#psyker-class
1 messages Ā· Page 1389 of 1
Lel
Lol it happened again
Deimos so heavy it glues you to the ground
They could add run n gun to staves as an official thing at this point
Half of my blessings are doing that rn
When you release the heavy
Or immediately after a light
The window is harder to hit with the lights
I didn't realize it was a bug. Lol Got it on a purg staff a long time age.
realease heavy -> instant slide?
Yep
I do it at 29s of this video as I approach the group of gunners
Outplayed - The ultimate capture app for gamers. While playing, it automatically captures your best moments and biggest plays. When the match is over, relive your best (and not so best) moments by watching them in the match timeline.
I'd find a better example but my pc is off
im trying at shooting range but idk dont feel that much diff in slide speed
anyway; in gun psyker built its obv the best melee choice
https://youtu.be/-2HdiuDukvA?si=QN8v7L9vX4TToVlM
Actually 10s or so into this is a better example, I do it a few times in a row
200 toughness bruh
Rockin' it
I mean I have 196 with 3 toughness curios
idk i think 60% gunner res is better
Por que no los dos, my friend
and where +3 stam curio
I don't run one much anymore
and wdyt, is hp better?
I'm move teching most of the time with DS so its not that useful for sprint speed and I only ever block one or two attacks at a time before I'm landing my dodges again
is void or trauma considered best now?
always been trauma
I'm not sure. I think some HP is better than the 200 toughness meme. Having stacks of HP let's you eat pox bursters and basically brush it off
I just noticed, warp flurry and uncanny have almost the same icon lol
It really comes down to whether you take a lot of ranged damage or not
dmg calcs the same on toughness as it is on hp?
ranged dmg needs toughness right
Different enemies do different toughness and hp damage
It kind of sucks, my sword has great stats but only slaughterer 1 blessing
Some wreck your toughness some wreck health
goddamn is there a list
And yeah ranged only hits toughness (if you have any)
More toughness = less health damage taken per hit in melee
Yeah, generally. On psyker anyway, I generally run 201hp 171 toughness
depending on % missing or absolute missing tough
Zealot has more ways to benefit from a higher toughness, but, over 170 is pretty overkill
Absolute
Yeah its you take % of the melee damage as health damage based on your % of missing toughness
nice i thought it was %
The way I think about it is if a bruiser hits you twice with 200 toughness, you take less health damage than if you had 150 toughness
it is % for health chip damage
a % of the melee attack's damage
Wait yeah
yeah so 40% missing means its blocks 60%
And toughness still takes 100% of the damage as well
bursters do hp dmg right
Bursters can be blocked by overtoughness
but psykers dont have ot
Otherwise they instantly break your toughness
i used to run flamer resistance because it helps
snipers do like... 12x toughness damage and if your toughness breaks you take hp damage
It only reduces their melee damage not the flames lel
kek felt like it was helping
then i switch to bomber xd
Or maybe that's bombers
Flamer, bomber, and hound resistances all suck
That and you get diminishing returns from more resistances
I mean you still take 20% less gunner damage with 2 of them... but that 2nd 20% less is 20% of 80% of the damage you were taking
Yeah I max out at two gunner resists if I'm running it for that reason
Yeah it's multiplicitive
The last one only gives you 12.4%
I still find 3 gunner resistances useful for front-line characters
I feel like it's only really good on Ogryn
Bc it reduces the time delay before you start regening toughness aswell as increasing the speed
iirc it is just the speed
You can block, dodge backwards and you'll already be regening
Nah it's absolutely not
Only 90% sure on it
i always assume my team is dead so thats not helpful for me
I did heaps of testing awhile ago and others confirmed
Plus this, unless loner
Yeah I build to clutch most of the time
3 30% toughness regen speeds definitely can be felt on Ogryns lol
on zealot... I don't really feel it anywhere near as much
It regens very noticeably quicker on Psyker (in both respects)
But idk if I've ever really noticed it in game
I mean... psyker I can see you taking it on, but, I still would prefer more total hp or toughness
Assuming you're in coherency, the regen is pretty damn good for getting you back to that 100% toughness gate
But who stays in coherency
I am a loot goblin, and I am stuck solo clutching a lot >.>
(Scrubs)
The former is more the reason I would say tho as to why I am not coherency regenning
on my zealot marty build I just take my autopistol out and blast it a bit
I'm out of coherency a lot because I run around like the energiser bunny
Can't keep still
Which is why I like the duelling sword so much
I just think it's underrated in general
