#psyker-class

1 messages · Page 723 of 1

ebon jolt
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I like surge. Being able to insta kill bulwarks and crushers is top notch. Not sure if it’s better than transfer peril or not.

harsh urchin
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i've tried the surge crit setup and the transfer peril setup is just better lol

autumn smelt
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wdym

olive ember
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Oh wait

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Surge blessing

autumn smelt
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not the staff

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the blessing

harsh urchin
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it doesn't matter what you use because the weapon is giga overtuned

autumn smelt
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yeah

olive ember
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I thought you meant surge staff

stable leaf
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I don’t notice the second shot when it happens. Maybe I should try it again

olive ember
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phew

keen harbor
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Surge on voidstrike allows faster killing, which you can feel

olive ember
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I didn’t know if I had to revoke your metaslave title

autumn smelt
keen harbor
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even though the animation for it isn't obvious

autumn smelt
keen harbor
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Unlike vet's 10% double grenade, which shoots out in a V shape

autumn smelt
keen harbor
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Can you? I can't

narrow crane
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can barely see it tho

keen harbor
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I can't even see it. All I know is things are dying faster

olive ember
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I know when it crits cuz the crusher dies

autumn smelt
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with warp nexus and above 60% peril, you are critting nearly half the time, so thats more voidstrike per voidstrike

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50% chance for 2x damage

narrow crane
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in psykanium you can see it, in normal games tho not at all

autumn smelt
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big money

carmine agate
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what blessings do you take on purg?

stable leaf
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I prefer transfer peril and flurry with voidstrike. I like the consistent bombardment

narrow crane
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focused channeling is also good

autumn smelt
keen harbor
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Flurry is not as good if you like playing at critical peril

olive ember
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Focused channeling bleh

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The arcotash propaganda has worked

keen harbor
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Because you are doing the charge-shoot-quell cycle, and that doesn't let flurry proc

olive ember
keen harbor
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did they?

olive ember
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It’s on a timer now

narrow crane
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yeah

olive ember
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Psure

autumn smelt
keen harbor
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oh, okay, then that's easy. flurry+nexus

autumn smelt
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the only thing is, it only goes up to 3 stacks now

olive ember
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Akshually it’s nexus + flurry

autumn smelt
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its not as big as an impact as it once was

olive ember
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Because nexus is more important than flurry

keen harbor
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Like what are you going to do with terrifying barrage when it already does that, and TB doesn't work consistently anyways?

autumn smelt
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its worthless

olive ember
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I mean so is the other stuff tho

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Run n gun KEKW_ogryn

keen harbor
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Hopefully they change it

narrow crane
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we have to realize that blessing system is still in pre-alpha, half of them don't make any sense let alone work

olive ember
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¯_(ツ)_/¯

keen harbor
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Transfer peril on trauma?

olive ember
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There’s a datamined blessing that gives purge rending iirc

narrow crane
olive ember
keen harbor
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You'd think that voidstrike and trauma are from the same weapon group, since they look the same, and have the same blessing pool

autumn smelt
narrow crane
carmine agate
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what perks then? blorry

autumn smelt
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it would be an instant replacement if there was another blessing that had a much bigger impact, but there really isnt since the flurry nerf

olive ember
keen harbor
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flak+maniac

olive ember
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Flak + maniac/unyielding/crit chance iirc

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If it was pre patch

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Dunno about now tho

carmine agate
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i see

autumn smelt
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its direct impact has increased, so it just nukes infested and unarmored even more than it did

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so where its damage is really needed are those options

north cradle
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Haha you can damage enemies on Force Sword push now

olive ember
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Crit chance is like a 10% damage on tankier targets maniac for 25% on ragers unyielding for 25% on boss damage

olive ember
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Kinetic flayer proc?

narrow crane
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push attack

slate oasis
autumn smelt
narrow crane
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it pops heads

north cradle
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It only does one damage but it works

olive ember
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Lmao amazing it does 1 damage now

north cradle
north cradle
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But yes you can also do Kinetic Flayer on push attack with Force Sword

hardy citrus
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what are the best melee options for psyker

autumn smelt
slate oasis
autumn smelt
cold oasis
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I mean, everything is viable on Psyker weirdly enough

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Except axes, fuck axes

weak island
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I got a blessing where u can block both range and melee on illisi

autumn smelt
cold oasis
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With the various methods we have to not have to scream against ranged

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honestly deflector isn't that great anymore

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Bubble, Smite, Assail pretty much cover the need for Deflector

olive ember
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Combat axes are pretty strong on psyker wat

cold oasis
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(oh i know, i just hate them)

olive ember
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SMH

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Oh yeah?

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Well I hate chainswords

cold oasis
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How

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Are you thinking about Chainaxes?

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If so, yeah, fuck Chainaxes.

olive ember
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Chain sword

cold oasis
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Let's just give a 1sec Animation on a left click hurr durr

olive ember
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Tho I hate the eviscerator more

stone totem
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I talked about it earlier, but this is the BB bug with right clicking with the +75% charge node applied

stone totem
maiden hornet
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What is the best thing to do for a smite Psyker when there is a monster? Whip out the force sword? Surge staff? Or just channel the enfeeble lightning

rugged fiber
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Finally did it

raw token
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this one was so much easier at launch

cold oasis
raw token
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cos good vt2 players were still playing malice

cold oasis
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or if they're incompetent just slap it melee

olive ember
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10/10 old reward system

olive ember
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The moment they buffed Damnation and heresy reward and all the good players left and malice was never the same

raw token
olive ember
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Ehhh I’ve seen some rly bad t5 teammates so

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¯_(ツ)_/¯

cold oasis
olive ember
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Mfw carrying a lvl 22 through a hi 5 shock

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Man was literally worse than a bot

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Dead more than alive, and when alive he was on the ground more than he was standing

slate oasis
rugged fiber
raw token
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if they find it fun then fair enough

ionic needle
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Can't be fun playing the game if you're just dead though

raw token
rugged fiber
ionic needle
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I've seen a few level 15-16s running T5 HI today

raw token
ornate hamlet
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Hello everyone, I had a question about an issue I’ve been struggling all day with

