#šwasteland-king
1 messages Ā· Page 23 of 1
I understand. Itās how I felt when I was in charge of WK in a smaller state. Stress stress stress lol.
Thank you! I was tempted to reformat⦠but that works š¤£
Itās the extraness gene š I also have it but lack the artistic ability
Right?! Maybe one day. Iāll chart all the partial things I have š¤£
All blue all the time around here
We have always been active, just not blue š
What state so I can request it from the devs? šššššššššššššššššššš
Cardrin. But goes in #š±wasteland-conquest ;)
Correct. That was my mistake.
Is there an HQ level requirement to occupy/attack a tower or the hub?
Nope
will fast comeback speed buff travel with me to other state if i migrate out ?
You cannot change states during Zenith, after that you can still restore your troops. If you are still registered for the Nuka, you can imigrate at 12 the following day. (Correct me if I'm wrong)
It will not. You need to use it entirely first.
GG me. Getting crush by ichi again. This guy will be #1 rank worldwide soon. An ass one
Fortunately, there is no worldwide ranking but top player in game is king and heās over 6b might hahaha
Well this dude in 2 months manage to get 4.5b. 1b alone in just couple hours earlier from break loose training..
š
This event still confuses me. Do you get kill points if you tile attack someone? I know you donāt get death points
Also people in my battle division chat were asking to get hit to fill their infirmaries. So fill w t1s then get your high tier troops in deep healing for no rss cost?
Ok and you only want deaths going to hubs/turrets for fast comeback right?
Yep :)
Is it better to send t1s or your highest tier to their death
First time Iāve seen someone actively try to lose their hub. Check out state 210. Nobody ever occupied.
The more might you lose the more you will get for fast comeback
so just kill all troops you don't like in your HQ š
Hahah ok thanks appreciate the info
Thatās happening in ours rn. Thereās a weird nap this round so alliances can get occupancy points
If Iām not mistaken, if you are in hub and get hit - you donāt get the troops loss for the 300%. I might be wrong.
But towers - all good.
only if hit by turrets
Iāll probably never be in the hub but still good to know lol
Thanx Mel
Turret hits are the worst. Those killed troops won't go even to infirmaries. Just perma deathš„² so in case you have to sit in hub when turrets are occupied by another states just send t1s, so it won't be at least expensive for you
That makes me never want to be in the hub lol. A state rn is letting ppl into their hub for occupancy points I think Iāll stay out of it. Do turret kills count for kill points (last question I promise š)
Weāre not napping anyone. We took the other hub for a second and weāll go back after our hub is secure.
We donāt want to win their state but we want a playground.
What do you mean? :D if you are in turret and you are shooting the hub then you won't get kill points for that
Ya ya thatās what i meant thank you again š
you're welcomeāŗļø
So... Quick question. We have our hub and we took another state's hub. Our home hub should shield, right? For the entirety of the occupation or is there a timer on the shield?
you have shield while you are occupying another hub :)
if you leave them, shield will be gone
That's what I thought. But it isn't shielded... And we're still sitting in both hubs
Are you in 3 hubs�
In 2
Because youāll lose the shield
Send me ss in DMs
Gotcha, thanks!
I think it's kind of bug, we had the same situation in my state too. it will be reported to devs
Thanks! Azzie is helping me with this too
If you take over another state, can the governor make someone In there aide still so they can get titles or would they lose out on titles
Nope, if state's hub is occupied by another state, they will only get fast comeback boost after WK. Titles and other state boosts won't be available
Okay thank you
ā¦and you only get their taxed rss as coffers and their boxes
oh I forgot about sweet boxes :D
I gotchu. š¤£
Winning lots of states has a downside. Look at state 62. Thatās my nightmare. My state has a ādonāt win other statesā policy.
There's an impromptu training session going on in our event
62 is fun to take š
Happy wasteland all, hope you get the Nap you want or take the state you want!
I would like a nice in between like the last one. Keep our state but have a small fight to keep it.
As long as I get to avoid you Iām good š
I feel that way about a lot of you guys
The whole take another state your state shields is stupid. Not having any issues personally, like my stateās fine, but logically if youāre taking another state you should be able to protect your own as well. It proves nothing to just send all your strong players to another state to take over, when you have to coordinate keeping two states that shows real skill. Two thumbs way down for people who think they get bragging rights for taking over another state when they only need to take one and theyāre protected, proves nothing.
You only get a bubble on your state, so if they take theirs back you lose that protection. You still have to play smart
But thatās also a tactical advantage.. if your strongest players are capable of holding another states hub⦠you are protecting your own since it will be under a bubble. It proves to be two birds one stone.
You still have to coordinate to make sure someone is around to sweep the turrets to prevent them from attacking your hub.
Incorrect. Just place T1 in your hub. No tactics at all
But it also does not bubble towers. Still have to have people keeping your turrets because even with a bubble they kill your hub troops
You can hold a hub with your towers attacking, thatās still no skill
And Iāve been in wars where itās all out war and there are 4 states fighting over one hub
Lol. Getting people to place t1s can sometimes be a battle of its ownā¦and it still claims your hub.
No. It proves nothing. All you need is to be able to protect 1 state. No real skill
Doesnāt matter. If they choose T11 or T11. Thatās on them. There is no skill. Just have to be the strongest state š
Youāre protecting that one, which is default protecting yours. You could have 1 t1 in yours makes no difference. You donāt need skill or strength even
Lol, just my opinion! Iām glad it sparked a debate!
Itās true. No debate š
Iāve been playing for quite some time now and I donāt remember it being like this a long time ago. I remember having to have actual unity and planning to take another state
Not even the strongest stateā¦. Just better skills sometimes. We have beaten states much stronger before. Knowing when to reset their hubs and how to lure them into other statesā¦.
But the endgame is to be able to keep your hub and if you can get another one, then why not? š no matter how you choose to get it.
I think the point is. Why not make it an actual challenge
Thatās kind of the point, the endgame is to keep your hub and if you can do that then great, taking another hub should be like getting an A, not a C in an adjacent class and having it count
Right now, itās hold another state. You hold 2. No challenge. You can do it with 2 strong players
There have been times we have held 3 hubs at the same time but havenāt been able to hold 4 yet
Itās like being average just in another hub. Taking two or more hubs should make you exceptional, instead you just look like a shmuck
At least thatās how it used to be. You were badass if you took a hub
You kept your own and held another down that actually meant something, now not so much
Wait til you get to the higher tiers⦠itās definitely a challengeā¦. Especially when youāre against 3 strong states
A challenge yeah, but not impressive as holding your own down and doing it is
Itās no different. Strongest single player still wins. Thereās a lots of gap between strong players. Even ones that look maxed
Been in diamond/platinum grade for awhile. Taking a state is just holding one hub and being able to clear turrets in that state even š
cant do anything against that, but as much as a whale he is, hes gonna go against peeps like WN/Hop and others and wont have the support(unless he buys for his alliance lol) that is a fk ton of money dropped in 2months tho
People do that so that they can go down a tier and play āweakerā states. I played against them before and they tried the same thing.
I don't like 335.
Thatās not really true at all. Given that we are in this situation right now. It takes more than 2 strong players.
Youāre right. It only takes 1 strong maxed out player to hold 2 states lol. I have saw it many times over the last 10 months
Okay
Ive also seen that having 1 strong player doesnāt help because most likely so does your opponent
Many times in the past 2 years of playing
Agree
Hello do any Big Time game nerds have any written documents regarding wasteland King as far as strategies when you're facing a bigger opponent or best way to secure your hub etc would love to be able to share with my state if possible.
Try to make a nap for the hub straight away - then have fun with towers.
So killed troops come back after WK is over or are they gone for good? Thanks
Gone
Check infirmary, deep healing and alliance infirmary.
Anything affected by Turret attacks are also permanently dead.
I get the basic gist of the event obviously I was hoping for like more in-depth things like what's it best to fill towers with like troops or mixed troops etc just something more in depth
If someone had it written out of course
Not every state has billion plus might players
We usually do a mixed batch in our hub - fighters/riders then stack turrets with a strong lead and as many troops as possible.
We also mix
Stats prioritized
If the others keep hitting you then just send T1s, give them nothing.
I'm just a pawn and sit when I make it š š
Actually finally saw the whole wasteland having 4 states very weird
Ohhh. Well itās up to each state. Do you get all the big guys in one alliance?
So hub mix then towers focused?
Yes. We have a dedicated alliance for that
Thanks for the answers
We do sometimes a mix of troops, sometimes just mono troops.
Depends on whoās leading
Hi. My alliance where I am r5, is not allowing me to assign Governor after us winning. What am I missing? Does the previous r5 who was in place when we started the event have to do it?
