#medieval-mc-fabric
1 messages · Page 15 of 1
Silk Touch banglum ore. Mine one at a time with regular pick axe until you get the materials for Legendary Banglum pickaxe. Then mine for ancient debris with that.
i already posted it via pastebin in my original post but it was gone very quickly because of the pace of the messages in this channel. here it is again.
The game crashed whilst unexpected error
Error: java.lang.ArithmeticException: / by zero
Exit Code: -1
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
but it breaks easily no?
Right clicking with that pickaxe makes explosion and clears out a lot
Need unbreaking and mending yes
delete EnvironmentZ
ok
someone froze to death
Right click nether quartz vein to repair it once it has mending
ah ok
my sword of aegis can get sharpness V. what is this luck 
do i need to do this? or an admin?
i’m currently using the encrusted anchor which is about to break
Sharpness actually is not good in this version as it can't combine with void strike which void strike is leagues better.
still got no clue how to fix it
server and client
well, i don't plan on using this sword the entire time
it's my undead slayer, that's it
two taps every undead
and it's two handed
so...eh
alright thank you, i will try that. appreciate it
damn that’s pretty op
so what’s your main weapon gonna be
well it is a holy sword
yeah, I use an adamantite lance atm
for logn range poke
but I might go with metallurgium swords
slower
Dex and dual wielding is ridiculous. Become fast very quick.
I'm more of an endurance/str person
Don't even need more than 15 points in dex to feel like a god with those
listen to the genius
and I have lifesteal relics, with heal amp
say that to the skeletons
might as well chose tank
i hate skeletons
I mean I won't say to go against a certain playstyle. I just say what I find with my testing as I usually go for max damage. There's still a lot of ridiculously strong stuff in other playstyles.
the person who added baby skeletons in the mod should cry themselves to sleep
I can use enchants to make a one shot weapon usually
so why focus on dmg, when I can focus on tanking hits
I mean, I typically focus on both. Like Radiance III, Prot VIII, and Void Strike III then there you go. Got everything really. Don't need much else.
I dunno, I nearly died several times to skeletons alone
I say nearly, cuz I'm in hardcore
wow
And for stats I go str, dex, and luck
Maybe, but you can find refund relics if need be. I'd rather my relics go all out in %damage
Don't need health if don't get hurt
With radiance III regen combined with Prot VIII you'll always be at full health
I just took a single hit from a dolphin riding skeleton.
this is why I have so much endurance
That's like a ranged build lmao
wdym a ranged build
the dex affects the bow too?
i can become a machine gun???????
Going into mainly dex is more of a ranged build. Dex = ranged damage as well
Not a machine gun. More like a sniper really.
Precisely
i just liked the attack faster
cuz i’m going encrusted anchor atm
so i need dex
cuz it attacks so slow
But there's top tier ranged build as well if playing archer which will probably be created next week. Just need to test a few things.
You can "flick" in minecraft, it's a little more challenging imo
It does take some getting used to
well that’s hard cuz i play and stop playing for ages then repeat
so should i put more into strength now
cuz like i do not a lot of damage
Right now yes because you need to hit harder. However, dual wielding diamond swords would really help you out right now
huh
Dual wielding is just crazy strong due to better combat animations
And diamonds are easy to come by so you can just keep making swords
is duel wielding diamond swords
with enchants
but like i want some heavy hitting weapons
but duel wielding sounds nice
I mean, you could dual wield diamond axes if you really want to
i want to save my diamonds up tbh
i’m preparing
for the future you know what i mean
BRO IM SO STUPID
I JUST REALIZED
THERE WAS A ENCHANTMENT TABLE JUST LAYING ON THE FLOOR AND I LEFT IT THERE
You'll find plenty of those structures
They have full anvil, grindstone, and enchant table. Assuming that's the one you are talking about.
we got spawned in a giant roman colosseum and just got spawn killed
yes😭
Oh yeah that one, those aren't terrible. Phantom rider a little tricky because levitation arrows. Can't get hit. Probably best to run if just spawned in.
we were running
atleast we got free beds
there were about 20 skeletons just shooting at us
took us about 10 minutes to get out safely
the good part was that we could easily break through the cobblestone
to get out
Both brutes and shulks can mine cobblestone with their fist as if it were a cobblestone pick. Pretty useful.
yup
and then there's felines 
lmao
Lul, needing strength to mine normally
go into keybinds and check what button u have map turn on and off on i’m pretty sure
Not seeing anything.
it might be M if i remember clearly
M just brings up the big map. I'm trying to get back the map in the top right corner like Lerin has in that video.
It's all good. Do you know what mod adds it?
M is the default key
for minimap
J is the default key, for the main map
yo, carmot is kinda dope for looting/fortune
durable af, super fast mining speed, extra level of fortune/looting, and high enchantability
can somebody help me figure out why the game keeps crashing? it just did it again after playing on it and there being no problems, and i was just crafting in my inventory and it crashed with the crash report looking similar, but i dont know how to interpret it
here the crash report
try a newer fabric version
honestly no clue
could be something w/ one of the mods you added
How do you find the stronghold and get to the end, I made eyes of ender and it said "The eye doesnt want to be used"
Thanks does the portal need the custom eyes or normal eyes of ender?
gotta find it with the custom eyes too lul
Wait, does it need one of each custom eye or just any 12 of the custom eyes?
'cause if it needs one of each holy crap that's tedious lmao.
1 of each
Yikes.
But there are like 16 if you check NEI
bro said NEI
Yeah
it hasn't been called that for like 8 years :p
Oof dated myself hard
fr
just get 12 of the 16 then
is there something i haave to do before going to the end cause right now it keeps saying the eyes don't want to be used
read the conversation that just happened in this channel
oh neat
at least they didn't say tmi

also, while spelunking for adamantite, I found a goblin trader that sold blaze rods. gave him my only 5 apples to get 5 rods, made three water breathing extended durations, went to nether, had a vein goblin pop up selling netherwart. idk what just happened, but I'm very happy it did 
Hey is there a way to reset my class at all? started out as a brute but wanting to try some of the others....