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Between Warp Flurry, Warp Nexus, and Rending shockwave, which two should I have for ogryns?

spice veldt
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flurry + rending is the usual

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i'd not run nexus by itself w/o blazing spirit

ornate hamlet
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I’ve been struggling with the warp battery penance all day, I can’t seem to even see my warp charges show up whatsoever, I’m wondering if I’m missing a talent or something? I’m using BB but I never see the warp charge buff

raw token
carmine agate
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how should i change this?

ornate hamlet
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Thank you

acoustic spade
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ok fine last one was 150 but I think we didnt properly scour all the hiding places at the start

carmine agate
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is 71% charge rate on trauma staff ok?

harsh urchin
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no

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you need 80

terse saffron
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what do i change?

ornate hamlet
spice veldt
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71 charge rate is ok

autumn smelt
carmine agate
spice veldt
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you're missing out on like 0.12 seconds of charge rate but it is what it is

autumn smelt
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superiority kinda good ngl, lasting for 7 seconds with 1 drop off at a time

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the buff really made it much better

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especially with how often you see elites in higher difficulties

tired jackal
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is there a way/mod to reduce the volume of all th psyker perils sfx and stuff, makes it hard to hear for game trigger sounds

autumn smelt
terse saffron
autumn smelt
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i wouldnt drop it too low tbh, the THOOOM sfx is a good cue to stop doing stuff if youre not looking at your %

tired jackal
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@autumn smelt i mustve missed it thx, i dont want it off just lowered way too loud atm

autumn smelt
buoyant citrus
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guys, for support smite build, what weapons are good ? do I have to bring a staff or can i bring a shooty thing instead

upper galleon
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smite build doesn't go scriers and destiny which is the typical gunker stuff

royal aurora
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any help for how i can maintain max warp charges for 300 seconds for the pennence?

azure oar
digital narwhal
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Thoughts?

primal radish
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Is rending Shockwave any better after patch or still low tier compared to the other trauma blessings?

digital narwhal
atomic zephyr
zinc phoenix
primal radish
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I thought rending Shockwave didn't really do anything because trauma ignored armor already. It was mainly support for team, but now rending actually increases damage

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I always used flurry/nexus/focused channel/blazinh spirit for blessings over rending

naive imp
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So I got empowered? Overpowered, and the 3 charges and the damage you can put out when a pack comes is INSANE.

Between Peril getting purged on kill (even though it’s only 10% it happens a lot) and empowered assails not generating….there are often times my peril will start naturally quelling/resetting.

Not to mention the damage is absolutely cracked. I don’t even have the 5 weakspots guarantee a crit yet and already feel like I’m just cleaving everything.

Also, before anyone asks - yes this is on damnation. I often find it’s not even worth my time switching to a staff unless it’s a boss and there are absolutely no other enemies alive - otherwise the cleave is always worth.

still hearth
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Yeah apparently it doubles the targets it can hit when Empowered

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Which is silly

spiral lion
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and becomes boring very fast

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unless you fan of spamming one button

royal aurora
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I cant seem to maintain my warp charges and i am trying to for the penece is there somthing im missing?

ashen schooner
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Catch a warp storm to go back in time pre patch when it was much easier

primal radish
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It's harder now because warp charges only generate on specials/elites instead of any trash. But vampire should help keep charges up

royal aurora
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agony

keen harbor
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can crusher sideswipe one shot psyker?

feral verge
upper galleon
ornate hamlet
keen harbor
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I guess I missed the overhead hiding inside

spice veldt
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yeah only the mauler/crusher overheads have the property of dunking on you from full toughness

pine relic
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Why do I feel the brain rapture is so weak

keen harbor
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I had 90 and nearly 130hp

ornate hamlet
zinc phoenix
pine relic
harsh urchin
ornate hamlet
harsh urchin
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secondary can be crucian roulette, point blank, surgical; whatever you prefer

ashen schooner
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Feels weak on bosses for me, but fine in normal stuff once you get charges up

pine relic
ornate hamlet
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I have this experience too. Not sure how it's supposed to actually work, though.

harsh urchin
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ok so BB has two modes

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left click -> charge requires a lock; right click -> charge lets u charge it without a lock in anticipation

ornate hamlet
harsh urchin
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if you're doing a right click charge, try holding down left click after charging it up

woven pumice
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bb right click is janky

harsh urchin
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so you hold both left and right at the same time

lethal folio
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rightclick doesn't scale with charge rate properly.

woven pumice
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sometimes consumes half charge from full without actually bursting your target

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genuinely horrible

pine relic
woven pumice
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sometimes it works, sometimes it doesn't

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I still use it I just want it to be good

pine relic
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Scrier's gaze mechanically incompatible with BR,but it might work with other abilities that can actually kill a lot of things fast.

unique mist
pine relic
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BR is just too slow, you can't keep up with how fast Peril build on Scrier's gaze

unique mist
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assail you can stop to quell, smite you really dont wanna stop and quell and bb is just plain bad with

wet belfry
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I think scriers gaze may need a minor buff.

primal radish
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Can smite crit at all

still hearth
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It just needs to work properly

fair zephyr
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how long til assail gets nerfed into the floor for being too quick to kill?

still hearth
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It apparently doesn't add all buffs until it expires

pine relic
still hearth
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And Warp Charges don't work for CDR.

woven pumice
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smite is at least safe to hit 100 peril during scrier with no risk of popping

unique mist
upper galleon
primal radish
still hearth
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I am not sure which specific ones didn't go

digital narwhal
still hearth
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I think its the stacking ones

upper galleon
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also not warp charges having quicken built in just take it out or add the double charges earned talent into it

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i use BR for my purge build and it's, the best option for it imo

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anti armor, anti long range burst tool

pine relic
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the shit is totally broken

azure oar
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I hope it stays good but just not trivializing

