#psyker-class
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what is bb?
Why did they change warp charge to Specials only š
Brain Burst
Specials and elites
Jimmy neutron attack
True but I'm sad
Same. Super versatile. You can handle hordes, elites and bosses.
Yeah
Kinda wish the random headpops would happen every 10 seconds instead of 15, but... overall, I'm having fun being a living flamethrower
Purg gang rise up
i want more random headpops 
I love this and it (hopefully) will escape the next round of nerfs since it's not outrageously broken.
i think that talent should be 3-5 seconds tbh
purge is best staff
do u spray the purg around?
That might be a little much. Most I'd go is cut it in half, from 15 to 7.5 seconds
Assail is stealing the show so I think we are safe
it's a 10% chance on a 15 seconds cooldown
im trying to find a nice purg staff
fair
pretty low
I don't think purg/bb is an any threat of nerfs, it's solidly just strong. if anything BB will get a buff
to people still wondering why people think Assail should be nerfed
top damage, downed at least 10 times
but also think about ALL those ticks from Purge staff
auric qp
3-5 seconds though
once every 5 seconds
still got room?
fair
it's not op at all
oh yea
whoa, am I stupid? Where's the breakdown screen?
Assail in a not great player's hand is good. But I've seen a good player with Assail and they made the game trivially easy
It's a mod?
assail has a weird skill floor
this is kinda like what I use
whoa
where anyone can use it?
i got a good 377 base
I'd rather have Assail only get a slight nerf, and have the other two blitzes get buffed up than see Assail get dumpstered
what stat should i ideally be 80 for purg staff?
@frail pewter when running BB/purg, how do you handle squads of shooters from medium-long range? Brain burst?
and I'm a headpopper
Hahahaha
Haha
Ha
ššš
mark them for your Vet or Bigboi
Thought so š
cloud radius and burn should be like 76 or 77 or whatever I forget. one of those is the breakpoint for the last burn stack
yes and no. anyone can take it, but it takes a little work to get it actually functional and not just there
Hey we have 3 other monkeys on the team. If this monkey can kill all the specials and melee chaffs, I pray to the Lord Almighty that they can at least shoot some shooters.
I just like Purge/BB because blue fire pretty
spam BB, really
though if you can it's much easier to close the gap and just burn them down
That works for me until they ignore the shooters and move on, leaving me pinned down š
dome placed way in front of you gives you a metric fuckton of room to push up into purgatus range
No I feel you. Then you whip out your Illisi, crab walk sideway to the shooters with your block up and cosplay Zealots.
yeah for sure, it's never been easier to close into purg range on shooters with dome/walls
pros/cons of the bubble vs shields?
But yeah. I guess if you take the Push F, you can stack enough Peril so 6 Soul Blaze kills the shooters?
bubble is more coverage with toughness regen, other shield just stops dogs
I think that still works
coverage vs utility basically
Why not Assail tho?
because they're running BB, doofus
why when im testing in meat grinder the purg staff do so little on the big stone hammer dood
crusher i think?
Yes but why run BB
I like to have incentive to do other things besides throw rocks. I have an ogryn for that.
The break points for BB are fucked up
it's a DoT effect when crushers need immediate damage
because assail is boring and smite is meh
still oneshots hounds
Soulblaze deals 10% damage to carapace
This is not true, doesn't do that without buffs
Thatās why you run BB with purg
i see
unless they're getting shot beforehand, I've been oneshotting hounds all day without EP
ok you have to watch your peril so you dont blow up but scriers gaze voidstrike with exorcist is kinda goated
But if you gonna go with purge staff, you pick Assails and then Uncanny Excecutor Deimos and you have no weakness
Check Atheneum, not possible without buffs
this is brilliant
but I like this
Hounds have 1400 HP and rupture does 1275 to hounds without additional buffs
Sometimes people are so obsessed with the most broken things currently they forget that preferences exist.
Is that's true then just love tap them idk
Is quietude working for stuff that is auto quelled from other abilities or must I manually quell to regain toughness from quietude
@near wyvern
basically everyone has warp rider that's why they are getting 1 tapped
Also anyone testing out psyker melee build with Scriers Gaze and Disrupt destiny?
Yeah you have additional buffs
Fun fact
Warp Rider is +10% and then additional +10% based on Peril
They just don't want to mention it
still oneshots hounds
buffs or not, it's practically impossible to not hit that breakpoint with the build I'm currently running
With warp rider yes, but holy shit it takes time to go through crushers and maulers
true, but usually I find soulblaze deals with Maulers just fine
Crushers are a pain, but EP + Kinetic Barrage makes them fall in a reasonable amount of time
Uncanny Excecutor Deimos is really strong in this patch. You can kill crushers in two L1H2 combos.
And you know how fast that is.
Plus the H2 staggers them
that would require me to get into crushing distance, though
Yup
(you're not going to fact me into running a better build because I'm having fun and being effective with this one, fyi)
I'm still running trauma. and chainsword. I usually duo though so it feels more necessary
Does anyone else thinks that simply throwing one shard with Assail a guiding it through the heads is better than spamming bunch of them and barely guiding them?
If you want something fun and not optimal try:
Surge staff, Shred Blazing Spirit Illisi
- combustion
- BR
- kinetic flayer
- wildfire
- double stun shields
- no keystones
Spread the rest to toughness regen by different means, cooldown reduction aura and dodge on crit
Pick also the warp damage on crit, easy to load up with LMB quell cancels since you don't need to actually hit anything to get the stacks
does cleave damage matter for mk4 dueling sword if its not gonna be used for horde clear anyway
No 
are you using venting scream to apply soulblaze?
