#hivescum-class

1 messages · Page 271 of 1

north crow
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depends

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on the weapon

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but than again, you are taking frenzy with hard hitters to begin with

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is gonna be your cookie cutter build

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last point depends on blitz

zenith pagoda
north crow
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coating with blackout, +1 with other 2

snow scroll
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Basically what I ended up with, with minor differences

north crow
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its pretty nobrainer is why lol

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the only point I could get rid of is the mini vet shout

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but its so nice to have

main wagon
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Playing with my German buddy and this is torturing him

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They take the least efficient routes

north crow
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erm

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cheap shots is meant to be cleave

torpid cloud
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i mean im running a tac axe which is fast enough that im kinda thinking not taking any adrenaline generation nodes might actually be a valid idea

bronze glade
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even better

jovial heron
snow scroll
livid raven
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so how awful are expeditions

zenith pagoda
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Everything is awful rn

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Fatshark broke a tonne of things

main wagon
snow scroll
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It's like... I ping the closest node and have to wait ten seconds just to see where the single cell organisms that answer for my team are roaming

torpid cloud
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does darktide have abaked in fps counter somewhere in the options

main wagon
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We don’t need 3 people waiting on the door to unlock after the minigame is done

livid raven
torpid cloud
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oh thats neat

main wagon
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Steam Overlay goated

livid raven
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it looks like this

main wagon
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I’ve got the Nvidia one so mine is green

livid raven
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or yeah your gpu's software should also provide an overlay that shows the fps

north crow
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you ain't doing that on havoc blight unless you confiscated a NASA PC

main wagon
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The state of gaming where I’m like “damn is my PC really struggling to handle this” and then I notice DLSS + FrameGen are both off in Nioh 3

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The dependency on these programs is booty, but not having/using them is cray cray

torpid cloud
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I low key regret going amd

Eben though the card is more powerful than the nvidia I was using before my game performance tanked

north crow
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I shudn't have to deal with 4-50 FPS on a 9700X + 9070 XT playing havoc

main wagon
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Agh I feel for you

north crow
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but its 2026

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so I do

main wagon
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I’m an Intel + NVIDIA slave thru and thru

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It just works™ (in my experience)

north crow
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I can run UE5 at 100-120 NP pre framegen

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but stingray is a fuckin dinosaur

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that sucks hard

main wagon
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Yeah

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Autodesk engine doing its best

north crow
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I can't wait to see what they can cook with UE5

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that engine is legit awesome by now

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took em a while, but they got there

main wagon
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I always heard bitching and moaning about it, was there some big breakthrough?

north crow
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5.4

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I have zero complaints anymore with 5.4

main wagon
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Tbf the last time I actually “followed” UE5 was when oblivion remake dropped

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Ahhh gotcha

north crow
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I mean, its hard not to run into, 90% of games is UE5 at this point

torpid cloud
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Oblivion remake was peak but also some hitbox es were just fucked

mighty belfry
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L8 on this

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But

hybrid veldt
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Very much late

mighty belfry
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Bursters, snipers, pox gas, barrels

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What do they all have in common?

hybrid veldt
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I have 9 stam

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Nothing

bronze glade
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another 9 stam enjoyer

hybrid veldt
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There is more

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No fuckin way

hybrid veldt
mighty belfry
hybrid veldt
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Im not 5 bro

mighty belfry
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They don't give a shit about your toughness.

hybrid veldt
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I know its hp dmg

mighty belfry
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So. It's good padding for the stuff that doesn't care.

hybrid veldt
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But i have more then enough hp honestly

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I think 2nd hand gunners fuck me the most

mighty belfry
hybrid veldt
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No where near has valuable as 9 stam

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Nah i gotta let this joke die

north crow
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I don't even have a singel stam curio 🙁

mighty belfry
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Cuz your health pool there goes down to less than 100 lol

hybrid veldt
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I gotta extra 5% on 1 curio

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Thank you very much

mighty belfry
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I mean

hybrid veldt
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No

mighty belfry
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You'll survive a burster

hybrid veldt
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No

mighty belfry
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Just, good luck not getting immersed in a fart bomb

hybrid veldt
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The beneficent emperor has blessed me and ill accept it

zenith pagoda
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I take 3x bomber

hybrid veldt
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500 hundred pox bursters

main wagon
mighty belfry
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I have like

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7

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And only 1 21 health curio

main wagon
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I started collecting them to prove a point because Brunt and Melk weren't giving me any Toughness at all

mighty belfry
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After over 100k melkers 😭

main wagon
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I've got six of the 21% HP curios

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1 single 17% toughness

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So I run double stam with that lol

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The worst part is that all 19 of those stam curios are legit. They're all 410 or over

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Which burned that much harder that I wasnt getting a single 17% tough KEKW_ogryn

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If we ever get player trading I'm going to be Santa and give them all away to noobs on the Mourningstar

main wagon
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Never change, Fatshark

hybrid veldt
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Some people are begging while others are showering in it

mighty belfry
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Only class I have all the curios I really want maxed out is vet

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Somehow managed to get two 21s on them

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And by the throne I'm going to use them even if it's probably not the most optimal choice

flat mist
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Idk why they dont just roll that change back

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They used to be far easier to get

mighty belfry
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"Engagement"

verbal dew
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I think I have two 21% health, two +3 stam, and one 17% toughness

limber cradle
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I've got uh

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3x 3 stams, 3x 17 toughness, and 3x 21 hps

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I destroyed the rest

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I think they're all 420 or higher?

limber cradle
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And 1 toughness

topaz adder
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guys is hivescum the most based class

trim wind
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freebased

brittle sierra
naive briar
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Anyone got a dual stub pistol and shivs build?