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cause it's so cool to use

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And it's nice to have a weapon so easy i can play the game while really high

pine relic
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I play a zealot at low int with shard psyker, I can't even touch an enemy

upper galleon
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yea, assail needs nerf, to what i'm not sure but it's niche is short range trash killing

spice veldt
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i'd nerf its ammo regen and max ammo to force you to swap to other weapons

upper galleon
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but rn it overperforms a ton, i would like them to remove ammo entirely tho and up the peril cost and rate of fire

harsh urchin
upper galleon
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no fuck ammo fuck the ammo mechanic we have peril

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use it to balance

spice veldt
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nah, upping the peril cost will prevent you from quickswapping from peril weapons as well

upper galleon
spice veldt
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having a charge mechanic is fine since it allows it to be balanced around the ammo mechanic instead of just its damage/peril

upper galleon
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lower the rate of fire

spice veldt
upper galleon
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🤮

spice veldt
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the problem is that we can just burst through 10 shards at once

upper galleon
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i hate it's ammo mechanic it is clunky

spice veldt
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and it regens at what, every 2 seconds

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I'd rather not have an implicit nerf to using peril weapons with assail

upper galleon
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yee 2 seconds with optional talen (that everoyne is gonna take)

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and you regen while firing

keen harbor
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Personally, I don't like the right click charging mechanic. It doesn't allow me to bind mouse keys to tagging, because of windows limitations.

spice veldt
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the ammo mechanic would be fine if ti actually mattered

spiral lion
spice veldt
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but you can throw shards without any punishment for the current fight or the next fight

upper galleon
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nah normal shards have range issues and terrain issues it's just that doesn't matter rn cause of how overtuned they are

wet belfry
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Whatever they do i hope its reasonable.

upper galleon
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throwing a shard with right click to hit something at range is BR slow and can bounce off terrain and shit

harsh urchin
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if they rebalance the damage and change the ammo to like.... 3, 4 maybe

upper galleon
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yea, I'd rather just have it balanced around cost and slower rate of fire overall, then trying to balance the ammo mechanic

harsh urchin
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there may be more value in the right click, rather than the left click spam

spice veldt
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yeah, I'd set it to 3 shards and double its regen timer

glass plume
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It's called a 'Blitz' ability - I think it should be as effective as it is now damage-wise but just increase the cooldown, or make charges generate in a different way. It should be an 'oh shit' button. For example on hi-intensity hunting grounds you can literally clear an entire wave of dogs with it, or a whole pack of ragers already.

upper galleon
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3 shards with 4 second cd would kill it and force you to run EP

harsh urchin
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yeah 3 shards with 4 second cd would utterly kill it lol

spice veldt
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just nerf EP to remove the free charge

upper galleon
spice veldt
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it's trivially easy to balance the ammo mechanic by just nerfing the numbers

harsh urchin
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i think 4 shards with current cooldown should be ok

spice veldt
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not with the current cooldown

upper galleon
spice veldt
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the current cooldown has too much sustain

upper galleon
spice veldt
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except this ammo regens

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I don't see how this is a bad mechanic

upper galleon
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it's still bad

spice veldt
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it's a way of balancing the shards without nerfing its damage or upping the peril cost

upper galleon
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if you slow down the ammo regen, at least give psykers a way to speed up regen

spice veldt
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no

upper galleon
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idc if it's quelling after your peril is empty

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or special action

spice veldt
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it should be a quickswap weapon

upper galleon
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i hate the ammo mechanic and it's the only thing about assail that sucks

spice veldt
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if you're out of shards, you're out until you wait

wet belfry
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I dont think assail is op enough to warrant both a charge nerf, regen nerf that goes too far.

upper galleon
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but why?

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why can't it be a primary

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surge was a utility staff for almost a year

spice veldt
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because it's inherently not a fun weapon if it was made a primary?

spiral lion
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i mean it's psyker "niche" having unlimited uses of blitz. But Assail really need some work around it to NOT BE that spammy for WHOLE fight or EVERY fight.

upper galleon
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Who says? right now it's just overperforming

spice veldt
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and you would have to tune down the damage/aim assist/target limit

upper galleon
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it is clearly designed to be the "primary" weapon compared to the smite utility and BB pick off potential

spice veldt
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very mechanically engaging

upper galleon
#

smart pistol was loved in titanfall 1 and 2

spice veldt
#

uh huh

upper galleon
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give it meaningful downsides and take off ammo

spice veldt
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the ammo should be its meaningful downside

upper galleon
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but don't gimp it into a (swap to this on a rotation like an MMO)

spice veldt
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why not?

upper galleon
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you could easily remove ammo, balance around higher peril and lower rate of fire

still hearth
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That's already how a lot of Darktide works

upper galleon
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because it's a tide game not world of fantasy online

harsh urchin
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I actually think with some small changes to assail, like max ammo or RoF it'll be in a pretty good state lol

spice veldt
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the force staff received buffs to their swap timers

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there's a decently clear direction as to where they're going to psyker

spiral lion
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like ogryn have blitz with 1 min regen (happy rock). and it's have 4 use but you can just NUKE mutant with it if you accurate. Psyker can use Blitz with unlimited times, and usually not need accurasy, but Smite have range, and Brain Burst have cast time and one target only. Assail bypass BOTH of them by being every range, aoe and mass hitting without having any drawbacks

harsh urchin
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I dont think it needs a full on gutting

upper galleon
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BR has sucky damage

still hearth
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No one thinks it should be gutted

spice veldt
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if you've ever spammed at assail from 0 charges, you'd know that it still has too much sustain

upper galleon
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assail has drawbacks and if you used it in auric you would know

spice veldt
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yeah I've been using exclusively Assail w/o any keystones and I know that shit is busted

upper galleon
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both beefier enemies and armored enemies eat shards and will drain your ammo

wet belfry
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I belive voidstrike is far more powerful then assail

spice veldt
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wow it would be a shame if Assail freed up my ranged and melee slot to deal with those enemies

spiral lion
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voidstrike yeah, but at least it's a staff and not autoaim

upper galleon
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and it is slow at a range and somewhat unreliable at all ranges when terrain is rough

spice veldt
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true, the autopistol couldn't deal with carapace so it was pretty shit pre-patch and didn't need any tuning down

harsh urchin
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max ammo reduction to 3-5; maybe adjustment to charges regening rather than 2 seconds per charge; 12 seconds for a full refresh no matter how many you used, etc; any of those kind of changes would bring it in line

upper galleon
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i couldnt kill a sniper with it once because he was behind a fence and shooting between a couple pillars

