#psyker-class

1 messages · Page 1350 of 1

broken carbon
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i usually run smite with voidstrike or bb on gunker

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i don’t really like assail

rich spindle
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I think its better if another person is running a dot build

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Like if theres another flame shriek/purg/trauma psyker

spice veldt
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assail is comfy to me while having some interactivity that tickles my brain cells

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i hate smite for what it is, and i dislike brainburst for what it is

broken carbon
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i use it never else

spice veldt
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oh yeah

broken carbon
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and brain burst just for kinetic flayer

rich spindle
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Its cool to use smite to push poxbursters from long range

spice veldt
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trauma is the staff i like the most so that's my bulwark-duty weapon

long wharf
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ds4

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oh, bulwark, I read that as crusher

broken carbon
calm sapphire
spice veldt
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trauma gets a mild pass out compared to smite for me just because enemies get staggered down and i don't have to have trauma out all the time for the stagger

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but yeah i would certainly like trauma to have some things tuned down

long wharf
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trauma secondary explosion profile needs fixing

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it needs to do full damage to everything the visual circle touches

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and then have damage falloff past that

spice veldt
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they fixed the visual circle scaling now i believe so it should scale appropriately to your blast radius stat

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i'm fine with it being what it currently is so that it's unique compared to traditional explosive weapons with usual falloff

long wharf
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doesn't change the inner radius nonsense

spice veldt
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conceptually it's fine to me having this epicentre where you do a lot of damage and a sharp cutoff

long wharf
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the visual circle should be that inner radius

spice veldt
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it's cool and something that really only a magic-y weapon is going to be able to do compared to traditional explosives which are going to pretty much going to have the typical falloff that we expect

calm sapphire
spice veldt
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they fixed the scaling so that it scales to your blast radius stat

long wharf
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no it's not?

spice veldt
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instead of the circle always assuming that it's 100% blast radius

hasty valve
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What psyker melee weapon has the most knockback? Shockmaul looks pretty good for that

spice veldt
analog verge
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does force sword push attack count

hasty valve
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Thought maul would have more oomph

quartz barn
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its the special

analog verge
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force sword being able to knock down crushers is just

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so funny

calm sapphire
analog verge
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i dont remember if it can do that during overheads

hasty valve
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just got deimos and havent figured it out yet

analog verge
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i think its heavy 2 that staggers

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the funny poke

lyric burrow
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H2 is the one that knocks everything over

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like crushers literally get knocked on their back

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with deimos that is

calm sapphire
lyric burrow
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H1 might have some stagger too but tbh i always l1 h2

broken carbon
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how does the force sword push attack actually choose its target

long wharf
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meanwhile, ds4 special staggers nearly everything

lyric burrow
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a balanced world we live in

calm sapphire
lyric burrow
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revo makes me sad

calm sapphire
jovial juniper
jovial juniper
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It gets a bit funky if an enemy is basically hugging you but you're trying to shove the one behind it

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And it's always a weakspot hit

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You can stac True Aim/Uncanny

broken carbon
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oh

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near

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meat

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neat

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are the normal pushes weakspots?

long wharf
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near meat neat, sounds like an anime attack

jovial juniper
spice veldt
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stan moment

spice veldt
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stack true aim with pushes and voidstrike surge cutting board noises intensify

broken carbon
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lmfao

calm sapphire
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I wanna like surge staff but I'd have to abuse blitz cancel to make it good enough for hi shock or maelstrom

lethal lagoon
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That's really not true.

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I get 600-800k pretty much every game on Surge without quell canceling. Agent has posted 1mil+ games with surge and he's also too lazy to blitz cancel.

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You abuse blitz cancel if you are trying to compete with other top tier players, but for a pub it's completely unneeded.

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If it's feeling bad to you, are you edging? Are you spamming shriek enough? Are you playing aggressively in the front?

long wharf
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surge has the problem of not reliably stunning/staggering things

lethal lagoon
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I've never had an issue with that

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Not that it doesn't exist, but the game's stagger's mechnics are easy to figure out.

long wharf
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I've seen it happen nearly every mission I run with it

quartz barn
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im usually in the 600k because i rarely dump in hordes

lethal lagoon
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I dunno, I don't put a lot thought into it.

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I spam RMB and yell at things.

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I'm honestly too lazy to edge like half the time.

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and there's just something satisfying about quelling to 0

spice veldt
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edging happens naturally to me cuz i don't want to wait around quelling

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so i just do stuff -> quell as much as i need to so i don't explode -> do more stuff

lethal lagoon
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But it's like a "hssss aaaaaah" when you quell to 0

supple dock
lethal lagoon
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Let's be honest, most blitz cancelers just use a macro

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I don't like using macros for uninteded mechnics

long wharf
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sorry, I'm not buying the "mega strong staff" bit at all

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it does decent damage

supple dock
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I do it manually because it feels like straight up cheating otherwise

long wharf
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to 1 enemy at a time

lethal lagoon
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It's the synergy with creeping flames

wild night
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Blitz cancelling?

long wharf
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not great

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decent.

lethal lagoon
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1 enemy which can trigger PC

spice veldt
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i think it's manually more practical if you have it setup such as with blitz/weapon on thumb-row keys (Z, X, C, V) and you have dodge on shift, which lets you do stuff and blitz cancel on the move

lethal lagoon
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which stacks with shrieks

spice veldt
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mostly a keybinding issue

long wharf
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meanwhile, void will do better damage to multiple enemies

lethal lagoon
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And is very fast and lets you play super aggressive

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Void does not let you play anywhere near as aggressive as surge

long wharf
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anything can proc PC, so that's a non-sequitor

lethal lagoon
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I wonder if the hot and cold takes on surge are just a difference in gameplay style.

