#š®ćilluvium-zero
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although, land owners are also most likely stakers
Thus giving the lands a use case and a value
owning the means of production is chad
Every fungible item in the game can be thought of as currency: ores, gems, hyperinos, etc
We could say you mine ETH, and make a sword by combining ETH with ETH
But assuming that swords stats are fixed for each sword of a similar type, it is also effectively fungible token as well, so we might as well use ETH to craft ETH and equip ETH to fight a creature
Reductio ad absurdum in effect here, but the point is, it is the act of creating these constructs that wrap the currency that gives the game flavour
You are on another level my friend
Ok this is good, thanks for stepping me through. This is how I'm rationalising the comparison now
ETH in-game currency:
- Stakers get 100% revenue
- No purpose for Land
- Players subject to currency volatility
- No monetary policy management
Fuel in-game currency:
- Stakers get 95% revenue
- Land has value as an ETH-generating asset
- Players have no currency volatiltiy on the basis the DAO can stabilise price
- Additional monetary policy management
- Allows for further expansion
ILV stable coin?
Yep you got it
if in game costs/fees denominated in USD then why not a pegged stable coin
gameification of a stable coin yield farm producing fuel
I also have this as a challenging thought to the FUel monetary policy. In my above list under ETH in-game currency, the use of a stablecoin would remove point 3, but would still mean no point 2 given there's no purpose for the land as an asset
Its gamification yes
So that land owners can control a little bit of supply and demand
But way less volatile still compared to eth and ILV
is there any article explaining what benefits land owners will have?
I've been toying with this idea of gamification of defi in the sense of a visual game UI.
Check pinned gdd and tokenomics
I wished we had more information on land productions to be able to understand the value of each level 1-5 + some idea of range of prices for the auction. Need some time to plan and set cash$ aside or get some sILV ....
there is actually a decent amount of info out there now. have you scrolled through pinned comments and read the GDD yet?
The gdd dont allow you to understand what "low production" means and put a value on it XD
i dont know this to be a fact, but i assume either hard numbers have not been defined yet or have not been released
Numbers are going to come before land sale.
i had a similar question, is it better to just own multiple lower tier plots or fewer high tier. i bet many people may lean toward more lower tier
since land space is an issue to be able to maximize game play, tech trees etc
Thanks @mortal merlin
It'll all depends of those numbers and price.
It's going to be interesting to see how it evolve and what people prefer. Going for lower level of lands to build a mega-city or go all-in in a higher level hoping to maximize production
This is thinking a few steps ahead now but do you any concern about assets in new mini-games (not IZ) that would have productive assets and require a further tax be taken from in-game ETH. For example, currently 5% to land owners, 95% to ILV stakers and moving to 5% land owners, 5% asset owners in new mini-game and 90% to stakers?
Just a further clarification on the above, so does that mean that revenue back to the ILV staker is not realised when the player actually makes the purchase of in-game products but when the player purchases FUEL?
Haha. Pegged to true value. Not inflating fiat.
Yeah that sounds correct.
In addition to making the games actually games and fun, specific in game currencies likely lead to less psychological blocks to spending money in game. Itās much more likely to be āIām gonna get a bunch of fuel and now Iām gonna use itā and less likely to be āis this really worth 0.0X ETH?ā every time there is an in game transaction.
Beaut, cheers!@
Since IIP 10 was voted 5 days ago, does this mean that we shouldāve already started counting down on the timeline of expected release date?
Hey guys, when land sale is live, do we already know if it can be purchased with sILV + eth?
sILV or ETH is confirmed already, yes. A combination of both is something that still needs to be looked into to my knowledge š
Oh so combined is not yet sure, alright then, thanks!
Quote: "Note: It is unclear yet if hybrid purchases can be made (sILV + ETH in one transaction)"
https://gov.illuvium.io/#/ilvgov.eth/proposal/QmNab3vqQX3q2yTNSo1rwK5PzPgE8QxRnEA13jKz8gWQu9
š
@ivory vine now that the project is validated, you should build a quick FAQ on the website along the existing one, and refer to it. Could help you I think
I'd imagine the team is already working on something or finding someone responsible for this. If not, we'll probably take it up soon š
Thanks! Reading :)
So one thing I was wondering today: We know the first land sale will be 20k lands. 1) there was talk of a discount for the first land sale, I assume that idea's gone now that we're doing a Dutch auction? and 2) do we know if there will be another sale before the mini game goes live, or if you want to play IZ from day one as a non free to play player, you need to buy one of those initial 20k lands?
the goal is for the mini game (v1) to go live a the same time as the first land sale, and this will also be live for free to play (t0 land players)
Perfect, thanks Johnny. Good to know I'd better save up to be one of those 20k land owners then!
there will be a wipe at v2 (aligned with main game launch), but we hope to make at least some blueprints available for research before that (v1.1)
(wipe meaning the structures you have built will be wiped... of course you keep your NFTs be they land or blueprints)
Would you keep fuel at that point too? Or will this mean that at game launch, there will be a bit of a fuel shortage due to land owners needing time to re-set up production?
in the period between v1 and v2 fuel will not be meaningful as it won't be on the blockchain (so yes it will be wiped)
Gotcha, good to know thank you
we are hoping this is is a pretty short time, its basically a chance to get familiar with the game
and the ability to researach some blueprints will be a nice little bonus
Yeah that makes total sense - better to have us play then wipe as almost an alpha/beta test than just tell us that we're not able to play until launch
honestly I sent the version names to Aaron and I probably made a mistake, it would be clearer if we called v1.0 'alpha' or some such
Yeah that's logical. In the time frame you're bashing this out there's going to be some loose ends I'm sure. If there's going to be a wipe before game launch they matter way less. Here's a cheeky curveball question for you Johnny: Are you going to be buying land(s), and if so what tier are you aiming for?
This is super helpful thanks Johnny. It makes sense to have some sort of IZ beta but Id say keeping the period of play followed by a wipe as short as possible is the key
sounds like it's out of Johnny's hands - the wipe will happen at main gameplay launch regardless of all else
I'd like to think I have some control over main game launch given that I look after tech, but there are many moving pieces in that puzzle
Ah interesting! I hadn't realised you did that as well as the IZ stuff
indeed, internally I look after all of tech (from infrastructure to the game developers to data science), but Aaron was nice enough to give me a game designer hat for Zero... so I get a lot more chance to interact with the community in this area
not too many people are interested in the nuances of terraform builds, or cpp coding standards
š
I'll be honest - I don't even know what those things mean! I can only assume those things are very dull, and there's a game designer inside hankering to get away from those dull things and make cool games instead:P
Is there a plan to do another land sale before V2?
we haven't talked about it, my feeling is that the timelines would be too tight
In a lot of peopleās minds, calling something open beta is the same thing as saying game launch. If a game is at a stage where it is genuinely not ready yet, best not to call it an open beta.
Good to know, thanks! The first 20k lands will be even more valuable then
I hope land won't be too expensive
Is it confirmed if the blueprints do anything?
Out of curiousity, what is too expensive for you?
If you discover them first in IZ you get rev share when they are purchased or used in the main game.. is what I could piece together
So far from what i read can be used to craft skins, weopons & armors. They will be unique so you'll be the primary owner of the blueprints when other people use it you will gain a percentage of the cut.
Can someone please explain the multiplier functionality from vesting.
That's a question for #š„©ćstaking channel I think
Yap all sorted thanks
For me 2 expensive would be if I need to give more than 10% of my ilv bankroll for tier1
Landsale alreday finished?
hasn't even started. 10-12 weeks if there are no delays
What can i do with a land? Is there a whitepaper i can read?
You can check the pinned messages for all the info about land
Will land tiers always stay the same tier, or can you upgrade them? Can someone explain how the auction will work. Lands sold 1 by 1? And will price reset back to start price when a land is sold or does it keep decreasing from that price?
You should look up on YouTube how a Dutch auction works because it explains it better than I could. I have seen nothing about upgrading lands and would assume you canāt
I don't think you can upgrade land tiers
Quick question on this, if you purchase land (t1-5) and build buildings on it, will those buildings be wiped when the full game goes live? or is this a reference to t0's
yeah zilbagholder has it right... when you are the first to research/produce a blueprint then you will hold like the copyright for that design and when players in the maingame choose to use your design to produce something you would receive a portion of the resources/fuel used to forge it. Additionally it will likely be that since there won't be enough different designs for everyone to be the first to research/produce their own blueprint those that get a blueprint after the first person would have the chance to use the blueprint at a reduced cost of resources/fuel. It's not clear if the DAO or the initial blueprint hold would be the one to miss out on the amount being discounted. At least that is the use case for blueprints that has been discussed so far.
yeah things get wiped regardless of land tier. The only thing to remain would be blueprints.
Looked it up on yt. So the price will start high and drops till someone buys it. And it will set that price for everyone. If im correct
upgrading land tier will not be possible. The Land will all be unique NFTs set a specific tier based on their unique features. I imagine you could sell your land and invest more to buy a newer higher tier NFT. But that is not the same thing as upgrading your current NFT. It's upgrading to a new model... out with the old in with the new
except this dutch auction will not be one auction for all land nfts. It will be a separate auction for each individual NFT.
Oke thanks a lot. Nice to know
So resources stored in a silo will also be lost? Basically liquidate everything before main game opens
everything except blueprints I believe
yeah... but it wouldn't be connected to the blockchain until after the wipe so its not like people would be able to pour a bunch of funds into it anyways. (other than the initial land purchase) It's just a way to get players the ability to earn something for the TIME they spend basically beta testing the game
And then when illuvium proper opens, illuvium zero will also be running?
yeah... fully integrated at maingame launch
thats the idea #š®ćilluvium-zero message
After buying a piece of land, the land owner is going to have to invest on it?
it could be an investment of only time playing the game...
