#beta-season-test-chat
1 messages · Page 92 of 1
My favorite
Almost as far as forgotten Ark 
Does anyone else feel that the oxygen depletion feature is unnecessary? The area is challenging enough avoiding the krills without having to risk more of our wl on top of that. Plus it might affect oobs and exploration!
I'm not against the idea in general, but I do feel like it depletes kinda quickly. Especially since it can take a while to get used to the diving mechanism as a whole for some players
Lore wise from what we’ve seen with the new swimming ability sky kids loose breath underwater meaning they have organs do what you will with this information

I think one thing that feels odd with the oxygen depletion is that it doesn’t happen in other places where we can go underwater (namely Ice Rink) but also aesthetic wise it would look weird to fill Ice Rink with bubbles 
mechanically I don’t think it’s water there though
we dont dive in ice rink
But we still go underwater technically, I think it's just one of those things that TGC may not have thought about completely so it's an inconsistency
Yeah ik, but we do go underwater there, still confused if being able to dive everywhere is a bug or not 
i think diving everywhere is intended since the water in valley is the only body of water you sink in pre-abyss 
Why ultimate gift mask doesn't help much for diving? U should fix it, it ultimate gift not from spirit season
Remember you can leave constructive feedback in #beta-feedback 😊
Ive heard that if you're holding hands with another skykid you can hear a faint heart beat and if you lay down you can hear faint breathing
. I havent tested it out so it may not be true
I can stand for the heart beat one since I’ve tested it but idk abt that breathing one 
That's true. It's easier to hear when using headphones or through a sound system (if using a docked Switch)
Just tried the heartbeat thing and asfjsjdkfk it's the cutest thing ever 🥺
scavenging diamonds for 50 days isnt looking good... they give us to explore places of new seasonal map but it just make us tired?? repeating same quest... maybe scavengering diamonds for 1~2 quests are fine, but whole quest repeating same quest seems to me just tgc boring to make new kinds of quest. there must be another way to make us explore while doing quest.
feed the sea life quest
The hold hands one is definitely true! Though the breathing one I'm unsure...
i haven’t been paying attention to the breathing one but tbh it would freak me out (ptsd from near-accident during open water diving course)
why is winged light under water can charge my breathing? I'm very confused as to why bother adding breathing underwater.
the water in water trial kills us instantly, but waters in prairie , home space doesnt kill, rain water kills in forest
water in crystal bay kills us slowly..
the waters in sky world is sentient.
if water is affecting our light, devs can just use our flying meter as the underwater stamina.
A problem with using the flying meter as the water stamina is that it would stop you from using your flaps in an emergency to quickly sprint to the surface for air. It also starts blurring the line between underwater and flying environments, and I suspect they want to keep it so that we feel very out of our normal comfort zone underwater when compared to flying around normally
Clean water doesn't eat out light just our breath
There are multiple theories about trial and rain water
Some of them say it's because they are cold water
can say I have used my wings for emergency fly to surface faster/bolt from a krill, swimming around is odd but I definitely prefer having it as a separate bar as to being wings.. (jeez cannot type today)
Two problems I could see with using the light meter instead of an oxygen bar:
- Doesn't that imply a swimming advantage to anyone with more flaps than another player? (i.e. a 10-winged sky kid has far more oxygen time than a 1-winged moth)
- Once we start doing that, then I suspect we'd also start asking why we can't use our flaps to propel ourselves forward in the water like a jellyfish or butterfly kick -- at that point, it really starts just tending towards "underwater flight with a time limit"
winged light is charging our light (wing power), but it also charging our breathing ,
if the breathing is separate from our wing ability, why losing breath make us lose winglight?
in my opinion this underwater thing is very confusing to me and I don't enjoy it. i enjoy sky because of the flying. if they want to make sky as swimming too, i wish they would just make it as a sequel of sky
going off the fact sky kids are beings of light (with fire within them possibly, I mean we pull a lit candle out of our cape..), fire requires oxygen to keep burning and flourish so a lack of oxygen causes it to diminish and eventually go out, hence why skids have limited oxygen underwater. If that makes sense.. 
To look at it from the angle of gameplay mechanics, running out of oxygen is supposed to harm the sky kid in some way -- but if it's not affecting the winged light count, what other kind of threat can be used if not just instant death (which seems like extreme overkill)? I suppose they could also do a forced warp back to previous checkpoint like the water trial, but that seems more like an inconvenience rather than a form of damage/penalty
I don't really get the lore reason behind deep calls refilling light oxygen I mean, but I can see why they'd do it at a gameplay level: it encourages cooperative play, like the rest of the game where friends can assist each other. It'd make more sense to me lore-wise if they took away that function, but then I just imagine a whole lot of panicking in a group when you're stuck down deep without an oxygen source nearby
releasing underwater season just because so many ppl make fanart about it, i wished the developers would just make more aerial themed season.
but what am i compared to majority.
i felt betrayed about the game itself. the Sky name doesn't suit the season. after testing it, i guess flight will be my last live game
we do have an aerial season though, the Season of Flight?
Just personally I find that Abyss is a fitting name since we are traveling into the depths of the water, and it's kinda fascinating to see more lore for the game especially for the wasteland..I can understand it's odd in a game with flying as it's primary mechanic but it's nice to see a variety and it can add a lot to the game (new areas to explore primarily) but that's just how I feel... 
You'll want to post that to #beta-feedback as well if you feel that strongly about the very nature of the season being included in the game.
I don't really have much of a response to that since everyone's entitled to their opinion, other than the fact that there're still other seasons to come after this one -- you can always choose to come back later when something more to your taste is implemented.
On a related note: how do people feel about the current "deep call to recharge oxygen" mechanic? I feel like I need to keep mashing it to keep my friend and myself charged when we're moving in a group of two, which just feels stressful (guessing we're either not meant to be able to just keep staying topped up, or that the oxygen should be boosted in a larger increment while having a cooldown on recharge)
I must ask: can someone tell me how to get to the single wl in the new area? I'm struggling to figure out where it is,,,
Another mechanic that enforces the need for a seizure warning when booting up the game...
I have a video of how to
would you dm it to me or post it in #beta-screenshots-videos please? I would appreciate it 
Posted!
When sanctuary started, I remember being amazed that there were eight wings. The last few seasons have only had one or two. Do you think they’re going to stick with just one or two wings from now on?
I just enjoy finding treasures and WL is suitable to hide around the realm, so I wish they are willing to add more. I do miss the exciting days when season of dream was tested and we find WLs in different secret places
Seems they wanna make it hard to reach 200 to get 12 wedges :(
In beta updates its stated that placement/quantity of WL (and other things) is still WIP
Woahhh deepcall to recharge oxygen? Never realized that ~~whoops wrong reply but pings are off ~~
Need friends tho
Ohh that explains why I hadn’t noticed it 😅
But uhm. Deep - call XD not shallow call when you are in the deep…. Sorry XD
everythings is great but the most promble is the oxygen in this new season
I almost lost winged light about it..If it release on Live pls fix it or make longs time for it
Edit: well..deep honk to rechange oxygen is good idea too
Yeah, I lost about 10 wings swimming around underwater.
well u dont really scavenge diamonds from what it looks like in action, for me quests arent tiring, u actually look for ways to reach the required location
With this oxygen limitations- it's really hard to explore the underwater perfectly.
many people wanted underwater season (me included), it's just something different which adds something new to the game because i think people need something new from this game, last season's quests weren't exciting to me
also look at sky loading screen, it shows... ||water|| 
Normally whenever we get new murals, i spend some time looking at them but now since the mural is nowhere near any air bubbles, i just have to swim past it so fast while struggling to even swim wherever im trying to swim to 
exactly what I feel about it, it's so out of place
not my favorite area, not my favorite seasonal spirits, will only be completing the quests to see the lore and then I'll never enter the area again.
Heaven forbid the company not only listens to the community in giving us an underwater season but adds it's own spin to it. I'm really digging the area and the spirits. Why folks expect everything to be shiny mermaid tails and gilded anime prince cosmetics is beyond me. The lore and backstory are far more grim then the cute veneer I fear many operate on. While I'd like to see more variation in the quests, I also have faith that they'll give that more variation. With that in mind, if all we got were Arial seasons, the community would complain that the company is giving us boring content. 
The ultimate cape and the pants need to re design
hmm i like the pants tho
I absolutely love the pants - I hope the capes could be tweaked so you can always see the cool collar
But its not tight and fit the body
So?
That’s what i love about it - loose fit ftw XD
well it's good to add some variety
Lol🤣
Again, if everything is the same as a tight fit, then the community would complain that all the pants look the same.
You honestly can't win with the sky community
Truth
the community would always complain
For me it's like traveler/nordic vibe to it
To be fair...
There's always something to complain about In every game, no matter how "Perfect" It is www
Nothing can satisfy every single player, but at the very least they got variety going on 
Probably folks expected something different, more like completely in the style of initial swimming area with mermaids and stuff
I was expecting mermaids and stuff, untill I saw wasteland
My mind immediately went to "yeah, this is going to be less colourful and more terror on it, is it
"
Or pirates style
i like the darker theme we are getting with abyss because it reminds you that yes, while sky is a generally more upbeat game it still can show something is dangerous (eden, wasteland, forest rain, crabs, krill, etc.) 
Personally, I don't want mermaids or pets or personal dwellings. These things don't fit the game. There is a dark theme running through the game that we occasionally get a break from, like with Assembly or Dreams that are other glimpses into the lives of the ancestors. I'm glad for a Wasteland season, to be reminded of the darker side of Sky that actually presents a challenge.
the only pet i want is a crab king, which would scare other crabs away from u
the only saving factor about this season is the fact that it added a new mechanic, however, this mechanic has no use anywhere outside of the seasonal area since there's nothing underwater in home, base realms and other seasonal areas. heaven forbid that they improve Sky's core gameplay and give players a well deserved break from the endless repetitive grind. we deserve season after season, event after event that does nothing but aid in this game becoming a boring grindfest.
if the season quests aren't fun, then no matter where you're in, it's gonna be boring, and abyss is the evidence of this
I'm also very happy for the wasteland season! I only wish that some cosmetics get some more or deeper colors. 
It's a good thing that we've just started testing and they have plenty of time to work on game play mechanics and to look at feedback. And just because there isn't anything to utilize the dive mechanic in other areas atm doesn't mean these places won't be adapted.
Well i dont think we are supposed to swim in other areas, because obviously nothing is there and im fine with it
and really, making a much desired season doesn't mean they're listening to the community in all aspects. people have been complaining about grinding for months and how prices have been increasing as well implementing completely nonsensical restrictions to currency exchanges. if an underwater season is the only thing you see necessary to be implemented to sky, I pity you
at first when i opened this season, i thought this mechanics would only work in this seasonal area
No, not really. Overtime there’ll be nothing else to explore at Crystal Bay if pre-existing or upcoming areas don’t adapt underwater areas or easter eggs
well i dont expect it to adapt, as it's not a swimming game in the first place
Yet here we are
The current quests right now just feels like assembly prop hunt under the ocean and more dangerous I guess
I was thinking that we'd get a new mechanic for the quests
Bwahahaha, what? Easy tiger. Just because I'm commenting on a season and listening to the community in some regards doesn't mean I'm giving a free pass on many of the problems I have with TGC policies. Just because I haven't mentioned something doesn't mean I don't care.
I'm also expecting future seasons to include underwater areas from this point. Hopefully the Bay's exploration gets improved over time and they add multiple recharging spots
i join sky game because of the flying, and it's relaxing to fantasize about flying. and irl I can't swim, so a season of diving in darknesa and possibility to lose life so easily isn't relaxing anymore, at least for me.
i get many ppl are bored of sky, i have many vteran friends. but i'm only saying I'm not comfortable about the new season, those who doesnt have problem about it can play and have fun . it's just not for me
well we’ve still got until late january for the last quest, so TGC might change something up and give us a new mechanic for that 
i wouldn’t count on it yet tho
u are entitled to your opinion as well as other people are entitled to express their thoughts
deep honking to charge others' air is a bad idea, I don't think it's deliberately implemented either
I'd have doubt they'd change much of it, but hey
Anything could happen in early testing 
Also deep calling to recharge oxygen feels very off ngl
It’s not very moth friendly, I can’t explore with only 4 wedges. It’s not as intuitive as last seasons. I still haven’t found the quest giver since season came out. And I was only able to find 1 seasonal spirit. I don’t know where to go. Am I the only one
I thought about a more dynamic quest system where the results vary on which resource you bring back, or how many in a limited time slot. I doubt this is possible
I am wondering how you have 4 wedges inside Wasteland, that's really strange
i only have four to five wedges as well. i have to get my friend to take me to high places 😂 i am just lazy to wing hunt on beta.
Understandable
I have 5 wedges despite testing for well over a year, it’s interesting to test in the shoes of a new player
It went like “I just did Eden but season started and I’m too excited to WL run” also I like to play beta with less wings, to test the gameplay for moths
I speedran the realms to get into the seasonal area as a new beta player, and I also had 4 wedges ^^;;
Ahhh gotcha
Did your character learn diving?
Yes I suffer
well even tho, wedges dont seem to be related to how diving works, as it gives same amount of time unrelated to number of wedges, but for now yeah, we sacrifice our wings to explore more
Yess learning diving was cool and I found the spirit on the boat with the acorn looking hat. But I haven’t found anything else yet
Search the boat more
keep exploring, i personally don't like when spirit locations are too obvious (like assembly, little prince or flight)
My main tip to look behind the areas
five wedges because i forgot to go through eden? more like it’s all gone because of the water 
also the boat where the quest giver is has those uhh wing charging sparkly things i have no idea what they are called i’m so sorry but yeah they have those by the boat so u can charge up and still get on the boat if you have low wedges
i think they're officially called light blooms
I assumed the spirits were underwater but I couldn’t breathe long enough
That would be cool tho 
Underwater spirits reliving would be interesting
no
omg wrong reply ignore what i said the first time Anaksksksksksksks
I would run out of time swimming around in circles :p
I thought the spirits would be underwater too! Was a bit disappointed it wasn’t the case
Yes. Especially if they cross the krill
no just no
I hope that the jewelry elements of this season can be more
I went underwater first, then no spirits, then started the first quest, which i didn’t understand but it stayed active so I then didn’t see any spirits on the land also XD
imagine if we had to swim to the bottom of the map and then back up 
they could place a spirit in initial area tho, safe and easy, but that would have to be some spirit with suitable for swimming cosmetics
it's already a hassle reliving carry spirits, I don't want a combination of it in the area
Carry underwater spirit, now there is something
I'm surprised they haven't done anything with the largest tower yet. Large hole to dive into with those two gem pedestals. Maybe later they will
You’re just giving us ideas, I thought of a follow sequence rather than carry
there can't be carry spirit, unless we carry some bubble, we dont stick to the ground in water
i think that tower's gonna be full of water and then krills will be launched out
Free boiled shrimp for everyone
they may also escape from the leviathan
i think it would be nice tho if we had some spell which would create a bubble for u and ur friend to some time and u could be safe (as to oxygen)
it could explain how the krill evolved to the point of floating without wings
Yeah i think the new area could def benefit with some recharging spots above the water . I am very thankful for my torch
i also think they should add more bubbles/fish so it’ll be easier to have more oxygen. it kinda sucks barely being able to explore when you need air every ten seconds
Or that the wax you collect underwater (shells and such) also recharge oxygen?
that could be nice as well
Hmm maybe have an item that is like the torch but underwater and it recharges oxygen - in addition to the scuba mask
that's actually what I was expecting those shells to be, mini air recharging pods
me too
did someone say airpods
NO
Oxygen mask is a very good thing, but it is not useful at all because it only helps us for five seconds
I really enjoy that the most powerful diving "tool" at your disposal is just teaming up with others and letting deep calls recharge everyone's air, I don't think an item will be as powerful as that. we don't have any passive light recharging cosmetics that you can wear, it wouldn't make sense to have one for air - I could imagine a placeable bubble maker prop
Like i said before, we need something that keeping us underwater for long time
The realm under that water is super huge and deep
1 minute aren't enough
The oxygen mask should be like a diving oxygen capsule
And it holds its breath for a long time, this way this item becomes valuable to me
there are things taht indirectly protect your light such as the umbrella but also swimming is like a miniscule part of the game (literally only useful in one area) compared to something idly recharging your light which would be frankly overpowered especially if it' sstronger than the draining effect of Sludge or rain
Only works when you have someone with you
Won't work if you play alone, don't forget that we have lots of Solo player too 👍
i agree that the breath thing is janky as hell but i also don't think the rebreather mask is the root cause of that. they should just extend the base time instead of adding an ult gift that barely changes anything but i think the ult gift retaining an effect on the way you lose air would be interesting
giant conch shell that spews bubbles 
Rebreather mask??!! What is going on here?
i think the sense of imminent danger of drowning is one of the main driving points of this season so i wouldn’t support having a prop or mask that allows you infinite stay under water. I did feel that the rebreather should have been unlocked earlier in the AP tree cos however little extra seconds it gives, it does help prevent extra panic when dealing with the latest quest
The ult mask adds an extra green bar on top of your regular oxygen bar, though the green bar depletes in about 5 seconds -- it's basically extra oxygen capacity
Hem... I think i have an idea
We still have that not usable Jar from Assembly right ? Did you guys remember that one just became props ? The one called as Butterfly Jar that didn't recharge ?
What if the Developer can now make use it as the Oxygen recharge ? I remember Octopus like to hide in a Jar or Bottle, so why not add something like Jellyfish inside that Jar to recharge skykids ?
Green bar? What green bar?
latest quest is designed in a way that it has bubbles when u go down, but if krill spots u and u hide, u do struggle
all you need to know is it extends the time you can spend underwater before drowning by 5 seconds
Oh cool. Thanks!
for confident divers and devil may care skykids who just deep honk all the way down i think it’s totally fine.. but i struggled bad to go down the abyss and kept floating around the hole or hitting the ceiling haha
i dont remember if the jar is accessible through the quest tree or not but if it is that would be cool since anyone could access it without having to worry about ts though it makes more sense to put a cosmetic like that in with the abyss cosmetics to prevent confusion
well me too, i didnt use deep call at all and struggled to aim for that hole in tower, but i guess the problem is also the mechanics
I think the oxygen mask should add 1 or 2 minutes
ah yes the jar - i bought it wrongly when i thought it gave light and now it’s just populating my shared space
too op just increase the base level if it increased by that much i'd agree that its way too unfair to lock it behind a paywall
That jar is on Scout QG if i remember correctly
Let me check them out a bit , I did remember they have the one who can Recharge and the One who didn't along with Tent and Something else
being with friends can recharge you on the surface because they are creatures of light themselves.
But underwater this function is lost?
I think they should add this feature too underwater when we are with a lot of friends.
I do not know, but I'm sure 5 seconds is too short for an ultimatum mask
yes there is useless jar, i think they could make a prop which maybe stores air and releases some bubbles when u place it, or just make this jar useful
it's always been a little strange to me how tgc added a bunch of useless props and then seemed to add shared spaces almost as an afterthought
I think we can store some small jellyfish in it
I wonder if i can put this as feedback
I am so lost in this season. I don't understand anything!!!! How did y'all manage?
- I don't understand the underwater map at all. It's like everything is the same and I can't see anything.
- In my game there only one seasonal spirit in the whole area
- I can't move underwater, especially up-down.
- I can't do quests properly because of #4 and because of the stupid air supply thingy

