#💡︱general-ideas

1 messages · Page 1 of 1 (latest)

rare flame
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The Ploffskin Pluffskin situation is pretty hard to pull off. It should be something that can come naturally, not something you have to specifically go out of your way to do. Now, if it were over a game instead of a round, that might be easier.

worthy tangle
# rare flame The Ploffskin Pluffskin situation is pretty hard to pull off. It should be somet...

Well if it were easy it wouldn't be an achievement now would it dodo
Plus I'd argue that it's easier to achieve than getting 5 Successful sherf kills in one game, and less out of the way than trying to get thrown out of the airlock on MG (because it's just you using your main ability on 3 roles)
Either way, I lowered the difficulty a bit by making it so now you just have to eat them. If you get killed right away by the duck, you still get the achievement.

rare flame
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The 5 successful sheriff kills is a pretty hard task, but it's built into the role's mechanics.
Getting thrown out the airlock can happen by doing one of the tasks in the cargo bay and then getting locked in.
I'm just saying those can happen by accident just playing the game. The hardest "natural" achievement I would say is "Worth it!" Won't explain, because we try not to spoil hidden achievements here.

modest jacinth
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Something Marbzy and I were talking about and would love to see, but I'm not sure how viable it is to manage:

Adding the ability to cycle through previous Main Menu theme style and music? I would LOVE to hear the original music again, it's so nostalgic!!!!

I was thinking like a button with a photo and note on top of it that cycles through past main menus.

hazy pivot
slate furnace
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A suggestion for the next quality of life update is to make it with the games set language, it will only show games with that set language, as it’s a minor inconvenience to have to keep having to put the server search settings to just English lobby’s

As even though I have the games language set to English, non English games are put in the list of games, until I change the lobby search to just English lobby’s

Another suggestion a for quality of life update, is to make it where you can change the game mode in the lobby itself, as it could make things easier for people

And maybe add an option, to have the outfits you own, be randomly selected each time a lobby starts? It’s a change that could be simple but might be an interesting addition to the game

rare flame
slate furnace
rare flame
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I'm going to say probably not. If you want to change your outfit, there's a closet that lets you change it up. Only the feather colour is something you can't get every time you want it.

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A dev might come along and contradict me immediately after saying this, but I think seeing the looks at the start of the game is more important than random mix and matching.

ocean cypress
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I'll be that guy, its possible. We know the limitations of our engine and we do know all the cosmetics linked to your account

golden moth
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I noticed that it's hard to get the task finish bonus in exp if u stay alive as a goose because the list is infinite, so I wanted to suggest an exp bonus to the goose who did the most tasks. It would b nice for an achievement for getting that crown a lot too

tawny lodge
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lets gooo proximity chat for publics

shell ingot
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Yesss

sturdy leaf
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why cant pelican be enabled on every map

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is that cause of telepathy?

granite wave
sturdy leaf
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why cant there be anything anywhere, lobby creater can disable\enable anything

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why would it be a good thing to take features away from players?

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so far pelican far more interesting interaction with availability to resque people from its belly than falcon

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but general question is "why taking things away from players is a good thing"

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when its not

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so far you have everything everywhere, except few roles which are well, more or less "fit the location"

granite wave
# sturdy leaf why would it be a good thing to take features away from players?

If there was both Pelican and Falcon in the one game, then who would have won if their timers started? How could Vulture play when Pelican can stack the bodies inside him and Vulture cannot do anything about it. They are taking some things away from players because they gotta keep the balancing in mind, Pelican is simply Vulture and Falcon together. If they were to fight eachother, there would be tons of things u would have to think of. What if Pelican eats Falcon and then theres last 3? Would Falcon timer start? If yes how would the Pelican kill him? Theres so many scenarios that could occur

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U gotta keep balancing in mind, they are not taking roles away because they want game to be less fun, they are doing it bcs they wanna keep their game balanced

sturdy leaf
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may look stupid but : if pelican > falcon - then pelican in game

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or make it unavailable to enable both of those roles

granite wave
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Pelican is on basement for a reason

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Maybe one time they will add mode where u can enable any role in game, some fun mode where they could let players use all from the game

worthy tangle
sturdy leaf
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which is not the thing i've observed from devs

granite wave
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Noone said devs are lazy, they just wanna reduce the kills happening at one time as walliam said, if there was 3 killer, Pelican and Falcon then the game would end faster then it started

sturdy leaf
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you have wrong though process regarding it

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taking feature away is always bad

granite wave
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Pelican is very thematic to Basement, Basement is about fear from unknown and Pelican is exactly that, u can never know, the people just dissapear out of the existence, I think having Pelican only on Basement has its reasons and Devs will most probably keep it that way, as u can see they added Invisiblity to other maps and they had a reason for it just like reason for keeping Pelican on Basement only

sturdy leaf
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i don't see a reason to debate it with you, since you have no first-hand info about roles

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it pointless and u're just speculating your feelings

granite wave
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I'm just telling u my opinion and I take balancing in mind, isn't that what debate is for? To express what u think? Including ur feelings? I just said what I think about ur idea, I'm not saying its bad or anything, it would be cool to have Pelican on other maps but I think Devs considered it and just decided to keep him on Basement only

rich dagger
magic yarrowBOT
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Rule 3

RESPECT your other Geese (or Ducks)!

mellow iris
# sturdy leaf you have wrong though process regarding it

First things first, do not tell people they have the wrong thought process. Different people consider things differently, it would be boring if everyone thought exactly the same thing and we would get no new ideas. Second, the devs have stated that pelican might come to other maps, but that is going to be based on evaluation of the map and how it would work balance wise.

rare flame
# sturdy leaf why cant pelican be enabled on every map

The main barrier for pelican are map hazards that can kill the pelican. For instance, if the pelican has 2 birds in their belly and gets hit by the shuttle in Nexus, do all three die, or just the pelican? Rather than figure that out, the situation is avoided. This means Goosechapel is the only other map where a pelican could be added at the moment.

rich dagger
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I don't think Gaggle are really limited by something as little as what happens to a loaded pelican and their hostages when killed by an environmental kill. If they felt the role fit on other maps without hindering the established balance on those maps, I imagine they would add it.

hazy pivot
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We could easily write code to handle those situations.

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We just have to think about how the ensuing victims or bystanders would be able to understand what happened.

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Also consider > Pelican eats entire chunk of people and just goes to commit suicide. GG

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Not a great map mechanic

hollow crane
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Can you make an option to chose how many tasks are doable at the same time

sage carbon
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although im not exactly sure what you mean by doable at the same time

hollow crane
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If you change the task list size you just need to do more tasks in total to win the game right? But i mean like before you could have 8 tasks open at the same time and now it is 4 at a time

sage carbon
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oh i see, thats deliberate

hazy pivot
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Yes, it's to help keep the UI clean and also give you less chances to be right next to a task or task chaining which isn't much fun. We want people to move around the map.

short spoke
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Thoughts on adding an achievement for winning a game as ducks when all ducks are dead? Seems like a fun one.

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Speaking as someone who just won off a yee'ucky sabotage before the pelican countdown finished. No bias or anything

rare flame
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There is the No Chandelier achievement for winning specifically by poison on Manor.

rich dagger
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That is not dependent on all ducks being dead, which was HarambeTrump's suggestion.

rare flame
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True, but the only way to win while dead is via sabotages. It was a related thing.

slate furnace
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A suggestion for a quality of life update, is to possibly have the Pelican, on other maps. And to have it be balanced, make it where you can’t have both Falcon and Pelican active.

To convey it, have a box (like the other roles to be possibly in a game) make it where you can click on the Falcons or Pelicans box image, and it will change to the other one.

As having pelican in more that 1 map, could make people learn the role more. The main reason I think it would work, is because mechanically they behave very similar, as the they both win alone, makes it where the game will only end via a task win, or a sabotage win. Both start a timer, when there’s very few people left, both always have to skip, and have their own vision option.

Like with the Falcon vision chance it to Falcon/ Pelican vision

(Of course, the map hazards on other maps, will have to be sorted out, but maybe, if the pelican is active on other maps, have map hazards disabled?

mellow iris
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This has been discussed quite a few times since the pelican released. And while they do fill the same role, there are a lot of differences with the gameplay of the two.
#💡︱general-ideas message is part of what has been discussed. And as far as disabling map hazards, that's a bit unfair to the ducks I think.

slate furnace
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While yes, disabling map hazards, make it harder for the ducks, and they do have some different mechanics, I was just giving a suggestion on how to possibly make it work on all maps

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Now that I think about it, the pelican also dies, by eating someone who was holding a bomb from a demolition duck right, and just about everyone the pelican ate, before a meeting is called, just about ends up living (I know that’s different from map hazards, but it’s just fruit for thought)

(But I might be wrong about everyone surviving getting eaten by the Pelican if they die by a bomb, because a person they ate was holding a bomb)

rich dagger
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If Pelican swallows a bomb-holder, the Pelican dies and anyone inside the Pelican is free

slate furnace
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So in theory, Pelican theoretically dying by environmental hazards, should do the same right?

Now that I think about it, what happens if you cause a pelican to die by an environmental hazard, by (somehow) causing it to appear in a map with environmental hazards?

Because I doubt with the current code, it’s not got anything to know what to do if it happens, or is it just “If pelican dies, everyone that they ate survives”

rich dagger
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A bomb from a Demolitionist is quite different than an environmental death. As Shawn said above, it isn't really a great mechanic on maps not designed for it. I think it would be better for Pelican to be available on future maps that were designed with Pelican in mind, rather than to disable features of established maps.

slate furnace
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That makes more sense

verbal cosmos
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%idea When the games ends on Task Win, show this so players know.

Reason: We had 2 games now where we didn't know if Geese won or if it was bugged. In one game the Falcon timer went to 0 according to Falcon but I finished a task and game ended just as I did (last task?). I did have more tasks left in my list, so I thought we lost - but Geese won!? Are there always 4 tasks in the list? So question is if I clutched it for a Geese Task Win or if it bugged? Cause I got not XP for Task Win (and I think I've gotten that before if Im not mistaken).

slate furnace
verbal cosmos
obsidian meteor
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There needs to be some sort of a blacklist on this.

slate furnace
# verbal cosmos Yeah, you only have 4 in the list, but will it always be 4 or get 3 2 1 and some...

You have 3 options for a task list short, medium and long. 4 visible and do-able tasks are always in the list, and you just do as many of those tasks before you get killed. And it’s easy to know if it’s a tasks win, if the game ends, when not right after someone was possibly voted out

And someone could do 8 tasks, while someone else could do 10, you just have to contribute to the tasks being done

verbal cosmos
# slate furnace You have 3 options for a task list short, medium and long. 4 visible and do-able...

Not easy in this case.
I just finished a task while Falcons timer went to zero. Game ended. Geese won.
But we assumed Geese won, we weren't sure cause we had nothing to let us know - was it a bug we thought?. We all thought it was Falcon cause timer reached zero.

But probably just a clutch geese win, but we weren't sure. Especially since my task list had 4 tasks, but I know understand @slate furnace, cause you say that the list always has 4 tasks even if Geese only need 1 more to win.

