwatcher became a normal Goose except when using their ability. RIP Birdwatcher Prime.
In the new map Mallard Manor ca-n you make The ducks tasks to be for geese also because there are a lot of People that claimed vigilante and sheriff and just camp and IT s annoying
@vocal hatch that's already a thing (water pumpā fireā doors) are geese tasks too
For lights it's near a geese task
i think you meant @vocal hatch
Oh yeaā my bad
if a duck vents or leaves a hiding spot and kills a goose, the kill animation is changed to represent the duck just leaving
[EXAMPLES BELOW]
atom blaster vent animation : the duck quickly jumps out of the vent, grabs the goose, covers the gooses face and then executes the goose
Pet acid bug thing vent kill : the vent slightly opens, and the bug gets released, the bug walks over to the goose, spits acid, then walks back to the vent, where the duck leaves the vent and pets it
Knifes closet animation : the goose walks past the closet, where the duck bursts out, grabs the goose, throws the goose into the closet, and preforms a magic trick, [the magic trick with the swords in the box things, but with knifes and a closet] witch fails. and the goose dies.
How about a 'dying breath' where if you're quick enough you get half a second to give a clue as you die as to who killed you. This gets broadcast as a little whisper sound to all living players. But only works if you're not super jumpy when you get killed..like me!
I feel like that could too easily become instinct for players to insta give away to everyone who their killer is, tbh
I feel like we should also make public proxy Cus sometimes itās hard to find people to do proxy or make it an option in public
This is something we have considered, but have ultimately decided against. We have taken the stance that if you make a private game, you are responsible for moderating it. The host will have their own rules, and have the responsibility of kicking people who they feel are breaking the rules.
Public lobbies are different in that players don't necessarily know the people in the game they are joining into. Kids might enter a game and can be harassed by others in some corner of the map if proximity chat is on. If someone is being rude or toxic in a meeting, everyone can hear it and can block their mics and block them.
So why don't we just separate servers into kids and 18+? Because a 12 year old can check off a box that says they are 18, and we'd rather prevent the potential abuse and toxicity.
If you want proximity chat, make a private game. If you need players, find a private game in the #lfg channels or make your own.
imagine if when a person disconnects in the lobby, a dead body drops
That would really hurt everyone else because anytime someone disconnects it looks like they killed him
That could really make a lot of ducks lose and also a ton of trolls would just leave
I already said something like this 2 weeks ago and it wonāt be reworked
Tho yeah ur absolutely right if u could know it was a ghost u could think if they did it near geese to frame or actually went with ducks to sabot when they need it(tho u should mostly go with geese)
Technician Goose is powerful early game and grows less powerful over time. Some other roles are the opposite, like the Detective which is very weak if you use your ability early in the game.
Ik but it would still be nice to not see that itās almost useless after the first duck dies but itās still a good role even tho most ducks that can vent sabot and vent away if they want to seek a target
maybe like proximity text chat? to help those who mics are either :
Broken
or has a mic but no audio import for some goddamn reason i spent 60 bucks on these headphones WHY IS THE MIC FAKE
why does no one cares for no mic people 
Built-in proxy chat is one of the main selling points of the game, so I would imagine most players expect to be able to talk to the other players. Some will be more accepting of no-mic players than others
yea but some long time ago some people may wanna get me outta here for a "no mic excuse" and they get me out
but all I want is a game where I enjoy without that thing expect if I am a dodo
sounds like you need a stable group of people to play with that accept your no mic
if people vote you out for not having a mic, you really either have to accept it, find a new lobby, or get a mic
Friends lists are being worked on. When those get released you could add people who are friendly to micless players so you have a regular and positive experience š
I do have a mic but I am not brave enough to reveal to new people
i think you understand what i mean
i respect your decision to not speak but you have to accept that there are going to be people who don't want to play with you
Yea Ik but at least on a bright side slowly people accept me
I never mind people who donāt have a mic. Just enable āno mic modeā so thereās a clear indication you donāt have one or arenāt using one. I will admit that I sometimes do forget to read chat and seeing that no mic symbol on someone does help remind me to check š
Well when you are typing, it does have a little ⦠next to your name. Iām sorry some people simply vote you out cause of this. Unfortunately we cant fault people for excersicing their vote no matter how āunfairā it may be. Iāve gotten voted out so many times simply cause someone utters my name š¤£š¤£š¤£
The best part is the game isn't hardcore. You will come back to life and you can do it all over again.
It happens, not to be taken too seriously. š
yea unless your unlucky goose and the chance of you getting the same role over and over and over
you can always play with most of the streamers that are on our list or any of the moderators if you see they have a game going. We might miss the text chat sometimes, but it is always a fun time.
Iām pretty sure Iāve had you in my lobby before and youāre always welcome š
they should add a new thing that if a goose wear a ghost it add a meduim power
If u have a problem with being shy to not reveal ur voice or cuz it sounds like trash in recording/calls (there are a lot of ppl with this problem I sound like a drunk russian on recordings) just use a voice changer itās very easy to get it for free on pc
Anytime coming for controller support ā¤ļøā¤ļøā¤ļø
With keymapping some players are already on controller support. We will possibly add this in later as a feature after we're on mobile.
Yeah I do keymaping just seeing if it was a plan. Love it haha can't wait for mobilr
@tiny tapir Wants to know if there are Chinese servers for Goose Goose Duck
there are servers in asia
i think there might be six scattered around asia, although i dont know specifically where they are
There are no servers in China unfortunately. Our game contains blood and bones and this is unfortunately banned in China š¦ We do not have plans at the moment to generate a China specific content based game.
They can however connect to our SG servers through the use of a VPN
š
That is very sad
That Chinese people do not get to experience Goose Goose Duck
They also recently announced restrictions on online gaming during the week and capped hours for weekend gaming. We're not sure this is a market we will entertain in the near future.
will the old crafting materials ever be combined with the new ones? I would appreciate if this old crafting materials could be used for the new death stingers
old crafting materials will still have a use š
this is a very small one but why not put a winning/losing sound for geese, ducks etc?
^thats cool
like it has the same leitmotif as their role reveal sound
We have! We will carefully examine most role ideas to consider their subsequent effect on the overall balance of classic mode. Please check out #850063497877913630 to see some ideas that we are tinkering with.
Ty
How about people being able to spectate a private game?
It could cause chaos if they would try to watch a streamer by too many ppl watching or there would be trolls that join only to see the roles and then go to the stream and tell who everyone is
Even without showing the roles it could be a problem
But it might work with a proper system
We've considered a sort of spectator mode before for ghosts, and maybe we might go through with it.
I meant that people who want to see what's going on in the map can do so on their own computer without being able to directly influence the game. They were never alive; they're outside of the 16-player cap with a separate cap that you all would decide.
I don't think that'll be very likely
What about joining a lobby as it is in progress that does not have full 16 players. Maybe spectating the game until your ready to join the lobby at the end? If it's full giving you the now in progress error instead.
how can I buy codes for gold giveaways etc? Will it be possible to buy directly from the website in the future?
Chris might know this one @ocean cypress
We will be adding a way to gift codes through the website in the near future
is there some way to buy some codes manually pr today?
It could make the game have like 12 players and 3 ducks
Even if you remove some of the roles it instantly means that some good roles are gone
And the problem with watching a streamer and then just telling them what everyone is when they play with randoms is still there
The only way I see this working is having a way to disable this option if you donāt want it and let ppl just watch u
Even tho I still donāt think it will be added
Sry if I didnāt get exactly what u meant
What if you used silver coins for a higher chance to get the role and golden coins for getting the role
It could rig the game a lot for those that donāt really want to pay for that
Tbh I thought like: if people finished spending money on everything cost silver coins then what will they buy from then?(and ofc golden too even tho gaggle will add more crafting or new outfits)
but ofc making people see themselves raising their chance to get a roles but others...nope
Yeah but the game does add a lot of new costumes and id personality hate to never be able to be a duck just cuz someone pays too much
Not to say if a hacker that canāt rig the game to get the role they want theyāll just pay to get it until they get banned
I was meant to normal people but....make sure with real money if that hacker does that
I mean a hacker could easily get infinite money
There could be a new setting to choose your favorite role and that might give you a higher chance to get it since there are a lot of ppl that actually enjoy to be a goose
That can work too ty...but no one likes being a normal geese
but with 1 slightly odd problem: what if 2 people on a same role?
Well then the chance is split between them and also I meant a geese like birdwatcher or medium not a normal goose with no talent
What if you could set your preferred goose, neutral, and Duck roles in settings, then if you get killed first in a game you have a slightly increased chance to get one of your preferred roles in the next game.
we've talked internally about a sort of draft mode that might appease what you guys are talking about
I am ok with both games is games
Idk if after you die having a higher chance is rly the best option
If someone plays 5 games and didnāt get the role the chance would be much higher
And if there are like 3 players in the lobby like this (which there mostly are) ur chance would be much lower
Iād say to just choose the roles u want to have in settings and if someone has it too theyāll split the chance like a 50% 50%
Itās guaranteed to get a better chance unless everyone in the lobby wants the same role and then everyone will be happy
And choosing something doesnāt mean u instantly get it if no one has that chosen in the lobby since it could easily expose the role if they know only u have it
Sry for spam
Naturally influencing roles takes randomness out of it and it will be easier to guess someone's roles based on what they were for the last games.
