#psyker-class
1 messages · Page 720 of 1
prefer toughness, so much toughness regen from psyker tree
hi should i buy this?
yes
ok thanks. for curios what perks do you guys usually get?
i use full hp with hp toughness regen and gunner/sniper resist
Surge work with secondary attack ?
ye

i got the idea from a content creator, hard to see in psychroom
But wait that's op
yep, you can 1tap everything except monstrocities because of it
its overtuned
I was already thinking voidstaff wasturbo op without it
full 75% hp and toughnes regen plus the toughness on talent tree gives me this
synergy with this
nice
ear bleed activation with VS
im still collecting blessings around
Noice
1 fully charged secondary with surge on a Damnation Crusher
from 100% to 0% instantly
i did 2k damage with 1 of the hits here
cant wait to bring my VS for a real run and aggro crucher pats
is this worth upgrading or no?
MK IV is the strongest duelling sword, so yes, until you get a better one
swap warp flurry or transfer peril to surge for that double tap on crit
Don't have surge
is low (57%) cleave damage on it fine or not lol
tbh cleave doesnt matter too much, since its main goal is to heavy stab a carapace enemy
lowest in every other stat is 78 so
assail is just
Ah yeah duelling sword
Its meh
assail has too much ammo
Cleave doesn't matter
doesn't have ENOUGH
Assail has too much*
i never want to run out of those shards
cleave damage doesn't matter much on duelling swords especially since it's bugged to not affect Flak, so it only affects Unarmoured/Infested
You want high finesse, damage for breakpoints.
my idea of nerfing assail is to make shards not recharge at high peril
yeah, Damage and Finesse are really the only stats that matter
if you are running out of ammo, you are doing it wrong, if you throw out an assail it should hit a minimum of 3 targets per shard
of course, you'd preferably want the other 3 to be decently high, but they're whatevs
i only run out of it in clutch moments
i usually do balance it at 2 or 3
mine was 80 dmg 80 mob 79 finesse and 78 the other one with 57 cleave so i yoinked it
no idea how n when to use it but i definitely grabbed it
the only time ive ever run out of assail shards was when i dumped 8 at a crusher to kill it 😄 and i was back to full within a minute
Only lvl 25 atm, i upgraded to this to use for now
try to get Uncanny strike, its BIS and best way to deal with crushers and maulers
Nice one 🙂
Psyker is overtuned in general imo
a little bit, but Ogryn have us beat
they have so much fire speed that the animation breaks 😄
i open psyker chat to SLANDER
wow josho comes running here after sniffing some slander about him
but yeah that is a bug that has been around for a decent while with ripper
having high ping just kinda sometimes make ur ripper have a suppressor for some reason and also the ammo counter has a stroke
max dodge distance on dueling sword is wild. you can hurt yourself by slide dodging off of certain surfaces because you go so far
thats very nice
some missions the only health damage i take is from my dodge parkour
Hey folks. Quick question on Smite. I understand theres two modes. Continuous mode and a charge cast. How do I use the charge cast though? If I charge and release, nothing happens. If I charge and left click, it does continuous.
Be careful not to repress the cast button or that’ll happen
When I charge and release though it doesn't do anything.
In what way, like fundamentally, damaging, what?
there's two modes: LMB, and RMB -> LMB
I try charging RMB then clicking LMB. It doesn't seem to do much. Good stun, but damage? Basically non existent. So I assume I'm doing something wrong.
the description remarks on "high damage" but that's what we call an absolute lie
Ahhhhhh I see.
Not at all just smite being smite
prob some oversight that led to smite being this way
we are on a somewhat early build and future updates are being delayed by xbox certifications, so it is what it is
Seems kinda pointless when compared to the surge force staff.
My Psyker is starting to shape up
Managed to do cliffhanger with just 1 other person, we both got it within 10 seconds of each other lol
the main usage of smite is currently with the Empowered Psionics keystone, where there's a "fun" interaction (bug) where using the continuous mode with an EP charge generates no peril
so you can use smite for practically forever
Unlimited power is neat, but managing that skill and the peril with it is actually pretty fun
Target priority becomes pretty important
So far I prefer the assail skill.
I think they all have a place
Even BB has some uses and I enjoy using it
Something I don't like is new surge staff
Something about the damage feels off
Maybe it just hasn't clicked yet
I love the new surge staff. It deletes specials and stuns what it doesn’t
think you need a goodly rolled surge staff for it to feel alright
otherwise the peril gen isn't commensurate with the damage output
i see some people using it and doing basically nothing
bb only exists to deal with certain specials, especially since fatshark removed the free warp charge when someone steals the BB target kill
i didn't mind too much before when people stole them but i feel more annoyed now than i did in beta/at launch
I like having it do to the lack of vets killing ranged enemies these days
Especially snipers 100 meters away
oh yeah, i love BB for that
but mostly i just use it for WC/soulblaze build
previously with revolver, now with voidstrike
I love the blaze nonsense
Pop a brain
30 things on fire
Vpidstrike into a mixed horde
voidstrike with full bb/soulblaze/wc build is amazing lol
100 things on fire
Some fun things I've found is how useful it ends up being on vent purge and power outage
Just setting a room on fire for the teammates
It's always hard to get groups for those two
i usually just press QP
Same, but sometimes I'll spot a mission variant I want to do
yeah
Lights out, vent purge and hunting grounds are my favorites
After that probably poxwalker hordes and mutant hordes
hunting grounds kind of annoys me since you're almost required to have some sort dedicated CC, moreso than normal
mutie trains can be funny though as long as someone is capable of quickly handling them
Been enjoying the dueling sword for that
hate qp'ing into hunting grounds with my laspistol/illisi/bubble loadout
Poke em in the eye
It's so satisfying to get a 1 poke or nearly 1 poke and side step to poke them in thr back
i love the people who look at you like ???? afterwards, too
Plus it 1 pokes bruisers, most realistic threat to a psyker after noodle arms hitting you mid sprint
I don't know anything on axes to answer that question, never use them.
