#psyker-class
1 messages · Page 1350 of 1
I think its better if another person is running a dot build
Like if theres another flame shriek/purg/trauma psyker
assail is comfy to me while having some interactivity that tickles my brain cells
i hate smite for what it is, and i dislike brainburst for what it is
smite i have solely for bulwark packs
i use it never else
oh yeah
and brain burst just for kinetic flayer
Its cool to use smite to push poxbursters from long range
trauma is the staff i like the most so that's my bulwark-duty weapon
i need to run trauma again
Trauma too op n a little less brain ded than smite
trauma gets a mild pass out compared to smite for me just because enemies get staggered down and i don't have to have trauma out all the time for the stagger
but yeah i would certainly like trauma to have some things tuned down
trauma secondary explosion profile needs fixing
it needs to do full damage to everything the visual circle touches
and then have damage falloff past that
they fixed the visual circle scaling now i believe so it should scale appropriately to your blast radius stat
i'm fine with it being what it currently is so that it's unique compared to traditional explosive weapons with usual falloff
doesn't change the inner radius nonsense
conceptually it's fine to me having this epicentre where you do a lot of damage and a sharp cutoff
the visual circle should be that inner radius
it's cool and something that really only a magic-y weapon is going to be able to do compared to traditional explosives which are going to pretty much going to have the typical falloff that we expect
Just too good at dealing against mixed hordes
Literally nothing will be able to reach u and if u have bubble too. Then u are unkillable tbh
the visual circle is that inner radius though nowadays
they fixed the scaling so that it scales to your blast radius stat
no it's not?
instead of the circle always assuming that it's 100% blast radius
What psyker melee weapon has the most knockback? Shockmaul looks pretty good for that
Deimos
yeah the stagger + damage + uptime is too much for my liking
just gotta shoot it right in the kneecaps
does force sword push attack count
fr? thats the one i have now
Thought maul would have more oomph
its the special
Simply because heavy 1rst attack I believe can stagger crusher on their feet
i dont remember if it can do that during overheads
cool
just got deimos and havent figured it out yet
H2 is the one that knocks everything over
like crushers literally get knocked on their back
with deimos that is
Ye the poke swing is the one that staggers
H1 might have some stagger too but tbh i always l1 h2
how does the force sword push attack actually choose its target
meanwhile, ds4 special staggers nearly everything
a balanced world we live in
When revolver > bolt pistol > bolter 
revo makes me sad
I can't resist using the revolver on zealot cause it's too good at babysitting vets when I need it
Pretty accurate since it basically targets whoever you're aiming at
Then there's a small radius around the dot on the middle so you can still shove even if you're not dead center on the target
oh
pawesome
It gets a bit funky if an enemy is basically hugging you but you're trying to shove the one behind it
And it's always a weakspot hit
You can stac True Aim/Uncanny
near meat neat, sounds like an anime attack
Doesn't seem like it
stan moment
if only
stack true aim with pushes and voidstrike surge cutting board noises intensify
lmfao
I wanna like surge staff but I'd have to abuse blitz cancel to make it good enough for hi shock or maelstrom
That's really not true.
I get 600-800k pretty much every game on Surge without quell canceling. Agent has posted 1mil+ games with surge and he's also too lazy to blitz cancel.
You abuse blitz cancel if you are trying to compete with other top tier players, but for a pub it's completely unneeded.
If it's feeling bad to you, are you edging? Are you spamming shriek enough? Are you playing aggressively in the front?
surge has the problem of not reliably stunning/staggering things
I've never had an issue with that
Not that it doesn't exist, but the game's stagger's mechnics are easy to figure out.
I've seen it happen nearly every mission I run with it
im usually in the 600k because i rarely dump in hordes
I dunno, I don't put a lot thought into it.
I spam RMB and yell at things.
I'm honestly too lazy to edge like half the time.
and there's just something satisfying about quelling to 0

edging happens naturally to me cuz i don't want to wait around quelling
so i just do stuff -> quell as much as i need to so i don't explode -> do more stuff
But it's like a "hssss aaaaaah" when you quell to 0
Blitz cancelling the surge is a luxury you afford when you've gotten comfortable enough with the staff that you can fit more things in to do. But without it it's still a mega strong staff

