#unofficial-setup-help

1 messages Β· Page 84 of 1

restive knot
#

ugh, dsl. hopefully you're close enough to the CO to get decent speeds...

lucid solstice
#

I have a friend it southeast asia, took them like 300nhours to download ark, 🀣

distant hearth
#

anyhow, its crazy how cheap old rack servers are in the uk , Β£200 wud get something reconditionded capable of prob 6 ark servers

lucid solstice
#

Dang, I need to move there

modern peak
#

Holaa

tacit otter
#

Is it possible to host a dedicated server for asa on console

olive talon
humble thicket
#

anyone know a command to give someone levels and ascension? someone on my server did tek cave and lost their character

lunar cloud
#

Folks , is there a commandline option to start a map and set the ShooterGame.log location ? So you could start two maps with their own independant Shootergame\saved\logs file

deft stone
#

i think the way to do it is to use the RCON options

lunar cloud
# deft stone Good one never tought of that one, but is there any reason to keep the log file ...

i mainly like to check log files after server updates and when the instance launches. it gives a good indication if the instance is fully loaded.. generally once the cpu cores are logged, the server is loaded properly and the exe did not die (most of the time).
I also check RCON to see if the process is up and i have a way to tell if the process is listening on the udp port. The log tail is generally just more convenient

deft stone
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im looking at beacon rn, and nothing about moving the log file

distant hearth
sacred kestrel
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It infact doesn't work, I have to resort to disabling raiding engrams on my pve server until items can be disabled

next crypt
#

Anyone else still unable to connect to the servers? I haven't been able to log in since yesterday!

mighty depot
#

Hello, is there a way to increase the mod storage on Xbox and PlayStation?

stone shore
#

Is it worth trying to run a cluster on ASE Steam

next crypt
#

Servers NA are blocking connection from Brazil! 🀬

deft stone
deft stone
stone shore
deft stone
#

free... what you need more?

stone shore
#

Free?

deft stone
#

The steam server isntallation is free yes

stone shore
#

I use services like nitrado and what not

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I was just curious if itd be worth it like would my servers get pop and what not or just sit there dead with nobody playing ykwim

deft stone
#

there is no difference between a steam server and nitrado one... except you need to provide a computer to host it, if you have one.. you save money

stone shore
#

Like a extra pc or my main pc?

deft stone
#

i host and play on the same computer i have a good one. you need to leave it open if you want your server to be avalaible...

stone shore
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I haven’t hosted that way

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Only used host havoc or nitrado

native wave
lunar cloud
# stone shore I was just curious if itd be worth it like would my servers get pop and what not...

depends really how long you are in for the ride. ASE numbers are way higher than ASA for few reasons. ASA lacks content right now, people are hyped to play it but either want content, or cannot run it due to system requirements, or waiting for stability, or they have finished the island already and are bored.
So you may get initial climb in population on your server if you market it well and it may sustain for quite a long time.
ASA will take time but i think in a few years as things stabilize, content is out and Unreal 5 becomes the norm among the hardware out there, then it will surpass and become the successor.

stone shore
lunar cloud
#

I think to answer your question, ASE servers would still be viable and you will get enjoyment out of a cluster for a few years I beleive as its still active compared to ASA

stone shore
#

Ok thanks for the actual answer i was looking for

native wave
lunar cloud
#

if you go on Google and search for battle metrics, they have a cool website where you can search server listing. Your server is showing there πŸ‘πŸ½

main ravine
#

Oh really?

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I know i can connect to it im just curious if people outside my network can connect to it

lunar cloud
#

I think if it shows on battle metrics, it should be "connectable" i would imagine. The site shows the server IP and port, if you use that and run netstat command you can see if the port is reachable, but i imagine it would be

lunar cloud
main ravine
#

Hahaha

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Yeah my son was having issues finding it, hes at his moms he might have been searching in pve, im trying to find someone to connect and verify

lunar cloud
#

and also tick Show players servers

main ravine
#

But are you able to join it is the question

lunar cloud
main ravine
#

Niiiice! Thanks!

deft stone
stuck orchid
#

Is anyone else having problems getting access to their nitrado account. Our server has been down for 7days now and nitrado are trying to say theres nothing wrong with but cant even log into nitrado to try and sort it ourselves

west plinth
pallid kestrel
#

Trying to set up transfers (no items allowed) and it still says I have items in my inventory. Only items I have are the 3 in the customisation slot that are used for glass walls, Dino costumes and player costumes, that you cannot drop.

Has anyone managed to set up transfers with no items successfully?

distant hearth
pallid kestrel
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As in, just for items or also have to allow Dino uploads?

distant hearth
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havent tried dinos , but items wont work

arctic basin
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Hello, as a self-hosting host, have you ever had the server ping go up for each of the players in the game? What is the reason? I find it totally incomprehensible

deft stone
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ping is related to multiple factors, and determine the latancy between the client and the server. The server load can be a factor...

arctic basin
#

New Build, DDR 5 5600MHz, Intell I7 12700KF ... 1GB internet speed

VM have : 1 socket 4 cores 25Gb ram ... per server like recommandation in documentation..

distant hearth
#

how much ram , how many sticks and was it stress tested at xmp speed ?

humble thicket
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im joining my own server after updating it however, after installing all my mods it says i dont have enough storage. I've done uninstalling all mods and reinstalling still not working as well as restarting the server, xbox, and ark. Anyone know a fix?

distant hearth
humble thicket
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i've also uninstalled and reinstalled asa, wouldn't that clear it?

arctic basin
#

i do a benchmark ark server, result : 82%

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the question is, why this stupid game give me more ping for each player? πŸ˜„

distant hearth
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well for each player connecting more load on server

arctic basin
humble thicket
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looked up how to clear cache on xbox restarting now hopefully this works

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cause there's lots of people on my server and i who owns it cant join it lmao

distant hearth
arctic basin
humble thicket
distant hearth
humble thicket
#

just curious about this topic, people can host an ark server on their own computer? or is isn't it only for dedicated

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or also for unofficial?

distant hearth
arctic basin
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Yesterday I activated the xmp in the bios during the installation in fact, but no I don't think that's what created the problem, my old server had the same problem, more players, more ping, any ideas?

distant hearth
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maybe a mod is playing up? some have bad memory leaks

arctic basin
distant hearth
arctic basin
#

i try lot of thing... this game disapoint me

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already try without mod

distant hearth
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yea its not the best of optimization , hopefully gets better in future

humble thicket
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just resetted console to clear cache currently installing all mods again to join the server, if this doesn't work is there any other workaround?

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cause other players on console were able to join

distant hearth
humble thicket
sharp moat
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Is anyone else having an issue with mods? Husband made us a local non-ded server, he has no problems placing structures and items down, but I can't seem to place any modded or vanilla structures down. No error messages or anything. We reinstalled mods, took some out, restarted server, reinstalled game you name it. Nothing works. Months of work lost to it. We tested it further and the same happens to him if he joins one I make instead.

wicked bane
sharp moat
wicked bane
sharp moat
wicked bane
sharp moat
wicked bane
sharp moat
wicked bane
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Oh then it's maybe a setting you need to change for the other people to place it down

sharp moat
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Basically singleplayer modded is fine. Anything else just wont work unless you're host.

wicked bane
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I have no idea then

sharp moat
severe bison
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can i type a command in the server console that lets the server save? without me being on the server?

distant hearth
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no, you wud have set up an rcon connection to do that

wise kindle
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Like after the last bunch of updates.

distant hearth
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no idea actually , i havent been playing ark or testing anything , it used to work lmao ... best i can say

wise kindle
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Ah ok. Cant get mine to save at all. No worries.

humble thicket
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anyone know what I can do here? I've been trying to join my own unofficial server for hours it keeps saying out of mod storage even tho i have 4 gb of storage left andall mods has already been installed. It lets me in once then kicks me out if i try to join again it will say the same thing

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other players that are on different platforms were able to join

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i already reduced all mods on the server, resetted my console but nothing works

distant hearth
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only thing i can think you tried, but delete mods one by one on xbox, not using the delete all button.

then clear its cache using the unplug an hold power button trick .
restart game, join the server an let it download mods like that, if u get timeout, just rejoin till they fully download (might take mutiple goes)

failing that its the usual, delete the entire broken mess, clear the cache on console again ,
start from scratch .

Mods are buggy on pc let alone a console with no file access

wise kindle
#

Man, I'm not typing that out again

humble thicket
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whats the ini to keep plants, rocks and trees from growing back so fast and so close to foundations

distant hearth
jaunty vortex
distant hearth
jaunty vortex
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Sorry, I missed that bit

distant hearth
#

also got a bit info from lil about item filter for transfers

lil β€” Today at 19:25
what do you mean sort of works? im not sure as its not something I have being used atm. as far as transfers go though w/ inventory i think there is a bug currently related to cosmetics that is preventing the transfer properly when you have prevent upload/download options set.

wise kindle
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Oof

fluid token
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so i set this DifficultyOffset=1.2857 on ym usergame ini file to give me dinos up to 150 but im getting dinos with like lvls of 600 and stuff an idea what setting is supposed to fix that?

