#š®ćilluvium-zero
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Eventually you need to give yourself to the fuel,it is inevitable(2024) and i will be waiting with my fuel.
also š

And me, I'll be producing fuel out of spite now
Can now view imx nft's and imx l2 funds in GameStop wallet š more volume sooooon
Ehh, you've got a point there. Although some sILV2 may still be selling at a premium on a DEX somewhere out there for a short while after yield farming ends 
Was that latest leak from Abyssal Basin? Either way, it's looking pretty pretty good!!
Yeahhh! I agree! Iām liking the updates theyāve done for Illuvium: Zero a lot (from what weāve seen so far anyways)
Canāt wait to see what all of the other regions are looking like!
Every time there is a leak...which is all the time, I get more and more pumped.
Can't wait for the other regions as well, especially Shardbluff! That's where my two little plots are!
Ooh and darker region too, I bet itāll look cool with the structures on it, kind of lighting it up some
I think what youāll find is ābasic skinsā which will have multiple duplicates⦠the. āRareā and āUniqueā if not more levels of skins. And as the higher level of skin less people are able to find it making it more valuable. So even if they launched all 10k at one time it wouldnāt matter because a %would be unique and a %would be duplicates shared over many addresses. As for price I think the actual blueprints will be worth high values 5-10k seem reasonable where the skins would be 50-100$ maybe a bit more. I canāt see skins going for multiple thousands unless itās a unique one of a kind ultra rare kinda thing. Obviously all this is my speculation and we can only wait to find out š
I thought you also had to burn 3 blueprints of tier 1 to get the blueprint for tier 2 and then 3 of tier 2 for tier 3? Or have I misremembered and that's only illuvials themselves
its going up in dollar value, just down in eth
and yet ALL upcoming and future games will depend on it
I don“t know if this by now is an outdated calculus but at the question of to invest in land or the token the answer was if the userbase is greater than 800.000 then the token starts to be more profitable than the land (fuel sales). I did not check this, but I think it was Scoriox who did the math on this at the time (and we all know he is pretty involved and accurate)
Your point being ? Landowners still only produce 5% of total Fuel, its still only 5% of fuel token related sales revenue at most when a new game comes up that is when landowners will get a " increase " as the 5% will be worth " more" as there will be addtional fuel sales form the new game
well, I was not really trying to make a point, it was just a fact. And it is also a fact that it is pretty likely that the first 20K plots will be the only ones producing fuel at launch... so even if it is "only" the 5% we all agreed upon on investing, this should produce some nice gains
if the game is succesfull ofcourse
Its much simpler to compare the token will always be more valueable in a reveneu generating sense than land
ILZ- 5% of total Fuel Token related sales only - not passive as in you have to play the game and produce fuel to get your share and dependent on how much fuel each individual landowner can produce
Land owner "A" produces 1 fuel token per day and swaps it to the balancer for ETH
Land Owner "B" produces 5 fuel tokens per day to swap to the balancer
In this example Land owner B will make more than land owner A on a daily basis
( this does not take into account one time sales ( selling your land ,selling blue prints etc which are also not passive and depended on market value at the time)
ILV staking ( Revdis example not selling the token)
- 100% Of ALL Revenue form** ALL **sources ( -5% of the fuels sales designated for landowners) (Stakers still get 95% of all fuel rated sales)
- Passive income
- Compounding interest staking rewards grows you initial principle
- Your profit is not dependent of touching your principle product ( IZ selling the land itself)
- Both revenue generated and token price can increase the value of your Rewards.
So the question is do you one % 5 form one income stream you have to work for.
Or 100% (- 5% percent of one revenue stream) of every $1 the DAO recives from EVERY source
I won“t argue on this, I prefer to do both, but if you hold land you will get 5% of all the fuelsales YOU sell. If you hold ILV you will get 95% of fuelsales shared between all 22.000 ILV holders. And not Revenue from ALL sources goes to ILV holders. Any commercial E tournament revenue, tickets sales, sponsorships, naming rights will go to the T5 Landholders who organise the tournament. ILV holders will not get anything out of those huge sums
WRONG - those source are part of REVDIS Every single $1 the DAO receives other than the 5% goes back to stakers .
nope. Ask Andrew, or watch the videos he posted, it is pretty clear
@whole spear @noble quest can you clarify please regarding Revdis allocation for sources outside game related sales as stated above #š®ćilluvium-zero message
start from minute 8 https://www.youtube.com/watch?v=sHUeB2mPb3I&t=1771s
The blueprints are tied to the illuvial set so they wonāt be available for multiple years. Once the new set comes out the old blueprints will become unavailable. So if you are the only one to have discovered a particular blueprint when the sets change you will have a 1/1 blueprint forever.
Please don“t get me wrong, I am quite excited about both ILV token staking as well as the IZ game, and I might very well be mistaken, if so... I gladly and humbly apologise but I do try to follow all news whenever I can and this is what I understood on that particular point. Esports revenue basically to the T5 who organises it.
Next land sale, I am getting plot #1 on Taiga Boreal. I want the "King of the North" title
I am just doing some quick math here, so please correct me if I am wrong. But imagine every fuelsite sells a 100 $ fuel. There would currently be 20.016 lands, with a total of 47.457 fuelsites, thus creating a pot of 4.745.668 $. If you own a Tier 2 you would receive 5% of your 4 (fuelsites) x 100$ = 400$ = 20 $ (being 5%). If you hold 1 ILV you will receive 95% of 4.745.668$ in this scenario, divided by the 1.920.000 ILV staked (for argument sake staked at 2.0 weight). That would leave you with 2.47$. The price of a T2 is about 1 ETH, being today 1.777$. You would need to stake more than 8 ILV at maximum weight to outperform, being 904$. So yes, with these markets it does seem more sensible to buy the token and stake it than to buy land.
I have not watched that but if your only talking about "sports" i haven't looked into how that works i would be surprised if the DAO does not get some sort of "cut" -
we may be talking about 2 different things but "other sources" revering to i am personally referring to are
- other games the studio produces
- other IP the studio produces movies, comic books etc. novels etc.)
- Buyer / seller fees form Secondary land sales , illuvials etc.
- Licensing deals
-merch / cosmetics
_ 4 more lands sales - illuvitar sales
-etc
_ basically my whole point was putting aside selling the land itself and blue prints the main feature of IZ revenue is based on a a fixed % point of 1 revenue stream in which your revenue is based on the individuals own ability to continuous produce a swappable item with a various value dependent on the value the balancer determines 1 fuel token is worth at any given time.
compared to the passive income of Staking 's multitude of revenue streams and higher parentage that make revenue without touching the actual principle and the principle itself grows though compounding interest and possible increase in the base toke value.
I based on the above I do not see in my personal own opinion how there can be any comparison on to which has more inerrant value or possible profitability.
Thank you for your input very much appreciated. Yes, I agree that Revdis is very interesting although secondary land sales, I am not sure if I buy someones land from Illuvidex a part of that would go to revdis, but if so... great. I thank you for trading your knowledge,
I think for me personally I bought into land, because I like these kind of building games. And it will create some kind of semi passive income (I don“t really count gaming as "work" although nowadays it can better than your dayjob). But if you want the best income and all passive, maybe staking ILV seems the best option.
Iām thinking most of the value of land will just be the NFTs going up in price. They likely wonāt ever produce more revenue by cost than ILV but because the NFT market is super irrational we could easily see a 3-5 ETH floor at some point in the not too far future.
I am not sure. I did not do the math on this so I can“t stick my hand in the oven for it, but, they are talking 3B revenue. If it were only 1B renevue in a year a T4 would get its initial investment back, and if bought with Silv2 ... a lot sooner
Honestly I am not a math's person so I am not going to comment on your numbers .
But I'm not sure of the concept you are pursuing.
Is your premise based on you passively getting revenue simply based on having land ?
Or on the land that you as a individual landowner are personally producing?
Have you included the dilution of "value" of the %5 as more land sales happen up to full dilution of 100 000 land ?
If you haven't read this already I wrote this to explain how I personally understand Illuvium Zero landowner revenue works and to this date no one has told me i am in error.
Don't underestimate Skins in AAA games they are a huge revenue generator. Blueprints could be a huge benefit of land ownership.
