#💡︱general-ideas
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yes
that's cool. cant wait for that to be implemented
I'm not sure if this is worth repeating but I did mention an idea at #📄︱feedback that would improve the game immensely. If it hasn't been mentioned already.
A cool idea would be a beating hear option for prox chat - where the killer can still hear the ghosts
but they might get the dead ppl mixed up with the alive ppl. especially since you cant recongize anyones voice since you usually play with people you havent met
part of the fun
not being able to tell whos talking is already bad enough. making the duck hear ghost just makes it worse
being able to close the zoom when you stand still
I think the zoom in when standing still encourages players to keep moving to keep the biggest possible vision radius
there are sometimes where you cant see (example like bird watcher)
Is there a reason that ghosts can't hear proximity chat from the people still alive?
Reduce confusion
What d20 said ^^
yeah the problem with voice chat is its so hard to tell who is talking. i have to keep asking who said this and who said that cus i dont recognize anyones voice
one time the vigilantee killed me cus they said they were and i was like "wait who said they were vigilantee?" and they killed me after that for no reason
and ofc i happened to be the duck
They might've killed you because they thought you were gonna counterclaim or smth
yeah but i never counterclaimed
i just said ok
and then they said they were gonna kill me
Huh idk then
confusion is made by never allowing one person to talk at a time.
yeah private lobbies with friends are much more organized
and since you know how everyone sounds you dont have to constantly ask who said what
An idea for an addition to the Vulture regarding the Gravy Goose. If the Vulture can eat the Gravy Goose's body they should be awarded a "loose change" reward. Maybe half of the prize claimed by whoever killed them. @sage carbon
maybe!
i wouldn't mind rewarding the vulture more, but it doesn't actually change behavior in any way
the hitman/bodyguard we described earlier and the gravy goose currently... the rewards shape behavior a bit
i don't want to reward the vulture for just doing what he would be doing anyways
Thats fair but it is challenging
And thats why I suggested it be less than the actual reward
It was just a funny idea I had while playing. Thor liked it so he suggested I post it here
Idea: Sliver to gold
Explanation: For those that don’t have extra funds to buy every hat and Cosmetic in the game, I believe there at least should be a way for those that don’t have the option to buy Gold coins, to still earn them, thru converting 1000, or 5000, or some higher number that requires players to save to get one gold coin, Or use other currencies from gaming market hosts like steam coins (which I have no idea how hard they are to obtain) to be used for conversion into gold coins allowing all players to obtain the needed gold coins to get some of higher Costing hats, or all of the hats with enough time.
Those that don't have extra funds can always just enjoy the free game
The mobile version of the game will also have a mechanism you might be able to earn gold with
…. I mean i know people like myself that like dressing up.
it’s just a nice way for more players to join, and possibly buy more gold coins. but if you don’t want that system that’s fine.
The optional in-game purchases are how this awesome team make money to keep making Goose Goose Duck even better!
but i’m saying the other option may get more players and thus more funding
with the optional purchase of gold coins.
because if u get all the achievement players have no way of getting gold coins
with out paying
What I’m saying is, Yes the game is fun, But some players love having the option to customize thier character, and other things.
With the abilty to get it for free, even if they have to pay, more players may look and go to these games, that’s how mobile games like this get cha.
But what about pc?
maybe
or pc players can just download it on their phones, your account is crossplatform
good to know, and if you did put the system i suggested in cool, if not, cool.
while we might give players a way to earn gold for free, we will probably never implement a way that silver can convert to gold
Oh alright, but it’s an idea,
Hey, would all platforms have access, got an idea why not a daily login reward system?
it could give a single gold coin daily just for playing one game a day!
im sensing a theme for your ideas
or daily missions that either give sliver, gold, or cosmestics
yeah i played too many moblie games that do this stuff.
I promise we have already considered this
Ok I’ll stop now, sorry for any incovenice i caused
no inconvenience, but we already have a planned way to give people free gold
it's not there yet, but i don't particularly see the need to have multiple ways to give people gold
Oooooo
I wonder what it is, but i get it, in a few mobile game you can’t even get some currencies very often, so That’s why i’m wondering cause it’s so cool.
I’m super interested in game design, and well I’ve got tons of ideas on certain topics.
guess you'll just have to wait and see
I will!
There's tons of customization available for free right now. Hats are the only thing exclusively requiring gold. There's gotta be some incentive for some portion of the player base to make purchases
True…. but if you make i obtainable but rare, people will crave more, or if they don’t want to spend the time getting it, they’ll buy.
Economics helps in that area oddly enough
How difficult would it be for there to be a "spectate" option once we finish tasks as a ghost? Would be cool IMO
yeah it would be,
"Ducks discovered today" [voted off]
next to the geese lost today
Oo that’s a great idea
a fart that says "READY UP!!!"
ROK!
Maybe a mechanic for ducks to be able to activate a private call during games, where they can talk to eachother from anywhere on the map?
Like a duck only intercom
With a cooldown of course
it has to be in #🐣︱classic-role-ideas
so we have the random position spawning setting. But i was thinking adding a setting to choose in which room you want to spawn?🤷♂️
And was thinking of an idea for convincing people to complete tasks is that if you don't complete them you don't get extra silver coins at the end of the game but if you complete them then you get extra silver coins depending on how many you completed (if this isn't already in the game)
We recently deployed a kick out of the game if your not finishing your tasks with in a certain time limit
i dont know if this goes into #🗺︱map-ideas or this chat, im just gonna put this in this chat
what about a room, that leads into space, but there are space suits a player ends to put on before going out into space, then the room is depressurized, then the door opens allowing geese to go a small area outside the ship, to do like tasks [something like "Clean hull"] or something
A cool idea, if we rework black swan we can do that for sure
Add fart emoji
I second this.
I also would like a fart emoji!
There are thousands of players online right now. Where were you connecting from?
@untold pecan have you tried joining another game? I'm wondering if there's something up with your connection. Let me know when you have a chance.
Check out available lobbies in #lfg-english-over18. The voice chat room you are in isn’t where people traditionally go to find games here as there is in-built proximity chat. You can also check out the twitch category and see if any streamers are playing with viewers (most do!) and join a game there.
i think he means the game room 1 voice channel
maybe not quite aware of the voice chat in game. but then again maybe this is our fault, i don't even know why we have game room voice channels
We should remove them.
They were meant as a place for people who meet in game to be able to chat about their games and other things, in order to not clog up other channels here, and not as a voice channel for the games themselves. I don't see a need for that many of them, and the name "game room" might be misleading 🤔
i think its fine as is
I dont know how representative this situation is of people at large
It's at least the second time I've seen someone confused in that way
There should be an informant goose (name can be made different) and it can put a time when a goose was killed. this can help remember which goose was killed first at what time it was killed (or found)
and killed afterwards
ill re word it, this goose can show a time when a body was found or killed, this can help others remember who was killed, and at what time
Suggestion for pigeon role- cooldown slider to add some extra difficulty to it. Mainly so that Pigeon is a usable role for groups of 10 or less. 🙂
Let the dead be able to hear the alive players
This would create a massive amounts of confusion/noise we've toyed with this idea and it sounds good on paper but it's terrible in practice.
can you explain this a little more? it makes no sense why it would be confusing for the dead players to hear the alive players. It's not like the dead players are conspiring against the alive players to win or something
We think its better to be able to have a conversation with other dead players than it is to hear living players. If you are hearing living players across the map and also talking with other dead players it will become confusing
can't it be proximity based just like it is when you're alive? they dont necessarily have to listen to communication from across the map
Sure, it would be confusing with vents etc.
We can do this, but what happens when you're "Over a wall" etc. It creates a number of corner cases that will appear buggy to most users
When in fact it is working fine.
could it potentially be added as a feature that can be turned on and off for matches?
maybe like a #questions chat in the discord, so people can ask questions about the game and get answers
General is probably the best match,if you ask in there……. Damn you Shawn,let me do work on holiday
Stop working
… /kick Darren
Feeling the love
What is love?
idea: make it so you have to infect a person two or three times in a row as pigeons (splits inbetween voting sessions)
as a ghost, because if you die as a character with no tasks, [or your tasks are done when you died]
you can use abilitys that dont really affect the gameplay i think
1."wisper" play a really quite Honk [or quack] sound that has reverb [with some spooky filters]
2."haunt" appear as a translucent version of your alive self, for only a second
3."Remember" create a corpse of yourself to appear, when this corpse goes into vision for more then 2 seconds it fades away
[CANT BE USED WHILE BEING SEEN, also cant be reported or ate]
can be changed because i just came up with this idea
thank you, i apologize
the second one affects the gameplay
since u can keep haunt the same person and show on the duck
All of the suggestions can be exploited to point to the killer
But ghosts do need something else to do when finished tasks. Perhaps they can move faster, only once tasks are finished.
I agree that it would be nice to come up withs omething to do for ghosts
affecting the gameplay of existing ducks/geese/neutrals probably isnt the way to go, snice they know all their identities with role reveal introduced
have a go fish card table out in space ghosts can play
Love it
what about that pool table? ghosts can play pool and living geese and ducks just see balls moving
well, there could be up to 13 ghosts at a timefor one thing. secondly there isnt a ball physics engine int he game at the moment
Slams Table GHOST PARTY
- Naughts and Crosses
DrinksSodas which have spoopy effects(e.g. Nausea, disco, voice changer)- Jukebox where you can play music(which you can legally play)(can be toggled off)
- Disco ball
- Usable whiteboard
- Water Blaster
Warp Sabotage:
This Sabotage will randomly teleport each player once.
This could lead to separating, grouping, getting stuck in sticky positions.
This sabo is like the door sabo, and can be used in combination with other sabotages.
The sabotage task will be the warp task in communications.
I completely forgot about Project Winter and a warp sabotage similar to the displacement effect that occurs there would actually be really nice.
