#psyker-class
1 messages · Page 351 of 1
I really like three shotgunners suddenly appear in front of me
It's just so annoying how much aggro a psyker can attract
Yeah if you don’t have your force push in that situation it’s a tough one to survive
There is one time the AI send two mutants, one dog, and a toxic flamer after me, they just ignored my teammates, wtf is wrong with this AI director
I dodged two mutants and jumped by the dog, and then the flamer started to barbecue me
is it nice 👀
You can only be relying on teammates in that kind of situation tbh
You can do better, I believe in you.
Actually, I can't, I spent all my resources on this one already.
I'm super excited to see how Hadron bricks this
dew it
Did you buy this from brunt's armoury or what
still trying to get
level 4
FUCK
lucky bastard
I used up all my luck with getting that from Sour Milk
wait, disregard, that was crafted
Even T2 is enough, there is no need to chase that dream
Hadron refuses to give me Bloodthirsty
if you have to keep the deflector, I'm not sure Bloodthirsty is better than slaughter.
I want bloodthirsty so I can play with blazing spirit + bloodthirsty
bloodthirsty only triggers on special attack kill, you won't be able to stack soul blaze with it.
it triggers on special kill, yes
what happens after that?
100% crit chance for 5 seconds
period.
sorry wrong channel
nope, it's for 5 seconds
Here is the question, Does consecrating to the transcendent give you a better chance to get a T4 blessing?
ok, thank you. I guess I will just keep farming.
yep, we all are

Iirc the purg staff already has a larger suppression radius than terrifying barrage provides (scales with cloud radius) so something like warp nexus is better as crits apply 2 stacks of soul blaze making you stack up damage faster.
I play zealot too, I think that's a good hammer but it's not exactly rare in the current patch.
Oh word?
I thought cloud radius just increased the distance that your flames travel
oh, so purg apply soul blaze on crit, good to know
I’ll keep that in mind though. Mess around with a few staffs that have similar stats to see which ones perform better
I don't like terrifying barrage at all, so many minions like pox walkers seem immune to suppression.
Hey it’s got good finesse too
Just reroll the carapace to crit chance and you could have kind of a cool sword
it's not what I wanted
That’s the sort of weapon I’d save for a different build
guess I'll play zealot for a bit
^^I got one with Backstabber instead of Mercy Killer
no
Not worth?
you want crit for double Soulblaze apllication
So crit is good for Purgatus staff?
Does terrifying barrage trigger on death from the soul blaze stacks?
I haven’t finished perfecting it yet, but this knife crits a mutie for 2600 damage
consistently getting 12-1300 dps with it
or higher
Crit chance yes, crit damage no
It makes me wonder why crit damage and crit arent as popular on finesse weapons and others with crit bonus, like the surge staff.
For perks I mean, it must be for pushing certain break points?
Mfw when surge staff doesn’t get transfer peril
jesus is it possible to get a %20 block efficiency perk on a force sword?
i've gotten %15 about 10 times now
Crit is good for purge because it makes tou stack DoT faster it's kinda ok on surge because you can stun muties faster occasionally. But in general crit is unreliable for breakpoints. And crit damage is just dogshit coz the numbers are way too low.
For better or worse, yeah, I've gotten it before. Just keep rollan'.
Why doesn’t surge get the transfer peril blessing in its pool of blessings
Devs hate surge for some reason, has the smallest pool of staff blessings
Give me some lightning blessings then
cheers
Probably because the electricity is coded wonky and breaks stuff if I had to guess
It begs the question, if the damage is too low, then why even try getting crits at all?
Then make it just for headshots :(
Purg crits throw an additional soulblaze stack on iirc, so the tiny extra damage is less important than the DOT you get from critting at all.
Crits make you get 2 burning stacks at once. And since each next stack does more than linear increase in damage, purge ramps up faster and kills faster. Not because of on crit damage which is really low, but because of burn over time which is much higher
Could be wrong, I hardly use it and reliable info's hard to find.
The other advantage of crits is the slightly more stagger. But it's very niche
Ahh I see, crit is good for everything but damage. Huh. What a weird system
the amount of dot stacks determines how much damage the purgatus flames doo
Depends on the specific weapon
so crits make the purgatus deal significantly more damage
Speaking of bleed, I like how the Chainaxe is given a bleed blessing like the enemy wont be dead from the chain part mulching it to shreds
Is Psyker better nowadays?
The crit chance at higher perils blessing might be good on the surge staff since it does have a crit bar (and it's like the only damage increasing blessing it has)
Yes
So Purgatus isnt the only option that makes sense Id reckon?
maybe it doesn’t and its actually just the way the damage appears in thw grinder
No. It's been constantly nerfed, except for the warp charge wear off change, that was a buff mainly for warp battery and inner tranq. It's still good tho, you just have to manually quell now regardless off your melee weapon when using a staff.
In small amounts. Head no longer explodes instantly sometimes, trauma staff is worth using, easier to get deflection on a half decent force sword, most importantly your warp charges only decay one at a time
naw there is lots of builds
Well thats a good enough amount of buffing to me
Could be better but there's literally no logical complaint I can think of
In terms of damnation, all staves are viable, purgatus is a bit over performing compared to the rest. Surge and Void struggle at damnation hi.
I love my void staff even if I have to double tap crowds sometimes
So trauma IS better?
Surge is only good with organized groups at damnation hi
Better than what?
Trauma got a big buff and I've seen it used in damnation, so it's at least functional
What did they do to make the worst staff Psyker has into a pick that can outperform Surge and Void at hi damnation?
Haven't used it myself
Halved the peril cost of using it.
My god
That reaction lol
Did the radius damage get lifted from the pile of dog crap that it was?