How much?
depends on the player but I think the idea was to be minimal. It's a builder game as described. Mostly you'd start a building project and wait for it to complete. Aaron has said it would be like 3 months of efficient building to reach the building cap... but that is just the idea since the game hasn't even reached proof of concept stage
you tap to collect resources
you tap to build
you tap to play the game... it shouldn't be a time guzzler... more of an idle builder
he has used the game simpsons tapped out as an example
Is there a breakdown of building costs yet? meaning what resources are needed to build specific buildings? Other than whats in the GDD
no
is there a release date for illuvium: zero and also in the land sale section it says "A Dutch auction will be used to sell land in tranches to maximise hype, minimise gas wars" in this will there be like a set timer that each section will be sold. And also would one person be able to buy more than one piece of land
i'm not 100% sure but I think it means the tiers will be auctioned off at different times. For example, tier 4 land will be auctioned off after tier 5 land auction finishes. With the dutch auction it starts high and goes low. So I think for a given auction tier, the highest bidder will get the 1st piece, 2nd highest gets the 2nd piece and so on until all of it is sold.
not quite... each piece of Land will have unique attributes that will be known before any buyer would buy it. The starting price for all the items in each tier would be the same but many of them will be available to purchase at the same time.
My understanding after an explanation from admin is that it will be a separate, single-item, dutch auction for each individual Land NFT. We will all watch the price go down on the different NFTs and whoever is the first to process BUY IT NOW for the one they want will pay whatever the cost is at that block and will then be the owner of that NFT.
idk, by then there will be an even larger community and i think the T1 land will be quite affordable.
except they will be concurrent auctions not consecutive
so for example two tier 3 lands would not necessarily be identical?
I think the idea is that they will definitely NOT be identical... they will be unique. They will have comparable objective value... but subjectively that might not be the case. Some would want to have a land in the fire region while others prefer in the water region... some would prefer more of one resource than another resource... its gonna be a complex yet equitable gaming system. I'm excited about it.
sounds cool
Hello, I am interested in purchasing land. How might someone purchase land at this current point in time?
It isnāt for sale yet, the proposal for the land sale just passed. Itāll be a Dutch auction in 10-12 weeks for the land. For more info, the GDD is the spoiler in the pinned comments and you can look at the most recent proposal in #š°ćgovernance-news
Can a person still be able to purchase more than one piece of land per wallet
Yep
Interesting also what is the idea behind building on the land I understand the owning and what rewards you get from owning it. Is the building there for the entertainment of that it makes it more play to earn or will the builds have a point
i think the land ownership is actually just the asset. You don't earn any rewards until you build and produce the FUEL
You donāt really get anything for just owning it, the idea is to build factories that make fuel which you can use or sell in game. You could also research blueprints to use in game
Ok is there a cost for building on the land you now own??
And are lands limited to a current amount of builds??
it's a building game like simpsons tapped out or the building side of clash of clans... so you can build stuff for free but pay to speed it up
yeah you won't be able to build everything on any single land NFT
Oh so it will then take time for the builds to be built
I believe the higher tiers are actually not even bigger they just have better and more easily produced resources
you choose what branch(es) of the research/build tree you want to do and eventually you will hit a limit
I understand some land will have different resources to others and in so you wouldnāt be able to build everything
well you will be able to by trading for the resources you need
or paying for them
or by building a device that will very slowly get you the resource you need
The trading system that will be in will be between players?? Would there be any gas fees for that
have you read through the GDD? its pinned in here
@vivid cipher seriously I think you know more about the game than me š
I did read on the updated one I donāt think I have read the full GDD
mostly because I make stuff up... I can say what I want because it's still being developed... you can't because it's still being developed
And also I just ask as to wrap my head around it all cause itās an awesome idea so like want to just make sure I fully understand before it out š
that's why I'm here too... helps me to talk it out
Awesome well you will 100% receive an endless line of questions cause I do have a lot šš
#š®ćilluvium-zero message this is the one you want
This is the initial concept of the Illuvium Zero GDD... the plan has changed a bit since this was first shared but still plenty of relevant info https://cdn.discordapp.com/attachments/857471213513605140/867823747330474014/SPOILER_Illuvium_Zero_GDD.pdf
it has a lot of information even if some numbers have been revised in the tokenomics GDD⦠shown here⦠https://cdn.discordapp.com/attachments/857471213513605140/872697327503163453/IZGDD-Tokenomics.pdf
You have spent so much time speculating about the game and I feel like all of your ideas make logical sense. It gives me a lot to think about
yeah some is speculation some is from conversations with Aaron and the other mods... we got to ask some questions on the initial GDD before it went public
Once I have gone over this for sure I will have more questions so see you soon šš
Oooooh Iām so excited for this
it's actually the spoiler post that aaron made already... you probably already read it
Oh darn I thought u were saying it was a newer one lol
no there are only the 3 IZ docs that are up on discord to look at
just wanted to pin it for more clarity
Will lands be available to be exchanges on the IlluviDEX?
i'm sure they will
so blueprints, i'm guessing its just a normal blueprint used to craft things
hold up. is this like copystrike. what if i copystrike a hook blueprint, everytime someone builds a hook i get a share in the fee?
was it said how many lands there will be?
100k, sold in 5 batches of 20k
copystrike i guess is the proper term
but only for the first discoverer
later discoverers just get discounts or something
yo so if i discover like, a coolass super speed spaceship. if anyone wants the god tier spaceship, they need to pay me a bit
what if i copystrike a master shard. hell yea
and only people with land can create these blueprints, right
how much will be the initial price?
its a dutch auction, so it'll start high and gradually go down until someone buys. i dont think they revealed starting price
I don't think there will be much of going down, people buy useless stuff for thousands, or low budge , not that brilliant game stuff on such sales, I don't see how you will have chance to get anything if you don't buy right away
true
just have to wait for price announcement , it will pretty much decide if I get anything and some update on how land actually works , because at this point T1 dosnt seem that great
What is t1
tier 1 land
Land will have Tiers from 1-5
ah gotcha
how much will the initial price be?
and the auction will have 20k lands for sale right, only t1s?
alright
there is limit how many of each tier there will be on sale and limit how many of each tier there are in total , I suppose it will be 20 % of each Tier max, but who knows
Only 7 tier 5, and the rest are unknown. Each higher tier will be rarer than the last tho
it could look something like this though... 13498.6 T1
4500 T2
1500 T3
500 T4
1 or 2 T5
but thats pure speculation
yeah this is a tool that he made to postulate what the breakdown of the different tiers could like like...
so land owners are able to build structures that produce fuel that is used on travel?
gotcha. speculation
T 1 is little bit different, that is why it is kinda questionable if it is worth it
t1 will still do it, just slower
Well you dont have fuel nodes , but yes you can still get fuel , just more expensive and slower
in fact aaron said that the efficiency for producing fuel should increase by tier at a slower rate than the increase in ~~price point ~~scarcity of the different tiers (I had to change that from price point to scarcity they don't necessarily mean the same thing, but I think the idea is for starting price of the dutch auction and the scarcity to be in direct correlation)
well I want to see more detail and then decide what I think about T1 , maybe it wount be that bad , just looks kinda questionable from what I have seen at this point
so hypothetically... if each tier was 3x more rare than the one below it... if you have like 3 tier2s working producing fuel you'd get more fuel than if you had 1 t3. even though the scarcity is 3x higher.
sure , but T1 does not have fuel nodes to begin with so it is bit different
same would be true for t1 to t2
you just build the converter
or whatever the structure was called
yes but on doc I saw it was sait that it is expensive and not really worth it, it is only in case if you dont want to trade
huh alright... i think it said not very efficient but yeah we shall see
that is the thing we can only speculate right now š
for sure... and I should really be working right now
Was thinking that I am spending bit to much time in this discord too
impossible!
Will there be a scholarship structure available like in Axie Infinity?
I mean how will I ever be able to choose... time in discord or time in game
not officially no
Thatās a shame, I think itās what has made the community and economy there strong
You begin our game with a free-to-play experience that immerses you in our richly-detailed world, lets you enjoy some action, and helps you understand how the game works. The free-to-play experience of the Tier 0 regions will familiarize you with Illuvium, and wonāt feel like an āabridgedā version of the game. It is a full-fledged gameplay experience! If you like it, you can then decide to opt in to the paid experience, start collecting NFTs from higher tiered regions, and delve into deeper adventures to explore the mysteries of the game where the NFTs you gather start to hold more value as well.
Just after game launch, when everyone starts fresh, you might even be able to sell free Tier 0 NFTs on the IlluviDEX for ETH, but there is no guarantee for that.
!imx
Illuvium uses Immutable X as a layer 2 solution. This means that you wonāt be charged network gas fees within Illuvium and instead only need to transfer funds between the Ethereum Mainnet and Immutable X. This keeps the player's cost of doing business low, maximizing potential gain. For more information about Immutable X check out https://www.immutable.com/
And IMX auto-sells ETH for the layer 2 transactions into IMX on their backend right, providing a seamless UX?
I think a lower cost of entry will make a bigger impact than scholarships... ownership for players not just indentured servitude
sorry I don't have enough experience with IMX to know how it works
It was needed just because it was not possible to get in the game to begin with , even in advanced countries 1000+ just to play game will drive away tons of players , let alone most of the world
exactly... thats why ILV will start as f2p you can try it as long and as much as you want and not PAY or earn a thing. But pay $50 or LESS and you can probably start grinding to bigger and better things
anyway this is all discussion regarding the main game and not Illuvium Zero
I donāt know that indentured servitude is an apt description of how it works but if the cost to entry is lower then yes that may help, though with the hype this game is bringing and the ILV cost I doubt low entry cost will be around for long
you don't need ILV to play the game though, so the "entry" costs will always be the same
all in-game fees will be in fixed USD values
Sorry Iāll take this chat elsewhere, appreciate the conversation
Ok good to know, cheers. Looking forward to playing
Is there anywhere i can read all about what land is for?
pinned messages has that
how will the 5 batches work? will they split all tier lands on the 5 batches? or will each batch sell all lands of a tier?
so, land will be a kind of passive income? land owners will build structures that will produce fuel and this fuel can be sold on marketplace, similar to SLP on axie?
will we need to spend more money to build structures?
Each tier will be split as evenly as possible between each batch, so the first batch will be 20k land that has all tiers with only 1 or 2 T5 and probably over 10k t1. The next land sale will likely not be for multiple months after that one. It is free to build structures but it may cost money to speed them up. Think of it like any mobile tycoon game. Land will generate passive income in the form of fuel and blueprints, but you should actively play the game for maximum returns
got it š so we either leave structures working by themselves or spend money to speed up production, and of course the fuel price will influence on that
is this the only way to produce fuel on the games? is there any advantage on owning 2 lands close to each other as in decentraland?
