#🌱│gardening
1 messages · Page 34 of 1
the idea o fweave in layouts is i picked a standard layout and show how u can put other plants in adn still get all the buffs
Ah they DuhScape meant Gardening level, I thought it had an overall level per character or something. I'm barely level 8 in Gardening so since why I pladed my crops with only the most money worth crops that I have
+50% produce if they are harvestbuffed hte whole time they were growing
at least u realised the importance of quality up
Oh yeah the layout I make is purely for money and cotton for fabric
made*
I will change it over and over depending on my skills need
i got a ton of layouts for beginners but its seems like oyu wanna make ur own to so i give u some hints
if you need moneys harvets buff always
low level quality up
water retain is also super nice but som epoeple like watering
weedblock dont bother unles u at least got water retain and u can get every buff without stupid amounts of fertiliser so hold of on that one till u can ditch quality up
so for low levels
100%harvestboost
100%water retain
as muhc quality up as u can get (though cotton doesnt need it as u just loom it anyways)
Thank you for that
Thank you, Yes I loom it too but I need lots of it for my furniture making. I actually like watering and have TONS of fertiliser that I want to use. So For fast money I check on yours and mine seems like it makes more money over a small run, as I mentioned it's only for about a week or so (real time) but I will keep yours for diversity for when I'm going to change it over next week as it has much better variety, thank you very much 😃
looming is turning into fabric for furniture and stuff XD
I have a question regarding the soil, did something change recently? I now have to till the soil every time my veggies are ready, where before it was only necessary every 2nd harvest.
Yes putting the cotton in the loom for the fabric right? Did I use the wrong term?
i mean i was like put hte cotton in loom and then you were lik no i have ot use it for furniture and iw as like but thast the thing i told you to do
Ah I see, yes on my plan it doesn't show but I kept 3 cotton on boost harvest to have only 30 per harvest to use for the loom. The rest I seel it
sell* haha
u need SOOO much cotton that once lv 25 u still need more though
thats when never selling cotton or cotton seeds or fabric
It's ok, I'm in no rush, I don't like finishing games to fast. Thank you for letting me know. My goal is 10 in each category and then I will probably play another game to be fair. Because I am slowly starting to get bored of it. But am trying to keep it entertaining by setting myself goals.
I do love the community though so I will probably pop back in every now and then
i mean in the beginning u cant do muhc cuz ur super short on cash but apparently there s atrick to it
epic fish cooking partys
Hugh I didn't know, that sounds fun. Thank you for your help 🙏
Are you playing less often now? Soil tiles needs to be tilled again beginning 48 real-time hours after they were last tilled. If there is a plant growing on the tile, then it will wait for the plant to be harvested, then show up as tillable.
(Tilling your tiles can be tiring but until your tiles are tilled... etc. lol)
For me it was cake parties, funded enough rooms to have a mansion in my 1st month of playing
But cake is focus food and epic fish partys is 3x more money if not even more
Maybe you use cakes as focus food but I always just sell mine. I never heard of epic fish parties before, but sounds like tou need epic fish, whish I barely ever catch
no u just let someone else use theirs and u overprep something like rice or onion or corn
yeay i kinda dont like cooking but eating preserves feeels to wastefull so cake is least cooking effort per effective focus point
one cake party lasts me months
I use chili oil dumplings as focus, but I'll start looking into those fish parties if you say it's worth more money than cakes
cake is what starred 280
epic poke bowl starred is like 950 (and almost all of em will be starred)
i mean i did have to alter my garden layout for a little bit to stockpile onions rice and corn now XD
The main things that epic poke and sushi parties need folks to provide (if you want to be a main role and not just overprep) are dari cloves, heat root, and starred epic fish. If you don't like fishing, signing up for heat root or dari can be a great way to contribute meaningfully! (You can buy dari cloves with foraging medals once you have all the foraging furnishings you want to get.)
imo epic fish parties are great, but they do load a lot of the work and gold value contribution onto just a few people. Cakes parties are much more distributed, and the things they require are not difficult to get in bulk, so you can host more of them in a given period of time without running into supply scaling issues.
The 3 things I don't have 
(And even with poke overprep... not everybody can grow 100 onions multiple times a week.)
though I guess you could always bring spice sprouts or garlic
Anyway... I don't think cake parties as a profit strategy are going anywhere any time soon
but it's nice that there is more of a variety of parties available now
I grow a decent amount of onions in my garden, I would just need to play more often than once in a while lol
Yes, unfortunately gardening IS heavily playtime-gated lol
Sometimes poeple do muujin bahary and lucky braised fish partys to whats up with that isnt that inferior to cake
Lucky Braised Fish is imo not a great choice, though it can be kind of fun? It has a minimum of 2 minutes per round, so it takes forever and isn't actually worth that much to sell — in part because 7 of the ingredients don't contribute to the sell value, and even the fish is max 100g contribution. It's more of a "challenge mode" dish than a profit generator imo.
Muujin Bahari isn't too bad. It's slower than cakes by a little bit, but worth more, especially if you use brightshrooms.
Is muujin better focus/ effort thrn cake or worse cuz cap at 1k
Some people like it better; the unstarred give more focus than cakes do, but still not over the maximum (unlike LBF, which gives more than max focus even unstarred lol)
Cooking Party Math spreadsheet has Muujin on the "Misc Recipes" tab, and LBF on the LNY Recipes tab. https://docs.google.com/spreadsheets/d/1CqV_SHjfqaYcGcfqg4aVp21tYZACUDNMHYkTo9Wyu-8/edit?gid=284010187#gid=284010187
Oh... I need to update all the projected XP amounts to the adjusted formula, whoops
Gl on that
Figured out that anomaly
tbh I should probably re-do the LNY recipes to use the actual values so they can be calculated properly, now that we know what's going wrong with them
but I'm working on a focus food party math sheet instead
oops, this is the gardening channel, sorry folks!
Yeah, DuhScape and I went on a tangent lol, oops
Knowing what food partys to do is relevant for knowing what to garddn and thud layouts n stuff
True
Oh, update: several days ago @molten cloud and I were talking about flowers as a potential income source, and some of the difficulties with that. I said, "Though I guess you could probably come up with some kind of system to get around that if you wanted." Well, guess what, the ingenious @faint briar DID come up with just such a system!
Intersting but is that gardening or foraging or decor
can't forward things on desktop yet, pardon the screenshot
Summary:
- Plant a stack of seedlings on a floor builder's block
- After you collect the seeds, pick up the whole block by attaching it to a pavilion, then remove the pavilion; block will act as a divider in your bags between seedlings and grown flowers
- put down the block again, replant new seedlings on the block, repeat
I've seen that! But then after growing some I saw that grown flowers and the seeds are the exact same price for me so I'm confused
um... yeah i've been doing that format since flowers came out, nothing new 😅
Smart instant removal thougb i thought the main challenge is in reducing effort of tightlybplanting em together but this is still progress
her's how I grow for selling
Pwetty
Ohhh do you have the blocks in an arc? how pretty
it looks liek a rainbow almost :))
Yes, they don't change in value, the only difference is that you can keep them going (sell the flower, replant the seedling)
yeah, Tiny has a thing for placing them perfectly, I don;t I just toss them on the ground by spamming :))
Oooh, gotcha
This is how I keep all my seeds for when I run out and need to grow
Oh, so you aren't using the builder's blocks!
I move them to a different place to grow them out
no I don't, I mean you could if you want, but I think it would make it harded to remove the plants, it's harder to select them on a building block
Using a grown one as a label, handy!
Oh kira the wise and flowery teach me ur ways of placing stuff effortlessly in such an ocd proof manner
The building block lets you pick up the whole set of 30, attach it to a pavilion, then, pick up the pavilion :D all 30 plants go right in your bag, with the block between the seedlings you just gathered and the grown flowers it picked up
ANNDD!!! these are all extra flowers that I allready grown out to place on plots, so I won't bother with growing them when I need
oh yeah! I forgot about that :))
For me that makes it feasible since you can have the whole thousand flowers down at once
Extra plots purpose is mostlyvto save storage lmao
and remove them all at once 
YEP
well, almost, lol - still not enough bag space to do them all at once (1000 flowers is 34 bag slots)
you need to be carefull though to make sure your invetory has only the flowers for selling
it will overflow, you dont need bag space
But how do you do that nice planting 😦
me?
When you place the seedlings they kind of "snap" into place on the grid - just have to put them down as close together as they will grow
Yes u
On phone rn incase u wanna stream it cant watch stream rn
but yeah even spammed they still look good once they grow out XD
short video
like I said easy spam :))
it took me a few seconds to toss 30 flowers on the ground
The ferris squeak 🥺
i am in awe of your talent
I do the same, I moved this little section to my new plot but they are going to a flower garden plot when im done @molten cloud
I decided I need to put all my extra trees and flowers on a separate plot but I wanna make it look like a cook flower garden, kinda like this park where I live that has gorgeous flower gardens.
yea
I am going to keep some tree seeds on me and certain flower plants wont be planted cause I need them as seeds for a glitching project
i got one plot to dump tree seeds down on to save storage space dont even bother to water em
might start doing that with flowers to at some point
I just wish tree seeds in the ground (along with trees) didn't count against your item count on all plots 😩 but alas they are a global item
wait htey count for a plot they aint even on?
yes, decor limit and flower limit is for all plots you own, not per plot.
sow we cannot dump 1k flowers on each plot to farm then
Flowers aren't global; but trees/tree seeds are
Trees count against the 3,000 limit on ALL plots, no matter where they are planted.
Flowers don't count on all plots, but there is an individual 1,000 flower limit per plot and they also count toward the overall 3,000 item limit on the plot they're on. (So if you have 1k flowers planted, that leaves 2,000 item slots for other things including any global items you have)
mh but is htere a limit to toal amount of trees
and if on one plot i got 3k items does that mean i cant place tree on a nother plot?
No, there is no specific tree limit
And no; but if you have 3k items on one plot, and you plant a tree on another plot (which you can do), then the first plot will be at 3,001 items lol
would make swapping crafters very awkward
yyyyep
you'd have to go pick up the tree, then swap crafters, then re-place the tree, lol
-thinks of planting 2k flowtrees stonks but then again by the time u get that many seeds u dont need money anymore
I mean, you COULD
i gues it be dumb cuz only so muhc fits in an inventory
lol yeah even if you use overflow, can only chop a VERY maximum of 400 trees? mayyyybe?
depending whether you use the sapwood/heartwood (~8 wood per tree?) as the primary loot or the flow wood (~10 flow wood per tree, average)
would create very lenghty partys
A friend was hosting daily (yikes) flow tree chops with 282 trees at one point
They took, mm, 30 minutes? Often less, closer to 20, depending how many people
but a 300 tree chop I went to took forever because even with overflow setup beforehand, people still had to pause to go sell off wood
For a 282 chop I usually started with 35 single stacks of flow wood in my bags, just for extra insurance in case of good luck with party buffs
if u gotto pause its to long i guess
but generally it would end up being closer to 30-32 stacks of flow wood
? $_$
lol yep... 11g per flow log. Plus however much for all the sapwood and heartwood.
unprocessed
mh interesting amounts so not worthy to do purely for money think more forage xp self use of woods and coins as an extra
Yep
Friend is a level-grinder so he was doing it for furniture XP, but I went for the foraging medals XD 84(?) flow trees is a full level, with full focus bonus
ul eat so muhc cake doing that not to mention the cake consumption for furniture xp
lol indeed, and he does eat a LOT of cakes
for grinding levels i think ul eventually start eating preserves
I think those take too long ngl
30-90 minutes apiece? You'd blow through them so fast
yeay but more so that u dont always have to attend cake partys for more food XD
man i wonder how everyhting xp grinders setup their crafters i gues its gonna get weighted heavily towards plank makers looms and lesser extend furnaces
they buy a LOT of materials
wiht medals or?
No, with gold
Guys I've been trying to put an efficient plot layout together for a while and I know there's a tool, but whatever I do it's just not working well enough.. It's either always dehydrated or takes forever to grow...
I want potatoes, cotton and apples as a main focus 😟
Is the cotton for the buff, for fabric, or for money? (or some combination)
All of the above XD but mostly fabric and money
Potatoes and apples for jams/pickles
To eat, or to sell? :)
It's always about money 😅
Okay, tell me about the "takes forever to grow"?
I don't really know the actual time but relatively to my previous layout the one I have is quicker
That one didn't have the water issue but potatoes and cotton took ~ twice the time to grow
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-P.HCo.HORP.HTP.HCoO-CrCo.HCCo.HRCo.HCrCoC-TWCo.HOCo.HP.HTWCo.H-RP.HTP.HCo.HORP.HT-A.HA.HA.HA.HA.HA.HA.HA.HA.H-OCo.HP.HTWCo.HOCo.HP.H-P.HCo.HORP.HTP.HCo.HO-CrCo.HCCo.HRCo.HCrCo.HC-TWCo.HOCo.HP.HTWCo.H
Does this look correct for your current layout?
Sorry for all the questions, but - what's your current gardening level?