Small suggestion here. Would it be possible to add a big bold text above a players name in the lobby to show that they are the host of the lobby? This will make it clearer for all players.
This will change if they leave of course.
could there be a way to switch between maps without making a new lobby
thatd be cool
thank you Mr. bot for info :3
yey
Making the the description of your role visible though out game instead of only visible when game starts
There is a ? button that is accessible at all times that shows the game settings including which roles are active in the the game with a description available
idk if this is requested alot or possible, but the option to let someone else be in charge of lobby without leaving
Are there any plans for more kill animations? Blackhole kill?
Sorry I was afk so it kicked me
maybe the ability to play piano as ghost (nobody can hear it except for ghost playin it) as a fun thing to do as ghost. i think i saw piano in at least 2 of the 3 maps
^ as long as it only unlocks once all ghost tasks are completed
Might be fun if you can play it before you die too, as a way to distract the geese.
Or it could be a new task and once a ghost completes all their tasks, they can choose whatever task they want to practice, including playing the piano
Make a Sub-Reddit
You mean like this?
https://www.reddit.com/r/Gaggle/
oo i love the idea of the ghost task unlocking once all the ghosts complete their tasks. that sounds fun!
Hey can we make it so the Sherriff has the same cooldown as ducks please?
¬^^
he does have the same cooldown
we need a duck that bonks people on the head to kill them
there should be chat rooms in a lobby so people dont talk over each other
and the host can move people from chat rooms so they can say announcments and stuff
this doesnt seem like a good idea, since the host would be able to manipulate the flow of information
this doesnt seem like a good idea, since the host would be able to manipulate the flow of information
it has often be suggested that we add in an option that the person calling the meeting has a period of time where they can speak, and we are considering that option
I think they just mean in the lobby itself, not the actual gameplay.
I wouldn't mind a priority speaker option while in the lobby to the lobby leader, sometimes it is hard to tell everyone you switched to blind ducks when everyone is having their own conversations.
ohhhh i see
I could imagine 2 or 3 of the corners of the lobby being mostly walled-off creating nooks that LOS proximity chat would allow separate conversations while people wait for the game to start.
The current lobby is space themed. Any possibility we could see lobbies with different themes as new map themes (Ducktorian, Adventure, etc) are released?
Dis me
ok accept friend request
A bonk on the head! My one...weakness! ughhhh!
PLES add this! Make it so when a imp kills a tm8 they die also it'll make it so people are more careful when there is a mimic because I hate it when I get killed as duck because they thought I was mimic. Cuz some people just do it as a guess, some people don't even get actual proof, and some people are trolls
Please no. Ducks will insta lose when blind ducks mode is on. And it's really no different than getting voted off as a goose by the other geese.
So, can we get the odds for the microchip? I've been playing for hours and I can't seem to get it.
I know that you can get it by a few specific tasks but I dont remember which tasks but I have played this game for 81 hours and I have 5 or 6 microchips
I think it's communications tasks
The microchip can spawn from any electronic task, but the chances are low
ooooh
Mute player option for server host
Firstspeaker option for meeting caller
Recently there has been alot of issues inside the game becouse some players just wont stop screaming or making the game unbarable for others.
The person who reports a body or calls the button just dont have the deserved chance to speak.
Some people just speak over other people and its totally messing up the session.
YES it is possible to lower the person volume or mute him from the "players" section BUT there has to be a better way.
Is this a good or bad idea.. i dont know.
Making the meeting caller the priority speaker.
Meeting callers speaks first and shares the information in the first 20 seconds. The microphone releases for others and everyone can speak.
Granting the server host MUTE players globaly.
Some people blast music and are just rude and this would be a great update.
The ability for the host to mute players in a game of social deduction where there has to be conversation and the flow of information doesn't really make sense to me
As the bot stated, the idea of giving the person calling the meeting the sole ability to speak for a certain period of time is something we're considering. It has been suggested many many times
The Mute suggestion is becouse some people just abuse the power to speak and wont silence it down. They join lobbys and blast loud music and are really offencive. I understand its a social game but there has to be a better way to control them without just kicking them out. Maybe they forgot to mute their microphone and didnt realise it. The only way right now is to kick them.
Yes, and you should kick them
If you're hosting the lobby, they aren't following your rules. You are on a different page on whether or not music can be blasted.
This is why we empower you with the ability to kick players.
Kick seems too harsh sometimes. Mute option would be the middleground.
Nope.
It's your choice.
If you don't kick someone who's blasting music, you're okay with people blasting music.
well you can either block them or lower their sound in the player sections other than kicking
True
I assume Detective is referring to the music bothering other players in the server
But we have zero plans on ever giving the server host to mute players
Alright.
It makes very little sense in a social deduction game, and really it generates plenty of problems
Thats true. Was just wondering if there would be an option.
Can there be an option to join in-progress games from the server browser?
It's something we've considered, but we won't be doing this in the near future
Fair enough, what's the reason?
Would require an overhaul of the way things work, and it doesn't seem worth it at the time
You can always ask them to ping you when the game session is over.
Was wondering one last thing.
If the host leaves the server or gets disconnected, the host status gets passed to the next player.
If the Host rejoins the server, is it possible to get the host status back in the future?
Rather useless question, i know.
Im happy that theres already a setting to pardon kicked players
Yes
no
I agree. As a host, you have control over who gets in and who stays in. I hate kicking people as well, but sometimes it just has to be done.
Maybe something to do in lobby? Whenever a game is over as host i sometimes like to wait a little to hopefully get new people in but my lobby bombards me with telling me to start sometimes. I feel like of they had something to do in the meantime the lobby could stay open for a little longer. Even if its something as simple as challenging someone to rock paper scissors....or the goose equivalent of that (maybe even ghosts could challenge other ghosts to that)
Just so youll know im not talking about simon says can you please change the colors of the calibrations its impossible to see the green for me and i might not be the only one the only colors that can be seen are red, orange, and yellow not sure if its because of the white in the center that is making the green look yellow or not or if the color shade of the two are to close. I would really appreciate it because the only time i can finish the task is if i get lucky on guessing it. But over all i love the game
Two of our main developers are colorblind (myself included) That's why we added the white dot 🙂
You can ignore the color completely and focus on the intensity of the white dot in relation to the background.
that is big brain
new fart when?
no set time
sad, i wish there was one that didnt say anything on it and was just a fart
Thatd be nice
something so that newbies such as i can join in with the other geese when everyone farts
think of it as just a "normal basic fart"
If there isn't a reason why it won't/can't happen, I would suggest an option where the current host of a lobby could transfer the host to another person.
Has been suggested many times, we're looking into making it but it's not high on our priority list at the moment.
guys how about a most general upgrade to add an exit button (other than sign out) i mean it's the most general update we need
You can quit the game by clicking the cog in the top right
there is a menu option there to quit the lobby or close the game you're in from the main menu
As someone who recently started playing, I have signed out thinking that'd be where the exit button was hahaha.
But I don't think there's a problem... I'm just illiterate.
i meant a dedicated exit button on main screen, I know it's just a QOL change but still needed
Not "needed" but i definitely want it too
recharge pets with gold
That's kind of a neat idea 🙂 We can definitely look into something like that. ❤️
A way to recharge pets (perhaps completing a daily quest?)
Here's a suggestion for the Devs, Have a waiting room
Waiting rooms are not trivial. It's definitely something we're interested in doing but it would require an entirely new system of organizing and joining games. A lot of games (even at the AAA level) avoid doing this because of the programming overhead required. We're MUCH MUCH MUCH smaller. 🙂
Just thinking for the private games, cause we arn't sure when the group is done, so we end up trying multiple times, and the code can't be copied and paste
Why can't the code be copied and pasted?
Also; whether we make it for private or public games its the same overhead in programming time. It's a feature we want to have but at the end of the day we would rather add things like friends lists so people can invite you when the lobby is open 🙂
This will solve both problems in one go.
(Easier to make)
This has probably been asked before but is it possible to have like 18+ lobbies. Pretty sure anyone above 18 has realized the struggles of being in a lobby with kids. I don't suggest this to ruin anyones experience but these poor kids be getting kicked the whole time, mostly for talking too much and being rude
We don't control private lobbies at all. Once someone gives out a code it's their responsibility to govern the game the way they want. If a host wants to run an 18+ lobby with mature players that is something the host would have to maintain. I don't feel bad for kids getting kicked from games for being rude/obnoxious. We've given the tools to hosts to be able to deal with them.
Oh okay fair enough
I would encourage a host to let someone who is being rude/obnoxious to calm their feathers a bit before being kicked.
Sometimes people don't realize they are invasive to the gaming experience of others.
No spamming and also please post game codes in #lfg-english-over18 or your corresponding language.
small cinematics when a team wins
Goose win [tasks] : it shows a duck about to fire an atom blaster at a goose, only for it to malfunction and kill the duck instead
Goose win [Vig or sheriff kill] : shows a duck about to backstab a goose, the goose turns around, and shoots the duck with an atom blaster before it stabs
Goose win [voted out] : shows the duck being sucked into space. pretty simple. but the ducks disguise unzips because the fast moving air thing that happens when the space door opens [i dont know the name for it]
Duck win [Geese all killed] : it shows multiple geese being atom blasted, flamed and other death animations
Duck win [sabotage] depends on the sabotage, in this example its reactor. alarms are going off, Geese are panicking, the duck just stands there, unzips its disguise, and then the camera zooms out to see the ship exploding [or the base exploding]
This is awesome.
Having cinematics would add a little mwa to your win
It is likely on the To Do list just as the Ghost Duck Arcade, the Mini-Golf quack course mode, and the Disco Duck. 
i'm of FAN of your idea
A blinking option?
After a set amount of seconds everyone will blink for a second or so?
Idk
The characters in game do blink if you stand still
there should be a setting to add who many roles
like they can select how many sheriff vigi meduim mimic spy duck and others
We're already noticing people just adding a ton of roles in the game because they are there and breaking the experience because of this. After some time we may add a field to allow players to select how many of specific roles there are in the game to allow people to create their own experience.
