#psyker-class
1 messages · Page 688 of 1
Something more than "I blink and I get all my shards back"
guy wants a second blitz ability
35 seconds means you'd get like 35 shards over a whole mission
thats literally 5x how long it takes at its lowest
i want three abilities
something that better incentives you to quick swap
Yeah, and vet regenerated 1 grenade a minute and it was so strong fatshark removed it 
Assail is just outright too strong currently
Why is assail so damn goood

And the infinite ammo aspect is part of it

vet can still regen grenades
only reason its too strong is the charge generation, the damage is perfectly fine where it is
Yeah, but its 5% on elite or special kill
Pretty sure grenade regen is exactly what it was before for vet and vet coherency
And only for vetty boi
ogryn rock you get 1 per MINUTE and you hold on to 4, and its intended to be supplementary to your build, ie not a heavy part of your skill tree nodes
for psyker your blitz is your bread and butter, there is literally an entire keystone regarding buffing it
i like that assail replaces my weapon because i feel like shadow wizard money gang
Assail is great until you try maelstrom
No. 1 minute regen still in
Oh, I musta missed it. My mistake then.
But the point remains.
Vet gets one nade back every minute
nah its good there too, just make sure to have a melee and ranged weapon to fill in when assail isnt very useful 😄
and we get 8 knives back in a couple seconds
im probably late but is smite broken when using with empowered psionics?
35 seconds with how assail is right now would literally make it worse than nothing, as its taking up a spot an actual useful ability
that can clear out whole hordes
Which is 99% of the time lmao
I am literally just all in on the right with void and duelling sword both specced to crits and it seems dumb but you are literally unkillable istg
yo so what's like the build for assail rn
Give it three weeks
and I think the community will have a more honest answer for you
Dont get me wrong assail is amazing for steamrolling low difficulties for materials but on maelstrom it's not worth not having smite
the difference being that a single grenade from a vet is 10x more impactful than 5 knives
luv me bb too much to give it up
fine on maelstroms depending
pretty nice for anything with hunting grounds
having a preacher zealot removes the need for smite tbh
you have your melee for that
or the power of gun
pesky sniper? Gone.
Pesky trapper? Gone
Pesky gunners? Gone.
Room full of shooters? Tedious, but gone.
Boss DPS? Check
answer themwith void and then assail is still worth having
the reason its really good is you can use assail so often, but if you take away its low cooldown in favor of a really really really long one its borderline useless
living up to your name puri
It doesn't even need to be that long
It was just a random number
tbh double the time required to regen, might be fine
Some discussion starting point
But no
everyone just gets madge immediately
because "how dare you take our toy"
2 seconds would be a little short
That's the second time I've seen today someone has been convinced about the existence of crippling nerfs to vet that don't exist. The vets are just complaining so loudly people are assuming lol
3-5 would be better
3 being with the node that decreases the cooldown
and 5 being without
i am hearing a lot about vets being a lot weaker, is it that bad?
No.
Just low skill players.
Being low skill.
No they're whinging. They got a couple meh options but are great
They can't rely on counterfire nearly as well anymore.
the biggest thing that people are complaining about is the lack of the 75% toughness resist when their ability was active iirc
Assail build thats pretty good, with any gun as ranged weapon
75% dmg ress is pretty broken tho
which when combined with counterfire was resulting in near invulnerability
Like I said
supression immunity too
just low skill players being low skill
I think Assail is best used as a "fire and forget" kind of weapon
i mean that doesn’t mean that certain aspects of the vet build options didn’t get nerfed
also kinda confused on why the powersword got a little bit of a damage nerf tho
that one was kinda unwarrented imo
They got too used to a massive crutch and don't know how to deal with it.
I generally throw out two daggers then switch to my staff
Que?
Its still a super overpowered weapon
eh slaughterer deserves the nerf
But mostly it was to reign in the brutal momentum build
damage on heavy attacks got reduced slightly
ah
i disagree tbh
its okay atm, outshined by other weapons in its own role
LIKE WHAT
which is why i was just kinda confused
chainsword
infinite stagger
infinite cleave
brrt
Vets got a deserved nerf, they were op as hell before, now they have been brougt inline with everyone else
at least psykers are now what they were supposed to be at launch, an elite killer 😄
devils claw literally does it better now
and dodge count
is there a new talent builder ona website?
No
if youre level 30 you dont need a website
no, just play around with it ingame, you have 5 loadouts
yes but im at work.
it fills the same role, but has a parry that kinda nukes elites, instead of a mode that you need to activate every now and again to make it usable
Which force sword is the best single target one?
