#💡game-suggestions
1 messages · Page 51 of 1
It would be nice if the villagers could leave their territory to look for resources when they need them, since if the city grows too close together, there are never new resources within the controlled territory.
Associated to profession system, it occurs to me that villagers could go for resources only from time to time, accompanied by some warriors. This would be similar to when the villagers go to fight against another village, outside their territory.
Ship battles and ship classes
Trello?
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I’ve suggested that different villages have different color villagers so it’s easier to see who’s who in battles between two villages of the same race, but I think I have an easier idea. What if you could put and remove a star above all the citizens of a village? Similar to the star you can put above individual creatures, so it would be easier to code into the game.
How about if a civilization encounters a moutain instead of avoiding it and not building on it they try and mine through it.
But it should take a while mabey...say 10-15 years
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if two nations attack each other, the loser becomes a part of the winning nation
it'd be a pretty cool war mechanic
Im sure something on those lines will be in the diplomacy update
Bandits should have raid camps and will raid city and steel recourses and commit gonocides and light stuff on fire
scout squad from high tier town. they will running around and finding a suitable spot to settle down town and after they found it they will place a sign and return to town to sending big settlers squad to settle big town and then do trading between main and other sub town
Also the capital or other sounds should send soldiers to a city and not leave them to fight in their own
Well here it is to place types of houses down for them or have a option to build for them like farm plots
I think a pretty cool addition would be pre made maps or community maps(though it would require a ton of work to enable people to share those maps)
already in trello
I’ve noticed how, even in its fastest mode, the size of a city grows fairly slow. If there were an option to paint the boundaries of a city so the residents could move farther ( keeping in mind that they wouldn’t establish new towns), then making worlds of large countries would be possible. It would basically be like a brush to make land, but for territory.
"Tower" structure, generally built on the outlines of a kingdom, especially so if it boarders next to an other nation. Automatically fires at hostile enemies with tiny archers (or axe throwers) in them.
An "RTS Mode", which involves influencing the decisions on a Kingdom on a more personal level (Ie: "Build a houset1/t2/t3 at X location when possible." "Declare a war on X group" "Send expansion to X location" "Expand territory here". Maybe using a resource like 'territory points' generated by population numbers for expansion size for decision making?
Goblins: A race which is a sub-type of Orc. Lives with and in Orc villages. They are weaker, faster growing and more likely to expand. Unable to become leaders.
or:
A new bonus for orcs involving pillaging, gains resources when attacking enemies. A warring orc is a good orc.
a option to make to villages attack each other Even if they are across the map
I wanna capture the animals with spherical objects that I can then use to battle other people
Sigh..... If only such a game existed....
Make the #🎨art only for drawn and painted art then make another channel for Pixel art stuff.
customizable traits
A paint bucket type size option to turn a group of a single type of pixels into another.
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@winter bison all of those are on the trello and diplomacy or war and peace is the next update and it already has been teased bruh
Well I wish we had pixel art and drawings as different things as to be honest most pixel art I see in #🎨art I dont see as much of a talent
Man I dont like it that we gotta merge them
You just gotta respect the artist man, most of them are new and most of the "better" arists are teaching them already and the fact that most of the art are from three dudes
I would just like to see a drawings channel and a pixel art channel
@hard vale there is one
Where?
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You should add cars and stuff, also make the people be able to make bombs
"inhale"
The game Will stay on medieval age
But if you Mean cart and wagon i quess thats a good idea
@finite herald the bandits make bombs
bandits need a civalization
No but maybe if they able to build camp that could be awesome
There should be a big update that adds stuff and features that makes it that your world and its nature changes drastically overtime.
So basically climate change
@radiant kettle there's already a big civilization update and natural disasters and nature stuff is on the trello
Ah, I guess I didnt see that one.
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An custom growth for you village for mobile
Rank!
Wrong place kiddo
Subclasses for different creatures
Humans:(Idk)
Orcs:Goblins
Elves:Dark Elves
Dwarves:Hobbits/Halflings
Subclasses dont have as many rights as main classes and can live in any kingdoms as slaves. Subclasses cannot be leaders or serve any purpose other than to live under their masters. Now, with diplomacy in this, you can create revolutions within these subclasses (I.e.; Goblins rebel against the orcs and escape orcish lands to form a new republic that doesnt allow slaves) It'd be a cool update.
Add boat or other exploration tools
There is already one,killua
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Immortality power that makes a single man immortal?
The Elves are should be immortal
Not really. They only live 500 years.
What book did you read?