Youāre R5 of the winning alliance? Iāve never switched R5s before assigning governor so Iām not sure :/
thatās what happens when you build your whole state around one whale player š
you get king? 
if you were r5 when the hub was secured you should be able to appoint a governor. if itās been longer than 2 hours since your hub was secured, you as r5 will have been automatically appointed governor
no whale players in my state š
but king aināt the only whale in his either
Figured it out. Wasn't where I thought it would be
yeah itās in a weird spot on the home screen, i figured it would have been in the hub itself
which, ya know, would make sense
Thank you
but the devs arenāt fans of making sense lol
Exactly!!!! š¤£
no 62 got WN, and yeah, that alliance is stacked- I just drool thinking about the number of alliance boxes 
oh yeah when i said āthatās what you get for building a state around one whale playerā i meant 62 getting their hub taken a bunch cuz they built their state around baka and him wanting to fight with alliances like w^n every fortnight lol
The thing is many of them are done growing for now so not so many boxes except maybe during events with special stuff.
king had been buying 4+ $99 boxes in every feast heās hosted that i made it into so far
Yeah. Matt too.
maybe heās buying to hoard in anticipation of 10* releases
Many
That's wild lol
Cringe at the thought of spending $400 on this game and one sitting
yeah but the people who are doing that can afford it comfortably obviously
There's a special place in hell for states that make WK last the full 24 hours.
Yeah we basically had that. I have so many colorful words to use but all I will say is that they are now the state I hate most.
Weāve had several like that, and I agree with you wholeheartedly!
I do know some states will purposely reset their hub if they have a really good NAP in place so the littles can get some points and rewards as well. They keep the bigs as captains then let t9 and lower fill in.
I miss 24 hour long Wasteland King. I got zero casualties yesterday because it was over too fast and now my Ace is screwed up.
I don't mind extending beyond the 8 hours, gives lots of players the chance to fill rewards. But the full 24. That's not a Check box I ever like ticking.
I'm glad our longest so far has only been 14 hours...
That blows š¬
It does. They were supposed to make a playground for an extra 16 hours, but took the hub in 8 instead. So I got home to 3 secured states and no points š¤¦āāļø
I almost came to blows (instate) pre wk when I said I didn't want double nap. Got my wish in the worst way š¬ š
Yeah, my old state was definitely sometimes on the receiving end of karma for dragging out WK for all of those other states that wanted it over quickly.
But those were honestly just as funš¤£
Extending it by a couple of hours is fine, but there are some that expect you to roll over and beg for them to leave your hub alone. If you donāt, they do everything they can to make your life a living **** for the full 24 hours.
It is a scheduled 24 hour event. Nothing wrong with giving everyone a chance for playing during that for 24 hours.
Not everyone is able to make it work to get their points in the first 8 hours.
Not every state has the defense to cover that long of an event though.i don't get to play like the others do because I'm a turret lead, and we just don't have enough leads available. It makes it really boring if it drags on for a while
I understand that but, when you offer to let someone take your spot and no one takes it after multiple spaced offers, itās time to end it.
We just faced a state that for no earthly reason continued to sit in our turrets long after getting their points. I have about 100+ reports of turret deaths.
And we had to stay in it because they kept it for 7 hours so we couldnāt leave it.
Could those not<@&742286202601996299> at lease leave and send fresh troops?
We were sending T1s and we donāt have an endless supply. People did send more. But by the time we got to that point it was 16-18 hours in. And we werenāt in the original alliance that had been holding the hub. So we had no previous hours to work with. Plus people went home. Went to bed. Etc.
@cinder patrol that sounds like a painful WK š
IT WAS AND I AM TIRED AND GRUMPY
Nice fast comeback boost?
No because my troops were killed by effing turrets
š¤ š” š
Captain got it worse. She had t12s in there for awhile.
Thatās because sheās amazing!! @cinder patrol
Which is totally unfair! We choose to stay in the hub after the turrets start firing, we should get fast comeback for that too! Going to put that in suggestions as an edit to my already too long reply, lol.
Itās part of the game. Something has gotta be real and make it high stakes.
I know. So are tile hits, purge days, and wrong length shields, but we donāt get positive changes if we donāt ask for them, right?
I donāt mind that turrets donāt work in fast comeback. I knew that going in. We all did. I donāt need the change. We knew the rules.
I donāt need every rule to change because I donāt like it. Itās part of the game. Work with it or around it.
Sounds like a tough day at the office, we have a mutual friend who'd be happy to visit them for 30 days š
Man I wish. Would rather he just visit my state for 30 days though š
The point of turrets hits not counting is to encourage players to fight harder to keep what they want. Donāt want your deaths to be worth nothing by sitting in the hub taking fire? You can fight to win the turrets and at least get a troop boost in return.
All part of figuring out priorities. Was keeping your hub worth the lost troops? That is for each state and player to decide.
Like most aspects of the game, there isnt a one size fits all strategy or style.
I enjoy it. I keep watch to see if theyāre about to hit the 8 hrs and go reset it. They donāt have to be in hub/towers. If they donāt want to keep going they can just abandon everything.
So likely a dumb random question but its Sunday and I am drawing a blank š¤£
Fast comeback boost: resets at the next WK or whatever the cooldown timer says? š
Cooldown
I thought so but I just needed some reassurance š
I am being told it resets at the next WK?
Which tbh, I have always activated right after hub is secured, so its never been delayed so there has never been a need to worry about the cooldown š¤£
Itās a 14 day cooldown. So if you used it this would. Of course it will be the same time
Your saying no matter when it is used then, it will reset at the next WK event no matter the length of time left on the cooldown?
No Iām saying the 14 day cooldown would expire if you use it the same time every wk. becauseā¦the timer would be upā¦
Go by the timer. Lol.
Okay. Sorry. The above message was a bit confusing. Appreciate the response.
Yeah I was confused by it too šš
Dont listen to @covert magnet
i got a lot less casualties than i was anticipating cuz i organised a stricter NAP with the state with a HQ40 looking for a fight, and then the other state said we had a āmisunderstandingā during negotiations (even though i confirmed twice with them the stipulations before posting to my alliance) and the person who took gov renegotiated the deal to appease them even though i stipulated certain things to allow us to be able to get kills as well as casualties
im so sick of NAPs where people with 3k-4k atk of their specific troop type, and a turret full of 2mil t10s and 11s only want to be hit by cars š
I never do
I never understood the car thing. I only ask if they're sending bigger to warn me first. I can take an average march with a full turret. Send me a full march of t10s
I usually do more damage to myself sending a full march of t9s to a turret so I really donāt get it either
Taking a hard hit when I attack wonāt stop me from sending a 2nd or 3rd march to clear the turret for the kills if I can š
I think I startled a big shooter main two wastelands ago. Sent two decent sized rallies at my turret and we ate both with no return trip. Luckily no 40s came out to play that day
Itās just being cautious
This wasteland we had it that we could send half marches 10+ without heroes :).
I'm always willing to cut deals like that
So state 335 purposely loses so that they can have easy opponents doubt anything can be done about something like that
210 as well. But they apparently do these cycles where they try to win other states to get the rewards, then try to lose to other states so they donāt get into a higher bracket. Our approach was to just avoid their wide open hub like the plague. The other state took it instead.
When they do that you just want to completely avoid their hub if anything only attack turrets?
You still get the points for kills and wounded if attacking the hub, so yes.
If anything is in the hub
We just went to the other state. We didnāt want to risk anybody going in hub even for a second. We relaxed once the other state spent a couple hours in the hub.
24/7 naps here š°
Oh really š
For the most part. Atleast after a certain situation šš
I was gonna say. Thatās a surprise to me! š
Now we donāt hit, then try and nap
Probably for the best haha
Please take to #š±wasteland-conquest This is the WK channel
O conquest thxs.sry
No problem. Thank you for being understanding
We almost never have a complete NAP. Too boring. We usually pick one state to fight (sometimes both). We did complete NAPs for a while and people started getting pretty antsy. Now a core group of us spend the first 10-15 minutes of WK evaluating who to fight. We do not take states though. We just want to enjoy.
Sounds like the group we had 2 wasteland ago
Quick question on how points work for WK. if your state is in Platinum and you only hold your hub do you get points toward going up a level?
No
Ty
Thereās a good image in the pinned messages too that can show you each level.
This is against #šsanctuary-rules
what does those taxes pay for when the state is governed by people in the state? When a state is conquered by another state the winning state gets the coffers from the states taxes. This comes from transport tax and raid tax I believe. What happens to the state that lost? Why is losing these taxes while not being governed a detriment?
You pay the taxes wether you win or lose. The only difference is if you win your hub the taxes basically disappear into thin air. When you lose your hub the taxes go in to the conquering states coffers to be used by them as they see fit. Example they can give out RSS to a player that had great troop losses to help them rebuild.
Why pay taxes if they just disappear? But okay this doesn't hurt the losing state either way then. Thank you.
