#psyker-class

1 messages · Page 351 of 1

kind tulip
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Toughness

pine relic
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I really like three shotgunners suddenly appear in front of me

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It's just so annoying how much aggro a psyker can attract

kind tulip
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Yeah if you don’t have your force push in that situation it’s a tough one to survive

pine relic
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There is one time the AI send two mutants, one dog, and a toxic flamer after me, they just ignored my teammates, wtf is wrong with this AI director

kind tulip
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Lmao that’s just how it goes sometimes

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Gotta be quick with those headpops

pine relic
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I dodged two mutants and jumped by the dog, and then the flamer started to barbecue me

dull python
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is it nice 👀

pine relic
pine relic
long wharf
pine relic
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Actually, I can't, I spent all my resources on this one already.

long wharf
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I'm super excited to see how Hadron bricks this

pine relic
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dew it

long wharf
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gotta get more mats

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another run or two will do

pine relic
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Did you buy this from brunt's armoury or what

ornate hamlet
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level 4

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FUCK

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lucky bastard

long wharf
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I used up all my luck with getting that from Sour Milk

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wait, disregard, that was crafted

pine relic
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Even T2 is enough, there is no need to chase that dream

long wharf
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Hadron refuses to give me Bloodthirsty

pine relic
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if you have to keep the deflector, I'm not sure Bloodthirsty is better than slaughter.

long wharf
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I want bloodthirsty so I can play with blazing spirit + bloodthirsty

pine relic
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bloodthirsty only triggers on special attack kill, you won't be able to stack soul blaze with it.

long wharf
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it triggers on special kill, yes

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what happens after that?

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100% crit chance for 5 seconds

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period.

pine relic
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for 5 seconds? ok

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I thought it only gives you one 100% crit

dull python
long wharf
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nope, it's for 5 seconds

pine relic
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Here is the question, Does consecrating to the transcendent give you a better chance to get a T4 blessing?

long wharf
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better chance?

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nobody really knows

pine relic
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ok, thank you. I guess I will just keep farming.

long wharf
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yep, we all are

pine relic
nocturne badge
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Iirc the purg staff already has a larger suppression radius than terrifying barrage provides (scales with cloud radius) so something like warp nexus is better as crits apply 2 stacks of soul blaze making you stack up damage faster.

pine relic
kind tulip
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I thought cloud radius just increased the distance that your flames travel

pine relic
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oh, so purg apply soul blaze on crit, good to know

kind tulip
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I’ll keep that in mind though. Mess around with a few staffs that have similar stats to see which ones perform better

pine relic
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I don't like terrifying barrage at all, so many minions like pox walkers seem immune to suppression.

long wharf
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okay, pray with me, siblings

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womp womp

daring nexus
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Hey it’s got good finesse too

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Just reroll the carapace to crit chance and you could have kind of a cool sword

long wharf
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it's not what I wanted

daring nexus
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That’s the sort of weapon I’d save for a different build

long wharf
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guess I'll play zealot for a bit

late field
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^^I got one with Backstabber instead of Mercy Killer

small hornet
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Hmmmm, worth?

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Swap warp nexus with another blessing?

long wharf
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no

small hornet
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Not worth?

spice veldt
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you want crit for double Soulblaze apllication

proud rain
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So crit is good for Purgatus staff?

craggy valve
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Does terrifying barrage trigger on death from the soul blaze stacks?

echo turtle
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I haven’t finished perfecting it yet, but this knife crits a mutie for 2600 damage

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consistently getting 12-1300 dps with it

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or higher

near wyvern
twilit flicker
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It makes me wonder why crit damage and crit arent as popular on finesse weapons and others with crit bonus, like the surge staff.

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For perks I mean, it must be for pushing certain break points?

blazing oak
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Mfw when surge staff doesn’t get transfer peril

rose lily
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jesus is it possible to get a %20 block efficiency perk on a force sword?
i've gotten %15 about 10 times now

feral crater
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Crit is good for purge because it makes tou stack DoT faster it's kinda ok on surge because you can stun muties faster occasionally. But in general crit is unreliable for breakpoints. And crit damage is just dogshit coz the numbers are way too low.

craggy valve
blazing oak
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Why doesn’t surge get the transfer peril blessing in its pool of blessings

craggy valve
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Devs hate surge for some reason, has the smallest pool of staff blessings

blazing oak
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Give me some lightning blessings then

craggy valve
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Probably because the electricity is coded wonky and breaks stuff if I had to guess

twilit flicker
blazing oak
craggy valve
feral crater
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Crits make you get 2 burning stacks at once. And since each next stack does more than linear increase in damage, purge ramps up faster and kills faster. Not because of on crit damage which is really low, but because of burn over time which is much higher

craggy valve
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Could be wrong, I hardly use it and reliable info's hard to find.

feral crater
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The other advantage of crits is the slightly more stagger. But it's very niche

twilit flicker
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Ahh I see, crit is good for everything but damage. Huh. What a weird system

feral crater
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Zealots I believe also loves crit due to bleed

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More than actual damage

echo turtle
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the amount of dot stacks determines how much damage the purgatus flames doo

craggy valve
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Depends on the specific weapon

echo turtle
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so crits make the purgatus deal significantly more damage

blazing oak
elfin roost
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Is Psyker better nowadays?

craggy valve
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The crit chance at higher perils blessing might be good on the surge staff since it does have a crit bar (and it's like the only damage increasing blessing it has)

twilit flicker
elfin roost
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So Purgatus isnt the only option that makes sense Id reckon?

echo turtle
near wyvern
# elfin roost Is Psyker better nowadays?

No. It's been constantly nerfed, except for the warp charge wear off change, that was a buff mainly for warp battery and inner tranq. It's still good tho, you just have to manually quell now regardless off your melee weapon when using a staff.

craggy valve
# elfin roost Is Psyker better nowadays?

In small amounts. Head no longer explodes instantly sometimes, trauma staff is worth using, easier to get deflection on a half decent force sword, most importantly your warp charges only decay one at a time

echo turtle
elfin roost
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Could be better but there's literally no logical complaint I can think of

near wyvern
elfin roost
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I knew it

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Wait wait wait

craggy valve
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I love my void staff even if I have to double tap crowds sometimes

elfin roost
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So trauma IS better?

forest coral
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Surge is only good with organized groups at damnation hi

near wyvern
craggy valve
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Trauma got a big buff and I've seen it used in damnation, so it's at least functional

elfin roost
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What did they do to make the worst staff Psyker has into a pick that can outperform Surge and Void at hi damnation?

craggy valve
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Haven't used it myself

near wyvern
elfin roost
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My god

twilit flicker
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That reaction lol

elfin roost
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Did the radius damage get lifted from the pile of dog crap that it was?

feral crater
near wyvern
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You want a trauma staff with +infested so you can 1 shot pox walkers and groaners at damnation no matter what. Then you take warp battery & inner tranq and you can just spam trauma at damnation hi during hordes.