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Thanks for some clarification though! 🙂

slate furnace
verbal cosmos
slate furnace
verbal cosmos
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But the Trophy also shows if Geese loose @slate furnace.

slate furnace
verbal cosmos
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The trophy shows even if the win is by voting a duck out is what Im saying 🙂

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But I guess you get it know 😉

slate furnace
rich dagger
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If two or more geese are tied for most tasks, it will be randomly assigned amongst the tied geese

slate furnace
# verbal cosmos The trophy shows even if the win is by voting a duck out is what Im saying 🙂

But with you’re original message on letting people know if it’s a task win, with the reasons, it’s not that great. Yes I think as a minor thing it’s a good idea. But say if you vote out someone and geese win, it’s easy to tell the geese won because all the ducks are gone, and if the game ends while you are out doing tasks and looking for bodies, it’s easy to tell it’s a task win (unless a sheriff or a vigilante kills the last duck)

hazy pivot
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Saying the type of win isn't a bad idea.

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We can look into this.

verbal cosmos
# rich dagger If two or more geese are tied for most tasks, it will be randomly assigned among...

%idea The birds that do most tasks get a trophy? I would like to see who is the best tasker in a gaming session (if I'm counting how many trophies each bird gets) so it would be nicer if random factors are excluded. So from that perspective its better if geese that did the same amount both get the trophy blush
Or if the game knows who made the task first, i.e. first bird to most done tasks gets the trophy if birds have done the same amount 😊.

slate furnace
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A suggestion I have, (might be a bit too hard to add) is some sort of way to see what roles are in a game before you join? (Since having it be live updated it too difficult, it could show what the last games list of possible roles are?)

livid cairn
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Would it be possible to add the level 25 lobby lock setting to be changed ingame just so people have the option to toggle it on/off whilst in the lobby and not have to remake it?

sage carbon
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just be more careful

hollow crane
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You mean like you can chose what the minimum level is?

azure flume
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a fart where you fart a goose that's also farting and it's farting a goose, etc.

azure flume
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also get some gold every like 5 levels

rich dagger
stiff bridge
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Idea for killing animations "breaking the opponent"

rich dagger
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You earn banner/card unlocks already through level progression.

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Gold can be found occasionally in daily login bonus

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And can be purchased at gaggle.fun happy

stiff bridge
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do you like the idea for animations?

pale reef
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Honesty it seems odd with just slapping the goose to bits. It needs some sort of weapon like a hammer and chisel.

rare flame
fervent thicket
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Kill animation ideas
(I cant draw much.)

All i gotta say it includes Magic or Some sort.

worthy tangle
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Kill animation Idea:
Edit/Free move

Shown is the duck sitting at a computer, the victim standing off to the side
A large cursor area selects the victims head, and moves it off the body (which then falls over)

rare flame
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It's a neat idea, but it doesn't really fit the theme for any current map. Even the space maps, it's a bit "low tech" for them.

mellow iris
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yes, but you never know what theme is coming next

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and the idea could fit perfectly in say, a modern map

granite wave
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Easy and short. A friend msg system c.c

mellow iris
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been suggested a couple times. If they did make something like that I think it would have to be disabled if you were in game

gaunt thistle
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Idea for a Shawn exclusive fart:
a fart that says "Delete"

sage carbon
next whale
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Add arrows for mortician so they find bodies faster

rare flame
ocean cypress
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The arrows give too much information, gives you time of death and location of a body

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protip: anticipate where the bodies are going to be uhhh

rich dagger
granite wave
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In my opinion, Pelican is too much OP. What about a debuff by covering skin, that is exclusive to pelican, after a 5 seconds Pelican swallow up.

mellow iris
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I am not sure what you mean by that

granite wave
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About what? I'm clumsy with English.

mellow iris
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"debuff by covering skin"

granite wave
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Before Pelican swallow up, they wear own cosmetic skin.

mellow iris
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So, a skin they change into once they eat someone?

granite wave
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yes

mellow iris
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That would go completely against the idea of it being a game of deduction if they were forced to change into a skin that immediately told everyone they were the pelican

granite wave
gaunt thistle
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Pelican already underwent several balance changes to make it harder to use.
For each player you eat, 5 seconds get added to the cooldown, there's also the fact it needs to be careful when eating the Canadian, same as killers.

mellow iris
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If someone gets a unique skin just for being a certain role it makes it so no one has to guess who they are. In the case of the pelican this would be very bad as the ducks, sheriff, and vigilante could just shoot them without worry

blissful stag
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Not sure if this is the right place for this idea, but here it goes:

A toggle option called Pelican Mode in the roles section of settings. When off, you get Falcon and Vulture as neutral options. When on, you get Pelican as an option.

Could work to give hosts options on what neutrals they want to see.

Also could work for Morphling/Identity Thief dichotomy as well.

mellow iris
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Pelican is a fun and interesting role, but isn't necessarily a fit for all maps. They are evaluating what maps the pelican would work on.

blissful stag
mellow iris
blissful stag
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Thanks! Interesting!

verbal cosmos
# next whale Add arrows for mortician so they find bodies faster

Would be very OP.
But use Mortician with other roles, such as Vigilante or Sheriff, to know who got killed.
I usually look for the mortician in the sourrounding area if I find a body.

Also Mortican teaming up with Medium so you know if its time to look for a body.

ocean cypress
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@quartz sphinx just deleting here because you opened a ticket, someone will look at it when they get the chance

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because its not really an idea dodo

jaunty lava
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duck only chat, so you can talk to the other ducks while still being in the main vc ingame

mellow iris
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That would give the ducks too much of an advantage. If they want to plot they need to do it in a quiet corner and hope no one hears them

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Or use the telepathy sabo in the basement

worthy tangle
jaunty lava
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okay, that makes sense

toxic summit
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Can we have a "random cosmetic" option in the closet for each slot? When selecting and at the end of a game, it resets our cosmetic for that slot to something at random which we have unlocked.

hazy pivot
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This is a great idea too, random would be fun

shell ingot
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I agree

hazy pivot
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very fun

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silly

shell ingot
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Yup

wheat obsidian
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When you add somebody there should be a button “Request To Join”.

mellow iris
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More friends list features coming in future updates

fervent thicket
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Portal gun kill.

dire tendon
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NANI

fervent thicket
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Idk how to draw goose so i drew a testt dummy.

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But. still same concept (Ues Itts A Rwference to a show.)

solar warren
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when a goose dies by any means other than voting they will be able to taunt their killer once per game

gaunt thistle
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What would a taunt involve? Playing a spooky sound?

worthy tangle
solar warren
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or their ghostly avatar appears all over the killer screen for few seconds with some noise

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maybe like this but in shape of their avatar and some ghostly goose noises

mellow iris
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Walliam has a very good point. This system would be very easy to exploit in order to cheat at games

rare flame
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I would've assumed the taunt ability would be something only the killer sees. Even so, I'm not sure I see the point of this aside from a feeling of satisfaction from the one killed.

gaunt thistle
rare flame
gaunt thistle
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Stupid auto correct.
I actually wrote specific

rare flame
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Fair enough, but if you taunt someone, I don't imagine there'd be a statement tied to it. I would've thought it'd be more like quacking, similar to the intercom without proxy on.

mellow iris
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Doesn't need to be a statement in the above situation walliam mentioned. All they need a a prearranged agreement that they will trigger the taunt when the player is next to a duck

worthy tangle
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When the dead get an option to influence the living, shenanigans will happen no matter what dodo

worldly yoke
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Poltergoooooooose

mellow iris
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Wrong channel

fickle plaza
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Oh

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My bad

placid fossil
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anon voice. basically it makes your voice alot deeper so no one can recognize your voice, its good for yts not tryna get reconized

rare flame
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Some people don't like playing with people who have modified their voice outside of the game mechanics.

round wagon
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I feel like there should be a break-up artist role whos job is to break up the lovers

stuck fable
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Would Be a duck role

rare flame
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I mean, any duck can break up the lovers merely by killing one.

gaunt thistle
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Lovers victories are hard enough to achieve and you want to make that even harder?

quartz arrow
dire tendon
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You need a high level of deception to win as Lover Goose/Duck

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you need to deceive both sides in order to win

gaunt thistle
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Reminds me of this one time during a beta test, it was down to the lovers, a dodo, the celebrity and a duck. The duck killed the celebrity in front of me and the dodo, and knew they were going to be voted out (We already knew it was them). I called the meeting and pretended to blame the dodo, making extra sure to very carefully word my sentences so my lover partner would vote the dodo also (I did not know they were the dodo at the time) and the duck would think we were just giving them the win.
The dodo, of course played along knowing they were sure to win, the duck went along with it, thinking 'free win' and my lover partner and I were secretly laughing believing we had successfully tricked everyone into giving us the win.

(I should have played along with the duck some more, to get them to kill the dodo)

stuck fable
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Congrats you played yourself

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Lol

stiff bridge
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Add shoes as part of an accessory

ocean cypress
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Cosmetics will eventually undergo some changes, for example separating eyes and hair. We've also discussed shoes, not so simple, not impossible

stiff bridge
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:(((((

ocean cypress
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you try putting shoes onto a goose and tell me its easy wink

hazy pivot
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Shoes are a VERY strong Maybe in the future

worthy tangle
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We gotta get the goots drip sunglasses

ocean cypress
finite dove
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I wasn’t, but I just thought since it was the topic i would find a picture and bring it here

ocean cypress
ancient pumice
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%idea Someone farts on an intercom, the next person who uses it gets pinkeye. 😆

magic yarrowBOT
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Rule 6

NO verbal abuse/inappropriate messages or discussion of controversial topics such as religion, politics, etc.

pale reef
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Could we get the standard goose emojis in text chat?plz

midnight marten
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Friend chat

mellow iris
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Already been suggested. They are working on friends list features as development progresses. The problem with friend chat is how to implement it in a way that keeps people from cheating during the game

gaunt thistle
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Would it be possible to make it so when host switches maps, the new room code is automatically copied to your clipboard

stuck fable
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That would actually be nice. Maybe make it an option you need to opt into so people's clipboard isn't cluttered but it is a really good idea.

rich dagger
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Definitely wouldn't want it on by default. Would be unfortunate to have a screenshot get overwritten by a room code

worthy tangle
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%idea
So because some ppl dislike the new task system for making them feel useless while dead, I have a suggestion for a compromise: When you die, your tasks are still real (meaning they count towards task wins), but they don't refresh like the tasks for living geese do (also they can choose to spectate instead). This could help fix the complaint of geese becoming inactive once they die, and make task wins a little easier due to every goose being able to complete at least one list of tasks.

rich dagger
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If you want more task wins you can always set the task pool lower

finite dove
rare flame
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I think it's a question of how balanced it would be to have the dead geese's tasks count. I know they were made fake so that people could instantly go to spectator mode.

worthy tangle
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The idea is that people can still go directly into spectator mode, but they can also choose to finish their unfinished tasks instead. Gives people options.

dire tendon
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That wouldn't stop people trolling the game when dead by just not doing tasks intentionally, though.

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I like the idea, but there would need to be a way to counter that

sacred aspen
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I think they mean that the dead don't have to do their tasks, as the living geese could still finish it for them.

dire tendon
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yeah, but that wouldn't stop the trolls tho

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they can just keep spectate mode disabled

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and not do their assigned tasks while dead

dire tendon
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Maybe it could be an option that can be toggled on/off in the lobby settings. "Toggleable In-Game Ghost Idle Mode: On/Off"

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Could be off by default, which would just present the current task pool when matches start, while the On version would result in what Walliam suggested

rare flame
worthy tangle
dire tendon
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Ah, I think I see what you mean now

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yeah that would be good

fresh pulsar
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I think that could create a confusion. Since dead players still can do tasks, living players will expect them to do the task (and blame them if don't do tasks), while actually dead players just want to spectate.

gaunt thistle
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From my experience of the new task system, it sounds like there would be far more task wins. I've already noticed a marked increase in the number of task wins since this update went out.