!faq
Please read it :sob:
sorry, thank you
@pulsar falcon Hello sorry to bother, have you heard anyone mention choosing an origin that changes your size crashing the game/server? And if so, is there a fix?
!moreinfo
Hello! To better diagnose your issue, please answer the following questions:
1. Have you modified the modpack in any way? (Adding/removing mods, changing configs, anything in the Resourcepacks menu)
2. What launcher are you using? (CurseForge, GDLauncher, etc)
3. What Minecraft version are you playing? (1.18.2, 1.16.5, 1.19)
4. What Java version are you using? (On Windows: press the windows key, search "Programs and Features", then search Java there)
5. When does the crash happen?
6. Have you ever gotten past the point where the crash happens?
7. Does a crash report generate? If so, send the file here. If not, is there an exit code? (On CurseForge, right click the instance, Open Folder, and go to the crash reports folder. Alternatively, post the log's text on mclo.gs and send the link here)
8. Did you follow the Performance guide in #better-mc-forge pins?
How do you get heart of the deep? I've killed a ton of wardens and it hasnt dropped
Buried chests
"# Xmx and Xms set the maximum and minimum RAM usage, respectively.`n" + "# They can take any number, followed by an M or a G.`n" + "# M means Megabyte, G means Gigabyte.`n" + "# For example, to set the maximum to 3GB: -Xmx3G`n" + "# To set the minimum to 2.5GB: -Xms2500M`n" + "# A good default for a modded server is 4GB.`n" + "# Uncomment the next line to set it.`n" + -Xmx4G -Xms4G "${script:Args}" | Out-File user_jvm_args.txt -encoding utf8
hi did i set the allocated ram to the server correctly?
if you were intending to set the minimum and the maximum to 4 gigabytes for some reason
then yes you did it correctly
but i doubt that's what you meant to do
alr sweet yeah just testing
okay then
gonna do between 4 and 9 thank u ❤️
sorry is 4-9 GB good for a server with around 6 people xd
sweet
hey my friend is having trouble loading into a server we made he is getting stuck at the loading terrain screen, is anyone else having that issue or has anyone found a fix for that?
how to ride a player as inchling
hello got a question why can I not use custom origin in the modpack
Check keybinds for primary ability. Default is "G"
Probably compatibility reasons with other mods
K thanks
Seems like tfb Chunks for fabric 1.19.2 has been released 20 hours ago 😄
finally force loaded chunks 😄
looking forward to Medieval MC v5 😛
same hope the fix the origin to use custom in V5
Hi all, has anyone had issues with the freezing effect in v4.5?
Every time I start freezing and the screen starts shaking, the game crashes soon after
Check pins
Melon Juice from Farmers Delight doesn't restore thirst
Correct. Many of those recipes do not support dehydration. Some in expanded delight do (an addon to farmers delight)
That's a bummer 😄
It's a lot of work. You can always request/suggest it on that mods page or that mods discord
Nothing we can do about it here
Do Mythic Metals anvils do anything special? Not very familiar with the mod.
when next fabric update
Mythic Metals anvils cannot be broken and just look cool. Just as a reminder, you'll want to eventually build an Alloy Forge if you're going to be playing with the higher level metals in Mythic Metals. Please acquaint yourself with the documentation. They have a discord you can ask questions on as well
https://www.curseforge.com/minecraft/mc-mods/mythicmetals
https://www.curseforge.com/minecraft/mc-mods/alloy-forgery
As a side note, most useful anvil late game will probably be the Dragon Anvil that Sideralis likes to bring up. It's from DragonLoot and makes sure nothing requires more than 30 levels
Thanks! I already have a Forge and invested in an Orichalchum set instead of going for the Diamond.
Nice
i wish i went archer now 😔
which version has all the races, latest one seems to be missing some
Medieval Origins removed in 1.19.2 due to crashes. These origins were for 1.18.2 and I believe lasted all the way up until 1.19v5
umu, ty
i just check my mod folder, is it normal to have 168 mods?
Question, and i hope im in the right chat. I been playing 1.19 Medieval MC fabric, but I see theres now one out for 1.19.2. Does this update remove any mods or does it just update all the mods that are already there, or does it add more mods?
what are those empty floating little clouds in the sky (1.19.2)
Archon clouds; you can get Sky Gems there.
And some Iron
i see, do u know any fabric mod that adds floating small islands?
it doesnt add all other mods but in the future it will
Not exactly. Not mod savvy myself :P just getting familiar with mods through Medieval MC
i see
@kindred turret appreciate you
I do recall that the older versions (1.17, I think) had mods that inserted other sky islands besides floating villages.
Is there a difference if i get the mods from serverpack instead of curseforge app?
np
i remember that medieval minecraft had floating islands with small houses in it
although i don't remember which version
prob 1.18 or 1.17
flying village is one of the floating island you talking about?
yes
how do i spawn the wither
i see
doesn't he spawn like in vanilla with 3 wither skeleton head and 4 soul sand?
he didnt for me
!moreinfo
Hello! To better diagnose your issue, please answer the following questions:
1. Have you modified the modpack in any way? (Adding/removing mods, changing configs, anything in the Resourcepacks menu)
2. What launcher are you using? (CurseForge, GDLauncher, etc)
3. What Minecraft version are you playing? (1.18.2, 1.16.5, 1.19)
4. What Java version are you using? (On Windows: press the windows key, search "Programs and Features", then search Java there)
5. When does the crash happen?
6. Have you ever gotten past the point where the crash happens?
7. Does a crash report generate? If so, send the file here. If not, is there an exit code? (On CurseForge, right click the instance, Open Folder, and go to the crash reports folder. Alternatively, post the log's text on mclo.gs and send the link here)
8. Did you follow the Performance guide in #better-mc-forge pins?
Someone will come by eventually to help you out. The usual peeps ain't on right now
Also if you're dying from freezing and crashing, check the pins and #faq
thanks
You'll have to compare the mod files in curseforge. Some notable things that have been removed in 1.19.2 vs earlier versions, are things like Medieval Origins and Mythic Mounts due to crashing. You can check the patch notes history in either curseforge or even #announcements. It definitely adds and removes mods due to various reasons like incompatibility, not being updated to 1.19.2, and crashing. Just last patch there was one mod removed (More Villagers due to crashing) and like 6 more added in.
