#psyker-class
1 messages Β· Page 717 of 1
hey purgatus only needs to hit something for 42 seconds to do 750 damage
no sanctuary π π
Until they nerf it to not one shot crushers the only time it matters is v bosses anyways lol
π
Hmm, grabbing the top left extra toughness gen talent is probably better than soulfire.
level 15...
just give purgatus the soulblaze blessings please
its not terrible, but it didnt get buffed like the other 3 did

it's because purgatus is a flamer with infinite ammo
Probably
it's 40 seconds to equal ONE voidstaff charge...
so it can't be better than the flamer
So what melee weapon do you guys recommend rn for Psyker? I've been using the Deimos force sword.
dont compare anyhting to void
its way overtuned
purgatus with blaze + surge π maybe one day
Tbh anything works, I love Dueling Swords for mobility but Illisi and Deimos are still top tier
this one is my fav sword
and my little baby voidstrike :p
nope
Dueling 4 feels really good but I still like my Deimos even though it may be worse on paper
not level 30
purg is just different, it's hard to compare. if you go spawn like 50 ragers in the psykhanium purg will handle them all fine and timely too, void is going to have a rough time with that. the main problem is the hordes got smaller
level 28 and have been playing on and off so didn't really grind much
earn the slaughter blessing please dont forget
if deimos warp attack stunned mutants
Choices, choices.
I love dunking on purg as much as the next sibling but it does kill hordes, shooters, and even non carapace elites within about 2 seconds of hit-and-forget our 3 seconds of direct fire. It's just trauma, voidstrike, and assail all do it's job better and safer
welll its not a MK IV so meh, go with Illisi until you get a MK IV
Slaughterer + deflector is what i am aiming for
while my final voidstrike is probably gonna be
Surge + warp flurry
good
go warp nexus intead of flurry
yeah warp nexus for sure
Game is too fast-paced post-patch for purge and BB, I miss BB, π¦
Man Iβm trying out the MK IV duelling sword and the lights just feel so weird
with the increases to our toughness regain, Deflector feels like it really increases our survivability, I didn't like it as much before
why warp nexus over flurry ?
Nexus gives crit chance the higher your peril is
maximize crit chance is priority over everything
ah fair fair
so how much damage does brain burst do with empowered psionics?
Crit chance raises your chance of one shotting stuff
It doesn't synergize with the tree but I still love Trauma staff
tbf i wanted flurry cuz i like spamming the right click
@naive imp Can't even one shot some human elites π¦
Don't tell anyone but it's actually goat'd
aims for getting a warp nexus 4, get it's on first try. pog
about 1500 iirc
voidstrike right click spam is just pure lag but also the sound of beuty
having the right click crit more often is better
fair fair
i can probably still spam it if i quell fast enough
Empower bb one shots pretty much everything but maulers, muties, ogryn, and bosses
Empower bb trauma staff is still a nice auric maelstrom comfort build
what would you guys say is the best way to get blessings ?
Empower bb is also slightly bugged. If only have 1 empowered stack it doesn't replace it if you use it to kill an elite.
buy grey weapons, upgrade weapons to orange
and make sure the grey weapon is 360 power at least before you upgrade it
it's all luck, but you want to upgrade weapons with base stats of 360+ to orange
the requisition gives white weapons
alrite
where do you get all the plasteel π
you DONT
Speedrun low intensity 5s
t5s, hope you have some ammo hungry boys searhing.
grinding Aurics
what Rating would you guys recommend on my final staff ? am guessing max
just keep playing and win matches. if you cant beat T5 consistently then just drop down the difficulty to where it's easy enough, then jump to T5 when ready
What staff
the voidstrike
aim for 80 damage, warp resist, and charge minimum
for Voidstrike, max rating for everything is the hope, but realistically you want your warp resistance, quell speed, and charge rate to be your dump stats
total weapon rating? doesnt matter all that much. ideally you want 360-380. you dont need a max rating weapon to succeed at all
I've not tried damnation yet, heresy already gets a bit dicey when there's monstrosity and mutants decide to join in
quell speed is the dump stat, you want 80 for the rest for the best effect
this is what a godroll voidstrike looks like
80 in those first 4 and 60 in quell speed is the godroll
charge rate on Void is completely fine at 60, after that it has diminishing returns. the range for that stat is a difference of .3
Charge rate is a dump stat, it's like 3/100s of a second between 60 and 80 on the stat. I'd take anything over that
Not taking toughness on warp kills. 
Quell speed is quite significant, up to 20% real difference between 60-80 roll
This is as close as I have to a godroll
this the true god roll
is warp resistance actually worth it or just on Voidstrike?
