#๐ฅใleaks-discussion
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Well I suggest poison because its overpowered in every game lol
Spore is solid
any leak is good leak
exactly xd
Spore sounds cool
Locking in spore then!
SPORE
spore
gogo spore
Friday hype!!๐ฅ๐ฅ
@gusty kiln
There we go
Ooh - interesting one! ty!
nice thank u
Oh man, the complexity is so cool
Daaamn cool
was just about to say
Such neat interactions
Learning all this will give me a headache, but worth it xD
My weekend is complete
shit i think there is a risk i will frie my brain while theorycrafting these synergies when its live
gonna create a discord for an overview I think lol
It's complex but isn't as bad as you think. In honour of @gusty kiln's fine choice I'll give a little detail
So each base affinity does something. So for example - Air is all about agility (which gives dodge - which causes attacks against that Illuvial to have a % chance to just entirely miss and do nothing)
Some complexity is good. Creates more strategic uses and so many more possibilities...
So each of the secondary affinities that have Air as a component - do something on dodge.
Which then scales with Air count.
Nature -> recovers health.
Yeah seems very complexe to have an harmonious team
Don't know if that s the correct word
So the picture u provided can u see which synergies belong to what?
And then each affinity has it's own 'thing' some of the community might remember when I held a little word association session in the voice chat a few months back
Cant wait to own one of these nfts
Yea spore looks so BAASED lol healing after dodging? YES please. Going to prob be a bit broken...
Balance is key @ebon salmon
So Spore had various associations with infection, and weakening. Which shaped the identity.
So think if you kick a wild fungus -> spores come out.
So on death -> out come the spores.
Probably not the correct place to ask - and ofc there's little known outside of devs - but is there a concern about dodge being too oppressive similar to early DAC days with elves if you're familiar? Especially with additional effects after dodge
One of the design challenges of autobattlers is power begets power. So spore acts as a fantastic counter to higher power focus on a single attack based Illuvial.
Yea but balance is an art not science... (prob wrong but sounds right lol)
Damed I didn t expect it to be so complex ๐, that's so nice ๐๐ฅ๐ฅ
bit of both!
not necessarily, if your climbing like an adventure tower that is free to join and have unlimited tries on hard lneups, yes dodge is already overpowered as it is.
but if its important fights thats maybe 1-2 rounds and pretty short, its a whole different ball-game and probably rely on more RNG to be successful
Playtesting will be very importing with this system, so many combinations and potential broken outcomes.
For sure, but for example -> we have built in tools to avoid that. So there are Enhancements that cause attacks to be more accurate, and there is an effect called 'True Sight' that causes the effected character's attacks to never miss.
The numbers themselves will get tweaked as the game progresses and playtesting reveals the OP's and the problem children. But generally my design philosophy for strategy is give tools in both directions.
Ok i realize we will need to optimize for different situations but I really like the Spore synergy and will probably be looking at building some strats around maxing its potential.
ah, good to know - ty! multiple ways to get around dodge sounds way healthier
usually builds are broken until ppl figure out how to counter it
yea thats true but at one point there is always a meta
Thanks for playing all, have a great weekend! Will do again next week!
thank you you too and can't wait ๐
Why is there 2) 3) 4) with different stats ?
Is it linked with the stage 1,2,3 of iluvials ?
No it's the number of that affinity. So if you have 2,3 or 4 spore you get that.
If you just have 1 spore, you just get the initial effect. So the dodge and heal on dodge.
I think the early meta will be hilarious looking back... we will be mostly using whatever we can jerry rig and it will be so funny to see the trends change and evolve.
Ahhhh okok thanks
And having 1, 2, 3 or 4 spore IS just depending of Luck when we catch the illuvial or can we upgrade it ? ๐๐
Each Illuvial has a class/affinity. They're locked so if you get a Rhamphyre, it's always going to be inferno. (At least in this set) we might release a water Rhamphyre for example in a later set.
Oh ok I think I misunderstood ๐๐
I confused with synergy levels ๐
So the synergy levels are depending of luck or could we upgrade them ?
Or maybe it only depends of the kind of iluvial and each iluvial of thรฉ same kind would have same synergy levels ๐
Synergy is what you get when you play something to the board. Based on the affinity and the class of the character you place. It's something you can get better versions of by placing more of those affinity/classes to the board. But isn't something you control via the NFT's you own.
So if I play an Earth Illuvial to the board, I get an Earth Synergy of 1.
Play two different Earth Illuvials, I get an Earth Synergy of 2.
Play a spore? My Air, Nature and Spore synergy count goes up by one in each of those.
Remind me of Dota :v
Ohhh okk i see, thanks for your answer Ben, much clearer now ๐๐
@rigid cypress Is there a distinction between attack damage from autoattacks vs the damage from Omega abilities? Is it like spell damage or something?
Also very glad to hear about true strike. Was hoping it was included as soon as I saw a dodge stat.
Lets do challenge when cbt1 is out. Whoever get the highest score win.
Will that erase the uniqueness of lynx?
What's the uniqueness of a Lynx?
wen roadrunner
Oooh so there are synergies that count for other synergies as well! These ones can be easily OP but at the same time it can create infinite combinations of team comps
True! Big brain moment bound to hurt hehehe
Yeah, this is super cool! It reminds me a bit of the triple synergy units from TFT but this is even more than that. Can't wait to have my hands on!
Same here, looks fun to theorycraft.
I wanna see slayer synergy effect, and inferno.
Axodon is ready to go toe to toe with some opponents! Love the new chain attacks ๐
Sick animation as always
yeah, those attack animations are nice indeed
Great animations, does the damage remain the same or it is dealing more damage at the 3rd attack like a combo?
Wow. That animation and chain attacks are so smooth
Most auto battler I've played does have repetitive attack animation. It's good to see this game went extra miles. Can't wait for open beta
When I see new updates, joy takes over me, but it's the fact that you listen to the community and implement what they ask is what makes it truly spectacular. (to the ones who said attacks were repetitive, there you go) ๐
Dear lord that's epic!!
gorgeous! the water effects even with the simple punches!
Its the same Damage, but it can be a crit based on your Cc % . A Crit with the value will pop up on top of the character when it happens
This is the main focus that we have at the moment with the animation team, Creating all the Attack sequences, and that will look a lot better than just a Basic attack + a critical.
Honestly amazing job, can't wait to experience it on all the Illuvials!
Its coming !!
Saw last Grant's video, just wonderfull
really loving the subtle hints of elements in that last video. little drops of water splashing about. Its not too much but also just enough so you can really feel that this creature is a water type
Great, in TFT they have a different animation when the units crits (+ the crit value popping as well) and that looks already good. Since here they are more "monsters" than humans, it feels lievelier to see combo attacks like shown
The chain attack looks so smooth
yes, the strikes are very well chained and smooth, very natural looking, even the body balance when atacking. TOP!
Wonderful work guys! Those chain attacks are ๐ฅ๐ฏ
monkey king bar 
Is there a way to only see content in the character-leak channel ?
Not sure I understand the question? Character leak channel can only be posted in by CCs...
Is there a way just to see leak content in this channel ? like not see our discution
wow yeah I was just not in the right channel... Thanks Alex
Yo! Those attach chains looks soooo smooth
Yeah, looking amazing
wow amazing the chain attack!
I think you'll be waiting a week! I think he said he'll do it Fridays
Rip
He leaked some yesterday #๐ฐใleaks
Yeah, the spore right?
And air nature
I kinda have an idea how to counter that.
Yeah saw that as well
TFT actually does not have this.
But we do now ๐ช
We do listen to the community, but actually this system was designed by Alex and I more than 5 months ago. We just didnโt have time to implement it until after the trailer.
This has been part of the plan literally since after the public sale. ๐
Oh cool. I said it because Grant said โRepetitive fighting style was mentioned in The Trailerโ ๐ I am fully 100% aware that you ILV takes communityโs comments into account ๐ that's why it's the best there is
Yes, ive tried another games communitis and is pretty boring all the time the same questions and no feedback, no communication, no leaks, and of course dont listen much to the users
Somebody played Ark ))
so Illuvium is the best I've seen in all aspects
Yep. We were aware of it just like you guys.
Yeah TFT doesn't have that combo animation but they do have a specific animation when the unit crits. What I'm saying is the last character leak was refreshing to see because that combo animation is new and fits very well these little monsters
Why are Grant and Aaron awake.. it's 3:45am ๐. I got home from a night out to recent posts from both of them! #dedication
They are older than they think and need to go to WC lol
There you have what Grant is doing, throwing more leaks!
Every little piece is soooo beautifull!
Dodo, pangolin...all of them
Grant has taken the Von newman role again!