You want a trauma staff with +infested so you can 1 shot pox walkers and groaners at damnation no matter what. Then you take warp battery & inner tranq and you can just spam trauma at damnation hi during hordes.
I think the radius got increased or the damage fall off decreased or both, was a patch or two ago so I forget which
trauma staff also needs like 76% Damage modifier as well to do it iirc
No, the radius did not get increased, it got fixed. There was a bug where the epicenter was not matching the visual blue circle, now it is.
"Im not gonna sugarcoat it"
INSANELY LOUD EXPLOSION
They murder zealots?
To do what?
you can prob get away with less damage with warp charges + psyk's wrath
Haven't checked the exact limit but seems any decent roll can. It's more about having that +infested since pox walkers have explosion resistance which doesn't show in the preview table
also that yes
and if you're exploding the horde more than once, the outer radius damage will be enough to finish them off anyways
but its definitely usable right now, but its like a staff that does everything but doesnt excel at anything
it's good at interrupting an area of shooters
its best feature is gibbing satisfaction
Having to rely on PW is bad for two reasons:
- reliably killing regardless of your peril level gives a chance to trigger battle meditation with every cast
- inner tranq, which is in the same tier, makes trauma insanely strong when combined with warp battery
PW still gives a 5% damage boost regardless of your peril
I wouldn’t say “insanely strong” I was just in a party with a trauma staff psyker and they didn’t accomplish very much
and i'd still pick PW to hit certain thresholds since I always use the force sword
A single warp charge gives 4% lul
better than nothing
and i'm one of those quietude psykers who will argue that generating peril isn't that big of a deal
Id say trauma is more flexible rather than insanely strong
Psyker is on that zaza
bull butcher ogryn = peak unga bunga
Trauma is a lot about the user and the staff. It's not your surge or purge turn brain cells off and point at the right direction
Damnation hi disagrees. A good choke and you can just obliterate whatever comes through it.
very positional like the voidstrike
a lot of weapons can do that
eh
any flamer, bolters etc
i find those chokes to be few and far between
ive literally played all staves in damnation hi
Trauma is like purge, only gets better the more enemies there are, except it doesn't care about crushers and bulwarks.
a big melee weapon
Trauma is like thw Force sword. People like to point out how in certain situations it’s really effective to show off how good it is. Except those situations don’t come about all the time and had you taken a more all rounder performing weapon, you would have likely done much better
The thing with void is when you get a mixed horde your balls stop at the elites. This is not really an issue at damnation but with damnation hi it becomes quite a severe issue.
Thats my hot take, having tried it and seen it repeatedly used to pretty unimpressive effect
i don't think anyone will argue that it's better than purg
besides its range and it dealing its effects in an instant compared to purg's over time
Purge is the one that is a bit stronger than everything else yes
All you need is a power maul user and a purge and you have a base. Slap in a veteran killing all the ranged and the fourth guy could be running a toothpick if they want.
Trauma absolutely dumps on Void and it's not close
That's my hot take
I'd also rather have it than surge the vast majority of the time
But a lot of that is just so I don't fall asleep
I’m personally not a fan of void or trauma, I would run a gun before running either of those
lightning is cool, its great for rooms of gunners and denial of hounds muties and bursters
purgatus rn I think does just outperform of the others by a lot
Ive been using the Ascendant Blaze with 6 charges, and communion for extra charge generation. It’s just non stop regen
Yes
now we just need a few more on par with it or similar
On flipside, I've experienced relative success with psychic communion + void/ trauma, warp battery and ascendant blaze
Downside being loss of kinetic barrage and trying to all the time to save F for a good moment to use it
Upside is 6 warp stack + void or trauma does some spectacular things
bruh the feats dont change for me while switching loadout
unless i go to the feats page first
tf
Ah, yes they do

laff
Until the Void ball has full penetration without having to charge fully, or faster charge time it'll never be as good as Purge in my eyes. Of course that's the downside of having range and it's still very good.
From playing with good rolled ones my feel for the staffs impact when I play is roughly Purge > Trauma = Void > Surge
Though I still need to see BiS blessings on all staffs
Voidstrike with a T4 Quell Peril is probably very smooth
Best dueling sword?
Isnt that a plus? You can stop it mid horde an blow everything around said dude to bits?
No
No you can't

The aoe explosion does nothing
Only direct damage on Void is good
it used to be a tactical gpu nuke you could use to kick unhelpful teammates
by shooting directly in front of them
nerfed ofc
no fun allowed
Even the stagger om void explosion is bad
The explosion seems to only be suppression
Melk raining with T4 Blessing today for me. Even super rare one for Twin-Stubber that only exists as t4
Which blessing is that?
And Brutal Momentum T4 - i never seen T4 BM before
Nice, the barrage looks like it will go well with charmed reload
Same for me with brutal momentum iv, just got it for my axes yesterday
I was till this point Grenade Gauntlet enjoyer (i have perfect one with all required breakpoints)... but i temted to go back for Twin Stubber
I have a t4 charmed reload stubber that is super fun and fairly competitive.
Genuinely curious about people here's thoughts on this. Does the passive venting on non force weapons fix shift the Psyker meta in any noticeable way?
well the change to passive quell is noticeable yeah
This this is stupidly FUN. During the testing i had to reload it only ONCE!!!