People who play a lot will start to clue in on this based on other player's behaviors. This takes a lot of the deception element out of the game and has a ton of negative effects on the game itself.
It likely wont happen but like herbert said we do have a new game mode on the way soon
It's for spectating only and to join and not have to wait for the game to end. And the open and hoping to get in... You don't see what people are expect maybe a duck. And people already stream sniper either way with this all they could see is who kills as the spectater may watch the ducks
Thatās true I also thought of that but it could still be possible if the chance is just a little higher
Also they will never entirely be able to say who is what unless the keep an eye on those players for most time
But yeah u are right and im still thinking on a way that this could be possible
And it could still work maybe if ppl start new games that arenāt 100% full over and over
Also interested to see the game mode
Have you played the game yet?
Any chance of assassin duck not being able to see who gravy goose is or not being able to snipe them?
No duck should be able to see it since itās very easy to just tell if you have the mimic out
Sorry if they already can't see the bag or don't have the ability to meeting kill gravy
They can't snipe the gravy
It says in the gravy desc.
Ahh I thought I saw gravy get sniped before I guess I was wrong
That would be an amateur mistake š
We're only slightly better than amateurs
but still better.
Iād say that u guys are at least close to pros
Every dead goose yall get .01% stronger
Anyway I thought of a way to be able to increase ur chance by no one knowing or being able to tell ( it pretty messy and not reliable)
Before the match starts everyone will get a message with ādo you want to be this role?ā
They can choose yes or no and no one else gets the same role message
It only makes the chance higher by a little
Ik they could ask what message they got but still there are a lot of ppl that wonāt say it
Sry if itās bad I couldnāt think of anything better that would make them not know what u chose
I think true rng for roles is the best way to do it honestly.
Have you played the game yet?
No and that also means that I CANT simply know things that you guys do just by watching vids play the game
Iām only giving ideas if they are bad cuz there is something Iām unaware of then fine Iām only trying to just give ideas so if somehow if I say something that could really mess with system or something idk about then sorry
I offered a potential solution to this issue in the #š£ļø±classic-role-ideas channel. The issue in question being that if the geese want they can have one strategy to trump all others, grouping up. Ducks need a counter to this strategy, pigeons win way to easily in small lobbies and if the lights are turned off the geese can just make sure to stay close.
@opal crane the Kamikaze Duck being considered in #850063497877913630 would be a solid answer to Geese grouping up
Oh yes! I remember seeing that idea!!! I still don't think it would be a perfect solution though because if you are playing in a one duck lobby then if the kamikaze duck uses its ability then it would lose the game because it kills itself
I would imagine that Kamikaze Duck would not be selectable with only one duck in a lobby
But the mimic can be selected in a one duck lobby! That's always my favorite.
I wonder who could possibly be the mimic, it must be me
Ahh my petite chou-fleur
Close proxy text chat for when people can't talk
could we have a lfg-Hungarian?
done
ikr should def. be a feature
@fading dock #lfg-english-over18 pls or a different lfg
@fading dock please keep your looking for group chat in the LFG channels. This is a place to put ideas
Perhaps if a venting/hiding character tries to enter a vent/hiding spot that is already occupied - it cannot enter.
Will the ability to set classic+ roles to "all" in private lobbies be implemented in the game?
there will be the ability to save/load game setting presets really soon
That's great, but what I mean is that in classic+ roles you can put it on check(always in the game) or question mark(possible in the game). Can we have also set a role to "all"? Setting a role to "all means all geese, ducks, or neutrals will have that role.
Yea, with the new save/load game settings you can make multiple presets, so you can set a preset to "everything on" or "everything maybe".
Oh I see, nice š
ty
Can you make it so the compass map inside the meeting can be seen for the entire meeting? I can't tell you how many times I needed it as a reference as voting time went on. I get that some lobbies have short voting times but in the actual default settings voting time is longer than discussion time. I just don't understand it.
When you die, instead of losing your pets, your pets become ghost as well? 
Your pets go to the adoption center
Everytime you go back to the lobby you create a new pet
that'll cause the adoption center to explode though
45k Geese died in one day recently, that's a LOT of abandoned pets, still team duck though 
@granite wave this should go in #š©ļø±cosmetic-ideas 
quack

have you guys considered being able to buy materials with gold?
yes!
a meme channel
We use to have one... but we had to take it away for reasons 
have a majority to be ready to start not all
this can get rid of some annoying situations like newjoiners
The host has the option to kick AFK players or these annoying situations
We say "ready or kick" all the time
oh srry but if the host doesn't want to kick you could add that feature
If the host doesn't want to kick you why would they give that ability to the rest of the lobby?
he could just start if most players get ready
if you start a game with someone that isn't ready, it would hinder the game anyway
or you could use among us method which is start in 5 seconds
I don't see how that would resolve the overall "problem"/"annoying situation". Get the host to kick, no hard feelings, pardon them and they can join back in next game š
It becomes a problem when a someone joins a game and the game starts immediately after. Not giving the person who joined enough time to change pets, check out game settings etc.
We had this before and had to change it due to this very issue.
Most players in Among Us just disconnect at the beginning of the game if they don't like the settings/roles. We aim to stop that behavior entirely.
Evening! May have been asked before but -- Has anything been discussed about giving the game a stats page? I find little value in trying to get a few achievements from Steam. I would be HIGHLY motivated to see how I am doing on a real time basis. Stats such as "# of games in duck role / neutral role / goose roll", # of games won as <insert duck role/goose roll here>, # of times died by Assassin duck / falcon / etc. Even things such as 'Average time alive per game as a goose' with a direct category of 'World average time alive per game as a goose' right next to it for comparison. Anything to help me better my game would be good/fun to see. Thoughts?
This is a massive undertaking and doesn't add any content to the game. We want to focus on content for now and then decide if it's something that makes the game genuinely better and if it's in the spirit of the game itself. It's not off our radar but it's definitely something we may consider once the game is in it's final state.
Fair enough
Craftable or for purchase, entrance sounds/graphics when you enter a lobby. Such as a lightning strike and thunder when Canadian Thor enters a lobby
this isn't a bad idea
would be kinda neat
you should animate the discord icon on the left so when you mouse over it, the goose squints
An idea that I have is the ability to adjust the output devices separately for both game audio and game chat. I use a mix amp and this would help me to have better audio control
It's something I've suggested to the team. I know quite a few people that would find this feature very handy. There's a large slate of quality of life updates coming first, but I'm sure if there was enough demand for a feature like this, the devs would be up for it.
awesome I am looking forward to hopefully getting that feature in the future
Will there be a setting where you can select random maps and it will cycle through š
changing maps in the game might be laggy and weird, considering there's different lobby designs for mallard manor compared to the other 3, but it'll be cool
"grab a snack" task
a snack being, a slice of cake from the fridge.
[the flavor is breadcrumbs]
QoL - Clothing, farts etc: Be able to mark favourites to get them to the top of the list
When switching eraās you should make the UI for the changing rules and outfits and stuff unique designs to match that era
To expand on this idea, maybe for a later QoL update, ability to save and load outfit sets
Add a american flag
**QoL - Voting Screen: **
Chat button: Would be great to have keybinding to the Chat-button, and having it working like a toggle function to open/close (ie not an alphanumerical button, for example Left-Alt)
Map: Let the Tab-key open/close the map while in meeting (during discussion time) too
Gameplay (Tasks):
Some people with disabilities have problems doing some of the tasks (like the fast mouse in Mallard Manor).
Make it possible to reserve yourself from getting certain tasks in game, like 1 or 2 for each map.
Yāall should advertise this game more
give us a shout out in your next album
Lmao
why dont we have poison master and healer in GGD that might be fun
healer for goose and poison for ducks and poison will killed that person in the meeting
Disney has entered the chat
yes
No
bad idea
ghosts have a choice to attend meetings
This would make doing tasks way easier and probably just lead to a strat of stalling the meetings for as long as possible just so ghosts can do their tasks
QoL: Transfer Host: Would be so sweet to be able to transfer the Host role of the lobby to any chosen player. Especially when streaming and a DC happens so the streamer, who have some responsibility for what happens in game and on the stream, can easily get the control back...
It'd be cool to have ghosts hear what the live geese/ducks are talking about rather than the dead silence. Or a haunt the killer/ducks.
Unlock a limited edition cosmetic, if you sign-in from the android / iOS application (this way you boost the download counts and the Play Store / App Store rank and, at the end, eventually organic downloads)
We may or may not have something like this.
I find sometimes it's hard to find the person talking with the loud microphone in a full lobby, having to scroll through the list, and hopefully find the person before they stop talking. Is it possible to get a screen that shows everyone all at once with their audio level bar, and then you click on them to adjust their volume?
