#fantasy-realm

1 messages · Page 41 of 1

brittle pond
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like this

void robin
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The other one is a lot more clear but I get that you like the aesthetic

brittle pond
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first

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second

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3

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4

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5

brittle pond
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where do i find stellerite

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atellerite

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sretellerite

devout oak
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Underground

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v5 out yet? Plz say no

delicate trail
delicate trail
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you can change it in the config though. it’s rare

devout oak
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I got one

brittle pond
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how does it look like?

devout oak
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Green cracks in stone

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Or rainbow

delicate trail
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no. That’s xpetrified ore not stellarite

devout oak
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Oh lol

delicate trail
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just look it up in jei

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it looks like a weird glowing dead coral block

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it also explodes when you mine it

devout oak
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… so how do you mine it

brittle pond
devout oak
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I was wrong

devout oak
brittle pond
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still nothing

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or im blind

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can someone go on gaming chat

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and say when you see it

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rocky stone?

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is it called

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idfc

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it's unfindable

cyan bear
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If u read patch notes

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Since v2 it was replaced

harsh prawn
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Where do i find the divine stones? Been mining for ages and havent found any

autumn sedge
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is there any way to change the lengths of paths with minecolonies?

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so he builds one big path instead of 12 small ones

heavy scarab
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its very rare

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but its there

shy shoal
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how do i upgrade my strength and all that

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whats the control?

rotund halo
shy shoal
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thanks

heavy scarab
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anybody know why journey map doesnt have textures for some blocks? my map shows black squares where charred cobblestone should be

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example

rotund halo
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Do you guys like this look for the minecolonies tab?

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Spent like 1-2 hours organizing & adding all the quests since theres so many buildings with so many prerequisites

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any feedback would be greatly appreciated

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I also need ideas for what to give for completing these quests. I could make a building block reward table which gives stacks of building blocks required for buildings/upgrades? so like if you complete the Smeltery quest it gives the reward table, which would be like 8% chance to get 64 wood, 64 stone bricks, etc

vivid jackal
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For me, it is very legible as much as possible on +

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Yea that s good idea cuz this is building mod not adventure so blocks will be necessary

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Idk is there quest for completion all building in village but there you can put some valuable staff

rotund halo
# rotund halo

Also, there's some blocks not included here. These are the ones that are buildable from the start before University is built. 4 "essential" pre-university buildings already have quests, but the ones that dont are less important. Should I have a section or something somewhere that includes these extra buildings?

vivid jackal
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Or simply a separate branch

rotund halo
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There's also Advancements for things like "have 25/50/75 population" which I could use to trigger quests that give varying rewards. Should I implement this aswell or would that just clutter the tab?

vivid jackal
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You can put this above the main tasks then as such an additional path

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or under

heavy scarab
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anyone know if scavenger and looting proc loot piñata?