#π»-programming
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second :(
No I was first
no i was first
Yes! We back
uh no
We are SO back
Lies you ate the server
tenth
Will sever scripts need anything changed
real
8th

The programming channel is real
Oh
i can throw all my shitty ladder programs in here nice
for userWhoCantRead in Users.Where(user -> user.cantReadForShit) {
userWhoCantRead.Kick("Learn to read bozo!")
}
greeting
life is complete once more, we have https://discord.com/channels/601558901657305098/1487498713579651223 back
We can rebuild
Will this be the new #scripting ?
ya
When?
There is not a current estimated timeline to BeamMP's return, Please see https://canary.discord.com/channels/601558901657305098/1487404122805370880 for what we know, and https://canary.discord.com/channels/601558901657305098/1488185488925004079 for updates as we have them.
@plush axle owo
uwu
Configured opencode to work with linear mcp and now i can one agent pull an issue there, create an plan that specifies which agents will do each task
Its kinda cool
more details: https://www.stepsecurity.io/blog/axios-compromised-on-npm-malicious-versions-drop-remote-access-trojan Most likely, a maintainer's GitHub and npm accounts are compromised as these...
Thank god im havent touched that lib for a while since they never fixed the menory leaks
Man I need to setup a sandboxed environment for javascript stuff why does something like this happen every 2 weeks on this language π
Thats why i usually run errything in docker, could be better tho. Bur still better than running on host machine
Think how many vibe coders will install these dependencies lol
yeah thank god I don't really do js but jfc
Thank god npm are making it more secure wirh required 2fa for publishing
definitely adding "putting every toolchain of every programming language I use in containers" to my todo list
I'm surprised it's not already like that
ADD r1 r2 r3
Should beamMP have in game voice chat? I think so the technology is already there and the client already runs an external exe and you would just use that to capture the mic what am I missing here? You would be able to mute people and also the sever owner would be able to decide if vc is enabled on their server
Dunno, maybe the server modders could try to check if the beamng cef supports navigator.mediaDevices and use that api in ui app to get the microphone stream and use webrtc to send it to server
Dunno however would that work in cef
This would definitely be a cool feature, but have you seen how often people used the nword on the chat before it was moderated
It would just end up with people offending each other after they crash or can't catch up to someone etc
There is not a current estimated timeline to BeamMP's return, Please see https://canary.discord.com/channels/601558901657305098/1487404122805370880 for what we know, and https://canary.discord.com/channels/601558901657305098/1488185488925004079 for updates as we have them.
Ehh i wouldnβt let a few bad apples ruin it for everyone every game has VC now and thatβs why the client will have options to mute people and maybe even report button that saved the last minute of chat and sends the file to sever ownership for reporting
Maybe it's just the servers that I play on but we're all usually laughing in chat if we have an accidental crash π
Did the beammp back ?
When?
There is not a current estimated timeline to BeamMP's return, Please see https://canary.discord.com/channels/601558901657305098/1487404122805370880 for what we know, and https://canary.discord.com/channels/601558901657305098/1488185488925004079 for updates as we have them.
Confusingly worded,
Do you want to see vehicle prop animations in blender,
Or do you want to see animations of parts of a blender model in game
2nd i explain it would work best for a unicycle mod I thought that would make it clear
https://documentation.beamng.com/modding/vehicle/sections/props/
Normal props system should make that already possible, right?
I mean I know that covers it, I've animated a prop to rotate around on a beamling's head with it
But you want to make the animation in blender and just have it run without doing anything else
no im talking about blender animations like a walking one for a person hand signals ect. You can make map props play the animation (could make walking peds around a city like this) but they wont work on jbeam from what i can tell only map stuff
Well there's a pretty significant difference between animated statics/meshes and the dynamics of the jbeamed objects, which is why they have a different method to achieve animations
It sounds like the hunt for a shortcut to save the work, which is reasonable, but basically if the legs of a pedestrian were jbeamed props, you could make the do any thing including looking like actually walking legs
yes but im not asking for all the steps and hands to really interact with the world i just want the walking running ect it could still use the snowman jbeam
For example, by the way, a dial in a gauge is a prop jbeam, because blender animations are just recordings, and vehicles are live objects
It has to be able to react to input, not just "play the walking animation"
A unicycle shouldn't play a walking recording, it should move the legs as props based on input
yes u can do spins and stuff but not full legit animations like real games would do it not like how the map prop lets u and yes u could make it play the animation speed based off input the issue is they wont let u play a complex animation
If you make the legs even more appropriately jbeamed, beyond props and into actual mechanical hydro controlled nodes and beams, you'd actually be able to have legs pushing on ground push the unicycle forward
someone did this and it does not look legit at all
That's the thing, you want it to look right, jbeam it to respond to input, and make it not a prop but actual built out jbeams,
Then they half-assed it
it wont look legit how do u make facial expression with jbeam please tell me lol
Hundreds of companies can program a robot to stand up, programming a unicycle with kegs to stay upright can't even be that hard
Rig up hydros like muscles
and how to make it react with the rig in blender?