Purgatus
I take EP, because itās more consistent
ahh. i watched a psyker use purg all game and at the end do the least amount of damage. lol
definitely needs buffed imo
here, have a build
thanks
sounds like skill issue to me
feel free to post some screenies. i haven't seen a purg staff do much of anything tbh.
surge i have seen
@near wyvern I have a question about True Aim node - how does Void staff penetrating shots interract with it? Only initial hit counts - or does every hit in line contribute to it?
I think purg/smite will be fun when they fix the single target thing. a bit specialized of course but at least you won't lose a single target damage burst for tougher targets from your blitz
Didn't see people talking it here but the Smite being able to infinitely cast unlimited powa with the Empowered Psyonics is a bug or intentionally made like that?
Because the description definitely doesn't tell that lel
single target thing?
yeah the single target burst of damage on the channel or whatever it says just doesn't even work right now
wait there is a scoarboard?
I am not in the game or I'd screenshot the tooltip
its a mod
ah ok
What mod is this? Not the scoreboard one, but the history
Purgatus is still good af
I used to run only it before the update š
Combined with the 6 warps peril reduction and extra damage and you make zealot flammen looks like a joke
it's part of the scoreboard mod. hit f5 ingame
I see
Every headshot counts
If you shoot hordes to head you can do back to back quaranteed crits
The problem is you run out of heads
But I guess that's a positive problem 
It's the goal not the problem š
I never get any heads
So not a problem in the first place
bro what, just got to the end of the mission about to win and it said sorry the mission is aborted due to an unexpected error
Skill issue.
sounds like you got
d
Happened to me once since patch, someone just posted this happened to them at the same time in another channel - just the servers shitting themselves
amazing
can the bio lightning crit?
time for another emergency hotfix and nuke everyones loadouts again they just rebuilt 
smite cant for what Iām experiencing
Unlimited smite is over-rated
Even if you abuse dash mechanics to run around the room, you get to a point where your smite is hurting the team because enemies are stuck in bad spots
Switching to Assail addiction withdrawal... beforehand. Back to good old BB, and mostly focusing on using staff
assail still the go to
I swapped back to warp charges, the peril gen is really good at max stacks and lets you do some cool stuff
yeah you can also delay a problem so long that it becomes a worse problem in something like maelstrom if it suddenly breaks to a trash mob. I have been running smite lately without EP cause just don't want to abuse it. it could use a peril reduction baseline though when they fix the EP thing
is there a staff build out there that actually utilizes the staff reload attack speed stuff?
To much people angry and vocal with Assail being too good. FS might listen and tweak it in sad way.
Yeah, I understand that. It's a timing thing for me. You get a really decent cast time with max stacks. Every time I'd get to a point where the unlimited duration was becoming useful, things were mostly dead.
Yea I canāt come up a reason FS not nerfing assail
We had fun while it lasted anyway š
Ans still last for a week or so
True level 212 on Psyker... i should probaly play other classes too....
Yeah for sure. Trying to abuse it too much and it hits a detrimental point pretty quickly for mission clearing speed. It will be great with some changes and the single target burst working
What's the glitch? That it consumes EP if the target is killed by teammates?
you canno go 0stack of EP to 1stacks with BB
The issue with assail comes from the fact that the other two choices are not great either in term of damage 
Still have not tried BB yet with the change but I feel like it has no room right now and will just feel bad
It will automatically consumed when u generate the charge
I'm so confused sorry
So u have to kill an elite with melee/range wep to use EP on BB
Excruciangly slow, yes. And you become almost immobile when casting it.
There is just no comparison to assail atm
that says if u pop an elite head with 0 charge of EP you will still sit at 0 charge
is EP not broken or at least misleading on anything? like even assail pierces more things with ep up right? someone mentioned that at least
BB is supposed to be an elite dispatcher while asail a horde dispatcher from what I get but BB fail at it's job due to high peril cost, slow charge and movement + conflicting with your ally
While asail excel at both
nope, assail only hit up to 3 times
If u have the node attach to it activated
i'll take your word for it. someone said it pierced more with the node and EP but I haven't even gone back to assail since then
I see. That makes sense bc sometimes I wonder why I don't get anything for killing elites.
if u feel ur hitting less itās ur not aiming well
And BB feels bad with warp charge.
It's combo with the middle keystone is cool tho
assail is always tracking ur crosshair
If only it doesn't consume EP with BB on normal enemies
Smite shouldnāt build much peril at all tbh. It does virtually zero damage.
I get why but I think it's part of the slight balance of "be carefull where you aim"
This might be a feeling but it's easier to target marked ennemy for BB
Surge staff LMB spam with evasion, mettle and perfect timing
Quell cancel machine gun that shit and it's more effective than you think
Then you also have the RMB which is ok against anything
yeah just tested it, empowered assail does indeed hit up to 6 targets like the person claimed
Anyone recommend some blessings on a void strike?
with the node too
kk ty for testing
Surge
surge+nexus imo
yeah I wanna play around with a bit^^
surge and nexus is good yeah. you can do without nexus and abuse true aim, taking a quality of life option as the second blessing is fine too
surge is basically +100% crit dmg, with heavy loaded crit buffs in talent u will out dmg most randos in damnation
It's better than that
If you hate Assail you can at least get the passive chance-on-hit talent for Brain Burst and never worry about having to actually use it š¤£
Crit damage is alway worse than damage
can anyone give me MAX useful build for psyker
like full team player psyker
anyone
Do you want to abuse bugs or nah
abusing warp charge+dome or take left tree of shield
You can get a lot of shields without the bug hehe
Sure works on the charge shots?
Yes
I actually like assail but it will get shafted.