leaden pendant
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the name is peak

torpid cloud
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what kinda weird aah roll is thias

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4 80s and a 61?

austere coyote
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probably a rounding thing

astral canyon
leaden pendant
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u have the best rolled needle pistol in the game, gg

astral canyon
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eh not really

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dumping damage or stopping power wouldve been better

naive briar
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@lost ravine what's your stimm build look like?

mighty belfry
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Stability actually matters on needle the most

low harbor
mighty belfry
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It fucking sucks

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Even at 80%

low harbor
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oh lol

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idk it was fine

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it's not a high sway gun

mighty belfry
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I guess ammo is also important too

mighty belfry
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But the sights are really awkward for longer distances

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And the sway does not help at all for me

coral mirage
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this is why duel pistols is the best weapon

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cause when is stand still get hit 20 times as I spin the gun to hit the sniper for half health

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its dope

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and thats all that matters

low harbor
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dual handguns are cool

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they remind me of the dualies in counterstrike

astral canyon
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like the daps

manic wolf
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Man wouldnt that be a QoL upgrade

astral canyon
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actually tbh i think all the pistol-type weapons should have it

manic wolf
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Bpistol with in-built Run'n'Gun?

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Stop.

astral canyon
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laspistol, bistol, revolver

manic wolf
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I can only get so hard.

low harbor
mighty belfry
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Don't talk about my baby like that.

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She's done nothing wrong to you.

low harbor
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not my fault FS butchered another warhammer 40k iconic weapon

mighty belfry
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I mean at least for scum it does have some good value

low harbor
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yea it makes blinder radius better

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not because the gun itself is good

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cuz it's not

sonic pumice
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dumbest question of the day: what is the most effective way to make the Hscum a tank? not necesarily as much as taking hits like ogryn or arby, but making it generate as much toughness for self/team while still being effective

stray mulch
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  • the dependence upgrade with DR and Hive City Brawler
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along with rampage

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i think its something like 81% DR between it all

sonic pumice
stray mulch
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not sure if you NEED that much DR though

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the regen i've used a bit. I like it

sonic pumice
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Regain instead of Tank? is it better?

stray mulch
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I like it more since its passive gain

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you already gain a ton of toughness imo

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if you go the dependency route too every stim is 50% toughness

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rampage is full toughness

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any bullet that touches you is 10% per second for 3 seconds

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forges'e bellow on rampage is also broken imo

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the increased attack time it gives enemies

loud herald
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hey scummers what's up

sonic pumice
# stray mulch you already gain a ton of toughness imo

Kinda why i was leaning into Tank, to make your already stupid toughness regen into even dumber, but additn something else that doesnt trigger in the same scenarions do round and cover it better, will give it a try

stray mulch
naive briar
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Best blessing to pair with run and gun on the dual stub pistols?

tranquil fjord
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desperado blessing

naive briar
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Thx guys

stray mulch
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im trying so HARD to move away from Street Tough, but I am so bad to the point where i do need it XD

bronze glade
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it's kinda nice tbh

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the stagger's decently strong

stray mulch
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then my hands cramp and then i die

flat mist
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Lethal proximity increasing the range on street tough is so funny

stray mulch
flat mist
stray mulch
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aaah, good point

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I wish toxic mania had a lingering duration ngl

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things actually die too fast to have high uptime on it feels like

reef spoke
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remove your damage buffs

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ez fix c:

stray mulch
reef spoke
flat mist
stray mulch
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but its funny when you blow and entire pack up with the toxins

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but yeah its just 5% base damage most of the time 🙁

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the only thing i think i can swap for it is maxed out chems maybe

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or i guess jittery...

flat mist
stray mulch
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good nodes, yes

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but not that i think i can or will be utilizing much

flat mist
stray mulch
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weakspot damage, hyper crit tertium welcom and the like wont do much

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or i guess hypercrit for add clear is the best bet

flat mist
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Especially on the class with hyperviolence

stray mulch
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yeah the thing is when i removed hyper crit i was actually getting more blackouts

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XD

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Didnt know until yesterday that it doesnt help build up the stacks for blackout when it procs

ashen osprey
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Is "focused resolve" for desperado as bad as it looks

livid raven
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no

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it's worse

ashen osprey
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h o w

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It looks fucking useless

livid raven
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yeah, and it is

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it had higher values initially pretty sure

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but they nerfed it to hell for release instead of i dunno

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having a node that does something

ashen osprey
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A whole 5 seconds off my 45 second cooldown

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amaaaaazing

stray mulch
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Okay ppl

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what perks do i use?

verbal dew
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dump cleave targets

clear tusk
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does getting kills with tox from the cleaver proc splash damage?

jovial heron
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My gut says no

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Probably testable in psykhabium though

clear tusk
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seems like it doesnt

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bummer

verbal dew
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tox is the bane of all talent synergy

stray mulch
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only the melee hit will cause it

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WOULD have been nice if it worked like the psyker passive for targets with toxin on them

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but only the space wizard gets OP stuff

lost ravine
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precision violence

stray mulch
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and yet neither of those are as broken as soul flame talents

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matter of fact, given the kits, they dont even come close

ashen osprey
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Double Barrel with maxed reload speed works wonders with desperado

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Like "clear a room in seconds" wonders

silent abyss
stray mulch
zenith pagoda
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Scum is arguably more powerful than psyker

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If they didn't nerf pickpocket it certainly would be

silent abyss
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sure

stray mulch
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no

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or vet nades

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so again

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no

flat mist
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i think im having a stroke

stray mulch
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or just not need to use one at all

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.>

livid raven
stray mulch
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almost certain zealot would be able to clear that without getting hit too ngl

silent abyss
stray mulch
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yeah

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i could go bubble and use the same sword