Oh okay
No it would be impossible to maintain any guide
- Nothing was modified
- CurseForge
- 1.19
- No idea
- Randomly
- Tried re-joining, just instantly crashes
- https://mclo.gs/2M78ytD
- More or less, yes(?)
I would read the mod pages for Rough Enough Items/REI. It's a very powerful tool should help you. It's a bit like a recipe book.
Utilize the Advancements window for progression.
Look up Traveler's backpack mod, Waystones, Mythic Metals/Alloy Forge, Dehydration, and Environmentz and read it. These are some base mechanics you'll come across in the beginning. Whatever you have questions on, you just have to look up the mod page for and give it a glance over. There's over 200 mods in this modpack. There's definitely a learning curve.
I would say you can also watch maybe a video on youtube. Some people do lets plays but the most popular videos are for older versions of the modpack, so they are only partially relevant, and may just confuse you more
@pine rapids Coolbeans man, just sit tight and hopefully someone who can properly read your crash report comes and chimes in
thanks
There is def music homie
Tho sometimes I notice there's a large gap between tracks?
https://www.curseforge.com/minecraft/mc-mods/medieval-music This is the mod that adds in the music for this pack, so it's there. Check your sound settings and give it a reload to start off.
Remove Enviorement Z mod
Is there a datapack/resourcepack animated doors or trapdoors for 1.19?
so ive been playing phantom and its pretty hard to see anything while i go through blocks is that configureable? i play another pack and i dont have many issues seeing
as in just delete it?
zmedievalmusic-fabric-1.19-1.8 music does cant be heard in-game
Hm interesting
nvm
Yes from the modpack
Minecraft doesnt support the freze dmg as it doesnt exist
So it tries to freeze u but somce its none
It gets divfrd by 0
Which is impossible
Is there a way to get Tom's storage to support infinite range and across dimensions? I see toms_storage.json has a advWirelessRange property. I set it to 0 but that doesn't seem correct. I think it keeps changing back to 64.
Hi guys, just got an error running the server, here it is
https://pastebin.com/SdSBnSg2
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
Do I need to update java?
that worked lol 🙂
Are you editing the files manually or are you using the Mod Manager config?
I kinda doubt it can go across dimensions tho but the mod is pretty complex. I'd suggest digging through some videos about it. Too bad there's no discord for this particular mod
does anyone know how to fix all the orgins not showing up
If you're talking about medieval origins mod: Medieval Origins was removed several patches ago due to crashing. When it's updated and stop crashing, they'll probably add it back in
thanks
Make sure you're reading the mod page
Amazing thankyouu 🙂
Also the ability button is invisible
if your backpack as an ability
it’s on the left side
read the error
it crashes peoples games
delete EnvironmentZ. known issue
soon™️
1.19 is no longer maintained
some 1.19 mods are not in 1.19.2 yet
you can try switching your world but make a backup 1st
Yes
do not do it that way
there is no reason to do it that way
!faq
Please read it :sob:
delete EnvironmentZ
oh alr good to know,
PS: thanks for the help with the divide by 0 error, i looked at old messages and you saved my world lol
heart of the deep supposed to drop from warden but doesnt drop after 30+ kills
is that ok?
do anyone know why i cant hurt on my server im playing 1.19?
what
i started a server and no on the server can hurt mobs
anywhere?
I went to the Deeper and Darker discord. The heart is definitely supposed to drop but the modpack might need a fabric update or something.
The cool dev is gonna talk to Sharkie when they can.
So just sit tight if you're not getting the heart drop from warden. It should all be smoothed out in due time. If you're not adverse to cheating, you can grab the heart from creative mode to light the portal to The Otherside. That should still work
@lusty tiger just pinging you too since you were asking yesterday
nope i flew away from spawn went into creative and i still cant
in besmirchment after becoming a lich and try to phase through blocks as a ghost the screen starts flashing rapidly I assume that when I go through blocks I am seeing the sky, any ideas how to stop the flashing?
Can u silk touch spawnerd i. This pack?
Hi folks, what mod adds the environmental temperatures?
EnviorementZ
Remove it
It crashes u everytime u freeze to death
And u wont be able to play
With that said, you don't need to remove it unless you die to freezing/it causes you issues. The rest of us are playing with it just fine on the newest patch
No
huh i just dont like that it makes deserts basically unplayable
You can tweak the options in the mod manager config. Both freezing and overheating settings
yeah taking a look at that now. Ty.
You can always tweak Dehydration settings as well, if you're finding chugging water way too frequent on a desert base or something
Nimara
Do you know how to reset keybinds
I clicked the reset option in keybinds options and it has completely messed the mup
They're like duplicated, how do I go back to the keybinds it installed with?
you just did
No, I didn't
if you want the old ones back you have to reinstall the modpack
It came with great keybinds and I stupidly clicked the reset button
if you want the old ones back you have to reinstall the modpack
Me and my friends wrre playing on v4.5 and we ended uo not being able to play
So had to delete
Is it possible to somehow move spawners in this pack?
Tryna move more witherr skele spawnerd
In the latest patch: No and yes. By default, with the Carrier mod, picking up of spawners is not possible. It's because it's blacklisted in the Carrier json config and you'd have to manually edit it
I have not done this myself. If you choose to edit anything like this, you're absolutely on your own if any issues occur. Definitely backup everything before attempting. If you don't know how to do it, you're gonna have to google it and do your own research
Just waystone to the spawner place. No need to move a spawner when you can teleport yourself with waystones.
Yeah waystones are the best
hi
We've looked into it and it isnt a Deeper and Darker issue. The warden heart drops fine in 1.0.1b. During our research, we have decided that the issue is due to the Echoing Depths mod.