Also the Dao can vote to increase lands utility/ROI if need be
read up there was a discussion on that ealier today
here is where it started #š®ćilluvium-zero message
I“m off to bed, it is quite late here. Will read it tomorrow mate, and get back to you. Thanks. have a good night/day all
I think your both right in your discussion, you keep saying however to disregard secondary land sale and blue print sales but those are both part of owning land to. That would be like saying forget about the weight in revdis on your tokens. I get that the basics of both leaves the token ahead of the land but with the potential to sell the land or find a blueprint to generate skins or just flip could make some (not all) land better. So I honestly think itās dependent on what your end game is, are you willing to play half hour a day to try and get a blue print? Or do you wanna lock in and forget about it? But⦠in saying that, you could also rent your land to a scholar for passive income on land itself. Lmao I can argue with myself all night here on whatās better!!
Blueprints will probably do pretty well but not everyone will be able to get a good blueprint otherwise the dilution will be too high. My guess is maybe 1000 lands make a lot of money from getting good blueprints but its definitely a risk to count on that.
In this converstaion The reason for me disregarding selling the land and blueprints I was focusing on the core concepts of what the primary revenue is based on for both.
"weight" is a core concept for staking so cannot be disregarded.
For IZ the primary revenue is based on swapping fuel to the balancer - if you sell that land yes you make a lump sum hopefully a profit on your purchase price ( unless you intended to sell at los ) but then your primary is gone and staking will be more valuable as it will over take your "profit" in x amount of time though passive means
Blueprints are also an unreliable, random, burstable form revenue you
- You need to find one that is in demand
- pay listing fees
3 you need to find a buyer and the buyer determines the value you That will not happen instantly
4 you need to repeat the process
Meanwhile while the the landowner is progressing though steps 1 -4 which takes a random and variable amount of time the staker is passively generating revenue as well as having thier principle investment increased though compound interest which also increases the amount of REVDIS they receive
Put a different way the staker earns "24/ 7 " without having the "pauses" somone trying to farm blueprints has therfore has a higher income more stable income potential that retains the intergity and grows thier principle investment
I agree that staking is the safest and most reliable way but there will be people with land who make way more. In my opinion. If they land that skin thatās worth tons then itās worth more! So Iād agree that token is the better option but I like the gamble and the game š
Wen Zero?
This is the last update:
#š®ćilluvium-zero message
any news on when the land will be out?
Land has been sold quite a while ago?
Check the link above lol
like when land can be played
This is the last update:
#š®ćilluvium-zero message
@empty path fulltime job reposting the same response from 20min ago
This job is not for everyone 
long long long time
There's a small caveat to skin price, which is it has a minimum price which equals 3x certain illuvial. So prices might be a bit out there if the required illuvials are expensive themselves. This however does not guarantee a bigger profit, because it will have higher ingredients cost.
Getting the impression that Illuvials will be in abundance intially
Starting to get the feeling that IZ might be launched at the same time as the main game... š¤£
I appreciate all the community feedback you guys gave, it was way more than I expected i love our community even if our views may dissent from one another our hearts are all in the right place.
today's land depreciation is quite strong, -7% for T1
My T4 has gone up from under 20k value in USD to just over 23k in the past 24 hours. This whole thing about having an asset worth that much tied into a game that I play on my phone has me nervous....but in a good can't wait to see what happens way.
Yeah this is the biggest "eh whatever happens happens" I've invested in
and this is definitely looks wierd
yesterday's price is about $695
at least you are not lost in Vegas to have same kind of experience
Just selling back between their own accounts....what benefit does that give?
In a first glance I thought about mega city
Yeah, it's not a "put 23k on black" scenario.....I'm feeling much more confident in ILZ! Haha.
may by IMX cashback
Like an IMX airdrop?
need to investigate fee/reward ratio. Somebody in here told me it's a bit more then 1,0 so scammers are playing the game of trading in a collab between each other
this guy was from God Unchained
but this hustle looks so sad
Haha actually I felt like I was a little bit in Vegas after I hit the 'buy' button on land sale on the T4 and having to wait to see what random elements and fuels I would get.......got pretty lucky with mine....phew!
Yeah, this has to be what they are trying to exploit
Wow, did you participate on auction? I missed it so bought my peace from hands so I saw everything and even found balanced one after a tedious scrolling ^^`
didn't know that they were covered in auction
Good morning fellas
Yes sir! Was in the land auction and was stacking sILV for quite a while before hand. Was expecting to only get a T3, but the price came down enough for me to get a T4. Got 5 fuel sites that match my landmark with good balance for the rest. Am very excited for the game to launch. Would love a nice rare skin, either way it should be good fun!
it may enter beta first but it will go " live " at the same time as the main game and there will be progress reset before live
thats like 4 weeks or so away?
No dates for now, once there are they will be posted in #š£ćannouncements
Wow this is great š You should definitely have enough š And I hope to save one for myself (still don't know, would T1 be enough or should I think about T2 at least)
Congrad. Still have Dry Powder
Now we wait for Zero...
Yep, hopefully it will come soon and my feeling says; it will. š
How would you like Illuvium Zero?
1ļøā£ Perfecto AAA Quality at Alpha Launch (Up to Dev to lead us)
2ļøā£ Good Quality playable content at Alpha Launch (A while later, quickly)
3ļøā£ Simple graphic playable content with bugs to be reported at Alpha Launch (Now)
Do note that after launch we still need to play it, test it, exploit it, then update again and test again. Many round before final version.
Personally since its alpha. I dun really brother about impressive graphic. Those can be improved during patches or update.
There will be bugs and we need to fix it eventually in alpha. Then we can proceed with the actual launch.
What you get it for?
2.88 eth
Damn thatās not bad - you see any opps to build a city?
Kinda want to get a second
why is illuvium zero taking so long?
You can read the updates in the pinned messages
they said 3/4 weeks after land sale
At the moment, no. I don't think it's necessary at this point to pay the premium price for a mega city.
For now I'll try to snipe as many 'cheap' lands as possible and then I can start thinking about a city later. I might have some lands that I can trade with someone else, who knows? š
You already have a mega city?
Haha thatās a good idea
Yeah got lucky and got one during the sale. T4,1,1,1
Sweet!
whoever waited to buy the dip on eth and is now scooping up the fire sale on t3's and that one t4 is getting some great deals
I'm Whaley happy for them
They actually meant 4-6 months, but wanted a good land sale.
Yes , they say 4 weeks after land sale... but when u dont know exactly the status of ur product and just focus in make the money.. this happens
at least the design improve a lot
thats a good step
so far we have done crimson and halycon
brightland WIP
and 4 more
gonna be awhile
Welcome
Welcome
Please use English only in public chats
Looks like people dumping land
Was rprtty busy last days, so i couldn't read that much. Did you Stream ilz Alpha? Ccan't Find anything online. Do you still Plan to do, or dies is it need more time for showing gameplay, because Marketing wants to make it Big af?
Before fp 0.2
Sweet, looking forward to it
not even @wary notch sweeping this floor
When funds come in, I will
How many do you guys have now
205
Goals to beat Polemos? 
They announced they have 707 š
i'll list some once you have swept
Crimson T2 at 1e 
thats a big L
Looks Like there is arround 50% of all plots in the Hands of players, and 50% in the hand of a few whales
yea, land was an exit liquidity for OG stakers
$65m converted from potential locked $ILV to jpegs
clever
Woah why do you guys have so many? Haha
Do You guys think it's beneficial or negative for whales to hold such a % of they supply
I don't see a problem with it since there will be a lending system
Can't help it, i'm in love with land
Good answer, right there with you but will never have as much as you.
I think if you watch for just 1 Region, it is a huge advantage, simply because you gona have something close to Like a skin-monopol...
When i hear 700 plots, and imagine that in 1 Region.. prices for specific skins could be insane high, just because no other has them or has them yet
Specifically I meant for the project
actually the small holders 1-3 roughley has 80% of the plots.
š
Na, don't See a Problem there.
I can imagine a good percentage of the 2 plots wallets are leftovers of second-wallets in order to mint megacities without beeing sniped. I for myself have 2x 2 plot wallets for this reason
But yea, you End up maybe with 60+ % for small holders
True,i did that after the factš„²
No sir your top 1% and you should throw prices at us peasants.
Hang on I aināt a whale lol
A whale would say
How was this calculated? Haha
Probably not at all... Just a Bad guess š
i pulled the data from imutascan,i need to do a new one as the one above is almost 2 months old. give me 15 Hours and i wil have a new one up
Thanks for your hard work
Honestly thank you, super cool to see.