It was talked about that adjoining plots may offer an advantage of being able to build more than you could on a single plot but I donāt know if that made it through
so 2 adjacent lands should produce more than 2 not adjacent ones
They havenāt released any specifics so it is unknown. Just tossing out what I had heard prior.
let's wait š
Yes. Hurry up and wait around here.
wait....nOOOOOOOOOOOOOOOOOOOOOOOOO
ban jeff, and distribute his holding to stakers
ill write up the IIP
I vote no. I canāt live without the memes
Well I could but I certainly donāt want to
Do you need to stake Illuvium for the land sale
No it's not required
Okay, thankyou!
If you want to buy LAND by sILV, then yes š¤£
If you stake ILV you will share in the Revenue Distribution from the land sale
Can I use a mix of ETH and sILV to by a land?
to be determined
Would be great to add money from the outside to the economy.. isnāt it?
it would be but it is still to be determined cause it also makes it such that people who invest the time to stake now would be able to be rewarded more so for doing so
well you can use ETH absolutely
and sILV
but the issue is spending a mix at once
that would require something to be built to allow that
will be interesting to see if there will be a sILV market with size trading at a discount to ILV, would love to pick up disounted sILV to buy more land cheaper hehe
In roughly 7-10 weeks, exact date still to be determined š
Yes, its an ERC 20 token š so you could send to your friends wallets. Not sure about how it will work on L2, but for sure on L1.
thats cool! thank you
Ya! Welcome aboard
lets see if some sILV/ILV liquidity pools spring up
I'm definitely not able to afford lands. Literally my whole bucks goes into staking ILV (not that much really š¤£) but kudos to the team for making zero available for f2p players. I'm hoping to get at least near full experience even with tier 0 lands, aside from earning from the game of course. I think that would be great for gamers who doesn't have capitals to purchase land but interested with the game. Let's face it, coming from developing/3rd world country, we probably can't afford one.
Ya itll be great, I have faith that the F2P side is just as cool.
The thing is, for decades people have played games like IZ for free expecting no monetary reward. This team is high talent, and are going to make a fun game. Before nft gaming many of us would have played it expecting nothing in return. I honestly think the free to play version is a stroke of genius
I'd say more, lootbox / gacha + other P2W games have players spending handsome money to then just stop playing and leave all their expensive assets behind
is someone creating a pool in order to buy a Tier 5 land? I may want to participate
i think there is one being made
tried to find out, searching
pool to trade NFT?
so, is land building production the only way to acquire fuel for travel? or we will be able to pay directly to the game to travel?
!DAO is the better term for what is being discussed here. It just a pool.
Illuvium is a DAO (Decentralized Autonomous Organization). The governmental body, known as the council, is elected by ILV token holders.
If you have an idea that you feel will improve the game and community as a whole, you should start by sharing your idea in the #802110554784661544 section and getting feedback from the community. If there are no major issues, you could then write a proposal and submit it to the council for review: https://medium.com/illuvium/30-contribute-to-illuvium-game-development-by-submitting-iips-via-github-ccf4bfae30
The council, which should be composed of knowledgeable & experienced members who think critically and accurately, will then - after careful deliberation if your proposal is truly best for the game and community - vote to either accept or reject the proposal.
if we can pay directly, then fuel price will be capped below travel payment
And it would not be the Illuvium DAO but something else. A different organization. I donāt know of one that is actually being setup though.
No one needs to play or own something in Illuvium Zero to fully play the main game š
lol no I don't mean it, I mean buy fuel from fuel producers
Fuel can bought with ETH or sILV. ETH will do anything. Hmm itāll be through the official liquidity pools for ETH/FUEL and sILV/FUEL
on the GDD by each teir of land is has a qty value is this qty value set in stone as there will only be that amount available
while the amounts are not finalized, once they are, this will be the max supply of land. More info will come before the sale š
ty for the info
also the development phases for July was the POC is there a document for all of that or where can all of that be seen
also in regards to the blueprint it says this "In the Alpha - August this would only be a collectible and serve no purpose beyond capturing as many as possible." how does one get blueprints now?
I mean, will we be able to pay directly to the game to make travel, or will we need to buy fuel from IMX (I hope) fuel marketplace?
if the only way to travel be by spending fuel, all ILV players will need to either own Zero land and produce their own fuel, or buy fuel from land owners, and fuel price will be based on market demand
no so like you will be able to buy fuel with sILV in order to travel you wont need to own land to do so
but if we can pay directly to the game to travel, fuel price won't increase above in-game travel price
I know we don't need to own land :-x
sILV and ETH there will be a limited supply of sILV as this comes from the Max Supply of ILV
so the fuel used for in game how i understand it will be provided by the eco system of the owners of the land making it that the fuel price will go up and down with demand
so u think we won't be able to pay in the game to travel
like from what i understand most of the fuel will be provided by like these lands not saying you wont be able to pay in game for the fuel just meaning that the money spent on it will some of it will be given to those owners of the fuel
let's wait for more info :-x
yea that would be better im just speaking from what i am reading in the GDD
and from what im understanding in it as well
I hope fuel only exists on IMX, and also we can market it on marketplace instead of relying on LP
@odd furnace the GDD has made up quantities. The actual voted proposal set total land limit cap at 100k
oooh ok
also the development phases for July was the POC is there a document for all of that or where can all of that be seen
also in regards to the blueprint it says this "In the Alpha - August this would only be a collectible and serve no purpose beyond capturing as many as possible." how does one get blueprints now?
and what will we be able to do with blueprints?
may be we can use aragon to setup a DAO to buy tier 5 land?
This has the more up to date timeline. #š®ćilluvium-zero message
Regarding blueprints⦠when you are the first to research/produce a blueprint then you will hold like the copyright for that design and when players in the maingame choose to use your design to produce something you would receive a portion of the resources/fuel used to forge it. Additionally it will likely be that since there won't be enough different designs for everyone to be the first to research/produce their own blueprint those that get a blueprint after the first person would have the chance to use the blueprint at a reduced cost of resources/fuel. It's not clear if the DAO or the initial blueprint holder would be the one to miss out on the amount being discounted. At least that is the use case for blueprints that has been discussed so far.
I bet there are a fair number of DAO creation tools out there. I donāt have experience in that
the tricky thing to figure out on the DAO is you can't just fractionalize it because presumably someone still has to use it in game to have value
The tier 5 may be a bit different. But yeah there will need to be a multisig controlling wallet or something.
Do you know if development started when the IIP got approved? Or is the team still hiring people to begin development?
Yes the blueprints are exclusively from Illuvium Zero
is there a release date for illuvium zero?
**Probably **November-December
so round the sametime the land sales will be
Yes
Land sale is before that, but yeah...close
so on what platform will the dutch action take place on
Will the minigame only exist on mobile?
remains to be seen as far as I know
yes IZ is on mobile
the simulation with the trading functionality that is coming out would we be able to see this and test this out and on what platform would this be on aswell like website based or app?
Hi guys , how much is land and how will the prices work for land and is there mining in the game ?
We don't really know prices yet, it'll be a dutch auction so that will set the price. By mining do you mean crypto style mining, or like, World of Warcraft style "tink tink" mining?
Warcraft and other games
Check out the GDD posted by Aaron, it's hidden by a spoiler. A quick search returns nothing for mining specifically, but you will be able to extract resources according to that document.
It looks like there will be Resource Extractors and Resource Converters. I suppose those could be considered "mines" in a sense, but I don't think the node style mining of games like WoW will be present (as it's a city-builder game)
the pinned message in here has the GDD
Ye that's what I am thinking . Energy or sILV or helpers
Oh actually, mines are mentioned expilicitly, I was searching for "mining" haha.
It's a pdf with 18 pages .. perhaps not now on the cell for reading š¤š
Cool thank you
im sure you can open it on discord for the PDF
'member ctrl + F to search! Good for specifics in docs like that
I am not on a desktop . All good thx
So the Dutch action for land only ? will be paid for in sILV
You can spend sILV or ETH during the land sale! And yeah, it'll only be a land sale - 20k/100k during the first sale
Wow I will be playing and staking and renting by the sounds of it
Dev is very much in progress. Don' think any more people needed though - we got this.
Hey, if I understand correctly tier1 land will not produce fuel right? How than will someone make profit from t1land?
While that may be true at present (I don't have a fixed answer), the design is in flux and may change before private alpha.
JohnA or Aaron would be the people to ask about design decisions.
Al, are you working on IZ?
I am not.
Oh, Illuvium Zero - yes, lol. Sorry, thought... yeah.
I don't know what I thought you meant for a second there, lol
How do you guys call it than? What's team lingo for iz?
Haha no problem! Great to see you in here. Good to put some names to the dev roles on the mini game. Glad you feel confident the team's the right size
I just run it by tasks atm, lol ZERO-some-number š
Task 001 - code up full mini game.
Task 002 - fix bugs
Any idea if the intention is to have IZ as a downloadable app, or as a browser based webgl build?
Ideally both, but it depends on platform restrictions
Two tasks to write the entire game? If only! š
Makes sense. A long time ago I told Aaron I was a unity dev and he told me to get on unreal. Look at the team now! Do a great job and show him unity's great
So what you guys thinking tier 1ās are gunna go for? 1k?
dont know
I doubt anything is selling for less than 1 ETH, whatever thats worth when the land sale happens. They will likely be promoting the open beta by then and there could be a LOT of people looking to buy especially if NFTs in general keep being so profitable.
at this time they havent said they will be using ETH as the currency for buying the land so far it will only be sILV so only if you stake ILV so far will you be able to buy land
Lands will be for sale in both ETH and sILV
Maybe not a mix of the two for one payment.
so far they have only said sILV or do you have new info?
literally scroll up like 20 comments, I think its in the GDD too
you are right sir i do apologize it says it in the POC update
Thatās great. ILV stakeārs will be happy
No worries man, The organization of information around here leaves much to be desired.
true
We found another CC to give us leaks
š
This.
Feel free to suggest improvements - we're listening.
Estimates about when the lands will be offered?
check the second pinned message, it has rough timelines
if you are Al, then you think IZ is another person whom are you work onš
Guys, blueprints are the creatures, like Atlas?
I think how blueprints are skins, weapons and armor not creatures but I can be wrong
thanks, will wait, somebody may be add something
Hey quick question, it says in the GDD (and in messages ive seen here) that blueprints will be NFTS; and potentially will act as patents for armor or weapons, is there anywhere where I can find more details on that or is that the full extent of it?