craggy valve
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I think the radius got increased or the damage fall off decreased or both, was a patch or two ago so I forget which

forest coral
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trauma staff also needs like 76% Damage modifier as well to do it iirc

near wyvern
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No, the radius did not get increased, it got fixed. There was a bug where the epicenter was not matching the visual blue circle, now it is.

elfin roost
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They murder zealots?

forest coral
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one gib regular mobs with enough charging

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in damnation

spice veldt
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you can prob get away with less damage with warp charges + psyk's wrath

near wyvern
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Haven't checked the exact limit but seems any decent roll can. It's more about having that +infested since pox walkers have explosion resistance which doesn't show in the preview table

forest coral
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also that yes

spice veldt
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and if you're exploding the horde more than once, the outer radius damage will be enough to finish them off anyways

forest coral
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but its definitely usable right now, but its like a staff that does everything but doesnt excel at anything

spice veldt
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it's good at interrupting an area of shooters

elfin roost
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That one soulfire Psykic Wrath talent:
FEEL MY INCOMPARABLE WRATH

forest coral
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its best feature is gibbing satisfaction

near wyvern
forest coral
spice veldt
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PW still gives a 5% damage boost regardless of your peril

echo turtle
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I wouldn’t say “insanely strong” I was just in a party with a trauma staff psyker and they didn’t accomplish very much

spice veldt
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and i'd still pick PW to hit certain thresholds since I always use the force sword

near wyvern
spice veldt
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better than nothing

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and i'm one of those quietude psykers who will argue that generating peril isn't that big of a deal

forest coral
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Id say trauma is more flexible rather than insanely strong

elfin roost
floral solstice
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bull butcher ogryn = peak unga bunga

near wyvern
near wyvern
spice veldt
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very positional like the voidstrike

echo turtle
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a lot of weapons can do that

forest coral
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eh

floral solstice
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just play unga bunga ogryn in high int like i posted

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no brains required

echo turtle
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any flamer, bolters etc

spice veldt
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i find those chokes to be few and far between

forest coral
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ive literally played all staves in damnation hi

near wyvern
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Trauma is like purge, only gets better the more enemies there are, except it doesn't care about crushers and bulwarks.

echo turtle
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a big melee weapon

forest coral
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i wouldnt say trauma is that strong

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i found void stronger depending on maps

echo turtle
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Trauma is like thw Force sword. People like to point out how in certain situations it’s really effective to show off how good it is. Except those situations don’t come about all the time and had you taken a more all rounder performing weapon, you would have likely done much better

near wyvern
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The thing with void is when you get a mixed horde your balls stop at the elites. This is not really an issue at damnation but with damnation hi it becomes quite a severe issue.

echo turtle
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Thats my hot take, having tried it and seen it repeatedly used to pretty unimpressive effect

spice veldt
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i don't think anyone will argue that it's better than purg

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besides its range and it dealing its effects in an instant compared to purg's over time

near wyvern
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Purge is the one that is a bit stronger than everything else yes

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All you need is a power maul user and a purge and you have a base. Slap in a veteran killing all the ranged and the fourth guy could be running a toothpick if they want.

rocky cedar
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Trauma absolutely dumps on Void and it's not close

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That's my hot take

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I'd also rather have it than surge the vast majority of the time

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But a lot of that is just so I don't fall asleep

echo turtle
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I’m personally not a fan of void or trauma, I would run a gun before running either of those

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lightning is cool, its great for rooms of gunners and denial of hounds muties and bursters

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purgatus rn I think does just outperform of the others by a lot

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Ive been using the Ascendant Blaze with 6 charges, and communion for extra charge generation. It’s just non stop regen

fierce sinew
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Meta build meta for a reason

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it fucks

forest coral
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Yes

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now we just need a few more on par with it or similar

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On flipside, I've experienced relative success with psychic communion + void/ trauma, warp battery and ascendant blaze

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Downside being loss of kinetic barrage and trying to all the time to save F for a good moment to use it

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Upside is 6 warp stack + void or trauma does some spectacular things

floral solstice
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bruh the feats dont change for me while switching loadout

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unless i go to the feats page first

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tf

still hearth
forest coral
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laff

still hearth
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Until the Void ball has full penetration without having to charge fully, or faster charge time it'll never be as good as Purge in my eyes. Of course that's the downside of having range and it's still very good.

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From playing with good rolled ones my feel for the staffs impact when I play is roughly Purge > Trauma = Void > Surge

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Though I still need to see BiS blessings on all staffs

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Voidstrike with a T4 Quell Peril is probably very smooth

hoary hearth
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Best dueling sword?

fluid knot
still hearth
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No

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No you can't

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The aoe explosion does nothing

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Only direct damage on Void is good

fierce sinew
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it used to be a tactical gpu nuke you could use to kick unhelpful teammates

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by shooting directly in front of them

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nerfed ofc

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no fun allowed

still hearth
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Even the stagger om void explosion is bad

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The explosion seems to only be suppression

idle bay
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Melk raining with T4 Blessing today for me. Even super rare one for Twin-Stubber that only exists as t4

idle bay
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And Brutal Momentum T4 - i never seen T4 BM before

quasi pier
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Nice, the barrage looks like it will go well with charmed reload

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Same for me with brutal momentum iv, just got it for my axes yesterday

idle bay
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I was till this point Grenade Gauntlet enjoyer (i have perfect one with all required breakpoints)... but i temted to go back for Twin Stubber

shadow wigeon
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I have a t4 charmed reload stubber that is super fun and fairly competitive.

rocky cedar
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Genuinely curious about people here's thoughts on this. Does the passive venting on non force weapons fix shift the Psyker meta in any noticeable way?

floral solstice
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well the change to passive quell is noticeable yeah

idle bay
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This this is stupidly FUN. During the testing i had to reload it only ONCE!!!
As for Toughness regen it requires field testing...

floral solstice
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but it pretty much only means that you switch more to staff to quell a little bit more than usual

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gun psyker though is a different story, i guess you'd be using less BB's than before

idle bay
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I think with T4 Charmed reload on that thing you don't need to realod at all

rocky cedar
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That's kinda my problem with it. It just feels more clunky and I'm not sure what it actually achieves

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I have like no experience with gun Psyker so can't really comment there

floral solstice
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im sure force sword users are used to quelling a lot anyway so not a big deal for them

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i use antax but honestly it doesnt bother me that much too

rocky cedar
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I liked how it differentiated force and non force weapons

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Thought it was neat

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But ah well I guess

floral solstice
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yeah but tbh it didn't make sense to me that non-force quells faster

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or idk i dont do 40k lore

rocky cedar
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I don't know anything about lore either

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But care more about whether things make sense from a gameplay perspective anyway

floral solstice
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i still think the passive quell on non-fs is still somewhat decent

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felt pretty broken back then tbh

rocky cedar
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Is it not the same as FS now?

floral solstice
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no idea, i dont run fs

rocky cedar
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I thought they'd all just been normalised to FS levels