IMO the only thing useful about blender is making the mesh and getting nodes locations, animations of anything of a vehicle should be hand made in the jbeam
that did not answer anything lol u need the rig for the ped this is how games work
Beam's unicycle doesn't, they do this by relying on the actual mesh ball to rotate and apply torque to the ground
(this is how games work that aren't just using spinning balls as a ped and calling it a day)
Well, unless beam makes new peds and starts using baked animations that they have never done before
It makes way more sense to use actual physical interaction with the world
they just need to give us the option to play the animation in theroy u could still give it jbeam but the rig would be the one moving the jbeam
How many brilliant coders have developed physics based bipedal balance
Many
How many robots have been coded to stand in the real world, many
Programming a unicycle with jbeamed legs to stay upright and walk isn't so hard to imagine
i think u are confused about what a rigged ped can do vs some hydro that all use separate models that dont line up legit. like i said someone did this and why is it so buggy? if its so easy they sure seemed to struggle making it look legit
Lmfao
or u could play a real running animation when player hits w like a noraml game does it
There is not a current estimated timeline to BeamMP's return, Please see https://canary.discord.com/channels/601558901657305098/1487404122805370880 for what we know, and https://canary.discord.com/channels/601558901657305098/1488185488925004079 for updates as we have them.
ok we know jeez
That's crazy because those legs flopping around is visual, you can kind of tell the unicycle ball is there
Like, I don't think it's easy
But I also think faking it will really always look bad
ether way still needs the rig u cant make real peds with a rig like make them blink and all it would not be faking it would be more legit then anything u can make without a rig like what?
I think we both are actually on the same page, it's just that the "rigged" model concept would just define the scope of what a jbeamed player model could do
Absolutely you could create a mannequin head in beam, mesh it, jbeam it, give it eyes and a mouth, flexmeshes, connected appropriate hydros, and add some inputs, you can animate a face
You could jbeam the equivalent of input hell games like half sword
well i disagree like
Like, half sword actually is what I would point to as for what a jbeamed walking pedestrian in beam would be like
Use those muscles
Get balance
Move arms and legs
still doesn't change the fact i need to be able to play animations on a car same way a map prop does don't worry about wha\t its used for
But that's fundamentally not compatible with spawnable jbeamed objects
thats why i want it added lmao
The .dae for vehicles defines the mesh and materials and such that the game builds from to make the vehicles, it ignores any animation data in there
If the .dae is for static objects, like say an oil pump on West coast, there the animation can be used
Note how like a spinner light on a cop car isn't an animation that comes from blender, it's a prop
Note that every vehicle for the game has .dae without animation, they're all animated via jbeam
And each and every one of them has well animated parts without needing to import animations from blender
so its an outdated system u can do both what's the point add more work for no reason and keep the game in 2013?
also a spinng fan prop in beam has no jbeam btw it just spins the model the fan has no nodes around it that are spinning
Props are meshes that donβt flex, but can be animated. They are very useful for things like steering wheels, shifters, gauge needles, pedals, or other parts that are better animated than simulated
and a walking animation on flat ground with snowman jbeam would interact with the world idk why u think it wouldnt
right now they just need to add a prop func that allows u to play an animation from blender
it would break nothing its just adding to the game
No look
At the absolute base of this is this
There's no point to that, literally everything about any object you want to spawn in BeamNG that should be animated, it is universal that you design the object to be simulated, not just play a recorded animation
When you provide input to turn a steering wheel, the game moves the actual steering wheel when you do, it doesn't play a recording of a steering wheel turning
When you click to open a door, it's physically unlatched and sprung open, not an animation
If you want legs of a pedestrian to move, it's not going to be a blender animation that makes it happen, they're gonna need to be simulated
Blender animations for spawnable objects do not become baked animations for those objects in beam, because everything reacts to the world
Your forum post is asking the devs to do something pointless
Games that do use rigs and baked animations do all their work up front
Beam does all of its simulation at run time
Therefore blender animations for vehicles are inappropriate for the game engine
ok then add a new prop func AND add a new way for blender rigs to interact with the world and while they add it they just should make the rigged peds themselfs its 2026 what games uses a spinning ball as a ped
Otherwise it would have been easy mode long ago, make a boom arm truck with animated features in blender, import it to beam
wow it works, I didn't have to jbeam anything
I just think you have a fundamental misunderstanding of why they don't do this
And making animated physical things through jbeam alone isn't so bad that this kind of thing would be needed
and u misunderstand why i would want to do it lol π€¦ββοΈ and animating a spinning fan is not the same as a walking person it will just never look as legit because it was never intended to do that. with blender animations u can do endless movements you can even put on a motion suit irl and make ur own rigs that would transfer over this is how they make every game today that's not a spinning ball game or a floating cam game. yes u can make things spin in beamn im asking they add onto that thats why the snowman is just a spinning ball and not a prd with walking animations
You're asking that for the first time ever in their game, they do something they intentionally don't do
beamng.tech alredy has peds btw
And how do those work, as rigged player characters with blender animations?
someone in this discord team has the leaked file
Imagine if spawnable objects in beam were rigged with skeletons
Hilarious
That's definitely what other games do
But beam?
also adding fully rigged peds that interact with the world would keep this game fresh for a long time idc how they do it but making all peds on the map use current jbeam system the lag would be insane
for a ped i dont see the issue?
The current unicycles use stabilizing logic to keep them upright
Stabilizing logic for bipedal characters is a well known computer science field
I believe if we ever see fully human shaped player controlled characters in BeamNG, they'll accomplish it with nodes, beams, and stabilizing logic, not baked blender animations
Which will be in line with beams realism
and im saying just update the game engine and make them work like a normal game would
or add another useless car that a modder could've made and keep the game in 2013
A player character jbeamed like this would be no more complex than any other vehicle in the game, and in my opinion on the order of a pigeon or dseries as far as your cpu is concerned
Man so do you even like the game?