loner/lynchpin
block eff is underrated
You have to charge the rmb and let go; doesn't have to be the full charge. That gets you one stack of flurry.
Blocking sucks in this game
Not on psyker with KD it isnt
I mean it helps with psyker's peril block... but so does bonus stamina
lets you tank dh's
Stam gives you more benefit
^
stam only isnt enough tho
Add more stam
yep the higher your stamina amount, the better kd works
Essentially, its a matter of curio efficiency. You get more block efficiency with stamina than you would with block efficiency perks, so take off a toughness blessing for stam and take off the block efficiency perks for toughness perks
but then i lose out 15% tn
You lose that amount from having block efficiency perks
cant run 2x stam curios
Because they could be toughness perks
only 5%
5% x 3 = 15%
1 or 2 block efficiency perks ain't gonna make the difference between tanking and daemonhost or not
ds4 needs 4x block eff with 1 stam curio
... but 2 x stam curio gives you MORE block efficiency
And those three blocks efficiency perks you can change to toughness
So your toughness stays about the same, and you can block more, plus get the other benefits of more stamina
if i play 3x block eff, 3x health, 2x gunner res, 1x toughness (hp / toughness switchable)
Pretty good actually
More fire = more killing
Faster and easier
Unlike helldivers 2 
So you'd lose 5-7% toughness but gain more block efficiciency if you made the switch
And gain another free perk slot
I use dodge a lot more than I thought
I'd say sick burn but ... 
Also, no combat ability regen? That shit is cracked
The HD2 flamethrower was already situational at best, I'm surprised they nerfed it
Wdym?
ult regen
But what does stacked mean
Maybe they didn't like the idea of having a flamethrower as a primary weapon and it being capable of all the stuff the support weapon flamethrower is
if i play 3x of them
we still have the tree point
I run three on every single build, no question
But... they literally chose to make a flamethrower as a primary weapon
psykinetic aura
I do not understand the pre-nerfs
It's even better when you're running psykinetics aura and warp charges
fatshark moment
Because the 3.5ish seconds you take off vent is actually more loke 3.5s off like a 10-15s cooldown, depending on WC and aura procs
they nerfed flamer ammo cap because of chastise interactions
Putting you at sub 10s cooldown
then removed the chastise interactions
it counts from original cooldown?
Yeah. So with seer's presence your "base" vent cooldown is 23.5s
Take off another 45% with six warp charges, you're at 10s cooldown
Then another 1.5s per elite/special kill
6 wc, who has so many free points tho :D
And that kids, is what makes blaze trauma function
Lel
Let's see how good this is. I never tried it
BB with no upgrade is crazy
Pretty cool
i dont use bb anyway in that build
change it so smite then
Assail is very strong
EE is garbage with blaze trauma so i dont take that. I also drop KD most of of the time, but sometimes wildfire or soulstealer
u clearly didnt see my quell cancel lmb spam
Lel well you should be running atlas's lmb build then
sometimes i do but even on normal trauma it has its usecase
out of range gunners
and soulstealer is goated
Blaze trauma always takes BB, even unupgraded. You use it to catch the occasional special and to dps monstrosities
its lifesteal for me
I do that for trauma
how often do you reach 6 warp charges in less than 10 sec tho
idk without the upgrade melee would be better
sometimes
but the extra damage is worth it
Yeah you're not wrong, but I still wouldn't drop it for smite
maybe i drop wildfire
Helps dispatch specials quickly, and you can mulch bosses with a few lmbs > shriek > BR
Take it
wildfire really that bad hm
smite with the best defence staff
Just nuke ur feet lol
Nah I like it, but certainly not over psychic vampire
Three point warp charges is sacrilegious
Four is fine
You has trauma, kill them out of range
Lmao
and i somehow end up on the kill feed 90% of the time
Pssssh
More = better
This is what I often run
when i started i was told that KD is best point in whole tree
why block when you can dodge
And by often, I mean hardly ever because assail DD blaze trauma is way more fun and versatile 
itās actually kf 
KD is really good idk about best point
ur actually banned
When you're a new or even mid tier psyker it is
i like assail with EP more
If your not running WC id probably always take it cause you have free points
Yeah it shreds but then I don't get benefit for my melee and range
Yeah, there's no build outside of WC that shouldn't have it imo
are u headshotting so much with trauma
Yeah DD hugely benefits assail and everything else its kinda crazy
No, but you headshot with melee and assail
Cause it buffs base damage too iirc
well trauma can hit ogryns head if they are knocked down right
Goodnight soykers
good night psychud
gn8
Gn
This hurt ngl

