#psyker-class
1 messages · Page 1477 of 1
Tru I am bad. 

Top 1% unsanctioned sedition psyker.
I typically look builds up for games. But I'm trying to break that habit. So I can get more outta the game idk
valid 
I would wait longer on that one
I am really enjoying DS more than force sword. Gotten me out of some rough spots.
Owlcat needs a LOT of time to cook
I've heard most of the bugs are ironed out. And the dlc they just released is apparently their best one ever.
Try shock maul with the blessing that stuns enemies on a well timed block, it’s a hoot
I'll probably have to make new builds because all staff builds are from atheneum
Or so people say
And as it turns out
They're
I don't know how to even put it
"Pygex cannot be trusted for actual builds"
I mean they're example builds
All those builds are viable
Check UnsanctionedPsyker on youtube for veri OP and easy builds. 
He doesn’t talk though. I want a content creator who is always talking
Yeah I don’t want to be rude to him but I agree tbh
Is DS still good for blazing trauma? Or should I get a more horde clearing weapon?
Do you prefer 5 hour long video for 5 minutes of content too
Yes. It is meta
Maybe he's mute. 
Imagine speaking.
I really like the chainsword. Just cuz it's a chainsaw and a sword. I might use that at some point down the line.
This is some hipster shit right here
Lies
I tried to make a build with all the worst talents
You pretty much just want to make sure your melee weapon can do something to armored/boss. So any weapon that can deal with carapace/unyielding is paired with blast staff
whats the ideal gun for psyker
“Can I carry an auric maelstrom with all the worst psyker talents using a surge staff????”
Million dollar YouTube video
Depends.
Bolt pistol
Yeah I'm probably gonna stick with my DS. I might get the chainsword for a fun build later or something
Recon Lasgun is a popular pick.
Bolt pistol is quick to draw, good ammo load and has excellent synergy with our traits and the ds4
What about perks for trauma? Flak/maniac?
fire trauma?
I like crit chance
Ya
flak/crit chance iirc
Idk if flak matters, I usually feel most mad about carapace mobs while flak stuff usually gets scattered and dies eventually
I haven’t looked at the atheneum in a bit. But he either says in there or he said it here that the builds at the end are alternate builds to the meta. And aren’t supposed to be meta builds
I'll try both. See which one is better.
Which is fine and all but I’ve tried a few and they’re, uh, 😒
I agree haha
Some people make off meta stuff that is really good
Other people make off meta stuff that reminds me why there is a meta
My last match the veteran woke up 2 DHs and managed to slaughter them in seconds. It was crazy
i might have gone too far
Why do you have the bad fire trait and not the good one?
If you are sticking with the ds do flak for blast. You will use your sword or br for carapace units
That's what I was thinking too. I have carapace and unyielding on my ds
how can i express to a reasoned mind the reasonings of the insane
the bad fire trait is souldrinker for being on the wrong side of the tree

Flamer gunker imagine
hey, when did they introduced the unlimited power lightning thing ?
Truest truths
blaze illisi
eeeeeeeeewwwwwwwwww
this is the worst thing i've seen
Do you mean smite or surge staff
When we accepted the power of the dark side
Good 
That’s entirely it. They are trying to get people to use melee blazing. Ohhhhh fat shark
I wish direct damage shriek had a purpose
y smite
It does, it's so Fatshark can meet their talent quota
It needs a damage buff imo
it does now, unironically with flayer
wdym it chunks an entire 2/3rds of a groaners hp

It's been here for ages

press F = 100% one dead elite
You joshing my posh, my sibling?
ok, I havent played in a long while, I was wondering why a skill that powerful made it in the game
I wish it gibbed the horde. Just a giant blood explosion
The heretic ogryn who had a mild headache: 
🧐 why would I not just use trauma or void for the same thing while keeping the fire shriek I know and love?
because build variety
It was always like that
also, neither of those can go through 20m thick steel walls
on?
💩 is not really what I want in my variety pack tbh
Have I got a build for you:
level 6 rn 😔
what is that 🤨
Use melkbucks or brunt to buy a halfway decent one and grind that shit
What you prefer. The meta guns are recon lasgun, vraks (columbus) infantry auto gun, and revolver
As of now
specifically zarona
CIAG --> VIAGra
i have braced autogun mastery, how does ot compare
Viable but worse, especially on psyker since it's not a crit gun
Probably fine for leveling though
I beg your pardon
does warp siphon reduce scrier's gaze CD? it didn't at an earlier point.
Oh no I am not begging
warp siphon does
I am taking that fucking pardon
You may try, but I've already destroyed it
......yes?
It is?
Since when it wasn't

Which Curios do you guys prefer on Psyker?