Like I agree there are things that could be better
But "do what other games do" really isn't their thing
so i can make peds like this with jbeam? be fr man
this is not saying change how the cars work
?
would asking for a multiplayer to be included with the base game be called "Yeah you clearly want it to be a different game than it is"?
Both of those examples are games where every part of what you are seeing is computed in advance when the game is developed, what happens in beam is computed at run time
These are two completely different approaches to games and you saying you're wanting beam to be more like those
cutting the beef just to say beamng is a fun game
im saying keep the cars the same and add a real ped system i cant see the issue with that
also is wanting new things that come in every game really considered wanting the whole game to be different?
and if u wanna talk about half baked the snowman is half baked what i wanted to do was a real ped lol
simple script 4 u to make:
Print = "Hello World"
helloworld = print
helloworld(Print)
uwu
owo
Source of the footage was gathered from a automative convention that BeamNG attended to this year
In 0.34 you where able to find the lua file in
- "lua\ge\extensions\gameplay\pedestrian.lua"
If you have doubts about the file actually existing, here you can verify that the file was removed again
Looks jbeamed to me
Literally what I've been describing this whole time
ya and i also said u can combine the rig with the jbeam if needed to make more advanced animations
like giving it a face that has expression as u can see it lacks that one major issue
-15 fps again π
f
simple script 4 u to make:
Print = "Hello World"
helloworld = print
helloworld(Print)
uwu
HelloWorld("print")
uwu
if you jbeamed a fan to spin at full engine speed the game would pretty much immediately pause itself because the jbeam is so comically unstable lol
as i found out when prototyping something similar
As of our latest announcement in https://discord.com/channels/601558901657305098/1488185488925004079, we are expecting to make a soft launch sometime on April 1st - not a joke! (We'll leave time zones up to your imagination) Please see https://discord.com/channels/601558901657305098/1487404122805370880 for what we know, and https://discord.com/channels/601558901657305098/1488185488925004079 for updates as we have them.
the prop system is what it is because you kind of need refnodes to anchor the prop's rotation and position to some nodes otherwise its going to look very very stupid when the motor moves around and the fan doesnt
or basically anything else vaguely similar
37kb crashed it
did something related to the lua version on the servers change? when i try to launch with my old plugins its just closes with no errors
What are you trying to send
json files
And this is from server to client ?
Or from client to server
it would need to do both
but client to server is as far as i got
terminate called without an active exception
/entrypoint.sh: line 13: 14 Aborted (core dumped) ./BeamMP-Server
thats what the server says when it crashed
i got it to split it up into 15 files and that worked but when i reset the server to try again it didnt reach 15 the 2nd time it got to 4 then crashed
its a compressed version of beamstate file
the error is that a bug with the new server maybe?
terminate called without an active exception
/entrypoint.sh: line 13: 14 Aborted (core dumped) ./BeamMP-Server
How are you breaking up the beamstate file
There are some obvious issues here
25k lines of beams, 6k lines of nodes, luaState is 20kb long on one line
Are you trying to just send the entire json file in the client event at one time?
Compressed how
about the hack, any idea where it came from?
i got 2fa notif the last couple days for someone trying to get into my insta from > syra / israle etc.
ahh that was the issue
just sending the raw json seems to be fine i did not try that first because someone here before told me 445kb file was too big for server
damn i love beamMP
No favicon for the BeamMP website?
Literally Unplayableβ’
Exactly
Also no open graph mwta tags so the embedded links not that cool
guys can someone help me to get keymaster key?
Auth keys are not working
Currently Keymaster is not online. At this time, you'll simply need to run your servers as private (with something random in the Auth Key field) and provide your friends with the Direct Connect info (IP address & port) to join. See #beammp-updates message for some frequently asked questions.
Guys, question.
I'm hosting BeamMP at my own server and I'm wondering if I could install something like a plugin or a mod that helps to configure it more than the regular config file. That would be awesome if it would add more terminal commands maybe, like a TP, or Load map (It's inconvenient to shut down-change-relaunch it when I want a new map loaded)
I appreciate any answer and suggestion.
whats the proper way to disable things like node grabber
Cant post a link since those are rate limited, but Simon Willison posted an blog post how axios was hacked. (The axios supply-chain thing) Kinda interesting to read
Actually that blog post aint so interesting, the actual post mortmem is: https://github.com/axios/axios/issues/10636
Input blocking with action filters
i hope im in the right channel rn. but im trying to setup a server for my stream but it keeps saying guest are not welcome. even tho i enabled guests.
This looks like you have an admin server plugin installed that is blocking guests
ahhh yeah okay. i deleted the server and made a now one and got it working. thanks still tho!
heyy @gleaming rapids how can i get the fuel values using GELua? i will start to try to make that fuel script
i managed to print the values using be:getPlayerVehicle(0):queueLuaCommand('print("maxFuel: " .. electrics.values.fuelCapacity)') but i cant store the variable in eletrics.values.fuelCapacity
a method is to call an extensions.hook('hookName') and then in your lua script make a public function (M.hookName = yourFunction) and use that data (yourFunction(data))
a quick python program to add favs and query non official servers for playercount cuz im tired of manually checking every server π
AI code
so what?
nothing
does it not do the job?
dunno, didnt test
isnt very clear what you said it does
"a quick python program to add favs and query non official servers for playercount"
wdym "add favs"
nah cuz you gotta be ragebaiting
how tf you instantly know its ai code
but cant read the first 5 lines in code π
its obvious btw
FAVORITES_FILE = "beammp_favorites.json"
first 5 lines are imports bdw
0/10 rage baiter
yeah and why would you possibly need to add your favourite servers to a json
seems very unnecesarry
just ping the servers and check if online or no
so you dont need to enter the IP every f time π
why does beammp have a server browser?