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Haven't properly checked myself though

floral solstice
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all i bothered to understand was that the passive quell for non fs is no longer at max

feral crater
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Basically if it doesn't have a quell stat, it is slow. Quell stats affect active and passive quell now

uneven drift
plucky perch
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just had a group of 4 psykentics gg you glorious mind bullet users

uneven drift
idle bay
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Two FS upgrade candidates
And since it's karking casino - no point to ask which to upgrade it have to be both...

uneven drift
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2nd have a better perk tho, i believe.

idle bay
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Which have 0.0000001% to pop up on first

timid storm
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WHat should a psyker do against monstrosities? Melee? Purgatus? BB?

idle bay
timid storm
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Like which is most optimal usually

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is stacking burn on them worth it?

craggy valve
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Purgatus for sure of those three

timid storm
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Oh actually?? Okay, ill be doing that

spice veldt
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probably depends on the melee

summer prairie
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lacerate knife

timid storm
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Force sword

spice veldt
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alright yeah the other options are gonna be more DPS

craggy valve
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I run void staff and force sword and I can't do jack against monstrosities

spice veldt
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i usually just BB them

craggy valve
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purgatus has burn, some melees with high damage or lacerate might work too, brain burst is just very meh

spice veldt
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visually, BB seems to chunk the boss health bar a bit more than doing melee heavy headshots with force sword

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although i'm bad at keeping time since all of my focus is on dodging

craggy valve
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actually, I guess I should clarify, I was thinking mostly beast, plague ogryn, and daemon host. Force Sword is excellent against sanction redactus bosses

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Though as psyker I usually focus on crowd control because other classes usually bring weapons that are just as good against the boss

wet belfry
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Psyker has the worst weapons against bosses id say.

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Atleast if you run the typical loadout of a psyker ex melee/staff.

craggy valve
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Force sword's charge attack has the benefit of doing big chunks with quick hits

wet belfry
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This is simply going to be abit of a weakness of the class.

craggy valve
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But against the warpier enemies, I dunno if they have a damage reduction against psychic attacks or what, but I can't seem to do much to in-mission monstrosities

spice veldt
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pretty sure assassination bosses are flak

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which is why the force sword special annihilates them

craggy valve
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Makes sense

wet belfry
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Oh ye force sword is actually ok against the redactus boss.

spice veldt
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plague and beast are unyielding, and I think normal attack combos deal pretty much the same DPS as special attacks against them

timid storm
craggy valve
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Yeah. Wonder if I'd have better luck trying to get behind them and regular void staff bolting their weak point

spice veldt
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just their health, not shield

timid storm
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ohh got it

spice veldt
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lemme search up a reddit comment that explains their mechanics

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the shield also has some damage gating going on (i.e., can't deal more than x damage in a single hit)

craggy valve
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Yeah. In general as psyker, control the crowds with your staff until your team knocks the shield down, then dive in with one or two warp charged strikes to chunk their health

craggy valve
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If for whatever reason you're fighting them, try to sneak in light attacks against their sheild while defending and dodging their main attacks

spice veldt
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BB has pretty mediocre DPS, even with kinetic barrage; though I guess you are safe at a distance. I prefer melee and sticking close so that the boss doesn't shoot his gun

timid storm
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Anyone have any tips for best purgatus blessings?

craggy valve
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Nah. Brain burst is honestly hard to justify using. If you're using purge staff, you only need to BB grenadiers and snipers, and other enemies out of your flame range only if it's safe too. I run void, so I don't even BB snipers, a charged bolt kills them just as effectively, so I pretty much only ever BB grenadiers, since they're mobile and don't stay in LOS long

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If you use the psyker perk that makes your BB take less perils and charge faster after an ult, it's decent DPS to let off a few during that time though

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I run that just because the other two options dump your warp charges and I'd prefer to keep my 12-16% extra damage when dumping perils

craggy valve
timid storm
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aside from run n gun, they all seem kinda bad

craggy valve
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Personally I'd go warp nexus for sure for one of them, I've heard crits apply an extra stack of soulfire

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IF the soulfire stack kills can trigger terrifying barrage that might be my second choice to enhance the CC, but I have no idea if that's the case. Mostly seems like second perk is a QOL pick - choose whichever one feels best to play to you

quasi pier
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Warp nexus for sure on purge staff

timid storm
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i love this game

quasi pier
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With the sanction redactus boss light attacks on the shield and heavies once it's down is what I've found best

safe crystal
timid storm
quasi pier
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There's some interesting timing considerations with force sword special against his health also because of the damage gating, as your special can go past the gate

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I personally don't think terrifying barrage is good for it because the stagger on purgatus is already so high

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But also, as mentioned there aren't really good options after warp nexus anyways. Mine us nexus and run n gun

idle bay
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I was hoping to try "Every shot count" with Plasma.... but with hot registration like that it seems not to be the way. I mean - you shot standing karking dreg Stalker almost point blank. There are hit animation , sparks, he wobble a bit and then alive for no reason. And it's happens way too often

quasi pier
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Oh, focused channeling is alright on purgatus also

idle bay
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By the Emprah - Vet chat is taking Darktide again! Impossible!

spice veldt
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you still can't get me to willingly look at it

timid storm
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how far is 8m?

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can I check that somewhere

floral solstice
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tag a target on the meatgrinder

cyan notch
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or a GO THERE!!!!! marker

mild aspen
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Sibling, should I roll for crit perk for more burn or keep the flak armoured damage on a purgatus ?

untold meteor
safe crystal
rocky cedar
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You know I'm starting to question the wisdom of crit chance over vs armour type on Purg but I don't play much Purg

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Does building stacks really take so long the occasional double stack is noticeable?

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Like how long does it take on average to reach max burn stacks?

cyan notch
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2 full charges

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does the trick

rocky cedar
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Oh ok longer than I thought then

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Ok I guess I see the value of double stacks if it takes two full charges to full stack

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I do still wonder if the perk is worth it if you already have a high warp nexus

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Cause +25% damage to a common armour type like flak is quite a bit

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There's also AB to consider

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Which benefits from your currently held weapons' perks (last I checked)

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Though I guess if you are already abusing slaughterer FS for that the staff perk isn't gonna play into it much

safe crystal
#

Everything else has too little health, aside from maniacs, to roll damage specifically for them, or you want to melee/brain burst them instead anyway

near wyvern
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The thing with maniacs is that the only one that possesses a threat is mutant and even with +maniac you still will kill it faster by using a melee

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Dreg Ragers will be staggered in flames anyway and the rest of maniacs will get BB

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So +crit chance +flak is a reasonable choice

near wyvern
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And it works regardless of armour type, so it's a universal boost to purge

quiet shadow
#

hey. does surge on voidstrike work on secondary charged attacks?

whole wharf
#

That's a great question

quiet shadow
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i played through one mission, does not seem to proc, but it's kinda difficult to see

floral solstice
#

probably shoots regular lmb blasts idk

whole wharf
#

Haven't seen that blessing up until now myself, so haven't been able to test it myself.

coarse dagger
#

i love how the entire community is just doing guess work about things working properly or not