āIn this world nothing can be said to be certain, except death and taxes.ā
But rl taxes goes to the street lights and paving the roads... PNS taxes are for shit and giggles... š¤£
At least give me some more level 5 rss or something. lol
Most real life taxes also vanish into thin air long before they become roads or street lights š¤·āāļø
𤣠- yeah thats government for ya - but we have zombies in PnS... no zombs IRL... we can at least evolve a bit.
Um, I disagree. Look around you. Zombies exist everywhere š¤£š¤£
š¤£
Is this where I post my stats to sign up for Wasteland?
Nope, you're probably looking for your state discord, this is PNS official discord
Thanks. Sorry for wrong post
They updated the look of the boxes š
Is there another way besides losing your hub to go down a level. Example: Currently at platinum only due to deals made with states while at gold. Could not defeat gold and definitely will not be able to defeat platinum level states.
Does LOSS COMEBACK get applied automatically after WK or does gov need to activate?
If you win, gov has to activate. If you lose its automatic
You don't need to defeat, maintaining is enough, do deals with your opposition to ensure your players get the rewards like occupation. You will meet 1 or 2 states that don't play ball but most are fair.
Rephrase of ?
Due to us negotiating with other states that were billions more in might, instead of losing the state to them the software has decided we are strong enough to be at the platinum level. We can not play at gold level nor anything above it. Is there a way to get the state to a level equivalent to our might without losing the hub which drops u a level each time?
From my knowledge, to go down a level, u need to loose your hub.
Yep. As pandora said, you need to lose. The game is basically filtering everyone into platinum. Itās impossible to avoid without constant losing.
You can check the pins, @fading prairie made a simple adjustment to the table to understand how it works at each level.
How does one explain WLK to some one who has never participated
Protect the hub. By sending marches. To the hub and / or turrets. And see what happens, either going to fight or sit
Lots of time to get to know the rest of the state lol
Thanks guys
Itās like protecting your fort during dead rising except statewide ā¦. And instead of zombies itās marches from other statesā¦
Hey whereās the sheet to sign up for defense
You'll have to talk to your state discord. This is the game discord. Ask in state chat in game
Ok thanks
We do not even get street lights on the roads that have houses on them. Only the Highway and the main roads. Roads with houses if they want a street light, they have to pay the bill for the light
Oh damn! I don't want to live on your street, I don't like the dark and I may forget to pay the light bill. š¬ š
I've been hearing so much about the state decree and using the 300% boost to rebuild my focused troop type. Are there any detailed guide on how to do that? Someone sent me video before but it's in Japanese without subtitle š«
After WK ends, night is calculated based on how much you lost. You get to train 120% of your lost might. Thatās how much you can re-train. Then you just train your troops.
Are there any specific criteria for the might loss? Some says attacking tower occupied by another alliance of the same state doesn't count, is that true?
If losses come from turret attacks against the hub (it firing), those wonāt be included in the 120% of lost might. But it still counts if the attack on a turret comes from the same state.
Turret attack I.e if you are occupying hub and the turret firing kills your troops.
Ok, great, have a clearer picture now. Got confused with the same state different alliance thing.
Btw pls correct me if I'm wrong, are the following steps correct to take advantage of the quick recovery?
- fill your infirmary with T1 which are cheap to heal
- fill up the rest of the deep healing and alliance infirmary with anything
- kill off your other units that is no longer useful
- when the govenor uses the 300% state decree, train your focused units
Assuming there's enough resources and speed up to take advantage of the might loss
Casualties go into infirmy then deep healing then alliance infirmy.
Just do 1 to fill infirmy and then suicide your high tier non focused troop into turrets. When your first wave is reaching the turrets, activate first aid skill to reduce amount of troops that are really gone, send your subsequent waves. The survivors will go to deep healing which is free healing if you wait.
(If you have endless resource and speedup, you probably just suicide from the start, heal them from infirmy and repeat.) The point of placing t1 in infirmy is so that you can heal them after you are done and have space in infirmy which speeds up deep healing potion rate. At the same time, deep healing is free. You can choose not to fill up infirmy with t1, and use instant heal instead, but you might not clear your deep healing units by the next wasteland.
Thanks!! So healed might are not consider might gain so all kind of wound are taken into consideration for the 120% eh?
Yeap, all kind of wounds involving fighting on turrets and zenith hub. Loss from turrets firing at hub are not considered as stated in the state decree. Loss from tile hits are not considered.
š š thanks for your help!
How long does a shield in a hub stay?
If youāve reclaimed your hub, 30mins.
If youāve taken another hub, your stateās hub will be under a bubble as long as you hold the other hub.
So if our hub is taken, our opponentās hub Will stay shielded unless we reclaim our hub?
Yes or if they leave your hub.
Got it. Thanks!
If an out of state alliance takes our states hub, can they still activate boosts for our state?
No. The fast comeback will turn on automatically. All other boosts and titles are not available.
State 387 are not to be trusted. They broke NAP with half an hour to go and initiated a super rally on our hub, claiming that we broke the NAP first, but directing me to ask a player (who had made no moves against the state until they had initiated their rally) how our state had broken it. I asked them to send screenshots on discord and explain their side of it and they stopped responding
If the governor accidentally gave the role away can he get it back???
Nope. It says it cannot be undone.
Thereās a special place for people who drag this out for 24 hours just because. Like a real special one. Thereās fire. And no WiFi. And all u can eat is raw artichokes. And listen to 80s commercial jingles
@blazing ferry. The can reset roles once every 24 hours
governor can not be changed until the next WK
He said role so im assuming titles not the actual governorship
Im sorry i read it wrong lol
you may be correct
Okay to be clear you can not undo gov. But can redo titles every 24. Hours lol that cover both
yes, excellent
So what will happen if my state get conquered? Will they tax all the resources I gather? Or only the one during transport to other alliances members?
The taxes from sanctuary attacks and transports will go to the other state
AHH ok so it doesn't really affect Farmville players like me then, good to know. Thanks
Nope
I'd like to see WK changed to be honest. Most states don't want to test themselves anymore. 4 turrets rallied yesterday, all pulled. Take the hit wimps.
Hey wack a mole is fun š¤£
March times were supposed to be changed for the event. 30 minutes marches so they can make a bit more money from blue speed ups is miserable. Also they only give 25% speed up, another joke. It's just become a horrible event to be involved in.
March times did change not crazily but I did notice a slight change doesn't matter anyways I hoard a bunch of march speedups for when I do participate just remember not everyone can take the same amount of troop losses like you can so they play it smartly
It's 30% and you get to replace them so it combines with ace. No taking any casualties at all is not the smart way to play the event.
Ehhh personally I find it funny I like to play yes but I don't like severe troop damage. I eventually would just switch to t1 if was a crazy long events but im f2p so I work hard for my stuff no need taking more damage than need be
They literally took zero casualties. None, nada.
So yeah, dip out when you've taken enough damage but to take none at all is just bizarre to me.
If one's state has been taken over in WK, is the only change for residents that the fees for transporting goods no longer go to our state's treasury but to the invaders'? Not seeing anything on this in pinned messages for this channel and searches turning up nothing. Surely that's not the only consequence for losing?
Those fees go nowhere when your hub is not taken over anyway. If it's taken then all fees from plundering rss from attacking HQs and transportation go to another state. And you also lose state buffs
I thought it would be much worse. It seems like a very expensive event (speedups, heals, replacing dead troops) for such low rewards of winning and small cost of losing, but ok! Thanks for clarification
Yeah it can be expensive but usually states just make NAP agreements and you can sit safe in towers.
Some states just send t1s since they are cheapest and don't give any points to enemies. It's like if you have nap they won't touch you. If they don't agree then you will lose only t1s
Does fast comeback training boost apply to might lost from sanctuary hits in the mud?
Unfortunately no. Only attacks while in a/or against a turret or attacks from being hit while in the hub (although not if the attacks came from turret fire), or if youāre attacking the hub
My wk confused me. One opposing state had many different alliances in the turrets attacking the hub. That they also had secure lol
Lol
I donāt mind taking the hit, and I know how and when to use First Aid talent.
We have been known to employ the T1 strategy though. Not much else you can do when one of the opposing states is playing catch and release with turrets, and constantly resetting the hub, no matter which tier troops are in there.
Well, I guess we could go and try to take their hub, thus gaining the shield as long as another hub isnāt in our hub when we do it.
Yeah don't get me wrong, emptying turrets and placing t1s is a fine strategy 14 hours in but taking no hits at all. State should be switched off by devs š
Oh, weāve deployed that strategy too. They kept taking them, no matter the tier, so we left them empty. The sucky part is that turret fire on the hub (losing might to it) doesnāt get factored into fast comeback boost so you RELLY gotta want to keep your hub to put up with that nonsense.
Had that last time out from 335. Emptied everything including hub so they got nothing.
You just have to have a great strategist to figure these things out in the fly, who doesnāt mind 1,000 questions from someone whoās new and wanting to learn, and unintentionally comes across as argumentative or as questioning authority
Or humouring people who only want to secure the hub and any player that wants to maximise the event (like myself) is selfish.