Let's be honest, most blitz cancelers just use a macro
I don't like using macros for uninteded mechnics
I do it manually because it feels like straight up cheating otherwise
to 1 enemy at a time
It's the synergy with creeping flames
Blitz cancelling?
1 enemy which can trigger PC
i think it's manually more practical if you have it setup such as with blitz/weapon on thumb-row keys (Z, X, C, V) and you have dodge on shift, which lets you do stuff and blitz cancel on the move
which stacks with shrieks
mostly a keybinding issue
meanwhile, void will do better damage to multiple enemies
And is very fast and lets you play super aggressive
Void does not let you play anywhere near as aggressive as surge
anything can proc PC, so that's a non-sequitor
I wonder if the hot and cold takes on surge are just a difference in gameplay style.
Cause I play straight up crack head inch from death style
Void is just too slow for my playstyle and I sometimes forget I can't just charge at a group of ranged enmies
And No, I don't use EE on surge
My keyboard allows me to bind 2 actions to a key. So I just bind it to R and I can act like I am quell canceling with the surge
I don't use a staff to charge at enemies, that's what assail is for
honestly, I want the OG surge staff back
Why
because it was incredibly good?
Smite is a better version of it
nope.
Nah, they are pretty different
Old surge is kinda like a "bomb smite"
If you will
And of course it did tons of damage to metal-types
Yeah I remember it would take out flak well
If they ever rework smite, I would like surge to go back to 3-4 targets, but everything else the same.
it also staggered muties out of their charge
I only have issues with surge staff when I'm having too much fun edging on maelstrom that I can sometimes get very distracted when things get crazy.
I hover at 60% instead of 80%
I mean you just kinda used it
be as loud as you want
everyone enjoys a screamer
not as strong but surge is wildly expensive
I only do hardcore edging when I'm using the best surge in the game.
Mostly cause staying at 60 just isn't possible with this thing
Tbh trauma blaze gets the worst out of me when edging
the biggest problem with surge is that you can't kill most elites with a single full charge secondary
If you're animation cancelling yeah I can see it lmao
Yeah, it is luck based
which feels incredibly bad when you're only hitting one enemy for full damage and tickling a second
That's what the offshoot is for
Hence why animation canceling feels better on it
You attack the elite/guy right next to the almost dead elite
I don't play with animation cancelling
lmb works too tho
I fully understand that it's a part of the game, but I don't enjoy it
You are losing DPS doing that though
My method you aren't
It doesn’t. But it makes it feel better (like when it was buffed with EP)
Plus you need healthbars to finish things off with LMB or it's crazy annoying
I don't like gameplay that REQUIRES mods.
Even if I do enjoy mods
Numeric ui just too good
i'm an enlightened matchmaking enjoyer

It annoys me they haven’t introduced mod features into the game like v2
Do you mean modded realm?
Oh like when they added pick up collections like the scoreboard mod had?
And then literally everyone hated it?
I think they learned their lesson

No. Like they added popular mods into the base game
don't worry, in another year or so, we'll get more
At least I enjoyed it 🤷♂️
Better melk 
I think Sour Milk is here to stay
the latest devblog showed the devs are doubling down on the RNG nature of gear acquisition
Wasn't it the opposite?
New crafting system has no rng tho?
reread the devblog
Sour Milk, armory, Hadron, they're all staying the way they are
same with emperor's gifts
Ya, I like it
they're adding a weapon type XP progression for each weapon type so that we have a reliable way of unlocking perks and blessings over time
Base rng isn't so bad since your pretty much set once u find a good base
honestly, Sour Milk should be reworked
remove Milkies and have him give crafting mat rewards
melk did his part he can fuck off now
i got stupid amounts of blessings
MFW you quit 1 week after the update cause you already grinded everything and feel empty inside with your full mastery bars


the rest of the game isn't changing
my sibling in the emperor a chaxe and a shield were the only two weapons i crafted in like 500 hours