Being totally honest, I took a couple weeks off this month and haven't put any crazy hours in but I'm ramping back up to it and my contribution will come in waves. Aaron has been grinding non stop, it's crazy
You deserved it for sure
@light moat leaks coming in hot from now on ๐
YUP!!!! 
back to old days before trailer
I usually see all the discord stuff on my mobile, but today im at my desktop and it looks just amazing in a 27" screen too
Did you just tried to let me know you have. 27โ screen just to burn me? ๐
mmmm no Bro! I find my monitor to be quiet common nowadays
Guess I need one too then
If I told you I watched the trailer in my homecinema with 11 speakers channel system and a 120" screen with JVC Projector....then I would give you the reason im trying to burn you hahahaha
Consider me burned ๐
( in fact I did) 
The water drops are such a cool extra effect. Adds so much to the battle
Yes, its just amazing
Imagine now all the battlefiled full of Illuvials with such cool effects. Its not going to look so static as in the trailer anymore
Is this leak Kukka? Looks outrageous ๐คฉ. Must have.
Did you see the attack animation it has! Hilarious ๐, throws out a tornado and hides in a bubble shield like nah I'm good back here
Man those trees are huge! Can't wait to see that terror bird evolving into a beast.
Awesome stuff this week as well. I can't wait to see the world for myself.
We battle on the board too!
I didnt know we can put 3 hunter or its just there for testing? And its 0 cost
Probably testing
Wait thats the tier 
Our journey will be from 0 to hero 
Loving all the sound FX from the recent leaks, game is going to feel so polished when it all comes together
New favorite Cute Illuvial is the Pangolin โค๏ธ
How does one get credits?
Dodo is cute
I havenโt! I gotta see it.
What credits?
can't wait for the scoriox...i think i'lll mostly be making armour for sale
@thick gull they seem to be an in-game currency( which I assumed was silv). Perhaps used to speed up building processes? etc
definitely place holder.
All the NFT art will be polished in the end like the NFT art we have been releasing
Nice
the chain attacks definitely alleviate some of the issues of looking repetitive. I also wonder if it might be good to make each attack random in sequence and also with different time delays to even make it look less repetitive.
Also, it would be cool to see them in a defensive posture or showing them getting hit and being drained of energy. I think this would also create more dynamism. Sorry if this has all been addressed already. Just wanted to provide constructive feedback. Loving how everything looks!
Different time delay might not be a good idea. There will be more rng in the competitive side.
Randomize the sequence could make it looks less smooth IMO.
There taunt, faint, and lazy animation.
Waiting for poodle moth leaks 
alright, the dodo is pretty cute i admit
Some damn smooth attack animations
I think I have to prepare stereo set too not just new pc
Right!? Have you heard the zone music yet?
yeah sound is exorbitant in the game, as well as anything else
Ooooh this is awesome! Ah, this really is the same level of excitement I had for the original Pokemon, in terms of wanting to find and collect all my favourites!
Atlas > everything ๐
HOLY MOTHBALLS! ๐ฑ
Anytime I see a new Illuvial I canโt help hear this song ๐คฆ๐ผโโ๏ธ๐๐
But the illuvians can evolves..?
Yes
How can i play this game...?
I need to buy Illuvim cripto..?
or i need to ricevet invite from the illuvim company for play this game whene is come out..?
I really love RPG...
So I'm very excited to see this world!!
!read this ๐ and the game will launch late Q1 2022
Some important sources of information that everyone interested in and/or new to Illuvium should take a careful look at are:
https://docs.illuvium.io/
https://medium.com/illuvium/9-tokenomics-launchpad-and-reward-details-5894c3b356be
https://medium.com/illuvium/28-everything-you-need-to-know-about-staking-ilv-6669594b2fac
https://medium.com/illuvium/29-governance-yield-farming-and-vault-distribution-faq-7327ae7eb507
Game is free to play, like Arash said ^ it launches early next year and all those links above is everything to learn about the game
And how can I have the Nft o the rare illuvians..?
Catch them in game, like Pokemon
And after I can sell in market page..?
๐ Wawoooooooo I want too play now.... I can't wait.
Yep!
the point is good game, but looks like it can be a full time job for some, like it is with Axie
IF you earn enough yea. I mean in the Philippines P2E games have been the main source of income of some people. Anyway, seems your line of questions are more suited to #๐ฌใgeneral.
Hello ! Is there a list of all leaked in game mechanics ? Ressources, batiments on elluvium zero... ? ๐ Thanks !
Guys watch out for DMs. They are scams and they impersonate ppl. Here's how to find out you are being scammed:
1). The Suffix (Illuvimod) and (Illuvium) are server based. Means they do not show in DMs. So if anyone like ( Arash | Illuvimod) DMed you, it's scam.
-
Also, most of our names are white listed. Meaning if anyone uses our names for their profile, they will be banned by bots. This means, there is always an inconsistency with the names.
-
For God sake click on the names and compare. Everyone has a unique ID.
-
Turn off your DMs so you wouldn't come to us saying you've been scammed.
-
Illuviumโs website is with (.io) not (.com)
-
Keep in mind scammers also use colored dots in their description to impersonate mods
-
they will always send you screenshots of modโs profiles to fool you so you wouldn't click in names
If you still get scammed, then please blame it on yourself.
i do hope tier 5 lands goes 500eth each ๐
Wrong channel? #914732662609043456 or #๐ฎใilluvium-zero ?

Finally a leak
Atlas so mad in the leak. Wonder which girl hurt him 
man definately going for an atlas...
Im SO PUMPED for these new attack animation sequences. They are going to give Illuvium so much more visual variability than other autobattlers.
Also thrilled to have von leakman back in action. Im glad you got your chance to take a rest but I would be lying if I said I didnt miss the consistent leaks.
whoa really pissed off cutie
The people on the animation team are fuckin' killing it with getting some weight behind those attacks
Looks super good and super cute ๐ The amount of details is so sick.. All those droplets splashing everywhere are sick!
Atlas got that backflip move downpact
The quality on Atlas made the quality of the rocks in the playground look weak
Suffering from Quality Inflation!
Actually those rocks look a bit weird and unnatural to me.
I'm sure that's not the final product.
But I just realised I haven't thought about the ground earlier until I saw Atlas close up with such high quality. It would be great to have more of a 3D ground. Like grass with some flowers/shrooms etc. Or make this rock arena more 3D with gravel and stones. Just something to match up with the Illuvials qualities
Sure there is room for cosmetic improvement, but first lets focus on important things get finished
Do they have skills?
I really liked the more cute approach with Atlas just biting super carefully in the trailer xD "Mjam i hurt you"
I think this is a bit too brutish for a cute water creature.
Idk Amazing graphics though! 
This little atlas is so cute... If they make plushies, they will sell like candys at school
I want a 3D printer just to make me cute decoration models of Atlas and other cuties
we need more Zero leaks~ please
you got your request lol
these look insane! i love em. so hyped for illuvium
@terse forge Nice work on IZ mate, sometimes that game doesn't get as much love as the main one, but everyone's contribution makes ILV what it really is
we need more of this
yeah definitely- i think that zero will be one of the biggest parts for daos tho
like i think that eventually it would be scholars playing the zero game vs ilv in the beginning
Many thanks mate!
https://tenor.com/view/new-russia-the-federation-russia-gif-22413792
I want to be Russian from now on
it looks amazing, what the team put together in such a short time is unbelievable!
I love how much Grant always hypes up all of his team.
It can be surprising to see how far a little bit of appreciation & acknowledgement goes, everyone is a lot happier & driven to work for the project
Getting really strong Supreme Commander vibes from Zero. I really hope it does evolve into some sort of RTS. I remember Aaron talking about Total Annihilation with Zyonik (I think). I used to play the shit out of RTS games. It would be a really cool thing to see it evolve into that
Those buildings looks really cool in motion
Reminds me when you finish a construction in starcraft
bring back the memories, love your work
Yeah it's got some cool nostalgia vibes going
watch CCs mess around and create a game bigger than a "mini" game
looks like a protoss base
I think IZ will eventually become a lot more than a mini game, just needs some time
TA is in all 4 of our brothers top 3 games ever.
It was the first game all 4 of us played against eachother on PC
I still think it has the best cinematic ever for raw chills
That game was out before i was even born rip
Total Annihilation?
If IZ evolves into a RTS?
When bro, when lol
i played this on LAN with my buddies since i was 11 or something ๐
oh bro, I'm gonna start drafting the IIP now
We just gotta nail this release then all doors are open
Iโm going to enjoy this game, next @terse forge have to work on a RTS like total annihilation / Starcraft thatโs going to be awesome ! ๐๐๐
https://tenor.com/view/funny-fat-sink-sink-facewashing-haha-gif-16715243
When they release new leaks
please....I have nightmares of the word "WHEN" ๐ฆ
Lol
I still can't believe, IZ only got approved in Aug, and you guys are actually doing it
I'd hate to see the community become overly impatient ๐คฃ
you just headshot me ๐
Haha
Ok just noticed you have total annihilation mind โฆ incredible โฆ.