Snort.
I donāt always participate though. Iām saving for hq upgrade, which would better help the state, so didnāt want to spend those resources on healing. Itās happened before. Took me forever to get to 30 because@of it!
It's the gas, until it's the wood, so much wood š
I have run out of wood and food so much trying to train and heal after WK! Almost makes me want to@put up an alliance farm or wood mill to compensate! Lol
Do you have a farm account? This tends to help out alot, especially when you are upgrading so quickly. Also reach out to your alliance members. Maybe they will be kind enough to provide a few rss..If nothing else works there is always the hunt š
Mil2 stole all my wood...
I have yet to become a victim of mil 2š
save your wood
Mil 2 wasnāt that bad for me with my gear. After I got halfway through the levels, it started taking woodā¦but not as bad as it could have been
I'm in alliance wood mill currently š
Thought mil 2 was blueprints š
It's is that too
A quick question: our state is about to go through its first WK. How do I find out what our bracket is? Do we get matched up with only other states who are having their first WK? Or will we be matched up against states who have already been through one WK?
Check the WK event in the upcoming tab of the events center. You will only face states in the starter level. You can tap the ! in the top right. But it will be next weekend.
The gov of 164 is so cool

I wanna be like her one day
My page is different and does not have those tabs
Ehhhh

#2
Lies allll lies! The gov of 164 is horrible!
How do you just always know where to lurk
Last one was better 
I gotta keep an eye on this server to make sure you and @quartz flame are on your best behaviors!
@gray crystal I'm being bullied
@gray crystal itās true!
Be nice to me 
Guess i'm posting in #š§players-seeking-alliances tonight...
I mean we got space
Its possible to be up against 3 other states? Havent seen that before ^^
Yes. When the number of states is not evenly divisible by 3. You can also end up with just 1 other opponent, too.
ah cool, we coulda used an extra state. we went up against 2 dead states in diamond with 1 remaining alliance and another state with like 2-3 alliances left š
so 2 WK ago
Ah
i already forgot the the last WK
presses depose governor button
im about to had out some titles
it was fun seeing moon wreck us, shes a beast
Iāll take fool. I need the food.
You never even said anything nice about the previous governor 
Ex and Ship got titles
I feel abused
I never said that!
I said you smell like a trash can full of milk and sushi on a hot day
theres a BIG difference.
lies
tough talk for a guy that still smells like cat pee on old fish tacos...
hahahahahahaahahahhaahahahahahahhaa I hate you

you smell like a pile of used diapers
That is no way to speak to your governor
right back to bulling me....
Should he get the Envious title for VC?

Not during VC
Mwahahaha
I will fight you.

mind your bidness
10m shooter dont care
He says that because he knows Iām right š
Is that literally all you have is just shooters?
he left the knife in my back, can you get it out for me
@covert magnet get in here! we have a job for your fighters!
š
I donāt think even ship could take down 10m shooters lol
Not when I get Moon to RF me
oh get out!
Burritos??
yall gonna gang up on me, not in a good way
Next WK you should just make ship and exās life a nightmare
So since states in their first and second WK are both starters, we could face states that have already gone through one WK? Within the bracket, is it random selection for matching?
Yes itās possible. Matching is based on your grade and your trophies.
But it's our first WK so we are in the starter grade and have no trophies. In the starter grade, do we match randomly?
Youāre matched based on trophies. So youāll likely face states who also have no trophies
Ok. Thanks.
Quick question, if we take some other states hub along with keeping our safe, can we also use the other state's boxes(governor's award) to allocate? Or is it just we will recieve tax from that state?
You just get the taxes. They wonāt get any boxes, you wonāt have access to anything of theirs directly.
Okay! Thanks;
Apparently you do get the boxes. Iāve never noticed, I guess. My bad!
So youāre saying we should have conquered 3 states
@fast slate I blame you for this oversight
Yes but Iām saying I blame you for us not taking 3 states
Donāt noob me! 
Isn't there a strict no plop or ship policy here?
Cool name
I thought mods were⦠niceš¤š¤·š»āāļø
What gave you that idea?
How long have you known both of us? And you still thought that?
That sounds like too much workš
Nah only me. And Iām not that nice either š¤·š»āāļøš
Hey! Iām nice. šā¦.if given snacks.
Question...do alliance techs applies to you if you are within alliance territory during ww or it applies to you for being in that alliance? I'm talking about the military tech
Just being in the alliance
Thank you
Hey guys! Does anyone know the exact count of bases it takes to fill in the mud?
Youāll never get that exact number anyway because there will always be stuff in the way. Lairs. Zombies. Tiles. Plus itās dependent on the method. We leave a tile in between so that it requires fewer people. Some people donāt.
How many occupation and casualty points can you get during wasteland?
Occupational itās like 2.4m
No cap on casualties
Thereās a chart somewhere. We leave space between sanctuaries for tiles and zombies to spawn.
This issue though is that not everyone has swift gather or can kill the higher level lairs, so getting the grey area totally clear is nearly impossible.
Last WK I hit a lair, then had the ruddy thing respawn one square forward!
Our first wasteland king in a few days.
When are we alerted about which state we are up against? And is there a way to find out earlier who we are paired with?
The minute it starts.
Really...? Oh thanks
Yeah. No advantage ahead of time
Tyvm appreciate the info
Can anyone please explain why the Devs keep adding events that discourage full state participation in WK? New event doesnāt allow you to claim prizes if you leave your alliance during it. Itās frustrating that they are putting in restrictions to try to prevent alliances from working together to help their state. Itās svs not mega alliance vs mega alliance. SMH š¤¦āāļø
@broken oak @fading prairie @quartz flame @covert maple @ashen ember
I assure you we have said these comments exactly to our captains already. We are working to clarify any possible ways for people to fully participate as some of the information seems contradictory.
I am 100% behind you that this is not a great launch to new events, especially when they overlap with key features of the game play.
Like Chain and Hill, we all understand the frustration and the lack of clarity an consideration during this event.
We are still waiting on a reply and eager to get things confirmed. š
Hey beautiful - as @sage spear has mentioned; we are in agreement there. Weāve bombed them with questions about it
Appreciate it
It seems like there are lots of "official answers" floating around.. could there please be a bulletin note pushed CLEARLY stating what will happen if a player participated and then went to another alliance for up to the full 24 hours of wasteland clash (sometimes it's only 9, sometimes only 3 hours.. but let's cater for worst case scenario) the ambiguity is frustrating
These events are critical for the state's and alliances of the game
Yes you are and you shouldn't have to deal with this
Kato pinned the official response from the devs in the alliance conquest channel.
There is a lot of information floating around about some of what happens. But the situation isnt the same for everyone so there isnt an absolute answer for every scenario. The information pinned on this channel (and the others) should give you most of the references you need.
And if you still have a specific question, ask away here
There's nothing pinned about the cross over with alliance conquest. By my calculations the start of the wasteland king event is in the middle of the alliance conquest competition stage: if a player has completed their attacks in their alliance and then hops over to the states wasteland alliance can they still receive rewards when they go back to their normal alliance and do their points still count?
No
There isnt anything because we donāt know anything š¤£
It is brand new.
It would be great to know for all the states who are about to have to defend their hubs
Yeah, Iām still not convinced. The rules say you can still claim your rewards so Iām trying to get a fuller answer.
Yes, we have made this explicitely clear to our captains.
Exactly. It would be amazing if you could (by the way I love your work - sorry if I sound combative)
You are actually much more pleasant than some of the others.
I think it helps when you have other people yelling up at you š
Can they not figure out a way to run statewide events without players having to leave their alliance to do it?
Yeah.. that would be great as well.. š
Quick question, will the commanders flying from foreign state land in the mud only? And if we block the mud they cannot fly in?
They can land anywhere. But they can only attack things in the mud (turrets, hub, unshielded hqs in mud, rss tiles).
If they are in the green, they cannot be attacked. But if they are unshielded in the mud, they can be attacked.
Thank you
Wanted to say thank you to the people who made this happen ā”
The thing isā¦the way the event is āmeantā to be run in the devsā mind, nobody leaves their alliance because only one alliance is defending the hub during SvS. They think this is still the way we all do it, apparently. In many ways, theyāre building the game to their ideal still, instead of the way itās actually played.
Hi Mods, thanks for everything. Iām sure this has been asked before, but Iāll give it a shot. Can we ask Devs to allow us to combine alliances during State vs State. Having to leave your alliance to join another to protect the State is idiotic. Just let us decide at the beginning if it will be all state joining together or if another alliance wants to challenge then they can not join or something like that. Hope I was clear enough. LoL
It's the games intention to have the state also fighting for the hub. They don't really make any game play effecting rules when it comes to that type of thing.
Imagine if the entire state could defend the hub without joining any single alliance? That would be pretty Awesome!