I dont read J. R. R tolkien's story like lord of the rings, i am more into game stuffs like Warcraft or Warhammer 2. @plush meteor #🌎general
Elf stat "max age" says it's 300 at the #🚑help-chat section @plush meteor @broken shoal
@river inlet he was suggesting that they should live to 500 bruh
I don't think that's right
I think 500 was to many
@river inlet fantasy bruh, 300 is young for most elves in most fantasies in LoTR for example 100 is considered adult
I only said that in #🚑help-chat it says that @fast olive
Not that it's my opinion on the matter
How about 400
Owl stated they live up to 500, I was merely saying that the stat on the #🚑help-chat section says 300. That's it.
@river inletbruh they know already mostlikely they only pointed out that they want them to be older bruh #🌎general
"sips tea"
Add some real life creature(i suppose to make the game a little bit more life)
Deer-now sheep is all fine and great but can you imagine a sheep living on the middle of forest(well there is one actually)so why not deer,we can make him faster than sheep,less hp than sheep i suppose and it would be great to see it with hunting update
Elephant-although it would be more cool if mammoth are the one that Made it into the game,i think elephant would good to
I suppose elephant should be able to destroy tree and eat from it(though they still able to eat grass)they should be slow but strong,also Civilization should be able to tame them and make the war elephant
Whale-ok......so we have shark(there is Sharknado achievement on trello)piranha and fish so why not whale
There should be two whale(or 3 if you want to see sperm whale)so one of them is peaceful the other aggresive
So the peaceful should be eating fish and doesn"t attack ship though human still able to hunt them
While the hostile one,orca would hunt either fish,shark another whale or even ship
They should be have an Al that almost look like wolf Al so they can hunt together
In the universe of LotR, elves doesn't die of aging, and if they die of diseases or damage, they just come back
@deep flax that will make elves too atrong
I wasn't suggesting
I was responding the previous messages here, also, as the dude said, general
Ok, sorry
#💡game-suggestions
What do you think about leaving the dead
Bomba zmieniająca w zombie
I bomba odmieniająca
2 martwi ludzie nie znikają
3 możliwość sterowania daną osobą i wydawanie rozkazów innym
Make a free version for PC.
It's proved that when a game is free, u earn more money cause there are many more players, and aproximately 10% of them end up buying something in the game.
?!
Yeah, you need to add free and full version for pc
@main lichen ?!
@main lichen?!
No
Suggestion - Bees
Bees can make hives in trees,they will be friendly but if molested like breaking the tree will result in some raging bees getting out to kill the molesters.
I actually think of they ever add be,they would be big and make a big hive,Harvest food from berry and create their hive using leaf
Also wasp should added if bee in the game
There could be a new type of bird in the game: Dodo Bird. It fits perfectly into the game age, in the medieval case, as they were extinct in 1662
Ah yes
The Madagascar Turkey
@main lichen
Yes
Don"t forget about the elephant bird
Don’t forget about BEES
Bridge was pretty hard to code so Maxim save it for later
Boat probably coming this year
@hard vale you can place bridges by terrain and people building bridges would be tricky because of heights such as mountain, hill, shallow, close and deep water bieng different heights
Actually human already build bridge
Use dirt
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Y
Tamed dragons.
In kingdom tab how about a space not just for the king but the queen to
@short herald in reality queens are crowned if the king dies and have no heirs, queens are more commonly known as princess or lady
If a village live in a certain boime they will fight better in the boime
@honest merlin already sorta in the trello with the nords
Ooh oki
Human should be able to hunt not just in the land(there is one in trello)like maybe whale hunting using harpoon
@gilded viper diplomacy/peace and war is the next update and it might include that since in diplomacy it technically encompasses aggresive and defensive states
Okay, i'll delete it then
Sub Races like idk maybe goblins or something
Have the gender be written in the character bio
I just going to update my sub race idea
Orc subrace-Goblins-they steal resources from other civilizations-quick but have extremely low attack
Dwarf subrace-Giants?-They can destroy houses but are slow and extremely rare
Elf subrace-Dark elf-opposite of Elf lol-hates every race, especially elves, they will do anything to kill all the elves lol
Probably a terrible idea idk
You should make an effect that when meteors hit water there should be a tsunami
@latent cave Or Golems, hint hint. The subrace for humans could be halflings, who have no borders, but still build houses wherever. They can produce coveted beer, and generally can be incorporated into other civs.
As another idea, we could have 'chosen kings' whose traits we select. To do this, we select the capital, and click the patented "Build A Royal" Toolbox.
Another idea, a race that lives on the sea-They swim quickly but die when on land-this could happen as boats are probably be added as it was in the idea box last time I checked-Their weapon could be a Trident, both used as ranged or melee, slow melee speed, short-medium range, medium to high damage-food could be fish and seaweed?
Kingdom borders shouldn't be just around villages.