Allowing the dead, faster geese to zoom to their tasks without fear of dying and being interrupted (again), would only serve to hasten that win further.

sage carbon
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i've heard that there are both too many task wins and too few task wins

granite wave
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Lately I’ve come across some players who are just being harassing and I really wish there was a button to report and or kick them out I know the host can, but others should be able to as well in case the hose is too controlling.

magic yarrowBOT
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Someone in a public game is being toxic/abusive/swearing/racist

Unfortunately, we cannot control when bad actors enter a public game, but we do empower you by providing tools to help moderate these games. Conversations that go on in public games are still private, and we do not have access to the audio in any way. You can block or mute the relevant players in-game and use the in-game censoring filter. You can report the offending player as well, and these reports will be attached to their account, and may result in bans. If you are the lobby host, you can kick the offending players, and if you are not the host you can ask the host to kick them. Players who are kicked will not be able to rejoin the game unless permitted back in by the host. If the player in question is the host, and a sufficient number of players block their mics, they will be kicked from the game, and once again that will be reflected on their account.

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Someone joined my private game and is being toxic/abusive/swearing/racist

Unfortunately, we cannot control when bad actors enter a private game, but we do empower you by providing tools to help moderate these games. Conversations that go on in private games are private, we do not have access to the audio in any way. Players themselves ultimately have control of who enters private games. You can block or mute the relevant players in-game and use the in-game censoring filter. If you are the lobby host, you can kick the offending players, and if you are not the host you can ask the host to kick them. Players who get kicked will not be able to rejoin the game unless permitted back in by the host. If the player in question is the host themselves, you and everyone else bothered by their behavior should leave and form a lobby of like-minded individuals, with your own agreed upon rules. If no one else in the game agrees with you, you probably shouldn't be playing in that lobby anyways.

ocean cypress
#

private lobbies are always designed to be playing with people you know, rather than public games
private lobbies host are in control of their lobbies

granite wave
#

Yea it makes sense because if you block them in game you can just say in chat I blocked them because I can’t handle it anymore.

hollow crane
#

Could you higher the friend limit there are many people id like to add but i cant anymore

rare flame
#

@hollow crane The limit of 100 friends is mostly to accommodate mobile players for memory purposes. The friends list and system is being looked at, but no word about when or if the friend list will be expanded.

hollow crane
#

Okay

gaunt thistle
#

There's a developer update stream planned for this Friday. I would try to watch that for all the latest news about the status of things.
#816356997564727367 message

ocean cypress
#

Quality of friends > quantity of friends

worthy tangle
#

Honestly if I hit the 100 friends max on the list, my question would more along the lines of "how many times do I actually play with these people?"

fickle plaza
#

Be ause I don't wanna get kicked as a ghost

finite dove
#

I’ve got an idea for a sabotage:

Echo sabotage: available on maps like mallard manor and the basement.
Once activated, an echo will spawn near every player (with a random color), then will either just walk around, follow players, or search for the nearest echo to kill. After ten seconds all echos will fade away. Killing roles can kill the echos, which will cause them to fade away. Any dead echo bodies will show the report button, but if it is pressed the body will fade away and the report button will go back to normal. Vulture can eat bodies, but it does not count towards their total. This sabotage is stopped by the esper.

Credit to Chonka’ rito for the idea of an echo

rare flame
#

For a new sabotage, that would probably go onto a new map. Generally, sabotages haven't been added to maps with the possible exception of remaking Mother Goose.

#

As for the echo idea, the one problem with it is I think it might count as a kill-stop. I'm not sure how it'd help the ducks most of the time, if one was killed, it'll probably exhaust the kill cooldown, and in the case of the vigilante, that means their one shot is spent.

#

the echo thing could be spun off into a new game mode, maybe. I can't think of how right now, but there the rules can bend somewhat.

urban basalt
#

microphone focus mode
During the emergency call period, designate a player to listen to the words of others other than that person and give them an advantage in reasoning.

finite dove
#

But they can only kill 2 echos per round

#

Also, the echos is meant to confuse players, creating chaos for the ducks.

valid moss
#

I have a doubt, do you think about putting some function to report players in game, with the possibility to have suspensions and baniments of the game?

valid moss
#

Oh, good ;u;)b

native gyro
#

the lover geese should always have a approximate location of eachother almost like clairvoyance but they can only see each other on the map

rare flame
#

It's been suggested a few times, and always shot down. The devs say that love will find a way, or be tragically torn apart.

native gyro
#

wow

sage carbon
native gyro
#

meet up with them to be safe

#

and or cry alot when you see the circle disappear seconds before you die

sage carbon
#

If you don't see them as we currently have it, do you play more dangerously?

idle raft
#

dont know if its been suggested, but it would be cool if the duelling dodos could kill the pelican if their dodo "partner" got eating and they finished their task and if they kill the pelican task would be reset so they have another shot at it, while maybe sussing eachother for the pelican kill

mellow iris
#

or, if they know the pelican has eaten the other dodo, they can just call a meeting and kill off the other dodo

dire tendon
#

I do kinda like the concept that the Dueling Dodo would be able to track the other Dodo within the Pelican's belly

#

If they finished their tasks already

#

currently, the arrow just points in the direction of where the other Dodo has been eaten

mellow iris
#

the problem with that being that then the pelican can be outed

dire tendon
#

true, but it does require having done all tasks in the same round that the other dodo gets eaten

#

and someone might find a body/call a meeting before they're outed

rare flame
#

As a dueling dodo, if you know your partner/opponent is out, then you can just play as a usual dodo and try to get yourself voted out. The only danger is that the pelican might eat you when you try to win the duel.

crisp storm
#

must be in-game kick voting or mute voting

dire tendon
#

while that would be good in some aspects, trolls would abuse that too

rare flame
#

There already is kick voting in public games. In private, it's up to the host to make certain who joins.

sly field
#

Make up tasks so that they tell you who the killer is

gaunt thistle
#

Already exists. The task is observation and is completed by listening to information provided throughout the game and your own information you collect.

prime sky
#

Corsair/razer/other rgb compatibility. It would be really nice to have things such as role colors, death effects, and other subtle things like that to display on my RGB devices as I play.

gaunt thistle
tardy zenith
#

I hope they put a option to auto kick gooses that doesn't do missions even after warnings

#

there are some rude gooses who say they did many missions but actually did none for minutes

pseudo canopy
#

Isn’t there already an option to kick afk geese?

tardy zenith
#

there is

#

but not afk goose

#

a normal goose that doesn't do missions at all

pseudo canopy
#

Active but no task done

tardy zenith
#

they are rude and should be "auto banned"

tardy zenith
ocean cypress
#

The host always has control of their lobby

tardy zenith
#

does the system tell the host who didn't do mission that much?

#

or none like that

#

if there is nothing like that the host won't know who didn't do tasks

#

and who to ban

ocean cypress
#

People will play the game they want to play

tardy zenith
#

hmmmm ok

ocean cypress
#

if their gameplay doesnt match those of the hosts they can use their discretion

#

theres no right way to play and no wrong way to play

pseudo canopy
#

Some people like to win via voting out ducks

tardy zenith
#

ok I will just avoid those people then

#

🙂

pseudo canopy
#

Some want a task win some want a vote win, tomato tomahto

ocean cypress
#

but if you grief games, you'll probably find yourself being removed alot

#

everyone should be having fun happy

tardy zenith
hollow comet
#

Can we set some shortcuts to use the trap friendly?

prime sky
#

To help combat users who join lobbies just to spam EXTREMELY loud noises, maybe have something that automatically forces your mic to a low volume if the high sound levels are consistent. It might not entirely get rid of the problem but it would definitely help to at least make it less effective

rich dagger
lethal vigil
#

having the option in menu "grace period" ticking this would trigger no killing, no neutrals abilities for 40-60 seconds
this would allow to have low kill cooldown timer etc but just bar it for the early stage

ocean cypress
#

@graceful cedar ask to talk to a Community Moderator, don't ping the crew ( #rules )

#

Please DM a community moderator

magic yarrowBOT
#

@graceful cedar

Rule 3

RESPECT your other Geese (or Ducks)!

ocean cypress
#

no need to be hostile, please request to talk to a community moderator

#

there are methods to report such things

#

in a calm and collected manner

sly field
#

Change the color of the nickname in the friends lobby

rare flame
#

As yellow is currently the signal that someone is talking, that's a bad idea. Making them another colour like blue or green might not be a bad idea.

gaunt thistle
#

We must also remember contrast. Yellow on white is the worst possible color for reading.
Any lobby with a lot of white space (the current space maps, for example) it is very hard to see yellow names.

#

Personally, I'd prefer an icon beside their name to distinguish friends from other players.

sly field
#

The sound of walking on different surfaces

rich dagger
sly field
#

Like where?

#

If you're talking about the street, that's not enough

rich dagger
#

I just checked out two maps to make sure I wasn't imagining things, but on Mother Goose, carpeted areas sound different than metal areas. On the Basement the area in the cave and near Yeeucky sound different than the rest

pseudo canopy
#

sometime a little reverb, sometime grassy, sometime wet flaps!

sly field
#

Why does the floor of the duck manor in the kitchen sound like earth?

rich dagger
#

They actually never finished the floor there, they just put carpet directly on the dirt

sly field
#

And the sound of the stairs?

pseudo canopy
#

well actually mostly wet flaps

sly field
#

In the basement, in the tunnel, the sound of a stone, so it should be according to the logic of the earth

shell ingot
#

What is going on?

rich dagger
#

An elaborate discussion on the acoustics of webbed feet on various surfaces

shell ingot
#

Oh

gaunt thistle
#

You all walk the mud and dirt inside, of course the carpet sounds like dirt!

#

Why you think we need to dust an armor statue 1500 times a day?

pseudo canopy
#

That’s more than minutes in a day

sly field
#

I was an avenger, I wanted to kill one, but I killed the other. Can highlight a goal?

gaunt thistle
#

Who you target is determined by distance to target. Allowing you to select who to target allows for troll behaviour and other issues.