We will likely not allow multiple vultures/pigeons but some roles we can increase
Okie
yea ik
A task where you make chickens explode might be fun 
iOS port when the game fully releases... thats my dream of being able to play this game on my iPad
Good luck, Apple is a horrible store to deal with. Speaking from experience.
Ik... theres a lot of things that u have to do in order to get it on the store page...... but its worth the horror lol
apple be like
Apple and Android are both being beta tested presently!
Thanks comrade!
your welcome comrade
Thanks for the leak lol
idk if I should have posted this in cosmetic ideas, but I feel like having the eyes (dilated) that are considered as hats, it would be nice if there were just an eyes/contacts category to customize your geese with.
note: I did not do the flamingo one
I wish the eyes were a different custom so I can have a lil hat with my big ol eyeballs. especially if there is any plans to release more eye features in the future. separate handheld items would be cool too
I also agree. I feel like eyes, and eye cosmetics should be separate from hat cosmetics.
That would certainly be one way to be even more different from Among Us 
could there be a way to trade silver coins for gold ones?
That would kinda mess up the devs' income y'know
Since gold coins are the only things you pay for
i was thinking like 10k silver for 1 gold
or something like that so you need lots of playing i guess
I believe they said it was something they would consider in the future, but not soon
How do you unlock the maid outfit? Is it by getting that secret cleaning achievement?
oh it's ideas- i thought it was just general, mb. But ty!
Dw about it 🫂 And np
men
Yeah, the problem with having any crossover between silver and gold coins is that it encourages farming, so I doubt there will ever be any way to exchange one for the other
Discord.. Rich Presence
I know it has disadvantages but you can turn them off
but still.. discord.. rich presence..
please
Can we please have proximity chat in public games now
Tbh I hope not cus....I cannot imagine what will happen next
This is something we have considered, but have ultimately decided against. We have taken the stance that if you make a private game, you are responsible for moderating it. The host will have their own rules, and have the responsibility of kicking people who they feel are breaking the rules.
Public lobbies are different in that players don't necessarily know the people in the game they are joining into. Kids might enter a game and can be harassed by others in some corner of the map if proximity chat is on. If someone is being rude or toxic in a meeting, everyone can hear it and can block their mics and block them.
So why don't we just separate servers into kids and 18+? Because a 12 year old can check off a box that says they are 18, and we'd rather prevent the potential abuse and toxicity.
If you want proximity chat, make a private game. If you need players, find a private game in the #lfg channels or make your own.
If people which don't want to play in such settings, they do not have to
It would be a nightmare to be frank
we just explained why we aren't doing it currently
you should allow people to join in a match while its going, just have them spectate/be a ghost w/ no tasks
^^^^
a way to make someone the party leader without leaving
Thanks - this has been previously suggested and is on the list for consideration.
Thanks - this has been previously suggested and needs further discussion with the development team as it does cause some issues such as when the game ends and everyone rejoins the lobby - do spectators then become alive or are they always spectating and If there is room for two more players but more than that are spectating, who gets priority to join the game play if others are trying to then join from outside spectating …. It may link further into the private Friends List that is under consideration but is not as simple as it seems to just let anyone in to interact in the game in the Ghost realm. - stay tuned!
What if ducks' sabo cooldowns got reduced every time they did a fake task???
^^^ Already a bit too powerful.
Not permanently
it's also mixing the purpose of the fake tasks a little
we put them in there so that new players wouldn't be preyed upon because they wouldn't be able to name their tasks
and also to give a little more opportunity for everyone to get craftable materials
yeah but i wouldn't want to tie those things together
i wouldn't want people to have the option of fake tasks, just to get materials or something, but also have to introduce a buff to the ducks, is what i mean
Yeah true
assassin duck being able to kill mimic is a bit OP using their powers at meetings
assassin still has to take a risk, and use up a shot
if the mimic gives up their own identity so obviously, they're not long for this world either way
afk nick
you can press G and then "Afk" will be showned next to your nick (Nick + " Afk")
you can die but it shows it so other goose just know that you are afk right now(ducks can use it too of course)
you automaticly skip on the meetings
It's easy to know who the mimic is, you could tell within a minute for sure, and if you call the assassin out on it, they kill you at the meeting
its easy if the mimic is playing very badly
if its playing good than the mimic is very hard to spot
and even if assasin couldn't kill him in the meeting he can still kill him in the round so it doesn't change anything
mimic will just snitch on the assassin, and end up dead with the assassin,which is the main problem
add #tasks-ideas
new tasks idea on a new map u mean?
If your a mimic the best role in my opnion to pretend to be is silencer. It cant vent and its abilities are not immidatly provable
Doesn't work when there's two ducks near you and one of them kills. The other instantly knows you're a fake, that or the ducks see each other complete the sabotage unlock tasks, those are basically proof that a player is not a mimic that I've used dozens of times to kill the mimic within the first 30 seconds of the game
true, mimic is difficult to pull off, but when you do it feels so good
Unlikely to happen as if you’re in the game you should be actively playing/doing tasks. In a private lobby where you know people you should have the relationship to tell someone you’re afk and just run the risk of if you’ll survive or not. If you know you need to be away for longer than a bathroom break the best thing to do is back out of the game and rejoin when you’re able to participate.
If you are a dodo and you are playing with someone you know who can sabotage, the dodo can stand still near people and when the duck sabotages then they move. It will make the dodo more sus. Also the dodo can chase people. Another idea for the dodo is to be near a duck and stand near the body while the duck runs away.
i feel like there should be an option in lobby settings to determine how many votes someone has to have to get ejected with options like simple majority, absolute majority and 2/3rds majority and whether who dies in ties should be randomly decided or simply skipped
maybe in a future game mode? i think it might be confusing for the general audience
Yea I think that would be good maybe in its own game mode but for how it is now I think it’s pretty good
A pet that cost silver
wouldnt a pet that cost silver just sort of devalue pets since most people would have at least 1 pet as opposed to now where you need a lot of gold in order to get a pet so theyre sort of exclusive in a way
Is this a scam or smth?
yes, it's posted in every channel
Oh tyyy
It'd be nice if lethal sabotage tasks had a timer up in the corner, right now it can't be seen while in the task itself but it would be useful for ducks to know how much time there is so they know if they should actually try working on it for credibility or if they should just let the timer run out.
You can see the time in the task list prior to opening it
thank you
Silly idea I had based on an animated sticker I did(for another discord server where we play a lot of Goose Goose Duck)
unlockable victory screen taunts that would play at the end of the match if you won
and here is my example 😛

lmao
Oh god
Is that to taunt players or moderators
Both duh
Why it isn't allowed prox chat in public games
This is something we have considered, but have ultimately decided against. We have taken the stance that if you make a private game, you are responsible for moderating it. The host will have their own rules, and have the responsibility of kicking people who they feel are breaking the rules.
Public lobbies are different in that players don't necessarily know the people in the game they are joining into. Kids might enter a game and can be harassed by others in some corner of the map if proximity chat is on. If someone is being rude or toxic in a meeting, everyone can hear it and can block their mics and block them.
So why don't we just separate servers into kids and 18+? Because a 12 year old can check off a box that says they are 18, and we'd rather prevent the potential abuse and toxicity.
If you want proximity chat, make a private game. If you need players, find a private game in the #lfg channels or make your own.
Sounds good
But there is a flaw
I was playing and they make a talck room and they used 2 accounts one to make a private lobby and other to send the private lobby code to play with strangers with prox
people are allowed to form private lobbies if they meet in public games
Thx
A mission of 2 people were it tells one people revives if the other is a duck or not but if a duck receives the role he could lie
Mobile app version with cross play? is that possible?
Could Technician maybe get a buff? like you fix sabs faster as tech (like lights and engines) or maybe you can remote fix 1 sab per round? Or ghost sabs dont show up on the radar? just thoughts.
the next major update is the mobile release.....but i never thought it might not be connected to pc o_o
You can customize your character for each role you want and be able to wear that outfit when ur that role
No one else will be able to see what u are not even ducks since u’ll just ask “what am I wearing” if there is a mimic
Everyone else will look like they wear no outfit or their normal one
I really hope that it isn't connected with pc because with mobile comes a very young demographic
compatible with controller? maybe?
It will most likely be but we can still play from discord
Make it so that u can change ur voice into a much deeper voice if u want in settings it’s pretty hard to find a real time voice changer on mobile
Why would you need a voice cganger
mobile version is coming, and it will have crossplay
Ok
Is there a exact date or???
if you're on this discord, you'll still be able to use #lfg channels if you don't have a regular group to find mature lobbies
today one day closer than yesterday
Love that 🤣
lol, there's no exact date
Yes
There are a lot of ppl that just don’t like how their voice sounds in recordings/calls and maybe some ppl would try to make vids playing
I figured
but it is very very soon, and we are testing mobile
Ah nice 👍
Shawn said it is this month
well shawn's a duck so
I mean u that’s what every dev would say
And he’s pretty nice so I don’t think he’s lying
Maybe you could tag lobbies as pc only or a search feature for pc only
it's something we might consider
but as i said, if you're worried about your lobbies.. go join/make private ones
and nothing will really have changed for you
Will have to agree with this ^^^
It would be good if u guys could make it that u need parents accord saying this game is for 13 and older since if I want to play here with a pc player and it wouldn’t be possible it would be pretty annoying
It will basically let u play with pc players if u get the accord
Let ducks take off their masks if they want after the mimic is dead
It could cause a lot of awesome moments
Also if possible could u guys change the duck win screen to have their masks off?