#psyker-class message
I would like to point out that this message and my subsequent replies aren't talking about VIAG, but the braced version
Trauma is gonna take some getting used to
Oh I am
Just like real life
I am restarted
3x health and 3x gunner, sniper, and toughness regen because I run empyric resolve on every build
As you are getting used to it. Look up how to quell cancel if you haven’t already and try and incorporate it
Been a while since I played but I still enjoy my old Psyker build lol
I dub it the Psyker Knight
Orrrrrrr
Thanks for the tip. Ideally should I just be spamming the secondary attack?
I mean, the new builds are the old builds
Grab a gun :)
or don't quell cancel
quell cancelling is unneeded, git gud
Be a real man
Yeah I was using toughness but thinking I should switch to HP, and I bring sniper resist too
Be a man
i hate when your peril goes over 100% and you get grabbed by a mutant and instantly explode before you get the chance to use venting shriek
Blow up
Oh yeah that reminds me, Ive been seeing smite used a lot in games, even by otherwise non braindead players, has something changed about it?
it should pause the timer
Quell canceling on a blaze blast build really enables it
- aim at feet
- explode feet
done
I mean I always saw it as an amazing crowd control tool that made enemies take more damage
So why not use it ya know
Nope. It works perfectly fine without quell cancelling.
its when you press r really quickly to animation cancel
In fact, I've yet to see a build that really needs quell cancelling in the slightest. Even lmb spam is fine without it.
Try and fully charge secondary attack always. You can do less if you just want to stagger. Primary fire at shotgunners to stagger them as well
Maybe just more players, a lot of new players recently, like me and my friends. Steam Charts say the PC playerbase more than doubled from the recent sale/major patch.
Ep smite
What force sword does everyone like by chance?
Illisi or Deimos
Yep, illisi or Deimos
I’ve been running Illisi, so great for hordes
Deimos is the pokey pokey one right?
Yep
no, that's ds4
Yes
Obliterate one
deimos doesn't really poke so much as bonk
I enjoy Obscurus most (but I also rarely use my sword and I'm a noob)
Obscurus is bad and... obscure 😏
Meanwhile I play Darktide like it’s Vermintide and use my sword as my main weapon
Obscurus is a sword
Lmao
You are right. Poor choice of word. It enhances it
Zealot/Heavy Hitter Ogryn gaming
Psyker Knight ftw
100% peril? Sounds like more damage for me
I feel like Obscurus has more range than Deimos maybe? Not sure, might be wrong
Eh, melee psyker is.... 
Well I’ve been enjoying it
And fun is what matters most
I mean, yeah, completely fair
I was playing a lot of melee builds before but recently switched to fire staff and I love how much crowd control I have
I play my gunker mostly melee
If I want to be full sweat I can always make a pew pew funny darts build
Is the funny dart blitz the best one still?
I remember being really annoyed by Psykers using those
It's just psyker is mostly built for ranged play and doesn't really have the proper synergies to have a nice build in melee imo.
Life good
I use Venting Shriek
Wasn't that the point of gunker
Helps with CC and gets soulblaze going
scriers gaze is pretty nice for melee
Well, yes and no, if you go for melee psyker there's definitely a lot of overlap with gunker, yes, but it works more for gunker than melee.
Gunker?
gun psyker
gun psyker
Melee is for vet 😡
Oh
Melee is for everyone 🔥
Real Vets play Krak grenade spam
I mean, even the most ranged build is going to be using melee if it wants to be efficient
I wanted to be a Melee Psyker because I love this obscure game called EYE Divine Cybermancy. It isn't an official 40k game but you're basically playing as Grey Knights, so every character is a Space Marine Psyker regardless of how they build the character. The blocking bullets and using the warp to AoE blast things around you with the Force Sword is exactly the same in EYE if you play a melee focused build.
It's just everyone but psyker makes good melee builds lmao
psyker got 10% melee AS now, crack of bone, and buffed malefic momentum now
KD is also comically strong
Martyrdom Rashad on Zealot is broken
The issue is psyker lacks good toughness regen on melee builds, and considering how squishy he is and that toughness regen is his main way to not die...
also crack of bone sucks
Just don't get hit bro
It's not like ds4 has infinite dodges now
with the crit from scriers gaze and the dodge from crit talent, you can melee in gunfire pretty well
Don't get me wrong, you can definitely make it work.
why do i blow up with voidstrike but not with electro?