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Cause I play straight up crack head inch from death style

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Void is just too slow for my playstyle and I sometimes forget I can't just charge at a group of ranged enmies

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And No, I don't use EE on surge

analog agate
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My keyboard allows me to bind 2 actions to a key. So I just bind it to R and I can act like I am quell canceling with the surge

long wharf
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I don't use a staff to charge at enemies, that's what assail is for

lethal lagoon
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So just playstyle

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You'll never understand that Surging lifestyle

long wharf
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honestly, I want the OG surge staff back

analog agate
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Why

long wharf
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because it was incredibly good?

analog agate
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Smite is a better version of it

long wharf
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nope.

lethal lagoon
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Nah, they are pretty different

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Old surge is kinda like a "bomb smite"

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If you will

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And of course it did tons of damage to metal-types

analog agate
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Yeah I remember it would take out flak well

lethal lagoon
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If they ever rework smite, I would like surge to go back to 3-4 targets, but everything else the same.

long wharf
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it also staggered muties out of their charge

calm sapphire
lethal lagoon
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Hold back your yells a bit then

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Be quieter

supple dock
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I hover at 60% instead of 80%

lethal lagoon
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I mean you just kinda used it

long wharf
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be as loud as you want

lethal lagoon
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Yeah

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I hover at 60ish a lot

long wharf
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everyone enjoys a screamer

supple dock
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not as strong but surge is wildly expensive

lethal lagoon
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I only do hardcore edging when I'm using the best surge in the game.

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Mostly cause staying at 60 just isn't possible with this thing

calm sapphire
long wharf
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the biggest problem with surge is that you can't kill most elites with a single full charge secondary

supple dock
long wharf
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even with full warp charges or full DD stacks

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and high peril

analog agate
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Yeah, it is luck based

long wharf
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which feels incredibly bad when you're only hitting one enemy for full damage and tickling a second

lethal lagoon
analog agate
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Hence why animation canceling feels better on it

lethal lagoon
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You attack the elite/guy right next to the almost dead elite

long wharf
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I don't play with animation cancelling

supple dock
long wharf
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I fully understand that it's a part of the game, but I don't enjoy it

lethal lagoon
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I really don't think it needs anim canceling

lethal lagoon
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My method you aren't

analog agate
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It doesn’t. But it makes it feel better (like when it was buffed with EP)

lethal lagoon
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Plus you need healthbars to finish things off with LMB or it's crazy annoying

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I don't like gameplay that REQUIRES mods.

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Even if I do enjoy mods

supple dock
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hmmm

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yeah ok

calm sapphire
spice veldt
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i'm an enlightened matchmaking enjoyer

lethal lagoon
analog agate
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It annoys me they haven’t introduced mod features into the game like v2

lethal lagoon
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Do you mean modded realm?

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Oh like when they added pick up collections like the scoreboard mod had?

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And then literally everyone hated it?

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I think they learned their lesson

analog agate
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No. Like they added popular mods into the base game

long wharf
analog agate
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At least I enjoyed it 🤷‍♂️

calm sapphire
long wharf
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I think Sour Milk is here to stay

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the latest devblog showed the devs are doubling down on the RNG nature of gear acquisition

lethal lagoon
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Wasn't it the opposite?

calm sapphire
long wharf
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reread the devblog

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Sour Milk, armory, Hadron, they're all staying the way they are

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same with emperor's gifts

analog agate
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Ya, I like it

long wharf
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they're adding a weapon type XP progression for each weapon type so that we have a reliable way of unlocking perks and blessings over time

calm sapphire
long wharf
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honestly, Sour Milk should be reworked

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remove Milkies and have him give crafting mat rewards

upper sun
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melk did his part he can fuck off now

quartz barn
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when crafting update

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ill need this in dt

upper sun
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i got stupid amounts of blessings

lethal lagoon
long wharf
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I mean, yeah?

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duh?

lethal lagoon
long wharf
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the rest of the game isn't changing

upper sun
lethal lagoon
upper sun
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I only play this game for the thrill of self improvement

lethal lagoon
vagrant furnace
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The game needs more a chaos wastes style game mode than a crafting rework

upper sun
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crafting update is about 9 months too late for me

long wharf
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crafting update will help retain new players

calm sapphire
long wharf
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it'll also bring in a bunch of new players who will stick around longer than the previous wave/update

calm sapphire
long wharf
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itemization is the #1 reason why players don't stick around

long wharf
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and isn't actually targetted at current players

upper sun
long wharf
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oh, I have no doubt about FartShart's ability to piss players off with bad dev decisions

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that's been happening since release.

calm sapphire
upper sun
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I feel bad for the 4 people that play blazing trauma neither the staff nor the blessing will survive after august

long wharf
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you mean October

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FartShart is currently on a month vacation (again)

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they're going to need at least another two months to spin back up to full dev speed

analog agate
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Trauma being nerfed to the ground would cause me to leave. I have only stayed because of love the gameplay with trauma. I can leave blazing spirit

calm sapphire
long wharf
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they're Swedish

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Sweden takes telling businesses how to operate very seriously.

calm sapphire
long wharf
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I hear Arrowhead is having some issues recently

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screwing up their game balance, or somesuch

lethal lagoon
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They've been having issues since their very first major patch, it's just the "lore" of the game was soo good it covered up a lot of problems.

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And then sony pulled a dick move.