What
Sigh it’s just like in amogus the imposter vents like a 100 times at the end since they know they can’t lose
The thing was so u’ll be able to show everyone that ur the duck in the meetings or even in the round before u kill them in a locked room since there’s always that match when they always blame each other or they believe what u said and voted the other
It would be nice to show them that ur actually the duck and there’s nothing they can do to stop u anymore
I really don’t like that idea TBH
No one said that u needed to use it it’s for a more dramatic ending
Can’t you just vent in front of em
Yeah but if the mechanic isn’t out then it’s useless since it’s either u or the other
And in the meetings u can’t vent
What why would you reveal yourself during meetings
Ok whatever I’m gonna stop digging the hole
[ Idea: ]
When you're dead, you can see dots representing where the alive players on the map, each dot colored after what said player's color is. This would be toggle-able like role reveal. I suggest this as often when I'm dead after I finish my tasks, I go looking for living players to spectate, but oftentimes have trouble finding them.
Toggable Option: Skip votes don't count -- Would be fun to see meetings where people only survived if it was a tied vote between birds. -- not a tie with skip
Task idea: A treadmill, you walk on it to complete it
A reoccurring roles option under each category would be neat, like reoccurring solos, reoccurring geese, and reoccurring ducks. This would allow multiples of specials to exist in a single game, so that players can't just go 'you aren't that I am' and that be that.
Or could individualize it even more by having a fourth icon besides the yes, no, and maybe for each role, one that would be 'maybe multiple'.
Make it real
If we get to overwhelmingly positive on the steam store with a ton of Brazilian support we'll do it 🙂
Option for the "Role Reveal" to be client side. This would allow streamers to stop a full sniping, I know a few who have it turned off for the game cause of blind accurate assassin shots, or sheriff exploits due to stream sniping. It would allow innocent players to still see the roles while dead in the game.
If it's the streamer's lobby they are free to kick people who stream snipe too
At the end of the day, if someone wants to stream snipe, they're going to stream snipe, and the best recourse is to simply not play with them.
Spy role is crying
LOL
Add a channel for kill animation ideas if it doesn’t exist already and text to be said when someone is ejected
agreed
Rly should make this ejection phrase
“Name” was given up
There are so many good phrase ideas and kill animations there rly should be a channel for that
i suggest a very rare ejection kill
th airlock doesnt open and they get thrown out the window
That will have to open the window and the players will be sucked out too
you guys seem like you are on the same page a lot
maybe you guys should just dm one another and come up with a best of list
build off one another, privately in dms, to iterate
I mean I don’t rly have ideas I just say how they can be better
But yeah if general isn’t the place then ok
thats why you guys would be a great team
Let that goose that can see where sabots are made not see if a ghost did it
They’ll just go with players that are geese and sabot there and most players will never think that a ghost did it
Basically when a ghosts sabots u won’t see anything (and yeah I already know what would happen if it would be like this)
no
we're happy with how the technician works, and it's power level decreasing as the game continues
a big part of a dead duck is trying to frame people with your sabots
Ok then sure
Ik but I’ll never know what the duck is thinking maybe they will sabot with the ducks since players could think that a ghost only sabots with geese
But ig it’s ok tho u should be able to see if it was a ghost or not who saboted
i think you need some more experience playing the game
to feel out why we've made some of the decisions we've made
they are rarely arbritrary
i just think it cuts out a fun part of a social deduction game
Maybe but the outcomes are mostly the same right there’s only a handful of things that can happen
But u may be right I’ll see it when the mobile comes out
and also its always fun to blame a duck ghost if your caught sabotaging
so you're waiting on mobile to play your first game?
Yeah and Ik what what u might say next
i don't think you might, lol
Ok?
That I should just leave it alone and see or y I don’t play it on laptop (most said things in this situation)
Or just watch how it plays out on yt?
I think most people making good faith attempts at ideas for the game will play the game first
i know that yoru profile picture says spammer, and im going to assume its a meme of some sort, but lets try not to flood the channel with every idea that pops in your head
let's be judicious about thinking about ideas first, and trying to consider whether they'll work or not
thanks
Yeah in the end we can all think what the outcomes on those things that happen can be right
That’s y I’m saying those things even tho if u’ve seen this already and it turned out that they got a different opinion after playing then u might be right
i have 14 hours lmao
I didn’t say u didn’t know if u think that’s what I said
i'm having trouble understanding your point here
but to make it clear, No more spamming.
I only meant that ppl that still didn’t play the game can still think of the outcomes which will happen with different roles right
For example saying that a role could be too op or too underpowered
You don't play the game, I don't see why you think you'd have an especially good or experienced grasp of how things will play out
Cuz I’ve played mods of amogus and there were some roles that are sorta the same like here and I’ve seen what happens
this isn't among us
Ik
nor modded among us
amogus is very very different
i don't really care to continue this conversation
Ig it is but it’s still the same idea just with different things
please let the one takeaway if you have any from this conversation be that you aren't going to spam anymore
its kinda like comparing salem witch trials with among us
You do realize that Ottomated AND Slushiegoose AND Hunter who made some of the most popular mods for AU are full time members of our studio? What herbert is saying, if a feature of those mods existed we've carefully considered which work in our game and which don't. Our game plays very differently and the new themed maps and game modes we have coming soom reflect that too. Without playing the game it would be difficult to add value. What Herbert is saying is simple; play the game first. See the vibe we are going for, and then make the suggestions. We don't focus on the outcome of player stories but rather the journey of how the players got there. Proximity chat allows for some really fun interactions between players and that's how we build our game. I know this is a long winded post but it's at the point where the developers are having to ammend server rules to prevent a small handful of people from dominating chat threads.
I agree with u but in the end after I play the mobile version I still think I’d have the same impression on most things
And the thing I meant with it’s the same idea is that in any way ur trying to get the imps/ducks out
I also said that it plays very differently from the normal among us and that makes it so good I personally love the prox chat since I’ve had like a million times the problem that I needed to write a bible to explain everything what happened and ppl won’t listen
Now this problem is mostly fixed
Anyway I’ll wait for the mobile release until I’ll give more ideas then
Hey people. Please can you form your thoughts clearly before posting in the feedback channels. It’s much easier to consider and understand if it’s one concise post per idea rather than spread over 20.
Let us join games mid match as a spectator or ghost with no tasks or just a "waiting for round to start" screen. That way your don't have to line up exact times to join lobbies especially the lfg ones. It would also let people join populated games. And add a feature to turn of mid match joins
Another thing that would be cool is more ways to get gold coins or add hats that can be bought with lots of silver
It would be something that is unlikely to happen. We like to keep certain things super exclusive because it is literally our only revenue source. Unlike other social deception games, we also host voice chat which means their hosting costs are significantly cheaper. We're already infinite cheaper to play than other social deception games. If we gave away cosmetics for free (play to earn) we would have to charge for the game.
the point was its boring as a ghost when they decide to not do role reveal
It be cool if we could teleport bodies on the teleporter
Not sure if this fits but wouldn't mind seeing hats stick around on your ghost.
How?
idk but happend killer did not kill a single person
That seems only possible if the auto-kick setting is off and the remaining players decide to stop playing the game and just sit around and chat.
if you're in a public game, autokick will be on
if you're in a private game, there is no penalty for leaving
is there a penalty for leaving a public game?
You may be docked a few minutes penalty from rejoining another game
not really an idea @carmine wing
Ghosts can't see colors or names of players but are visible to alive people as sort of a haunting theme (with halloween upcoming would be a could effect)
This is what the previous version of the medium could see. .
I know but they reworked medium and this would be something everyone can see and they can't see names or colors so it would prevent dead people from giving away any info
Well it would and does enable dead players to give away info as as the alive can all see X number of ghosts circling or following XYZ player ?
The ghosts wouldn't be able to see names or colors of living people so they wouldn't know who they are circling the only possibility would be if they see someone kill and actively follow that one person but even that you wouldn't know if its a vigilante, sheriff or if a duck that was killed / voted off is following a random person
theyd still be able to figure it out pretty i reckon
That would make it extra boring for ghosts who are done with tasks 😬
Killers can hear bits of victim's voices from dead chat every so often while still alive.
As if being haunted?
being able to haunt people is more boring then doing nothing and just waiting? 😛
Let pidgin see infected players during meetings (like theres a virus icon next to their name)
Nobody is infected during a meeting, the infection resets
Also pidgin is a simplified form of a language 🙂
The more you know, maybe show a little thing next to their names in game
The only skill required to play the pigeon is remembering who you infected. Making it easier also makes it more of a chore than a game. We're happy where it is. It wont change. 🙂
We don't have any plans to add a visual indicator that someone has been infected, for either side. For the non-pigeons, it'd likely be too strong. You'd be able to identify the pigeon if they infected you. There is also a risk-reward gameplay dynamic where players have to judge whether or not it's been too long since a meeting has been called, and whether the pigeon has died.
We think the pigeon might be too strong with an indicator. Whether or not a player has been infected is the only part of the skill cap of the pigeon that determines their actions. Remembering who you've infected is part of being a pigeon, and worst case scenario, you can walk next to them again. The pigeon can only infect someone once during before the next meeting is called.
Idk how this works but since a good bit of the playerbase is on steam it be cool to be able to buy things with steam credit,
You can use your steam wallet to purchase things already
Well then I am blind
If you click in game here: https://i.imgur.com/pccb8KR.png it should allow you to make purchases through steam.
ah thanks
Some items are craftable and I think that's a cool system but getting parts is very random, silver coins also aren't super useful considering you can only buy shirts and farts, and the gravy goose isn't super enticing the way other roles like mechanic or vig are so I propose that either you can buy parts with large amounts of silver coins giving more of a reason to try with gravy, or make gravy goose give you parts rewards and/or silver coins (though this wouldn't really deal with the point of silver coins)
Some of the shirts you can only buy with silver coins and not Gold coins though
I can get behind the idea of Gravy Goose bounties giving a chance of high quality components!
