#psyker-class
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It's Shark not Medusa š
Wait, I must have missed an update. Since when does sword so fire?
My review will be negative until I can slide attack again š¤”
blessing you can get on force sword
this is what I've been running today, 121122
Damn, now I gotta be lucky and get that on my 377 base stat sword that already has deflector

Blazing Spirit Blessing
That is my exact feat tree lol
Wrack and Ruin is trash tho never fall for that trap
And that's only the 3rd tier of the blessing. Pretty sure each blessing has 4 tiers.
are we still on suicide watch my fellow incomparable minds?
til they fix the peril bug, yea
Noted
Yeah, 4th tier may have higher stack limit and more stacks, don't know.
They nerfed us with a bug, devs don't like us!
I mean. The peril bug only affects you if you're spamming BB, which arguably we shouldn't be doing on a regular basis.
yea totally just a "bug" lmao
it affects staff overcharge as well, along with FS if you use it at the limit too much
pretty big deal
fatshark acknowledged it was, and claims they'll fix it.
I haven't been able to consistently reproduce the 2s active quell delay with anything but BB spam
I did with purge staff no problem
ik
I'm playing in a way that rarely gets 100% twice in short period of time. So thankfully i dodged that bug.
imagine it has to be easier on the more intensive staff secondaries
who wants to hop in a private lobby so I can attempt pick n mix
It appears as if T4 of that blessing applies 4 stacks with each crit, theoretically applying at least 12 stacks with a FS alt charge crit
The max stacks at t4 is unknown atm
Get to 100%, quell to 90ish, then flame stream again?
that's crazy. my staff has 14 stacks max
He means the FS Soulblaze blessing on crit
not exactly sure the sequence needed to reproduce, but it's occurred a few times where I can't stop charging the staff, have to wait the 2 seconds before I can put it down and start quelling
next patch add enemies that cant be psykinetically killed
Not the max stacks of a Purg staff
to kill off psyker for good
Correct, the blessing has it's own max stacks.
80% Burn on a Purg staff allows for 15 max stacks iirc
right
I'm just saying it's crazy
because I can only stack up to 14 with my purge staff
if you can dump 12 in a single special hit, you're doing major damage
I'm still surprised that deamonhost and chaos slug don't take increased damage from force abilities. Like they should
Yeah and my FS crits for 2500 dmg on a mutant, around 1400ish on carapace ogryn and flak ogryn, so I'd kill most elites in one hit and be able to leave the burn to finish them off if it crits
i prefer psyker's purgatus staff for the sole fact that it aesthetically feels like industrial grade disinfectant
like you're hosing them down with bleach
I think it would kill literally any non-monstrosity in one hit
after all soulblaze damage ticked
actually, might not kill crushers
It'd be interesting to see but I wouldn't bet too highly on it until somebody gets all the pieces together
because soulblaze doesn't do jack shit to them anyway
but everything else is dead
eh, maybe not mutants either
it would be close
Mutants on FS is what I hit the highest damage on actually
2500 from the last crit on the alt charge alone
soulblaze damage?
Nah just the FS alt fire
Mutants are an edge case because they take more damage than anything else. They're health tanks.
gotcha. but the blaze might be enough to finish it off
Honestly. Peril feels much more manageable right now
I donāt have random pop deaths anymore
Said Tobias FATSHARK...
Maybe, it'd be interesting to find out. I still need to get a purg staff with Warp Nexus to get higher crit chance and even give that whole theory craft a chance
apparently the thing that chaos and daemonhost hate and weak against the most are the Pariah Gene
warp nexus purge feels real good
Game felt the smoothest Iāve seen across all betas
Have they changed anything with psyker in the most recent update
Tbh the last patch actually helped a ton. Still a long way to go but actually happy at this progress
they made it worse
Wtf
It's progress, but i can't wait for the 1.0 someday
bugs
Classic fatshark
What did they change that you liked, specifically?
Some minor bugs that donāt really seem to matter all that much
purge feels better, but surge staff and peril in general are not great lol
do u mean to be in preacher channel?
Lol
Stability and it also feels like you donāt die from high peril on staves anymore
My game feels like itās running smoother on higher frames
yeah for not being seizure inducing purge staff is indeed objectively better now
i been getting more crash
they fixed that for surge last patch, but I hear you
Stability is a global net positive. As for staff changes, two patches ago they changed the Surge staff to not pop you at 85%+
I havenāt played in a week since i was a bit disappointed
Pariah gene alone can't rip your soul out and send it to the warp with absolute guarantee, psyker with force weapon often can though š
pariah genes are completely unaffected by warp
The bug for quelling being delayed seems not that big a deal since I swap to staff anyway
they have no connection to the warp
I've been getting by just fine mostly
Exactly, and that's why grey knights are all psykers. Because while pariahs are less affected psykers are actually deadly to deamon spawns
I played a few damnation rounds and honestly didnāt know there was a bug till someone told me
i hope we dont forget this is tobias speaking
I mean, I didn't know about the BB delay until I read about it. I so rarely BB spam at 100% anymore because it's not nearly as useful as other options when fighting.
I usually only BB after ult on priority elites
how do you kill bosses from a distance then
shoot
with what
staff
Staff left clicks or melee
Or swap to staff to quell faster anyway
or focus on the hoarde
Quell to 0 and repeat
that would be cool
I want the old bolt staff so I can anime through hitscan void at mobs
heh
but i actually have not seen a single ice psyker thing
cool
very strange
melee from a distance? Staff m1 is so weak compared to BB spam dps
Just swap to staff and quell. Quelling from BB is bad gameplay
Hit a weakspot. If you can't close the distance, then yes don't melee and focus on the horde or something else.