Context is needed
I keep hitting perils of the warp with the voidstrike, im not doing it with electro, i don't know what i'm doing wrong
does voidstrike fire faster?
no
The bug is still there, if u fire fast enough
they just made it so it doesnt happen as often as it did
based on my testing earlier
don't reach 100% peril and you won't explode 
assail is the easy mode for quick toughness regen, but you can weave in charged staff attacks too with some combo of push and dodgeslide.
mostly try not to get hit twice tho yeah
the right click exploding from other staff is fixed tho
Neither of those things sound like melee 
its melee if u hug the mob close enough silly
Your timing is probably just off. You need to be below 100% when you actually fire the shot
my agile engagement ws vet gonna be very upset
the real melee gameplay is bonking the enemies with your staff
which defeats the purpose of that talent lol
they didn't mention warp unbound or SG
I don't think he's dying to the scriers bug
I don’t think he is talking about Warp Unbound
if he was, he would've mentioned scriers
i think he's just blowing up from focusing too much on aiming instead of peril tbh
are you firing lmb or charged attacks?
just move peril directly center of ur screen XD
both
if you're used to playing rmb electro staff, you get really used to how little you need to pay attention to stuff
Idk i was doing fine with electro staff and void staff i constantly blow myself up
yeah its not even hard to know when itll make u go boom once u play with it a lot
have you considered not doing that?
make the right choice
You are correct if you change 'right' to 'wrong'.
you'll get used to it and start not blowing up
they feel different to use, you just need to learn it and half of that is muscle memory
and half of that is being able to catch yourself and not confirm the attack you're charging when you reach 100 peril and about to blow yourself up
u can always start quelling from 90
need mod that has the screaming goat when u pass 95 peril
is it really psyker gaming if you're not constantly deafened by the high peril sfx
siblings i am finding it harder to keep playing psyker
anyone ever go out of their way to get battle meditation
i do since i have spare points from not putting anything into ult upgrades
I grab battle meditation for gun psyker because I don't really need the warp damage buff on crit node
and it helps with scriers slightly i guess
i mean, it does waste 2 points
Ever tried giving up magic for firearms?
it's what i have done, and it is what makes it harder to justify
battle meditation is great if you're there, if you need to spend another point for the quell stuff, eh
sure i can play something like ds laspistol
but zealot does that better
legitimately
The reason you don’t want to use BM is if you are always trying to stay in high peril zone for greatest dmg and chance for crits. Like with blaze blast and electro staff
It can knock you out of that
i mean, if you're there and not going soulblaze, i prefer it a lot over perlious combustion
WHAT
Burn the witch
me no likey fake damage from soulblaze that kills nothing 😦
it really isn't
That’s certainly a take
you kill half an elite pack and the other half falls over
Siblings, how do we feel about this lmb electro staff build my friend sent me?
https://darktide.gameslantern.com/builds/9d30ed45-73c1-48f3-9939-deacad6429b4/left-crit-ck
i question the curios and perk choices on the staff
idk salvos kindof consistent if ur just LMBing
so is an extra 20% crit
esp with shriek u kinda lose that 20% crit no?
and then you get back up to it
20% is at what peril again
specifically the ranged crit damage? Yeah I don't know if that hits any breakpoints taking into account the rest of the build
80%
not sure about the crit chance either, but the crit damage is definitely notgreat
i would probably go for something like flak unyielding
but you can play around with it
no clad stop poisoning the watering hole
just cause I don’t use them doesn’t mean I’m telling people to build it like dog shite
with crit chance
choosing warp battery over perfect timing is an odd choice
even if the extra 2 stacks give a bit more cdr
well you’re dog shit who plays on heresy
why would I listen
go hit some heresy breakpoints buddy
with crit chance
He said he was trying to shout as much as possible so that's probably why he kept it but that's a good point
other than the warp battery choice and crit damage on staff its almost identical to what i use
u heard me
i'm still not convinced on flayer being a good choice
oh sorry
wait till air lock
No flak on Surge is wild though
how much did i get in the hab dreyko game
Plasteel?
945 I think?
all me?
same but i am trying to like it
I dunno, I only have pickups, lemme check.
huh first time i've seen that used
neat
i like 5% crit and carapace on surge
FLAK ELITE
lmao
How do you still not have mods
unplayable without it
i stream the game
wanna see me delete maulers?
Oh hey I got a role finally
So?
maybe next year ill get a pc
well actually im sure you are talking about rmb
i actually do run crit elite on my lmb surge staff
now that i think about it
I was like "You stream, wtf"
No, like streaming
yes
In front of people
I hate you but I'm addicted to your plasteel
convert!
ok avicii
no
CONVERT!
no
uhhhh
it is time for psykers to AIM!
51 small 2 big ?
i tried playing lmb surge a bit more
actually it's not too bad on 200 ping
i just mindlessly spam into groups
it still works well enough
im still wondering how ppl are struggling on diamantine
tbh might switch to momentum for better looting
when i cant even keep ordos in my pocket
Knife momentum.