I spent so much time on this game โฆ not as much as Starcraft 2 though โฆ.
What im excited about are the developments after launch in 2022, when the team have a lot more revdis coming through and how they would scale if the game was successful
They aren't afraid of using their funds, i can only imagine the possibilities
Imo Supreme Commander was just as good
I think there was too many bugs in my hacked versions ๐ฆ the design was crazy though
Well it's very hard to spend tons and not waste it so I'm sure that will ramp up as Aaron is sure we're on the right track, long term
The main issue is going to onboard enough people to handle all the streams of dev โฆ
We have made mistakes there but I think we've shown an ability to admit them and try and fix
I have to ask, how well will Iluvium's graphics translate onto mobile?
Do you think we would be able to have one of the best immersive mobile games going around ?
At least itโs the right time to steal some blizzardโs folks โฆ. Seems lots will be happy to leave โฆ. ๐น
Contracts are hard man
On scaling up the teams ?
Spending incorrectly
You mean on the contract themselves or you mean bringing talent into the crypto world ?
Artists get locked into multi year contracts at major studios a lot of the time
It's like ufc
Our mentality is if you want to poach our artists, come and get them
That will force the team to choose some battles, not all of them
Kieran made a tweet about employee retention the other day : https://twitter.com/KieranWarwick/status/1463983240742465539
You are doing a great job team, just every aspect of the game seems to get a lot of love, therefore this sense of quality.
A M A Z I N G
More leaks plz. We never get tired ๐ Please, go on
Todays IZ leaks looks awesome 
When can we start playing, Kieran?
The best Monday ๐
Outstanding work man. There arent words to do justice to your work quality. You where the man in the shadows and now you deserve the community respect
Many thanks mate๐
Love the mushroom filled swamp art!
Oh Boy I am getting the Starcraft 2 feeling as I saw these Landplots, anyone else?
That is what Kukka fuses into.
We are now best friends... Lol. I played so many LAN parties with my buddies. I liked TA but liked SC better, especially the Forged Alliance expansion.
I love that all you guys are big fans of TA. Makes me excited for the future of ILVZ
TA was how I learned how to code. I made a unit pack that was designed around stopping the 'always best strat' of peewee rush. It allowed the game to go a bit longer and I felt it was more fun. It was also (I think) the first time Grant started modelling. We used Rhino3d.
Unit packs were so fun
Oh man, brings back so many memories. I would download different AI packs to try and stop the rush tactics too. I didn't delve into coding, glad you did though lol. I def spent many more hours in SC but still really enjoyed TA. I never play RTS these days, the odd few times I've tried to pick up ones now it's not the same.
Some of those several hour LAN parties were some good times
You might have downloaded one of my packs! The main option was a 'flower' turret that would heal fast, but had low health. It could not get rushed by peewees easily, and it would do enough damage to take out one peewee per missile. But when it came up against tanks and better units it would die. So it allowed for some new options. If you built them, then a rush to tanks might be the best. But if the person didn't scout and just sent peewees it would be a waste.
that pack got some good reviews.
Man, that would be a trip. I'd have to re-read the names of them again to try jog my memory. But what a small world we live in if I randomly downloaded one of your packs and then stumbled upon the game you're developing 15 years later.
Hopefully you download many of our games in time.
I don't doubt it! ๐
With Illuvials as units and arlen as hero on a faction. Dang please make it happen in the future. Im a big fan of RTS games. Lol. Or like a Clash of Clans, Clash of Illuvials.
Excellent work! Quality AND quantity! Really impressive. I only hope my fuel extractors produce as well as you. ๐
Haha, appreciate it mate๐ 
ะัะฐัะฐะฒัะธะบ!
ะกะฟะฐัะธะฑ๐
LOL my thought when I first saw this too ๐
I've actually started a design on this (when I need a break from the main game) and it's very much not what you think. But also I think it will make sense if we ever get to do it.
Same here, big fan of RTS game. What about MMORTS? But will be very heavy to run.
With pvp such as
- Battle Royale RTS
- Siege RTS
- Duel RTS
- GvGvG
Personally would love to see if they can out do CDPR or Bioware on a single player/rpg /romance game like mass effect /Dragon age /Witcher
Already glad that itโs on your radar to make it happen. No pressure, no rush. Focus on our Open World TFT first. I like what Grant said, IZ evolves to an RTS game of Illuvium. You could already use those buildings as part of the RTS game. And then just add the illuvials as units to produce using the resources mined on the land. Then Arlen as the hero of the clan/faction. Itโs a solid idea. Iโll be more bullish If Illuvium gets an RTS game in the future.
If you could do more than like the โ Clash of Clans โ game and have it like โ Warcraft III โ as an inspiration, why not! Either of those two Iโm still down. Knowing Illuvium Open World TFT is there to back-up these games. It already has a name and peeps from TFT will go play RTS right away.
I would like to say that while this idea is good, it's a bit obvious. My idea, like many, is the sort of thing that you will say and say "I don't like that" and then in a month you will say "Actually I like that".
At least that is the plan.
Can someone help me understand this better?
If you have 2 spore type Illuvials you get 40% Attack damage reduction plus 5% dodge chance and 45 health recovery per air or nature type Illuvials on the baord?
those are some cool sht right there. the vibe of playing an RTS games are really growing. BZ โค๏ธ
Yes, extra 5% dodge for every air and extra 45 heal for every nature
Only the spore illuvials got the buff, i think 1 spore is enough to get air and nature buff
Ah k cool thank you!
Loving the leaks, looks fucking sick, so keen to get in game with both games, team is doing amazing!
If you faint, your vanquisher (the one who finally made you faint) gets reduced attack damage based on how many Spore you have on the board.
In addition to this you gain AGILITY (dodge chance) based on how many air stacks you have, and you gain health recovery based on how many nature you have.
Well laid out thanks!
I'm looking forward to playing this. I like the extra bonuses you can get from different affinities. You are going to need quite the memory to get good at this game haha
thats what auto battlers are about. In the beginning of tft people used to have another screen just for the classes
The idea is that you can just play stuff and it will be fun. But to get good you have to know stuff.
And to get expert you need to be able to react in the moment.
Have there been previous leaks or any new ones you can give on how long you will have to pick your illuvials during the initial battle setup?
I'm guessing it will be player 1 picks one player 2 picks two player 1 picks two and so on snake draft style so everyone gets to counter each other?
It will be about 15 seconds to make your choice. And yeah, we might use a staggered approach. We will try many things.
Thanks!
Staggered approach will takes quite some time.
Number of pick might not be possible to implement right? It depend on what illuvial they board (control point)
Any thought to implement 2v2? Maybe with bigger board
Yeah but you have to do some sort of staggering or there will be no counter picking strategy
Maybe both player can't see whats the other player board. It will be mind game.
Yeah but that's not counter plays thats just picking something in hopes that you pick the right thing.
It is hard if both player can see each other boarding. They will keep changing their board till the last second.
We can counter in the next round. Its HP based so you won't after after losing 1 round.
I don't see what is so bad about alternating picks to have counter pick strategy. I would assume there will be a max character amount approx the same as TFT 8-12.
If you go by the Illuvium trailer which they made sound like its a later game battle then it appears to be about 5-6 each side. That's 2.5-6 minutes tops. It usually takes that long to do the pick/ban phase and enter a league of legends match.
If you do it snake style like i said you could get people doing 2 picks in 15-20 seconds which would probably decrease the time down to 1-3 minutes
I think as you start picking and figuring out your strategy you probably won't even notice how long it takes
I mean the picking part is hard. What if the guy just have enough for 1 summon (high control point illuvial)
Then i would assume that would be a pretty easy match for you to win as they are making the choice to show you their hand early.
I don't know the full detail of the system yet. Thus i don't know whether that tactic is good or not.
It must be tested first
In your idea, is it possible to skip summon?
Ben shared a thing awhile back about how the ranked play should work. Itโs pinned in #๐ฌใgeneral actually a couple of posts.
I both like and don't like the talk of RTS and Clash of Clans look a like games. As one of the OG's as a professional Clash of Clans tournament players my life will get ruined if Illuvium releases an RTS game. I've put way too much time on that in my passed ๐ Don't get me wrong, I love the idea
From ben? I couldn't find it.
From like may or something. Very old.
I will wait for the detail of the ranked system i guess
Maybe aaron will tell us in next devlog. Most likely he will just talk about survival mode tho.
I would say no because the whole point of the initial setup would be to create an even first match. But like you said we don't know how it will work yet so no way to know.