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But the thing is, even during the sony stuff, player count was at the same steady decline it had been since it's peak

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Honestly beyond balance, there's just literally nothing to do at end-game.

long wharf
lethal lagoon
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Really even just the true level mod is huge. for retention. They could easily implement presitge stuff.

long wharf
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Sony pulling their BS was a major misstep

formal acorn
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ya it was

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game is still super fun tho

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just gets boring fast

lethal lagoon
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You can't find it on the graph because it matches the normal decline

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So it really didn't matter.

formal acorn
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once they add the new enemy faction the player count is gonna skyrocket again

long wharf
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but Sony, being Japanese, is very naturally completely out of touch with players as a whole

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they saw HD2 player numbers and figured everyone'd be happy getting tied to PSN

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or that enough people would do it to effectively not matter how many didn't

lethal lagoon
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Sony absolutely wants to get PC player to pay for a memebership, that's the end-stage goal

long wharf
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yep

lethal lagoon
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During all the sony stuff, playercount literally didn't change.

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I think most people actually didn't care

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But enough did to be reallllly loud about it

calm sapphire
quartz barn
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crafting update wont retain new players, its way too late for that

lethal lagoon
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Yeah, I mean there is a lot of low effort stuff they could do to make the game more engaging.

quartz barn
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how is it wrong lol

long wharf
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there are new players coming to the game in a slow but steady trickle

quartz barn
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new players care about progression and levels

long wharf
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when the update drops, lots of people will check it out

calm sapphire
quartz barn
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thats not retaining new players

long wharf
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new players care about progression, absolutely

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not being able to play with the weapons you want to is a barrier for the more casual players

quartz barn
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the crafting update is a qol update for already existing players

long wharf
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most players don't get every class to 30 then quit

lethal lagoon
quartz barn
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new players dont even have the resources for gear

lethal lagoon
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I would actually say the problem is a lot of players just never even get to 30

long wharf
analog agate
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If combined with streamers/youtubers it could. Too bad they couldn’t get SkillUp or Jake Baldino to visit it again

lethal lagoon
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Helldivers 2 absolutely got boosted hard by all the streamers playing it.

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It went crazy for a while

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No big streamer seemed to like Darktide despite being a similar game

long wharf
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Helldivers 2 was fun to play and watch on release

lethal lagoon
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I think it just lacks the same charm

long wharf
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Darktide doesn't have anywhere near the "charisma" of Helldivers 2

quartz barn
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it was because darktide was straightup incomplete at launch

lethal lagoon
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They never had a chance to get to the incomplete parts

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That doesn't matter

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It just lacked gravitas

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No one wants to be space janitors

quartz barn
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they actually did tho?

analog agate
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Yep. Launch was bad. Rewatch SkillUps review snd he loved it. But launch was shit

quartz barn
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remember how the only thing that worked was the paid shop

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crafting didnt even exist lol

lethal lagoon
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Oh I don't watch youtube streams, is he a big streamer?

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I'm talking like 5k-10k viewer avg minimum when I say "big"

analog agate
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He doesn’t stream but is a big reviewer.

lethal lagoon
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Well that's obviously different lmao

analog agate
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I bet getting cohhcarnage could bring in people again. Possibly. I honestly don’t know popular streamers who do these coop games

long wharf
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so, looking at historical player numbers

vagrant furnace
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Space marine will get some 40k hype as well as the next Total War 40k and even then, the amazon stuff will come out, there is a decent chance Darktide will get a second surge of players someday

lethal lagoon
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I dunno, my biggest issue in darktide versus helldivers 2, is you straight up felt like you were doing important things in helldivers.

long wharf
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Helldivers 2 took roughly 3 months from peak to what's about average today

lethal lagoon
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Yeah you were cannon fodder for a corrupt regime(same thing honestly)

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But you felt important

long wharf
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Darktide did that in 2 months

quartz barn
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not sure how you can compare these two in terms of player average

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darktide's playerbase is a lot smaller

long wharf
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Helldivers 2 took nearly 4 months, if you want to get a little more precise

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it's not about absolute numbers

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but relative player retention

quartz barn
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yes it is?

long wharf
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no, it isn't

lethal lagoon
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100k versus 400k, not counting playstation of course.

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So it's in the same degree I'd say

calm sapphire
lethal lagoon
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ish

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superish if you count playstation

analog agate
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Darktide will get a boost from ps5 release too

long wharf
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and guess what? that release is going to be after the crafting rework

analog agate
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Yep lol

long wharf
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FartShart knows the crafting rework has to be in place before the next platform release

lethal lagoon
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Yeah, they always bring back the main team to work alongside the 1 dev updating this game in time for a cross-platform release.

calm sapphire
long wharf
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because the crafting rework is not about current players but future player retention

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no clue, I have it on my wishlist

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I'm not sure if I'll get it on release day yet, though

analog agate
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Yeah. It should have already been released

lethal lagoon
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Wait are they actually releasing darktide on ps5?

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I hope it's crossplay, new players are fun

analog agate
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Yeah, dec confirmed it

long wharf
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I dislike playing with console players in Darktide

analog agate
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Dev*

long wharf
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I wish I could turn crossplay off

analog agate
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i do as well

calm sapphire
long wharf
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you can tell by how they move/play

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and by using the social menu

quartz barn
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you can see the symbol next to their name

lethal lagoon
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You big bullies

long wharf
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I block console players post-mission if they were terrible

analog agate
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Can you use mnk on xbox for this game?

quartz barn
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probably

lethal lagoon
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Pretty sure

calm sapphire
long wharf
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I highly doubt we're going to see another penance rework

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there's no good reason for one

quartz barn
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we just need new mission updates after the craftening

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maybe add a new class/character

long wharf
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we actually have a decent number of missions now

calm sapphire
long wharf
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the latest round of mission/map updates have been actually good

quartz barn
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there should still be one in the works

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in the void

long wharf
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we need better weapon and blessing reworks

analog agate
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I fear the future blessings rework won’t be enough

quartz barn
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you'll never be able to fix it

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they already talked about this with the class rework

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because its all about skills like crit, toughness % and cooldown now

analog agate
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I also really want another faction. But… if it is like the beastmen, fuck that

quartz barn
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all the good blessings and perks tie into that too

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if it cant hit breakpoints > bad

calm sapphire
quartz barn
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wont matter because most cdr comes from elite/special kills

long wharf
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there are only a few blessings that actually change how you use the weapon

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Infernus and Blazing Spirit

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everything else is just "increase power" or "aim for weakspots"

calm sapphire
long wharf
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doesn't that just increase impact?

upper galleon
long wharf
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that would be really stupid

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almost as stupid as the recent zealot CDR-on-crit nerf that made evi much worse

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but that's typical FartShart, they just don't understand their own game well enough to make well-reasoned changes

upper sun
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nonono that was a bit much in the first place

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you wanna what was bad?