Zoom zoom get all mats.
starting to regret the ~10mil i spent on surges and hammers
i'm super poor but i'd rather just rush the mission instead of people grabbing plasteel or whatever
i can only do this with carapace, if only elite did that i would
can just sell the emperor's gifts if i need mats
elite is kinda over kill because the only thing lmb doesnt delete is orgyn enemies
fire like one extra shot or have more peril or something
it ends up not mattering
i'd rather kill bulwarks and other shit slightly faster than worry about 1 extra shot on the first crusher of a pack
the latest update annihilated the plasteel and diamantine value
the market is down
i hope it is but imma clip that real quick
pretty sure its not just 1 more extra but i can be wrong
like realistically i'm at like 40-60 peril and not at 0
lets see
so there's more crits and more damage from warp rider
yeah easy to test tho
its 1 less pre 40 but if i hit 40 and im not 2 tapping these crushers thats an issue
Thoughts on keeping warp resistance low vs getting to 60% for the high peril synergies?
its peak
oh
you mean not empowering it
yeah up to you
you can always build another 8080808060
but you cant unempower this one
wtf virus
I bet warp res that low would actually make it so you lose out on a full blast. Meaning you are missing on a break point
were you buggin or?
thats legit 1 more hit per crusher
and elite legit isnt even mattering much on anything else but bullwarks which still kinda die fast
idk maybe i had warp charges
yeah more than likely
what does this mean?
AAAAAAAAAAAAAAAAAAAAAAA
the only way you kill crushers fast is with carapace
i can try when i get home
honestly i don't really care if it's not like perfectly consistent
10 SECONDS TO SCAB MELEE
Weapon swap speed
MMT. Noob
🙄
Oh yeah, is perilous assault LITERALLY just weapon swap?
also i usually just assume perfect timing is fully stacked from the start
welll you always fully stack it per crucher
the lmbs dont get much damage vs crushers from it
with elites
with carapace
same hits required
even worse i had carapace on at 0 peril
ok back to rashad marty
but its fun
I had my fun already though
There's more than just controlled breakpoints though
Especially since it effects shriek as well, and surge rmb hits 2 targets, as well as random crits
things aren't ever full hp when you fight them
You shriek at bulwarks from across the room
they're not at exactly full hp
well thats fair but this was a comment that i had to correct, i was hoping it would enlighten a bit
it would be hard how much elite affects rmb on crowds on a lmb build
but then again you arent really building rmb for an lmb build
the statement is still true for me.
I'd rather kill the bulwarks slightly faster
only the first crusher is really that effected by the breakpoints
They spawn in packs
you'd chip them a bit with the lightning arcing to them
and you'd have warp charges after killing one
like you said you will check when you get home --- if the clips werent evidence enough, but elite bonus really doesnt kill them faster
that again could possbly be tested tho
like 3 bulwarks back to back
bulwarks are an odd case because of shriek and perilous combustion
soulblaze hurts them a fair bit
ngl trying to kill bulwarks in general is a pain when isolated now that im testing
crushers are generally going to be more static situation because realistically soulblaze isn't doing shit to them
no way to just stack empyric and the rmb is the deciding factor
so imma check is rmb with elite actually does clear them faster
Like I almost always shriek them from across the room when i see them
so they've lost some health
sometimes that lines up with elites killing them faster, sometimes it doesn't matter
wanna play
carapace vs elites -- yeah elitres specifically for bulwarks i can see
annoying AF
i would just melee but i can see a world where this is worth
actually looking at the times
idk if it mattered 0.0
3 seconds
worth XD
fuck bulwarks lmao
yeah look at all the times they die from soulblaze
if you did 10% less damage overall, it'd take you maybe 3 more ticks for them to die in those cases, or you'd have to attack again
Is it my fault if i die to huge waves of enemies and gunners and my teammates don't target any of them?
depends if you waltzed out of cover without thinking
I was trying to follow my team and got killed in transit
fair elite is fine, i just think crushers are more of a threat, just happens that carapace also makes you delete maulers
not that i was separated
if you stray from your team or fail to keep up that is somewhat on you, understandable if you got jumped beforehand
usually i would say yes, i have learned to not expect shit from anyone but myself -- this is a team game tho
either way learning how to dodge and slide effectively essentially nulifies the danger ranged units present
shouldnt have to not rely on team mates
best blessings for voidstrike staff?
Specifically right after getting ressed
imma say it, if your team leaves you behind, they are just as bad for letting someone lag
warp flurry and surge
like, they would pick me up, and then just fuck off without killing anything that was responsible for downing me
they KNOW shit can be behind them then wonrder why ppl go down
oh the behind part is infuriating
like
dude
I die so fucking fast
please help me defend myself
if you as a teammate aren't WONDERING why someone is lagging behind and you have no dudes to kill --- you might just be bad
but if you are lagging behind and have mad shit to kill idk if i can blame you much
unlucky lot
Getting to test WU fix for purg, and if you start the cast while WU is up but finish it after WU expires, you blow up. The protection doesn't snapshot to the cast.