It would. However we learned the devs still gear events toward some wild west situation like in the early days of a state and the first zenith war, and so the mechanic for fighting between alliances is central to that. I suggested it multiple times early on but yeah...I learned haha
Thanks. Have a Great Weekend!
Happy WK y'all. Good luck!
Q: why do some people want to have their troops killed? Do they get points?
Yes
Fastcomeback grant 300% speedup boost which saves up a lot of speedup. You only get 120% of might loss from attacking turrets/hub, that's why they want to get troops killed. There's also casualty points which grants various rewards such as speed up. Training troops goes towards ace points.
Oh and that includes troops killed on tiles as well?
Are there any other states facing more than the normal 2 other states this week?
Casualty points include troops killed on tiles, but fast comeback only applies to those turrets/hub hit. Some fill their infirmy with low tier troops, some just want casualty points.
Do you get your troops back after?
And thanks for answering my questions, trying to learn more about the game.
No. This time killed troops die. Also make sure you heal your infirmary as you go
Once infirmary fills troops will go to deep heal then alliance infirmary. Once you hit the cap on both the rest just die
Thank you!
Does Miraculous survival / First Aid have any effect on Wasteland King event SVS casualties (turret/hub)?
It does but not with turret hits against the hub I think. I'm not in the hub often enough to know
It happens when the number of states in a grade canāt be divided evenly by 3. We faced 3 other states last time.
For a total of 4
Thank you. I have reached out to so many and nobody else has ever faced this situation.
Youāre welcome. Itās not super common, but it happens. There have been times where it was just 2 states, as well.
Could someone please see if my understanding of the WK 300% training speed boost is correct?
-
Up until my infirmary capacity is reached, 30 percent of casualties from WK will be considered dead. Thus, 300% boost will only apply to that 30 percent.
-
Casualties that exceed the infirmary cap will be sent to the deep healing center. But from this point on, every casualty is considered dead (even though 70% can still be healed at the DHC.), so 300% boost will apply to all of them.
Also, how does the 300% training speed boost work? Let's say, if it takes 20 hours to train my T9 rider troops at max., dose it mean it will take only 5 hours to train them? Thank you.
If you click on your hero for Commander Info screen There is Boosts Info button on the bottom.
Under Fortif. Boosts - there is training speed %.
With 300% boost that number gets added 300, for me 27 hour training (1 day 3 hours) usually has gone down to about 17 hours.
Got it. š
Yes, everything sent to Deep Healing counts as Dead for casualties in WK.
for zenith buff, does it only count the might from the dead troops or does it count he ones in the infirmary too?
when your troops die attacking the towers, 70% goes to infirmaries and 30% dies, so that second part will be counted for buff
When they go to deep healing or Alliance infirmary they will be counted fully for buff
And the 30% is less for most people. With miraculous survival, mine is closer to 22% dead
Any idea how to figure out the miraculous survival?
Quick WK question... 1 Alliance is defending the hub. If other alliances from the state march on it, does the state get Kills points for it or not for killing the players from their own state.
No kill points for in state turret hits.
I just fill infirmary and enjoy with 100%š
I think it works like this. Imagine you sent 10000 troops to hub, so 3000 of them will die. And MS helps to reduce that 3000 according to its value. If you have it 35%, then it's going to be 3000-35%
This is how I understood it
Mine is at 40% so now I wonder how bad troop loss would be without it...
I usually end up in deep heal.
Question, does it matter how many troops you send to defend a Hub? Like do extra troops earn occupation points faster?
You gain occupation points faster the more troops you have
Thank you! š
Is that a D20 mace?
Itās a +5 Mace of DMing š
Ah, way to keep the murder hobos in line
All crits all day lol.
Help
Why would another state need to have our hub of our state to activate their shield on their hub
Prevents you from attacking their hub.
Let's them stay safe while prolonging the event for your state. Gives them more time to gather points
Hi guys,
Quick question: when turrets bomb you, does it count as lost troops?
They dont count toward the event/ fast comeback
why is that?
How they designed the game... dieing on tiles also doesn't count
But kills on tiles do
Can someone explain how the "tax" for conquered states works? Everything I've read is confusing and not precise on the actual mechanics.
because devs hate us! š
a lot of people where pissed off about turrety hits when it was first implemented yet they kept it
If youāve conquered a state, all of the rss taxed from the state goes to your coffers.
If theyāve taken over your state⦠same deal.
So that ~30% tax that gets deducted whenever you transfer or raid⦠goes to the state coffers.
stop taking over other states & then this 30% tax goes nowhere - so nothin to worry about then
hello. I have a question
So if you accidently give someone gov, can you give it to someone else within the 2 hour time frame. I know it was done in my other state a while back
nope
don't ask š
If they're gov that it till next time
I know it was doable a while back. must have changed then
well that sucks lol
a farm is gov š¤£
it does get automatically assigned to leader i think if its not assigned
we hit the wrong one lol
Can a conquered state conquer the state that conquered it?
People are weird - farm for governor?
You can try CS, but I wouldn't count on it
No
They have a shield
Nope, conquering state gets a hub bubble
Unless they occupy another state
Their shield drops
Interesting, so technically 2 states could trade rss.
wait but what happens if state 1 takes over state 2 who take over state 3, who will have what then?
well state 3 is left out i thinnk
They have to sit in the corner and watch
isn't that called an orgiiii 
But if the original conquerer leaves state 3s hub does the bubble not re-engage and state 2 gets kicked?
always so many question about 3 way action, yet so little practice
Is that even possible?
No, I don't think so
anywhoo, we secured our hub & reset 1 weaker state for funsies
and NAP with stronger state
Maybe, I've seen glitch reports of shields not working. That may be the only way
Ya it's probably not. 2 hubs secured would mean 3rd is twiddling thumbs
There is also the 4th state sometimes
well, all those WK battles really come down to how strong your strongest player is
It is possible tho, 1 would occupy 2 and 3.
2 would then occupy 1
3 would then occupy 2.
rest of us like me are just the cannon fodder š¬
Once enough time has elapsed a hub could be left empty until the end and the state with longest occupation would win that state.
yes
Titles are muck anyway. Rss is much better.
oooh yeah, i need to smooch our guvernesss now
You would only need to nap once in a few rotations to get governor to hand out the goodies
i need some title to be special
well you want to win governorship for your state everytime
you miss out a bit if you dont
Only a small bit.
Does the conquering state/alliance stay in the conquered state?
nope
conquering state only gets benefits
think about it as getting alimony every day
conquering state gets paychecks in rss from conquered state
Thank you. I'm fairly new to the game and our state was taken by players 3 times our size.
dont worry princess, next time you will get easier opponents
and ask for NAP in battle chat
We asked, but some players had jumped at the first second and attacked before we could get it worked out and the bigger state said no
losing WK isnt too bad - you only miss a few state boosts, so if you are new you will not feel it almost at all
reg training boost is nice to have, but you still get the infamous 300% fast comeback training boost if you lose
The fast comeback is the bees knees
Thank you for all of this info. I greatly appreciate the help!
yeah you can tell everyone not to worry, losing WK happens to almost everyone sometimes and it isnt too bad
Somebody explain the point system to me if we take someone else's hub do we get 500 points or 800 point
Check the most current pin for a simplified explanation.
Okay thanks
Hopefully it simplifies it š
It does
Aloha šŗ
Could someone PLEASE explain this event to me because... I'm STILL learning this game and JUST got attacked 2X and am NOT happy š
Mahalo in advance šÆš¤š½
You need to protect and secure your āhubā for 8 consecutive hours. STAY out of the mud. Hq and tiles are subject to being hit while in the MUD
@fresh prairie MAHALO for explaining... I appreciate it šÆšŗ
An alliance member is down over 18million might after WK and his retraining cap is only 66k. He was not in a hub taking hits from turret fire. He was either hitting turrets himself or being hit while occupying or reinforcing a turret. I can confirm he is 2nd place on our casualties leaderboard (which only counts the losses from turret/hub hits). Does anyone know what the hell could have happened?
Iāve already told him to take screenshots of his all his battlelogs including the in-game timestamps for them, the casualties leaderboard to prove his number of points, and his fast comeback retraining cap, and send everything to CS, but how big of a chance of adequate reimbursement does he have?
@cinder patrol @sage spear any ideas?
I honestly canāt say how good of a chance bc you know CSā¦but with all those screenshots I would say he SHOULD get it back. If they refuse, you can pass it on to us and we will try to see what we can do.
@unkempt ibex
If we take another states hub but not our own what happens
great thanks hun
You get the number of trophies added/deducted depending on your league.
See pinned msgs
Make sure the logs show all his casualties. Get the detailed versions ss too
Do you get the boxes?
No. The only thing youāll get if your state hub is taken is the fast comeback boost
If you got the boxes youād have no way to distribute them regardless.
So we only get points and and fast comeback.correct?
But if a state occupied another state for 8 hours but did NOT occupy its own state wouldnāt it theoretically be the governor of the foreign state?