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and still not take damage

zenith pagoda
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Scum is better than psyker in many ways

stray mulch
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what makes psyker busted ISN'T just the bubble or soul blaze

silent abyss
zenith pagoda
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You can literally just speedrun a map, wait until everything clumps together and then rocket it

stray mulch
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so why doest that matter

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if you cared about speed that would not be what you'd want to do to begin with

livid raven
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wasn't that very slow

silent abyss
stray mulch
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i mean you chose to show that to us not me

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im just saying it wasnt fast idk

silent abyss
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the point is its broken even without it so

stray mulch
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devil sword is strong

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i dont think it doing what you showcased there is what would or should be the showcase though idk

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not for an argument on being overpower

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legit all the other classes except ogryn are in a spot i can call them strong. Psyker legit is just the best class in the game and it's not even close. Not really much can be said to change that view point

silent abyss
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the point is you saying psyker get op bullshit whic is incorrect

stray mulch
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psyker is op

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and needed tuning

silent abyss
stray mulch
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hence the nerf it literally JUST got on the update

livid raven
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what nerf

stray mulch
livid raven
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truly a disaster

silent abyss
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wasnt a nerf but a rescale

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tbh

stray mulch
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dome got nerfed

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not rescaled

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higher cd is a nerf

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the wall getting touched is not the dome itself

zenith pagoda
stray mulch
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any opinion is not correct or incorrect

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what kind of logic is that?

livid raven
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what

silent abyss
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you literally said only psyker get op stuff

stray mulch
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yes

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which is an opinion

livid raven
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no, it's a statement

silent abyss
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this is op I literally used no skill what so ever just spam devils claw kill 70 ragers in less than a minute

stray mulch
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opinions are shared in form of a statement no?

livid raven
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i mean, it's just not true, other classes also get op stuff

stray mulch
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we gunna really delve into semantics

silent abyss
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not really you stated as a fact

stray mulch
silent abyss
livid raven
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well no, i can't say red is blue and then say it's my opinion when someone else says red is red

stray mulch
silent abyss
stray mulch
silent abyss
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and that was after the original statement

stray mulch
silent abyss
stray mulch
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WOULD have been nice if it worked like the psyker passive for targets wit toxin on them

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but only the space wizard is OP

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where was it said this is a fact?

silent abyss
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second part is a statement

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presented as if its a fact

stray mulch
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all parts are statements

stray mulch
livid raven
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i think you guys are too fixated on semantics

stray mulch
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no

silent abyss
#

A statement in linguistics is an illocutionary act (speech act) that asserts a proposition, typically using a declarative sentence to convey a fact, idea, or truth claim. Statements are categorized as either simple or compound, generally ending with a full stop, and are designed to represent a particular state of affairs as true.

stray mulch
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because it was a statemnt

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tf makes one a statement and the other a fact randomly?

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did i say any other opinion was false?

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or just that one thing is op

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if i think something is op that is an opinion, the same as how you think something is

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thats why we can disagree on it

silent abyss
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you didnt say :I think

stray mulch
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a FACT aint that chief

stray mulch
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dont be daft

silent abyss
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you said ONLY SPACE WIZARDS get OP stuff

stray mulch
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yea

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that's an opinion

silent abyss
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and that is a statement not an opinion XD

stray mulch
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oh yeah, you're trolling

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lmao

silent abyss
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nope you are the one trolling by trying retract you previous statement

stray mulch
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really gunna sit here and tell me it's only an opinion when i say ''i think?''

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im not retracting a single thing

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not even what you took as insult in the matter

livid raven
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bros it's not so serious

rapid mango
stray mulch
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not about damage either

rapid mango
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ah so you have no idea what youre arguing for. got it

stray mulch
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can and will are also 2 different thing

dire badge
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I'd like to see a space wizard inject themself with an agility fent injector and go across the expedition map faster than you can say fentonal

rapid mango
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true. skill plays a HUGE part in how psyker and scum perform. most people are mid or worse

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but if you think scum isnt op, then you have no idea how to play it

stray mulch
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mhmmm

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or i just dont share the same sentiment

dire badge
rapid mango
stray mulch
#

^

silent abyss
dire badge
silent abyss
rapid mango
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psyker, in chunks

stray mulch
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if skill is a ''huge part'' AND you say most people don't HAVE SAID skill wat is the point you are trying to make after saying i dont know what im arguing? You didnt really elaborate much there

dire badge
rapid mango
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psyker has a much higher skill ceiling than you think

livid raven
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and many other lies the psyker players tell themselves

rapid mango
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99% of people thing inferno bubble is good

silent abyss
rapid mango
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take a random scum and a random inferno psyker. youll see what happens

livid raven
dire badge
#

I think scum being stronger than psyker only at high skill level is great. High skill needs to be rewarded in s game

rapid mango
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i wont argue psyker is op, but the common psyker SUCKS kekw

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if i run another class and im with a random psyker, it hurts me to watch them spam lmb on inferno then die 2s later

stray mulch
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on average the majority of player playing any of the classes suck

stray mulch
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given the posts that was floating around for a while about most players being stuck on MALICE

rapid mango
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including a dev

zenith fern
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Be honest chief, i try to use inferno but it is not any enganging to me for some reason as fun it is to flame trash hordes

rapid mango
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its more fun if youre aggressive

zenith fern
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It also not be able to take down enemies at long range

livid raven
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flame can now take the daggers tho

zenith fern
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My muscle memory for playing too much voidblast/strike staves

stray mulch
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i would vouch for assail on purgy staff, but you could get a lot of far targets by just shrieking

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or i guess on what you think is far

rapid mango
livid raven
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snipers and gunners in the other side of the room

rapid mango
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ah before i forget

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who has the clip of cole killing a crusher blob with heavy sword on scum

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if anyone

muted pivot
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so randos are just not bothering to remove dogs from people now then

rapid mango
stray mulch
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ever since i returned i'v realize that there are people that dont even turn when they make sounds

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getting back shots from crushers and maulers

silent abyss
muted pivot
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just back to the old rule of matchmaking

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the game is immediately over the moment you get tagged by a single disabler

stray mulch
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game is less depressing that way

muted pivot
#

I'm consistently inconsistent across all games lol

stray mulch
#

at least, Street Tough saves you from dogs

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or 1 dog every 8 seconds

torpid cloud
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Assuming the charge is always up

flat mist
torpid cloud
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Oh it can save you even if the dog is already on you?