If i were to give an example
P1, P2, P2, P1, P1, P2, P2, P1, P1, P2, P2
In this example P1 pick 4 low control point illuvials to start and then one high control point illuvial at the end. P2 mainly picked average control point illuvials and therefore managed to get 6.
#๐ฌใgeneral message the two oldest pins in #๐ฌใgeneral it seems
After you do this you could also choose to stup multiple other options to mess with it. You could do one more blind pick round after the snake draft where both players get to swap out 1 illuvial if they wish.
But i think there has to be some sort of fair setup to launch the game as it forces you to think about counter picking. If you just do it like you said where its just mind games you pick at the same time or blind pick then it's just leaving it way too much up to luck
This system could be 1 sided. Whether it give advantage to the first pick, or maybe the second pick.
In LoL, the team that lose mostly choose first pick (blue side). Its 1 sided.
How could it be one sided?
It's just for the start
you have to do something
What do you suggest?
In LoL, first pick mean you could take out your opponent ace card. In illuvium the second pick might be beneficial since he can counter the first pick.
The pick system is tricky to start fair. Maybe the first placement for both is blind. And the player that played the lowest power score or plays the slowest goes next.
Thatโs why first play is a bluff
Yeah but then the first person gets to counter pick their other pick?
That's why its a snake draft
Maybe the one who win the round must first pick. Which give advantage to the loser.
And blind enhancement play is done to make a significant change to the board
Yeah
It needs to be tested i think.
Its not just about counter picking. Its about synergy as well. And hyper and many factors.
Yeah and that's why using LOL counter picks imo isnt a good example of first pick losing
There are too many options so it's not like they are just going to solely focus on the counter pick
maybe p2 first 2 picks are. synergy for them
that would allow pick 2 and 3 for player 1 to be a counter and synergy pick
if they choose
This system could also make entire counter game.
Not really, you still need to synergize if people only focus on counter picking they will get beat by people who are both counter picking and synergizing
Anyway that's enough speculation on this for me i am sure we will see more info on this soon enough
dingdingding! Placement is blind per round. But then you have a round to place your enhancements. then battle starts. And in the next round you know what they placed so you can react.
I was hoping it was going to be this . Doing the whole put one down at time sounds very tedious and unfun.
@rigid cypress is every round separate can you use different illuvials round 2 so they cant react efficiently ?
No you can't.
@fiery turret do you place enhancements every round till someone wins ?
I'll double check if we can leak this, and if I can. I'll post the battle flow on Friday.
OOOOFFFFF is that the fox you drew in 2 hours on Twitch @dense solar ?
Nine tailed fox ?
scary AF
Yep, Kurama
looks like an air type...if it's a fire type I'll be pissed๐ฉ
but if it's an air type would have pretty cool wind attacks
I knew it looked like Kurama
with the covid lockdowns we all are sort of cavemen now
๐ i guess so
did somone call me ?๐
Rasengan
The fox is taking a shit on the wall
illuvials don't shit, they are delicate energy creatures
@regal linden amazing work such an iconic aesthetic. Look forward to see more of you guys in the spotlight.
Based on the design of Rogier ๐
Holy mind blown batman. Why am I seeing this only now. Deck building is so much fun!
@dense solar ??? 
have grant posted more videos of him building the Levithan arena?
its what made MTG successful for close to 30 years .
where is the KAIN ape !!!
Im just surprised how the deck building elements with enhancements are a crucial part of the auto battler. It adds so much complexity
There is a ninetails fox too ๐ฎ
the apes are awesome @regal linden great work
Are these things we will find inside the game?! Canโt wait to look under and over every rock lol
yes !
Yeah they are used to bring the world to live, just like plants. They sell the world to you basicly ๐
take you in
this is definitely the most complete environment I have seen in any game ๐
there are some games that do it insanely well tho
I'm sure I would just be happy to discover the world without playing anything
but we do it our way and try the best we can
there are but I've never seen one that goes to so much detail.
if ur into that sort of stuff i think God of War does it pretty well
like I nver cared about plants in games and I'm in love with all of them here
we indeed are recreating everything
How will the control point system works?
- Do both players get the same amount or winner gets more?
- Is there deposit system like TFT?
While you are on it, can you leaks survival mode as well ๐ ?
that is different from those type of games
but they set dress it really well make the world feel real sort of
we will try and make it unique
thats not seen in othergames before i guess ๐ฎ
@dense solar do you watch anime?
i dont :X
where did you get the inspiration for the fox? is exactly like Kyลซbi from Naruto ๐ฎ
lmao, they look one on one @regal linden Great job!
Yes well as per a previous discussions i know they are going for toned down version of MTG but I am hoping there is at least some aspects of MTG involved as well rarity and collection matter and actually give some sort of advantage . My worst fear is that the Ranked game will be balanced to a point where setting up the illuvials board will be like setting up a chess board perfectly balances . I will play both.
I think Lev is goings be a lot more "fun" as from what I understand its more "raw" more like going to a MTG major tourney
who knows what the reality in regards to which wil be more "Fun" will be . All we can do till March is speculate
it really doesnt if you would see the actual illuvial - also please keep in mind that the 9 tailed fox is based on a thousands of year old mythical creature that appears in folklore around the world. ๐
and ours isnt that ๐
I'm trying to get him to bribe me to make a super ape -> which you get by fusing all the other apes into him.
(don't tell the other brothers)
By your powers combined...
As long as aapon is not here, we are safe.
Btw, is there a job to test the balance of the game? I can be one if you need any ๐
that would scare me .
best misdirection ever hahahahaha
the walls better be telling me the story of previous life in illuvium!
i didn't see your original drawing but the picture on leaks is super similar! very curious nowwwww
yes the Kyubi in Naruto is based on that mythical creature too.
True
ty ๐
Quick question about Illuvials with mixed affinities, e.g. Frost (air + water). Will a Frost Illuvial be able to perform Frost, Air and Water attacks? Or only Frost attacks? If it's able to perform all 3 types of attacks, then a counter-pick will not be a counter-pick anymore. And another question: are Illuvials capable of learning multiple charged/secondary attacks so that we can cover our weaknesses and counter the counter ?
Any cc around?
They are always working it seems.
Will illuvium support linux right after release?
About 60 online.
Rip, is that confirmed?
Maybe eventually I guess. But not right away.
Guess i gotta buy windows
I was wondering earlier and I think I didn't see this anywhere, do we know how much RNG will weight for the autobattler ? Since it's a 1 v 1 there is no such things as carousels, fight order and since we have to own the illuvials to fight, there is no such a thing as completely random shops like TFT (I come from TFT so that's why I compare with it)
There is no output randomness, there is some input randomness via Legendary Enhancements.
I think I would need a bit more to understand this, what is the difference between input and output randomness? Sorry if it sounds like a dumb question, I really have no clue
Like, input randomness in TFT is "knowing that this shop has 20% to be a rare unit" and output randomness is that "you get a random loot after beating a PVE mob" ?
https://www.youtube.com/watch?v=dwI5b-wRLic&t=762s @next harbor If you don't mind a video. This one is good
From critical hits to random encounters, and from loot boxes to procedural generation, video games are stuffed to bursting with randomness. In this episode, I look at the way randomness is used in games - and why some forms are more contentious than others.
Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit
Hav...
I'll check this a bit later, thanks for the reference!
(Juste started a TFT game lol)
I genuinely found that video interesting. Input randomness have indeed a lot of value for strategic games and output randomness is always present in auto battlers because we can't control the fights (which is fine)
Seriously?? 9 tails???
Confirmed @mint silo. I'll leak the ranked flow on Friday!
That illuvial based on a fennec fox is the one that first had the concept art worked on LIVE steaming in the discord. And not only thatโฆ the community got to jump in and chat and give ideas and further develop what the illuvial line would looks like and discuss what affinities and classes it might have. It was a super cool thing to be part of.
What class and affinity does the fox have?can u show us the concept art?
Any other favorite game dev talks you're keen on?
Nice vfx
nice
The movement and walking around of the player is pretty smooth for pre alpha, vfx look sick too
The mushroom plant oozing out of the top kinda looks a little like... nvm
lol
Stage 1 is air affinity. Stage 2-3 is dust affinity I believe.
Not sure about class.
Yeah I have already nicknamed those Goblin Bukake
The fox is in #๐ฐใleaks awhile back
I had it saved on my phone.
Back from July 9!
That is 1 tail?
How many illuvials do we know so far?
10-15?
From 50
In its stage 1 I mean
So there is lot to discover yet
When it move the tails wrap into 1 :)
Oh nice
Why tho?
And thats a hint, not to be offensive ๐คฃ
Hmm hinting at like the affinity or how it moves aroundโฆ so cryptic
Has anyone kept a running list of all the Illuvials released so far?
๐ I wish. Itโs too hard. Thereโs so many
Apparently only 15 that's not very many!