Even if it lost its state HUB?
No they said neither state will have a govt @frank pasture
There is no governor of a foreign state. You simply do not get a governor if youāre taken over.
So basically we need to go take out hub is what yāall are sayingš¤£š
Who is this guy
Iāve already answered this from your post in another channel while redirecting you here.
This is a mod
Ichi is on the Japanese language board
He is not a mod
None of the mods are over 1b lmao
But that is the global list
Global list is by language
Itās says āEnglishā
Change your language, youāll see a different board
Then how is he in our league
Cause your state is in the same league. But not based on language leaderboards.
He had 9 billion and took over three states by himself
Yep
So this IChi players rank is not showing on global might but had more might than the #1 on global might! The player battled and took over 3 states practically by alone! This seems like an unfair advantage! Is this a developer account?
Read up
No need to repost š¤£
9billionā¦.hello friend š
š¤£š¤£š¤£
The end
Nice recap!
Thanks! š
Wow such rude retorts since I didnāt realize someone else posted before me so courteousā¦. š
Itās not rude but someone literally just posted the same exact message
Yāall are convinced there is some kind of conspiracy
Dude took three states by him self and nobody knew him until today
False. I knew ichi. Lots of people did.
Um⦠people know about him. 𤣠heās #1 might global right now.
Most people know who ichi is
Think of it this way next wasteland probably wonāt be so difficult.
Heās just not listed on the English leaderboards.
Ummm 𤣠if youāre still in the same league, thereās still a chance youād get matched up.
That would suck ššš¤£
If itās. Global then why is there an English and Japanese League
It's not different leaguesš
You just can only see your language i learned that lesson the hard way
Yes it would. But the possibility is still there š„
Well maybe that should be changed because if I knew he was the number one player I wouldnāt have wasted my time with this pointless event
Well I hope my state doesnāt go up against the one we had today again
Leagues:
Bronze, Silver, Gold, Platinum, Diamond, Legend.
Languages:
English, Japanese, Chinese, French, etc.
ā¦.are two different lists.
Each language has their own leaderboard. Leagues are depending on number of trophies acquired during Wasteland King.
Um⦠wouldnāt you have looked at his might + gear + troops + how easily it he could take your hub/turrets and think⦠maybe we donāt have a shot at this?
a heap of people know ichi
Don't jinx yourself lol
heās been topping the break loose and ace commander leaderboards for weeks
šš
he is a massive spender but he is no developer
What league are you in? Howād your WK turnout?
It would not have done me anygood because I went off the scout report and seen T12 and thought maybe the state could win together but
I didnāt attack the man I went after the turret
And why would I go to a different state when he went to everyone
you saw t12s singlehandedly take your hub, didnāt check his gear, and still thought you could win?
I have know idea what league
how did u not know him until today? hes been spending a ton of money on events for months and usually ranks #1 in most events. I've know about him for months, hes not a developer, just a big spender and people have kept tabs on him for a long time.
Ichi has been such a huge topic lately due to his rapid growth. It shocks me some people still dont know about him lol
Go to go your WK window, see # trophies then compare it to the list under Grade Rules
Platinum
No thats not what heās saying. He saying went after areas the man was not directly at and the man still showed up and took over everything. So IChi showing up was holding off other people just for him to take one state at a time and it not matter. It was a waste.
So got it I got hit by a douche who dumped a ton of money into a game
Yeah. We have all been in your shoes before. Shit happens.
Recover from it, and learn from it
The number listed is currently based on previous WK results. Then add/subtract whatever your results were for this WK and youāll know which league you will be in next WK
yep attacking someone in a war game = douche, you got him bud
FarmVille is my favourite war game
The match maker seems to be adjusted
I've been hit by either moonlight requiem or zoidberg and I was sitting there in awe like what happened š sometimes you get in a league you can't win
I think people are just so used to having naps every WK
You win some. You lose some. Learn from it.
But thereās no need to be salty and start calling other people who beat your fairly names.
our NAP was perfect this WK, i negotiated it myself
āno scouting or attacks on the hub
ā no rally attacks on turrets unless turret captain agrees to it first
ā scouting and solo attacks on turrets are okay, but you must leave immediately if you take control
ā everything on the blacktop is fair game
We had a NAP for like 2 minutes and the other state broke it and went all out on us
perfection. no march size limits or troop tier caps
best of all no ātrucks onlyā ššš
nice our state only napped with S75 outta respect for the andrew, the other state though, š„ š¤£
Match is still depending on league levels.
If they want to, they can claim hubs to get promoted to a higher leagueā¦cause thatās the only way to get the trophies and change leagues. Unfortunately, if youāre matched with them and they want to move up, they will claim to it hub.
last wk a state we went up against broke the NAP with half an hour left to secure the hub, then lied and said we had broken it first, accusing a player of scouting their hub - which she only did after i did myself (after they initiated a super rally on our hub)
In the same state as Quack Bang and we havenāt had a nap yet⦠at least not since I have been playing.
We've had t1s wastelands before it was fun lol
Oh noes! Sorry about that. So if you lost youāre hub, you will be deducted 200 trophies.
i killed 285k of my own troops on top of the full infirm and 120k in deep healing just to hit turrets freely with my full march at full strength. heaven š„°
Thanks for explaining the leagues per language and process for moving up.
You havenāt organised one and havenāt had one agreed to?
got it. so he should understand sometimes you get a bad match up. Most states wont be able to handle ichi
A lot of younger states want to take the hub of another state when theyāre first doing the wk event. the novelty of taking another state quickly wears thin when youāre a state full of players with 2-300 mil might going up against players with 2-3 billion might
Yeppers
Not sure anyone can handle ichiā¦pack it up and go about your business and get some sleep
NO1 and W^N might say different ^^
No worries. Glad that I can help.
For next WK, try to organize your state to see if you can setup better defenses, have back up plans and limitations in place to know what your state can / canāt take.
If someone can solo your hub/turret with your best setup⦠it usually means they can do it again š„. Iām not saying to give up right away. But know or at least discuss what your state limitations are.
I mean Iām sure heās a nice guy I was just frustrated for my state and the other states
I'm really afraid imma run into him during nuka one day š
I think everything made more sense to me after the league and promoting league process was explained. Iām not ashamed to admit Iām a fairly new player and until I understood this information. I questioned the game. Now I know.
king still has him beat on stats #
ā¦and thatās why weāre here to help š¤£
We all started somewhere and learned as we goā¦.and there are still some things I donāt understand š„
its for sure frustrating, if he takes your hub, you wont be matched with him next WK, and you'll most likely have a favorable/more fun match up in a few weeks
his troop chips are better and he would have heroes ichi canāt use the mall to max out
It would be nice to get a preview of who we are going against
Welllllllllllll~ if theyre somehow still within the same league, thereās still a chance they would be š«£
It would be nice, but unfortunately thatās a part of the game that I donāt see changing
Iāve been playing for close to a year and a half now, and itās been that way since before I started
always a chance, depends if ichi takes 1 or 2 enemy hubs i guess lol
Is there a way to see the other leagues
Granted, we had no affinity grades like gold, silver, platinum, etc., back then. The thing that stopped people from take other stateās hubs was knowing that if they were successful they had a real chance of going up against states like 49 which is full of players who have maxed out states, or 75 which was home to the then-biggest player of the game (he had a lead of about 3bil over the 2nd-biggest player at the time) until his passing.
You can see the top 100 states (ranging in league from Platinum-Legend). Click on the Wasteland King event, then the Leaderboard tab, then the History Rank. Click the Check button for State Trophy at the bottom and you can see some of the states you could potentially face if you are in those affinity grades
Thank you
was this from last WK cause that 142 SET guy was against us and a pain š¤£
Itās always from the previous WK. Since it says right on the SS ārank rewards will be sent after the event endsā š¤£
All time
Except for state trophy i believe
I dont think thats all time? that was last WK, current rank shows this WK
My states WK alliance is top 100 on the alliance kills ranking and we didnāt get 19bil pts worth of kills today lol
ahh you are right
plus when you look at states conquered, 75 is listed as having conquered 17 states
i heard they conquered 17 states today š¤·āāļø
well they conquered the hearts of about 400 states
They what
What exactly gets taxed when you lose your state?
It's those taxes that go to the abyss. Like the rss transport and the 30% hit tax
So transportation and attacking?
Anything from gathering or warehouse cap?
It's just those 2
Nothing changes for the losing state tax wise. The taxes have always been levied. The conquering state just receives them instead of them vanishing.
Awesome thats what I thought. Figured someone would know for sure
Yeah I call it the abyss tax nothing different
Thank you!