In the screenshot, I casted at 100% peril and the WU protection will end before I finish the cast. The "0.3" above the reticle is my WU timer.
sure
like, i went down 4 times in a row cause they'd run in, res me into 3 fucking gunners which i'd pinged already, and leave me to die
i just wiped

yeah they do this too, and sometimes talk shit to one another
Shoudl have handled that in the bathroom
butt
yeah its an awareness problem
a lot of people dont have awareness
and no critical thinking
but its a whole other problem when it happens to them -- had a run with 2 ppl arguing like 2 days ago
there was a moment where the zealot popped his ability that stuns everyone, and the ogryn sat there meleeing shit instead of picking me up, and then AFTER the ability was over, he started ressing me
and i'm sitting there fuming
blow cc for free swings, go for res when its not safe anymore
literally
MOSH PIT!
tox bombers are actually my most hated enemy
might even consider them the strongest lmao
well you see its not the damage
its the obstruction of vision and the damn buffs they give to enemies
it buffs the enemies?
yes
What perks work best for the EK staff?
forget the percentages
gas speed-boosted mutants are so funny
Damage reduction based on armor type. Enemies take 20-200 less damage.
2.5 times the mass (mass increase)
40% move speed buff
these are the effects of pox gas on enemies
annoying
i still have bomber hypervigilance in general tho after that one patch where fire DoT ramping killed you in like 2s
still not as bad as old flamers and firebombers
man wtf
Pox Gas does about 8% damage per tick to a player's toughness for each second they stand in the gas. Once toughness is depleted, gas will begin causing corruption damage to the player's health pool.
this is what it does to you
hey, vsauce Michael here. Your toughness is full... Or is it?
one fire tick shatters it instantly
so when they inhale their monster fuel vapor -- have fun
oh and to add insult to ingury you can get hit by the bomb for a small amount of damage
its funny
gl running out of the radius with no stamina
Bombs should have hitboxes and physics
let me slap it out of the air
Or hit the nastiest revolver clip ever
they should do more friendly damage
having a regular bomber drop his explosive and still watch chaff run through it like nothing hit them is a bit demoralizing
is the combat axe worth using?
for rmb i think someone did mention Flak / Carapace -- it's what i used for RMB spam
for LMB i still would take Carapace but there was the argument for Elite which i cant knock
Alrighty. Flak for sure and 50/50 on Carapace/Elite?
I use flak maniac.
are you left mouse spam or righ tmouse spam?
All the choices!
I use maniac
Prooooobably going lmb
oh, I think it's crit chance then... iirc?
if you dont value the 5% crit since you have nexus you COULD just take carapace elite
but i would recommend 5% crit really really hard
Alrighty
i forget how fast it was on rmb but lmb deletes ragers
It’s not 8%, it’s got a ramp-up
It’s actually very high toughness damage
i just copy pasta from their website
Wait mb, wrong enemy
I got the rampup wrong, that’s for flamer
and why are we beefin with it
The only good bomber is a dead bomber
and disrespectful
ever find yourself hacking and slashing then just get hit with a thump?
green everywhere
the reduced toughness regen is the big one, otherwise it would kind of suck but you could still fight in it (and did in the first patch where they accidentally inverted the toughness regen so you got more in tox gas lol)
some builds that have really great toughness regen still kiiinda can
inferno staff can sit in it
how good is "penetration of the soul"?
with mettle soulstealer and souldrinker its almost like the gas doesnt exist
10% of 25%
very eh
You can kinda sit in it with any constant toughness regen
although ER made that harder
i am somewhat confident that vet can simply exist in there
catch a breath + iron will
Constantly shouting
though i do not recommend catching a breath of that
yup --basically told myelf im not using ER unless I'm on Surge staff
Nah it’s not remotely close to the rate at which toughness goes down
-70 every 0.75s
if air is going out of your mouth then the bad gas can't go in
solution to gas: never stop shouting
Exactly
consistently? probably not
zealot can comfortably walk through it for the duration of the book F
you can mos def VoC and run tf out tho
Does Puppet Master (increased coherency aura range) cause Psychic Vampire to have a wider range for generating Warp Charges when Allies kill things too?
only coherency
so technically its yes?
for vamp the ally or you just have to get the kill in coherency right?
if there are enemies in melee with the vet then no
sounds like a W to me
but otherwise i think a combination of yelling, tdr and regen can do it
nah if there are enemies in melee you probably could sit in that shit
especially with PSword
unless its ragers
Hound wave, yes
Otherwise no
i can see a spot where you are cleaving back to back with PSword
maybe
im assuming IW works on the tick
Cool thanks, I made a build that just spams Smite and Shield forever, hoping my allies get kills for warp charges, its really dumb but its funny
come to think of it i do not believe i have seen iron will abbreviated that way
because i saw IW and i thought "instinctual warrior? no, wrong game"
also @buoyant maple ty for the runs yesterday, i passed out in my chair lmao
Fun fact, charged strike applies on staff special attack.