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changing chastise from armor downgrade to rending

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that legit buffed every single zealot melee except thammer which has a disgustingly bad carapace adm

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i pretty much lost a bp

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if i wanna use carapace instead of flak on it it becomes unusable

wind spruce
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HOLY SHIT. I JUST SAW THE BLOG. PSYKERS ARE GETTING ALL THE SHOTGUNS.

long wharf
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yup

calm sapphire
upper galleon
upper sun
spice veldt
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and running evis on its own merit of being a good generalist weapon

long wharf
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I have mixed feelings about more weapons being opened up for more classes

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it's going to make balancing them even harder

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why not give psykers the plasma gun as well?

upper galleon
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Evi was never meant to be a crit weapon for dps, all it did was abuse cdr and made you use shred, now all crit built weapons get the same cdr value per swing

analog verge
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flamer got its damage doubled didnt it?

upper galleon
spice veldt
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always the route to make incremental changes as issues pop up, which isn't quite nice with fatshark's pace but it's what it is

analog verge
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i mean still poopoo for carapace damage but

upper galleon
upper galleon
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Flamer melts everything below a crusher

upper galleon
supple dock
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flamer was MASSIVELY buffed, the POWER on it was doubled

upper sun
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ammo hungry and slows down the gameplay because of the 94 year long switch time

upper galleon
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the issues is long range enemies and being practically forced to path to throwing knives,

supple dock
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And the mechanic with flamer is that the longer you hold the flamer out the more power you get

upper galleon
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Besides thick elite packs, you should be doing short alt fire bursts

spice veldt
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it's just tempting to hold down the button for the most damage over the shortest time and so that your teammates can't get kills

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but the flamer can be made plenty efficient

upper galleon
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And the swap speed, no different then bolter

spice veldt
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even if you're just spamming that, it's no issue if you're looting some amount

upper sun
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flamer is just a buff for knives chadgryn

upper galleon
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Flamer is just designated niche and buffing numbers wont help besides making it more divisive

upper galleon
spice veldt
supple dock
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The actual feel of the flamer feels like the stacks reach critical mass at half the ammo

long wharf
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power is damage + stagger + cleave multiplier

upper galleon
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You spend more ammo for elite packs but that’s the price to pay

long wharf
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which is why power is so much better than damage blessings

upper galleon
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For horde/ smaller elite packs just have self control and do bursts of alt fire

supple dock
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It prolly does the same amount of overall damage, but the immediate damage it's REALLY buffed

spice veldt
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yeah though the patch notes refer to power distribution

spice veldt
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i'm not referring to the power as we understand it from blessings and whatnot

supple dock
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Well, at the VERY leasty

long wharf
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I wish purge felt better to use

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I'd rather it lay down puddles of soulblaze

supple dock
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It FEELS like the burn stacks become effective faster

upper galleon
long wharf
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burn damage does stack up damage faster than soulblaze

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on top of that, bosses has innate warp resistance

upper galleon
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Isn’t purge max stacks 31 while flamer max stacks is 16?

long wharf
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I don't recall

spice veldt
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purg and flamer have the same limit scaling with the burn stat

long wharf
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you're right on soulblaze capping at 31

spice veldt
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you can reach higher stacks of burn such as with ogryn's ult

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well, i think ogryn's ult is the only way as far as i remember currently

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both soulblaze and burn have the same unyielding adm

long wharf
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only bosses have the warp resistance

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makes soulblaze on monstrosities weak

spice veldt
long wharf
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man, look at that boss health drop

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you can almost hear the paint drying.

analog verge
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looks like they're taking the same damage

long wharf
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oh? interesting, I wasn't watching the numbers

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I very clearly remember an early patch that mentioned upping the warp resistance on monstrosities

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I wonder if that got reverted somewhere along the line

long wharf
spice veldt
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sure

long wharf
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neat

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thanks

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that's pretty clear, they're all taking the same soulblaze dot damage

viscid heath
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Is blast radius important on a voidstrike staff?

hardy raft
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only reason psyker doing 31 shinanigans is with perilous combustion

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(totally not op i swear)

long wharf
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purge is capped at 15, but soulblaze itself goes up to 31

hardy raft
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reason why some of them can reach 16 is that it crits on 14 stacks so it adds 2 stacks

unreal wasp
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Finally realized what Flaming Shriek Illisi Psyker feels like

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Firebrand Guardian from Guild Wars 2

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Strokin' muh sword till I'm about to blow whatthefuck_heresy

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Actually swapped back from DD to WS

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I just like being able to set things on fire more often

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Since I'm using Shriek a lot, I did swap Unstable Power for Bloodthirsty though

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Works out because I follow up the warp heavies with a regular heavy normally anyway

verbal thistle
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F (big)

unreal wasp
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?

verbal thistle
#

I can't use force swords I always blow up

#

its too much warp power

unreal wasp
#

I don't blow up too often

tired estuary
#

have you tried looking at the big red number

verbal thistle
#

I don't have a monitor

supple dock
#

too blinded by surge

#

bzzzzt!