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like im confused

wise kindle
fluid token
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yea pretty much

olive talon
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What's your difficulty itself

distant hearth
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is a single player , or on a server?

fluid token
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server, i only have the difficultyoffset setting on there I thought that's what set the dino levels

olive talon
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Offset changes the spread, not the max level.

fluid token
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OHH whats the setting then?

olive talon
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OverrideOfficialDifficulty

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5 for 150

wise kindle
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Set DifficultyOffset=1.0 and set
OverrideOfficialDifficulty=5.0

This will give you 150 dinos.

In caves however, they will be much higher as per how the game is coded.

Also be sure to do a
Cheat Destroywilddinos
To remove the old dinos and get new ones of the correct levels to spawn.

fluid token
#

you guys are the ebst

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best* thank you

broken willow
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How come the grass.enable 0 command doesn't work ?

deft stone
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they remove nanite command probably this one

humble thicket
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is there a setting for certain things, like cryofridges are locked but can be accessed by other players, same with some other things, i run a pve server and never had this issue on my ASE cluster

distant hearth
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forceallstructurelocking=true

sturdy ledge
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I am trying to run my own server off my pc. I did huge clusters of 7-8 servers for ASE for a group of my buddies. I am now wanting to do the same with ASA, just not the clusters. I did everything the exact same, and the port still appears closed. I can't find any issue with the port, and the firewall appears to be letting connections through. When I attempt to connect to the server on the local host, all I get is a black screen, despite opening singleplayer just fine. When I attempt on a separate device on the same network, it won't connect at all. I have been trying for hours and haven't found a thing. Any ideas?

(Edit - A separate local device can now join, but I still am left with a black screen.)

distant hearth
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asa uses only a udp port for game connections,
this can be changed using -port=xxxxx
where xxxx is the port number you wish to use.
it will default to port 7777udp if the above command is not used.

try to change the port to say 8888, with -port=8888 an forward that through router and inbound firewall.
it might help .

asa uses alot differnt commands for it server startup compared to ase, post the batch command u use if u wish an ??? the passwords /info u dont want shared an i can correct it for you or show an issue sthere might be .
or u can dig through the wiki to confirm what is know of asa server setup so far
https://ark.wiki.gg/wiki/Server_configuration

sturdy ledge
#

start server\ShooterGame\Binaries\Win64\ArkAscendedServer.exe TheIsland_WP?listen?SessionName=????ServerPassword=????ServerAdminPassword=????Port=7777?QueryPort=27015?MaxPlayers=32 -NoBattlEye

It got flagged as spam in a code block.

distant hearth
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start server\ShooterGame\Binaries\Win64\ArkAscendedServer.exe TheIsland_WP?SessionName="xxxx"?ServerPassword=xxxx?ServerAdminPassword=xxxx -winlivemaxplayers=70 -NoBattlEye

?listen not needed
?port=7777 is not needed/no longer used, defaults to udp 7777 anyway , use -port=xxxx to change it if u wish to
?queryport= is no longer used that was the steam port for server listing
?maxplayers= is now changed to -winlivemaxplayers=70

i added the quotations to sessionname ="xxxx" becuase without them any name with a space in will break the batch file

you can also do server password and the admin password in gus.ini if you wish, removing them from the start command, doesnt really matter though , both work

hpe that helps, also make sure server is on latest version , can use battlemetrics website to check the server is showing an what ip adress an port it is using

sturdy ledge
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Alright, I will try it. Thanks for the help!

distant hearth
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np , if still have issues im sure someone in the chat can help, i learnt it from people here helping me

sturdy ledge
#

As far as searching on battlemetrics goes, I assume I search with the Session Name?

distant hearth
sturdy ledge
#

Alright, well it isn't appearing, so I am not sure if it is a port-forwarding or firewall issue

distant hearth
sturdy ledge
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Alright, I will. What should I do to troubleshoot if it doesn't?

distant hearth
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only time its didnt show up for me was network issues. i dint port forward properly .

im not good with network stuff tbh
mine worked after i googled how forward my router udp port and made firewall exception

sturdy ledge
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I am looking at my router, and I have rules for 7777,7778,27015. I know you said I don't need the 27015. Firewall has the same exceptions

distant hearth
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oh i shud say , the server window has to show that its in tickingloop and the lil light/circle to the left turns green

double check there 7777 udp
if it doesnt work try doing it again but add -port=7779 to the batch file for startup and forward that port , 7779udp

sometimes routers can be funny about using old ports or summit i think, sry not good at networking

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also double check the server version is v35.xx

sturdy ledge
#

The circle is green, I will try different ports

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35.16

distant hearth
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ya seems like a network issue to me, make sure any antivrus you might be using allows it through aswell, mcaffee, avg, norton etc

sturdy ledge
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All my antivirus is off atm

distant hearth
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thats never a good thing to do really tbh, better to just add the exceptions , but i guess for troubleshooting i see why one might do taht .

most of them are a scam anyway windows defender is as good as any of them

sturdy ledge
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Yeah, I know. I just had to make sure they werent the issue before I went through makin exceptions.

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Still black screening

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I have 64 gigs of ram and an i9. No specs should be an issue right?

distant hearth
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if they were u wud expect the server to crash.

does it show the incoming connection attempt on server window ?

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p.s i ran one an the game on a r5 3600 an 32gb ram

sturdy ledge
#

idk why ase was so much easier than asa

distant hearth
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somethings blocking it or wrong then imo

you can try adding the arkascendedserver.exe as an exception to the firewall/ a/v etc too

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asa is way easier, one udp port

sturdy ledge
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It's not very happy w/ me tho

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Still blackscreen with no message in console

distant hearth
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yea i dont why , sry

its late here an i get be up early, if ure still struggling with it in like 19 hours time, dm me .
i can try help more on screen share or summit

its possible ure isp is blocking incoming connections? i know one person had to contact there isp as it wudnt allow ipv4 incoming for some weird reason

hope u mamage to get it sorted , good luck

sturdy ledge
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I doubt it. Like 6 months ago I hosted a cluster of every ase map, so unless somethin wild happened

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I assume I wont get in trouble if I repost the original issue

distant hearth
sturdy ledge
#

I am trying to run my own server off my pc. I did huge clusters of 7-8 servers for ASE for a group of my buddies. I am now wanting to do the same with ASA, just not the clusters. I did everything the exact same, and the port still appears closed. I can't find any issue with the port, and the firewall appears to be letting connections through. When I attempt to connect to the server on the local host, all I get is a black screen, despite opening singleplayer just fine. When I attempt on a separate device on the same network, I get the same result. Either way, no message appears in the console. I have been trying for hours and haven't found a thing. Any ideas?

lunar cloud
#

there can be a number of hints from the log that can indicate the process is either not running anymore, not starting correctly and therefore not listening or listing

sturdy ledge
#

I will grab it. What file directory will it be under in the server file?

lunar cloud
#

because it may be full of noise now from all your previous starts

sturdy ledge
#
[2024.03.10-23.47.25:602][  0]LogMemory: Platform Memory Stats for WindowsServer
[2024.03.10-23.47.25:602][  0]LogMemory: Process Physical Memory: 175.29 MB used, 198.55 MB peak
[2024.03.10-23.47.25:602][  0]LogMemory: Process Virtual Memory: 189.19 MB used, 189.19 MB peak
[2024.03.10-23.47.25:602][  0]LogMemory: Physical Memory: 14395.94 MB used,  50802.23 MB free, 65198.17 MB total
[2024.03.10-23.47.25:602][  0]LogMemory: Virtual Memory: 19787.16 MB used,  167411.02 MB free, 187198.17 MB total
[2024.03.10-23.47.25:994][  0]ARK Version: 35.16
[2024.03.10-23.47.26:114][  0]LogCFCore: SetSettings called:
{
    "defaultLanguage": "en",
    "gameId": 83374,
    "apiKey": "*****1aZe",
    "maxConcurrentInstallations": 3,
    "modsDirectory": "ShooterGame/Mods",
    "modsDirectoryMode": "CFCore",
    "userDataDirectory": "ShooterGame/ModsUserData",
    "isServer": true,
    "isServerPcOnly": false,
    "throttling":
    {
        "diskWriteBytesPerSec": 0
    },
    "premiumMods":
    {
        "publicKeyPem": "*****"
    },
    "logger":
    {
        "enabled": true,
        "history": 8,
        "maxSizeInMB": 2
    }
}
[2024.03.10-23.47.26:114][  0]LogCFCore: Warning: Couldn't load mods library from disk
[2024.03.10-23.47.26:148][  0]LogCFCore: User context not loaded from disk
[2024.03.10-23.47.26:438][  1]Primal Game Data Took 0.29 seconds
[2024.03.10-23.48.01:776][  1]Server: "<info>" has successfully started!
[2024.03.10-23.48.02:905][  1]Commandline:  TheIsland_WP?SessionName=<info>?ServerPassword=<info>?ServerAdminPassword=<info> -winlivemaxplayers=70 -NoBattlEye -port=8888
[2024.03.10-23.48.02:905][  1]Full Startup: 37.61 seconds
[2024.03.10-23.48.02:905][  1]Number of cores 10

That is what it is now.

lunar cloud
#

That looks pretty healthy to me, i had someone struggle previously because their session name had spaces and\or no quotes in the log. Does yours have any spaces ? And also i would expect quotes around that session name in the logs , ive seen some weird things where the server gets to that point but never exposes the port (we can test the port next once you have session name sorted)

For example, mine right now : Commandline: TheIsland_WP?SessionName="MyserverNameHere"?

sturdy ledge
#

there are quotes in the bat file, but it doesnt show them in the log. I don't know if that matters

lunar cloud
#

yes, If you can escape the quotes, so they are like SessionName=\"MyserverNameHere\" in your bat file.