Haha ๐ weโve seen more like 50
Lets list illuvials together
Ooh a Fennec Illuvial
Fun idea! A shared google spreadsheet would do. Where all can edit
Tier 0
- Doka
- Grocko
- h
- Flish
- Atippo
Tier 1
- Atlas, Axon, Axodon
- Archos, Archie, Archeleon
- , , Scoriox
Tier 2
Tier 3
- , Singe, Sear
- , Rypterus
- Fern, Fernite
Tier 4
- , , Titanor
- , Rake, Umbre
- Alphie, Synalph
Tier 5
- Rhamphy, Rhamphite, Rhamphyre
Unknown Tier
- Snail
- Dodo
- Pistol Shrimp
- Star Nosed Mole
- Froggie (idk the name)
- Heal unicorn (idk the name)
- , , Monkier
- , , Grilla
- , , Aapon
I will let others do the spreadsheet lol
Are those confirmed tiers?
Yes, from leaks
cool cool, and the evolution stages separated with ","
Yes, started with stage1 to stage 3
I'll look in to making a simple and logic sheet
Sorry guys -> I swapped up Tiers this week heavily.
About half of Illuvials are now different.
Rhamphyre and Squizz are still T5 though ๐
I have a spreadsheet I'm working on. I'll share it here soon
Its compiled of the Illuvials lines, names, affinity and classes that we know
Good job!
Just saw your comment. I'll share mine with you if you like rather than starting from scratch. Then we can share a link here for everyone and pin it
And it can be updated easily with whatever Ben changes ๐
Hey all,
@lean dragon @bronze pilot @bleak holly and I have been working on a little project dubbed The Infoluvial. The goal is to create some easy information for new members of the community in the form of infographics and guides.
We also thought it would be neat to compile a list of known Illuvials. Please tag me if there's any amendments to be made, it is a work in progress! Appreciate any info from the community to create the most comprehensive list available!
All feedback welcome ๐
~~https://docs.google.com/spreadsheets/d/~~
EDIT: We have all the info on our website infoluvial.io now ๐
Will add and revise the list whenever necessary. As well as add some assets down the road
It will be an ever improving working doc
The sheet you sent is perfect. I see no need for any extra document. ๐๐ผ
I'll take this time to ask if any graphics artist or have experience with layouts in Photoshop or canva is interested to join our group please let us know. The more GAs we have the faster we can release and share the infographics we plan for the community 
Thanks! ๐ Easy to update too with any changes Ben and the team make. Or any errors
I had a vision to hyperlink a leaked picture to each name in the list to easily see what any Illuvial looks like. @lean dragon
Love it! Scruba has aggregated all the leaks in a folder. I'll work on that later today where there's a link for each Illuvial we have. Great idea! I was trying to figure out how to get pictures in without disrupting the size and flow. That's perfect.
Reminded me to add the new leaks. I didn't add all the videos though :(
We can just create an over all banner then hyperlink the rest of the illuvials
Neat! It's possible to just copy the media link directly from discord and enter it as hyperlink. Byt of course even better to have a spare folder with all pictures/videos
Yeah this is true. But would be nice to share externally too and might draw some more people into the community
Yeah I love the document. Good job with that all of you. Unfortunately I can't help with the Photoshop illustrations for social media
If you're into writing content we need help on those too
I'll gladly help with anything I can and share if any idea comes to mind.
Good job, nice docs
Send me or @lunar hill a DM. I might forget about our conversation later. Currently out of the house hahaha
This is cool guys. Eventually Iโll see what I can do to help fill in anything thatโs missing.
Well done ! ๐๐ป
Ouch, @random sky Dodo's slapping fury is no joke! Scary
Nicely done!
Thanks for pinning it too! ๐
Cool table, lots of work, thanks!
Credits goes to @haughty lodge ๐ but thank you!
Thanks guys, you are all gods in what you do!
who said gods can't fuck things up though๐คช
Btw is there a platypus illuvial?๐ค
Can't edit, but I believe the stage 3 of the water buffalo is Bulldozer. (Carablu, Boss, Bulldozer)
Blazenite. Stage 3 shoebill. (Conflagration Templar)
Vermillia anteater in assume stage 1 but not sure actually.
Mammoth names are a bit off Iโd say.
Kukka stage 1 dodo.
Scarabok stage 1 beetle.
The nft names maybe helpful.
#๐ใland-dex message
beautiful creature
Line is Pterodactyl for Rhamphyre.
Oh my bad I thought it was that specific type of pterodactyl. I couldn't remember the name Aaron mentioned in an interview but thought that was the one.
Thanks everyone for the additions. Will update when back at my PC later!
That's where the name itself (Rhamphyre) comes from, yeah! Rhamphorhynchus.
That's what I thought but Ben threw me off lol. I'll change it to Rhamphorhynchus Pterodactyl
So the idea is that the team uses the common name as the line name. Not the scientific name.
Didn't mean to further confuse ๐
Name: Rhamphyre
Line: Pterodactyl (as Ben said)
I was just clarifying that you likely saw Aaron mention Rhamphorhynchus because he has stated that the name Rhamphyre is based on that.
Lol thanks for the clarification. Third time's the charm right ๐
Some possible amendments based on what I can recall...
Illuvial Line for #19-21 would be Rhinobeetle instead of Beetle. Not sure if it's 1 or 2 words.
And I believe Stage 1 of that line is named Scarabok
Illuvial Line for #34-36 would just be Mammoth instead of Mammoth Elephant.
Stage 1 for Anteater is named Vermillia.
Illuvial Line for #40-42 would be Squid. Although Psychic Octopus does sound a bit cooler ๐
Stage 3 for Shoebill is named Blazenite
Love all the additional input. I figured as soon as I posted here is get some more additions. It kind of surprised me how many we actually know. I'll be home shortly and will update ๐
Lol I forgot I put that ๐ it was a bit tongue in cheek from when Grant refered to having to design a psychic octopus like creature ๐
Do you get how the lynx naming system works?
Of course we donโt know the illuviary numbers but we can get the names at least.
You guys are pulling out all the stops!
We had the first few Illuviary numbers from the Medium articles. I was hoping to find more, but no luck. Maybe this sheet will cause a few more to get leaked.... 
Wow! Amazing fire bird and plants
hold the phone, never seen that bird before
Yeah I didn't too
thought the earlier stagies to this were air
Loving how more and more different creators are being tagged. Had the feeling at first that there were only 5 people working on the Graphics but this is extra confirmation that the project is growing rapidly!!!! ๐ฅณ ๐ฅณ 
I know, there never were only 5, but it is great to see more names popping up there!
Well over 100 people in the project and many more to come! Incredible work
Close to 200 soon probably
This isnt just a project with a bunch of people, its something very serious
the bird is like Ramphyre's cool cousin
Come on guys, a bit more of love for the team who designed this
@hearty fiber @knotty tinsel great work guys!!! Amazing Bird and elements. Keep up the good work
I love all of them
Agreed, it's great to see the other CCs posting and being tagged! Fantastic work, it just continues to impress. I am not sure how we are going to contain our hype until launch
anyone have a picture of all the classes, affinities or synergies? or know where to find it
Check the pinned messages in here, several graphics of what is publicly known so far.
I think I have added all these updates, let me know if anyone has anymore!
I think there is one pinned in this channel
Here
saw that, thanks!
The details are just insane, this is going to be a game on another level ๐
Yes this is going to be the best game of the 21st century!!
omg that bird is so awesome
That final plant with the holes makin my skin crawl 
I love plants
Check last pinned post in this channel and you might figure out who's who. Not sure if all these are added to the list yet tho. The list keeps updating
No pictures to match up with :(
Should be able to matchup some of them though. Thank you!
I gave as suggestion to add hyperlinks to each name so itโs easily accessible ๐๐ผ so it should be updated when they have time for it ๐
Good suggestion!
I think what they should do instead is just send me a picture of all the Illuvial cards and I can make it for them
@granite musk @old sierra
It would look much nicer with the cards! :)
Not all have in-game names already. Also not all have reveled class and affinity. But I do remember some:
Titanor / rhino beetle - Juggernaught.
Blazenite - air/conflagration
Atippo - only one affinity, but will have 5 classes (Tier 0)
Is Blazenite the last bird?
Not fun to spoil everything either ๐คญ
All T0 have 5 affinities
Not asking for extra just want what has already been released.
I did do this, until I realized that illuvials are not fixed when fused. We can have 3 of the same illuvial with the same affinity, but different class. So there could be 2-3 possible outcome for the stage 2. Unless all 3 to be fused have the exact class the affinity.
Which one is Atippo
Ah I see. Yeah the cards are good looking. Pleasant for the eye
The cute one with like a cup on the head with a floating pearl.
Messed around with some manual filtering
Thank you
Sweet. Are you familiar with photoshop or some?