Maybe if you do all your tasks and survive the match you get a component instead of silver (blue tier or higher)
Is there a refund system
That would be an amazing gravy goose upgrade. Id actually be happier to get gravy goose
You can e-mail info@gaggle.fun for support
some sort of ranking system 🙂
MMR for a social deduction game isn't a great idea
Measles, Mumps and Rubella?
im not aware of that acronym
It’s a common Trivalent vaccine here 🤣
:pepesad
how about, when u die and then beat all of your tasks, if there is no medium goose in the game, it asks you if you want to leave without penalizing you
Maybe there can be a way to convert silver into gold coins like 100 sliver will get you 1 gold coin
Gold coins won't be craftable anytime soon, it was already stated here.
Just wanna craft parts or get em from gravy
No. Buying gold is a way for for players to support this free game, and doing so is entirely optional. Introducing a way to convert silver to gold also opens the game up to players using servers just to farm silver or to even use bots to farm silver, which we would obviously want to avoid.
But oh great GGDHelpBot what about parts
Maybe a system where you can queue to join in progress games and you join when they start
Option to give the person who called the body like 15 seconds where just they can talk that way people can get info out
Ca-n you add a save settings and load settings that we are using în all games when we host a game?
maybe having a setting that allows us to check our mic (basially sound test)
in goose hunt could yall add and option to freeze the duck for like 10 seconds at the beginning so you dont spawn with the duck and instantly die
We will likely spawn the duck alone in the future
ight
Suggestion - An option that lets ducks see their duck partner's role, if there's a mimic goose then that goose will get a random duck role assigned to it that no other ducks has. 🧐
Sounds good but mimic should also know what is his fake duck identity
Yes, when the game starts then their fake role should be under their name
In goose hunt a option to know who is the duck
Yo devs it be cool if yall posted a longer length version of the song that plays during the story trailer
status check on whether lobby is open or not:
there will be another feature on the main screen called "status check"
type the code of the lobby you want to check on, and the status check feature will say whether a lobby is open, full, or currently in-game
this can avoid players needing to constantly type the code and attempting to join a lobby
suggestion: allow the game host to change game modes while in lobby instead of having to back out and create a new lobby.
also suggestion: maybe not have the timeout for being inactive start until after a round has happened, or only in rounds not in lobbies? i got timed out just waiting for others to join my lobby. it was like 5 mins
sorry, i have so many suggestions since im in game rn. for the achievements, is it possible to get a counter on the ones like "play 100/1000 games" so you know where you are in getting it done?
It allows you to do this at the moment, you just can't change the map
Fairly sure you can find this information on Steam
im not on steam
i went to a website to get the game. was given the site by a streamer...
but it would be nice to see the counter in the closet area where you can purchase items
also, i haven't been able to change the mode. i was trying to do goose hunt (duck hunt maybe?) while waiting on more people but i couldn't change it. also, being able to change the map in lobby would be awesome as well
Was you the host?
yes
And you clicked on the other buttons at the top of the game settings window?
can you send a screen shot of what you see?
yea, but it wouldn't let me change. I can try again if you like
hang on. is there a way i can send you a video showing you it wont let me change the mode? i can't send video on discord since i dont have nitro
Are you in a public game?
you can't change game modes in a public game without quitting the lobby
Ah yeah there is that
this prevents hosts from snapping up people under a false pretense of a game mode
and then changing last minute
ah! that makes sense. Yes i am in public. but i feel like if a discussion is made with everyone in the lobby and we all agree on a different mode or map, we should have that option.
I like some of the people that keep popping up in my hosted games (i have had quite a few find me again bc i like to host) but it's frustrating to have to back out and make them find me again for a different mode or map
You can create a private game and post in LFG channels
im not sure if the people i have been playing with are on here or not tho. i can ask them
Why not add the ability for the host to set up a vote to see if everyone wants to switch
The host says "If you want to switch, go to the left, if you don't want to, go to the right"
Boom, vote set up
But where can I mail my vote?
Stick Stickley, PO Box 963
New York City, New York State, 10108
I was mainly talking about setting up an ingame thing for public lobbies as they have to quit and make a whole new lobby to change game mode
As ive recently found out
can we move the assassin's screen so they can also see how much time is left on the timer???
only prob with that would b is that if u get lover assigned 2 u it kills ur run cause they won't want lovers winning
for lover ducks, it can appear as a normal duck so it's easier
or it could avoid lover now that i think about it
What’s a kill stinger?
The animation that pops up when you die
Increase sabotage timer of life support on nexus or change the mini game to be quicker
Really minor change but then again minor changes can be hell, let us in private matches change intercom time/intercom times you can use it.
Is he shooting rubber bullets or something?
paint balls
that's not in the upcoming patch but we can take a look at that later
I agree. If a duck sends the shuttle to the right then calls life support, and no one is on the right side, it's possible to just time out even if people get there ASAP. You have to hope you find a body at that point.
I play almost only nexus and ive never seen any crisis wins
I feel that the ducks in the dine and dash mode should be Silencer Ducks instead of Morphling Ducks. Because right now, morphlings can just easily morph into each other and then boom, vulture outed. If we changed it to silencers, then the vulture may have more of a chance. Maybe there could be a few morphlings to start, but as it is right now my friends and I all kind of feel as if the game mode isn't really functional because the ducks just prove themselves and then go on a vulture hunt. We've only played the mode without the falcon enabled so maybe that's what makes it feel that way, but I feel proving yourself instantly is a bit strong.
theres a big cooldown before the first morph
the point is that you can eventually morph to prove yourself
silencing someone also only works for meetings
Well, the point of it being Silencer is that they'd have no venting but also no visible effect like Morphling. Because every game of the mode I played with my friends, after the first game where I said that the ducks could just morph to figure out who the vulture is, ducks won every time because they just waited for the morph and then went on a vulture hunt after confirming who wasn't it. So the cooldown doesn't really seem like enough to hold them back that much.
Maybe falcon being thrown in will mix that up, but for the small player games it just seems unplayable.
Without the ability to clear yourselves it would just turn into a complete bloodbath killing everyone on cooldown. It would actually result in the games going even shorter than they are now. There are some talks about potential changes in the future, but for now, Fowl Play is going to be the next big game mode, and I'm pretty sure it's going to be a big hit.
Suggest changing the name of the Vulture in Dine and Dash mode to Winter Vulture
Well maybe only some could be morphlings then, while others are silencers? But then it'd lead to killing others in order to try and see who approaches the body, possibly hiding and trying to catch someone eating it. Maybe the timer could be increased to be balanced, or maybe there could be a way to adjust the gameplay a bit more since the mode is currently the least versatile out of all of them. Like getting to pick if you want just morphlings, just silencers, or a possible mix.
i will suggest that you dont play dine and dash with a small group
thats definitely not what its for
and also not without proximity chat
I personally feel the mode is at it's best in a full 16 player lobby. The falcon having the ability to kill early allows the vulture to find him fairly quickly by putting the arrow on their screen. The Falcon should then hang around that body for a little bit, as they can typically get 2 kills in before the ducks kill cooldown comes up. Then it comes down to avoiding groups and picking off straggler ducks, and upon approaching a group, you instantly start accusing them and telling them to morph. Chances are their morph is on cooldown, and you can claim yours is too, you just used it to clear yourself, and then convince everyone to spread out and find the falcon to cover more ground. This will hopefully split the group up allowing you to pick them off easier.
Yeah, we used proximity but it was with a small group, will likely avoid the mode without a larger one then. Would be neat though if there was some customization still though, like kill and morph cooldown adjustment so groups would be able to fine tune things to fit how their group plays and their group amount.
Yea, I'm a fan of more customization as well, and I think things like that will probably come with time, and potentially when the game is opened up to the modding community. The focus right now is to balance the game enough where you don't feel the need to adjust a lot of settings. In a game with this many roles, it's really easy to oversaturate and flood the menu with options, which leave players overwhelmed. I'd personally like to see somewhere down the line we'll get an advanced settings menu to customize a lot more things and fine tune them to suit our wants and playstyles.
The biggest complaint I see with people wanting more settings is to essentially turn the game into another game they're more familiar with... and while I guess there's nothing really wrong with that, it'll start leaving players really confused on how to actually play the game if everytime they played a role it interacted slightly differently, like for example say you had an option to turn the sheriff friendly fire off where only he would die if he fired wrong. Seems like a decent option, but if you join a lobby and that's turned off vs one that's turned on the role feels very different, and would leave a lot more players confused swapping from lobby to lobby. now imagine that with every role... it would be a nightmare if everything could potentially play differently.
Alright, fair enough.
Don't get me wrong there are some things I would absolutely love more options on, and I'm sure over time some of that stuff may be available, especially if there is demand for it, but trust me when I say the devs, beta testers, QA, and mods read and consider everything. Our goal is to make things feel and play as best as possible. There are definitely some tweaks that dine and dash probably need especially in lower players. We've talked and discussed a lot of it. One of the things we even discussed at one point was adding a 2nd vulture, but ultimately it wouldn't change very much. The mode definitely favors the ducks, especially in smaller lobbies, but the beta team has had some really intense and close games while testing that all came down to the final 5 to 10 seconds, and blue team winning really feels great when it happens.
Achievements for winning as dodo (Out on my terms), vulture (Midnight snack), pigeon (Ac-hoo!) and falcon (Not if I stay) and then for like 250 duck wins have a hat unlocked that is the duck head from the trailer
I personally would love to see a bunch more achievements, and I submitted somewhere around 90+ ideas for more lol.
It's fun to spend 30 minutes trying to get the diamond ring while your team yells at you 😉
any chance that sabotage indicators involving the screen flashing become a toggleable setting clientside e.g. instead of having reactor causing the screen to flash maybe put a box with words in the top middle and keep the arrow
personally i've had it trigger minor seizures as i am epileptic so this would make the game more accessible to people with epilepsy :))
^^^ I'll put this in right now
It's a good suggestion
It does show up in your task list regardless
with a highlighted countdown and there are audible clues
thank u! appreciate it :))
Will be in next update
Hi or shoud i as HONK
thank u so much!
you guys should do a community cosmetics set
Just keep in mind that during updates or changing directories (uninstall/reinstall) you may want to double check this setting before starting your games.