@wind bolt @cinder fractal
Iām gonna share what I know about blueprints so far.
Update. The following is not likely going to be how it works.
Regarding blueprints⦠when you are the first to research/produce a blueprint then you will hold like the copyright for that design and when players in the maingame choose to use your design to produce something you would receive a portion of the resources/fuel used to forge it. Additionally it will likely be that since there won't be enough different designs for everyone to be the first to research/produce their own blueprint those that get a blueprint after the first person would have the chance to use the blueprint at a reduced cost of resources/fuel. It's not clear if the DAO or the initial blueprint holder would be the one to miss out on the amount being discounted. At least that is the use case for blueprints that has been discussed so far.
And could they be traded on the marketplace?
how many blueprints are there? these are like crafting recipes right
I discussed this model with Aaron and he wasn't a fan of the 'lottery' model where the first person to research a BP gets such a significant advantage
we are thinking that (at least for v2) that you will need to own the BP in order to craft the item it defines
but being the first discoverer will only grant a small benefit (like your name in a 'highscore' type table associated with the NFT)
there's still a lot of room to earn, as we came up with a model where doing more research makes it more and more likely you will get the higher tier items (and becasue the BP will now be required rather than leased)
with also some ways you can control what you research (a specialisation of sorts)
I think we've reached a good balance between exciting moments, and consistent returns
next step is the internal write up, and then we will look at sharing it with the community (presumably a document, but maybe a video or something)
in general Aaron and I come from opposite spectrum of preferred gameplay (I like grindy MMOs and randomness, and he likes carefully manicured and predictable systems that rely on big brains)... if we both strongly agree it is usually a sign the design is good.. but feel free to share your thoughts
Youāre doing Gods work @amber atlas keep up the amazing work!!
Worldwide blueprints that all players use is a fun idea, if they had a lot of specifications itās possible that it wonāt be a monopoly. But if itās blueprint for āSwordā or āshieldā then I understand the fear of that lottery/first one gets rich
the BP is a combination of weapon./armour type, stage, and the Illuvial Biodata you have scanned, so there are quite a few combinations... but we also expect quite a large and active player base
we definitely didn't want to run out, or drip feed these things so slowly that research is a bore
so some Illuvials will only be able to be acquired through BP? Is this mechanic similar to specific items being needed to evolve specific types of pokemon like Onyx?
If the idea to sell the land to whales is to benefit ILV. Then the land should not be sold and all fuel proceeds generated from land should go to ILV stakers in perpetuity? Isnāt that a better long term value proposition?
No no, in Zero you SCAN Illuvials to retrieve their BIODATA which you can use to drive research
No totally I get it. But be interesting if players were crafting and it was āMattyās Armorā with special X versus āJohnnyās Armorā with special X2ā
Zero has nothing to do with capture
šš½ gotchu. Ty for the clarity.
yeah I think that is a next step, been suggested by a few internally also
Just want to say. I am so fucking amped for this game. Zero. The main one. ILV.
?? the whales buy land which they cannot sell? and they don't get profit from it?
the more you research the easier it makes capture (in main game) or research of illuvials is just for fun?
BIODATA lets you build cosmetic items in Zero (like holographic statues of your scanned Illuvials), and it lets you research blueprints which are NFTs which you can sell but also use to craft items in the main game
that is so cool
*scanned not captured... š
Has the team considered having a certain tranche of land sales reserved for purchase only using sILV? This would serve as a great incentive to stake pool contributers of ALL sizes, especially those who took more risk earlier on. Not just ETH whales that assuredly will move into this space almost anomalously the moment the land sales begin. Even if its Tier 1 land.
I think the most important question after the lands are sold is how many owner are also players. If thatās owner just there for the fuel gains, giving them things for the game wonāt be interesting for them and all player will be disappointed not being able to afford a land to enjoy advantages in the game. There is a right usage to find for lands
so I can build a holo atlas statue on my land that everyone has to come and worship š
I'll be blunt, I tend to stay out of tokenomics unless it is purely a math's problem, I don't know the market well enough, I can say that consideration has been given to many possibilities and there are ongoing discussions with community, council, etc, I trust that the council will come to a solution that is in the best interests of illuvium
Religion in-game? ā¦. Iām in
hah, ideas formulating...
religion of atlas on my land
This will only lead to one thingā¦. Rival religions and then war
This guy gets it.
Can we get a governance proposition for war?!!?!?
And you know what religious wars lead to? Profits ;P
a game where you battle for land, and you can actually conquer other peoples NFTs would be freakin' amazing... but that is not this game š
I've already pitched it a few times
v5 will be though š
I mean....what would Pokemon be without team rocket?
Interesting
Maybe have some lands that are guarded by very epic Illuvials that IF you beat them they give you a land plot??
see it all links together... guilds and war... to join my army you need to build an atlas statue on your land which I get a comission for
This self assessment behind this pairing is why I really love this team. They seek opposing points of view in order to create a more broadly appealing balance.
Can anyone verify molten science as genuine please? going to do an ILV to sILV swap with him but its just trust based so I want verification
Pay like a protection fee to hide your blueprints from being stolen? (Something like a team rocket) So you cant just hoard them without using them? Not sure the exact mechanism here
YES!
Officer Jenny in-game
as long as everyone is we are aware we are purely in conjecture space: I see a plausible model where there are home bases which are land NFTs that are inviolate (can't be conquered).... these make up some small percentage of the map like 10%, the rest of the map is up for grabs with ownership transferring based on some kind of capture mechanic
the home bases have enough resources that over time you can reasonably build up a new force and start conquering even if you get hammered back to your home base
Ya I get that, just brainstorming š
but to truly expand and dominate you have to get your builds/creatures/etc out there
Totally, there should be "safe" ones, but the open/at risk ones have wayyy more resources and/or rare illuviums
the only bad part of this kind of idea is it it so exciting it makes me want to stop working on other stuff
š
This ties into clans/guilds too, forming alliances to hold the lands
And! More than that, what if, hypothetically, the user base decided to form a government
yeah, the pragamatic problems of this model tends to be that the clans control becomes so strong, that it is basically impossible for a new player to get involved
a lot of games like this (Evony springs to mind), have lots of new instances/worlds springing up all the time to combat this
but how does that work with NFTs
do it like the privacy coins- one person one vote, everyone gets one GovernmentCoin
Clans are very bad nowadays, people like to push others out and it is very hard to balance, have seen lot of games get ruined by share numbers pushing everyone to leave
@wind bolt what powers would the government have? maybe some kind of policy enforcement (must commit X dollars to treasury, or fight in y amount of battles), and if you breach it you get branded a traitor or something
i love how what started as a teaser to give us something before main game was released is now becoming a beast of its own... great work team A+
This also goes back to my "Officer Jenny" in game, the people could decide what was against the rules or not
They could vote to make certain actions "illegal" - like betting on matches by using illuviums as your bet seems like a bad idea, but if the people vote for it...
Or hell - they could vote against clans existing or not
EVE Online is pretty good at giving players this kind of freedom, although in the end playing the game does feel a lot like work
(and also so hard to get in to if you are new)
I think thats part of the beauty, you could stick to the "safe" zones, train your illuviums and play the arena like a square. Or LIve ON tHe EdGE
but then its not player owned? but also... DAMN I SEE UR POINT...
Regardless I think some level of corruption/unethical/crime would be fun to include, I understand the hesitation but it makes open world games so fun. Who doesn't want to be part of the thieves guild?
I think everything should be in play and open. Let the chips fall where they may.
where will the dutch auction for land be held? on illuvium.io? or within the illuvium zero game app?
iirc they said they will be building out their own thing(on illuvium.io domain) for it like they did for the balancer sale
Awesome do you remember where you heard this ?
i honestly can't remember the specific source haha
I heard it from Jeff, Jeff is source, Jeff is life
Haha all good
Was thinking about this more (after I smoked) what if you guys released "tech upgrades" throughout the "timeline" of illuvium, and therefore made some blueprints obsolete, (in-game mechanics meaning that blueprint was "archived" and no longer could be used for new weapons/armor)
What I mean is why give whales rent forever when you can actually give yield to ILV holders forever, the land is set to be sold as an auction based on my understanding, only whales will win and the one time investment over 5-10 years will be minimal compared to the real value ILV holders will get if the land is owned by the holders.
why would you invest money and time to play the game if you don't get a return from the things that you build? this seems to be the same as saying "why don't the Illuvial's you capture in the main game instead of going to your collection just randomly get distributed to ILV holders"
maybe I am missing something, but it just doesn't make sense to me
are you saying don't sell land at all?
in any case you are welcome to draft and submit a proposal for your plan, that's the whole point of being decentralised!
Then why selling lands from the start ? Land will produce like 5% of the fuel, the other 95% will already be sold to players and $ will go to revdis⦠sorry but I donāt understand your point.
me either, I'm not trying to be facetious, I just don't quite 'grok' the idea
so 95% will be produced by the game and 5% will be produced by lands?
we must buy fuel to travel and will buy either from game or on marketplace?
in any case I'm off to enjoy some of the feeble sunlight before my wife physically kicks me off the computer
take care all!
Thanks for all ur insight Johnny! Talk later
There are a few possible options listed in the GDD tokenomics. But the lands will produce around 50% of the fuel and the land owners would only be able to swap 10% of what they produce ETH. (10% of 50% = 5% of the total) The other fuel they canāt swap is still added to the FUEL/ETH pool but its the DAO treasury that gets the ETH. The DAO treasury will be producing the other 50% of the total fuel and swapping it into the FUEL/ETH pool as well. The only way to get FUEL would be to swap for it. It wouldnāt be an NFT itāll be an erc20 token. There will be an ability to swap either ETG or sILV for FUEL
Also⦠I suspect nothing will be called FUEL. It reads to me like there will be three types of fuel. Each with a different in game purpose. But for discussion of the fuel tokenomics just referring to all of the as FUEL is simpler.
tnx for the explanation... so the vault will produce 50% and deposit it with ETH into the pool and the other 50% will be produced by lands buildings
And from fuel produced by land buildings, 90% the owner must take for himself to use and only 10% he can deposit with ETH into the pool?
when will the 1st auction be?
and it will happen on ETH or IMX?
No. 90% the land owner doesnāt even technically own. The DAO gets it.