Still don't understand assail, but I click and the guy over there dies?
I wasn't using brainburst at all
It locks onto whatever target your looking at so long as you are close enough (about mid range for left click and <40m for right click)
It can hit a few targets per shard as well so if you move the camera itll hit other guys
go into the meatgrinder and try them

This is the Purgatus build I've been having a decent amount of success with. Probably not the best purgatus build, as I originally made it specifically for the terror's in the dark event, but it's been working for me.
Run 'n' Gun is on the purg staff because Hadron is a pain sometimes
You want to go "Prescience" instead of "Seer's Presence". Get all the crit % you can. More crit = more blaze stacks.
Issue is that if i got prescience, i wont have access to the defensive power of One with the warp.
Why smite with blaze trauma?
crits are +1 stacks compared to a normal hit so they are good, but they aren't super amazing valuable as some people suggest. most value would be swapping run and gun to nexus
you have warp charges, do you really need ability combat regen and cdr aura?
warp charges gives you basically all the cdr you'll ever need
Flames does a lot of cc. So imo giving up a little survivability for more burn is the way.
- I don't trust randoms to stay alive, and 80% of my games are quickplay
- going prescience means I can't get One with the Warp due to how psyker skill tree is structured.
And on why I don't have warp nexus, The best staff I currently have cant swap the Run' n' Gun off.
Rip
It's easy to find a better burga
if you don't trust randoms to stay alive you should focus on killing more
Damage and warp resistance dump
"Best" and no default required talent "Warp Rider"

you can swap the wildfire point tbh
yea i autopiloted cause i saw it on the other tree
Is ultra based
No perfect timing either
i'd prob swap it to warp attack kill toughness or kinetic flayer
Literally just -15% damage for no reason
No mettle
Which is like half the point of purg
Why would you not run wildfire on burga?!?!
Kr > wildfire
it's not really good tbh
Kinetic flayer, because I love nothing more than brain bursting random mobs.
if you have PC
got enough flames already
KF, when you use your brain burst on random poxwalker every 15 seconds xd
What's kr?

You can never have enough fire.
idk, just consider the wildfire point as a free point
It's really good lol
š¦
korean radish
might be better with shield
but i always take vent
and like
everything has more than 4 stacks
Have to agree here as well.
YOU HAVE shield
tbh you shouldn't need one with the warp with empathetic evasion and all your toughness regen nodes on top of shield
like, just get used to quickswapping, blocking and dodging.
ome i forgot the shield extension nodes
i run assail with purga since today
My computer does not like rapid quick-swapping unfortunately.
What difficulty are you playing at? Just wondering.
ehh, puts too much reliance on my melee to anti armor
yeah but bulwarks are not a problem you can stagger them with shards and then burn them alive with lmb spam
okay and that's just normal
i'm saying anti armor, crushers
eventually, there will be a crusher pack
cant argue against that u are right
With the Purgatus build, I originally made it to do damnation level terror in the dark missions (the flames make it easier to see what's going on), then decided to try it out in Auric Heresy, and out of 25 games It's only lost 7.
but i can handle them with deimos or ds4 even if there are many
You sure about that? I'm like 90% sure they buffed bullwarks to not be staggered by shards
Alright, It's not a negative question btw. I was just wondering. Because I do understand if you play in lower diff. People do weird shit there.
With the purgatus build, yes, I currently play lower difficulty aurics. Normally when I do Auric damnation I play Zealot hammer, or do Voidstrike
You can also just break a bullwark by block-push attacking with a force sword... does it from a funny distance too.
flurry surge void is the only way i can play void
You did read the "Probably not the" before the word "best" came up right?
Fellow eyes don't work club
the itemization update cant come soon enough...

Flak manics is decent.
That hurt's my soul...
Do crit chance + crit damage, surely that's a good combo

Surely.
It makes sense, crit chance + crit damage, why wouldn't you do that.