Waiting 5 seconds to quell fully just for 3 BB is counterproductive
which blessing do I want for peril block axe?
do psykers even use ice in the lore
Block eff?
anyone know
brutal momentum
no

Shit, blessings, sorry.
at least i dont see a single thing about ice
day ruined
However you want to play go for it brother
maybe some xenos do, I didn't see any mention of sanctioned psykers using ths kind of spells
no need to quell if just not a bitch smh
pomfg people dont listne to you when you sasy cvome here or bot wil agro deamonshost and just igonre you smh
just blow up
20 mion waisted
wish I could blow up inside the beast of nurgle
Peril block helps with daemonhost victims
ay that would be funny
I run rapier and just dodge and hopefully the party has enough dps to keep me from dodging like Disney on ice for 5 minutes
damn the lore gimme ice staff
Nothing slows like stopping with lightning. No need for ice hahahaha
I want ice though
Warp channeling takes many forms but making something solid like ice with it would be.. more difficult I suppose
dueling sword zerker feels like this https://www.instagram.com/p/ClM2qFIMQYs/
true
ye but I want to frozone pox walkers off an edge
i want to be able to relocate my team
the pyker main!!!
i want to telekinetically throw a mutant at a sniper
I just wanna throw an ice spike throw an entire hoard
Now I know what a lot of you are going to say, as soon as you see āBlazing Spiritā on the Force Sword. āWow, that perk is trash! Why would he use that..??ā
I'll tell you why!
Combine Warn Nexus for 25% Crit at 100% peril, 8% crit on the Force Sword itself, and a Force Sword alt-charge that hits for 3 ticks in one crit, and you can now instantly apply 12 stacks of Soulblaze on a Reaper or Bulwark Ogryn, while crit'ing for around 1500 damage, plus AT LEAST ticking for 160 dmg a second from just 10 stacks of SoulBlaze from the Blazing Spirit blessing. Even on Damnation, on top of stacking other SoulBlaze effects like Kinetic Overload, and funneling every extra Warp Charge that you get from Ascending Blaze and Psychic Communion, you can likely crit most elites with a single Force Sword alt-charge, and let the burn kill them after.
The Block Efficiency and Gunner Resistance is to reduce peril gained when blocking with Deflector, as well as increase overall survivability, letting you get those clutch revives off for your teammates when you need it.
Try it out, maybe you'll like it.
See, the problem is that this is really only useful against mutants or ragers. Just because you aren't going to be hitting reapers and bulwarks with the sword all that much (I mean, your existence itself is a counter to bulwarks. Why use melee then)
It's a fun build, for sure, but I wouldn't rely on special attack crits.
Kinetic overload? š¤®
So, some interesting stats on Soulblaze damage per second from Kinetic Overload.
4 stacks = 21
8 stacks = 76
12 stacks = 153
16 stacks = 240
20 stacks = 326
(This could possibly stack higher but I can't test in the meatgrinder as everything but the Crusher dies before I can proc Kinetic Overload more than 5 times)
Also the stacks applied from your Purg staff have their own max stack limit(found in the 'Burn' bar when inspected) , but Soulblaze from Feats seems to override this and stack even higher than that when given the opportunity.
Example: My Purg staff has 80% on the Burn bar, max stack of 15 Soulblaze for 197 damage per tic at 15 stacks; yet Kinetic Overload will continuously stack past what a Purg staff can stack to, though the meatgrinder doesn't give good chances for me to stack kinetic overload as quickly as it could in a real match.
(all this testing was also done before these latest changes in the last patch)
I think inherently, if you're running a purg staff and using Ascending Blaze, you're hurting yourself for not taking Kinetic Overload
once again the psyker chat seems to use its brain more than the other channels
this is lore accurate good job swamp
Put this on the forums for people with photophobia but please do not use the surge staff you will end up hurting your eyes stay safe guys.
Thanks man I'm just looking at the numbers and throwing ideas out there
Makes sense with my testing of purge not adding soulblaze stats properly compared to talent soulblaze, so we may be onto something or a mistake by FS
yeah I'm going to do this today thanks
Also this is Damnation in the Meatgrinder, just for a reference on damage to stuff at Damnation
And that's a lvl 3 Blessing applying only 2 stacks at once
is there any psyker talent that gives crits/ higher chance to crit
I fucking wish. Most I've seen is the Warp Nexus blessing for your staff, and crit chance on weapon perks.
But at least Warp Nexus from your staff works for your melee too.
Don't think it works for your BB though, I thought it but I've tested it and it doesn't
unfortunate. I was thinking about how crazy that would be with zealots ult
Still shame we don't have more fun staff blessings, nothing with soulblaze either
Same place as force swords kills cause your enemies to explode 
If they changed Wrack and Ruin from 2 SB stacks to enemies around Elites on BB, into 1 stack of SoulBlaze to all enemies within 3 meters when an enemy dies to SoulBlaze, I'd fucking love it.
Wrack and ruin needs a look over it's irrelevant on all difficulties, and I've tried to use it
I thought it might be good on heresy/damnation due to how packed gunners are but 3 meters is too small of an aoe
Doesn't Warp Nexus only affect staves?
Take it into Meatgrinder, hit max peril, and swap to your melee.
I've had no dev confirmation but it definitely hits crits more often on your melee, and my only source of crits atm is Warp Nexus.
Just keep in mind, orange hits are weak spot, only bright yellow is a crit
team agrees to let me attempt pick n mix, vet proceeds to mow everything down anyway
this might be good
The warp battery breakpoint for stalkers/shooters is much more important imo
š š
Also warpcharges increases burn damage because š¤·
wouldn't go that far, it's definitely usable but 6 stacks is still a decent choice imo
what is best spot to farm palsteel ? what difculty?
malice
Malice run assassination
since the vet was just mowing everything down I was throwing out bbs hoping to get lucky with pick n mix and ended up with serial killer... fun
What do you mean stalkers/shooters? You can BB gunner and shotgunner elites on Damnation and 1 shot them with 0 warp charges, but idk what stalkers are. If you mean trappers you can 1 shot them with 0 warp charges on Damnation as well with just 1 BB.