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Neat

keen bridge
#

Finally decided to pick hivescum up again after dropping them and it finally all clicked, it's beautiful

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Didn't realize the explosion from the stimm crate is so good

livid raven
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(it isn't)

flat mist
stray mulch
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it's fun and i guess it can give space, but imo at least for now it's just gimmicky

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im gunna try some havocs with it as soon as I get my last +3 stam curio

leaden pendant
#

trick shot is so fun i want a build based around it

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just hitting them in sequence is 🧑‍🍳 👌

ashen osprey
#

God Clandestium is such a shit mission
Ended in 10 seconds because a horde of gunners spawned on the other side of the sightline you SPAWN IN
I literally could not get to cover in time

livid raven
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yeah seems they fucked up something and now enemies spawns in the first piece of the map where they are not supposed to spawn in

ashen osprey
stray mulch
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the gate?

ashen osprey
#

With the shuttle yeah
With how fast enemies spawn and how long you need to hold the button you kinda NEED to use some kind of AoE to do it

flat mist
stray mulch
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yeah, i like that part

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but that's where a lot of runs end

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it can be rough with no aoe, or focus on ranged elites

ashen osprey
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Or ranged enemies in general

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I'm noticing ranged chaff more and more, when they focus fire on one person it takes a big chunk of health out

stray mulch
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almost certain ranged units target the closest person in LoS, but yeah having been the one targeted is rough

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been enjoying stripdown because of it

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seeing more invis vets and have been feeling more targeted, but that mission is still very fun minus getting blasted off or dodging off the cliff in the beginning section

main wagon
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They’re not as bad as Havoc Stalkers but it’s definitely one worth spending a bullet for

torpid cloud
#

should i respec out of adrenaline and into chem dependency for the crit chance or is frenzy just better

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i do kinda wanna experiment with shred

random shuttle
#

chadgryn Scumming around the globe

zenith pagoda
torpid cloud
molten shale
# torpid cloud tac ax

Adrenaline has felt better for tac axe for me personally, but it'll depend on other factors too. I'd recommend trying chem dep out for a few matches if you're curious about it.

flat mist
#

My issue with chem dep is that now sample collector has moved is it even worth it to take toxin nodes for melee

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Its a heavy tax, and you can spend those points on pure damage and some utility

astral canyon
#

splash damage is fucking insane

flat mist
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Hmm ok, thats what ive still been working out

astral canyon
#

chem dep also is still really good for high finesse damage weapons

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eg shivs

flat mist
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Yeah its goated in isolation

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Without pathing issues i mean

astral canyon
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doesnt really have much issues with pathing issues when you consider splash damage

spice cloud
#

Is the bonesaw high finesse?

flat mist
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But theres still the toxin damage node tax and coated weaponry tax

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Its not insignificant, is all im saying

zenith pagoda
flat mist
zenith pagoda
zenith pagoda
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Toxin application, high base stamina for more attack speed, crit modifier

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But.... It's still bad

spice cloud
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Just wondering if chem dep had been wasted on it all this timeKEKW_ogryn

zenith pagoda
#

Crit hits apply 2 toxin

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As well as increasing damage

spice cloud
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Thats good to hearKEKW_ogryn

flat mist
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Toxin mode is like oooh i can hit something three times and... oh ok i still have to wait for it to die

zenith pagoda
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If it had perfect strike blessing....

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That would be a different story

spice cloud
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The heavy 1 just sucks

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It takes too long

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And doesnt really do much

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Like u really strugglr into cara

flat mist
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Funny thing is the alt mode feels better for clearing flak hordes because of the way higher ADMs on light attacks

spice cloud
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I honestly never bother with it

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Chnaging it is sadly very clunky

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Mid combos

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It should atleast autoblock

flat mist
#

Just stack crit with shred, chd and float and rending mode hypercrit everything to death

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Lel

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Sad how its almost better than the painful reality of toxin mode

spice cloud
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Idk i still really struggle into cara with it

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Even with the toxin if theres too many crushers or scab maulers i have to resort to needler

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With the shivs its no issue at all

flat mist
#

Shivs go brrrrr

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Eschewing chd/right side and taking literally every other damage node makes them do some even sillier numbers than i was seeing before

raven apex
#

Shivs are knives, but better

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Are they not?

stray mulch
#

virulent strain is decent for 10% damage

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but idk if you can get that with regular melee if you dont crit for coated weaponry

#

toxin mania basically does nothing unless you have something alive with the DoTs

#

the paths to chem dependent might suck unless you are build for toxin i think. I like them for the needle gun and bonesaw tho

#

should be getting around 1500 DoT on a Monster with this and just a 8% str stim. Hard to test with no mods though.