#

There's also the possibility you tried to kill the gravy goose, who will deflect the kill to the nearest player as long as they're in range of you.

hazy pivot
pseudo canopy
#

ahh you got me there, didn't think of the sci-fi

sly field
#

Voice chat and chat for ducks

worthy tangle
woeful pumice
#

That could be easily fixed with mimic also being in the chat but all ducks color and names will not be visible it adds a extra challenge to the ducks to not give them self away to the mimic

mellow iris
#

Voices. Especially if you play with the same group a lot would be a dead giveaway

pale reef
#

Would we ever get to be able to change maps in a public lobby or would that be too difficult to implement because of the game finder tab?

rare flame
#

It's not that it would be too difficult, but that you don't want someone joining a public lobby looking for a specific thing, then suddenly getting shifted to a new map or game mode. At least, I believe that's what the devs said.

finite hedge
#

I think it would be good to have a game pass system.
A reward for every amount of experience!
Or How's the game reward system? When the game is over, you give a box, and you give a random reward.
It's a way to play a lot of other games.

hazy pivot
#

Put some ideas down on paper

#

I'll put it in @finite hedge

delicate cypress
#

Can u plz make it easier to find food for the monsters

#

And make it easier for mobile players

#

And explain some tasks better

gaunt thistle
#

The food spawns at random, but generally is easy to find (maybe other players were beating up to picking it up)
Make it easier for mobile players how? Are the controls too difficult, there are a few settings you can change or you could use a game pad.
As to explaining tasks better, that's half the fun in tasks, working them out. However if you're really stuck learning certain tasks, feel free to DM me and I'll be able to help explain every task in detail

finite hedge
sly field
#

wheel of fortune on silver coins

fresh pulsar
#

Add option if there are more than 1 duck, only one of ducks who have ability to kill. If the duck who has ability to kill is died/voted, the ability will be given to other duck. I want the game a bit slower with >1 ducks. (but I don't want the game end faster by only having 1 duck).

ocean cypress
#

have you tried increasing the kill cooldown?

mellow iris
#

being a duck without a kill button sounds very boring to me

fresh pulsar
gaunt thistle
#

Another option when you're finding games too fast with more than 1 duck, is to have either blind ducks turned on, or one duck and one falcon or add a mimic

warped spear
#

%idea
When they hold f the players can write on the farts

#

It would be useful for rooms without proximity chat and for people without mic.

worthy tangle
#

Then people would have to stand next to each other for a good period of time just to get a few words out.
In-game text bubbles are almost always too clunky to be able to both use them, and socially deduce things at the same time.

gaunt thistle
#

It could be okay. It's no worse than players standing around chatting via voice comms

#

Though... I does make "repair communications" sabotage less powerful.

rich dagger
#

Simple, just make it so farts are disabled during a comms sabotage dodo

gaunt thistle
rich dagger
#

Consider it digital Beano

patent trout
#

do separation based on languages

rare flame
#

There's already a filter based on language. If the host does not change the language, it affects the filter.

frozen fox
#

A second chat in meeting only ducks can see and write

#

Shortly duck chat

mellow iris
#

That gives the ducks a huge advantage. There is already the telepathy Sabo in the basement if ducks want to talk to each other, making this available all the time is not very balanced imho

hazy pivot
frozen fox
grand verge
#

They halfway have it with the thelapaty sabotage on basement

granite wave
#

Eagle role when?

magic yarrowBOT
#
When will we get the next roles/maps/feature/cool stuff?

As soon as it's ready! The gaggle team develop quickly, and we release patches fairly often. We don't often give out firm dates because it's either going to be a lie if we're wrong, or it'll be a rushed product that might sacrifice quality for speed. This could translate into releasing something without sufficient testing and creating lots of bugs for the game.

If you find none of that explanation sufficient, as Herbert always says, today we are one day closer than yesterday.

granite wave
#

Also i wanna suggest a role

#

Crows - can see where people died

ocean cypress
#

be sure to read the pinned document thor_cool

granite wave
#

I didnt know there was a document so the crow one failed

granite wave
#

Costume for emergency meting

heavy quarry
#

Would it be an okay idea for the dueling dodos....if the pelican eats one, can their dodo partner kill the pelican and release them, but that uses their one shot?

fossil quail
#

A lobby I am in now(some being new to the game) suggested some good ideas as part of the proximity and also ghost voice chat. For proximity maybe possible to lightup the name of the ones who are talking on map? Then for ghost chat bringing all who are dead on the left hand side and show whose talking like on the splash screen areas. Just to see whose talking and learn names to voices at those times. Sometimes on map in a group or as ghost in voice chat get confused whose saying it unless you really know them well.

mellow iris
#

For the first part of that idea, having someone's name light up when talking on the map is very detrimental for the morphling and identity thief

rare flame
#

It might not be a bad idea for dead chat to show who is talking, but having it on the left side might make it cluttered. No idea how coding the names to light up would work, or if it'd even help when you're all spread out.

granite wave
fossil quail
#

If they are morphed they should be staying quiet lol or muted as to not be heard or in this case light up on accident

mellow iris
#

I'm going off the official answer from the developer when this has been brought up

fossil quail
#

Ah ok. I was just wondering how, to better understand and tell others whyyyyy hehe

fickle plaza
#

I suggest making role reveal a setting in public games for better situational clarity

finite dove
#

But the problem with that is

#

If you don’t know the people your playing with, then they can just get themselves killed and then tell their friend everyone’s roles

fickle plaza
#

All that is just karma

#

Plus sometimes people troll in lobbies with there soundboard

#

Or loud mic

mellow iris
#

yes, but when people troll like that you can report them. if they are passing info outside of the game you don't know to report them unless they admit to it

rich dagger
#

Proximity chat was eventually added to public games, maybe role reveal will make it to public games in some capacity

mellow iris
#

you never know

fickle plaza
#

What if someone's hackinf

#

Thats the same thing as that

#

That's someone extremely turbulent

rich dagger
#

There are effectively no real instances of hacking

fickle plaza
#

Exactly

#

And theres no instances of outside

#

Cheating

#

So why are you worried about that?

rich dagger
#

Hacking is completely different than cheating. Cheating (whether stream sniping or passing information) is real and happens

fickle plaza
#

I'll really appreciate if role reveal was a setting in public

#

Like when your dead

#

Also q reason why it is a setting

mellow iris
#

yes there are instances of outside cheating

fickle plaza
#

How often those that happen?

rich dagger
#

When people report "hacking" (the assassin shot two people and they never told their roles!!) it is cheating in that nature

fickle plaza
#

Ok

mellow iris
#

and honestly, i've lost count of the number of people who've messaged me about it

hazy pivot
#

99.99% of the time its people stream sniping or duo cheating

#

This is unpreventable, even in online poker

#

its an issue

finite dove
#

That’s instantly confirmable

gaunt thistle
#

Consider: how would you feel playing a game with this suggested rule in it, and to prove they are mayor, they randomly vote you, leading to you getting votes out over nothing.

#

Doesn't sound fun to me. Sounds annoying, especially if you just got a role you like for the first time in many hours

heavy quarry
#

Ban list. There's a player who has been trolling in our games the past few days, and even though we're kicking him and not pardoning, they have multiple accounts and will just bounce between them.

rich dagger
#

Can also set lobby to level 25+ (highly unlikely a troll will have taken the time to level up alt accounts) or lock the lobby once the people you want in have joined

hazy pivot
#

Death threats, sexual harassment, excessive griefing, threats of harm or violence, predatory behavior towards minors etc - We take these very seriously

heavy quarry
rich dagger
#

In that case, follow Shawn's advice if it continues sad

vague kettle
#

in that round,I was falcon,and got an instant kill just after game start (and the sus point is the meeting content "我终于阻止猎鹰鲨人了 (I finally stopped the falcon killing)" but I haven't told anybody my role or even killed anyone

granite wave
#

Emotes in general chat

#

Like a goode with a knife or a goose that is smiling

#

Or u can activate it ingame where a emote pops up over ur head

heavy quarry
rich dagger
#

Report to discord

heavy quarry
#

@hazy pivot @rich dagger thank you both so much.

mellow iris
heavy quarry
#

Oh I'm sorry

mellow iris
#

no worries, just keep it in mind please

rich dagger
#

(and to be clear, it's fine to tag me happy )

sharp cliff
#

%suggestion
you can look in a direction without moving in flashlight mode by right clicking in the direction you want to look in

#

huh

#

does feedback bot not work?

#

%suggestion - you can right click in flashlight mode to look in that direction without being forced to move that way

late spear
#

bot doesnt work right now but devs still read it all 🙂

sharp cliff
#

thank you

late spear
#

you are welcome

worthy tangle
#

I mean, a little movement never hurt anyone

sharp cliff
#

WAIT

#

i can rework this idea

#

give me a while

sharp cliff
#

%suggestion
you may hold right click to "Look" in the direction your mouse is pointing at, while using flashlight mode
while keeping your movement direction and moving your camera to the center of the vision point

#

it took me a while, but its done

#

[also forgot to mention, your character direction flips to match what direction you are looking in]

#

would probably make flashlight mode more popular / fun to use

sacred aspen
#

I actually think that'd be a really good idea

rich dagger
#

How would you envision this feature being implemented for mobile?

sacred aspen
#

The hand that isn't on the joystick controls it

sharp cliff
worthy tangle
#

I actually would like a feature like this, would make flashlight mode a good bit smoother mechanic

gaunt thistle
#

The birdwatcher's flashlight used to work like this (using left mouse button or the direction you faced) until popular demand forced it to be changed.

sharp cliff
#

doesn't left mouse also move you

gaunt thistle
#

Yes, but if you move it close enough to your goose, you can turn without moving.

#

The point was that such a feature used to be in the game, and now isn't.
It was likely removed for a reason.

sudden timber
ornate lynx
#

Is there actually a note function planned for each individual user in the future?
Example: Player A in the friends list, note: Does not have MIC.

sharp cliff
rich dagger
ornate lynx
#

Ok thank you for your information.

gaunt thistle
#

For what it's worth. Players can have a no mic mode symbol beside their name during meetings to indicate they have no mic. It's the little audio symbol with a red slash through it

granite wave
#

Role - karen - ability wheres the manager?! Able to crash the whole game

#

Nah im kidding

lavish fog
#

unlimited meetings

granite wave
vague kettle
rare flame
#

Also, once you cross the meeting limit, the role becomes confirmable.

sacred aspen
#

I think they were joking

#

Either that or they meant a settings option

rich dagger
#

It was definitely a joke re: the Karen role

mellow iris
#

Still in the wrong section

vague kettle
#

Endless meeting will ruin the game if added (either kiiling or meeting,no one will do the tasks........)

lavish fog
#

Karen will ruin the game too

vague kettle
#

some players just want the game to be like AU (AU has no built-in rules,so they made custom rules)

lavish fog
#

Well with the new update I think it got like two more but yea

ocean cypress
#

There's no laws that say you have to enable any roles wink

rich dagger
granite wave
#

Hey dont talk about the karen role

#

Karen duck

shell ingot
#

Umm ok

dire tendon
#

lol

rich dagger
wind nimbus
#

should at a game history for join back

hazy pivot
#

Reconnecting is being worked on

burnt trench
#

I miss the old main menu theme song for GGD. There should be a setting where you can pick your favorite background music to play in the main menu

#

also the different background images as well from each map

gaunt thistle
#

I believe something was stated about that in one of the recent devlogs

sly field
#

A ban on killing your bodyguard

lavish fog
#

well then the target would know they have a bodyguard and that there's a hitman, which would kinda ruin it

sacred aspen
#

Also, the devs have said every time the kill button is pressed, someone dies.

lavish fog
#

I think what they mean is just not being physically able to press the button

#

but it is still somewhat violating that rule

ocean cypress
#

A kill should always kill thor_kill

#

A Bodyguard could be unfortunate enough to be assigned to a Falcon thor_scheme

sage carbon
rare flame
#

Honestly, if you have a bodyguard and can kill, you should be allowed to. Occasionally, I've try to bluff that I'm the bodyguard when I'm actually the hitman.

silver path
rare flame
#

Dueling dodos kill. The question is who kills whom first

zinc talon
#

Ok how about in a take where there’s a gas tank (such as a car or heater) maybe have a fart meter to fill up the tank to full.

sly field
obsidian meteor
#

Make it so there's a timer on hiding roles so they can't just sit in things whole rounds

#

by hiding roles I mean everything with the hiding ability.

obsidian meteor
#

there needs to be a blacklist so you won't be able to join games that have people on there.

sacred aspen
sacred aspen
rich dagger
rich dagger
sacred aspen
#

I didn't really need to ping you for that, sorry.

rich dagger
#

Oh, I don't know how it would work, it was their idea dodo

rare flame
obsidian meteor
# sacred aspen What would happen of they joined the game you were in? If it blocked them from j...