Now BB on it is delicious with a dueling sword, poking a bad guys head and seeing the pop that follow is playing the lottery and I love it 
And it hits like a mac truck. Idc what the damage reads, it kills stuff in game in 1 shot that it has zero business killing.
I was using a BB soulblaze build and it was working fine in hi int shock 5, like yea it's no assail but it's pretty usable . My only complaint is that I wish the targetting went for elites more but that's just skill issue
Markbthem first
Why smite?
what blessings do you put on a dueling sword
In case you have 15 crushers surrounding you
Ooh does it prio marked? Good to know (again, skill issue here cuz in still new)
Marking as in pinging? Does that help with prioritization?
But you canāt channel it infinite with warp charges right?
No
I have no empirical evidence but if feels like it when I play 
I feel like BB already has target prio built in
If you see the blue outline around a target you donāt want, you just stop and try again.
You can still stunlock indefinitely without it, you just need go manage peril some
Oh okay great so I'm not delusional. I mean marking should help with finding the target in a group of pox so I think it's still fine
Wdym blue outline 
lol wut?
Oh
The head glow
You meant the head glow
When you start casting bb it puts blue around their head
Assail honestly isn't too bad completely baseline, it gets silly though with the connected talents and EP and true aim. Hopefully it is mostly adjusted through talents because nerfing the baseline too much just locks you in even harder and reduces choice
Assail is silly even without EP
I donāt have true aim. I have zero damage talents and I consistently go through missions using ONLY assail. I switch to void staff for monstrosities.
I've ran warp charges and it's still so strong
It does WAY too much damage.
My only gripe is the consume on ability use
It's good but the talents are responsible for a lot of the overpowered part and if they nerf the baseline too far (I'm not saying it needs no nerfs baseline) you just have zero choice in talent placement after that if you wanted to float one somewhere else or not take EP
If they make it so it deals less damage to elites, specialist etc but keep them good for hordes I'll be fine tbh
I think assail should be the same against normal enem and do like 1/3 damage vs non normal ones
It kills a scab rager with 1 bolt. Meanwhile itāll take someone 3 heavies
Yeah but with assail you get those back instantly on Auric missions
Ok so a Little venting is enough?
Assail doesn't even need EP. The damage isn't really the problem it's the fact that you can throw 10 of them instead of only having like 4
Ntm it will hit 3-6 targets
The damage is too high for sure
Tbh I enyojed infinite smite quite a lot š
Yeah, the end of smite staggers enemies for a while so you can vent and restart
assail hits like dueling sword heavy atk
The issue itās itās warp damage and stuff doesnāt have resistance to it
tho it is so busted
Assail?*
This is the support build
2shot all mobs, 4shot gunners
I was playing an assail/dome/warp charge build with surge staff that was nice
Support the team by killing enemies
fair enough
Sadly I am mostly a smite enjoyer 
A weapon that does 350 damage? Versus armor itāll be like 80. Meanwhile assail is doing 150 baseline with zero bonuses.
Pretty dumb
Then get a purgatus and blaze Shriek combo
Same, but sometimes I keep changing between warp and EP
Ez pz
And assail is buffed by 15% warp dmg after crit, 24%dmg from warp charge, up to 20% dmg on peril
and those are all passive buffs doesnāt need any setups
Itās over 200 TRUE damage before you factor a crit
The damage on damnation requires like 2-3 headshots (not sure what with EP) to kill elites/specials no? I stopped playing assail a while ago cuz it was mind numbing. If you only had 3 or 4 charges that damage is entirely reasonable imo.
It's not true damage.
Which is why it 1 shots stuff on heresy and higher still. Lol
Does anything have warp resistance in this game?
That's not a thing
And if it doesā¦
Never killed elites in one shot with assail lol
not true dmg but only carapace u will notice significant reduction
(hounds I guess it does that)
Iām telling youā¦assail is not getting reduced.
staffs?
it deal less dmg against infested/carapace
but ur killing zombies with dmg buffs anyway and u donāt wanna use assail on crushers
Iāve legit seen an assail bolt go through and 1 shot stacks of these.
How
Even on heresy
Gonna have to stack all Crit damage and changes for that lmao
Test it in psyk
Behold:
assail weakspot crits with all buffs can do 1400ish at least
Then idk why assail is 1 shotting stuff.
It isn't
Because of the God-Emperor, duh.
And so it auto aims at the head 70% of the time
Shh, let him have it. The God-Emperor protects
And every 2-3 is a guaranteed crit
Tbh I did not try a soulblaze yet because I have fun playing Sword And Gun psyker with scrier gaze currently
but that was with 30 stacks of DD
I've been playing a lot, I've never seen assail one shot a full HP elite/specialist on Heresy, and specially carapace enemies
Whatās that?
Iāve seen it 1 shot many things on heresy when people said it is āsupposed to fall offā.
Impossible
they really need to add ability to change voices of characters
in the grinder
You use Purgatus with Shriek that puts on Soulblaze and 10% chance for Warp Charges on Soulblaze kills
Anyone who says it's supposed to fall off is delusional tbh 
Well they do have about 50% more HP on Heresy but idk what this is about "falling off"
psykhanium
Assail is broken on the hardest difficulty
it does 100 base damage, but it can do up to 500 damage easily with buffs
Unless they mean supposed to as in what FS intended
Then how is it killing shit on heresy? 1 bolt
Because of said buffs?
damage buffs on your talent tree
Still very situation related
you can crit with it to give itself a buff
I don't think whatever asail isbdoing is not what big fish intended 
It doesnāt seem so. It seems like so far, up to heresy. People are just running through levels with 1-4 psykers and blue icicles flying all over killing everything.
Because you can stack buffs you silly, Assail can hit 1k with head shot with a proper setup without a crit, but it's a bit hard to achieve realistically. With ctits 1k is very possible.