Goose Role - diffuser goose - once a sabotage is active and that sabo has been triggered. the diffuser goose can go back and diffuse that sabotage so the ducks have to go back and reactivate it for it to be used again. maybe have a cool down or can only do it 1 time between meetings
This is going to be the dumbest idea but 😭 hear me out ✨fart sounds✨
I wanna specify: different sounds you can buy, different types of farts. Deep, high, longer, one that sounds like a Mario jump. All farts are different and unique in their own way just like us 
And most importantly https://youtu.be/MBmb5_TTT-w
For the people who needs this to create memes :D
Original Video(The Woman behind the fart): https://youtu.be/napRkPs1DiQ
Download Link: http://download849.mediafire.com/cxic5fvoc11g/kgfwaylr9si5jia/Fart+Meme+Sound.mp4
👍
Mercenary sounds like something I'd love to see.
Sorry putting these in role ideas right now.
Thanks just be sure to delete them from here when you're done 🙂
Yep
add mic sensitivity because when u speak sometimes ur name doesn’t turn yellow and no one can hear u so u have to talk louder
Mic sensitivity like in discord u can choose how much noise ur mic will pick up
This setting is already in the game.
Click the cog at the top right of the game and there are two settings for mic amp (which amplifies the sounds you mic already picks up) and mic sensitivity which determines the threshold your mic is being picked up at.
is it possible to separate the main menu music from music in sound level?
because now there is a nice music in the new map and i increased the music volume but when you go back to the main menu it is really loud
We can decrease the main sound volume to match 🙂 Thanks for the advice I'll do that now
thank you
the new map is a haunted mansion right?
maybe have it so there is a low chance of one of the paintings Blinking
when somebody walks past
i feel like this game should get more promotion for the longest time i didnt even know it existed
It would be cool if ghosts could haunt the ducks. Have the voice be like... ghosty lol
-ghostly voice-
"Its green....."
-Green was a duck-
Only the ducks could hear them. Not the geese
So this wouldn't be an issue 🙂
I'd love to have this as a feature for spooktober ^^
As Gaggle is a small studio, the promotional power is in your hands —— Shout it from the rooftops! Leave a steam review! Share clips! Social media! YouTube! #honk #quack #achoo
We're putting 100% of our revenue toward making content. The game is slowly growing in traction and we're ready to take the world by storm now 🙂 Our community has been great and we're growing slowly and steadily. We can't wait to launch out new game modes.
👍
honestly having customizable corpses would be nice,
like the default one would be the one right now,
and another corpse could be like, a goose face down with a knife in its back
Being able to see your progress towards achievements would be nice.
Wdym
If you're playing on steam, you can see your progress in the achievement section.
Stean achievements get really buggy sometimes though, I would never rely on these numbers (we have little/no control over them) but they are usually fairly accurate.
Basically always kill Xizta before intercoms have been activated
It typically happens anyway. I haven't even bothered using intercoms as much as I'd like. I'm sad on the new map there's isn't a pipe in the wall to yell into to have people hear you out the other side.
It'd be nice if we were able to move while in the sabotage menu, can often get us caught.
That's what the fake tasks are for, and part of the strategy of using them. Stand by a nearby task when you're using them.
Fair enough
Can the matchbox task in the Manor stove please change? Or be made more clear if there's a certain trick? Because I had to try for literal minutes to try and get it to work.
Strong deliberate motions. Not short little strokes.

I'm curious how many people here have actually used a match. I'd like to see a poll taken.
with the internet, kids these days just download fire
i have
we have a fireplace and i sometimes light it
I used a match when I was 9 years I think
I did both strong and short, neither worked, but can try again.
Or
I mean I know how to properly use the oven check.
^
Winkz on the other hand... has much to learn.
It would be really cool if we could get some twitch integration with streams, so people watching could click on a "? integration" to see what roles and settings were turned on for the lobby they're watching.
I would also like to complain about striking matches too. It triggers me, as I have both a fear of flames (pyrophobia) and a fear of matches (spirtophobia) Could we change it to like opening a plastic water bottle? Or would that trigger the hydrophobics and environmentally concerned in your audience?
No. Go away Kiggles. And stop manically laughing in my ear in discord while you post this message.
I second this opinion.
I second this opinion.
With all these phobias being thrown around I am starting to get a bit of hippopotomonstrosesquippedaliophobia.
Darth vader mask
We'll need better lawyers for that one 🙂
One day. This games gonna hit big and make the money's lolol. ❤️
You should be able to sit in the chairs in the lobby of Vallard Manor
Just some thoughts after having played it a while with streamers
I usually miss that people in the lobby are streamers, and when watching I like to have a few streams open at the same time. At the same time, some people add ttv/nick in their names, which I see the use for, but regarding gameplay it's sometimes hard to pronounce
To be able to promote yourself, I think it would be fun to be able to add one external social link, maybe only to streaming by that reason, that will be shown on the screen during meetings, and possibly in the lobby, but not during normal gameplay. That would make it possible to have a simpler name than the channel name
Possibly opt out of showing that. But possibly not, since it's not possible to opt out currently from the ttv/ prefix
I’m expecting this to come when more Era’s come, but when selecting a map you should have to pick a era which a map will then be picked from there as well as when picking a era you should be able to change which map from THE ERA with the other settings. For example the spaceship “Era???” When you pick that era you get all 3 ship maps which can be changed in settings.
is an intercom, in any form, will be add to the new map?
intercom was very funny at private lobbies
It's a bit anachronistic
from google: "The first telephone-based intercom was patented in 1894 by the Kellogg Switchboard and Supply Company."
mallard manor takes place in 1893, in an avian universe
but we will definitely consider it
unfortunate 😦
What about when you hold f bringing up a menu wheel of say 4 fart emojis to choose from. Pressing 1, 2, 3, 4 with f will put that assigned emoji? Assigning emojis where you normally equip them.
Let us buy a quack "fart" that just makes the goose open his mouth and a quack sound plays
and a honk 
This was considered during the medium rework a long time ago
we landed on disconnected players not being dead. and of course people can do the math
I want there to be a normal goose task that is shared with the duck task for the chandelier. I had a couple of people in my stream afterwards that was getting frustrated they were called out just because they were doing that task where alot of the others were shared.
it is in fact the only duck task in all maps that is not a shared task
High risk, high reward
Can just call lights and then do it. Does get rid of a goose for sure if you play it right
or let a ghost duck do it
Speaking of the new map. Will there ever be a plan for the new map to have secret passages in those cabinets for snoop and ducks to use?
thats not how closets work
it's likely that there will be a sewer system in the other maps in this era
just didn't feel quite right inside someone's house
Was thinking more so there just secret false walls inside the closets. Fake closets basicly.
the owner of mallard manor did not have that in mind when he had it built
and as you can tell from all the dusting and disarray, he's fallen on hard times
Probably locked himself upstairs, completely oblivious to the goings-on below
renovating is expensive
I like the idea of different maps having different gameplay mechanics, especially for lore reasons like the closets
Having Private games become Public if needed but still keeping the Proximity? Idk if it has been suggested or not
This is something we have considered, but have ultimately decided against. We have taken the stance that if you make a private game, you are responsible for moderating it. The host will have their own rules, and have the responsibility of kicking people who they feel are breaking the rules.
Public lobbies are different in that players don't necessarily know the people in the game they are joining into. Kids might enter a game and can be harassed by others in some corner of the map if proximity chat is on. If someone is being rude or toxic in a meeting, everyone can hear it and can block their mics and block them.
So why don't we just separate servers into kids and 18+? Because a 12 year old can check off a box that says they are 18, and we'd rather prevent the potential abuse and toxicity.
If you want proximity chat, make a private game. If you need players, find a private game in the #lfg channels or make your own.
Bakery type map?! That would be different
Would it be possible to add a visual indicator in meetings that would display the count of completed tasks versus the total count of tasks assigned? Such as "(3/8)"
A small quality of life addition that would help provide information during meetings when trying to figure out how many tasks remain. Players with fake tasks could also have an indicator.
A player would only see their own counts, but ghosts could see for everyone.
Yesss the new map needs more places to hide as duck and swooper. In the walls with the mouse maybe hehe?
i agree buff the swooper
I really like this. This would help to see who is consistently not doing tasks, and offers up as a reminder in the meetings that you may be the one holding people up.
Might be better to make it show how many geese have finished all their tasks as I find the ambiguity of it puts pressure on the ducks near the end game
which can change how they play
There's still the task bar
its a fine idea, i will put it in the list with other potential QoL changes
That's great Herbert. I appreciate that
Could there be a task at the chandelier sabotage task? Cause right now I feel it's a very weak sabotage, and it having no actual task there makes it weaker. Perhaps it could be a task to tighten the rope around the winch by winding it up?
A sabotage that can get a kill but also permanently breaks the map in half until a meeting is insanely strong.
You have to take into consideration that every second a goose is walking around unnecessarily is a big bonus to the ducks.
Unlike other social deduction games, you have to consider the powers of ducks go way beyond just killing. Map manipulation has more and far reaching effects.
Ah, you can't move around it? Didn't realize that part, thought you could.
For a sabotage THIS strong we specifically decided not to put a task there.
Also even as a ghost, you can murder people with it
There are a lot of ways to unlock it when its safer (like waiting until mid game).
Fair
we need 'bots' to replace people which leave games, and the bots auto complete the tasks of the person which left
When someone disconnects, their tasks are supposed to be removed from the task pool required for a goose task victory.
Add more stuff for ghosts to do. Dodos are useless once they are killed.
Do you enable fake tasks in your lobby?
I don't believe so
we also have an upcoming game mode where 'dead' players will play a more active role
Is it the one that’s your adding???