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real 40k moment. just pray and believe

floral solstice
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yeah at this point we're used to guessing shit because the devs find it immeasurably complex to add accurate descriptions

coarse dagger
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i have no expectations so long as someone as hedge is working as face of the company

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it shows enough

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but maybe if we really believe in the blessings they gonna work ork style

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where did you guys get the weapons with the highest blessings? milkys melk shop or just the general armory?

floral solstice
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i have no expectations whatsoever even though this is my first tide game

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just dont have anything else to play rn

floral solstice
coarse dagger
floral solstice
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took me like 500-600k ordos to get a 375 on my psyker

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but my zealot got one close to 380 after less than 10 purchases

coarse dagger
#

we are truly being discriminated against

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lore accurate psyker gameplay

half iron
#

we are the gamers of the wh40k universe

feral crater
#

Doggo time ^_^ I heard they really wanna hug psykers

coarse dagger
#

they love to hug

safe crystal
#

They sometimes turn invisible just to get to you through your team

feral crater
#

If I am getting their timings right... 8 hours today, 4 hours tomorrow before 9... and then 28 hours straight?

idle bay
#

I found out that Vraks MK VII Headhunter staggers the hounds reliably

ornate hamlet
#

The Emperor likes me

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Could be a bit better but for an Emp Gift

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I feel like this is some insane luck

twilit flicker
#

Very nice! Are you thinking about changing a perk or blessing?

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Im beginning to think, maybe riposte is better than shred now. Since all you have to do is dodge once to get the full benefit. If you miss once with shred, say goodbye to the crit bonus.

obtuse crypt
#

bot ruining the monster chellenge on heresy Sitgryn

cyan notch
#

dude wtf is up with this

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rerolling doesnt cost 0 anymore

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is anyone elses perk reroll stuck at this 8 plasterrl 3 diamantine forever

ornate hamlet
#

They heard how I said the system was stupid

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If it didn't cost anything anyway

safe crystal
#

Oh boy, it actually does cost to reroll after the 20th

cyan notch
#

why is it a random figure

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shouldnt it drop to 1 plasteel

safe crystal
#

Not anymore apparently

manic needle
#

That's odd. I logged in to check out the crafting changes and took the time to re-roll a few perks on my weapons, and it didn't cost me anything.

cyan notch
#

they had a new hotfix yesterday

safe crystal
#

I didnt have any costs on some of them yesterday when i rerolled

cyan notch
#

did they break it

manic needle
#

Must be. More hotfixes incoming, perhaps.

safe crystal
#

I think its just 8 plasteel 3 diamatine on its lowest now, my brauto i've already rerolled has the same cost, and i had to roll it 182 times to get flak25

cyan notch
safe crystal
#

Yeah,same cost

cyan notch
#

looks like someone else noticed too

ornate hamlet
#

I used up all my luck it seems

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Hopefully they buff Precognition to an actual value in the future.

ornate hamlet
#

But at least Riposte isn't useless.

#

I know some Chained Hits stuff stays even if you miss an attack.

#

Haymaker for instance continues to work even if you miss an attack.

summer prairie
#

Hedge just posted that the perk reroll cost should now be fixed

ornate hamlet
#

What is up with Voidstrike

#

Not rolling a low Blast Radius

#

Ever

#

I've bought like 10 of them

#

And not one has it been below 70

#

I found the same when rolling Heavy Swords on Zealot, it refused to dump stat the one stat I wanted it to

cyan notch
#

wow that was a fast fix

#

i guess the costs are server controlled?

summer prairie
#

Same as the shops, yes

ornate hamlet
#

Pray for me, siblings.

cyan notch
#

surge

ornate hamlet
#

Even better

#

Run 'n' Gun

cyan notch
ornate hamlet
#

You can't charge while running still right?

cyan notch
#

nope

ornate hamlet
#

Ah well. Hopefully they fix that in the future

whole wharf
#

Hell yeah, run and gun, every Psykers favorite blessing....

ornate hamlet
#

I also have this

#

But the perks kills it

cyan notch
#

sliding forward while charging is weird still

#

surge goes the furthest it seems like

#

purg seems like it goes less distance

ornate hamlet
#

I really hoped for this one to be good but alas

#

Does the faster charge blessing work on Void?

#

Or should I just upgrade Transfer Peril

floral solstice
#

burn ordos on brunt's

ornate hamlet
#

I already have.

floral solstice
#

thank you for your patronage

cyan notch
#

flurry shohld work on void yea

ornate hamlet
#

Damn

#

That's extra sad that I can't get good Transfer Peril and Flurry

whole wharf
#

warp flurry is really good ye

floral solstice
#

blood i just saw your alt char's name

#

imma need an explanation

cyan notch
#

uh

floral solstice
#

explain yourself young man

cyan notch
#

carry me pls

whole wharf
#

I've still yet to get blazing spirit on any of my weapons...

floral solstice
#

tf

whole wharf
#

😭

ornate hamlet
floral solstice
#

you dont like psyker huh blood

#

well you wanna run t5's rn, im running ogryn

summer prairie
#

Is flurry even worth it on a void, last I tested it barely worked and even then you only got a partial benefit

manic needle
#

Always worked for me

cyan notch
summer prairie
#

Definitely didn't

manic needle
#

When I sustained fire for long enough my bolts would start half-charged

floral solstice
inland sand
#

is soulblaze on the void/trauma good?

#

seems mega shit to me

cursive crest
#

Is there a way to BB OS maniac in Dam ? With 6 warp charge, it has 98hp left after 1 BB

solid lake
#

At that point though, harsh language will be enough to finish it off

ornate hamlet
#

Have a team.

cursive crest
#

Yeah but a way to OS it would have been better than having to do something more 😝

minor schooner
#

Greetings Psykers ❤️

uneven drift
#

Hi there. Spit your poison.

minor schooner
#

I yield to siblings

plucky perch
#

one more 4 psyker stack team ftw

summer prairie
#

The new hunting grounds can spawn like 20 weaker hounds at once. Not sure if they otherwise behave the same...

still hearth
#

Hell yes

lethal folio
#

The hounds have 1/6th the hp

still hearth
#

More doggos

plucky perch
#

if all 20 come at once and all 20 can still pounce and lock even with 1/6th hp that sonds FAR to annoying to be fun or challenging

#

if their ai is a bit difrent and they just lunge and tear instead of locking i could see that being a cool difrence

minor schooner
#

Build feels so good.

vital bough
#

I'd much rather have deflect if I run Void

minor schooner
#

It looks cool

vital bough
#

Fair enough

#

lol

minor schooner
#

I haven't rolled a good deflector yet though unfortunately aside from on my Surge

#

I run a 497 blaze with it

#

But yeah it makes a decent enough difference just having that little bit of stammer

vital bough
minor schooner
#

Yep, i'm just a little illiterate still.

vital bough
#

No problem! Lol

minor schooner
#

I've recently come off of Fire Staff, Lightning Staff, Shooty Staff, and Electricity Staff as their names XD

vital bough
#

I think we're talking about two different things here though.