Nope my phone is just good with photo taking and messing around with the settings easily to make it look good
AI with pictures is a cool thing
Was Blazenite the big fire bird?
Ah okay, filters are easy to apply these days. Ask any influencer hehe
Yeah haha
Stage 3 of Fern and Fernite.
Thatโs super cool, I want Illuvium playing cards
We use a very basic name for the 'line' because it's not something that you see in the game and most people understand.
For example the turtle is actually an Archelon.
Snek! This is pretty cool! You interested in expanding this?
that combination is a thing ?
a new masterpiece
That art has to be minted
Up there with my pepe atlas #๐ฅใleaks-discussion message
Kick a man when he's down...
I warned him not to draw again
I like it more as purple. Holo confirmed?
whamphurr lookin' a little chonky lately
Thanks for the info! Not sure if you checked out the list but we have a few missing spots.... ๐
I plan to add links to images we have leaked, just will take some time
Too much KFC lately. Cannibal....
Yeah, you do.
Wink at him harder
Just making sure you know in case you are feeling generous one day ๐๐๐
Is 3 enough!?
I know.
I don't know how many you need to get emotion out of robots
I don't think its working!
Nedd Grant for this one. Aaron is a bot
I just know you will have more fun if you find them yourself.
Your lift is missing things we have leaked.
I love the dryness and the ability to directly answer questions without giving stuff away. Often gives me a good chuckle.
That's enough! Lol. The hunt continues.
If anyone wants to check the list and see, let me know! I'm gonna work on linking pics and see if I can find other stuff we are missing
Yeah the hyperlinks will be a great add-on for the sheet. There are pictures to find in almost all kinds of channels. and most not even pinned. So there might be a few days of scrolling to find them all lol
That's the plan!
Ill send you a DM.
So we are going to make a physical playing card game out of Illuvium, nice! That's like the reverse of Pokemon.
I'm not. I'm just making a guide
Just a thought, it may happen at some point.
100๐ฏ
Very good project\
hey @granite musk I'm making an index of all the buildings in Zero. Looking for some numbers! Any chance you can throw me a bone here!?!?! 
Talk to johnnya in #๐ฎใilluvium-zero
Looks like a good idea.
No.
Barking up the wrong tree
Nonetheless a hilarious response!
Worth it for sure
Def
Anyone remember which regions would be the first two playable regions in the rpg? Probably mentioned in an interview with @dusky quiver or @worn quest
Crimson Waste and Brightland Steppes
Sanctum mesa is like the city right?
Thanks Aaron.
How to properly pronounce steppes?
Steps
not steepis ?
@granite musk it seems to me you have some inside infos ๐คฃ
Birdflight Stierpz
Could be.
So that's the entrance we'll search for to enter and unlock the new region?
no ๐
Okay, silly me ๐ 
๐ ๐ its to find 1 part of the crimson waste
Crimson Waste has several large areas to explore
Nice
to unlock a whole new region,, is done differently .. i dont even know.. thats all Aaron
Is every biomes has several areas?
yeah they are really big
Nice
with several large areas that all have their different features and characteristics
And different illuvial chance of appearance right?

In Pokรฉmon games, sometimes to progress to new areas, you would need to use a Pokรฉmon skill outside of battle (such as cut, or fly etc).
Looking at this screenshot, it looks like she is using Atlas watershield to be able to push through the curtain of falling sand...
Too bad our illuvials can't walk with us in the over world yet
But could our little robot guy somehow channel their abilities, or their affinity?
And that is used to unlock areas
Another mindblowing concept art ๐ฎ
Might be on to something. m0zart might have a role to play
Let's search Mozart images for a Shard slot!
Hmm would need 2 slots, so you could combine Affinities
Is the map leak the same as the mini map from recent gameplay leak?
Which gameplay leak?
Ah ok, thought you were speaking about a new video ๐
wow
my God
always happy to see more concept art ๐
its gorgeous
My only goal when I'm free is to put the French flag emote on the leaks. Idk why this gives me adrenaline 
Beautifull!!!! 
the long tease this game is, LEMME IN
Yeah I try to put my Spain flag too๐
So I'm not alone ๐ There is already no more space after one minute this is crazy
yeah it goes a little crazy..
if we will see some more open world adventure game play soon
i just want to Esplore as my son says
I think Aaron mentioned a week or 2 ago that he could show us something but he wanted to add something in first
Hope we get it this month ๐ค
time to get back to work..
Mods when they open this channel
me too, have a good one Cookie Monster
Yeah like what are these two doing?!? ๐
#799010390201466880 !!!!!
you can't ruin our fun, it was had and it was glorious
Ooh baby-- arena still looking good on that GTX960, imo.
Maybe I'll just stick with my 970 and allocate the funds I would have used to some more ILV or land ๐
My thought exactly
While that is very cool (probably cooler than our system) it is not correct. Although if you DO find a way to get to a new region I think you'll be happy.
Is the devlog out yet?
Not yet, as per Aaron he is already done making it. Other cc's just need to check it. I hope they will release it later or tommorow.
I can hardly believe I missed the UI on this video. I kept watching the poison spewing out after Arlen.
Thanks for pointing that out, I did too! I just went back to look and it was like I got an extra leak ๐
What is everyone's favorite illuvial concept arts? Also, is there a specific catalog anywhere of just the illuvials concepts for people to look through? The character leak page is cool and all, but I'd love to find the high res versions of the EmberLynx and Bulldozer pages.
https://discordapp.com/channels/760344898200666112/814318329430540298/916401215808614440
what is "item placement" after the illuvial placement ?
what is legendary enhancement bidding?
Very interesting, I wonder if the item placement is for Arlen where you select what weapon/armor you want
@rigid cypress knows how to make my day on a saturday mornin 
id love to know this too
Maybe itโs something like the current set of TFT where every few rounds (limit 3) you can select an enhancement that applies a buff to your team
About to head out -> Discuss among yourselves what's question you most want answered? When I'm back at my desk I'll answer one question in full ๐
thanks mate
Definitely Legendary Enhancement Bidding
I vote for give over your secrets of Legendary Enhancements
Legendary Enhancements... for sure
Also, Obelisk lose health, do we defend an obelisk like a structure?
it's probably like tft that when you lose a battle you lose hp based on how many characters of the opponent survives
Maybe similar to TFT where your character loses health but since you use Arlen on the board itโs your obelisk that has the health for the game
so if it is a close fight you should have hp to play again like a best of 3
yeah the term obelisk threw me. im like the big ass
things lol
Iโm sure it will be similar to that structure but on a smaller scale
If that is the case that would be sick to be able to get a skin for your obelisk!
i just always thought this feature of the health would be tied to mozart
coz he is always with us, do we lug around an obelisk now?
I think Mozart is for your overworld companion where as for the ranked arena the obelisk might be the structure you use to go into the other side to fight so once it loses health it kicks you out ie losing the match
oh yeah that makes sense, so i think the other question for ben (if he can answer) is what actually is the obelisk?
That is the question indeed lol
So freaking cool
Maybe thatโs what the legendary enhancements do is add like a shield to your obelisk or make it so when you do win your round the obelisk counts as a unit so you deal extra damage to theirs. Or it counts as an extra affinity to boost your team
good idea, but still keen to know what it is. like size and appearance
Same, Iโm just spitballing some crazy ideas haha
also, do u think that if 3 rounds go buy and obelisk healths are both not empty, we go back to Bidding and start over. does that technically mean that you could do the same thing again and end up with infinitely looping game? not that its probable, just possible. Im thinkin like stall vs stall where you dont get to remake ur deck and you end up with a situation where neither player can defeat the other
would it then be prudent to add a draw condition after 3 full match phases?
or an enrage timer (healing down, dmg up)
It does say โLegendary Enhancement Biddingโ so maybe there is some way you have to โbuyโ it. Like sacrifice a placement and it goes back and forth until someone stops bidding. Or you bid a % of remaining health
Alright, I just loved this. That's more or less how I imagined the PVP would be (i didn't know about the legendary enhancements) but I just love this. The amount of mind game we can have is just insane
also if we get back to the legendary enhancement phase, our obelisk will restore it's health?
so u thinkin health stays the same when reverting back after 3 rounds? that would make sense
Yeah for sure, whatever your current health is after 3 rounds carries over and then you do the bidding again for the next โLegendary Enhancementโ
makes sense. so the 2 main questions, what is the obelisk and how does legendary enhancement bidding work. that sum it up?