#

pretty much the only thing that doesn't die fast is crushers since you only get 6 shots and it takes a minimum of 2 per crusher

flat mist
stray mulch
flat mist
#

Swap that with coated, get rid of mania and virulent and get splash and hyperviolence

stray mulch
#

at least if i ever feel like dumping 6 i have the option XD

#

im not critting enough with coating

flat mist
#

Also u have the toughness damage reduction instead of crit in chem dep

stray mulch
#

i think im only at like 20% and most of my kills come from the needle pistol for the nades anyway

#

yup, it's on demand toughness heal, my crit doesnt hit over 50%

flat mist
#

Oh is this a ranged build

stray mulch
#

i tried it for 2 days at 50% bonesaw is just oo slow for the 1 toxin to even matter

#

yeah

#

big horde

#

alt fire into crowds

#

watch everything die

#

swap back to normal mode for specials and elites

#

run in between firing for a bit of damage if you want from run n' gun

#

since stim is always up its 5 shots for 1 nade during a horde

flat mist
#

Honestly the whole build is backwards then

#

Get rid of all the melee nodes

#

Swap to crit aura

stray mulch
#

i tried every single ranged node

#

i took all the nodes that help the damage

#

XD

flat mist
#

Get hypercrit because you just need to get that melee kill for pick pocket

stray mulch
#

hyper crit does not proc pickpocket

flat mist
#

Yeah but you're only meleeing for pick pocket, right?

#

Most of your blackout regen will be from needle pistol anyway

stray mulch
#

lets see, when i was on crit i had less damage for the melee

#

so id give up the 1 of the clos ragnge damages for hyper

#

and i have to ttake the crit drom dependent

#

so thats probably another damage node id give up too

#

i need street tough atm because of lag

#

sec

#

base is 10% then 25% more from tree and 4ish % from crit bonus

#

idk if the saw has its on crit on top of that tbh

#

so 40% crit lets say

#

then i lose even MORE damage to go back to Float as well

#

then i do nothing with dots basically XD

flat mist
stray mulch
#

virulent strain

flat mist
#

Oh should swap something for virulenr

#

Ya was just typing that haha

stray mulch
#

and im still using toxic mania unfortunately

#

because it does kill hordes faster

#

im gunna copy the set and try it again

#

swift endurance > ammo jack

#

i still pref that melee attack speed

#

the clip size is pointless on the gun

flat mist
#

Probably drop float for virulent

stray mulch
#

i think you'd want float if using hyper crit no?

flat mist
#

Inconsistent 20% crit is way worse than permanent 15% crit from chem dep

stray mulch
flat mist
stray mulch
#

would be 65% crit if i dodge enough bullets

flat mist
#

Crit is the least needed thing

stray mulch
#

and i kinda like persicion violence

flat mist
#

And your shivs should have riposte

stray mulch
#

im using bone saw

#

because bonesaw amps toxin on bosses

#

like a lot

flat mist
#

Oh

stray mulch
#

if i had the mods it would be easier to check

flat mist
#

Why not just shoot them with needle

stray mulch
#

i think it was like 37.5% rending at max purple stacks

flat mist
#

The rending adds fuck all

stray mulch
#

no

#

rending adds a lot

#

it's like the diff of almost 200 from just the stim

#

not including the stacks from the bone saw

flat mist
#

On unyielding?!

stray mulch
#

and then when running in close range i go from like 800 dot to 1400 ish

stray mulch
#

1 sec lemme save this side build and show a clip of the numbers at base

flat mist
#

Well if you're doing that swap the extra nade for coated wep

#

So your bonesaw can maintain max stacks of toxin on the boss without switching off rending mode

stray mulch
#

the gun maxes out the stacs

#

you cant go past 30 stacks

flat mist
#

Its not. Toxin starts falling off after like 2s

stray mulch
#

thats fine

#

apply brittle

#

go back to gun

flat mist
#

Switching back and forth to maintain it loses dps

#

And the nade is pointless

stray mulch
#

the dps on the bone saw is ass thogh lmao

#

65% crit isnt going to be that consisten me thinks, i AM going to try it tho

flat mist
#

65% is super consistent

stray mulch
#

fine. i just like a bit more crit tbh

#

i could end up liking it

flat mist
#

I get that but its fine for applying coated weaponry

#

You'll be swinging fast with swift endurance anyway

stray mulch
#

steam is messing around with my recording...

#

so from what im seeing though at max toxin stacks with no purple toxin applied the ticks are at 1294

#

no quick and deadly either

flat mist
#

Updated

#

You're running a max duration stimm, right?

stray mulch
flat mist
#

Max cooldown*

stray mulch
#

i might give up on quick and deadly tbh

flat mist
#

Whats ur stimm cd

#

75s? Max?

stray mulch
#

45 seconds if im maxing it

#

21 seconds for lazy runs

flat mist
#

Bruh

stray mulch
#

yeah, im a degen

flat mist
#

Why you even running chem dep then

stray mulch
#

for the toughness

#

dr

#

and 50% replenish

#

and with what you are giving me its for the crit

#

chem dep cdr doesnt mean anything when the stim upgrade on stim supply exists

#

anytime i get a stim the cd refreshes

flat mist
#

You could spend those three points on the reload TDR and two other things

stray mulch
#

probalem is

#

when i WASN'T running the extra DR and refresh

#

I actually died

#

I don't like doing that

flat mist
#

That aint gonna make the difference man. Take the reload TDR, precision violence and, idk, butterfly

#

Precicison violence is so strong when you're hitting things

stray mulch
#

lmao

flat mist
#

And calling for a timeout is 25% TDR

stray mulch
#

it was already on to begin with

flat mist
#

And it should be up most of the time if you're ranged focused

#

You dont need an instant heal when you have burst of energy, tis but a scratch and nimble

#

Just dodge out of harms way and get back to attacking to gen toughness

stray mulch
#

when FS stops lagging me when im trying to clutch in auric to test things i can remove it

flat mist
#

The stimm is a distraction

stray mulch
#

i guess i COULD go without a key stone 🙂

flat mist
#

You CAN

stray mulch
#

calling for a time out would feel clunky

flat mist
#

Beautiful

#

A work of art

heavy patio
flat mist
stray mulch
#

oh

#

you know what we ignored?