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Then they should appear with the quotes in the logs during startup

distant hearth
#

since im still awake , just to state the ? mark comes before the command . so

?sessionname="xxxx"

the only time a ? mark wud be after it is if you follow with another command that needs to start with a ?mark

lunar cloud
#

I have seen process before not fully initialise and after a whole lot of network digging, it seemed the server was not parsing the cmd arguments correctly and it just hung in the same location yours is

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In bat syntax in windows, windows will often see "servernamehere" as a string and pass it to the server process as servernamehere (note it does not send the quotes to the process) To tell windows to send the full quotes, you got to escape it as \"servernamehere\" in your bat file, so it sends it as "servernamehere"

sturdy ledge
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The line now says that. figure it aint supposed to
[2024.03.11-01.10.55:559][ 1]Commandline: "TheIsland_WP?SessionName="<Info>\?ServerPassword=<Info>?ServerAdminPassword=<Info> -winlivemaxplayers=70 -NoBattlEye -port=8888"

lunar cloud
sturdy ledge
#

wait

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I see the issueI put he quote inside

distant hearth
lunar cloud
#

And also you dont want Commandline : " you dont want that starting quote printed

sturdy ledge
#

That is what the log shows now

lunar cloud
#

nice thats better

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give it a few min, then check if its listed on battlemetrics and in game

lunar cloud
# distant hearth i dint know this,i spent hours messing with learning how the stupid thing worked...

all good. i was in a DM session back and forth with this exact same issue before, and it just turned out the ark exe not getting the cmd args correctly from the bat file and from a dev perspective it shows that code has 0 validation, and bad error handling. They should parse and validate each input and throw error if it doesnt work internally. But in Arks case the process just sits there and never listend on the udp port.

@sturdy ledge once you have this running and it shows

[2024.03.10-21.25.55:393][  0]Number of cores x``` 

Then id recommend to use `netstat` on the machine where you run the server, to see if port 8888 as you have it is listening locally
sturdy ledge
#

will do

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no 8888

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so likely portforward/firewall issue right

lunar cloud
#

If you are on the same machine, can you run netstat -unl ? to list all udp ports ?

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The exe needs to show as

Proto Recv-Q Send-Q Local Address           Foreign Address         State      
udp        0      0 0.0.0.0:30778           0.0.0.0:*               listening

where my -port is 30778

sturdy ledge
#

It just gave me a bunch of commands, like a help page

lunar cloud
#

oh hold up , windows is slightly different

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netstat -anb

sturdy ledge
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"The requested operation requires elevation"

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Do I run as admin

distant hearth
#

@lunar cloud u prob know , but i worked out you can actually start an get an asa to work just using this if the forwarding on the udp port is correct

ArkAscendedServer.exe TheIsland_WP

if you run it as a batch file where the .exe is located .

it will give it some random default name that u can find in the gus.ini an run on port 7777udp
u also have to manually close the batch file window as havent used
start

they will also just use the next port automaticall unless told otherwise so say 7778 udp , if another server instance is running

lunar cloud
#

the aim here is to establish if your exe is actually listening on your 8888 port. Then once we know, then next step is port-forward troubleshooting

distant hearth
sturdy ledge
#

I got a ton of stuff. what am I looking for here

lunar cloud
#

from the output if you are on windows (generally more bloated than linux) there will be all sorts of listing about what process is listening on what port. You want to go through that output and look for your 8888 port

sturdy ledge
#

there are a few w/ 8888

distant hearth
#

u want the one showing udp 8888

lunar cloud
#

you should see udp and 8888 , nice can you post those lines ?

sturdy ledge
#

Saw the ark thing too if that helps

 [svchost.exe]
  UDP    0.0.0.0:8888           *:*
 [ArkAscendedServer.exe]
  UDP    0.0.0.0:49668          *:*
#

Also a listening TCP if that helps

distant hearth
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asa doesnt care about or use tcp

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only for rcon , i shud add

sturdy ledge
#

okay, didnt know if that traffic would cause issues

lunar cloud
#

ok without us going to deep, i think it seems healthy from your startup to it listening. So to me the server itself seems ok. We need to see if that port is reachable next.
Now If you are on another machine on the same network (like if the server is in your house) , can you try see if the port is reachable from outside ?

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There is a tool called nmap if you can try get that , and you can run this nmap -p <udp-port> -sU <target-ip>

sturdy ledge
#

something to download?

lunar cloud
#

It is a port scanner and will test the port is open on a particular IP. You can can first try it from a machine on the same network (via private IP ) and then from a public IP

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if you google, nmap for windows, you will fing the nmap org website

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There is a windows download for it

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This will help indicate if the port is blocked and where it could be blocked

distant hearth
#

when i was messing with tis i found i site called ipvoid

if the port was closed it wud show as restricted i think it was , if it was open it showed as limited

scanners seem to have a hard time working out if a udp port is fully open ?

sturdy ledge
#

Nmap is installed, where do I run the command at

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nmap I would assume, but where in the program

lunar cloud
#

My nmap output had a link in it, was going to print my example

 nmap -p 30778 -sU localhost
Starting Nmap 7.93 at 2024-03-11 01:34 UTC
Nmap scan report for localhost (127.0.0.1)
Host is up.
Other addresses for localhost (not scanned): ::1

PORT      STATE         SERVICE
30778/udp open|filtered unknown

Nmap done: 1 IP address (1 host up) scanned in 2.02 seconds
#

That is example of a test from the server itself nmap -p 8888-sU localhost

#

You can open up a admin terminal as cmd

#

That will again proove the server is listening, then you can put nmap on another PC and check via local or public IP

sturdy ledge
#

Discovered open port 8888/udp on <IP>
Discovered open|filtered port 8888/udp on <IP>.res.spectrum.com (<IP>) is actually open

#

Assume thats what u want?

#

but I didnt use localhost. I just used public ip

#

It gave me a ton of stuff. Not totally sure what u are looking for

lunar cloud
#

from what you posted, it seems the port is publicly accessible then

#

yeah if you use nmap -p <PORT> -Su <publicIP> and it shows the port as open and Host is up then the port is accessible from the machine your ran it

sturdy ledge
#

which means we dont know the issue yet right

lunar cloud
#

it means we know your process is now running, its listening on the right port, and the port is accessible from where you are running the nmap tool
Its worth giving a friend the nmap command to run it from another network, just to rule out it can be accessed publicly
Is the server in your network in your house or in a cloud host somewhere ?

sturdy ledge
#

from my home router yeah

#

could i just enable a hotspot and run the command that way? all my friends are asleep by now

lunar cloud
#

yeah i would just run it from a public network outside of your house, since you are on the network, routers can be smart and say "hey you are already here" and route the packet internally and not hit your router firewall \ port forward

distant hearth
#

far as i can tell there isnt an issue lolz

as a test , try stop server, remove the password command from batch file , restart it post the server name here, have one of us try connect .

then once issue solved , u can re add password an we wudnt be able connect despite knowing the name

sturdy ledge
#

okay, I may have to wait until tommorow then

#

everybody I know is for sure out by now

wise kindle
#

If the issue isnt connecting and the result is a black screen (I read the original issue correct yes?), kinda makes me think the server game install is bad.

Just throwing that out there.

sturdy ledge
#

start server\ShooterGame\Binaries\Win64\ArkAscendedServer.exe TheIsland_WP?SessionName=\"<Info>\"?ServerAdminPassword=<Info> -winlivemaxplayers=70 -NoBattlEye -port=8888

lunar cloud
#

yeah if you want its worth giving @distant hearth suggestion a try

sturdy ledge
#

That bat look right?

lunar cloud
#

we could atleast see the listing is working, it sounds like it should be as the process is listening

sturdy ledge
sturdy ledge
#

or whatever u need

distant hearth
#

with the password removed just post the server name here, if its working we will find it

#

bat looks fine

sturdy ledge
#

Should just be CrimStar

#

booting now

#

I got the cores message

#

and full startup time

distant hearth
#

alr i will go get a drink an check after, 5 mins

sturdy ledge
#

alr. Thanks and sorry for the trouble

lunar cloud
#

interesting battlemetrics show two Crimstar servers, 1 offline , 1 online (password protected)

distant hearth
#

ah crap, i forgot lolz, the password is still in the ini file ,
so it shows up but password protected

sturdy ledge
#

Wack, mine still shows offline...