Do you have a Lot of t1 or a good amount of high Tiers aswell?
I have a T4 for every fuel landmark and a T3 for every element landmark, 21 T2 3 per región, other than that only T1 spread on all regions
I'm thinking once the bid system is in place I can complete a few mega cities
Nice and well spread! Are you open to trade lands? Maybe we can help eachother out with 2x2s?
Sure, how tho
I would only trade land to Buy more land
Sounds Like you bougth with a Planš
You planned to rent out your t1 or Flip them for a higher price in a later Stage of the game?
Not sure if you have a list with your coordinates? I can give you mine, but I only have 7 lands so my list will be a little bit shorter. But maybe I currently own something which you need
I'm hoping to set up shop as a skin factory
Great idea
Thats cool
You can check out my adress at immutascan
Oh yes, thatās probably the easiest way š
0xae3967dc7896eecb35a6e7c77b4b0ce361076bd2
You gonna bid for a T5?
It's hard cause I almost never sit on cash, every time I hey funds they get invested
That means you have 4 plots..10% Whale..
10%? I guess i cant math but 1 +2 + 3 amount of plots is 79% total.
Thanks, checked your coordinates and mine but we can't help each other out. š¦
you have 4 plots to make up a Mega city
Yes. So i am in the 21% that is nót the owners of 1 or 2 or 3 plots š
yes,i dident consider looking at it that wayš¬
Do you already have someone to manage all those lands? Its gonna be a huge undertaking to manage all the people involved as well as making it run smoothly by giving everyone tasks to perform within set timeframes š
Fraggy?
Yeah we wont see her once Illuvium zero starts š
She won't help me š„²
I justo have 10 people, i'm hoping full time myself to oversee all that
i think she has her work cut out for her with Kierans plots
True
Thats like 150 plots already
Polemos will be building out something to facilitate renting out land,but nothing is confirmed
Dang yeah well Infoluvial will try to support you with tools however we can. Please call on us whenever you find things that we should add to the site once the game comes out 
@wary notch 205 is insane amount of plots,are you considering T5?
And 10 people for 200 lands is insanity xD
Best i can do is be morale support and give out internet high fives,iam feeling overwhelmed with 15 Plots...
I asked if i could play on a megacity of Kieran's I think 2 megacities is all I will be able to handle on a daily basis š¬
I may need help to stop myself from buying more land
Sadly i can not help you thereš
I dont think that should be your concern š
If you buy more lands you should just focus on more people as well. But that will become easier once the game comes out so just continue buying, but try to do so in strategic locations to finish megacities š¤£
if its 30Min per plot for max efficiency,it will be hard ot maintain.
mega's might not be functional at beta
But if you can play the megacity as 1 plot it would be easier.
I do not actually have one really really good t1, like nearly as good as a t4 really. Let me know if you want to buy it. Itāll be the last one you ever need to buy.
Plan on doing that when the bid system is in place
johnny said mega functionality won't be in beta. i can see how reworking the interface for multiple plots might not be on the top of the agenda, but really hoping they get it in somehow.
Lemme see
What's the bid system?
We need Bidding and Rental system before launch, at least biddingš¬
Please IMX š„²
we have @misty orbit he could sort us out?
i keep thinking bidding isn't happening because it doesn't generate fees and IMX does everything at 0 gas. but since it's their own chain, do gas fees they pay even matter?
i'd definitely pay to bid
it would still count towards protocol fees and Creator fees.
like with OS
It may incease trading volume because people will more easily sell the assets thay the market wants and with that they will gain more fees -> more revenue.
Go Lars!
I've got 2 very lonesome T2 plots that are basically in the sticks lol
Like with nothing around? Those are true lottery tickets 
Nothing around haha, but I'm keeping them and wasn't going for a MC so
and most wont,i dont think.just makes things easier.
What if the next batch of lands is sold and you are surrounded by T4s... then your value will SPIKE! XD but you couldve also bought it at the edge of the map and then you get no lands around it and it just drops in value xD (worthless is the wrong wording)
Please keep us posted on whether you make it during the upcoming years haha
I'm trying to work out if it's a good idea to sell 3 T2's for a T3... But I keep thinking with the T2's I have more blueprint chance and more land to sell if things start popping
I actually didn't consider that lol

I also think about to sell 3 T1 and buy a T2 or sell 2T1 put some eth on top and get 1 T2 and keep 1 T1
But with 3 T1 I have access to more regions š¤·
For fuel I think it makes sense to get the T2's, 3 T1's generate 3 fuel, a single T2 generates 4, but If you want more spread for blueprints then T1's I guess, but T2's just feel like the sweet spot for self sustaining
Its like the saying goes,when in doubt.buy more plots..
Lol is.. is that the saying?
Thatās what I also thinking, but I have the feeling that it is a better idea to wait til IZ beta before switching land. Because then I will have a much clearer picture about the game mechanics itself
Yeah exactly, smarter than me, I just panic buy cheap land
it should be
š so I should get a loan š„“
Yep right now everyone is just speculating on the limited amount of information available.
Right now i would say T1s are better if you have the discipline to work on them for a year or 2. But will see little revenue until that time while T2s should in comparison be easy to manage and give a more stable output in the earlier days.
I just canāt wait to share blueprints lol that will be the hype I am excited for.
You'll have to send me your blueprints to have a look at, I'll send them right back
Would this make sense for land like an average?proabley not as t1 and t2 would have a massice ROI
Haha oh yeah no problem, send me your land so I can see how you got your blueprints š
pretty sure you have to,Not financial advice(iam covered)
Is the revenue avaraged for every land owner?
I remember we talked about creating a system to better produce items from blueprints. Create a factory haha
So every land owner per land would see 2300$ in the lowest scale per year?
Also I didn't think land owners received revdis, or am I wrong
yes,it was just a fun to see what numbers i could see,not taking account Boost and fule sites,just spread over landowners.
Thatās the dream, if those numbers were remotely accurate then I will buy two T2s right now!
If I remember correctly, owners will receive revdis
Landowners gain 5% of ingame revenue. Some people confuse revdis with ingame rewards. While the ingame revenue is only a small part of revdis.
(It does not include merch, sponsorships esports etc.)
I know I should know this, but how is the payment made to land owners, Eth or ilv or silv2
No,its dogshit,we need @high sleet math.
I'm assuming not silv2
Eth
You sell fuel to a balancer pool with eth and the fuel.
When you plug it in the pool,the dao mints 19x the amount and adds that as well in some way...
Sweet, so I guess my last question is as a land owner can I get silv2 in any way or is that only through staking
You can "unofficially" buy sILV2 from stakeholders who want to sell it for Eth š
Tier 1 lands are worth alot more than people think. It's not just what they can put out by themselves but how they can be part of a larger grouping or block other groupings from forming.
But a T1 in the middle of other T1s is just that... a very normal tier one :]
Mine has a snail called Greg on it, 1 eth
Like lets say you got a tier 1 right next to a string of 5 tier 3s. Some day when they for a larger grouping they may have to purchase your land at a premium
Is this when megacities can form megamega cities and the corpos take over crimson waste
Guys why hasnāt anyone voted on the iip24?
They have 2 more days... so no rush š
Because I am a poor investor who got wowed by pretty land colours and an actual game, the rest is slowly coming
So, any updated news on the IZ release date?
Ctrl v anyone
no fixed date yet TBA
To add my part to the speculation š, these are my numbers I play around to figure out the earning potential of land. At lest for fuel sites:
I consider 2 million players spending 20$ a month as conservative
How are prices for land now compared to the sale? Up or down. %?
I know this discussion has been had before but I hope they open up a vote for a revenue split increase if and when more land is sold (if it's way sooner than we expect)
remarkably similar. In USD its basically about the same.
Thanks
I came in here like a week ago all hot and heavy about that very issue. It has to be some sort of manipulation. I mean either that or wallstreet hasn't figured out how to short digital land yet.
I think that shows incredible strength if in face land prices are the same as during the sale....
*if in fact
Aw man someone scooped the 0.97 crimson waste T2
the floor price has been holding up too consistently
My bonus comes in on Friday guys. No one buy anything until then š
lol right. I wanted to get some lands on the cheap but settled for two at about .4 eth each. I convinced my 12 year old that I would buy the lands and she would manage them for me. What a sucker. š
It actually much higher now in USD if you payed in silv2. I payed 361 usd on average for my T1 plots
Haha, up to the team building it hey š
that is insane. what one of the plot numbers. I gotta look it up.
love it
i know,was a massive reachš do you rember the link to the WIP page IMX have?