Deimos
Deimos
people complain about dodge timing against plague ogryn
You REALLY think they're good enough for the timing on parry? 
true
but my point still stands
current dclaw by default does the same thing as a charged psword
Well, assail is fucked up good huh
"press button whenever"
"time your parry"
are two massively different gameplay loops
im talking regardless of the parry
thats just the cherry
as long as it can maintain the incredibly low cooldown to generate more ammo, then yes its gonna be op
the sheer damage that the dclaw does now puts the powersword to shame tbh
Yeah like it complements surge (new surge) so much
psword is still usable and fine dont get me wrong
im just confused why it got a slight nerf when i dont think it needed it
Yeah, the nerf definitely wasn't unwarranted
better for plain horde clear
~450 weakspot damage was nuts
it needed the nerf
the fact it costs peril actually helps it imo, i use it as a way to gain toughness and increase crit chance and overall damage all at the same time while getting weakspot and crit kills
just have venting shriek to remove peril as an issue
yea but then, just up the peril cost or lower the rate of fire
Cleaves to a max of 10 targets, loses damage with each target, and only kills the first three poxwalkers in a cleave with a heavy charged headshot on Damnation. Barely even staggers the rest.
why does it need an ammo
So I haven't played in 4 months after eliting in beta etc, but psyker seems to be fucking unreal now
psword has no damage target cap
yeah thats all they have to do to balance it
still can stagger lock ragers
that's just a myth that gets spread around for some reason
Didn't they nerf powersword to hell?
can yall take the argument about psword to #veteran-class now? yes it got nerfed but yall dont need to keep arguing about it
Cuz it was literally in the patchnotes, I definitely remember reading that
"to hell"
it's here
it's still an A tier weapon
Not like. Recent patch notes, but still.
Beta, early it was stupid
I don’t know how I feel about assail
they lowered the cleave but did not set a cap to it; you missed the notes
the same staff from december, a bit touched up
It’s ok
nice, but Surge doesnt work on secondary, only primary
Edit: whoops thouhgt it was truama
ok you don't have 7 swings with unnerfed slaught
fuck off
I mean, I'd still call Power Sword S-Tier
its just not S++++++ tier anymore
no
it's voidstrike lmao
it works on voidstrike
Everybody leave the psyker channel. This is my channel. I want it to myself.
it doesn't work on trauma (surge blessing)
Assail > all your shit
UNPARALELLED MIND
ass sale can go suck it
???
Am I missing something? Assail seems kinda meh to me tbh
haha
i missread, im heading to bed 😄
clearing auric with grays
Is Uncanny Strike 4 good on mk4 dueling blade?
for the chalenj
yes
Okay thought so thanks
I'm honestly on team assail is good but i don't see how it's op. Like probably a slightly longer cd is fine.
dumb comment, what would gear have to do with it 🙄
yes, shred that armour on the carapace and flak to make killing easier
What's the other blessing you want on it?
gimp yourself by picking no talents or you're bad
shred probably
Cool
i am pek gameplayer
or that one where dodging gives you crit chance
laf
any assail builds out?
yep
pick ass sale
thoughts?
im a little confused
youre talking about heavy attack damage when charged?
its op but a longer cooldown would quickly knock it down far to balanced
Literally just tested it. Gathered all the poxwalkers and groaners in the meat grinder, and left exactly 1 of 11 enemies unbothered, flourishing, and in their lane
wut
Ok Assail is broken but what's the absolute most broken build you can do with it
max crit
yes
#psyker-class message
Gunker Assail
low blast radius will be slightly painful
Yeah
It was probably higher
would this one be better?
whats a good surge staff look like
that is pretty good, use that until you get a much better one
up to you, id say they have an equal amount of up and downsides
silly question, is assail good at close range or long range?
530ish
i just pulled out a random devils claw i had gotten as an emperors gift, and this is how much damage its doing on a horizontal swipe heavy with 0 buffs
ment more bout blessings n such
ive been using this, i need a btter one which i am roling for every time i get more money
We rushed Relay station, I used my sword twice, didnt even use my staff once...
warp flurry + warp nexus with crit chance as a perk, other perk is kinda up to you
its only suppress in 8m tho, better off with near instant max secondaries instead
ight ight, i gotta grind som more rss before i even think bout the staff rn
it's all fallback from Assail
yeah i feel like warp flurry is not up for debate
Am i using Smite wrong? Feels like it does no damage even if i charge it up. Im in the Meat Grinder right now testing it out and it does like 10 damage a tick, seems super low.
generally if you want to supress enemies, they are more than 8m away from you, or surge is killing them
I think like assail, staff, sword if it goes to shit
its damage is not great, its a cc tool
i had the same impression, more of a cc
dont even bother lol
meh
Understandable. It is a huge knockdown for no warp % cost which is great. I just dont like that the description for it literally says "Charge for high damage"
high damage in comparison to just instant primary attack for it
How should I upgrade this?
Yeah, but how many ragers can you hit per swing?
get an illisi
I have like 5
How much trash can hit in that swing + the rager?
what are peoples build for void staff?
Its not JUST damage that matters on the power sword
if its up to me id change both perks, one to 5% crit chance other to 10% weakspot
its the 14.7 cleave, massive stagger, and massive damage
it was a weapon that did literally everything
And needed every nerf its gotten
shred and uh..
Seems like its around a ~10 dps difference, so high isnt exactly the word id use lol
How often do you end up in Force Sword?
nah not the blessings, just the two perks
OH
What gun(s) should i look for gun psyker
Blessings are good then? I would think shred > rampage
should i be looking for more dmg on here?
Slaughter/Unstable
potentially, but i dont like either of the perks
thats shite
yeah I'd prob go for shred for the sake of single target
block is trash, so weakpot or crit there?
so i should be looking for more dmg yh?
tbh i really am liking the Columnus mk V, and the Zarona MK 2a
but i have seen Accatran and Kantreal
depends on your build, if you are very crit heavy go for crit, if not 10% more weakspot damage is insane
best stat to drop is crit bonus/charge rate
Didnt Force Push use to reduce Peril?