#

why having coated weaponry makes no sense?

flat mist
stray mulch
#

IT DOESN'T MEAN SHITE WHEN YOU NEED THE RANGED WEAPON OUT

#

lmao

flat mist
#

For the damage?

stray mulch
#

0 benefit from in your face when the ranged weap isnt out

#

yeah

#

lmao

flat mist
#

Yeah so this whole bonesawing the boss thing is out haha

#

Thank god

stray mulch
#

just brittle and go back to shooting

#

im so dumb

#

i mentioned it

#

and then forgot

#

lmao

flat mist
#

Well its gonna fall off after 5s

stray mulch
#

only gotta do 1 or 2 heavies then swap

#

the stacks dont fall off super fast

#

they do so in like incraments of 5 or some ish

#

if i HAD mods it would be easier to check...

flat mist
#

Seems unneccesarily complicated

stray mulch
flat mist
#

But if theres nothing else to shoot i suppose you might aswell

stray mulch
#

except play vet

#

because vet is funny

flat mist
#

Alright i must go to bed

#

I shouldve hours ago

stray mulch
#

ty for the ideas

#

im still gunna try the crit set up again

flat mist
#

No worries, was fun playing the build doctor haha

torpid cloud
#

I wonder how modern desperado builds look
Going straight bullet hose is probably reserved for desperado to be off cooldown and preferably a horde swarm

I'd assume heavy cooldown focus on curios and stimm with some strength to make melee good

rancid gulch
#

What are the main stats I should be looking for in a good Shiv roll?

#

I'm guessing this probably isn't worth spending resources on

astral canyon
#

Thats about it

rancid gulch
#

really? So you wouldn't hesitate spending resources to customize this one?

astral canyon
#

I would

#

That one has 61% penetration instead

#

So not good

rancid gulch
#

oh so you mean that the max on mobility should be 60, like [xx/60]%?

stray mulch
#

if you don't have the resources to roll a new one i think I'D keep it for a bit

#

otherwise replace it

carmine lodge
#

Does anybody have a build I can follow for boom bringer. Every video find has a completely different skill tree from mine and I can't follow them

rancid gulch
#

I'm only level 24 right now so I can keep running missions, I was just thinking it'd be nice to start customizing since I maxed out the mastery for them

astral canyon
rancid gulch
#

Thanks for the advice 🙏

zenith pagoda
#

Lethal prox whatthefuck_heresy

carmine lodge
stray mulch
#

0.0

astral canyon
#

I mean thats really it

stray mulch
#

ngl fam, they really did just try to help you

astral canyon
#

You just slap it on any build and you nuke armor clusters

stray mulch
#

you really dont build for it, or it's more like you can;t

rancid gulch
#

He's kind of right, there's not much you can do to maximize Boom, especially since there's no blitz regen for it

astral canyon
#

Thats really all there is to it

rancid gulch
#

There's the tox bonus on the right side, but that's about it

astral canyon
stray mulch
#

Boom Bringer is an ordinance that has no extra effect like Blackout so the most you can do is get an extra blitz and hope you get more grenades during a mission.

astral canyon
#

For rocket

rancid gulch
#

True forgot about that one, but still there's a pretty limited amount of focus you can put on it. Very likely it'll run out early on and you might not find grenades for when you really need it

livid raven
stray mulch
#

also

#

why so mean when asking for help and getting an appropiate response?

rancid gulch
#

since I've maxed mastery on the shivs, what other melee weapons are worthwhile? Crowbar?

livid raven
#

tactical axe, combat axe

#

knife

loud herald
#

Dclaw and heavy sword go crazy

livid raven
#

in fact, every weapon but the crowbar

loud herald
#

At least if you build around em

#

Yeah crowbar is uh, kind of just there

astral canyon
livid raven
#

yeah but that one is at least different

#

crowbar is a sad imitation of a shovel

loud herald
#

But bonesaw is readyyyyyyy Sitgryn

rancid gulch
#

Really? I like the armor piercing secondary mode

lost ravine
#

crowbar at least does The Funny on crushers

rancid gulch
#

and it's fast

livid raven
#

it's very slow tho?

lost ravine
#

not that slow tbh

stray mulch
#

it needs more base cleave and attack/animation speed maybe

livid raven
#

you are probably using the talent that gives you attack speed, i suggest you turn it off and try to do horde clears with the heavies

stray mulch
#

the heavy 1 latching makes ppl dislike it it seems

#

^

rancid gulch
#

not a fan of the moveset of the axe or bonesaw but the heavy sword and dclaw are cool

stray mulch
#

with out the attackspeed the weapon feels terrible

#

imo

astral canyon
#

Biggest thing crowbar needs is for latch attacks to actually scale with attack speed

livid raven
#

that should be the case for every latch weapon

stray mulch
rancid gulch
#

Yeah that must be it, the latch attack is very slow in comparison to normal hits

livid raven
#

the normal hits are slow too

stray mulch
#

i feel like latch attacks and animations should scale with attack speed to some value

spice cloud
rancid gulch
#

Chainaxe is garbo then?