Just out of curiousity, what blast radius do you get at 80%?
btw empowered psyonics is bugged
with smite it is
Canβt believe none of yβall use the weapon renaming mod smh my head
at 60% I get
this also effects the epicenter radius
3.60 and epicentre 1.33
yea im going into negative peril its very odd
not seen that
what do you get at 80% charge rate?
my gurl for a psyker doesn't quite look like a crackhead not quite
it seems to happen randomly i think its caused by venting shriek
mines 1.73
oof
how do you get the red eyes
Yeh this 80% shit is so inconsisent yo lol
Sienna stuff
not sure if its available still
wait would bugged empowered smite with scriers gaze make you a god
Pretty sure you just needed to own vermintide
The difference in quell speed is HUGE tho, when I was making my staff I saw variations of 20% actual quell speed
Then claim it
yeah the god of putting me the fuck to sleep
what are you guys talking about bugged smite?
it still generates peril with scriers, and smite does shit damage
empowered psyonics makes smite free
empowered has no peril cost, so you can channel forever
seems good
its actualy REALY annoying since i need peril to not die
no when scrier pushes you to 100% peril your smite ends
Has anyone here got a void staff with 60% roll on quell speed (or close to)
brain burst needs to do like 10x the damage it does
even then, a zealot swinging does more damage than your blitz
me
Empowered smite users have me on speed dial so they can wake me up from a nap after they clear a room of 2 ragers and a poxwalker
When you inspect and mouseover quell speed, that +% quell speed you got on that
i think charge speed is the most important tbh
mine is 73 and it's 1.68s
wait people try to clear rooms with smite wtf its a supporting suppress ability
it is not
Between 60% - 80% you gain 0.07 speed
i though quell speed is the dump stat
Guys how does the game calculate toughness right now?
If you have:
from the build
+17% from a curio, that should be 1.17x145 ?
it is
thank god
the most important staff stat is fineese
i think it has base, than increases from curio then adds the 45
Not really, but they like to just smite forever, and never actually follow up with any fucking damage
Is blazing spirit trauma still good? Burning seems nerfed in general, I've never seen one to test it
i dont want to scrap this
replace transfer with surge and you are set until you get a perfect one
That's a nice staff - what +% quell speed do you get from that 52?
oof if im ever perma smiting its to hold off a horde while the others focus bosses and elites
if you do earn the nexus blessing atleast
It's good but I always prefer Rending shockwave
I have rending shockwave + warp flurry atm
im not really sure if its worth switching transfer for surge or switching the 2 perks
that's odd ... it still doesn't add up. I've got a total of +44% from the curios, +45 flat from the build
btw is there a list of high roll stats?
Surge isn't up for discussion right now, it's busted good
and when I go in I have 157 O.o
it's better than everything else
Surge gives double hit on crit, it cna 1shot crushers by crit headshot
I'd go for surge+nexus and +crit and +carapace/flak
realy i thaught the void staff was the meta rn
or unyielding if you want monstrocity damage
I would drop either and pick up flak
mine's like this, works wonders
Oh Im referring to the Surge Blessing
nexus gives you 20
god forbid fatshark come up with different names
Yes sorry I'm talking about Surge blessing on Voidstrike being BIS
NOT Surge weapon lmao
to be fair it usually gives you less than 20 until you're warmed up
k thx for the tips i really dont want to keep rolling void staffs hhah
i sit between 80 and 100% for entire run, i edge my peril constantly π
you should be playing at high peril
well sure, but the extra crit always helps
it's negligble when considering the benefit of 25% flak damage
anyone know which parts of scriers gaze actually persist for the 10s after it ends
Psyker has a LOT of crit potential, to the point where extra crit modifier isn't worth it
all of the bonuses do
I usually don't hit that much flak with the voidstrike though, at least the way I use mine
usually opt for a better guarantee for a double ball π
Are you playing T5+? Cus Flak is everywhere
I am playing T5 and I still use voidstrike for horde clearance most of all
Up to you of course, but given how much crit chance Psyker already has, an extra 5% isn't much. I would even take Maniac damage over crit chance
everything that has armour has flak except for Crushers
but you have to hit it right?
all the armoured gunners have flak
I mean yeah? But that's a non issue
spent some time testing brain burst just now, it still feels like trash at damnation
I do have some trouble with fighting the bosses as psyker
Not dealing enough damage to them
Surge blessing on Voidstrike has a slight delay too, so if you're quick you can split the 2nd proc into a different enemy
best psyker build for monstrocities is a Gunker, with scriers and DD using a Vraks or Kantreal
what base stats do you want or voidstrike?
i use empowered psionics with it and its nice to pull out for elite waves
80 damage 80 warp resist
https://www.reddit.com/r/DarkTide/comments/z2pn4t/enemy_breed_armour_types_and_locational_damage/
What I'm on about is that there's not that much flak on the heads I'm hitting π
So for me the extra 5% is more worth it, that's just how I see it
is there a dump stat?