As for Toughness regen it requires field testing...
but it pretty much only means that you switch more to staff to quell a little bit more than usual
gun psyker though is a different story, i guess you'd be using less BB's than before
I think with T4 Charmed reload on that thing you don't need to realod at all
That's kinda my problem with it. It just feels more clunky and I'm not sure what it actually achieves
I have like no experience with gun Psyker so can't really comment there
im sure force sword users are used to quelling a lot anyway so not a big deal for them
i use antax but honestly it doesnt bother me that much too
I liked how it differentiated force and non force weapons
Thought it was neat
But ah well I guess
yeah but tbh it didn't make sense to me that non-force quells faster
or idk i dont do 40k lore
I don't know anything about lore either
But care more about whether things make sense from a gameplay perspective anyway
i still think the passive quell on non-fs is still somewhat decent
felt pretty broken back then tbh
Is it not the same as FS now?
no idea, i dont run fs
I thought they'd all just been normalised to FS levels
Haven't properly checked myself though
all i bothered to understand was that the passive quell for non fs is no longer at max
Basically if it doesn't have a quell stat, it is slow. Quell stats affect active and passive quell now
FS quell faster than non force weapons now iirc. Someone posted here comparision yesterday tho i struggle to find it.
just had a group of 4 psykentics gg you glorious mind bullet users
https://www.reddit.com/r/DarkTide/comments/1190df3/passive_peril_quell_comparison/
Nah, i'm wrong non force the same as FS.
Two FS upgrade candidates
And since it's karking casino - no point to ask which to upgrade it have to be both...
2nd have a better perk tho, i believe.
Which have 0.0000001% to pop up on first
WHat should a psyker do against monstrosities? Melee? Purgatus? BB?
You listed it 🙂 Also if you are gun psyker- then there are that option as well
Which one provides highest dps though?
Like which is most optimal usually
is stacking burn on them worth it?
Purgatus for sure of those three
Oh actually?? Okay, ill be doing that
probably depends on the melee
lacerate knife
Force sword
alright yeah the other options are gonna be more DPS
I run void staff and force sword and I can't do jack against monstrosities
i usually just BB them
purgatus has burn, some melees with high damage or lacerate might work too, brain burst is just very meh
visually, BB seems to chunk the boss health bar a bit more than doing melee heavy headshots with force sword
although i'm bad at keeping time since all of my focus is on dodging
actually, I guess I should clarify, I was thinking mostly beast, plague ogryn, and daemon host. Force Sword is excellent against sanction redactus bosses
Though as psyker I usually focus on crowd control because other classes usually bring weapons that are just as good against the boss
Psyker has the worst weapons against bosses id say.
Atleast if you run the typical loadout of a psyker ex melee/staff.
Force sword's charge attack has the benefit of doing big chunks with quick hits
This is simply going to be abit of a weakness of the class.
But against the warpier enemies, I dunno if they have a damage reduction against psychic attacks or what, but I can't seem to do much to in-mission monstrosities
pretty sure assassination bosses are flak
which is why the force sword special annihilates them
Makes sense
Oh ye force sword is actually ok against the redactus boss.
plague and beast are unyielding, and I think normal attack combos deal pretty much the same DPS as special attacks against them
shield too, or just normal
Yeah. Wonder if I'd have better luck trying to get behind them and regular void staff bolting their weak point
just their health, not shield
ohh got it
lemme search up a reddit comment that explains their mechanics
the shield also has some damage gating going on (i.e., can't deal more than x damage in a single hit)
Yeah. In general as psyker, control the crowds with your staff until your team knocks the shield down, then dive in with one or two warp charged strikes to chunk their health
If for whatever reason you're fighting them, try to sneak in light attacks against their sheild while defending and dodging their main attacks
not BB?
BB has pretty mediocre DPS, even with kinetic barrage; though I guess you are safe at a distance. I prefer melee and sticking close so that the boss doesn't shoot his gun
Anyone have any tips for best purgatus blessings?
Nah. Brain burst is honestly hard to justify using. If you're using purge staff, you only need to BB grenadiers and snipers, and other enemies out of your flame range only if it's safe too. I run void, so I don't even BB snipers, a charged bolt kills them just as effectively, so I pretty much only ever BB grenadiers, since they're mobile and don't stay in LOS long
If you use the psyker perk that makes your BB take less perils and charge faster after an ult, it's decent DPS to let off a few during that time though
I run that just because the other two options dump your warp charges and I'd prefer to keep my 12-16% extra damage when dumping perils
I'm not even sure what blessings they have access to - gameslantern lists only five but I dunno if that list has been updated
i believe those are the only 5
aside from run n gun, they all seem kinda bad
Personally I'd go warp nexus for sure for one of them, I've heard crits apply an extra stack of soulfire
IF the soulfire stack kills can trigger terrifying barrage that might be my second choice to enhance the CC, but I have no idea if that's the case. Mostly seems like second perk is a QOL pick - choose whichever one feels best to play to you
Warp nexus for sure on purge staff
With the sanction redactus boss light attacks on the shield and heavies once it's down is what I've found best
Warp nexus is the only important one. Run n gun and terrifying barrage do SOMETHING, and the rest might as well not even exist
is terrifying barrage any good? it seems really close ranged
There's some interesting timing considerations with force sword special against his health also because of the damage gating, as your special can go past the gate
I personally don't think terrifying barrage is good for it because the stagger on purgatus is already so high
But also, as mentioned there aren't really good options after warp nexus anyways. Mine us nexus and run n gun
I was hoping to try "Every shot count" with Plasma.... but with hot registration like that it seems not to be the way. I mean - you shot standing karking dreg Stalker almost point blank. There are hit animation , sparks, he wobble a bit and then alive for no reason. And it's happens way too often
Oh, focused channeling is alright on purgatus also
By the Emprah - Vet chat is taking Darktide again! Impossible!
you still can't get me to willingly look at it
tag a target on the meatgrinder
or a GO THERE!!!!! marker
Sibling, should I roll for crit perk for more burn or keep the flak armoured damage on a purgatus ?

Roll for the crit. You benefit more from getting the occasional double stack
Thanks !
You know I'm starting to question the wisdom of crit chance over vs armour type on Purg but I don't play much Purg
Does building stacks really take so long the occasional double stack is noticeable?