I dont really know what my buid will be lol
did they change the weakspot damage formula? :/
is going crit psyker good rn?
arent you lvl 30?
yes i am full right side and i feel stronger than ive ever felt in the entirety of the game, no kidding
you can only build around crit for mad assail shit, but your staff doesn't matter really
seems like any build rn is godlike compared to before
does anyone have any advice for smite? it just doesn't feel good to use. I tried it out again after initial bad impressions last night and it still just feels bad this playthrough too
only your ranged crits and not melee will be reliable, so I wouldn't go for crit dmg
not sure, i just know its really good on mk4 for some reason
so this would be a decent base for a surge staff?
yes
Ok, I was looking at empowered brain bursts
with psionics it’s infinite full room stagger but it’s not exactly dynamic gameplay
yeah stronger was the wrong word, i meant invincible due to toughness lol
so you're throwing knives, out of charges, surge, quell is 100-0 1second
yeh we have way way way more toughness regen that before
Sword if you must
man being able to take all the toughness regens at the same time feels super busted
fr
it always felt like the psyker's main weakness was that it was squishy as shit
yeah stack 90% tough regen on curios, I'd argue between +2 wounds or +1 and health on the others
but now my toughness is just literally always full no matter what i do
Assail plus this is absurd, 15% toughness for full party every time you throw out one
im literally running round with 178 toughness regaining it instantly lmao like how is this going under the radar
nah you miss the main shit on assail
is toughness really good now? I was planning to go back into all healths
lol i am way different, i run around with about 105ish toughness and 274 hp
toughness means nothing on a psyker
i think i have around 150 toughness
im sure this has been asked before - but warp rider says "20% damage FROM all sources" doesnt that just mean you TAKE more damage?
toughness is fine
the only time i take hp damage is when we're already losing
most of my deaths used to be because of getting pegged down by shotgunners that dropped behind me or something though
solid
its Fatshark being bad at writing tooltips, its 20% more damage dealt, go to Psykanium and test it to see
but now that just never happens / doesn't matter
holy shit lmao
yeah its huge damage boost
Run 1 or 2 21% health, run health perks, maybe 1 or 2 wounds, depends on team
do wounds have better support now
only for zealot
You were always of toughness stan
i also run a little bit of grimoire corruption resist and sniper damage resist
but thats just me
i should run wounds, but i just want my HP as high as i can get it
thats because toughness is the only way
i think i randomly rolled gunner/sniper on my curios so that's what i have now lol
and now that toughness Regen is much better
oh did they fix toughness regen on curios
no need for grimoire corruption resist if you never play with grimoires
so that it actually works
yh
i guess they probably fixed it months ago
Toughness works on classes that actually have base toughness, improving Psyker is silly.
i just grab it in the relatively niche instance they are gone for
100 base..
so im not too screwed over
60
are we rehashing the old Toughness vs Health arguments again?
hmm yeah so i don't actually stack +toughness, it's just that taking all the toughness regen talents together is stupid
seems like
i have way to much HP curios, but 75% extra hp is too good to pass up
well, our base stats have changed and the talents are different
it's quite appropriate for the discussion to be revived
in all honesty you mainly want a decent amount of wounds and good health, toughness is hardly something you need to focus on anymore
and also with the existence of psyker's shield
true, but the arguments against +Toughness still stand unchanged
i think i'm running +hp +toughness +stam on my main curio slots
you get more out of +Health on curios still
you guys are unenlightened with the toughness ways 🥱
but i also set that up in january and hvaen't touched it
I put toughness regen on all my curios
So, I've also done this shit to death, running wounds on a psyker isn't terrible, its the only class that can full heal by exploding.
But that's a whole other thing 😄
on the other hand, arguments for toughness have changed
i wonder if its worth getting 12% combat abiliy regen
Soulblaze can just happen any time right?
you have to apply it
i always do but it surely depends which one youre choosing now
you can clear auric without it
shield and vent surely yes, scriers gaze, not so sure
check the images above for what im currently running 😄
scriers gaze you might not want to be spamming lol
Honestly with this patch bringing an extra wound isn't terrible. It's pretty easy to clip a wound off without even going down with all the extra crap spawning now
Is it only from the passive? Or can it happen off any warp damage?
i feel assail is in a good spot, it can chew through hordes pretty well yes but it is massively limited by how much peril it uses and the ammo
you have to throw away your carapace armor killing BB for it so its a good tradeoff
if you build assail right, it's fucking stupidly op
run it like this, its absurdly strong
Purge staff and three talent tree nodes can apply Soulblaze / Warpfire
i feel it isnt any more OP than the krak grenade or the big grenade the ogryns get
what do you consider "right"?
those do nearly the same thing to hordes
bottom left, is even more op, warp charges
Assail has nuances to it that keep it from being straight OP
Purge or Surge staff?
all 3 are on the left side of the tree
no i mean with your earlier build id say 12% is worth it
but no empowered assail tho
travel time, unpredictable targeting
i feel it is in a good spot, especilly when you get to auric damn and a lot of the enemies are elites that might shrug off the assail sometimes\
mainly flak armor like maulers
Dome regen seem to stack
Word ty
Just wish Smite did damage 




very slow travel time, unpredictable in that they dont perfectly go exactly where you might want them
definitely like the auto pistol
it's interesting that you go the Warp Charge route
major stacking crit/warp charges = broken
what staff
I use surge b/c it's an armor killer
so why toughness on quell instead of toughness on peril generation?