#

Why would it show up to everyone but people on my network

lunar cloud
#

i can see one in game (password protected)

#

you might have to check your ini for the password value you can remove it from there and reboot it

distant hearth
#

your filters are wrong is all can think, to find it , i have top filter set to all (not pve or pvp), show password protected , ticked, showplayer servers, ticked

#

then i searched crim

#

yea becuas ethe server had run an saved , it kept the password in game user setting ini .
is why i just do it from there rather than start command tbh

sturdy ledge
#

I figured it out, something on my laptops firewall is the issue, cause my pc is not connecting fine, and my laptop works when firewall is off

#

Idk what the fix was but I appreciate yall sm!

distant hearth
#

lolz its always summit daft in the end, glad u got it to work

#

@lunar cloud thx for teaching me some new tricks on the start line and about network checks πŸ™‚

lunar cloud
distant hearth
#

im just passing on what others taught me πŸ™‚

pure haven
#

getting cli: auth: rcon: dial tcp 127.0.0.1:50112: connect: connection refused and cant start my server. is there something i can do or its my server hosting provider that should fix it?

lunar cloud
spring cairn
#

Does anyone know where the official server's ini options are located?

#

We've found some discrepancies with our unofficial server such as: we can surpass lvl 450 dinos, we gain xp from unclaimed babies (i.e. UnclaimedKillXPMultiplier=1), etc.

lunar cloud
#

Make sure you add yours there and make sure they are read-only too

jaunty vortex
#

Dedicated server, unofficial. NOT SP

Stone and trees not respawning. At least some are more than 10 foundation blocks away from buildings.

Tried re-fertiliser and also reducing these values in the ini files.

GameUserSettings.ini
StructurePreventResourceRadiusMultiplier=1

Game.ini
ResourceNoReplenishRadiusPlayers=1
ResourceNoReplenishRadiusStructures=1

Flew around the island and came back, no change.

Anyone have any ideas?

spring cairn
lunar cloud
spring cairn
#

Yeah I can already see they are at least setting both DestroyTamesOverLevelClamp=450 and UnclaimedKillXPMultiplier=0

#

Since our unofficial server, we gain XP for killing baby dinos and we can surpass level 450 tamed.

distant hearth
surreal grove
#

Wipe all dinos on the server both tamed and wild is that possible? And what happens if the dinos are in storage? Like the dino depot or omega storage?

deft stone
#

destroy only wilds one, dont think there is a command to whipe tamed ones

#

cheat DestroyTribeDinos

ember summit
#

WAMP wamp

blissful trout
#

I have the glitch where people on my server cannot place structures form some mods. I uninstalled and reinstalled all my mods then rolled my server back but that didn’t fix it. Any ideas of what else I can do?

wise kindle
# blissful trout I have the glitch where people on my server cannot place structures form some mo...

These steps are specific to Nitrado, and are what worked for me. Use at your own risk!

In game, make a save. Cheat saveworld. Log off.

Download and install Filezilla.

Go to Nitrado Mods and write down your modids, and remember the order they are in.

Stop your server.

Connect to your server with Filezilla. You need 4 things for this: host, username, password, port. All 4 can be found in the FTP Credentials at the bottom of your Nitrado Dashboard. Copy and paste them, then hit QuickConnect.

Once you connect in Filezilla, your PC is on the left and the server is on the right. On the left, navigate to the folder where you want to put your backup.

Copy the entire arksa folder over to a location on your PC. You should clearly see this folder in the server view - should be the only one. Just drag and drop and let the files move.

Once it's done copying over, disconnect from the FTP (9th icon - disconnect from current server), go to your Nitrado panel and click on the Re-install option on the left panel (2nd button from bottom). Confirm that yes you want to do this - it's ok, you have a backup of everything on your PC now.

Once the server is completely reinstalled, start it, then bring it back down.

#

Download all your mods in the same order you had them. If you still had Love Evolved installed and disabled, make sure you check that box again to disable when reinstalling your mods.

Once all mods are downloaded, start and stop your server again.

Connect to the server in FileZilla once again. If the program is still open, it's the 10th icon (reconnect to last server). Once connected, drag your arksa folder over on top of the server's version. Confirm the overwrite... there was an option to do this for all files in the queue, I selected this so I didn't have to confirm overwrite over and over again. Do what works for you, but make sure you confirm the file overwrite every time.

Once you've copied your backup over the fresh install, in the Nitrado panel - General - Settings, go to Backup section and select the first option - current savegame. Now start your server.

You should be able place modded structures once again, and all your stuff should be where you left it!

blissful trout
#

That’s a lot of steps but I don’t have any other options I don’t thinking. I will try this, thank you!

wise kindle
blissful trout
peak sapphire
wise kindle
#

I use the external download of FileZilla. Its much easier to use and understand imo.

deft stone
#

any ftp client do the trick, filezilla is free and easy to use

deft stone
wise kindle
late estuary
#

Yay my ftp steps are still being shared! Happy to answer Q's too!

wise kindle
deft stone
#

i never ever tried nitrado...

wise kindle
late estuary
#

Nitrado doesn't give access to the binary folder

deft stone
#

oh ok that explain the full bakcup/reinstall/restore steps

late estuary
#

Hence the entire workaround

wise kindle
#

Its the wonders of hosted maps. So much fun.
Its really not that bad, just extra steps. Most ppl just dont know how to do it.

#

Or that its the solution to corrupted structure mods really.

#

Its a mystery with an extreme solution.

deft stone
#

we dont know the setup, i assume, there is only one copy of the binaries for the server farms (question of saving disk space and less read access to the drive). and probably one mod folder by instance, again it could be accomplish by hardlink to only one copy of the mod by server...

#

or they dont bother, one copy of the binaries per instance...

icy stone
#

Would anyone happen to have a custom green drop for Asa with all kibbles? I’ve set up a server for my brother and I and I’ve pretty much set everything up to the way we want but I have no idea how to do technical stuff like that.

deft stone
#

if you do a search on this chanel there was a discussion how to setup drops one day ago

icy stone
#

Okay thank you!

deft stone
#

the discussion is full of thecnical details and is a bit long but i think you will find what you need

icy stone
#

Yeah it took me a min to finally change the stat multipliers but I’m getting there lol. I’ve always wanted my own server. I may open it up publicly if I get it running right.

deft stone
#

do you use a program call Beacon?

icy stone
#

No, I mainly just do a lot of research and trail and error. I’ve pretty much got everything boosted to where I want but it’s just the green drops I want changed now and it should be good to go.

#

At this rate though I’m sure I’ll keep adding stuff lol. I still need to change the multipliers in certain stats just to make tames and players less squishy but not invincible.

severe bison
#

I updated my client but there is no update for the server so can i still play on it?

distant hearth
#

no,
major versions have to match , v36.xx

severe bison
weary rock
#

Is there any way to disable of lower the random playing music asking for the players on the server

severe bison
solid hound
#

So, the update broke one of my servers, not updating client or primary server until this gets fixed, again. Even attempted the mod folder deletion again, no avail. Anyone else see issues?

slate bridge
#

im having issues that as soon as i load in the server it crashes lol.

lunar cloud
#

thats the mod life for ya

solid hound
#

Back to ASE I go! Still have 23 servers going strong over there LOL

slate bridge
#

Holy damm XD

pseudo glade
#

anyone elses servers crashing after the update?

slate bridge
#

yup !

pseudo glade
#

they did it again

slate bridge
#

as soon as i load our servers, it insta crashes me ad all the other guys

pseudo glade
#

mine gets to the last process to be up then get a crash

slate bridge
#

same

#

seen you in nekatus discord lol

pseudo glade
#

hahah cool. I wonder if its the mods or not causing it. Gonna try my test server with no mods

slate bridge
#

yeah i recon so. let me know !

pseudo glade
#

incoming 36.9 very soon lol

slate bridge
#

XD hopefully ! i aint taking any mods off. the guys would kill me lol

valid dagger
frigid vine
#

Server Boot says: "No spawn additional explorer notes to spawn" anyone saw already explorer notes? πŸ˜„

quiet trellis
#

major update without breaking the servers?! Unheard of

slate bridge
#

Guess thats ark done for the day lo l

pseudo glade
#

its mods causing the issue. works with no mods

slate bridge
pseudo glade
#

i know. Im gonna start adding each mod 1 by 1 to see which one is causing it

terse grail
#

In all fairness I have never in all the years I've played ark and I've played since the original ark beta have I seen the owners or Devs once apologise , if I'm correct the maps on here are the same as the original yet they have the same issues, I'm sorry but this game could be amazing if it was owned by square enix

jaunty vortex
smoky pulsar
#

In my testing, it was the shiny mod that stopped my servers from starting. i'm not about to remove shiny though.