Why does most of my hair disappear if I equip the psi-veil?
please tell me that's a bug because the back of my neck is painted black like a tattoo for a balding person
Same reason veteran commisar outfit is sized for men only
Alot of hats eat hair for some reason
that's so annoying
all that guff to get the hat, gotta change me hair
hat gang
thankfully the psi-veil covers my 'brows. I can only see my my forehead eye and that doesn't have an eyebrow
Fine feathered friends
That looks absolutely lovely
Can anyone share bd?
Uncanny Strike + Riposte/Shred/Precognition (Riposte is what I personally prefer)
Carapace + Unyielding/Crit Chance/some other thing you want
you generally want Carapace to hit the two-shot BP on crushers with either a normal + crit weakspot, or with two precog-boosted weakspots
for the other perk, anything goes really but I run +Crit Chance (or +Unyielding if you want some consistent boss DPS)
people have posted their builds here https://discord.com/channels/727074276724965407/1158835513789272126
thank
Question, what blessings on a Duelling Sword-Bio Lightning-Revolver Psyker?
the eyebrows are still missing
Only relevant thing on the hotfix and Immediately elevated psyker to top tier

So, what's the best melee for the wizard brigade?
I have feeling burn and bleed do way more unyielding damage
So far I've liked the Mk IV Catachan sword, and the Duelling sword
Pimp hat gang representing
soulblaze ticks slower yeah; and iirc it does less damage per stack? The former is true but I don't know if the latter is true
Bleed annihilates bosses on ogryn tbf
I use either Illisi or Demios force swords but I'm sure it's probably not optimal
I'm definitely sure unyielding enemies take more damage from bleed
mk4 dueling sword is great. Lots of mobility, quick attacks, high damage heavy attack.
God im fucking pissed still
i think that osunds right
I can't believe I didn't get 76%
Was there a hotfix today?
at least in the case of the Deimos, its role is superseded by the MK4 Duelling Sword currently
So MK IV for boss fighting, Dragon's IV for horde clearing.
Okay guys
Do you use purge staff on ragers or other elites?
Is it worth doing so?
Or is it omly a horde weapon ?
probably voidstrike
voidstrike and surge feel best with elites
if it's like 1-3, you can prob just burst them down with melee or something
I think someone said to me once purge shines on a mix horde
but if it's a bunch of ragers and/or there's some other enemies around, then yeah feel free to burn em
use the purg in situations where you'd use the flamer
Also shines for the more open area defenses and you can stagger + DOT all the enemies coming from different directions
just purg whenever u want
nobody can stop u
oh its not "hitting them" because its "out of range?"
how about i set u on fire u lil nerd
Except a trapper. The trapper can stop you for a bit

use what you want
been trying to enjoy this laspistol build for my enforcer psyker
just use MK IV duelling sword, and block any attack back at you
Not Force Sword?
Why do people keep talking about mk iv man
Like mkv is not the highest single target one still
It just has less cleave than mkiv
Use Catachan Swords like a real chad 😄
I saw a psyker putting in work with the surge staff.
Okay that shouldn't be the case then mkv was meant to be the best single target one wtf fatshark xD
its a balanced staff that does its job well, Void just eclipses it cause its overtuned
i decided to have a go at a purge+BB build and damn i am unimpressed
a goodly rolled surge staff will carry its weight, but it seems like it's easy to get a lemon and do almost nothing
At first I was like “man they buffed smite damage!” Haha
BB has the same issues it's always had, too slow to feel useful, hard to acquire priority targets in a horde
I swear there is nothing more horrifying than using Smite to stun 3 elites, a Mutant and a Trapper while pinging them and not seeing an ally come to the rescue 
as far as I can tell, it's because the mk4 duelling sword was the only one that was buffed correctly
BB should really get elite/special priority now that you can't get warpcharges from BBing trash
absolutely yeah
just wasted peril and time
the mk2's h1 is noticeable worse than the mk4's h1 despite both being the exact same attack
there's literally no benefit to BBing trash mobs
only do it when i'm trying to get a special in a crowd lol
Which Psyker penance would y’all say is the hardest?
and at the very least BB should deal damage while it's charging all the way up, the amount of times i target something, fill the gauge almost full, then have someone else just pop the special in the head makes me want to scream
just using BB is such a huge opportunity cost
I guess BB means Blue Balled now
if they didn't get rid of free WC when someone steals a 75% bb'd target
If you have no friends, Maelus Monstrum or Pick 'n Mix
I have friends
So what have I got to work with in terms of being a pain in the ass
it was like that before the skill tree patch as well tbf
i just thought they would have done something for it
BR is still good for what it does
gotta spec into it, to make it good
and to be clear, i tested this on high intensity damnation
I’m just nervous about trying the kill 4 elites in 12 seconds challenge
Probably warp battery then since now you're forced to spend warp charges
it can still 2shot crushers, 2 shot maulers, and 1shot most of everything else
only thing that it cant kill quickly is monstrocities
You are?
at least its not 5 in 10 seconds anymore
look for 4 shotgunners
and hope nobody is running assail
it does, but its still like 1k damage to a 30k hp target
So I can’t have max warp charges up for 300s in a row since I need to spend warp charges, does that mean it has to be 300 total in the mission?