If you have made edits, you can use the Save button to generate a link to the corrected version
Naaah that's my screenshot I cropped to send here, with lvl 11 included
btw, it's a good idea to always set the number of days to 180, because 30 cuts off the last harvest of some of your crops :)
(180 is the least common multiple of all of the crop grow times)
So, the actual harvest times have not changed
So, I'm not sure why your previous layout took a long time, unless it was a function of playtime (not logging enough hours) or of a problem with tending, or something else
Both potatoes and cotton take 5 growth ticks to reach harvest
This is a LOT of cotton, hm
But let me see if I can deploy some of your other crops to shuffle the buffs around a little better
Are you growing the onions and carrots for money or for cooking purposes?
Right now it looks like you mostly have your crops in columns with alternating plants
Cooking and buff
But I'm not cooking too much
Looks funny and makes it a bit easier to replant
True XD
Okay... this might be kind of a weird idea, but since you want to be growing a TON of cotton... what would you think of this one?
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-PTOBkRCrOCoP-BkPTCoCoWTCBk-OBkPRCoTPCoO-TCoBkPWCBkCrT-AAAAAAAAA-TCrBkCWPBkCoT-OCoPTCoRPBkO-BkCTWCoCoTPBk-PCoOCrRBkOTP
It's a bullseye layout, with three concentric circles, each with a repeating pattern, around the apple tree in the middle. You can add fertilizer if you want.
MAX FERTILIZER version, lol:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-P.HT.QO.QBk.QRCrO.HCoP-Bk.HP.HT.QCoCoWTCBk.Q-O.QBk.HP.HRCoT.HPCoO.H-T.HCoBkP.QWC.QBk.QCrT.Q-A.HA.HA.HA.HA.HA.HA.HA.HA.H-T.QCrBk.QC.QWP.QBkCoT.H-O.HCoPT.HCoRP.HBk.HO.Q-Bk.QCTWCoCoT.QP.HBk.H-PCoO.HCrRBk.QO.QT.QP.H
(except cotton, since if you want that for fabric, no point in boosting it)
Alternately, you could put QuUp on the apple tree, if you get more playtime and less idle time.
but tbh, unstarred apples are pretty precious once you get to endgame, so unless you're doing cake parties with your starred apples, no reason to rush it, imo
Oh, oops, I forgot to ping you, @keen basin
@keen basin dont checkerboard pattern and dont alternate with different buff give potato a water retain buddy like tomato to get itbits own buff for example
Instead of ABABAB... you can do ABA-ABA, too, and then you have less redundancy
The bullseye actually mostly uses an A1 A2, B1 B2 pattern
(water water weed weed)
And then the grains/cotton circle is C C D1 D2 C C D3 D1 C C D2 D3...
cotton cotton grain grain
or, I guess, grain grain cotton cotton lol
Thank yoou ❤ ill try doing that
Anyone having issues removing crops? The removal function doesn't seem to be working with the hoe
Yep, someone in server chat was saying so, tested it myself and no dice on the crop removal...
Thanks for the confirmation
Sorry for this question but I need insight regarding this - so I've been planting regular seeds and have been using harvest booster fertilizer, and I make sure that it's not planted near or beside quality boosting crops, but I keep on getting star quality crops whenever it's time to harvest. Is this normal or bugged?
ur lv increases the odds of starred now why wouldnt u want starry crops
because I don't have enough starry foraged ginger or spice sprouts or garlic 😭
click allow starred once u run ou t of the starry foragables it will auto use unstarry foragables but incase u wanna use a sprite sprout instead of lets say starred dariclove put ur starred spices in ur lockbox
and get used to it ul never get unstarred veggies past lv38 again XD and lv25 with starred seeds
oh.. I see.. thanks... i was already planning on buying the regular crops from the farm....
that would be so uneconomical not only cuz its more expensive but ul get less starred meals
thank you so much for clarifying the harvest thing - so just to confirm if I got it right, just make sure to click on Use starred ingredients, and once that runs out, it will just automatically revert to regular ingredients while cooking - correct? (now this should be in the cooking-foraging section though lolz)
yes but sometimes its really annoying on for example an any spice recipe and u only got like a rare/epic starred spice left it wont let u select the normal cheapest spice so you gotto lockbox them if u dont wanna use em
im gonna skip on those until i've hoarded enough heat root and dari cloves
lockboxed stuff cant be used incase u didnt know
I did, but thank you for reminding me hahahaha
Yes, that's correct. And as DuhScape was explaining, if there's anything you don't want to use starred versions of (saving it for some other purpose or whatever), just put them in your lockbox.
and yes there are plenty of cases to do that but usually just lcick star and dont think
I'm unable to hoe up a square of rice. Any reason why?
Actually I can't seem to hoe up anything.
Definitely targeting the right square (I get "G" for examine).
Right click just has me sitting there digging at it, doing nothing, indefinitely.
It worked yesterday before the patch.
gues u just have to harvest it then
The hoe is supposed to remove the seed though, right?
yes but that was glitched but if its only rice u gotto wait on who cares it grows in like 3 growth ticks
... why can i only sound mean and insensitive
It's not just rice though. I have tomatoes and other stuff that I misplanted.
I basically need to re-hoe my entire field and start over, and I can't do that at all.
So it's kind of an issue for me that the hoe isn't doing what it's meant to do.
how badly did u screw up?
i might be able to grant u a nonsensical layout to sitll work with it
Pretty bad. Was trying to set up an AFK field to go to sleep with and I've got a big patch that's not weed protected. The whole thing is still water retained but it's gonna be stupid weeds.
and u can weedblock it with fert or walk to zeki?
How long does fert last?
... omg i really do got a problem with how i sound i can so easily be interpretated as super mean
each consumed fert is 1 per growth tick so if u got rice u usually put 3 on it
fert if soncuimed 1/growthtick/tilesize of the crop so like apple does 9 per growthtick for example while for rice 3 is enough
I misplanted rice and wheat in a few places and put tomatoes where I meant to put onions and carrots sometimes and.. it's just a cluster
It really doesn't matter too much, I guess
I was just wondering if the hoe was bugged out more than anything. not sure why it isn't working
i have no idea what layout u run but i usally make mine so they are harder ot messup some i messed up without noticing even cuz they kept working XD
update broke it somehow
Yeah I assumed so. Oh well, I just gotta deal with it.
oof yeay i dont recommedn bullseye for this reason that and th fact i get dizzy planting it
Haha yeah I totally screwed it up
cant blame u that one is hard to stick to plush the dizzyness form going in circles planting it 5 times
Well usually it's not an issue if I screw up since I can just hoe it but.. not anymore! lol
even worse thats the old bullseye
Is there a better one to work with? I'm mostly just trying to level up farming right now. Just started yesterday.
its still very costly
and do you have to have a square layout?
I can adjust to anything. I'm not sure what's "best" right now. I just started. I'm farming level 5.
if ur low level
what is your level?
and low levels should really be using different layouts
you should not be using that layout thats a lv ~25+ layout
reason is you need to pluck weeds for an achivement still and u have a crappy watering can so u need water retain and u need harvestboost for more coins and you need quality up for more coins to and using weedblcok on top of that is only possible by ferting everything
Yeah, I was doing https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-PRPTCrTPRP-PRPTCrTPRP-PRPTCrTPRP-PRPTCrTPRP-PRPTCrTPRP-PRPTCrTPRP-PRPTCrTPRP-PRPTCrTPRP-PRPTCrTPRP earlier for simple water retain and harvest boost. Should I stick with this one?
BEGINNER LAYOUTS!!! see tread
DuhScape — 25/09/2024 23:19
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-CoRCbTWTCbRCo-NWNNCrNNWN-CoRTCbWCoTRCb-CoRCbTWTCbRCo-NCrNNWNNNN-CoRTCbWCoTRCb-CoRCbTWTCbRCo-NNNNNNNNN-CoRTCbWCoTRCb
example patterns for low level
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-CoCbWCrPCoWCbSp-CrCbCrCoP.HCoSpCb.HSp-WCbCoCoPCrSpCbW-CrCbSpCoPWCrCbSp-SpCb.HSpCrPCrSpCb.HSp-SpCbCrWPCoSpCbCr-WCbSpCrPCoCoCbW-SpCb.HSpCoP.HCoCrCbCr-SpCbWCoPCrWCbCo
example with spicy peppers but uses fert
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111111111_CROPS-CbPCoCrRCrCo.HpCoCb-CoCbPCrRCrPCoCo-CoCoCbCrRCrCbPCo-PCoCoCrRCrCoCbP-CbPCoCrRCrCoCoCb-CoCbPCrRCrPCoCo-CoCoCbCrRCrCbPCo-PCoCoCrRCrCoCbP-CbPCoCrRCrCoCoCb.Hp
Lane maximum star quality for only 2 water retain fert can swap water retain with harvest boost aswell if u prefer other fert
Are you converting the cotton into seeds to sell, or are you weaving it?
you need quality up still as a buff which comes from cottong and you need TONS of cotton to make all the fabric for every quest villager gift and comping furniture anyways so now is the best time to grow cotton and like 2-4 harvest buffed quality upped spicypper plants
ok
weaving everything self use
after lv25 u still need more but the buff becoems useless so u kinda dont wanna use it in any layouts anymore
potato bokchoi >seeds
everything else >jar
cotton >fabric>selfuse (ignore that u decrease its value by looming starred cotton)
stuff that can only be seeded surprise seeds
^this all ignores self use in cooking obviously
or if u need unloomed cotton or something
So is this still accurate or has it changed?
was this helpfull hasuko?
Also I don't have jars yet so I've been saving everything
thats ok u can seed things for now ur gonna be short on craftertime anyways so its not like ur gonna be bale to stockpile for it first
Except rice and potatoes into seeds
if u need money for crafters licenses palia party epic fish partys for a bit but that requires farming for hte materials to partake in it
its missing newer plants
But it's accurate for older stuffs till?
yeya probs but i already typed down the shorthand of what to do with what and preserving is way less effort only bokchoi and potatoes ar ebetter off seeded if ur not short on crafter time
Alright, thank you
take a pick of the layouts i send
I got them copied to a notepad!
smart then i dont have to repeatedly send em to you at least XD
what i personally do is store em into my private discord server in a channel called palia notes XD with a seperate thread for beginner layouts
mh you are clearly smarter then most
Just copied em all into my private server
you even did some research before planting stuff at random 🥹 faith in humanity restored
All I could find were posts over a year old though so I'm not surprised it's "old data".
But at least it was a starting point.
tbh i should just make a reddit account and post all the good layouts on there lol then you can search engine it
but so so much to do every single week for hte past 100weeks
feel free if u need any help with other things
This is my first non-chaos gardening layout 🙂
I don't have blueberries yet so they are not included. Probably way more tomatoes than I will ever need and not enough wheat. 
Is it me, or is anyone else not able to remove a planted seed? Accidentally planted the wrong seed and cant seem to remove it with the hoe
you’re not the only one
Thank god, not sure how that managed to become a bug lol
How would you normally remove a planted seed? I was trying to today but wasn’t sure you’re supposed to be able to.
All you have to do is equip the hoe and right click on top of the seed you would like to remove
But right now it doesnt seem to be working properly unfortunately
So there is a way 😶🌫️
yes, there is, but i think it is currently broken.
It would have helped so much a month ago when I was trying to learn and was clicking too fast before the game switched the crop XD
Hey @neat vortex are you still around?
I was also thinking that maybe growing apples/blueberries/pepper/tomatoes would be more efficient, since they have multiple harvests, so making seeds for them wouldn't interfere with replanting
I don't mind having to water/weed every time
Bleh
Corax
My question is more of a how do I make farming more efficient without having too much downtime between replants, but thank you, that is also helpful :)
Downtime between replants how do you mean
For me I just store a bunch of extra seeds
So that I can take my time making seeds without having to wait to replant
Oh u dont have seeds for a replant so yes have enough seeds for a replant twice
If you don’t care about watering and weeding you probably want a layout that does quality and harvest amount boost
Quality only lower levels though but good point
I see, makes sense.
So I guess I should first stock up on some seeds and then worry about planting and profit
Dont sell seeds till u got some reserves yes
U can stockpile enuff for one seeding with thd multiharvests plants though since u can use their first and second harvest to make more seeds
Before u have to replant em
Blegh
Do i pickle stars or sell star raw food, including apples/blueberries?!
currently i am pickling corn (both star and unstared for glow worm) - as well as cooked fishes. [pls advise]
also which dishes should be turned into for profit cooked dishes.
everything made in the preserves will be more valuable than the ingredients used, i usually do a mix of apple, tomato, corn and potato pickles
Stuff u use for things u wanna cook for profit cooking ask in cooking channel
lol oh boy, no pressure @manic meteor XD (I promise there are lots of knowledgeable people in addition to me; very often all I'm doing is passing along what others have taught me!)
Hello! Yes, you've got the general idea, it sounds like! In general*, processing your produce in some fashion before you sell it will increase its value, though some processes increase total value more, or produce more value added per unit of time.
*exception: cotton always loses value in a loom. (And outside of gardening, sapwood does not gain value in a sawmill.)
Gardening's real strength is its ability to combine with crafters (seed collectors, preserves jars, and sometimes also worm/glow worm farms) to be a source of passive income. Unlike your garden, which only completes the current growth tick ("day") while you are offline and then stops, crafters do not stop processing until they have run out of raw materials OR until the output bin fills up, so they basically print money in your sleep.