frigid vine
#

@proven prawn custom cosmetic mods do not load correctly after the major update. Some whitelisted mods are broken now (disappear)

wise kindle
#

Is appears removing Shiny dinos does fix alot of the server loops.

slate bridge
#

old patch soon

wise kindle
#

yeppers, and I'm glad. I have a popular map that really likes crashing ppl right back off of it lol.

jaunty vortex
#

Looks like all the LA skins, etc are gone from my server. The mod seems to load in as active.

prime condor
#

How will users be able to revert to the previous build?

quiet trellis
#

Arkitect
Admin panel
Alfa ocean playform
Moros indom
Cliffans wardrobe
Gigantraptor

One of these is the issue
These are the mods I have in common with other server owners that have the same issue with the boot loop

wise kindle
prime condor
#

but 35.16 servers won't need to do anything right?

wise kindle
late estuary
#

Anyone else crashing upon load in on Xbox now after updating server and Xbox versions?

wise kindle
#

I have one map that is doing that, crashes the client. I have several others that are fine tho. All with the same mods.

late estuary
#

Ah looks like there's an announcement that they're rolling back from 36.8 to try and stop the crashing

prime condor
#

I'm pretty sure they are gonna release another patch for 36.4, which is the one they're deploying for officials

late estuary
#

Or something like that

wise kindle
#

yeah I'm confused. My whole cluster is on 36.8 right now. No idea when the fix is coming out.

slate bridge
#

Is the old patch out now ?

prime condor
#

no, not for servers

late estuary
#

Does WC PTS or no?

#

Like I feel they should test this stuff more

distant hearth
#

#announcements

We are working on a fix for unofficials who are currently on version 36.8

they prob dont know how sort it lolz

late estuary
#

Probably preaching to the choir and putting it lightly. People love to hate WC

#

So now we wait for the next server patch, for unofficial

hardy sandal
#

My servers are just in a restart loop. This happens every update feces

bitter drum
#

heya, anyone using a virtual dedicated server host, not nitrado, but like a virtual PC set up for their Ark servers? If so, coudl you throw me a few links for research purposes?

prime condor
#

i think its out

native stag
#

every patch same fck happens

vernal forge
#

how do you set tick speed to the same as official servers? on singleplayer, hp/stam/food/water drops extremely fast, and regens extremely fast. is there a way to set it to the same as official?

pseudo glade
#

Why do they need to fix something that should have been tested properly to begin with.

quiet trellis
#

because that's how wc works

#

since the release of ASE

prime condor
#

do unoficials servers on 35.16 need to update to the current server build available now?

worldly lily
tepid berry
#

My server doesn't restart loop -- my game crashes out upon logging into the new server version

worldly lily
#

Our servers don't show up and is restarting upon a refresh.

tepid berry
#

Oh you're using Nitrado or something?

indigo bay
#

hope they get it fixed we were tamming two bears aat once

pseudo glade
#

Crickets lol. How long does it take to revise a patch

left kayak
#

I can find the server I play on unofficial says not found after the update this normal ??

green loom
lone lodge
jade folio
#

They are working on it

indigo bay
#

hope its fixed soon i love me some ark

west plinth
#

Apply for a job

brisk topaz
#

Wildclown

unkempt wind
#

Don’t update your servers right now. If you have it looks like your players are stuck crashing every time they join.

lone lodge
west plinth
#

Apply

tepid berry
#

Same situation I'm in; I just had to announce to my players that I was taking the server down to avoid any further problems. I'll watch the announcements channel like a hawk and update when it looks safe again.

wise kindle
#

Take it to dms ffs.

west plinth
tepid berry
#

Doesn't Nitrado have its own customer support people should be using? I thought this channel was for people running their own unofficial servers.

wise kindle
lone lodge
# wise kindle They do and this is for unofficial setup help. Emotions run deep.

Hey πŸ™‚ good to see you. My problem seems to be a mod on my server. took off all and added them one at a time. It may need to update with the newest update. Thought I would pass the info along so people can check as well. Of course in my case it has to be the one people love:P Sooo They need to wait till its updated.

sick heron
#

Your shitty dev team is killing my cluster wildcard

sick heron
wise kindle
tepid berry
sick heron
wise kindle
lone lodge
wise kindle
#

Btw the Shiny mod seems to be one causing issues. Or at least one of them.

Tho in general theres game bugs that were introduced, so yeah, need to wait for the update.

lone lodge
wise kindle
tepid berry
#

I'm using Super Cryo Storage, Gigantoraptor, Custom Dino Levels, Klingers Additional Rustic, Super Spyglass, and one of them is still causing it - but I can't get rid of any of them without destroying a lot of stuff.

wise kindle
tepid berry
#

The building, not the cosmetic.

wise kindle
#

eww, that one caused issues last time. Might be that one again.

lone lodge
west plinth
lone lodge
west plinth
lone lodge
timber stirrup
#

it's not consistent for mine. I can connect to my servers without issue. other people on my servers, not so lucky. Some can some can't it seems.

wise kindle
timber stirrup
#

yup. Decided not to take chances

west plinth
wise kindle
#

I dont need maps corrupting themselves. Its fully random.

lone lodge
haughty badger
#

Just did the update and now my servers keep crashing. They go thru normal boot and then the server just closes out. Any ideas what would cause this?

wise kindle
late estuary
#

Sounds like its on the way

tepid berry
#

So I just updated one of my olderish servers to figure that out -- it updated to 36.4 like it should have -- and seems to boot up and function fine.

#

So it looks like the problem is only -- if you updated before the rollback, and got 36.8; you'll have problems.

#

I just tested rolling back to 36.4 by basically making a new copy of the server and reinstalling all the save data. Doesn't look like that's a solution for unofficials either. So for unofficials, 36.4 and 36.8 are both borked - at least in part.

dull apex
#

There's also a problem with the Svaralfheim map that needs fixing before servers can load, so that may be an additional factor

tepid berry
#

I also just did the thing that others suggested -- I cleaned out my mods: Klinger's Additional Rustic was causing my client crashes.

indigo bay
#

When y’all think they might have the issue sorted?

deep laurel
#

still crashing public version fyi, server boots up but client crashes when joining.

#

36.4

#

Even reverting to older server backup before the 36.8 update and updating again and client still crashes when joining.

cyan cloak
#

Any news when we will be getting unoffical back up and going? @proven prawn

wise kindle
#

Nothing yet really.

tepid berry
#

I got my unofficial back up and running by downgrading it, it's quite a manual process though.

winter bane
#

i Have 0 issue with the last patch on my server

tepid berry
#

That's because they rolled it back.

#

If you updated after they rolled the 36.8 patch back, in most instances, you should be okay.

winter bane
#

well im running the "Incident Patch"

tepid berry
#

36.8 did break a mod for me, which was causing clients to crash upon logging in.

#

Klingers Additional Rustic; in fact - a specific piece of it, the rustic forge, looks to be the issue

winter bane
#

ok i was about to ask for the mod

indigo bay
#

So we gotta remove the mod and downgrade?

deep flower
#

Servers still crashing after latest update

restive knot
#

server noob question... to do a rollback, I just rename TheIsland_WP_[time stamp].ark to TheIsland_WP.ark?

sick heron
wise kindle
deep flower
#

Klinger's Additional Rustic has a cosmetic mod which is much more stable then his main mod.

sick heron
wise kindle
#

It looks like a render issue. Meaning if you are Dc'ing on login, you need to be killed and respawn to get around it. Its like the old bug from back when Extinction came out.

deep laurel
indigo bay
wise kindle
wise kindle
deep laurel
wise kindle
#

If you have a case where NO ONE can log in, then I dunno. Might be a different issue.

indigo bay
wise kindle
indigo bay
deep laurel
cyan cloak
#

Any word on unofficial?

wise kindle
cyan cloak
#

Bruh wildcard makes me wanna tie a nuse

#

Still auto crashing?

deep laurel
wise kindle
wise kindle
deep flower
#

I hate Nitrado FYI lol

cyan cloak
#

Is there an update for servers yet?

#

I heard there was is it working?

deep flower
#

Nope

sick heron
high forge
#

If your hosting more than one server it's a lot cheaper to rent a VPS to host multiple servers, I left nitrado 1 month ago now, best thing I did.

tepid berry
deep laurel
broken willow
#

Should I wait to start my nitrado server until a patch? I haven't started it since update and don't want to like break the world

#

No clue what is going on exactly with the bugs

hollow robin
#

nothing they havint fixed the shit yet its pointless to wait might as well ry again tomorrow

#

maby then is will b fixed lmfao not

dull apex
#

I've been able to get my server running again. I made a backup first, then started it without mods. It was fine. Added one mod at a time, starting and stopping, until I found the mod that was crashing my server. In my case, it was the Shiny Dinos mod.

hollow robin
#

ya that mod is good for that it doesint get updated that often

#

i stopped using it after 6 times it did just that to my server

dull apex
#

After I figured out which mod was crashing it, I restored the .ark file from the backup and all is well.

sweet imp
#

What mods so far are the culprits other than shiny dino

wise kindle
smoky pecan
wicked vigil
#

Hopped in here to see if everyone was having similar issues as my server. Looks to be the case. lol. My community is pretty upset...hopefully it gets figured out soon. Looks like you all are saying Shiny/Klingers? I only have 1 of the 2.

smoky pecan
#

I dont wanna drop Klingers ;-;

wise kindle
#

Dont blame me man. People remove the mod and suddenly the issue is gone.

smoky pecan
#

WElp. Time to try it.

deep laurel
sweet imp
#

Has to be other mods as well

wise kindle
#

It wont be just one or two mods. We just dont know them all yet.

wicked vigil
#

Copy.