I guess so, I haven't used with true aim or other Crit chance buffs
But again, you need to achieve and maintain those buffs
That's how it is in Damnation too
Whatās difficult about it? Thereās a talent that guarantees a crit every 2-3 assail
So does anyone agree with me that with the right build lightning psyker can be the most broken horde breaker?
No
I was talking about base damage one shotting elite/specialist... which seems very odd
Which lighting ?
I will try void smite bubble charges ⦠i think I could enjoy that a lot š¤
The lightning tree that makes you feel like palpatine. If you get empowered psionics your chain will never end
Its broken af
overtuned, bugged and bugged
Itās nutty. Also, I was under the impression that it was only 3 targets per charge but someone posted that they tested the empowered can hit 6 targets.
Then no ,takes forever to kill
Shields are indeed bugged as fuxk
Which you only need 5 weakspot hits for the guaranteed crit
You might try to get all the damage up possible available but you will go from 5 dot to 15 at best
I've managed to cast 5 shields in 5 seconds once doing animation cancelling and lag 
just kill a specialist or elite between each shield, you can get 10 plus shields up at a time easily
Which is cool but soulblazing away might still be better for horde clearing
Yeah that too but my point it that the ability use counter is not working?
Well smite with warp charges isnāt bugged
Like it says 2 charges but then sometimes I use one and it doesn't take away the one charge
true, but dome shield with warp charges is
1 warp charge gives shield 100% cooldown instead of 7.5% its supposed to be
so thats how i see people spamming dome so much.....
It's Difficult without ctits.
Because this is all you need to be on when you hit:
I use it as mostly defense for my team. Letting them have it as a safety net while they go and melee so no ammo is wasted
I think it's just venting that isn't bugged right
FatShark at it's finest
you forgot crits
What is the option? Drop charges for blitz keystone? Then u have smite bug? Change to assail? You have overtune⦠I could go back to BB or gun psyker š
Nope, just haven't tested that
Same for armour modifiers
For Crowd Control it is indeed great tho
There is a shit ton to test and I want to get the Atheneum to some base state
ahh, fair enough, ive had a assail shard do over 600 damage to a crusher due to a crit, cause it ignored the armour for some reason
Imagine
I think there isnāt much room besides need to exploit bugs because there is no way around š
I AM AT 295 OF FUCKING 300 ON WARP BATTERY. I AM FUCKING PISSED THE GAME STOLE THAT FROM ME
AAAAAAUGH
Went down? Died?
whole team shat the bed, twice nearly.
oof
If it didn't spawn a Spawn a ROOM AFTER A PISSCUNTING OGRYN AND DOWN 3/4 OF US, I'D BE DONE BY NOW.
at the final room, where there is a constant horde of trash mobs, use either Psychic Vampire or In Fire Reborn, and just sit there farming the trash with a purga or melee weapon
trying to get a surge staff for a crit build. Just got pretty lucky on the upgrades on this white. I didn't even have tier 4 warp nexus unlocked for it yet. What modifications would anyone do to finish it off?
So it does have to be 300 consecutive seconds then huh?
What would you guys say is the "meta" psyker build atm.
Void staff, dueling sword or force sword, and what talents? Assail + shield?
what would u do with this,
I wish I'd made it there. Also TWICE I've tried to do that, and twice they just... stopped spawning while we waited at the helepad
Itās always been yeah if it wasnāt consecutive that achieve would be easy
sounds abt right
Sadly 
upgrade to orange first, then let us see it before you do any modification
Assail. Empowered psionics
Roll again till you get something with 76% burn
Void staff for boss
300 seconds total in a single mission, 12 full drain stacks worth
Assail shield or assail shriek but
Not consecutive?
Pls no bully staff
I liek all my psykers builds and I trust all of them in missions xD
No, just 300 in a single mission, as I just said
Is it not consecutive?
Oh that makes it easier⦠somewhat
300 seconds of what?
Assail base damage to body seems to be:
Maniac - 250
Flak - 188
Unyielding - 125
Infested - 188
Unarmored - 250
Carapace - 13
Still have to pray for randoms
Max warp charges
yeah i mean i have one for every staff and gunker and they all work just fine on t5
which last 25 seconds
NO, IN A SINGLE MISSION, AS I JUST SAID, 'AE?
so if you waited until the last second, youād have to refresh 12 times
Can you test weakspot hits? Or does that not get a bonus?
precisely.
fairly sure its consecutive, or at least it used to be
It def used to be if it wasnāt that shit wouldāve been ez
It just says maintain max warp charge for 300s in a single mission
it does get weakpoint hits
Maybe they changed it
Never says in total or consecutively
Yeah they do way more on weakspots. Especially on Carapace it seems
It does nearly 5x damage on carapace weakspots
I'm happy psyker is so deadly and they should be OP/most damage class.
Can one you smart psyker fellows explain what "Maximum warp charges" are? is it like full peril or?
Left captstone
It's the bottom left keystone
Bottom left of the tree
Max warp charges, left tree
these channels for builds aren't showing up for me unless somieone links. How do I see them normally?
getting 300 nonconsecutive would be easy as hell, i think it has to be consecutive
ah gotta get to lvl 30ish.. buggery
It used to be baked into the class but class rework made warp charges an entirely optional thing
the keystone for warp charges, bnottom left of skill tree, 4 is max unless you upgrade it to 6
Tell that to the dude who got 295 seconds
cheers
Also, you have to stay at max warp charges for 5 min (300 sec) for the achievement
Og BB + purgatus + warp charge with venting
Assail + force + EP with stunning shields
Smite + voidstrike + EP with either damage vent or shield
Or even Gun psiker with a main assail build
So it is consecutive or in total
Total from what it sounds like
Idk cuz I remember it being consecutive
this is what it says precisely
Hope FS improves the wording for it as well as fixing the other penance bugs
But maybe they changed it
Consecutive, meaning you need to get to max stacks and then stay there before you lose even one
Literally what im doing, pain
Assail base damage to body seems to be:
Maniac - 250
Flak - 188
Unyielding - 125
Infested - 188
Unarmored - 250
Carapace - 13
Assail weakspot:
Assail weakspot crit:
I have all the achievements all I can say is that I maintained it for 5 min
gotta lvl to shit for it
If it is consecutive seconds, they ought to make it Way Fucking Clearer Than This Shit.