When I say "Deflector" I mean the Blessing for the Force Sword that lets you block ranged shots.

minor schooner
#

Yeah when I run my surge loadout, I use a blaze force with it, but its only a level 2 blessing

#

I'm one of those horders of yellow weapons, i have too many of each now lol

#

Just posted a clip of my first run using the set up in darktide vids

vital bough
#

Tbh I've just been scrapping every T4 Blessing I get at Hadron, yellow or not

minor schooner
#

I wanna fill the whole catalogue of blessing options XD. just for completion sake and just work towards gnarly weapons. It's fun!

vital bough
#

Yeah, I'm just glad we got in the first place after several months of waiting. I've been holding onto probably 10+ weapons to scrap at hadron and I finally got to get rid of them all.

minor schooner
#

Vibe, I'm down to about that now in yellow, since launch I've just been upgrading every possible thing and not selling and finally filed it all down more

uneven drift
still hearth
#

It sucks

#

Mutant doesn't do much damage

#

Tox flamer is avoidable

obtuse crypt
#

well that was dreadful

#

plague ogryn's suck Sitgryn

still hearth
#

Bomber resistance actually does nothing atm

uneven drift
# minor schooner Really? How so?

Well, because most of resistances suck. Most reliable gunners and snipers.
Flamer res doesn't affect flame itself iircKEKW_ogryn Like bomber res doesn't do anything to flame puddle. And flame anyway break your toughness instantly. Standing in it means you are in fucked up situation on 1000%.

#

Mutants, as mentioned, don't do much damage and can be avoided easily. Dodging or just standing near the wall if you have no option do dodge/kill it.

minor schooner
#

Good to know, I’ll have to play with it a bit more

still hearth
plucky perch
#

alright not touching this game till the new hunting ground event is over XD 6-12 dogs insta locking the entire team REALY aint fun

still hearth
#

Sounds like a Skill issue

uneven drift
#

Well, at least for me dogs are more reliable to push now. Still not perfect but something to work with.

plucky perch
#

ooh its dooable its just not FUN. and i tend not to play a game i cant have fun playin XD

uneven drift
#

Game climbing uppogryn

inland sand
#

just finished hunting ground run, excellent fun

floral solstice
#

for the first few days

inland sand
#

Cry Havock and Let Slip the Dogs of War

cyan portal
#

What's the best blessing to go with deflector on a force sword for a purga build? Mostly use it to try delete big elites

#

Or, is is possible to build a powersword to drop a crusher with two special attacks without warpcharges?

safe crystal
cyan portal
still hearth
#

It counts them

cyan portal
#

So, just before I do irreversible things. What would you change on this?

frail berry
#

I am no expert: I would vote roll off uncanny strike for deflector and for perks maybe block efficiency or stam? Unsure which to roll off those.

clear heath
#

reroll unyielding for maniac imo
flak is pretty good on fs

frail berry
#

Assuming normally running malice, what is the gear cycle? Buy green from shop, consecrate to blue to earn blessings? Buy grey from shop hoping for good rolls and consecrate 2x for blessings?

leaden thunder
#

p much

#

or get a lucky emp gift

#

since they are 100% drop rate now

#

or get something from melk

clear heath
#

yeah just buy whatever good shit you see at the shops
if you end up with too many dockets, buy greys but save just enough in case you have a good shop

crystal jolt
#

Yep. Buy anything good in shop, roll for good greys, upgrade to blues and hope for a good perk + blessing. If its usable, take it up to purple and higher then stick what you want on it.

leaden thunder
#

👆

crystal jolt
#

I only use melk for hunting for tier 4 blessings tbh

#

And good curios

leaden thunder
#

he's had some decent stuff for me

#

mainly purples

#

got a real good taxe yesterday from him

crystal jolt
#

Yeah i got a fs with t4 slaughterer yesterday with a good base and perks. He definitely has better stuff now

magic whale
#

Been using the duelling sword, what other weapons do ppl like?

still hearth
#

Claw, Chainsword, Knife, Axes.

pine hearth
#

does terrifying barrage not work on purg staff?

olive ember
#

It should unless something broke

hollow spade
#

ADD FUCKING SOLO PLAY

floral solstice
#

delete darktide

sacred dome
#

Isn't there private game?

cyan notch
#

duo with bots only

floral solstice
#

cant queue private without a strike team

rapid dune
#

Is game good yet ?

sacred dome
#

It is. Perfect if you ask me, but I enjoy the 4p horde games.

rapid dune
#

Haven’t played in months no more crash’s?

acoustic trench
#

It's not as frequent as before but it still exists

twilit flicker
#

Theres a setting on the launcher "cpu threads used" or something. I lowered it until it had the same amount if cores my cpu has. Feels like it helped a lot, cant remember the last time it crashed.

still hearth
#

I tried to use Quicken

#

And it feels, okay

#

Would I run it over the other options though? Heck no

#

I tried to make it work with a high peril loadout and it doesn't feel that impactful

#

Compared to just having Peril Resistance

cyan notch
#

quicken is in a weird place

#

u can get the same effect with aura and barrage

#

so like why

still hearth
#

I would use it so much if it didn't remove the charges atm

#

I'd still argue its kind of worse than the other two, even if you had a constant 75% CDR on your ult, just because the ult isn't actually that impactful on its own.

cyan notch
#

yea u just knock shit down woohoo then what

still hearth
#

Ult base is like, okay-ish stagger and peril reset.

#

The peril reset is mostly what I use the ult for anyway

ornate hamlet
#

Whatever changes they made to the shop, I'm really happy because I'm finding many more weapons with >360 combined modifier stats and it's great

muted wyvern
#

Quicken is good for my shock staff spam build. I get the passive warp charge generation feats, and Quicken. Spam the Surge staff to keep the map chain-CCed nearly at all times, slap my ult when I’m in dire need of a quick peril dump, or if I go over 100% and am gonna explode, I use it to cancel the peril explosion and save myself. For other builds I certainly see Quicken not being that impactful since you have things like peril quell on weak-spot hit for example.

spice veldt
#

I ran quicken and got really annoyed at losing my warp charges and not being able to delete elites/specials quickly, since my weapons need warp charges to hit certain breakpoints

muted wyvern
#

Yeah, surge isn’t about killing

river sand
#

is there any reason not to run AB and 6 stacks ?

muted wyvern
#

So, obviously, the stacks aren’t there for damage for me

#

They’re literally there to fuel Quicken so I can keep spam-cc

#

Damage builds should probably not use Quicken, though.

wise quail
#

Any meta builds come out of the new patch yet?

ornate hamlet
#

Ever since the buff to the weapons in the shop, I got a really good purgatus staff and I've been using it ever since. Feels great

#

As for build changes, not sure

muted wyvern
#

I need the game to roll a good Purg staff for me so I can actually fuck with it. The Surge I have is god-roll, and I have a fine enough Voidstrike… game just doesn’t want me to play with fire.

ornate hamlet
#

For the Kinetic Overload talent, what counts as "nearby"
Within 10 meters, or 15?