#

This blows. The risks of running a modded server though. lol

smoky pecan
#

^

rigid oak
#

Shines are 100% broken. ATM. Servers will not fully boot. However the client crashes are a wild card issue and are happening to people on no mod servers and single player

hollow robin
#

ya im not bothering with anything untill tomorrow night with wild card messing shit up and only puting a bandaid on it for now it will mess up again and the worst part is i just finaly got my server back going after having to reinstall it due to nitrado being dumb and not fixing things the right way now this after only 2 days my players are pissed and who gets the fack about it not nitrado not wild card but us server owners we ave to deal with the bull from the players and wild card wonders y they have lost as many players as they have

wicked vigil
#

Being 31 mods deep on my server (All cosmetic, building, dino mods) means I cant exactly uninstall mods for trial and error. Especially with having a larger community on my server. We just have to ride this one out until fixes pop in.

smoky pecan
#

32 deep myself.

rigid oak
#

If you’re stuck in boot loop. And you have shiny it’s a safe bet. I had 5 servers in my cluster 30 mods. It’s the only one I needed to remove to restore all 5. However the client crashes are still going strong lol

smoky pecan
#

I just ripped klingers in hopes

#

My issue is only* client crashes. Havent had server crashes or bootloops

deep laurel
wicked vigil
cyan cloak
#

Any news gents

rigid oak
#

Yup still broken lol

sweet imp
#

Still bootlooping

cyan cloak
deep laurel
smoky pecan
#

Prob gonna Helldive tonight.

icy stone
#

You guys are legit. I removed klinger and shiny Dino’s and it’s finally up again.

wicked vigil
ruby bear
#

i removed Super Cryo Storage, And Shiny dinos, those were making my server restart loop

rigid oak
wicked vigil
deep laurel
wicked vigil
#

Server backups in Nitrado.

rigid oak
icy stone
#

I know I had a nice little roll back when I finally got back in. I’m not too worried about it messing up because I’m on like day 2 lol.

deep laurel
wicked vigil
rigid oak
#

Good practice is if you can get a map live if you can’t log in personally you can rcon saveworld before you restart

smoky pecan
wicked vigil
#

Game day: 843 on my server. With a good community. So I cant do anything crazy like big roll backs, or map wipes. lol Or remove building mods for that matter...

deep laurel
smoky pecan
#

Mine is just a small lil server with friends and such. Literally 3 people play

rigid oak
#

Rcon is just basically telnet. There is all kinds of programs that will work. I have something I made to rcon all my maps

deep laurel
#

well we wait for public version now πŸ˜„

smoky pecan
#

Aye, apparent update to steam clients??

deep laurel
icy stone
#

It wasn’t a horrible roll back. Maybe a few minutes. I wouldn’t risk it though I’m already seeing strange stuff with stacking.

wicked vigil
smoky pecan
wicked vigil
#

You guys all talking about this Arktools and RCON stuff....all beyond me. I am still a rookie server owner. Learning a lot with this being the first server I have ever hosted.

wicked vigil
#

You guys host dedicated through your PC's or though Nitrado?

smoky pecan
#

Allows to send commands without being in game or having direct access to the console

deep laurel
smoky pecan
wise kindle
rigid oak
#

It’s a must if you’re the only one that codes and you can’t be at your pc 24/7. I fix so much crap from my phone anymore lol

deep laurel
rigid oak
#

Dedi

icy stone
#

So I’m assuming it’s an app like the nitrado app?

wise kindle
wicked vigil
#

I have a few Xbox members on my server asking for me to connect a discord bot for in-game Chat. That way Global Game chat also comes to a discord channel since Xbox censors everything. That way they can type in global, through discord. Still working on figuring that out...lmao

deep laurel
wicked vigil
#

I do a lot of Server side resets and work from my real life job on my phone when members message me that the server is having issues haha

icy stone
haughty badger
#

Downloaded the patch and server still crashing on boot

wicked vigil
smoky pecan
#

my client is still 36.4 ;-;

deep laurel
#

There is a bot but i think that chat feature is like a paid level 3

wise kindle
sick heron
icy stone
wicked vigil
#

Off topic, any way to set up an automatic dino wipe once every 24 hours through Nitrado?

humble thicket
#

anyone still having issues? server is up for me but players on my server keeps crashing upon joining some are not having any issues at all

wise kindle
wicked vigil
#

Ocean cave spawns on my server, and the 50/50 glitch are OUT OF CONTROL...lol

haughty badger
#

I think shiny dinos is where it's crashing for me currently

rigid oak
#

You have shines? lol

humble thicket
rigid oak
#

Patch day is basically wild card roulette but the dice is loaded

wise kindle
#

For real

crystal storm
#

Does anyone know how to get to get better saddles then primitive for the Dino’s from the additions mod ?

haughty badger
#

So true

wise kindle
#

I have 11 maps and 1 map will NOT let me log into it lol. All have the same mods too. So weird.

icy stone
#

I only have the Draco mods. Got rid of the shiny and klinger and it’s finally working.

icy stone
icy stone
smoky pecan
wise kindle
icy stone
wise kindle
humble thicket
smoky pecan
#

along side 30 other mods.

icy stone
humble thicket
#

some kept getting kicked or game crashing

smoky pecan
#

Glad I am not having server related issues and only client crashes. Server runs fine. I just have client crash on log in. Not sure what the cause is though.

wise kindle
#

I'm waiting for the 36.11 update, hoping that fixes my other map.

icy stone
wise kindle
deep laurel
#

are there any asa event maps out yet?

dull apex
#

I saw another person mention that the Love Evolved mod is causing issues

icy stone
haughty badger
#

I noticed that when I did the update it now shows as 36.4 not 36.11 like the patch notes show. Maybe there's another one coming?!?

wise kindle
smoky pecan
wise kindle
smoky pecan
#

Wonder if theyre gonna push a client update to us who CLIENT crash and not server crash

wise kindle
humble thicket
wise kindle
smoky pecan
#

Server crash would be the whole server crashing. Client is the local client crashing when joining the server

smoky pecan
humble thicket
#

thanks a lot! yeah i fixed the server crashes after removing shiny but now players are having client crashes most of them too

wicked vigil
smoky pecan
#

I pulled my server map and tested it locally and still instant crash. So i def do not think it is server related for me and my players.

#

Im glad I tinkered with my INI for the Resource Gatherers mod and allow them to stock up to 10K of the resource they gather. This way this downtown for client end isnt completely wasted

wise kindle
smoky pecan
#

Lemme be like. "Yes I want to pull this one update instantly to test" and Nitrado can be like "Heres a backup of the server version before the patch" then we download the patch and run it

humble thicket
smoky pecan
#

Much akin to I can opt in to an android beta update.

sick heron
#

Anyone on ps5 actually crashing and getting an error with the game? Or is it just disconnect?

wise kindle
icy stone
#

Anyone else not able to see sand dragons on the series s with the draconic mod? I can see them on the series x

wise kindle
wise kindle
smoky pecan
wise kindle
humble thicket
#

hopefuly they tested it this time lool

wise kindle
smoky pecan
icy stone
wise kindle
humble thicket
#

it might be that ark (Game) update causing these client issues?

smoky pecan
rigid oak
#

It does it in single player. That would suggest client side issue to me

deep laurel
#

twiddles thumbs waiting for public branch

smoky pecan
icy stone
#

I’m about to call the president of ark and have this fixed soon

wise kindle
dull apex
rigid oak
#

Welcome to the waist lands

smoky pecan
dull apex
#

Yup.

rigid oak
#

Mod updates are going to be a while for validation

dull apex
#

I was walking along, looking at an oddly colored Dippy, and then I got an exception error. I'm pretty sure the Dippy did not push me offline, lol

smoky pecan
#

Validation should only affect updates pushes to consoles ;-;

dull apex
#

The server was still running so I'm going with a client end problem for this one.

smoky pecan
#

Gimmie workshop mods back plz

humble thicket
rigid oak
#

Will affect any mod tagged as cross play

dull apex
#

I don't envy WC though. I used to do QA at a game company a looooong time ago and I remember chaos nights like these where we stayed until 4am.

sick heron
#

Are people getting CE-108255-1 or is it just me?

smoky pecan
#

36.11 is live for unofficials now. Downloaded and still client crash on my end. Tried

humble thicket
smoky pecan
halcyon aspen
#

update didnt fix anything

humble thicket
smoky pecan
humble thicket
smoky pecan
#

Client issues will most likely need a cliend update to fix.