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it would lock on, bounce off something, and stop seeking

spice veldt
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shame that 3 out of the 4 staffs don't have a bolt primary that was buffed in the recent patch

wet belfry
spice veldt
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truly a tragedy

harsh urchin
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vs staff is pretty much autoaim wtf

upper galleon
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but void is the most broken one right now, assail is just overperforming in it's role

harsh urchin
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you just aim at head level

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and everything dies

spiral lion
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overperforming to the broken level

wet belfry
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Assail barely is overperformingz

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Guns can put out a similar dps output.

upper galleon
spice veldt
spiral lion
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eating shards in horde. hah

upper galleon
#

still has issues with unreliability that are just negated currently by the sheer amount it it fires off

spice veldt
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but you have to account for the insane ease of use that Assail has in the form of its aim assist and lack of loss in effectiveness with range

upper galleon
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and long range is slow, and unreliable so you might need to take 4 shards to take out a bomber if he's in a weird spot

wet belfry
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Ye which is why it is minorly overtuned

spice veldt
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because guns have something called damage falloff (well, most of them aren't inverse) and inaccuracy as well as requiring the user to aim

pine relic
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I just tested it, maximum scrier'gaze stack + empowered psionics BR only deals 1600 damage to crushers and maulers KEKW_ogryn

upper galleon
wet belfry
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It doesnt need a strong arm approach to bring it down.

harsh urchin
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which is a resource

spice veldt
harsh urchin
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that isn't a resource for psyker darts

spiral lion
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"if he is in a weird spot". I would take i don't know how many shots from basically ANYTHING if he is "in a weird spot"

spice veldt
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well, I don't know what you mean by "strong arm"

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just nerf its ammo regen and max ammo for starters and let's see where it goes from there

wet belfry
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Nerfing more then maximium charges.

upper galleon
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it does it's job way way too well and even works in situations it shouldn't (imo it should be weaker to scab ragers for example in my head)

wet belfry
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Im ok with reduceing charges to 4 or 5

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But i think beyond that is just wack.

keen harbor
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assail feels okay when 1 person runs it, but when 2 or 3 run it, then it becomes crazy

grim vector
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it's so much fun tbh

pine relic
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Even my surge staff kills curshers faster than BR

spice veldt
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as long as it has a target limit of 3, I'd nerf it to 3 shards

upper galleon
spiral lion
upper galleon
#

bio lightning, well, it's not really a comparision, bio lightning is a utility tool, not a damage tool

upper galleon
spice veldt
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and the ability to just swap to assail, throw out some shards, and swap back to another weapon seems to be underrated

spiral lion
upper galleon
#

I'm not above abusing assail void RN

upper galleon
spice veldt
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it's a very non-clunky weapon with an insane ease of use in addition to how much you can spam it

spiral lion
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so does spamming left click assail?

upper galleon
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travel time + behaves differently

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well you can't spam left click on enemies far away

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your shards will spin out before they lock on to anything

spice veldt
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RMB assail has a range of up to 50m which is plenty

left basin
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did they buff brane borsch

upper galleon
#

honestly I think rmb is fine as is

harsh urchin
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first is the peril cost is too high

upper galleon
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left click is the issue

harsh urchin
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it costs 25% vs the left click 10%

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second is that you have so much ammo

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that it's almost always better

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to just spam it

spice veldt
upper galleon
spice veldt
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the RMB seems like the developers thought that it shouldn't have any weaknesses at long range

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which is just silly

slate sun
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if you have 3 assail psykers in the team it becomes rather silly

spice veldt
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then it should have some clunkiness to use, like smite also does

upper galleon
#

isn't that what I said?

spice veldt
#

that's just not particularly fun

wet belfry
#

Cant that just be solved either way by adding more talents?

proven stirrup
#

By the God-Emperor, the stub s l a p s now

spice veldt
#

i don't get why you want an auto-aim weapon to be able to be a primary weapon

proven stirrup
#

I love it on every class

slate sun
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I hope they leave surge voidstrike alone though ... if they nerf it they'll ruin the weapon again for sure 😦

ionic needle
#

Keep 10 max charges, triple the auto recharge time, change the rmb to some focus action where they recharge three times faster at the cost of peril

acoustic spade
#

fun fact: My first max peril explosion happened today while I was trying out Assail in Heresy

left basin
#

anyway

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what's the METUH on melee

wet belfry
proven stirrup
#

Were they not buffed in some way prior?

upper galleon
#

if it's nerfed it will be still be above pre buff state

acoustic spade
#

If they nerf Surge Voidstrike, I hope they will only touch the Surge blessing and not drag the whole Voidstrike Staff down just because of an overperforming blessing

slate sun
#

I know they'll mess with it, but honestly the only OP bit of voidstrike is that it goes through carapace and ogryn shields like butter

upper galleon
#

especially cause we also have BR to compare it to

left basin
fierce crest
#

twice the ball

left basin
#

more cracklies and whatnot

left basin
#

maybe more schwoom

harsh urchin
#

the main issue with VS is that it's aoe

fierce crest
#

its all of it

harsh urchin
#

the way that bolt staff was balanced in VT2 was that it was massive single target damage

slate sun
#

I bet if they change it they'll ruin the peril generation or charge time

fierce crest
#

aoe, damage, piercing

ionic needle
#

Bolt staff was so fun

upper galleon
#

i hope they let trauma use surge blessing properly

acoustic spade
clear heath
#

bro they really thought giving it a +70% damage buff right away was a good idea

harsh urchin
#

it's fine to have massive piercing, massive damage, massive single target if it doesn't splash the aoe and explode everything

upper galleon
left basin
#

look at my horse

#

the surge blessing sits there ever since it dropped back in november

slate sun
#

your horse is amazing

fierce crest
#

my horse is amazing

ionic needle
#

That's a disgusting staff

acoustic spade
left basin
#

it sucked complete balls before tho

#

well, not sucked

#

but rather lightly licked

slate sun
#

no it isn't in any way disgusting, the disgusting bit is that I had mine since june and it was so crap I almost sold it a couple of times

proven stirrup
#

Mmm, tastes just like raisins.