I've got flak on my illisi though, very happy about it
it's different on everything unfortunately, but on Void: Charge rate over 60 isn't all that valuable, and quell speed isn't necessary either.
warp res/charge speed/quell based on preferences/playstyle, or 60+ each, for Void
purg burn is different than soulblaze right
quell speed if you edge your peril and tap it between secondaries
its soulblaze
it's debatable about blast radius on Void, because it's really hard to test radius discrepancies when the epicenter is so small
also sometimes you kinda have to take what you can get, if the rolls aren't perfect but it has stellar perks/blessings may just have to go w/it
oh. cool
maybe i missed something, but can you still get the surge blessing on voidstrike staves? everyone's talking about it but i don't see it as an option and i have 7/7 on t3 blessings for voidstrike.
nah, thats for the weak
it's T4
yes, its rare tho
took me days of rolling
I am RNG challenged, so
it takes some people hundreds of hours to get T4 surge blessing, and it was my first T4 blessing lmao
i am kinda done rolling for perks
you could say im BLESSED
it's not fun, i aint doin it anymore
rngesus favous you
not for my trauma staffs tho :[
RNG system + fatshark prob gonna nerf it anyway
its random with weights towards shit blessings, what do you expect?
Surge used to suck so badly .. I hope it lasts for at least a couple of months now
yah I'm so paranoid super dumping into weapons or building test weapons
based on what FS has done in the past, we have at least a few months before any balance changes
Surge is underpowered if anything, so I don't think you need to worry about that.
it's great on melee only maelstroms
I mean the blessing
x to doubt
Or maybe they'll just nerf Void and surge blessing will be fine
I mean void badly needed a buff but this is a bit much
you can't have one without the other, makes no sense π
What do you mean? If they nerf void then surge, which buffs void, might be balanced.
the way I wanted voidstrike + surge to work is exactly how it is now
heck I even sent them a ticket
When Empowered Psionics' interaction with Smite is fixed, it better get a schmeaty damage buff in exchange.
I wish they wern't vacation fiends and could just try out incremental patchs, where like Void does like 5-10% less damage and see how that change works.
Maybe they'll let it be like pinning fire
that got shitcanned this patch
no its the shard itself
there is a 5% base crit chance on the tree, and guarenteed crit after 5 weekpoints, only 2 that affect assail
ohh yeh, the aura i dont use π
yea that's pretty nutty
also we got huge toughness recovery buffs, so even if you do take dmg you can usually get it back quick
any suggestions?
thats hot wtf
(for veteran)
Really?
ya you should ask in #veteran-class for vet
I'm sure everyone in here has never leveled a veteran or has any insight to this weapon for a veteran given general theory in stat rolling.
I asked after no one responded in veteran
a freak is always a freak no matter the class the play
ranged weakspot is good
replace sustained for surge or increased crit measured by charge
swap ranged dmg elites for flak
id swap elites for crit chance personally
That also works.
Wtf what is the Deimos sword. Why can it two shot maulers π
What the fuck its so good
Is this what having a good melee feels like
yh
tysm β€οΈ
My axe that ignores mass still feels pretty good in melee
Just whop whops through hordes
Axe on psyker?
Its stats are awful but it doesnβt really matter

Antax mk V
isnt penetration really important on this?
im assuming left is better than right now?
yes
Yes, but this is the best I've received so far.
if you put t4 warp nexus on the right it could be close, but stats are better
So now it looks like this:
gotcha
Someone said charge rate doesn't matter apparently.
So right one is better with bigger blast radius.
interesting... not too sure what to go with
Mine is not that good.
no because right has bad warp resist
warp resist is very important go left
I dunno I quell so fast tho.
it is fast quell but being able to just shoot forever is so nice in practice
quell speed doesnt matter if you only tap it between secondaries
how good is bloodletter
with my void assail build i use mainly void
That's interesting. I use assail 90%, duelling sword 5% and voidstrike 5%.
Played scab only modifier with assail spamming. 
more like 40 40 then 20% assail for me
No stop assail is balanced
Stop talking

757k damage in 32 mins auric maelstrom only top 1% psyker can do this
https://www.youtube.com/watch?v=Tv82gJBhZyo
When both assail and void are nerfed I can go back to blaze trauma. 
what is "the" voidstrike build
Nexus + surge
i meant talent tree
Huh what a coincidence so am I
what am i looking for on this thingy
Don't you only play surge? Don't touch my blaze trauma with thy filthy hands.
do you go DD on voidstrike or warp?
you guys play anything but assail?
I think its just assail
Tf I played every staff but voidstrike
And now I have every staff
I didnβt use wildfire
I use empowered blitz until they fix dd.
Because filthy fucking wildfire
This patch wildfire is op.
how so
Because so many burn talents.
Wildfire will just proc.
And trauma has increase radius.
would you be kind enough to share your build
talent tree
Yeah but you have to sacrifice assail to get wildfire lol
i can show you mine but it's geared more towards assail
i assume i want blazing spirit on this or nah?
that would be helpful! thanks
I don't use assail with my blaze trauma build.
BB baby.
Or BR now.
I think flak and carapace, warp flurry and up to you for second blessing. But I'm still learning so idk
Of course it can.
Fatshark pls buff
You tripping? D:
ty!
Idk Iβm pretty sure I saw a clip of BB not killing a shotgunner
Just went i na game. I'll test in meatgrinder after.
maybe this is base bb not rupture 
Pretty sure BR can kill a carapace ogryn lol
not in one unless maybe empowered get sthere
oh grab perilous combustion instead of battle mediation and an extra 15 toughness node instead of endurance on scriers gaze, forgot i changed it since then
Whats the scriers gaze play?