humble thicket
#

like the game itself to update right?

smoky pecan
#

Yep

#

Cause my server has ran fine since the initial 36.4 update it recieved. Only issues my server and its members are having are client related crashes. Cause those crashes don't produce errors in the server logs at all. The server just see's it as a disconnect.

humble thicket
#

same here nothing on logs hopefully they do release an update its frustrating lots of people been waiting for hours for the fix and they kept giving us hopes but then after 36.4 client issues, then again now after 36.11

wispy yarrow
#

Just got in on my Nerftrado, didnt have issues with my mods but it's just gigachook, luv assended and one of the incubator mods that dont work. I am surprised how much I've grown since Sunday, at least half a meter. What those crazy wc peeps put in the swamp water i use to cook my soup!?

humble thicket
#

it also dont show any update is available on nitrado

lost gust
#

Personally i think its an issue with old player models - Been testing for the last 2 hours and all the crashes I've seen are "actor" related when trying to render existing player models.
If you try and join a random unofficial on 36.11, it will load instantly and allow you to make a new character with no issue.

wispy yarrow
devout rampart
#

Wait, my server just complete the rollback to the v. 36.11 but i didn't re-add Valentine mod...stuffs lost? i'm at work, i can't check.

#

@proven prawn could you clarify if we need to re-add Valentine mod after rolling back? Thanks a lot.

haughty badger
#

Downloaded 34.11 and server still crashes when it gets to shiny dinos mod

smoky pecan
humble thicket
#

36.11 players on my server still crashes but me

smoky pecan
#

Some others have said Klingers build mods are also causing problems, but I have them and have zero SERVER*** issues. I only have client issues.

humble thicket
smoky pecan
humble thicket
#

36.11 what did it even do lol

simple ruin
#

im running 36.4 , had to install love evolved back in and run as a passive mod , then roll back server database to a save before the update (at 5.50am was the save time for me before my server auto updated ) seem to work for me

humble thicket
simple ruin
#

i also have to remove 1 RP Deco mod , and yes server is stable and players are on , no issue and love evolved gear is back

high forge
#

anyone notice there server memory has increased by like 3gb since updates ?

humble thicket
#

server just restarted again for some reason after being online for long hopefully not another loop

high forge
humble thicket
#

still the same for me @high forge

smoky pecan
high forge
lost gust
#

So does anyone have an server running with klinger active still and can play or klinger causing issues?

smoky pecan
humble thicket
smoky pecan
#

The server runs fine and boots fine with Klinger active. I just client crash

lost gust
smoky pecan
lost gust
#

i doubt its mod related ngl, ive spent the last 2 hours testing both on and offline and all the mods I use aren't crashing the game/server.

Its whenver i try and load in - the player model crashes me - join a different server with the SAME mods but i havent played before - i load in fine

ashen stratus
#

Wildcard messed up again πŸ€¦β€β™‚οΈ if you cant handle mods. Dont let people use them.

smoky pecan
#

But i think...its just bed time for me at this point.

lost gust
smoky pecan
#

I do recall seeing actor related notes in my error window. Lemme check it again actually

lost gust
#

99% of crash notes i have seen are the EXACT same

#

which means its a base game file that is broken and not a mod unless 99% of people all run the same mod which is unlikely

smoky pecan
#

Yeeep. Actor all over the place in my crash note. I was actually able to pull up Shadows prntscrn SS and comparing the two side by side. You are indeed right. This things match word for word. (at least the words I've read)

marsh elm
smoky pecan
marsh elm
#

Appreciate the effort ye all put in to checking mods and letting us know about it

smoky pecan
#

That should wipe your player model data (and level data of course)

lost gust
smoky pecan
#

Cause if that’s the case, I would 100% just wipe my player data (small server, only 3 players) and just GMBuff cause we are all level 105. We haven’t done bosses yet either so no need for that.

lost gust
#

Oh i found the files - just going through 100+ files with half of the data encrypted is kinda toxic, hard to confirm the file is myself

smoky pecan
#

I actually have that ID for myself already <~<

lost gust
#

it's just symbols for the ID data so i can't actually tell who is who.

#

ahhh yea now i understand you

slate bridge
#

So we’ve all got the same issues πŸ˜‚

lost gust
#

will test this out now - gimme 5mins

smoky pecan
#

Oh, speaking of that ID, how can I use it to set myself up as admin when I log on so I don’t have to type enablecheats β€œPW”

smoky pecan
#

What about the adminlistURL thing in the .ini file?

#

GitHub

lost gust
#

so if i delete that file, in theory i should just load in as a fresh bob on the beach

smoky pecan
#

Presumably it’s just creating a text file hosted on GitHub and linking to the raw GitHub link? I’d have test later

lost gust
#

so my ID only had a .arkprofile file and no .profilebak file - would this be an issue

valid dagger
#

Servers Stills crashing right?πŸ€¦β€β™‚οΈ

lost gust
#

okay - deleted - rebooting server now - lets see

smoky pecan
#

With an unconscious, if that model is a problem, how could we rid the world of the model? Cause unconscious doesn’t decay

lost gust
smoky pecan
lost gust
#

so i spawned in still as the old character

#

it was 100% mine - had my character name in the file

smoky pecan
#

It’s not server related. Server runs fine. Client crashes at login. I can see things start to rendering but (presumably) when it tries to render my model I client crash. No server logs even mention an error.

lost gust
#

The server was off when i deleted it - Hence why i said i rebooted -
Checking for my file now and it doesnt show up in the file browser

thin river
#

Anyone having issues with self-hosted servers crashing on startup after the re-launch of the update?

lost gust
#

i stopped it and then restarted - ill do another confirmation - stop / start now - my ID isnt in the file browser anymore.

smoky pecan
#

Use an FTP software to download said files, put them in your SP player save directory, delete all player data files. Launch and load. This way it doesn’t even effect any server files at all

lost gust
smoky pecan
smoky pecan
lost gust
smoky pecan
#

No

#

But I’ve got maxes sliders for size and I’m also close to a female survivor who has minimum sliders for size

lost gust
thin river
#

We have it Start up, memory starts building, and right at the point it should start up proerly straight crashes.

smoky pecan
#

I never had klinger issue but if it’s causing problems ;-; I’ve got a whole ass base to rebuild

lost gust
#

So from this testing - there is a good chance that it is Klinger breaking currently and crashing when loading in.

thin river
#

Yes

lost gust
#

so we would need to wait for an update to the mod itself

smoky pecan
#

Welp

thin river
#

Broken atm?

smoky pecan
distant hearth
#

anyone running mods on there maps shud be fairly versed in the fun by now,
each major server update is highly likely to break some ,

it happened a fair bit in ase , with asa still ea , its gonna happen more

smoky pecan
#

Guess im creative rebuilding my base

#

Odd thing is

thin river
#

Im Just Server admin trying to help find answers for the owner. Will maybe give that a go. Is it just Shiny Dinos?

lost gust
smoky pecan
#

I pulled my entire world and with klinger removed, loaded and crashed

#

So there’s something else that’s also causing it

lost gust
smoky pecan
#

For actual building,I’ve got klinger, auto doors, and QoL+

#

Oh and Dino+

#

I’ll try that in SP here shortly

smoky pecan
#

Ye,was gonna do that.

#

Manually moving materials is just a fat pain in the arse

#

If it’s the case, I’ll probably keep the server offline till updates

stray tangle
#

Every time I try to hop on our Nitrado server the love evolved event screen pops up & then the game crashes???

smoky pecan
#

Removing klinger I can live with,but losing qol and Dino+ would decimate my supplies

marsh elm
#

It’s just time to sit and wait 🀣

lost gust
stray tangle
lost gust
# marsh elm I have klinger and dino+

based on a few of us here and alot of testing - Any building additon mods such as Klinger D+ and the others i mentioned are causing the crashes on load in.

I've taken my server world into single player and still had the same issue -
Once i removed any of those mods, i was able to load into the world perfectly fine.

We will need to wait on these mods to update before we can load in again most likely

marsh elm
willow crystal
#

one of our mod couse client crashes at our players when they want to join with the actuall asa version -.-

lost gust
marsh elm
smoky pecan
#

Has SS brought back more of the machines or am I gonna be stuck with default ones?

willow crystal
lost gust
smoky pecan
#

I started with SS but moved to QoL cause the structures. Guess we cope problem being every single resource we have will poof πŸ˜„

smoky pecan
#

Wish WC would’ve just implemented a pull system like S+ had

pallid mica
#

So mods are making it crash?