livid raven
#

and the fact you need to switch mode to handle different targets makes it clunky

#

chainaxe is good

spice cloud
#

I would prefer a powerfull ap bonk

#

Without latch

livid raven
#

it's just that crowbar is slow and not powerful for it

#

nor it has good cleave

spice cloud
rancid gulch
#

How do you handle hordes with chain axe? Heavy combo? Light seems like it would struggle

spice cloud
#

Lightspam

#

Depends on mark

livid raven
#

and single

spice cloud
#

One has a very sinple moveset with basically heavy strikedowns and then its only vanguard lights

livid raven
#

but basically it's light spam or heavy spam, depending on the mark

#

with an optional push attack first

astral canyon
spice cloud
#

Not vamguard the other one

lost ravine
#

vanguardium leviosa

rancid gulch
#

Oh huh the Chainaxe drop I got was a mark 4 but apparently the mark 12 is default? Didn't know you could get alternates without leveling

lost ravine
#

(sends heretics flying)

rancid gulch
lost ravine
#

ah yes, the old chainaxe

spice cloud
rancid gulch
#

What's the best adrenaline frenzy modifier? Smiter, assassin, default?

unreal stirrup
#

weapon specific

#

notably assassin let you have adrenaline active while fighting carapace pack and bossing

#

smiter is pretty much just for horde clear

rancid gulch
#

Makes sense, slower weapons probably benefit from smiter more

unreal stirrup
#

biggest difference is time it take to startup

lost ravine
#

i like 20s adrenaline with the passive toughness

jovial heron
#

Don’t need 20s if you have smiter

lost ravine
#

solution? chemdep

jovial heron
#

Yeah I run chem dep right now too. The crit chance seems to skyrocket my damage in addition to proccing the toxin on crit more

lost ravine
#

chemdep just too stacked to skip tbh

#

cdr, damage, TDR

#

it good

jovial heron
jovial heron
torpid cloud
#

I do wanna mess with chemdep on taxe

#

Bonus that rampage will be up every 20ish seconds

flat mist
flat mist
#

One of the most stark, argument finishing results from the Uptime mod

jovial heron
flat mist
jovial heron
astral canyon
#

tbf on shivs i imagine you can still rack up adrenaline stacks really quickly without smiter

#

thanks to all the obscene amounts of attack speed scum gets

flat mist
jovial heron
#

Yeaaaaaa

#

I think adrenaline and the vulture stuff needs some work. Just not quite there. One of the subnodes needs to be part of base

flat mist
#

But all the arguments dont matter, Uptime has the answer

astral canyon
#

uptime

#

more like

#

UwUptime

lost ravine
lilac schooner
#

adrenaline feels really like glass cannoney

flat mist
#

Ooh i got overkilled slightly less

jovial heron
#

It ain’t nothing

zenith pagoda
#

Yeah smiter is the only node you need on adrenaline

#

20s is nice for boss fights though

flat mist
jovial heron
#

Haha

astral canyon
#

what about the meth

#

is it mething

jovial heron
#

I wonder if it’s triggering for the arbites to watch the criminal just casually shooting up like 50 times a mission

stray mulch
#

assasin on shivs is pref imo

bronze glade
#

assassin is shit

flat mist
#

OR

#

Yeah triggering his gun to shoot up an innocent black guy

flat mist
little laurel
#

So.... I am trying to do a Ranged build....but I don't think you can use the chem dependency anymore with the desperado right? there is soo many good nodes on top of the tree. it just gets rid of all the choices, with only 30 talent points

#

With Dualies....I am just stuck on this. Which sadly, means I cannot take Street Tough, or even any of the extra blitz

bronze glade
#

you don't need so many points up top and mid

#

and you can drop vultures push or whatever it's called

#

there's a good amount of things you could move around

lost ravine
#

don't need timeout don't need sticky hands don't need slippery don't need jittery

#

but i would recommend precision violence and swift endurance since i assume you cannot just shoot things

flat mist
#

Do the dualies have a good enough finesse modifier to justify weakspot damage, unless you're a god?

#

Also ranged dodge seems unneccesary

torpid cloud
#

It's comfy

#

I haven't tried new ranged scum yet, I really liked it when cutpurse procced on ranged kill, but it was pretty busted

livid raven
#

Oh wrong reply, but if it's dual stubs then yeah i think so

#

If it's dual uzi, no

bronze glade
#

for uzis

hybrid jay
#

it doesnt work with chem dep btw

astral canyon
livid raven
#

do we know the dual stubs finesse multiplier

#

i'd imagine it's at least 1.5 for normal shots and higher than 2 with trickshot

astral canyon
#

btw one question

#

how exactly do the finesse multiplier stack for crit weakspot hits

low harbor
#

so for example

#

if atk does 100 dmg and finesse mod = 1.5

jovial heron
low harbor
#

crit weakspot should be 100x(1+1.5) = 250 dmg

#

this is assuming no crit mod in effect

livid raven
#

wouldn't 250 be the number of a crit or a weakspot hit

low harbor
#

crit mod is quite complicated and I have no plans to include them in guide

low harbor
astral canyon
#

wait but then what about crit and non-weakspot or weakspot and non-crit

low harbor
#

crit/weakspot would (usually) be
100x(1+1.5x0.6) = 100x(1+0.9) = 190 dmg

#

there're many exceptions to this rule because finesse is a curve thing

#

it's complicated

#

I can give u a more practical example

#

plasma gun hipfire has a base dmg of 606.375, with finesse mod = 0.5

#

on weakspot/crit, it will do 606.375 x (1+0.5x0.6) = 606.375 x (1+0.3) = 788.2875 dmg

low harbor
#

whereas on crit-weakspot, it will do 606.375 x (1+0.5) = 909.5625 dmg

low harbor
#

esp for crit

#

it almost has like, built-in deadly accurate

muted pivot
#

So we just flat out don't have Sample Collector now? Feels like blackouts are a bit worse as a result

astral canyon
#

wdym?