As DuhScape said, yes, one very good strategy is to always reserve some of your crops to turn into seeds, and to keep a "seed bank" around in case something happens and you don't end up getting everything through the seedmakers before it's time to harvest again. I keep around a full stack of each type of seed, and then additionally enough for at least one full replant of crops I'm actively growing. (TBH, a full stack of 30 is probably overkill — I could get away with enough for two replants — but I like the flexibility of being able to change my layout at will without having to wait to start new seeds.)
Multiple seed collectors can definitely help with making sure you're able to start seeding all your crops for replanting right away instead of having to babysit the process sequentially through only one machine. I run a layout with six different crops, and two of my seed collectors are designated for processing seeds to replant (though I put for-profit stuff in them when they are done with that task).
For example, every time I harvest my tomatoes or apples, I put in one set of each of them to make seeds in each of my two dedicated seed collectors, and then also put in my replanting onions (in one) and replanting rice/corn/wheat (whatever I'm growing at the time) on top of that, so they form a queue — when the tomato seed set is done in the first seed collector, the onions start being processed, and when the apple seed is done, the second seed collector starts on the rice. My bok choy and potatoes always each go in their own sets of seed collectors, because I turn those into seeds for profit.
As with everything, a lot of the game is finding a system that works for you, so just because I do it this way doesn't mean you have to! But, some things to think about in case you find them helpful.
As for which crops will be most efficient for you, that's going to be pretty individual based on your playtime-to-idle-time ratio, how often you're willing to come back and check on your garden, what you like to cook, etc.
It's true that longer-running, multi-harvest crops will generally require less "churning" as seeds than the one-and-done crops. If you just don't want to run multiple machines, or want to have those crafter slots available for other purposes, then that could be one possible strategy, for sure. Anything that reduces the number of different crops you're running will reduce the number of seedmakers you need in order to keep up without a bunch of manually switching things out, at least to some extent (depend on the specifics of your playstyle).
As for HOW to process your crops for profit... that's going to depend on what you're growing and how much time you spend online/actively gardening vs. idle.
IN GENERAL, the rule of thumb is as DuhScape said: If you can put it in a preserves jar, except potatoes and bok choy, then pickle/jam it. Otherwise turn it into seeds.
Potatoes and bok choy take a looong time to process as seeds so, it depends on your rate of production vs. your amount of idle time. For most people, who will have higher idle time compared to playtime, then it's better to focus on total value added and maximizing uptime. In which case, bok choy and potatoes are both worth more as seeds, so as long as you're able to come back about once every 19 hours to empty the seed output bins, seeds are better.
BUT if you are finding that you are making more potatoes or especially bok choy (that 3-day grow time 😂 ) than you can process, even with as many seed makers as you can place, THEN you might wanna maybe consider making some kimchi/pickled potatoes with some or all of it instead. You will lose some per-unit money, but it's better than the produce sitting around clogging up your storage and/or being sold unprocessed.
(Me personally, I clock a very silly amount of playtime and tend to be on top of my garden when I'm doing okay - lol I've replanted my tomatoes twice in one 24-hour period on multiple occasions - so I run a whole SIX seed collectors just for bok choy, and four for potatoes.)
Here's a handy chart by u/HollowofHaze breaking down a comparison between processing methods, taking processing time into account: https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fkc0dp2quf0hc1.jpg%3Fwidth%3D6651%26format%3Dpjpg%26auto%3Dwebp%26s%3D53781b753ad1aaa9c21ec4283168fc7bc5a1223b
Definitely process your starred crops. :) It can look like it's worth less, but it isn't! It's just because the recipe on the machine is showing you the unstarred version of the output. In general, anything in the game that is star quality is worth +50% more than the base value.
squints oh dear, I rambled a lot... I woke up in the middle of when I am usually sleeping, so perhaps I was even more wordy than usual 😅
As for cooking for profit, see recent discussion here: #🍳│cooking-foraging message
TL;DR If you are cooking SOLO, in general, cooking with your produce will not increase its value as much as processing it will, especially once you start getting into only having starred crops available.
Group cooking is another question entirely, though. Some common crops for cooking parties for gold include:
- onions (for poke overprep and muujin Bahari)
- tomatoes (also an okay choice for poke OP if you don't struggle with the cooking UI)
- rice (for-profit sashimi and sushi)
- corn (for-profit fish tacos or muujin Bahari)
- apples, blueberries (cake parties — blueberries usually only if you plan to host)
- wheat, spicy peppers (muujin Bahari)
I'm personally quite biased against vamp crab pot pie parties, as I feel the yield is not very impressive considering all the work involved to hunt the vamp crabs and grow all the produce, but that will depend on your own reckoning.
Other crops are used in focus food parties — especially right now, spicy peppers are likely to be in some demand for a bit since the Luna New Year recipes are out of commission due to a bug new to 0.186 that disables using bok choy, napa cabbage, green onion, and ginger 😬
Wheat, rice, and onion are also perennial for popular focus foods. Carrots get used a little bit, mainly as the easy-to-chop/cheap option for Any Vegetable, but tomatoes work just as well if you don't mind fighting the UI a little.
Cotton is used to make fabric for furniture or to sell as seeds. Potatoes and bok choy for me are pure cash crops.
(For me personally, I tend to be the person who provides all the foraged ingredients for cooking parties 😂 )
OMG we love REN. <.< hi.
Let me bookmark this post.
Thank you ! ❤️ !!!
Were you the guy with 8 mining ore compasses yesterday <.< flaring everything?
I was the one that wanted to donate you flares and ore compasses, (Ruby) youre the goat. 🙂
LOL nope not me! I actually don't think I've ever used an ore compass, come to think of it 🤔
Ren do uou have a profit fishing spreadsheet or shpuld i make one
Profit fishing... like, where to fish commonly-used-for-profit fish? Or what were you thinking of doing with it?
PSA: Issue with crop removal (0.186)
Right-clicking / pressing X with the hoe equipped to destroy planted crops does NOT currently work. Please plant carefully!
If you have a "stuck" long-growing crop and would like assistance with planting around it until it grows out, folks in this channel will be happy to help with temporary layouts. :)
Per biome/time catch chance table value and average value per catch and stuff
Y'know, veeery early on I did one of those for the home pond, because that's where I did most of my fishing (at least, a simple version of that concept) but no, I don't currently have one
Wouldn't be too hard to work out, though. Could include experience, too! scheming
The difficulty is getting the per-time-period catch rates on everything, because I don't know if I have a resource for that...
I guess I could see if I can find Sugar Sensitivity's data on Reddit and extrapolate from there
I can make an attempt then dw
Post it in #🐟│fishing-mining when you're done XD or maybe check there first to see if anybody's made one already
Thank you Ren, that was a very elaborate explanation about farming ♥️
I hope it was helpful! Brevity is not my strong suit 😅
I've been in this server for quite some time now and I think you do a fantastic job helping out in here, and it's much appreciated 
Hello, I was hoping someone can help me with this. Is it possible to unearth or unplant a seed or seedlings after they're planted. I planted my apple tree between two plots and now I'm unable to move either plot or both of them together.
It is supposed to be possible (has been previously, since they added the ability some time ago) but it is not working as of yesterday's patch
The plot moving or unearthing seedlings?
unearthing seedlings
you've always been able to move the plots, so long as crops don't overlap, but they have to be untilled in order to be picked up for storage
I wonder if you can group select the dang things
Probably not since not a placeable surface...
Ohh should I report it or something? That'd be very very useful
It couldn't hurt to send it in!
don't mind me, i picked everything up from my plot and needed to replant cotton to put into the loom, and now need to replant my garden to become an apple farmer again. just putting this here for easy finding
What is this wonderful thing?
it's a 100% water/weed/harvest boost (needs fertilizer to have that on the ones that have the mark) that just harvests apples (at least for me) it's literally plant it and forget it for those who prefer to do things off the plot like hunting, fishing or other things
and yes, i only harvest and replant the apples to put into the preserve jars. everything else stays in the ground
and unferted 😦
sylva keeps promoting my(though apparently ren invented it around hte same time aswell but slightly different) layout XD
My version basically just uses tomatoes and onions instead of napa and carrots - it just depends on your harvest frequencies and/or what you're using the crops for :)
Sylvablade is using DuhScape's version (which is intended to be harvested at even 3-day intervals), whereas mine is based on harvest-as-you-go, but basic concept is the same:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-O.HBkWTP.HTWBkO-AAAAAAAAA-OBkW.HTP.HTWBkO-AAAAAAAAA-PBkWTO.HTWBkP-AAAAAAAAA-PBkWTO.HTW.HBkP-AAAAAAAAA-OTWBkP.HBkWTO.H
yeay and urs was slightly rotated or mirrored compared to mine or something XD
Something like that, yeah, lol
And you can always mix and match the single-tile crops with their same-buff companions, as long as they all have "a buddy, not a twin"
yeay thats basically the same layout in my opnion unles u chose em for technical reasons
yepyep
ngl I tend to use onion/bok choy and wheat in my sample layouts purely for visual reasons.... I'm a bit red/green colorblind (see things as less green/more brown) so I tend to rely on contrast and outlines more
i can't help it, these designs are great for my play style
i bsn porplr from using tomatoe and apples in the same layouts for similar reasons XD i cant tell em apart
ty devs
actual produce:
They didn't put the Visually Distinct™️ leaf on the apple-the-actual-fruit icon 😭 just the seed bag....
maybe later
result:
Do you also struggle with heartwood logs vs flow wood logs?
no its just apple and tomato are almos tthe same color and shape to me
i would have to focus alot to tell em apart way to muhc
I seriously can't tell the logs apart unless I get, like, six inches from my monitor x_X
pain in the neck
mh i gues that is only a problem with colorblindness cuz i dont have it and they are super different only same lv of brightness i guess purple vs brown is huge
Yeah...
Same outline, same general value (darkness/lightness), only difference is relative amounts of blue and red
my problem is i am always hsort of sapwood but got a thousand heartwood thats useless
They DID finally add rarities to the tooltips in actual text form!
yeay now i dont have to guess which color means what
How do some players have more than 4 soil plots? Badruu won’t sell me any more than what I have..
You purchase them from his Guild Shop when speaking with him 
https://palia.wiki.gg/wiki/Soil
niiice
you don't need to put down so much fertilizers, as the blueberries, rice and corn will give that buff to the crops next to them,
thats not 22k per growthtick though we compare by growth ticks
you wanna provide some explanation on growth ticks? the palia garden planner is what she was using and its pretty spot on maybe off by 2k gold? atleast when we use it is lol @tame kernel
palian day is one growthtick but it only counts when ur online and one time after u lkogged of at 6am ingametime
Are there any layouts which use every type of produce?
Yes, definitely! Plus, any layout you like that has spots for at least one apple tree, 1 blueberry or pepper bush, and some of each buff type from the single-tile crops (water, weed, harvest boost) can be swapped around pretty easily to accommodate whatever you want to grow at the moment. (Cotton can be swapped in instead of the harvest boosters, though obviously it will give quality up to its neighbors, not harvest boot)
What would you like your garden to do for you?
I don't have any apple seeds yet, but I'd like to at least grow one of every produce just in case Ill need it.
And try to focus a little more on products that are used most often like cotton.
I'm just not too good at management, and also don't know which produce are often used the most.
So I was hoping maybe someone had their own layout which includes all that they could recommend based on their own uses
Right now I'm using this person's layout but there's no weed prevention here
Thank you for explaining! We can definitely help. More questions, haha: what level gardening are you, do you have peppers or blueberries yet, and do you also want your garden to make you money after you grow some of all of the things to keep on hand?
I'm currently a little half way over level 7, so apples are the only things I don't have yet
money would definitely be helpful, I was thinking of selling the non-starred vegetables I get
I did see a chart in this disc about the best way to sell each produce, like preserving and stuff, but I'll figure that out once I have an abundance of crops
Just recently realized that plants don't grow while offline. If that's the case why are water retaining setups so popular if they are not going to grow when not watching them anyway?
they grow every 600 ingametime that you are online and one time after u have been online
Mostly so you don't have to water EVERY hour while online and can go do other things without worrying so much about being home before 6am every time (or otherwise watching the clock). You lose less progress (especially if you do weedblock too) and it's less labor overall.
There are time management strategies that can buy you more time away from your garden, but that requires time management :p
That's fair. Our cycle is usually to warp home and handle the crops after chopping the FT grove each morning so it works out but I can understand not wanting to have to do that.
Yepyep, and you just generally run less risk of losing out on growth ticks in case of mishap
thing about gardening its all completely balanced however optimising to ur playstyle is a thing
I'm noticing that as well. Just about whatever you do as long as you have reasonable bonuses it spits out like 2000-2400ish a day.
(I didn't forget about you - I just got pulled away and now have to go to bed so I can't dig up links for you right this minute - will come back tomorrow and share what I can, but in the meantime I'm sure there are other folks with suggestions, and a search in this channel and the subreddit for stuff like "all crops layout" may be fruitful)
That's totally okayy, I appreciate any help given to me. It's no rush
no 4k is the norm 2000-2400 is when u dont put ur produce into crafters
I just meant the crops themselves. I consider the crafters their own thing for the most part since I don't have enough of them to even process like 1/10th of the crops I produce.