I mean it should just be for when you try to join but they're already in there, however if YOU'RE the host, it should also make them unable to join. However if someone else is host, it's entirely their prerogative whether they want to kick said person or not, and up to the person who has the other one blacklisted whether they want to stay.

Host = They can't join you
They're in room = You get informed there's a person in your blacklist there, you can't join OR maybe you're given a prompt of some kind warning you there's a person you have blacklisted and be given the option to join or not.
You're NOT the host and already in the room and a blacklisted person joins = Nothing as it's up to THAT host or just leave.

obsidian meteor
spare holly
#

New sabotage at goose chapel: electricity run out every light inside the building are off

rare flame
#

It's far more useful to get the geese out of the streets and hiding in a building than to flush them out of the various buildings.

magic yarrowBOT
#
Looking for a group to play with?

Select your language in #lfg-language to access your language's LFG channel, and then post a code there or join a game.

fickle bone
#

I cant find golden baby goose in store

rare flame
#

That pet was from an old founder pack. I don't believe you can get it any more.

zealous anvil
#

Is there a way to implement a mic check in the settings? I keep having an issue where my mic disconnects out of nowhere and I have no idea when it happens

ocean cypress
#

When in a lobby you can test your microphone and adjust your settings

zealous anvil
#

Sweet! I didn’t see it before lmao!

rare flame
#

It's fairly new. 🙂

idle raft
#

an idea ive heard in alot of different lobbies that would be cool. so lovers both they also have another role then lover, kinda like the lover duck can still kill, but lover goose is just a like a regular goose with the possibility of dying more randomly or getting double tapped. Obviously some roles should be excluded, like sheriff, mimic, snoop and mechanic

rare flame
#

The official rule is "no character will have more than one power" with the duck template being the most complicated it gets. The power is lover, and Lover Goose can be very powerful, even more powerful when paired with a lover duck. Even if you're a pair of Lover Geese, you know for certain one other player isn't a bad role. So lovers will stay as the role, rather than a qualifier.

rich dagger
#

From Herbert

as a design choice, we arent really doing the modifiers thing

sage carbon
#

that does sound curiously like me

proper dome
#

I'm not too sure if anyone else suggest it already but I just want to know is there any chance you guys update nickname memo system in friend list? Its a bit confusing after accepting friend request.

I don't want to bring other type of game for an example but for like League, you can make a memo next to their nickname (ID) so we can determine who they are. So wanted to know if you guys are planning or not

ornate meteor
#

In the meetings the CONTROLLER SELECT and the SPEAKING colours are pretty similar on my monitor.

Can there be a HIGH CONTRAST mode or a menu change where it is easier to tell if the highlighted person is speaking?

Here are some ideas I have suggested:

fickle plaza
#

Can you make the player highlighted in red or any other color to know who you use your ability on because in groups I can accidently use my ability on someone without me knowing

#

And would be nice

#

Or to kill someone too

ornate meteor
#

I concur

mellow iris
#

part of having a killing role is to make sure you know who you are using your ability on

dire tendon
#

I think they mean when some people are about within the same radius near you when you hit the kill button

#

so you know exactly whom you're targetting

mellow iris
#

and again, that is part of the game, you need to be careful about your actions

rich dagger
#

Some of the best and funniest moments come from misfires and mistargets

heavy quarry
#

!idea A left and right hand high fiving for farts....That way one person can stand left and one right and try to high five with their farts 🙂

long ledge
#

Make it to where you cant have two people with the same name

rich dagger
long ledge
#

People should not be able to have the same name as others

ocean cypress
#

I know quite a few people named Chris sad

#

there are multiple ways to identify someone happy

granite wave
#

Ability to show pronouns? like theyre listed under your name- just cus some people can't really tell and such-

sacred aspen
#

You could always put it in your nickname

rare flame
#

It's still not a foolproof method, adding it to the end of your name like [he/him], but it works in a pinch.

granite wave
#

The ability to throw the body through teleporters as undertaker on maps like the basement

#

I know you can walk through it with it, but I mean just throwing the body and the body randomly appears somewhere.

granite wave
#

Right! 🤣

heavy quarry
#

It would also up the chaos factor which I will always love.

granite wave
#

Agreed! Imagine your walking through boiler room and a body appears at your feet as someones walking in and sees, haha

ancient pumice
#

Conversely, I think it's also hilarious that the body currently zoooooooooots across the map to the Undertaker's then-position when they drag it through the portal.
Still, I do really like the idea of the body poofing somewhere random when it's taken through the teleporter. Plus there's a chance they could actually successfully hide the body if it should teleport to Yee'ucky's lair.

rich dagger
ancient pumice
gaunt thistle
#

Could we get an achievement for being the player with the trophy / knife at the end of the game 100 times? More, 500? Who knows.

waxen galleon
#

I do like me some achievements. I'm sure there will be a few additions with the next map/roles.

muted glen
#

I’m not sure if this already implemented or not, but if the assassin duck is the only role in the game, I am positive that the buttbuttout can’t guess roles, more likely not, make it to where the assassin is not toggle-able if no roles are on. This should also be the case if the Magpie where to be in game as well, maybe this time if atleast a number of roles are turned on, unless you are making the Magpie guess regular goose and duck, then you don’t really need to worry about Magpie then.

dire tendon
#

wut

muted glen
#

The assassin is kind of pointless if no roles are turned on. I don’t know if the assassin is not toggleable if all roles are off

dire tendon
#

ah

mellow iris
#

Not really pointless. People role drop all the time

#

And the option to enable it or not is on the room host. Can't expect the devs to handle everything for them. Just my two cents

gaunt thistle
#

I get what you're saying, but if you're assassin duck in a game full of regular geese, its no different than turning assassin duck off and getting regular duck. Nothing really changes by forcing it

muted glen
#

No, if special roles are not toggle-able, the assassin is pointless without guessing these roles, yeah you can win by kills, but it feels pointless. I’m aware “just turn on roles” but I think new players could only turn on duck roles and assassin can’t really do anything. It’s honestly just a quality of life thought.

rare flame
#

To a degree, the responsibility is on the room host. If no roles are on except for the assassin, then that's pretty illogical.

sage carbon
#

i suppose at the cost of literally every other player in the game not having a role?

#

play with a better host

vague kettle
#

as for this,can we have an offline mode that we can try roles

#

because in China and Russia,most times we only can login into the main menu but not to matchmaking

hallow oyster
#

were do i go to post room for more people to join

magic yarrowBOT
#

@hallow oyster

Looking for a group to play with?

Select your language in #lfg-language to access your language's LFG channel, and then post a code there or join a game.

umbral fox
#

if we were able to maybe convert the less common crafting materials into the rarer ones it would be helpful ;w; (like some number of white drops into one green one, then the green ones into the blue ones) 👉👈

frank night
#

It's on the list of things we want to add, we just can't do everything at once

umbral fox
gray orbit
#

i was maybe thinking goose goose duck ads a 'sus list' on the left or right side of screen and if you mark someone down as sus you know what to look for and what to expect.And can help so much with the geese

spare holly
#

add telepathy in vc at basement map

gaunt thistle
#

I'm not following. Basement map is currently the only map that has telepathy sabotage.

vague kettle
#

anyhope for Nintendo switch port (this is my last hope on playing GGD,android port has been CDN blocked)

ancient pumice
mellow iris
frank night
#

Also if the Cdn is blocked on Android, it will almost certainly be the same for a switch or any other port.
But saying that there is no plans to port

rich dagger
#

@granite wave please don't spam

vague kettle
frank night
#

Can you create a ticket to discuss your findings

vague kettle
#

I'm just testing using VPN and game booster and somehow got connected,but I didn't found any logs containing connection infos

versed gate
#

Allow us to see and join matches that have already started

worthy tangle
#

%idea
Could y'all put some of the emoji's in game as buyable emotes in the Points Shop on the steam version?
I mean, what's the point in discussing my Peggle opinions with my friends over Steam if I can't have dodo after every sentence? dodo

versed gate
#

Every time I go to look for servers I only see ones in lobby

sage carbon
rare flame
#

It used to be that you could see lobbies that had already started, but there were complaints about that, so now public games in progress are hidden. If you know the code or are trying to join a friend already playing in a public lobby, you can join and spectate.

dire tendon
#

why were there complaints about that? just genuinely curious, I don't particularly mind

ocean cypress
dire tendon
#

I mean...if it says 'game in progress', isn't that just their own fault? or did it not display that

gaunt thistle
#

Games in progress vs games waiting at the lobby were indistinguishable

hazy pivot
pale reef
#

It could be nice to have some sort of win/loss ratio that you can see for each role. Yes, you usually can see your wins in achievements to a point and it might be lopsided due to dropouts but it could be interesting to track your own stats or figure out what your best playstyle is, especially if it could help you make better draft picks with your own data.

waxen galleon
bold echo
#

Suggestion:
The game should have an auto gain/audio compressor in the options. Especially in public rooms, one mic can be painfully high and clipping, one can be barely heard. I did see the option for individual volume levels in the settings, but, one, it's tedious to track which mic is too loud when so many are talking, and two, one mic can be good for a while and then suddenly be too loud. Instead, the game can simply automatically adjust the volume, within some range. It's okay to leave quiet mics quiet, but having a max loudness or automatic gain would be a very nice QoL improvement.

mellow iris
#

It is a neat idea, but would require programming some proprietary software

rich dagger
# bold echo Suggestion: The game should have an auto gain/audio compressor in the options. E...

Something that I think might be helpful, is being able to set a default volume for your client. Currently, if you've never played with a user, their volume sets to 61 by default. I think it would be useful to be able to set what you want the default to be. In my case, I would rather the default be WAY lower around 20-30. From there, I would rather adjust UP someone I couldn't hear than to adjust DOWN someone who just blew out my eardrums thor_LUL

waxen galleon
#

There is also the overall player adjustment bar that you can play around with too.

#

It's not a terrible idea though.

#

At the very least, a player volume limiter to stop the loud mics.

bold echo
# mellow iris It is a neat idea, but would require programming some proprietary software

hmm not sure exactly what you mean. The game is made in Unity, and from the dll it looks like it's using WebRTC documented here: https://docs.unity3d.com/Packages/com.unity.webrtc@2.0/manual/en/audiostreaming.html and there is a method "OnAudioFilterRead" that will allow you to apply the dsp effect (here, an auto gain) directly to the signal data. I don't have unity installed right now so didn't test. But yeah that's what I meant, like an improvement for the next update of the game

waxen galleon
#

I know the development plate is a little full right now, so if it was a path we decided to go down, I'm not sure how long it would take. Our top priority at the moment is reconnection, and our team is hard at work making sure that goes as smoothly as possible.

bold echo
#

of course, understandable. (what's reconnection btw?)

waxen galleon
#

If you lose connection for any reason, to be able to rejoin the game.