Friend told me Carapace damage on a force sword is a bad idea because "psyker is a glass cannon, so getting in meele range with a crusher is a bad idea"... I don't think he knows about Deimos heavy 2
the special on the 2 and 4 stun
Deimos sword's heavy 2 is funny... it looks like you just lightly tap the target on the forehead and they just crumple to the floor
havent played with 2 much are at all
i switch from EP to WC purga with essence harvest, lets see how that works out
I'm calling it " The classic ā¢ļø"
I habe been trying the deimos those day and boy it is a fun one
I have to learn to do the ez combo L1 H2 but hey
slaughterer deimos no1
for now I'm using blazing spirit + rending on weak spot
I run WC + Smite with my Surge-Force staff build.
I call the build "Wal-Mart palpatine".
Currently, My best Deimos is stuck with deflector
It's only level 3, sadly
Litteraly walking toward gunner being more threatening with each step 
Ah yes, holding out your sword and slowly walking at a gunner like you're a Jedi
here my boy
blazing spirit is bad in general, but especially on deimos
deimos should really only be used for single target and light horde clear
so blazing spirit wont really come into effect
if ur running it for the meme though i get it lol
you do need kinetic deflection tho, forgot since I'm running a lot of DD currently
for science mostly, Cuz I have the crit build and picked every "+warp damage" perk and in auric you do burn a lot of people so was curious if it works
but since I don't have the damage panel, I have no idea in truth
I do like the fire tho
I mainly use it for destroying the maulers and flanking ragers my teams of randoms can't ever seem to kill.
running it with the laspitol ALSO with fire blessing
yeah, blazing spirit is really bad just in general, its best on illisi
pretty little light
but best is relative
trauma takes too much brain power because its very bad i dont wanna think about using BB
i use ds4/demios for maulers, crushers, ragers, really any specials or elites
itd be funny but i doubt itd be good
being able to attack so fast with ds4 in particular is what lets it be so strong against armor
DS4 I think it would be because quite fast but on the deimos , I'm not sure, + with psyker You might not be willing to trade your toughness /life for that third stack of thrust anyway
For me, Melee is used for the heavier hitters that don't get 1-shot, Stunlocked, or just melted by my primary/blitz spell.
1-shotting a crusher from accross a room with a Voidstrike surge-proc is always funny.
fall of a cliff
Can someone tell me the blessings I would want on a void staff please?
for the 15th time just because a build i post has smite i am not telling you to use it
this i the extent of my smite usage
crying about it again?
nothing wrong with that purgatus
problem is the fire does actually nothing, because of how it works on the force swords
if you hit a crit to proc blazing spirit, the crit should kill what you hit anyway
if it doesnt, its the type of enemy that 3 stacks of warpfire is going to precisely nothing
blazing spirit only works on trauma because anything in the effect radius gets ignited on the crit, and the effect radius is a lot larger than the circle on the floor shows, so you are applying the fire to many, many enemies at once
theres a few ways to build it. The 2 major archetypes are " surge and nexus " for lots of powerful crits, or " flurry and transfer " for lots of fast charging shots that dont cost peril
flak is generally considered a required perk then the other is preference, but i wouldnt choose carapace personally and usually go for unyielding
if you are playing with the surge blessing, be aware that the extra shot from proccing the crit does have a peril cost
so you can be on 97% peril, shoot once taking you to 100%, then the crit proc will cause you to perils
or flurry surge
flurry surge is just kind of a bad mix of both
i wonder if anyone compared flurry surge and nexus surge after the crit upgrade
no
atlas said before they were roughly similar
can just play bonus crit chance and also true aim exists
it depends on if youre using true aim, and if you can actually aim, if youre running assail, etc
but
flurry and surge IS bad
for a different reason
you cant make proper use of flurry with surge and no transfer
i am having much fun with it on auric maels
i literally run one myself
sorry i said bad above
what i mean is "not optimal"
ultimately its still a void staff with surge on it
but, flurry lets you shoot more charged shots
surge lets you shoot more shots per charge when proccing crit
both of those things effectively increase your peril generation rate
i get your point
but nexus surge just fucks me up, cant defend myself against ogryn hordes if theres no space
and transfer peril is a bit boring
id rather quell more
dont disagree with any of that
i find that ogryns are always fine with void
its the spread out trash that sucks with void for me
very inefficient when theres a bunch of scab shooters dotted around chipping you
and overall surge void is one of the 2 things that makes me peril these days
the other being forgetting im in scriers and throwing assail
tyvm
just got out of game and saw your message
is asail better with EP or DD?
my own opinion is assail is the only blitz that hard sucks with EP
but ultimately builds are supposed to complement their own strengths and weaknesses so it would be more about what the entire tree looks like
and what weapons you are running
i just tried it on auric dam with EP
i think EP as a keystone is very "situational" and is for very specific builds, else one of the other 2 keystones is nearly always better
well, just consider that with assail, DD becomes very easy to get to max stacks and keep it there
but if your weapons dont benefit from DD then theres no point in running it
i was running a surge force staff
so DD is not good
which staff should i use with DD?
but assail is likely a good choice for blitz
because you can already clear hordes with your purgatus, but you need something to deal with gunners / snipers / bulwarks etc
so intuitively, purgatus is going to want brainburst, right?
i think it paired worst so far with trauma
i use BB with purg
that is my regular build
okay so trauma, it gives you huge amounts of stagger, horde clear, and unyielding control
problem is i dont have a good void staff yet
depending on how you build it. So you probably dont need assail if you built for horde clear, or smite if you built for control
its fine
not great but fine
blast radius is the dump stat on void, higher than about 60 is sometimes even unhelpful
nope
think about how the staff works
all you want to do is shoot bowling balls at heads
yep
you want to hit as many heads in a line as possible
having a larger blast radius means you will spread low amounts of dmg to nearby enemies and pen less targets
i see
and i think flurry and nexus is fine, but at the same time, crits without surge is very " meh "
gotcha
and flurry without transfer always has limited usefulness, because ultimately you will shoot a few shots then be forced to quell resetting flurry
its still good mind its just not the min-max dream
gotcha
and for perks, generally, crit dmg and weakspot dmg are some of the worst perks in the game, for nearly every weapon. They do have uses but a good base point for them is "never take"
gl!
honestly if youre a min maxer its a brick
gotcha
if youre not its completely fine
i would change barrage for transfer peril, then stamina for flak
gotcha
and at that point its really very good, but the 10% crit dmg would be better as unyielding or maniac or carapace
and finally, for me, i like to run warp charges with void for the dmg buffs, and then warp rider is ofc required
I use Warp siphon as well for Void
6 charges + high peril really makes it sing
Yep
i usually use Warp siphon for my builds
so much easier
DD is rumored to be really good for Void strike
hmm
all right hand side of the tree
But DD is also a bitch to maintain
with a columnus
Compare to Warp siphon
let me see if i have a good columnus
gun for ragers and bosses, assail for mobs, melee for elites
need to do the asail penance too
Good luck with it
half way done though
My trusty Void strike
something like this will get you assail, DD scriers penances done very easily, plus its fun
throw some shards, stab some muties, shoot some slugs, run very fast
Fight for ammo
Because who is gonna give the Psyker ammo willfully
Bombers should die ASAP
assail and the sword takes care of the rest
It is easy for a Tox bomber to get out of hand
facts
its the clearest indicator of a good vs bad run from early
team deletes bombers and flamers on sight? ez mode. team thinks they are someone elses problem? lost game
the only time i dont get mad when im charging BB and then someone kills the thing, is when its a bomber or flamer
Another one is how quickly someone disconnects if they go down
ping ogryn 5 rooms ahead to join us when a BoN spawns
me and two other people clear 4 waves of specialists while still pinging him to fight it in a safe spot
he wakes a DH then gets eaten
I have legit never seen a throw that bad it was a work of art
im sorry but
WHY THE FUCK would you fight a BoN in the corridor to the end event in smelter complex
the exit to the elevator is peak BoN cucking area
BoN is one of the reasons i love bubble shield... drop it on top and the beast suddenly loses access to half it's moveset.
On the bright side. Only they died 
as soon as we switched focus to the DH we got disabled off the planet
that throw was legit a work of art it was unreal
i tried to rush to the medistation and to the revive point but i got poxburstered in the face