Sounds like a very good idea in theory, but might get cluttered, especially for mobile users? š¤
Could just be setup like a meeting screen but shows audio levels, and then you just click on them to get another overlayed menu for their audio adjustments.
i like this! like maybe a green android pet for android users, and maybe sunglasses but mac/apple shaped for IOS
I'm sure it has been said before, but just in case I am wrong I think the tutorial needs a little more info explained. For example as a Duck didn't know how to unlock sabatoges, so I find I am afraid to stand close to the spot to figure it out because if a goose sees me I am done.
They do teach you how to unlock the sabotage in hatchery in the tutorial. There's been some talk of maybe allowing you to switch between a duck and a goose in the explore mode to practice the sabotages, and I know some work was done to explore mode fairly recently that brings it one step closer to making this possible. It's something I would love to see personally, and I know it would help many people.
agreed, i watched a lot of content creators, and learned from that. I just suggested a role that could 'reverse' an unlock for sabotage unlocks, but thinking about it now, if all geese (or even certain roles) could just reverse the ducks sabo unlocks, that could give geese the reason to be there and not just ducks, could blur that line of 'why are you there, you duck'. EG - the chandelier can be 'restrung/tightened' to prevent use until ducks get it again, or like technicians can 'rewire' the light sabo to prevent it from going off until unlocked again
I ran through the tutorial again just to see it, and while yes it does show you how to unlock sabotage, I find that learning how to unlock it on the spaceship does not in fact help me on the mansion map.
Yea, the sabotages have changed a bit in the manor, and probably will with each new map theme, or possibly map to map. I feel an explore mode duck is probably a good solution to that. I know there's a Quality of Life update after the mobile launch being geared up, I'll yell at Herbert to add it to a list of potential QoL improvements.
I wanna make a suggestion. Can there be an option to give up without quitting the room and commit hara-kiri on yourself as the unique animation for it? I had a run where this guy ran in circles around the whole hall, and because such it exposed me as the killer in a way where I couldn't kill anybody due to my bad gameplay elements to properly kill.
i dont quite understand the context
you want a way to forfeit because you couldn't catch someone?
I think they're asking for a way to quit a game without a penalty when someone is having a negative impact on the game.
Well kind of, I'm not salty or anything. There was a run where things didn't go as planned, made a lot of mistakes, etc.
One of those runs.
Basically forfeit yeah.
I don't think that's quite in the cards but i suppose you could always just call a crisis sabotage and kill someone in front of everyone
I think a forfeit button would result in a lot of griefing
Hmm... Didn't think it as that. Good call, dad.
It happens. The public games are design to issue a penalty so players can't just leave lobbies if they're not getting ducks. Without that penalty in place, or a way for players to circumnavigate that (even if it was only once a day) lobbies would just be full of people leaving constantly. If you'd like you can try using the #lfg-english-over18 (or your appropriate language) to find a private game, where there are no penalties for leaving. If you're worried about players with toxic lobbies, generally anyone with an orange, magenta, or purple name in those channels are more welcoming than the standard players.
Don't worry, Xizta. I was in a private game when that happened.
So there was no loss. Was playing with friends.
It happens. You can just do what I do, and tell them "I'm a duck, just vote me out" and then they think I'm a dodo, and refuse to vote me. So then I kill infront of them, and then I say, that definitely was NOT a morphling, vote me out... and then they think I'm still a dodo, and the morphling killed someone as me, and they STILL don't vote me out...
Will keep in mind of that. Thank you Xizta. What happens if you keep backing out?
In public games, you'll get warned, and increased duration of timeouts. In private games, nothing really, but if you do in constantly, that group probably won't invite you back.
How many times are you allowed to back out? Sorry if this isn't quite the proper group to ask this in.
That I'm not sure of. I just don't recommend doing it often, unless you have to.
Setting to allow the person that reports/buttons to have a certain amount of speaking time before everyone else is unmuted?
Feels like every time I report a body everyone starts screaming over me and theres not a huge amount I can do to get a word in
One workaround in lobbies like that is to type your most important info in the text chat. Many lobbies in #lfg-english-over18 that list themselves as Streamer Friendly will actively encourage players to give the player with the megaphone time to speak 
maybe a chat that only ducks can see that helps the communication between the ducks
Im no expert, but I feel like this would just make it unfair, one of the skills of this game is communicating with your ducks without text chat, also mimic in general just makes this impossible
There is an area on black swan where only ducks / mechanic / pigeon can get into that allows for some privacy.
oh ok ty
Some sort of pet that instead of coins gives an increased chance to get materials would be neat
When dead, give the ghosts a "Haunt" ability which activates when they are nearby a living player. When used, the Haunt ability causes your ghost to simply follow the player so you can just sit back and watch what they are doing without worrying about losing them when they use the telaporter, vent, or when a meeting is called.
I like the idea of the game not just being goose vs duck but instead an all out war of all birds.
An upcoming game mode called Fowl Play might satisfy your warmongering urges 
something to pop up on the screen to get people to ready up would be nice. like a big message saying "you have not readied up yet" since people like to forget to click the button lol.
it does show up on your screen! you just have to look at the bottom center of your screen
Ive had many many instances of people forgetting even though its right there.
It could be something that only tye host can click with a 60 second cooldown
I think an underwater map would be sick and you can like see fish and sharks if you press up against the wall I think it would be fire
No need to post your ideas twice, we se the suggestion in map ideas 
Underwater map has been suggested several times ^^
can we have a queue system from when trying to join a game which is full using code?
This is something we are planning on including as a QOL fix, as for when we can't give you an answer on that as yet
should rename the hitman into hitduck and bodyguard into bodygoose
an option to switch between old vision and new vision. or is the old vision technically an advantage? (I'm talking about the faded edges you see when playing)
I think the names as is make it clearer for newer players to understand what they are. You're free to give them nicknames as you see fit. Who knows they may catch on. Back when the canadian first came out, I gave the nickname to the person you tell you're canadian to as "The canadian's lawyer" and that actually has come up in random pug lobbies now.
ok
Ill look into this
also maybe an option for FPS and/or Server location
to have it seen somewhere on screen, maybe bottom right or top right
idk if this has been suggested before but maybe add a friends system ingame and let people join whatever games their friends are in?
the ability for the host to start when a majority is ready due to afk players
because as long somebody is on the keyboard he's ready even if he doesn't press the button
Ability to sabotage while walking would be nice.
That's part of the cost/benefit of doing a sabotage
proximity text chat for those who don't have a mic
Tbh that'd be weird
You're typing and some guy comes in to murder you
Wouldn't make for practical things too
I think typing would be a good option. If you dont have a mic its up to you if you wanna risk sitting there typing
Cause some people just dont have mics
what about like quick reactions or a speed wheel then
farting exists but
that wheel was utter garbage though
and it wasnt very practical
i was thinking more like Clash Royale's chat bubble things that have premade phrases you can use at any point
or like roblox emotes but not emotes
tap/hold key, click message
unrelated, a quick join button
The stand feature makes it so that we can find out killers if we don't have that there is no point
Host Selection Option! One that would benefit those like Canadian_Thor, MrFoxinSocks, MaulerJM, and many other streamers alike so that at the end of the lobby if say the host is leaving they have the option when they go to leave if they want to just have the game auto select the host (via the next in line) or Say they want to pass the lobby off to Fox or Mauler or Thor they can and it then becomes their lobby...
Out of interest why do you need Discord when you have in-game proxy chat for mics included?
We should have a friends list with deep linking soon
A death animation called Boom Boom Goose
I'm willing to personally make it
How about a limited edition cosmetic for the 100 000th player or hold a contest
It can be anything
Hmmm
You get us to 100,000 players on discord and I will gladly do something special š
thats a deal hehe
how many we have rn?
dude
100x
easy stonks
11899 actually
Totally doable
have host to start whenever they want because there's no such thing as ready
I'm willing to translate the game to french to get more french people in the community
Hi All,
Is there a streamer mode coming for the game to prevent stream sniper. Would be really great. Thanks
Streamer mode?
Streamer mode so when you stream that it will wont show your role while you are streaming but you will know what your role is. It was something that was great on the Town of Us mod back in the day. @last burrow
We have! We will carefully examine most role ideas to consider their subsequent effect on the overall balance of classic mode. Please check out #850063497877913630 to see some ideas that we are tinkering with.
I feel like you used a keyword, we are aware of the TOU mod
Stream snipers are going to stream snipe regardless
I would recommend disabling role-reveal
i woulda thought they were maxed out
think we need a counter for how many ppl are in the discord for that
11920 š
ty
I'm sure this was said, I couldn't find it or a reply (but didn't look too hard admittingly)
Would be nice to have a way to change maps in game set up, though I have a feeling the match sessions weren't set up/designed for this, especially since they are themed pre game lobbies.