if you can just manualy query every single server π
u have to be ragebaiting no other way
ppl like u need documentation on how to turn off their pc
no harassment just pattern recognition
How would the code possibly know which servers to check
unlesss you have a list specified
ye 0/10 ragebait,copy paste the code into gemini or something and try to ragebait ai
buddy uses AI and then screenshots a definition of ragebait
buddy cant read
Im trying to see the point in your script
if you dont see a point in it, then its probably to no use for you π
Stop trynna play it of
whats the point of it
when you still need to spoon feed it ip's
Ok figured it out myself
its a bit wanky
it beats booting up the game and entering each server one by one to check if there are any people online
well yes unless you got a serverlist for all the community servers then paste it ...
you do know beammp got hacked right?
you could try to also implement something like that
yeah, nothing too major for user tho
just a lot of shi offline
I said "nothing too major for users, just a lot of shi offline"
Well many people cant reach them yet
there are people posting ips there, and half of the servers are empty
isnt that semi-good for friend groups?
less people, less lag, more time with friends. I mean if youre looking for randoms then yeah thatas a bum
if you check even apex servers for example posted their ips there, who would run 24/7 servers just for some play with friends π
many people do that
idek
okay i finally got the concept
didnt even notice them posting ips
mb cuh
I don't have a good example to pull out and I'm short on time, but I can give you this, this is VEHICLE lua
Thank youu
Sorry I couldn't find the GE Lua side, but this provides vehicle Lua functions that can be called from GE Lua to get and set fuel, the get side does call back to GE Lua, so you'll maybe want to set up a GE Lua extension to do the getting and setting
My only question is how do i make a script run on the vehicle lua? Do i need to put it on lua/vehicle/extensions?
yourMod.zip/lua/vehicle/extensions/trackFuel/trackFuel.lua
so like
note fuel before setting
and then after
great, so now i need to make the server know what is my fuel level and save it, do you have any ideas how to prevent players from editing the fuel in the tuning menu?
Not sure about that one, how do you intend for players to refuel
maybe i make a dear imgui window at gas stations with a refuel button that just sets the maximoum fuel
then i will need to see how to make it pop up but i think i can make it work with triggers or something
and how do i know the fueltank name, that command works for the covet but not for the scintilla which has 2 tanks for example
For what it's worth, freeroam and career game modes have working fuel pump interaction, so if you were able to use that, and otherwise have control over fuel levels, and prevent tuning menu fuel adjustment it should go well
Using the get function if I remember, and you can look at the vehicle Lua, there should be main tank L and R for vehicles with two fuel tanks
i will look into it
oh right i see
@gleaming rapids hey im sorry to bother you again, but was the server lua version changed?
Not sure what you mean, but I think the server should print which Lua version it uses when it starts
its because before it was saying lua 5.4, and now it says lua 5.3, why the downgrade? and it broke my luasql script
I can't explain that one but maybe @limpid knoll can
Guys can the developers make a Linux version of beammp
There already is
i suggest the devs make a custom rpc for beammp
That change was to simplify our build pipeline
Oh and is it going to be changed back to 5.4?
iirc it already does that, to a degree? it sets the gamestate to Multiplayer which updates the rich presence too
but not much more than that
if you meant like displaying server name(?), player count, etc
then maybe
Unless there's a client mod that changes the game state to career or freeroam and then it reflects that
sir that's called beammp
beammp changes it to Multiplayer
And I've made a couple mods for use in BeamMP that change the game state to career or freeroam
We're not planning to at the moment
Whatβs up with the new vibecoded website?
True
Website looks good β vibecoded, bro
You could just, yk
Report the issue
They rebuilt it in record time, it won't be perfect
Itβs very polished on some places and has obvious oversights on others. Iβve had the displeasure to build a react website with ai and this was pretty much 1:1 what it came up with. I could be wrong still
Yeah, still, lots of websites look very polished
Tbh i like this type of style
And maybe AI just took ideas from these polished websites, because thats what it does essentially. Takes code and reshapes it
All Iβm saying is that it could be damaging to the projectβs reputation. If I didnβt know that was the legit I probably wouldnβt have downloaded anything from it
yea
i dont know what you mean, whtas the point of this
Seems to be just wrong dark mode checkbox label tailwind styles or something
Easy to fix
Ahh not checkbox labels
AI doesnt fully generate code or anything, for that matter. It takes an allready existing image, code or whatever, from the internet, and changes it ontop. Thats why some may be similair to what youve seen allready.