Thanks, the big unknown are blueprints. I have no idea how to value them. I ām just sure, if we see a major hype around Illuvium, blueprints or skins can get insanely valuable. Other than for fuel, there is no mechanic place that keeps the price on a reasonable level.
With all the content they are pushing out now,we have only seen the start of it.its going to be a wild tide from here to launch imo
Solar incomingš¬
This shows prices in eth during the land sale.
During the sale people could also use sILV2 instead of eth. It was possible even back then to get sILV2 at a significant discount when compared to the value those sILV2 tokens would have when used in the sale. (When used in a sale sILV2 is worth whatever the price of ILV @main sequoia is at the time)
5% increase per land sale seems fitting
Probably not the greatest idea since itll decrease the value of the ILV token, thereby reducing the value of the treasury and ingame rewards as well.
Ya but land holders deserve something after being manipulated with the 4 weeks nonsense. We gave token holders the only revdis theyre going to get in all of 2022, they can kick us back a few extra percent
I wasn't thinking anything extreme, max of 10% total, maybe 1.25% extra per 20k land sale (or 0.75 for 10) assuming a land sale would only happen with growth anyway
Token holders were told the game would release last year. Kinda sounds like maybe we should decrease land yield 1-2% since token holders were "manipulated" in an even more severe way š¤£
Is this a good time to buy Illuvium land?
I think so, NFA. Always depends on your budget and what you are willing to spend.
Pure speculation but I think so too, when imx games get added to the GameStop market and with that binance announcement for more publicity too I think land will start getting slowly eaten up
Unless they do a sudden land sale like a tonne of bricks to the face
š
That will not happen. I wonāt let it.
@dire pier I disagree they deserve anything . Its not like land will have any actual utility other than " beta mode" until Overworld is ready to got live soo really
what is being "missed" or " lost" that deserves compensation?
( yes i know you keep the blue prints which are useable till live either) completely disagree with giving anything more to land .
@onyx cosmos #š®ćilluvium-zero message
Ahhh I meant only fuel sale RevDis (not all inclusive)
II would use the term fuel sales revenue to avoid confusion.
"Fuel sales revenue" and "REVDIS" are completely separate things.
I am completely against any increase of any kind. personally as explained in that conversation
totally understand why, but what are your thoughts on driving land prices up via making them more valuable to own for the purposes of the rest of the DAO receiving increased REVDIS from secondary market sales (since it's a percentage thing) AND increasing attention to illuvium thus increasing the player base?
@analog inlet In a way, you'd be growing two communities at once thus increasing stability of the DAO
@analog inlet Maybe it also helps to think of this as illuvium already having two completely separate games (cause they do). Would you remove (or not allow) increased benefits to one of the games for the sake of the stakers? What about the next game Illuvium launches? I don't think that's the proper mindset for our DAO to have.
My thoughts are that because ILZ's game mechanics are split between 50% being about generating resources and 50% blueprints, granting 25% of the fuel revenue to the game would make it that much more desirable as a game (at least until future games are released and ILZ gets updates for additional utilities).
Just my personal opinion of course again i think that is extream and completely without jsutification
Agree 25% for land and another 5% for every text wall solarstorm posts
Illuvitar accessories that can only be obtained through land would be cool. Land owners seem to be regretting their purchases right about now and maybe adding some new utility would help them feel better so they can stop whining about how they want money that ILV stakers are already entitled to.
any idea how many mega cities there are? at least the ones all in one wallet?
IZ has infinite utility potential
you can literally add any utility to it without an IIP
the only thing you cant change is the maximum fuel supply
there are more token holders than landowners
for example, aaron has leaked spaceport for megacity for building spaceships (nod to SA?)
there is a whole new economy for building space ships
parts and materials are produced by individual plots
T1s being the lowest tier might produce nuts and bolts, while a T4 can produce the engine using parts produced by the lower tiers
Oh snap, where was this? I must have missed that š
Landowner gets 95% of revenue (blueprints, skins, ship parts) while stakers get 5% passively
before the land sale, i think you can search aaron's chat + spaceport
Ah, was it chatter as opposed to an image/concept art?
yea it was an alpha
Iāll take a little look around then!
Afaik all changes require and IIP
found it
they are going to add new revenues to land
this is why im bullish on land in opposite to token
Ah I did see this⦠and forgot about it. Thanks for the reminder! Makes a bit more sense to me knowing that itās the manufacturing of parts for space ships in the event there is ever a spaceship game.
Not just simply adding a spaceport to land just for us to have it. I guess that could end up being a possibility at some point. Who knows?
But yeah, additions like this would have to come through the passing of a proposal
Now Iām wondering what features could come to land plots to help support an Illuvium MOBA, if that gets proposed/approved in the future š
something as big as a ship game and ship factory would need an iip
but we can treat it as a "blanket" IIP
and add tons of utility using that IIP
Exactly land is going to be the building block of ILV verse
thats why its Zero
The originator
- It produces fuels, the ingame currency of ILV
- It produces bp->skins, prob our biggest source of rev
- To catch illuvials to make skins u need fuels
- Any future game will utilize IZ, e.g. space game, CoC,
Jeez Jagā way to make a man feel bad for not having a megacity sheeeesh

But really if I could make up my mind about a region⦠I might be able to get a megacity one day š
Thereās just so many good choices!
T1s megacity?
T0 megacity š¤
extremely useful!
Dua Lipaās body is something else š¤
What percentage of illuvium revenue do people think will come from fuel sales? 50%? 80%? Is there any breakdown of the illuvium expected revenue streams?
that a good range
69% because we live in a sim
thank god u added probably
looks like SA color
Guys, what are the commissions on IlluviDEX?
Only the protocol ones. No additional for the marketplace.
i.e. it's cheaper than IMX and tokentrove.
They have 2% on top of illuvidex.
I might be wrong here, but I think 4% royalties 1% IMX and 0% marketplace fees.
And $ILV available to US customers too..š„
Has anybody checked the chain yet? It's 4% ilv fees + 2% imx, does IMX L2 have a proper address scanner?
Immutascan
I think the split sells in two transactions. One to transfer the tokens and one to transfer the nft.
I guess it can be better in many ways, but if fees are alway x% then what is the point. You can just have it in your mind.
From my experience, I can tell that they are about 10%. The exact amount, unfortunately, I did not count
I took a few weeks off from checking, sorry if this gets asked like 9 times a day. Just checked the pinned messages and thereās supposed to be an update video, is that out yet? I donāt suppose thereās a release date announced?
Illuvitars.
Your In-Game Avatar for the Illuvium Universe.
Coming Soon.
Register now to receive updates: https://t.co/sC2UNa8Og7
1352
739
no date yet
Any word when the T5 auction will be? Been a few months since the land sale was thinking they would have done it by now.

Was curious too, the theory is that theyāre partnering with GameStop to launch on their marketplace and were waiting on that but thatās not confirmed by the team at all
I wonder if any potential bidders of T5 would be exposed to ILV due to the GameStop partnership. š¤
Eggzaachly
@thin wolf please tag me when you create the new unique land owner chart š thank you!
Here you go
A god among men, thank you haha
Do we any ETA on illuvium zero?
Soon
This is the latest update #š®ćilluvium-zero message
Thanks
You should try God's Unchained. It's pretty awesome.
I once did but didn't understand it
It's simular to illuvium battle board but it turn based not auto. Once illuvium releases I think both games will share alot of players. IMX flagship games.
Itās more similar/copy of Hearthstone right?
But yeah, itās a great game. Played it quite a while as well, but I donāt think it will share a lot of players since Illuvium is way different.
@paper flame what are the returns like for gods?
Havenāt been here in awhile. Wen alpha/beta
ways out still š any new announcements in #š£ćannouncements
wenwen, why ILV$ 117
Lol they are?
I mean the maths were easy
I didnt buy any lands 
No way they are getting more revdis at this point it would be such a disgrace to token holders
Always said the main source of rev from lands will probably be exclusive BPs anyway
Just got an email from Illuvium
Was hoping for the announcement for the release
Instead, they offered me a tshirt
can someone tell him
It was for SM
this is usually @brisk plume
oh
i see your comment now
Time for a nap?