I'll be speaking to Sharkie about it asap
Thanks for all the hard work
Ohh ty
Stuff in dofferent chunks dont load
You don't need that much xp tbh. You will never need an automated xp farm to the level that you would with other modpacks and such because in this particular one you don't actually need that much xp to get to a godlike level.
And also, you can just waystone and afk at the place. You would need to do that regardless for normal xp farm at least in the latest version.
I am playing on a server with friends, they are in netherite, I use iron..
I gotta enchant my stuff and get stronger
Being able to 1 shot half of them with only fist is an amazing feeling
Hilarious is the fact that you are actually in a better place then they are. The fact that they are in netherite means they wasted so much netherite for it XD
Either netherite or diamond
u host ur own server?
Like, netherite is just a means to an end in this modpack. Creating netherite armor and tools (exception of pickaxe) is like really not great in this modpack
Well, its been 2 days and I am level 132
You are way overleveled
No problem
Nah nah nah
I need more
Gotta get 100 in strength
try medieval minecraft 1.16.5 forge
No like seriously, that's a waste. Going after gear and enchants would be way better right now. Or just play Cleric and do the unkillable in combat build.
Yeah, I can tell y'all are brand new to mods.
And I am a factions player so all I did is make 3 spawner farms
So what do u recommend for a mage build?
Modpacks generally don't work like that. Everyone can do magic because any magic mod added will be its own separate mod.
Like the top builds are available generally to everyone. The only specific ones will be Cleric due to a combo (and it breaks pvp completely so won't mention that one) and Archer for ranged.
Search up Archon for magic and start with that as well as searching up MC Dungeons Armors mod and MC Dungeons Artifacts mod. Read everything on those.
were the end cities removed in the latest update?
like the cool ones?'
and if so why
is there a way to cool yourself down in the nether other than drinking water and cooldown potions
?
I don't believe so.
hey I need help crating a server, I just download the server pack but for some reason everytime I try to start it , it crashes with the same error "org.spongepowered.asm.mixin.transformer.ClassInfo.hasSuperClass(org.spongepowered.asm.mixin.transformer.ClassInfo"
any ideas ?
!moreinfo
Hello! To better diagnose your issue, please answer the following questions:
1. Have you modified the modpack in any way? (Adding/removing mods, changing configs, anything in the Resourcepacks menu)
2. What launcher are you using? (CurseForge, GDLauncher, etc)
3. What Minecraft version are you playing? (1.18.2, 1.16.5, 1.19)
4. What Java version are you using? (On Windows: press the windows key, search "Programs and Features", then search Java there)
5. When does the crash happen?
6. Have you ever gotten past the point where the crash happens?
7. Does a crash report generate? If so, send the file here. If not, is there an exit code? (On CurseForge, right click the instance, Open Folder, and go to the crash reports folder. Alternatively, post the log's text on mclo.gs and send the link here)
8. Did you follow the Performance guide in #better-mc-forge pins?
- I did not modified the server just yet I was testing it
- none it a serverver it's fresh install of ubuntu 20.04 with a fresh install of java 17
sorry let me rephrase server keep crashing I did not modified the mod pack in any way, I just install java 17, I download the server pack via official channel aka with the link in curse forge, I'm using ubuntu 20.04 its a fresh install, the crash occurs on startup
do I need to provide the crash log ?
That's like, only the first 2 questions. Answer the rest of them please.
ok
- I did not modified the mod pack in any way
- Its a server so it doesn't run via launcher, i download it from the official website
- Medieval MC[FABRIC] 1.19.2 V4.5 - (BETA)
- JAVA 17 fresh install
- On server start
- nope it keeps crashing
- https://mclo.gs/I1vE7uB
- I dont even know there was a Performance guide in better-minecraft-forge sorry
is that better?
why were the cool end cities removed
What you mean?
the cool end cities were removed in the latest update
I'm still confused on number 2. You should absolutely still be running it on a launcher.
Yeah well I'm not sure exactly what mod that is so you might have to do some research there. I know Better End is still in it so the biomes should still be there at least.
well i'm even more confuse, how would I run it on a Ubuntu server, there is nor GUI it just a console
its a datapack
That doesn't tell me anything really.
I don't even know what Ubuntu is tbh
it tells you that it isnt a mod and that it was removed for some reason
It doesn't tell me where I could find it
Like, even if it is a datapack, it is probably either a mod or part of a mod or something like that.
sorry I mean I was trying to run the server on Ubuntu server 20.04 its a linux distribution
And I'm still not sure what you mean by "cool" end cities because there were a few changes but nothing that impacted gameplay by that much
there was literally only one thing affecting end city generation and it was removed
they were highly modified and had a ton more stuff in them
Well Better End is still in the modpack so that is incorrect
You used the serverpack.. right?
better end doesn't affect end cities
so whatever was affecting end city generation was removed
what mod is it that spawns a endcity in the overworld and it’s like a home for the villagers
saw it in my game once
You aren't talking about the Sky villages are you?
no
Not sure, never encountered end looking stuff in the overworld
it’s literally a whole end city in the over world made out of wood
i’ll get a ss in a minute
yep but I think i found the issue it was a missing permissions I should try the first time as root sorry for the inconvenience , to be clear yes I follow step by step the instructions that you provided in the server pack
this is what i’m talking about
Do we know if they will add back the old origins like Siren and such?
Medieval Origins was removed due to it instantly crashing games on the origin screen
Is there no fix possible for it? Those were like all of the cool origins D:
Ah okay so if they fix it, it can be re added? 😄
That's awesome, I'll have to look into the mods to see what that would be but yeah I haven't encountered that one yet
i really wished a ship would have spawned for the one i found so i could see what loot there was
hallo im unmuted
nice
😿
recently updated a server to 4.5 and the rpg difficulty + relicEx mods seem really cool 👍 kinda makes the game balance really wonky a couple thousands block from spawn though
it starts being about only what can scale off of playerEx's stat systems a couple of my favorite combat things from the arcanus system aren't affected by stats (like lunge and solar strike)
I hope I never see an extremely massive Japanese/Chinese structure filled with one shot wither skeletons in the middle of the forest with endgame loot again
in the new 1.19.2 version
So, as far as the cool end cities. Still not sure what is meant by that unless talking about the end strongholds that would supposedly have a portal that could send you back to the overworld so you would have a quick way of going back and forth (they didn't have much more than that though.) However, I found such a portal out in the open during my 1.19v5 playthrough. Anyways, I was flying around in creative and in 1.19.2v4.5 and would still say that the End is cool. Still has the ships that have Unbreaking III and Mending loot plus possible Unbreaking III and Mending elytra which I did find on the ship and there are these mineshafts which look neat. Overall it's the biomes I like most.