wet belfry
#

Psyke just needs more staffs in general

slate sun
#

but I knew Surge was supposed to be fun at some point

fierce crest
#

could lower the base damage and increase crit chance, then it would self synergize with surge but guaranteed crits wouldnt be as strong

ornate hamlet
#

We all just got in the extraction vehicle... and mission error

upper galleon
#

surge is great now

ornate hamlet
#

aborted

upper galleon
#

all the cc bots can go bio smite

#

surge just zaps armor and it's great

spice veldt
#

it's usually the body

left basin
#

FORCE ROD SO I CAN FUCKING FORCE MY ROD

#

RRRRAAAA

harsh urchin
#

it has very good base numbers against armor

#

and weaker base numbers against non-armor

fierce crest
#

how does it pick what armor it hits

acoustic spade
#

I've never even seen Surge on a staff

fierce crest
#

vs like a reaper that has 3 armor types

spice veldt
harsh urchin
slate sun
#

imo they just need to limit the armor penetration and it will be just dandy

left basin
#

FORCE ROD FORCE ROD FORCE ROD

spice veldt
#

for reapers, it picks unyielding

fierce crest
fierce crest
left basin
#

anyway, i'll post it again

fierce crest
left basin
#

what's the meta hand stick to hit enemies with in melee

wet belfry
#

It may be abit annoying for psyker to only have two solid ranged options for dealing with bulwarks, crushers if voidstrike becomes weak against those enemies.

#

Which is a design flaw to begin with.

fierce crest
#

ranged weapons suck vs carapace

#

as a rule

slate sun
#

some would say you're supposed to go melee

spice veldt
#

being able to guardbreak bulwarks is prob good enough instead of just straight up going past their shield

left basin
#

some would drink glue for breakfast

#

what's the new Best™ melee stick

fierce crest
#

combat axe

slate sun
#

Some need to get over themselves and start a zealot :p

fierce crest
#

🪓

left basin
#

nnno

fierce crest
#

weak

left basin
#

i wouldn't wanna drink glue

#

i already have a thrust axe

#

and it does really funny things

#

but that was some time ago

slate sun
#

the thunderhammer is even more ridiculous than it was before

vague trail
#

which one of these is the damage against bosses?

fierce crest
#

the weapon class that needs aim to cleave hordes is glue wtfgryn

slate sun
vague trail
left basin
#

S T Y L E

acoustic spade
#

I cant remember, is there like proper Melee talents for Psyker that buff Melee-gameplay?

fierce crest
#

its crit stuff

#

or just damage

spice veldt
#

no melee-specific stuff

#

we do have good base stats though

naive imp
naive imp
#

Psyker is more ranged based.

slate sun
#

you can go with the crits and role play with a blazing sword 😄

left basin
#

i've heard weird things about duel swords

languid tusk
#

how does assail work ? do you hold G before you use it or is it full auto ?

acoustic spade
fierce crest
#

yeah but single screenshots is nice

slate sun
#

this does absolutely almost nothing

#

fun though 🙂

left basin
#

but it sets things on fire

#

that's good

#

so uh yeah

#

i've heard muffled screams about dueling swords being the turbo shit now

harsh urchin
#

yar

acoustic spade
#

I have this really bad axe I got as an Emperor's Gift shortly after launch

harsh urchin
#

they one shot everything

#

absolutely insane

fierce crest
slate sun
#

yea but you need adderall for that

left basin
acoustic spade
#

30% Mobility, just kill me why dont you

left basin
woeful patio
#

Yaw or Naw?

spice veldt
slate sun
left basin
pearl drift
#

Is disrupt destiny busted right now?

left basin
#

would that work

spice veldt
acoustic spade
pearl drift
#

this is what I mean, yes

slate sun
raw token
#

this is bad right?

ornate hamlet
#

I'd use it

woeful patio
#

Thats pretty decent

fierce crest
#

if youre doijng the armor strip version its fine

acoustic spade
fierce crest
#

if youre doing the warpfire version less so

raw token
#

cool imma do rending

left basin
fierce crest
left basin
#

god forbid

#

but ok

#

which dool sord is good

fierce crest
#

41?

slate sun
fierce crest
#

4 is better than 5

#

4 has the highest heavy damage

vapid wagon
#

anyone own this chest piece and can tell me if it clips with legs while walk/run?

keen harbor
#

oh yeah, forgot I had this trauma staff

raw token
fierce crest
spice veldt
#

god works in mysterious ways

left basin
#

siblings

#

gather your energy

#

pool it all together

#

i'm brunting a IV duelsword

acoustic spade
#

So should I be trying this out instead of just not using my brain at all with Deflector Illisi?

fierce crest
left basin
#

374

#

:/

fierce crest
#

before this guy spends 2 mil on it

spice veldt
fierce crest
#

whew

lethal lagoon
#

So they finally nerfed Illy. You can't push kill pox busters anymore. I guess it makes sense cause it's a peril push. A great way to nerf the weapon without making people want to quit using it. Fatshark is really creative with their development. 👍

harsh urchin
spice veldt
#

i expect the other duellies to get properly buffed, but for now the mk4 is the best

left basin
#

thanks siblings

fierce crest
#

yeah but what are the rolls

left basin
#

i expected 330s'

fierce crest
#

a 330 can be good

left basin
#

i got three 370s in a roll

acoustic spade
#

That reminds me of me trying to get a Deimos that was like 320

fierce crest
#

tru

wet belfry
#

Low warp res op.