for someone returning to darktide what psyker build should i be using? i have no idea what talents are good or bad but also i have zero original ideas so alas here i am.
look in pinned messages
Illisi surge smite creeping flames spam build would be my recommendation.
is there anywhere i can see roughly what perks id wanna get to and or the talent tree? if there already is somewhere here i apologize.
UnsanctionedPsyker has some vids. Let me find. 
good to know im not crazy in using smaller talent trees mod
we can mod?
Using my most OP psyker build we got this on the 3rd attempt. Both prior attempts had people going down to trapper then burster near end event.
Patch 1.3.2
Ascension Riser 31 Ā· Raid Ā· Damnation Ā· Hi-Intensity Nurgle-Blessed Hunting Grounds (Cooldowns Reduced)
Loadout: Illisi / Surge / Smite
00:00 Build
01:01 Game Starts
Build is at the start I think.
if ur on pc yea
ill have to look into that honestly.
sadge, no talent tree, will go looking around.
i lied
LMFAO
sorry
skim too fast
Yeah just look at the start for build.
Watch gameplay if you want but he's like top 1% psyker. No one can play that well.
true true
this will help https://dmf-docs.darkti.de/#/installing-mods
The Darktide Mod Framework is an open-source, community-run framework of modules that provides enhanced modding capabilities and support.
ty! any mods you reccomend?
oh no..
UI
- Numeric UI https://www.nexusmods.com/warhammer40kdarktide/mods/14
- Custom HUD https://www.nexusmods.com/warhammer40kdarktide/mods/10
- Condensed killfeed https://www.nexusmods.com/warhammer40kdarktide/mods/70
- Show ammo crate charges https://www.nexusmods.com/warhammer40kdarktide/mods/93
- Alt grenade icon for regenerating blitz https://www.nexusmods.com/warhammer40kdarktide/mods/322
- colored stimm icons https://www.nexusmods.com/warhammer40kdarktide/mods/265
- specifies if a mission has grimoires/scriptures https://www.nexusmods.com/warhammer40kdarktide/mods/112
Psykhanium training - Creature Spawner https://www.nexusmods.com/warhammer40kdarktide/mods/25
- loadout config in the darktide modders discord to test blessings/stats https://discord.com/channels/1048312349867646996/1170359714027155608
Inventory - sorting options https://www.nexusmods.com/warhammer40kdarktide/mods/99
- More loadout slots https://www.nexusmods.com/warhammer40kdarktide/mods/209
- show unearned blessings https://www.nexusmods.com/warhammer40kdarktide/mods/138
- quick view for weapon stats in inventory https://www.nexusmods.com/warhammer40kdarktide/mods/142
- favorite items so you won't sell by mistake https://www.nexusmods.com/warhammer40kdarktide/mods/125
Other qol
- shop shortcuts for the pause screen https://www.nexusmods.com/warhammer40kdarktide/mods/166
- autobuy at brunt's until rating https://www.nexusmods.com/warhammer40kdarktide/mods/100
- block while chatting https://www.nexusmods.com/warhammer40kdarktide/mods/68
- melee swing macro https://www.nexusmods.com/warhammer40kdarktide/mods/88
- autoclick macro https://www.nexusmods.com/warhammer40kdarktide/mods/87
where driptide and weapon mod ?
It's prone to crashing, but thankfully crashing is usually rare enough to not really be that bothersome
Get ready
1:'dmf'
2:'psych_ward'
3:'AlternateGrenadeIcons'
4:'animation_events'
5:'barter_at_once'
6:'barter_with_hadron'
7:'Blessings of the Omnissiah'
8:'blessings_archive'
9:'BornReady'
10:'buy_until_rating'
11:'ChatBlock'
12:'CollectibleFinder'
13:'CorrectMissionVotingInfo'
14:'custom_hud'
15:'Decode_Helper'
16:'ENLocalizationFIXAIO'
17:'ENLocalizationFIXBlessings'
18:'ENLocalizationFIXCurios'
19:'ENLocalizationFIXTalents'
20:'ENLocalizationFIXTraits'
21:'FilterTrash'
22:'ForTheVacuumCapsule'
23:'FoundYa'
24:'FullAuto'
25:'guarantee_ability_activation'
26:'InspectFromSocial'
27:'Inventory2D'
28:'InventoryInspect'
29:'InventoryStats'
30:'keep_dodging'
31:'KillfeedImprovements'
32:'LoadoutMonitor'
33:'LoadoutNames'
34:'ManyMoreTry'
35:'MergedTalentStats'
36:'MoreGraphicsOptions'
37:'more_characters_and_loadouts'
38:'MyFavorites'
39:'Naked'
40:'Nothing New'
41:'NumericUI'
42:'OpenPlayerProfile'
43:'ovenproof_scoreboard_plugin'
44:'Pantless'
45:'PingMonitor'
46:'Power_DI'
47:'Ration Pack'
48:'Reconnect'
49:'RememberServerLocation'
50:'reveal_blessings'
51:'scoreboard'
52:'settings_extension'
53:'Shirtless'
54:'ShowMeRealWeaponStats'
55:'show_crit_chance'
56:'SoloPlay'
57:'sorted_mission_grid'
58:'Spidey Sense'
59:'StimmsPickupIcon'
60:'ToggleInteract'
61:'TrueSoloQoL'
62:'true_level'
63:'ui_extension'
64:'WhatTheLocalization'
65:'who_are_you'
That be a list of mods
Melk has nothing usable for my psyker
i mean its a good base
but its not usable now just gotta hope for a rework+crafting update
Shout out to melk for sometimes doing the bare minimum. 
I hate the malleus monstronum penance
It really shouldn't need a private game to complete. It can be achieved organically without disrupting other players. I get that each class has its own "must be done in a private game" penance, but psyker's is basically play the game.
Sure psyker is the best at boss damage, but sometimes games just don't have boss dps and the psyker ends up being the boss dps without a boss dps focused build.
didnt read but i agree
Maybe the penance should be changed or something.
many other penances are arguably more game disruptive
Right?
what would you rather have? a psyker hooked on blue stim with double walls nuking a boss while you clear or a vet spamming smokes
Smite is way more disruptive or blow up x number elites by exploding yourself.
I'm bad at dreaming of futures, so idk.
TRUE
controller + smite for you
never
use the keyboard nipple
h-how did you know mine had one?
I don't think vet ever had a private game only pen. Ogryn's private game one was changed to no longer require it thankfully
Then the psyker one needing to be private makes even less sense. 
I guess vet used to have one then. I remember it being a big stink. I don't play vet so idk lol
I play a ton of vet. I don't ever recall them having one
Even pre-pen rework days. Nothing required a private game
Then IDK what I'm remembering. 