Yay!!!
thanks
instead of having
the character icon + name in square
it could be the players actually around the table, [able to walk around, but still has the basic voting + text chat] in a tiny area around the table [depending on the room size the table is in,
and when you vote a player [if anonymous voting is off,] your character will actually POINT to the player they voted,
[maybe when a player is voted off they are teleported near the airlock where the voted off player is forced inside? and every player gets "Are you sure about this?" before actually ejecting the goose]
I think you would end up with people too occupied with walking around farting and such that they would end up not paying attention to the discussion and voting.
this would be like the voting room, VERY SCUFFED here
maybe have it a toggleable setting?
but idk i just came up with this and i kinda gtg Rq,
What do you feel that would add to the discussion/voting process?
Have the ghosts be able to not participate in meetings, instead they can fly around and explore the map. At any time they can go look at the meeting again. While not in the meeting, ghosts can talk with other ghosts and they are unable to hear the people in the meeting talk. During the meeting, the ghost could see where the alive people last were, or the alive people could be around the meeting table
This would break silencer mechanics
If the silencer kills in front of you, all you need to do is wiggle on them the whole meeting
The thing is that that is double edged blade. Sure the silenced geese can wiggle on the killer, but at the same time neutral roles and ducks can act like they are silenced and try to get someone lynched like that. The voting room would add a who new dynamic not voting only but also for the silencer
But ig at the same time the "voting room" is pretty unoriginal
Role reveal on death option: friendly reveal only.
Game settings: Role selection for None/Maybe/Checked. Add a thumbnail view option instead of list. Just have the icon and check box. Could see all roles without having to scroll.
@strange gyro
You da real MVP
A list of people that the pigeon has infected in a round? That would help a lot.
really wish the sign out button was in settings in the cogwheel and that the close application button was on the main screen.
I've played with newer players as well that don't realize they can close the application w/o having to sign out every time. Having to fish for the close application button is confusing.
totally agree
@strange gyro lots of people have suggested it
we know, we're overhauling our ui right now
Pigeon would never get a win if that existed and if it was made so only the pigeon saw it, it'd take away the skill required to remember who you sneezed on.
We don't have any plans to add a visual indicator that someone has been infected, for either side. For the non-pigeons, it'd likely be too strong. You'd be able to identify the pigeon if they infected you. There is also a risk-reward gameplay dynamic where players have to judge whether or not it's been too long since a meeting has been called, and whether the pigeon has died.
We think the pigeon might be too strong with an indicator. Whether or not a player has been infected is the only part of the skill cap of the pigeon that determines their actions. Remembering who you've infected is part of being a pigeon, and worst case scenario, you can walk next to them again. The pigeon can only infect someone once during before the next meeting is called.
Why isn't there an Arabic channel .. I call cuties
You may want to rephrase your question. The team is very accommodating. Every channel has been created, as demand has come up, by the community asking properly.
Then why no Arabic channel
We have yet to really have many arabic speaking people come to the channel as of yet. We create them as people ask for them and as we see different countries come online 🙂
Sometimes we don't see player data that reflects what language people are speaking.
If you want an Arabic LFG channel we can definitely accommodate it.
Sure, but keep in mind that we're not very keen to being called racists. We actually have members of our development team from Arabic countries.
We're very multicultural at Gaggle Studios 🙂
Aa i see ..np I take it out
@granite wave شكرا لك لإخبارنا.
As ducks can we see sabo tasks in red because with fake tasks on it can be kinda confusing
Falcon punch kill animation for the falcon
so what about a map feature that could replace snoop and mechanic on a new map, that opens a secret passageway that you ACTUALLY travel through
its risky and ducks could use it too
but like maybe the "mechanic" could bring others in too, as it would open a door temporarily
would have to have a periodic vent sweep to prevent people hiding there
like as an event happening? or just a person going in to patrol?
besides i wouldnt want to be stuck down there, a duck could just walk right in kill me and then the body would never be found.....this sounds a little op on some perspectives
fake tasks say [fake]
talking about on the map
you can click on the tasks and they'll point to them
Possibly make it so you can call tasks while walking just like you can oven the map and walk around.
add tick tac toe outside the map for ghosts to play with each other?
idk how to entertain ghosts. do your tasks dangit
Only playable when your tasks are complete as a goose xD
Except I always finish my tasks before the first meeting, then need to find something to do for fifteen-twenty minutes, so by the time I'm a ghost, I've had my tasks done for so long its not fun
before the first meeting is the worst time to do tasks. i usually dont do any until after the first meeting.
I have noticed myself doing less tasks lately, finding myself more interested in spying on what people are doing, depending on what role I get
what if there were bonus tasks available after meeting certain requirements?
you could get more materials?
You could add one 3d vr compatible map
There should be a semi private lobby option for pick up groups where proximity is allowed but there is a report system for when people do things that ruin the fun for everyone else, like teaming or soundboard spam.
thats essentially asking for proximity in public chat
This is something we have considered, but have ultimately decided against. We have taken the stance that if you make a private game, you are responsible for moderating it. The host will have their own rules, and have the responsibility of kicking people who they feel are breaking the rules.
Public lobbies are different in that players don't necessarily know the people in the game they are joining into. Kids might enter a game and can be harassed by others in some corner of the map if proximity chat is on. If someone is being rude or toxic in a meeting, everyone can hear it and can block their mics and block them.
So why don't we just separate servers into kids and 18+? Because a 12 year old can check off a box that says they are 18, and we'd rather prevent the potential abuse and toxicity.
If you want proximity chat, make a private game. If you need players, find a private game in the #lfg channels or make your own.
we need to balance the number of tasks in a lobby, seriously. We get lobbies where theres so many tasks, because people want items, it just makes it so difficult for geese to win. Here's a more complicated idea, which may a bit difficult to implement, but maybe something which shows the balance of the current settings in terms of ducks vs geese with the current settings? I'm sure if you log the current settings, and check the win rare, you'll be able to use the data for such things. The balance of some lobbies, is really bad, for sure. Some people won't turn roles on for goose which would help them win, etc. I refuse to play in such lobbies lol
Host can set the number of tasks in the game settings. More experience Geese can win with max tasks (max set to 8)
It's hard to win with that many tasks, most the time, the game balance is usually way off to win by tasks, most will resort to finding ducks to win the game
If you don't like the the lobby settings you indeed should not play in those lobbies, or create your own 🙂 We give you a lot of customization options. Different players have different play styles and not everyone will align well with each other and thats ok
It would be nice if we could just have a system, which would show a balance of the game settings. For those which may not have a good idea, players themselves will/may not know the best settings for a fair fun game
we found the more info you give players, the less likely they are to read them. Better to keep things simple
Everyone has their own playstyles. I for example prefer not to win by tasks. I would rather lose the game by incorrectly guessing the wrong players. As a long time player, sometimes I feel 8 tasks is not enough, but posts like this make me realize that if the number of tasks were increased further, it would greatly impact people that enjoy winning by tasks. The game, at least to me is not meant to be won by tasks, but more to keep an impending timer on the ducks to insure they keep killing fast enough.
This is why I don't bother with tasks if I see too many. If we aren't technically going to win by tasks, then let's get straight to it and start finding the ducks, that's how I play anyways, since tasks victory are a low percent of the games i actually ever win as a goose.
Sometimes I don't bother but doing a lot of tasks before first meeting puts the ducks in a an awkward position. This is all meta strategy at this point.
You want to force ducks into making bad plays as a goose. That's how you win. We are introducing the Hitman/Bodyguard roles soon too
Yea it comes down to the playstyle, how new the players are, and various things. I end up blitzing my tasks, and finish them all within a meeting or two. With 8 tasks I can usually finish half of them before the first meeting. I've found myself slowing that down a bit depending on some of the groups I'm playing with, especially if it's with my weekly game group, and we're just playing to have fun. I always blitz my tasks as a ghost though for those crafting materials!
👍
honestly the team moves so quick, by the time we add it to prospective birds, it'll already be out 
prospective birds are more birds we are considering, not birds that are being implemented
dev speedrun [23:21. glitchless hopefully]
Be nice to have some info lol
the more time we waste giving you info the less time we spend actually doing it 🙂
I mean we could spend our resources on putting out tweets of new colors of geese we are contemplating or we could just put them in the game. At the end of the day I think people would just rather be able to play the roles than hear about them. AMIRITE?
I'm gonna agree on this one
Nah I just want to hear about an endless stream of roles that will never exist, oh wait #🐣︱classic-role-ideas exists 😉
We have released roles that were on that list when they made sense. It'a all about meta play and giving people a chance to get used to the current rule-set. If you would like I am more than happy to ensure that you never get them 🙂 DM me your account email and we'll remove you entirely from the role selection.
🙂
I'm sure it's probably been suggested before, but a view button for kill stingers in the customization so players can see what type of kill animation they're buying with a short clip of it would be nice!
Will there be any way to get limited time items again in future?
i think this is a big brain idea
you can save your General, Roles, Meetings and voting, Movement and vision, and cooldowns
We have that on our list, not sure when it will be done though yet.
Question would there be a way to put a notification when the lobby is full instead of just sending us to the main screen?
Ideas: Make text notification in meetings for people typing bigger as well as the microphone, or put voice bar like you have in player setting under role to determine easier who is speaking at that time and who is too loud, just makes it easer.
Ideas: Make it so you can walk and call sabotages just like you can walk with the map up on your screen so you dont get called out instantly for standing still when sabotage is called even if youre goose.
a very simple but practical idea a button where u can hear yourself(and everyone else gets muted) so u can tune in the sensitivity and amplifier
This is part of the skill cap of using a sabotage, it forces people to lie more; also opens up a lot of doors for discussions. It was carefully thought out.