I use Void because it's better than Surge in every respect now
on illi force sword, is shred or slaughterer better?
yeah voidstrike got over-buffed lol
I've had situations where the Surge staff failed to stagger enemies
if i didnt use both i would use quell too, its just safer
slaughterer should work, idk if shred is better or not
slaughterer is just good on almost everything
you can do either, but quelling is so fast now, it's a good pick, 2.5% vs 5%
yeah it feels like it only does it half the time now
toughness is a shit stat
voidstrike seem hella strong
curios = 90% regen
for now, I've dropped the Surge staff
finally can pick off elites
the amount of DPS i can do with void on a monstrosity is crazy
so basically like whatever you take on toughness is back in <1 second
Void oneshots crushers when everything lines up lol
yeah its crazy
how is that bad
its not bad
its good?
so why u say its bad lmao
just means toughness is less useful than health
he is saying with the new update you shouldnt focus toughness on curios
because toughness is hardly even an issue to upkeep anymore with new talents
is there a perk that increases damage against monstrosities / bosses for weapons? unyielding?
unyielding includes bosses i think
ohhh i see what youre saying
so unyielding is the one to go for eh
unyielding is basically any enemy you cant knock on its ass
yeah the weakness in my build is monsters
but, thats why we have friends
lol
i still think its good to focus toughness% just not regen%
statistically no
maybe a little toughness gain but i would still focus on hp and wounds more
given how easily you can get toughness back
^
I find bubble shield a little too good to pass up for higher difficulties
if you have a co-ord team, yep
I only just now realized you hold down right click for smite as well, I was only clicking it after fully charging so it was only doing one tick of 30 damage LOL
what perks do you personally prefer for a force sword? unyielding + carapace ?
which force sword
I feel embarrased for saying it had shit damage, it has decent damage
illi
illisi
probably flak at least given its pretty decent at cleaving through hordes
not sure on second perk
I really wish Empowered Psionics' Overpowering Souls made it proc on specialists as well as elites
i usually use deimos
slaughterer/unstable, BUT sword is kinda redundant after this patch
I'm on the fence as to whether EP is really worthwhile for Assail
EP is definitely worthwhile
I've already dropped Scier's Gaze
it lets you upkeep ammo way more consistently
I like Trauma Staff (:
does anyone have a good guide for assail build ?
linked above
as well as doing more base damage which equals far more overall damage after factoring in all your buffs
in 3 pieces
maybe balancing. because specials just appear constantly
and die constantly
without EP you wont be able to use assail near as often
if you want the build that basically has assail as the main weapon you need EP to make it work
on a good team, kills are more or less spread out
warp charge could work if you intend to use assail as a burst weapon to quickly chew through some things
with Assail, you tend to get the easier kills (horde, weak specialists)
I’m new to war hammer. What’s the best in slot blitz ability for psyker ?
is warp battery working? I don't seem to get anything above 4
I can get 6 warp stacks yeah
I'm murdering almost everything on Auric, and the team is bitching that there's nothing to kill.
I'm playing around in the meat grinder right now
getting a feel for not having EP and spamming Assail
brain rupture for single target damage that is best used against armored enemies
smite for huge crowd crontrol stun that lets your teammates clear them out
assail for knives that auto aim for heads and can cut through hordes with ease
otherwise depends on build
Ty
Empower is kind of what makes assail what people are calling op though. You really need those free casts and extra damage to make it shine
yeah empowered psionics is what makes assail almost like a third weapon
Assail is pure build, not gear based.
Fr I just played an auric maelstrom and the assail psyker basically just nuked everything before I had a chance to do anything LOL wish I asked him for his build I want to run it
lets you spam it almost constantly
yep
If they have a good surge staff, more lol
what was his staff
yeah okay, EP is required for Assail to be a primary weapon
i was going to make a brain rupture build but someone in general chat said that it doesnt count for the heresy penances for some reason
so now i got to wait on a patch
fwiw you can't kill monstrosities with an assail build, only weakness
yeah assail does jack shit to monstrosities
to be able to spam Assail constantly (provided you're killing as well), EP is required to just keep going
Not kidding he was running trauma staff LOL
trauma is redundant
if you run assail you need to get a good staff to account for the not being able to do much to certain enemies
surge got buffed, tbh
Yeah Idk why he was running trauma tbh but that's what he was running
if you factor in other players, you won't find yourself without time to quell peril and recharge Assail
Void covers all bases
trauma is pretty good at herding hordes along to keep them in one clump
quelling is 2x faster now
but when you got assail you already cut through the hordes anyway
trauma is nothing compared to assail
Yeah I thought the turbo build was voidstrike + assail is it not?
trauma is slow
yeah i run void and assail
try surge to clear carapace
pull out void for crushers or other specials i need dead quick because assail is really slow travel speed
He was running double shield I think but not bubble
i run the venting shriek though so i can upkeep assail throws longer
also good to get a bunch of fodder off me quick with the damage it does
double shield is viable as well, I just like putting up a bubble of protection
psykers just became main damage, you dont need anyone else :p
Is precognition or reality anchor better for scrier's gaze?