it was an inside joke, this was you 2 fays ago π
Ok
also this is not how ai works
It is
It doesnt generate ontop, like i said, it takes very heavy inspiration on what its seen
Also, if it doesnt see a sufficient enough answer to you, on what you asked it, it straight up makes up the answer, depending on what suits your interests
Theres proof of this
ai doesnt find/ scrape and change, ai predicts and builds
its a neural network not a copy paste machine
Oh it does, find and scrape. Not copy paste though. They allready have huge amounts of information in them from various sources, so they take heavy inspiration from that, if they dont have that type of info, im sure you have noticed it outright typing "Viewed [amount] sources"
And if it yet doesnt find that answer, it makes it up, thats why many times, when you compare google (for example) and its own AI Gemini answers, very rarely (but still happens), you yourself cant find an answer on any site, but AI magically found it, and its incorrect
Theres a difference between vibecoding and knowing what to do and using LLM agents for generating the code
Yes exactly
Parts of the website styles might look like βvibecodedβ, since it uses tailwind for styling and those LLM's do like to write tailwind
say to a cheff to make you boiled eggs
every cheff is going to make these boiled eggs the same way
by boiling them
i get it, but thats the content it was trained on and is required by law to expose the sources. If i asked you to write a basic tailwind tempalte it would look exactly the same as if i asked an llm to do that
Well obviously It wouldnt, because each writing style and layout is different
and here comes my analogy of an boiled egg
it works in the constraints of the framwork. so like 80% of it will look the same
Yeah, which i said "heavily inspired"
πΆβπ«οΈ
Yup tailwind has those predefined colors/font-sizes/shadows/roundings :)
Usually those agents like to create the dark blue colored template with some yellow accent colors
even more so when you say its for "racing", "cars"
im working on an agent that reads your cfg files and can modify the car
so you just say : i want a drift ev and its gonna generate it along with tyres, tunning etc.
Dunno about that. Last time it created that dark blue template for me when i created ui for my symfony profiler using vue and tailwind lol
me when
When
currently works off gemini api, but plan is to train my own model so it can run local with ollama
is this ai tuning
oh no
Is that just basically an md file that explains how the tuning config works
right now i've extracted and made a .db for every vehicle and options for tunning the above is just gemini cli interacting with it and creating new presets. It is not great as is since gemini XD but the plan is to train a small model on local presets ( top speed / rally etc. )
this is AI tjuning
all this thinking for a simple greeting (local ai: qwen3.5-35b-a3b)
#smart
just had it clean my system, cache, temp, windows bullshi etc
is it possible to make ai cars join a race and then compete in said race in multiplayer?
Is it possible?
admins can spawn ai as far as im aware, you can set them to follow / chase, or use script ai manager (f11)
but idk about Synchronization or server stability
but if you just want to record a drive and have them take it always the same path script manager
Yes I believe the game has everything needed to make this happen, but you're going to have to write something completely bespoke to make it happen.
thanks
Im attempting to make a local that sees and plays games and 90% of the time is thinking for click here lol
For anyone wondering this is what the launcher looks like as a photo.
Whats the app to do this again? I forgot
Its something I made.
that's a funny comment
My eyes
how do you convert an image to an mp3 tho?π€
thats .wav but okay
didnt see that here yesterday, I converted it to .wav and then someone to .mid : #π¬-general-talk message
#π¬-general-talk message
and - obviously - @north depot tried this: #π¬-general-talk message
a person helped me play beamMP with just 2 clicks
you need to do it like this if you use mangohud mangohud needs beamNG to launch through steam
gnome-terminal -e "/home/(your system username)/beammp-launcher/BeamMP-Launcher --no-launch"
you need to this shenanigans for linux gaming
This is so backwards, just make a desktop file to the main binary instead.
wiki.archlinux.org/title/Desktop_entries#Example_.desktop_file
well here is the special thing i can simply make the launcher target the app but i need beamMP client to do no launch
since beamNG needs to launch with steam for mangohud to work
Add the argument to the desktop file then
just run it in terminal with that argument
i kinda prefer terminal in case there are errors in beamMP
They are giving advice for making a shortcut and suggesting launching the terminal and then running the command instead of running the command directly from a desktop file
thats what i run
bro look at this #π»-programming message
thats a steam command tho
You don't need the terminal
its good to see the output if there are errors tho
this is nice to have tho
The deaktop launcher opens terminal and does that command all in one click
Instead of needing me to open terminal and copy paste the command
So i with just two click steam launches beamNG which enables mangohud to be able to see fps and stats and the launcher opens terminal and launches beamMP with special no launch command
Hey,
for those one like to play with pseudo instead of generated guest name, i drop a simple mod just to make ability of players to set a pseudo and sync it to other client connect. It's probably bad & un-optimized (due to lack of time and knowledge about how beamMP/beamNG work), but i don't set any licence on it so have fun.
(Only tested on private server with 2 players, so i've no idea how it would be with more players and cars, it should be fine but just untested. Do not hesitate about the feedback, if anything wrong or could be improved )
Github link :||https://github.com/RAMBO-APEXPOINT/BeamMP_Nickname#||
i just have an executable not a .desktop file
i have the same thing mate and i do not have a .desktop file
oh wait it a .desktop
but anyways i have my reason for doing this
and i wanted to share
i just type the commands, it takes like 5 seconds, and if i run it then it runs the game on the wrong gpu
its just cd BeamMP-Launcher, ./bin/BeamMP-Launcher --no-launch
yeah but instead of needing to run the command every time you want to play in a short amont of time you can do it in 1 click
i click the launcher and it runs the same command
in the command section of launcher
i would need the launcher to run this too
not really you place launcher next to beamNG
if i dont run that it runs on the wrong gpu
steam shortcut runs the launch option
beamMP SKIPS the launch option
if you let it launch the game
i dont have any desktop shortcuts maybe i should
thats gnome im guessing?
it says its gnome
or is that cinnamon?
the average linux mint user choses cinamon and changes nothing about the system stuff terminal or desktop
ig thats true
default theme
we do not install our own kde or terminal or desktop we run the install app and that's it
using apt?
huh
or flathub?
flathub
apt is the ubuntu package manager
well both maybe not sure
interesting
i am pretty sure linux mint knows how to use the more powerfull gpu
what if there are 2 powerful gpus?\
google it
thats why that command is there
it offloads to the nvidia card that is more powerfull
That is part of the purpose of a desktop file, a little bit like shortcuts on Windows you can add arguments
doing it my way makes sure steam launches the game with that special command
well i dont have a desktop file lol so i cant
huh
must be the way i built it
id have to make a symlink in the terminal
hold on
dont really feel like it
does your linux system HAVE a desktop?
ofc it does its KDE
That's not what a desktop file is
then im stuck on the terminal then lol
Idk why you can't do things normally
i also have hybrid graphics
Idk what that has to do with anything.