Aren't they consumed on any combat ability? Plus they only come from elites now so you can't bb trash to maintain
does the Voidstrike staff deal Soulblaze damage, or is that just a visual effect?
dont use your ability
visual effect, unless you have the Blazing Spirit blessing
is that a weapon blessing or a thing in th'tree?
Just run Assail and keep spamming it
weapon blessing
Should be cream gravy
+3 stacks of soulblaze applied to enemies on crit
aaah, nod
Do weapons have an innate crit chance in this game?
yes
Or are there crit chance additives I’m not seeing
different weapons have different innate crit
Wish it would tell me their crit chance 
laspistol is very high for example, i think someone said it was 15%
Edit: haha ignore me, listen to arco
you get 9% crit chance from the tree if you take the 4% crit aura and the 5% down the bottom
and 20% from Scriers Gaze
it's usually the case that the weapon has 0% base crit, and the crit chance comes from your character
too bad that the information is not easily viewable
Ngl for my defense CC build idk if I’ll take a capstone
idk what the best path would be
Question: Does Warp Battery's "Max Charges" mean 6 if I have the perk for 6, or only 4?
i feel like i got crits with weapons before the skill tree patch
like with most weapons
Because taking the increase to 6 seems a detriment if that be the case.
Well it does just say “max charges”
It would mean 6 I believe
yeah, since your character has a crit chance attached to them
pre-patch, vet had 10% base crit chance and the others had 5% crit chance
u have 5% default crit on char
with Fat Shark I feel the need to ask.
ah
but I don't know if this is still true right now
so functionally it's like if weapons had a base crit of 5%
hence the confusion i guess
ye
Especially since having bonus max stacks "count above" would Fucking Slap, 'ae?
this is my main build, but i swap the aura and blitz depending on what is needed for the team
mod does it 😄
Mf put it in a compressor
i know about the mod, but this is my first time seeing it lol
i hate scrolling, and the prick who decided i have to scroll every time can go fuck off
i'm not sure they did a good job with the skill tree honestly
like it's fine for now, but what if they want to expand the classes later?
do they bolt more skills onto the left or right?
that'll make it harder to travel across the skill tree for perks
nah they will create entire new trees that you can swap to for different subclasses
squishy ickle babby twee
but the current tree is effectively 3 subclasses
or
1.8 subclasses in vet's case
tbh yeah. it makes it visually clearer but with how bad the magnetism on console is this would be a n i g h t m a r e
tbh if they add new subclasses, it will probably be 3 new ones with a completly seperate tree from the core tree
(smoke does nothing, snipers shoot right through it, no knockback)
true, but i can just mouse over 3 nodes at once and click 3 times to take all 3 😄
if they allowed me to zoom out to see the entire tree at once i woulnt have to use a mod to shrink it
i shrunk it just enough so i could see the entire tree at once 😄
velkom to teh hydraulick press shannel
its at 40% btw
i am not making fun of that man's accent i find it immensely charming
Do auras stack? Say if 4 psykers joined and they all had 4% crit. Would we all get 12% crit in coherency?
Ik they did pre patch
So i would think so but since theres so many now they might not
Could probably be tested somehow
Arco probably knows he knows everything
Ok ty
Seriously mkiv
Id say yes
Shouldn't be out damaging
But dont quote me on it
Mkv in single target
Isnt mk4 meant to be the single target one
Ah
Mk ii is the horde clear
i'm not sure if they stack since i'm pretty sure they didn't pre-patch
Thought that was mk2
i feel like this patch needed more time in the oven
hope they didn't have to crunch to get it out
I thought psykers CDR one did
well, we don't know the established roles
Mk v is the single target and mkiv is the in between
I can say that cuz mkv doenst even cleave
Targets
you know what does stack though? psyker knife aura
As stat
well less of an aura, more of a cloud
mk5 is probably the defensive variant that's good against non-armoured targets (but also uncanny strike)
it does have the h1 -> h2 -> l3 loop
i cant pull out level 3 warp flurry because the game says i have it
but i also cant apply it as a blessing
Yeah mkv will fix that
bugged?
make sure it's the same weapon model
Before patch it was the most single target one though
if it is, contact support i guess
if only because of bad balancing and the fact that we were basically stuck with the values that were set at launch
wait wtf
so a warp flurry on surge only sticks to surge?
that's stupid
yeah it is
Thing is from what I seen im not even sure mkii
Is even that good at horde clear now
i only used voidstrike before the skill tree update, so my purge blessings look like this
Mkiv seems to be best at everything
yeah; my guess is that they didn't correctly buff the duelling swords
you'll notice that the mk2 has the same h1 as the mk4
but the mk2's h1 is notably worse
Sorry to repeat but don't think i got an answer ever before? Also any advice on what build is best to farm ranged kills on weekly; assail or bio lightning?
the mk4 outdamaging every other melee weapon on psyker right now?