Is the land in the land sale representative of land in the main game or is the land only for the minigame?
Only the t5 land
Due around 10-12 weeks
This going to be crazy
land owner will get eth?
Please read the two GDDs pinned in this channel as well as the proposal in #š°ćgovernance-news š
Fuel
another token
strange thing is that their main token will be not use in the game
Nah, but the use for it is much better
That's not strange, that is a important and reasonable factor of the entire tokenomics, especially in a DAO that comes with 100% Revenue Distribution š For more about the ILV token though, please use #š°ćtoken thanks š
ILV is the main token and it s for governance purposes plus revdis from staking #š°ćtoken
do we need to build anything on the land ourselves?
If you get one yes
Again, read the GDDs pinned in this channel. There is a ton of info in there about what the mini-game is supposed to look like š
I must note how amazingly patient all mods are with answering the same questions over and over again !! There is so much information available in whitepapers, GDDs etc a huge amount of questions just require a bit of time and effort of research
Anyone know the approx price of the cheapest land in sILV or in ETH value??? (Cos its dutch auction, so the price it starts at is the highest, if no one buys it it gets cheaper over time until it is boughtā¦. So what is that highest starting price for the different tiers of land or has this yet to be announced)
Starting prices have not been disclosed yet š
There has been no announcement yet
Thanks guys
Theoretically, if you were to speculate, (in full understanding your answer may be incorrect and NFA), what would you speculate the range of floor price of land might be (theoretical guestimatiom)
I really don't put any energy into considering this. Just waiting to see what happens. Only thing I can say is that I expect T5 to be high six figures if not even straight up seven figures š
There was initial talk by Aaron which I seem to remember mentioning $1000 and t1 lands in conjunction. Since then a lot has changed (including making it a Dutch auction!) Once we know the rough value of fuel, and how much fuel a land can produce after a few months, we can calculate some ROI formulae and go into the auction with at least some sensible prices in mind. Until then it's plucking numbers out the sky
Thx
$1000 for T1 was just a spitballing idea that we have since moved on from. We'll see what happens. Still a lot of time before the sale goes live.
Are you planning on buying any land Aaron? If so what tier are you hoping to grab?
for land sales,is it possible to buy it with silv or only eth?
It is ETH or sILV (a combination of both still needs to be looked into). Please check the actual proposal for it in #š°ćgovernance-news for more info š
I remember seeing somewhere that land can also be used cosmetically, is that still on the table?
I'm going to print a picture of mine on a t-shirt so when I go out clubbing all the girls know I'm a good catch. Is that what you meant?
okay thank you for the response
Haha no but sounds like a fun idea. Just referring to T-0 zones not being able to farm resources, the land must have some value to the holder which brought me to think they'll have cosmetic home designs potentially.
I've got to admit I've not heard that at all and I tend to loiter in this channel a lot. T0 is essentially the 'play for fun' version, or test set ups for land you buy. T1 - T5 is all about generating things (blueprints, fuel etc)
I don't have any money not tied up in the game. So I won't be able to get any. But that's ok, more land for everyone else.
Aww man. Makes me glad I can take sILV or I'd be in the same situation
Gotcha, ok I'll see if I can track it down, thought it was apart of the first proposal
Ah I found it, "beautiful layouts" from pinned messages, was curious if that'll still be a thing and how in depth
Ahhh, I think that just relates to creating pretty layouts. Have some nice holo statues of Illuvials, place the buildings in less efficient but more visually pleasing layouts etc
Gotcha, yeah excited to see what that side will hold for us.
Quick question I have been reading the gdd this morning, Iām curious on land sales - letās say I canāt afford to buy a whole T1 myself will there be like a pool/split revenue system to share land? I want to stake my coins for some sILV for in-game use and want to potentially use it for land but I have a lower budget
There is nothing planned from the DAO itself but you could of course find others and form a DAO within a DAO to buy land together f.x. š
I see cool thanks!
I don't understand, why say 50% of fuel is produced by land buildings if DAO owns 90% of it?
so, 90% of fuel is sold by the DAO and 10% is sold by land owners?
it's great! it's separating players who are customers and wanna have fun on the game from investors who wanna profit on the business
Would be silly to use one token.
Iām pretty sure the tokenomics GDD explains it. Try reading it again if you already have. Itās pinned in here awhile back
tnx I'm gonna read it š
What ROI are you aiming for?
Where is the information on land? Is there a link?
Yeah. Check pins. There are three documents. 2 GDD one iip
The iip is the proposal Johnny linked to that is pinned
Much appreciated.
I have ILV staked. Have any new investment opportunities or pre sale Signup appeared other than staking?
No
!opensea
Collectible Illuvium NFTs are already available on Opensea https://opensea.io/assets/illuvium All are limited edition. The emotes and m0z4rt skin NFT's are redeemable in game. Upon use, these NFT's will be burnt when applied in game. This is only true for these emotes, skins, and badges as they were bonuses for the initial ILV token sale.
There are also partner sets of very limited collectible NFT's. Those collectibles are not for in game use, this is so everyone has a fair and balanced start when the game is released. You can find out more here: https://illuvinati.gitbook.io/illuvium-archives/official-nfts
There will be no whitelist for the land
Good, I appreciate the info! This is a great community!!
after reading the document, it sounds very promising, but there's a couple things I still don't understand, are the 3 main resources considered the fuel which can be used in the other game, also how will the lands be sold I read smth about an auction but it's not really mentioned there
Price will start very high and it will drop until someone buys it, it's good because you don't need to make more than one interaction with blockchain and crazy fees :)
The fuel and the resources arenāt all the same thing if I remember correctly. I think there will be three fuels actually. Each with a different in game utility. Crypton, Hyperino, Solons. It's all in the SPOILER GDD aaron posted and is pinned in here.
The lands of certain regions are rich in certain resources, does that mean they exclusively have just that resource or could a land have more than one resource type? (Is this what separates t1-t5?)
It would be nice if zero had its own token that could converto do ILV in a High rate la 1000x1
Yep completely unnecessary
Hey guys when is the mini game release
10-12 weeks, check pins
Lots of pins in lots of places thx for the short quick answer šš»
I've heard that ETH and/or sILV being used to purchase land, but has the idea of purchasing land with only sILV been brought up? Doing so would reduce the total supply of ILV and would allow stakers a guaranteed allocation
It would not be in the interest of the DAO to limit land purchase to sILV only in my opinion. Way too much potential revenue from ETH purchases that would be ignored there unnecessarily.
Loads of options were floated and talked about when the land sale was first announced. Personally after seeing all the arguments I think they found a decent sweet spot. A potential way for heavy investors to get funds to buy the land, and a good inflow of eth for revenue distributions
Only sILV? Why would you wan to limit land only to few people who can actually generate any meaningful sILV, I don't see how anyone besides few people gain anything out of it. They will use sILV anyway , it is just lose lose situation
Probably not limit land to only sILV, but would be interesting if there is actually a incentive for sILV. If its both sILV and ETH, most people would just use ETH so sILV is somewhat irrelevant
i feel like theres a lil too much detail on some of these illuvials, some times less is more
it is only relevant to big stakekers either way
A lot of people will use sILV imo. Lets say I put all my investment into ILV and I don't have any liquidity left, I would use sILV. Definitely for bigger stakers but still.
I think you are probably onto something.
False. Lots of people used all their ETH to buy ILV and stake it. They donāt have enough ETH to buy land. They have gone all in ILV. So sILV is their only way to get enough liquidity to buy land. To exclude those people that are all in ILV would be a harsh blow to the community. But to have it be a sale for only sILV would similarly reduce potential growth of the community and wipe out any chance for revenue to pay for the development of IZ
I'm guessing when the time comes, most people will use ETH though, because that's usually what happens in NFT sales, but we'll see.
If it does then stakers may just be rolling in rev dis. We will be able to sell our rev dis ILV and buy the land with our profits.
Also Iāve never seen a land sale sold for sILV yet. 
Lol I donāt know. Thatās probably too much hopium.
The thing is noone can know what's going to happen we are living in crazy world where floor price for stupid ape nft is 30eth š
I'm not really following must be some even worse shit going for more than that
I don't think so
Where is the land going to be located in the game?
Lands can have all the sites. There is a natural distribution function we use to create the land procedurally. Then we use a value function to categorise that land into Tier. In this way we can make sure that everything is truly random but also roughly equal inside its tier.
In all the regions besides sanctum mesa. However it will not be accessible from travelling. At least not for the first set.
Will there b a chance of having illuviuals on ur land that only u can catch?
Do you need to purchase a land to travel from tier 0 - tier 1?
do you have any idea how much it cost to travel between lands?
Not finalised yet but Iāve seen people estimating $50
Less, in the main game probably 15-25$
This can also be adjusted by the DAO through an IIP š
š
hmm, okay if I am at tier 0 then I would travel to tier 2 would that be possible? And if I log out on the game would I still be in tier 2 or would I go back to tier 0?
Are we talking about minigame or main game
whats the diff between the two?
Check pinned GDD you are in the mini game channel haha
!read
Some important sources of information that everyone interested in and/or new to Illuvium should take a careful look at are:
https://docs.illuvium.io/
https://medium.com/illuvium/9-tokenomics-launchpad-and-reward-details-5894c3b356be
https://medium.com/illuvium/28-everything-you-need-to-know-about-staking-ilv-6669594b2fac
https://medium.com/illuvium/29-governance-yield-farming-and-vault-distribution-faq-7327ae7eb507
Also can see the mini game proposal in #š°ćgovernance-news
Mini games within the main game?š
Mini game is being built as a city builder, it will be tied to the main game. Please check out the Gdd š
Illuvium Zero- Unity and Mobile
Illuvium main game -Desktop first and Unreal
What's Gdd?
Game Design Document check it out in pinned š
Got it! Thanks
No.
That doesn't make sense. Land Tier is something that shows the productiveness of the land. You don't 'travel' to it, it's just a rating system.
In all Illuvium titles we use two words to describe power:
Tier - This is the underlying power and rarity of a thing. Think Tier lists that you see online.
Stage - This is a progression system for a 'thing'. So if an Illuviul line has different stages, this shows it progressing. If you have a stage 2 bladed shield Tier 1, that means it's the same shield but just progressed and upgraded. A Tier 2 bladed shield would be a new thing, that is better and rarer.