Vraks 3
gotcha! thank you so much!
like a build around scriers?
BB, sure, BR impossible to not one shot a shotgunner
Maybe thatβs it then
You have two ways around it. Either a crit gun build or transfer peril surge void.
Don't bother with melee gaze builds, not gonna work that well.
Casual surge enjoyer
I think its perfectly balanced
it feels really good to use imo
Surge staff isnβt good by any definition except ease of use
It's a crazy elite/special slayer, with the right build, if you blow up using it, then the problem is you π
@olive ember you sure it was not a gunner cause BR can't one shot Dreg Gunners without additional buffs
What blessings/perks do you recommend? I haven't tried it out yet since the patch
its not crazy but i feel it does fill that role decently
Same as before patch, hasn't changed
Maybe that Idr too much I just remember a clip when the update came out
Also fatshark fucked up kinetic presence, doesn't give the +10% against specials, which means you can't one shot flamers with BR at zero peril
I think Surge just needs a little rework to be more appetizing. Right now it's like, if I want lightning I'm gonna take smite for cc, and then lightning again for elites/specials?
feels weird
Surge is a lightning sniper
I can't tell if you're trolling lol
Surge is very good at killing a target right now, just not Void good
I mean sure you can have brain dead teammates who canβt even hit 100 score and then have to surge everything to deaths and have top damage
i just like how good surge feels regardless of its meh breakpoints
can you show me the precise build you're using in this use case
But you can also do that with literally any other staff
if it takes you 4 shots to kill a crusher with surge you're using it wrong
Not home but I doubt the build will change much
Nah, mine takes 3
Still dogshit
????????????????????????????????????????????????????????????????????????
Just make sure you have a good damage roll and that warp damage bonus at 5 stacks
And warp rider obviously
no surge is definitely the best at single target focus other than void which is just void
And that warp damage bonus can by the way be stacked with LMB quell spam to wall/air
6 warp charges will also hit silly breakpoints
Itβs competition is a flamethrower and the trauma thatβs notβ¦
warp charge surge is amazing rn
trauma is extremely good
Warp charge surge is where it's at, the weapon shines with the damage bonus and peril reduction
Not single target
Warp charge surge except you are forced to expend charges whenever you use an ability
yeah thats my point, its a single target focus staff and its the best one capable of it
Iβd say surge is good if it 2 shot crushers by default but eh
Don't use the ability? π
you'll get them back so fast it doesn't matter
anything in the epicenter of a trauma blast is high single target damage with insane cleave
being able to one tap flamers in a pinch is such a good thing to have (surge 6 charges)
nothing should two shot crushers tbh
thats not even 6 charges thats just base
isnt that on a crit?
it's so snappy now too
depends which flamer
Revolver, the entire kit of zealot, BB with the right build, vets
Sorry vets just one shot crushers if they build the helbores correctly
im talking scab flamers
Recons delete a crusher in the time it takes the surge to charge up once
Surge is not good
You can think it is
It really isnβt
But it isnβt lol
if we are looking at surge as opposed to before then i'd say its quite alright
Iβd prefer surge before
On demand cc for like 10% peril
New surge is just shorter ranged BB
i think the main reason i like it so much is cos i play duelling sword, and its very nic to be able to quickly shut down whatever target i want with a very quick charge then go straight back to duelling sword, thats where the power of surge really is to me
But it takes up a staff slot
it still has cc, except it also outright kills now
2 enemies
Prepatch surge killed.
3 if you take the smite node
Doesnβt mean much when the game goes oops 10 crushers
it does
that doesnt matter its genuinely just because the time efficiency of it is so high
So just did some testing, with 6 warp charges, and carapace damage on staff, while high peril, you can 2 shot a crusher with 2 crits (and crits are not hard to come by with surge)
warp charge surge literally manhandles armor patrols
it's not even difficult
you don't even have to aim
i see where ur coming from slurpee. when 10 crushers are ice skating towards you with an overhead there is no time to apply good dps and cc with a surge
Thatβs all Iβm gonna say
Haha my favorite
Iβm a Deimos Purg BB Shield guy. A room full of crushers is not the ideal matchup.
default two shotting without upgrades is a delusional take
You clearly havenβt seen what literally every other class can do then
yeah and they should reigned in accordingly
Lmao
it would be one shotting with crits which are incredibly common on it
Surge does less damage than it did before.
baitinh
you equating surge staff capabilities with "revolver, zealot builds" vaguely is just a piss poor argument lmao
ignoring all other contributing features of those weapons
I'm convinced surge haters at just rage baiting lol, delusional if you think it's a bad weapon or needs a buff
Surge staff is a balanced weapon
Revolver, zealot builds, ogryn gun builds, any decent vet build
bro just keeps listing other random builds
Meanwhile psykers single target weapon is βyou get to spend half your peril to kill one enemyβ
Lmao
You know you can purge your peril, you hold r, it goes away
You don't gotta wait for it to go
if youre spamming a single target over and over with surge that tells me enough to know you dont really know how to use it anyway
Oh boy I donβt know how to use surge
Now thatβs rich
its just not about the damage
First step is admitting a problem
Well wte shits doomed anyways
With what you've said, you not only not know how to use surge, you got no idea how to play psyker 
Everyone loves the new surge which is mid at best so it will stay mid
Just like old surge
sigh
balanced then balanced now
Anyways ima go back to doing something productive
its balanced
Balanced then lmao it was the third weakest staff
out of 4 thats the middle 50%
That's the 3rd time you've said that the time I've lurked here today, see you in 15 min
Pretty sure it isnβt but alright
do assail blitz kills count as ranged?