#

unreal wasp
#

I might blow up like every third or fourth mission because I get a group of Crushers/Maulers on me and I panic use warp heavies too much

verbal thistle
#

Blowing up does damage to bosses

#

try it out

#

worth it

unreal wasp
#

Even though what'd probably be best is preemptively use Shriek and just Brain Burst spam

supple dock
#

can't stagger crushers unless you're at 85% peril

#

keep that in mind

#

or if it isn't at 85% it's definitely at a higher charge of like 60+

unreal wasp
#

For Shriek or Illisi?

supple dock
#

shriek stumble and creeping flame stacks

#

85% is the magic number

lucid terrace
abstract arch
#

do you guys see the elites

supple dock
#

also keep in mind that venting shriek doesn't interrupt your actions

lucid terrace
#

Do you see the elites

verbal thistle
#

The grogging elites

abstract arch
tough gust
#

veteran is hardest class not psyker

unreal wasp
#

Ah, mainly meaning that preemptively using Shriek to activate Kinetic Resonance and Becalming Eruption to machinegun Brain Ruptures

lucid terrace
#

We are an elite-free community 🚫

analog verge
#

vet is hardest class?

unreal wasp
#

I'm not against that opinion, Psyker is pretty fucking easy

supple dock
spiral moth
#

Pskyer's best boss dmg tool is Smite

#

and im tired of pretending its not

analog verge
#

i'll level with you i suck ass big-time and even i can clear auric maelstrom back to back with vet

unreal wasp
#

At the same time I'm playing health relic melee psyker so maybe that's easier than other builds abfpeek

lucid terrace
#

I'm pretty good on psyker, yall should be good like me
Smite + bubble

#

Follow the meta 💪

unreal wasp
#

I used to be a bubble boy melee psyker but

#

Fire shriek activates the neurons

unreal wasp
#

Why put a bubble around myself when I can shout profanity at shooters and they take 10d8 psychic damage

unreal wasp
#

Funniest thing to do is just revving up Peril, lining up the group of 20 shooters in the distance and pressing F because the range on applying Soulblaze stacks is actually pretty damn huge

#

On the funny train defense mission it reaches all the way from the train to that raised catwalk parallel to it

unreal wasp
supple dock
#

Also it goes through walls

#

And has a static Z axis so aiming up and down doesn't change anything

unreal wasp
#

Nah what am I saying

#

I know it has a verticle angle

#

Otherwise I wouldn't be setting the people on that catwalk on fire as I mentioned before

mellow dock
#

anyone got an OP smite build?

lavish glade
#

Uh shoot lighting and win

supple dock
#

of course it's more complicated than that

#

but you get the idea. goes high goes (kinda) low (havent had too much luck with it), never changes

lucid terrace
mellow dock
#

what staff to pair with smite?

analog verge
#

voidstrike's always an option

#

gives you range

#

clears out smited enemies if you're not the type to hold it for a minute straight

#

actually does damage

strong gulch
#

whispers surge staff

analog verge
#

surge is good

#

kind of weird to use but good

#

i always end up doing 1 more charge than i intend to and blowing up somehow

strong gulch
#

This other psyker has quite the staff.

analog verge
#

....

jovial juniper
#

High peril crit gaming

mellow dock
#

what perks am i looking for on surge staff?

#

and blessings

strong gulch
#

Nexus + flurry for blessings

Flak + maniac/ elite/ crit CHANCE for perks

mellow dock
#

ty

strong gulch
#

even unyeilding works

mellow dock
#

ty

#

and the void staff?

strong gulch
#

flak is the main one tho. Play around in the meat grinder to see what works better for you.

I prefer maniac as my second perk for more reliable trapper one shots.

#

Void had more builds. Generally DD keystone is used and true aim talent node is assumed.

So blessings are nexus + surge, flurry + surge, and if you can't get surge flurry + nexus.

lethal lagoon
#

Ez peasy

strong gulch
#

There is a guide in the pins called the Atheneum. There is info on what to look for on gear.

But also, do what you like.

lethal lagoon
mellow dock
#

ty

lethal lagoon
#

Warning, your brain will cry out for sustenance.
Not because it was overused, but because it has become so lazy all it knows is consumption

mellow dock
#

So surge is the better staff to use with smite

strong gulch
#

I mean... that is just a vibe tho.

#

Smite is good for both, but if you are heavily investing into smite for damage, surge staff is the way to go.

#

Void does A LOT of damage, so smite is there mainly as a CC tool.

mellow dock
#

yup

#

best staff in this meta?

strong gulch
#

All of them are good.

If by best you mean straight up damage, probably void.

#

I personally prefer surge staff because aiming hard,

mellow dock
#

ty

unreal wasp
#

Man, liking the funny fire scream more and more the more I test it

#

Apparently it was a good idea to use it to start engagements with shooters because it just oneshots them

patent wing
#

im back guysSitgryn

#

where patchnotes?

verbal thistle
#

I eated em

lethal lagoon
#

That was also our thought process as we did a bunch of tests to figure out it was a 3-d warp ice cream cone.

#

BTW, vertical height affects it, but not vertical POV.

#

So jumping/crouch = good, looking up or down = does nothing.

#

What a wild underused ability lmao

unreal wasp
lethal lagoon
#

I mean if you never test it/aren't told, you probably aren't going to realize that at 85% peril, creeping flames will kill all mobs, ranged mobs, bruisers, and snipers.

unreal wasp
#

Look at a horde of groaners/poxwalkers, gone
Look at a group of shooters, gone
Look at a group of the basic armored melee boys, gone

lethal lagoon
#

And so you become a... a... 🤢

#

Bubble boy

unreal wasp
#

And then it's a 30 second base cooldown

#

Enforcer voice (praises da Emprah), full armor, beeg sword, bolt pistol, purge the unclean in TRUE holy fire

#

Actual paladin

unreal wasp
#

Shia LaBeouf

winter bloom
#

Meanwhile my psyker looks like patches

wind spruce
#

pure driptide

cosmic sigil
#

I had some success with scryer 6d... Is the MK2 a good alternative?

near wyvern
lethal lagoon
#

On this discord? Kinda.