Sounds good to me! I do still want to know the item placement but these first two sound more interesting personally
i like the item placement round after the reveal
your deck will have items like power ups that u can place on illuvials
thats how i understood it when i talked with Aaron a couple months ago
Ahhh, yeah like the fruits you can find in the overworld right? That apply buffs when held
I still have some questions to understand things better, does the economy gets bigger and bigger each round (something like TFT)? Meaning like at the start we can probably use only cheap units and then each round we try to improve our boards. Or do we start immediately with all resources available and then we just try to outsmart the other with positioning, items and legendary enhancements
kinda, but you actually craft them into items i think (take this with a grain of salt)
I think it is the latter
i believe it doesnt have an economy like tft, you have your deck from the beginning
id imagine u start with full availibility. TFT is more of a ramp up game, but i think illuvium is meant to be more head on
In that case, what's the points in having Illuvial Tier 1, Tier 2 and tier 3?
That would be really interesting because then you could, if you do choose, be like a โblacksmithโ and just make tons of items and sell them in game to people who donโt want to use time doing that themselves
I thought they would evolve if we invest in them more
synergies and strategies
Oh okay, I thought it was the equivalent of 1 star unit, 2 star unit and 3 star unit in TFT but with the "pokemon" like evolution
The overall stats improve and the strength of their omega abilities increase. So you pay more to have T3s out because they are bigger and stronger
not during battle. think of pokemon. u evolve them out of battle. once evolved they dont revert back
I come from TFT so I tend to try to make analogies xD
Same lol thatโs all we really have to go off of
in this game i think they even want lower evolutions to be viable in situations due to lower deployment cost etc.
But honestly I love the order: reveal deck then positioning then items. This brings so much in depths strategies
Yeah, I suppose utility units don't necessarily require high investment to have impact on the fights
Agreed. With lower cost units you can have more synergies by having more types out
the flow is perfect for counter play. see decks then chose placements to counter. see placements then chose items to counter. Plus there is the bidding once we know how that works
I feel like the bidding could be something similar to a TFT set's mechanic
Like the augments we have right now for the Set 6. But here we have to spend some of our resources to borrow a strong power
Just an idea
Thatโs what I was thinking. Or maybe you bid a placement or % of your health
True, health is also a resource
I wonder if the bidding will go back and forth for counter offers or if itโs just one bid and you have to try to guess how much they will bid and try place a higher one
Also it could be like an auction and only one power is available and each player bid to get the power. The highest bidder wins the power for 3 rounds
@visual knoll You just said it ahah
Thatโs what Iโm imagining since it says bidding. Only one will get it
To add even more mind game, the one who lost the bid also lose the resources he bid with
That might be too much of a punishment
Since you already lost the legendary enhancement haha
Kick a loser while heโs losing
I like punishments, especially when I punish other players lmao
i think both players will have something like 3 options of enhancements to choose one, could be like atk speed bonus, one extra slot to deploy illuvials or something like that
that would make each match different when we have a meta with everybody playing the same decks at high ranks
would be cool if there was a big roster of enhancement but u only get a randomized 1-3 to bid on or something. i just like things that u cant predict and have to adjust for
I think only one of them will get it. You canโt really bid against yourself. But maybe once you win the enhancement you get to choose one of 3 options
Like a blind bid for the enhancement and upon winning it it reveals 3 choices
i don't think bidding there means like bidding in an auction
It should be random in order to adapt after according this #๐ฅใleaks-discussion message
oh thanks
or there are 3 choices and u bid on one. then u could both get one cheap or you could try and outbid ur opponent on the one u think they will want
Maybe ๐คทโโ๏ธ but hopefully Ben gets back soon to answer us!
That would also be an interesting mechanic
Iโm just so excited I canโt wait to know haha
Same, I just want to play and 1 V 1 right now ๐
I'm also curious to know how many illuvials we are gonna be able to have in our deck and in each battle round
100%
last time i asked they were still deciding
Gonna be a lot of arguments like that starting in a few months.
"Axodon is the strongest Illuvial"
"Na it's not even close it's Sear"
"Bro you don't even know what you are talking about"
"1V1 me dude I'll beat you"
Hahaaha
Love this, also you can bet Eth on yourself to prove the point even more
Ah finally the pvp flow chart, great to see thank you!
Isn't that only in the Leviathan though
Maybe, I don't know everything perfectly tbh
I think the legendary enhancement bidding will be like this: At that stage of the match, multiple legendary enhancement options will come up on the screen, you and your opponent bid with your energy to get the one you want, these enhancement are really strong thats why its worth sacrificing some of your energy which is used to place illuvials to bid for it, but you need to decide how much you are willing to bid before it actually hinders you by having that much less energy, whoever wins the bid gets that enhancement and the other player gets to pick one of the other ones, however if you both want different ones then theres really no bidding war. Or there could just be one legendary enhancement and yous bid war for who gets it, then it ends up being one player with less energy + enhancement vs player with no enhancement but more energy. Just my theory
I believe it's just the Leviathan from what I have read since stats there are not normalized. You won't catch me in that arena hah
What happens if you each want a different one but one player pays twice as much energy?
Would the energy get refunded since you weren't bididng on the same one?
If theres no contest for the same one, then either both players get their bid refunded and get their enhancement, or you both spend your initial bid and get that enhancement?
I think you are correct, the Legendary bidding begins before placement of Illuvials so you would be using the energy thatโs used to place them as the bidding component
I definitely think it would be whatever you bid is what you use to buy the enhancement, thatโs the risk you run of bidding to much you over spend and too little you donโt win the enhancement. But if you lose the bid you get your energy back
I would think it would have to be the ladder. The game would be too unbalanced if not.
I mean I guess at some point people would start being more conservative out of fear of losing more energy then the other person when they didn't need to bid more
Yeah but that's just leaving a part of the game to luck of a guess. Maybe if both people bid in different ones they both pay the lowest bid?
Yeah thats what i mean, you would need to learn how much energy loss is worth the enhancement to you, so that could be your bid, that way if you lose then that means your opponent has spent more energy than you deem worth the enhancement.
I just feel like if you are playing someone who is on the same playing field as you and you lose extra energy it's almost an auto loss
But thatโs also strategy. Your deck is revealed by this point so you have an idea of what your opponent has so once you see the enhancements you can try to outbid the best enhancement for their team
Want a job mate? This is pretty much exactly spot on.
Your reward - pick an advanced affinity/class for me to leak
Dammm, all my guessing for nought lol. Congrats though! Nj
So to explain it and in slightly more depth since it seems to be the question most in demand...
It's not strategy though. Handing out auto losses because you lost more energy will happen alot
Both players are presented with an amount of legendary enhancements (right now it's 5, but hasn't gone through full playtesting yet). They both blind bid turn points for the ones they want. They have 5 options on bid amount, highest bidder wins the item, lowest bidder gets their points back, on tie both lose their points and the enhancement is destroyed.
Thatโs sick!!
That sounds really cool, as long as we can deny legendary enhancements for a specific situation (eg: it's too strong for the opponent's deck which could counter my deck) by bidding more energy then it's great. It allows countermeasures against bad matchups
A career with illuvium doesn't sound too bad at all.
Sweet! Mate, lets go with something interesting, can we please see Conflagration?
So are there other aspects to the game that counteract the loss you might suffer in a tie?
As I mentioned before if you are playing somebody who is on equal skill and knowledge level then it's probably a higher percent chance that you're automatically going to lose that game because of the higher loss you've incurred
Coming right up! Message me when closed beta sign-ups open and I'll get you an invite. Good understanding of game systems is what I want in my testers!
Like you can still win if you are smart about other moves but it's more likely that you will lose
Wow I really appreciate that man, will do! ๐
I'm feeling jealous ๐
It's a matter of bluff really, your opponent flips your cards and see's you've got a lot of magma. And a magma focused legendary appears. They're probably going to do bid high if they're smart to make sure it gets destroyed. So what if instead you just bid 1, they've suddenly spent a boat load of points for an enhancement they likely can't use effectively.
We want players of higher skill, higher insight to win.
It's ranked - skill is what should win you games.
Please consider looking into AFK Arena's "War of Wits" game-mode for possible ideas. timestamped of the game's overview https://youtu.be/Z4PoFmS-mBw?t=250 from @worn quest
Both players are presented 4 "Enhancements" with the 1st to choose being random.
Every time an enhancement is picked, the other 3 grow in power.
So while the 1st to choose has the benefit of choosing 1st, the other player will have a slightly stronger enhancement.
This goes back and forth a few times.
From my experience, this felt balanced and enjoyable to interact with the opponent in this way: Picking enhancements for my own strategy + denying my opponent of enhancements + being careful about unpicked enhancements becoming too strong.
I am willing to have an open mind but the idea of "low, medium, and high bidding" is a bit off-putting and sounds over-convoluted when it can possibly be more intuitive/simple while still being complex/strategic
Yup, that's the whole mind game that we wanna see at top elo, on top of the mind game that comes after with the positioning and items. That's why I loved the PVP flow chart the second I saw it. Each round brings so many ways to express the skill level.