Like how long does it take on average to reach max burn stacks?
Oh ok longer than I thought then
Ok I guess I see the value of double stacks if it takes two full charges to full stack
I do still wonder if the perk is worth it if you already have a high warp nexus
Cause +25% damage to a common armour type like flak is quite a bit
There's also AB to consider
Which benefits from your currently held weapons' perks (last I checked)
Though I guess if you are already abusing slaughterer FS for that the staff perk isn't gonna play into it much
Flak enemies die very quickly to soul blaze anyway. I would still consider +crit +flak to be the best perks for a purg though, since its such a common armour type.
Everything else has too little health, aside from maniacs, to roll damage specifically for them, or you want to melee/brain burst them instead anyway
The thing with maniacs is that the only one that possesses a threat is mutant and even with +maniac you still will kill it faster by using a melee
Dreg Ragers will be staggered in flames anyway and the rest of maniacs will get BB
So +crit chance +flak is a reasonable choice
No but the stacks have exponential like scaling up to around 10, and then linear like up till 20, so the faster you get to 8-10 the better.
And it works regardless of armour type, so it's a universal boost to purge
hey. does surge on voidstrike work on secondary charged attacks?
That's a great question
i played through one mission, does not seem to proc, but it's kinda difficult to see
probably shoots regular lmb blasts idk
Haven't seen that blessing up until now myself, so haven't been able to test it myself.
i love how the entire community is just doing guess work about things working properly or not
real 40k moment. just pray and believe
yeah at this point we're used to guessing shit because the devs find it immeasurably complex to add accurate descriptions
i have no expectations so long as someone as hedge is working as face of the company
it shows enough
but maybe if we really believe in the blessings they gonna work ork style
where did you guys get the weapons with the highest blessings? milkys melk shop or just the general armory?
i have no expectations whatsoever even though this is my first tide game
just dont have anything else to play rn
mostly armory, you can try brunt's too but prepare to spend a couple hundred thousand

took me like 500-600k ordos to get a 375 on my psyker
but my zealot got one close to 380 after less than 10 purchases
we are the gamers of the wh40k universe
Doggo time ^_^ I heard they really wanna hug psykers
they love to hug
They sometimes turn invisible just to get to you through your team
you lucky fuck
If I am getting their timings right... 8 hours today, 4 hours tomorrow before 9... and then 28 hours straight?

It does, yes
I found out that Vraks MK VII Headhunter staggers the hounds reliably
The Emperor likes me
Could be a bit better but for an Emp Gift
I feel like this is some insane luck
Very nice! Are you thinking about changing a perk or blessing?
Im beginning to think, maybe riposte is better than shred now. Since all you have to do is dodge once to get the full benefit. If you miss once with shred, say goodbye to the crit bonus.
bot ruining the monster chellenge on heresy 
dude wtf is up with this
rerolling doesnt cost 0 anymore
is anyone elses perk reroll stuck at this 8 plasterrl 3 diamantine forever
Oh boy, it actually does cost to reroll after the 20th
Not anymore apparently
That's odd. I logged in to check out the crafting changes and took the time to re-roll a few perks on my weapons, and it didn't cost me anything.
they had a new hotfix yesterday
I didnt have any costs on some of them yesterday when i rerolled
did they break it
Must be. More hotfixes incoming, perhaps.
I think its just 8 plasteel 3 diamatine on its lowest now, my brauto i've already rerolled has the same cost, and i had to roll it 182 times to get flak25
does yours cost the same as mine?
Yeah,same cost
So today I went to swap up the Perk on my Headhunter from 25% Flak Armor to 5% Crit… … and after spamming a bunch of Perk Refines I realised it was costing me 8 Plasteel and 3 Diamantine EVERY ATTEMPT. This rolling used to be FREE, as I’d already spammed it a lot to get the cost down to zero. Is this an intended Change? This is the same for A...
looks like someone else noticed too
I used up all my luck it seems
Hopefully they buff Precognition to an actual value in the future.
Having attacks to dodge is a bad situation. And then you're also weaker if you're controlling the horde.
But at least Riposte isn't useless.
I know some Chained Hits stuff stays even if you miss an attack.
Haymaker for instance continues to work even if you miss an attack.
Hedge just posted that the perk reroll cost should now be fixed
What is up with Voidstrike
Not rolling a low Blast Radius
Ever
I've bought like 10 of them
And not one has it been below 70
I found the same when rolling Heavy Swords on Zealot, it refused to dump stat the one stat I wanted it to
Same as the shops, yes
Pray for me, siblings.
surge
You can't charge while running still right?
nope
Hell yeah, run and gun, every Psykers favorite blessing....
sliding forward while charging is weird still
surge goes the furthest it seems like
purg seems like it goes less distance
I really hoped for this one to be good but alas
Does the faster charge blessing work on Void?
Or should I just upgrade Transfer Peril
burn ordos on brunt's
I already have.
thank you for your patronage
flurry shohld work on void yea
warp flurry is really good ye
uh
explain yourself young man
I've still yet to get blazing spirit on any of my weapons...
tf
😭
Damn that's almost perfect.
Is flurry even worth it on a void, last I tested it barely worked and even then you only got a partial benefit
Always worked for me
yes carry pls
Definitely didn't
When I sustained fire for long enough my bolts would start half-charged
inv me whenever, i dont mind the lowbie
Is there a way to BB OS maniac in Dam ? With 6 warp charge, it has 98hp left after 1 BB
negative
At that point though, harsh language will be enough to finish it off
Have a team.
Yeah but a way to OS it would have been better than having to do something more 😝
Greetings Psykers ❤️
Hi there. Spit your poison.
I yield to siblings
one more 4 psyker stack team ftw
The new hunting grounds can spawn like 20 weaker hounds at once. Not sure if they otherwise behave the same...