I am stingy and won't transport gas or steel for 2 weeks thoš
I wouldn't recommend it either
I protested the one time we were taken helped build up a nice rss poolš
gotta suck if trials of survival is on š
Yeahā¦. Worst for me was when it was trials AND showdown when we didnāt have our hub. š
Just transfer 1 rss no taxes easy peasy
but i have to send 69 wood šš
Just send it 69 times 1 at a time 𤣠𤣠š¤£
Snorefest then.
nah, you can fight and get your kills with ease, without the risk of losing your hub, without having to worry about losing tens of thousand of troops you get no retrain boost for due to turret fire
and honestly if you need to rally to break an average turret just get good instead
Unless you're over 2.5k troop and 4k individual stat you're not doing much against turrets in platinum and diamond. Plus it's 100% selfish. I like rallies because everyone on the attacking side gets points instead of 1 person. Ichi might be great but once they hit top tier his state mates are getting slaughtered. Selfish individualism.
Also everything on the black getting hit is basically a way of getting players to quit the game, yeah it's their own fault on shields but getting zeroed is no fun.
AND, in plat and diamond most states don't want to occupy opposition hub so I don't really understand why everyone cries. Leave it empty and put a few troops in for a couple of hours to get some time on the clock or do a 3 hour stint early and then empty. It's not a big deal and not complicated.
That looks very sexy
So much sexy wow
We just had the strangest WK ever. Worked out a NAP with one of our opponents, but the other made the strangest proposal ever. He suggested we occupy each other for 10 hours, then give back the hubs and turrets. Tried to explain to him that wouldnāt work. He was so sure that he was right that he refused to work with us, so we worked with the other state to keep him out of our hubs while staying out of his. He left his hub open the entire event, and ultimately was occupied by a small alliance in the 3rd state because they were in his hub for 3 hours, and their governor-elect couldnāt reach them to tell them to get out. He then got mad that they wouldnāt get their ace boosts and told them they hadnāt played by the rules by refusing to give the hub back!
We have been messaged by quite a few from his state looking for a new home today!
Wasteland King is interesting in general. I like to watch some of the interesting ones. And there are plenty
Wow. Thatās crazy
Sometimes people are very convinced they know how WK works lol
Oh fun times
I kept asking him to clarify his 10 hour proposal when after 8 hours they would have occupied us, and he insisted that after 8 hours the shield comes down and everyone gets kicked out and we go back home. I said "yes, but how do you plan to give it back after 10 hours? You will have occupied us at that point" He insisted that once the shield comes down, everyone just goes back home. He also was positive that the 3 states could occupy each other the entire 10 hours. I couldn't get him to understand that the rules imbedded in the game would not allow them to occupy me if I was occupying anyone else. He was so sure that his plan would have worked out and all 3 of us could occupy each other for 10 hours then just go home and no one loses their hub. šµāš«
Like 10 hours in a row??? Or on and off lmao
10 hours, with 1 small break
That makes for a long WK
Most states that donāt fight go with the 8 hours and get it done
right?? and at the end he was mad because the state that occupied him wouldn't give it back. his state spent a grand total of 20 minutes in their own hub!
I hate king WK where itās just pointless resetting for points
If itās gonna be long it better be a real fight
I know some states do that but I absolutely loathe it. I do not want to spend all day on this lol.
I hate the long WK. I want it over so I can worry about other things
That was the other thing. He said that they had spent the last 2 weeks preparing for this and they wanted to fight, so we should be prepared to be occupied. They didn't have the power to back up the statement, and we were using T1's to hold them off! Loss of might, loss of troops, no points awarded to them. and it lasted the entire 24 hours!
Get my occupational points then start hitting tiles and hqs
I'm usually a lead so I have to sit in a turret the entire time
But this wk 1 had a 37 wanting to exchange points. Made it easy
That's when I start to sweet talk people into hitting my turret
I replied to someone earlier who was also confused about the WK timingā¦here was how I tried to explain itā¦
āāā
Terms of winning hub:
⢠Consecutively holding it for 8 hours straight.
ā or ā
⢠Maximum holding time by the end of the event. So, if itās been switching occupations throughout the event⦠the state that holds it the highest total # of hours wins.
UNLESS they can still hold it for 8 hours straight. So if there was still more than 8 hours of the event remaining, another state can still win even if youāve held it the longest.
The consecutive 8hr hold trumps the maximum total hours held
We are a state of American's and Europeans. Our bedtimes overlap, so I stayed up very late, and they got up very early so there was always someone kicking them out. They would rally the hub every few hours to clear us out, then leave right away.
Thatās annoying.
I occupied a turret at the beginning. And my alliance Said it will be a snooze fest and to go to bed. So I did lol.
Lol
Yep, I tried explaining it in the simplest of terms, while holding off his puppets, and he was so sure that he was right he wouldn't give up. His own alliance tried calling him back from battle chat to explain to him that they were sure I was correct, and he started kicking them out of the alliance. This was after the 10 hour point when I thought they were going to leave our state. We literally let them get their occupation points in our turrets because we figured they would leave and we would then get ours, but then it just kept getting weirder!
Those are the best WK's. Everyone gets their points, we all work together, and in 8 hours I can go about my day.
Well, hopefully your discussion with them have convinced some of the other state players and will hopefully convince the other guy.
Thereās really nothing else you can do. š„
The discussion convinced many people in his state that they are being led and taught by someone that doesn't know or understand how the game is played, and they are leaving. He's a bully and burns his own state regularly, telling them it's how things are done so RSS doesn't get lost to other states in VC. Someone messaged me asking me about that particular rule because he was saving for an upgrade, had just pulled all his RSS from the alliance warehouse and they attacked him before he could start his upgrade because of their rule for the night before VC. "If you have more than 1 mil above warehouse level, it will be taken" He was p-off and asked me if our state followed that rule!
they will probably be a dead state soon
Some state have the weirdest rules about purging. Some are okay with it while others arenātā¦.and some just donāt know any better yet til they know how others are
There are plenty of states to choose from, so itās nice to know where players would fit in the best.
āāā
Side not on that person that tried to upgrade, they couldāve also easily put a bubble on first knowing how the state is being dictated.
Witam. mam pytanie.
Nasz Gubernator opuÅciÅ stan zostawiÅ niektórym osoba tytuÅy. Czy jest możliwoÅÄ przez któregoÅ z graczy aby uruchamiaÅ dekrety stanowe lub zmieniaÅ nazwÄ paÅstwa?
@fading prairie
If your governor has left state, unfortunately there is no way to assign titles, start boosts or change the name of the state until a new governor is assigned next wasteland king.
Thanks you
Sorry to hear that your governor left state though. š° ā¦unless you think it was a good thing they left state š¤
The current Governor changed his name and simply left. Can you find it for me?
Rather bad. We have suffered a lot of losses. Can the attorney be able to issue coffers rss?
Unfortunately no. š i only moderate the discord and donāt have powers to find or make changes in game or players.
Based on the latest patch notes, If thereās still an Aide assigned, they can now distribute coffers.
I can't spend governor awards.
No. Only the Governor can do that.
Until recently, Aide was only able to distribute titles, but theyāve changed that to add coffers. But most features are still Governor restricted only.
The problem is that we do not have a governor. Is it possible that the staff somehow help us with this problem?
Unfortunately, no.
Staff will not interfere with the game politics. If players have mistakenly chosen a wrong Gov or if the Gov wonāt assign titles or hoard the boxes of if they choose to leaveā¦. there is nothing anyone can do until a new Gov is assigned next Wasteland King.
Whether the boxes are reset. Are you adding more?
The Governor Award boxes? No.
Gov has control of those too.
Thank you. Have a nice evening
He didnāt think he needed one because he was about to use it all to upgrade. Heās pretty sure they saw him pulling rss from his warehouse and raided him because as soon as the supply truck landed, they hit him. He says he learned his lesson and will always bubble before an upgrade now.
Most likely. š„. So hopefully he does put a bubble up before⦠but thatās still rude š
Are hub occupier and governor now 2 different designations?
Shows 2 different players for us
what state are you in?
419
I mean no big deal lol, just was curious if this was a new thing š¬š¬
Might just be a visual glitch
Queen
Ok so the gov is right just not when you look at the hub
It's not a new thing
Is scarecrow, by chance the r5 of the occupation allaince?
It listed him on the list view and hub, it's a lag/ your screen glitch
No, same alliance
Correct
It's possibly a bug I'll add it to the report let me know if it fixes itself
Sent in. Even the mail link from the state view goes to scarecrow
Send a ticket to CS. More-settings-info-contact CS
Thanks šš»
Did troop in the hub lost by missile from turret count toward casualty point?
Nope
not hard to top leaderboards when youāre going against freshly open states who are still doing their first wks and havenāt yet learnt better than to throw everything they have at the wall lol
Try topping those same leaderboards when yāall quickly end up in platinum affinity grade cuz your accounts are too old to fly to new states now, and get fcked up cuz you have 7 players with t10s or 11s and youāre going up against states with dozens of players with both as well as the potential of hq40s, then we can talk
Potential wasteland coverage layout:
CURIOUS š¤
has it ever been considered to do WK event every 3 weeks or once a month?