Would also be nice to toggle to a public game from private and public settings get hard locked. This would allow friends to group up before looking for more players.
rather then making colors that arent too confusing with colorblindness what about an option to turn on a "colorblind" filter? it helps switch the colors so people of different colorblindness can adjust it
or you can make it so when in meetings or choosing ur color, the color name shows up in a little text box
Or do both
you can also have 2 pallets you can click between, 1 being colors easier to see for colorblind users and 1 being colors for not colorblind people, make it a setting in lobbies where u can turn on "colorblind colors only" option if your colorblind, so only the colorblind pallet shows
Two of the developers have different types of colourblindess, so they are well aware of making the palette, and the game, colourblind-friendly. There are various degrees and types of colourblindness, so having one 'colourblind colours only' mode wouldn't cover all types out there,
Then it can be made more specific
Just specific types
Could also be a toggle on mode
Where instead of colors
You just see abrƩviations
So for purple
It'd be a white goose with PU on its chest
thats not exactly what i mean, the colorblind colors only option means only the colorblind pallet. if its different colors to fit different colorblindness then id think itd still help, it may be a bit hard to explain but i do think itd be helpful in the long run, im fully aware the different kinds of colorblindness
so it doesnt have to be just x colors, the pallet can be scrollable with many different colors
either way, different colorblindness filters could also be beneficial if doing the pallet option is too difficult to actually do
With the number of colors we offer, a switchable palette is not possible.
and thats alright! ^^ but thats also not the only option i suggested :')
I get it š We will be "re-working" some colors in the future. Not too many though. With 20 colors to choose from though we really can't service colorblindness so we just do our best to make it fun for people with normal sight and also still semi-differentiable for those with vision restrictions.
alrighty! it was just ideas, i know some games have the option to do a filter and thought it might be helpful to recommend
on another note just wanna say yall are doing great so far at listening to the community and getting this game improved, i love it so far and have been trying to recommend the game to a lot of friends ^^
Changing the color of cosmetics? Like shirts, hats/ hoods and stuff it could be the same colors for the players but I think it would be a cool idea and if your color gets taken you can change the color of your clothes so it matches
May I suggest on some maps a change on snoop goose locations? On manor itās a bit pointless due to how they are positioned on corners and in unpopular areas for people to go
Make that role a bit more exciting on manor specifically
I donāt want too many as it could be used to hide from ducks
ye
I think a mild shuffle would be fine
ye
The bushes are there to make unlocking lights a bit more challenging, It's a good spot to race to. The other three are in places where less activity takes place but allows you to run/hide from someone as well as gauge the flow of traffic. Advanced players know how to use them to their significant advantage. Hiding spots aren't only for camping kill actions. That would make the game terrible.
I agree and thatās a valid point I didnāt think about but I didnāt mean make all camping spots I meant like maybe have one risky place to hide due to the traffic
Where would you suggest?
I do agree with your point though Iād say maybe one in fountain bushes somewhere kills rarely happen there from what Iāve found so far but thereās good traffic
The kitchen pantry. No one ever goes in that corner of the kitchen.
Fountain is a way for players to change their course of direction, having a hiding spot in there would tighten up the map too much for the ducks.
@waxen galleon we wanted to leave one place on the map where there was no reason to go for prox chat players to have a semi-hidden conversation
fountain is very fun
That makes sense, and I use it for that exact reason, lol.
i dont see the need for it imo, but in the Library would be nice for a spot to crawl into
Thatās fair this is why yāall are the experienced professionals lol
Library is a place we've designed to force players to rush to (during sabotages). It's also a place where we lock players in for that matter. It's designed as a highly likely kill spot. Hiding in there will break it.
100% agreed, plus i always forget about the stairs lol
Iād say pond but yāall probably have a good reason for that as well lol
I've been a moderator for a few months, lol.
it and the bathroom are the only technical dead ends in the game. You have hiding spots governing people transiting around / between it.
We wanted to make sure that your hiding spots can control and observe perimeter transit. It should provide enough information and not too much
Dead ends = good spots to kill
high risk and high reward kill spots.
I want to hide in the toilet.
Aren't you from Florida already?
LOL no, I live in CT.
I do miss it, lol.
I honestly would live in Southern Cali, if I had it my way. Irvine is beautiful.
QoL / Anti-toxity: Make the host have the possibility to mute all players in lobby and in voting so they can take control of their lobby in case of toxic people or if EVERYONE talk on top of each other.
Would be especially useful for streamers who could need to get control of a game or a lobby if it get out of hand.
Could be extra useful in combination with the possibility to transfer host to another player manually too in case of disconnects etc...
I could see that being a thing in the lobby, but not during a game in meetings. What would stop a host from essentially griefing the lobby and muting everyone just for the lulz?
What about if the announcer has 15 seconds to talk before everyone else can
or however many seconds, like an option in the settings
useful for public if you ask me
Goose Hiss idea:
In real life, a mother goose will hiss, at least at people when they feel like their family, at least their babies, are threatened. I think it would be funny and clever to be able to have a hiss button to hiss at each other in game when someone is sus-ly following you around on a map. Also, you could have options to modify your sus emote like... maybe a cat hiss for your kitty face, a growl for wolf, etc...
Let me know what you think.
Indeed!
I would the option of Mic required along with no mic for game search options. Also I love the Goose hissing idea.
I tossed that an award on Reddit
A outline for killers of who they would kill if they pressed the button to do so... i lost a game because i killed the wrong person
how bout a setting that makes flavor taste
it makes a vultrue eat a body and make it him powerful but it depends what role is the dead geese birds or other
like for example if a vulture ate a dodo bird and the vulture about to get voted it he will survive the vote and if he ate the mech the vulture can vent if he ate a spy duck role he will choose 1 person to see(but only 1 meeting if he failed he cannot use it again) if he ate the pigeon...he will be sick and maybe die
but it has to be an option so the host can choose if he will turn it on or not(and it will happen the same as the cannibal duck)
I feel like a more sensible version of that would be just the Pidgeon part, where if the vulture ate their body, they'd die (maybe getting a countdown that can be interrupted by a meeting/body report). You could either add that passive effect to the pidgeon, or create a new role just for that
good idea
although a whole new role feels unnecessary
But I feel like adding all those possibilities for eating every other role would break the game too much
I kinda want the setting...imagine the chaos it'll make
yea, but the game still has to be playable
but all I am saying some body it depends on role another few example
Vigi: can kill 1 person(so vultrue can eat 2 bodies and at once)
sheriff: can kill but as usual if he kill wrong he and someone dies
falcon: he will skip
Canadian: he will auto self report
mimic: ...idk
silencer: he can silence someone(so no one say he ate the body)
profisnneal: he cannot call a meeting
assassin: idk
meduim: idk
tech: he will be able to fix the sab or teleport to the sab
well, then Vulture would just be a Morphling on steroids
well yes but not a goose or birds or ducks he will just copy their roles(that is why I call them flavors) and it also may make vultrue to be careful if they ate a pigeon
but if he ate prof and pigeon he will die(short period in case geese or other may rescue a vulture)
They're not even a vulture anymore
like, what would be their winning condition?
if they can kill, eat bodies, die if they shoot the wrong person
well...same as the vulture win condition I think
then what's the point of everything else?
There's no point in adding something that would serve no purpose and just make everything more confusing
what can I say I love chaos
GM Gaggle team, I do have a question regarding Goose Bot (discord bot) and maybe one or two suggestions š Do you guys own this bot?
Goosebot?
Yep
@magic yarrow ? yea we use to answer FAQs/Suggestions
not talking about this bot, im talking about GooseBot#2929
So I understand that this is not your bot and you dont own it, correct?
This is not our bot. no
ok then I still have some ideas to retain more players and promote GGD on discord server
I'm open to discuss it with you Gaggle team but privately if possible
You can share the ideas here š
We're very busy and it would be easier to drop the idea here so all the gaggle crew can see it at one time and the right person can reach out to you if it sounds interesting.
Adding more tasks or things for ghosts to do. Perhaps resulting in the ability to get crafting materials. Some roles, such as a neutral role, have nothing to do once they die. Giving the ghosts the ability to do tasks resulting in bonus crafting materials or silver might be nice. I know this may impact the value of the medium goose, in the event that the ghosts follow the killer around, but if you limit the ghost tasks, that aspect may come into play later in the game.
the medium can't see ghosts anymore
Mayor, can be voted for and obtains 2 votes when voting afterwards. Would be enabled before the game or disabled based on the host. The election would happen at the first reported body right before the kill vote
We have! We will carefully examine most role ideas to consider their subsequent effect on the overall balance of classic mode. Please check out #850063497877913630 to see some ideas that we are tinkering with.
whats that?
A popular mod for Among Us that has a bunch of roles
How do i get a roll?
#rules at the bottom
What about adding the name of color next to the goose/duck in meetings to cut down on confusion of similar colors or unknown colors? So lets say your playing the Cyan goose/duck so you would have -Cyan next to the picture of the goose or somewhere else in the appropriate space.
What would be cool would be like a button for ghosts that allows them to stop hearing other ghosts and start hearing live people š i only say this because if your making videos it would be cool to keep listening to what people be saying. However, if you can hear all the ghosts and all the players that could get annoying as heck. So maybe a key press that switches back and forth. just for the content š
They already stated that hearing living people is off the table I think.