dumb as shit
we're also on an older build, so they've probably already sorted that out
Likely start of next week new patch drops, i believe it was only menna be a 2w gap
Probably
it has the best single-target so far essentially and we're currently in the era of 1000 maulers/crushers which it deals with quite well
Melee only Scab is one of the best modifiers tbh
is very nice
too bad that specialized weapons like the trauma can strip away some of the difficulty
should nerf its infinite cleave/aoe
psyker has too much stuff right now that makes the game frustrating to play for other classes
There was a mael that was melee only and scab faction
and all the stuff we have that doesn't do that is mid as hell
It was just walls of ragers and crushers
I really hope it gets addressed later
I mean.. a Vet does that just by running the Savenger talent
yeah and I also want that to be tuned down?
you always keep bringing these examples whenever I say something when I also want the example that you present to be nerfed
Its pretty over the top when factoring in Oggies single shot weapons for sure
Half of the issues with staves is that they have infinite ammo and have to be balanced around guns that don't have infinite ammo
it's getting annoying after the nth time
that's a whataboutism
I dont know what you do and dont have a problem with Arco. I dont live in your head pal
it's annoying because it's a logical fallacy
Or maybe i do, in which case im flattered 
I be honest I think vets passive should be replaced with my own version of it survivalist should become sharpshooter aura which gives 15% weakspot damage
not to sound like too much of a 🤓
hey, I just find it annoying that whenever I remark on potential nerfs to something, you like to draw attention to something else
also idk i think scavenger is cool
it's neat when someone can do something to break the rules
especially if it's a team benefit
I know its just
Wish rupture didn't lock out mind in motion
i think it being tied to vet in particular is one of the bigger issues
so it's basically have a vet or have nothing in melee maelstroms
hello siblings how’s it going
New psyker feels fun
Tbf
Because typically there are more than one factor that effects gameplay, shocker i know
I just picked up the game after class overhaul. I regenerate toughness when I generate peril, when I quell peril, when I have Telekine Shield up, when I'm near an ally in coherency, when an ally in coherency goes down-
That mode is pretty fun 'xD
I set out to do magic but I just made a tougher zealot
All at the cost of your sanity
every action regens toughness now lol
yeah and you also imply that I don't think that there's also other stuff that invalidates certain aspects of the difficulty?
yeah?
just because I remark on the trauma in particular doesn't mean that I don't think other stuff isn't invalidating
It's okay as long as I got someone near me to pick me up after I brainblast a Thing Which Shall Not Be Named at 100%
A what?
daemonhost?
Chaos Spawn
oh
How is that a Thing Which Shall Not Be Named
I could feasibly solo a Daemonhost

You just named it
Maybe it's just a warhammer fantasy joke then
not saying daemon spawn is an old 40k forum joke
All at the cost of-
My psyker is based on dynamite
Force Sword instantly regenerates toughness when I hit the power button and gives me more toughness
I am a psychic knight
For the Lex Atoma
Oh cause the toughness when gaining peril?
And when quelling peril
Do you use Venting Shreik with that too?
And I have chance to quell peril on kill
shame toughness doesn't do much in melee
Nah, Telekine Dome
Eldrich Beserker if you use Scrier's Gaze
I didnt imply anything of the sort mate, thats all you
Good choice but I think Venting would be better for cycling the peril and CC in melee range
I got the whole squad perpetually regenerating toughness
Well you oughta tell us what they do now
i like the dome a lot more than shouty esp
you prefaced it with "I mean...", so that's what I took it as
Mfw Psyker’s literally have to blue ball themselves as to not cause a premature discharge 
Fixed an issue with keyboard button mapping in the End of Round screen which prevented users from proceeding
I can't read your mind so I take your words at face value
THEY HEARD OUR CRIES OF DISMAY
Maybe dont read into things so much, I'm not trying to be a dick about it. Im just pointing out another thing that also nerfs that difficulty
My brother of the Emperor you’re in the Psyker channel, we all read minds
HOTFIX HOTDROP
Its literally just crash fixes, nothing to be excited about sadly
I don't think I'm reading into it that much; just that I've never had "I mean..." used to me in an agreeing manner
Still some good fixes in there at the least
The gratification from edging the warp demons trying to claw their way out of my head is incredible
well
We've literally agreed in the past about the infinite cleave stuff so i dont know why you'd expect that to have changed pal
it's something
oooo what are we arguing about today?
I unfortunately do not have a good memory
Hey that’s my line
Demons are are busy eating Arco's memory
adhd truly is the psyker's disease
You think Psykers get off to the cycle of edging on psychological destruction and quelling the inner voices?
the second we arent managing 15 resource bars we go into i forgot everything mode
Call the black ships, someone on this world has an aderall prescription
ah the joys of adhd
Is it bad I want a Plague Doctor outfit for Psykers?
...Yknow, I never realized that. Maybe that's why I can't get into the other classes
no that'd be dope
school sucks with adhd, some classes are super easy, and some classes that should be super easy are almost failing cause
i cant be bothered to focus
dont miss school
Then best we chalk it up to a misunderstanding and move on aye
yeah adhd is a misnomer, it's not a deficit of attention, it's just that all the attention is focused in one place and there's nothing left over for other things
sure
That'd be awesome. The krieg fit for psykers is as close as I think we have
i don't like the krief outfits much
i get that the imperium is textually fascist as hell but that doesn't mean i want to look like a fascist
Bruh
Germany didn’t go fascist until WW2
The Krieg uniforms are based on German outfits in WW1

yeah and fascists romanticize that look
I like the krieg psyker/zealot fits but stay away from the helmets
No?
That uniform was replaced come WW2 for something else
Anyone know why the most expensive psyker cosmetic set is 1.5 mil while the most expensive for the others is only 1?