Hell yes
The hounds have 1/6th the hp
More doggos
if all 20 come at once and all 20 can still pounce and lock even with 1/6th hp that sonds FAR to annoying to be fun or challenging
if their ai is a bit difrent and they just lunge and tear instead of locking i could see that being a cool difrence
Build feels so good.
Why slot Blazing Spirit into your sword if you're not using Purgatus?
I'd much rather have deflect if I run Void
It looks cool
I haven't rolled a good deflector yet though unfortunately aside from on my Surge
I run a 497 blaze with it
But yeah it makes a decent enough difference just having that little bit of stammer
Not sure what you mean by stammer. Did you mean stagger?
Yep, i'm just a little illiterate still.
No problem! Lol
I've recently come off of Fire Staff, Lightning Staff, Shooty Staff, and Electricity Staff as their names XD
I think we're talking about two different things here though.
When I say "Deflector" I mean the Blessing for the Force Sword that lets you block ranged shots.
Yeah when I run my surge loadout, I use a blaze force with it, but its only a level 2 blessing
I'm one of those horders of yellow weapons, i have too many of each now lol
Just posted a clip of my first run using the set up in darktide vids
Tbh I've just been scrapping every T4 Blessing I get at Hadron, yellow or not
I wanna fill the whole catalogue of blessing options XD. just for completion sake and just work towards gnarly weapons. It's fun!
Yeah, I'm just glad we got in the first place after several months of waiting. I've been holding onto probably 10+ weapons to scrap at hadron and I finally got to get rid of them all.
Vibe, I'm down to about that now in yellow, since launch I've just been upgrading every possible thing and not selling and finally filed it all down more
Just for information, tox flamer resist complete shit. As well as mutant
Really? How so?
Bomber resistance actually does nothing atm
Well, because most of resistances suck. Most reliable gunners and snipers.
Flamer res doesn't affect flame itself iirc
Like bomber res doesn't do anything to flame puddle. And flame anyway break your toughness instantly. Standing in it means you are in fucked up situation on 1000%.
Mutants, as mentioned, don't do much damage and can be avoided easily. Dodging or just standing near the wall if you have no option do dodge/kill it.
Good to know, I’ll have to play with it a bit more

alright not touching this game till the new hunting ground event is over XD 6-12 dogs insta locking the entire team REALY aint fun
Sounds like a Skill issue
Well, at least for me dogs are more reliable to push now. Still not perfect but something to work with.
ooh its dooable its just not FUN. and i tend not to play a game i cant have fun playin XD
Game climbing up
just finished hunting ground run, excellent fun
for the first few days
Cry Havock and Let Slip the Dogs of War
What's the best blessing to go with deflector on a force sword for a purga build? Mostly use it to try delete big elites
Or, is is possible to build a powersword to drop a crusher with two special attacks without warpcharges?
Usually, FS is slaughterer combined with something else, deflector or uncanny strike being the most common. So i'd say go with slaughterer
Yeah, that looks strong but I don't think it will help with the crushers. Unless it counts things burning to death as kills for the buff? I can see how it would be good if you need to do some horde clear with the FS, but purga has that well covered.
It counts them
So, just before I do irreversible things. What would you change on this?
I am no expert: I would vote roll off uncanny strike for deflector and for perks maybe block efficiency or stam? Unsure which to roll off those.
reroll unyielding for maniac imo
flak is pretty good on fs
Assuming normally running malice, what is the gear cycle? Buy green from shop, consecrate to blue to earn blessings? Buy grey from shop hoping for good rolls and consecrate 2x for blessings?
p much
or get a lucky emp gift
since they are 100% drop rate now
or get something from melk
yeah just buy whatever good shit you see at the shops
if you end up with too many dockets, buy greys but save just enough in case you have a good shop
Yep. Buy anything good in shop, roll for good greys, upgrade to blues and hope for a good perk + blessing. If its usable, take it up to purple and higher then stick what you want on it.
👆
he's had some decent stuff for me
mainly purples
got a real good taxe yesterday from him
Yeah i got a fs with t4 slaughterer yesterday with a good base and perks. He definitely has better stuff now
Been using the duelling sword, what other weapons do ppl like?
Claw, Chainsword, Knife, Axes.
does terrifying barrage not work on purg staff?
It should unless something broke
ADD FUCKING SOLO PLAY
delete darktide
Isn't there private game?
duo with bots only
cant queue private without a strike team
Is game good yet ?
It is. Perfect if you ask me, but I enjoy the 4p horde games.
Haven’t played in months no more crash’s?
It's not as frequent as before but it still exists
Theres a setting on the launcher "cpu threads used" or something. I lowered it until it had the same amount if cores my cpu has. Feels like it helped a lot, cant remember the last time it crashed.
I tried to use Quicken
And it feels, okay
Would I run it over the other options though? Heck no
I tried to make it work with a high peril loadout and it doesn't feel that impactful
Compared to just having Peril Resistance
quicken is in a weird place
u can get the same effect with aura and barrage
so like why
I would use it so much if it didn't remove the charges atm
I'd still argue its kind of worse than the other two, even if you had a constant 75% CDR on your ult, just because the ult isn't actually that impactful on its own.
yea u just knock shit down woohoo then what
Ult base is like, okay-ish stagger and peril reset.
The peril reset is mostly what I use the ult for anyway
Whatever changes they made to the shop, I'm really happy because I'm finding many more weapons with >360 combined modifier stats and it's great
Quicken is good for my shock staff spam build. I get the passive warp charge generation feats, and Quicken. Spam the Surge staff to keep the map chain-CCed nearly at all times, slap my ult when I’m in dire need of a quick peril dump, or if I go over 100% and am gonna explode, I use it to cancel the peril explosion and save myself. For other builds I certainly see Quicken not being that impactful since you have things like peril quell on weak-spot hit for example.