Have you guys considered removing the timer from falcon and making it last man standingā as I find it really annoying especially in the case of falcon Vs duckā falcon has the upper hand in situations like this and it's kinda unfair for the ducks.
The falcon's objective in the game is to survive alone
if he gets to that point, he deserves what little edge he gets, he had to make it that far
As ducks, you've had every opportunity to kill them throughout the game
or vote him out
or hit them with a shuttle!
Or chandelier!! Fair point I guess
Idk wether or not it's possible to do something like this, but I thought it'd be cool to be able to see ongoing matches when you're finding a game
that way, if for example you don't want to play on a certain map, you know wether or not to wait for a different lobby to open
It was also implimented to prevent stalemates where a mechanic or snoop just hides in a vent/closet/bush until the geese get a task win, or the ducks intentionally stall out a game by also hiding.
a
would be nice if there were an option for 18+ games to not allow very young children in that particular game
also a feature that if someone is a streamer that after say 5 or more ppl join it advises this is a live stream game so that people dont say inappropriate things
however i love the game and all the changes being mad so far š
Problem with age checking is they can lie about their age
Unfortunately, anyone could simply lie on any type of age verification and check a box indicating that they are a certain age. Best bet for private lobby hosts who prefer players over a certain age is to ensure that preference is made clear when posting the code, or limiting who they give the code to in the first place. Host can also always kick anyone who violates their preferences.
You also have the ability to mute them if they are being obnoxious.
Just ask for their social security number, credit card and mother's maiden name. Easy way to check if they're an adult

In case something were to happen...
First car they owned?
Name of their first pet?
When trying to make this game popular in Japan, the maximum time for discussion and voting can only be set to 120 seconds, which is too short for Japanese people, not to mention the translation.
I would personally be happy if the maximum value was longer, say 150 or 180 seconds. (I use DeepL. Sorry for any translation errors.)
Nice
We already saw this in the lfg for your language yesterday. We are discussing this internally, some of us also learned something then too after some research.
thx
Maybe some pins in the suggestions channels like rules for making a neutral role and frequently made suggestions
mainly applies to role ideas
It would be nice if vulture had a count of how many bodies they ate/left on the side of their icon
Pigeon could use that too
We don't have any plans to add a counter. It isn't a very difficult feature to add, but we consider knowing how many bodies that are still left to eat as part of the skill cap of playing the vulture. It is in fact one of the only factors determining how a vulture should behave, and we don't think it's very difficult to keep track of a number that is 5 or less.
We don't have any plans to add a visual indicator that someone has been infected, for either side. For the non-pigeons, it'd likely be too strong. You'd be able to identify the pigeon if they infected you. There is also a risk-reward gameplay dynamic where players have to judge whether or not it's been too long since a meeting has been called, and whether the pigeon has died.
We think the pigeon might be too strong with an indicator. Whether or not a player has been infected is the only part of the skill cap of the pigeon that determines their actions. Remembering who you've infected is part of being a pigeon, and worst case scenario, you can walk next to them again. The pigeon can only infect someone once during before the next meeting is called.
I'm not a fan of Proxy Chat, but I do like being able to see what roles are when I'm dead. Can we get the option as Lobby hosts in Public games to turn that on?
We had this on for about 1 day; it allowed and made it REALLY easy to cheat
It was immediately turned off.
Unfortunate.
They'll take any opportunity to grief a game.
Add a level bot to the discord
Level 20 or something could give you a cool role (that has no color) but motivates people
motivates people to what
Be active
You're pretty active without it. I think that would more likely incentivize people to spam
Yea, I can see people just posting not necessarily... like spam messages, but instead of making a sentence everything would be on seperate lines, or more people would comment just to get their post numbers up without adding anything of value. We like engaging with people, and we like when people discuss things, but I don't think we want to make it a competition of sorts.
yes.. there are already people who display posting for numbers/ranking behaviours. No need to reward that.
Ok then, was just saying because it's a very common implementation in servers.
It would be nice if Spy Duck could reveal roles for fellow Ducks.
they can
you walk up to a fellow duck, and you say so-and-so's role is ___
if you're feeling really daring, you can just blurt it out in a meeting
I recon at the end of the round you should be able to see how everyone died, or just some post game timeline that shows when certain things happen that just allows you to analyze what happened. Maybe you can view this in the lobby after a game before the next one starts.
Like a post-game recap? Sounds neat and maybe something that could come down the line in a Quality of Life update someday
yeah its definitely quality of life
obviously it'd be a bit of work to implement a system like that though
it'd be like a death log in a 2nd chat window thats only viewable as a ghost or in the next lobby
role reveal toggle could show/hide the roles in that log to say Herbert killed Shawn.. or Herbert the Vigilante killed Shawn the Sheriff
possibly with a room modifier, Chris the Falcon killed Ben the Dodo in the Study.
I meant like in a Public Lobby. It would be nice if the Spy Duck would reveal the role for all the other ducks since there's no real Duck to Duck communication.
Im sure this has been asked before, but any chance of changing maps in lobby or random map setting???/
i obv dont know how hard that is technically but its a question people have been asking alot in lobbies lately so i figured cant hurt to ask
Yeah most games I turn Spy off. Honestly I think itd be best if the spy votes showed everyone what they were. For Assassin Purposes. To reveal Dodo, To fruck over vulture. Nothing is more powerful then the mob š
Cause currently Spys normally use there spy ability to find the Mimic and thats it :/ Maybe to find Dodo and reveal him sometimes. But most people I know rather not get spy.
then you'd be hard clearing someone as a goose most of the time
True :/ I didnt think of that tbh. Maybe it would be best to have it reveal the roles only to Ducks then. Seeing the Spy is practically a backup duck role and defiantly feels that way.
its okay, i'll think of these things
i think maybe you and your group are better off just not playing with spy, but i dont know that i want to make any changes to it
Yeah I think most people leave it off... Yaknow why have a Spy when you can instead have Professional and Assassin?
Spy becomes a lot more useful in games with proximity chat, where ducks can talk amongst themselves
Them revealing a person's role to all ducks would probably be the best thing, but I feel like you'd have to make that one specific feature an optional thing
so idk if it'd be worth adding at the end of the day
most people don't have it off, lol
i love spy.. even more so now that there is falcon to eliminate.
Either make a promote option for hosts or take out the afk kick on private games when in a lobby
This isnāt a bad idea, but Iām thinking the amount of time to change that up, we can actually have a new themed map completely
So idea. Discussion time and voting time game setup settings that are set to X seconds per alive player. That way you have more time for discussions in the early game but are not locked in to long wait times as the game progresses.
this has to do with cosmetics but also probably general, so im posting it here
Would you ever give an option for digital artists to put in a cosmetic outfit for themself and pay or something to get their outfit in? (kinda like how youtubers have outfits close to their mascots)
Like uhm, a channel in the discord server where we fill out a form, draw the outfit of our mascot or whatever on the goose base as the entry, and we wait to be contacted within 1 week with like a promo code for the item or something after paying.
It could be like in game payment for small things and usd for like, a pack. so a color, hat item, body item. since its a digital artist option, the goose goose duck artists wouldnt have to draw it, itd just have the possibility of being added to the game
The form could be like
Username : xanonx
Social media : twitter.com/xanonx_ , Twitch.com/xanonx_
Currency/Usd : Usd
Items : Hat, outfit, color
Outfit (must be in goose goose duck style) : -png file upload-
This is just an idea from someone who doesnt do games, but does digital art. so feel free to change it however fit or decline, but this is just something i thought would be really nice since ill be streaming again soon and would like to stream goose goose duck
Roblox cosmetics intensifies
Nah but seriously I like it
Maybe switch some things but it ok
Probably some pinned "rules" for role ideas because its probably annoying seeing "chicken can move while dead" and "sprint goose can sprint" for the 100th time
unless you mods are ok with telling people stuff every time
we are in the works of a FAQ channel
Can we get some sort of date/timeframe of when things r coming out?
As soon as it's ready! The gaggle team develop quickly, and we release patches fairly often. We don't often give out firm dates because it's either going to be a lie if we're wrong, or it'll be a rushed product that might sacrifice quality for speed. This could translate into releasing something without sufficient testing and creating lots of bugs for the game.
If you find none of that explanation sufficient, as Herbert always says, today we are one day closer than yesterday.
While I get that, we still would like prior warning instead of just showing up middle of the day or night
Itās honestly ready when itās ready. We were beta testing yesterday and added some more to the list for the devs to re-write.
yeah, it's gonna be great because the wait time will make it be worth
are you so excited that you'd wake up in the middle of the night
we appreciate the enthusiasm
Schedules take time, instead of planning for 2 months and announcing 2 new colors with some crazy Twitter campaign we would rather just put them in the game. This happens a lot. We can just release more if we don't do all of this š
Here's an idea, y'all could take a nap every now and then 
How can I play ggd if Iām taking a nap?
is that Hot Rod
Hire someone to play as you while you nap?