acoustic spade
#

me just trying to get a Deimos to try out

slate sun
#

Deimos is great, no need to try it out 🙂

fierce crest
#

i mean, you dont need peril gen or quell speed to try it

acoustic spade
#

I'm just very used to Illisi

wet belfry
#

Deimos is no longer the cool kid

fierce crest
#

even finesse kinda uneeded at first

wet belfry
#

Now dueling sword is my best friend.

fierce crest
#

so just one that has kinda high damage and first target will get you a feel for it

acoustic spade
fierce crest
#

then you can decided if you wanna dump lots into getting a great one

acoustic spade
#

Both of the Brunted Deimoses have like 50% First Target damage

fierce crest
#

but you are like little baby

#

watch this

acoustic spade
#

That IS funny LUL

open crag
#

do mettle and perfect timing effect assail?

cyan thicket
#

hi guys if I want to spam assail should I go empowered psionics and bio lodestone or overpowering souls?

fierce crest
#

ive had it for weeks and whenever i scroll past my deimos' i wonder why i have 2 golds

#

and then check them and remember

slate sun
#

the only stat I felt not critical on deimos was the warp res, but I'm weird like that

unique mist
#

assail can crit

unique mist
#

and it is of course warp damage

fierce crest
#

hi guys if I want to spam assail should I not?

spice veldt
#

prob overpowering souls to clear out ranged patrols and rager packs

fierce crest
spice veldt
#

if you're a weirdo using assail as your hordeclear, go for bio lodestone

#

going for bio lodestone also means that you don't really need the 3-charges talent

acoustic spade
#

Ok, I'm gonna try to Brunt one more Deimos

left basin
#

i throw my energies at your brunt

#

may you get a 380

fierce crest
#

just not needed to get a feel for the weapon

cyan thicket
#

thanks!

unique mist
acoustic spade
#

Ok this is leagues better than the other two

fierce crest
#

yeah thats basically perfect

acoustic spade
fierce crest
#

most 380s arent gonna be that good

naive imp
raw swift
#

shield pysker build where?

fierce crest
fierce crest
naive imp
#

You have 7.5% chance to get a charge on kill AND elites/specialists give a shard.

Then you can have 3 stored. Allows you to generate multiple at a time

fierce crest
#

but melee focused really likes it

acoustic spade
#

So, Deimos is used more like a Combat Blade when you really need to horde clear with melee?

raw swift
#

just the skiltree build

left basin
#

i hav queschin

#

which blessings for doolsowrd 4

fierce crest
fierce crest
#

thats all unless you want to abuse bugs

naive imp
#

Oh for shields

unique mist
fierce crest
slate sun
naive imp
#

It’s pretty common to get an empowered on 1-2 assail casts.

naive imp
#

It’s still better

#

When those things show up they become fodder just like other stuff.

acoustic spade
unique mist
#

well what are elites

#

examples

fierce crest
#

beefy dudes

#

specials are disruptor dudes

#

elites are big damage or big tank

primal radish
#

Elites are gunners, ragers, ogryns, maulers

fierce crest
#

specials are area denial or incapacitate

upper galleon
#

new idea, force quarterstaff that is a melee weapon

naive imp
#

Elites are Dreg Gunner, Dreg Shotgunner, Dreg Rager, Scab Gunner, Scab Shotgunner, Scab Rager, Scab Mauler, Reaper, Bulwark, and Crusher.

#

So basically it’s gg

primal radish
#

Oh yea shotgunners too

fierce crest
#

yea shotgunners are damage not cc

#

so theyre elite

naive imp
#

You want overpowered because those enemies become fodder for the assail grinder.

fierce crest
#

thats how i remember whats what

spice veldt
#

Elites:

  • Crushers/Bulwarks/Reapers
  • Scab/Dreg Gunners
  • Scab/Dreg Shotgunners
  • Scab/Dreg Ragers
  • Scab Maulers

Specialists:

  • Poxburster
  • Scab/Dreg Flamers
  • Scab Bomber
  • Scab Sniper
  • Scab Trapper
  • Mutants
  • Poxhounds
upper galleon
#

sweeping heavies, lights for single target combo attacks, special is an activation that is a buff for a period of time

spice veldt
#

the specials sit in their own little group in the psykhanium

fierce crest
#

i guess burst damage is specials too

naive imp
#

Long story short overpowered>bio

#

GG

fierce crest
#

sniper and burster

unique mist
left basin
#

What's the best blessings for the duelsword 4

unique mist
#

so it does fall into that category

fierce crest
upper galleon
primal radish
#

Uncanny and riposte?

upper galleon
#

i like both equally ngl

primal radish
#

The one that's finesse dmg on dodge

spice veldt
#

uncanny + riposte/shred/precog, but yeah I prefer Riposte among those three

fierce crest
left basin
#

i think i have a level 4 that

#

hm

unique mist
#

what is finesse/finesse damage

acoustic spade
#

huh, this showed up in Armoury

#

Too bad the damage% is a bit low but otherwise looks serviceable

spice veldt
acoustic spade
#

I like my Dodge Distance ok LUL

upper galleon
#

huh

spice veldt
#

Finesse Damage, as a stat provided by blessings, is equivalent to +Critical Damage and +Weakspot damage

upper galleon
#

this might be another reason EP assail is OP

spice veldt
#

e.g., +60% Finesse Damage is +60% weakspot damage and +60% crit damage

upper galleon
#

thrwoing it into trash gives your team a bunch of free toughness about equal to a vet or zealot support ult

#

should have a cooldown

unique mist
#

it is

acoustic spade
#

I thought Blitz was the Shout/Shield/Gaze

unique mist
upper galleon
unique mist
upper galleon
#

no those are active abilities

#

blitz is the nade slot

unique mist
upper galleon
#

abilities are the F button

acoustic spade
#

oh kk

spice veldt
#

psychic leeching seems nice if you're running an elite patrol down

#

though it was the first node that I deselected to put the point towards somewhere else

upper galleon
#

i don't see why you would

spice veldt
#

teammates just don't trade toughness all that often

upper galleon
#

it's basically a support ability if you are spamming into hordes/trash shooters

#

it's something passive that could win games wihtout you ever noticing

acoustic spade
#

I just hate it somewhat that I cant go Prescience -> Venting Shout

unique mist
#

is there literally any play for disrupt destiny you reckon?