Allow ghosts in meetings to ignore survivors and have the ability to voice chat together
YES please
even with the rough start. this has been a mostly positive community and I am glad to see it doing well
everyone has generally been kind
have fun and be well everyone
achievement idea's :
"Oops! i missed!"
kill 10 innocent geese as sheriff
"Shot first"
kill 10 ducks as sheriff / vig
The ability to make a room public/private once lobby is started would be nice. when you only have a few people you play with on the regular, but not enough for a full game it would be nice to make sure they got in before you make the room public
@wooden hamlet we have a friend system planned after mobile release, which might address these sisues
A failsafe for lobby disconnections (like you're offered to be reverted with everyone else to the lobby)
We may be able to do this for lost connections once we switch our server architecture in the near future. This is a feature that only larger companies can really afford to do 🙂 As we grow we can upgrade to allow for these awesome features which are all on our list of possible upgrades.
Thanks 🙂 I understand
\0/ yay
a friend system would be epic
Was talking to some people yesterday and the day before who thought modifiers would be a neat addition. For example, all roles remain the same, but host can assign a few extra abilities that get randomly shuffled among the players, one person might get slightly faster run speed, or one person's vision might restrict a little more than someone else's who's vision extends a touch farther than standard. To ensure it cannot be used to pinpoint somebody's role, it can go to any goose, duck or neutral at random.
Or the ultimate give away modifier, which will be both hindrance and help, would be the bean modifier, which forces the duck or goose who is unfortunate enough to get it, to constantly pass gas
^^
I suggested some sort of a ranking system before and the reply was that it's hard for a social game but i hope the game will have more that you be gunning for after getting the cosmetics you want and not let it be just a casual sit-and-go at that point.
I would still suggest a ranking system and season (a la fps games that hooks people) because I can't think of any hooks and I want the game to take over especially during these times. I can easily imagine a ranked game and some little merits along with getting high in it but haven't thought of how that would be executed so again, just a suggestion.
We do have a new game mode coming up soon that will have some sort of ranking system and also a draft mode with seasons 🙂
In due time.
Wow; it's almost as if my suggestion was taken. I love how ping matters little so we're able to play globally.
Word of mouth can be a way to market GGD and I hope lots more people will know about the game as I'm sure it will absolutely help them too during these times.
We hope so, we don't really have the budget to market 🙂
We're just putting everything into making the game perfect.
That's actually more impressive! Streamers caught wind of GGD by how? Rhetorical, of course. Keep going! 😄
How about a way for the ghosts to leave messages/hints as to who the duck is? Maybe any dead duck ghosts can also have the option to sabotage the geese ghost messages too?
Add a button for the ghosts to turn on and off the ability to hear living people that are near
There are no current plans for dead players to communicate with the living
The original Medium was reworked because of this and it being too powerful
This would just be the dead hearing the living, not the other way around
My message was in reply to xameliax. Though the devs have also said they do not intend for ghosts to be able to hear the living.
Maybe make it so the font isin't all caps. kinda weird to always scream
I think it would be cool if the dead could haunt the the ducks lol. But I am no programmer 🤣 so I don’t know how feasible it is. I know proxy chats for other social deception games have this feature snd it’s very fun especially for content creators but also I kinda like being able to hear the living when I’m dead. Sometimes I see two people staring at eachother who are alive when I’m dead and would love to hear what they’re saying 🤣 content gold sometimes lol
I like that but it'd probably be a private only feature otherwise kinda makes games too boring
Boring how? So one of the things I liked doing when I was dead with this other proxy chat thing was finish my task and then haunt my killer lol
They'd show the answer
Doesn’t affect the game since I’m already dead lol.
If the dead could communicate with the ducks, then they could potentially also tell them who different roles are, and that's not really something that the team is interested in doing.
^
I actually just thought about that. Could be a toggle thing where if role reveal is on then haunting is off. But I understand and makes total sense 🙂
Still, the person who killed them would be revealed
Maybe the idea of some sorta halucination whcih could be done on the person who killed them to distract them is an idea but not direct communication
Wouldn't be difficult to implement on a programming standpoint, however it would be a user experience thing. Having the dead being able to hear both the dead and the living becomes chaotic and confusing. Not something we want to tinker with right away. Leave the dead dead, and the living living
^
I understand. Like I said. I’m thinking of it more from a content creator standpoint and not a developer/player standpoint
Thank you all for ur input and constructive discussion 🙂
Quick question... does the ducks have morals, remorse, and regret? As the lord is SUPER important to me.
Because if they don't have morals, showing the ghost of the dead to them would hold no consequences, and be meaningless
The duck believe when they die, they go to the big sky.... in the sky.
So wait, does that mean they believe they are doing good? Or are they justifying their actions?
Nobody believes they are the bad guy. Look at the geese
Here is the story so far, all we know is the Duck Empire has collapsed, we don't know how the war started, what the conflict was, or who is portrayed as the good side. https://youtu.be/lV-kqtw3Jxg
Win10 and macOS
FREE TO PLAY Early Access April 29th, 2021:
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Our brand new social deception game is about to launch. Bring up to 16 friends together in this voice chat integrated game of de...
yea technailly geese didnt help da ducks
So going under the impression that the ducks have no remorse for the geese... the ducks being able to see who they killed means absolutely nothing
From a gameplay perspective, having ducks be able to see the dead geese, can result in a lot of confusing and distracting messages. The old medium used to be able to see the dead, and many times the dead ducks have convinced the dead geese that the wrong person was a duck, to get the medium to vote them out. It honestly didn't add anything positive to the game, and ended up being a very powerful role, with no real good way to counter it as the dead has accurate information with roles reveal, and even so without it.
I believe medium is a bit underpowered now
Yup
Its very hard to make a role that interacts with ghosts balanced
Still useful though
I disagree that the medium is underpowered
yes I miss the old medium which he usually brought the Ouija board
Compared to what it was, yes the medium is nowhere near as strong. The medium is still in a really good place right now.
yea you could expose a duck/falcon killing a canadain
Now the Birdwatcher is underpowered
Birdwatcher makes me sad now. I miss the previous version of the birdwatcher :(
or a duck self report quickly
given the power to the ducks who have no benefit other than knowing who is a duck(them) and on a lore stand point, having no remorse for those who have wronged them, wouldn't feel a thing if all of a sudden they saw the ghosts of who they have killed
I dont really follow this remorse angle
so, i think a lot of players are potentially misusing roles like the medium
and on top of that, they are comparing the power levels as if they were supposed to be equivalent
there is a numerical advantage to the geese side
Whether the birds in game have remorse had nothing to do with the player at the controls
and therefore, the power levels of the geese roles have to have drawbacks or be lesser for it to be balanced
there's a minimum of 9 geese, and up to 13
From gameplay it could still be exploited. The geese could fly around other ducks and make the duck think that duck is a mimic, or whatnot. It doesn't really add much to the gameplay of it all. There may be an upcoming game mode where the dead can interact with the living directly, which might be more of what you're looking for.
Ghost race to complete tasks, lmao
That doesn't sound very fun to me!
whoever dies first wins
Someone call the shuttle!
Whoever activates the shuttle gives the win to whoever spawned on the right side 
First ghost gets to chose someone to take with them, except the killers
You know, give the person some company, and only available in private games
That's already possible with Lovers in play
Well, yeah, its like that, but not the lovers
Edit: no, I got a role, not an idea
The first four tasks on your list as a duck will be the sabotage tasks. If you click on one a yellow arrow will point to where you need to go. The fake tasks have fake written in brackets beside them whereas the sabotage ones do not. With the new update tasks are removed from your list once completed instead of lighting up green. So if you don't see any sabotage tasks your duck partner(s) have already completed them.
@golden parrot I don't think Penduck was looking for an explanation for the sabotages, just mentioning if you look at the mini-map rather than the list have the minimap show markers as red instead of yellow like the other tasks.
Shawn already addressed its a Quality of Life fix that we have added to the list 
Okay Sorry Just trying to help Oops. That's a good idea. 
could the voting time somehow be increased beyond 60 seconds in the options menu? when playing with a full lobby it's hard listening to everybody and most of the time people talk over each other because there isn't enough time
You can set the discussion time to 60 sec and 60 sec voting time, thats a lot of meeting time!
2min should more than suffice for a large meeting. Need to maintain some order in meetings! Geese are a civilized species
if we could right click people during meetings and adjust volume that be cool
you can pull up the player volumes screen, and you'll be able to both hear and see who's speaking while being able to adjust their respectiev volumes
Oh
An option to remove normal geese from classic plus would be nice, if not enough roles are selected for the amount of people then it would be locked but once there is enough potential roles for the lobby the option should be made available
we're continuing to add roles, and the host can just checkmark off every goose
Local game
When you don't have internet and you are with the friends at the same place
If we weren't a free to play game and a licensed based game this would be a possibility 🙂 Unfortunately it's not something we can do.
I can't understand why these are related.
But with these things (google auth ban and no local game), again as always Iranians can't enjoy playing :( I know we doesn't matter
But if there is a way, it's a good feature.
would it be possible to create roles for the lfg-lobbys? a german role, english role etc? 🙂 So it would be possible to just pin the guys of one group^^
In order for us to give a LAN version of a game like Among Us or other off the shelf games we would need to disclose our server side code and allow people to fully host and authenticate users. This is a problem for us because it would essentially be giving our game and engine out for free to players. If we charged for a license this would be absolutely fine. It's the same reason why you can't host your own Destiny, Overwatch, Path of Exile, League of Legends, Warframe, Dota, Brawl Stars etc... server.
what would the purpose of this be? I wouldn't want to allow individuals to ping large groups. If you're looking for a group, you would already be looking in the corresponding LFG channels 🙂
well, at the moment im looking for only germans for our german speaking group. if there would be an role, i could pin the role, so only the german speaking guys get a signal^^
Please keep in mind that google authorization ban is not from us, it's a government policy and something we have no control over. We are planning on releasing on mobile very soon and that may open up accessibility for your country a bit more.
The ability to gift gold to other players? I feel as though this option may actually increase the amount of gold purchases for this game and people could help a friend out.
we are in the process of adding gifting to our webstore
Oh cool
Mimic to be auto disabled when theres 1 duck?