The only breakpoint I'm aware of is that Warp Battery allows you to kill flamers on Heresy, compared to normal.
Probably a poor translation of "reaper"
But you can't even kill flamers on Damnation with full 6 charges of Warp Battery either
Stalkers/shooters are the official name for scab/dreg riflemen
You want to melee flamers
pretty sure "stalkers" are the hybrid infantry that has both ranged and melee
I reject your truth and replace it with my own
It's not BB breakpoints it's ascendant blaze breakpoints
decent curios
It's the ultimate wallhack you just F through an airlock with 6 stacks and watch your warpcharge increase
want to roll the first perk of the first to be corruption resistance though, don't need 3 bombers
I don't run +toughness since you have to be at 100% to negate melee damage, and with more toughness you just make it more difficult to get the full bar
Max is 25 max health and 20 for toughness
didn't realize total toughness affected regen time
So I dont know how decent these are
I've never seen higher than a 20, so it's the best I've got lol
did the nerf acentand blaze ?:
no
21% best Ive seen.
I don't hink it affects regen time, but feats that give you specific amount and not percentage+ melee kills toughness it does
Yeah I see how with 4 stacks it does 23 dmg per tick, 6 stacks it does 49 so it technically doubles your damage.
Either way though, I don't typically use AB for horde killing as much as spacing and giving room just so I can use the staff, the purg staff will ultimately apply a higher stack count and do more burn damage in the end anyways. And I really do think the amount of warp charges you can passively gain with Psychic Communion and Ascending Blaze's burn kill chance, can really ramp up and do insane amounts of what is potentially infinitely stacking damage. Which could specifically be good for killing the Nurgle monstrosities.
Its % at second so more means more toughness points gained by second
I guess it depends on what you really want for yourself, but I'd prefer the single target stacking damage on elites when I already have the purg staff itself for the horde clear and management
Albeit if you calculate max of 175 psyker can get and then max regular regen at 160%
so I was previously a big fan of 6-stack AB because it singlehandedly wipes hordes. but
the testing with KO today, and how it latches onto any elite even remotely close to you while needing only two stacks to kill a rager *on damnation made me think KO is a better pick in higher difficulties
look at the range that KO procs on the elite #psyker-class message
In comparison to having 100 toughness its atleast doubled speed of coherence return.
Psyker do be playin kinda ass though with the nonscaling bb damage and finicky staffs
I think it has a decent argument for this, mostly because the amount of enemies you mow through on higher difficulties directly correlates with your average Warp Charges a minute
I'm lvl 25 and so far its been my least favorite
it was great at the start, and has just progressively gotten worse
I started with psyker...
oh, and shitty feats that dont do anything interesting
you need to run purge+ab, and maybe even communion, to really start racking up charges, in addition to high enemy density
oh you meant psyker generally 
why run purge when I can just play zealot
Sounds like veteran talk
purge DoT is better
the problem with KO is that while it is good
worse range and sustainment
if you're not bursting elites to begin with, it's almost a waste
isn't KO you HAVE to get a kill with BB for it to transfer over?
Yeah, it's targeting is VERY friendly and works exactly how you would probably want it to. It picks the closest elite, no matter the density of enemies around you. So even if you're killing an entire 200 man horde from holding a hallway with purg, you'll be procing 4 stacks of SB every time you get a Warp Charge and stacking it on nearby ragers, gunners, shotgunners, bulwarks, etc...
It's actually very user friendly its just really easy to forget about and feel like it's not doing anything
But it actually can pump damage
you're thinking wrack and ruin
16 meters isn't that much worse As for sustainment you can spam it enough. After all you don't even need ammo
which one is ko
KO means ANY new charges after max drop 4 soulblaze stacks on the elite closest to you in a wide range
idk I feel like my flamer melts bosses on damnation but my psyker cant compare
its just night and day difference in impact
psyker flamer better
blasting high-density hordes with mixed elites makes it useful *using purgatus
cuz blue
You don't even have to brain burst, Psychic Communion and Ascending Blaze net you all the outside soures of warp charges you need.
And every warp charge gives you burn, which can give you another warp charge through ascendant blaze, which nets another warp... Etc
Can turn into an endless cycle
Theoretically
this is true but I dont like being useless against armored groups on heresy ^ and damnation
I tried voidstrike but its hitbox is weird
I use FS, so anything armored dies pretty fast, and if there's trash mobs I'll burn those while stacking KO
Flak is an easy melt with purg and Force Sword can slap through carapace pretty easily for big chunks
Force sword special has one of the highest single target damage rates
problem with force sword is same reason I dont like chain weapons, I have to stand still up close
as a psyker too
i hope psyker gets a new weapon next
but you can also push to stagger everything nearby for a window of attack. Chain weapon can't do that
I get that, but if you shove or F to make space, it's a really good chunk of damage when you can get it off.