languid tusk
spice veldt
#

and since EP inherently relies on kills to get charges, soulstealer has the same functionality except that I'm always forward on my team

languid tusk
#

so you can proc it semi reliably

upper galleon
#

destiny just suffers from launch Warp charge issue

#

is that your team will just kill them first

unique mist
upper galleon
#

the other 2 keystones are strong

#

if your team kills it but you get the buff, it would be a lot more helpful

#

i tried using DD i think i got 10 stacks at most

woeful patio
fierce crest
#

yeah the 30 stacks is so much worse than the 30s duration

#

cuz of how much of a pain it is to get a stack every 15 seconds

upper galleon
#

also it doesn't mark as much as it should? or at least I feel it should

fierce crest
#

yeah its bugged

#

it does mark

#

you just cant see

#

also it cant mark trash so if theres only trash

#

no marks

vapid wagon
fierce crest
upper galleon
#

it should mark a new enemy every second and then keep them marked as you mark new stuff, let it mark trash

woeful patio
unique mist
#

did they say it somewhere

#

or just community sentiment

upper galleon
#

or if you don't want it marking trash, let teammates kill still give you the buff

#

sentiment i believe I never heard it

upper galleon
#

good idea, but there is several ways they can make DD better

woeful patio
#

Its a solid cosmetic tbh

vapid wagon
#

its i think the first one that kinda firs a female body

fierce crest
#

the fembod

unique mist
#

aw damn update made me lose all my loadouts (xbox)

vapid wagon
#

the description is even non gendered or whatever its called

fierce crest
#

non gendered is correct

#

could also say gender neutral

upper galleon
unique mist
#

yeah

#

i just made them yesterday too

fierce crest
#

ah shit

upper galleon
#

intern tripped on pearls, hit the button they have to wipe loadouts if they do talent tree changes

fierce crest
#

my loadouts

vapid wagon
#

not the first time that this happens either

#

someone should make a mod that saves them locally

unique mist
fierce crest
#

wait that sucks

#

not that big of a deal with old talents

unique mist
#

some guy on the patch thread said they lost 17 loadout slots lol

fierce crest
#

but the new talents NotLikeThis

upper galleon
#

i didn't have above 4 on any class

#

3 was the most common and like, 4 on zealot and oggy

fierce crest
#

theres not even 17 different builds

vapid wagon
#

i mean if you maxed all cahrs you would have 20

unique mist
#

they were using extra loadout slot mod

fierce crest
#

deserved

#

cheaters smh

acoustic spade
#

this made me question my sanity for a while. Actually gaining IRL Peril

fierce crest
#

whats wrong with being a bit healthy

acoustic spade
#

No, its active, so is the node below it

fierce crest
#

oh

#

i see now

acoustic spade
#

I was trying to activate them

unique mist
#

kek

fierce crest
#

do you have the talent tree UX mod?

acoustic spade
#

nope

fierce crest
acoustic spade
#

running fully vanilla cause I dont see the mods giving me enough QoL for the time I would spend setting it all up

unique mist
#

for dd, the purloin providence should always quell peril on marked target kill. 20% for 15% quell is stupid

languid tusk
#

overpowering souls or bio lodestone for assail psyker ?

fierce crest
fierce crest
unique mist
#

i say 100% for 10%

#

5% is nothing

upper galleon
fierce crest
muted lantern
#

can someone explain how the primary/secondary fire for assail and smite work, as it's a bit vague having tested them both out

upper galleon
#

except more specific lol

upper galleon
radiant yew
#

What's the best force sword

unique mist
muted lantern
#

is the enemy supposed to highlight like brainburst, as i haven't seen any visual signs?

fierce crest
#

smite m2 hits more targets

acoustic spade
upper galleon
#

it can still get rng'd by terrain

muted lantern
#

is there any downside to just using the charged smite, the chargeup is trivially short

upper galleon
#

not currently

#

the thumbnail lies

#

insta cast does the same dps as charged cast

unique mist
upper galleon
#

also EP makes the entire channel 0 peril cost so

spice veldt
#

the RMB being a lock-on up to 50m

muted lantern
#

that's how it appeared, i thought the charge may not spread to targets, starting off with a larger number instead

#

but it doesn't seem to be the case

acoustic spade
#

oh wow, the lines all animated at once when I scrolled up and went back down

fierce crest
upper galleon
acoustic spade
#

just heard a rapid bam bam bam

unique mist
keen harbor
#

I was gifted this by the emperor...

acoustic spade
#

nice

keen harbor
#

is it tho?

acoustic spade
#

Lasker lets go

fierce crest
fierce crest
spice veldt
fierce crest
#

small lock on angle but a bit of stickiness

spice veldt
#

i don't like any aim assist

#

brain burst is already quite iffy but it's balanced by having dogshit damage output so I'm fine with it

fierce crest
#

to be fair shard m2s are a bit low dps as well

spice veldt
#

the RMB should just be a similarly fast but non-aim assisted mode

fierce crest
#

i feel like the m1s are the real busted part

#

nah make that the m1

#

m1 free aim, m2 lock on

spice veldt
#

as a quickswap weapon, it'd make sense to have the aim assist on the m1

fierce crest
#

eh true

spice veldt
#

just swap to it, press LMB without requiring two finger presses

#

and have the aimed mode be on the RMB to make it intuitive

fierce crest
#

it could still home after the first hit

radiant yew
fierce crest
#

terra deez nuts

#

wait

long summit
#

Came back recently after the update, have Psyker's always had access to a Chainsword?

acoustic spade
#

for a while now

#

idk if it was "always" but definitely before the update

fierce crest
#

we need a force hammer

#

im ready

spice veldt
#

it was always but they were peepee poopoo so no one used them except for swag

acoustic spade
#

This was my first Transcendant weapon on my Psyker

radiant yew
#

That is the sexiest weapon I have seen, possibly ever.