Do you think 20 seconds is good for an oxygen mask?
I let my vet friend guide me through the quest cause i have motion sickness and the underwater control hitting me hard
they should just make the base breathing time 20 seconds 😐 i think everyone here is strongly opposed to locking a significant air bonus behind a paywall
the problem is not time but that this mask is ultimate gift, which would be only obtainable during season and only for those who bought AP
Say why not all Mask of that Season have the Ability of it ? Except the one with mustache
they dont look like designed for that tho
10 second .good?
Can anyone else just- unable to do the 4th quest?
there's already rebreather mask spells in the boat shop, increasing the oxygen buffer to 20 seconds wouldn't be a huge deal. if you don't want to use the mask bring friends, deep ocean exploration is supposed to be challenging and /or even impossible to do solo without proper gear
everything is subject to change, so these sources of confusion might be fixed at some point
- try exploring to get a grasp on where everything is. generally the seasonal area is split into different sections which you will find on your own. it took me a good few visits to get a handle on what was going on, it's a big area
- maybe you're just not looking in the right places? these spirits are very well hidden, on the sides of cliffs and in ditches. look everywhere, or maybe find someone to help you.
- the swimming controls are known to be tricky and a lot of people agree with you. it is possible, you just have to look in the direction of where you want to go, but it really is easier said than done especially with the way sky forces your camera to move level and bugs out when you try to look up underwater. it will be fixed