I live in your balls
I am Pee
unplayable
UNPLAYABLE
for a noob like u maybe
Hug everytime a mutie comes out
Imagine if muties ragdolled you as they run past you
The dogs can push you but muties can't, smh
Dog push is insane 
Helldivers ragdoll in Darktide
1 dog on a bridge ending a run. 
How does the Psyker have the best boss damage, genuine question. I am uneducated. I play Damnation exclusively, (dipping toes in auric heresy currently) , and while I do my fair share of damage to bosses, I have NEVER out dps's a zealot with a hammer or a vet with an auto gun, at least not by my estimations idk.
Grab scrier's gaze, stack DD, grab autogun and look in the general direction of the boss' weak point
is that it tho? only gun Psyker?
u arent out DPSing a TH zealot on boss dmg anyway
Thats what I thought. They can take huge chunks out in single swings. Thats why I was surprised and confused by the claim that Psyker was the best, cuz it aint in my experience. Thats why I asked what I was missing
in the scenario that there are no big dmg dealers
aka shroudfield TH
FOF TH or Shroudfield knife
soyker can get the job done
not as fast or as efficient
but clean enough
or krak spam vet
soyker can get the job done reliably well with blue stimm shriek and EP stacked BB
gunker can get the job done with DD/Scrier's and spamming weakpoint
Psyker does have some boss dps. The most reliable being the gunker build that was already mentioned or EP BB (to a lesser degree), BUT sometimes your team just didn't bring boss or effectively use their tools for boss DPS.
I now put unyielding on my surge staff because I have games where it's needed. 
yeah I use pretty much just trauma staff cuz it keeps me alive the most and I have unyielding on that too. Thunks bosses. EP BB has been really fun and effective too.
Maybe not the best but it's pretty good.
The whole scoreboard was with EP BB when my teams wasn't doing boss dps. The cropped scoreboard was with surge staff.
got DAMN
The surge staff is a little misleading because we fought 4 monstrosities.
its only really gunker with great boss damage
void is okay, but is inconsistent due to projectile travel time
smite and trauma dont deal much
melee wise, deimos and ds4 have some decent melee boss damage
and are great at boss kiting and blocking thanks to having good dodges, psyker's super short stam regen time, and kinetic deflection
you can face tank even a daemonhost or chaos spawn if you have a stam curio
me on my way to miss every void shot on a plague ogryn that's fucking standing still 
Nice! Great candidate for fire trauma.
-3 quell speed scrap for dockets 
that reddit post was right
void is so hard
ez
That immaculate form
Just drop a shield then start popping it's head super fast with BB... that's what I do when i miss all my shots on a stationary boss.
cmon this is just unfair they have the basket he's aiming for offscreen
time to purposely trigger PotW then use shriek for the penance
what weapon were you using?
Gun soykers with scriers and ciag
upgraded brainburst helps but yeah you wont out dps a zealot
im just used to knife mobility. ignore me
We love the enemy animation moving it just enough to cause the shot to whiff
theres a forbidden solution to this
(also zealot dodge is better thanks to IJ)
Is this baki
how did u get DD stacks in grinder
nah that doesnt work they dont get marks
does DD work naturally in normal psykhanium?
not that i know
Nope
It wont highlight anything
fartshark.....
Makes it a pain in actually testing it out
so what's the best map for cliffhanger 
finishing up psyker penances and this one specifically is pissing me off
There are 2 spots if I recall correctly.
The map with the small bridge on the side at the start.
Then the vigil station last bit where there are 2 bridges while defending.
On vigil it helps if you have a shout vet / bullrush ogryn or shield orgryn with you.
assassination not magistrati the train one or vigil station
before you drop to the last room before the boss theres a train where people enemies jump down if you smite then release them just right they fall off the map
found an empty gloriana so
(the one where everyone hates the start cause its just barrels and the void š )
how are you gonna get the penance with 79 muties running at you
i hate that map so much its unreal
whoever designed it hates fun
It could be done in lower diff. Just wait for that horde to come.
the entire map is ledge city then zero cover city then snoozfest city
the new types of objectives are nice tho
i hope thats a theme in the future
DD works in psykh if you turn on the AI
so far i almost had it 4 times, every time a random joined, killed what i was about to push off then ran off
free lobby leave idgaf
It is one of those pesky penances. It can't be helped. Just ask your fellows to help at the start. Rinse and repeat tell you get it.
Just leave if they fuck your shit up.
me speed running until late joiners die
o-oh nooo did the pogryn+the hoard kill you? mb asks fatshark for a solo mode
cliffhanger is the long bomb for psykers
either you randomly get it or hate yourself trying to grind it
most annoying one being flesh wound
i maxxed out before needing flesh wound
Stun grenade one was kinda a pain as well.
eh
i did flesh wound before they got moved to pvt games
agent helped me grind that one 
was annoying but when I got it, it didnt really feel too bad
(the game I got it, we were 4 zeals)
emperor gave us the speed
Only penance left is 2500 barrel kills. :p
barrel kills is bs
And I don't to grind that. Ill get it while playing.
barrels dont even kill at damnation
This is the biggest pain yes.
this shit is why i say devs dont even play the game
@mossy oyster
i think i have around the same
Always love the first mid point. Hope your shooter killer is 100% on point from the moment the event starts