Out of curiosity, how long would be an average PVP duel?
I'll definitely give it a go but I have never been a fan of games where it feels like a casino bet and if you are wrong in the bet you now have to play a game that you are almost guaranteed to lose.
Might just stick with the RPG if it is like that.
It does has poker element there, but mind game is fun to play.
Man, I was so close to getting it right!! Iโm so sad ๐ญ haha
I don't think it's casino like. After some time people will figure out the approximate value of each legendary (impact of legendary on the fight = value). Based on that it's more like a mind game: do you value it more because it's your win condition? Or you don't value it because you're confident you can win without it
Why do you think it's just an immediate loss if you don't get the legendary enhancement?
And then you can assess the other legendary enhancements the same way for your opponents. And after all assessment you can place your bets
The amounts are not enough to lose you the game if you get something wrong, you'd have to screw up monumentally on all to lose as a result. It's there to add some input randomness, and add that pokereque play and to ensure that the maximum power fantasy isn't just available every game.
But it's not intended to be the deciding factor of a game, it there as a part.
The deciding factor will still be the synergies right?
I'm really excited for the PvP now! It's gonna be a hard balance between open world and PvP play
if players choose different enhancements they both get what they bid?
Yes
You make a decision on all.
You get what you bid higher than your opponent
So you can get 2, opponent can get 3. You can get 0, they get all.
It's not like TFT's carousel where you only get one, but you're forced to take something.
Will everyone get the same control point each round? Is there any other factor to get control point?
it seems better than i expected then
Does the legendary enchancemen bidding only happens in round 1 and round 3?
It does look like this PVP system doesn't have any source of potential frustration that we have with TFT (carousels, shop randomness, semi random opponents, items, etc). At this point I'm wondering if ILV was designed this way on purpose
Any leaks on when we can apply for closed beta? ๐ ๐
it seems to be just before round 1 and 4, probably if it is possible to last long enough also before round 7
I think yes. Aaron has many hours spent in TFT and is a source of inspiration but they wanted to make it their own.
Can we live spectate matches ?
There is bidding mechanism, maybe yes.
Yeah, when I saw an interview of Aaron mentioning this about TFT a few months ago I knew it was the game I needed to follow ๐
Member castle wars in RuneScape u could watch it go down on the wall lol
I don't see blind bidding as "skillful" but I'm willing to try anything. Maybe it's better in practice.
There is a lot of skill involved like managing your resources correctly, analysing your opponent deck's strengths and weaknesses, trying to read the mind of your opponent, etc, before making the bids
Normally you'd come up with different scenarios and try to pick the one with the best success rate for you
Survival mode flow?
- Deck building: We just need any stage and any elements of the Line?
- Queue for a Match
- Match Found
- Legendary enchancement bidding against bot?
- Illuvials placement period
- Board reveal
- Item placement period
- Battle
- If obelisk health != 0
If round % 3 = 0 { // back to 4. }
Else { // back to 5. }
Else { // match end }
This cycle will be endless until our obelisk hp = 0 right?
Choosing for
- your own team's strength
- denying your opponent
is definitely strategic. I just am not sold on the "bidding" idea for being the best way to implement it.
This is what the closed beta is for
There are 5 options bid for each items. It is not that randomized.
The mind game is 1 - 5. You just have to calculate the possibility and counter your opponent.
Purchasing a limited enchantment could be cool but casino bidding just feels like it doesn't fit well but I guess we'll see. Managing resources is a great thing in a game but gambling them is exactly that a "gamble" hoping your opponent doesn't bid the same as you to destroy the item and such.
I don't think it's a great mind game in gambling. More luck but I haven't experienced it so maybe it's just the thought of "bidding"
I think taking turns with picking would be a lot better, including being a lot more interactive as you can make decisions based off of your opponent's picks.
Can be similar to a Ban/Pick system of mobas.
player 1: pick 1
player 2: pick 2 enhancements
player 1: pick 1
Or the afk arena system of increasing the power of non-picked enhancements
@lunar hill
It's not about losing the legendary enchantment. It's about losing the extra energy that may also cause you to lose out in an extra spot for placing Illuvials and weapons
Its no hoping you opponent doesn't bid the same as you.
Its reading your opponent and counter their decision.
I may have misunderstood but I thought you get returned your bid if you lose. Or you choose another? I don't think you get penalized for losing
I think blind placement system is set in stone by the team. You can counter with item placement after seeing their board.
It gets returned if you lose, but both players lose their bet if it is equal.
mind games is no luck, imagine for example that there is an enhancement that is good for your opponent but useless for you, if you rather let him have it for 4 energy you can just bid 3 so that way you either deny him getting it cheaper or let him have it for an amount of energy that you think is more worth it for you that he spent it than for him to have the enhancement
After enhancements are picked, I think a "Blind Ban" phase could be nice to have.
You and your opponent choose to ban one of their chosen enhancements and then the fight starts
That would defeat the propose of bidding for your item.
I am against the bidding aspect to begin with. So I am suggesting possible alternatives.
Bidding with numbers seems like a weird way to go about this
I don't think so, but we can test it in cbt and give feedback later on
I think I might be mixing a previous tie situation with how this works so I'm confusing myself haha
Yeah I think it needs to be seen in practice because the idea of playing the auction house as the main game type just sounds really meh. Excited for all the rest
It is about resource management and reading your opponent. Which decision is the best for you.
I wanna fight monsters and have cool battles rather than calculating "gold" or energy and watching numbers. I feel like theres better strategy without the "bidding" part that could be choosing based on your team comps vs opponent and such but we'll see! Excited to see what it's all like.
Ben said the bidding part won't make you lose the game, unless you messed up really bad and lose all of your resources.
The main way you are going to win the games are through playing the right counters and synergies
I think the only randomness is if there is no good enchancement for you and alot of good enchancement for your opponent.
I wonder how ben think about this.
well in most competitive games you have to calculate everything to be at the highest ranks but you can also don't try as hard and stay in a rank with people who does the same thing and have fun
Maybe we can counter with placing more illuvials.
also the enhancements can give you a pretty good idea of what cards your opponent is going to use and then it is easier to counter
I just don't want another Artifact. You can claim your game is the most complex "big brain" game ever and that doesn't mean anyone is going to care to play it. There is plenty of skill in plenty of games. I come from Yugioh where a calculator is required. So if it's fun it's fun and if it's not then most people won't want to play it.
I really hope it works out in a positive way.
it really doesn't sound like you'll literally need a calculator to play the game. the enhancements aren't even make or break based on what Ben said. I think it is simpler than you are envisioning
SCAM
I thought an illuvial(ex. Ramphyre) regardless of stages have same deployment cost.
I saw it had the same control point cost.
@unreal lantern which guild are you in?
In the images weโve seen from the cards themselves they are all the same cost but they have mentioned that each tier has different costs when deploying them
This is so it canโt just be pay to win and someone buys all the highest tier illuviuals
It is very hard to implement strategy into a game where you can buy the best of the best but let me tell you they nailed it
Tier is different from stages
You are correct, I miss spoke there, I meant stages. Stage 3 Illuvials will cost more than Stage 2 and 1. I am unsure whether Tiers themselves have differing costs
But if the devs said tier then u misunderstood it. What they meant was different illuvials example tier 5(umbre, rhamphyre, squizz) will not have same deployment cost. But stage 1-3 rhamphyre will have same cost. But if the devs said stages then u r right
That is true, I would love to have clarification on this lol
Is the legendary enchancement permanent or 1 round only?
How many card do we take for a match?
So the battle actually started here. At this phase, we should start figuring out every counter for every possible play by our opponent.
none yet
Join Polemos ๐
You have a talent, independent is an option too
Hi @rigid cypress Thanks for leaking the Ranked PVP Flow Summary. I hope the team will consider that instead of (Blind Illuvial placement > Board Reveal > Item Placement) will have a revealed Picking/placement of illuvials and placement of items on board in a staggered way.
Player 1: Pick & place 2 illuvials with 2 items placement
Player 2: pick & place 3 illuvials with 1 item placement
And so on until the setup is complete.
Hopefully soon once more variety of illuvials will be released you might consider incorporating ban phase in it.
This might add more spicy on the pvp gameplay. ๐
It will be boring imo
And takes too much time
Shouldn't we at least see how it plays in the beta before trying to change it?
I actually understood from some interview that it would be as sambu is describing
Just like how moba works and u can ban illuvials too? Thatd be annoying af
@rigid cypress are you designing a Co-Op mode? I think illuvium biggest weakness is there is no Co-Op mode for people to play with their friends. I have an idea for it if u wanna listen.
No
like 2 vs 2 in the autobattler?
That is an option, but my idea is like multi man dungeon raid.
2 v 2 is not special anymore, we want smtg new.
I have simple version and complex version