U did well 
Still a worthless special attack, but its neat to electrocute folks with it
Give me las pistol force shove instead and I will be very happy
I've seen both pop up... for inferno, is the dump stat damage or warp res?
either
there IS an argument for either, i say warp res because i like to stack rider
i would dump warp resist
Alrighty.
i would dump warp resist because unless you're running sg it is actually painful to build any sort of peril with burgertus
yeah
i press quell and almost 80% peril can go in the blink of an eye
it works
i played it while warp unbound was bugged
was annoying but fun
now it works
Any builds available for it currently that I can peek at?
this is one im just trying to have fun with
You're awesome. Ty
dont forget to qull, quietude is actually kinda goated in SG
And assail bumps your peril well even with ER
Mobility
Cleave if you only use it for poking big guys and nothing else…
i would keep cleave 100% even if you would like the mobility the cleave probably would matter in dire straights
What perks should I be looking at for inferno staff?
I never ever use my sword in a horde. Mobility is better for me
5% crit and flak / flak and unyielding
if you don't want to use it on monsters i would just take the crit, the more ive been using the staff on monsters the more i realize its kinda not worth
then again scrie's gaze would put you to like 60% crit which is kinda overboard
you also generate a lot of toughness even when playing bad
than what did you dump? not cleave or mobility?
I dump cleave. But if you will use it on regular poxwalkers/bruisers. dump mobility
tip for those who still need the just a flesh wound penance
use the new train mission
actually free
what curio resistances do you run
toughness regen?
i've heard toughness regen speed isn't great
it only reduces the delay for when your toughness starts regenerating while in coherency
guys which mk of recon lasgun is better?
As a psyker… that is still kinda good as we can be squishy. Also, if you run empyric resolve the consensus is health curios
i don't run empyric
Pretty sure it increases the regen speed as well as the delay, unless they reverted it.
It used to be delay-only but they changed it like last year
ah yeah that too
still, coherency regen speed isn't really what gets me killed most times 🤣
personally i think it's ok, but it depends on how close you usually play to enemies.
When a melee enemy tries to attack you, it pauses your coherency regen, regardless of if they hit or not
with empathic evasion i don't find myself being assailed by gunners often, so i'm considering switching up my resistances
i'll run at least 1x gunner, but was also considering bomber and something else
Then toughness can be a way to go
You can still run toughness with empyric
It's just a matter of how much value you're getting out of coherency regen
toughness regen only affect coherency regen
Two psykers, both 100 toughness. Both get shot once, now down to 40. One person regens to 60, one regens to 70. They get shot again. First psyker is at 0 and get's staggered and then dies. Second psyker is at 10, and get's to safety.
It's more about accumliation.
And it's really noticeable in-game
Given the current crafting system, 3 toughness regen perks are worth a try
this is right
yeah i googled it
it does increase coherency regen speed alongside decreasing the delay
and on the concensus for ER on health curios
I'll be using the new names for the recon lasguns, this will also be just a short comparison between them all.
DPS wise the MK XII is virtually the best with the highest DPS and has reasonably good ammo economy.
The MK VIc has slightly lower DPS but has a lower rate of fire with higher damage per shot. Because of this it does have a better ammo economy though.
The MK XIV has an even lower fire rate but has the highest damage per hit while also being able to cleave through a couple of small targets. The issue is that it consumes 2 ammo per shot. That, combined with it having the lowest ammo in reserve out of all of the variants can make its ammo economy pretty "meh" when compared to the damage it can dump.
You can't go wrong with any of them while using a Psyker, but there is definitely a preference towards the MK VIc and MK XII
just because you generate less toughness means you want to ignore it all together
a lot of ppl take ER ignore toughness, then cry about being squishy
You don’t have to ignore it. Just, imo, don’t stack it
Ignore all that, use the fastest recon
It's not even close with infernous
I mean use whatever you want, but if you are talking best, there's no conversation.