And I sure love 3 spawns near the few places with practical cover
the darktide loading screens really make ya wish for a nuclear winter huh
I think very few people have it.
Prbly one of those penance that they going to nerf again later on.
what mission has the 2 mini bridges after the 3 interrogator fix part
uhhh need more info
ending is an elevator. just before has a med station then an interact to start it allowing you to go upstairs
The most annoying part is when there is hordes where you could get barrel kills on. They're the inert kind as most of the barrels spawn in the various fuck off locations
drawing a blank sorry
fuck we really need flash cards for mission names
true
But I'm glad I don't have to hunt down pens anymore since I got to 4500
i remember most of them, excapt this one
I forgot where I even got my cliffhanger. I think the finale of the hourglass mission where you ruin pods of plague being brewed
Smelter complex?
i think it's vigil station
at the very very end before escape?
It's not Hab dreyko
ah that
Vigil station is the center console that you defend with 2 bridges.
i thought you meant interrogator before the elevator
that's what im thinking
Chasm terminaus has a small little bridge off the main one that's perfect for Cliffhanger
vigil station is like the only one i know because i reported the same bug there 3 times
And they're often at the start of the mission so resets are easy
yea wheres the mission name flash cards and iconic geographic landmarks for those said missions
Ah yeah, Chasm is idd the little bridge one.
Horde only spawn when every is up front on the turn.
So everyone have run back on the bridge.
gaslight gatekeep god Emperor
Team mates can fuck the horde up real quick.
is it gonna be names / the mission jpg / and then landmarks ?
sounds good
I think
with customHUD
you can just turn it off with that
ye
unless you want some perspectives mod level angles
eh nvm objectives are also useful for knowing what map you're on
yes those are super important
idk why i didnt say that over landmarks
but those could be "landmarks" too
ye ill keep it
like the assassination mission where u have to drop down and survive in a circle
Where you redirect a train with the heretic you need to murder
And you can see that in Hab dreyko
why the FUCK can i not just go in a solo match
Cliffhanger, I presume?
eyup
Pain in the ass penance, right there.
needs to be deleted
Basically requires a private game with a shieldgryn.
wanna try it in a private game?
anything is better than trying this in a pub
lemme see what missions are up
its terror in the dark tho
yeah
oh no wait
peak in the dark?
theres a heresy one in auric
more enemy spawn = less chance i get fucked over by the timing
the heresy is high intensity and thd damnation one is normal
i think it should be about the same
auric vs normal though is what i meant. high int auric is quite a few more spawns
when the director works
lets try the auric heresy one
aight
Why I wish the rock has some cleave
not sharp enough
no problem
only one i need now is just complete missions
Mfw throwing knife has cleave
Rock is thrown at such force. It can go through pox walker without issue
@lone wing fucking look at this
LOL
š¤ uhhhhhh leaving games should be punished š¤
get down mr president
i dont fucking care that happens to me im leaving the mission
The punishment is long loading times
does that actually prevent that?
Normally yes
seriously?
Speedrunning tech revealed to the soykers
š§āāļø
first part is relatable
I've pretended to be a moron so often it comes naturally
Did I see someone struggling with cliff hanger?
šŖ