Eventually I am sure maybe I will but for now they are just a nice bonus
oh but ul have enough eventually but yes if ur new and lower lv u will struggle with that
tip put crafters ur not using in ur storage so you can have more jarmakers and seedcollectors
🇫🇷 : où est ce qu’on peut trouver des champilux s’il vous plaît ?
("brightshroom" in English)
sorry, no page in FR yet :(
https://palia.wiki.gg/wiki/Brightshroom#How_to_Obtain
imo crafter licenses are THE best thing you can buy in early game (tied with soil plots and inventory/storage upgrades, closely followed by axe and pick upgrades up to Fine), because they are the only item that lets you make money passively ("print money in your sleep") - which directly enables you to earn more money faster to buy everything else you need to get.
because they are a multiplier on your active work
Group cooking parties are a wildly more powerful multiplier for some items, but requires active work and a time commitment, and also being comfortable with both cooking and group play (which I initially very much was not lol)
Thanks !
does anyone haver any high profit farm layouts
whats the quickest way to lvl up gardening?
Harvest everything, be consistent with replanting on time, and be online at least once every 2 hours as much as you can to get your growth ticks in.
Plants with longer grow periods + full water retain and weedblock buffs can allow you to spend more time away from your garden/lose fewer growth ticks to late replanting, if you struggle with that, but all plants give the same XP per tile per day, so plant what you want/need.
oh wow thats the perfect response thank you so much
<33333333
Everything is balanced best layout depends alot on the player and how tryhard u wanna be
But i can make a perfect u layout
OH YEAH and keep your focus up/make sure your focus bonus is fully upgraded!
https://palia.wiki.gg/wiki/Focus#Focus_Bonus
fixing planting mistakes works again, anyone noticed? or am i late again? D
idk inever misplant anything that upsides of having special talents ...
i do that too often.. i tend to click to plant before the game changes the active slot
it helps to be relaxed about planting it
or have some kind of paranoia ocd / perfectionism
your choice of which one of these to use XD
i started playing the game so it can help me relax XD that takes time tho
ok so the goal of this game is to minmax cozyness
minimum any actual effort
maximum chill
@floral talon hey there, I hit level 10 and switched over to your https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-CoCrPCbWCbPCrCo-CoCrPCbWCbPCrCo-CoCrPCbWCbPCrCo-Co.HSpSpCb.HSpSpPCrCo-CoAACbAAPAA-ACrPAWCbACr.HpCo-CoBBCbBBPCrCo-CoCrPCbWCbPCrCo-CoCrPCbWCbPCrCo layout. What should I be looking at transitioning into once I have multiple blueberries and apples?
Currently have 1 apple and blueberry planted, 2 extra BB seeds and 1 extra apple seed.
I saw an X shaped apple tree layout but not sure if that's ideal.
u keep doing layouts with tons of cotton and quality up till ur close or past lv25 at that lv u stop needing quality up buff
u may want to try a layout with some spicy peppers that get buffed with harvy and quality up so u got a nice stash of pepers for ur needs
Okay, so kinda keep with that for now
i mean if u get broed of it i send an entire list of low level layouts in this channel every now and then
What happens at 25 that you stop needing the quality buff?
at lv25 star seeds only give star produce but it gradually increases each level
Ah, nice
and yeay more quality(starred) produce is better for money and cooking
Obviously 🙂
youd be surprised how many poeple need an explanation for that ... very repeatedly and then still dont believe us
That's basic knowledge from any farming game I thought lol
yeay i mean why is it so hard to get that the same item but betterr tier is better like wut
but anythign else i can do for you hasuko?
Nope! Just wondering if I should keep doing what I'm doing (yes)
u can vary abit but just remember watering is hard without exquisite watering can
harvest boost +50% harvvested stuff yey
quality up increases odds of getting ur produce to be +50% better
Oh I guess one more thing - I've been turning starred cotton into seeds to sell, and converting normal cotton into fabric (after getting enough seeding) for jars and quests/villager needs, I assume that's what I should be doing?
more or less in reality u should make seeds for reseed and use everything that u dont need for seed stockpile to make fabric cuz you just need so much fabric
it reduces the value of starred cotton if u were to sell it but u make fabric so you dont have to buy it
import substitution
and after ur done with everything needing fabric u realise u need more fabric and then u can finally ditch cotton XD
cottons buff is useless at that point though as ur to high lv to benefit the quality up
Yeah, okay, so just keep on keeping on. ty 🙂
if u get bored of the layout or need something specific feel free to ask i got an entire library of minmaxed layouts XD
I'm just using the one I linked atm, it seems to be doing fine
its the most flexible one
Starred cabbages, corns, and peppers into the jars, non stars for reseeds. Star cotton, wheat, and potatoes into seed for sell, and non-stars for reseed and/or cooking/processing.
I use the potatoes for veggie dishes and wheat for cooking.
NONO do not jar ur peppers those are cooking only once u got enough for that just dont plant that (i mean u could but its not best strat some people like farming it thats ok)
in the entire game i literly only planted 4 peppers XD and i still got to many of them left
som epoeple keep using peppers continously but i find that cake partys are the most effective way to get focus food
Would you be willing to collect these into a folder or something that could be one-linked?
Eliot Reinald (Ren) is typing ...
Or, alternatively, may I do that for you (with diagrams) etc
I agree with this, because peppers, while very prolific, don't actually produce that much value per tile per growth tick, even jarred, compared to other things. At the same time, they're one of the more expensive ingredients, so in my personal opinion, it's silly to cook with them willy-nilly just 'cause you have them.
However, a lot of the more cost- and time-effective focus foods are currently out of the running due to the bug with LNY ingredient sub-recipes being AWOL, and the next bests? Mostly use peppers. So, folks are gonna need them, and you may as well grow them (as DuhScape said) while you still benefit from the quality boost buff.
That said, IF you already have a mass excess of peppers — more than you are willing to cook with or store — THEN jar your starred peppers.
(But do keep as many as you can of your unstarred peppers... you can't get those later for love or money, only from random rummage pile drops, and "oopses" happen all the time when cooking.)
Question for y'all. If my priorities are, in this order:
- 100% water retain
- Apple trees & blueberries
- Cotton (and kinda rice)
- Everything else
Does this layout seem reasonable?
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-PTRTAARAA-CoTPARBACB-CoOTBRPBCoT-CoAATCCoPRT-ATPCRTPCoA-COPCoRTAAC-CoBBTBBPCoC-TCARCoAPTC-AARAATRTP
Can someone suggest a plot layout that maximizes harvest and quality boost? I do not mind clearing up weeds and watering everytime.
What other crops do you want to grow? Or just grains and cotton?
I want variety of everything for cooking.
For whatever my opinion is worth, that seems like it's fitting your criteria pretty nicely, if you ask me! If there's any way you could sneak weed prevention onto that second blueberry bush, that's the only thing that's really sticking out to me. Maybe also on more of the rice and cotton, so it's more likely to keep growing if you end up missing a weed, since that's what you're really going for?
(however, I admittedly tend to get a little boggled by layouts that place apples across multiple plots 😅 personal bias! so perhaps there is something I'm missing that another person will catch)
Since you'll need to tend your garden hourly to pull weeds, no reason not to use tomatoes. As for your weeders, I might diversify toward bok choy (for gold) and a few more onions (for cooking), unless you specifically use carrots very frequently. Carrots aren't good money and also are used for fewer cooking recipes, though they are a good easy option for Any Vegetable recipes.
The bush+tree symmetry is very pleasing, and as long as you can hold that pattern in your head well enough to get it into the ground and stick with it, you're probably in good shape.
How do you feel about the layout?
Wow, thank you for the input! I appreciate that.
For the weeders, tbh those are mostly placeholders. But honestly that's because I didn't realize growth stops when there's weeds!
I couldn't get the weed prevention on that one without leaving the corner waterer unwatered itself, unfortunately.
Honestly, I'm mixed on it. So far I've been putting one apple tree in the middle of my plot, and arranging everything else around it. But I was hoping to squeeze two in, while still getting blueberries and cotton, plus rice.
Maybe I'll try rearranging a bit.
I'm just noodling, and this probably uses an annoying amount of fertilizer, but how's this for a jumping-off point? https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-Cr.HOCo.HPT.HPCoCoCr-C.HCb.HTSpSpCo.HSpSpC.H-R.HCoT.HPO.HP.QTCoR-AAAAAAAAA-WCoTP.QBk.HP.QTCoW-AAAAAAAAA-RCoTP.QO.HPT.HCoR.H-C.HBBCo.HBBTCb.HC.H-CrCoCoPT.HPCo.HOCr.H
You'd have to very diligent about clearing weeds on your apple trees (unless you use WeedBlock fert), unfortunately, but the bushes get all 4 buffs.
stats with zero fertilizer:
You could probably chuck in even more cotton and grains in place of your least-favorite water-retain plants, or perhaps chuck some more pepper plants in there... hm.
So, I thought about what you pointed out, and did some rearranging. I think I like this a lot better, and it feels less complicated, too. (And this time I diversified the "filler" crops to actually match how I might do it)
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-PTCTAACoAA-CoTPABBABB-RTCoOCbRCoTBk-OAATPCoCoAA-ACoORTPAOCo-RCbCoCrTBkRCbCo-BkAATAAPTC-ABBABBCoTP-OTRCoCbBkRTCo
hey guys, i visited a plot yesterday and the person had more than 9 gardening slots ... how is that possible i thought the limit was clearly 9 lol
Having more than 9 soil plots is... definitely not possible? At least not without something going VERY weird (unintentional glitch, or Support messing up - which has happened) or deliberately using cheats that can duplicate unique/limited items.
I've also seen a few houses where the owner had their soil plots split up or arranged in a way that made them look more abundant than they were, but they really did only have 9.
Actually, lol, @limpid trench — maybe this one could work for you?
You'd want to diversify some of it a bit more - I'm leaning pretty hard into the rice as my harvest booster, for example. And if you want to swap out one of the blueberries for a pepper, you'd need to adjust everything around it if you want to take advantage of the different bonus
Here, wait, I adjusted it as stated above. @limpid trench this one would probably be better for your needs
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-PTCTAACoAA-CoTPABBABB-CrTCoOCbWCoTBk-OAATPCoCrAA-ACoORTPAOCo-RCbCoCrTBkRCbCo-BkAATAAPTC-ASpSpASpSpWTP-WTBkCoCbCrWTCo
And if you don't necessarily care about full water coverage, you could swap out some of the tomatoes and such. I just like not having to water, so I make that my top priority
It makes a big difference in your garden's productivity, I find, if you don't have to stay on top of it all manually
For sure, it does.
That looks great, I will use that. Thank you!
Hello you beautiful, wonderful people
Would someone happen to have an apple-tree-less plot layout for maximising gardening EXP (with minimal upkeep and profit as bonus, but not necessity)? I've been wanting to get up to Gardening 10 but growing only onions, tomatoes, potatoes, and carrots has been a really slooooooow process for that 🤣
(I only specifically request no apple trees because I don't have them unlocked yet. ;-; I do have blueberry bushes though!)
What should I put in preserves jar besides apple and blueberries
I’m kinda just putting whatever in
Yes
U need low level layputs
Depends on the results you want to achieve. Please see Arenvanya's gardening math guide for details c: https://docs.google.com/spreadsheets/d/1YV_LiHp48shNifWakdZtOI9j6_IqQI0A7dRdr28lHNY/edit?gid=1340449153#gid=1340449153
In finer detail, this depends on the crops you are growing, your playtime to idle time ratio, and how many crafter slots you have available to dedicate to gardening stuff. But as a blanket statement, the usual algorithm for most people will be:
- AFTER making sure you have enough seeds made for two replants (plus backups if desired)
- AND as many crops reserved for cooking/crafting as you want to keep on hand...
THEN with your excess crops:
- bok choy and potatoes as seeds to sell,
- everything else that can be jarred in jars (to sell; I also feed pickled onions to a worm farm for extra fertilizer, and pickled corn/napa kimchi to glow worms sometimes if I haven't been hunting)
- everything remaining as seeds to sell
If you run into problems with this algorithm (usually too slow, for people with very high playtime and high ratios of bok choy and/or potatoes and/or rice), then you may need to either adjust which machines you are using for which crop - or adjust your crop layout XD
Thank you for this 💖💖
I'll search the post history then, thank you! 💕
@drifting violet
Oh, thank you! You didn't have to go through all that trouble for me 🤭 it's much appreciated!
I've looked through this spreadsheet before (and had a conversation or two with Arenvanya about it) and it's FASCINATING from a theorycrafting perspective — it addresses some of the hidden assumptions lurking in the Garden Planner calculator, which assumes instant processing time, as do a lot of other "most profitable layout!" kind of claims around bok choy in particular.
But at the same time - and maybe I'm reading it wrong? - that spreadsheet's conclusions appear to be tailored to a different, maybe equally unrealistic set of assumptions, like growth time = real time (i.e., you are logged in 24 hours a day) and perfect tending/harvesting/reharvesting practices (i.e., zero "lost" growth ticks), and 100% perfect crafter uptime (no stalls due to clogged output and no delay on refilling them).
Under those circumstances, you'll definitely want to eke out as much value added per hour as you can, because that's the way to maximize your revenue per hour, and if you assume 100% uptime, 24/7, then that will maximize revenue (from crafters) overall.