You should get into Archon mod magic system imo. But yeah, relics are very strong.
You can cheese that whole dungeon. I actually hope to find one of those as that is the easiest way of getting mending on all gear.
I didn't see much in the archon system while playing around that does a whole lot, though some of it might scale slightly better
It's more of what you can do with the Archon mod. (Note that I'm not talking about Arcanus)
these end cities don't spawn in the latest update
One of the players on my server made an xp farm 10k blocks from spawn previously and now its regularly dropping things like +180% melee crit damage and stuff that gives you nearly 100% crit
The ones in the screenshots do. I'm playing latest update.
I mean if they want to make their gameplay experience an entire cakewalk and limit the longevity hugely then they can do that. Doesn't really affect other players though afaik. I think all bosses can be resummoned with exception of boss from voidz iirc. Then again can probably just spawn in another dragon egg for that.
voidz is not a dimension, look up the mod
yeah its a bit unfortunate. A couple people hard grinded overnight and shot up to playerEx lvl 200+ cause that mod's system caps the number of minecraft levels per level up at 25
Needs the dragon egg from ender dragon for boss summon and such
it had the void dimension or something yeah
Hmm, didn't look like a dimension when I looked at it when I first researched it. Oh well.
how do you get there
read adventurez globox wiki
it breaks the immersion
it can probably spawn in any biome anywhere
Incorrect actually, because you use the very dungeon in order to do it. Just a strat as the skeletons are tall
Pretty sure that's also incorrect. I've only ever found one. It was in a taiga iirc.
So they're very rare
i found one in the forest
between the river
i used my origin to skip to the upper floor and get all the needed items
xdd
I hate how 90% of the loot tables has MCDungeons gear in it
chests are FULL of it
Every chest i find lol
Most MC Dungeons gear is good though.
thats why its annoying
Also don't confuse that with MC Story Armors
It’s decent, except for the bows… are they supposed to not have any range?
Because i wish the bow range was better for sure
delete mcdw configs to fix that
Oh bet alright
to fix what
I really wanted some of the bows but it didn’t work out as well as i wanted it to
Fixing bow range for minecraft dungeons bows
the arrows only went a few blocks @lost bramble
oh ok
Starless Night actually, depends on what you mean by "best" but the problem in latest version is that they are two-handed
Oh bet i’ll check that out as well, but yeah. I’m running a flaming sword of aegis, Celestium pickaxe and metallargium axe and shovel. Good gear. love it
Hmm, one of those gears you mentioned is actually the best in terms of damage output if you were to have two of them and dual wield hint
oh okayyyy xD i see i see
where does palladium spawn in again
I found it in the Nether when mining for ancient debris
ah ok
oh yh i went into creative in the nether just blowing shit up
is the y level different now
cuz it doesn’t seem to be as low
Y=15 for ancient debris
i’ll save that thanks
You mentioned the Cleric immortal build, could u describe it more in details
Well, since I know you are playing a factioned pvp world. I'm not going to break your server lol
its not factioned, more like friends
We are at building phase
Making bases with those secret entrance
etc
Well back to afk farming then and get level 200 by tomorrow
bro i’m too lazy building bases i just took a structure mods base
and it’s actually good as well
No need for secret entrances if not in competition with each other imo
My friend made an amazing underground base
it’s for looking cool innit
It aint like that, its more of a chill server
With occasionally trolling
anarchy with this mod pack would be suffering
there would be kids who are getting one shotted by someone who has like over 100 in strength or something
I am 90 in str
dang
And like 30 in dex, 20 in cons
I suppose, you can search "gilded glory" in discord and be able to find it. Also, no need for 90 str when you have Void Strike III
What is void strike?
Enchant, best in game
multiplies your damage by the enchant level
By x6 actually
i’m thinking of the void shot sorry
15% chance but with dual wield and fast dex you'll have no problem hitting that quickly in combat
imagine just fighting the ender dragon and just accidentally 1 shot it
couldn’t be me 😂
Ohh
Yeah, it can happen
But 3-shotting a warden feels very good. Just two regular attacks then you crit and void strike at the same time.
waw
But literally 1 second due to high dex. Maybe less than a second
i was using a tome in creative with a auto clicker to just infinitely get levels
Void Shot works the same way fyi. 15% chance for 6x damage at Void Shot III
and i upgraded dex so much
it glitched the game
so that i couldn’t even swing my sword
Yeah, gotta be careful with the ol' better combat mod XD
how does the opal sword even work
it has 1 damage
but 151 attack speed
but it doesn’t even attack
Not sure, I should probably try it just for reasons but it could probably break the game
what’s the reasons 😏
How much dex do u even have?
For hilarity, and also to see if it is technically the most broken weapon due to a gag really. But it's also very rng, I think you can only get from goblin traders. I also need to look up what "opal infused" stuff is and what "opal infused" does.
this was in creative and i upgraded dex to like 1000
oh opal infused increases the damage like mad
The awkward moment where you need no more than 15 dex tbh
but i don’t think u can put any other enchants in it
Any suggestion for mage builds?