I ran quicken and got really annoyed at losing my warp charges and not being able to delete elites/specials quickly, since my weapons need warp charges to hit certain breakpoints
Yeah, surge isn’t about killing
is there any reason not to run AB and 6 stacks ?
So, obviously, the stacks aren’t there for damage for me
They’re literally there to fuel Quicken so I can keep spam-cc
Damage builds should probably not use Quicken, though.
Any meta builds come out of the new patch yet?
Ever since the buff to the weapons in the shop, I got a really good purgatus staff and I've been using it ever since. Feels great
As for build changes, not sure
Literally don’t run 6 stacks in the build I just mentioned, because free Brain Bursts means free Warp Charges without having to stop casting Surge Staff. Again, it’s not a damage build, though. Pure CC support.
I need the game to roll a good Purg staff for me so I can actually fuck with it. The Surge I have is god-roll, and I have a fine enough Voidstrike… game just doesn’t want me to play with fire.
For the Kinetic Overload talent, what counts as "nearby"
Within 10 meters, or 15?
im running 6 stacks AB with trauma and surge. cause its just really really nice to delete an entire room full of gunners / shotgunners / and all other non meaty elite stuff with just one button
30M is a huge distance and it's great
I wish the lvl 30 feats didn’t all eat your charges up except for the BB cooldown one, which you never use because Fatshark doesn’t want BB build to exist…
the patch was where builds went to die, not be born
[Pained/Manaica laughter} - The NERFED material drops back to pre-patch values
are you serious?
Yes!
god damn it FartShart
Did they really
report that ASAP
And earlier today there was bug that re-rolls of perk kept eating Plasteel (fixed already)
Done
Other players in team confirmed my observation that something wrong with mats
Checked in Relay station and Enclavum Baross on Heresy
Oh really? This new patch is that bad?
The broke something when they released the hounds again
overall the patch is good, but FartShart finally fixed non-force weapon passive quelling
so using non-force weapons for fast quelling is dead
There is a smart fix to their fix of passive quelling _
Passive quelling should default to best pest passive quelling of the gear they have equipped.
No matter what in hands right now
hard disagree
quelling should absolutely be based on currently held gear
because the psyker is using that gear to link to the warp passively
At least BB mode should do it
If you have staff or FS - BB passive should default to it
best surge blessings>?!1
BB should absolutely be innate passive quell
While psyker holding FS or Staff with his buttcheeks while casting BB
also what should I try to get as the other blessing on this..
shitty FS but deflector
doesn't matter what you want, hadron will give you what she wants
well I can scrap trash FS's now and somewhat hand pick
you're rolling dice, nothing you have any influence over
This is a dumb question but is a melee build possible with a psyker
honestly, the best way to get t3/t4 blessings is Sour Milk now
I'd say Slaughterer so you can deal with hordes in melee
ty
If you don't have Purgatus or Voidstrike, Psyker's ability to horde clear kinda sucks
At least with my current Force Sword, I can two-shot a Mutant, one-shot Dreg Ragers with enough Warp Charges, and one-shot Poxwalkers on heavy with a single Slaughterer stack
this is my current purge
I had a really nice voidstrike I accidently scrapped
welp i concecrated my surge
go focused channel
You get some for orange rolls. Have landed two T4 already with like 4 orange upgrades. Too small sample since to determine the rate but at least you can get some now that the mats ain't so pain in the arse to find.
I have an FS that rolled slaughterer 3 so I slapped a shred 4 on it. It ain't no brutal momentum axe but it does get the job done almost as good as a duelling sword.
Shame just that the dodge distance on FS is abysmal and the special is just a bait on damnation to get yourself killed.
Yes. You go either Mk V combat axe or the dagger, pick kinetic deflection and spam the push attack to your heart's content.
For the ranged option you pick whaterver you want, same for the rest of the feats.
what perk should I refine?
It's an extremely simple playstyle and way more rewarding for the stupidity than it should be. For Mk V you want brutal momentum and limbsplitter, for dagger anything goes but rending on weak spot hit is best in slot.
perks and blessings you'd put on a surge staff?
on that one
It's surge, what does it matter
crit doubles stagger if I remember
purge already does flak, so + more flak is noticible
I forgot what a maniac even is though
those both seem like shit perks
Ragers and muties
and ranged is a sniper obv
ajnd shotgunners?
oh nope
it says right there specialists
getting rid of that
- damage to trappers

uh oh, has there been a cap put on perk reroll
not unlimited?
when it turns free
I wish the perks was better explained https://darktide.gameslantern.com/weapon-perks dose a good job but dose any one have a site that offers a more detailed list if what dose what ?
fuck
I was gonna reccomend you darkmass
and its gone : )
Sadly I never got to see there site 😦
yep, a real loss
darkmass.gg was a good site
but hosting a website costs money, and there isn't enough community engagement for enough people to want to donate to keep the site up
The steam guides are the best source of accurate up-to-date information
damn I just read the post, sad
that site had a good UI and everything
everything explained and easy to find
Hey, does anyone know if this head takes off your hair in any way? Makes you bald or something
I would bet it removed hair
Darkmass had very outdated info
It had information from beta
but if the info was up to date, very intuitive
I just did the penance of taking 90% of a boss' hp, this armor looks dope
Just trying to work out how to make my rather lethal flame staff even better
did you have an ogryn tank a demon
nope, you keep your hair
I use that cosmetic
I kited a beast of nurgle up a ladder and off the ledge was much fun lol
can u show me how it looks with the armor I shared?
nope, not in-game at the moment
but I can assure, it looks good
else I wouldn't use it
how long ago?
thats how I saw someone else do it
2 days ago
Well if you're later and you remember this, Id appreciate a screenshot
Checked all the nooks and crannies on Heresy and got this
Checked all the nooks and crannies on Heresy and got this
Like where the kark all the mats gone?
looks like the old mats values
it definitely is
There were only few mats all other the map spawned
Swapping the Sprint efficiency, but what should I be fishing for? Flak Dmg?