To make a desktop either right click on the desktop and "create launcher" or make it manually in a text editor.
wiki.archlinux.org/title/Desktop_entries#Example_.desktop_file
im guessing arch applies everywhere?
Yes
still no option to change
Well arch doesn't apply everywhere but the wiki itself isn't exclusive to arch
lmao guess cant change in the file itself
You're not supposed to modify the main binary
even when i change it to a .desktop it doenst show options like that
A desktop file is an entirely seperate file
still dont have that
ill just keep using terminal
and i cant launch the game without steam anyways
guess launch options are a gnome thing
go to general
huh
nothing in the other tabs either
this my DE
i like it
typing the command isnt that bad i already use the a lot like for steam and stuff
thats a lot of uneeded stuff lol
i didnt really like mint, used it for only a couple days
Kubuntu is very great in my opinion
ive heard awfult things about snap packages
Good ui, everything works as intended one thing is really annoying that i need to manually install different gpu drivers everytime i change the device which can be a pain if you do that alot
Me too
i just like how Xfce's terminal looks
Yes its quite nice
im compiling rn
I would daily drive linux but i have a nvidia gpu, and i play tarkov so...
Alright
yeah you would need a very stealthy vm
its azahar the 3ds emulator
Wish i had that fast cores
Or more cores that would be fine too
wish i had 16 cores tho
Me too, i have 8rn
all 8 are at 5
I have them at 4.45 sometimes at 4.55 but very specific conditions
But that cache is really worth it when compared to 5800x
im not too sure how increase them safely, i have some cooler headroom, would have to ask a clanker
the cache is insane
No, they're just messing around with the binary instead of making a desktop file
Β―_(γ)_/Β―
It's just a de difference
I'm pretty sure every DE has it
Right click on the desktop > create launcher
i actually found it
still gonna use terminal
Don't need 16 unless ur doing major productivity, 8 is better for gaming, like I do sim flying alongside beamng and like, random WoW games.
I have a Ryzen 7 9850X3D, and in my laptop a Ryzen 9HX370, and of course I prefer my Ryzen 7, but the 9 isn't as optimized for consumer. (this specific 9 is) but the 9, 9800x3d or whatever the ryzen 9's are, aren't
even beam?
even beam
stronger single core performance is what you want and the 9850x3d is considered the top of the line best gaming cpu
the 7 is upwards of 3% faster than the 9, the 9 is only there for like, 4k video editing, while streaming, and while watching a movie, and maybe 3d rendering at the same time lol
i guess even it cant fully use my cpu, never seen more that 55%
exactly
theres a reason why linus tech tips did a 7 9800x3d in the newest 5k tech upgrade over a ryzen 9.
i thought that bc ive seen 1100's with the 9950X in bananabench
banana bench? wtf lmao
What's next, Monkeybench
how do i get media permission
thats beam's built in benchmark
oh shi i gotta try that
you can run it in terminal or in game
thats what it looks like when you run in terminal/command prompt
id send pictures if i had media permissions lol
OH I DO NOW
is this better or worse? lol
idk what im looking at tbh
MBeam/s
Is mine better than yours? you have higher numbers
its a little better but it makes almost no difference
it only affects how much traffic you can run
Ohh okay
multiplayer is more gpu heavy
ive never seen 100% cpu usage but ive seen 100% gpu usage
i only got up to 81% in bananabench
me it only gets to 50-60%
its just not optimized lol
the game
Ohh haha
or my ram is too slow
CL36*
its 6000MHz ram
wait how is it slower than my 7800X3D lol
the benchmark
unless you're on windows and have stuff in the background?
Im on windows, with discord and spotify open
Win11, But i run the Windows debloat github lol, which actually saves about 2gb of ram
I have an insane cooler for it too
it still has tons of bloat that cant be removed from the consumer version
i know it's awful
id do linux if I could play the games I play
( i would do SteamOS ) when it becomes a thing.
just ran one with tons of stuff in the background and look at the difference
90% of games run on liinux, except for kernel anti-cheat games
welp cant do it
Arma Reforger
And warthunder
a way around it to dual boot or a very stealthy vm
seems like a lot lol
yh i havent gotten looking glass working yet
you need to make a shared memroy file for the stream to work
sounds like too much IT for me lol
most distros have nice guides except for ubuntu
stay dual boot then
Arma Reforger runs on linux
And War Thunder
I know as I've played both on linux; debian and arch
with the kernel level anti cheat?