Like I said, it'll be the same for all origins (except cleric and archer due to how they work).
i put it on a metallurgiam sword and it did like 31 damage each hit
Ohh
but it broke after 4 hits
So the titan armor
Interesting, will have to see if that is additive damage (which would suck) or if a percentage
ty anyway
Yes and dual wield metallurgium axes
And use stuff from Archon
I have no idea how to use archon
oh yh would having winged dragon scaled chestplate and then the rest be titan shroud armor be good
cuz like
i wanna fly
No
Elytra only for flying. Need full set for max effectiveness for Titan's Shroud
Can wear elytra in different spot as to not replace chest
Yeah
i didn’t know that
In this modpack you can, thanks to the "cape" slot on the chest
Didnt this modpack have other races such as trolls, goblins, orcs and necromancers?
or divine
Caused crashes
capes don't work
Yes it did at one point. Medieval Origins mod. However, it was taken out due to it crashing so there were incompatibilities and they still exist.
capes might not work but elytras should
Ohh
I feel like that mod was best suited for faction type playing as there was lore behind a lot of the origins that mentioned territories. So ideally you can have aquatic based races in charge of the oceans, trolls and yetis in charge of the mountains, Faes, Pixies, and Elves in charge of the forests, etc.
You can kind of still do that but have to improvise a bit.
I wanted to play necromancer
Cuz, I am a lazy person and I prefer my slaves to fight for me
Hmm, I think they only blocked projectiles or something like that in that mod. However, Archon could have a way -hint
Sideralis is the best. I learn so much
will new origins be in the next update
Dunno
Aww thank y'all
Just came back to those comments after dinner
I do genuinely enjoy the game quite a lot and this has been my favorite modpack by far in all my years of playing Minecraft
That depends on the origin you are playing. Cleric and Archer are different. Everyone else is the same.
im a shulk.
Nice
how tf do i get the Magical eye, old eye, rouge eye, and cold eye for the end portal, cuz me and my friends have been trying to get them the way it says on the wiki... its been 2 days and we are just missing those 4 and cannot find them no matter how long we look
Hardening Catalyst if you want for final endgame
old eye is desert dungeons, and cold eye is snow/ice dungeons
idk other two
Fight evokers, cold eye not worth do something different, rogue eye is jungle pyramid
Cold eye is only igloo now afaik
ah, really
we killed so many evokers and with luck potions...
That's your problem
Is anyone currently making series on this mod pack
luck potions don't affect loot tables 
Not on the current version, however, I've been considering doing something of the sort
They do
Certain loot tables are affected due to mods
Recent month?
that's not what the dev of UE told me
loot bags are affected too
only thing it affects, is fishing
and very few mods. to the point it's still a 'useless' effect/buff
Nah, Luck definitely affects loot tables.
Most recent version that is still being streamed by streamers is 1.19v5
Anyways, stop using luck potions
Old eye is desert pyramids. So yeah, you gotta do the pyramids
I can say that the eyes I got were Old Eye (desert pyramid), Nether Eye (about 8 of them from exploring fortresses), Rogue Eye (Jungle Pyramid), Black Eye (buried treasure chest), Magical Eye (got a few by killing plenty of Evokers), Lost Eye (I explore mineshafts a lot in the beginning), Corrupted Eye (more pillager stuff with raiding pillager outposts), Wither Eye (killed Wither), Guardian Eye (took a few tries but got it eventually from killing Elder Guardian), Cursed Eye (found a bastion when exploring Nether fortesses), Exotic Eye (crafted), Evil Eye (super easy as I got a Cleric villager to master because emeralds easy to find as loot), and that's it. Pretty sure these are the easiest eyes to get now.
speaking of buried treasure chest...why do all my treasure maps point to only one treasure chest, that i already dug up
That's a weird one
I even broke the chest, and it's stil hapening
Yeah, that probably shouldn't be happening. I wonder what would happen if you went extremely far away and got a map. Hopefully not the same thing as the chest is supposed to be relatively nearby-ish.
I've only ever gotten one extra treasure chest, idk how far away I was though
but even ungenerated chests pointed me to that one
after the chest was broken
this is my luck with buried treasure
Hmm, I'll try and test this on Tuesday (my next day off work. Also testing some stuff with Archon as well as solidifying a ranged build)
oh. btw. fun fact about merfolk. you can go on land w/o water breathing potions or anything, if it's raining
That's a neat mechanic. An enjoyable one I bet.
just don't go into a thick forest
on the flipside, if you're an enderian rain hurts you 😄
leaves block water from keeping you alive
teleporting from tree cover to tree cover to get home was quite funny
I have a blaze origin file, and it started in a basalt biome, and when I finally made a portal, it too me BELOW a frozen ocean
thank god for golden carrots and diamond healing staff
Are there any means to transfer villagers from one village to another location with ease, sort of like the animal crate?
Not in this pack afaik
Heck
You can use waystones though to teleport instead
Yis, was just wondering since the nearest village I had was obliterated from a raid lol
Damn, you got really lucky
Yeah, I know
I wish I had one ;-;
just sit and re-roll until you do
it ca take anywhere between 1 second and 24 hours

My friend can't mine blocks, anyone know why this may be?
Chunk Claiming or Spawn Protection perhaps?
Haven't placed any chunk claims (that I'm aware of) and I'm far from spawn
Also just discovered a thing, any class can actually become unkillable via combat but it is kinda rng. Need to get the opal infused enchant from goblin traders and enchant a totem of undying with it. Now your totem of undying has durability and can be affected by stuff like unbreaking and mending, but also hardening catalyst XD
What is your friend's origin?
The feline one
Tell them to read their origin again.
And tell them that getting the str effect will help out a lot
Press "o" to read origin and make sure you scroll all the way down to read all of it
Ah. Overlooked that. Cheers
which version has the questline cause honestly idek where to start from, and whats a good origin to start in, i chose thief but all ik is that if i hold shift i can go invis but idek any other abilities
So one thing, press "o" again to read your origin. Shulk is good beginner friendly origin. Solid but boring imo. There is no questline in fabric. There is advancements by pressing "L" and look up mods you want to get into. See something from a mod and don't know what mod it is from, then look up the mod. Search and read REI (list of items to the right) to see what gear you want and how to craft it so that you have a goal. Play like normal minecraft at first at least up to iron, if skill level in minecraft combat not so good then get full diamond before adventuring.
And have fun.
alr i see ty guess forge the way to go
There's also my own "tier list" for the origins in the pins of this channel.