- i... i can't help you there

oh i forgot about spells
I think they should add more recharging options underwater than just the mask.
The wax bits doesn't add to your breathing despite it's being light matter. But how come winged light could recharge you?
They should make collecting wax helping with the breathing meter, only then we will be happy to collect the shells.
I also submit a feedback yesterday abt adding some rooms that can be emptied of water so we can relax before continuing exploring.
That's why I say they need to add more time to breathe
You can only move forward, but you can turn your camera to point the way you want to go. If you want to go down, turn your camera view to look down, and press forward. Same for up.
Something didn't need to look like it is designed for it when it have ability for something 👍
Even in other Game have Costume that give extra ATK/DEF/Charm which they supposed cannot give something like that since they are just normal Clothes
You didn't need Logic when it comes to Fantasy in Building a Equipment in Game
Making something to real will make the game lost it is touch
you need to stop with the ult gift mask thing though listing random times is jsut flooding the chat and not that useful especially when you dont respond when ppl initiate convos about it persnally i think the whole mask giving extra breath thing is stupid but im not fully opposed to something short like 5 seconds though i think it would fare better at the top of the quests so that people can explore better once they've done everything rather than behind ultimate gifts which will disappear at the end of the season (and if that happened then the bonus could be as long as tgc wants with no balancing issues)
yeah but it must have at least some hint, because how would new players understand seasonal masks give oxygen
(replied to Fukurou)
well depending on what happens in the last quest/cutscene it could be implied but i doubt it
I'm just saying 5 seconds is a little time
well if it was more itd be unfair
Wow! Thank you, you're awesome! 
But still, there is something odd in the way the underwater area is shown. The lighting is indescribably weird, it's too large and I can't explore it because of the need for air. I feel like my game specifically is playing tricks on me.
they need to increase the amount of time anyone can breathe underwater not lock it behind a 10 dollar paywall 10 seconds is literally nothing 10 seconds is general chat slowmode ON A GOOD DAY. like .
Yeah the underwater graphics are very bad, it can suddenly glitch and change very dark so I can't see where I'm going despite bringing lantern with me
I think 5 seconds is unfair, 10 seconds is better 🤷🏻♂️
I checked the big Jar in Game
It is really obtainable on Scout QG
I think all f2p should already have this jar
i agree, increase time and/or give air recharge spells (which would also work on friends u hold)
i think you're wrong ❤️ ||/lh omg||
I think you’re wrong about them being wrong
Well, do you think 5 seconds is better for oxygen mask or 10 seconds, please answer with emoji
I honestly think it have same effect as UG when i see their Colour XD
i think 10 seconds for an oxygen mask would be literally unfair please think objectively about it step back from the mask and considering just adding 10 seconds to base breathing time would that not be like a million times better??? think about how adding a significant amount of breathing time behind $10 ap would make f2p players feel. come on guys
like i can at least somewhat defend the intent behind a 5 second bonus but 10 seconds is ludicrous. that doubles the current time underwater.
I can only think of this:
✓ Underwater Recharge Spell
✓ Free Prop that have use Underwater
✓ Shells and Wax underwater can Recharge Oxygen
Do we only get 10 seconds? It feels both longer and shorter than that when I'm drowning diving.
The correct answer is if TGC make the underwater area easier to explore with normal mask (more charging options underwater)
then no one will complain about adding extra seconds on the mask, it will be just an incentive to paying players they don't have to look for charge options too soon
id say for this masks would maybe need to hv some idk sign representing water or idk, but that would ruin current design
i think a prop that provides infinite air could also potentially be op if it were able to be accessed before completion of the final quest and even then it's a stretch, while it being placeable would balance a little i dont think it's enough
edit: maybe something for f2p players that... hear me out here.... adds more underwater time, but not too much to make it unfair, and not behind a paywall? 😱
It is depending on your wings wedge too
You can dive longer with 11 wing wedge
But you only have around 5 second with 6 wing wedge
Minecraft conduit in sky comfirmed /shot
If players buy seasonal candles they will definitely get it before the final quest
Then what if it like Swordpants ? It can be accessed after finishing certain Season Quest ? I think it will be fair enough
ok and thats their problem when they are turned down at the pearly gates for buying season candles /jjj
wedge count doesn't affect your breath meter, someone with 11 wedges and someone with 1 will have the same amount of oxygen
no yeah this would be unfair for moths and overpowered for veterans not to mention it would prevent people from going together due to difference in wings and fear of drowning since at least rn theres no actual visual indicators that someone is drowning
Mine don't
And i'm currently trying to figure out if this is somekind of glitch or Bugs
And yes i already test it myself after going to eden for 2 times
If only wedge count affected breath meter, it would be better 
it could be nice, but i think if we hv some item like that it needs to be obtainable earlier to help finish quests (like 4th one) 🤔
anyway they need to give us more time/bubbles or whatever 'cause it's difficult now
When your breath meter depletes, the edge of the screen is darker like you're losing visual of things then you lost winged light
the ult mask isn't even behind a complete paywall, if you want to use it for a bit you can buy a spell. as it stands it isn't necessary for the quests
At 3rd or 2rd quest maybe ?
Yeah but if your friend is drowning you won't know
I do not know, but the oxygen mask does not feel special to me because there is not enough time for me
like i'm trying to just see this objectively i think the best way to fix this is increasing underwater time to 15-20 seconds and either ditching the ug mask's effect entirely or moving it to the top of the quest tree like permanent sword pants... i think 10 seconds is actually pretty good as is with the spacing of air sources but not everyone agrees and not everyone can get used to the controls right away, too much air and it becomes too easy but at the moment if you get spotted by a krill you're guaranteed to lose wl because hiding behind a pillar takes 5 seconds for the krill to untarget you and even more to fly far enough away for you to continue however there are bubble columns between each level in the quest i'm talking about so
yeah, i think they need to make some visual indication for that
The reason why people wanna buy the pass now maybe because the Oxygen mask only
Cause well other cosmetic still felt a little off
I think i'm just skipping this one and i don't mind waiting for 2 year
like for me Personally the breathing time is fine but you have to take all players into account. increasing base level by 5s and shifting the rebreather mask to only be accessible when it's not really that useful anymore is the best move
You..can only see their wings go bye bye
Ok... One more question though
If the problems i mentioned can't be put into words that well so that i can't send a bug report, would it be advised to send a feedback message? 
if it's a bug then send a bug report if it's not then send feedback
Krill is under water too!
Oh ok. Got it. Thanks! 
It is basically a Krill = Shrimp
So I definitely don't have much time for an oxygen mask
I can only say bye bye to my wings if i see that krill
Oxygen mask I think has a short time because drowning in water loses a number of wings, on the other hand, turning away from krill really takes time
And that is what the Krill spell needed for
I see..the patterns now..heh
Oxygen mask needs more time😩
i think in next update we gonna see some changes
Also
I just noticed this season have 4 UG...
I have big feeling that TGC might want us to choose or vote which one worth to be UG and which one aren't
i personally dont like this thing, cuz the more UG the less quality (i compare this to assembly)
and 2 is good enough
That UG normal mask one
Actually i starting to see downgrade of Creativity in Cosmetics right now
It starts from Assembly. The design felt pretty off and too simplified.
It feels like the Developer currently only focused on Upgrading the Realms and not other things in that Season
Compare it to the Only IOS season then you might understand what i mean
I genuinely wish for them to fix current bugs before making new contents
Well Flight and Dream indeed did great job , and Little Prince too.
But this new Season felt a lot like Assembly
especially in the time when everyone actually needs a candle break from events
ive been seeing a decrease in quality since around sanctuary. prophecy cosmetics were nice, but dreams cosmetics are basically impossible to match with other seasons, The Little Prince, and assembly cosmetics aare just like "uwu look we brought back rhythm ug
"
I’ve noticed a decrease in quality since Gratitude
tgc bring back ult gifts we are tired of your GAMES 
quality in what sense
well comparing to assembly, i do like haircuts and some of cosmetics (dragon cape, the pants, masks) and the area is pretty, just some cosmetics needs improvement
I know right ?? It feels like a lot of downgrade
I do rather to wait for a New Season appear after 2 month no new Season then they came up with Great Designed Season instead of giving Rushed one
well as a sanctuary moth i think the enchantment cosmetics are lovely
the tassels and color palette are very nice though they have the same issue with dreams in ease of matching them together at least they look nice on their own . dreams cosmetics are just way too flashy and saturated and emo to be desirable except for like one pair of pants
Check it on that Season and compare it with the season after that
Merely in jest, and “quality” is rather subjective, even though I consider Enchantment to be the last good season
me too i love you ||/lh|| i agree completely and it's so depressing seeing What Could Have Been having never experienced the good seasons
Thanks.
I just have fun seeing a variety of themes and elements presented in every season so looking at it from a quality angle feels kind of
like that is very subjective to how every individual sees it as was said 
Not only about the downgrade of the cosmetics, anyone see that it’s also the questline too?
i think level design has definitely improved after um . well (COUGH SANCTUARY ISLANDS COUGH) but the cosmetics are just ... lacking in a lot of cases. they just don't hit like the 2019 seasons you know what i mean
Finally someone mention this 👍
I think if TGC did a great job adding more farming options.
And now they want to introduce a new gameplay.
I don't care much abt cosmetics bcz in the end i always stick to my favorites and I'll get bored of the new ones.
They should just make the game enjoyable, like we don't need to be angry abt server splits, or crash, or strange graphics
me too, things went downhill after light awaits 
Of course, I think recent seasons are inspired by Ghibli though, quality is slowly coming back after a few lukewarm seasons
I like em because everything before TLP and Abyss were just all colourful
then these ones add more desaturated variety to the cosmetics pool which is nice to see
i thought i was the only one
i had a lot of hope for flight but the quests are just so unbelievably janky and the cosmetics, again, are impossible to match with other seasons except for the hairstyles
Err also i just noticed that the TLP Capes are actually not Black, they are dark Purple and dark Green
The 1 amusing thing from Abyss Quests (after going past the first impression of "underwater scavenger wooooo") is that the Cackle Spirit is being competitive with the Skykid and gets upset when we get the krill tower's power diamond.
I do like the quests so far but it's nothing stellar
No, we’re not having this discussion
I still don't know what you mean by quality returning lol
Can we have better control underwater ? It is hard to move around
cosmetics being impossible to match is v subjective too imo. personal fave of mine when I get the flight ult pants is gonna be wearing them with the brown cape 
i know what they mean by quality but it's hard to articulate. it's an overall thing, like the feel-good vibes of the season but also the objective quality of character/world models
old season cosmetics seem good cause its the only focus they had to do for seasons
You can only go forward, you gonna maneuver the camera if you wanna get anywhere 
And i seriously suggesting the Shells underwater can recharge our Oxygen 👍
Quality of the overall season; cosmetics, story, area etc. I haven’t been enjoying seasons all that much since Sanctuary
well also the gaps between seasons have been getting progressively shorter idk if you noticed maybe if they held their freaking horses we'd get the best of both worlds 
I like to sift through all combinations with whatever I have so the whole "I can't find things to match" argument I'm here like 
there will always be a combination for everyone
Longer season break when 
it's genuinely so exhausting i can't imagine what tgc staff must be going through to literally announce the next season before the current one is even over
Missing the times where season spirits didn't ask for a week worth of candles for 1 item 
they say they have content planned for the next 2 years ( i can't cite a source on that) and it all seems so.. crammed together. i hope everything is ok over there especially for the animators and sound designers
Flight is the most Rushed one
it’s quite straightforward, just point your camera to the direction you want to go. if you want to dive, just move your camera to look down, and press the forward knob. the dive down to the abyss is a bit trickier, it seems you can’t really do a direct straight dive into the hole because the camera will never be fully vertically aligned, so i suggest to keep maneuvering your camera to keep within the confines of the hole.
old seasonal cosmetics are also in a way thought of as better because it’s very hard do disassociate something being a “good” cosmetic from being a “rare” cosmetic. u stare at the wiki page for traveling spirits too long and suddenly the stuff you have doesn’t seem as pretty. I used to crave the cape from confetti cousin above all and now I wear it like once per year 
content planned, not ready
speak for yourself every day i wake up with Boogie Pants in my arms
I relived the sanctuary season recently and wow that repetitive shot to the qg after the end of every quest that has the exact same camera angle 
recent seasons include a much more interesting shot to the qg to remind you to return to them
it does feel interesting in terms of the variety of things going on with every new creature added to the island, but I think all seasons after have their own strengths
If season break gets extended, TGC staffs would have more time to work on the new one and more time for us to take a rest after a stressful grinding season 
extra 5 seconds but in what way is that an advantage if you swim and dive overall super slow. rather disappointing, just like the anti-krill spells that TGC kind of forced upon us, lasting 1 minute .. O seems like a joke to me. hope they will change the masks duration, so considering a pass is really worth the money
you seem to be obsessed with the idea of putting a fair balance behind a paywall instead of just adding it to the game. why?
2 month season break 👍
We need em
This is not my opinion, but I agree with it
TGC revenue = gone
Like tears in the rain
We already have lots of Events to keep us busy from doing Season anyway 😂
they have 10 million players and some of them spend literal hundreds of dollars on the first day of the season to access ug also it costs money to develop the seasons either way so...😭
yo as you've repeated this for the past 15 minutes or so, probs just put it in #beta-feedback and leave it there 
in the end it's up to what TGC decides to do with the feedback, so putting it in a more direct channel would be more effective
Actually a month would be fine 
Okii a Month 👍
they made a hat and a cape cost 40 dollars so i think they can take a little break, probably. making new seasonal content costs money as well, and at the pace they're going at im concerned that there might be some kind of crunch culture at tgc since htey're developing new entire seasons and events literally constantly like there's been more days with an event than not recently
2 years, take it or leave it.
the day 1 of flight and i already saw a full ult person walking around 
Honestly, aside from the effectiveness of the mask, I got so excited when I saw the green oxygen bar on top of the normal one x)
I dunno, the fact that it does even such a little thing is so cool! It could last only 1s and I'll still be happy x)
Probably you meet my in game parent lol
they do have separate teams for this reason though, to focus on events and seasons
afaik there are two separate seasons teams as well
i don't think they are developing crunch culture, they just have more money pouring in nowdays, that means more employees
yeah their career page has a lot being added to it recently
I think they're just kind of understaffed for the sheer amount of work being produced
Well about Money, maybe they are worried that they might go Bankrupt after the incident with Journey
Anyway, let's move On and start discussing about the Season again before Ktjn appear 
they don't have much employees on the programming side tbh
I do agree that the cosmetics and ults feel a bit lackluster, but they've grown on me after I looked at them a bit more
I do wish they could stop the weird rebreather flopping tho, it's weeeeird
we don’t know anything about the inner workings of tgc, really. esp since probably 75% of their employees are never on discord for u to spot 
its also merely the second update since reveal
At first glance, I wasn't very fond of the cosmetics but now I honestly kinda like them!
There is only that weird brown cape I'm not sold on-
Is it that fluffy one? I love it, it’s like a cozy blanket
That one is actually my fav cape.
Nono that one is sooo soft,, the one that looks like a rug?
Idk how tp explain 
the short one with the tassels? ah that one happens to be my favourite!
Ill be putting this in feedback, but the scaly cape seemes a little dull in comparison to its icon image. Maybe some more green to really make it pop 👀
I'm not a beta player so I can only withhold my actual opinions until I see it in live
So far though the scales pattern on the capes are hella cool, for both the blanket-like one and the main scales cape
From which spirit? 
The one who has the little acorn-like hat 
Oh, the pirate-like cape? Or the shawl?
i think that little cape is an attempt to give something like scarf capes (and see the outfit well) but more accessible (for pass owners and later f2p as ts)
stumbling shipwright (acorn hat) has the coat cape
The shawl yes!
It just looks really odd to me
Oh, it does look unfinished, it clips through and is not animated properly. It might look better in a future update
#beta-screenshots-videos message abyss spirits for reference 
Whaaa omg I'm tired today
Ceasing Commodore has the cozy one with the imo neat coloring.
i kinda like that the shawl cape is short and ‘makeshift’ looking
stumbling shipwright (like asian style cape) look really gradient on spirit, tho it doesn't look that much on actual sky kid
HEY
Cozy Commodore
The cozy cape is my fav of the season
Acorn hat>cozy cape>cargo>witch hair
Is a super good combination 
anxious angler appreciators 
I just don't like the cape so far. Everything else is great. Loooove the pants and emote.
Acorn hat reminds me... We need squirrel mask and a squirrel tail
squirrel ears
i honestly wish more cosmetics like grey, brown or white, which would fit to many stuff
white would blind everyone's eyes 
WHAT. I I II II WHAT ? WHAT? WAHT WHAT WAHT? I WAS TRYING TO TYPE A RESPONSE PLEASEEE I HATE DISCORD 💀 edit: well i guess it does reflect my opinion on the matter.
white shouldn't have been a problem, tgc needs to find way to fix the blinding shining from items
Totally agree. They'll work with more bright or detailed capes (I already submitted a suggestion in this sense). Tho it's something very endearing when I see someone wearing a very mismatched outfit. We're playing as kids so it makes sense for us to look bright and colourful and mismatched 😁😂
but yes more muted colors for cosmetics would be really nice ... while i do enjoy bright colorful stuff the majority of stuff is just varying shades of red and blue and a lot of it is EXTREMELY saturated
the most obvious example is the pants from season of flight. chimesmith's pants are literally bright eyebleeding orange and way too intricate to match nicely with anything that isn't Also Orange
Agree. I never wear those orange trousers. They're too much for me.
I find the new season trousers to work pretty well with other stuff.
that’s the beauty of various seasons ain’t it, there are bright pants for those of us who want to look like firefighters and there are bucket hats for jumanji cosplay
Has anyone tested under water the new season masks in comparison to the older ones? Do they provide any advantage in terms of diving or it's just the last ultimate mask that offers extra 5 seconds?
only the ultimate
Then we definitely need more bubbles or fish around.
agreed, i really want to look at the mural underwater but since there’s really no bubbles around, theres no way to just stop there and take it in. wish theyd move it someplace else
i guess some vast almost void areas (like those temple like thingies and the krill down) are gonna lose some charm to it if they added fish or bubbles there, so adjusting the diving system itself is better as well as adding rechargeable spells/props
The diving mechanics still need some tinkering anyway.
I find that when I'm diving deep, especially to the side of the tower to avoid krills, the camera zooms out a lot automatically and even tho I point it downwards my kid starts floating up and away from the bubbles.
Also when there's a rock or roof above my skykid there's no toggle button anymore.
what we can do to help tgc, is actually give some reasonable suggestions as to those spells/props
i also noticed when i go too deep and i start going up i can no longer see my sky kid because camera zooms in and i see only some parts and it also blocks view and idk where am i even going
my camera actually does the opposite, it zooms in so close my sky kid starts to go up
this made going through the krill tower more complicated than it should, but its also a small area to work with
Is there a way to go back up fast? I tried deep calling which helped me bypass the krills easily while going down but it didn't work for going up.
i believe using your flaps is somewhat faster?
i have to try deep calling, didnt even occur to me 
Where season candles? Is it just me or no one else?
The Phantom Thieves took them.
Ok, no one else has them. It was a joke. The Phantom Thieves are innocent.
Yes, flying helps but the new area doesn't have any recharging spots so I can only do that once. I preferred taking the lantern with me to help me explore and not the torch.
tgc is still working on them, so they are not present yet
i took the torch with me and then used the lantern spells. hopefully they will add some light recharging spots somewhere
I'm a beta moth. Don't have torch 😂 nor red candles to buy spells 😁 Probably newer players will be in the same situation. So I guess some recharging spots would help.
Ahhh, well feel free to add me if youd like, we can explore together 
Aww, I'd love that 🥺. Thank you! 🤗
Not sure if it's just me, but having this season being not so friendly for moths just seems...fitting ?
This feels like a realm I'd try to find after finishing my first ever eden run, or maybe after my 13th run off-season-
Probs better suited for semi moths at that point-
id be glad to join ur exploration team as well 
Yes, I agree. That's why I think it's not so easily accessible like the Ark for example.
I actually wonder if it's that specifically hostile to moths: no live-only player would've been exposed to the map's layout or the swimming mechanics, so everyone's kind of in the same boat when it comes to learning how to swim (especially if wing power doesn't affect how long you can hold your breath). Though having said that, I guess moths would still be at a disadvantage when it comes to general knowledge of what to do when spotted by a krill or how to explore TGC's level design in general
well spirits are available on the land and first quest (which unlock UG) is doable, so i dont think it's gonna be that difficult for new players
It's kind of the same idea as the thought of Prophecy being particularly difficult to moths when it takes away everyone's ability to fly in the trials: when you look at it that way, everybody is being thrown the same curveball (save for maybe Air Trial, since changing flight modes actually impacts on what you can do in there)
other quests can be done later on
I’m surprised nobody is talking (angrily?) about the placement of the new area. In beta I have deliberately left my Sky kid in the area for several days, so that I wouldn’t have to make that endless trek through 3…no, 4 transitions.
I still keep hoping it will be added to the wind paths tbh
It doubt that it will… but maybe a pathway from Ark?
But even then, such a long way. It’ll end up taking almost 10 mins to get there. It’s worse than Ark.
Why not? I see windpaths as the highway to all season areas - past and future
Ah know you reminded that!
Here's me naively hoping there will be an extra boat added beside the Ark's one in broken temple area.
Though it does seem like an abundance of transitions no matter how you look at it
Love the skip button though - but yes a lot of transitions - and also losing hand hold one which is annoying if you are ubering
I’m also thinking about all the work put into this new area, only for it to be abandoned by players when there is no main quest and/or once the season finishes. Who is going to make that trip just to hang out there on a daily basis?
I think it doesn't bother me a whole lot right now because as the area currently is, I don't see myself going there regularly. I'd go for quests and maybe hanging around, but there isn't really enough wax for me to consider it a regular CR spot -- so I don't feel forced at all to go to such an out of the way area
They might add spirits to the daily quest
wheezes
I would go there to play with the krills tbh and hang out under water - im in love with those under water sounds and sights
Too bad you cant have cozy hangout under water without drowning
well i dont think it is even possible to make every new area to be quickly accessible
this new season area with brand new diving feature really deserves to have a easier way to access.
but idk maybe it doesn't match TGC's concept 
At least Ark is accessible in the first map of GW. I agree, I think the entrance of the new area should be placed somewhere else. I remember as a moth exploring GW for the first time, the graveyard scared me so much so I would always go to the shipwreck instead. That means moths are more likely to stumble across this new seasonal area
The boat also aren't really noticeable too, unlike broken temple it's pretty dark there
yeah a lot of people in beta have been struggling so much with finding the area that they had to ask even knowing that it's in shipwreck so i'm not sure if many people will accidentally stumble across it
Cough cough windpaths
Seriously though, it is entirely possible it could be added to the windpaths highway. Why not?
That's what I was thinking
I wonder will the diving be available in all maps where there is water?
I can't imagine they wouldn't continue to utilize the mechanics elsewhere in the future.
you can dive in any water that's deep enough (not many) with the exception of sanctuary islands for some reason. i tested it
Whaa are you sure? Yesterday I went to test in sanctuary and I could dive without any issue
!??! i was thinking that it's weird, maybe it's to do with device or something? i swear i was swimming there for ages and it wouldn't let me dive at any point
i could dive in sanc but honestky diving in all other realms besides the seasonal area is pretty bland haha
it's nice in the pond around the questgiver in forgotten ark, and it looks kinda cool in the pond around the office portal too
That’s odd… Maybe report it?
but on the opinion of the seasonal area, i hope there can be a shortcut to it in the future.
more lighting is required; its difficult to find the location
this season has a very interesting realm but only pretty once you dive under. im still much bothered by all the problems with the diving mechanic but besides that its probably not a location i would go to besides to practice diving.
the cosmetics should be more vibrant imo. alot of them end up looking black in sunset lighting or way to bright day lighting
but then im also unsure, since this is a wasteland season. (enchantment was a wasteland season too but is more vibrant...)
well that's the beauty of it i think, the way it's only pretty once you go below the water. it's a fantastic way to introduce the underwater level and with the juxtaposition of the area above water being somewhat empty it really comes as a surprise to the player, especially with the accompanying ost. it's just a gorgeous introduction 
i think the game is lacking in cosmetics with more muted colors. vibrancy and saturation is nice and all but some of us like toned down colors a little more not to mention they're easier to work with when you're making outfits
i think if the area above the water was as detailed and cutesy as other areas it would take away the effect is what i'm saying here. the island isn't far from wasteland after all
fair point! i think im looking for a season with more modern themes + cool colour themes, so thats my bias affecting my feelings on this season
for a season that bears the name of abyss, the dull colours do fit!
the modern theme idea sounds interesting though i'm not sure how it'd be applied to the game since most of the stuff in the lore is like ...carved rocks with diamonds and flames jammed into them
sanctuary is a bit more modern for a season for cosmetics, causing it to clash with alot of cosmetics from other seasons with more traditional themes haha
hoping to see more so it isnt so lonelyyy
yeah, i think that's reason to believe a lot of seasonal cosmetics are actually not lore compliant. glass doesnt exist in the sky kingdom for example and yet the sunglasses are thriving after all this time
Capes with the texture of the days of fortune balls would look cool 👀
days of feast balls? ||i feel like i'm getting baited||
Have you found the hidden clam shell? It gives tons of wax I'll post a video in screenshots and vids but as it is right now none of the wax there is actually making our candle meter increase unfortunately and I've submitted bug reports on that but check the clam out!
im hoping for more variants of dresses in sky ngl 
and man...shoe accesories so i can wear default pants
The glass ball ones from last year
i think it's probably intended to produce something that recharges our air meter. currently the floating wax dots in the air don't do much of anything at all so i think that's what they were designed for but they messed up somehow
yeah i have no clue what you're referring to. i was there last year i never saw any .... glass balls
the only balls i can think of related to days of feast is those pompom balls on the snowflake cape
Wait i said feast i mean fortune, dragon balls 
LOL OHH the dragon balls the glowy guys !??
i want more scarflike capes!! and please stop making scarflike capes iap
lightseekers has cosmetics kinda like that with the .. the glowyy balls (i like to call them the orbeez)
I think it's intended to be wax but they don't have it working property right now, same as at home at the pier when the fireworks celebration of happening all that floating wax doesn't increase your meter as it's intended to do it's a bug imo
well, lets hope that doesnt unfold in live
They won't i think
Since it will gain more money for them
Is that not what feedback is for so they might implement a candle cost scarf cape in the future 
Brown Cape aficionados assemble!
Feedback is for current ongoing findings. #wishlist-and-ideas-archived is the appropriate channel for wishing an item or feature
In terms of cosmetic colors I'd like more vibrant ones as I'm a newer player and half the seasons I've been through with abyss now coming out will have had darker colors.
Dreams is my favorite cosmetic season. I didn't dislike a single item in that and it pains me we haven't had any TS return from it so I can get them.
I am aware though overall that there have been more bright seasons than dark. I do love the brownish colors in the capes and braids as well since all braid clasps we've gotten so far have been that bright blue color. I'll have to be patient and just accept if there is another season with relatively dark colors as I also think the clothing does fit with the name of the season and that we've had more bright seasons than dark as someone mentioned. 
#beta-season-test-chat message so but what about the crab pit in wasteland? Does that count as abuse/ cruelty?
Maybe 2022 will be the year of dreams spirits
Are y’all cool with the quests that been out so far?
Difficult. I d k if new player can get it.
Swimming diving it's hard to control with phone. You have a lot to learn.
That will improve with feedback but I mean the story so far, it’s all..basic?
Collecting the pieces don’t even have a personality it’s just crystals or something lmao
Story is great.. Like explorers .. For new energy...
The collecting part?
But why are the doors that we open in quest, after this closed again?
Shells don't give wax.. And the collecting thing is ok.
But i dont know, if I would buy a pass in live.. The cosmetics not so good... My opinion.
its true that the cosmetic is not good, because it looks to dark, kinda hope it theres more blue palette to match the sea themed season
Considering the spirits aren't actually in the ocean(which would've been cool) I think the cosmetics fit the theme rather well for the first draft. I do believe they need improvement, but I dislike adding too much blue because it isn't the only color in the ocean and I feel it would deviate from the explorer/pirate theme we have now
well there is one blue cape in season, and kinda greenish-dark dragon cape too. I wouldn't wanna too much blue, as the last season had plenty of it
does anyone know when the 5th seasonal quest is? it says 54 days for me
I kinda really like the cosmetics for this season. The scaled cape is fantastic, I've been hoping for something with that darker green tone. I also really like the fringed cape, it looks like a nice warm yet practical shawl. As for the masks, I love how they are in various level of being damaged. These spirits have seen some things, and instead of replacing their masks, they fixed them. Which with a water based season actually gives a pretty good message, whether intended or not
I had/have a fan made season called season of the lost which centered around the spirits broken masks, and theorized that the goal for the season was to collect items to repair the ult mask for the quest giver as hers wasn't allowing her to hold light. So I'm glad to finally see some broken/damaged masks even if it's not like what I had imagined lol
Tho I wish the ult Cape was similar to the pirate jacket in some way
I agree, the ult cape, while not bad, is a bit lackluster. Not sure what they could do to improve it though ^^;
idk why so many people compare season to pirates, for me it's just travelers, i think piracy has kinda negative connotation
Brown tier 2 when? I need it.
brown is such a nice color, and yet we dont hv much cosmetics with it
I'm glad both Flight and Abyss have some browns. It's a start. And I still wear the Sanctuary cargos any chance I can get. Well, in Live anyways. (Yes ignoring the overalls)
are all the blue portals for you guys locked now too? Because i remember a few days ago i still was able to enter the big aquariums and the area with jellyfish from 4th quest, today i can no longer do so
looks like a bug 
Well, for me the fourth quests barriers were unlocked when I finished it, but after turning in the diamond to the quest giver and heading back, it was closed again
Scaly cape is cool, it just needs some tweaking; make the green lighter and the scales more visible, I think it would be perfect
The thing I don't like about it is it's basically a trimmed down Assembly ult cape. They could at least mirror image it so it doesn't like the use the same pattern.
Maybe they could add some scale features to the ult cape to add to it somehow
It's just kinda funny that the Cannoneer's cape so closely resembles a past season ult. At least to me it does.
i kinda want all the capes to have tails because haha fish go brr, even if it's just something that kinda looks like a tail like the first fortune cape's teeny tiny tassel 
the cannoneer's cape could have the tail of whatever fish they killed to make it to make its silhouette different from the ult assembly one 
hmm i havent thought about it, but actually i dont see a problem, even tho it might resemble the shape, it's completely different in looks
It's in 54 days for everyone, re read the second latest in #beta-announcements
No one knows where it will be at this point, besides guesses
It would be so great if the seasonal area too had wind tunnel route! This seasonal area feels the longest time to reach amongst all seasonals.
Hopping to beta feedback with it 
How do I join beta?
Beta is currently closed, read through #beta-faq as the bot answered you earlier
Oh yes, a seasonal tunnel from flight area would be amazingly helpful….also in live version idk why there is none for assembly 😔 i know its close to forest entrance & there isn’t a lot there but man it woukd be useful to navigate from flight to assembly to forest areas 😭
Season of Abyss: exists
People with Thalassophobia: 
Well if you see voi’s beta archive, we’re just an ant compared to megalodon
Now see that’s just mean 
I can see why people are terrified of the ocean
As someone who has this fear, UGH. Idk why people insist on making these scary things 
I’m just not a fan of the wedge shape… literally every cape in the game has that shape now ;-;
Mine says 56 days???
Oh-
Let me double check what mine says
Edit: mine says 56 as well, maybe this person got the number muddled up