Hm. What about obscure .exe's I need off the internet for who knows what
MSFS has one for a mod developer, controls all the mods
I just feel its not foolproof yet to be able to do EVERYTHING i can rn
wine
i know this is the complete wrong server for this but does anyone know a linux server where i can get someone to help me? i have looked everyone and cannot find anything
what kind of help?
i am trying to run bricklink studio on my chromebook with lutrix, again ik this si the wrong server but i saw you talking abt wine so thought there was a chance
bascially whenever i download bricklink whatever i do it always comes up with an error
have you tried linux.chat discord? its not that active but there are some people with a lot of knowledge around
np
There is no Linux build so you need Wine or Proton
i got wine, and i am currently using lutrix to download it but it gave this error
File "/usr/lib/python3/dist-packages/lutris/exception_backstops.py", line 35, in wrapper
result = function(*args, **kwargs)
^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/lib/python3/dist-packages/lutris/game.py", line 687, in configure_game
gameplay_info = self.get_gameplay_info(launch_ui_delegate)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/lib/python3/dist-packages/lutris/game.py", line 626, in get_gameplay_info
gameplay_info = self.runner.play() # type: ignore[attr-defined]
^^^^^^^^^^^^^^^^^^
File "/usr/lib/python3/dist-packages/lutris/runners/wine.py", line 1336, in play
raise MissingGameExecutableError(filename=game_exe)
lutris.exceptions.MissingGameExecutableError: The file /home/crazycat/Games/bricklink-studio/drive_c/Program Files/Studio 2.0/Studio.exe could not be found
Lutris log:
etc etc
It takes a really long time to install
is it open source?
apologies, is what open source?
the thing you trying run in wine
it isn't, i am trying to run bricklink studio, but currently i am trying lutrix since wine didn't work
i got it to the point of installation and clickability but nothing happened when i clicked
on chromebook?
Maybe try it through distrobox?
alr i will, unfortunately i need to go shower ut i will be back in like 20 mins and try this, i really appreciate it
np
hey what's that benchmark ?
It looks very artificial
Ya
Itβs cool
It's like pretty much what you were talking about right?
HOW would i download this?
The author says it's not available yet, but if you read in that post, they share their discord link
ya i wonder how they did it that is what i wanted
oh man.. Carmageddon in beamng would be nice
what is that guys build in your pfpππ₯
Newest fillman video was hard to watch when you know so much about web dev π
me who's spent like on average 8 hours a day working with it for the past 3 weeks
and actually understanding what the stuff does
and having multiple documentation windows open
I should probably give him the Angular documentation
that may be helpful
because from the looks of it I dont think he knows where to find it
Yeah i think i linked him the vue docs in chat, but he didnt seem to be interested on them :D dunno if he looked at them later
he isn't using vue as far as I can tell
using flowgraph is cool though
flowgraph is voodoo magic for me
Yeah at that part i think he was trying out playing with the beamng vue components
just a question about setting up a server, its asking for me to input the same port as in the serverconfig.TOML, but im unsure where to actually find this, any help would be appreciated, cheers
this question could go in #π-community-support and more users would see it, if this question is still unsolved.
hey does someone know a way of integrating a discord bot with my beammp server?
gotta learn BeamMP plugins ig
maybe look at #π¬-modding and scroll up, @drowsy dagger seems to know a lot about it
If anyone has any advice, i'm trying to make a mod in beamng that replicates the car my collegate engineering design team makes. I've never made a mod before but as of now I have nodes and beams for the frame all set up but cant figure out out to overlay my 3d model onto it. Any help would be appreciated!
Yeah i haven't made a regular racing gamemode.....yet but it is planned
Gonna work on a circuit racing game mode tonight
SILENCE
hi
hello
@drowsy dagger is your help man
But I also want to learn to
I do have discord -> game and game -> discord, game -> discord is much easier only requiring webhooks, discord -> game gets a lot more tricky requiring a discord bot running in node.js
I got bored and made this lol
hey, so i asked claude ai to make a bot for me, but it did in a way that a python code writes a json file and the lua script reads it, then it can communicate between beammp and discord
Basically the same way I've got mine setup lol
oh really haha
Yeee, game uses webhooks to go to discord, node.js bot that writes to a json file and Lua reads it from there
and do you think that's efficient enough or there is a better way?
Pretty much no other way to pull messages out of discord other than a bot
It works pretty much flawlessly, gotta fix my join/leave hooks a bit but other than that it's been running for over a week with no issues
Got a server manager in python that will restart my servers if they crash, that's why uptime is different per server
oh so you can manage a lot of servers with just one bot, right? i need this for my economy server that im making
nice, i did that using a .bat
Yeeep just gotta specify what channels to listen/post to
Also manages the discord bot
is it just one script that listen to all servers or you have to make one script to each beammp server?
One script, then you just add servers to it
nice
Basically just pointing the manager to the server.exe
is this channel for beamng/mp modding or just any programming?
any programming ig since there is #π¬-modding
also I don't know how I'm meant to scan TSRs in DOS memory
I don't even know how the MEM program does that
huh
you don't know how great the DOS era was lmao
Help please, how do I fix??
You install a package called windows on top of ubuntu
that's called VirtualBox or QEMU
does anybody know how to remove the nametags above the traffic cars?