I prefer fabric. mythic metals is too good to me 
damn but questline would be fun xd
Forge there's only about 30 quests or so. For #fantasy-realm there is 330 quests for good progression. Might play that one before going to forge.
At least, good for someone new to the mods
I cant' stand fantasy realm. dragons aggro the moment you get their roost rendered
not even RLCraft has that 
🤷♂️
like, it's a cool pack, but as a hardcore player, that's just not fun
build a house, not moving from that spot, the suddenly after 10 minutes a dragon comes out of nowhere and deletes you
and yes, I am salty.
I'm from NA 
Hmm, sometimes opening a chest can aggro a dragon if they think it is their chest
Same lul
it's a nerdy joke, but yeah...and that's ridiculous
Blame ice and fire honestly for that one
nah, it's like Ark
which mod is the one that displays fps in the corners of the game
Sodium
Sodium is a fabric-only mod..
there are forge ports which are in the forge modpacks
i meant for the fps display
there was a discussion for it in sodium github issues, but it seems to have been shot down for now
Does anyone know how far the ritual circles can be from the altar in bewitching? Does the circle have to be within the 24 block distance?
Yup. Altars can power things within 24 blocks
Ok so I have to build in 24 blocks
I wonder if that area is circular or square?
I only found 24 referenced in a YouTube vid
it should be a square. 24 block radius, so mark out 24 blocks in each cardinal direction
then connect them in a squar
Does the altar/centre count
it shouldn't
most mods don't operate that way
least that I've used
I should get into bewitchment myself, but...kinda hard as merfolk 
https://www.curseforge.com/minecraft/mc-mods/betteranimalsplus why is better animal plus mod wasn't added to mc fabric
was it because it creates an issue or there's already a better mod?
Honestly just got into the mod pack and have no idea where to start. Saw owls and immediately wanted to get them as my familiar. Brooms are cool too.
my first go to is always mythical metal durasteel and the tier 2 forge
it's too good to just pass up/ignore
plus, the durasteel chests are huge
I’ve never played that mod either. Would it be a good idea to get started with gear from that mod?
Been only using whatever diamond tools and armor I’ve found
how do i find the end portal in this pack?
ender eye
but you need different types for every end frame
The modpack uses End Remastered.
https://www.curseforge.com/minecraft/mc-mods/endremastered-fabric
thanks cutie
do mobs scale?
delete EnvironmentZ mod
thank you very much
RPGDifficulty was added recently. It scales mobs over time and distance
I see thanks for the help
Is there a wiki for medieval minecraft?
no
So no more 1 shotting integer bee?
me: yeah i’ll play for one more hour
also me: 8 game of thrones episodes and 7 1/2 more hours played
has anyone seen a hellhound in the nether?
plenty
was that divide by zero crash fixed with v4.5?
Does anyone know how ME works? What the difference in ME used for a ritual compared to flying on a broomstick
does anyone know if there is a way to see how much ram your server is using? i changed how much i had dedicated to the server using the comments on the powershell file and i dont feel like its changed the ram, not sure if maybe its user error or something, server is getting sluggish at times but has had no improvement since i added more ram... (using the 1.19.2 serverpack)
you have an internal ME which is recharged in close proximity to an active altar
Altar collects ME (Magic energy) in a radius. ME is determined by plant diversity (flowers, crops, trees, etc). Rituals require varying amounts of energy. To fly the broomstick also drains ME.
Make sure you're progressing using your Book of Shadows if you are having difficulty
a bit late but there's an enchantment called "featherweight" that you can get that allows you to wear heavier armor
Doesn't work for Elytrian due to how Elytrian is worded iirc.
there also isn't an enchant called featherweight in 1.19.2
unless this EI mod doesn't have the proper filtering
A lot of people in my server are having a problem that crashes their game and they cant log on anymore on the server. Something at their location is crashing and making it unplayable.
nobody can help w/o crash logs
!logs
To better assist with fixing an issue, we will need some logs: Curseforge/GDLauncher-> Right click the modpack instance -> Open Folder. For MultiMC -> Click 'Instance Folder' on the right.
Find the file 'Latest' in the 'Logs' folder. If there is a folder called 'Crash Reports' then find the newest file from today. Upload these as requested.
client is crashing or server?
Whats the diffrent between fabric and forge
Anyone know why my game crash everytime i put a weapon from Mc dungeon in anvil with a book?
does anyone else have a problem enchanting mc dungeon weapons?
they do, but currently it's implemented in the worst possible way possible
Hey @pliant flower which mod was it for the spellbooks and casting?
going to fix parity next update
I believe you're talking about archon
is there a way to enchant an item with a book without an anvil?
oh I've never seen them restock since I always kill them when I'm done trading lol
Does anyone know why the mob can still see my when i sneak with thief ?
Guys I think I think I got a farming addiction
I got this same bug
I am level 170+
and its been 3 days
I am unsure, what kind of enchantment is it? is the anvil damaged?
And thats why u get a goblin army
Name them all and they will never despawn
How do you get them to restock? Just wait?
In my case, it's a brand new anvil. The phantom bow (slightly used) and a Power 2 book
Okay thanks nimara
And what does the blue moon rising making me feel lucky mean? 😛
Iirc it increases your luck by 1, not sure if they mean the Stat or the buff
Any anvil and any enchant
I test and received bug with whip, starless night and elite bow
And i think all the weapons from that mod will do that
Increase luck
So what does luck do?
increases or decreases chance of higher quality loot. aka, fishing loot table
not amount, it's the quality
so more likely to get enchanted books, enchanted fishing rods, etc
it's literally "fortune of the sea"
It's a vanilla MC thing, no idea if it's (or even can be) modified in the pack
So how much luck is needed for 100%
Does it include boss drop
boss drops don't have 'quality' for loot table. nor does any other mob
it's only fishing
unless there's a mod we're using, that utilizes it
"Adds 1 × level to attribute generic.luck, making loot table entries with a high quality score more likely, and entries with negative quality less likely."