But I want to be the one playing cuz ggd is good game
rather than having the sudden now i can hear you now i cant proximity chat, have a gradual fade
@sage carbon if you ever need more beta testers would LOVE to be one just putting it out there
There is a bot message
your interest is noted
Dont have to streamer, just so far most of those involved with good knowledge of the game involved in the community have been
That is greatly appreciated
yep I play with alot of them everyday lol then beta comes and they say be back later lol so i watch
ah
also @sonic plover and everyone else - please dont tag gaggle staff - especially when he's currently actively beta testing š
I only know like 1 beta tester streamer
I know alot of them
sorry š¦ dully noted
I do watch some streams but yeah
smart
now an actual general idea
Could anyone help me get the dwight schrute shirt in the game? I know how to do it but it seems very hard and I haven't been able to do it so far
hey @gentle sluice do you know if there is a way if you wear hearing aids to lower certain people down even lower then 0 because of the echo on their mic still comes through loudly
and you just tagged gaggle staff hehhe
i guess its a community mod
so its probably very ok
she isn't beta testing and we are watching the same stream right now lol
nice
and its something I have been wondering cause some come in and they have such a big echo that even when putting them all the way to 0 you can still hear them loudly
you probably have to adjust the ggd volume at the windows level
ok ty
sorry Britney - was updating a website, and missed that tag, but yes try the master volume on your device before tweaking game settings.
yes thanks so much I play so much that Ive got some of it down but if all else fails I might ask my doctor to see if they can tweak my hearing aids any
even my tv at home is loud to me when its 6 on volume but my daughter says she cant hear it lol
Probably worth a conversation for sure, to advise them you're regularly playing a voicechat enabled game with up to 16 people - so they can tweak for a noisy crowded room. Obviously they'd want to be conscious of day-to day when you're not having up to 16 voices in your ears at once!.....
ya cochlear implants suck sometimes lol
but looking at my average of playtime the last 2 weeks ive been playing at least 10 hrs per day its alot of game time
I will also express interest
I am also interested.
idk if this belongs in here or feedback. But Upper and Lowercase front in chat! would make it a bit nicer esspecially for people sharing discords and such
I'm gonna be honest I enjoy there only being all caps chat
I hate it when people type all lowercase and there's that one person that types in all caps to grab attention
the i's being lowercase do bother me but it ain't that bad
@lime fable
I pray that one day, when ghosts fart, they slowly lose opacity with every ethereal toot š„²
Maybe have an animation for lobbies of someone joining
For example, in Mallard manor there would be a door that swings open when someone joins
Ability to give lobby leader status to another leader
agree
most lobbies I play in have max tasks and we win on tasks, getting ducks out or just plan have fun laughing and killing each other regardless of roles its quite fun
That's how more advanced players play anyhow. The game isn't meant to be competitive. Never was š
We'll be able to do this soon š
not gonna happen
maybe - we might consider this in the future.
i just think its hard to talk to your lover without everyone hearing and same with ducks
I think lover chat would be nice because thereās only 2 of you and it can be hard to privately talk unlike the ducks
Any thoughts on this?
we read everything, may not acknowledge everything, but we read it. Something like this would be classified as a "nice to have", but unlikely as resources would be better put towards things like new maps, death stingers, etc
Aight just makin sure
Ty I moved it
Add a "honk" keybind
the idea wit h the new gamemode was really good
we're glad you like it
This might be a fun feature. Have the lovers have a sabotage like interface that can ping a room on the map of both lovers? That way the lovers can meet up, without any actual advantage.
I think being wise in when you choose to speak and who you trust to tell things should always be part of every role.
a little infected symbol beside those who you have infected as pigeon
Has been previously suggested. Part of the pigeon balance is that you must manually remember who you infected.
Do what I do, stand still at the chandelier rug and infect everybody who passes by. Works surprisingly well... At least when there's no chandelier sabotage
Possibly a key bind to open chat during meetings??
We don't have any plans to add a visual indicator that someone has been infected, for either side. For the non-pigeons, it'd likely be too strong. You'd be able to identify the pigeon if they infected you. There is also a risk-reward gameplay dynamic where players have to judge whether or not it's been too long since a meeting has been called, and whether the pigeon has died.
We think the pigeon might be too strong with an indicator. Whether or not a player has been infected is the only part of the skill cap of the pigeon that determines their actions. Remembering who you've infected is part of being a pigeon, and worst case scenario, you can walk next to them again. The pigeon can only infect someone once during before the next meeting is called.
there's no way to play the game without a mouse
should make F hold to fart louder and bigger 
If you were to ever make like a pirate themed map, you could do a sorting task where you open a treasure chest and organize things as gold, gems, or jewelry
player collision?
Some of our players are playing with < 5mbps connections that have 50% packet loss; Player collision requires even more data to be relied upon which would alienate a lot of our player base.
ah ok
Can you make it for Linux as well on steam or in the possible future?
Here's a new option when setting up a lobby that I thought would be fun
Haunted
- When selected, any role that kills another player can hear their victim's voices. The proximity they can hear the voices is much lower than to hear a live player, and the voices are also about 50% quieter.
its possible we look into this in the future, but at the moment it isnt one of our priorities
Minor Idea When you mute or deafen it tells the players that you muted or deafend above your head
I'll just use the mute button on my mic in stead
I want to see a reskinned version that's terrifyingly photo realistic violence and all
Could we get more of a selection for closing doors as a duck instead of just all or nothing. That would be awesome
Granular door closing adds a layer of complexity for an arguable disadvantage. It makes no sense from a strategic point to only close one door, it's more effective and easier to close all.
I was thinking more like specific areas/rooms
But I can understand the added complexity
Now that I thought of it I can't stop!!!! A kill animation thats the dog from duck hunt laughing as the duck kills the goose with a Nintendo zapper. Obviously changed enough so Nintendo doesn't get mad
We're not sure if there are dogs in this universe.
(1) where there is a goose and the goose need to kill the ducks
(2)the map is a pond
Geese and ducks in murder spree on a pond map doesnāt make any sense.
what if ( ͔° ĶŹ ͔°) was a fart
Something that would be kinda nice is simply making the locker and the settings editor openable via E
or whatever key people have bound
I fervently approve the motion. Although I had thought of something simpler like having a simple counter of type 0/15 (it could be superimposed on the infection button itself -I don't know if I explain it correctly-). That a vulture does not have an accountant, it is understood, but I think that it would do the pigeon a lot of good without causing an imbalance of powers.
We don't have any plans to add a visual indicator that someone has been infected, for either side. For the non-pigeons, it'd likely be too strong. You'd be able to identify the pigeon if they infected you. There is also a risk-reward gameplay dynamic where players have to judge whether or not it's been too long since a meeting has been called, and whether the pigeon has died.
We think the pigeon might be too strong with an indicator. Whether or not a player has been infected is the only part of the skill cap of the pigeon that determines their actions. Remembering who you've infected is part of being a pigeon, and worst case scenario, you can walk next to them again. The pigeon can only infect someone once during before the next meeting is called.
Could we get a bit more control over the times for like cooldowns? maybe 5 second intervals instead of 10. 10s is to short and 20 seems to long most of the time
The pigeon's infect cooldown automatically adjusts based on the lobby size. It used to be a flat 5 secs across the board, but everyone disabled the pigeon in smaller groups, as the pigeon would win almost any game they didn't get killed first. Now with the variable change it made it a little more balanced for smaller lobbies, and the pigeon's cooldown is still at 5 secs in a 16 player lobby.
I think he was meaning for kill cooldowns, wanting to be able to set it to 15 seconds rather than either 10 or 20.
Ahh, sorry. I had also read the post above and incorrectly associated the two posts. I think the reasoning behind them is to change the cooldown to always be able to coincide with meeting cooldowns.
above or to the left of the player count in the lobby it shows how many people are ready
Is there any plan to create an official GGD fb page for streamers to tag the game when they stream it?
It has been a process, been working on getting GGD a FB streaming category
Thats awesome I wasn't sure what all goes into getting a FB tag I tried searching if it has been asked before but all i got were random fb links lol
They should make it so you have voice chat in public lobbys.
This is something we have considered, but have ultimately decided against. We have taken the stance that if you make a private game, you are responsible for moderating it. The host will have their own rules, and have the responsibility of kicking people who they feel are breaking the rules.
Public lobbies are different in that players don't necessarily know the people in the game they are joining into. Kids might enter a game and can be harassed by others in some corner of the map if proximity chat is on. If someone is being rude or toxic in a meeting, everyone can hear it and can block their mics and block them.
So why don't we just separate servers into kids and 18+? Because a 12 year old can check off a box that says they are 18, and we'd rather prevent the potential abuse and toxicity.
If you want proximity chat, make a private game. If you need players, find a private game in the #lfg channels or make your own.
I feel like kids would still try to get into prox chat even after but theyāll mostly be kicked and the fact that open lobbies donāt have prox open makes the privates more popular so itās pretty good actually
why is harrassing even a thing to consider? you can just leave a game if you don't like the people, it's not like you have to stay in a lobby where people are toxic. people can still harass when in a meeting.