It's all how you wanna play though
I suppose I just find psyker gameplay really unrewarding and unimpactful
then again, I feel that way about all the classes in different situations
zealot and veteran are the best about avoiding it in my experience
sounds like zealot being your main was a good choice
the difference between me and a toxic retard is that I want to like it
man the new surge staff is awesome. i understand the problem but ... damn, i hope they'll give a toggle
FS just going to need at least a few months before things really settle from a balance perspective
I'm just struggling to find something other than "Debatably better zealot flamer build"
unless they keep introducing new gear/subclasses, in which case it will just be a continuously evolving shitshow 
thats effective
I hope they just make lightning look more like powerful lightning and not long blue zigzags š
honestly fire staff was a mistake when they could have made something more unique
class overlap isnt fun imo
but listerine fire is so cool 
Next patch: we added bunch of hallucinogenic visual effects to make psyker players feel Peril as more potent.
it would be fine with the feats or as an aftereffect of a staff secondary, but blue flamer is kinda lame
i like the crackling sound of high voltage and thick rays too but he
Next Patch: We make your character hear the voices and whispers all the time and talk to themselves to make it more realistic to psykers
in inquisitor : martyr peril is so much worse, you have no idea
I have - i played it since earliest beta
it's honestly kept me playing psyker through the balance challenges. literally the coolest part of the class
lightning staff is awesome but I kinda wish they would just make it build more peril in exchange for removal of the damage falloff
In a constructed 4 man group, theoretically the best Psyker build can be accredited to the Surge Staff since it's the best CC in the game. The biggest issue is that it's not good at group clear, which is why lots pair it with the Antax and peril blocking from the lvl 20 feat tree, since you can tank hordes and cleave through chunks of them at a time with the shove-attack spam on an Antax MK V
I just think fire is fun lol
really? Tell us, I'm curious
would prefer they take zealot's flamer away 
yeah this
they need to get rid of the horrendous damage dropoff on the chained targets with the surge staff
in exchange for something
I believe that depends on your bas modifiers but I could be wrong
also buff its effectiveness against armor maybe to give it a unique niche
it does decent damage to armor already
it already has higher damage against armour, chech the damage table
man i'll try to find a video, but basicly you created events of the warp, on the map, you could make daemons spawn and at high level, you're perma 100% peril, the screen is violet with effects and shit all over the place
Im aware, and it still does less damage than an equivalent voidstrike staff
buff!
seems i got lucky today
My emperor gift me this, good to use?
sounds like an annoying design choice lol
the stats are good, but gotta reroll that perk
and hope you get a good blessing for the second
now u just need to get warp nexus on it
for sure, i only just got it a minute ago, haven't had time to do anything to it yet
Anyone know if the Charge Up attack on the force sword does more damage as a heavy attack? Or is it the same as the quick attack when charged?
it's unfortunately the least useful damage type to get a buff for since the base damage against it is near nothing
more as heavy
pretty sure is does more as heavy
kk thanks guys
I would reroll the carapace damage since it barely does any damage at all to carapace. 25% of 4 damage is only 1 damage, after all.
If you get flak though, that's probaby one of the better ones for prug
I got carapace on my mk5 it's like 224 dmg, worth it for poking imo
i'll consecrate it to see if the 2nd perk is worse than the first
well you had to avoid them, fight them, build resistances, it was good, but ultimately you build so much resist that you plainly walk in them; it was kind of interesting though*
infested is also good
Or cit. Apparently critting with Purg can apply double stacks though I haven't verrified this
but first i need more diamintine
it does
purple penguin and I tested it earlier with similar results
Yeah so you may want crit and warp nexus on the purg then
crit chance is king on purge
can't really get worse than that, unless you get crit damage
even crit damage would be preferable
true, but i could get it again for the 2nd beforehand
Are ragers counted as elite for going out with a bang?
purg doesn't do crit damage though, you want crit chance
it does
anything u can tag that's not a special
on m1?
or monster ofc
yea @tawny maple
The burn, specifically, doesn't have crit damage or crit chance iirc. But the M1 and the on-hit for when you apply M2 stacks can crit, thus they do double damage and apply double stacks, I guess.
on both primary and secondary
ehh both are equally bad, carapace would at least consistently give you plus 1 damage hahaha
soulblaze can't crit, but purge's direct damage can
yea but a crit could give you +100 or +200 on a single tick
you don't crit very often though, so it's really not great
still better than carapace
yeah not so much about the on hit damage, as it is critting to apply double stacks
should i upgrade a force sword with deflector and poor stats, or upgrade a force sword with ok stats and hope it gets deflector?
which one
link
#psyker-class message
any opinion on my Duelling Sword? Never try one before.
right for sure
hmm ok
the deflector one has a real poor damage roll
so many shop checks and nothing above 370
cloud radius is a big deal, and the perk is one of the three useful ones (providing it's working)
yea that's not great.
go for deflector on left, otherwise just use something else, probably ant axe V for easy progression until you get another shot at an FS that isn't bad
deflector is just so useful
correct, it's warp resist + finesse you really care about
its nearly double the damage on special attack in the psykenarium
But the damage scaling should also work on special attack. It can be quite a change there.
are you using the fs because of the special attack or deflector?
first target does much more on special attack tbh
fs doesn't do much damage even when its a god roll
I'm not sure
deflector. firestaff is so close range that the deflector makes ranged rooms bareable. no other melee option does that
i was really liking fs on the scanning mission with the unlimited horde
cant remember the name
was standing inside the person scanning and 360 pushing
hab dreyko
yeah the combination of push and deflector makes all other melee seem fragile
will we ever get the chance to reroll blessings like we can reroll perks?
Yes
oh nice
From what I understand, you may be able to somehow take perks from weapons you already have. Though I'm not 100% sure on this.
Either way, it may be worth it to hold onto high tier blessings in case you can put them on another weapon later
seems like you're only getting a mild benefit out of significantly higher finesse and first target stats on FS special here
i wish it vented peril faster. that feels bad
even with the perk it barely makes it bearable
blessing rather
FS also makes up for one of Purgatus' biggest weaknesses, damage to carapace. FS alt-charge can do hefty chunks on a heavy alt-charge
Add Deflector to that, and you only sweeten the deal
yeah i reckon i'll just upgrade the crap deflector and keep grinding for more force swords
FS superiority, you're not my siblings if you don't run at least one force weapon
better to keep flamming rather than try deal with the carapace in a mixed horde, let someone else deal with it
shotcut crashing. i want to post a wtf moment, damnit
carapace more like carapiss
flame to clear the chaff then FS special to deal with the survivors
that's the plan anyway. whether it works out that way is another story 
Of course, but sometimes there's only a crusher and a bulwark left, or a couple ragers. In those situations, I'd rather alt-charge the ragers and crushers for the big damage, as well as being able to stun them during the hit animation.