As I reckon it, though, most players simply don't log enough growth ticks per day or even per week to run into those limitations: they play a handful of hours per day, sometimes only a few hours per week. Under those circumstances, it makes more sense to me for those players (smaller playtime, larger idle time) to instead focus on a combination of factors:
(0) growing what you NEED to grow for other purposes (group cooking for profit, focus food cooking, furniture crafting) first, and then address solo money-making with the rest of your crop/layout choices
(a) when choosing crops/layouts, maximizing revenue per tile per growth tick (to take as much advantage as you can of whatever amount of work you can put into your garden in the playtime you have) — which usually means harvest boost (and/or quality boost depending on your level and what you need your crops for)
(b) for processing, emphasizing value added per crop to, again, get the most out of the produce you are able to grow
(c) where value-added figures are similar for two processing methods (like corn, napa cabbage), maximizing crafter uptime (i.e., avoiding stalls) to give you more productive hours in the intervals between the times when you can check your crafters - so your crafters spend more time making you money and actually processing your crops.
(d) with the remainder of your crafter slots, focus on balancing uptime with value added per hour (mostly applies to worm/glow worm farms, but also sometimes things like wood) - after you have processed the materials you need for crafting, etc., that is
And that's what I base my algorithm above and general advice on, for most players. But really, it's all very individual and it's better to ask questions and have a conversation about it to address specific snags (or better yet, teach people about the system so they can make their own adjustments as their situation changes!)
^ and all that doesn't even address layout choices to work with different playstyles or special restrictions, like me with my inability to work with The Gardening Cube that is the standard/mathematically optimal 9x9 layout!
Anyway, nobody needs to worry about ANY of that if you're happy with how your garden is working for you. This is for fun, and if it's working for you, then you're doing it right! I just like thinking about this stuff.
any gardening layouts for 100% water retain, high weed prevention, and high harvest increase with corn and rice and apple tree(s)
yes but are u high enough lv to not need quality up?
yes
minimum fertiliser max afk apples
if u need something else feel free to task i got so many
more so a lot of rice and corn, just 1 or 2 apple tree is enough
mh i dont have that yet but i can make it
what is ur purpose of such a layout if i may ask
the sashimi parties
mh but why apples then
just so i can get garden xp and do cake parties every now and then for food
i seem to have actually thought this trhough i shall make one for you
thanks
How do you feel about this one?
You could replace one of the apple trees with another weed/water module, if you wanted. (The specific single-tile crops are just for demo purposes; swap them out as you like for whatever you want to grow.)
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-R.HOBkPT.HPBkOR-R.HPBkOT.HOBkPR.H-R.HBkT.HPO.HPTBkR-AAAAAAAAA-ROTPBk.HPTOR-AAAAAAAAA-RBkTPO.HPT.HBkR.H-R.HPBkOT.HOBkPR.H-ROBkPT.HPBkOR.H
Fertilizer also optional, of course.
(similar concept to DuhScape's AFK Apples 2, but with two of the apple trees swapped out)
thank you!! https://media.discordapp.net/attachments/1160984775025250364/1293763735642701966/image.webp?ex=6745dc9f&is=67448b1f&hm=5692d8d2391e855634cb14dfc22aaba97767e25a4eec9b488b47015183824e10&=&format=webp I've been using this one and couldn't really find a way to lessen the apple trees and increase the corn/rice
oh, yeah, that's DuhScape's one :)
yeah pretty sure I got that layout from here
What mine does is basically just... take one of the corner modules, swap the east-west and north-south crops, and paste it into the middle of the row XD
and the directional swap is completely optional, btw
yeah I was trying to do without fertilizer at first so I couldn't really find a way 
The only "without fertilizer" version that I know of is the bullseye, which can accommodate one apple tree in the middle (but still needs HB fert for the apple tree and the corners...)

i guess ren beat me to it u still need me to make something?
its fine, this one works
i.e., this: https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-P.HTOBkCrCrORP-BkPTRCrCrTOBk-OBkP.HRCrTPCrO-TCrBkPCrOBkRT-A.HA.HA.HA.HA.HA.HA.HA.HA.H-TRBkOCrPBkCrT-OCrPTCrRP.HBkO-BkOTCrCrRTPBk-PROCrCrBkOTP.H
And it certainly does net you a lot of harvest boosters!
(though as DuhScape notes, it can be a little dizzying to plant all those concentric circles XD)
Yep, it's really powerful that way
And it has a pretty simple repeating pattern for each circle
Outer and inner are water1, water2, weed1, weed2
Middle (harvest boosters) is basically any combo you want as long as each one has "a buddy, not a twin." This one in the example layout can be thought of as being corn, rice, corn; corn, rice, corn - but you could put in different proportions, or sub in some wheat, or whatever you want.
Can someone give their opinion on this possible garden layout?
I just hit level 5 and want to focus on getting star seeds. So I set each "chunk" to focus on improving one crop. I made sure each one of the focus crop in each chunk have a quality, quantity, and water boost.
Does this make sense? I don't really want to muddle with fertilizers right now
stuff only gives buffs directly ajacent not diagonally
so yeay there are some design flaws in yours XD
but i dont wanna spoil the answers of best low level layouts for you
you seem to be having fun making layouts after all
I know it's only diagonal? I tried to get three bonuses on each of the focus crops in each square, quality, quantity, and water. The rest are just there for their boosts. So I'm not sure what you are saying I'm missing. I'll just use this then
Square one is the tomatoes, two potatoes, three rice, etc. Since I can't consistently get enough star seeds to replant when I try the scattered method a lot of people seem to recommend early on
I know it's only diagonal? no adjacent NOT diagonal
Sorry, my dyslexia got me. I know it's old adjacent, not diagonal
Looks good to me! Only concern would be weeds, which I recently learned do halt growth until they're pulled.
Awesome, thanks! Weeds are fine to me. I can stop by and pull them with no problem
This is pretty clever, and definitely demonstrates that you understand how the buffs work. :)
Like in the first soil plot, the focus crop is tomatoes, right? Then potatoes, then rice, then wheat... it's like you're setting up little planter beds for each one, if I'm understanding it right.
oops, you said this in a later message, so, yes
One feature I really wish the Garden Planner had is the ability to "move around" each soil plot like you can in-game
because I wonder if you could potentially shuffle around some of the placements of the soil plots to get better water retain coverage 🤔
(That is a genuine wondering: I have no idea and would have to play around with it myself in order to find out)
sadly lane L shape and sqaure are always superior
Oh, yes, I meant keeping the square
Minimizing corners and edges is always best if you're trying to cram on companion buffs
Jus' noodlin', but this is what I meant:
NOT spaced out, still jammed together into a 9x9 - I just didn't bother perfectly matching up the edges
actually
maybe... ugh this always gives me a headache, ngl 😅
I also wonder if instead of each "planter" having one crop (so all the corners of the planter are getting redundant buffs), I wonder if you could pair up the planters so that instead of 4 tomatoes in planter A, 4 corn in planter B... you could do something like 2 tomatoes and 2 corn in planter A, and 2 corn and 2 tomatoes in planter B
like this:
i applaud ur inginuity ren that willd efinitly work for him
It won't completely work to have all water retain on all the crops, because you can only cover 6 out of 9 that way (because only 3 water retain crops)
i mean u just have to make the middle soil with weed instead of water retain then right? so u can have weed plants
Yeah, basically
Here is the "at least 4 of every crop is getting QualityUp" version:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-CbTWCrCoCrWTCb-TCWCCoCWCT-CbTWCrCoCrWTCb-PCbRWCoWRCbP-CbBkRBkCoBkRBkCb-PCbRWCoWRCbP-TPCrRCoRCrPT-POCrOCoOCrOP-TPCrRCoRCrPT
also made an all-watered version, see below
(personally, I feel like carrots and bok choy cycle so fast that it probably won't be an issue)
yeay id honestly just do one of hte stds water retain layouts and one try with weedblock instead of water retain
And here is the "100% water retain but you build up your star seeds slower on the weeder crops" version
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-CbTWCrCoCrWTCb-CbTWCCoCWTCb-CbTWCrCoCrWTCb-PCbRWCoWRCbP-PCbRBkCoBkRCbP-PCbRWCoWRCbP-TPCrRCoRCrPT-TPCrOCoOCrPT-TPCrRCoRCrPT
Oof, looks like I missed a lot while I was at work LOL
lmao you threw a puzzle-bone to the gardening terriers
and we've been worrying at it since XD
I LOVE the "planter" concept, though!
when I was a very new player, I did something kind of similar, but as a strip garden
(I could not handle a 9x9, lol, still can't)
I just want to get enough star quality crops to finally get a garden with all star seeds 😅. That way I cam switch to one of those no watering needed layouts
anyone got a unusual garden layout? like the plots being in weird shapes. need something new aside from the typical layout. i asked this question earlier this month but i forgot to respond back... rip
need 100% water retain and weed protection without fert cause i dont want to go back and forth all the time just to need to go back again another hour
once you're around level 15 with 25 being guaranteed, all star seeds will give star crops, around level 38 you'll even get star crops from normal seeds
I have one that's linear (well, an L-shape) and can also accommodate blueberries/peppers
ill try it out. was trying to do a 3 corner one but it seems impossible to make it 100% water retain and weed proof...
ty!
The regular one is pretty flexible in terms of how you twist/turn it
but the blueberry one, the center segment has to be straight, pretty sure
I’m just gonna slap this here: https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-B.HB.HP.HB.HB.HTC.HOR-BkCo.HBkCPCWCbO-P.HSp.HSp.HTSp.HSp.HROC.H-Cb.HTPBkOBkCb.HPCr-AAAAAAAAA-CrPCb.HBkOBkPTCb.H-C.HORSp.HSp.HTSp.HSp.HP.H-OCbWCPCBkCo.HBk-ROC.HTB.HB.HP.HB.HB.H
it’s not an interesting shape, just a boring square, and isn’t a min-max moneymaker build….
but it’s fully afk with every crop in the game, no weeding/watering and with starred seeds there’s no need for quality up ferts.
I am lazy so I like to set it and forget it lol
Less time touching plant = more time chasing poor defenseless animals!
I like ur attitude
Ur layout works but damm it uses alot of fert
Yeah just harvest boost though which I’m collecting too much of with my worm machines
Fair usage choice
Star seed crops dont require watering?
You can balance the garden layout to get 100% water retention so you never need to water
But you can't do that and also get a high quality boost. I'm using a layout ment to quickly produce star seeds, then switch to a water retention layout
They do unles buff
U can get that
Agree with DuhScape - off the top of my head, the Bullseye with all cotton (instead of harvest boosters) in the middle ring would be one. 100 percent watered, and quality boost coverage on all crops except the 4 corners and the cotton plants themselves. It could be 100 percent weeded, too! But you'd need another solution for collecting star seeds for the grains, in that case.
Correct me if I'm wrong, but I am pretty sure there is a hard (mathematical) limit of 3 companion buffs at 100 percent (except corners, which are mathematically limited to 2 companion buffs), unless you use fertilizer. (You can get patchy coverage of 4 companion buffs on SOME plants, though.)
yeah, i believe that without any fertilizer you can only max two buffs, with fertilizer 3 and patchy areas with 4
All-but-corners for 3 buffs is pretty damn good though XD
oh i got afk fll harvy and quality up layouts
(BY THE WAY, in case anyone did not know, the Bullseye was originally shared with me in this channel by @left portal ! I talk about it a lot, but it isn't my design - I ain't that clever XD)
its fine i see bullseye as genoious for its time buyt outdated now
You hate planting it, I know XD
that i made updated it a few times but never shared cuz the planting was to awefull
People can make their own decisions on that - but I don't plant it either (specifically because I can't handle a 9x9 in general, lol)
I mostly just find it a useful demonstration of an algorithm and also the upper bounds of companion planting coverage
I am, lol, 4 plant width max or I get lost in my own garden
I have helped a few friends with it, and it really is just a pattern...
potato 2 3 4, potato 2 3 4...
back to the beginning: tomato 2 3 4, etc. etc.
and then after that you can harvest one plant type at a time and replant before you pick anything else
Cuts waaaay down on misplants ime
Oops, got pulled away: the final part of that thought was that you're correct and it's not the most user-friendly layout by any stretch, even with a pattern
lol I wonder what the best way would be to chart semi-mutually-exclusive variables like "minimal fertilizer," "symmetry/pattern," "crop coverage/variety," "minimal number of crops," "revenue per growth tick" etc. etc.
idk i just know i encalced oppurtunity cost of extra effort compared to just fishing ur in pond and realised most bokchoi isnt worth it so muhc extra clicks in the crafters and stuff
Eh, if you're motivated to fish, sure
I think that that will probably depend on the person
There's also tradeoffs between active vs passive
Has anyone else gotten to the point that you’d be willing to pay some poor villager to plow/water for you on replanting day?