Because kids don't have that way of thinking
i'm pretty sure that kids who play games on pc just close a game when they don't like what is happening
No kids really don't
Their brain isn't mature enough to think "i don't like whats happening, im going to leave"
They just want to play
Kids honestly donāt think like that and also this can happen
āRandom : hey kiddo search up pornā
I think this is enough evidence
ok so people can just harass in meetings all they want?
Apparently yesā¦
Also without prox chat itās much harder to get them to search that up pretty surely
At least they cant harass with proximity in a public game, that's what the original discussion was about
In meetings you see who is talking and can block their mic.
you can do the same thing if there was proximity?
Kids wouldnāt know that pretty sure
Yeah, that too. Once the troll gets blocked by most people they'll leave
Or just kicked by host
Host kick is only in private games
Oh didnāt know that only played private
Players can mute players they don't want to listen to in public games
You can not always see who is talking in game with proxy chat. For instance, when lights are out or someone is in a vent
bro are you telling me a person that likes to harass is going to put the lights out so he can harass for a few secs
doesn't really make sense man
Also u canāt see whoās talking in the ejection screen
Just need to hope those kids parents keep close watch of what they're experiencing online
what age are you on about? isn't the min 12 years or something?
U feel like kids that are younger then 12 wonāt play this
If you think trolls wouldn't do that you should consider yourself fortunate
People lie about their age, plus law states that kids can play age rated games with a parents consent.
Just ask their parents to make an email or log them in
True nothing can be done now anyway
^^
make a report system?
We have a reporting system
When you block their mic or report them in chat we see it.
so you can ban people that harass based on that report?
Yes
And we have
We also have moderators that can go in with special accounts to search out extreme violators of our ToS
okay last question
then why is harassment a big problem when those people can just be reported?
Just because you have a fire extinguisher doesn't mean you shouldn't strive to make things less flammable.
Adding proxy chat to public games means there'll be a surplus of reports
Surplus is an understatement. I'm going to once again cut this off; let's take this to general.
nah it's fine, i don't see any point in talking about it anymore. good talk!
Unsure if this is implemented, but is it possible to make it where cross platform is optional? I.e. turn on and off whether mobile/pc can join a mobile/pc server?
This is not an option (yet), what is your reasoning behind this decision out of interest
Mostly the quality of cellular microphones š When Iām streaming I prefer people to have mics and a decent-ish quality. In other games (like COD/PUBG mobile) the mics werenāt the best quality
Edit: I hope I donāt sound like an a-hole ššš
We do recommend having a headset or equivalent attached
But we will discuss the option internally. We don't like alienating people, but if there is necessity we may consider doing something. Mobile has only just launched so we are figuring it out as we go along
I understand completely!
I think it might be helpful to add a pinned discussion thread on Steam about features that you are 100% planning on adding to the game, as this would prevent many of the repeat questions I see in Discord and Steam. I wouldn't put everything but at least stuff like localization and non-WASD keyboard integration.
it might be, but nobody actually reads FAQ's
I do but fair point

Any chance you could add a kick button for more than just the waiting lobbies. There have been multiple times where that would have been incredibly useful for rooms with streamers and someone decides they are going to try and break tos (twitch tos)
When you post your roomcode to the general public, you are opening the door to your lobby. Players have control over things such as independent volume controls, access to a deafen button, etc. Adding a kick button in the game will open the door to a new abusive mechanic
I mean for the lobby host not everyone if that wasn't clear
I assumed host but still same problem
I mainly ask because there have been multiple instances where people join and play nice at first but as soon as they can't be just kicked when the game starts they just go off with in my experiences racial slurs and comments.
I can understand the reasoning you mentioned tho.
I understand why you're asking, and again when you make your distribute your room code you're opening the doors to your lobby. The tools are accessible to deal with said incidences. Deafen, open settings -> mute player -> undeafen. When you return to lobby kick them
On that note another thing I thought about. Is there any chance of having the menu ui more available. Maybe like 3 size options. Most of the menus seem like they are zoomed in to me but I can also see that being a good size depending on your screen or preference and idk how complex that would be composted to how it's programmed and designed
We have screen resolution option in the works
Awesome but I was referring more to the in game menus not the overall size.
The screen size thing will be great when it's out though!
cannot wait to play in 1280x1024 5:4 stretch
That is an interesting size and aspect ratio
Is that your monitor size? Play in full screenandthe game will scale to compensate.
I play with 2560x1080 21:9 myself
My general idea for the day is have better security than twitch
Could you possibly create an ifg chat for Thai?
We can, none of the team speaks Thai should it say LFG-Thai ?
Ifg-ą¹ąøąø¢
done
Thank you
I'd like the ability to press E to drop the task you're doing so you can react faster to things around you
Any plans in place to have Android Google Play Game Achievements for the in-game achievements?
it's not something we've looked at yet
@sage carbon Should I put in a feature request/suggestion somewhere official or?
Err
There is already Google Play Achievements
It updates along side the Gaggle account you are logged in with
If you don't see these then I will need to investigate that
Yeah it is not being displayed, in google play achievements its displayed as if the game doens't have any achievements.
Also don't know if this related but my Android System doesn't recognize the game as a game it recognizes it as just a regular app like google chrome.
Make it where you can make the lobby code? (for private servers)
Okay, thanks it appears I had not published the achievements doing it now, may take a few hours
The code has embedded data in it, you can't make the code.
Thanks for letting us know.
Shame
@hazy pivot Are you guys familiar with the colonist.io community help projects for in-game coin credits? Such as design a FAQ for x amount of coins if accepted type stuff? Just another general idea for this community since it doesn't seem like that exists here.
Examples:
There's been consideration of putting the most frequent bot responses into an FAQ channel. Though it likely wouldn't be read and would get asked anyway 
Alright and it doesn't have to be an FAQ but that just one of the many ideas it could be. Like they have bounties out for creating browser plugins for collecting in-game stats or global leaderboards and in-game graphics for pretty much anything and everything. They call them bounties and it just there way of having outsourced community designed and development to take pressure off the main teams developing and supporting the game so they can focus on more important tasks.
These are for smaller studios. Unfortunately we are a funded studio and part of the downside is that outsourcing to the community (letting people made mods etc) or creating external applications is that it gets a bit dicey because of ownership. We have a fairly large team by comparison and that means these things should be created by us to uphold the brand.
Google Play Achievements should show now, thank you for letting us know
Don't think my cache has updated but I'll keep an eye out. Thank you again.
It would be nice to have the ability to change the killingā reportingā etc... Icons placement on mobile as sometimes I find the placement very awkward + the inteer-comms gets in the way of the report button when someone uses it
The team will no doubt look into this if it turns out to be an issue for a lot of players. If you have any suggestions on how to change it, we'll gladly hear them!
a setting where you'll be able to adjust the icons placement would do the trick
This is very complex but if enough people request it we can do it.
20 player lobbies
That may be a bit too many people, it is already quite bad with 16 mics going on, imagine another 4 on top of that
call it chaos mode
ok heres a serious one, be able to switch to public or privet on demand
@spice frost #lfg-english-all-ages
sorry
So when do birdwatchers get to see in the dark when they use their toggle ability during lights out?
No
Damn XD
:[
Discord rich presence. Kinda useless, but fun. Maybe also adding the thing where you can invite people to your game on discord.
we are working on a deeplinking system that might be exactly what you want
Oh, cool!
Hypnosis duck - can stand over a dead body and after an amount of time will bring the goose back to life as a duck.
yeah that just sounds downright unfair
But u gotta stand over the dead body for maybe like 10 seconds and it looks very obvious to perhaps balance it.
Also once per game
This goes in role ideas, its a good idea to read the pinned messages there before suggesting.
Also
What's why another necromancer role
Come on guys
We've talked about this
It's too op and downright not fun
can this be a kill animation
so the killer (duck) karate chops ur aorta (big vein) and pass out then wak up with hands and legs tied then fades to black as duck unzips pants
seems sussy
hmmm this could work make it more pg
i mean
i dont think thats more pg thats just borderline furrys and goose and duck are furrys
we should also make a furry skin
with a tail choke animation
we should also be able to represent the lgbtq+ community
sorry babygirl
you know what make 72 genders
these would be interseting goose types
also imma just say yall are chill and imma buy this game if it ever cost money
chill peeps equal quality game
Can you guys add sound to ghost farts
could someone tell me why proxy chat isn't allowed on public games?
because random people generally suck
fair point
This is something we have considered, but have ultimately decided against. We have taken the stance that if you make a private game, you are responsible for moderating it. The host will have their own rules, and have the responsibility of kicking people who they feel are breaking the rules.
Public lobbies are different in that players don't necessarily know the people in the game they are joining into. Kids might enter a game and can be harassed by others in some corner of the map if proximity chat is on. If someone is being rude or toxic in a meeting, everyone can hear it and can block their mics and block them.
So why don't we just separate servers into kids and 18+? Because a 12 year old can check off a box that says they are 18, and we'd rather prevent the potential abuse and toxicity.