It's all about situational options
Especially when you're the last one alive
yes by all means, just saying if situation allows
now just hope that damn servitor finds a good purgatus for me
I got a good purgatus, when can I get a decent FS
just waiting for a good force sword now, im still on dueling sword like a noob
lol thats exactly me
Damn that Peddler 138/143, he won't give me a karking thing that I want
i mean i have a decent force sword but no defelctor on it, should i just risk it and upgrade
i guess we will be able to reroll blessing eventually
I have this weird feeling that since it's "mk II" force sword we might get other versions in future
go for it
2 handed forcesword that does a 360 warp attack
oh well, tough luck
i hate obese shark
didnt psyker get a 2h sword in the trailer
one day we will get blessing rerolling, on that tday, this becomes a good weapon
It's a planned addition
But not in yet

pick n mix is harder now, right?
Yes, because of a bug for peril quelling keeping you from being able to quell peril sometimes lol
unfortunately i have double that bug rn because i use m5 to quell and that button is broken, now i dont know if its a bug or my mouse
i broke the mouse from quell spamming
no joke
okay so that's a bug and not an intentional nerf?
thanks!
Correct.
well i guess i won't level up my psyker until the next soonā¢ļø patch
sooo everybody seems to be hyped about the dmg from purg. but isnt it kinda shitty beeing so super exposed to every form of ranged dmg ?
So what's the ETA on psyker shit?
god the surge staff is unplayable for me now
motion sick as hell
that's before the flashing
yeah surge isnt playable atm ....
the game reattribed some of my mouse shortcuts as others. you have a reprogrammed razer ?
Apparently vfx on surge is also a bug
It's the main reason Force Sword with Deflector is recommended.
That weapon is also just cool and fun to use, you block bullets with your mind
nah model-o. i had to get used to some new bindings

Base kit deflector when
whats the bug
Alternatively, more weapons for all classes with unique blessings would be cool
it's kind of funny how fatshark keeps relentlessly nerfing classes that it's difficult to tell whether the quelling bug is actually a bug or working as intended
Effect is more intense than intended
as least now its been confirmed
https://gyazo.com/a3ca35bd71f2a7ad63f1db530d3d6540
which one is better?
You can't animation cancel surge with sprint and it seems to cause you to go into struggle mode below 98 peril now zz
Would find source but I'm probably wrong 
LOL I know, I said early yesterday morning "hey guys it may be a bug, a bit too early to say" and people kinda jumped me saying "nah dude, they do this shit all the time"
i was hype for this patch, but how it got released makes me not want to expect anything again from them
These are so similar it's honestly hard to say
Id say keep Elites
their defintion of "too strong" seems really arbitrary and misguided
More likely to have elites up in your face.
certainly
It now has the best cleave in Darktide, where previously is had the best cleave in the tide franchise 
cant u just rebind???
i wish brain burst's right click was like, actually mechanically different in some way
like letting it target multiple enemies or something
that wouldn't be too absurd
alright lads
isnt psyker best class already
your perks
levels
levels
come back at 30
i whish it could drain the mind of smeone to quell
nothing
honestly .. the effect is not that bad.
Sometimes, nothing to drain.
Nah it should be like Black Ops 3 Gun Upgrade for Turning Zombies.
soul drain instead of brain burst would have been nice
ur suppose to use an axe wait in the back till someone dies and then go revive them
let me do that thing that daemonhosts do
now use it in a dark corner
Turn them into an ally and have em fight
thats the hot psyker gameplay
you need to unlock wep choice to have some fun.
maybe another subclass
well to project your mind in theirs
hey look the shop has something that isnt trash this time
it must be spicy
Starting psyker is just a gun with BB
Ogryn psyker subclass
"food"
you make the target hungry. it takes 200 damage.
just how different are the dueling swords from each other?
One has cleave rest are single target
Anyone notice any issues with quelling using your class ability at 100%??
New feature
they changed the mechanic to avoid glitches. and exploits. it works.
With shock staff atleast you can get stuck on fist animation
But it goes off as natural peril degeneration hits
or F
Yeah
I had a problem once. My character's hand do the ability motion but nothings happen. I press the button again, it work normally.
next patch when you reach 100% the char put his hands on his eyes
So now if you push yourself to far.. thatās it?? You canāt use your ability to quickly save yourself?
and scream
Well atleast staff special attack animation was fixed, everything is in order
Well you get stuck
But wont blow up
You can still save yourself with it. Just it may not active on one press.
And your all happy about this?
no, we're coping
Happy is not the word
Just āovercomingā the new issue?
what else are we supposed to do?
Deathrattle
storm FS HQ and ask them to hurry and fix everything?
you have two choices, cope or seethe
I am more angry on can't cast lighting smoothly. It almost get me kill multiple times.
Perfect early access release.
i had a fever dream about enemy psyker encounters with special interactions with player ones, like being able to see and target eachother through walls and stuff
The quelling for 10 seconds must be a bug
We call that veteran
you could get into a telepathic mind battle with them and if you won it would instantly quell your peril
Had one too, but they could mind control players.
DUDE
In game or
either works
i'd be impressed if fatshark managed to program an enemy that makes you literally die in real life
Would be very slow death.
not an enemy, but rather a shop system. Point is, they did it already
i think that would incentivise people to not aggro them
if it just killed you irl
I get aneurysm just from playing sometimes
especially with the new surge staff vfx
it feels wrong to fight him without a melee weapon anyways
i always try to sync my charge attacks up with the music
Scab shotgunner with a shield seems like better option to some people
my favorite is when they're shooting boss from across the entire room and then get downed by powalkers or smth
i usually use my melee weapon to pop his shield and then either pop kinetic barrage and start bursting
RESS
That happen few days ago.
orz
in theory if you want to coax players into aggressively murdering a boss, giving it a brutal thumping theme song is a good way to do it
Anyone else hears a voice during high peril calling you little one? Specially been assuring like don't worry over the more hostile voices?