I only play this game for the thrill of self improvement
The game needs more a chaos wastes style game mode than a crafting rework
crafting update is about 9 months too late for me
crafting update will help retain new players
Just new enemies, more weapons, more maps would be great
it'll also bring in a bunch of new players who will stick around longer than the previous wave/update
Doesn't do any favors for returning players tbh
itemization is the #1 reason why players don't stick around
it was never going to
and isn't actually targetted at current players
and piss a lot of people off once blazing spirit and brutal momentum get removed
oh, I have no doubt about FartShart's ability to piss players off with bad dev decisions
that's been happening since release.
Hmm maybe change the meta since some weps have reigned supreme for so long
I feel bad for the 4 people that play blazing trauma neither the staff nor the blessing will survive after august
you mean October
FartShart is currently on a month vacation (again)
they're going to need at least another two months to spin back up to full dev speed
Trauma being nerfed to the ground would cause me to leave. I have only stayed because of love the gameplay with trauma. I can leave blazing spirit
I'm not surprised if they'd be getting holidays every other weekend tbh
Me look at FS 
Me look at Arrowhead 
I hear Arrowhead is having some issues recently
screwing up their game balance, or somesuch
They've been having issues since their very first major patch, it's just the "lore" of the game was soo good it covered up a lot of problems.
And then sony pulled a dick move.
But the thing is, even during the sony stuff, player count was at the same steady decline it had been since it's peak
Honestly beyond balance, there's just literally nothing to do at end-game.
Really even just the true level mod is huge. for retention. They could easily implement presitge stuff.
Sony pulling their BS was a major misstep
You can't find it on the graph because it matches the normal decline
So it really didn't matter.
once they add the new enemy faction the player count is gonna skyrocket again
but Sony, being Japanese, is very naturally completely out of touch with players as a whole
they saw HD2 player numbers and figured everyone'd be happy getting tied to PSN
or that enough people would do it to effectively not matter how many didn't
Sony absolutely wants to get PC player to pay for a memebership, that's the end-stage goal
yep
During all the sony stuff, playercount literally didn't change.
I think most people actually didn't care
But enough did to be reallllly loud about it
Make penance system more enticing yes
crafting update wont retain new players, its way too late for that
Yeah, I mean there is a lot of low effort stuff they could do to make the game more engaging.
this is very wrong
how is it wrong lol
there are new players coming to the game in a slow but steady trickle
new players care about progression and levels
when the update drops, lots of people will check it out
Give me dwarf subclass please 🙏
thats not retaining new players
new players care about progression, absolutely
not being able to play with the weapons you want to is a barrier for the more casual players
the crafting update is a qol update for already existing players
most players don't get every class to 30 then quit
I wouldn't call that low-effort, I also think they have to buy gamesworkships micro trasnaction like IP to get dwarves for 40k.
new players dont even have the resources for gear
I would actually say the problem is a lot of players just never even get to 30
that's not what the real effects will be, though
If combined with streamers/youtubers it could. Too bad they couldn’t get SkillUp or Jake Baldino to visit it again
Helldivers 2 absolutely got boosted hard by all the streamers playing it.
It went crazy for a while
No big streamer seemed to like Darktide despite being a similar game
Helldivers 2 was fun to play and watch on release
I think it just lacks the same charm
Darktide doesn't have anywhere near the "charisma" of Helldivers 2
it was because darktide was straightup incomplete at launch
They never had a chance to get to the incomplete parts
That doesn't matter
It just lacked gravitas
No one wants to be space janitors
they actually did tho?
Yep. Launch was bad. Rewatch SkillUps review snd he loved it. But launch was shit
remember how the only thing that worked was the paid shop
crafting didnt even exist lol
Oh I don't watch youtube streams, is he a big streamer?
I'm talking like 5k-10k viewer avg minimum when I say "big"
He doesn’t stream but is a big reviewer.
Well that's obviously different lmao
I bet getting cohhcarnage could bring in people again. Possibly. I honestly don’t know popular streamers who do these coop games
so, looking at historical player numbers
Space marine will get some 40k hype as well as the next Total War 40k and even then, the amazon stuff will come out, there is a decent chance Darktide will get a second surge of players someday
I dunno, my biggest issue in darktide versus helldivers 2, is you straight up felt like you were doing important things in helldivers.
Helldivers 2 took roughly 3 months from peak to what's about average today
Yeah you were cannon fodder for a corrupt regime(same thing honestly)
But you felt important
Darktide did that in 2 months
not sure how you can compare these two in terms of player average
darktide's playerbase is a lot smaller
Helldivers 2 took nearly 4 months, if you want to get a little more precise
it's not about absolute numbers
but relative player retention
yes it is?
no, it isn't
100k versus 400k, not counting playstation of course.
So it's in the same degree I'd say
It's a matter of when but I do hope that FS can also improve player retention too
Darktide will get a boost from ps5 release too
and guess what? that release is going to be after the crafting rework
Yep lol
FartShart knows the crafting rework has to be in place before the next platform release
Yeah, they always bring back the main team to work alongside the 1 dev updating this game in time for a cross-platform release.
Didn't space marine 2 get delayed?
because the crafting rework is not about current players but future player retention
no clue, I have it on my wishlist
I'm not sure if I'll get it on release day yet, though
Yeah. It should have already been released
Wait are they actually releasing darktide on ps5?
I hope it's crossplay, new players are fun