Psyker chat - Super helpful
Zealot chat - Yelling and no questions being answered
I've been running it with the psychic bees and the stub revolver and having an amazing time
I been playing since release and I tried maining Psyker until I played 1 game of boltgun vet and never went back. Now I can play Psyker and feel actually useful
this is on theme
Maybe a bit too useful
depends on your aim
well they're all pissed the psykers kill everything lol
My aim's aight
I've been maining psyker since Beta
same
Zealot will always be my favorite just cause the 2 bonk on bosses
I'm all about space magic
Good, bad for a while, decent, now insane
I'm just tryna figure out if the dang eviscerator is good now
I dig both classes but unfortunately Vet was just too overtuned compared to everyone else so I said fuck it I'll just play John Tide and called it a day
I've been playing patch for 18 hours, and people are like, fuck sakes, i may as well not be here. lol.
Anyone know if there's a nemesis skin in game
I'm glad Vet is feeling balanced now and Psyker gets a turn in the spotlight for a patch before nerfs at least
Psykers definitely powerful this patch I've been loving it. But I love it when the turd hits the fan and as a zealot just sitting there immortal
Support zealot is insane
yeah zealot be acting like the storm that is approaching with their insane support
literally shrug off damage
Oh no super greed zealot. Running Fury of the faithful
so what's the OPINION on surge staff
But I have 200 toughness and regen like 40% toughness per swing
kind of wish other classes got that loner keystone they have
did anything happen?
surge staff is pretty good for like single target stun, might be really good to quickly catch a mutant in its tracks or stop a crusher from doing massive damage
also really good damage
so.. no changes?
might be a good option to take place of the original brain burst
it sucks at CC now so take it as you will
its lightning doesnt jump as much as it used to
cuz we have smite now
yeah because smite does the CC
so surge is like massive single target stun/damage
well maybe not massive but pretty damn good damage
smite is old surge -dmg
hmmm
- cleave x10000000 or whatever
if by that you mean infinite duration surge
I do like the average damage output of Assail with 6 warp charges
Yeah probably reduce the cost by like 50%+. Honestly base smite needs peril cost reduced
Its pretty poopy sans empower
and assail can benefit from the blessings on your ranged/melee should you swap to them
i think shriek with soulblaze is pretty damn good
it can benefit from certain blessings on ranged weapons
which is likely a slight exploit and not entirely intentional
on this build i believe it benefits from basically all
not that it really needs those blessing to do its damage
still hasn't nailed down their source management
Yeah guessing a chunk of the problems with assail are bugs. 150 base damage even through headshots and with all the buffs from the tree should not be hitting 1k
This boy work, what sorta changes for it?
have better testing next time https://streamable.com/qjyhbb
Watch the bottom right. 26 groaners killed.
slap surge blessing on it mainly
I'm seeing better average damage via warp charges than EP
and I'm not overly struggling to keep Assail charges
warp charges gives more damage overall yes but EP allows more consistent use of assail
I'll need to test this in missions to be sure
just need to upkeep warp charges
yeah, there's that
Warp charges are best pick for any build that doesn't focus on assail
tbh warp charges feels pretty good with asail
I'm going to run a couple missions to test that
just spam and swap
assail does not have ammo problems, mostly managing peril is what I hit when using it
use mostly for mobile engagements and shooters, but swap to voidstrike for hordes
Anyone run a staff build yet, where you just focus on picking good perks and ignore pushing down the tree?
Gonna try that out
as you need a bit of distance for assail to wave clear well
if you can wave your mouse well, you don't need as much distance
staves can take care of waves tho
fair, but melee trash up in my grill is always annoying
Or just keep an Illisi around for anything that gets too close
Melee weapon is just cosmetic now
Thanks for the advice fellas I tried the Mk4 dueling sword and it's straight up insane
Did they really buff the dueling swords that much?
oo nice
Mine isn't even min maxed and I can almost 1 hit a mutant
Two hits drop crushers when the stacks are up
It's fucked
duelling sword still isn't good at horde-clear, but its passable now, and now has great single-target
I should try out my purgatus at some point, but the VS covers crushers and muties well
yeah, but you still only hit 1 at a time
But the attacks are so fast
does brain rupture crit?
sure, but, you're competing with things like Illisi/HeavyS/PowerS to be considered "good" horde clear
Yeah true
which are killling 10 per swing
Nothing is like the illisi haha
Yeah
generally yes
One message removed from a suspended account.
some weapons share blessings but you have to unlock the blessing on that specific weapon
- Equip Assail
who else HATES that blitz swaps to melee when you take damage
Yeah like all force swords share stuff etc
- ....
i can show mine in a sec
- Profit
- profit
@elder rain I recommend using force push till you get used to assial, otherwise do whatever, take all the toughness gen perks at the start.