As someone who also has thalassophobia, I find the addition of this gigantic leviathan new and refreshing. As terrifying as it is I find it ominously beautiful. It would add a nice thrill to the game as well

I think its because in the main assembly treehouse area there are doors that open to different sections of the hidden forest that already act like shotcuts.
We hold very different opinions on this 🤣 You Enjoy your thrills, I shall stick to the Sky part of this game very closely 
Feel free to stick to the shallow bay kiddie pool
/jk
Don’t tempt me with a good time 
Scubers are going to be a thing when this season comes to live for sure 
I shall help drag my severe thalasophobic friends into the depths for quests 
Funny because i have acrophobia but here we are 
Anybody else just staring at the beta updates channel wanting to poke it with a stick and see if it's still alive
Want an update to the season so bad 
even if it’s just changing a cosmetic or something 
Do you guys like the rebreather wiggling when walking? 
I personally don't, my mind tells me that the flappy things is solid material so I feel weird seeing it wiggle

wait a minute is there a wl in crystal cove?
I always forget it’s a rebreather and just pretend it’s a grey mustache 😂😂
Isn’t it called “Crystal bay”? Sorry if I sound rude
… its been a long day i guess 
In the Sky beta group I saw people saying that Android will update but there is no update in the download section
There hasn't been an update in a few days?
W
Where’s the new button???
Here we have official info, anything outside of Sky's official social media are rumors or misinformation
What new button?
The message said there was a new button so i got confused
Yes, in your inbox. You should have gotten a message.
Wahhhh, I wanna hug you. Its okay not to venture in the deep, I find it scary too.
It reminds me of davy jones 😭

Edit: the wiggle* lol
This is what's on my mind xD
The airbreather mask just proved even more that a Sky x Ghibli collaboration would be the best thing ever

(Airbreather is similar to the one Nausicaa wears)
Hello um I'm trying to do the first quest but the first resource is blocked by a blue wall...? I also saw a winged light locked behind a blue wall as well. Do I lack wl to access these areas? :0
keep looking around the barriers! maybe there's a secret way in ;)
There's a small hole near one of the entrances of the building 
whoops 
Ohh i see :o for both wl and the first quest?
the WL i believe becomes available later
Ah I see!! Thank you both!
Can anyone please tell me how to become beta tester
#beta-faq is your best friend
Thanks
Flower crown thoughts? 
Meh. It’s ok.
looks edible
would totally eat it
looks like candy or soft gummies... cutee
Marshmallow crown
if only they could use real flowers without too much polygons
Manifesting the tuesday updoot 🕯
anyone know what time grandma appear at office? i saw other wear the snow cape.
The Red feast cape 2.0 electric boogaloo 
Someone must've stolen daydream forester's flower crown collection and recoloured them whahshhsbd
Juggler would relate 💔
The white "flowers" are camouflaged in the sky kids' white hair
How many wings in Crystal Bay?
yall have to stop swandiving into thw water from flying it makes me laugh too hard 😭
Okg the flower crown is so beautiful
my skysona is complete