#

In the actual game? I rarely see judicious use of creeping flames, if at all.

near wyvern
#

EU auric?

lethal lagoon
#

NA auric

cosmic sigil
#

(interestingly I do so much more DMG with a recon than a ciag...)

near wyvern
#

NA is inferior then

lethal lagoon
#

I mean yeah we do have way more gamepass here.

cosmic sigil
#

On oce auric it's properly used as well

lethal lagoon
#

Is xbox/gamepass even like a normal thing in EU?

#

Like, does your parent know what an xbox is?

near wyvern
cosmic sigil
#

At least I use it. Others are doing the bubble or scryer

lethal lagoon
#

I dunno, are you sure it's used frequently? Because for me personally, I find it kinda annoying when there's two creeping flame shriek users, so I always notice it.

#

That's how I know it's rare.

cosmic sigil
lethal lagoon
#

Maybe I finally repped flaming shriek enough to have converted people, I haven't been playing that much these last couple months.

#

🥹

near wyvern
cosmic sigil
#

Shooting horse... My god. The heresy.

lethal lagoon
#

I see bubble the most, followed by shriek(not hot), shields, gaze.

#

And then finally hot shriek

cosmic sigil
#

I think I am the only one using double shield with EP br

lethal lagoon
cosmic sigil
#

Also. Probably one of five surge user...

near wyvern
near wyvern
lethal lagoon
cosmic sigil
#

Damn yeah

#

Bolter psyker basically

lethal lagoon
#

Or I mean, I wouldn't notice physical shriek

lethal lagoon
#

With the stim it kinda goes so fast it bugs out

near wyvern
#

Here is a bolter psyker for you

lethal lagoon
near wyvern
cosmic sigil
#

Are warp charges mandatory for bolt pistol?

#

I haven't used it on psyker, yet.

lethal lagoon
#

Then it'll finally be balanced

near wyvern
cosmic sigil
#

Damn it's like crafting a rashad on vet. Everything must be perfect.

near wyvern
#

@cosmic sigil on the video I talk about +maniac +flak but the correct perk combo is +maniac +unarmoured like the one I have, otherwise you can't one shot dreg gunners

patent wing
#

it fulfils the same role as assail

#

it has some boss dmg with bleed but not much

hearty dagger
#

It's so amazing to see gunkers out in the wild

#

You have literally 0 rounds and i'm missing a singular bullet for my columnus?

#

Proceeds to vacuum the entire map of every possible ammo drop

#

Goddamn they hungry

upper sun
#

@plucky flax going to respoint is easier than helping downed teammates you were right 🙏

hasty valve
lethal lagoon
#

Heres how most wipes happen: Idiot goes down, Heroic idiots tries to save them, team cascades into failure.

upper sun
#

i always thought dropping a medipack on your feet was kinda shitty but does matter if you win

wind spruce
hasty valve
#

They’d literally sabotage for the team by blocking you out of half your kit

lethal lagoon
#

One of the hardest lessons to learn is to leave a man behind

upper sun
#

try leaving 3 KEKW_ogryn

lethal lagoon
#

A medipack is my personal heal and I won't be convinced otherwise

upper sun
#

had to do it on smelter yesterday

#

finished the mission with 8 deaths

#

zero for me lmao

hasty valve
lethal lagoon
#

Oh I haven't played new smelter yet

#

Is the revive point harder now?

upper sun
#

no but the final event is

lethal lagoon
#

Thank god

#

I love smelter but that final event was so fucking snooze

upper sun
hearty dagger
lethal lagoon
#

You could be 6-0 with the latter amount of braincells

upper sun
#

legit clutched that game twice man

#

4am gaming is peak KEKW_ogryn

lethal lagoon
#

4am gaming when you wipe and get the same team

upper sun
#

you can get games at anytime in EU

lethal lagoon
#

Evilge 🥖

halcyon gust
#

No offense to ones that get shit done

#

Just save some ammo for everyone else

supple dock
lethal lagoon
wind spruce
wind spruce
#

Can't pull off a solo clutch if your teams alive

lethal lagoon
#

Turns out I was based as fuck 2 years ago

upper sun
#

"solo clutch" more like playing mirror's edge for 3 minutes in most cases for me KEKW_ogryn

hearty dagger
#

Stop wasting your ammo on shit that you can take out in like 1 hit of melee

halcyon gust
#

I use a simple staff and my mind

supple dock
halcyon gust
#

It has unlimited ammo

#

And if I fuck up

hearty dagger
#

Staffs are great

halcyon gust
#

I go boom and kill heretics

hearty dagger
#

Not the biggest fan of them though because of just how fucking stale they are at this point

hardy raft
#

when are we getting a staff that is shaped like a gun

hearty dagger
#

We're the fucking magic class, how the hell have we not gotten a single new staff since the game launched?

hardy raft
#

or are those only reserved for grey knights

wind spruce
halcyon gust
#

Why I use the other classes to mix things up

wind spruce
#

"Columnus"

hardy raft
#

i was meaning something that shoots psykic energy as bullets but thats the only thing it does and not secondary bullshit