Because it wasn't
Lmao alright now I know the knowledge base of the people Iβm talking to
name checks out
Good ol' projection
mk 9
can i ask doofy questions in here
@spice veldt @near wyvern heard it here first
yes
cause i have a quemstion but idk if im allowed to convene with the elders for it
okok
Voidstrike was not the worst staff lmao
can soulblaze crit?
Surge lost the second target damage and bonus armour mods, it handles armour patrols far worse now,.
Donβt worry most of these people are new and donβt have a clue what they are talking about
is there a gallery for game cosmetics? (weapons and outfits i mean)
cause i remember looking at a video and seeing the guy spec into crits for a soulblaze staff
(and then spec into assail anyway)
Surge main quality is it's CC
waah waah not enough damage
You don't know how to use surge staff
Ok Gatekeeper
Lmao give me a break
as I said you are free to keep your opinions Β―_(γ)_/Β―
Voidstrike was worst.
welp cant play darktide ever again
Expecting it to deal more single damage than the voidstrike ,the thing made for single damage is even more ludicrous 
i came in at a bad time to ask questions i realize-
war rages
Yes the dot can crit
I'm really close to 777.7 mark
oh thank u that crit speccing makes so much more sense now
Voidstrike made for single target
Now Iβve heard it all
Holy shit
yeah voidstrike was definitely worse back then imo
as in
the worst staff
but i never used trauma back then, assuming it was good
trauma was the best staff pre patch
Trauma still does the job of stopping anything that wants to get near you.
arguably/imo
Now it just handles specials and elites a little better.
Trauma was meta and also completely made old surge kinda pointless
You clearly did not if you just discovered you are supposed to hit head with void staff .which can one shot a crusher on damnation currently btw
I loved the old surge staff... it was ok.
it was very ok
The overtuned as shit staff can one shot yes. It was never meant to be single target
def needed to be reworked with smites existence though
Never used trauma ,never liked it
Or if it was fatshark managed to fuck it up so bad everyone only used it for horde clear for close to a year
But yes voidstrike is single target rn yes, historically and also most likely in the future no lmao
wait what
If it was single target why the fuck would it delete hordes
pre patch voidstrike took like 10 shots to kill a trapper
If you do a crit build with voidstrike it can one shot crushers
Overtuned rn and expect nerfs
oh yeah im arguing that pre patch void was not single target
They basically buffed voidstrike across the board cuz it was the weakest
made a cc smite build
yh ofc it wasnt
which is less useless between groaner damage and unarmoured damage
ngl smites amazin
groaner
rest are mid
It worked well by spamming void bomb before 
Maybe my memory is hazy
is that 8% multiplicative or something
rn i'm planning to swap unarmoured for maniac and riposte for rending
It was never about killing specialists before an tbh i dont think it should be now, particularly given thats the Surge niche
yeah i agree
idk why they didnt just make the cleave limit higher and call it a day
well when you have a weapon that doesn't kill stuff
It shouldnt be awful at it dont get me wrong, but it shouldnt be a fucking improved, infinite ammo plasmagun, thats for fucking sure
in a game about killing stuff lul
It killed stuff fine, people were just moronic about useage
it wasnt good i just think they way overdid it esp if they wanted to make surge what it is
@olive ember I THINK HADRON WANTS TO MARRY ME
It had cool tech that aided it massively, it put out DoTs faster than Trauma with Blazing, it could delete hordes before they even became much of a problem.. the only issue with it was it wasnt a specialist killer, but we had BB for that. I agree with Derpy TBH, all it needed was a bit more cleave
WTF IS THIS STAT ON THIS??
Wat you get
HOLY SHIIT
Oof base stats are rip tho
But yeah those blessings and perks are god tier
If only it was 76+ burn that would be basically the perfect purge
waht does 76 do?
stacks?
Is there a way to stun mutants in one attack with the surge staff with a godrolled staff?
seems a bit random atm
dont think you can anymore but i could be wrong
wait so max stack i get for soul blaze increases
i sometimes can, seems unintended that its only sometimes
I played a few, two attacks is a stun now
Two quick charges and its stunned
It depends on the burn stat yes. The breakpoint is 76 burn
You could prob check in the detailed stats
oh goddamit π
Okay, was just wondering if there was a breakpoint i could hit so i could stun in one attack
^^
Did a Heresy game and I saved us with the infinite Smite bug. We would have died if not for me stunning the nonstop mutants and dogs running at us while my teammates picked each other up.