The cheapest one I see on tokentrove with perfect split is 1.89, it also has tons of space for scanning I think
U can get 2 floor t2s for the same price. Resources are convertable. Dev has said all lands are meant to be relatively equal within tier.
How much space are we going to need for scanning?
No clue. I just remember reading/hearing/seeing somewhere that the scanning building would be more effective if it is placed in some distance from other structures š¤·āāļø
I have a all corner except 1 node tucked away for that reason haha, never know
It would be awful/hilarious if you couldn't build on a node if it's too close to another one already built on
But wouldn't this mean T1's would excel at scanning or is the higher tier land technically bigger?
Yes think so
Scanning will cost resources, so higher tier land would have resources to scan more often. Afaik, lands are all same size. I think it would also be plausible that you use a high tier land to generate resources and use a scanner on a tier one to which you either transfer resources or that is a part of your megacity. Until we know costs and time spent/real money cost of everything, we won't know
people think that a balanced plot is good. In my point of view. it's not.
If it's your only one maybe. Otherwise I agree.
Hi! When will release illuvium zero??
You can see the last update in the pinned messages
2024
I kind of agree, if youāre only aiming for 1 plot, t2 with all the element and fuel sites is probably the best deal, but if youāre aiming for multiple plots on different regions or megacities even, then wanting a balanced plot for most if not all of those wouldnāt even be realistic
Yeah, we still don't really know how valuable these resources and fuels are going to be yet. It's unfortunate, but once these things are more known, price is gonna go up a lot, so it's a trade off.
Not so great if you got in at the top. Most of my nft's (cards) are worth less than they were when I got them. Playing ranked you can earn nft's and tokens but not alot of value unless you're at the top of mythic. You have to be very good to get to mythic rank. I'm sure my Illuvium land will earn alot more than what's possible currently in GU. It's really fun though and you can play and earn without investing anything.
Thank you, I might play but we shall see
hi
Or down a lot š
Is there a way to check the current value of 1 SLP (ETH/ILV pairing)?
roughley 1K per SLP
I watched his video how accurate would you think he is⦠I have actually watched a couple different ones on YouTube
It assumes the lower revenue per year is 500million which is alot so if that happens we are in for a good time as land owners
So I should get more land? Haha
Yearley according to the above chart(not mine,just speculating)
Thank you. Is the only way to figure this out to go on sushi swap and play with the pairings?
Anybody who already has SLP staked can work it out with some basic maths. š
Would you mind showing me?
well 4k yearly is not a big deal , compared to now Axie Lands
But i guess u can improve reveues with the game
plus the intrinsic value of the land
does not concider Blueprints which is a wild card.
Oh yeah , u right
plus the stuff u can get playing , another plus
im here waiting to play the beta hahah
landowners are the only ones getting BP to sell or make skins
which will be massive,if you see the skins the team is putting out.
yes!
Then meanwhile we wait for ZERO , i will hope one day the give me my beta
plus , waiting for t5
T5 will be a fun oneš
More
Skies the limit buddy,have no idea with Tournements,e sports,ad revenues etc.
You just log into your dashboard. It tells you the value of your slp, then just divide by the number of slp.
Yep,been playing since first batch,have played it every day(except for when i was on vaication)
How many lands would you trade for a T5?
Half? All?
All probablyš¬
Crazy. I like it.
Yep it will be awesome when the sale hits
Feel free to sell some T2s for $1500 or less tomorrow. My bonus will hit tonight and going for at least one ;3
i want to play beta , lets see if someone see me as a t4 owner and give me the beta haha
Haha trying, trust me.
And i will go for t5 , when the sale is on.
I own a genesis and 19 mystic in Axie
time for ILV
Oh! Easy peasy. Thanks lol
How much is that worth?
500 k i guess
I want to get some leaks of the possible skins weāll be able to get on zero
a little bit more
Or is the only way to get skins through zero
Holy shit, dollars?
You can go shopping like a crazy person
And i want to enter here now in ILV , my first adquisition was 3 lands T4.
and now waiting for a beta and t5
T5 will be a different beast entirely
do higher tiers of land get more of the 5% in game revenue or is it all the same?
All lands added together get 5% of total ILV revenue estimatedā¦. But land revenue is based on fuel and higher tier lands produce more fuel
yeah, think illuvium earns 100$, 5$ are split up to all land owners, the other 95$ comes from somewhere else, e.g. other sales, sponsors, etc.
T5 Going for a million+ most likely. shit if they wait till next year then I might go for it if itās around 500k shit for a T5 yeah I want that!
my point being does a t1 landowner and t2 land owner get the same % as eachother
Itās based on fuel generated. A tier 2 land generates 4x more fuel than a T1. So it will gets 4x more money
No they donāt. A t1 will get a lower share of the 5% which is split up by all lands. T2 gets about 3x-4x the fuel income of T1ā¦ā¦ T3 gets about 9-12X a T1 and T4 and T5 I donāt know.
pure fuel generated or fuel sold?
It would be fuel sold (but it has to be produced on your land first, of course) š
I think there is something like 88-89,000 (if I remember the math correctly) fuel output of all the lands. (Sites plus boosts). So 5% of all the fuel sales will to the land owners. And then you will get 1/88,000 of that money per fuel site generation that your land has. Example 1 for a T1 and 4 for a T2 etc
What was the math on Land fuel sales vs ILV rev-dis?
I know someone did that at some point and figured out the land price point where a T1 would give you the same amount of return as however much ILV once the game launched
Can't for the life of me remember where it was or what the calc came out to though.
I know the devs said something about some price fixing with fuel so land owners donāt drive the price of one fuel up to much. Does anyone know what that price range for fuel is?
guys everything about fuel supply, we need IZ alpha data first. it's impossible to figure out fuel price without extrapolating the average fuel production from IZ. To extrapolate we need some statistic for the alpha, just hope we have enough sample.
Hope they can match IZ alpha release with upcoming merge
lets say from 3 months of alpha we get 1000 of crypton per day, assuming 50% of plots are being played during the alpha ranging from T1-T4, this is assuming megacity hasnt been implemented. So we extrapolate that data to a full production post launch
remember the problem :
- we need to figure out the starting price of fuel
- We have a rail of +-25% price range
- IZ supply must be up to 5%
i'll suggest to remove the rail at the start and let the price find market equilibrium
what's the best resource to look out for when you buy lands?
I'd suggest the rails for launch as not to discourage new players from entering with fuel costs going through the roof with out rails.
All resources will likely be equally important.
Having an even amount of each resource and being close to other tier 3ās and tier 4ās which increases their value as an NFT
Thank you! Do we know when's the next land sale?
For tier 3 you also want a landmark that matches your resources if possible
Got cha! i figured those would be expensive compared to floor
i cant afford a t3. i might just go for a t2 or 2 t1s
well, right now prices have been coming down and one other benefit is multiple T1 in different areas allows you to scan for blueprints of different types. Fuel is useless until illuvium full game is out, but they are letting us keep blueprints, so might be a better idea to get multiple T1s and go for as many blueprints as you can get. You can always sell on IMX later on.
That's a great idea! thank you!
someone good with math maybe can explain to us how to work out the supply and price
Yeah math person
my simple brain literally just blew up imagining the complexity
Iām pretty good with math, but I donāt get the question.
If itās about supply of fuel and price youād really need to make some big assumptions⦠such as all fuels are equal in valueā¦
how do we figure out how much crpton, solon and hyperion will be produced from IZ?
I don't think you can since we don't know if everybody that has land will be playing
not sure if this is what you are looking for but it made sense to me.its made by @craggy shoal https://youtu.be/h4qw7tn3oyI
In this video I show you how much you can expect to make as a return for you Illuvium Zero Land. This calculator will even take into consideration a yield split between an owner and a renter/scholar.
Understand Illuvium Zero Land šš½ Illuvium Zero Land Sale: For Play or For Business? You Decide
https://youtu.be/Q2BW9npXbEc
Intro to Scholarshi...