Consecrate reduce modifier
not all warp entities are "outwardly" evil i guess?
some could try and finesse their way into your brain
Nice
I like that one high peril line where the loner voice says "...NIGHTMARE...DECAAAAY"
wait no inquisitor put the shock prod down
sound a lot like heretic talk
noOOO
this is the best one ive been able to find. i check the shop religiously
thought i'd have found a better one
by now
some warp entities are more cunning and devious than others
that's a less heretical way to phrase that
not bad at all, reroll unarmoured to carapace, flak, or maniac and it's a good one
high crit surge staff does both
it's a good weapon, you could run damn just fine with it
oh nvm ur right mine is 20.8% too
comparing the 79% its only half of what i thought it would be
When you finally get that new surge staff
just rerolled it up to 25% because of these guys littering the map
high dps and low hp
trying to shoot me through walls and floors
i feel really bad for psykers because their penances are such dogshit, like the suicide one
like, it's to antithetical to what you're supposed to do
the only reason why you'd explode is if you're using the bugged surge staff lol
they were fun i thought
you thought WRONG
pugged pick n mix and going out with a bang
got frustrating for a few of those days but
we did it
Which perk should I reroll?
yea those fucking ranged guys
just melt teams
i'd reroll specials
To what. crit chance?
flak is generally really useful, unarmored could help with breakpoints?
but u get to reroll blessings sometime
I can't take surge effect anymore, I am purgatus enjoyer now
omfg it seems like deping on your lvl when you bought the items you cant rol t4
i hyave a 72 base item
but it cant rol t4
i did purge after using surge constantly. went down a lot
i have qa 68 iteim it can rol t4
yea, items are fixed to the scaling based on the level you bought them. if you've got something sub-30, it's probably not going to be able to be as effective
rip
which really fucking sucks honestly, for casuals anyway
basically just means sub 30 you should minimize new purchases and avoid any crafting, saving mats instead
bro what are you typing man
have qa iteim it can rol
i jsut roeld for 10 min strait on 72 base curio it never roles t4
i got it befor i was lvl 30
Imagine for a nano-second that Fatshark will buff Psykers instead of nerfing them constantly.
Then imagine that they buff Peril Explosion in way that make it bigger and to make it guarantied to one-shot any elite or special and deal huge chunk of damage to mini-bosses and bosses.
In that case "Going out with bang" will no loner be nonsensical penance, but actual part of one of the uses for Psyker (suicide-bombing into dangerous enemies).
Now if only someone made a well-written post about it on official forums.... That FS actually reads.
P.S. my english is too bad, and too much emotions spills into the texts
jesus bro relax
how is the cosmetic even worse than before
What qurios are best for psykes? toughness or hp?
what do you guys think is the best melee weapon for us
I don't think Psyker needs buffs for larger enemies, but for ways to deal with smaller enemies like Pox Hounds, where you lose the 1-hit kill on Heresy and above, maybe being able to partially charge Brain Burst for a faster damage proc, maybe dealing 30% of damage at half charge
MK V axe to be more specific
thx
With peril block
Peril Block is so good that i'm afraid it will be next on "tweakeing" (nerfing) block...
Be preferable if they buffed the other 2 feats on the row
Fatshark, buff in same sentence ? Never!
When I played Borderlands 3, players thought the same thing about Gearbox nerfing guns
It's a phase they'll grow out of once things settle down
What are the best perks for the Surge staff? (Perks, not blessings)
despite being smaller enemies, pox hounds have the hp of a large enemy
Mutants are maniac
what about 25% damge to unyielding enemies
I think taking crit is better
Good for Bosses
Get crit damage
and Bulwarks
You wouldn't use a surge on a boss š
And Monstrositys
Haven't been able to play the new patch yet and I'm hearing we've been nerfed by a bug? Even the game hates psykers which tbf is lore accurate
Well Surge can't be used since VFX is Fucked but Purge is insane now
Yes everyone hates psykers even psykers themselves
Purge is great fro Damn
When do we get new cosmetic options that aren't an Ogryn urinal mounted on our head
Quicken needs something more to it, like Reload Speed/Attack Speed/Quell Speed during cooldown for every Warp Charge consumed

side hood?
Well new fit
I just use the goggle hood because status symbols
Nice
Someone in ObeseFish is a fan of Darth Helmet
use this if you want to get away from the new surge effect
it's only 700 aquilas
WHAT IS THAT
Lol does that actually work
He can't see like that!
It better, trying it now lmao
at this point i wouldnt be surprised
hahaha
wait wym new surge effect
Go use the staff
Feel Tzeentch gouging your eyes irl
50% blinding 50% ptsd
wow it looks much worse in game
wait that's different armor lmao
sorry for shitting on your psyker, she looks very polite
You guys like my psyker fashion?
lookin gooooood
Oh I really like that
Okay, you know something that annoys me? Why does the toughness regen from veteran elite kills stack but not psyker warp charges?
Itās so stupid and arbitrary
Is there a penalty for shooting through teammates?
Is it me
or did psykers get the worst shop cosmetics so far? Not including the standalone helmets
A 9 month pregnancy
i like the new armor but the weird camo(???) pattern just looks stupid
Thats the issue
like it's a fucking mage, why the weird pattern
The hats on them are egregious, but the upper body and legs are fine on their own
and the leggings look like, well
Guys do abominations spawn on random or do they have some spawning condititons
Zealots get Super Preacher and a Crusader skin. Vets get a Catachan and Death Korps-esque skin. Ogryns get two flavours of Bullgryn
We get crippled psyker and green psyker?