#

And go right back into playing, and not be a spectator.

bold echo
#

ah you're right, that does sound like a more essential thing

waxen galleon
#

You will default to spectator if too much time goes by, but your spot will be held for that round.

mellow iris
#

As far as adding compression to the audio goes, i'm not much of a programmer, i'm an audio engineer. I have tried learning more programming but, alas, so far it slips beyond my grasp

bold echo
mellow iris
#

as i recall it is only going to go off of actual disconnections, not if you leave the game

bold echo
mellow iris
#

and yes, you could probably find a way to get around that, but as none of the roles win condition is just to survive til the end it wouldnt' work for cheating very well. also, during the time you are disconnected, your character is still in game and can be killed like if you were AFK

bold echo
#

oooooh, riiight, that makes a lot more sense now, your goose or duck just takes a nap haha

waxen galleon
gaunt thistle
#

Herbert also said that you must be present when the game ends to be counted as a winner and receive any rewards you would have gotten.
If you're disconnected at the time it ends, you get nothing.

bold echo
#

Maybe names should turn yellow when speaking in proximity during the game, just like when waiting in a game room.

rich dagger
#

Nope. Gives away too much info and can break the game for certain roles (particularly Morphling/ID Thief)

mint plume
#

^^ on that thought i could see a future duck who has a passive ability to hear a bird they vote for or choose @ meetings for the entire game (the part where you kill) and it would deactivate on death of that target and each round -- could be any bird they choose, or any bird thats not a duck

rich dagger
#

Could work, possibly as an activated ability. I think it would get pretty confusing if you were trying to talk to people near you and you're hearing someone who might be across the map

mint plume
#

active or toggled

#

i'd say like the snoop hide, once you undo it you have a cd timer

rich dagger
mint plume
#

I'm not promoting the role idea, I was just going on the comment before

#

for funsies

prime sky
#

I know its probably been asked a lot before me, but what if we had a filter to only see lobbies with vc? I exclusively play on those and it would be really helpful for players like me

additionally, could we have it to where the game remembers our filter options after exiting the game so we dont have to set them again if we need to the next time

sacred aspen
prime sky
#

i thought there was only an option to show non vc lobbies

prime sky
#

Another suggestion I have to to make it so that when players load into a lobby they don’t all stack on one another. When we’re trying to get everyone to ready up it’s difficult to figure out who’s not ready because people who are ready are always stacked on the person who isn’t readied up

#

I’m not too sure how else I could explain it but anyone who’s had a similar experience should know what I mean

hazy pivot
#

We will fix this in the near future.

cunning fractal
#

Can there be added 18+ role to make sure children dont repeatedly join 18+ games

rich dagger
#

No. Age verification is not a scalable solution. Lobby hosts have the power to control who joins their lobbies.

muted glen
#

Good point

cunning fractal
rich dagger
#

Anyone can check a box saying that they are 18 or older or put down a fake birthdate. The game gives the lobby host total control of their lobby. If people you don't want to join are joining, lobby host should consider who they are sharing their code with.

winter skiff
#

i have a general idea, if draft is supposed to be more competitive and thats why you cant join mid game, then maybe make a "competitive mode" button in game settings in draft, when on you cant join as spec, when off you can join mid game, for the people playing draft casually

rich dagger
#

They are constantly monitoring player feedback, and may make adjustments as needed.

viscid garden
#

for draft mode since people cant join mid game maybe make it so if they join a lobby that has room, they sit in the waiting room until the game is over.

hazy pivot
#

We are looking into this

#

The number one reason we stopped it was to curtail griefing in a game mode that was intended to be more competitive.

gaunt wave
#

yea put ranked game

#

so that people would play seriously

frigid sparrow
# gaunt wave yea put ranked game

We're going to have to consider more feedback, this isn't something that has been asked for too much. We do have an idea of how we would do it though.

queen hornet
#

For the taskpool maybe let us customize it with numbers. So we will know how many tasks there are

rare flame
#

Well, currently it's a pool size. It's not clear what the proportions are for that currently, but if you feel there are too many tasks, make the pool smaller; if too many task wins, make it bigger.

wind trail
#

Would it be possible to consider letting hosts name their rooms (appropriately) and/or updating the host name if one leaves? I know a couple people who don't like their name attached to a room.

rich dagger
#

Feels like that would be highly abusable

queen hornet
# granite wave task pool?

All the geese have a shared amount of tasks they have to complete. If you finish a task the task amount needed for a win decreases by one. If the task amount reaches zero, geese win

rich dagger
#

All the living Geese. This incentivizes Ducks/Falcons/etc not to wait around to eliminate people. 40 tasks spread across 9 Geese isn't too bad. 40 tasks spread across 6 Geese gets a lot tougher

granite wave
rare flame
#

That's the way it used to work. Now all geese have an ever-refreshing list of 4 tasks until they die.

granite wave
granite wave
frank night
#

It does

#

We basically found that some geese were getting a bit lazy and that didn't help the Goose win, we decided to change to the pooled task system to give them more of a chance

granite wave
granite wave
#

How cool would it be if astral could see colors and or names

mellow iris
#

It would make the role entirely overpowered

ancient pumice
#

It'd be cool if there was an achievement for farting on a certain number of bodies just to incentivize farting on bodies lolol

tardy zenith
#

I suggest astral can see if someone is hiding in a hiding spot Ex: basement map armor/box

#

but not vent in other maps

#

only hiding spots on basement and mansion

valid moss
#

People, just remembering, it's useful reading the pinned message of this channel, because there're the recomendations for your messages with suggestions

magic yarrowBOT
#
Rule 4

PLEASE read the pins on every chatroom you enter! Channels might have extra rules!

tardy zenith
#

%idea I suggest astral can see if someone is hiding in a hiding spot Ex: basement map armor/box

#

is it something like this?

worthy tangle
#

Astral is already extremely powerful with Proxy chat on, seeing people in hiding spot’s doesn’t seem like a necessary buff IMO

sage carbon
#

is that you wouldn't see people in hiding spots

#

people would just stop using hiding spots

granite wave
#

I feel like armor stands and the other hiding spots are bit OP on basement, I've had a late game last 5 minutes because the snoop kept racing to a armor stand when me and the ducks chased them and had no buttons left

sage carbon
#

i mean you can call a sabotage

#

they might get them out

granite wave
#

that is true!

mellow iris
tropic wadi
#

😦

#

I didn't see sorry

fallen lance
#

anybody else ever kill someone walk away from the body then randomly die a few feet away from the body and see the person you killed walking away

rich dagger
#

That's an odd idea

gaunt thistle
#

Yes and no.
Due to latency, I've killed players who didn't die and instead I died. But I've never managed to walk anywhere as it's usually in the milliseconds difference, not enough to take a step.

rare flame
#

I think I have had latency that bad, but that would generally be based on your modem speed, or you're connecting to a server far away from you.

rich dagger
quartz arrow
#

%suggestion An indicator of who the Pigeon already infected like an orange name or biohazard symbol next to their name.

rich dagger
#

Has been suggested many times. An indicator would make an already easy role (relatively speaking) even easier.

quartz arrow
#

Fair enough

ancient pumice
#

Canadian Duck: You just die trying to kill them.

zinc talon
#

Maybe an April Fools gimmick where everyone rolls are swapped around after per meeting?

#

Or maybe during Easter the Geese have to find hidden Easter Eggs all around the map or by doing tasks but one of them (or maybe more) is a bomb and everyone just tries to survive.
Now when you get a normal Easter Egg you get a small amount of coins as if your playing normally but maybe some eggs are extra special and rare that help unlock a limit time costumes during April?
There’s no rolls in this mood; just geese (but maybe have to option to call upon a meeting?).

#

Lore: The Ducks laid the eggs down to hunt and destroy the Geese.

zinc talon
quartz arrow
#

Nah nah I love that chaotic idea, just suggesting a name

opal pawn
granite wave
#

I would think it be so cool if birdwatcher could vent so they can spy too.

rich dagger
#

That would give the Birdwatcher two abilities

quartz arrow
#

That’s a big Nono for goose roles

gaunt thistle
#

It's not just goose roles, it's all roles.
No role has two abilities.

#

Except plain goose. Plain goose has the ability to avoid sniper fire and the ability to claim they have no ability.

rich dagger
rare flame
#

Three abilities: they can also call sabotages.

worthy tangle
gaunt thistle
#

It will return

dire tendon
#

Maybe a little music box icon on the corner of the screen in the menu could be added, which pops open a small list of all the GGD menu music to select from

#

which isn't that many atm I think but yeah

rare flame
#

A dev did seem to like the idea a few days ago to allow the player to change the main screen music, but that can take a while before it will actually take effect.

gaunt thistle
#

I'm fairly sure it was mentioned in one of the dev logs that it was being considered

hazy pivot
rare flame
#

A while is a very vague time frame. It could mean anything from a couple hours to a few weeks, depending on the context.

hazy pivot
#

I'll double check with you about future updates to make sure we're keeping to your schedule 🙂

quartz arrow
hazy pivot
#

Yeah, it's just a button that stops music, changes the audio clip, and starts it. Not much code.

quartz arrow
#

Figured it wasn’t too difficult

gaunt thistle
#

Until he adds a spectrograph, meta data, graphic equaliser...

quartz arrow
#

Oi vey…

midnight marten
#

When the internet goes down, wait for 1 minute to disconnect the person from the match

midnight marten
mellow iris
rich dagger
#

You can check the latest developer log for the full details of how it will work, but basically if you lose connection, your in-game player will appear to everyone else to just be AFK and can still be killed. If you reconnect within a certain time, you can resume playing in that game. If you don't reconnect within a certain time, your spot in the lobby will still be saved and you can rejoin as a spectator. If I recall correctly, once the game ends and returns to the lobby, if you have not yet reconnected, you would have to manually rejoin the lobby.

gloomy lily
#

Hello, I have a few suggestions.

First of all, I would like to be able to see emission information in draft mode as well.

second, I wish there was a function to set the number of missions to be done per person as before.

Third, it's been a while since the basement came out, but I hope a new map comes out.

Fourth, the introduction of the season system and the introduction of pass tickets. Other games have seasons. There are events in Goose Goose Duck, but it is not a concept of a season. It would be nice to have a system where you can create a season and perform special game-related missions for each season. Passes can be purchased with gold or dollars, and you can get special costumes or gold by performing special missions within the season. Now, it has been a long time since I received all the attendance rewards. The introduction of the season system and pass allows people to continue to enjoy Goose Goose Duck, and users who have played Goose Goose Duck for a long time like me will unconditionally purchase the pass.

Fifth, I wish there was a costume or event to commemorate the 1st anniversary of the official release of Goose Goose Duck.

Finally, thank you for always working hard to make the game enjoyable.Congratulations on the first anniversary of the official release. I wish you all the best in the future.

magic yarrowBOT
#
When will we get the next roles/maps/feature/cool stuff?

As soon as it's ready! The gaggle team develop quickly, and we release patches fairly often. We don't often give out firm dates because it's either going to be a lie if we're wrong, or it'll be a rushed product that might sacrifice quality for speed. This could translate into releasing something without sufficient testing and creating lots of bugs for the game.