Assail with as much durability as possible. Run your choice of single target damage weapon. I use bleeding Chainsword. Any staff.
I have no idea what's going on, but I feel powerful
sheilds been a ton of fun with the bubble change
this is mines
thats a lot of buffs lol
clutch saved the team a couple times now with it lmao
mutant literally tossed me into the dogs mouth
shield makes things too easy, gotta go Scriers to stay on edge of seat
bubble still activate on 1 stack of warp charge?
yee
ill enjoy it while it lasts XD
zealots got a good month of one shotting demon hosts
fat shark slapped their hand and said "no"
yeah one shotting demon hosts is probably a bit too much lmao
assail with scriers is so fun
assail with an mkiv duelly and my build does 80 poxwalkers in 30 seconds which is passable https://streamable.com/pz3ajy
not amazing but good enough
well a mk iv duel isnt going to cut through hordes much
its mainly single target attack pattern
ye
still pretty good tho
they’re doing it still?
zealots would straight up just walk up to demon hosts and end them before their animation was over lol
zealots had no time for them
did something change in the last hour because we can still for sure do that with the stealth now
oh im sure you can now
imagine running stealth
but before it was just because of one blessing
yeah
stealth zealot is the way to go
you can do 3000 damage to a crusher with a knife to the back
i prefer relic zealot because the clutch potential feels better but stealth zealot is insane
esp with the backstab damage
wow damn, can assailt deal with stuff like snipers far away?
yes
crab was posting him one shotting plogyrns and demonhosts with absurd ease today
right click and target
mid-range is fine, but not as well at long range
he got like 60k in a plogryn
you dont even need to be in line of sight after you target
not to the degree of BB
Rq, which blessings and perks I should look for on a trauma staff? I remember the brittle blessing thingy, can't remember the rest
empowered psionics is so good tho
Am I the only one that doesnt like Psionics with Assail?
sure why not
its ok at best with psionics
its not endless like the youtube videos show
its only endless in a single situation that will never happen
What is the penance for the emperor? Can’t find it and need to complete 3 tiers of it to unlock a hood I want
I feel like I dont get many charges using Assail, and unless Im missing something each Psionics only buffs ONE Blade from Assail
missions completed
OH I'm a fucking moron
nevermind lol I misread it and thought it gave a few seconds of the effect
i feel like i have never ending assail
Ohhh
yeah psionics is only next assail blade
well
Meanwhile Warp Charges give me a universal damage buff and lower Peril generation to throw more knives, and with Warp Charges it works for every Knive I throw
^
key word
ah you see I'm a zealot main
if Psionics worked on the next X blades, or for X seconds, Id be on that shit so fast
reading comprehension is not required
shouty turned to whispery
do all the regen shit, all the crit shit, pick assail, pick Venting
but as of right now Warp Charges feels better for Assail blade spam
it's hard to not build assail that way
yeah no makes sense
I grabbed crit stuff and then the beserk mode
is beserk mode over rated?
I am running brain burst I think
well brain burst isnt assail?
Assail is space knives/rocks/blue things
right?
Doom sperm
Little white sperm flying around the map murdering things
It’s pretty weird
I just matched, probably missed half of this, but yeah Assail build
I mean the trails are white but the objects are blue
im gonna go back to my pre-talents rework they did like 6 months ago where they nerfed soul flame build on psyker. they brought it back with this update
just head popping and catching everything on fire
I just see Psionics making one blade do +50% damage, and compare that to Warp Charges that give a universal damage buff, peril reduction, and takes 25 seconds to fall off, and Im like, isnt Warp Charges better? xD
It’s fun but it’s no empowered smite
I did the same 😂
it is, but assail is not the main focus of the build
Hot take time: Brainburst is a better choice than Assail. Not because Assail is bad, its good, but it doesn't add any capability that I don't have already with staff/sword
Would you still do Empowered Smite if the Peril generation was there?
i mean empowered smite is fun cus it never ends but it does fuck all damage
i use empowered psyonics when im using surge and assail
does disrupt destiny not work in the meat grinder?
Please elaborate 🙂
I tried running it without empower and not really no
I have been killing stuff but I see no stacks accueing
Smite is nice for freezing something in place but unless someone is there to kill it it’s still there when you stop… 😂
have fun with super sparkly fingers, cus odds are high that its gonna get fixed next hotfix lol
And also you have probably got a full peril load without the empower bug
shield 100% is getting fixed on the next patch lol
Also smite without empower can’t stop a mutie etc dead instantly like empowered smite
Whats wrong with it? OP or unintended bug/effect? Also which shield lol
anyone using disrupt destiny?