And literally the next sentence
It also increases the chances of bonus_rolls occurring.
bonus rolls is not what gives 'more loot' for killing mobs.
if anything, it just might and I mean might affect wither skull drop rate and damaged gear but that's about it. Bonus rolls are 1 of 2 things, that are not clearly specified, but as I have played a modpack, with Luck 2 nearly the entire run, and saw nothing significant or different in loot from mobs, I can say it does not affect mob drops
does anyone know any reasons this pack just,, never loads?
what
first thing to check is if your cpu is enough, and also if you have enough RAM dedicated to the modpack
also, if you are on HDD or SSD
Luck also will affect chests in most modpacks
Ok so I got 3 questions for yall: 1. How do I disable the Bettercombat mod? I hate when there's a delay whenever I attack a mob. 2. Where tf is all the soul sand? Been looking for hours in the nether and can't find a single block of soul sand. 3. Is there any way I can get the aquatic ender eye playing as an enderian?
Does this mean I get better loot from mobs too?
Cuz I am about to hit level 200
And I thinking adding atleast 50 points in luck for 100% crit
And evade
that's a different luck
50 points in playerex luck equates to 5 luck, 63.4% crit and evasion. It doesn't go higher on crit and evasion due to diminishing returns. So no more than 50 points in luck.
oh, really?
Yes
it doesn't say that in the desc
Gotta look up playerex mod then github for diminishing returns explanations on stats
Also, if you have 20 or so of the vanilla luck stat there will be a problem for chests. Majority of good loot becomes music discs. So don't be putting like 200 points in playerex luck XD
oof
Can u break spawners
By that I mean if u break do u get the spawner without silktouch
If not is there any other way to get them without silktouch
Is there a mod that makes it so you can make unbreakable weapons like the Forbidden and Arcanus mod?
level 1.2k rn
You can with Things, it’s called the Hardening Catalyst i believe
You just put it in the anvil with the weapon or tool or armor or anything and it’ll become unbreakable
Thank you friend
hey, my friend was playing as a blazeborn and he suddenly just lost his abilities after dying once, he also seems to be crashing a lot due to an error where a mod is attempting to divide by zero
we're playing the latest version and it's happened before in 1.18 as well
does anyone know why this is happening?
omg that makes sense now
what's unbreakable in the arcanus mo
mod
There was an item called the something-something-Stella that you could put on a tool on a smithing table to make it unbreakable
Not Arcanus, Forbidden and Arcanus. It's a forge mod
delete EnvironmentZ
Which is a shame I love that mod
ill try that, thank you 👍
I remember that
Isn’t it tetris?
Or smthg like that
No
That's the ore
Oh
Srry I didn’t play the mod pack with that mod for a while
But I for sure know what u are talking abt
You like do something with the Ore and it makes the something Stella and then you put that on the smithing table
I think u need 4 of those things ?
And one thing in middle
To make indestructible item
is Minecraft Comes alive compatible with the newest update to the mod?
the 1.19.2 version
no
Chorb what happens if u dm you
MCA will never be compatible with most modpacks
Quick question, when I launch with powershell the start.ps1 for 1.19.2 it just opens and immediately closes, any suggestions? And if this isn't the right channel, sorry! let me know where to go
several mods in this modpack add modded villagers which MCA will override
Pretty sure Stellarite and Eternal Stella are NOT pot of this modpack. The forge edition might have it.
Yea
Eternal Stella was the name
Oh yeah I know I was asking about alternatives that are in this pack
Oh thank you!
right, well I added it to the mod pack anyway, and they only issues I seem to be having is that when I join I am immediately put into spectator mode. Is that a way to undo this?
no clue
chorb when do I become the owner of Luna Pixel Studios
I can't access the "gamemode" command, I imagine this was taken out
turn on cheats and go into survival if that's what you're asking
wasn't taken out you just have cheats off
open to Lan and enable cheats
please forgive me I am new to this, how exactly do I go to lan and enable cheats?
Pause menu > Open to Lan button > Press allow cheats button
would using a Bi-sect hosting server matter any?
you'd need to op yourself
if you're on a server you can't open to lan
Oh um
haha the main reason I got it was cuz you can literally own your own village, have them build stuff, save blue prints, and all the villagers do not look nor sound the same
so mine colonies
which is in #medieval-mc-forge
minecolonies is better in every way
I figured,
I think you want the Hardening Catalyst from the Things mod.
Yeah somebody already mentioned it. Thank you
Ah mb. Slow to catch up. 😅
Ohhh
chorb, thank you so much, worked like a charm!
mmm got it to work
I don't think you can
Hey does anyone know the difference between forge and fabric medieval MC?
Check the pins at #better-mc-forge for explanation. You should be able to compare mods* between the two modpacks
ok thanks
The enchanting table doesnt show tier 1 2 or 3
Its just blank
Am I missing something?
Im dumb
Confirmed
you need to put an item in to enchant
what's the location from loading screen?
send a screenshot
structure of some sort
Hello everyone, I host a medieval Minecraft server and I’m just curious if it’s possible for me to add the Origins: Classes mod to my medieval Minecraft? Would this mess with the mod pack? Not looking to do it if it will mess with stuff I was just curious 🙂
you can try
how rare is unobtainium?
Super rare. Check deepslate caves. You'll need at least a Netherite equivalent pickaxe to mine it
how many screenshots can I send cuz I got a bunch I wanna share?
warden, celestium, or metallurgium armor
yeah sure I don't have netherite yet for everything
looking to get adamantite and palladium alloy thing set but still need more help
As far as vanilla progression goes, Netherite.
You can do Warden Armor from Deeper and Darker too but it's about the same as Diamond and Netherite with a higher knockback resistance.
For Mythic Metals progression, you'll be looking at metallurgium and celestium end game. You'll have to go do some research on MM.
Don't forget you can type @MythicMetals into REI and it'll show you all the armors and tools associated with those metals. And the tooltips should show you their stats. So you can start comparing.
MythicMetals official discord also has an entire spoiler spreadsheet but they don't recommend you using it cause they want you to progress organically