Like I’ve already gotten it set up to be the most easy, quick, mindless routine possible and I still just don’t want to deal with it 😂
I’ll spend hours in Kilima/bahari & delete random little things for bag space just to avoid having to go home and take the time to deal with it 😂
it's why i only harvest my 4 apple trees and ignore everything else
don't have to worry about it for 12 online hours (first harvest) and then every 6 hours after that for 3 more harvests, then replant and forget it
I have 6 apple trees and alternate 1 row of potato & 2 of corn for the harvest boost & watering on my trees lol, and just spend forever adding 99 stacks of water ferts to the non-tree rows every couple weeks 😂
these are the two completely afk layouts i've been using, well, the one with the cabbage anyways but both came about around the same time, not my designs
as i don't harvest anything but the apples, i don't have to worry about the fertilizers on the crops that require it
Yeah that’s way too complicated for me 😂
not for an apple farmer, like i said, once the crops are planted, i ignore all of them except the 4 apple trees, but that's my play style
yes and we have found various ways to deal with it
feel free to ask for suggestions XD
Can you stack harvest boost from fertilizer and the neighboring plants?
No, fertilizer does not stack with the identical companion buff from a crop. You can put the fertilizer on anyway, but it has no effect and won't be consumed, either
ahhhh alrighty thank you
Do you guys think they’ll eventually let us have more than 9 soil plots?
probably not
did the layout. ^.^
All star seeds
Nice nice nice, how's it treating you?
erm idk yet. ^.^ just wanted to try it out. Probably go back to apples after this. But it seemed like a good way to get the rest of the ingredients for stuffs all in one layout other than apples
What is the fertilizer you have everywhere?
lol if your're using the layout you responded to, then it ain't going anywhere lol
Hang on, I stand corrected, the X shape on each plot (four corners and center) will benefit from qualityup
but there's really no reason to put QU on cotton unless you are growing it for profit
ahh, i sell the star Q cotton. no benefits from keeping it. Right?!
Yeah, sell it as seeds. But that's why it doesn't make sense to put QualityUp fertilizer on it (wastes the fertilizer when you could just sell it) if you WANT cotton for fabric
Hi pals,
My worms hate me 😂
What’s the best thing to give them to yield both worms & glow worms
TIA

Er, you don't mean both worms & glow worms from the same farm, right? Separate farms?
bragging on REN here
Day 2 no watering... AMAZING. I went to water out of instinct. not needed what a nice feeling
Water retain really is SUCH a labor saver
Wait 'til you try a 100% weed/water layout!
This depends on whether you are farming worms and want them cheaply/profitably or fast. Due to the math involved, they are somewhat mutually exclusive.
The short version is that the yield per item scales pretty closely with the sell value of whatever you put in the farms.
-
if you want fast (high yield per hour), then put high value items in. I recommend savory (not sweet) items*. This can be anything, though note that some values of items can lose up to 5g in value in the farms, making the worms more expensive than their actual value. You will also need to clear out the bins frequently to keep them processing, but if you're only placing the farms temporarily and then replacing them with another crafter, this is prob. less of an issue.
-
if you want cheap/profitable that will run for up to 30 hours without stopping, then put lower-value savory items in your glow worm farms. Unstarred sernuk and muujin meat are excellent for this, as are starred and unstarred morels/green onions/oyster meat — these all gain +29g in value in a glow worm farm due to rounding (can't get back half a glow worm, lol). Unstarred chapaa meat is okay, if you don't have the other stuff. These only output ONE glow worm per hour BUT because you are getting back 40-45g of glow worm + fertilizer for 11 or 16g worth of input, if you sell the fertilizer, that worm is either free (unstarred chapaa meat) or free with bonus 4g profit (all the other stuff I listed).
-
for profitable/cheap/easy reg. worms, try pickled onions, assuming you're already growing and pickling those. Starred morels/green onion/oyster meat also work, as does unstarred sernuk/muujin.
*Savory items give harvest boost fertilizer and sweet items give quality up fertilizer. Because quality up is only worth 2g each, and the farm tries to match half the input value with fertilizer, sweet items tend to stall out the farm much faster by filling up the output bin.
For more specifics, see Arenvanya's Fertilizer sheet: https://docs.google.com/spreadsheets/d/1cDsOxSJSkODSEimSEZmmos2_5hOGJ1Typ4tXutjBI9I/edit?gid=1206330854#gid=1206330854 (for cooked dishes, make sure you consult the individual sheets, because variable ingredients can make for very different results!)
I personally think that grilled fish is a seriously overlooked use for "recycling" fish you were going to sell anyway.
I think they meant what can they feed the worms, normal & glow, to get the most WORMS from the item.
This purely scales with input value, so the answer is the (imo unhelpful) "starred grilled fish made with top-tier epic fish"
ok what about something easy to obtain and feed them...?
"Easy" is really going to depend on the person and what they spend their time doing.
(the numbers on epic grilled fish - this is NOT a recommendation to do this — there are much better uses for epic fish! — are REALLY absurd, though 😂 )
For comparison, muujin Bahari made with brightshrooms tops out at 7 glow worms each (or 36 regular worms). Star quality poke bowls made with top-tier epic fish and double dari cloves (994g each) net 20 glow worms each (or 101 regular worms, pretty sure).
Star-quality Celebration Cakes made with all apples will get you 6 glow worms or 30 regular worms each, but assuming I've done my back-of-envelope math right, here, will fill the glow worm output bin before you hit cake #7 (and the worm farm output bin rather sooner)
But, if you're just aiming for yield and not profit, that's fine
oh, and for glow worms, if you're already growing and pickling corn and/or napa cabbage, those are reasonable-ish for glow worms. They yield 2 glow worms each. Double yield may not be good enough if you really want fast, but it's also all passive for the most part, unlike meat and forageables, which require active play.
I... actually don't know if you even COULD put these in a regular worm farm. The output bin only holds 6 100-stacks, and in a worm farm, that grilled fish will dump out 6 full stacks and still have more to go 🤔
<Listens appreciatively to the infodumping>
I put Chapaa meat in my worm farms, pretty much exclusively. But I'm playing a game not maximizing productivity.
chapaa meat is a very minmaxed one though of hte 3 meats one is better of glowwormed only while the rest dont matter
the least valueble gives slightly less regular worms or something
I preferentially cook with Sernuk, so Chapaa is easy to hunt (especially in Kilima) and fill them boxes!
I started using grilled fish since fishing for plushies had me drowning in pond fish and it has a decent yield, especially when you manage to get starred grilled fish
not sure if grilled fish worming nets profit but its fast fert and worms at least
depends entirely on the specific fish used (same-value combos never get above 20g value added per hour, though, and some are less)
https://docs.google.com/spreadsheets/u/0/d/1qPbCKTJg8xYlR1Pw60ZkaXAERRkXaMC0r3UZZKLWQ_g/htmlview#
but none are a loss?
Some are :(
i mean i only care about hte glowworm ones of course cuz hte rest u kinda stop fishign rel soon
I haven't mapped out all the possible two-different-fish combination values, either
really i thought it would be easier to say which modulo it needs
but yeay i still dont have the wromer calc
I mean, I do have the whole glow worm results space in a table
i maybe thekind of person who finds it easer to memorise a formula then look up a spreadsheet ...
I am actually terrible at mental math, so having the formula memorized still means having to pull out pen and paper and double check my work every time... browser bookmarks are easier for me and less error-prone, lol
Anyway, glow worm farm values here:
https://docs.google.com/spreadsheets/u/0/d/1AfqsJjHJbN2WR3x1nYxeA2OP72GKNVfk2aO-4Geeiis/htmlview#
(in the "glow worm farm values" sheet, obvs)
inbefore it was so ez it was if value below minimum it rounds up hard giving nice profits after if its %50 rounded down loss up profit
but they changed the formulas for both wormers 😦
was that in 0.169 (same as the big cake changes) or am I thinking of something else?
idk when but the wiki calculation is wrong now apparently but i never tested that out XD let someone else do all the work
Huh... what on earth celebration cake is worth 238g?
what combination of fruit would you have to use for that one...
OH PFFT THAT'S WITH 3 BLUEBERRIES
The wiki glow worm farm table isn't technically wrong. It's just woefully incomplete.
wait so the calc they use is still correct?
The formula seems fine yeah, it hasn't changed since last fall (0.169) afaik...
Yeah, that's why I said. They hadn't mentionned anything about profit, just worm yield. It's probably not the best but for people who fish a lot it's definetely a great option
Offering one Ruby (or whatever you wanna request idc) to one of you lovely farmers if you'll come hoe and water my farm for me 😀
yes, i am entirely serious. i've left the whole thing empty for like the last 16 hours because I just cannot deal with it today.
yes, i know i am pathetic. dont care, pls halp 💜
https://paliapedia.com/item/mineral-starstone-ruby
If this is still on the table, I'd be perfectly down to be a farmhand for hire 🤭
When can you start? 😂
I'm on right now! 🤭 My IGN's Moira Garnette, you should be able to add me as a friend so I can hop over to your plot
(and feel free to call on me any time during late nights — I play from midnight to 05:00 Eastern time and I'm trying to save up for two more courtyards and make the Ravenwood set 🤣)
(That goes for anyone else that doesn't care for watering/tilling/weeding and wants a helping hand, I'll take mostly anything as payment 😛 )
It looks like I can't pop over to your plot until you're loaded in, Shay 🤭
Shay, I think we're friends in game and I 1000% understand the "cannot with this today" part. Please feel free to send me a "halp" whisper any time, and if I have the wherewithal myself, I'd be happy to come help you out :)
Awww thank you so much hun!! Y’all are just the greatest 💜
Is there any way to get more soil?
You can buy more from Badruu as you level Gardening, but I believe you're capped at 9 plots total o:
Ooo ok ty
np c:
Hey guys, i need some help. I got my first blueberry seed and want to place it but i only have 1 seed and dont know how to make it efficient since all layouts ive seen need atleast 4?
Blueberry seeds take up 4 tiles each - does that answer your question?
OHHH uh yeah sry thx
No problem! It's not super intuitive if you are only looking at the layout diagrams :)
yeah haha
hello! who got a cool garden plan with all crops? do i just do whatever?
damn ok im looking at older messages. this is more complex than i thought and theres so many ways to do stuff idek which one i want
yeay but its pretty balanced so its more about what suits u best we can make a U layout
make sure its quality upped and harvest boosted
I garden at random, so it's really not necessary to do any kind of planned layout. 😅
how random?
duhscape on his way to make randomgardener minmaxed layout
cuz i think u need set n forget layout
I mean "Which crop do I have the least of?" or "Which seeds do I have the most of?" and plant those. I don't care about boosts or whatever. I really just do whatever!
oh then u would lvoe 81 tomatoes
I'll manage it every day, but I like getting weeds cuz sometimes Tamala wants them as gifts, and you can sell them for 10 coins/ea.
that one is designed for max randomness and dopamine
throughout the entire game u consume only like 10 of those knapweed though XD
I don't care for a garden plan, is what I'm saying. I play this game like it's A GAME.
but but doing random stuff aint how i play games at all XD
random stuff wihtout plan or meta or strat or wikit o explain how things work is just rl
I'm not telling you to be any different! It's great that different people can get different things out of the same game.
Some folks come in here and are like "Oh, dang! I should be using PLANS?!" and get overwhelmed. I'm offering a different perspective.
yeay but we got keeping it simple layouts for poeple to although we probs scared em off before they can tell us that
Some folks actually just don't want layouts at all (like me) and that's just fine!
blasphemy!!! but sure play ur way not sure how u know where to randomly plant though but ok
i now have access to apples and blueberries >:D does anyone have a recommended crop layout or anything like that ;sweat; I have been messing around with the planner but I'd thought i'd ask around :3
Yeay a low lv layout where u can weave in all other plsnts
I frequently forget to reiterate this, but YES! If you're having fun and what you're doing is letting you do what you want to accomplish in-game, then it's working and hang the numbers! The numbers are there to support the fun, not the other way around.
(I happen to be having a total ball over here with my spreadsheets, etc., but that's ME. XD)
Felt. It’s a bit much seeing all the numbers. I’ve just been chaos gardening this whole time, but know I could be more efficient.
That being said, are there any layouts that include ALL crops? I’m looking for one that has all of them (I honestly haven’t figured out yet which ones I don’t need) and is as hands off as possible. I do a lot of gardening so caring for it is fine, but I go on resource runs with friends often so my crops never grow as fast as they could. I do have worm farms so have those fertilizers on hand that I do not mind using.
Appreciate any help in advance! 
EVERYTHING GARDEN!!! (and ofcourse you can swap out onions with carrots and potatoes with tomatoes for example)
it does lack cotton though but u dont often need that
This is awesome, thank you so much!
yw
oooh that's pretty elegant
In case you or someone else might find it useful, here is another option for a layout with all the crops!