No way
They made
an actual emote
Yes. And it triggered a new bug. Kids running around in flames and their flight trail is just flames too 😂
One
I can barely see the flower crown since some the flowers are white…
wait wheres the emote
Crystal bay
lord im gonna have to go get lost again
actually is there some outline or something of where all the spirits are bc i dont wanna drown
all the spirits are above ground, not underwater.. thankfully
fr?? thank god
ik theres one i cant get on my own its the tower one but the rest i can probably find
the tower one need some flap flap to reach ...
Anyone knows how you can gift a friend from the shop, if there is nothing to get in the shop. And the only thing i could gift would be a season pass, but all friends already have them. Thanks!!
Assuming they haven't suspended IAP because of bugs, you can only gift what folks don't already have. You won't know what you can gift until you click on that person's spirit tree.
How many winged light are there on the abyss map?
The rebreather mask literally reminds me of Nausicaa.
How do we get that little flower crown??
Go talk to the Gratitude quest giver on the end of the pier at home.
Ok!
what are your guys thoughts on jellyfish area from 4th quest? I think it has too many jellyfish which kinda makes me dizzy. The screen goes blurry and jellyfish honk a lot (already sent as feedback)
personally I don’t mind that as much but I can definitely see your point about the blurry screen (when a jellyfish is really close to the camera, right?). my issue right now is the weird color bug that seems to be especially strong in the jellyfish area
well sitting in home with 3 wings and thinks "why I went to Eden?"
I don’t mind having many jellyfish but the honking is a bit too much and makes the screen flashy yes
Anybody finding the mask from the anxious spirit and the first ultimate gift mask to look way too similar for one of them to be an ultimate gift?
different “cracked” patterns,, yup noticed it too
personally, two mask ults feel redundant but Abyss is still in its early stages
I wonder if like the reason they have those two masks is because theyre supposed to be like a scar mask for variety?
Does anyone know where is the seasonal candles are
#beta-known-issues says they're still missing..
Tho to be fair I'm yet to log in beta-
theyre still missing, itll come in a future updoot
Yes in a certain #beta-announcements they told they are still working on it but so many users missed that and kept it reporting that they added to known issues too
well,.. its not much of a variety, they look way too similar it would make more sense for the ult to be in the normal spirit trees imo

I don't feel like having two ult masks is redundant, as long as one of them doesn't look painfully similar to one of the other spirits. This is a very early iteration, and they probably have at least one more change before the aesthetic is finalized. Personally, I'm not worried about it.
of course, one or the other might possibly get completely scrapped too. hopefully itll get changed though, adding some colour to the first ult mask would be nice, maybe red or something to distinguish it more. left feedback on it already so fingers crossed, i feel like we have one too many darker masks because of assembly 
There I disagree, I love the dark masks. However, I do think the Abyss ult mask should have something that distinguishes it from the others more. Maybe incorporate the season emblem into some added coloring? They seem fond of doing that.
i was thinking of something along the lines of the mask that the laughing spirit has, don’t remember the name. It has colour in it which makes it stand out, id rather have that one as an ultimate gift rather than the cracked one. 
The Cackling Canoneer? I love that mask...it's so ruined there isn't much mask there. Yeah, something like that is certainly unique.
oh maybe we could have only 1 mask as ultimate (the oxygen one) and the other one is gonna be scrapped
Quick question, the Abyss constellation has the Question mark button saying unlock all spirits for the ultimate reward, is that a bug? Or do you get something from it after completing eden?
No seasonal constellation gives any additional content in Eden.
Anyone else feel like there should be more places in the new area to recharge one’s cape? It’s severely lacking right now. Having the only option really be the animals underwater is extremely tedious.
Oh I mean, I guess there are the charging mushroom platforms on the boat. But still. This area is HUGE and there are very few sources of light to charge from. Hoping that some will be added!
reliving that one spirit that goes up high is a pain with little wl 
The cosmetics continue same with the update ?
No idea yet, still updating. Why don't you have a look for yourself?
just a little lantern or something at the bottom of the tower would help to fix this problem. maybe some light source or steps half way up, though i'm not sure how it could be added
So that big boy sea monster and those big boy bones in wasteland….just saying.
Maybe Wasteland Elder / Warriors managed to deal with them.
But one got away and grew to the leviathan we know and love/fear
Crabs added but we can't carry them around in water sad 
let us swimm with da crab
If I could carry crabs in the water, I feel like all the crabs would be dropped into the valley.
before i poof i have a burning question.
should crabs float? or should thy sink into depths of thee?
and now i'll run away from the off topic police hi g6 bye g6
real life crabs swim dont they? maybe they can float too
I think crabs have become the easy solution for TGC to add some "spice" to an area. I wish there were other ways to do that, or indeed not at all.
If the crabs are there and the krill… would there be darkness plants as well?
tbh, crabs not being present in an underwater season but practically everywhere else was already kinda weird
I don't dare jump into the water with many crabs floating on the surface.
theyre just having a pool party dont be so mean 😔
i'd hope they add more sea life, some areas feel a bit lifeless (tho theres probably more polishes coming in the future)
!bean 211492533274935296
Giccix#1614 (211492533274935296) was beaned. Reason: No reason given.
ok
Im sorry but if the leviathan isnt a giant
im quitting sky forever
I'd like to be able to carry crabs underwater 
i also like the crabs 10/10
id like it if the crabs swim underwater like how aquatic crabs swim irl,, i mean, we have fishies and turtles and now crabs
i don't mind if the crabs don't swim, mainly because they look like they are made of heavy rock and how sky kids hold them is beyond me
although it would be a nice touch if we could witness them swim... the way crabs swim irl is so funny looking
yee
Considering how a chibi is capable of scurrying around with 7 larger sky kids on top of their shoulders…a little rock crab seems easily within their strength levels >__>
Same. They look like little rocks so floating wouldn't be the first thing I think of. Plus they'd be too powerful if they could float around and come from any direction 
Sometimes when I’m in the new area I hear the chime indicating a timed event (like when geyser starts) and also one when it ends. I have no clue however what event that would be and where. Anyone has seen this? Heard this too? Knows more?
It comes from a seashell hidden OOB: #beta-screenshots-videos message
well we wont be able to burn them tho as fire doesnt work
Am I the only one who had trouble diving to do that quest with krills. For the life of me I couldn’t figure out how to get in that bubbly area.
Not under water, but on the islands or in the cave? Maybe the big tower could be covered in it
Ahaha have to use SpongeBob logic xD
All I did is follow krill's butt so it would never notice me
totally didn't lose a few wings in that quest
There is a way to dive through holes between different levels of that cage structure. Those have recharge points between each level of the cage in the form of bubbles
Hey beta, I can’t watch a vid rn, does anyone have a compilation of the DoF iaps and prices? Or was it DoFort I saw the video for the other day with a bunch of iap 
I don’t remember if the blog has all the feast iaps on it or not now
Scroll up #beta-announcements abit
For live info already announced in #news patchnotes
Can't wait to see paper cranes and boats scattered all over the area when this goes live
I wanted to pop in and ask how folks felt about the seasonal blessings from Season of Flight spirits' friendship trees that contained trails and other spells compared to the usual blessings seen in seasons past. i know there was confusion about the icon being for trails but other spells were included in the pool, which will be addressed with the new blessing icons.
it is okay (and preferred for this message specifically) to reply with ping ON. I have meetings to attend and want to make sure i don't miss anything.
Seems neat. Would be a nice addition to add those blessings as an AC sink in the future.
looks at my triple digit AC count rising more each week
i'd LOVE if flight trails could be purchaseable from ark/spirit shop someday in the future
I'm happy with the addition of trail spells to the seasonal blessings. Until now, I didn't know why the blessing icons had changed.
Also, sorry if this has been asked before, but I can't figure out how to access the underwater area for the first seasonal quest. There's a barrier. How do I get in? I've been told that it has to do with wing count. Is that true?
There's a hole on the side of the building. You can enter through that 
@noble stag I am happy about the addition of flight trail spells in the season. I much prefer having them as a possible blessing over many others. They were actually a nice thing to work towards.
swears I didn't wait until 15.5 to buy the blessings in live to make sure they didn't turn into the older blessings
I am confused, but decently happy that the seasonal blessings got changed into something a little new. The trail spells being thrown in there is a nice addition since it gives people a taste of days of rainbow. Other spells such as krill spells were probably a blessing to some who have trouble working their way around krills and need a last minute solution. Think the new blessings were better than the old ones 
Ah thank you!
It's a nice change. And they seem to be more "worth it" than buying just the usual spells especially since they cost a lot of SC.
On another note, I saw 8 seasonal candle bunches at GW and they give more than 0.25 of a candle. 1 candle gave me .25, another .75, all others .50.
I like the trail spells but the icons are confusing. The spells can be either trail spells or krill repellant spells while the icon displays trial spells only. I thought getting krill repellant spells was a bug because of this. Changing the spell icon which does not only depict 1 spell shall help.
Seasonal Candle bunches in beta tend to give 0.5 worth of seasonal candles each, making it 4 Seasonal candles in total per realm
it the wax varies from that amount then it would be a good candidate for a bug report
I had wondered why those spells were only available during the event. Then, when they were added to seasonal spirit trees, I thought it was a great idea to make them literally "special". I was excited when I received the rainbow trails
Now that I know the possibility of getting it again, I can safely use that as a spell for special occasions. However, the candle cost seems a bit, well, high. To be honest, the node for unlocking spell items makes me lose a bit of motivation.
How to buy the boat tho??
But my shop is still blank, i can't found any new IAPS
THE LEVIATHAN JUMP SCARED ME SO BAD HAHAHA
I'm actually happy they were trail spells for this blessing. I wasn't very happy with DoR and how we were only given a certain amount of trail spells. And that they were randomized as well, so I got a lot of the same colors. It makes me glad that there are more opportunities to get more trail spell colors now, instead of the one time we could get them. So I think, adding in more ways to get more trail colors would be a wonderful idea.
how many colours of trail are there? maybe they should be on a daily rotation at the shop
Days of rainbow had 12 types (including rainbow trail) iirc
I think it's a fresh addition to the usual spells we get and gives more ways for the trails to be obtained
At the very least I won't need to worry about getting too many resize spells in the future

well dang thats definitely more colours than there are days in the week 
Has anyone tested to see if color trails work underwater?
i would assume no but i don't have any to test
I'm curious so I'ma see lol
ooh now im curious too 
i liked the trail spells as seasonal blessings- it gave incentives to fly with more friends to see the rainbow effect of the spells. i personally did not feel compelled to spend out of my own pocket to get some, so it’s really great! now they are so precious to me and i only use them with really really good friends.
I just got to the seasonal area and I’m not really sure where the spirits are..😅 where exactly are they located?
Alas they do not 
Here is a spirit map from mia#3181: (they are all above water
)
#beta-screenshots-videos message
@chrome raven aww 
thank you!!!!
Definitely a good addition... But I also have rather mix feeling since the blessings seemed to be more expensive now as well. +1 for ark / spirit shop someday too...
What if we dive in ||orbit|| waters and get out of oxygen
You will lose your winged light unless u get to the surface before your star becomes dim
I mean before you get a single wing
i believe the orbit water is only shallow enough to walk in, we wouldn't be able to dive
it's an interesting idea though.. would it send you to the pity room and completely skip rebirth?
This lead me to think what if we drown while capeless
If you with friend and small enough you can make spirals down underground
Nice try I think, since there were few spells (almost none of them) in the blessings pool attract me before. I'm willing to know that we would got more and more choices/surprise.
Maybe Off topic words || Tbh the designs for Flight that shared in #news looks more attractive to me than the live version, especially the light Wisperer's lively hairstyle and cosmetics (wind wand/fur earrings ). Anyway it's a great satisfied for me to enjoy and appreciate these art works ||
I prefer having the rarer spells in the seasonal friendship trees than the usual blessings we normally see from base spirits and travelling spirits, especially given how the blessing nodes on seasonal spirits are relatively more expensive in comparison (both as a nominal candle value, and in terms of the amount of days required to earn them through 4-6 seasonal candles a day). The regular blessing spells just felt like unwanted filler content to me to slow down our progress at picking up cosmetics, especially when playing without an Adventure Pass and considering that they could be directly chosen and bought from the Forgotten Ark spell shop throughout the week.
The oysters from this season , gives wax , but does not add anything in my candle icon. Is this happening for everyone
currently it seems as though all wax in the entire seasonal map dont register
Except The wax from red candles
So I actually have a question
If the spells are in the flight spirit trees, do you plan on keeping them in the trees when they come back as a traveling spirit as well?
oh yes except those! i haven't been there since the change so i haven't lit any ^-^;
does anyone know how to clear the first quest, not only that im having troubles reliving spirits
you can't relive spirits during the quest, so you need to finish it first
as for the first quest; follow the map. look very carefully all around the spot; there is a barrier but maybe you can get around it somehow ;)
im not sure how to get in
maybe the barrier isn't the real way in... is there any other spots that aren't blocked? :)
(i am trying not to directly give the answer but if its too confusing i can dm it)
thats ok i want to figure it out too
🕳️ there is your hint 
i found another route but it lead me to a krill, am i on the right track, i saw jelly fishes on the way there
nope! go back to the barrier spot and take a full circle around it
I like it, it gives players a chance to get this time limited spells that they might have missed, or that they want more of after the shop has closed or run out. Would have been nice to know that those nodes were for more than just trail spells before they were released though ^^;;
I like it as it gives me spells that are not in the normal spell shop. Now I know I have opportunities to obtain those special spells so I am more comfortable to use them rather than stock them forever.
Although personally I hope the trail spells could be avilible at spell shop too. Maybe one color each weekend or month so it would still be special.
Every time when you wanna greet a fellow skykid underwater, but everyone just went home (or closed app) because out of oxygen or caught by krills 
You won't die, I've tried
We can't lose the light if we don't have it from the start
@mint dove
In beta seasonal candles are in all realms everyday.
There will be 8 which will give you 4 candles per realm
Ouuu. Fancy.
Underwater is sadly not the best of places to socialise if you’re not in an oxygen zone — it’s kinda like chilling in wasteland’s dark water 
Interestingly enough, you also get forced to put away any instruments you have out if you move out of an oxygen zone, but seems as if you can still place props freely
I don’t think it a good idea to add AC spending into it. Eden is a difficult level for new players and they struggle with unlocking AC nodes in base game spirit trees already, why add to the suffering? If you want to spend the extra ACs you have there’s always the ark to buy spells from, plus we’ve seen some new spells from spell shop in beta recently that you can buy with AC
I wouldn’t say the cost for unlocking the spell is specifically high considering we used to get normal blessings (bonfire, table, resize and whatnot) with the same price. But the season’s overall cost, and cost of each spirit tree have really increased in the past seasons (since prophecy), leaving very little wiggle room for both AP and non-AP owners, making completing the season a stressful thing to worry about
Any new spirits and cosmetic spoilers for the next season?
You must be new :p
You can check #beta-announcements for info on what is being tested in beta, and browse the channels here for sneak peeks, if you’re not in beta yourself.
My apologies for the ping.
I think it's okay, ig
but personal opinion, having a Trail Spell Icon only to obtain Krill Repellant Spell/s (which is intended according to a Support Staff's response) is a bit misleading on some, if not most players. And some players may even felt like they were cheated on a trail spell they expected to get but obtained a repellant spell instead.
Suggestion, maybe it would be best if normal spell blessing icon would be used since technically, trail spells and all other spell still fall under spell category. Just indicate somewhere on patch notes, blog post or whatever, that players can get every possible spells there is, ranging from this or that.
I have no use for the current spells in the spell shop, even the new ones. I really don't see the harm in adding blessings to the spell shop for AC. They aren't necessities and would be a good currency sink for players who have AC in the triple digits. (It's common practice for games to have some type of money sink for older players)
To add on to stiles, maybe just another look for the special spell? instead of trail spell icon, it should look like another special spell if this blessings is going to be different pool from your usual blessing pool?
Well they did mention that that's going to be addressed with new icons so I guess it won't be a problem anymore in the future.
Oh I thought you meant adding blessings that cost AC into seasonal spirit tree, which is why I got confused and thought it didn’t make sense, but if it’s adding blessings costing ACs into spell shop then I’m all for it.
do you have a link for this? haven’t heard about it yet so I’m wondering where I can find it 
It’s in this message by Ktjn #beta-season-test-chat message
ahh thanks
I can never be bothered to scroll up through everything when I wake up
I’m awaiting the day Season of Abyss comes into Live! 
Hey guys, what are the ugs and what does the guide look like? 
I might make it a tradition to do some group pics as the spirits maybe 
two masks, a braid and a cape and the guide has the blushing prospector's hair and the same build and outfit as skater kid 
you can find pictures of them in #beta-screenshots-videos, but keep in mind this probably isnt their final look 
Two…masks…?
Two (2) masks
they wear the one with a slash on the cheek and the other hasn't been seen on any of the spirits yet