#

but sure

wind spruce
halcyon gust
hearty dagger
hardy raft
#

iknowwwww

hearty dagger
#

Honestly i'd be down for some real wacky shit

hardy raft
#

but even boltstaff main gimmick was the right click

#

so

halcyon gust
#

Vet is usually the MK 2 laspistol or the Helbore 2
Ogryn is whatever flavor of ripper gun I'm in the mood for, Kickback or Grenade gauntlet

hearty dagger
#

Like straight up drop the staff, and have Ironhand as your second slot

wind spruce
halcyon gust
#

I know it is really powerful

hearty dagger
halcyon gust
#

I just find it really boring

wind spruce
lethal lagoon
#

It's called primary for a reason.

hearty dagger
#

Also feels weird design wise

halcyon gust
#

I used Scriers once and once only. Just for the damn challenge to get 40 kills in 1 use and I went back to my shield

wind spruce
#

Try scriers with duelling sword and columnus, no assail

#

You can just hide your peril meter

hearty dagger
#

It's on a strict timer, restricts your loadout (only crazy bastards will use a staff with scrier's), needs setup to be valuable so you're only getting 100% value at the end

hearty dagger
#

Honestly?

#

Sucked ass

lethal lagoon
hearty dagger
#

Sure, it nukes monstrosities

hardy raft
wind spruce
#

It certainly doesn't suck

hardy raft
#

:/

hearty dagger
#

But the problem with that is DS4 already handles bosses amazingly

lethal lagoon
hearty dagger
#

And sure, Scrier's makes you kill them way faster but that's it

lethal lagoon
hearty dagger
#

No utility, only damage

hardy raft
#

fine uh

#

pruga can count

#

or something

#

smh

hearty dagger
#

The logic of Scrier's being good is the same as bonkzealot being good

hardy raft
#

honestly scriar has great self buffs

hearty dagger
#

Sure, bonkzealot one shots bosses but that's it

hardy raft
#

movement speed, toughness damage reduction

hearty dagger
#

In any scenario other than a boss you're gonna wish you had better utility instead of raw damage

hardy raft
#

other than every elite thrown at you or boss you do wish you had better utility instead of raw damage

#

which is only spammed with poxwalkers or bruisers

lethal lagoon
#

Imagine rolling up to the pub lobby, seeing this, and then having a lower scoreboard than them;

halcyon gust
#

It's fine to be specialize in the art of "Fuck this enemy in particular" but you still need to be able to handle the rest of the shit the game throws at you

hardy raft
#

which assail stumps at

#

hammers dont work cause it works on a very specific niche

lethal lagoon
#

Wait are people arguing Columbus Scrier's isn't OP as fuck?

hardy raft
#

meanwhile columnus just can brrrt and half the enemy is dead

wind spruce
lethal lagoon
hardy raft
#

im suprised as you are

wind spruce
#

But it still kicks ass

hardy raft
#

best CC is death

lethal lagoon
#

This is a horde game, the only CC is death.

hardy raft
#

say that to non-ep smite users

#

or non-vent smite

hearty dagger
lethal lagoon
#

They can play make believe in their little support worlds

#

But we know what they are

hearty dagger
#

The problem is there's like 5 good smitekers.

hardy raft
#

how do you die instantly to 25 gunners when you fire your gun and you constantly activate the crit to dodge ranged for 1 second

wind spruce
#

You have a duelling sword and ridiculous movement speed plus a columnus

hardy raft
#

unless you get meleed by them sure

lethal lagoon
hardy raft
#

but like

lethal lagoon
#

EP smite shriek can of course carry.

wind spruce
#

Close. Shoot. Melee. Kill.

lethal lagoon
#

But it's not a support build.

hardy raft
#

its a support in a sense

hearty dagger
hardy raft
#

makes you wanna go to sleep

#

fixing chronic hadron gambling

lethal lagoon
hearty dagger
#

Smite can stop a mixed horde in it's tracks and seriously helps with random bullshit go spawns.

#

Like y'know

#

25 ragers.

#

10 crushers.

wind spruce
#

Bubble smite is absurd. Run smite all you like but for the love of God take shriek.

lethal lagoon
#

Why stop?

hearty dagger
#

Usually from the same door.

lethal lagoon
#

I can kill 100 ragers in 8 seconds with EP smite shriek

#

Why stop 25?

#

STOP

hardy raft
#

columnus scriar can just delete said waves

lethal lagoon
#

How about kill?

hearty dagger
#

Killing is obviously better.

hardy raft
#

EP smite vent can delete said waves

hearty dagger
#

But considering the state of randos in MM

lethal lagoon
#

That's the main character syndrome talking.

supple dock
lethal lagoon
#

If you aren't killing, you aren't carrying

hearty dagger
#

I'd much rather have the certainty of a stopped enemy than the possibility of a good team.

supple dock
#

The worse the team is the more impactful it is

hardy raft
#

even vent EP smite dont have to rely on teammates if you dont risk your position

hearty dagger
lethal lagoon
#

Psyker has some of the most effective anti-crusher damage, "stopping" them is not a positive

#

Even if it feels like one

hardy raft
#

me when DS4

hearty dagger
#

Yeah, DS4 fucks.

lethal lagoon
#

You are just forcing your team to play 3 man while you play "support"

wind spruce
hearty dagger
#

Though it's probably going to get spread out to zealot and vet with the expanded weapon families thing happening with the crafting update.

hardy raft
supple dock
#

these videos show the sheer dominance that EP + smite + creepint vent has to offer

wind spruce
lethal lagoon
hearty dagger
#

I would rather shove this up where the sun don't shine rather than use EP Creeping Shriek Smite

#

(Helldiver for scale)

hardy raft
lethal lagoon
lethal lagoon
#

Like we are having a theory argument, but in terms of playerbase, broken shit isn't fun for others.

wind spruce
wind spruce
#

But duelling sword wrecks anyway

lethal lagoon
#

If NA pubs wern't mostly gamepass strugglers, I'd feel guilty running EP smite shriek.

hearty dagger
#

Honestly everything should get nerfed/adjusted/buffed to the level where no one thing/build can casually destroy everything

lethal lagoon
#

I switch builds if people seem competent.