whenever I spawn traffic (since im the host) the other players end up seeing my nametag above every traffic car that spawns like some shadow clone jutsu type sh
Virt-manager the goat
Very good
Help
did bro think for two days just to fail an addition
the CPU would have done the addition with 100% accuracy in a billionth of a second
Guess his cpu is intel
Well
The ADD indstruction on modern CPUs takes only two cycles to execute while the frequency is now able to reach 5GHz
So your addition instruction really takes less than a billionth of a second
5GHz has become normal speeds nowadays
you do helium cooling or what
even on a 14900KS that's +3GHz
the overclocking record was done on a 14900KF though
9.2GHz or sum
also at this rythm you're just gonna fry the CPU in one week
ye not them dumping shit on it ryzne 7 9800X3D is still better in gaming
infact every X3D is better than any intel in same price range
ryzen 5 7500X3D = noly 200
Intel is cheaper for the same performance where I live
LGA1700 is much better than AM4
It is
Because while using the same DDR4 RAM you still get access to 14th gen CPUs
who carse/
not intel making an i7 13620H
with 4 cores
π€£
what idiot designed that thing
or the 11620
like
oh an 11th gen? and its worse than the 10th
Idc about mobile CPUs
ddr4 ram and ddr5 ram have no diffrence in cost here
You were talking about destkops so we stay on desktops
Talking LGA1700 not whatever this uses
That's AM5 though
Not when you're in a budget
Also X3D isn't giving you much in some games, sometimes its worse than the non-3D version
Also depends on the country
Try making a 1000β¬ rig in France
Just because its the same currency doesn't mean its the same price
then blakme ur goverment
Some stores don't exist abroad duh
since when does amazon not exist
Wish we had Microcenter
Amazon is crap sometimes though
And overpriced when you're looking for CPUs
just bc an store overpices it does not mean intel is better XD
If I get an i9 for as much as a Ryzen 5 it will be better
The price matters
The 3050 was trash bc of the MSRP yk
Doesn't matter
If you get the 5090 for the price of a 3060 and its not a scam then it is better
what i9 14900K?
Took the i9 as an example
and price diffrence heard of?
we are basicly checking an midrange and high end cpu
with diffrent prices
Lemme get back on my PC and find a better CPU for the same price
Idk how you get those prices
PCPP doesn't even have a price for it here
Amazon lists it at twice the price
told ya the country matters
and that stores overprice
just for your information
Intel wins
well whoever amde that is udmb bc that l3 is important super important for gaming lol also its 350 eur here so that diffrence is 50 bucks clockspeed = invalid of that website its 2.7ghz till 5
also budget buuilds ussaly don,t have an big PSU
so the ryzen 7 5800X3D = superior in effiency check even the yearly running cost nearly 1,5x
L3 isn't that important for gaming
also I stopped understanding half of your website because your angriness made you have a stroke
TDP doesn't mean efficiency though
it only means at what power it will run on a sustained load at base clock
back to school you og
L3 = super important for gaming
I know what L3 is thank you
but it only impacts 1% lows
1% lows = only thing that matters
budget ballers want frames
who cares abt 1% lows if you run at 20 fps
you underestimate how resilient I am
I play BeamNG on a school laptop with an AMD Athlon 7120U
and 8GB RAM
funny thing too
I also play BeamNG on my 7700K desktop and I get a buttery smooth 56 fps despite 8MB L3
and DDR3
ye amd my ryzen 9 9950X3D2 with 5090 runs the game without even coocking
budget ballers generaly don't build PCs from scratch
the PSU is generally already there but the mobo RAM and CPU need to be upgraded
well obv you don't know what a budget is if you're that rich
i do π€£
my budget pc cheapest one cost under like 200 bucks
amd FX 8350 8c 8t some motherboard i got on ebay for 15 bucks i tihnkn idk ram is just 4x4 gb and runs an solid r9 390x 8GB
our first desktop was a NEC WA1310 got for free from the university in 2011
nothing beats free stuff
aint nec already dead?
it's a 2007 prebuilt
the whole setup I now have today started in the skeleton of that prebuilt
oh im still using same case idk why
I still have the FDD and case next to me
the only things I spend heavily on are components that can be carried over to the next setup
that's why I have a Fractal Torrent now
im still using this shitty box that looks like those new mac pc that cost like 20 bands
Lian Li PC-V1000
i did modify it a bit
bc my 5090 is kinda hungry
well you're wrong when we start talking turbo
the i7 performs as good as the 5900X with PBO and the 5800X3D takes much longer to finish with the same consumption
looks nowhere near 1.5x more
nowhere near 1.5x more
well either way its better π€£
the time it takes however is substantially lower
for the same performance it therefore uses less power
do you need that I get you some math formulas to prove my point ?
I'm not even sure you understand math
my point has been proven anyways, I said it depends on the country and store, AMD is overpriced and inefficient so Intel is better where I live
250β¬ more for less performance and less efficiency is just straight up a bad deal here
and while I still remember the subject of this discussion, we invented a great way to improve frame pacing called VSync
it's so good it also removes the issue of screen tearing
well still general price perforamcne amd wins
for ( you specily its 250 bucks more then sure that intel is better
but its not xd bc its not there at all
not even for sale π€£
to bad
in my case your AMD CPU is not for sale on PCPP
look up on Amazon maybe ?
PCPP doesn't search themselves
I can still find the 5800X3D on Amazon for sale in France but it's 550β¬
AMD used to win with early Ryzens
but now Intel is winning back because DDR5 is wayyy too expensive in most countries and LGA1700 CPUs end up much more affordable compared to AM4
cheapest 16GB DDR4 kit vs cheapest 16GB DDR5 kit
literally 140β¬
no that's called RAMageddon
the next one in the list is 124β¬
but yh if "your RAM prices are the same" it's either that your DDR4 prices are as bad as DDR5 or you've not been affected yet by RAMageddon which is unlikely
here DDR5 is much more expensive but DDR4 seems to be cheaper than you then
but those DDR5 prices are normal in the whole world except you
To bad dont need am4 if i can afford mord
mord ?
You're rich dude
he's rich and then says he has a budget
but like
WHO in the world is gonna buy a 5090 and a 20β¬ case π
My case i bought before most here existed
If ur 15 case is older
Case from 2004
But im planning for an hyte y70 infnite touch. Or the Lian li
Pov: when I win the lottery there will be signs.