There at set boss spawn locations on the map. Whether they spawn or not is by chance
what i see when looking at the new pants
Same, i don't like the new Psyker drip
Blue camo smear on 5% of the staff not good enough for you?
but like more like pajamas vibes
Have the Malleus Monstrum chestpiece? Or a screenshot which takes the whole body (with your current fit)? I would love to see how it looks in its entirety. I already dumped 700 Aquila's on the headpiece so I'm not sure if I should get it.
Steel Legion actually š¤
give me 15 minutes
Still I think we got 2 of the best headpieces that have come out
Yeah sure, thank you very much!
Our only saving grace is headgear
its the color
Completely agree. RN I'm only waiting for a repentia set for the preacher or a sister of battle altogether and maybe maybe a Death Korps of Krieg.
Death Korps will be a money printer
100%
that looks bloody amazing.
wish the armor plates were gold too but hey, it's amazing enough
Hood goes hard 
I know it's a little controversial but it'd be nice to see a set with some Chaos corruption. After all we do murder over 1000 Chaos corrupted creatures every time we go into turtium
Iām pretty sure if we showed any signs of corruption at all weād be executed on the spot
The hood itself is good, I need to see it with the malleus Monstrum chest because rn I don't think it blends too well. As I said before I wouldn't want to dump another 700 Aquilas if I'm not 100% sure I like it.
Given the risk involved in a nurgle infestation
Yea, completely understandable
kinda ridiculous you can't preview it on your character

I would have not bought this
if I had known
it would remove my hair and beard
What hood do you want to see with MAlleus chest?
It's fucking HIDEOUS
not going to lie, that looks like something the heretics would wear XD
Preacher needs Repentia garments from Sororitas. amle version as well to make our eyes bleed š
Definitely, it already saved me a lot of Aquilas seeing how shit some cosmetics were on other players.
Personally the new one which I don't remember the name, the gold/red one
Yea, Iām definitely gonna hold off on buying shit before seeing it on other people
Yeah
I wasted 900 aquilas on a hood I never want to wear
lemme finish mission then

I'd love to! Thanks, I already got the rebreather from last week so I want to see which looks cooler
Which one? The preacher hood that was in the store before?
Zealot mask
I will wear it as a mark of shame
Oh I get it, it isn't that bad but it fits the whole BDSM genre
i tried using revolver after they buffed it a bit
holy shit it is hot trash still
damage is pathetically low takes like 3 or more shots to kill an elite
Ironically i think the hood suits the previous penance outfit and not the final one
That is what I have been thinking
Sticking it on other things
However
Kinda dig the other
What armor is this?
Malleus Monstronum Armor
Actually looks great
Yeah definetely looks good
It just works
on the ball, its the best one
But I think I prefer this
Lol
The Earnable Cosmetic legs are cool but Peg Braced Leg and Knife on the other wins for me.
They be a hard choice
Yes they were cool but overall I think this and the pick and mix ones are still better. They all look cool tho
GG you're far ahead
Pick n mix I think is 100% impossible rn
All my Veteran, Preacher and Psyker Penances are completed. Just the Games Completed are needed now.
How so?
They made it beatable for me
10 Seconds was way to little time
2 seconds more was all i needed
BB is bugged and after the second time you reach 100% the quell stops for 3-5 seconds
the head cosmetic is pretty much the only one i bought, the bundle feels like im cosplaying as megamind
impossible because veterans are assholes
Oh shit yeah with the new content drop right
Possibly
haven't tried
Pick@n'Mix was thew worst time of my life going for it
never bothered with BB afterwards
Both bundles has megamind/darth helmet costplay vibes
Just use Staves
Have anyone seen any info, thread or mentioning about the stealth nerf to the move tech of heavy attack into slide? its about 20-30% slower now than before the patch.
It's clearly changed and nothing in the patch notes about this
The body armor wouldnt be so bad if not for the atrocious green brown coloring
So all staffs are equally good, yes?
Slidetech is dead
Ehhh Purge is now Better than Surge
All staffs are equally bad
yeah but i see no threads about it
Its dead. Just like the 97% BB quell trick
But Surge will be comparable when they remove the VFX bug
im hoping for a red cosmetic when it comes so that I can pair it good with the headress cosmetic
I have to see but I'm in no rush, the drip is complete for me
Probably less than 500 people knew about it honestly
yes i know. but there's* nothing in the patchnotes about this. no mentioning or anything which is sus imo

Im sure ObeseFish considers it a 'bug' that they know players enjoy. Same as animation swapping cancelling.
Eh... Surge tends to give migraines now. Is it the right price to pay for unlimited power? Maybe.
Force Staff is very fun. Love it.
next level immersion, real life 100% peril x_x
https://forums.fatsharkgames.com/t/surge-staff-new-visual-is-seizure-inducing/69023 hedge has already lifted this to the team since yesterday
Iām not sure who thought this was a good idea but the new foggy distortion effect on the Surge staff literally hurts my eyes after repeated use. It actually makes me feel sick. Please keep the blue glow on the targets but remove the foggy distortion! Vid Link to see its full horror: https://streamable.com/a6ty0v
Is this fatshark's trick to make us stop playing and go touch grass
except trauma
yeah i started leveling a zealot...
Trauma needs a reduction in peril cost at minimum
Very true
I tried that but my zone has a crack ton of zealots
4lots
felt like I had given up and joined the hive
My favourite is still voidstrike. There is something so satisfying in shooting in an hallway and seeing the horde crumble under your shots
same here, made an ogryn instead 
All the hats
yeah its alot of fun. getting loud headshots (15+ in one heavy attack) is fucking amazing š
Is Ranged Critical Strike Chance good on a staff?