The weakspot crit is what weāre interested in
its fatshark, they never do š
It could also be just bugged in general btw
windows key + shift + S for sniping tool
Base weakspot for Assail:
Unyielding - 238
Carapace - 58
Infested - 358
Unarmored - 475
Flak - 357
Maniac - 475
Is Fatshark an American team?
I remember seeing someone mention the achievements being bugged since class rework
Swedish iirc
no they're some kind of skaniweegian
Ah so prob translation errors then
Find a team that won't immediately prioritize the enemy you're trying to head pop
Yep
Mfw you need a mod to change your keybinds
Or have a scoreboard
yeah this kind of skandiweegian I think
Scandinavian
Or just see Which missions you're missing
skandiweegian
Which includes Norway, Sweden and Finland
BP calc has assail as Illissi Mk I Balanced Knife fyi

Is this the 100 damage assail? Not empowered psionic?
they gave a reason for why the scoreboard was removed between beta and launch
Donāt need that mod if youāve beaten every mission on Damnation
This is base assail no nodes below it yeah
"it's cold, everybody's tall and pale and hates each other although they pretend not to. skandiweegian."
I needed because apparently I've done like, 30+ damnations without never finished a Disruption one xD
They don't do 100 damage to anything lmao
man this spyker stuff is confusing
But again I play mostly heresy since I usually play with randoms or friends that are not really into maximizing the game
Well they do
thats similar to Warp Rupture that is supposed to do 100-200 damage on Venting Shriek
Just that assail has a funny headshot multiplier
It actually does
But
It seems like its affected
By the peril reduction of your shout

So as your peril goes down the damage goes down
100-200 damage is complete trash
No one should like ever take that over the blazing spirit
you get more damage from soulburn instead
Yeah its so bad
It does soften up hordes if that's really what you want and not to kill them with soulblaze I guess
So you can give your allies toughness in melee
How much peril do you need to apply the full 6 stacks of soul blaze?
80%+ iirc
80
85-100 iirc
Or is it 80
And it doesn't even move the mostrosity health bar š¤”
6 stacks is enough to kill shooters on Damnation right?
At least it was before the patch
So you're saying Assail needs a damage buff against monstrosities 
It's based on peril now not warp charges
No, I was talking about the venting shriek damage option
I know
Psyker boss damage is still its weakest thing
Neat!
Bring a Vraks 3 with Scrier's and max stacked destiny
But theoretically it should be gone because every other class can delete bosses but

In reality
Idk, fastened BB goes BRRRRR
6 stacks does more than 300 damage, it will kill trash mobs
That specific build lol
Oh, I thought it was an escape option for overcooking they left in because it was easy to train yourself to rely on it
It is pretty funny though
But no class deal well with bosses without picking specific weapons
didn't used to be so bad with BB build + dmg boost on BB + a deimos poking or something.
I also used to do ok boss damage stacking burn with purg then swapping to brain bursting.
but ya...it feels MUCH worse now. Pyskers got insane power for general play, elites, specials and horde but in return our boss dmg got basically removed lol
https://www.playdarktide.com/news/hotfix KEKW no fixes to any of the bugs
What does a psyker need for good boss dmg? Void strike?
Yeah I tried to use the damaging VS but it's really bad xd
They're features not bugs /joke
Vraks 3
Am I crazy or that BB still does a lot of damage to bosses?
Vraks 3 is probably the most boss damage you can get rn.
Dueling sword is your next best option
Aside from super specific stuff
Like thunder hammer
And
Ogryn rumblers apparently
Only reason to use Venting shriek outside warp build soulflammen is when you fuck up on peril control
That was probably a PC only hotfix, they can't do quick gameplay fixes due to crossplay
Bleed knife?!?!
Yikes
Deployed to all platforms
I'll bleed you
Which I still do even after hundreds of hours with psyker
Ah, bad guess then

Mostly when I click to switch to my melee and the lag says "uh I think you didn't"
isnt it the Vrak VII that does the best damage?
Run a high peril gaze crit build
Not particularly true
It is aoe stagger
Then I blow up :^)
Itās how melee psykers close shooter packs pre patch
Just press F they get staggered and you slide up to em and hit em
I think Vraks 3 does higher DPS but idk
Yes but... Unlimited powa for know untill they fix it
I mean fun lugger in general deletes bosses
Fire stacking does that
Just don't fuck up
If you take brain burst the boss damage is really good
29 Views. Watch plonglebongle vraks and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
Tell that to all the times I press "1" on my keyboard and the game doesn't care about it kek
Honestly havenāt tested it since rework so maybe Iāll try it one of these days but this is the vraks 3 boss damage for comparison https://medal.tv/games/warhammer-40000-darktide/clips/1x29RbMRM8ctmA/d1337s4PEe01?invite=cr-MSw5b0QsMTU3ODYzOTYwLA
29 Views. Watch plonglebongle vraks and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
So glad I'm not the only one
The casual 1600 weakspot crits
Glad this isn't just me lol

Oh fucking Vanessa beat me
I play with 70-100 ping usually and 150-200 when playing with my 'merican friends
I've seen it. But I hate gunpsykers so I'll pass

BB is still fine for bosses from what I can tell
š³
What blessings holy shit
I mean it's "fine"
Yes, skill issue of my ISP
I just press Q to swap weapons
Itās still decent just not amazing
1.4k damage every 3 seconds isn't that great on bosses
Simply get better connection
Become one with fatshark serverās basement
Yeah but I also have the Fastened Version
voidstrike is the best boss damage I've found so far with psyker
Which helps a lot.