Which one is that?
the one that builds up to 30 stacks
tldr empowered psyonics buffs your blitz, and the build focuses entirely on assail
assuming you take every node you can in that keystone, you can generate lots of toughness for you and your team, throw tons and tons of shards due to the 0 cost of both peril and shards on an empowered throw, let alone the buffed damage, its just really good when your main source of damage is good
it gets full recharge on 1 warp charge rather than just a 7.5% cooldown reduction @outer wren
so you mean the CD fix
yeah
gotcha
I tried a melee build with it and basically I’d say don’t bother for melee. For ranged maybe assail yes
ah ok
its probably more gonna be a fix on warp charge side cus its not interacting properly with abilities
its good if you actually play into it, but is best tuned when using weapons that hit the head, like guns or voidstrike
cus its not just dome that does it
otherwise the other options are better 90% of the time
It’s sad there’s not a melee specific psyker line
i wouldnt choose disrupt destiny if i was using surge, trauma, purg, or a build that focuses heavy on a blitz
the other keystones just do more for you for those kinds of builds
Like everyone knows right side is gunker/assail (plus void but that’s because it’s busted)
And left side is hot soulfire action
I guess Middle is kind of melee?
alight I am going to try brain burst, into scriers gaze back over into warp charges. This looks like a really wild amount of damage potential
and like, massive uptime on scriers
scriers turns force swords into power swords tho lol
i see it as
left-staff focused
mid-ability focused
right-gun focused
not necessarily
I tried it with dueling sword because I figured crit action
So this is what I dont understand.
Psionics has a 7.5% chance on kill to give you the buff. Said buff (with Assail) is a 50% Damage buff and free Knive for ONE Knive charge.
Warp Charges on the other hand give you a universal damage buff, peril reduction, peril quell speed, and reduce the CD of your ability when actually used. All of this seems much more useful to me than a 7.5% chance to have ONE free knive that does 50% more damage, when I can make EVERY knive do 24% more damage.
try it with force sword activating the special ability
you wont regret it
node with an elite kill grants a free charge
its HUGE for it
Are there seriously that many elites?
not really
theyre always in groups
not once ran out of Assail charges
anyone got a SS of the 'meta' psyker build rn
that was my thought
much better damage throughout the run
On high diff yeah
Like in damnation it’s a clown show of elites
and the peril generation reduction meant I could more easily swap between void and Assail without quelling
yeah, it will help you throw more, but you're not going to get the advertised "never ending assail" that you see on youtube
The real challenge is racing everyone else to the elites 😂
Cuz everyone else has same idea of “stack elite kill bonuses for mega oomph”
thats the other killer to me, unless you're telling me you have Psionics up an absurd amount (which I doubt), a universal damage buff and peril reduction and quell speed sound much better and better in general use over Psionics to me
Just did a 4 Psyker stack, I had Smite, two had Assail and one had Brainburst... Easiest Maelstrom ever 😄
auric?
Your finger must hurt from holding one button so long 😂
Only ever
good
playing psyker without funny knife throw is reminding me that this game is meant to be hard
I know, not like getting an RSI like times of old spamming LMB 😂
I just feel like Assail spam makes the most sense with Warp Charnges over Psionics
I use psionics for delivering the Emperor's Justice
I found I had trouble with both because the shards weren’t generating charges
at 6 warp charges, Assail is one-shotting normal enemies without headshots
Seriously tho, Smite needs a damage boost an to chain to less enemies because if you have a DPS guy it makes it utterly trivial
peril resist for knives doesnt matter nearly as much as reducing how many charges you use, you cant speed up charges being restored but you can quell peril easily
i say all if this with they idea that you are using assail as your main weapon btw
It’d just be old surge staff in your back pocket tho
time you spend quelling is time not spent throwing shards
see now I really want to try and run numbers with Psionics
We're comparing a situational 50% damage buff to assail with a CONSTANT 24% damage buff with Warp Charges
Nah, have it chain to like 15 guys, not like old Surge only doing 6 or summat
the damage is honestly just a bonus, its not the main reason
I should be fair and say I use a staff, so the peril reduction is not wasted
So long as it prios people in metal
plus each time it procs is an instant free 15% toughness for your whole team
If it does real damage, that'd be fine yeah
so if youre killing lots of elites by spamming it, youre giving your team SO much toughness regen
Like I’m not taking smite to give pox walkers titties a tingle
just got suddenly disconnected from server for seemingly no reason
Uptime feels like the biggest issue to me
if I had it up a lot Id swap no question
but a 7.5% chance and 100% chance on elite (which I need to kill and others also fight to kill) doesnt seem great to me
You also get whatever Warp Unleashed is called now an thats damage that scales with your peril, so yeah, i would say Warp Charges are all round a better bet, Unless ofc you're being silly with Scriers then you NEED the peril resist whats in the Warp Charge tree
Warp Rider? Above Psionics?
Thats the one
Summat like that ye
12.5% on any kill works better for me
VOIDSTRIKE with blazing spirit/warp nexus, viable?
Yeah, very, not as good as Nexus/Surge tho
You could just dueling sword, skip kinetic deflection and perma dodge
can't skip Kinetic Deflection if you want True Aim
Oh fair
yeah, having trouble farming the surge blessing
Ignoring Warp CD bugs, what ability have you guys been using? Is it all shields? xD
Shriek for me
and True Aim is a free guaranteed crit just for hitting heads which you do constantly
Shriek and dome
Dome shield for max toughness
Also using shriek.
Burning stuffs on Ult an instantly dropping Peril is wicked, though i played Scriers/Assail for a bit which is good damage, but scary
mainly shriek for me, helps me in dire situations because i sometimes get over zealous
So how does infinte smite work?
are any of you using Shriek with AssaIl?
You should really
Warp Charges be bugged 🙂
Just lightning until you get emp and then never let go?