I wouldn't bet on this
that is damn sexy
so is there a reason I cant rebless a void with warp flurry?
So... for all the antax enjoyers, what is one looking for in an antax?
Brutal momentum is a must
then IMO headtaker
some people take limbsplitter but I don't find it to be worth it
so i rolled a 363 with first target being hte weakest stat, which seems good. it has a tier 1 blessing and a 3 sprint perk though so not sure if it's worth investing in
eh
whats the t1?
if it's one of the damage ones then I wouldn't mess with it
but if it's BM then it's fine
cool. thanks
Unless you took the Warp Flurry from another Void, you can't.
the nice thing is i hvae momentum and headtaker 3 for when i find something decent
Each staff is a unique weapon group
LOL
so that means they can put that their game has 3000 unique weapons perks
wild
blessing global
Basically.
but fuck psykers
Its the same on other classes.
Confident Strike is on all Ogryn melees
But you need to remove it from all of them
they should just make Melee mods and Range mods
Since aside from knives they're all different groups
Immeasurably complex, my friend.
Psykers cucked again
having different pools for different weapons makes sense, you don't want to roll headshot relevant blessings on your trauma staff etc
no it doesn't
Not sharing certain blessings that make sense to be shared is stupid though.
you could easily limits which blessing goes on which weapon
it can make sense
but let it be multi-usuable
what should happen is a check that looks at all the pools when you earn a blessing, and if a pool has a blessing that shares a name with it, give it to you in that pool too
I bet you're working for fatshark
with that kind of thinking
Yeah this would basically be the same.
no I didn't lol
exactly what a shark employee would say
I'm just not a baboon who wants to roll crucian roulette on my purg staff
I want a 2 handed force sword, or a power fist
Another heresy Mission Materials
extra ordos
I get guns so often frfr
I did get a force sword with Deflection 3 on it though, nice to have that blessing finally
It's not about guns - materials drops are down the drain to pre-patch values
Two-handed Force Sword with the Bretonnian Longsword moveset would be swanky
Or even better, exe
Oh hell yeah
I completely forgot about Executioner Sword
That's a weapon moveset that deserves a +10% Weak Spot Damage perk
In the morning each mission was like - Materials every step of the way. In the eveing - materials barely spawn and a lot of empty boxes like pre-patch 4
280 /150 mats for Heresy is laughable
Damnation has oodles of mats
I like chill runs on heresy 🙂
I can upgrade a weapon from grey every two games
do tiers on this even matter?
Heresy mats weren't changed much, were they? I think it got moved from 300 to 450?
Good question
Maybe it's specifically T2
There are blessings that are specifically T4
Weighed differently on RNG
I think its only T2
Imagine T4 Focused Channeling - like reduced damage taken while Seconday attack in progress. Who am i kidding - Fatkark never go for it 🙂
A Psyker with DR? Lol no, only Vet can get 75% reduction from shooters or other nasties dummy
you do technically have a dr talent
Oh boy a third reduction when I'm basically about to explode
I don't think really anyone uses it tho yeah
so for warp flurry do i just spamm 5 times and then start doing full charges?
FartShart didn't nerf vets having 75% toughness DR to ranged, but boy did they nerf zealots getting toughness dr from causing bleeding

It virtually does nothing above t2 anyway - since every shot just removes 100 toughness
its not too bad, before zealots would faceroll crit builds
now you actually have to think
before you charge in
in a vacuum the nerf was fine
My eviscerator disagrees, but it's hard to hear over the screaming
I did. It didn't do shit.
Vets having 75% Toughness DR*
Zealot crit DR should've been nerfed.
But more down to like 66%
And the other feats should've been buffed
I'd argue then vets need their toughness DR while ulting dropped as well
25% Toughness + 25% Toughness over time + 75% DR
Why is 75% DR not on the first tier
Like Zealot
Its insane
I use Peril Resistance
Mostly because damage doesn't matter when I'm smacking chaff or stunning Elites
Wrack n Ruin still aint worth it, and the other one is used only in niche builds typically
One day there will be more than 1 soulflame talent
honestly the 75% DR isn't that bad, its just that it combos so well with counterfire and you can keep your ult up for so long with a lasgun/autogun
Mk12 Kantreal my beloved
so long that the ult then recovers and you can press it again as soon as it drops
@idle bay your bug report shows 355 plasteel when the old heresy cap was 300. There's still variance even when you seemingly search every location
Sometimes the spawn point may have been taken by some other item, I guess
I feel like the vet DR might be better balanced if it was less toughness and some resistance to suppression so you could use to it walk out into reaper/gunner fire and deal with them more easily, rather than being used to kill every gunner on screen.
Vet toughness DR would be fine if they also didn't get to refill their toughness to such a degree.
You definitely need 75% if you're playing the Doomguy style
yeah the elite kill regen is bonkers
Standing far away regen is such dumb
But once you start stacking recovery from the first feat
and the fact that it stacks but the psyker warp charge one doesn't lol
Regen from being far away is lame and if you play at distance you're a nerd.
Developer's frame should be removed at this point right? Beacuse i've seen one player still using it today
Close range Vet or bust.
I would be less annoyed by Vets if they stopped shooting the enemies I was using to gain warp charges
Like you can see the blue orb, they gonna die, shoot something else
yeah, I'm all about big boi kills and melee gunners with my vet
Shotgun Frenzy Fire is still bugged
80% extra damage on close range kills is kinda nuts
i mean, its the same for vets, they want to keep their ult up so will want to shoot elites / gunners with counterfire.