Yeah, dec confirmed it
I dislike playing with console players in Darktide
Dev*
I wish I could turn crossplay off
i do as well
How would u know tho 
you can see the symbol next to their name
I block console players post-mission if they were terrible
Can you use mnk on xbox for this game?
probably
Pretty sure
Don't block so they can be your punching bag when u need to work on penances again 
I highly doubt we're going to see another penance rework
there's no good reason for one
we just need new mission updates after the craftening
maybe add a new class/character
we actually have a decent number of missions now
New enemies
the latest round of mission/map updates have been actually good
we need better weapon and blessing reworks
I fear the future blessings rework won’t be enough
you'll never be able to fix it
they already talked about this with the class rework
because its all about skills like crit, toughness % and cooldown now
I also really want another faction. But… if it is like the beastmen, fuck that
Wait for the cdr nerfs on psyker just like they did to zealot
wont matter because most cdr comes from elite/special kills
there are only a few blessings that actually change how you use the weapon
Infernus and Blazing Spirit
everything else is just "increase power" or "aim for weakspots"
Hammerblow on Crusher
doesn't that just increase impact?
adding internal cd or limiting per attack (ie if your void bolt cleaves 5 shotgunners, only proc cdr once) please fatshark i'm begging
that would be really stupid
almost as stupid as the recent zealot CDR-on-crit nerf that made evi much worse
but that's typical FartShart, they just don't understand their own game well enough to make well-reasoned changes
nonono that was a bit much in the first place
you wanna what was bad?
changing chastise from armor downgrade to rending
that legit buffed every single zealot melee except thammer which has a disgustingly bad carapace adm
i pretty much lost a bp
if i wanna use carapace instead of flak on it it becomes unusable
HOLY SHIT. I JUST SAW THE BLOG. PSYKERS ARE GETTING ALL THE SHOTGUNS.
yup
Flamer 
Lmao yea getting your ability every 2nd swing was def balanced
reminder that flamer was nerfed because of chastise interactions and now chastise has ranged buff removed and flamer is still nerfed
and running evis on its own merit of being a good generalist weapon
I have mixed feelings about more weapons being opened up for more classes
it's going to make balancing them even harder
why not give psykers the plasma gun as well?
Evi was never meant to be a crit weapon for dps, all it did was abuse cdr and made you use shred, now all crit built weapons get the same cdr value per swing
flamer got its damage doubled didnt it?
That’s cause flamer is still good at what it does and it’s issue is that it will always be niche when long ranged enemies exist
always the route to make incremental changes as issues pop up, which isn't quite nice with fatshark's pace but it's what it is
i mean still poopoo for carapace damage but
Only the impact damage which was a minor buff
flamer is mid
Flamer melts everything below a crusher
It’s niche it has infinite cleave and melts elite packs and hordes
flamer was MASSIVELY buffed, the POWER on it was doubled
ammo hungry and slows down the gameplay because of the 94 year long switch time
the issues is long range enemies and being practically forced to path to throwing knives,
And the mechanic with flamer is that the longer you hold the flamer out the more power you get
It’s extremely ammo efficient
Besides thick elite packs, you should be doing short alt fire bursts
it's just tempting to hold down the button for the most damage over the shortest time and so that your teammates can't get kills
but the flamer can be made plenty efficient
And the swap speed, no different then bolter
even if you're just spamming that, it's no issue if you're looting some amount
flamer is just a buff for knives 
Okri did a whole thing on flamer efficiency, just takes self control
Flamer is just designated niche and buffing numbers wont help besides making it more divisive
Buff ammo capacity plz 🙏
It’s already efficient
the patch notes use the in-code meaning of power which is just damage as far as i understand it
The actual feel of the flamer feels like the stacks reach critical mass at half the ammo
power is damage + stagger + cleave multiplier
You spend more ammo for elite packs but that’s the price to pay
which is why power is so much better than damage blessings
For horde/ smaller elite packs just have self control and do bursts of alt fire
It prolly does the same amount of overall damage, but the immediate damage it's REALLY buffed
Purgatus users 
i'm not referring to the power as we understand it from blessings and whatnot
right right
Well, at the VERY leasty
It FEELS like the burn stacks become effective faster
Yea purge users, just hold it down, they got higher max stacks and don’t have ammo to worry about, plus you want peril anyways for venting and buffs
burn damage does stack up damage faster than soulblaze
on top of that, bosses has innate warp resistance
Isn’t purge max stacks 31 while flamer max stacks is 16?
I don't recall
purg and flamer have the same limit scaling with the burn stat
you're right on soulblaze capping at 31
you can reach higher stacks of burn such as with ogryn's ult
well, i think ogryn's ult is the only way as far as i remember currently
both soulblaze and burn have the same unyielding adm
looks like they're taking the same damage
oh? interesting, I wasn't watching the numbers
I very clearly remember an early patch that mentioned upping the warp resistance on monstrosities
I wonder if that got reverted somewhere along the line
can you do the same test but with Beast of Nurgle and Chaos Spawn?
Is blast radius important on a voidstrike staff?
both 15
only reason psyker doing 31 shinanigans is with perilous combustion
(totally not op i swear)
purge is capped at 15, but soulblaze itself goes up to 31
reason why some of them can reach 16 is that it crits on 14 stacks so it adds 2 stacks
Finally realized what Flaming Shriek Illisi Psyker feels like
Firebrand Guardian from Guild Wars 2