river sand
ornate hamlet
#

30M is a huge distance and it's great

muted wyvern
#

I wish the lvl 30 feats didn’t all eat your charges up except for the BB cooldown one, which you never use because Fatshark doesn’t want BB build to exist…

long wharf
idle bay
#

[Pained/Manaica laughter} - The NERFED material drops back to pre-patch values

long wharf
#

are you serious?

idle bay
#

Yes!

long wharf
#

god damn it FartShart

ornate hamlet
#

Did they really

long wharf
#

report that ASAP

idle bay
#

And earlier today there was bug that re-rolls of perk kept eating Plasteel (fixed already)

#

Done

#

Other players in team confirmed my observation that something wrong with mats

#

Checked in Relay station and Enclavum Baross on Heresy

wise quail
idle bay
#

The broke something when they released the hounds again

long wharf
#

so using non-force weapons for fast quelling is dead

idle bay
#

There is a smart fix to their fix of passive quelling _
Passive quelling should default to best pest passive quelling of the gear they have equipped.

#

No matter what in hands right now

long wharf
#

hard disagree

#

quelling should absolutely be based on currently held gear

#

because the psyker is using that gear to link to the warp passively

idle bay
#

At least BB mode should do it

#

If you have staff or FS - BB passive should default to it

idle shuttle
#

best surge blessings>?!1

long wharf
#

BB should absolutely be innate passive quell

idle bay
#

While psyker holding FS or Staff with his buttcheeks while casting BB

idle shuttle
#

also what should I try to get as the other blessing on this..

#

shitty FS but deflector

long wharf
idle shuttle
#

well I can scrap trash FS's now and somewhat hand pick

long wharf
#

you're rolling dice, nothing you have any influence over

viral granite
#

This is a dumb question but is a melee build possible with a psyker

long wharf
#

honestly, the best way to get t3/t4 blessings is Sour Milk now

north cradle
#

I'd say Slaughterer so you can deal with hordes in melee

idle shuttle
#

ty

north cradle
#

If you don't have Purgatus or Voidstrike, Psyker's ability to horde clear kinda sucks

#

At least with my current Force Sword, I can two-shot a Mutant, one-shot Dreg Ragers with enough Warp Charges, and one-shot Poxwalkers on heavy with a single Slaughterer stack

idle shuttle
#

this is my current purge

#

I had a really nice voidstrike I accidently scrapped

#

welp i concecrated my surge

#

go focused channel

near wyvern
near wyvern
#

Shame just that the dodge distance on FS is abysmal and the special is just a bait on damnation to get yourself killed.

near wyvern
idle shuttle
#

what perk should I refine?

near wyvern
#

It's an extremely simple playstyle and way more rewarding for the stupidity than it should be. For Mk V you want brutal momentum and limbsplitter, for dagger anything goes but rending on weak spot hit is best in slot.

obtuse crypt
#

perks and blessings you'd put on a surge staff?

idle shuttle
#

on that one

near wyvern
idle shuttle
#

crit doubles stagger if I remember

#

purge already does flak, so + more flak is noticible

#

I forgot what a maniac even is though

#

those both seem like shit perks

near wyvern
#

Go +crit chance then

#

For +armour modifiers, abysmal DPS * 1.25 = still abysmal DPS

idle shuttle
#

then yeah probably stagger

#

since thats like, the job

#

CC

neat sand
near wyvern
#

Dreg Ragers

#

Scab Ragers are flak

idle shuttle
#

and ranged is a sniper obv

#

ajnd shotgunners?

#

oh nope

#

it says right there specialists

#

getting rid of that

#
  • damage to trappers
#

uh oh, has there been a cap put on perk reroll

#

not unlimited?

#

when it turns free

neat sand
idle shuttle
#

fuck

#

I was gonna reccomend you darkmass

#

and its gone : )

neat sand
#

Sadly I never got to see there site 😦

long wharf
#

yep, a real loss

#

but hosting a website costs money, and there isn't enough community engagement for enough people to want to donate to keep the site up

summer prairie
#

The steam guides are the best source of accurate up-to-date information

idle shuttle
#

damn I just read the post, sad

#

that site had a good UI and everything

#

everything explained and easy to find

sly matrix
#

Hey, does anyone know if this head takes off your hair in any way? Makes you bald or something

idle shuttle
#

I would bet it removed hair

summer prairie
#

Darkmass had very outdated info

idle shuttle
#

removes

#

well yeah they had to stop updating it

summer prairie
#

It had information from beta

idle shuttle
#

but if the info was up to date, very intuitive

sly matrix
neat sand
#

Just trying to work out how to make my rather lethal flame staff even better

idle shuttle
#

did you have an ogryn tank a demon

long wharf
#

I use that cosmetic

neat sand
#

I kited a beast of nurgle up a ladder and off the ledge was much fun lol

sly matrix
long wharf
#

nope, not in-game at the moment

#

but I can assure, it looks good

#

else I wouldn't use it

idle shuttle
#

thats how I saw someone else do it

neat sand
#

2 days ago

idle shuttle
#

they were running it up and down the stairs

#

ok this was like over a month ago lol

sly matrix
idle bay
#

Checked all the nooks and crannies on Heresy and got this

#

Checked all the nooks and crannies on Heresy and got this

#

Like where the kark all the mats gone?

idle shuttle
#

looks like the old mats values

long wharf
#

it definitely is

idle shuttle
#

might be a visual bug as they say

#

do the math for the total

idle bay
#

There were only few mats all other the map spawned

muted wyvern
#

Swapping the Sprint efficiency, but what should I be fishing for? Flak Dmg?

long wharf
supple skiff
#

so is there a reason I cant rebless a void with warp flurry?

pearl delta
#

So... for all the antax enjoyers, what is one looking for in an antax?

leaden thunder
#

then IMO headtaker

#

some people take limbsplitter but I don't find it to be worth it

pearl delta
#

so i rolled a 363 with first target being hte weakest stat, which seems good. it has a tier 1 blessing and a 3 sprint perk though so not sure if it's worth investing in

leaden thunder
#

eh

#

whats the t1?

#

if it's one of the damage ones then I wouldn't mess with it

#

but if it's BM then it's fine

pearl delta
#

decimeator

leaden thunder
#

then I wouldn't

#

unless you like to gamble

pearl delta
#

cool. thanks

still hearth
pearl delta
#

the nice thing is i hvae momentum and headtaker 3 for when i find something decent

still hearth
#

Each staff is a unique weapon group

supple skiff
#

LOL

vagrant cedar
#

wild

supple skiff
#

blessing global

supple skiff
#

but fuck psykers

still hearth
#

Its the same on other classes.