I swear it's easier for fatshark to go hire better server providers lol
Void also stunlocks them which helps
Voidstrike is alright boss damage dunno if it beats dueling sword, BB or vraks tbh
I mostly don't have much of an issue on other games but this one....
This looks wrong, but can't do proper repository searches right now to be sure
Still doesn't register sometimes for me. Seemingly, always when I find myself in a crowd of pox walkers
it'll stunlock a plague ogryn but not the chaos spawn
This one is a special of it kind
or beast or nurgle
Def doesnt beat out Vraks
Deadly accurate + headhunter?
scroll up for a video with a Vrak
Yeah seems like getting a crit will proc the blessing 3 times
Looks like I have to choose between staff utility or boss damage š
Finesse damage on it is nutty
Meaning that combo with scriers puts you at near 100% crit
Yes
yep....that's way better than the void staff lol
Getting guaranteed crits is also funny because guns roll crits in bursts
Yeah, It's bonkers
Hopefully they fix warp charges soon so we can have better sciers uptime
It's pretty sad that so many things are bugged out of their mind rn
But it is what it is

For fatshark standards ofc
Only just left the beta
I swear it was last month
no fancy helmets for anyone unless they were in the "alpha" tho
It's been a week
Disrupt Destiny seems pretty consistent to me though
First time I tried it now and it pops all the time
Idk it just feels weird with the anti team synergy
Especially since teammates canāt see em
chainsword with bloodletter especially is good for psyker boss damage now too. best melee option at least.
I'm yet to fall in love with gun psyker, but I haven't looked up on any decent builds or tried one for more than 1 match anyway
with better marking prioritization it's going to be fine, though 15s stacks is still iffy
30s is best cause its easier to maintain max stacks
Eh idk if it beats dueling sword
I already have the least time played as veteran because untill this new update, if you didn't gun, you didn't wun
Kek
it definitely beats DS in boss damage, it's not even close. but DS is more useable in general
Sometimes I feel gun is a bit overrated in his game and that's my skill issue to fix
Shotgun my beloved
Devils claw is surprisingly good boss damage if you can get your parries right
yeah it is
@still hearth if bleed is stronk now why no lacerate bleed knife
What is the cursed bleed knife tech?
Tell me about the bleed knife. Who does he work for?
I guess that could work with gaze but in general gaze melee builds just don't seem to be worth it
You get so much toughness regen for warp stuff so before we get a proper warp melee psyker melee will serve a secondary role
so is it just impossible to blow yourself up with smite? I guess I never noticed but I'm trying to blow up in the psykhanium and it auto quells you down from 100 without even quelling
Scyers seems so weird, why would I ever use it when I can play gun vet instead?
I might try a Scriers warp flurry transfer peril
Eh itās supposed to be a psyker option for guns which
Some people like guns on psyker with psykers tool kit
Most op build?
over powers
Probably assail lol
powers
All the op builds are probably getting nerfed
Or infinite smite but probably getting patched
alright
š
Honestly how good are the builds Iām the build thread
Someone in Zealot chats said those builds were trash but eh
thread aināt showing up for me
thankyou
DS IV monster dps is about the same as bloodletter chainsword, around 1300. but chainsword isn't as intensive.
on a high crit build DS wins.
I tried Scrier with a heavy lazpistol and I couldnāt even tell I had a damage increase
Maybe Iām just doing it wrong
Is there any meaningful damage thresholds scrier helps reach?
Scrier only rly is important for specific guns iirc
Damn
Like the vraks 3
š
Im really enjoying bb + dome shield and flamer staff, elites ranged and unarmoured covered not too bad
But I bought the LAZ Pistol skin
Probably not top tier but it works
True
Scrier's doesn't give the stacking damage bonus buff until it ends.
Oh
Las pistol is a good like A or B tier gun rn right
Scriers with staves is not worth your time tbh
It also has a hidden 10% weakspot buff attached.
Heavy Variant is what Iām using
Does it not? I always thought it started giving bonuses whenever you activate it
You get 20% crit, 10% damage, 10% weakspot.
then 1-30% damage comes afterwards.
the bonus feat for 1-30% extra finesse does work though.
š¤
@near wyvern is that in guide? Prob a good thing to clarify
Or maybe I just canāt read
Could be that too kek
This is a lot different than realistic scenario though. DS damage falls off in non psykhanium scenario. not facing you, beast of nurgle, missing headshots. it can be pretty safe to latch on bloodletter chainsword specials into limbs and all that too to upkeep "real" dps without putting yourself at risk
Scrier with Surge might be good?
Tried out smite a little bit, seems it is more or less not viable in auric maelstrom š¤
has the smite build been nerfed?
Smite is amazing
Scrier purgatus ramps up fast, and othewise lclick spam with a surge/nexus staff is usable.
I love it
Are you abusing the bug?
i dont know of any bugs with it
Without the bug smite is probably? The weakest of the bunch
With empowered pscionics you can cast smite infinitely because thereās no peril cost
No shot itās supposed to be a feature
š¤
The entire point of 100% peril cost reduction is supposed to be for single use abilities like BB or assail
I'm not sure what you are doing in auric maelstrom to think smite isn't viable but I duo them for fun even without EP and it's very viable
Flat Weakspot damage bonus is not listed, was not aware of that
No way they intend for you to cast a perma stun CC infinitely
Problem with smite is it only really works if you do a long channel from 0% peril.
otherwise your cc time is too short.