If you want proximity chat, make a private game. If you need players, find a private game in the #lfg channels or make your own.
@ornate pewter
Let Voice input be the default option, not Voice activity. Because I don't want some guy named "player69420" to start spamming voice in a language I don't understand as soon as he joins.
it's setup that way so people can instantly know whether or not their mics are working
I kind of think you should consider a 3rd timer to the discussion when a body is found or a meeting is called so that only the person who reports can talk for 10-15 seconds. Often everybody is talking at once when a meeting is called, and it can make it hard to under stand anything.
Groovy
Don't know if this has been suggested, but saw someone in #š¬ļø±general say something about explore mode only having goose as an option, so I thought of this:
In explore mode, you can press the button to swap roles. While on the vote screen, you can select a button on the top left of the screen to change your role. Depending on your role, certain things will be set up for said role:
- Non player-interactable roles (goose, mechanic, etc.) will leave you with tasks and whatever ability they come with to use.
- Play-interactable roles (Duck, pigeon, etc.) Will leave around randomly spawned ducks to interact with
- Roles that require another player to interact with you (Canadian and gravy) can be given to a random goose to test how it interacts (gravy wouldn't actually give coins, just show what you would get)
- Killing a goose as sheriff would pull up the kill screen, go to voting, force skip after discussion (unless changing roles, in which it would pause to give time, and respawn you.
- Vulture occasionally leaves around corpses where a goose would have spawned.
- Assassin gives an option to show roles during voting so you can see what happens when you guess right or wrong
I could be missing something, but this is just a basis of what I could think of. Explore mode is great for newer players to learn map layouts and vent paths, but I feel like that, with all the roles there are, there should be a little something more for them to test.
Perhaps it would be good if in the default configuration of the classic+rooms, the "assign fake task" item was selected instead of not selecting it (especially considering that one does not have the obligation to do or finish them no matter how much they are selected).
Small mini games in the lobby to do while waiting (and maybe also for ghosts that have done all their tasks), like maybe the future era can have an arcade machine, and the Victorian era could have a shelf with board games, could have some single player and two player options like road crossing, flapping goose, pong, checkers, tic tac toe, etc.
Prob wouldn't be available for ducks if the ghost option was there so they can focus on sabotaging
Is it possible for the game to be released into Nintendo switch?
We technically have it working on xbox already but getting it to the switch is a bit... challenging (we're halfway there)
I think the biggest challenge with Switch, is the lack of voice chat built into the platform. They have some weird companion app setup. I'm not giving up hope! I want my Yoshi, Samus, and Link inspired goose costumes!
add an BRAZILIAN PORTUGUESE
portuguese ppl gotta deal with everything being in brazilian but you see one thing just say "portuguese" and you lose your mind š
says a lot about society
Is there a bot you can add in #lfg-english-over18 so it clears the chat every 10min?
So that means that ggd is coming to console? I would have thought that wouldnāt happen because of the people who use text chat
It doesn't mean its coming to console.
It means we have a lot more content to push out to our loyal PC/MAC/iOS/Android fans
š We're going to look into consoles at some point in the future, maybe š
why would you want that?
We are applying to be a discord partner, without chat history our chances are slim. We can't delete our busiest channel.
I think the logic would be to remove games that are no longer happening
I get it, but it's safe to assume that room codes are typically joined as soon as they are posted.
They usually start shortly after that
and they continue to run for the whole night
Exactly
i think you'll figure it out
i dont know anything about you but you play this game so you are pretty smart
Appreciated I was just giving an idea that's all
we also plan on having a friends system implemented
it isn't exactly the same issue of course, but it would probably help in you finding games with the same people you like playing with
Let's go^^^^^^
why does the cartoonz bundle say 4.49 but its 4.99
It should say 4.99
We will fix this. Thanks for letting us know.
in the #816356997564727367 it says 4.49 btw
^
unrelated, I think map objects (cameras, intercom, etc) should be interactable in explore mode. unless they already are and I just don't know how to get them to work
the hat of the duck from gravity falls
good idea to add this to the game
oh the worng chat oops
I would like a black list players can add problem players to, for example the ones who go into a lobby for the sole purpose of saying racist things o make players leave. Or if you know that a player is cheating through discord to vote out ducks faster. There are several types of players I have noticed that seem to have no interest in actually playing the game, but instead ruin it for others. This way you can create a lobby and they would be unable to join your game.
We hear ya, and we're working on a friends list so you can add people you enjoy playing with to make private games faster.
š
that too
i think having a setting to toggle Role reveal when dead On/Off would be beneficial for the non streamers in a streamer lobby or even vice versa. That way people who want to see can and those that dont want to dont have to reveal.
a Personal Toggle** like each player has their own choice kinda thing
On the pop up for the "you can turn the mic back on in settings" window can we get a checkbox to never show again?
Would be cool if proximity chat prioritised the first speaker and then the next person can talk after. Im finding that everyone talking over each other is happening EVERY game
This really depends on the lobby, some lobbies house rule it and don't tolerate anything but. Players who consistently talk over one another are definitely not as enjoyable as ones who are patient. It is something we are considering to implement as an optional feature for groups that still haven't figured out that your likeliness of getting voted out is directly related to your mic activity. š
Talk more = get voted out more (science).
just a small qol thing, maybe the person could end it early with a button if they wanted
This has probably been mentioned and answered but with the proximity chat it can fade in and out like the mods that they has in Among Us because rn it just cuts out when you leave (I donāt mind it but it would be a good feature)
Would cause further problems with existing discrepancies in volume from players.
A quiet player becomes impossible to hear from a distance.
Making them a better killer or a worse communicator.
While loud-mic gets freebies on communication but also gets caught out on suspicious proxim chat way more easily compared to quiet guy.
I see how it would be bad for players with quiet mics but I donāt see how it would make a difference for people with loud mics
SCREAM LIKE NO ONE CAN EAR YOU
How about a button to ready up/start game in lobby?
What do you mean
there is a button to ready up and to start the game in lobby. thats how games get started
But I like being earred
It wouldnāt make a difference.
Thatās exactly the issue.
The problem only applies to people with quiet mics.
Having a loud mic becomes a buff, or sometimes a nerf.
Balancing microphones is already very very difficult, adding this in, while in theory sounds great, would present a ton of problems for people with unbalanced mics.
We will look at this in the future but it does add a bit more load onto the cpu
How many players should this go up to?
when u turn up ur mic sensitivity people hear u clearer right
Mic sensitivity represents how sensitive your mic is to picking up audio.
Finding the right amount of sensitivity makes it clearer.
Both turning it up and turning it down can decrease clarity.
ye high can pick up noise from the bg if u got a lot going around there
whats a bg
background
that's one big map goddamn
Holy cow that map's big
its really a matter of perspective
i put the map next to a regular sized goose here for frame of reference:
its actually very small
Oh u rite
Goosezilla
So I'm guessing the map would be great for two players max
Maybe like one and a half
the aim of the game is to finish your tasks before the other person presses space bar
or goes afk and disconnects because they have to go to the bathroom after several hours of looking for you
and you win
Your asking the wrong questions... Why aren't there more sideways trams?
Technically I can't argue with that logic.
There should be more sideways trolleys so in the moral dilemma we have a third option to kill everyone
So
Would the birds be as tall as the doors on the main building?
If so that's a bit small but idk
24-32 players might be a cool amount
Also could there be a small boat that goes from one of the two docks below to the other ones above 
So I did the 5 days streak for ads on GGD and I was wondering if at any point will the chest contain any gold?
Thank you!
That clears things up, thank you!
Ability to change your hotkeys and move your UI around (on mobile).
Options to control the likelihood of a role appearing rather than the option between 50/50 or 100 of it appearing in the rolelist in general.
I had an idea like a teleporter goose or duck, they can put down two circles only they see and can use their abillity when they stand on one to teleport to the other. I thought it was funny.
Nintendo switch ?
maybe one day
i play on pc version
but i was just looking through eshop on switch and saw among us
and thought this game on pc would be smashing
i prefer it on pc
so do i
the mobile version is a pretty close port, except for the controls and the rewards system of course
but the controls are terrible on mobile
so a switch version for mobility Would be good
I personally have no problem with the controls on the mobile as long as I have the joystick enabled.
#š£ļø±classic-role-ideas also, do you have something like this in mind?
I suggest adding a new sabotage in an upcoming map called Duck Swap or Goose Switch, it would switch a duck with a goose which would allow strategic kills. This could also be a role but I'll post it here
That's what I wrote earlier and I like idea
this made me laugh
very glad to know the map is about 2 bananas wide, no more, no less š
Can the game have controllers support and have an option to do split screen if not is there a way to play with my brother with only one pc??
Split screen would encourage screen watching and therefore cheating. If someone killed your brother, the temptation to tell everyone in a meeting who killed him, because you saw it on his screen, would be to great.
yeah true but cheating aint fun xd
Yeah I don't see split-screen support happening anytime soon. The game is available on iPhone and Android though if you have a compatible device!