He also has the spreadsheet up on his Discord.
did he calculated hw much fuel is produced?
i havent watch it, but i saw some screenshots that he made the calculation from the top down, like ILV revenue divided by the number of fuel nodes ?
yea thats my biggest question
imagine only a fraction of people play IZ alpha, how reliable is IZ alpha data
he took all the individual fuels into consideration,went more indepth than any other video i have seen on the matter based on the information we have,he also adds in videos of Kieran were there is statements made in the past to base his numbers on.
because we have to put a price on fuels and the amount of fuel needed for traveling to T1-T5, cure shards and craft things
the bases was that 5% of revenue goes to Land owners.and worked out from there.
damn nijafe looks viking badass
I would say not accurate at all
i wish i have beard that epic
ok im watching the videos, and numbers man
im having a massive withdrawals
this looks like a monday watch
note to myself, dont party on a thursday
Correct me if I'm wrong, but I seem to remember that we can only travel to a region where we have a plot in
To explore the main game I mean
completely different game, wont affect each other, other than fuel price
This is incorrect š
Ah I see, so I don't need to have a land in say brightland steppe in order to gain access to it?
No ser
Got it
Thank you
So owning a plot of land in a certain region only affect which illuvial blue print we can hope to get?
ok i have watched it
cmiiw, he assumed :
- all land maxed out
- all IZ owners are playing efficiently
- peaked players = peaked fuel demand
imo these assumptions do not help to determine the fuel price at the launch, or at least 6 months post launch
the hardest part is to estimate the numbers from launch to peak
im predicting the IZ fuel supply and demand for fuel is going to be very volatile for the first 3-6 months post launch
and, IZ need to produce fuel a few months before to launch to prepare the supply
otherwise, fuel supply from the DAO is going to be close to 100% post launch
most fuel from IZ is going to be used to build and upgrade structures
Totally agree with you. Nontheless i heared they are going both live at the same time
Yep, so to me I would think maybe 1/3 of lands is not producing or is producing at 95-100% efficiency.which would give more revenue to the people who is active.
New stuff from me this week:
- Some fixes to the plant / obstacle respawn system,
- Goal system reworked to provide suitable daily goals based on what structures you have and what level / stage those structures are,
- Wrote a big (internal) document detailing the art asset update procedure.
Have a great weekend, y'all! ā¤ļø
Appreciate the update, have a great weekendš
Thanks for the update!
Hello, Nick I just noticed the music of Shardbluff_Theme_01 you shared it's beautiful.
Do you know if the music is only for Illuvium Zero Shardbluff Labyrinth region or it's might be use as well in Illuvium Open World ?
That daily/weekly goal is so essential
in web2 thats the most important aspect of the game to hook players
early gameplay at least
related to dopamine release
gotta need frequent dopamine release at the start
I think there's also a huge element of low income countries playing pay to earn games too that might be way more than we think
just need to afford a decent gaming pc worth their annual salary
Not for IZ
not for IZ yes
They are saying that price of composant in computer will go down due to the improvement in the crypto mining.
This is great. Thx for sharing. Imo messages of that kind are worth to tag as an announcement so that we dont miss them.
The numbers are inaccurate in this sheet, as the production boost for higher tiers is not taken into account. A Tier 2 produces from 3x as many fuel sites as a T1 at a rate of 133% so 133*3=400%. In the sheet you can clearly see 1363 being the returns on a T1 and then 4080 being the returns on T2, which is only 3x. So the fuel revenue is skewed.
If the production boost was taken into account you would see a lot less revenue on lower tier lands, and a significantly higher return on T3-5s.
Gotta watch it now, surely someone making a video about ilz revenue wouldn't mess up fuel gen rates
Damn haha
Ive not seen a lot of youtube videos that were actually 100% accurate š But the content is great. So i hope they will keep it up!
We need a company produced formula we can stick our made up values into and see potential revenue, that'd be cool
they shouldn't do this as this would be seen as financial advice and speculation by the company. Would paint a bad picture if the amount of revenue never was achieved or such š
@craggy shoal
Ah okay I wasn't thinking with my legal cap haha
But wouldn't it be much the same as producing a tokenomics document, a formula only shows how the revenue works, illuvium themselves haven't given any estimates or indications of what you could make, only the formula
Guys I am super excited. Just want to know if I don't own land can I still play for skins (Blueprints) and keep them by playing the beta?
And do you think the price of land will drop more?
I see it is about 720 Euros for Level 1 plot
you would have to buy skins/blueprints off the marketplace if you don't own a land. some blueprints/skins will likely be sold by Illuvium themselves but all the other blueprints will only be obtainable through ILZ, where you will need a land to actually play connected to the blockchain.
Keep your Eth on the imx L2 ready to buy and if you refresh every now and then you usually find someone looking for liquidity fast so might put up a land for below the floor quite a bit, this is the lowest in Eth I've seen T1's for ages so if you've got Eth already it isn't too bad
they basically gave that in the form of amount of lands in total, amount of plots in one batch, amount of fuel sites and production boost.
Things such as run-cost are still vague and the 25% bars are also not set yet. So the amount of revenue for certain fuel types will also fluctuate. Its not as simple as it sounds to give the entire formula at this point.
Ah okay I see thank you, so we can do pretty reasonable guesses right now
any number is purely entertainment
a trillion dollars seems reasonable
Hello
Hi
I just discovered illuvium a good month ago, just in time to miss out the land sale.. But its been a wild month just sucking in everything illuvium, web3 gaming. Im left with a feeling, this this is no doubt the future. I cannot decide if I need to jump in and buy a land plot (tier 1), just because I gotta try it out (when IZ becomes available). Am I right in having observed a slight decrease in land plots for sale on dex? Anyone else new to illivium in here who missed the land sale and bought a plot afterwards?
*decrease in price of land plots on the dex
Yes, prices have been falling. Maybe watch like a hawk for the floor to stop falling then buy tier 1. Thatās what Iād do if that was all the funds I had.
Only other option to make a decent profit would be to wait for gas to hit like 4 GWEI and split ETH/ILV to stake SLP then just donāt touch it for years. IMO
T1 has fallen about 25% in the past week or so
Is that in ETH price or USD value? (I don't check prices)
that last screenshot of illuvium zero looks really really amazing!
In ETH
Glad I didnt FOMOed in then
Well ETH did go up in value a lot
Thanks, Im already raking in ILV and ETH for staking. I just wanna wait till after ETH merge. Im still fairly new and all, so I cant figure out what is going ot happen past that in terms of ETH price and volatility. And ILV for that matter
Ahh thatās right. I only took the fuel site into consideration. Makes a lot of sense. I was making it thinking a bunch of T1s might have been a better move.
I will update my calculator and make another videos to clear up that and a couple other things. @thin wolf
Any update on Illuvium 0 ?
Check the pinned messages for the most recent updates
Awesome, looking forward how that looks like:-)
Hey Mutos! If you haven't seen the UI updates already... definitely have a look through some of what Grant leaked last week too! Definitely has me wanting to play IZ right meow! Of course, I already wanted to play right meow before these leaks came through š
It's lookin gooood š
Yeah. I always have something telling me I made a mistake before I put out a video. Iām glad the community can point those out for me so I can make the fixes and deliver the best possible end product
I wonder if zero ended up being very successful if ILV could turn into a mobile gaming company primarily. Thereās a lot of people that have phones and I think zero looks very cool
LOOKSSS GOOOOODDDDD
Did I see that they plan to port the full game to mobile eventually too?
just need to raise funding
Yeah
They said months ago that they were already taking to another mobile gaming studio to take the main game mobile next year.
That will open us up to a vast amount of new players. They'll come a day when illuvium is on every major platform to players to play.
Thought so thanks. That is great
Well mobile games are just easier to produce tooā¦. And they have assets to make them now
But Iām all for the main game launching on PC with stellar success as well
netease did immortal
i like immortal
it's not a new gameplay, but it's cleaner than similar games in the genre
idk if you have played lineage 2
genshin impact is a huge sucess
how is it possible to have the main game on mobile? isnāt it a bit too resource heavy for mobiles? On the Ipad pro for sure but than on the other hand, I donāt believe apple would accept a game with a crypto economy and a marketplace within the game
well better for me, Iād like to play the game on my ipad
@thin wolf @fair temple
Does this look like a better representation of share per lot?
Also, does anyone know where I can find the average price for each tier of land during the land sale?
Maybe this can help? #š®ćilluvium-zero message
Perfect. Thanks you
Is that per year?
Well I guess it applies to both
Month and year
Ignore me lol, it's a % I'm a numpty
Something seems wrong with the percentages. Did you factor in that land owners will only receive 5% of the total fuel costs?
Yeah so these numbers get pulled into another chart and the percentages here are based off of 5% of the total expected ingame revenue.
divided by number of nodes?