low harbor
#

it's at the top

muted pivot
#

I might have just missed it entirely lmao

muted pivot
#

Oh damn it's just more or less free now lmao

#

Still feels harder to go chem dep than it was before but idk, will try to reform my shivs build again

tranquil fjord
#

they removed gang tough, but added the stim talents as mandatory tax talents

livid raven
#

which is wild

tranquil fjord
#

no one was taking them anyways

livid raven
#

which is why it's wild

#

making two dogshit talents mandatory instead of, i dunno

#

making them do something

#

even crazier if you go crate

astral canyon
#

also means you need to take an extra talent tax if you want to run gunslinger+crate or anarchist+desperado

zenith pagoda
#

The funniest part is the corruption one is on the STIM SUPPLY side

livid raven
#

yeah that's just diabolical

#

so diabolical i can't even start to imagine what the playtesters told them

reef spoke
#

the random point tax is annoying but Hivescum did get a built in +25 toughness node

#

so I suppose it balances out

livid raven
#

i mean, that's because you lost the node that gave you 10% toughness resist and 10% ranged damage

reef spoke
#

indeed, but that's 1 point freed up in my eyes

zenith pagoda
livid raven
#

i just think making you choose between two absolutely useless talents is just dishonest

reef spoke
#

yeah certainly not an ideal design

livid raven
#

could have easily been two minor nodes like "+5% ranged damage" and "5% melee damage"

#

would have been less pathetic

reef spoke
#

would have been nice if something normally annoying to get but potentially useful was there instead

#

like the "+1 blitz charge" talent

zenith pagoda
#

I would love it if it was gain health instead

reef spoke
#

or +stamina lol

zenith pagoda
#

And the left one could be, when an ally uses a stim, get your stim back

#

Or, when an ally uses a stim, gain the benefits of that stim too

#

Name "shared needle"

manic wolf
#

An he's right, that would have been so much better

astral canyon
#

yes it was me

#

you can tell it was my idea because it was an amazing idea

tranquil fjord
#

because sample collector was moved and is now a mandatory talent (best in slot tax),

#

youre essentially down for a point if you want to take chem dependency

#

and another if you still want to take nimble or jittery

manic wolf
#

Its not a mandatory pick at all, its just kinda there

pale trench
#

It's only not mandatory if you aren't using the cartel special or your build functions fine with the super short cool down you have if you are.

#

On all my melee builds it's mandatory. On my one Desperado build it isn't

#

It's like a Sol Ring. You're really shooting yourself in the foot if you don't use it, but I can see some rare and specific cases where you wouldn't want to.

tranquil fjord
#

i mean that they introduced more point tax if you wanted to take chemical dependency

flat mist
#

And three of those choices are virulent, splash and pocket toxin - all good nodes depending on build

#

You are kind of shafted if you want to take +1 grenade for rpg or chem grenade but DONT want coated weaponry and arent running bonesaw or needle pistol because then virulent and pocket toxin are pretty dead nodes

#

Tldr; its almost always an upgrade lol

bronze crown
#

I think Hive Scum is the only class for me. I played Zealot at launch and leveled to 30 but then fell off after The Karnak Twins. I wasn't that good with Zealot but HS synergizes well with my ADHD and fits my style. However I want to play dress up with my virtual action figure and there are no reward cosmetics for the the new missions. Must I go on a multi month long Obscura bender until a new update finally plus me back into the Emperor's light?

reef spoke
#

fun detected, removing pickpocket next update

manic wolf
woeful hill
#

<@&735928989146939404> automod didnt catch

#

account got stolen

flat mist
#

@woeful hill do you have an upload of your SG WS trauma build. I checked most of your videos but contracted autism part way through

sly sedge
#

what's the best melee for rotten armor? was running rampage chem dependency with tacaxe and while all enemies were a walk in the park and even regular carapace too, when it comes to rotten armor waves I could barely tickle them, crit after crit and I barely get them below 80% health

#

does stacking uncanny help at all?

main wagon
#

Look who I found

astral canyon
#

Woaw

main wagon
#

Was a gud gaem

main wagon
#

Doing some Grindpoint Kappa runs

#

We walked out with 3905 thumbsup_ogryn

mighty belfry
#

i do have to say

#

blessed stimms is a nice qol

bronze glade
#

could be worse as taxes go

#

tho kinda annoying it's on the way to stimm supply lmfao

astral canyon
#

Ye its pretty much a dead node for crate

bronze glade
#

rampage stays winning chadgryn

main wagon
#

I get to take long lasting for desperado triple barrel 🙂

#

At first I was upset about having to take it and sample collector but now after using it for a bit...

eager reef
#

triple barrel is so goofy ngl

#

i get why it works in game

#

but it's so funny

sudden thunder
#

two of the best hive scum names i've seen: Two-Grams-Of-Krak and Tyrone-Bigums

mint birch
#

Guyss i cant read patch notes im restarted

#

Is the needle pistol ammo nerfed?

woeful hill
#

no

mint birch
#

oh ok

flat mist
# woeful hill

I meant a vid of the build six has details of in the bonanza

woeful hill
#

ah

#

dont think I did make one

#

the closest would be my H40 duo

#

this but I use gaze

flat mist
#

Yeah i watched that earlier, nice stuff

warm cypress
warm cypress
flat mist
#

Cos you didnt take street tough you fkn... pooface

warm cypress
#

Eww

#

Stinky talent

unreal stirrup
#

what is this build

#

😭

#

dependency shiv?

flat mist
#

Seriously though imagine this but you just take riposte instead of a shit blessing since that also provides you 20% chance to oneshot human sized enemies since a heavy crit from shivs pretty much always reaches that threshold

warm cypress
#

Free crit

unreal stirrup
#

HAYMAKER?

flat mist
unreal stirrup
#

me looking at 75s stim on non crate build

#

also slippery customer is kinda meh

warm cypress
#

I don't take the bottom left side personally