#

Confident Strike is on all Ogryn melees

#

But you need to remove it from all of them

vagrant cedar
#

they should just make Melee mods and Range mods

still hearth
#

Since aside from knives they're all different groups

vagrant cedar
#

so fucking dumb

#

it's like you gotta specialize into 1 weapon

still hearth
#

Immeasurably complex, my friend.

north cradle
#

Psykers cucked again

still hearth
#

Not GunPsyker

#

Get rekt staff nerds

fierce sinew
#

having different pools for different weapons makes sense, you don't want to roll headshot relevant blessings on your trauma staff etc

vagrant cedar
#

no it doesn't

still hearth
#

Not sharing certain blessings that make sense to be shared is stupid though.

vagrant cedar
#

you could easily limits which blessing goes on which weapon

leaden thunder
#

it can make sense

vagrant cedar
#

but let it be multi-usuable

still hearth
#

You could easily have a general list and a special list.

fierce sinew
#

what should happen is a check that looks at all the pools when you earn a blessing, and if a pool has a blessing that shares a name with it, give it to you in that pool too

vagrant cedar
#

with that kind of thinking

still hearth
north cradle
#

He did have the Fatshark portrait frame for a few hours

#

Coinkidink?

fierce sinew
#

no I didn't lol

vagrant cedar
#

exactly what a shark employee would say

fierce sinew
#

I'm just not a baboon who wants to roll crucian roulette on my purg staff

gilded viper
#

I want a 2 handed force sword, or a power fist

idle bay
#

Another heresy Mission Materials

leaden thunder
#

extra ordospogryn

gilded viper
#

I did get a force sword with Deflection 3 on it though, nice to have that blessing finally

idle bay
#

It's not about guns - materials drops are down the drain to pre-patch values

north cradle
#

Two-handed Force Sword with the Bretonnian Longsword moveset would be swanky

leaden thunder
#

you sure

#

I got quite a bit of resources when I go loot gremlin

north cradle
#

Oh hell yeah

#

I completely forgot about Executioner Sword

#

That's a weapon moveset that deserves a +10% Weak Spot Damage perk

idle bay
# leaden thunder you sure

In the morning each mission was like - Materials every step of the way. In the eveing - materials barely spawn and a lot of empty boxes like pre-patch 4

#

280 /150 mats for Heresy is laughable

north cradle
#

Damnation has oodles of mats

idle bay
#

I like chill runs on heresy 🙂

north cradle
#

I can upgrade a weapon from grey every two games

smoky fractal
#

do tiers on this even matter?

north cradle
#

Heresy mats weren't changed much, were they? I think it got moved from 300 to 450?

gilded viper
north cradle
#

Maybe it's specifically T2

#

There are blessings that are specifically T4

#

Weighed differently on RNG

still hearth
#

I think its only T2

idle bay
#

Imagine T4 Focused Channeling - like reduced damage taken while Seconday attack in progress. Who am i kidding - Fatkark never go for it 🙂

gilded viper
#

A Psyker with DR? Lol no, only Vet can get 75% reduction from shooters or other nasties dummy

leaden thunder
#

you do technically have a dr talent

gilded viper
#

Oh boy a third reduction when I'm basically about to explode

leaden thunder
#

I don't think really anyone uses it tho yeah

smoky fractal
#

so for warp flurry do i just spamm 5 times and then start doing full charges?

long wharf
#

FartShart didn't nerf vets having 75% toughness DR to ranged, but boy did they nerf zealots getting toughness dr from causing bleeding

leaden thunder
idle bay
smoky fractal
#

its not too bad, before zealots would faceroll crit builds

#

now you actually have to think

#

before you charge in

leaden thunder
#

in a vacuum the nerf was fine

gilded viper
#

My eviscerator disagrees, but it's hard to hear over the screaming

still hearth
still hearth
#

Zealot crit DR should've been nerfed.

#

But more down to like 66%

#

And the other feats should've been buffed

long wharf
#

I'd argue then vets need their toughness DR while ulting dropped as well

still hearth
#

25% Toughness + 25% Toughness over time + 75% DR

#

Why is 75% DR not on the first tier

#

Like Zealot

#

Its insane

north cradle
#

Mostly because damage doesn't matter when I'm smacking chaff or stunning Elites

gilded viper
#

Wrack n Ruin still aint worth it, and the other one is used only in niche builds typically

still hearth
#

They'll get there

#

Eventually

gilded viper
#

One day there will be more than 1 soulflame talent

crystal jolt
#

honestly the 75% DR isn't that bad, its just that it combos so well with counterfire and you can keep your ult up for so long with a lasgun/autogun

gilded viper
#

Mk12 Kantreal my beloved

crystal jolt
#

so long that the ult then recovers and you can press it again as soon as it drops

summer prairie
#

@idle bay your bug report shows 355 plasteel when the old heresy cap was 300. There's still variance even when you seemingly search every location

#

Sometimes the spawn point may have been taken by some other item, I guess

crystal jolt
#

I feel like the vet DR might be better balanced if it was less toughness and some resistance to suppression so you could use to it walk out into reaper/gunner fire and deal with them more easily, rather than being used to kill every gunner on screen.

still hearth
#

Vet toughness DR would be fine if they also didn't get to refill their toughness to such a degree.

#

You definitely need 75% if you're playing the Doomguy style

crystal jolt
#

yeah the elite kill regen is bonkers

gilded viper
#

Standing far away regen is such dumb

still hearth
#

But once you start stacking recovery from the first feat

crystal jolt
#

and the fact that it stacks but the psyker warp charge one doesn't lol

still hearth
#

Regen from being far away is lame and if you play at distance you're a nerd.

idle bay
#

Developer's frame should be removed at this point right? Beacuse i've seen one player still using it today

still hearth
#

Close range Vet or bust.

gilded viper
#

I would be less annoyed by Vets if they stopped shooting the enemies I was using to gain warp charges

#

Like you can see the blue orb, they gonna die, shoot something else

crystal jolt
#

yeah, I'm all about big boi kills and melee gunners with my vet

gilded viper
#

I want the shotgun to be better for vet

#

and back on Psyker

still hearth
#

Shotgun Frenzy Fire is still bugged

#

80% extra damage on close range kills is kinda nuts

crystal jolt
still hearth
#

But its also on the shotgun

crystal jolt
#

I get it if its just a nothing enemy

still hearth
#

They're always shooting

#

Nothing enemies

#

All the time

#

Literally one groaner?

crystal jolt
#

i know

still hearth
#

Shoot it

gilded viper
#

Me using Purge and blinding them is justified

north cradle
#

As a Doomguy Veteran, this is real

still hearth
#

Fucking with Vets is always justified

#

If they aren't leading the charge

#

They're basically NPCs in my mind

gilded viper
#

Vet got the best melee and still they refuse to use it

#

Like at least learn to block or dodge or something

crystal jolt
#

i wish the shovel was better tbh

still hearth
#

Ammo conservation? What's that

crystal jolt
#

its such a goofy weapon

still hearth
#

Power Sword sucks at blocking and dodging

#

Never block or dodge with it

#

If you can't swing it and kill everything you'll die anyway

north cradle
#

I let my teammates handle melee during arenas. My eyes are focused anything that glows yellow when I pop ult

crystal jolt
#

literally just charge heavy with power sword and that's it

gilded viper
still hearth
#

Agrip Brauto is just so overtuned with Veteran

#

The only issue is that it chews through ammo

#

But you can just

#

Mow down an entire army

#

Single-handedly

smoky fractal
#

lol poor psykers dont even get talked about in their own chat

still hearth
#

Well Psyker has such a defined meta

gilded viper
#

There's nothing to talk about

still hearth
#

And all staves are at least decent

#

And the melees are kinda boring

gilded viper
#

Every Stave is usable, we got 3 melee options

#

Gun psykers come in to meme occasionally

still hearth
#

XII still a legit weapon.

north cradle
#

Actual Veterans talk about Veteran in #psyker-class because #veteran-class is the equivalent of the two crazy twins in the burger shop in Smiling Friends

still hearth
#

I'd rather have it on Psyker than the other classes.