Strokin' muh sword till I'm about to blow 
Actually swapped back from DD to WS
I just like being able to set things on fire more often
Since I'm using Shriek a lot, I did swap Unstable Power for Bloodthirsty though
Works out because I follow up the warp heavies with a regular heavy normally anyway
F (big)
I don't blow up too often
have you tried looking at the big red number
I don't have a monitor
I might blow up like every third or fourth mission because I get a group of Crushers/Maulers on me and I panic use warp heavies too much
Even though what'd probably be best is preemptively use Shriek and just Brain Burst spam
can't stagger crushers unless you're at 85% peril
keep that in mind
or if it isn't at 85% it's definitely at a higher charge of like 60+
For Shriek or Illisi?
do you guys see the elites
also keep in mind that venting shriek doesn't interrupt your actions
Do you see the elites
The grogging elites
veteran is hardest class not psyker
Ah, mainly meaning that preemptively using Shriek to activate Kinetic Resonance and Becalming Eruption to machinegun Brain Ruptures
We are an elite-free community 🚫
vet is hardest class?
I'm not against that opinion, Psyker is pretty fucking easy
yee, also an option. Just making sure you're aware of all of them. You have many and all of them are important to utilize 😄
i'll level with you i suck ass big-time and even i can clear auric maelstrom back to back with vet
At the same time I'm playing health relic melee psyker so maybe that's easier than other builds 
I'm pretty good on psyker, yall should be good like me
Smite + bubble
Follow the meta 💪
with gun
Why put a bubble around myself when I can shout profanity at shooters and they take 10d8 psychic damage

Also good to know because I was generally revving up to 100% 
Funniest thing to do is just revving up Peril, lining up the group of 20 shooters in the distance and pressing F because the range on applying Soulblaze stacks is actually pretty damn huge
On the funny train defense mission it reaches all the way from the train to that raised catwalk parallel to it
Just a little huge

Also it goes through walls
And has a static Z axis so aiming up and down doesn't change anything
Have any amount of verticle angle or is it just like a flat horizontal plane?
Nah what am I saying
I know it has a verticle angle
Otherwise I wouldn't be setting the people on that catwalk on fire as I mentioned before
anyone got an OP smite build?
Uh shoot lighting and win
It's pretty much a cone
of course it's more complicated than that
but you get the idea. goes high goes (kinda) low (havent had too much luck with it), never changes
No, with voidstrike
what staff to pair with smite?
voidstrike's always an option
gives you range
clears out smited enemies if you're not the type to hold it for a minute straight
actually does damage
You are performing the ritual that summons @lethal lagoon.
whispers surge staff
surge is good
kind of weird to use but good
i always end up doing 1 more charge than i intend to and blowing up somehow
This other psyker has quite the staff.
....
Nexus + flurry for blessings
Flak + maniac/ elite/ crit CHANCE for perks
ty
even unyeilding works
flak is the main one tho. Play around in the meat grinder to see what works better for you.
I prefer maniac as my second perk for more reliable trapper one shots.
Void had more builds. Generally DD keystone is used and true aim talent node is assumed.
So blessings are nexus + surge, flurry + surge, and if you can't get surge flurry + nexus.
Surge staff,
Get EP stack, cast RMB Smite, hold till 85%, shriek, keep holding smite.
Ez peasy
There is a guide in the pins called the Atheneum. There is info on what to look for on gear.
But also, do what you like.
ty
Warning, your brain will cry out for sustenance.
Not because it was overused, but because it has become so lazy all it knows is consumption

So surge is the better staff to use with smite
I mean... that is just a vibe tho.
Smite is good for both, but if you are heavily investing into smite for damage, surge staff is the way to go.
Void does A LOT of damage, so smite is there mainly as a CC tool.
All of them are good.
If by best you mean straight up damage, probably void.
I personally prefer surge staff because aiming hard,
ty
Man, liking the funny fire scream more and more the more I test it
Apparently it was a good idea to use it to start engagements with shooters because it just oneshots them
I eated em
That was also our thought process as we did a bunch of tests to figure out it was a 3-d warp ice cream cone.
BTW, vertical height affects it, but not vertical POV.
So jumping/crouch = good, looking up or down = does nothing.
What a wild underused ability lmao
Kind of wild because it's HUGE damage against groups of weak targets
I mean if you never test it/aren't told, you probably aren't going to realize that at 85% peril, creeping flames will kill all mobs, ranged mobs, bruisers, and snipers.
Look at a horde of groaners/poxwalkers, gone
Look at a group of shooters, gone
Look at a group of the basic armored melee boys, gone
And then it's a 30 second base cooldown