With infernus the MK XII and the MK VIc are actually pretty close
still worth taking toughness because you will be taking less chip to hp when you get bleed through based on the % of toughness you have remaining
hp is nice, but end of the day you might still be squishy af
not even might
WILL be squishy
Psyker’s toughness scaling is really bad
.7 modifyer on toughness generation doesnt warrent not investing in it
5% toughness is like 7 extra toughness lol
I assume you're missing a "doesn't" somewhere here
seeing a 200 hp psyker need healing stations every section or going down non stop is legit because they have 0 toghness investment tho, im not saying to refine toughness im saying to take toughness curios specifically
If you're stacking toughness curios, be sure to also invest in toughness node on the talent tree to give the curios something more to work with.
yeah XD im on my phone
its weird sometimes
You can actually get 200 hp and still have decent toughness investment
200 hp doesn't = no toughness
It can depsending on what the player invested in.
like 100 toughness and 225hp is a squishy psyker that if you take multiple back to back hits im almost sure you took more damage than a psyker with 140 toughness
Like i think i have 197 hp with only 1 hp curio
200 hp is a general recommendation for psyker too
especially because there is a good amount of toughness DR on tree
yeah like 1 hp curio max is legit what im jacking
a no toughness build would be like, 260 hp probably
cause i rememebr the [ast few days a lot of ppl have been complaining about going down and being squishy
its because of bad decision making
yeah I feel like extremely low toughness would be almost unplayable
not including one with the warp there is a total of 20% toughness damage resist on the tree
i'd rather not face toughness break stagger from a single shooter volley and just melt
you can easily grab 10% TDR
thats another thing
240 hp and 105 toughness into a break might as well have been no bonus hp
look at how little damage i am taking and how much Toughness im still generating with ER
Playing bad on purpose too
cant argue against the cc statement what so ever
fr
oh thanks for such a detailed reply! sry i'm new, didn't mean to bother that much
yes
cause toughness has been and always will be better than hp
the better you get at the game
since killing enemies with melee regens a % iirc and taking damage removes a flat amount 1st then bleeds over based on the percentage of toughness you have remaining its always better to have equal if not more investment in toughness
in your case it probably isn't the worst to bump the regen if you aren't getting hit often
smite DOES give you space lmao
yeah idk if 17% even exist anymore, never seen one
XD
damn you thicc
idk if ill even hit 200 tbh
based or nah?
better example, but psyker im realizing is a really safe class, and toughness generation is the main reason
this was standard damnation lol
finally got to the point where you want to carry babies did ya (normal board)
too much time spent in zealot chat
(it works really well)
it looks like a fun build
the cleave on the slug is actually ridiculous
anytime there's blue on my screen I just pull out the agri and snipe the random unfortunate blue boi
manstopper + warp splitting + true aim
im assuming
also the stupid amount of crit chance you get from scattershot
me with a staff of blue flame: 
there ya go
always test builds on auric damn
you need to see if it can pass the bullshit filter
i would say that, but i feel like some build perform better in auric
inferno staff
yeah but talents make the build
shit like psykinetic aura is broken on HISTG
.>
im not arguing semantics
yeah wildfire goes hard in auric
what part of that is semantics
psykinetic aura and the veteran specialist kill for CDR are broken in HISTG and maelstroms
doesnt make them less strong otherwise
they just get more leverage when shit is stupid
ogryn's bruiser in melee maelstrom, 4% cdr per elite is wild when every room has like 10 of them
waaay more leverage
it kinda does make them less strong
no semantics needed
I disagree.
Anyone able to help me do the private game only psyker penance?
I mean, they're broken yes
this isnt wrong but it doesnt defend them on being less strong outside of specific situations
but they're not necessarily broken at lower levels. It matters less by virtue of everything necessarily being 'better' because it's easier to hit breakpoints and such, but still.
I like ur duck, so I'll help
i think the way to see it (mathematically) is that as the difficulty increases, the proportion of cdr you get from cd reduction talents is higher, compared to the default "1 second per second" that everyone gets normally
I'll invite you to a strike team in a min or two, gotta open the game.
yeah talents get milage based on difficulty
it didn't lol
It's Barduck, from Duckball Z!
mainly just because the loops at Clandestium's starting area suck ass
i cant stack warp siphon if i go lower than heresy 😦
it's Deimos though
Deimos actually has good dodge stats
Is that Nathaniel B?
an Fsword
Grammar, heretic
Why are force swords bad for looping
thats what i thought sibling
at low difficulty if you kill one specialist on vet every 30s, you're getting 36s of cdr every 30s, i.e. 16.6% of your CDR comes from specialists while the remaining comes from time passing
at high difficulty if you kill 5 specialists on vet every 30s, you're getting 60s of cdr every 30s, i.e. 50% of your CDR comes from specialists while the remaining comes from time passing
so the average percentage improvement provided by those CDR talents does increase as difficulty goes up
I do not get
yup, stuff like that gets stronger because of milage via enablers
auric is the perfect breeding ground for success on talents that feed off of specials/elite kills especially
I simply do not enjoy the speed of a FSword compared to a DS or especially a knife
knife is stupid at kiting
literally makes kiting braindead easy
perilous combustion, psykinetic aura, bruiser, tactical awareness are the big ones
ogryn plus fire shout psyker on melee only maelstrom is crazy amounts of cdr for the psyker if they can get a decent number of elite kills - just 4 elite kills becomes 30% cdr from 4 warp charges, plus 9% cdr per kill from psykinetic + bruiser for 66% cdr, and in each mini-engagement you're often killing 2x to 3x that number
and I enjoy having speed on soyker
when im not in scriers
so mk6 knife is my beloved
is there a way to see a weapons crot chance?