But you will be able to buy lands based on their region correct? And those regions have specific concentrations of resources/fuels? ....also love that you are answering questions here!
The NFT land being discussed here is not a thing to be travelled to and from. It is a separate game from the maingame. But with resources that tie the two games together. And potentially future games as well.
Hi, sorry if this was answered already or I probably missed this question on the pinned post, but when will these lands be available for purchase?
Yes to the first, not really to the second.
About 10 weeks from now
THank you kind sirs
so what is the benefit of owning lands apart from generating resources/fuels?
Why does it seem that Tier 3 plots are more productive (more sites and greater output) than Tier 4 plots??
Tons
The ability to generate blueprints, create weopons, shards, skins.
what is the function of blueprints?
They can be used to create weopons, armour, skins for illuvials and as an owner you gain a percentage of its use.
thanks thanks!
like a printer!
The tier 5 even better, potential advertisement opportunities
Think big like the brand you see at stadiums imagine exchanges paying yearly advetisement fee to have a banner in your stadium
Fuel/resources also a major win creates unique complex game econimics gonna be interesting the different strategies that can come from it.
Is there timeline to when Land is on sale?
10 weeks is what is estimated from what I read š
I got a dumb question, did the DAO already voted on the mini game? And the land sale? Is it officially a go or is still pending approval?
It means in September / November thereabout
Checking the calendar 10 weeks from now would be the 2nd week of November
Sorry never mind already checked the #šÆćcouncil-chambers š
I'm confused, will higher tier lands produce the same resources and gear just in higher quantity, or will they produce exclusive kinds of resources/gear?
how many T2 lands will be needed to achieve a T3 land production? same for T3>T4
Is Illuvium-zero a different game from Illuvium? Or are they connected somehow?
Its a mini-game that some aspects of the game can be connected to the main game illuvium. There are pinned messages here for more information about Illuvium zero
My understanding so far is that all the tier 1s combined would be able to produce more than all the tier 2s would be able to. But that still has a wide range of potential ratios.
Resources/fuel will be produced in higher quantity. But it sounds like blueprints will be able to be produced at higher quality. Iād imagine in higher quantity as an option as well. You know, the research trade off.
Whatās GDD stand for
Game design document
Where can I find that for illuvium zero?
Pinned messages
First one
Iām so sorry how do I find pinned messages I was trying to figure that out earlier
Top right, images of people, pinned messages
Awesome!!!!𤩠š¤©
does everyone one get a chance to get a land for early people š„ŗ
yes it will be open auction
Is there a set date for the auction yet?
it seems mid november
Everyone will have the chance to pay for one. No whitelist. But there will only be 20,000 lands in the first sale. So I imagine not everyone will be able to get one. But it will be a public Dutch style auction for each of the land NFTs.
Did you read the pin comment? it shows T1: 1000 T2Uncommon: 250 T3 Rare: 100 T4: 50 and Mythical T5:10 I don't know where did you get that 20000land?
The initial GDD does not have the final numbers. The 20k number is from the newest updated plan. Iāll show you.
oh I see if its 20000 I would have a chance to have a land hopefully they follow the 20k
They will. It has been voted. Plus there will actually be a total of 100k lands. But not in the initial sale. Just 20k in the initial sale.
This is all worse than waiting for Christmas as a childā¦come on already!
yeah it's gonna be 5 auctions with 20K lands each, 1st will be mid november
Only 4 more months.. hopefully we can join the closed
Otherwise we just wait 4 months for the open beta
If I was a gambling man Iād say the odds of me being able to pull closed beta would probably be worse than me buying the winning lottery ticket. But I guess that wonāt stop me from asking. Good fortune to us both!
Yes right we just need to hope⦠but letās see which will be the criteria for it to join
Btw the lottery is the worst thing where someone can hope to win⦠I donāt think anyone has less chances than lottery ššš
will the land sale be on IMX? these NFT drops are typically a mess.
Doesnāt seem likely as it could potentially reduce the amount of interested buyers.
Sorry, I have a bit a mess in my brain.
I thought, there will be no whitelisting for the land sale. In the attached document, it says that there is indeed a whitelisting. So will there be a dawnlight white listing or not?
No whitelist
Is the land tradable? Sellable?
Yes, it'll be an NFT.
Yeah. The structures you create in game, those might be a different story.
Curious if t5 will allow stadium build out. If so curious if tournament profit share is a thing for the land owner
I think that has yet to be clearly defined. But it seems likely. Iād think T5 would offer in game ad space
YGG will likely buy one I assume
it was just example, there won't be 10 T5 , if nothing has changed , and it for sure will be more than 1000 land
There are only 7 T5 lands
if the main game is now delayed, is illuvium zero also going to be delayed to synchronize the launches?
I am sure an announcement will be made. Donāt think this will impact the mini game š
But the badgerās owners will have opportunity, as I understand
No, this was only discussed before. There is no whitelist for badge holders. Check the details of the proposal in #š°ćgovernance-news š
Oh, thanks for info. Then why it everyday deals go through ? What for this badger, just for fun?
Trailer in 7 weeks. Land sales in 9-10 weeks. š
The trailer delay might actually work in favour of the land sale, yeah š
This
Yes. Badges can be burnt to an in game account to be used. Purely Cosmetic. Sign of early adopters. Potentially an in game achievement. Deflationary. Badges are older than the minigame idea.
!opensea
Collectible Illuvium NFTs are already available on Opensea https://opensea.io/assets/illuvium All are limited edition. The emotes and m0z4rt skin NFT's are redeemable in game. Upon use, these NFT's will be burnt when applied in game. This is only true for these emotes, skins, and badges as they were bonuses for the initial ILV token sale.
There are also partner sets of very limited collectible NFT's. Those collectibles are not for in game use, this is so everyone has a fair and balanced start when the game is released. You can find out more here: https://illuvinati.gitbook.io/illuvium-archives/official-nfts
So I'm curious now - with the main game delay do we have any news on an IZ delay? And if so a land sale delay? There had been talk of a full wipe to coinside with main game launch initially, and while a 6 week in wipe seemed OK, a 4 month in wipe seems less OK to me...
Thanks sheep. Useful info, but the wipe is now a potential big red flag to me. Keen to see how they resolve this (hopefully just scrapping the wipe, or keeping it to where it was and letting players stockpile fuel)
The problem would of course be the ability to have a headstart in the main game. That is why the wipe in the first place. Additionally, why would anyone want to stockpile and save fuel that is not even blockchain integrated. The game changes with blockchain integration. Fuel becomes an actual erc20 token. My recollection is that all of that would happen with the main game release.
But a delay of the maingame could change the timeline for Illuvium zero. We will have to wait and see.
With longer time for maingame players that are stakers to stockpile sILV to buy fuel there might be value in having enough fuel stockpiled to meet the demand upon release.
Yeah that's true. But fuel stockpiling isn't so different from eth stockpiling in relation to a 'head start' - I mean yes there are benefits, but we'd all still start equal
Kind of glad we have more space for these land sales no ?
Back when IZ was first proposed, there was talk of IZ being fully made and released ahead of the main game. What I'd personally love to see is Aaron or Johnny say "you know what, the main game is delayed but IZ' s our proof that missing the deadline was a one off, not something we're going to repeat on all our games" - get IZ made and released on the time line as before, knock it out the PARK, and ensure land have that day 1 use case. That'd set expectations where they deserve to be imo
One thing I'm still confused about if illuvium zero is released 1month before main game release is it going to be possible to collect fuel and to create shards so they can be sold on marketplace or used once when we have open beta or harvesting will be possible only once when we have main game?
Because if we are able to produce fuel upfront and potentially main game can be postponed further let's say q2 2022 that can be a big bonus if you own a land
V1.0 is expected before main-game, but v2.0 release is expected alongside the main-game launch. The fuel production is expected to begin with the v2.0, that's why there is going to be a full wipe before that (except NFT and BP).
true but staking ILV works in a similar fashion as well
the difference in stockpiling fuel is that we can just leave buildings producing, while ETH requires moving salary money into the game
Yes at this point noone can know for sure what's better to keep all your ilv and to compound or to invest in land both options are going to make passive income which one 2 choose is a big question, my point was that short term value of the land is highly connected to launch of main game
well we see they wanna bind fuel production start with the game release
it's still not clear how much of total fuel production will come from lands and how much will come directly from the DAO
Yep definitely we need 2 wait still so many unknowns about the land
Do we know if when you buy land it can then be sold afterwards?
Yes.
It will be an NFT. It could be sold on Opensea or a number of other things.
Yeah just wast sure if you had to burn it to then have it apply in game, thanks
No there are only a few things from early on that will need to be burned to use.
!opensea
Collectible Illuvium NFTs are already available on Opensea https://opensea.io/assets/illuvium All are limited edition. The emotes and m0z4rt skin NFT's are redeemable in game. Upon use, these NFT's will be burnt when applied in game. This is only true for these emotes, skins, and badges as they were bonuses for the initial ILV token sale.
There are also partner sets of very limited collectible NFT's. Those collectibles are not for in game use, this is so everyone has a fair and balanced start when the game is released. You can find out more here: https://illuvinati.gitbook.io/illuvium-archives/official-nfts
will we have to spend ETH to make buildings on the land? I had read something about spending ETH to speed up production
I think something like that have been mentionned, would be free but you can speed up with ETH. Seems like p2w for me tho. Since there is no p2w in the main game, it would suprise me if they go that way.
it'd be a matter of calculating if the fuel price is worth the ETH investment into increasing the production
Itās more like a gamification of staking than a competitive game where someone will be a winner and a loser.
but, as we buy a land, after that will we have eternal fuel production without having to spend any more money?
As long as the land doesnāt run out of resources. Which are digital so⦠yeah I think so.
and then, how much fuel would it be? say, how many travels are we able to do with 1 day production from a t3 land?
Yeah itās gonna be wild
so buildings need resources to produce?
In game resources.