Idk I feel like smite builds up peril too quickly
Granted I havenāt used it much cuz of the bug
Maybe good with a shriek build and warp charges tho
Get that peril resist goin
Have shriek to apply fire stacks and then CC em
it does build up peril too quickly for sure. you need the quell talent. although I'm not sure if this is a post hotfix thing because I never tried to blow myself up with it intentionally before but it's not even possible apparently. at least in the psykhanium
It is really annoying they named it smite, because internally smite is what brainburst is called.
Smite stop casting automatically when you hit 100
yeah and it quells a little
and 'smite' is the generic name for psyker does a direct damage spell effect.
Peril in code is called warp charge too at some point iirc
The regular shield has 15hp, the dome 25 and all projectiles do 1 damage
The naming convention is just 10/10
Imo double it and I would be happy
You cannot enter POW from smite
15 shots is nothing when more than like a single gunner exists
It will do a quick quell always upon reaching 100
been pretty paranoid about it happening so it's funny for me to learn it's not even a thing
I agree
Including if you have the (bugged) empower on, wasting a charge
based off of these numbers does this put a specialist being staggered at 5 hp?
bio-lodestone or overpowering souls?
So if you do a free cast at 100 peril it will instantly cancel the channel and quell, eating an empower stack
Dome needs to dissipate instantly after health hits 0
Iāve been sitting in what I assume is safety and gaining 35lbs worth of lead
hmmm
Usually overpowering souls so you can chain multiple fast BR or free Assails
that's what i figured. 2 sources of empowered
š³
Stun shield is superior, change my mind
it seems like it is supposed to only stop 2 mutants I guess based off those numbers and testing but it's pretty buggy and will often stagger more even when the wall is visually gone
@summer prairie kinetic presence is not working for specials, did they forget to add it on code or is the description just wrong?
The toughness Regen is nice and you often get attacked from multiple angles
Alright I tried Scrier + Destiny and the fact that Destiny only marks certain enemies is really annoying sometimes
Just being able to create a fire and net safe zone in a circle is amazing
Excuses for bad positioning
Does stun shield get instant refund on using warp charges
Yes
But not if you take 2x
I mean you can position all you want but enemies spawn in all around you
Just find a corner

erm, did the game delete all my loadouts?
I take walls if I have 2 points and dome if I am going to spend 1 because the 1 point is more impactful in that scenario
New patch broke shit
Yes, again
As per usual
Not always an option, but if you can sweet
I think it actually gets no CDR at all from warp charges if you have 2x shield
But I haven't tested it properly
oh cool, now I have to remember what I had
The Regen aura also very nice
You mean you donāt have your builds memorized?
Figured
SMH complacency breeds failure
I just rebuild every time because it annoyed me that it swaps weapons and curios too
Heresy grows from idleness
Classic
quality
This is why you always memorize your builds
I'm surprised it doesn't reduce your damage to 0.1
Btw have we come to a conclusion over what breakpoints the extra 10% damage aura gives
Or should I just use CDR
I was streaming for a friend on day 2 and adjusting my build, my friend said that the speed I was doing it told him I have done this too many times š
Does Assails scale off your level or gear?
I think CDR is bugged right now and gives 17.5% instead of 10%
You should check if you still get the base cdr aura when choosing a different one as currently you get both the basic and improved cdr if you choose that
Doesn't scale off anything but in-game buffs
Hmm, any dataminers/dataminer-adjacent people in chat? Does Revive Speed (Ally) also increase Helping Trapper victims get out-speed?
Aight, will add to my test notes
Though some bugs carry over blessings to it
So damage is the same in all difficulties
Yeah
I think theyāre counted as two different things
Because when reviving an ally is corrupts one wound
Itās why assail is so op on lower difficulties
Whereas freeing an ally isnāt
Itās still overtuned a bit on like auric Damnation but
It's OP on damnation too
but most Talents that increase revive speed also increase rescuing speed

Isn't there only one
But yeah assail is overtuned in general but on lower difficulties the thing just shreds
Idk then
I remember seeing one on Ogryn tree but I am not sure, but I am sure Veteran tree has one
Yeah Vet does have one. Idk about Ogryn but I rarely play them
yeah, same, Ogryn is the only one that I have under 30 left
Shout ogryn feels kinda useless tbh
I wish the taunt made the snipers and gunners stop shooting
The best part is that it staggers stuff
Just a heads up. Damage calculation works so that you have:
base_damage * armour_mod * rending_overflow * power * armour_perk * (any + other + buff)
And rending modifies armour_mod first to 1 and then overflow is capped at 1.25x damage multiplier.
This seems to be the case for all damage in the game.
I already stagger everything with funny shield
Yeah, IMO, you don't need the shout. You just need the perk below it where blocking provokes
The shout should provide like stupid over toughness to just yourself
So you can only get at most +25% damage from rending over 100%?
Like give me like 200 over roughness
You already have so much tankiness as Ogryn
It wouldn't really help
Give more damage
Or
Give a reverse shout
Idk or make the shout make you CC immune
8s of fear to anything below Ogryn
Or 15s whatever taunt is
Taunt should force all enemies into melee
Not just most enemies most of the time
Just make it an ability where you can pick up someone to ride on the ogryns shoulders and then you can assail from the top of a gun lugger
Idk I feel like fear would just tilt me
Having wte target try to run away is just
Annoying
Kind of like smite tilts me
Yes. But if you initially deal like 10% and have uncanny strike 4 giving you 120% rending, you are doing many many times the original damage.