I can only say.. currently the UG still Prototype since it feels off with 4 UG there
How drastically can it change between beta and live? Two masks seems off but I haven’t seen it for myself
this was the original assembly cape in development: #beta-screenshots-videos message
beta is never final
To be honest, I wanted the nodes of trail icon to be only trails.
As others have said, I thought it might be nice to have a node just for rare spells.
assembly had 4 UG?
I was very exited to see the trail spells icons at the start of the season especially after the first one gave me rainbow trails 🌈.
But I was very disappointed later to get krill repellent and other random spells I don't care for. I think the whole season I only got 3 trail spells.
I would have preferred to get trails for this season because it keeps with the theme and trail spells are so rare anyway.
I loved it because it seemed so very appropriate for the season to have flight trail spells. (For this season I would expect something season related like extra oxygen spells? Maybe even the krill repellent. ) I would love it to be a very specific season related spell instead of a random generic spell (that can also be bought already at ark). The price for the spell I found very expensive though, 5 days of doing the quests as opposed to the candle cost it was when bought in the event.
i think they should just trash the first mask and have the guide be maskless or wear the respirator, it's so similar to the angler's mask that it feels like a waste of a seasonal heart 
Tbh... The ultimates this season aren't very exciting for me at all. If they stay like this I might not even buy a pass this season.
where can i ask questions about season of abyss
What kind of questions?
when does the season start
We don’t know that.
based on previous season do they start right after or??
It will be in jan
To be honest, and not intending to hurt anyone’s feelings as this is my gamer experience, I did not really pay attention to it. It was the same with previous seasons, too, as I hardly ever use spells or potions. There was a time when I used to look forward to the “Sky lottery” to drop me a resize potion, but I don’t need resize anymore. That slot is now just something to unlock to progress to the next level, and for that it is an expensive “gatekeeper”. This is my gamer experience and I understand others might attach different value to spells and potions. Thanks for asking for feedback on this topic.
Usually, there is a 2-3 week break. But beta players are not privy to TGC’s plans or schedules, so keep an eye on #news and social media.
Um, hope it's still okay to anwer, since the message is quite old... If not' I'm sorry. I liked that there were trail spells and krill escape spells, it makes the seasonal spells kind of special and is a good reason to buy the more expensive spell nodes even when one doesn't have the adventure pass to get the corresponding items at the side. And especially the trail spells fit well with Flight's theme which was a nice addition. However, it would be nice if the icon was more neutral, as the former icon implied wrongly that one would get a trail spell for sure.
That may be the case but I'm mostly pointing out that they should just use normal spell icon, in general, for all of blessing nodes.
I guess, I'll just have to WAFO then 
I just wanna say how terrified I am of the area under the light house with the big giant krill 
The idea for this season has got me terrified, the darkness that's constantly around makes me not wanna explore and the fact that even with a lantern nothing can be seen
well honestly i wanted a dark season for a long time, so i'm both terrified and excited 
SAMEE I 50-50 HOPE IT'S WORSE THAN SEASON OF PROPHECY /jk
Personally I didn't like it or at least didn't like it to be as frequent. For me, I use seasons as a way to potentially get more resize potions with the big blessing spell nodes we'd unlock and it can help me save AC from eden runs. I prefer the krill repellant and other hard to get spells like bonfire, but only because it felt like there were too many trail spells I'd get and I kept getting black trail spells. Lol. Plus I finished the constellations so all the free spells I'd get from there have been drastically reduced.
We ask everyone to please post only in English on this server, @placid cipher. Unfortunately, moderators and staff aren't able to support all the languages spoken by our global Sky family.
Hello, I would like to know how to test the beta postscript. I am Spanish here. Someone of the same language would be of great help. Thank you.
Si estas preguntando como entrar a beta: de momento no hay mas posiciones abiertas, puedes checar #beta-faq para mas información al igual que un rol, este te avisara cuando la siguiente aplicación para beta se abrirá.
(If you are asking how to enter beta: at the moment there are no more open positions, you can check #beta-faq for more information as well as a role, which will notify you when the next application for beta will open.)
so it's gonna be like 54 days until the next quest?
According to #beta-announcements yes
Just feels wild for it to be such a long wait... that king krill was so creepy for me but i wanna know what happens next 
they decided to do it differently this time ig
there was a quest daily instead of a week apart
This certainly wouldn't be the first time we had to wait a good while for the final quest.
i was gonna say 'first for me' but i literally only joined this last round 
Iirc it was over a month wait for LP Eden finale.
oof
also the first 3 quests are fetch quests, but i can see how this works with 7/14 day spacing between each,,
bro please
@upbeat garden Please do not spam. This is an English only server to ensure no rule violation can take place, and that everyone can join in on the discussion.
they're not gonna listen, theyve been replied to several times already
just wait for a mod 😔
Alright 😔
i'd ping alexdolly but i dont want to be rude so i just left a report in #contact-the-mods
I tested and it didn't work... Could be a bug though. It would be cool if we could have underwater bubble rainbow trails 😋
I’m personally VERY happy with this change. I wanted more of the trail spells and I feel like getting spells that are not instant recharge and are not resize has made me look forward to unlocking these nodes on the trees. Previously, I’d just unlock them for the purpose of unlocking a cosmetic node. The game has so many spells now, it’s always a shame to be locked to getting one or two spells from the nodes all the time. I’d love it even more if it could be expanded to getting fireplace spells, or any of the spells that could be purchased in the ark. I think it would fun if the crab spells that were used in the Halloween event were added too!
TLDR, I’m glad that the spells we get now are more diverse!
Honestly, if you require an IAP to complete the task, it feels like a permanent colour trail would be a good gift to make...? Just my opinion
permatrails would be cool but i imagine if everyone had one it would put a bit of stress on the game
i'd totally be green or blue though
for me, it would sorta be immersion breaking especially in wasteland
unlike cosmetics, trail colors appear even without the player being lit up, so for a moth working through wasteland and then suddenly there's a whoosh of rainbow in the sky, it wouldn't fit for the atmosphere
Soooo......they should make the trail colors categorized as a cosmetic and not appear until you've lit the other player?
so, like a cape accessory then?
that would basically make all of the trail spells that they made so far be obsolete
it would be cool if that were a thing, they could add the different colors to be acquirable from the base spirits with colored capes
but I doubt the devs would go out of their way just for that
I liked this new thingy, cause it did go well with theme of flying, plus we can get spells from shops and spirits but this was something new to try and appreciate!
But at the same time the icons are pretty confusing...
Not on the right topic of the season but I just got a firework staff spell and it's icon looks identical to a firework spell... So, that's strange
they were a nice surprise compared to the usual spells from the plethora to have. added more colours to my growing spell hoard

Im sad that the beta update didnt fix my bug. I hope it gets fixed soon. Have to report a 3rd time now
I'm sad they never fixed the UI and I have to do acrobatics just to dodge chat text to accept a friendship emote or gift from a friend. 
I hope they fix that, i cant even interact with the new season spirits on the island, havent even tried going underwater yet cause if these spirits dont work ill probably die on impact going under
I like getting more trail spells, but sadly I’m getting far more black trail spells as any other (I now have 10 black ones and only 1 rainbow one left(had 2))
so my suggestion is to have some sort of weighted chance to get trails you have few(or none!) of, because it’s been frustrating, I’ll take any colored trail over a black one, it’s hardly visible!
i have some tips
you can fall faster if you deep call
I- thats not my problem i think you are talking to the wrong person. My problem is season spirits
If you activated the seasonal quest first(got an icon on your left screen), it's normal that you can't interact with Spitrits (they would become a black ball). However collect 0 spirit having no influence on your diving trip, so just finish your quest first then you would be able to interact normally with them.
This has nothing to do with diving im not trying to dive
you said your spirits won't work; did you start a quest and haven't finished it yet?
that is normal, they won't work again until you finish the quest
I see what youre saying now thank you for being the only 2 people to help me with this. I need to wait for my friend then cause i have a fear of the ocean, thank you for your help
the first quest is not very far under the water; it is very easy to find just at the surface (under whale tail statue like the map shows)
you will not have to go deeper until Later quests 
the first quests area is quite beautiful, bright and lively with fish and harmless creatures ||but they addsome crabs⌌[。。⌍]⌍|| , you even don't need to worry abt oxygen (most place offer automatically recharge)and the depth I think is similar with a 5.0m deep swimming pool. Anyway it's ok if you feel uncomfortable, just turned off the screen, take a rest and maybe send a feedback to them.
but can the crabs swim 
i imagine them doing the same "rush in straight line" lunge at you that they do on land
its cute
They run on the seafloor
⌌[。。⌍]⌍ ⌌[。。⌍]⌍
Fs in chat for every moth that cant swim
So many moths will drown 😔
I'm really happy for this as a challenge season, though theres much more of a penalty for failure than the prophecy trials this time around and I do feel for the challenges new or uncomfortable players will have to face
I don't know...they may be less put off than those used to flying..
Alot of moths bad at flying when we first started and it felt difficult to control , well swimming is going to feel the same
Whereas players who have been here a while find flying easy (mostly) and going back to relearning a skill like swimming feels like a step back?
I want megalodon to be added
there's something like that in forest caves OOB
Hey guys i was wondering if maybe we can have Krill Tail or Manta Tail cosmetic to manuver Underwater for this Season
I think it will be good to help with swimming aim and direction
That's the friendly whale 


hmm wait? maybe it changed in beta now idk, but in live they never appeared for unlit people, when i played during days of rainbow i was surprised i didnt see any color trails at all and this is the reason why
yeah.. i always feel uncomfortable standing for half a minute trying to accept something from a friend, and saying "I struggle to click 😅 " all the time