Enforcer voice (praises da Emprah), full armor, beeg sword, bolt pistol, purge the unclean in TRUE holy fire
Actual paladin
Shia LaBeouf
Meanwhile my psyker looks like patches
I had some success with scryer 6d... Is the MK2 a good alternative?
WDYM under used? It's constantly used
On this discord? Kinda.
In the actual game? I rarely see judicious use of creeping flames, if at all.
EU auric?
NA auric
(interestingly I do so much more DMG with a recon than a ciag...)
NA is inferior then
On oce auric it's properly used as well
Is xbox/gamepass even like a normal thing in EU?
Like, does your parent know what an xbox is?
Surprise, you do so much more total damage when clearing trash than when taking out strong targets that spawn noticeable less
At least I use it. Others are doing the bubble or scryer
I dunno, are you sure it's used frequently? Because for me personally, I find it kinda annoying when there's two creeping flame shriek users, so I always notice it.
That's how I know it's rare.
Nah, I don't shoot horde. I use it against elites with assail.
Maybe I finally repped flaming shriek enough to have converted people, I haven't been playing that much these last couple months.
🥹
On EU I often see either creeping flames or bubble. Double shield is under used and gaze is not much used for a reason.
Shooting horse... My god. The heresy.
I see bubble the most, followed by shriek(not hot), shields, gaze.
And then finally hot shriek
I think I am the only one using double shield with EP br
Also. Probably one of five surge user...
Please don't tell me they use the direct damage upgrade instead of flames on shout???
Kinetic resonance goes brrrr
Neither I assume it's a "Oh no I'm co-" button.
Or I mean, I wouldn't notice physical shriek

With the stim it kinda goes so fast it bugs out

'Muricans, so eager to take on more they can handle
Yes, also the blessing and perk rolls need to be all 4 correct, so you need 2 of them to roll naturally
@cosmic sigil
With high damage roll and a full warp battery using puncture, execution and +maniac damage you will get at least the following:
One tap heads
- gunners
- shotgunners
- bombers
- sniper
- trapper
- flamers
Two tap body
- ragers
Three tap body
- mutant
- mauler
Four tap body
- reaper
Some may take a tick or two to die after the last shot. Hav...
Damn it's like crafting a rashad on vet. Everything must be perfect.
@cosmic sigil on the video I talk about +maniac +flak but the correct perk combo is +maniac +unarmoured like the one I have, otherwise you can't one shot dreg gunners
besides "fun" factor when playing this gun i dont think its good
it fulfils the same role as assail
it has some boss dmg with bleed but not much
It's so amazing to see gunkers out in the wild
You have literally 0 rounds and i'm missing a singular bullet for my columnus?
Proceeds to vacuum the entire map of every possible ammo drop
Goddamn they hungry
@plucky flax going to respoint is easier than helping downed teammates you were right 🙏
So many people are provoked by psyker with a gun

Heres how most wipes happen: Idiot goes down, Heroic idiots tries to save them, team cascades into failure.
i always thought dropping a medipack on your feet was kinda shitty but does matter if you win
What breakpoint does 6 warp charges hit that DD doesn't?
They’d literally sabotage for the team by blocking you out of half your kit
try leaving 3 
had to do it on smelter yesterday
finished the mission with 8 deaths
zero for me lmao
One of the worst end events to go down in
no but the final event is
ye im like 3-3 on that map lmao
I'm not provoked by the psyker having a gun, i'm provoked by the gun psyker eating every possible ammo drop on the map
you can get games at anytime in EU
One of the reasons why I tend to be
towards gunkers
No offense to ones that get shit done
Just save some ammo for everyone else
i preach this often actually
I'm sure I could dig up an old discussion we had about it
I consider it best practice

Turns out I was based as fuck 2 years ago

"solo clutch" more like playing mirror's edge for 3 minutes in most cases for me 
Honestly people need to drop the whole "muh ranged psyker optimal" thing
Stop wasting your ammo on shit that you can take out in like 1 hit of melee
I use a simple staff and my mind

Staffs are great
I go boom and kill heretics
Not the biggest fan of them though because of just how fucking stale they are at this point
when are we getting a staff that is shaped like a gun
We're the fucking magic class, how the hell have we not gotten a single new staff since the game launched?
or are those only reserved for grey knights
It's in game
Why I use the other classes to mix things up
"Columnus"
i was meaning something that shoots psykic energy as bullets but thats the only thing it does and not secondary bullshit
but sure