But my understanding of the land development is that you would not need to pay for much (maybe nothing but the land) to just keep building away. Itād take several months to ramp up your fuel production that way. But doable.
it's lame if we need to keep spending after having bought it
you don't need to keep spending to play, but there will be a speedup mechanic as found in most of these games which will apply to structure building and some activities (but not fuel generation or research)
so after we buy a land we don't need to spend any more money on it and by making buildings it will produce fuels forever?
if fuel price is high enough we can spend money to speed it up
you cant speed up Fuel production directly we think this will make things too hard to manage (from a game balance game economy point of view), you can get to your 'end state' quicker by spending money
that is the plan, but we need to be careful of saying 'forever', and any time the community can create a new proposal to change rules that the council may vote for
I certainly don't see that idea changing in the short to medium term
yeah let's wait them finish defining how it will be and develop the game
them = me
are u IZ developer? š
its my baby, I'm leading the design, and doing a bit of coding to help things get started
cool, we all counting on u
I think we will come up with something pretty neat, and also a solid base on which we can iterate new features quickly
that's the important thing, have a solid base so new features can be developed on without needing to remake it
I had never developed for mobile, I wonder how it must be
a lot easier than it used to be, I did some games for the early iPhones and performance was very tricky, now phones are powerful... still need to think about performance, but it doesn't rule your life š
IZ is also 2D (3D rendered down to isometric 2D), which reduces the things you need to think about from a performance perspective
You're right. If the amount to spend to get to your end state faster is worth, I might do it myself then. š
Iām basically paraphrasing Aaron and/or Johnny with that statement
land sale itself is ptw, so who cares about boosting building time , prob wont get any land anyway
I love the way everything is evolving. Game, team, community.. so excited š
Itās interesting. So if you currently stake you can either a) take your interest as ILV tokens, which then start compounding, or you can give that up and take rewards as sILV, which you can use to buy land and start earning a return on that land. So the return on land HAS to be better than the ILV compounding rate, for it to be worth it. You are trading a passive income for an income that requires you to actively play a game. Hmmm
I guess the other factor is that your returns from land arenāt locked, so you can access your money earlier.
I am new here and I canāt believe how helpful are all these that I am reading , a big thanks to all of the community!!!
welcome aboard š
hey @eternal prism join the newboys team
not sure if you have read the pinned GDD and some of the conversation around the mini-game but it is rlly amazing š
gonna take a look at it
There is no winning. Thatās like saying I will win at playing sim city. It is pay to be able to earn. And pay to be able to earn more sooner.
I am not complaining, I was just stating facts, winning is just term , it means advantage, it does not mean that you win something, money = faster progression , being ahead
These delays are great market will sleep on this now hopefully leaves time for further accumulation during this consolidation period before we start to make a serious move
I have no doubt this will be the number 1 NFTgaming-Metaverse ecosystem that will dominate the space and this market cap will look like a funny period to look back on
But this is a LT outlook - of course
Guys if I understood correctly we will also be able to forje skins for the Illuvial correct?
On the land I mean
As I understand you will be able to get them in land mini game , but they did say they have made some changes on how it will work so .. idk
Yeah, it's sounding like it-- the scanner on your land plot can scan Illuvials that pass through and you can eventually create blueprints for skins for those Illuvials. At least that's how I interpreted it. Going to read through the GDD again haha
Ah ok, I was just reading a text that was here a couple of days ago and stated that it was a building (scanner) thanks @queen folio !!
Ok yeah thatās accurate. My apologies.
Yeah I have it open right now and I'm combing through it
well you for sure will get them trough scanning, but minting them will be bit different now, something to do with how much who erns , who was first etc , not enough data in my brain
The skins for the illuvials will not be a thing right away. The main game team has a hard enough time getting the normal skins done in time.
Blueprints will start as equipment
At least thatās my understanding so far.
I hope they will not overwork them self , keeping balance is important too , both for quality of game and wellbeing , would not want to be in their place with all the pressure atm and having community input is all great and stuff , but it can seriously .... up their progress if they bounce from one idea to next.
I think it is main reason why delays are comming
Johnny and Aaron are working on ways to make equipment work as blueprints
That's good to know, and those gear skins are also part of the blueprint that will be created on lands?
it is always same price
well idk why someone would want to sell it cheaper, but in-game price is the same as ILV price
Idk, I dont see why it would be any way else
Is this accurate???
But I do find this very strange , that's for sure , especially such a low price
Im going to check it
Exactly. Liquidity is probably very low. Be careful
It is not an official pool thatās for sure. But it could be the correct token.
That's to create instant liquidity and such a discount make sense because sILV has no utility yet.
only some very big players would go to such lenghts
I didn't see it this way, more like an investment, so pay 2 earn in that case. The line between seeing IZ as game vs as an investment is blurry for me. I guess there is two ways of seeing it.
Also, I will probably try to get 1 or more T1, if affordable regarding my budget.
I agree, I would not do it myself. Might buy some discounted sILV tho
If you are serious about land sale , or playing game for sure, why does this stuff happen when I am not ready š, I hope they will stick around š
It does for t1-5 lands
t1 does not have fuel nodes, there is still way to get fuel in it though
Oh yeah sorry hehe
1st land sale is 20k lands, so we can guess there will be 5 sales? Maybe you will be able to get some in the following sales.
I am not that concerned about land, I am sad about not having funds for 150$ sILV š , I am quite certain that land will be out of my reach and , I dont think it will get much cheaper in upcoming sales when there are way more people involved
I expect them to be more expensive in the upcoming sales as well, if the ROI is not that good, it might go lower.
As for the sILV, the low liquidity is bothering me and I don't have fiat rn, so we're in the same boat lol.
Cant catch them all ! š It is fine , would have been nice to have some extra cheap funds four launch though
Lol same, not aiming to be able to buy lands haha
Any new updates on land prices
nop
Hi, where did you find this discounted sILV? can you share the link?
^ i'd also like to know
i found an sILV erc-20 token on etherscan but ehh idk could easily be a fake. it is going for 185 on sushiswap right now. idk how to verify it
Should have king-bowser as last buy 
LMAO i actually see it.
!contract
ILV Token: 0x767fe9edc9e0df98e07454847909b5e959d7ca0e
ETH/ILV SLP Token: 0x6a091a3406e0073c3cd6340122143009adac0eda
sILV Token: 0x398aea1c9ceb7de800284bb399a15e0efe5a9ec2
oh wow it's actually the real token then. just had to be sure. there's like, 8 other fake illuvium tokens
lol
if u see legit fakes maybe send them in #šØāćreport-scammers so the team can keep an eye on it š
alright well i hope we'll be able to combined sILV with ETH for them land purchases.
Nothing has been confirmed I think the team is looking into integration for it
yeah really hope it ends up being a thing. i think it'd be beneficial for long-term stakers as well
Is there a number on how many plots of land will be sold from each tier? Other than the only 7 announced for t5
no concrete numbers yet
Noted. Thank you
There is a pinned message that speculates a potential distribution if you want a rough informed estimate
How do you find that? And buy it?
@fallow igloo paste the contract address from sILV into sushiswap. have fun
man all these people buying sILV at a discount in dozens
In the āswap from ETH to sILVā part?
yeah that way you can trade w/e erc-20 asset you want for sILV
š
hey guys I asked this question a week ago and got no response, so ill ask again š : If Land Rarity is determined by outputs, then why do Tier 3 have higher fuel output than Tier 4 plots.. Tier 3 plots also have high resource sites and output, with a fuel variety. how & why are Tier 4 plots rarer? What am I missing; are there more illuvials on tier 4's? @bitter glade
Everything could change till the time of land sale , T4 has T4 illuvials (not in-game ones) T1 has T1 , t2 -t2 and so on
yeah but they need to define how the game will work and make it pretty clear before sale
they will , we are not even close to beta yet , give them 1-2 months , it should be + - clear by then
yeah
yea I get that! I'm just confused because the information seems to be conflicting. if land tiers are based on outputs, then it would be more reasonable to switch the tier 3 and 4 specifications (as tier 3 is more productive based on the GDD specs)? ..again, unless im misunderstanding something!
Idk how their system work , it might be that there are different tiers for nodes too , so even though there are less nodes node output is higher , who knows I am just talking bs š Just have to wait and see
There are sites for fuel and elements. Fuel sites are more valuable than element sites. Also variety can be seen as better as it gives you access to more options.
Do not worry. Tier 4 land is better than Tier 3.
that doc is also a bit out of date
Will land sales cash be distributed for token holders?
token stakers. But yes. When and how is not clear but yes it will get to stakers.
Anything been said on timing of the land sale? Just wondering if it will be delayed
@bitter glade i totally believe you, but it's confusing! from the outside, it looks like T3 is superior in several ways!
Resource Site quantity: High.
Resource Site output : High.
Fuel Site quantity: Medium.
Fuel Site output: Medium.
Fuel Site variety: Low
Unique Landmark: No
Illuvial Tier: 3
Tier 4 - Ultra Rare Land (QTY: 50)
Resource Site quantity: Medium.
Resource Site output : High.
Fuel Site quantity: Medium.
Fuel Site output: Low.
Unique Landmark: No
Illuvial Tier: 4```
With the exception of illuvial level, of course! But cant wait to see more!
Ty Jeff
ok curious. whats the most y'all are willing to pay for a T2 or T3 land
5-30k
You?
shit like 5k-7k but i dont think i can get a T3 for 7k tbh. feel like with the dutch auction people would pay more if it's around qty of 100
T5 easily 6-7 figures. im quite sure an esports org is gonna buy one of them. maybe even 8 figs who knows
i think i heard it in a few interviews. theyre meant to be used for huge esports tournaments
makes sense then
I will decide which land tier I want to purchase once it is clear what each tier will produce or the advantages of having the higher tier land,....... for example if a tier 4 land produces the same as 20 tier 2 or 10 tier3 lands, then I might go for that tier4,.... But when combining different lands give me other benefits, then I might go for the lower tiers,.... To much puzzled and unclear in my head at this stage lol.
Do you buy land with silv, does it generate any revenue, how much it costs and when does it release?
yes (but also with eth),yes, it is a dutch auction starting high and lowering the price over time, so not known yet, land sale in 10-12 weeks, game release around end of the year
Now push back to q1 of next year right? Based on the latest announcement.
That's for main game. I'm not sure about mini game
The mini game land sale will still be this year
around 8-9 weeks now
yea so still a long way but it will be round mid Nov
can you buy land with eth?
yes
you will be able to with both sILV and eth
I think this sell will be massive with trailer coming 1-2 weeks before landsale
in your opinion, how much the cost of land?
Are we talking about per tier ??
Like cost per tier?