It's very similar in concept to the one DuhScape shared above, with a few different features:
- no water retain fertilizer (harvest boost fertilizer is optional - trees and bushes get all buffs regardless - but if you choose to use fert, this layout does use more than DuhScape's)
- fewer bushes (could be a plus or a minus depending on your needs) — and can have both be blueberries or both be peppers with a few adjustments to HB fertilizer placement
- bushes and trees do not "straddle" soil plots — easier to move/rearrange later, if needed
- 10 tiles of harvest boost grains — useful for multiple cooking parties
- can accommodate cotton on 2 outside corners (replacing wheat) if needed without affecting tree/bush buffs
And, as is true of any layout, single-tile same-buff crops are "hot-swappable" as long as you don't have 2 of the same crops next to each other (each needs "a buddy, not a twin")
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-W.HOBk.HPT.HPBkOW-OCbTBBBkBBO-W.HBkT.HPC.HPTBkW-AAAAAAAAA-WOTPC.HPTOW-AAAAAAAAA-WBkTPC.HPT.HBkW.H-O.HSpSpBk.HSpSpTCb.HO.H-WOBkPT.HPBk.HOW.H
ikr u already copied it
i am duhscape and i approve of that message
that one is actually really good and it will consume very little fert if doing less spicyu peppers and more blueberrys
That's great too! Thank you both so much for your help. Excited to get one of them going 😄
I have an all crops 100% water/weed and 60% harvest layout. You could use fert if the harvest boost matters a lot to you but my main focus was avoiding to water and weed when I did this. It's got 2 of each apples, blueberries and peppers, and it's symmetrical so easy to replant when the time comes
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-AAAAAAAAA-OTOCCbCBkTBk-AAAAAAAAA-PTPBkCOBBR-CCoCBkCrBkTCbT-PTPOCBkWBB-BBSpPTSpOCBk-SpOSpSpCSpTCbT-SpBBSpTPBkCO
Okay so new to the game, just got into the fruit stage of gardening. Looking to maximise Apples/Berries for a few days till i get enough seeds stockpiled to be more general about it.
I made this layout but wouldnt mind some critique and ideas.
I'd love to see a similar no weed layout also, but couldn't come up with it on the fly myself.
100% water. 100% quantity boost. Have to weed daily, but I use knapweed as gifts for a couple of people so I don't mind too much as weeding only takes a few seconds, compared to a few minutes with watering.
Great pinwheel, nice work :D Only thing I'd suggest is that, if you have it and you want to, you can dump qualityup fertilizer on the fruit trees/bushes, plus always make starred seeds to replant. (You may want to build up a little stash of unstarred fruit first though, as it's very precious later on — you can't buy it anywhere, and you can't fill requests with starred stuff OR cook with starred fruit if the one starting the recipe forgets to check "use starred ingredients"... so now every time a rummage pile gives me an unstarred apple, I gasp in joy XD)
re: weed prevention: that's going to be tough with that many apple and blueberry plants, because while the blueberries give harvest boost (so they do double-duty), so far we only have single-tile crops that give weed prevention. Geometrically, you can't cram weed prevention in around that many apples and blueberries without giving up water retain.
You miiight be able to manage four apple trees plus two blueberry bushes...? let me play around with it, but my first instinct is to think it's not doable. However, I am notoriously resistant to layouts that have plants straddling soil plots, and struggle a lot with the 2x2 bushes, lol
If you scroll up, we've got a few examples of 2 apple trees plus varying numbers of bushes that are weeded and watered.
Hm... not my favorite, but it DID teach me a new self-watering/self-weeding module (the triangles in the top left and bottom right corners), so that's fun
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-W.HPBkBkT.HOOPBk-AAAAAAAAA-PTBk.HBBTBBP-AAAAAAAAA-TPWOBk.HOWPT-AAAAAAAAA-PBBTBBBk.HTP-AAAAAAAAA-OTBkBkP.HOOTW.H
And, tbh, as clever as it is to use blueberry bushes to buff apple trees, I tend to personally prefer the flexibility of having them be separate so they can be swapped out for pepper plants without disrupting the whole setup 🤔 that's personal preference only, though, as I really don't host cake parties
Thanks for the advice. The choice of using the blue berries was equally due to the need to get some for seeding as well. I'll likely only do one round of growth on this setup, just to give myself enough seeds so I don't have to worry about giving up 280 medals to get a fresh apple seed and restart later lol.
Do starred seeds always result in starred crops? I assumed it would boost the chance, but not make it 100% star chance. Would be useful and make my next planned round of growth (cotton for cloth and potatoes for pickling) easier if I could guarantee starred potatoes later on.
We've been playing less than a week, so quite a bit is new to us still. On a related note, we havent touched fertilizers yet. Do they need applied daily, and for multi grid crops like peppers berries and apples does it need 4x or 9x per day?
I'll answer these in a few messages :)
Yes, you said! And yep, keeping a seed bank is always a great idea - I personally keep around 30 of each seed plus enough for 2 replants in my current layout.
Do starred seeds always result in starred crops?
This depends on your gardening level. Your base chance of getting star crops slowly increases as your level goes up.
- Before level 25, you are not guaranteed star produce unless a crop is BOTH planted with star seeds AND has the buff from cotton or quality up fertilizer (same buff, so fertilizer and companion planting buff don't stack)
- After level 25, planting star seeds alone is enough to guarantee all star produce.
- Around level 35-40 or so, your base star chance is high enough that you get all star produce even if you plant unstarred seeds. (This is why the un-buyable unstarred crops become precious later!)
For more details on the math, check out the documentation for the garden planner and also Arenvanya's Guide to Gardening (linked at the top of the garden planner website)
re: fertilizers...
Do they need applied daily
Crops consume one unit of fertilizer per tile per growth tick. This doesn't quiiite work out to one per Palian day, because if a crop is ready to harvest, or if its growth has otherwise stalled, it will (is supposed to*) stop consuming fertilizer. (Not 100% sure how that goes with weedblock fertilizer, though - it may still be consumed as crops can get weeds even if they are harvestable/not growing.)
- For harvest boost and quality up fertilizers, it is necessary to have them available to use for EVERY growth tick that the plant is growing, or else you don't get the full bonus chance.
- Water retain and weedblock are straightforward: if the fertilizer runs out, you stop getting the protective buff, and you have to weed/water before the plant will progress again.
Fortunately, fertilizer can be stacked up to 99 per plant (100 for bushes), so you can load them up and then just top them off regularly without having to worry so much about it.
and for multi grid crops like peppers berries and apples does it need 4x or 9x per day?
You guessed it! Since it's per tile per growth tick, peppers and berries sit on 4 tiles, so they consume 4 fert per growth tick, and apples, on 9 tiles, consume 9 fertilizer per growth tick.
__
* I say "supposed to" because there IS a bug where if you spend a long stretch of time (3+ hours) online but without coming back to the housing plot, then for some reason your plants will keep consuming fertilizer despite being grown.... ...but also your multi-harvest crops will just keep keepin' on XD I think my record is 3 tomato harvests after spending 7+ hours in Bahari one night.
The pre-stacking of fertilizer was something I didn't know about, great to know!!!!
Does the fertilizer apply to the crop or the tile? IE If i stack 99 fert on a potato tile/plant, and then harvest it when its grown, do I lose the remaining fertilizer?
It stays in the dirt, handily enough. However, whenever you plant a multi-tile crop, it will pull up any fertilizer that was already in the soil (it will go back in your bags) and you will need to reapply it.
Also, if you put another type of fertilizer on a tile that already contains fertilizer, the existing fertilizer will hop right out of the soil and be returned to you. Very handy; very video game logic. XD
I keep QU fertilizer around specifically for those "oh dammit" times when I absentmindedly put HB fertilizer on a crop that's already getting the harvest boost buff from a neighbor, so it doesn't just sit there helpfully swirling at me and doing nothing XD
sacrifice one unit of QU fert to get the HB back
TYSM for taking the time to walk me through this. I had basically been ignoring fertilizers as a whole because I thought "Well if i gotta place it on each day anyway I might as well go ahead and not use it cause I gotta water/weed daily and that'd be equal effort"
Sure thing :)
you forgot quality up but thats only for lowere levels if ur like below 25 or something
whats the best seed to plant for money
Bokchoi do make sue its starquality and harvesboosted though
im still at the start of the game kinda i dont think i can boost it yet
U can even without fert
And then is it better to seed or preserve bok choy?
seed if you want the most money per crop, preserve if you want money fast
^ what he said
I currently use apple jam for focus so I don’t need a huge variety of vegetables…I know I should really cook or try cooking parties lol
Ehh, if you want. Depends on whether you're more short on gold, or more short on time/energy.
Even cooking solo, unless you're just using all the most expensive ingredients for some reason, you spend less in terms of what your materials are worth to get the same amount of focus, and many dishes give more focus than apple jam does. However, it does definitely take time/planning. Splitting the ingredients with others takes down the time and the cost per person once you get going, but has more planning overhead.
If being able to produce your focus food while you do other things is important to you, apple jam is one of the better choices, by my reckoning. But it's a tradeoff - as with everything.
Ya that my thought process too. And cooking isn’t very enjoyable for me. Thanks for the insight. Much appreciated
(and it's still more gold-efficient than BUYING focus food 😂 which is also a perfectly valid choice for folks who also don't want to garden)
if you're using apples, then petite fives are a good source of focus food (400/600), though most of the ingredients you need to buy from zeki
And you also need corn and two sweet leaf
@mild stream waves
Tell me more about what you want your layout to do and I'll see what I can dig up :D and send Enta over here XD
Elliot! ❤️ I'd love to have a weed free, self watering garden layout
Great! What crops are you after?
Apples, Corn, Tomatoes, Onion mainly
That's easy - any blueberries or peppers? and how many apple trees?
two apples trees if possible, peppers too would be good. I dont grow blueberries anymore (too scared to do wrong FF) lmao
where can i find blueberries?
@fallow cosmos
@mild stream Have a look at this one and see if it will meet your needs? Keeping in mind that you can swap in corn for the wheat (or rice if you need rice) without any trouble.

wow! tysm Eliot ❤️ really really appreciate it
Hang on, wiki is missing the info I needed to look up, checking patch notes XD
if you can slap rice as well in there thatd be amazing too
Anywhere you see wheat in the layout, you can freely plant either rice OR corn
They all give their neighbors the same buff (harvest boost) so it won't change anything about the layout
You can also probably do more tomatoes instead of the napa with a little fiddling, let me check
Oh, nope, sorry, the napa would otherwise be potatoes.
Carrots can either be more onions (corners) or one more bok choy (center)
The placements of the single-tile crops are all pretty shuffleable as long as the overall what-buff-goes-where stays put and every crop has "a buddy, not a twin" (no same two crops next to each other)
Here, customized to maximize your target crops:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-R.HOBk.HTP.HTBkOR-O.HP.HTSpSpBk.HSpSpO.H-Cr.HOT.HPBk.HPTOCr-AAAAAAAAA-CrOTPBk.HPTOCr-AAAAAAAAA-CrOTPBk.HPT.HOCr.H-O.HSpSpBk.HSpSpTP.HO.H-ROBkTP.HTBk.HOR.H (well, plus rice, for demo purposes, just make it all corn if you want)
What are your target crops? :) aside from rice
you're amazing tysm! ❤️
Found it! You get a blueberry seed at gardening level 8 and another at level 9. Otherwise, see here: https://palia.wiki.gg/wiki/Blueberry_Bush_Seed#Obtained_From
- Badruu's level 3 friendship quest
- Lucky Box (random chance)
- POSSIBLY from obtaining the Blueberry Pie recipe and using it to request blueberries? I haven't verified that one. (You need 4 blueberries to make blueberry seeds in a seed collector)
apples, rice, corn, onions, tomatoes :')
I can steal sali's XD
Sure! Do you also want to grow peppers, and is 2 apple trees enough?
no peppers, and yeee 2 is enough
you're amazing thank you
\o/
So you know, each of those non-apple blocks is its own little independent module
It will stay weeded and watered all by itself, and together they also weed/water/harvest boost the apple trees
(and the apple trees harvest boost the crops touching them)
does this look good or can i improve on this even more
focused on water and weed 100%
Looks like a pretty good bullseye with a cotton weave-in to me :) Are you using the carrots frequently for cooking?
not really, im currently following this 4 plot design and tried to turn it into a 9 plot one
Oh, yeah, same concept! Nicely executed
that 4 plot one i definitely yoinked from someone on this server, but i tried my hand at copying the concepts for a 9 plot and the numbers looked good but maybe people here know something i dont
Yeah, all the suggestions I have would be for adding fertilizer (if you want to) and possibly subbing some crops to better tailor them to your needs
When that original diagram was made, bok choy and napa cabbage didn't exist in the game! And probably corn didn't either
looking for a little help. is it possible to get a 100% harvest/100% water retain with this? if not, can we tweak from four to two blueberries and achieve 100/100? i'm just not looking to do anything with a ton (not more than 6/7) of crops. i don't mind swapping or adding peppers. any help is appreciated 
Are you married to the number of grains you have going in this layout?
nope! i'm flexible.
i'm just attempting to not make myself miserable with a ton of different crops. i plan to turn into jams/seeds depending on crops used.
purely looking for harvest and water i found this
but i might be overcomplicating with the corner blueberries
also maybe use other water and harvest crops i just use these since im used to them and dont know how the new ones work :))
Yeah, that one has a point... cramming the blueberries up next to the apples will leave the single-tile corners with only one buff (sans fertilizer), most likely, unless I can successfully tweak it
but blueberries (or worse, peppers) are the #1 cause of my brain turning into a pretzel, so XD I don't promise competence here...