Plus the boost
If by nodes you mean fuel sites then yes. And then boost is added in a well.
do you think we should denominate fuel supply in $USD? Or in eth?
like the quantity of fuel
Give me a minute. I show you the second chart this gets pulled into
Like 10 crypton to travel to T1 crimson waste, assuming 1 crypton is $1
That would be too much speculation in my optimism. We really donāt know what fuel type will be in the highest demand
t4 for the win!
$1b per year is doable
I bought in silv2
1 year ROI
not only you look delicious
ur a highly intelligent
i should introduce you to my parents
land sale was a real bargain
Eventually $3b in revenue should be doable
just need papa powell to hit the button
Just in terms of successful gaming companies in recent years
Yeah. Iām going to remake my last video and use some of the estimated numbers from @high sleet ās videos so we can get a better idea of the ROI with or without using a renter.
do we have an idea on the crypton to shard conversion rate?
no
we need the supply number first
IZ alpha
is gonna be epic
we are going to debate all week
Are those numbers in that based solely on the 5% revdis or is that basically your max amount you can get back if you are selling your fuel constantly
Itās all based on averages. And assuming your land is played efficiently.
If you have lots of 1 type of fuel site and that fuel has the highest demand youāll make more. If you suck at playing and forgot to log in some days youāll make less.
Also keep in mind itās not 5% of total revenue. Itās only the revenue used in game. And there will also be a lot of sILV2 used in the early stages of the game and that is just burned and not considered for any rev dis
we are going to be busy building while people burning sILV2
So Illuvium could make 1B rev in a year, but some will be from trading fee some from Illuvatar sales.
Only a portion of that is from Fuel purchased in game with ETH.
But thatās why weāre staked as well
Yikes less than $2 a day at the calculations on T1 how many going work there land for that in the long run
This is all based on an estimated 1b per year. I think some will speculate that number will be much higher in a few year after more games come out
Far stretch there
It might be slow to start, but it should pick up
too low?
I still see the 5% as to low for the overall fuel production ,
And anytime this gets brought up ilv investors area against it because they want 95% of it
I think most people who bought land are also staking. So not sure what there would be a big argument there. I do think 10% would sound a lot better
absolutely not.
I watched a multi day discussion over it lol they want gaurd that 95%
you wanna keep ripping off the original stakers by chipping away at the terms of what they locked up at?
GameDev needs money to create our game
Currently developers have 50% RevDis so 47.5% of main game investment goes to them (instead of 100% of Riots or Blizzard strategy)
Lmao see i stired the pot hahahhaa
cuz the idea is idiotic
do you own land?
yep
Well im prob going be exiting soon since land turned out to be a joke for me
over 100 plots
Damn son! It sounds like winning
Things can and do change in this game. It just takes an IIP and a vote. Thatās the reason a vote takes place not everyone sees things the same way
Except that the elected voters are going to protect there 95 lol
Sounds like you didnāt understand built in and known mechanics
That might be the case. But they earned that vote by staking their ILV
I read tham and also understood there could be a % change voted upon but after a week sentiment here over it doesnt look good for that
For sure
Do you think, how Dame Dev will make money to support the game in they not be able to sell fuel via DAO?
Land is a low amount of constant revenue in comparison to ILV, but it does have certain pumps whenever you find a Blueprint or have a skin-monopoly for a certain period of time.
I dont think they should increase the constant revenue if you also have those spikes. IZ land is like a gambling game with gamified staking where you time the market etc. I like that aspect of it because someone mĆght get rich because of it. But just by producing fuel there wont be a ton of revenue š Youd better hold ILV of the two tokens if you want to become rich passively
Or at least thats my take on it
But 95% damn thats just greedy
The majority of money goes to token holders, which anyone can buy in for any amount at any time and stake. The dedicated 5% to land is a separate carve out.
Also electoral votes are bs monarchy of the rich
Also T1 and T2 feels like āpremium editionā for Illuvium overworld as you create fuel for yourself for free after single purchase
And it shouldnāt be considered as investment. If you believe Apple will generate you income, you buy their shares, not their phones
There phones where not sold as an investment
Land was sold a investment
Its name is Oligarchy
Will it generate fuel? Could you sell it?
I got to run ill be back to annoy you later
Not saying increasing it is a good or bad idea. But increasing it would give land more value and increase prices and trading volume which will increase revenue slightly for the ILV stakers too. Win win right š
It would reduce value of ILV tho(by a percent based on Lands' buff)
Yes then trading volume could go up... but what if eventually the lands find their foreverhome
How? It would just being shifting where the ILV went right?
If you take away a % of in-game rewards for ILV then its value drops no?
Weāre talking about staking getting 95% and land getting 5%. If that changed to 90 and 10 itās still the same amount of ILV. Itāll just be a little more for land owners to play with and a little less for stakers. Price shouldnāt be effected.
Yes but then ILV holders would get 5% less and land owners get the in-game rewards as Eth.
Because rhey sell fuel in a fuel/Eth balancer pool
So yes, ILV value will be impacted by lower rewards %.
Land only generate from fuel ilv generates from all channels small slice lands have of the overall
So tell me if this is right. The DAO takes 95% of the revenue to buy back ILV for the stakers, and the 5% for land is rewarded in ETH. So if the percentages changed the DOA would only be using 90% to buy back ILV and therefor less buying pressure on the ILV coin?
5% from a single channel of rev would have minimal impact
Okay so that makes sense. But my next question is why did they decide to pay out land rev as ETH and not ILV?
Because the in-game currency is Eth and not ILV.
Btw remember that the revenue going to landowners is purely in-game revenue from fuel sales. Not other things such as promotional content/merch etc.
(Also skins/bp obv but thats another story :))
Okay yeah. I got that. I guess they could have had players buy fuel with ETH, then have that ETH buy ILV for the land owners.
Maybe thatās too complicated
Yeah i think it would be weird to speculate indirectly in-game on the price of the governance token versus the Fuel š
Gov token is that for governance not used with in game
True. But that would put even more buying pressure on ILV
Treasury only has 19% of ILV supply
Number go up! š
IZ fuel supply is up to 5%, it can go lower
But can it go higher?
Or stay the same too
currently no
If everyone maxes out their IZ lands and sells way more than necessary to the balancer pool then wont the dao start burning once it hits the lower rails?
Also dont forget there will be another 80k lands sold in the future to dilute lands even more
they simply take liquidity out
let' not vote for more land
Wen 500K land

Doubtfull that would happen since the dao also supplies 95% of all fuel generation
I think they mint only after land sells to the pool, ór when a fuel type hits the topmost price rail.
it possible to hit lower rail
when its low demand
thats why we wont vote for more land
im happy with 20k
our listing is 13.5% thats really high
Would have to be very low demand since land only generates only 5% of all the fuel supply
lets hope we never go there
More
Must be because get rev from land sales
IZ should have its own DAO
I introduce to you:
IIP-025 More land /s
Abstract
There is too little land, making its value too high which in turn makes it inaccessible to people with less liquidity.
Reasoning
500K is a big number so that is good. Look at Doge coin. 100K are rookie numbers.
Key points of interest
More land wen.
why are you here
I think this is not intricate enough. Dont you know that illuvium is good at making things unnecessarily difficult?
We need advisors for the assistants and then partner councils for the advisors where 51% should vote for certain advisory directions before thats being relayed to the assistant of the commisioner
each commisioner get a lifetime supply of wicked wings
.... gotta say, i feel like im witnessing an ADD conversation. The most random stuff pops off of in this channel and people just roll with it.
i beg your pardon?
why do you hate wicked wings?
Point made š
We have to do something without #š°ćleaks š we are just exploring more options to stall game release a little bit
Stall some more? Hmmm i guess so.
if i do an onlyfans, do you guys gonna subscribe?
Only if its that onlyfans name people came up with 2 days ago i cant remember it... i dont think i would subscribe no
I would lovely agree to be your commissioner if you ask me. Coupons will be used reasonably
Amouranth?
Do you gonna lick armpits?
Are they still saying game needs to be perfect to release the beta thats supposed to check for bugs?
i only do armpits
Johnny will release IZ alpha in Q4 regardless of remaining bugs. Or so he suggested.
sometimes rim, for a special occassion
Then no
Thats a lie. They said they will never release a game thats not 100%
No sub for you
wht ru smokin
Well maybe he thinks that way but will be overruled by the other devs š¤·āāļø but i think it will be released in Q4. Internally they are already playing after all š
*polished
can we get beta for the alpha
Could be interesting. Maybe Pre-beta for the beta of the alpha š
Im just making everything a little worse to sound cool at this point. Im gonna go and take a break. Hf guys š
Imo imo imo imo imo
IZ alpha : Q4 Dec 22
Imo imo imo imo imo
I will @ Johnny once Q4(1st October) starts and IZ still not out.
please dont
Is jag giving dates

And investors get the vote too
Booooo. Iāll agree if you state all current land owners get 4 free plots lol
Is this a joke?