Cause it’s pysker
Oh okay that makes sense
yeah i know, germany in ww2 was too traumatized by actual ww1 to romanticize it, that doesn't mean other fascists didn't do the job later
Yes
anyway i've got things to do so i gotta bail on this talk
We're literally structurally oppressed
Our clothes are even more expensive
Capitalism
I bet Some of y’all don’t even know what the Battle of Castle Itter is
I don’t
I don't and I don't give a shit
the battle of castle itter is a battle that took place at castle itter
Man it was cool battle 
This battle better
Krieg Greatcoat and a psykana collar goes hard tbh
Was that the one where the US Marine Corps and the Wehrmacht fought the SS in the closing days of the war
Yep
So is the dueling sword considered as good/viable compared to illisi/deimos now?
seems darktide deleted my psyker loadouts
sighhhhhh
ah yes, the most valuable political prisoner, a Tennis athlete
or does deimos poke still blow it out of the water
Same happened to me after the hotfix
Hey in that time of the war the Germans were just excited to have ANY prisoners 
Don't forget to run the .bat file to make your mods work after the hotfix btw
Oh yeah I forgot darktide can be modded
First game to keep me entertained without mods since Stardew Valley
Mods are nice but less neccasary now that you can pick perks
Hotfix and nothing nerfed yet. Weird feeling.
👌
the mk4 in particular is the best, and it's better than the deimos #psyker-class message
I find the ds mk4 poke is more consistent than deimos
Nerfing stuff takes time and testing
Not the psyker things -our nerfing was RELENTLESS back in the day 🙂 FS got lazy
Hotfixes aren’t balance patches, they’re meant to be to fix bugs and other smaller issues
wow it actually is better than deimos now? damn, i have an ok one thats felt pretty good, but need to craft a better. I just wasn't sure if i was on copium trying to roll one instead of going back to my force sword.
it was fun when force swords were dominant but im glad they balanced it and more things are chooseable for psykers now
you don't have Unstable Power if you want a controllable, deterministic oneshot on mutants, but that's not a priority of mines esp if you're running Assail to clear out specials
and the mk4 DS's special is genuinely quite useful
Is Assail better than Brainburst for dropping specials
primarily because there's no DPS loss because the h1 has a fast followup from the special
DS?
the special on the mk4 is a quick poke, when would you use this instead of a heavy atk?
and you can special out of your block
Had a random but very cooperative team on Malice High Intensity Shock Troop Gauntlet, they'd let me "feed" on stray elites/specials inbetween heavy engagements to keep up my stacks. Sadly even in these conditions sometimes there were just no enemies for too long... Managed to beat my last record though. It was 291 seconds 
for stagger
basically for ragers
Praise the emperor the feather hat is no longer static
The good fix
Also spacebar to continue lmao
Damn you did everything in your power and still got robbed by the game
Arco, can i ask what build you're rocking now? dunno if you could share your talents
have you been using the MK4 as your main melee?
I know you like the melee-focused psyker builds
or did
I'm glad I did warp battery pre changes
ye, friendship ended with illisi now i'm best friends with mk4 DS
It must be hell now
Also can mk4 horde clear or should i bring purg/blazing trauma
Nah, it's not. It's straight up impossible if the entire team isn't dedicated to carrying you and helping you keep the stacks up
youll have a way easier time doing this on t4 or potentially t5 if you have a good team
lol im probably gonna end up in the same boat, loved dueling swords on launch but haven't used anything but illi and deimos since they released.
I played psyker first 2 days of patch 13 but got absorbed in my zealot and ogryn, so haven't touched it in a few days coming back now
not particularly; so yeah bring a hordeclear staff/assail
Word
Is trauma still warp flurry + shattering impact?
or is the blazing build more viable now on it? I never loved shattering impact on it, didn't feel like it actually helped much since it only helps teammates and im nuking them anyway
Assail seems like it would trivialize Warp Battery ngl
The problem isn't the killing, the problem is not enough enemies
True
I multikill Reapers rather easily
But all it takes is a few seconds of no enemies
And the timer resets
this is unironically my talent tree since I decided to go all into toughness (you probably don't want to run this but do what you will do) #1158835513789272126 message
I run Trauma (Focused Channeling + Rending Shockwave), Assail, and MK4 Duelling Sword (+Carapace, +Crit Chance; Uncanny Strike, Riposte)
what i find a bit annoying with the warp battery build is that using your ability spends all your warp stacks
Blazing trauma is very good
well let’s do the math. You need 300 consecutive seconds, which is 5 minutes. And at max stacks it’ll last for 25 seconds
Warp Battery should work the way Zealot's penance works. "Keep max stacks for 75% of the mission" or something like that
So if you say reset every 10-15 seconds, you’d need to reset like 12-18 times
rending shockwave did get a small buff because of how rending was changed to work; I personally use rending shockwave cuz i pull out my trauma for crusher/mauler/bulwark packs pretty much
We had a Penance like that for keeping those stacks
you need a map with long sections of constant enemies. hi int shock troop dreyko (maybe bump up to heresy for it) could work
Warp battery should be 50% stacks maybe
it would be better off without the spending stacks to reduce cooldown part
How much toughness you get with this
Wrong message
Some of the penaces in this game are absolutely wild though
On Malice or Higher: Kill an absolutely unreasonable amount of disablers before they disable someone
You get 135 base with this, which translates into 225 max toughness with +66% on curios
I'll try gathering people for it after work. Going with a "Can't get hit in melee" Veteran and a "less than 1 wound" Zealot would be convenient for all.