HOWEVER... one sec
i tried not moving the blueberries but i also keep ending up with a single buff on one
sorry D:
this may still work. the garden i had before layout was hurting my head every time i needed to replant. literally dreading it because of the pattern LOL. this is much simpler.
i was trying to mess the planner and trying to think of how i should layout it xD
center is easily fixed by changng 1 crop but here are 4 different corner variations as to why i cant fix them with where the blueberries are
theres always 1 with 1 buff
Yep
@slim crow heres a link so you can actually edit it without having to copy everything https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-BBWBBTWTP-AAAAAAAAA-RBBTBBPTR-AAAAAAAAA-WTRRPWWTR-AAAAAAAAA-RTPBBTBBR-AAAAAAAAA-PTWTBBWBB
ive prioritized tomatoes over potatoes because they dont have to be replanted every time but notsure if that makes a difference
nope! like i said flexible! thank you for the help! 
@slim crow Here's my stab at taking advantage of the blueberries being where they are...
The cotton are just placeholders: they mean "you can grow any crop here and it will all still work."
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-Co.HPTPBBTBB-AAAAAAAAA-TPCo.HBBPBBT-AAAAAAAAA-TPTCoCo.HCoTPT-AAAAAAAAA-TBBPBBCo.HPT-AAAAAAAAA-BBTBBPTPCo.H
You can keep it simple and make that more tomatoes and potatoes, or you can grow grains or whatever you need for cooking or other projects.
The tradeoff: 5 harvest boost fertilizer per growth tick (though, on single-tile crops, so you can stack them all up to 99 and won't have to worry about it for a while)
Otherwise, I tried to keep it symmetrical and simple
Thank you! I appreciate the simplicity!
That layout is so redundant... those apple trees are practically bulletproof XD rainforest apple trees
@neat vortex optimizing (single) crops for value ive found this, even placed cotton wherever it boosts the better value water/weed crops
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-TPBkCRCoBkCrP-CTPCrRCoTCBk-BkCTCrRPPCoBk-PCoBkTRCCCrT-RCrCoPTBkCoCrR-TCrCCRTBkCoP-BkCoPPRCrTCBk-BkCTCoRCrPTC-PCrBkCoRCBkPT
Nice iteration! Make sure you set the # of days to 180 (the least common multiple of all of the crop grow times) when you are comparing values, because otherwise 4-day crops get one harvest unfairly cut off in the calculations
days are on 30
so that should be fine?
30 isn't divisible by 4 :)
oh i see 🤔
(mostly affects wheat vs corn)
i was about to say that the only change was wheat and corn 😭
Corn is nice because it's flexible in how it can be processed, though
how does one process crops btw
Mostly using either seed collectors or preserves jars
i know cotton becomes fabric, and u can use these other crops for cooking ofc
In a few specific instances, it may make sense to feed certain unstarred crops to glow worms if time isn't an issue
OH if you introduce cooking it turns into a whole different set of considerations, haha
And cotton becomes fabric to be used (or, wisely, hoarded, lol), but always into seeds if it's excess crop you're planning to sell.
Cotton's buff becomes useless by gardening level 25 (you get 100% starred crops with just starred seeds by that point), though, so it makes sense to grow it early and build up your starred crop stocks
since i dont have the seed maker yet right now im selling most non starred crops (keeping a few for seed making) and holding onto every starred crop for starred seeds
unless starred crops should not be used for seeds 🧐
What... level gardening are you?
Starred crops always become starred seeds in the seed maker (with occasional bonus unstarred seeds), so yes, make seeds for replanting from the starred crops preferentially
just turned lvl 4
You should have access to the seed maker already, right?
Just haven't bought the recipe yet, or something else?
its lvl 5 🥲
hahaha no worries, im just waiting until i can turn these crops into seeds and never pay zeki any of my money anymore
https://palia.wiki.gg/wiki/Guild_Store#Gardening_Guild_Store this says level 2, hang on, let me go buttonhole Badruu....
time to fix the wiki, either way
interestingly enough if you click on seed maker itll show you the correct level 5 in its description
also, isnt it technically more beneficial to turn every single crop into seeds and sell those instead? besides ofc the time it takes
Yes, definitely
this is also not how sorting should work but that might be a coding issue in the wiki itself....
With the exceptions of sapwood and cotton-as-fabric, and a few input values in a glow worm farm, you basically always get more gold per item by processing your crops than by selling them raw
oh lol that's because it's a text field, huh, not a formatted time field
what the hECK and it's a thousand gold, too, not 100... what the?
yup, though by the time youre farming 5 you can get the 1k with your crops
Sure, easily, but that's a BIZARRE change and I don't remember that being in any of the patch notes. Because it was 1000% level 2 for a very long time.
like what the heck why would they do that?
It was changed on the wiki in late october 2024, so, about a month ago...
i think the seed collector is just that good
Hah!
But the whole point of 0.180 was to make it easier to make money in early game...
whats the point in buying seeds from zeki if you can get them for free from quests and then make then infinitely
farming still makes good money with buying seeds tbf
"it's too easy to make money as a new player" has NEVER been the complaint lmao
i am indeed still struggling, thats how i found farming
the numbers dont really amaze you until you realize you get several from 1 seed and several seeds from 1 crop
Yeah that's patch 0.185 that introduced the change, and it was NOT in the patch notes
I think that was maybe not intentional...
changing the unlock level and price of an item seems too specific to be an accident
not having it in the patch notes, thats most likely the accident
nahhh all good, if anything it helped update the game info
what igt do crops update
6AM (for most timezones, that's 15 minutes past the hour IRL time)
is this where i realize 1 hour is 1 day in game
Hey @floral talon apparently seed collector is a level 5 gardening recipe now, costs 1k gold... I sent in a ticket about it to see if it was an intentional change (wasn't in patch notes, came about with 0.185) but unless it is reverted in the future/wasn't an intentional change, might need to change new-player advice slightly @_@;
Tnx for the heads up il explain to the players how to get money first then wait can u even profit if having to buy seeds first
Yes, absolutely, but may be worth running some calculations on that....
Il just tell em to attend some cooking cake/fishdish part or ft party to get starting capital then
How do I get more soil? He says purchase limit reached?
9 is the max.
Ye today discovered it T-T its so sad i need more
eyo, what is the best profit layout for lvl 25+ in gardening? going for purely money, can preserve or turn into seeds ofc^^
got this but i feel like there is a better option:
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-BkRWBkBkBkRBkBk-BkBkBkBkRBkBkWBk-WRBkBkBkBkBkBkR-WBkRBkBkWBkBkR-BkBkBkBkBkBkBkRBk-RBkWWBkBkRBkBk-RBkBkWBkBkBkBkR-BkWBkBkBkBkWBkW-BkBkRBkBkWRBkBk
there are different options depneding on what u minmax towards XD
isnt flat gold kinda specific? :D
yes but then u get the bokchoi layout which is super tryahrd takes lots of crafter effort aswell
isnt like the most effort you can do on gardening just putting it into seed/preserve things? :D
watering weeding seedcolelctor reseed harvesting
hmm alr lets say what if im fine with 1. doing all of those for the max amount of gold... and 2. an self-suistainging one?
well all of those things is the bokchoi one the self sustaining is an afk one
like for different sessions
like u can get afk ones for 4k/growthtick
tryharding basically caps at 6k if u also fert it
Hi guys, Im only level 4 gardening, and I want a layout thats basically maxes lazyness. If i use this one from the guide, but replace rice and wheat with onion/carrot/bok choy can i garuntee water retention and no weeds?
Also does the adjacent boost still work if the plant is weeded, newly planted, fully grown?
And lastly, if im in the underground for 4 days straight, would my plants be ready to harvest due to water retention? Or would i have to visit the farm daily ?
Thanks in advanced for any help
max lazyness is kinda more endgame though
point 2 yes but u wont get +50% harvest and also lower levels really benefit from quality up boosts
plants continue to grow when ur online and one growthtick after
feel free to talk more about gardening here to ur hearts content 😄 its what the channel is for after all
also i can make layouts for poeple
thank you, just a quick follow up, why do lower levels benefit from quality ? Do you get more xp for harvesting a star quality crop?
not sure about xp b ut they are wroth 50% more coins and increases the odds of starred meals when cooking which are just 50% better
also at lv25 all star crops are starred produce only anyways and u need some peppers stockpiled and TONS of cotton early game
its also difficult to cram all buffs into a alyout and beginners still need the whak 1k weed achivement
Thank you, guess its time to start weeding
i mean its not absolutely required just very recommended to go at it like this first
but in the end just do what u think is fun
and if u need quick moneys we got tips for that to get ur crafter licenses
Yeah I messed around with the planner tool and I can defintely see why its recommended. Will try it out and if it feels tedious ill go with my lazy idea
afk without harvest boost is considered xp layouts
"just go to cooking parties" is not going to be a good solution for all, though. As a new player it took me ages to be comfortable enough with the cooking minigames to cook with others confidently, and you couldn't in a million years have gotten me to join something so overstimulating as a cake party, lol. So there need to be options for folks who don't want to or can't join parties for assorted reasons.
nah im sure most poeple dont have social anxiety or something else to stop em for going to partys
but for hte rest uhm fishing but then again they need to be abit higher level for that to be effective
... i swear not sounding mean is super hard
lol keep working at it, good project 😉
(And you may be misunderstanding who the target audience for this game genre tends to be XD)
Gotta make room for all types :)
egnineers who wanna optimise things right or logistics folks who wanna minmaxstrats right or programmers/softwaredevs who want full analyses of hte most optimal way to accomplish something right
I am Dying dhdkdjfbf that was a good one ahahaha
now i wonder what the target audience of this game is ...
It is directly marketed as a cozy game, so mainly people who want to relax with something non-stressful/without "threats" and with open-ended gameplay
But it's kind of a blend of cozy village sim and MMO styles, imo
i mean i alwyas call it online stardew valley with plush collecting
but are u sure its not for poeple who have super stressfull daily lives?
That is a big chunk of the target audience, yeah - for people who don't want to do something stressful in their downtime because they get enough of that in the rest of their life for various reasons
il alter the way i phrase my questionaries
(I personally find investigating systems to be super relaxing/absorbing, which is why I do what I do lol)
i love optimising things form an economical perspective (which noone else ever does for some reason)
whihc is why i now got a layout for every use case ...
Your ideas around crop grow time and harvest intervals gave me a totally different way of looking at that :D
Damn people actually have strategies? I just kinda plop them down randomly and hope for the best!
well u could at least do one of the simpler layotus as inspiration to get harvy buff and no watering for example
I guess but only bok choi have the water retention dont they? And cause I'm still pretty new to the game I don't really use it much in cooking
something like this the mid lane gives everything harvy buff and the otherlanes are waterretain
but bokchoi is weedblock buff
if u need help with beginner layotus kiki this is hte place we got em all
u can vary layouts a little bit to get some cooking produce XD
Ok tysm
But I only have 2 of the soil thingies
now it is a low level layout XD
its ok many layotus are a pattern u can repeat over 9 soils or less
Yeah, there is a lot of flexibility :) Most of the layouts are not super-specific in terms of crops. Like, there are reasons to choose one crop over another if you're just selling everything, or depending on your playstyle, but if you need the actual crops for stuff you can generally find something that will accommodate them
Gardening is literally my lowest skill 🥲
there there
HOWEVER.
Plopping things down and hoping for the best is also a strategy, and if it's working for you the way you want it to, then you are in no way obligated to use any of this stuff. Just wanted to put that out there!
Sometimes you just don't wanna brain, and that's A-OK, this is a game
yeay but above strat is lots of maintenance and u get less produce cuz random stuff is less water retain and harvest buf fprobs idk depends on howu do ranodm planting
But if you do want suggestions.... 👀
LIBRARY OF 20+ layouts intensifies
^im a special kind of crazy but i gues u noticed already 😈
My personality on palia is earth yet I hate gardening and bug catching 🙃
But do you like foraging and mining? 🤔
what do earth stand for?
Direct and practical answers, sometimes very blunt
I like forgaing and hunting 🥰
thats weird then why am i a fire type
It's the typos, man
...nobody is gonna get that logic parkour but me, I fear 😂
But apparently I am earth type accurately in the way it's like calculated in the season you were born
WUT so beign born early messes up the allignment
I was born southern hemisphere in winter but I also lived Northern hemisphere where my birthday is in the summer so I was a bit confused
(I don't actually feel like any of the skills are particularly tied to personality types in the lore - though I could be wrong - and mechanics-wise it's just based on your dialogue choices....)
I know, but earth is kinda like the ground and I hate bugs and gardening so it feels just a bit silly
thats totally what an earth person would say
What's everyone's moon phase thingie?
?_?
Like I'm citrine cause I was born in the new moon phase
But every website gives you a different answer I had to go on a calender and look back 15 years
I don't think any earthling was born under a double lunar eclipse XD
im definitely a scorched earth type then
Oh, this is easier to reference https://palia.wiki.gg/wiki/Palian_Astrology
Too bad, onyx is one of my favorite stones
I'm an earth citrine type but I feel like they don't match uppp
Citrine: Carefree, fun, mercurial, unreliable
oh im an emerald interesting
Earth-type personalities are stubborn, practical, and honest — often to a fault.
But you, yourself, the one typing right now (not your Ancient Human game avatar) were not born under Luna-the-Dragon-moon at all
whereas you, yourself, the one typing, presumably DID choose all those dialogue options, assuming you were answering as yourself and not roleplaying a character