#

In the lobby

supple dock
lethal lagoon
#

That said I don't run much EP smite shriek nowadays, it's a 1 game and switch type gameplay

hearty dagger
#

Because then we have situations like:
colpsyker nukes everything with coliag, eats all the ammo
colpsyker fucks up once, dies, and suddenly no one has any ammo to deal with any gunner

hardy raft
lethal lagoon
hardy raft
#

unless you use brainburst and then only use columnus for every fight one engages in

supple dock
#

I wonder if anyone here has actually run into my zealot in the wild yet lol

hardy raft
#

with assail, ammo drops, and DS4 juggling you have enough ammo for the team

hearty dagger
#

Also, just had a thought.

#

Every class has something related to bleed except psyker

lethal lagoon
wind spruce
hearty dagger
#

Ogryn bleeds on heavies, Vet bleeds on every melee hit, Zealot bleeds on Crit

wind spruce
#

No need to hog ammo

hearty dagger
#

Pskyer doesn't bleed on shit

hardy raft
#

or wildfire

#

or other soulblaze related activities

hearty dagger
#

Yeah but those are highly conditional compared to bleed.

calm sapphire
hardy raft
#

"highly conditional"

#

are you high

wind spruce
hearty dagger
#

Compared to bleed.

wind spruce
#

Kill any elite or special.

hardy raft
#

you are high

hearty dagger
#

Literally just attack on any other class

lethal lagoon
hearty dagger
#

Kill an elite on Psyker

hardy raft
#

man's high

wind spruce
#

It's not that conditional, homie

#

Like yeah it's not just on attack

hearty dagger
#

Also, i fucking hate PC.

wind spruce
#

But you apply it all over the place and at range

lethal lagoon
hearty dagger
#

Half the time someone runs it it ends up just flashbanging everyone

lethal lagoon
#

I think a lot of this convo changes when you are playing with people of equal skill

hardy raft
#

calling PC conditional is like saying psyker's 5% CDR node per elite kill is conditional

supple dock
#

^

#

PC is inevitable

#

not conditional

wind spruce
#

Too conditional

hardy raft
#

smh

#

zealot's only work on crits, too conditional

supple dock
#

i want a talent that gives a 2% chance to generate a knife on crit for zealot

hardy raft
#

like unless you actually build for piety/shred you probably get more benefit out of PC than scourge lmfao

supple dock
#

or maybe like a 1% chance

hardy raft
#

has like 1m cooldown for grenades and none for knives

hearty dagger
#

I just realized i am high.

#

I was thinking oldker where iirc the condition for PC was you had to brain burst an elite

supple dock
#

would be pretty cool and encourages crits!

supple dock
#

LMAO

lethal lagoon
#

I heard legends of it though

hearty dagger
# supple dock

Ngl though Smite does feel like it doesn't reflect the name

calm sapphire
hearty dagger
#

When i hear smite i think something that does big fucking damage to one guy, not a brain powered taser

lethal lagoon
#

I know?

hardy raft
supple dock
hardy raft
#

before the patch 13 and all that

calm sapphire
hearty dagger
supple dock
#

mmhm!

supple dock
#

I agree

lethal lagoon
#

I waited three fucking patches to run EP smite

#

THREE

hearty dagger
#

Tbf my biggest gripe with smite is how it feels

lethal lagoon
upper sun
#

i wish u had to wait more

lethal lagoon
hearty dagger
#

Like sure, smite builds can do some wacky shit like y'all mentioned

lethal lagoon
#

Suck my glorious moral rightousness.

hearty dagger
#

But it's just "hehehehaw get tased to death"

lethal lagoon
#

Yes, I have this emote solely for posting it alongside EP smite

lethal lagoon
#

I once ran a melee meme psyker build right after playing EP smite shriek.
I straight up just ran headfirst into an Og Gunner and died within the first 5 minutes of the game

#

I had literally forgotten how the game works.

#

that's how broken Ep smite shriek is

calm sapphire
hearty dagger
#

Y'know what smite really needs to be a good blitz?

#

Significantly beefier sound effects.

calm sapphire
lethal lagoon
#

I wanna fire a lightning bolt with a zoooorp sound effect.

wind spruce
#

Can we all just revel in this for a second

#

PC isn't broken, what you talking about

lethal lagoon
calm sapphire
hearty dagger
wind spruce
lethal lagoon
#

That big open round circle room in that intro of the map can be brutal

#

I mean that is where I got my EP smite braindead clip from

wind spruce
#

Also my assail weaving there... fucking impeccable

lethal lagoon
#

But wound

wind spruce
#

Single digit frames

lethal lagoon
hearty dagger
#

Wait

wind spruce
hearty dagger
#

Does soulblaze get affected by Perfect Timing?

hearty dagger
#

Oh.

#

Oh.

#

Oh.

#

So

#

I was under the assumption that DoTs just don't get affected by shit like PT

lethal lagoon
#

You just reminded me of the most dumb conversation I ever had on this discord

#

I still think I got trolled.

#

I really can't tell

#

I almost just hope.

wind spruce
#

Soulblaze, bleed and burn all scale with talents like warp rider, DD, warp charges, scriers, etc.

#

Oh and weapon blessings

lethal lagoon
#

Go click on that link Orcy

#

Feel the rage

wind spruce
#

Oh god

lethal lagoon
#

God can't save you now

wind spruce
#

No creeping flames

lethal lagoon
hearty dagger
#

I long for a shockmaul blessing that gives critchance

wind spruce
lethal lagoon
#

Imagine coming onto a specilized class discord and posting that build thinking it's good

lethal lagoon