#

Damn

lost gust
#

What is seeming odd -
After loading the map in singleplayer without Klinger
i can now go and load with Klinger and place the structures down without issue. If it was a shader issue wouldnt it craft when trying to place new strucutres also?

hollow ruin
#

How hard is it just to revert back to the previous working version... sort it out WC πŸ€¦β€β™‚οΈ

smoky pecan
severe pawn
#

in 35.11 (API)(CRITICAL) Failed To Get The Offset Of Ashottergamemode.GetOrLoadTribedata (INT,FTRIBEDATA&) any solution ΒΏ

lost gust
#

ofc all of the existing klinger items that were placed were removed however this doesnt mean this is our exact cause no?

spice tendon
#

I cant even get my server to boot. Did you have that issue too?

lost gust
#

server booted fine and ive never had an issue there -
Server boot issues are likely linked to shiny dinos mods

smoky pecan
lost gust
marsh elm
#

In klinger discord they are saying the mod isn’t the problem

#

Might just need to be deleted and reinstalled?

lost gust
marsh elm
lost gust
marsh elm
#

I don’t know Jesus I don’t want you to lose stuff 🀣🀣

#

In theory nothing should happen

lost gust
marsh elm
#

Only reason I say it is the klinger discord said it I can send the discord link if ye want to have a read ?

lost gust
#

yea i trust what your saying ( i saw you join the discord ) just need to test prior to doing it on the server...

willow crystal
marsh elm
#

I have done some testing. Tubular lamp. Circular lamp. Sconce lamp. MultiForge and Improved Industrial Cooker from Klinger Additional Structures ID:931877 causing client crash.
tested with only that mod installed. the rest of the structures are fine to place but as soon as I try to place any of the ones I mentioned, I crash (copied from the discord )

smoky pecan
#

Hey! I got a new error this time!

marsh elm
#

Not my testing it’s in the bug report section

lost gust
willow crystal
sweet delta
#

So wait, hold on. Clients are crashing upon loading into a server still with mods right? Because I’m unsure if peeps are still experiencing what I’m experiencing as well

#

How hard is it to fix. Can they just revert or what.. far out bud

lost gust
sweet delta
#

If that’s the case. I’m gonna have to update my own mods in the dev kit if that’s true… -.-

#

They cannot keep doing this ffs lol

marsh elm
#

I get what your saying now

sweet delta
#

Yeah I doubt they’ll leave it to modders. There is too much broken right now

smoky pecan
#

WC is also lazy

lost gust
# marsh elm I think wait on wc

I dont see it being a WC issue tho?
they updated the shaders to prep for SE - the mods have to update to work with what WC gives them

marsh elm
#

Just had a read 🀣

marsh elm
#

I just want to get my servers back up someone needs to pull the finger out 🀣

willow crystal
lost gust
#

i think, the quick fix would be for klinger to remove the lamps and everything causing the crashes.
Then just work on re-adding the troubled items after the fact

urban jackal
#

I play on an private server and my admin told me itβ€˜s not only klinger mod which causes issues

lost gust
slate bridge
#

anyone found a work around for the crash ? as soon as i load in my bed it crashed

sweet delta
#

So I don’t know at the minute

humble thicket
#

Still no fix on the client issue?

slate bridge
#

i guess not, my whole servers cant even play lol

humble thicket
#

Lol it's been hours hopefully they get it fixed soon some other servers are playable tho so I wonder what's the difference

slate bridge
#

a few mods are broken i believe

urban jackal
#

If your server doesn't have any of the affected mods installed it will work normally

slate bridge
#

Yeah mine does but don’t know what they are

#

Plus don’t want to take them off as a lot of people would lose there stuff lol

humble thicket
#

Mine is working fine but client crashes a lot

old coral
#

For our server it's their own Love Ascended pile of a mod that is causing the issues.
Took forever to get it to go to passive and be rid of those bugs. Now it's supposed to be included, but it's not properly. It just deleted all the skins.
If we remove it completely the server kicks everyone from the tribe and crashes.
If we even stick with ASA after this point, we won't be using any other mods by Wildcard, including their events.

#

Oh, and their 'hot fix' update doesn't fix anything either.
The server still won't run with the Love Ascended mod being part of it.

quiet trellis
#

yeah my server won't start since yesterday lol

#

what a fantastic update

old coral
#

Isn't it just? πŸ™„

jade tangle
jaunty vortex
quiet trellis
#

probably most of the structure mods will give issues considering their patch notes

desert plover
#

Anyone got a way of getting in without crashing yet? Or we waiting for a fix? 😞

lone slate
#

Have servers crashing got the arkomatic mod installed?

desert plover
lone slate
#

I only have a few mods but players are still getting booted

native stag
#

yeah mine still crashing also even after that small patch... Still no update from WC on this

desert plover
lone slate
#

I updated nitrado 3 times from v36.8 to v36.4 then to v36.11 and still a mess

lone slate
old coral
#

Never a truer word spoken! ☝️

hasty hatch
#

I cant get the server online since the last update, anyone have this issue ???

#

Ok i see others have the issue

sage surge
#

Yeah, I thought this 36.11 was suppose to fix this... πŸ€·β€β™‚οΈ

hasty hatch
#

Any solutions, or is there a way to get the version before these last updates?

#

I had a backup but that didnt worked weirdly

marsh elm
spice tendon
sage surge
#

You guys talking about Klinger Additional Structures or one of his others? Because I just tried removing it and still crashing.

lone slate
slim mortar
#

Have they fixed servers yet

lone slate
#

Nope

native stag
slim mortar
#

Why is there a problem

deft stone
#

New WildCard patch yesterday at 4:30 pm

slim mortar
#

What mods are messing up servers

native stag
#

thay still dont listen and dont make a test server before releasing a patch. they like to do shit and make poeple angry

deft stone
#

I realy dont know why they dont use a ptr

hasty hatch
quiet trellis
lone slate
#

I force shut it down and rolled it back to before the update

slim mortar
#

Guys imagine this a gaming company that listens to it's players and fixes the game for them so they can play a game they payed for

slim mortar
hasty hatch
deft stone
lone slate
hasty hatch
#

Is there other way to role back ?

lone slate
#

Or restating/updating

hasty hatch
#

yeah it was

slim mortar
#

So if I rolled server back before the update will my server stop crashing and ppl can play it

hasty hatch
#

I m on Gravel Host

lone slate
#

I would probs say be patient, mine was still restarting for about 40moms before it decide to start up out of the blue

deft stone
hasty hatch
deft stone
slim mortar
vernal scroll
#

Yep I got the same problem

lone slate
#

Only exception is new players making new characters don’t seem to get kicked

hasty hatch
celest halo
sage surge
slim mortar
lone slate
#

I’m starting to think it’s the character model that got updated this the problem

deft stone
hasty hatch
#

I do have 24 mods but it was very stable and without issues the last few days

#

untill the update

rotund light
#

I have the same problems, but at my server it are the "Dino+ (Nanny, Hatchey)" and "Cybers Structures QoL+"

jaunty vortex
restive stone
#

what command .ini set lower tamed dino level limit? I would wanna set max level limit 300 for dinos

hasty hatch
#

it was something like dino difficulty i have it set to 10 for max 300 also

molten glacier
#

since we all have time now Quick Question: is it normal that GigaRaptor Nests are Rare af? like found maybe 3 nest since release on my Private server

restive stone
#

Or just hard limit

hasty hatch
#

Wooo there is different files now in this directory where the Game.ini and GameUserSettings are, m i mixed up or they were hidden before from the provider and were always there???

deft stone
#

yes but put it to 300

deft stone
hasty hatch
quiet trellis
#

Well you shouldn't need to be messing with them in the first place, so its pointless to have them shown

deft stone
quiet trellis
#

all you really need is GUS and Game ini files

hasty hatch
#

yeah ok

#

it kinda was convenient to not look through all the files πŸ˜›

quiet trellis
#

guess I'll take the downtime to work on my bot

deft stone
#

im probably just lucky but my server is runnig correctly

#

v36.11

molten glacier
deft stone
#

for sure

lone slate
deft stone
#

once i get spawn kill on a fresh new map, by a licorn with is twins πŸ˜„

deft stone
mystic wigeon
lone slate
#

New characters are fine, it’s older characters that are the issue

deft stone
#

Because of the char creation change probably

hasty hatch
#

I just removed all my mods and still cant get it to work

molten glacier
hasty hatch
#

Yeah i assume that but i see some people posting about running without some mods

deft stone
valid dagger
#

The estructure mods have the problem to. I host a server, and when all my players log in, the client crashes cause they render a mod structure. When I try to place that structure, my game crashes.

deft stone
#

just to see if it is the profile files causing problem

mystic fractal
#

Ughhhh.... I Just wanna play

hasty hatch
deft stone
#

so the problem is into the save game thats a bummer

hasty hatch
#

it had 7 files

deft stone
#

yes

hasty hatch
quiet trellis
#

The fact that WE have to find workarounds and fix their game every single major update amazes me. They make a partnership with CF to officially support mods and involve the modding community, but when you ask for their support their answer is that they want nothing to do with modded servers. Makes me want to stop hosting and just forget about ark

rotund light
#

There is no problem with profiles. It is the client with rendering structures. I removed all mods on my server, put them on again one by one and without i can login and everything is working. But when some mods are added then everything is crashing when loggin into the server.