Basically if you stack rending with vs armour type perk and power you get a shit ton of bonus damage.
Atleast it locks em in place
Imagine if the mutant starts running away from you

For 15s I'd take that
Then you can herd all enemies into a single line
I just want to be lugged by an ogryn
It makes the dueling sword into a monster vs carapace after a couple hits
Wish they had a section to post builds. Whatās everyoneās favorite psyker build for auric content and maelstrom? Been level 30 for a while and just not feeling strong enough 
Try Uncanny Executor Deimos
You can also get to 4 stacks for both with one special
Iām just waiting for the sniper rifle for vet that one shots crushers n nothing else
Does executor still only proc on elite kills?
Seems like the buff would be seldom up
the meta will be a stack starting with a shield ogryn, a gun lugger ontop of him, another gun lugger ontop of him, and then an assail psyker at the very top
No its power on Weakspot hits now
OH
And it's only dropped if you hit a body, not when you miss
It doesn't disappear like shred eh?
And a timer ofc
Ah
But I always hit body
Shred is bugged on Deimos special, only gives one stack
Was considering uncanny and exorcist for a scriers buuld
Uncanny Executor Deimos can kill a crusher with L1H2L1H2, and that's without a carapace perk.
And the H2 staggers
Does uncanny affect the special attack yet? Or just the non charged
Ah the old stab chain
Sounds pretty fun, I have been enjoying the dueling sword but Ive been craving some variety
It affects all damage now. Anything above 100% base damage gets converted into a damage multiplier. They said it's 4% rending for 1% damage but I haven't tested this yet. I have tested that the bonus caps at 1.25x damage
Ok, before it did nothing for the special so anything is a bonus at this point
It doesn't hold a candle to the mk3 with crit bonus tbh
You can do like, 10k+ DPS with it
Works fine but I would have gone with dumdum instead of reassuring accurate
And because it's multiplicative with power and vs armour type perks you can get ridiculous stacking with rending now
What blessings would you go for on a sword like that?
Weak spot or like, elite damage, crit?
Oh snap
You mean perks?
Why am I only finding Unstable Power 1 and never II III or IV
Uncanny strike + Slaughterer/Deflector blessings
Carapace + Maniac/Flak perks
Depends on ur preference
holy hell
For Deimos I recommend +maniac +unyielding. Can dispatch mutants better and gives you a very high DPS against monstrosities if you have them on you. Uncanny is enough for armoured targets.
Mutants wont get oneshot unless you headshot em with the special on deimos
You shouldn't special mutants
L1H2 is safer and better damage
And yeah if you have enough buffs H2 on head is a one shot
do you guys think empowered psionics or true aim if you can only have 1 or the other?
One poke? Daaaamn
Yeah Deimos is very good
Running warp charges with that sword then to push up damage?
Depends on build
maybe I'll find a good deimos base one day
It seems to live constantly in Illisi's shadow, but its only slightly worse at horde clear, but much better vs a lot of specials, the downside is you have to actually aim a lot of the strikes
I would unironically love to be picked up and held like a hamburger by an Ogryn and just be able to smite with impunity as Iām out of reach of chaff
Best modifiers I've seen is total 341 with low dmg
I wouldnt say slightly worse at horde clear
I'm either meme'ing with gaze or running shield to win games
Usually taking brain burst BC assail is wildly op
The illisi can also oneshot certain elites/specials during the horde cleave with the special
Also trying to max cool downs to keep the shield up always
It's a feature
Happened to a lot of us
I'll never switch off the illisi/deimos though
Even if people say the duelling sword is good
I cant get enough of the infinite dodge
If you want a stable one shot on mutants warp siphon with battery totally helps but it's not mandatory, if you have some +Power or uncanny going on you can also reach one shot threshold.
If you really want it to be a specialized mutant killer you want +maniac +special perks, where +maniac 25 is more important since it stacks multiplicatively with everything
Nice, dueling sword just feels like a better knife rn, but a shred knife with all the crit stuff could be hilarious
It makes fighting monstrocities so much easier
Muties are one of the biggest hazards, ragers being a close second
Knife, sadly, does not roll Shred, however.. Bleeds stack with other DoT sources, though only one animation will play. I dont like running Purgatus much, but if i am running it, i'll also run Lacerate knoife
I feel like nothing is more threatening than muties and ragers except for a pack of 6 crushers
what bugs should I know about that can be abused
the most threatening are bombers
Infinite Smite
Yeah, I used to run bleed and mercy kill
I thought knife could get shred
They fuck up the positioning of your entire team
And do not have to have LoS to throw their nades
Muties in a vacuum arent all that dangerous, its thier tendancy to run into fire or into a pack of other stuff which can still hit you whilst grabbed, so its a harsh fucking punish :/
Yeah, which is why I like being able to kill them asap
They can make a run turn sideways
Put a wall down
Bombers could be olympic shot-putters with those throwing arms 
In theory most specialists can make a run go sideways if you can't deal with them
It makes maelstrom mutie packs a breeze
I like the smooth brain sphere wall
They'll just keep running into the shield face first
I remember something about void staff spaming right click
is that still a thing?
yeah but if you're running wall you're not running da thunderdome
i come from zealot chat as i have been changed to the ways of being a silly little witch
smh
Oh situationally for sure, but there is deffo a heirarchy
I think the thunderdome isnt really needed
Disablers > the rest, sure.
its fun yes
should i change unarmored to flak for any breakpoints
Yesnt, Flamers i rate up there with being one of the most dangerous
Ah yeah
I also feel like the wall has more than 10% to block chance non specials
Particularly if you're in a tight spot an there is a few of em