Don't even use the gun on any of the classes
Bolt Staff from Vermintide straight up had that, more or less
iknowwwww
Honestly i'd be down for some real wacky shit
Vet is usually the MK 2 laspistol or the Helbore 2
Ogryn is whatever flavor of ripper gun I'm in the mood for, Kickback or Grenade gauntlet
Like straight up drop the staff, and have Ironhand as your second slot
It's bonkers powerful with scriers and DD
I know it is really powerful
Pros: Bonkers powerful
Cons: Scrier's
I just find it really boring
Secondary?
Scriers is awesome
Scriers feels immensely frustrating whenever i use it.
Also feels weird design wise
I used Scriers once and once only. Just for the damn challenge to get 40 kills in 1 use and I went back to my shield
Try scriers with duelling sword and columnus, no assail
You can just hide your peril meter

It's on a strict timer, restricts your loadout (only crazy bastards will use a staff with scrier's), needs setup to be valuable so you're only getting 100% value at the end
I did
Honestly?
Sucked ass

Sure, it nukes monstrosities
give us a staff that is lclick focused
It certainly doesn't suck
:/
But the problem with that is DS4 already handles bosses amazingly
We have 4
And sure, Scrier's makes you kill them way faster but that's it

No utility, only damage
The logic of Scrier's being good is the same as bonkzealot being good
honestly scriar has great self buffs
Sure, bonkzealot one shots bosses but that's it
movement speed, toughness damage reduction
In any scenario other than a boss you're gonna wish you had better utility instead of raw damage
other than every elite thrown at you or boss you do wish you had better utility instead of raw damage
which is only spammed with poxwalkers or bruisers
Imagine rolling up to the pub lobby, seeing this, and then having a lower scoreboard than them;
It's fine to be specialize in the art of "Fuck this enemy in particular" but you still need to be able to handle the rest of the shit the game throws at you
Wait are people arguing Columbus Scrier's isn't OP as fuck?
meanwhile columnus just can brrrt and half the enemy is dead
You're not wrong that the lack of utility is... uh, different

im suprised as you are
But it still kicks ass
best CC is death
This is a horde game, the only CC is death.
Yeah, but i always prefer having a shield to thunderdome a boss rather than popping scrier's and then dying instantly to 25 gunners
They can play make believe in their little support worlds
But we know what they are

Good smitekers can honestly hard carry a team.
The problem is there's like 5 good smitekers.
Kill the gunners
how do you die instantly to 25 gunners when you fire your gun and you constantly activate the crit to dodge ranged for 1 second
You have a duelling sword and ridiculous movement speed plus a columnus
unless you get meleed by them sure
The only thing bubble smite can carry is a false ego.
but like
EP smite shriek can of course carry.
Close. Shoot. Melee. Kill.
But it's not a support build.
its a support in a sense
I've seen it and used it. It tends to really help when the guy actually knows how to use it.
Even if that was factual, he'd be doing 10x more on an actual build.
Smite can stop a mixed horde in it's tracks and seriously helps with random bullshit go spawns.
Like y'know
25 ragers.
10 crushers.
Bubble smite is absurd. Run smite all you like but for the love of God take shriek.
Why stop?
Usually from the same door.
columnus scriar can just delete said waves
How about kill?
Killing is obviously better.
EP smite vent can delete said waves
But considering the state of randos in MM
That's the main character syndrome talking.
EP smite scales inversely with teammate skill
If you aren't killing, you aren't carrying
I'd much rather have the certainty of a stopped enemy than the possibility of a good team.
The worse the team is the more impactful it is
even vent EP smite dont have to rely on teammates if you dont risk your position
Yep.
Psyker has some of the most effective anti-crusher damage, "stopping" them is not a positive
Even if it feels like one
me when DS4
Yeah, DS4 fucks.
You are just forcing your team to play 3 man while you play "support"
Outplayed - The ultimate capture app for gamers. While playing, it automatically captures your best moments and biggest plays. When the match is over, relive your best (and not so best) moments by watching them in the match timeline.
Though it's probably going to get spread out to zealot and vet with the expanded weapon families thing happening with the crafting update.
or you're forcing your team to play farming simulator while you play 1 man squad of microwave
these videos show the sheer dominance that EP + smite + creepint vent has to offer
Scriers kills the things
Sheer dominance of EP smite