Am I a joke to you?
But yes the title is: More land /s
Hard to tell what is and what is not in this clown world we live in
Fair enough!
I object. I need my land to be worth 100 ETH 
Is this like the more tokens iip
100x the supply
Don't start meme votes, look at brexit
lol
"3weeks after landsale" š¤£
Weeks as defined by tortoises
celestial
The alpha is planned for September.
We are working super-hard to get this done.
Sep. 1st š
lol! No! š
Please someone correct me if Iām wrong here:
Land is able to produce a total of 5% of all fuel sold into the game.
In saying that, that doesnāt mean weāre getting 5% of what illuvium is worth we are getting 5% of what ever % money fuel brings in.
So if total revenue is $1000 and fuel made up $100 of that we would all be splitting $5 so even if their was a vote to increase the % for the land owners on fuel it wouldnāt change how much the Ilv stakers make since weāre talking about how much the DAO makes off the fuel, like 1% for us in fuel is less then 1% of iluvium itās only 1% of the revue fuel brings inā¦
Right?!? Lol please if that didnāt make sense let me know or if Iām way off I can delete this Iām just trying to understand why everyone is so heated if that % went up
So pb2 then alpha then illuvitars?
Sorry, I'm not willing to discuss land yield - you would have to take it up with people higher up in the chain. I'm merely a developer writing the systems that the game uses.
Sorry wasnāt directed at you lol I was back reading and saw the discussion on land and was just trying to understand a little more. Not to worried about it š
Lending system for plots gona be implemented already in the Alpha?
your doing great. you get us a nice beautiful game. you and the team. š¤
yea i think you are correct in this statement. ILV holders will get 95% of fuel sales revenue PLUS all the revenue from the other streams of income.
Most likeley outsourced to 3rd party "Cough" Polemos "Cough"
Right so 95% of fuel and 100% of everything else
No, lol, hahaha - good one, tho š
Ah i See... Never heared bout that. Always thought ilv implement it by themself
š im not into coding, sounds pretty easy to handle to me... But obviously i'm wrong
you just tell the computer what to do and it does it...simple.
im not into coding - oh dear =/
right. so i think the way it works is that for example, if the land owners generate say 5 fuel pods (or whatever they will be called), the DAO will magicially create 95 fuel pods and sell them along side what the land owners created. thus the DAO will be getting 95% of the money of all the fuel sold
Damn! That is exactly how I wish the world worked.
Right so in the big picture our 5% is only 5% of what ever revenue is produced in fuel.. so again:
$1000 revenue.
$100 in fuel.
$5 for us at 5%
$995 for them
Which means we are getting 0.5% of total revenue.
If we made 10% we would still only be at 1% of their total revenue.
Obviously this is an example and not real numbers . If fuel is higher % of total revenue the numbers would be different. But our 5% would never be an actual 5% or total revenue unless fuel is the only income and I donāt think the Ilv holders are looking at it that way before yelling NoNoNo lol
Wow, that's... 1 thing trying to be another thing š
Should be quite a broad alpha..
like one for each landowner...
yep agreed. teh question is how much of ILV revenue will be from fuel. i would think your example of 10% is quite low. but is it 50%? 75%? i dont know. either way your thoughts are correct as far as i see
To me, it would be fair if each land owner got an alpha invite.
makeawesomegame.exe
But - there's nothing spectacular in Alpha - it won't blend into Beta or Production
one last thing,if you were completely alone and no one was listening what is the one thing you would leak that no one knew about?š¬
You will get everything promised in production - it's just taking longer than expected to thrash it all out & get it JUST - SO.
Fun fact: Software Engineering is hard AF
So is it not one thing in particular that is holding the alpha up it is more of an underestimation of the workload?
The fact that I think open-backed headphones with higher-voltage drivers sound better than closed back headphones with less 'push'.
megacity and fuel transfer in alpha?
Goddamn it! i should have been more spesific..Awesome alpha on the Higher voltage headphone thing.
Megacity I do not think is in the cards for alpha but I could mistaken
fuel transfer at least?
It's more about the driver cone width, but that's also about how hard you can push any given cone.
septemberrrrrrrr
October 1st IZ alpha confirmed
Will alpha be pc only? And if it is on mobile will it be an app or through something like the metamask app
width => diameter => Pi X r x r, lol
30th september 23:59
timezone?
Sydney zone
The driver cone was my next question and how that was solved?
Absolutely no idea - but Bowers & Wilkins make fantastic headphones.
I sound like I'm selling them.
I'm not.
They're just very good IMHO.
I agree it was just easy math, I may or may not be driving š so was trying to keep it simple for myself
why are we talking about cones
They are my weapon of choice.
When is zero being Launched
This guy understands the basis of the game, how procedures are proceding, and summed it up into a single quastion.
I have the Steelseries Arctis Pro wireless which is probabley one of the best ones i have had. havent tried B&W
So whatās the answer lol
When do we get iz? I thought 3 weeks after landsale 𤣠𤣠š¤£
someone is not paying attention
Yes, I also use a computer mouse to listen to music.
lol
Is it confirmed?
Al said September higher up.
im just saying september has 30 days
Bowers & Wilkins make speakers... I haven't seen them make microphones.
Headphones?
be gentle..
Also yes š I have some P9's that I run through an Audioquest Dragonfly Cobalt
Minutes? Seconds? Years?

Send a message every hour counting down
is he breathing down ur neck
lets not make this weird,they wont play with us then.
I would never say that in a public space
All of them, I'd guess
oh snap
lol
Al never dates
haahaha
I don't need to date - my GF would be like, waaah?
We prefer the term primate
At this point Rich | Illuvium exchanged places with Al | Illuvium
Lmao
Look up your tickets and look at the clock, Al.
Looking now
Dont forget
Hawaii is the last time zone
so September isnt over until its over in hawaii
Why U So Behind On Ticket?
I'm sorry ser
lol
I will go back to coding cave
You suck, Rich - you're just a bad programmer.
pretty sure we need that in Higher res...
Pretty sure I did that on purpose š
was gonna say where'd you take that screenshot from, up in a tree?
that could just be scores to Kieran's team
I have to say team because I still haven't figured out what sport that's for
It's actually my sprint task progress - in "Blob" form.
Sprint task
..and then the weekend happened.
Take care & chat soon ā¤ļø
GL HF xD
No need to wonder about the above, Al is doing a ton of the heavy lifting when it comes to importing the uplifted assets, adding a ton of detail when it comes to technical documentation as well as increasing the flexibility of the Unity Editor and more..
Thanks again for your input, enjoy your weekend!
ofcourse we wonder on the aboveš
is the official stance to release Alpha ILZ in September?
To be completely transparent, yes we're feeling confident about September
I'd give my left arm if it meant we could get it to Public Alpha users sooner
are you left handed or right handed?
Right handed š
Well..
I'd give both my arms if it meant we could get it to you sooner
do you need hands to do your job?
Yes 
I'd give both my arms, and lose my job if it meant getting IZ to Public Alpha users sooner**
Can you learn to use other body part to perform your job?
ha ha, not so much - I think I'd be in strife
We are very close, each sprint the team are knocking out an array of asset imports, bug fixes or system changes that support the future product
What is a sprint
On a more serious note,i really appreciate you guys coming in here and answering all of our (sometime idiotic) questions. and what we have seen so far looks amazing and can not wait to play it when it comes.
where you go faster than walking speed?
A measurement of time in agile project management, basically we have a strict scope to deliver for each 2 week period
Press shift to sprint?
ahh so sprint is a thing in PM
Makes much more sense to me now
Well that was how I understood it but it seemed like they were using a sprint as a unit of measurement
AHHHHHH
just everyone flying around willy nilly givin dates now eh
I see how it is
Ok
Not our doing...
I saw Al had already spoken about it @whole spear
Don't slap me
I know
hahah
I'm just gonna remind you in the product update meetings in 2 weeks lol
You know there will be a Gif with a count down now...