Should I feel guilty about this?
eh enjoy the game how you want
most recent yondu game
i dont like using a lot of the op stuff in this patch but its w/e if thats how you wanna play
Enjoy it while it lasts
i don't do it myself but I don't mind it if other people do
will they nerf yondu?
Shrug
probably
no this seems totally balanced
I hope it just becomes a more focused horde clearer, rather than, whatever - carapace is dead
IDK about that
HOW they will Nerf the Crystals/Yondu is really the question,
well, it won't kill carapace unless you take advantage of blessings on other weapons
less ammo and ammo regen
nerfing its ammo regen and max ammo is a start
I hope they don't touch the damage, just reduce the Crystal Regen speed.
probably tone down EP as well
It should be used Occasionally, not as a Primary Weapon like it is now.
But empowered is fun smh
Empowered makes it so you can use it more often with increased damage and no peril. Honestly EP for Assail I think is fine. It's the base Regen speed being so high along with the perk to make it even higher is the issue.
Unrelated to Assail but I hate how much weighting the scoreboard gives to using medkits and ammo crates
Right now you get 1 Crystal every 1 second with the perk. I argue it should be 1 Crystal every...hmmm...3-4 Seconds with the perk? 5 without it would be balanced.
It also make EP alot more valuable to take.
pubs would never use the ammo/health boxes if I dont grab them
how to git gud on psyker thenks
since you get three free charges
Use Assail.
just worry about damage done tbh thats how you know if your build is working
That also drives me nuts tbf
everything will cause you get better rolls
i meant consistant damage
what level are you
Saving my medkit for the Valkyrie
lvl 15
yeah ill feel better later
You are probably getting rly low stat weapons
esp if your running heresy or something itll feel a little weak cause your weapon damage is like 30%
And not the correct blessings if any
like i see people going on lightning for 20-40sec contigous but im barely going 15sec
When playing psyker should i try to be in the red consistently
thats cause you need to be level 30
you cant do it till then
well like
Yesnβt
level 25
They are probably using Empowered Psionics with Smite. It has a bug that gives it unlimited duration at the moment.
honestly thats your best bet
BB might be ok at lower level too
i havent played low level psyker in a long time
what does it do exactly
thank you my frend
Uh it pushes enemies without the peril quelling
no prob.
there are two main reasons for being in the red:
- You quell faster at higher peril
- to take advantage of talents and abilities thta scale on peril
but I prefer not having the mental load of being at high peril in certain situations
it doesnt quell peril?
like in vermintide
im sadge
I forget what the base version of the ability is
You need another perk to do so
oh thats fine then
Basically you have the base version but the upgraded version is on the left side of the tree which quells peril
base version should quell 10%
So idk what your base version does, thought it was the fact that you donβt quell peril but
Ah only 10%
What exactly is the radius of venting shriek? I know its not just a circle around you, but is it column directly ahead of you like a bullet or what
What do we think about going left side for dropping the defensive domes?
Itβs a cone
cone
it's a lot bigger than it seems
Pretty nice point defense against specials
A bit squishy tho imo but havenβt used it much
Wait. Multiple domes means you should be tankier.
10% toughness regen for everyone inside and 50% toughness reduction for 5 seconds when it ends.
Left side doesnβt drop domes itβs just the basic shield
You meant the right side?
I meant left of the end nodes. Sorry
Warp charges*
Oh I canβt rly say because itβs kinda bugged as shit rn
Since one warp charge instantly refreshes shield CD
wait for some reason i thought the dr lasted 10s
Yeah im trying to stay away form Warp Charges until they fix that...but then I also am using Empowered Psionics bug with Smite. No matter what im being a bad boy.
psyker is just working as intended honestly

Im still not tired of the ultra fast laspistol crit build for psyker
roughly a 10% difference in damage per tick
mk 7 claw feels so good w that build
but it is what it is
i thought i ahd a perfect
purge π¦
You can really feel that 155% movement speed
Been using mk4
"It just works" -High Inquisitor Toddious Howard, Ascendant Revivificator of the Ancient Cipher
something weird going on with blaze + surge
i love that its just up to preference atp in time. claws used to be sooo underwhelming
I'm still trying to figure out how toughness is calculated including the bonuses from curios and from the skill tree...
Specifically - I've got +15x3 from the tree, which should give me 145 on the Psyker right?
Then +44% from the curios should amount to 145x1.44 = 208 toughness as I understand it ...
Somehow I've got 157 
Even if it would be 144% from the base and then +45 from the skill tree
that's still 189
What am I missing here?
Till they fix what?
I use laspistol, assail, the crit movement speed perk, scrier and Destiny and I always at least one source of speed if not two, not mention being practically immune to range damage. It's a real power trip
psyker has 60 base toughness now
Warp Charges give you instant cooldown on your abilities. No matter how many you have.