I think tier 4 will go for anything between 20k-50k USD tier3 will be between 10k-20k tier 2 5k-10k tier 1 1k-5k
i wish these prices will be in philippine peso lol. but yea sadly need to pass on lands
Ppl will decide the prices
true they will cause it will be a dutch auction but in the new changes they have also given staker the opportunity to get a hold of tier1 at round $1000 dollar so i dont think it will go below that tbh. But this is always up for change
Since i am seeing lots of discussions about land sales, when does it start? Has a date been decided recently and i am missing something? š
It'll probably be in November
^
Hello guys! Do we have any idea of how much a land is gonna cost? Do we know if SILV accumulated in the stake will be enabled to use? Are we going to be able to combine ETH with our SILV to get it?
Saw the answers above, thanksss
Is there going to be a whitelist for the land sales?
i do not believe so other than maybe on teir 1 land
we need to know much fuel will cost for a travel, how much fuel a land will produce, how many lands will there be, how much fuel the DAO will produce... it's crazy to see ppl willing to pay 10K USD on a game asset without even knowing its worth
sadly cryptocurrency is full of whales who have no idea what to do with their money
how many lands each tier would be published?
If you are not in crypto maybe it will be strange but when you see how floor price for some stupid ape pictures is 100k it makes perfect sense
on the contrary, it shows exactly how they have no idea what to do with their money
but in ur example, buying a ape pic for 10K affects nobody else, so it's the buyer issue, but when whales overpay for a game land that produces resources used by players, players can't buy the land and the resource goes expensive too
It's not going to have huge effect at least not long term because if they have 10% of all resources and that's affecting game play it can be reduced by council
council changing rules is also bad, because land owners buy "expecting" an income/month and then it's reduced
And all profits in game went to stakers š good good
whales = stakers != players
Kieran said how it's never going to be fixed % it can start with 10% but months later it can be 5% so I'm pretty sure whales will be aware of that risk
At the end that's decentralization some people will complain but they will need to live with council decisions or they can choose to leave our project
It's not possible to make perfect system where everyone is going to be happy
tbh we wont know till the date of the auction but all im saying is that is what i think the price will be going for
yeah let's wait they publish the final numbers to make calcs
it's troubling if most fuel is produced by some hundreds whales and they force fuel price up, it's also troubling if after auctions the rules are changed and most fuel is produced by the DAO under fixed price
Since the fuel from lands is only a fairly small % of fuel supply, it wont get that much expensive even if whales overpay lands.
The DAO is already set to produce the majority of the fuel to counter that situation.
Exactly in worst case scenario whales can control 10% of all fuel that's not enough for price manipulation and in reality they will have less than 10%
That's what I think as well.
Unless they higher milion players from India to play for them and harvest everything from the main game š
what you need to understand is even if you just own a tier 1 land it is still a very good investment. what you need to think of is the expansion of buildings meaning ppl will need more land meaning your tier 1 lands price will go up as well
this whole method that they have brought in is a very good way to show even if you have a tier 1 land you will still make profit on it
if you were to sell your land of course
I heard that too, that 50% fuel will be produced directly by the DAO, and from that other 50% produced by lands buildings 90% will be owned by the DAO too, so only 10% of whole fuel produced will be owned by all land owners
how good investment relies on how much passive income it generates and how much u're able to sell it compared to how much u bought :p I don't have these info so no I don't understand it's a very good investment :p
so go read teh GDD and in there is the piece of expansion of building and in so needing of more land to do so. So i think the land is very much worht buying
I would completely agree with you if we are not talking about nft game :)
Like you said so many people around with so much money and they don't know where to invest for me that's enough to buy land early even if I don't have all the numbers
So 50:50 production and 10:90 ownership and this is the tricky point that one of the tokenomics ideas made 50:50 control.
So even if the land owners only own 10:90 they control 50:50. Essentially they control WHEN and how 1/2 the fuel hits the market.
that's what I understood too, they're able to control how much fuel is produced under 50% production but their revenue is over only 10%
their revenue and also the fuel they can use for traveling too
Team will of course keep working on then balance before everything is live anyways.
If this is the case than it's possible to manipulate the price but not all whales are going to work together so If price is good they will sell for profit and from my experience whales are not looking for unrealistic returns because they are heavily invested
Even once when we have all the numbers it's not going to be possible to predict the future we will need to wait and to see what's going to happen
yeah if rules are heavily changed after auctions then land owners may either profit a lot or lose a lot of money
how much 1 unit of fuel will be priced on marketplace, and how many units of fuel is a T3 land able to produce?
I doubt whales would be able to organize to control market prices
many land owners will wanna take their fuel share to fuel their travels, so how many travels is a T3 land able to fuel with 1 day production?
I also donāt understand this āonly 100k land, itās rare, letās buy for 10kā when maybe youāll need 10 years to make your money back. But as itās also said, itās NFT and lot of people have no idea what rentability meansā¦. Making price stupid high.
But the land donāt only produce fuel. They produce blue print ⦠thatāll be difficult to value.
true but land also gives you resource that you can use ingame so that has a value to it too.
there will be 5 auctions, the 1st one of course will have highest risk, buyers may lose money or maybe next auctions will have tons of interest and all 20K lands be bought in a few minutes under insane gas cost
let's remember that auction will start at a top price which will decrease if there's no interest, so during auction there's no chance the price will skyrocket
it can be bought with eth si the gas cost wont be that high i believe
will have to wait and see what happens but i will for sure get land
if 50% or 90% of all land production is sold by the DAO under fixed price, maybe land owners will have that price as their roof
so we need to calc
bought price / (resource amount per day * roof resource price) = ROI in days
maybe it's more worth to buy illuvials on market place and sell later than to buy land and sell its resources to illuvial hunters š
yea i will be doing that too closer to the time
I'm still hoping we get some official clarification on if IZ is delayed or not, and how the wipe will now happen. This silence on it seems ominous, and it's impacting our claim decisions
Pretty much described opec:-)
What Roi are you aiming for? Or is this still too early to have an indication
way to early lol
Can't wait to buy some land
Same haha
Aaron said it was progressing nicely except the art portion which will be fixed really soon. Did not mention any delay.
From here #š¬ćgeneral message
it seems all buildings and resources will be wiped when main game open beta is released
Sure its been asked before but what are people thinking T1 land will cost
yeah and how much resource they produce
Just trying to debate whether to claim ilv rewards or claim it as silv to try and get land
I've read that resources will be wiped but buildings will not @slate goblet
That was the case when there was a small gap between IZ launch and main game launch, but is it still the case now it's months between them?
I had read that only ownership won't be wiped
it's not clear if buildings will be NFT, or properties of the land NFT
I read that we don't need to pay to build buildings, we may pay to speed up production
guys can someone send me the link to the leaked white paper of 18 pages that it has some images of how the land is going to work, and the machinery
you can find all the documents in the pinned messages here
Hey guys I'm creating an Illuvium news and tools website and looking for contributors. Please DM me if interested. I want someone to focus on land content also.
similar sentiment to what you're saying... I feel like it would be super helpful is we could receive an indication of starting prices of the dutch auction for the different tiers of land to help us in determining how much sILV to be claiming approx in preperation, cos at this point its semi guesswork (i do obvi also appreciate its far off the time still but would help if we can get at least approx figures)
(replying here)
the prices will all start at an amount no one will likely ever pay
then they will come down automatically until someone buys
the buyers will determine the price
land will be owned as an nft right, so technically would be resellable on illuviDEX?
yes
and of course on ETH mainnet as well since the illuvidex may not be out yet - considering the first land sale will happen a bit before main game launch
How are NFT's actually stored in the technical sense, anyway? Is each NFT a separate contract, or is there a contract that effectively serves as their database?
there's a contract that rules the NFTs and mints them, each NFT is a data with ID and its attributes
Good to know, thanks!
Whats the new estimated time for land sale and official release?
Land can also be purchased via ETH no? Or only sILV?
The latest plan was to allow either ETH or sILV to be used. This could be updated, but folks seem to be running under that assumption now
Thanks! Wait and see for now I guess.
This is from the officially voted proposal. It is the official plan. Any changes would need to be voted on.
āPayment
Both ETH and sILV will be used as payment methods for land. While sILV will not attract external revenue, it will incentivize current token holders to claim their yield tokens as sILV. This phenomenon will massively reduce the total supply of ILV long term.
Note: It is unclear yet if hybrid purchases can be made (sILV + ETH in one transaction)ā
Thanks for the clarification.
Will there be a delay with the pre-selling of land?
I am sure you are all on it, but it will be great to eventually see the ILV land on https://meetparcel.com/explorer !
Just read both the pinned documents, this shit sounds amazing. Has there been any further updates since then?
Would be amazing if part of the land sale was sILV only, reduces ILV supply and increases my chances of getting tier 2-3 land
Dont forget any ETH from the land sale goes into revenue distributions.
Yeah but less ILV supply means more revenue distributions later on
Wouldn't mind sacrificing some rev dis in the short term if it results in more sILV being claimed
I see your point, but that would then exclude ETH whales from buying t5 land because they are not able to trade for sILV. Accepting ETH and sILV brings in much more value.
Could make it sILV only for a small portion of the tier 1-3 land just so it incentivises people to claim and use sILV and it gives those who've staked their ILV an opportunity to grab some land with less competition
Leaves tier 4 and tier 5 for the whales
perhaps could consider giving people paying with sILV a 5-10% discount.
Haven't thought the implications of this through though (
more sILV minting).
Yea something like this would be nice
No worries. Over 7k sILV already been claimed. And much more is waiting to be claimed. I guarantee it. #š®ćilluvium-zero message
Imagine if bots would buy all lands at the starting price how much RevDis that would make š
I dont think there is the need of locking. I strongly believe something like that will happens anyway
Is sILV supposed to be pegged to ILV?
yes, it will be pegged to the value of ILV for land and in-game purchases
Itās not globally pegged. Itās like a gift card or gift certificate for use in game and for the Land sale. It will be accepted at the price of ILV
Oh cool that sounds good then! Do we have an indication for land pricing as of yet?
we won't know even if they told us the start price as the price will start incredibly high and reduce until someone buys
so the prices will all be set by the buyers themselves
Oh interesting, is that some sort of dutch auction process then?
exactly that
and each piece of land will be for sale individually, so you know what you'll be buying. not just "i'm buying 1 piece of tier 1 land"
Oh that's quite interesting then! Is there a timeline or ETA date for this sale?
not at the moment


ME