Like literally the only clue I have to a Trapper's existence is when someone hits the floor
You can get that one pretty naturally
Took me like 5 games
Well that's the thing it does not forces us to use our Class Ability to spend stacks . Optiong out to not to use class ability migth be a thing
Damn thats like pre patch
I was doing the 1 wound Zealot challenge not in private games because that’s what I need to do for Martyrdom stacks

+carapace makes sense, are you choosing crit over maniac or flak or just got stuck with it? this is mine, still need t4 rampage. I also have crit but + maniac actually on the 2nd
one thing im unsure of is, the special doesn't seem to do much more stagger than the heavy? Is it more about the speed of animations and being able to loop it? The heavy does more dmg and more stagger or the same on basically every target
I used a tanky non-martyrdom build since they are now based off wounds missing instead of HP% missing
But we were like 1 minute late lol, took us 21 minutes to do the mission
The "stay below 1 wound" part was OK though, didn't really have many dangerous situations
It’s the time part that’s the issue
A good Zealot can stay at 1 hp the whole match easily
- +Crit Chance is mostly a personal preference of mines; you could go for whatever and +Maniac does help you reach that one-shot bp more easily, but I don't really consider specials to be threatening anymore and you can one-round mutants because the h1 chains into the h2 rather quickly, allowing you to headshot -> backstab the mutant while he runs past you
- i guess the stagger has stagger resistance ignore or something; it's able to inflict medium stagger to crushers (on a headshot), guardbreak bulwarks (on a headshot), and stagger ragers that are in the middle of their 4-hit combos
+Carapace is prob the only "mandatory" perk I'd say because it helps you reach a two-shot BP on crushers with either a crit blessing (Shred/Riposte) or with Precognition
and it means that you can consistently two-shot maulers with only uncanny strike stacks up
scryin' time
watching psykers with single target melee weapons get mobbed on the last phase of hte water purification mission is just sad
And yes, the chainsword might be getting slept on
also
uh
don't at least some single target melees have a shove+m1 that have some degree of multihit
thats just a skill issue, generally you have either single target melee or ranged weapon, and the other is a horde weapon, or a blitz that covers either of those or long range
otherwise you gonna have a bad time
people are definitely not sleeping on the chainsword right now, i see folks using it a lot
Looking at that chainsword, you could put Rampage over one of those cleave blessings
yeah the push-attack is usually a CC/cleaving attack
Rampage says it enhances damage, but apparnetly its lying and its enhancing Power instread, which is very cool.
same goes for the duelling swords though the push-attack is kind of peepee poopoo because it has the same damage distribution as the lights (except for one property that is ultimately kind of meaningless)
that penance was super easy pre update. Now you need to play a special infested mission and not have long elevator scenes
and this is where I'd put my Rampage
if I had any
Oh no!
you can probably also just bring a purg with the 10% chance of soulblaze kill and just camp the hordes at the end of mission extraction for the full duration
can assail crit?
yes
gross
Hm, would that really work?
it doesnt have any passive crit chance, but you can get crit to make it better
They keep on coming forever?
yeah
make sure you ask your team if you can do it, before you attempt it
I'd rather just leave before someone crashes and makes it awkward
Well, definitely sounds better than running like a madman praying that there isn't a long corridor with no enemies ahead
But yeah would need to do it privately or have a very agreeable team
prob queue up with other psykers who also want the warp battery penance
Oh that makes sense lmao
Have Illisi sword became weaker somehow?
Imagine not queuing up with randoms for penance-hunting and then getting mad that they don’t know what you’re doing
some missions are probably better than others for it. like the repair mission where they jump down from the top right by the valkyrie
Illisi is still very good
Hi people
Hi
One of illisi's blessings was nerfed somewhat, but the base illisi itself remains very good
and enemies getting buffed all around
you just see less illisi's around because less people need their melee for horde clear is all, still very good at what it does
fuck my loadouts are gone
I don't say that it is bad, I just asked if it became weaker in last patch
why are they like this
Just from the slaughterer blessing being nerfed for every weapon that has it then like senethro said
The illisi stays the king and only the worst deimos hipsters pretend otherwise
being able to stack +35% warp damage (Perfect Timing & Malefic Momentum) will probably help
this isnt one of the acceptable psyker guns, is it?
how long does a Warp Charge last? and can it be extended
25 seconds and if you keep proccing warp siphon then yes
okay, so just got to reapply
so it will crit with Scrier's gaze?
so I need 12 complete tickdowns of Warp Siphon for that penance.
it can crit with scriers, yes
Yes, welcome to hell
you should probably also get in fire reborn or psychic vampire for better chances to keep it going
here's a simple example of the DS special; it's a neat little thing to have in certain situations like this https://streamable.com/1jtm0k
yeah it's pretty nice. reminds me of victors pistol shot
you can also meme on mutants by staggering them mid-charge with a special headshot
Yee, i have the latter. I got 245 last time, soooo clooose q.q
My team was even willing to stand around by the drop ship to get more kills, but they just stopped spawning after a while
And by “a while “I mean one wave of like, maybe 30 of them, all basic enemies
anything i should reroll on this staff?
it seems Warp Siphon does not work with Scrier's Gaze?
surge
i've definitely had the end enemies come for a long ass time while I waited for my friend to join, I wonder if it is just different for each map
idk what youd swap out, but surge is good on void iirc with the capability of one shotting crushers on crit
Surge force staff u mean?
nah, blessing. something like fires 2 projectiles on crit
oh
so 2 full charged secondary shots
gotchaa
Yeah it's beautiful
rare as hell though being a one off level 4
i can't fuckn geti t
and what kind of stuff do i want to look for on dueling swords?
just hit level 30 so finally taking a look at my gear, curios, etc.
oh dang, mine too
yeah the hotfix they released nuked the loadouts
Uncanny / ____
Riposte is fine, shred is fine
do i just yoink it off this one
Precog is also fine
did they atleast do good fixes?
the only notable thing they fixed is space at the end screen
you'll also want the mk4 duelling sword in particular, since it's the only duelling sword that was correctly buffed
oh thats so worht it
Are they gonna nerf the assail skill?
oh, all loadouts got wiped?