Warp charges giving instant shield CD I presume
Pretty sure that only applies to shield but I could be wrong
trajedy, but good nuff
I honestly havent tested it, I just know it does it for shield and it's hella busted.
looks like blaze + surge won't go above about 48 damage per tick, not sure how many stacks that is
there's no limit listed though
wait what? π I'm pretty sure it wasn't mentioned anywhere
get owned
i feel you on that. i personally dislike assail abuse but having it as a backup dps option is so nice to have. i think thats when i learned to appreciate it for the purpose it should serve
yeah it was a rude awakening when i realized that I had less toughness than I would've assuming I had 100 base toughness
Fatshark Motto: We don't gotta explain shit.
but 60 toughness is like ... a poxwalker sneeze
I use it in concert with my laspistol. Many times using it to stun for a las finisher, or to take out chaff as well as to generate peril for Regen and warp rider.
Suddenly I have so much more sympathy for new players struggling in Malice
you don't play on damnation with only 60 toughness ;)
but technically you could, and that's just absurd
by not spending your points or being severely underleveled?
Pings Daemonhost .....Player walks up and pokes it
I don't.
the minimum base would be 75 toughness because of one of the two nodes that you must pick
there are the 3 toughness node which led into the Keystones

Could you? Is it possible to spend all 30 points without hitting any toughness nodes?
exactly that. it feels so cool just pulling out the crystals as a quick swap or helping tie things off
nah, you have to take at least one toughness node
Still, 75 toughness damnation
Wack
why would you only pick 75 toughness though?
Memes
don't forget you can have warp absorption + quietitide + others now...
speccing into low toughness would not be a terrible idea if you were only caring about melee enemies
but you'd get fucked if ranged enemies appear
if you want to do memes, use the starter grey weapons?
what laspistol blessings?
with no curios?
75 toughness with full hp build π
Oh cool
ghost infernus hopefully
bruisers do like 120 damage now so that toughness is going to waste if you're not reaching that BP anyways
if your toughness gets one-shot all the same, then what does it matter
Rn I have inferno and crit kill restores toughness but I'm searching for dumdum 4
there are very few reasons to do it on purpose, but it's still weird that they tuned the base stat so much down, so that you're forced to have +toughness curios
I started running health instead of toughness, currently have 2x20% and 3x5%
It makes clutches so much easier
the 75 toughness + max CDR build with the shield ult
I'm so used to getting murked by a poxburster if I'm anything below max hp that when one hit me and I lived I was genuinely shocked
i wonder if psyker dodge node is anti synergy with ghost blessing or if they stack but i highly doubt it
I almost don't wanna run toughness curios at all since you get such a low return with the already low base toughness
Wait fr?
Those are the eyes of a Florida man who feels no pain
+17%/3x5 on all curios I'm guessing?
Honourary Slab
mhm
He's seen some shit.
Gah dam
but you really have to go out of your way to specifically go for them #1158835513789272126 message
Psyker Tank Build confirmed?
is more toughness good for anything other than gunners
we can be pretty tanky now
just by regenning toughness with literally every action
you basically primarily take toughness for ranged enemies
only deranged psychos fully spec into toughness
simply don't get touched in melee
I don't think it's too bad to go into toughness, but there are some diminishing returns and hitting certain HP thresholds is nice
I saw some people saying going Tanky Melee Psyker with Scrier is a good build. Anyone try this out?
do flames ignore toughness
they always break your toughness yeah
specifically, flames from specialist enemies
ground fire from red barrels directly hurt your HP and don't touch your toughness
So...fire...bad? 
What's better to use on the zealot -
Chainsword or evi?
do blitz kills count as ranged?
Assail does
assail is the fragments thing?
smite and bb don't
It is pretty unfortunate. Itβs also wild that we donβt have a way to get out of disablers imo
they did significantly nerf dogs this patch
Using your active to break free or something so it goes on cooldown.
so I don't mind disablers the way they are
I like chainsword for Monstrosities and Being a Can Opener for Heavy Armor.
imo they nerfed dogs a bit too hard but it is what it is
Itβs not even that they do damage. Itβs just a teammate competency check.
underrated best change of this patch
i'd probably like assail more if it didn't count as ranged so you could save true aim
how did they nerf dogs exactly?
messing up the timing on a push has never been more forgiving lol
i noticed they're easier to push
they are WAAAAY easier to push and their HP was nerfed
I can dodge them now
yeah that too
they have been broken for a while, they mostly fixed their hitboxes
I mean I did notice the dogs aren't launching into the air never to be seen again until they randomly grab you and don't make a full 90degree turn to grab you
dogs aren't a dice roll anymore
theyre no longer invincible tanks to ranged damage
i'm pretty sure they were never meant to be that hard to push, it was a latency issue
i like charging a heavy with a duelling sword just to swat them out the air
it's amazing now you can actually shoot them to death without using 5000 magazines
dogs move at mach 5 so having everything go down server side means dogs can just appear and obliterate you
I also notice if I'm just swinging they tend to get hit
is that margaret psyker there? bro is a peak of horde cleaning
I like how dogs sometimes jump to their own deaths
oh no i got the tetris effect in a bad way
i saw a big crowd of people standing tightly packed together
where do you see that??
and i don't think i can legally say the first thing that popped into my mind
maybe it's time for a break
mod
Free toughness 
so why does chainsword 1 shot with a light charge but the evi can't
The literal heavy variant
against mutants*
weird balance choices
because regular got buffs, while evi didn't get any changes
My axe users: what's your favorite axe
antax
Did anything happen to the chain axe?
they nerfed the power sword so they had to give vet something new to just chew through everything with
rashad
dang, I hope they bring stats back...
if youre on pc you can just download the scoreboard mod
i'm not actually bitter about vets, they aren't that strong now, and vet was always my second main
if not, they'll never add it
I play on cloud gaming
rashad is better, if you don't take melee speed increase skills
is there a resource that shows the base crit chance of weapons?