If you find none of that explanation sufficient, as Herbert always says, today we are one day closer than yesterday.

tiny sigil
#

i guess u can create some kind of better interface

rich dagger
#

Like what? Any particular parts of the UI you would change?

jolly hollow
#

i think demonstrable quests should be added to prove we are geese,
Like the scan task in among us

rich dagger
#

There are a few tasks that can prove you are not a Duck on some maps

waxen galleon
# gloomy lily Hello, I have a few suggestions. First of all, I would like to be able to see ...
  1. We are monitoring draft mode closely, and will be making adjustments as we feel are needed.
  2. I'm assuming you're talking about draft mode? It was intentionally made to have no additional settings, but maybe we can look at adding a few in the future.
  3. We are working on Ancient Sands. It's coming along quite nicely, and will be released when we finish it.
  4. What are some other games that have season rewards that you enjoy?
  5. There will be a costume available starting tomorrow I believe.

Thank you for continuing to enjoy and support Goose Goose Duck!

slender geyser
#

Hi are there any plans to add intergration with dixpler

waxen galleon
#

I don't believe we currently have any plans for dixper integration.

slender geyser
#

Ah it would be nice to have also just out of curiosity what is the game written in

waxen galleon
#

Unity

sage carbon
#

C#

rich dagger
#

Bb

frank night
#

We will have overwolf integration coming soon.

gaunt thistle
jade ridge
#

So, not sure how plausible this idea is, but I have an idea for the pigeon role. Since it's a per round spread, maybe show who you have OR haven't gotten yet, whether a change to the character look or a character head in the corner or something.

mellow iris
#

Been suggested multiple times. It is up to the player to remember who they have or have not sneezed on. Also you can only sneeze on people once, which does work as an indicator

rare flame
rich dagger
#

Overwolf is a software platform designed to help developers create extensions for video games, which are then offered to users through Overwolf's App Store.

topaz musk
#

I know in the Draft Picks I miss getting the chance of Lovers. :'3 I know it might be impossible to get seeing separate selection and such. But maybe you can make it so if 1 person picks it then it becomes heavily more suggested. And if no one else gets it then treat it like as if the other lover is disconnected (Cause you dont die if your lover leaves or disconnects) Just a idea. Cause I miss getting lovers tbh.

#

And Lovers could still be a duck. If picked before all the duck slots is filled. Its a Duck. If its picked after then its a double goose. 😄

rich dagger
#

Dueling Dodo works because Dodo can exist solo. Lovers and Bodyguard/Hitman MUST have their counterpart. If you're super into the chance of those roles, there's always Classic happy

quartz arrow
#

I can technically see lovers/hitman/bodyguard being a thing. If their counterpart doesn’t get picked, they’ll just be a normal goose/duck. However, its not that fun if that’s the case so..

quartz arrow
#

Idea: Custom Colour schemes for Menus and UI

trail agate
#

In trick or treat mode we should choose if we want mummy or vampire like in classic mode that we can desactivate some roles

rare flame
#

As I understand it, the hope for Trick or Treat is to have figuring out which monster is active be part of the mode. It'll become more random as more monsters are added.

mellow iris
#

exactly, and it is always fun to try and figure out what you are against

hollow crane
#

I think they mean just as an option if the people prefer one role like some wanna try the new one and some prefer the old ones.

#

Oh btw how can someone get party in a non voice lobby,

rich dagger
#

Sounds like they chose (or were randomly assigned) the role in Draft mode

hollow crane
#

Oh yes

#

I see sometimes people chosing normal goose lol

rich dagger
#

Normal Goose can be a pretty strategic choice in Draft mode

gaunt thistle
#

I've seen people who prefer it over some of the roles they're presented with, other times its a nice pallet cleanser, good for having a game with no pressure to use your roles ability because you have none.

Also can't get sniped by assassin.

low lion
#

Would you consider adding the ability to exchange one type of material for another? I know I brought it up briefly to a lobby of higher level players and they seemed to agree that, even if exchange rates were not great, being able to trade one type of material to get another would be helpful. It always seems like you have a ton of one color and not quite enough of another. I was figuring something like 5 of a lesser material to get one of the next-best one, and separately being able to exchange one of a better material for 2-3 of the one below it. I figure allowing only one step makes it easier and potentially more fair. Gold gears could be notably different or even excluded from trading. This has always been my biggest complaint about materials.

#

Although now that I think about it, exchange rates would have to be equal, otherwise you could potentially farm infinite materials through trading...maybe only allowing one direction would be better. I would say trading lesser materials for better ones is the preferred option.

rich dagger
#

I believe the last time this was asked, they said they were planning to further revamp the crafting system

low lion
sage carbon
rare flame
hollow crane
#

Maybe 1 to 1 when its getting to the lower ome

#

You just need to go sure if you trade smth for smth higher and then trade it back that you have less than before

#

And i tgought of the same some momths ago since i was really short on purple gears amd farmed them for my pineapple costume

waxen galleon
#

We have something way better in mind.

dire tendon
#

satanic ritual?

waxen galleon
dire tendon
jade ridge
granite wave
#

I hope so as a level 182 with 4800+ tasks done and never got a gold gear that'd be awesome lol

gaunt thistle
#

We need tasks which reward a random power up of some sort (run faster? See further?) at the expense of risking a duck having poisoned it or trapped it in some way

rare flame
#

Would the poison/trap be a sabotage, or more a task they could do? Presumably, there'd be a visual indication that it's trapped. Would the trap be active until set off, or just for a time limit?

gaunt thistle
#

I envisaged it as an environmental hazard triggered via sabotage.
Everybody (will eventually) knows the task might be trapped, so it's a risk vs reward thing.

Might fit well with a future map

fervent thicket
#

adventurer just ofc skipping thriugh all that sabotage hazard Thanks To Enviromental hszards not affecting them at some way

gaunt thistle
#

Could be something like a hallway with far better vision than anywhere else but getting to it carries a high risk of some sort of environmental death, maybe a timed reaction button press to parkour across something?

low lion
alpine tusk
#

maybe have kids grouped with kids someway like maybe ask for what age group people are when creating accounts I've noticed everytime a child enters a lobby everyone gets annoyed and bullies/auto votes them/or uses profanity or even allow rooms to be created for like 14+ and 13 and under or something like that

mellow iris
#

the problem with that being that it is very easy for a kid to just click "yes i'm 18"

alpine tusk
#

after hearing everything I hear id never allow my children to play so just wish there was a option for them somehow someway to exclude adults as they are in normal servers

mellow iris
#

My son plays. But only in carefully picked lobbies with people I know

rich dagger
#

As a parent, basically every game with voice has trolls. Can't make poorly raised humans behave. Best bet is to host the lobbies or ensure they're only playing with people from their friends list

alpine tusk
#

true true

mellow iris
#

then again, my son swears as much as some of the people i play with so there is that XD

analog nimbus
#

Well, too bad, the kids click 'Agree' everytime the popup warning comes up

#

They shouldve read the thing

alpine tusk
#

suggestion was they have their own "mode or whatever" for kids so they aren't forced to join random servers if they don't know anyone and yes we all have to click that button

#

the button has nothing to do with the fact 90% of the time it's automatically "oh gawd kick the kid" or "just vote the kid" to where they don't even get the opportunity to play

alpine tusk
#

as a parent I'd love to create a game for certain age and younger to play with my kid and attract other kids and parents

sacred aspen
#

If you play without VC it's pretty hard to tell that someone's a kid

haughty pine
#

I hope

worthy tangle
#

IMO, splitting up public lobbies by age is a terrible idea.
Any kid can check a box saying their over 18, and if the people in that lobby expect only people 18+, then they’ll start saying things and making jokes that they normally wouldn’t if the game was fully public.
Another issue I have with it is the exact reverse: any adult can check the box saying they’re under 18 to get into lobbies full of kids. It’s a lot easier for a troll to harass minors online, when all the kids are being piled into the same lobbies with security and reporting features not specifically designed for them.
It’s a picket-fence solution at best, and one that could actively make the game more toxic at worst.

rich dagger
#

Good point

crude obsidian
#

I have a question for one of the devs

#

and idk where to put it so it's going here

ocean cypress
#

@crude obsidian you had a correct location (not the Gaggle Crews DMs #rules wink )
"okay there's an discussion in my game when yducky is summoned is it a jelly bean or suasuage" the answer is, its food Cannibal

#

Offer the beans as sacrifice

crude obsidian
#

thank u

fluid heron
#

Please make it where the host can move people to spectator so they don’t have to kick afk people

rare flame
#

That also feels like it can be abused, sadly.

magic yarrowBOT
#

@topaz harness

Looking for a group to play with?

Select your language in #lfg-language to access your language's LFG channel, and then post a code there or join a game.

quartz arrow
#

Or 60%

haughty pine
#

We have to accept it

#

The game is not too unsuitable for children to play

quartz arrow
#

Well… it’s online, so it’s a huuuge risk for children to play. Like for instance, an 11 year old talking with random strangers that are (mostly) teenagers to adults, will cause conflict and issues. So I strongly disagree that this game is not suitable for children at all.

#

((Take this with a grain of salt))

mellow iris
#

A lot of that comes down to parental supervision. It isn't the responsibility of video game developers to stop kids from playing games that are too mature for them, it is the parents

gaunt thistle
#

For reference, the minimum age to play most online games is 13 (at least without parental/guardian consent), as written in the terms of service people are supposed to read when signing up.

Alas, nobody reads.

quartz arrow
#

Am I the only one who read it?

gaunt thistle
#

Wasn't referring to this game, specifically

rich dagger
quartz arrow
#

Ah, thank you

shrewd raptor
#

Iv been forced to come here and suggest that lovers name could be changed to doves because it fits

rare flame
#

Except that a lover could either be a duck or a goose, and "doves" would imply that they're neutral.

shrewd raptor
#

I can see Dove [duck] being a thing

gaunt thistle
#

I can't. While the idea fits, the game developers put out a role document that explains how role names are selected.
Any bird species that isn't goose or duck is automatically a neutral role, and as such, you cannot have a Dove duck, because a Dove is a subspecies of Pigeon, which isn't a duck.

spiral dirge
#

Imagine 3 new birds an arsonist with the role name Phoenix and the quail which will be able to turn good geese into quails like a zombie like ability and finally the peacock role with this role you have the ability to choose 2 different players and swap their colors totally confusing people into thinking someone else killed when it was the original person.

ocean cypress
#

@jovial wigeon please don't @ the Gaggle Crew or spread misinformation

magic yarrowBOT
#
Rule 3

RESPECT your other Geese (or Ducks)!

ocean cypress
#

Thanks for playing

hollow crane
#

How about an option that if u press the kill button you will get a short cooldown if noone is close. I kinda hate that peoplr just spam the button so they get the kill first which gives the pc users a big advantage over us

frank night
gaunt thistle
#

For what it is worth, when playing on mobile, I have no difficulty spamming the buttons on screen. How does PC have an advantage?