I do yeah
Shriek fits well with assail imo because peril
Legit just using old psyker stuff, lol. Brainburt and shriek.
Brainburt
I've gotten into a habit of quelling nonstop the moment I hit 70% so I don't need shriek anymore
Its not worth it, it already autostops casting when you hit 100% peril an drops to 80% in no time at all, spend the points elsewhere
the specialist stunning barrier feels so good though
and I have like 45% Peril Reduction, so Peril doesnt feel like an issue to me
They just mob it down
Dome can save a team and help them take out range. I just enjoy that sweet, sweet crunch sound. :))
specialist stunning is sometimes useful but with the specialist amount they can just charge through your shield no problem
maybe stun some of them
In fairness if you get like six gunners dome ain’t stickin around either but at least you get the toughness pop
Honestly dome is more useful for tough regen in melee imo
I wonder how much it would matter if Assail couldn't stagger as a nerf
Which Shriek option is better?
When assail nerf
it dont need a nerf
I’ve been going fire but am really tempted by flat damage for high peril
its not near as OP as you may think lol
I guess its more so does one do more damage than the other? Or is the fire one more about fire synergy?
i prefer the flat damage myself to instantly shove off and usually kill fodder that is in my face
It’s op compared to stuff from last patch… but this patch lol it’s fine
It pretty much has infinite uptime. It needs a nerf
hey guys, are updated mods available yet somewhere besides nexus or just wait it out?
not really with the whole near constant peril quelling you have to do
and the ammo thing but thats not an issue often
Yeah with the 20 talents to reduce peril generation or increase quelling
Which is sorta bad
its still like 10 peril per
I’ve mostly been fire focused shrieking because I’ve been doing old school soulfire. But for a high peril build like say empower smite after big fix I can see it being really nice. You peril up and then nuke everything in front of you
so at best i will still only be able to throw like 10 or 11 shards then need to quell quite a bit to throw a good amount more
10 peril is legitimately nothing
Man the lightning is not at all good holy shit.
it is something when you are literally spamming assail
You probably killed the whole horde in like the first 6
it builds up quick
Empower it
10% chance to quell on kill helps a lot
it helps yeah
Psionics 12.5% helps too
I want damage now not in ten minutes
i prefer guaranatee on elite kill but both work
You’re not doing it for the damage you’re doing it to lock down the entire map
I still quell a lot but I can usually more than afford to since DT ain't a solo game
whats the setup allowing for unlimited smite?
Well it don't lock down for shit.
Psionics is bugged or Tooltip is wrong. Doubt the tooltip is wrong.
empowered psionic stack with charged RMB on smite
dont rely on it tho its likely going to get fixed
I'll just go back to shards.
"nerfed" you mean fixed
because i have heavy doubts that they intended for smite to have the ability to be literally infinite
What's classified as Elites again? I know it's Bulwarks, Maulers and Crushers, idk if anything else
elites are any enemy that pops up in the kill feed but doesnt have a special spawn sound
anything that shows up in the killfeed but doesnt announce its presence
usually enemies that still shoot or bonk you like normal enemies
so reapers, crushers, gunners, etc
Ragers and Gunners then
and maulers
specials are ones that do something other than shoot or bonk normally and have special sounds
so hounds, bombers, trappers, etc
BRO IT DOESN'T STUN RAGERS
I still prefer 12.5% then
Lightning sucks
why stun rager when you can just charge up your force sword and one shot it
thats what i do at least
It absolutely does
Right click with empower, it stops them
it should still stun it, probably just depends on how you used it
It also stops muties
I used it to stop whole packs of ragers
So what are the preferred blessings for a purg staff nowadays
Yeah, empowered psionics is just bugged and it's applying the free perils cost to both smite and BB, but the smite one is just way more noticable
BB is far too shit for anyone to care in the new meta 😂
Where my “BB your target and everything around it” trait
its not shit its just not as out there with its power
How about focused channeling
BB just needs a slight damage increase to hit some new bb. Assail needs nerfs in uptime
Potato potato
focused channeling is pretty good sometimes if you find yourself overwhelmed
And smite just needs a bit of peril reduction
Smite peril is a feature not a bug, you gotta shout the evil out
I have Surge and Chainsword for ragers, not worth the knives unless it's a mixed horde
smite is fine, just with empowered it is literally infinite lol
how many times can you even re-bless a weapon? stopped playing before that system came out
you can only switch out 2 perks/blessings on a weapon before it is fully locked
so obscenely strong
Empowered Smite may be infinite, but it also basically locks you in place
actually one shotting bulwarks and shit
yeh void buff is dope
just dodge
favorite buff
you must learn the power of crab walk/dodge
you can dodge to maintain some movement
I know, but you're still a lot slower than everyone else
voidstrike was always fun but now its actually the meta lol
yis
Correct me if Im wrong, but Staffs, Shriek, and Assail all count as Warp based kills right?
yes
yes
What's the best staff now?
Empowered Force Sword attacks too
'best staff'?
still purgatus for CC and voidstrike for single target damage/dps
most of them are pretty situational
trauma lost its niche a bit it seems, havent seen anyone touching it
neat, last time i was playing it was all about the taser staff
surgestick is nice
surge staff is very different but pretty good