Which of the main psyker abilities would you recommend to a new player
How easy is it to download that Scoreboard mod? I really don't like to mod unless it's a Bethesda game, but I might make an exception for this.
Hmm, what Curio perks are the best for +3 Max Stamina curios? I guess +HP is good one, but is there a damage resistance I should pick?
what'd they give him
Just started this game and really liking it, need help with a build Iβm level 20 atm and feel like Iβm gravitating towards assail as a blitz does anyone have a build I can follow so I can utilize my talent points better
theres a mod that shows you all your real stats
chainsword is just really good now
it's not really a vet buff
Preference, but Gunner resistanc ebecause they have insane aimbot
i literally just groused about vet getting something out of habit
gunner, sniper, or corruption
like that simpsons meme
I run Kinetic Deflection+deflect fsword so I can usually just block their shots if they start targeting me
are assail kills considered warp attack kills?
ye
so as you can expect
they sure are
Soulstealer is pretty strong
can't see shit when I try doing this
Sniper resistance is helpful I guess, but ehhhhhhhh I just opt for toughnress regen speed or +5% health
omg, dumdum gets refreshed by soulblaze damage
there's a mod for this
haven't bothered with mods so far
mobility, penetration somewhat.
along with Cleave Damage since it only scales unarmoured/infested and not flak currently (though this is a bug for now)
i was under the impression the duelling saber was primarily a single target weapon anyway
you do miss a oneshot BP on Dreg Shotgunners I think
what no, the dump stat is cleave, no competition
Dueling sword is for horde control or elite smiting.
uncanny strike ultimately makes it so that your armour mods against armour types that aren't Unarmoured/Infested can be basically whatever
give us the fire sword from vermintide 2 already
is that true tho
Yes.
let me just light up everything in a 180 degree arc around me
well do you think +25% damage is a lot?
it's a fair bit
it seems like quite a ton to me
with +cara, it doesn't really matter since you're going to miss out on the two-shot (with a crit) bp on crushers w/o warp rider or nearly 80/80/80 stats anyways
how are you liking the strikedown on 5 or the poke on 4
prolly
to update the numbers
i assume that not all of the changes to duelling swords made it in this patch
cuz those look suspiciously like the old numbers lol
since it doesn't make sense for the mk2's h1 to have less damage than the mk4's h1
and mk2 lacks the same fast followup that the h1 has from the special-attack like the mk4 has
since both duelling swords have the same h1
is the only way to proc rampage still the push at
hm
Penetration scales the carapace adm from 54.4% to 27.2%, so you're losing out on up to 6.8% damage depending on your pen stat
can you sustain rampage off lights once you get it up
oh that's true
or are the lights still too shit
groaners have 1 mass, but you can hit three with a light to refresh if they are staggered and you have t4 rampage active
probably less than t4, I didn't check the tiers.
Are Warp Attacks also Ranged Attacks if they're projectiles?
even 1% power should be good enough if DS lights still have 2 cleave
man I wish the loot system
was better lmao
like the vt1 dice system
where if u did harder difficulty + more grims/tomes you get better shit
cuz it's so cancerous having the only source of t4 blessings
be from a daily shop or from RNG from consecrating
oh yeah enemies having less hitmass when staggered now
in my experience just upgrading grey 360+ weapons is a pretty damn fast way to get all the t4s you want
anything that generates heat is a warp attack
My dumbass was being useless in a match for five minutes trying to get a challenge done only to learn after the challenge was bugged and needs to be done on the threat level higher than the one I was on
it's not lol

it depends on the weapon
some weapons have 3-5 rolls and it's easy
some have like 12
and it's fucking awful
ye; they're not mutually exclusive categories
yeah true those are bad, i havent had to go through those tbf
I was 100% ready to believe that they would be sticklers and say that staves were ranged and only "blitz" skills were warp attacks
Iβm going to assume anything that increases your warp charge counts as a warp attack
So staves count for that
are earned blessing shared across staffs? like, if i have t4 surge on a trauma staff and i earn it, can i apply it to a void staff?
π
What does each staff do?
For a long time Surge lightning didn't count as warp damage.
Ive been enjoying using smite, does it hold up on harder difficulties?
I haven't checked.
one creates a floor explosion, one throws a very strong charged ball, one shoots lightning that stuns and does goodish damage, one is a blue flamethrower
Is your name and pfp a reference to the UrbanRescueRanch?
Ah the beast of hatred and wrath
Wait I thought there was only 3 staves?
unless the floor explosion staff was deleted for being terrible
cause it was kinda terrible
they buffed its peril gen