Most of the time, the perceived advantage is the result of latency.

sage carbon
#

why is there even a perceived advantage

#

why is the priority for people the ability to kill faster on cooldown rather than kill accurately lol

rare flame
#

People like to kill, and some don't care who dies.

pale reef
#

I feel like that issue is more of a trick or treat issue. End of game lobbies are just people seething "Bro I totally stabbed that guy but I still died!"

rare flame
#

In treat or treat, I've still seen both bodies dying. Not sure if that's a bug or not.

hollow crane
#

Yes i actually meant situations wherr both partoes try to kill

night lagoon
#

Hello all

ocean cypress
spiral dirge
pale reef
#

Achievement idea "One of Us!": Win x# of games as a duck with the mimic goose still alive.

gaunt thistle
#

Another achievement idea, "Caught in the crossfire"
Be the sole surviving goose during a meeting where three ducks are still alive.

The only way you can achieve this is if all three neutrals are also still alive or it's just you, Falcon and ducks (and potentially any number of neutral)

#

Taking it a step further, "From under their nose"
Win as a either pigeon or dodo when it's only ducks and a Falcon / Pelican left

#

Standoff

Be either the Sheriff/vigilante, Falcon, or duck, during Falcon hunt, while only these roles are alive

quartz arrow
#

Achievement idea: “In-jest-egator” Never vote yourself and only vote out the Ducks or other neutrals. (As a dodo)

rare flame
quartz arrow
#

It’s like “I’m the morphling?” Achievement but for dodo

worthy tangle
#

Yes, but the goal is to not make an achievement that requires someone to be actively game throwing dodo

neon ore
#

I great idea would be it highlights whoever you will kill because right now if you are near someone it doesn't highlight so it would be good to know who you are killing

gaunt thistle
#

The person closest to you, latency and lag permitting.
That is who you are killing (except under some circumstances, such as gravy)

quartz arrow
worthy tangle
gray latch
#

Sometimes you do have to get a duck out if they are catching on that you are dodo, maybe their duck friends will vote you too to protect their ally.

quartz arrow
#

For one of my my Strategies for dodo is actively catching a duck then accusing randomly until they suspect me

gaunt thistle
#

Always try to get at least one duck out (in a multi-duck game) but don't make it obvious.
Do this so the ducks don't win on numbers before you get voted out.

#

I've found, at least for me, the best dodo play is to hard accuse the duck, assuming you've worked out who it is.

Typically this will elicit them to accuse you back and others to clear them if they had alibis during any other kills.

quartz arrow
#

Who knew helping the geese is a good dodo play?

rare flame
#

My best win as dodo was following a duck to two different sabotages then calling them out. Of course, I made certain to make myself look guilty, too.

somber tide
#

my dodo strategy is to play dumb and pray it works XD

mellow iris
#

Conversation has wandered away from general ideas, please take further strategy discussions to #💬︱general

somber tide
#

my bad sorry

mellow iris
#

no worries, just trying to keep the channel clear for more ideas is all

stuck shadow
#

I think we shoul can gift silver/gold among friends

sacred aspen
#

That might result in people making alts for daily rewards and gifting them to their main

hazy pivot
#

This is correct

stuck shadow
#

kinda true

gaunt thistle
#

You can currently gift purchased gold to your friends if you know their email address, you can purchase gold packs on the Gaggle website and tick the "gift" option, then input their email

fickle plaza
#

I got an idea what about a adaptive voting time generally when a meeting starts there will be a long voting and whoever votes shortens the voting time

#

So that people won't just sit there

#

Waiting for the voting time to stop and the people who don't want to vote can discuss with as much time as they want

gaunt thistle
#

This already can be done in game.
Ask the host to set a larger voting time and lower discussion time.

#

Once everyone votes, the meeting ends, but those that want to vote early, can

rare flame
#

The bigger problem is that one person who doesn't vote can cause it to drag on.

ocean cypress
#

If you don't want to play with them, don't play with them

fickle plaza
#

It would be nice if they added that feature so I can make the voting time longer

#

And discuss as much as a want

#

Devs I beg for this feature

mellow iris
#

part of the reason for the set discussion time is the longer you make that time, the more chances people have to get the ducks voted out. If you extend that time indefinitely it also makes the game intolerably long when you could just vote and, win or lose, start another round

fickle plaza
#

If someone votes it lowers the voting time halfed

#

Well not halfed

#

I'll say like a good amount

#

Or a litte bit

gray latch
#

It would be interesting to have a channel similar to lore-questions, but we ask the bird bots questions and the bird bots give the answers. Probably not that practical and very low priority, but would be kind of fun seeing the role playing that sometimes happens with them in #💬︱general

dire tendon
#

I appreciate the voting time lowering because of that, because there'll always be that one person that doesn't vote

#

stalling everyone else in the meeting

upper ridge
#

Make ppl can buy from store by PaySafeCard maybe?

upper ridge
cerulean questBOT
#

what bots?

upper ridge
#

@viscid plank

#

this for example / the guy i mentioned before sorry xd

upper path
#

All good lol

finite dove
#

Can we have something for neutral roles to do after they die?

rich dagger
#

Did you have something in mind?

finite dove
#

Like how ducks have sabotages

#

I’m not asking to give that to neutrals

#

Maybe for vulture, they can still “eat” bodies. Basically it won’t do anything but eating enough will give the vulture some gears

pale reef
#

I mean, theres always some fake tasks to do

finite dove
#

The thing that sucks about neutrals, is that unlike the other teams, you can’t win if you get killed

gray latch
#

That's the downside of being a loner. Neutrals have a lot more at stake than the geese and ducks in terms of staying alive.

gaunt thistle
#

That's why neutral wins feel that much more satisfying

gray latch
#

Especially falcon and pelican wins, quite literally you vs the rest of the world.

granite wave
half tapir
#

a mimic rework -

Giving it more buffs or something to help mimic a bit is my suggestion

Yes, Mimic is already good..... but that's only for early game and wont last too long, Ducks have easier methods than Mimics to find out who is who (ex. Ducks can just use the sabotage tasks to progressively eliminate who is mimic and who is duck) while Mimic is basically the same as normal geese, but having the temporary protection of death (from ducks) early game. Even if your really good at tricking people, some lies wont last too long.

If you have an idea, or disagree with me.. i would like to hear it ^-^

gaunt thistle
granite wave
rich tusk
rich tusk
#

Basically the Falcon can only kill the Pelican, Dodo, Vulture and Pigeon if he wins a rock paper scissors match. Same with pelican can only eat neutrals winning rock paper scissors. If they lose best 2 out of 3 they die

granite wave
sacred aspen
#

Falcon and pelican both have the same end game timer. In a scenario with only the falcon and pelican when the timer runs out, who would win?

gaunt thistle
#

I suppose one way would be determined by your kill count (eat count for pelican)

finite dove
#

What if it is equal?

mellow iris
#

then they both explode and yeeucky wins

#

the problem i see with adding more and more killing roles in a game is this, it becomes less a game of social deduction and more a game of Fowl Play, where everyone is just murdering left and right

latent iris
#

can i post a game code or is that no aloud

magic yarrowBOT
#
Looking for a group to play with?

Select your language in #lfg-language to access your language's LFG channel, and then post a code there or join a game.

granite wave
gray latch
#

I really don't feel pelican and falcon should be in the same game. With 3 ducks that means there are 5 killing roles not counting vigis sheriffs and avengers. Rounds will end up being lightning fast.

#

Maybe if it was 20 players per game instead of 16, then that might work.

sacred aspen
#

The timer being disabled could result in needlessly long games on larger maps if the pelican and falcon can't find each other.

gaunt thistle
#

I personally think there's already too many killing roles in the game though

gray latch
#

The more neutrals with killing abilities we have, the more we have to restrict said roles to specific maps.

#

Like the pelican with the basement

wooden bluff
#

Put it on console

rich dagger
#

Not anytime in the near future

mellow iris
#

The long and short of it, as I understand it, is that porting it to console would involve a lot of red tape in addition to increasing the time it takes to develop and push out updates. I am more than happy with not seeing a console release if it means we get to enjoy frequent updates and new content, as opposed to some other games that update maybe 2-3 times a year or less.

ocean cypress
dire tendon
#

Someone requested a fix a while back for being unable to mute/unmute at the ending screen after a game, because they would be stuck typing in chat instead.

What was the verdict on this?

I often wish to share my opinion about how the game went, only to find myself stuck being unable to unmute.

Then the text chat shows up in the lobby with me typing 'mmmmm' in chat. (M being my mute/unmute button)

tulip pewter
violet palm
#

Türk var mı

dire tendon
#

I wonder what that means, seen that line a few times now

rare flame
#

Google translate says it means, "Any other Turks here?"

dire tendon
#

ah

rare flame
finite dove
#

I’d there like a set cannon story of what happened for each map?

uncut roost
#

??

mellow iris
rare flame
#

Goosechapel does seem to have a Duck the Ripper theme, based on the conversations. They also talk about the murders up at Mallard Manor. I suppose those are hints at the canonical stories.

#

The captain also talks about an adventure to a Mayan temple. Not sure if that's supposed to hint at Jungle Temple or not.

finite dove
#

So when we play the game on the maps, are we re-enacting what happened, or is it like a parallel universe or something?

rare flame
#

I'm going to say "holodeck simulation" until we get a more official ruling. Or like in Clue, where it's the same scenario, but all the details are different.

tulip pewter
#

My idea is add a global chat and a country chat in game

magic yarrowBOT
#

@tulip pewter

Looking for a group to play with?

Select your language in #lfg-language to access your language's LFG channel, and then post a code there or join a game.

ocean cypress
ocean cypress
# tulip pewter In game?

No, but we have different regions in the discord wink In game with friend chat and lobby chat, public games a global/country chat would distract you from the game staring

tulip pewter
ocean cypress
#

Public games are a good place to make friends happy

#

I can see where it could come in handy/intended use, but unfortunately I don't think it would end up be what you see it being sad

gray latch
#

In most games I have seen with a global chat, it ends up being... a bit unpleasant. Not saying that the ggd community would be like that, but just commenting on how almost all global chats in videogames end up being.

tulip pewter
vestal terrace
#

So I was thinking of the potential of another role last night while playing with a few friends. So my idea is, make a role called something like “night walker” and what that roles ability does is make it to where you can see when the lights are sabotaged for a certain amount of seconds, kinda like the same amount of time you can use your astral or avenger ability. I thought that could be really cool.

finite dove
#

That adds vulnerability to the light sabotage

#

Which they are trying to avoid doing

gray latch
vestal terrace
#

Will do thank you

rare flame
hazy pivot
#

Even conveying meaning in the same language on the internet in only text is troublesome.

gaunt thistle
#

Especially when people don't bother using grammar.

versus
"let's eat grandma" ```
#

Two completely different sentences, all because of a missing comma

dire tendon
#

lolol

gray latch
#

Even with a language like Japanese, where you can say the same thing in multiple different ways, each one implying something different.

gaunt thistle
#

We're starting to go away from ideas

proud anchor
#

Would we be able to increase lobby size to accommodate more players? I have a large group of friends that play and I wish we could all play simultaneously. Each additional person can take on the role of goose to prevent any issues with current roles. Thoughts?

rich dagger
#

It's not so much isues with current roles as with people's bandwidth

hardy pine
#

maybe requested in the past but would be so nice to have an option to randomize if you have 1 or two ducks

dire tendon
rich dagger
#

But really it's the bandwidth

granite wave
#

can the dev add indonesian languange? cause i think if dev can add this maybe alot people in indonesian will play it. since many people in indonesian love games like this and most indonesian people cant speak another languange. this is a chance to make your game famous. thanks

sage carbon
#

every single language translation in the game is player-driven

rare flame
hardy pine