Sure either is fine
oooh gotcha
Mk4 is preferred because it's heavy does more damage
But all duelly's are fine till you reach like min max territory
does assail crit, or just weakpoint?
Both
Err I run all toughness
taking at least one health curio is a decent idea so that you don't get two-shot by bursters should such a situation arise
Toughness or health
If you reach 160+ toughness you can tank 1 shotgunner blast point blank
yeah I also take 1 hp 2 toughness
even in min max territory theres an argument for mkv for survivability
Stam isnt bad if you arent running deflection
It's preference, game isnt near hard enough to require BiS for every slot
is shotgunner damage reduced too by -damage from gunners
yeah it makes an ok difference but it isn't even that big of a deal compared to good play. hell I have a trio with all +dockets cause I nuked all of mine with the update
What's the highest attainable item power rating btw?
Neat, thanks
Right
I'm not sure about breakpoints for new surge but....
You can try if you can one shot gunner elites in 1 full charge
That's a nice breakpoints to hit
So what would I do here o:
that's pretty good
This is very nice, change specialists to maniacs
maniac over specialist probably and precog is fine or whatever you prefer over precog
Then go one shot some mutants
you got it boss
You probably need some uncanny stacks or some damage buff from somewhere (peril/destiny/warp siphon)
One more question, does power here work same as vermintide? Like, equipping a better staff will automatically make me a bit more resistant to damage etc?
No
does this mean you have to solo a monstrosity with brain burst basically?
eh, it one-shots ragers aeither way
"Power" still means damage, cleave and stagger though
Just for that specific weapon or it affects "the whole character"?
So +power is more valuable than +damage, similar to vt2
you're worried about mutants not ragers @late yew you can get mk4 to 1 shot territory with maniac and a good setup
There's no character power level
But just some blessings like slaughterer and headtaker reference +power
oh, this is juicy.
How exactly? why didn't they buff the others?
though, when comparing an 80% mob MK4 to an MK5, the difference between their dodge distances is only 0.2 meters (3.1 meter dodge with the MK4, and 3.3 meter dodge with the MK5)
who knows; prob just didn't make it in time or whatnot
doing it out of block is cool. You may have been able to backdodge, h1 there too but it would abeen slower/riskier. Ok cool ty
Seems like Dueling sword is just superior to Deimos now?
the heavies are. deimos still has its good push and extreme endless dodging
deimos has better blessings, DS is mostly only better for single target damage
also access to peril blessings
yeah true, its just that the defences stat decreases stamina consumption too
does this mean you have to basically solo a boss with just brain burst?
deimos' special needs to be good vs bosses to cement its role imo. like thunder hammer except not nearly as much, can let zealots keep that one
yes
Yes

Apparently daemonhosts work too @hardy citrus
doesn't sound that bad
Might be faster
only what 20 brain bursts
oh interesting on the crusher 2 hit breakpoint. I do like maniac bc poking 1 shotting mutants is remiscent of Deimos poke mutants and i loved that lol. I'll have to try carapace too.
I'm rocking rampage/Uncanny on mine - can that not 2 shot crushers? Is there a better combo using shred, reposte or precognition?

i like stabbing monstrosities with duelling sword when a zealot asks them to repent
well that's ab out only job deimos does as well?
I rather take +unyielding for bosses
i'd run shred/riposte/precog over rampage since you won't really be using it for horde, and crits/precog do push you into certain BPs
is BB really bad now?
I personally prefer Riposte over Shred/Precognition, and I'd only prefer Precognition if I'm going into a monstrosity maelstrom
1 heavy from duel4 takes like less than a second
So I don't see too much value in the breakpoint
I should put more wounds on my psyker
Deimos still has great single target damage, and does some other things better than DS, the point being there are reasons to take it over DS
Deimos has to do H2 to kill bruisers now though
What things?
Feels awful
breakpoint value is going to depend on what content you do. 1 shotting mutants matters a lot more when you are playing mutant gauntlet on maelstrom and like 8 mutants are charging you
mutants during mutant waves have 40% hp
i do like meleeing hordes sometimes tho, but probably shouldn't be with it good point.
infinite dodge and the dodge distance is so high you move faster dodging than sprinting, better horde clear with blessings and deflector obviously
And psyker have more than enough options to deal with crushers
do they? guess I never noticed
What is the balance of Bonus Toughness to Wounds I should be taking on curios?
Preference
I haven't used mk4 to be fair though I still 1 shot them with chainsword right now
Nod. because like... I like having Lots of Wounds, but 32 bonus toughness sounds tastee
One interesting toughness breakpoint is taking a pointblank shotgunner shot
h-how much is that
It's at around 164
Yea you need to go all in toughness
i think im at 104 toughness 
Which isn't bad now since psyker has unlimited toughness regen
One thing to consider
Throw two assail you can get all your toughness back
do u go double toughness 1 wounds?