Average 100% peril reaction
Remember if you wanna do cliff hanger easy af just play the new void map with smite and just do a lot of smite pushes during the first hoard
Just flick your mouse to where you want them to go and release then smite again and you'll earn it easy peasy
Rip whoever tried to do it with venting
Nah he got it
Nah u clad

ooof gotem
Curious, is there such thing as a penance team?
Change my mind, brainburst is just magical rock
Nah rock better can still kill muti on damnation
Brain burst needs buff change my mind
It does indeed need a "buff"



2 of them actually


rock also has ragdoll supremacy, watch that muti do the long jump every time
How do you guys build your voidstrike ? Surge seems like overkill
It has hidden nerfs which I think are sly
no such thing
you can do silly oneshots on a ton more mobs and it's not even unreliable
For now I'm running it with nexus and blazing
just go blazing trauma then
I do flurry + surge with true aim. If you don't want or don't have surge, flurry + nexus is also strong.
blazing void doesn't have the radius/aoe
Blazing spirit in void is a meme .
and it's finesse damage/damage overall is too high to make use of a dot
Yip
blazing is great with trauma because trauma has damage fall-off and hits a massive area, void wants to be built as a precision railgun
stop being cowards fatshark, put blazing on purgatus!
is it not technically innate?
since critting with purgatus gives you +1 stack per crit
it does
3 EP charges to kill a bulwark is stupid
also
hi atlas

y so clownful
havenāt seen u in chat for a bit

to make a vet build
wow you didnt like the 3 line hotfix?
I apperciate the efforts of the single dev half-heartedly working on this game
I support his right as a software developer to collect a 40 hour paycheck on a 10 hour workweek
But that is neither here nor there
I want my crafting NOW

all they had to do was remove the locks