But its also on the shotgun
I get it if its just a nothing enemy
i know
Me using Purge and blinding them is justified
As a Doomguy Veteran, this is real
Fucking with Vets is always justified
If they aren't leading the charge
They're basically NPCs in my mind
Vet got the best melee and still they refuse to use it
Like at least learn to block or dodge or something
i wish the shovel was better tbh
Ammo conservation? What's that
its such a goofy weapon
Power Sword sucks at blocking and dodging
Never block or dodge with it
If you can't swing it and kill everything you'll die anyway
I let my teammates handle melee during arenas. My eyes are focused anything that glows yellow when I pop ult
literally just charge heavy with power sword and that's it
Which is weird as, I like Ogryn's Latrean Shovel a lot
Agrip Brauto is just so overtuned with Veteran
The only issue is that it chews through ammo
But you can just
Mow down an entire army
Single-handedly
lol poor psykers dont even get talked about in their own chat
Well Psyker has such a defined meta
There's nothing to talk about
Every Stave is usable, we got 3 melee options
Gun psykers come in to meme occasionally
XII still a legit weapon.
Actual Veterans talk about Veteran in #psyker-class because #veteran-class is the equivalent of the two crazy twins in the burger shop in Smiling Friends
I'd rather have it on Psyker than the other classes.
XII on Zealot is a dumb long-range option.
I like 12 on Zealot cause its reliable
XII on Veteran is a dumb long-range option when they can turn the braced autoguns into sniper rifles.
yeah the vet chat is unusable
Yeh I prefer my Agripinaa Braced Autogun on Zealot
MG XII on Psyker and Veteran always
The Braced Autogun is very fun on Zealot
Just having bad luck with getting the close range +damage perks
I actually want to test between Braced and Infantry Autogun on Zealot
Speaking of Veteran, does Counterfire adjust Bio-Optic Targeting for teammates?
Volley Fire allows you to engage super far ranges like back platform to gates in Enclavum Baross with an Agri Brauto?
Drat, I was hoping I could mark regular shooters for teammates too
If an allied vet has it though
It does decrease your FOV
Allied vets get their upgraded bio targetting pazaz
So yeh it kinda lets you shoot further away
I feel like Volley Fire got a duration decrease tho, was that in the patch notes?
Hardon: Do you want Critical weapon?
Character: YES!
vraks vii i think?
Is Surgical even good?
Like waiting? In a Horde shooter
I don;t know if it's even working
Never ever.
The fact that it uses the stacks
Makes it absolutely garbage
You don't even use them on a crit.
Just from shooting
crucian would be nice i think in lieu of surgical
i'm just keeping it because it's t4 🙂
Yeah that's fine.
Crucian is way better than Surgical
Surgical would be something if it gave like 50% crit chance per second
Up to 100%
But who the fuck thought 5% per second up to 25% is a good thing.
wait
If you get a bonus to crit from standing still, that'd be cool
Surgical uses stacks?
Though I'm not sure if its per second exactly but its still bleh.
"Builds stacks over time."
just got out of a map, 700 plasteel
This is FS we're talking about, In Vermintide every character uses the same 5 Qualities on everything
whatever revert is either inconsistent or already fixed
_>
My brother in God-Emperor
Siblings, how does one not eat all their Plasteel immediately upon leaving a mission?
Should i re-roll Headhunter for Crucian III or to Opening Slavo 3 III ? I have to keep t4 blessing in case it stop being shit in future
man I fucked up yesterday then
Can you get Deadly Accurate on Autoguns?
i have 25% manic on my mk5 caxe, should the other perk be unarmored i'm guessing, since when paired with surge the axe is your horde clear?
infested or flak both better than UA on Antax
Deadly Accurate fucks hard. I love it
ah ok, i was debating on infested or UA for horde clear, ty
The m5 basically already dumpsters unarmored, no need for it
would probs take flak
Might as well take the maniac since Muties and Dreg ragers are beefy
ye i have the 25% manic already
Ew.
Hardon for Hadron.... she blessed that 380 MK II GOOOOOOD
What's the crit damage on the gun?
I'd rather reroll Surgical to literally anything else.
Normally me too.. but i want that t4 stashed for fututre just in case
Just consume it now and use the new one. 
Man I need a Mk3 Lucian with Opening Salvo
Old one on Vet new one on Zealot....
Yes, it does work to me when it critically hits my weak spot
Ah.

Zealot had green 380 one and i went to casion and won a jackpot
Gotta get that 50% more weakspot crit damage.
When I hit a weakspot crit
Which will be like
20 more damage
Because weakspot crits are shit

Can't think of many other good options for MG XII
Opening Salvo
For Psyker, Ghost would be good
SO this specimen of the guns... I'm thinking Unarmored to re-roll into Flak ?
Meanwhile: Mods are coming in a few days
and if it doesn't keep unarmored
I wish we could test different weapon perks and blessings in the Psykhanium
I wish we could see our stacks of our perks
It's different when there are five weapon variables compared to an abstract Power rating
I was wondering if my Superiority stacks were even doing anything
Or whichever one is the one where you get bonus damage on weak spot hit
Zealot gets like one extra buff icon every five levels, why can't we see our blessings?
Executioner
Yeh that
Speaking of Blessings, I'ma try out this Power Sword with Supercharge. Seems like it'd do some work
I have meme-grade Power Sword with all the cleave in world
Oh hell yeah
And i'm using it non stop 🙂
What's the difference between increased Cleave and ignored Hit Mass anyway
Does Hit Mass include Carapace Armour stopping your weapons dead in their tracks?
probably not
I'm not sure how Hit Mass and one's ability to Cleave through it is calculated