All 3 toughness
But it's preference, shotgunner breakpoint doesn't come up too often
And their shot usually have harsh falloff so you don't need 164
Slaughterer is actually maintainable unlike Rampage on the duelling swords, but the DS lights did get buffed to be comparable to the FS lights against unarmoured/infested
ah
DS lights (80% cleave damage)
It only affects passive coherency regen
FS lights
All psyker toughness Regen come from their talents
Yea lmao
just finding 17% toughness ones slowly
I dropped toughness regen with the patch yeah, managing toughness is just insanely easy now
Psykers have it good
my 17% toughness has 0 good perks
You can reroll 2 so it's fine
Why not 
In the gambling hall, the man who makes 8% extra dockets is king
what is the max amount of bonus toughness a curio can give?
I thought the gold one I got with 16 was a lot, but I just saw a blue one with 15-- oh, so it's not a huge deal
i think its 17% for toughness 21% for hp
Smite bug should never get fixed 🙈 or the smite damage needs to get up tremendously
What's the smite bug, infinite smite?
Yes
@spice veldt woah, i see what you mean by greeding for toughness in your build now. So you rock the shield wall, with NO augments? The augments are so good tho lol, I see what you mean now and no keystone either?!
Yeah, I really don't want to lose that.
between the peril generated, the empowered bug, the regular damage, and the single target damage thing not even working the thing needs an entire rework almost
i wish smite does more dmge if they fix the bug..
if not its painful staring at mobs that dont die
who wants to and 30% for your team with emp psionics
keystone is the purple thing below?
Yes
Well there's that too 
no one can take my toughness away from me
I've been void staffing with fire on crit. Just smite them and the fire helps take them out.
Sounds about right 💀
That would be nice.
Update fun but crafting(!) still needs an overhaul
2 damnation games for 1 random rolled orange weapon, perfect time investment
i knew you were a toughness stan but thats a bit extreme hahaha
no keystone is nutty
you're good enough to pull it off im sure
but crazy
taking True Aim on the right branch is mandatory for me, and I didn't have enough points to go into Warp Siphon because I took the toughness feats up there
It's fine because ||psyker is so overturned right now they even need keystones||
tbf assail doesnt really need it, assuming theyre running assail
everyone is overtuned now
and I figured that EP is not for my build since I'm not spamming Assail as much and DD is meh
what is it about true aim you think is mandatory/so good? just for assail?
WOOOO BABYYYYYYY GET SLAM DUNKEDDDD
p much
I don't feel like that is necessary at all to not take a keystone even on the hardest aurics/maelstroms toughness wise but the keystones certainly aren't so impactful that it's not a consideration
ya, i could see it
Playing vet and sweating the whole match and for what
i'm running Assail as a bit more of a quickswap weapon that i don't really run into the issue of running out of charges
what in the world
"sweating"
Aka everyone is fun now
hes just a lil guy
new leagues of votann class ⁉️
You played new vet yet
Planning to try a smite build, any suggestions for staffs and ults to compliment it?
Vet is as strong as before but everyone else is just a head taller.
Not even close
i'm starting a new psyker because i didn't like my name. wanna join?
Ah sorry, already got a full squad currenty, just curious whats the best suggested weaponry/ults for the Funny Lightning
It is. Vets are just handicapped by their stupid tree. Most of the talents on that tree are great.
Where's unwavering focus though 
who wants to boost my psyker? xD
im gonna test homies build out and see how capstoneless feels
yo why did the fucking game eat my builds?????
Iron Will + Confirmed Kills + Close Quarter Drill will make you near unkillable vs ranged. You die to melee anyways even pre patch so...
what fun new bug is this
hotfix nuked them because fatshark
but... but there were there before and after I updated
That's still not close to unwavering focus though
Well it's called "Fat"Shark for a reason
and they only left after I closed it to go take a bloody crap
Pre-patch 3 gunners is no sweat
flushed the builds right down the toilet huh, rip
Now it's abit sus
Idl what to tell you but with Shout Shield you actually can tank Buster or Sniper shot and don't even take health damage
Okay fair. Pure Exe stance is a weird side grade
It's like opportunity costs (talent tax) exists
You do a lot more damage IF you can hit headshots.
Vet has so much talent tax now that build diversity is a lie
trauma any good?
If you don't, it's a straight nerf.
I also agree here.
The stupid tree
Nerf the class
No old stance also had 25% weakspot bonus, it was just not listed
It's just straight nerfed
the rating is a bit low but it's an ok start to a soulblaze trauma
The last keystone gives you 50% Power
Note it's power and not Weakspot damage
You also get +Base Damage on 2 previous nodes on the way there
Hordes comes oh nooo poopy
or were you asking if trauma is any good in general?
I can get last upgrade with infinite nades and Confirmed Kills+Iron Will
You are locked to frag though
Anyway, this is Psyker
both
Yea so your team hates you now 
It's bugged it doesn't regen for your team anyway 
yeah trauma is good, still the best oh shit cc staff. versatile, can horde clear and nuke crowds of elites/stagger them and all that.
Why do people bail on Purg staff it seems?
Vet is amazing rn
Trauma kinda good, this Trauma trash due to low charge
Just bc Assail is better?
who wants to carry a lvl 1 in two missions so ican get assail and join the ranks? xD
I use assail for gunners and purge for hordes
I run Purg with BB Empowered Psyonic