#

XII on Zealot is a dumb long-range option.

gilded viper
#

I like 12 on Zealot cause its reliable

still hearth
#

XII on Veteran is a dumb long-range option when they can turn the braced autoguns into sniper rifles.

crystal jolt
#

yeah the vet chat is unusable

north cradle
#

Yeh I prefer my Agripinaa Braced Autogun on Zealot

#

MG XII on Psyker and Veteran always

gilded viper
#

The Braced Autogun is very fun on Zealot

#

Just having bad luck with getting the close range +damage perks

north cradle
#

I actually want to test between Braced and Infantry Autogun on Zealot

idle bay
#

Vraks MK III Headhunter is my favorite gun Vet/Shouty/Psyker

#

Extra dirty on Psyker

north cradle
#

Speaking of Veteran, does Counterfire adjust Bio-Optic Targeting for teammates?

gilded viper
#

no

#

You only get default

tulip drum
north cradle
#

Drat, I was hoping I could mark regular shooters for teammates too

gilded viper
#

If an allied vet has it though

gilded viper
#

Allied vets get their upgraded bio targetting pazaz

north cradle
#

So yeh it kinda lets you shoot further away

#

I feel like Volley Fire got a duration decrease tho, was that in the patch notes?

idle bay
#

Hardon: Do you want Critical weapon?
Character: YES!

north cradle
#

Which one is the semi-auto?

#

That magazine is bigger than a Columnus

tulip drum
#

vraks vii i think?

gilded viper
#

Is Surgical even good?

still hearth
#

No

#

Its never good

gilded viper
#

Like waiting? In a Horde shooter

idle bay
#

I don;t know if it's even working

still hearth
#

Never ever.

#

The fact that it uses the stacks

#

Makes it absolutely garbage

#

You don't even use them on a crit.

#

Just from shooting

tulip drum
#

crucian would be nice i think in lieu of surgical

idle bay
#

i'm just keeping it because it's t4 🙂

still hearth
#

Yeah that's fine.

#

Crucian is way better than Surgical

#

Surgical would be something if it gave like 50% crit chance per second

#

Up to 100%

#

But who the fuck thought 5% per second up to 25% is a good thing.

inland sand
#

wait

north cradle
#

If you get a bonus to crit from standing still, that'd be cool

inland sand
#

Surgical uses stacks?

still hearth
#

Though I'm not sure if its per second exactly but its still bleh.

#

"Builds stacks over time."

fierce sinew
#

just got out of a map, 700 plasteel

still hearth
#

Johnny.

#

My man.

#

Sibling.

gilded viper
#

This is FS we're talking about, In Vermintide every character uses the same 5 Qualities on everything

fierce sinew
#

whatever revert is either inconsistent or already fixed

inland sand
#

_>

north cradle
#

My brother in God-Emperor

gilded viper
#

Siblings, how does one not eat all their Plasteel immediately upon leaving a mission?

idle bay
inland sand
#

man I fucked up yesterday then

north cradle
#

Can you get Deadly Accurate on Autoguns?

brittle crest
#

i have 25% manic on my mk5 caxe, should the other perk be unarmored i'm guessing, since when paired with surge the axe is your horde clear?

inland sand
north cradle
#

Deadly Accurate fucks hard. I love it

brittle crest
gilded viper
#

The m5 basically already dumpsters unarmored, no need for it

inland sand
#

would probs take flak

gilded viper
#

Might as well take the maniac since Muties and Dreg ragers are beefy

brittle crest
#

ye i have the 25% manic already

gilded viper
#

oh

#

Yah flak

still hearth
idle bay
#

Hardon for Hadron.... she blessed that 380 MK II GOOOOOOD

still hearth
#

I'd rather reroll Surgical to literally anything else.

idle bay
still hearth
#

Just consume it now and use the new one. NODDERS

gilded viper
#

Man I need a Mk3 Lucian with Opening Salvo

idle bay
north cradle
still hearth
#

Ah.

north cradle
idle bay
#

Zealot had green 380 one and i went to casion and won a jackpot

still hearth
#

Gotta get that 50% more weakspot crit damage.

#

When I hit a weakspot crit

#

Which will be like

#

20 more damage

#

Because weakspot crits are shit

north cradle
#

Can't think of many other good options for MG XII

gilded viper
#

Opening Salvo

still hearth
#

Ghost

#

The other one that makes you immune to suppression or whatever

north cradle
#

For Psyker, Ghost would be good

idle bay
#

SO this specimen of the guns... I'm thinking Unarmored to re-roll into Flak ?

north cradle
#

Flak would be good

#

Stopping Power is only the stagger bonus, yeh?

leaden thunder
#

may want to bp test it

#

see if manaic gets you any

idle bay
#

Meanwhile: Mods are coming in a few days

leaden thunder
#

and if it doesn't keep unarmored

north cradle
#

I wish we could test different weapon perks and blessings in the Psykhanium

gilded viper
#

I wish we could see our stacks of our perks

north cradle
#

It's different when there are five weapon variables compared to an abstract Power rating

north cradle
#

Or whichever one is the one where you get bonus damage on weak spot hit

#

Zealot gets like one extra buff icon every five levels, why can't we see our blessings?

north cradle
#

Yeh that

#

Speaking of Blessings, I'ma try out this Power Sword with Supercharge. Seems like it'd do some work

idle bay
north cradle
#

Oh hell yeah

idle bay
#

And i'm using it non stop 🙂

north cradle
#

What's the difference between increased Cleave and ignored Hit Mass anyway

gilded viper
#

Going through more mass as opposed to ignoring it entirely

#

I believe

north cradle
#

Does Hit Mass include Carapace Armour stopping your weapons dead in their tracks?

long wharf
#

probably not

north cradle
#

I'm not sure how Hit Mass and one's ability to Cleave through it is calculated

long wharf
#

it's a function of the weapon itself

#

how many targets you can cleave through is based on the Cleave property

#

every enemy's mass reduces how much more mass your attack can go through as well

north cradle
#

Yeh I assumed that when I get a Cleave Targets that can pass 7.00, it means I hit seven targets

#

Maybe if it was 7.20 then I could cleave through seven with ease and do reduced damage on the eighth

#

But apparently that's not how it works