wild fire as well and that one is any enemy which there are more of
yeah
then the vet talent that gives elite damage as well, that indirectly gets better or maybe I should say more valuable
empowered psionic [overpowering soul]
warp siphon
just got home
yeah so i definitely had warp charges
It's only somewhat reliable at 2+ stacks
Noticeable difference, but it's not that big of a deal for me. Sometimes it matters a little bit, sometimes not at all.
yeah i checked it earlier 3 seconds diff is still something
with no stacks as well
both choices are fine imo, but I just don't really care as much about crushers
the hate for bulwarks is a valid argument from earlier so im not gunna lie -- worth considering
yeah they take so long to kill
Do duelling swords have the same mobility?
Id imagine
probably just the moveset thats the difference in the feel
It's stat dependent
The mk5 has mobility and defence, so it has longer dodges
mk2 is the coolest looking and makes you feel cool
mk4 if you want to be meta and snore mimimi
if the cards are to be believed
What's a good staff with the mastery update?
Inferno
yummy trauma blaze
yes
use it
It has always been strong, but it got stronger
Does anyone know if Empathic Evasion got nerfed? I thought it allowed for melee blessings like precognition to be activated? It doesn't seem to do that anymore
is Charged Strike any good?
on the inferno force staff, i've got crit chance, blaze away and warp nexus. what should my second perk be? i've got Unyielding on my old one, but not sure if it's still the play
Flak
its value compared to all the other talents is very low
i dont like saying things are bad
but this one i can make an exception
doesn't even work with enfeeble iirc
thats what i was figuring
exception*
but i didnt know if it had some weird combination that made it good or something
Guys, any suggestions on what to do with all this?
Give it to me
I don't need it but you should do that anyway

I wish I could
I only play like 2 psyker builds in the entire game and I'm not sure what to do next
if fat shark are actually adamant about making things work as intended in comparison to what they did with Flay then we can hope at least enfeeble gets changed
then maybe Charged strike gains a modicum of viability
get some variety
Uhhh.. use it to max out all the masteries on the other class weapons? 🤷♀️
I have the surge staff build with smite (absolutely hate that build), the inferno build, and gunker build with the lasgun. But I mainly run the blaze trauma with either assail or brain rupture for constant success in auric missions (completed my 250 aurics, was a pain)
Get every mastery to 20
no voidstrike? 
I don't like to play other classes. They are not as good as I play my psyker
Do it anyways
Just turn them into discount Psykers
Ogryn? Psyker but larger. Veteran? Psyker but slightly better with guns. Zealot? Psyker but too much preaching
Ogryn sized staff?
Veteran can even self destruct with the Plasma Gun, it's basically the same class.
Some call it a pickaxe.
Yeah but my pickaxe can’t cast spells.
But it uses ammo. I have gotten used to no ammo after 1000 hours
Sure it can, it can cast rock and head bonk
of course it can, it casts the "Die" spell
I wish pickaxe let me whack a wall and get me rocks back faster.
this is kind of a based idea actually wtf
What’s y’all’s favorite staff? Mine is the bowling staff.
Mine is all of them.

Can I exchange that shotgun for this?
The unreleased Shield force staff Trauma, otherwise now known as Void..blast? I think
Circle staff?
Ah yes, the 4 psyker staves: circle, ball, line, and cone
yes
Perhaps
did you know some french player here ?
Alright Psyker chat I'm going off the deep end.. I need to make tactical axe work
zap, boom, pew, fwoosh
lads im smashing out penances, scriers gaze + right keystone (Kill all the blue nerds). Whats the most efficient for it? doing well with accatran atm casue you just pick heads.
I like the fire stick
The boom staff
i like being able to lob a voidstrike orb through a crowd at head height, and quell more peril than i used to shoot it with transfer peril
Nevermind I take it back I take it back, there is no saving this abomination
Whats a good ranged weapon/build for using Smite and Telekine Shield together?
Why the smite blitz tho?
What if I told you.... battle meditation + empyric resolve does this without eating a blessing slot?
I like it for brainless horde crowd control, it makes me feel safe
yeah, but i'm bad and die enough without ER
Recon Lasgun or the zappy staff (Electrokinetic staff) would be some of my suggestions
ERP? 🤪