I would rather shove this up where the sun don't shine rather than use EP Creeping Shriek Smite
(Helldiver for scale)
reason why i use speedload nowdays
TBF, I'd rather more psykers run useless smite bubble than OP as fuck EP smite shriek.
Like we are having a theory argument, but in terms of playerbase, broken shit isn't fun for others.
I shall try that actually
Yeah.
But duelling sword wrecks anyway
If NA pubs wern't mostly gamepass strugglers, I'd feel guilty running EP smite shriek.
Honestly everything should get nerfed/adjusted/buffed to the level where no one thing/build can casually destroy everything
so you don't switch builds..?
That said I don't run much EP smite shriek nowadays, it's a 1 game and switch type gameplay
Because then we have situations like:
colpsyker nukes everything with coliag, eats all the ammo
colpsyker fucks up once, dies, and suddenly no one has any ammo to deal with any gunner
microwave

thats issue with him
unless you use brainburst and then only use columnus for every fight one engages in
I wonder if anyone here has actually run into my zealot in the wild yet lol
with assail, ammo drops, and DS4 juggling you have enough ammo for the team
Also, just had a thought.
Every class has something related to bleed except psyker
I haven't seen any zealots that get netted in the first minute of the game, no.
Yeah, you just lean on the duelling sword
):
Ogryn bleeds on heavies, Vet bleeds on every melee hit, Zealot bleeds on Crit
No need to hog ammo
Pskyer doesn't bleed on shit
perilous combustion takes that space
or wildfire
or other soulblaze related activities
Yeah but those are highly conditional compared to bleed.
remember rumbler lucky bullet bug? 
Use peril, hit F
Compared to bleed.
Kill any elite or special.
you are high
Literally just attack on any other class
I remember when they first buffed kickback

Kill an elite on Psyker
man's high
Also, i fucking hate PC.
But you apply it all over the place and at range
I wouldn't call PC conditional in a pub.
Half the time someone runs it it ends up just flashbanging everyone
I think a lot of this convo changes when you are playing with people of equal skill
calling PC conditional is like saying psyker's 5% CDR node per elite kill is conditional
Why doesn't it just apply on attack
Too conditional
i want a talent that gives a 2% chance to generate a knife on crit for zealot
like unless you actually build for piety/shred you probably get more benefit out of PC than scourge lmfao
or maybe like a 1% chance
generate a grenade or something
has like 1m cooldown for grenades and none for knives
I just realized i am high.
I was thinking oldker where iirc the condition for PC was you had to brain burst an elite
would be pretty cool and encourages crits!
remember shredder when it was meta?
Actually no, that was around the first time I quit for a while.
I heard legends of it though

Ngl though Smite does feel like it doesn't reflect the name
thats a clip of agent using shredder
When i hear smite i think something that does big fucking damage to one guy, not a brain powered taser
I know?
Lemme be Zeus

they should really give us legacy darktide
I think a spear of psychic energy that has high cleave and stuns all it hits in a straight line would be pretty rad
before the patch 13 and all that
did u ever abuse infinite smite 
Honestly that sounds more like what the name smite implies
mmhm!
Nope.
I agree
Tbf my biggest gripe with smite is how it feels

i wish u had to wait more

Like sure, smite builds can do some wacky shit like y'all mentioned
Suck my glorious moral rightousness.
But it's just "hehehehaw get tased to death"
I think about God 
I once ran a melee meme psyker build right after playing EP smite shriek.
I straight up just ran headfirst into an Og Gunner and died within the first 5 minutes of the game

I had literally forgotten how the game works.
that's how broken Ep smite shriek is
make a new warp bomb blitz for psyker and replace bb with it
Y'know what smite really needs to be a good blitz?
Significantly beefier sound effects.
smite is too brain dead
I wanna fire a lightning bolt with a zoooorp sound effect.
Outplayed - The ultimate capture app for gamers. While playing, it automatically captures your best moments and biggest plays. When the match is over, relive your best (and not so best) moments by watching them in the match timeline.
Can we all just revel in this for a second
PC isn't broken, what you talking about
just imagine if they combine surge staff into smite left click
2 wounds
NO VIGOR???

That big open round circle room in that intro of the map can be brutal
I mean that is where I got my EP smite braindead clip from
Also my assail weaving there... fucking impeccable
But wound
Single digit frames

Wait
Eata my bum bum
Does soulblaze get affected by Perfect Timing?
Yes
Oh.
Oh.
Oh.
So
I was under the assumption that DoTs just don't get affected by shit like PT
You just reminded me of the most dumb conversation I ever had on this discord
I still think I got trolled.
I really can't tell
I almost just hope.
Every dot is affected by pretty much every damage multiplier
Soulblaze, bleed and burn all scale with talents like warp rider, DD, warp charges, scriers, etc.
Oh and weapon blessings
Oh god
God can't save you now
No creeping flames

I long for a shockmaul blessing that gives critchance
That's because he can see my thoughts
Imagine coming onto a specilized class discord and posting that build thinking it's good

no perfect timing