acoustic spade
#

It was an Emperor's Gift, ok?

long summit
radiant yew
#

I love chain weapons and used them on principle even when they were bad

#

Skill can compensate for poor equipment on DC3 and below

acoustic spade
#

DC?

unique mist
#

I got these yesterday

#

But I bet they will get bad perks or blessings because idk what I am doing lol

#

and I picked this up from melk which I reckon was a mistake but it had a blessing combo I wanted to try

wicked crown
#

finally_some_good_fucking_food.jpg

#

the worst thing is this was my first voidstrike roll on a 350+

vapid wagon
#

does surge count for secondary attack?

royal falcon
#

yes

acoustic spade
#

Oh, so Surge Staff does use up the guaranteed Crit from True Aim

#

Nice to know

unreal tapir
#

best way to get good blessings just to upgrade desired weapon to blue and repeat?

vapid wagon
#

check mealk too if he has any t4 you want

unreal tapir
#

hes not kind to me like that

tropic geyser
unreal tapir
#

melk doesnt even sell the weapon type i want xd

vapid wagon
#

if you check every day eventually you will get something from him. it could potentially save you a lot of plasteel

acoustic spade
fierce crest
#

i mainly use him to get t4 blessings

#

i dont expect him to get good stat rolls

acoustic spade
unreal tapir
#

rip my plasteel, at least its abundant now compared to when i played before

vapid wagon
#

exactly thats the only thing i use him for aswell

unreal tapir
#

i should be able to rip this trash weapon apart for materials instead of useless money

vapid wagon
#

t4

harsh urchin
fierce crest
unreal tapir
#

makes sense

harsh urchin
#

Otherwise yeah that is the grind in this game

#

You can usually get what you want in 5-10k plasteel

unreal tapir
#

5-10k NOOO

still hearth
#

Siblings

#

BB sucks

unreal tapir
#

not actually that bad now that plasteel is so much more common than before

still hearth
#

Enjoy your day

unreal tapir
#

yes, but be careful, other psykers will crucify you for saying that xd

still hearth
#

Come at me losers

unreal tapir
#

SURGE IV

#

1/2 obtained

fierce crest
unreal tapir
#

half way to making a good staff

fierce crest
#

thats

#

that has no bearing on if its good or not

#

yeah and bb does that at more ranges

#

smite does that too

still hearth
#

People need to shit on BB more so they actually buff it ok

fierce crest
#

yeah no one thinks it is

#

did you know if you use empowered psionics smite its also better than bb

#

wow

still hearth
#

Smite is better than BB

fierce crest
#

things that need to be nerfed are better than things that dont

still hearth
#

No need for any buffs

#

I mean base smite is okay

fathom stream
#

If I wanna go Scrier's gaze disrupt destiny, are either of these two worth consecrating all the way up, or is that just the complete wrong gunpsyker setup?

still hearth
#

BB just needs a bit more oomph (preferably in the speed department)

still hearth
fathom stream
still hearth
#

Try Vraks 3 btw

#

Sick gun rn

onyx sentinel
#

I wish they change the blitz subtree so you can get any node below it regardless of which you choose

still hearth
#

Get Headhunter and uhh damage on weakspot crits

harsh urchin
near walrus
#

Recommended dump stat for surge staffs?

harsh urchin
#

For that pistol the base stats and perks are more important than blessings

fathom stream
onyx sentinel
#

Not being able to spec into the “peril has no move penalty” if you pick brain burst sucks

harsh urchin
#

Since you need to head one hit breakpoints

unreal tapir
#

for such a fast paced horde game bb just feels gross to use in 99% of situations. never liked it

still hearth
still hearth
#

Literally less recoil while moving for reasons

upper galleon
#

sucks that assail can't get 5% cdr on elite kill but that is how talents work

fathom stream
upbeat parcel
#

BB felt nicer to use when u got cast speed buffs from warp charges

crude cape
#

question, why is sustained fire never really talked about on trauma? is it bc 3rd and 4th casts are hard to get to? you can do quick ones to build up tho. i guess 20% dmg isnt a ton

fathom stream
spice veldt
#

cheap to move to the other side of psyker's tree, but you're locked out of certain options

upper galleon
#

^

still hearth
harsh urchin
still hearth
#

And even if it does it resets on a timer now iirc

harsh urchin
#

The goal is to oneshot all flak/unarmored shooters

crude cape
still hearth
fathom stream
long wharf
#

ffffffffffffffffffffffff

#

my loadouts!

still hearth
#

I anticipated this

#

So I always remade my loadouts

long wharf
#

imagine having 12 loadouts saved using that mod

#

per class.

still hearth
#

(Actually I just remade builds so often it was annoying)

harsh urchin
# fathom stream Thanks!

certain weapons really rely on blessings for the boost, but other ones the base stats and perks are much more important

#

So keep that in mind while you game

#

Have fun!

primal plume
#

Not sure if bug but the Surge staff does a lot of damage to assassination targets

fierce crest
#

surge is really good single target, void can outdo that esp vs carapace

primal plume
#

im talking about assassination specifically

long wharf
#

Surge staff isn't good enough to use over Void though

primal plume
#

its just what ive noticed anyway

half turtle
#

man there was an auric maelstrom yesterday that was "no ammo all melee enemies" and it was fucking great, i'm still sad it's gone

primal plume
half turtle
#

and i'm annoyed again about not being able to pick missions

primal plume
#

assail for AOE surge for ST

long wharf
#

Surge is good for one target, not very good for two, and almost bad for three

primal plume
#

surge lets you stay mobile and charge faster, plus you can pixel snipe

tropic geyser
edgy finch
#

how uncanny strike on the deimos?

half turtle
#

btw how do people make smite do damage?

primal plume
half turtle
#

i tried smite and it's literally just cc but i seem to see videos of it killing stuff

fathom stream
half turtle
#

but idk if the videos are just on lower diff or something

long wharf
#

I think the Surge staff should do full damage to every target it touches

half turtle
#

or if there's some secret smite dps tech i'm missing