Which one?
Hehe wait for next patch, they'll improve voidstrike like they did surge. Increase xplosion volume by 400%
haha waaat. its already super strong
Could this possibly build into something good?
356 isnt bad
could be decent. you want higher dmg and crit bonus
its ok
Okay wait for another then
it has good stats
perk is ok but blessing is meh
That 80% warp resist is sweet
Quell speed could be higher
Yeah kinda need it on Surge
personally i like quell speed and warp resist since i spam surge staff alot against ranged enemies
Warp Resist is a must for Surge imo; well over dmg or crit
I kinda just view is everything above 65%? then its good
How do I find a weapons base crit-chance?
Since you can't have anything amazing perfect
true, more charges before quelling is pretty dope
Has anyone got 100% on anything yet though?
With surge what do you do? Charge to max or spam lighting? I' m still not sure which is better
Anything above 370 modifier; regardless of distribution is basically perfect
nope, it's capped on 80 so far
Trauma is love
Damn I hope they add something so you can buff Percentages
I just wish a fully charged blast cost 30% peril and not 50&
wish i had blessings from the 465 staff on my main staff ://
do you guys know how to do private games?
Thats why im waiting for blessing transfer. Ive got tons of staffs saved. Wanted it more than perk rolling
nvm I see it
ye same. dont think we will be able to replace both blessings tho
Can you Blessing Transfer or Upgrade as many times as possible?
found this one in store the other day, very interesting stat distribution
i just hope we aren't locked with only 1 blessing swap like the perk swap
New Psyker here: is there an objectively best staff?
See their damn blog didnt mention locking one out. So im hoping....
that one would be worth upgrading imo
oh, you did not just ask that
Bro idk š
focused channelling is pretty poggers, definitely a keeper when blessing swap is available
but not gonna use the surge staff until they fix the lighting
keeping my expectations low on that one tbh š
yeah same. im using voidstrike or zealot until they fix it
With surge what do you do? Charge to max or spam lighting? I' m still not sure which is better
This was my main staff before Surge VFX. Kinda hope for a way to get increase gear score.
People like Surge, Void, and Purge
But they each have unique uses
depends on situation. carapace you can try to full charge because it does good dmg on them. generally just lowest charge to cc everything for your team
We can just provide a run-down of its strengths. Best is subjective.
Surge: Best hard CC
Voidstrike: Best Generalist and Horde destoyer in chokepoints
Purgatus: Best horde destroyer in spread engagements, PC GPU Destroyer
Trauma: Best team troll lol
surge for cc, void for damage, purge for light cc and horde clear
Thank you!
voidstrike also elite killer/cc on long range
I am using Purge now, feels great
Trauma, I believe, everyone can agree that itās not that great
i hate it š
Thanks man
true. honestly; voidstrike is the one staff thats hard to go wrong
Okay wait what's the lighting issue I've heard about? Didn't end up playing today, so what's up with surge staff post-update?
What about trauma where enemies canāt break your charge?

I still remember launch trauma, aoe horde tosser but did almost no dmg even at full charge. Hilarious.
voidstrike would go very good together with kind of a melee build. like sienna unchained with fireball staff š
Yeah me too, for that job I prefer my preacher so at least I have my eviscerator
Only time I got kicked by a 3-man premade was using trauma on launch.
i was hoping trauma acted like the corruscation staff but i was disappointed :c
like aoe swirly bois doing dots D:
if purgatus was at least on par with zealot flamer it could become viable. but zealot flamer is way stronger together with zealot being alooooooot stronger in melee
bro wtf purgatus is viable
what diff are you playing?
Purgatus combos with soulblaze and doesnt need ammo. Its not as good as zealot flamer no but it isnt bad.
ait. would love to see some gameplay with it š
purgatos with ascendent flame can clear a full room with the warp charges it quickly gains but yeah, i like the zealot flamer
i dont need to prove shit to you lmao just my 2 cents
no you dont! im just curious because i want to look into what a good build and playstyle with it would look like. no need to become defensive
Get a load of this guy sounding like a 0.3% Player
is purg flame counted as soulblaze?
im pretty sure it is. also pretty sure its not intentional
so 1% dmg and 80% dmg on the purga would be the same
na bro
Yes. It was tested.
Any new psyker hats with this round of cosmetics? (can't get to computer till Sunday)
If you take ascendant blaze, you have a 10% chance on purgatus staff kill for stacks
Look up
yeah, the headdress is pretty nice
Do you like vomit green? How about brown? Thats the new bundle attire. The solo headgear is lit as usual.
Sad thing about that hat though, when your Psyker idles and leans forward, you can see his BALD GLORY in all its splendour.
Oof. I scrolled up. Think I'll stick with the copium rebreather and imperial edition outfit.
They still havent fixed the chest console clipping on the imperial outfit
in motion
that new zealot outfit is siiiiick
nice, i hope they also fix the quell bug as well in the hotfix
whats this about a quell bug?
Wish the Laspistol counted as a Force Weapon, simply because it can generate Peril with it's Special on Psyker
im about to quit playing zealot cause every cosmetic makes you bald
and it makes me angry
Same for Psyker
Sorry to disappoint by Psyker is the same
Anything that covers your hair area = bald
You know what would be a great idea and sure shut me down on this if its bad. If a Blessing added one of these bad bois to your weapons. A blessing basically added a blessed scripture thing for cosmetic use
Yep its a flaw to say the liest. but with psycher you get a cool helmet for it
So two blessings would be two of these on a bolter
Great idea. But they'll save it for the cash shop. THe new Zealot bundle gun skin ha these purity seals.
Hmm True
does the grand resolver head skin remove your hair?
Does it cover your hair area?
If no = Not Bald
If yes = bald
Giant collars =/= cover your hair
Hats and hoods = bald
Face rebreather = bald