People on switch: I have no such weaknesses
People on Switch: Should I report my best friend or burn this darkness plant? Nah, I’ll just run after this unlit player.
Does anybody else have a problem with diving? I can't do it. My skykid just stops at the surface and continues swimming
have you collected the diving ability? there should be a toggle-button in crystal bay once you have. I find I have more success diving below the surface in other realms when I go in with a flying dive approach 
Have you meet the spirit manta at cave ?
Ah I'll try that, thank you both 😊
Yeah, that's the problem. Redesign the UI and make it more "friendly" for Switch/controllers and without regard for mobile players basically ruining much of the experience of playing.
I agree with this that devs should really fix the UI layers order priority. Accepting a friendship node or a gift, simply burning a plant can be challenging. Whereas it's so simple to code order of layers in theory and I don't think it needs a redesign.
Action icons and fly buttons should be first on top layer, then friend avatars for clicking on them, chat bubbles on back layer at last.
Nyooming to feedback 
This is basically the bane of my Sky existence. I've left so much feedback, bug reports over several builds, frustration driven posts and comments. Always, always ignored. For months and months now.
That's what I meant, prioritization of the layers, I agree we don't need an actual "redesign".
I really don't understand what would be so much work to cut and paste assets further or forward in code. Maybe it's more work but hey, it's used not only every day but every minute!
It should be a priority.
I hope they can add some stone furniture or research equipment in the sink buildings
agree, most of the buildings are almost solid (got nothing to explore)
Hello, any tips on the maneuver between diving and floating? My skykid keep drowning even tho it's in floating mode
Are you of taller height? There seems to be an issue where it automatically puts a taller height Skykid into dive mode
It should follow your camera rotation and if you jump or land from air it drowns
Yes I am in taller height. I see, thank you!
Are we supposed to be accumulating light to fill our candle meters from the shells in the new season? And by extension, should the little balls of light in the water add to our candle meter? Because neither of these give me light for candle forging. The light balls appear but they don't get added when I collect 🤔
Yeah, they appear to be bugged. At least for some players. I haven't got any wax from these sources. Just the recently added candles in the area.
It is not impossible for them to add some life details that can prove their existence I think
Flight season did really good in it, now for the crystal bay the main part of the big building is totally empty and dark,this is too weird as a place that where did had some people lived before
They just let most of the building empty like spirits don need any table or sits tho
Anyway I'll be really happy if the new area still have free data to add some broken tables or desks, beds, and smol lantern like vault to store their research data(if the lore is)
Such a big building seems like a living quarters underwater but completely empty, what a pity
But I don't think they still have time to do it tbh
Maybe I should write feedback
Ah I did before
If the underwater ruins are not made more lively... Then this new map would be the most deserted of all the maps so far... Since there isn't much to explore above already. And there wouldn't be much to see below water either after first couple of weeks into the season
season of little prince levels : am i a joke to you?
Starlight desert is a dream Isekai for me, I don’t pursue superfluous details like traces of someone’s life,the Crystal Bay is totally a new big city, but the city part is kinda ehh
But I'm clear that the focus of this season is not there and mobile games are limited, the whole map now is perfect as a new try
But I still had to say I'm so shocked and surprised that they add a lot rooms beds water and paint man that's perfect
I’m waiting for items polish for sending the right feedback i think they need colors at the moment
When you leave the beautiful shallow waters, oh my MegaBird, a huge underwater city! I can't wait to get in and see what's in the it!
Then, dang it's empty
What a pity
i think they are pretty colorful already, depends which items u mean
crystal bay is still in an early state, lots of missing surfaces, an entire giant hole present and generally no finishing terrain garnishing besides the coral area (probably used as testbed to visualize a coral reef inside the actual game)
The capes I mean the ULT cape and the dark capes
well in day light they seem fine, idk why they are so dark at night tho, i do agree at night they all look dark for some reason 
Look are the closest of the capes they have colors but it show us so dark
I honestly wouldn’t wanna the ultimate cape become more red than it’s already is, because we have a few bright red capes already. I just feel like it maybe lacks a touch of some different color, or maybe making the ornament colors more contrasting to make it pop
We already have those Red Cape UG from Dream
How about Blue one ? Since it is sea, shouldn't it be Blue or Dark Green Blue ? Like the colour of ocean water
The ult cape has grown on me tbh
Looks like something I could find in my local market would offer as a hand-crafted item 
nothing bad with that! I really do like the cape
tbh i do like the muted/dark colours as it contrasts Sky‘s already pastel pallette. the wine red does make itself at home with more of the muted/neutral cosmetics we have
I really honestly hope they expand the underwater world a bit, add some coral reefs, new sea life, sunken ships, more hidden areas to explore. Also of course enable an extended period of time to be able to explore more deeply without dying or constantly having to resurface for air.
If you look at how Sky presents seasons, they try to give the unexpected. Look at Flight, for example. I think too many tones related to sea colors would fall into typical expectations.
and we do have too many blue toned cosmetics (at least the vibrant/pastel kind) and having sea coloured cosmetics will fall into status quo and not a new twist
I like the muted colors, but I feel they need a bit of retouching so it doesn't just look nice under some lights (a bit washed is okay, but just a bit)
My problem with the ultimate is I feel it too basic still? I like the adornments, maybe it's because it needs refining touches. Especially the border... The red part after the leather/black thingy looks weird to me
(Yes, I've sent feedback)
i do agree with the fact that some of the cosmetics looked washed in darker lighting and i think it can be retouched so it can fit both lighting settings (day/night).. though its more of a lighting thing than a design thing sooo
I really like the general aesthetic of this season’s cosmetics, I wasn’t too excited about the cosmetics at first but they’ve grown on me day by day. They are perfect in their current state already, I wouldn’t want major changes to be made to them (except for the masks that all look kinda similar). The capes are so beautiful with nice details
I really love the minor details on the capes that completes the overall feel for each capes. Personally, I dont wan't anything to be changed, they're perfect the way they are. I mean the season itself give off a pirates, vikings, medieval times vibes to me and having a flashy, vibrant and colorful items just wouldn't seem fitting with the theme
loving all the season items except for the ults. They are too lack-luster to be ults at all imao
I'm fully ok with the design but they lack colors to me
I like the lack of colors, they are not just dull black like TLP but have subtle variations. And as Stiles said, having vibrant colors doesn’t seem to fit with the vibe it gives
Yep! Just fix the lightning, do some subtle fixing, and def something about the ultimate and anxious angler mask (too similar). Other than that, I'm so excited for them 
I'm happy if at least someone else likes the lack of colors, but vibe-vise I could imagine at least fracture of them with more (vivid) colors. And after the season ends they will be dull compared to all realms loosing their meaning of season vibe. Moreover thinking about all movies related to oceans or underwater they are all more colorful than this season (except the underwater part but we're speaking about cosmetics). I'm also by the masks too, they are too similar to me. This season I definitely won't buy AP on live if it all stays as it is. I like the world of Sky colorful.
some feel really good,, i do enjoy the aspect of the cracked masks (its similar to the Switch trailer) though some of the designs can be fixed
I think the color is fine, but the shape is really really boring, its like a normal wedge cape and you’ve seen a lot of those so far ;-;
The ult cape doesn't have the usual star wedge? It's the Season's symbol 
I think overall they’re going for a darker theme this season, the season is literally about an underwater factory that abused the light creatures of sky and scavengers/pirates discovering the remains of it in the depths. I don’t see how the topic could be a bright one - so it doesn’t make sense for the season to have brightly colored cosmetics
I do wish the ult cape had fur or something to set it apart though, right now it feels just boring..
It’s not the shape of the winged light, but the shape of the cape. It’s your typical conical/wedge shaped cape - the same as the base capes in this game.
I was hoping for something that was more unique, kind of like the ult cape from dreams - something that would make it unique
Well, I think the shapes are quite different except the ult (but it has very different star pattern and - unfortunately - crumpled form in air) and the dancing performer copy cape in dark blue color. Those shapes are not my style but definitely would consider buying ap if I could see the "cheese" (assembly ult version 1) cape for example which beautifully could represent the ocean life
It's more a Belonging Cape to me but oh well 
Yup and that’s my problem - it looks like a darker confetti cousin cape and it’s the seasons ULT
i kinda want it to have a tail or a long tassel or something, both to tie it to the ocean more and just because we have very few capes with tails and even fewer capes with long ones 
This is my point exactly, you see? I understand the vibe and everything but no ocean story has so much lack of colors and too many pale colors makes the seasonal cosmetics palette easily boring. I emphasize we are already at the Season beginning in beta and several people already think the cosmetics are boring.
We're far from over, things can change yes.
I believe season ults can be simplistic too, they're not called ults as in "this is the BEST." but rather "you get this last. Ultimate of Last"
I personally like the odd shaped capes this season, the shawl helps you see the pants last season so well, the green one with the scales - does feel like a modified version of the ult cape from assembly, but it is an interesting shape, I really like the pirate cape too - feels fitting…
Maybe they could add more coloring to the tan fur cape this season? And more detailing and design changes for the ults
hmm of course there's the bright and colorful side of the ocean with coral reefs and colorful fish
but I don't think that's what the season is about. it's more about the deep parts of the sea and the scary creatures that you can find there
The first quests are that and then they yeet you to a krill infested underwater tower 
agree, it's nice to see them experiment with new shapes, I really like the short cape with tassles. sure it doesn't work with everything but I like a variation not just in cape colors and details, but length too
plus we already had a brightly-colored oceanic season, sanctuary 
we should focus on the darker side of the ocean with abyss and leave the more bright stuff to sanctuary and that one part of the crystal bay
Yep.
It is a Wasteland season. Not Sanctuary 2.0
I’d argue that Becaude ults never come back and are the LAST thing you get after grinding for 70 days straight - they’re usually the cosmetics in the season, that represent the core theme of the season and are usually iconic items of the season
Take for example, the ult cape from assembly or how the mask and cape from dreams represented the season’s quest givers
My problem is this season’s really doesn’t even represent Vikings or pirates! One of the ult masks is a copy paste of the other just the scar on the opposite side, the cape doesn’t have fur which is a huge part of Viking clothing
Nor do the ults aside from the rebreather represent the abyss part of the season
is the theme even vikings? Like I agree that the ult masks needs changes. But the theme is a bit lost on me.
And that’s a problem too haha XD I think they were going for Viking/pirate theme for the cosmetics - some of the items represent that well, the ults definitely don’t tho :( it’s neither pirate nor Viking
the theme doesnt seem like any specific kind of seafaring people, it just seems like sailors in general though it might just be because a lot of the aesthetic parts of the season aren't done yet 
They definitely don't look like vikings or pirates so maybe that's not it-
Expeditions on boat can be done by other than 2 kinds of people
Actually the fibula/broach detailing on the ult cape feels pretty Iron age to me.
The fact that most of the photos I see in the screenshots channel features people wearing the gratitude cape - seems telling for me, I was expecting something with that texture (cape texture and furry feel) and something that unique shaped
The gratitude fur cape would have been a better ult for this season ;-;
I don't think it's supposed to be inspired by a specific group like vikings or pirates or anything, just the general concept of the ocean
It feels weird cause it’s all over the place, the pirate cape on the other hand doesn’t match that Iron Age feel :( nor does the shawl?
The spirits are seen to be scavengers. 
Pirate cape? 
The blue cape, is a pirate captain cape lol I google searched pirate captain and found something similar to it
voi mentioned that the season reminds them of Scandinavian fishing village. I kinda expect it to be overcast, wet and gloomy, so the cosmetics fits great with the vibe. And the season for me is quite rich in lore and more going for a dark theme, having a vivid palette for cosmetics is kinda immersion breaking.
That's not a cape of a pirate? It reminds me more of the navy
The stripes near the sleeves remind me of the ranks they have
Idk if links send but here’s one: https://www.horror-shop.com/en/p/pirate-captain-coat.html
The blue cape looks similar to that look and feel haha
I think I can see it now, but not entirely convinced
That's a Halloween costume shop
😂 hahaha there’s plenty of other images of pirate captain coats in google, won’t bore you with the links XD
I don't see any immersion break because this season has many wax, nice music, and warm sea part rich in sea creatures, too. And I think they do fit as some color capes. I've never seen so many "this season is boring" messages and my goal is not to have all of them colorful but making this season successful beyond personal desires (I loved the gloomy LPP for example). I think light and dark/gloomy/pale can exist together. The spirits don't seem tough treasure hunters either, jut children. This season is way more than just what people can see in it by lore based on what they saw or read by ocean stories.
The fibula detailing feels very iron age to me, and perhaps the cape design itself, but maybe I'm guessing folks have watch alot of Vikings and think the hair feels also iron age? The cosmetics overall feel seafaring to me, it's just likely influenced by different time periods and cultures.
Honestly reminds me of being in Northern Iceland.
Sighh, fair enough, but the shape of the ult cape still feels too simplistic for me
#beta-feedback is the way to go ig.
Done already haha, I just wanted to discuss here
Who knows, maybe we'll get an update with the same coloring and detailing but a less standard shape.
I tried spicing up the cape in the beta screenshots channel. I think at the very least it needs shoulder pads or lapels you know? (And I've sent my feedback
)
Personally, I'm okay with the cape the way that it is. The ultimate gifts are just meant to be bonus items that you get for completing the whole seasonal constellation if you had purchased the adventure pass. They don't always have to be the best or most fanciest items from the season
I kind of thought that was the point of "ultimate gifts" and sort of implied by the name though. Ults are a major draw for purchasing an AP, so I think they should be fancy and "ultimate." I thought of them as a reward, not a bonus. And it would be different if everyone got this bonus, but what APs buy are "early access" to some items (because of ts) and ultimate gifts which render them, imo, like IAPs. We expect IAPs to be worth our $, so that's why I would like to see additions to the cape. But that's just my opinion and I see where you're coming from 
a valid pov
personally i agree with the arguments that a lot of the ults for this season, as they are, are kind of underwhelming however. they're meant to be items that really represent the heart of the season, but i feel like other than perhaps the diving mask, they could be seen as any old seasonal spirit's items. that just seems a bit boring to me for items that were designed with such intent
i'm a big fan of the details at the front of the ult cape, the necklace thingie, but other than that it's not really something that represents the season to me
Underwhelming is a subjective and strong word to use imo. What feels “underwhelming” for some might be liked by others. For me it’s more a question of personal taste of aesthetics. Look at the scrapped assembly cheese cape ult, it’s missed by quite a few players too although the popular opinion at the time was it’s underwhelming.
I actually really like a lot of the cosmetics from this season overall. They don't feel boring or understated to me, but this sort of aesthetic with muted colors and simple designs is something that I actually really like in general, not just when it comes to Sky. So these items really appeal to me, even though some players don't seem to like them as much.
I appreciate that TGC does different things with each season and uses different design ideas and aesthetics, because it keeps everything from looking too much the same. We just had a pretty colorful season with Flight, so a season going in a different direction is nice, in my opinion. Also if we're making the argument that the ults don't necessarily represent the season as a whole, you could make a similar argument for the Flight ults. Those could've been interchangeable with any of the other items from the other spirits, they looked kind of similar and didn't really stand out that much to me as like "yes this is the ultimate gift for sure"
RIP cheese cape
I'm still shocked they scrapped the entire cape because I loved how waxy it looked
that's a fair point. i had ults like the gratitude or prophecy masks in mind, but i apologize for neglecting ultimate gifts such as the iconic cheese cape 