Bi.weekly seems like a lot / very often
With not much recoup / rest... The times of start for both WK & Valiant are 3am west coast usa 6am east coast. ... It is kinda torturous every other week .. .. Maybe time start can alternate .. Just asking / wondering if it has been considered ..?? š¤ thanksš
Both have been suggested, but we havenāt heard/seen anything to suggest theyāve considered it. Even moving start time by 12 hours will give those with stupid oāclock start times a chance at proper rest on the weekends.
I am east coast 6am start time isn't bad either im up or sleep through. I like the biweekly cause if I miss one due to oversleeping or busy I know I can make it in 2 weeks. So much has been suggested but probably won't change since I rotates with valiant
Itās the biggest event in the game, like the keystone event.
Maybe a vote system wide and see if alternating start times could be a thing ...?? š¤
They wonāt do it
Iāve been waking up between 2 and 3 am for over a year. State vs. state events stick to one schedule so itās consistent.
Just because it Has been like that, does not mean a change should not be considered. Has it every been asked in a vote to see if a change is wanted? ... š¤
Also just think too. Not everyone participates every wasteland I know people try but not always. I personally don't think it should change like it hurts at least once a month waking up at the butt Crack of dawn thats when I have caffiene or a pillow on standbys once i sit down lol
It's been asked and turned down. WK is most people's primary source of AceCmdr points and troops increase. It drives the game economy, there is no need to for vote to low the the times it happens, everyday /non casual players rely on it and enjoy it.
This maybe old hat but mods, what exactly happens when a state loses? What do taxes come from?
From taxes you already pay on transports
So nothing bad really happens?
Like the state wont be in danger or anything right?
Does the occupying state stay or do they have to immigrate?
You won't get titles or boosts. No Gov, but the other state has no control
Gotcha. Thanks. We donāt lose but Id rather know than not know
Everyone loses eventually
Back in the day we never lost. Til Andrew showed up with his t1ās
Well itās good to know what to expect in case that happā¦..T1s?!
How? Millions of em?
How many millions?
Yeah. Just because he could. He cleared every building with 1ās
Seems like he had an unlimited supply. Was number 1 in the game. Lol
He didnāt keep āem. Killed them and moved to the next
Interesting!
But we eventually lost our hub
We beat Andrew 5xs in 2 different states. By beat I mean he respected us fighting back till we were all dead and letting us go.
Omg
Anyone whoās gone against Andrew knows that story all too wellā¦.
Itās a brilliant strategy
Only faced him once. It ended up being him against Bikiniā¦.
They kept just killing each other because the rest of us were beyond healing
Damn mustve been fun to watch
That was back in the day before hq40 came out
We were against Bikini during my first WK. Needless to say it wasn't a long day for me.
How long ago was that?
Probably about a year ago or something around there.
So you were probably against me tooā¦.
Perhaps. Bikini just made a real impression on me. I didn't last long enough to see anyone else that was there. Lol
Hi Paula...don't go to 500 & later States... a lot of them are farm accounts. You'll get raided almost everyday. Take care.
Fix wasteland kingā¦ā¦ & my color
Do turret kills against the Hub actually count towards anything points-wise?
Like the missile fire
I thought it counted towards Casualty rewards, but now Iām not sure
Because it's the missiles did it, no causality points. It's a bad spot to be in
Well poo. Okie doke, thanks for clarifying š
Turret fire counts for diddly except making sure you get no casualty points!
For the coffer boxes how much can be distributed to a player?
Never actually reached a limit per players since weāve always split it amongst the alliances that participated. But im sure the limit would be the amount of coffers available.
So if you want to give all the coffers to one player⦠you can š¤
someone posted a ss earlier, there wasn't a visible limit other than what was available
10m per player (per day), and it scales steel and gas according to standard ratios.
oh so 10m is the limit
not what they have
i saw the 10m but then i saw 9.63m gas
or something
Thereās a limit?! š¤£
We clearly distribute ours to too many people ⦠or the other state doesnāt transfer š„ŗ
Me! i volunteer as test subject to receive all and make sure itās working
for science
Oooo. Me too! 𤣠@sage spear ā¦you gonna donate rss towards my and Ophieās quest for science?!?! š¤©š¤©š¤©
Sounds fair š
ā¦and donāt forgets to bring the snacks! 𤣠just a little more than a week til next WK, so thatās plenty of time to get groceries.
Deal! Iāll bring snacks
Technically that snack comment was for Hill to bring us snacks š«£ but we can all bring some and have a smorgasbord of snacks while Hill gives us rss! š ā¦..while we watch troops perish in the turrets and hub!
Its interesting to see the number of votes asking if WK is too long š¤
Oooh I havenāt checked the poll lately
During wasteland kings and we take another state hub, is it true that as long as we keep the other hub my state will have a shield?
As long as you only take 1 foreign hub. If you take a second hub, your shield will drop
Thanks
Yep and if your hub gets reset when you take it back itās autobubbled too
Can you elaborate on what gets shielded? Your hub? The whole state?
Hub
And it's protected for how long?
If someone attack your hub and you will get it back it's has 30min shield
Thanks. Same duration if you occupy a foreign hub?
If you occupy a foreign hub and still hold your own you will have a shield on your hub until you lose the foreign hub
Thanks.
So why is there no state infirmary for wk like vc?
Because itās meant to be a risk. You put your troops on the line to defend your state.
Or get folks to spend more money. But if putting troops on the line is the story yāall are tellingā¦.
I mean but the risk is part of it. It is a risk you take. And I would find it boring without it, honestly. It makes the victories that much better. I really just try to enjoy the game.
I mean people have fun during vc too.
Iām aware of that. I just wouldnāt much see the point of trying hard in WK to defend if I knew everything came back. For me thereās no incentive to strategize and Iād never have learned all the tricks I have if there wasnāt really something at risk. So Iām fine with the troop loss and have had the most fun during WK. I never do Valiant.
Itās a unifying experience, to fight and risk losing your troops together. Plus there is fast comeback so you can get back more than you lost.
If thatās the official story thenš¤·š½āāļø
The discord moderators donāt speak for the developers of the game unless asked to relay update information
Iāve been playing this game a year and a half now, and when it comes to WK the risk of losses and the losses themselves are part of the reward
You earn rewards for having troops die and for killing troops, and you get a 300% training speed boost for the might equivalent of 120% of the might you lost which is a massive boost
Plus itās fun lol. Working together as a state to fight for your state brings everybody together, cuz whether you win or lose everybody is helping each other and recognising the input of their neighbours
There is no official story. Itās my own perspective. I try to enjoy the game for myself. I have always enjoyed WK except when I was running it. I have only thought about it terms of state unity, nothing else. And when the healing is too costly, we send T1s. Or nothing at all. You donāt need to spend anything. And thatās strategy I learned because of the risk.
The best WK were also the toughest ones. Sending resources to people in my state to help them, watching and keeping fingers crossed for rallies to win (or lose). Some of my best memories in the past 16 months have been the long, struggle bus WKs. And they gave me my good friends. I moved to the state I did BECAUSE my first two WKs with them were crazy and I stayed friends with the leader of the alliance in that state.
one of my favourite WKs was actually the most recent time we lost our hub. a lot of people have given up and gone home cuz this was after the other state had lied in order to break the NAP and take our hub and a few of them drastically outmatched us. But I and another player coordinated with all of the alliances on the blacktops edge to use the force relocate alliance skill at the same time, then super rallied the hub cuz the hq40 captaining it has been parked in one of the hives. we managed to reset the hub, and take back 3 of the turrets
even though they came back for the hub the second the 30min shield dropped, it was worth it just to piss them off a bit and waste an extra 3.5hrs of their time til they had 8 consecutive š
plus they had 3 new HQ40s fly in after our valiant against them and burn a lot of the state, so i can tell we werenāt the first state theyāve pissed off š
Do tile hits during wasteland count for kills
Yes but not for fast comeback
Ty
Has the new immigration rules changed the WK match ups to have newer states against newer states to start?
Not that we're aware of. Immigration rules have nothing to do with WK match ups.
The matches are based on what league and number of trophies your state has.
Your first WK with be with states at your level. From there you can keep track of your trophies and what league your state is in. The range of states you're matched with are anyone in the same league.
As a newer state you will be matched with other newer states. You begin in the starter league.
Can militarist and overseer both change captains in turrets/hub during WK?
No. Only the captain can.
Yeah. Only the captain of the tower or hub can do anything to their building.
Gotcha thanks. So that is dif than res wars/clash yes?
Yes
Can militarist/overseer kick folks from hub /turret though?
No. Only the captain. Itās why itās good to have an assigned captain and assigned co-captain so if the captain is offline, the co-captain can super reinforce and take control and remove people.
Iāve many times sped up 1 troop to a turret or the hub and had to super reinforce strictly for the ability to kick everyone out lol