I will say though, while I'm all for a muted pallet, I do think some of the colors need a little more saturation. Imo some of the cosmetics are verging on "muddy" when worn together so there isn't distinction between clothing items. Its hard to describe but they dont look crisp and if you ever watched Face-Off I mean it like that when they talk about prosthetic paint jobs. Like
cape needs to be more green and purple like its closet icon
yes i actually quite like the more neutral colors; it's a nice contrast to the last season
Are the seashells in crystal bay supposed to give light?
They should give wax when you collect them
Is that wax registering for anyone?
I know I'm babbling but I do want to say this:
I'm glad they're adding more neutral colored items, but I do think we should consider that yes flight was very colorful, but if things stay as is its going to be sandwiched between two very subdued and muted cosmetic collections from LP and Abyss. That's a lot of grey, beige, and brown all at once.
and the QG have the only pops of color, which some people do prefer colorfuler capes. I think this season could very easily please both camps.
it definitely has more color than the little prince season. For example the fish scale cape which has some green. personally, i think the colors that are already there wouldn't really look good if they weren't muted
Yeah, and I don't want a shock of purple or green either that would look odd. Defiently a nice restrained earthy mossy green and like dark fig skin purple. The ult red is perfect as is though.
Oh, I do feel like we could use some capes with darker colors that are still like, colors. Especially when it comes to green. There aren't that many green capes in general and most of them are a weird kind of green or have some other color in it too. Netease version has a really nice dark green cape that I wish we could have too rip
Sorry to steer away from that particular topic for a sec but I just wanna note that, for me at least. the swimming mechanic makes more sense if you think about it more like the walking mechanic than the flying mechanic-
Ye I’m not a huge fan of the green capes we’ve got in game so far (not including Abyss). But I get it that some might love those
that's a good way of explaining it! i think the fact that my skykid is floating confuses me so I try to use the flying controls sometimes. but by now I've gotten the hang of diving
i do think it'd be neat if when we flapped while diving, it'd propel us in the direction we faced rather than taking us straight up 
That would be a nice boost, especially since time is limited underwater without friends!
Once I figured out that it works like minecraft sort of, swimming is super easy 
there's definitely a learning curve and it feels pretty awkward at first, but the more you do it the easier it gets for sure
I feel like movement in any 3D game that isn't similar to one you played before has a learning curve, I remember how awkward flying felt at the very beginning..
Another thing, did any of you find another way to complete the first quest, or was the hole in the wall the intended way to get in?
That seems to be the way in
the first time I got inside was from bonking until I found an invisible oob crack between the barrier and a wall
the panic of losing breath made me so blind I didn’t find the actual crack until like my 4th revisit of the map
Lol
Yeah that's pretty much what happened to me too Misty. The actual crack seems kind of obvious now that I know where it is, but when you don't know what you're supposed to do and are afraid of running out of air, it can be hard to find. And the text telling you to call for lost lights isn't very helpful
Completing the quest the way I did felt...wrong, like it wasn't the intended way to do it (left feedback), the others made way more sense-
I think it would maybe be better if they had more bubbles around the building itself, since I feel like the first quest is mainly to help people get familiar with the diving mechanic in general. Having it be in an area where you don't have to worry about running out of air might be more helpful for players to take a longer look at the building and figure out what you're supposed to do. And then the second quest is a little more straightforward anyway (just diving straight down pretty much), so that can be the quest where it teaches you more that you have a limited time that you can be underwater. And then the other quests can be left how they are I think. (gonna drop this in feedback too)
When I did the first quest I just float up to surface to replenish and dive down repeatedly until I find the crack, since it’s not too deep down yet, so in case my oxygen run out I just did up and down to explore around the building
I feel like the first quest wasn't difficult, just confusing. If it was meant as a tutorial of sorts it didn't do anything for me apart from teaching me what the "resources" they were referring to were
I keep thinking that if it was something to do with swimming through a few consecutive smaller holes to reach somewhere, with bubbles in-between, it would have been better. Honestly the barriers make no sense there...
True, I’d prefer to see some more explicit text prompts to familiarize people with the diving mechanism too cuz it definitely wasn’t obvious to everyone at first
I think it also doesn't help that the quest itself feels a bit counterintuitive to the way barriers in the game have worked before. Like I think someone else said, with spirit gates and other things we've been kind of conditioned to think that we must need to collect something or do something on the outside first to take down the barrier and be let in. But with these quests it's kind of the opposite, you need to figure out how to get in and then remove the barrier from the inside. So it's a bit confusing in that regard. Also the in-game text is just not very helpful. Figuring out that you are supposed to collect the light/stars is not the problem, so telling me to tap to call lost lights doesn't help. It's figuring out how to get to them in this case that's the difficult part
Or maybe just make those barriers visually different from the usual spirit gates to convey that it’s a different kind of barrier
Well I think they did try to do that a bit, since they are blue and don't have like a number or anything on them indicating that you need to collect something before getting in. But maybe if there was some sort of text prompt when you crash into one of the barriers hinting that you should try to find a way around or something?
But what exactly is the point of the barriers? Why are they there in the context of the area? I find that confusing.
I think the barriers are there to pose some kind of challenge. Like the point is to find the right way to get in
Well, for the 3rd and 4th quests, it's to keep the creatures contained in their areas it seems. But for the first quest I'm not really sure other than yeah to be challenging
If they are removed then the quests will be way too easy
It's easy now too if you're only meant to find the crack in the wall, as text bubble here said in the other quests the barriers are present at they have a function
I think it's hard enough as it is with the star being hardly visible and your limited air supply when diving. I just don't understand the barriers being there as a natural element in that environment.
I'm not versed in sky-lore but to me it seems we are collecting "power diamonds" or whatever you want to call it and they activate those barriers so removing them deactivates them
The barriers are not natural in the 3rd and 4th quests, I understood that they are part of a mechanism that was built specifically to contain the creatures and as part of whatever they were doing in that area before it was abandoned or flooded. So they are not natural but still have a purpose. The one for the 1st quest around that building though, I'm not sure other than to make it more difficult
Accordingly to the murals the barriers were used as glass, to trap creatures and to observe them
I as not a newbie find them confusing too. I would search for a switch or something to activate, not the small hole where is no barrier.
That's a very good observation! But would a regular player observe murals with limited air supply?
True, it's more like a introduction to how they work
Afaik, the first barrier you see as a moth in Isle is blue. When you get near, it tells you to find spirits and turns to a normal spirit barrier.
I agree we need more recharge spots 
I think we can agree that apart from being an obstacle the barrier in the first quest serves no purpose? Again, if it is meant as an introduction to how these barriers work they should have some sort of hint text on them at the very least in my opinion
Not to mention that when you enter the area for the first time it feels immense. I didn’t even know where the murals are
Heck. I didn't even know there were murals
It's just me panicking the whole time haha
I am not entirely convinced a whole area where everything you do is in an element that will kill you, is such a fun idea. With the krill and dark water in Wasteland, you can always hide or find shelter. But here, if you travel too far there is no turning back.
If you have friends you can recharge each other's air so there's that
Yes, but you should be able to explore on your own also. It is obviously a large area under water, but I always feel stressed trying to survive.
I am also conflicted of the reuse of Journey areas like this. It doesn't feel new anymore.
For solo players it’s a pain. I know sky is a social game, I’m not strictly a solo player either but i know some might enjoy solo more than playing with others. So more recharge spots are definitely needed
Yes. The area is so big, the controls feel new, Skykids float and not so static in water, so many regular players will skip those murals even with recharge spots (which are applauded if will be multiplied in neutral areas, not making quests super easy)
I did like an idea I saw mentioned here a while back about having deep sea creatures that can recharge you in the deeper areas, that could be a solution to that
I like that too. Not so fond of new danger elements like crabs being introduced.
I honestly don't think they are dangerous when it's so easy to float out of reach
Also maybe prolong the krill’s attack waiting time by a little bit? it’s really hard to dodge in water, cuz you move slow, not to mention the diving mechanism is a whole new thing that players need time to get used too
I'm happy for your agility but Sky is played by many children who play mobile games first on Sky and they may be not as good players as you, moreover many are afraid of unfriendly creatures.
I feel many will skip the entire area even during season since there's not much to do/see underwater other than the area near the ship... There after it is all just ruins and too dark to see anything. We need some kind of underwater torch/glow crystal + underwater area with more visual stuff like fishes, sea weeds, may be some more lore murals here and there. More puzzle elements that lead to a chamber of sunken treasure etc. Underwater has a lot of potential
I actually find it harder to get near those crabs in the water, but that's a good point
I wouldn't be surprised if the final quest actually raises the whole area up above water.
I actually would love it if the difficulty came more from having to solve a puzzle instead of running out of air. That would be way more fun
I would. That requires immense amount of graphics work. But TGC sometimes already surprised me beyond expectations
even holding the hands of two friends and consistent deep calling can still leave you without air in a really short period of time. constant deep calling (since it barely recharges anything) also feels like a strain on both my eyes and my patience tbh. imo it shouldn’t be necessary, much like it’s not necessary to deep call for every puddle of polluted water in wasteland
Yes especially in deep water where it’s pitch dark it really hurts my eyes
Look at it this way.. All they need to bring underwater structures above the water level is well lower the water level instead - the water in sky is just a flat plane. Anything under that (most areas) behaves like there's water below that plane, swim controls are active. Yet elsewhere it looks like we are underwater visually (cue: below valley icerink) but there are no swim controls so there's no water game mechanics
I think it would be a shame if the water went away, even if it was possible
I was tryna swim down the krill tower, when I got spotted. Just then the color bug rn made my surroundings pitch black and I just accepted my fate xD
Definitely needs more crystal elements and light. Also some more warmth to the area. It is called 'Crystal Bay'. The krills and desolate structures rn makes me feel anxious. It would be nice to have social areas around as well. Somewhere to hangout.
The area reminds me more of a research facility, so it sort of makes sense that there are pieces of lore as murals
For the most part, Sky does its storytelling through its level design, and the research facility part comes from the encaged mantas
Possibly called Crystal Bay because of the use of crystals? I dunno, not a lorist. I personally don't want more light and if it wasn't impossible to see underwater with the a normal Wasteland lit sky I would have asked for that in feedback. It's meant to be a challenging seasonal area. While some challenges should be worked out, I think on some levels we just have to accept that it isn't a cozy new area. That isn't to say that some of the area isn't serene in it's own right.
well i feel like it's nice to have both friendly and 'spooky' areas, to please both groups of players. I do want some nice social area too, maybe something like a big bubble where u can breathe freely, or area filled with bubbles but also places to sit (riding friendly creatures). They could also adapt already existing long creature to have seats
so it would just roam around with sky kids on top







The problem with current creatures tho is that they go through walls (tho update says they fixed it, but not really), both big turtle and long creature, so the sky kid bumps into wall sadly
I assume devs already plan to add underwater crystals given the name of the area... But let's see. It would be awesome to see underwater crystals acting as beacons for areas of interests. And green/blue glow underwater would be very cool to look at
well, i think the crystals are the things we bring in cutscene so....
edit: now that i say it, im thinking that those travelers were collecting the crystals and our sky kid is actually stealing them from those stones that were charging the aquariums and keeping the barriers
I think so too
Yeah...it's like our wayward band of scavengers on the quest to loot inadvertently has freed the sea critters.
Yeah makes sense...
our sky kid the most creative
I’m guilty of not visiting the seasonal areas outside of quests
well i do visit sanctuary (beautiful + a lot of wax), so maybe if they added more wax here or some event would be better
event: wax dropping in the bottom of tower with jelly, u just need to get there
/jk
Yes the levels, maps and elements should afford some level of replayability and exploration. By "affordance" I mean...
https://80.lv/articles/defining-environment-language-for-video-games/
i always get trapped in the hole while krill is going up and there's no way to escape, I was literally locked there waiting to get hit :>
is it just me?
it is easy to get stuck in those holes yeah
especially when going up
down is easier since you can deep call to sink but the upwards swimming.... isnt ACTUALLY upwards so you have to do a weird spiral to go where you want
why don't they just give it a hitbox?
Update yay! wooooo saturation 
re: going back up from under the krill tower: if you have sufficient flaps, activate the float button and press the boost fly, it helps you go directly straight up without veering off to the sides (note that this method does not help you avoid krill though you just have to zoom the hell out of there and hope they don’t hit before you reach the surface)
I am so happy with the new crystal bay entrance. It's at gw social space and that's so much more easier than going all the way to shipwreck to see such a beautiful place

Crystal bay entrance moved? where ?
It's in a place where you don't have to go as far to get to it now ||social space||
where's that ?
When you ||first go through the Wasteland portal||
oh ok
I love the better colors and the better underwater navigation!

And I don’t looked the items still 🥲
I have not Wifi in the school I must to wait
I don’t see the changes of cosmetics in #beta-screenshots-videos
No changes in overall design, but I’m not noticing the color saturation all that much. I hope it didn’t get oversaturated, I want washed-out grim tones too 
What happened to the boat
I can't find them at the shipwreck
its at wasteland social space now
Krill are supposed to take wl right? I got hit by one of the underwater ones but it did nothing
Hello everyone,can you guys help me?Why my beta service accounts can't swap the new goods? The store is empty
can someone help me with the second to last quest? like tips or a direction to go?
thanks everyone who took the time to chime in
it means (and helps!) a lot 
I am once again asking for help getting in the second to last quest area. there is no way to get past the force fields, and and I'm just throwing away my light at this point

you aren't expected to go through the force fields, but rather dive down through a few levels past some krills 
here is an explanation from airo 
#beta-screenshots-videos message
tyvm, I'll try this!
I've noticed some players getting confused where to go for the quests and etc.
Can any of you please elaborate?
most of the quests involves sneaking into places, finding alternative entrances rather than just going straight for the goal
Wait the entrance is at social space? But isn't social space all clouds??
Hmm interesting.
I love this season so far! Although I've noticed that there was some confusion amongst some players of what to do or where to go.
I've had some thoughts about "player leading" as in leading the player in the right direction without flat out telling them what to do. I think TGC needs to improve on that. Like maybe adding gold on important things and stuff that the player can interact with and bring attention to that certain place or thing.
So far with my experience in this game (speaking as not a beta tester) I don't get confused all too much since my play style is literally going all over the place and exploring while going back where I came from and I tend to figure things out quite well. Although I don't think that's the case for other players.
I've thought about this, taking inspiration from games like Resident evil with them using the color yellow to give attention to things which the players can use and interact with to lead them into the right direction and use the mechanics correctly.
Planning to put this in feedback eventually to see what TGC thinks of such 
perosnally i found the quests all quite easily, there's even a big blue star on where you need to go when you honk just like normal game
considering one would need to have completed eden; they probably know what the blue star is/means from completing spirits
The only thing i truly disliked was the entrance location, and they changed it. Cant wait for the season to come live 