In real life, people in a village won't just wear an underwear. If leather is available they should make leather clothes (or wool, from sheep)
Tumorlings - Whenever something dies on a tumor-infected piece, then it will become a tumorling.
Instead of it just being total deaths in the world it could be either natural deaths or war death
IF Religion gets added they should make it so that if a certain village sees a unnatural creature they should be allowed to praise it or something
No
Hello, how about adding the Alliance system between kingdoms, creating coalitions. It would also be nice to add the slave system.
See this:
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@shrewd basin tumor creatures are on the trello and maxim knows about goblin cpncepts, mine in particular @hard vale alliances are the bect update dude @latent cave the nords/vikings on the trello are ice and water based i think and maxim knows about goblins
@fast olive Thanks for letting me know
Fix something in the game that can sometimes even affect an entire kingdom or its destruction:
Villagers leaving the capital will make a village far away and always pass through enemy cities, this sometimes affects the growth of a certain kingdom, make sure that these villagers do not pass through or close (if possible) to enemy cities.
can we have battle royale 
A hoe tool to make farmland on any place so you can like give a town on sand a farm area
Can there be a way so that roads from civilisations get slowly reclaimed by nature overtime? Otherwise it's impossible to keep playing forever in a large map and retain forest lands. Also actual terrain erosion and the effect of time/water on the map would be great as a toggle-able option.
If and when boats are added i would like to see trading through rivers
Please give a massive buff to zombies because they are literally useless right now
Allow imagination between villages and kingdoms,the villagers will only move if there
Village is a war zone.
Little to no food.
Not much work.
Looking for a better life.
Or because of work.
Ability to name rivers when one is created
That would be cool and maybe even name big tiles of the map
nonsense.
please, be serious about your suggestions.
@hard valewdym
let us discuss at #🌎general
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Add infections and add the myth of the "sirenhead''
Add gravel
When a war is going on, attacked citizens (like 40%) of small villages who are not soldiers will flee to the kingdoms capital till the treath is over. If the village got destroyed they will stay in the capital and will live on there
we need suprise employment aka slavery
It would be cool, if settlements had walls. Maybe to start with wooden walls, and as the town upgrades it self, the walls do to, with ofc resourse cost
There is already one
When The update comes out it it so when a village is a war their alliance will help them
Add production lines
People could use certain animal for transportation,food or even war tool
They could use horse in war,use cow to move their wagon,elephant to be used in war,whale for their meat,cat for.....idk pet and etc
Politics. Where it starts with war when kingdoms start but pretty quickly they have peace but sometimes 2 specific kingdoms go to war. Maybe when 3 or more happen they are called world wars.
There should be a 10x speed option, for when you REALLY want to speed stuff up.
There should be different types of dragons
You should be able to crown people as king.
@frigid flume diplomacy is maybe the closest you'll get, it's part of the rules not to talk about politics
add a wall (kind of like mountains but nothing can go through it) and things are able to break and repair it (maybe an option for it to be indestructible) and add a gate
If and when you add the feature that forbids certain creatures in certain biomes (Elves in desserts, etc), please make it optional.
If you plan on adding ships make some special types like transport ones and some battleships.
Allow in game stat editing (Total health, damage, dodge, etc) Make religions (God hand, UFO, and elemental powers can influence these) and make religions like how kingdoms are (Renamable, color coded, etc) that can influence different kingdoms for war, revolutions, diplomacy, social classes, village placement, etc.
Already suggested uhhhh i can"t read your name
Make kingdom specific law (Like what is grounds for execution, and what makes you fit to be king [Are you the son of the former king? High diplomacy? Good overall stats? Age? Etc.])
Maybe adding a flat resource add or subtraction ability for all the kingdoms, id love to make my kingdoms act out a certain way
Maybe another type of border called "National Borders." It would show the borders of an entire kingdom, instead of just the towns. and maybe National names with the National Borders. So instead of Town names, it would show the name of the Kingdom itself.
I've also seen ship suggestions so maybe alongside Bandits there could be pirates, which use ships and raid towns
"inhale"sea monster i quess,there is already shark(confirmed with the Sharknado achievement) and jelly fish so why not something like sea serpent that attack boat or ship
Water strider:an insect that able to attack from both land or water,weak agaist fire
Dragonfly:their larva life on water so i quess they can be a cool addition
Mosquito:i suggest make this one as small as sheep,make them able spread plague of they bite a sick person before
Loch Ness:would be cool to see some ancient sea creature dwell in the ocean
Zarathan:want a moving island,how about make a big turtle,human should be able to make city on his back,also he could submerge him self into deep ocean,make the city on his back sink and we have "Atlantis" achievement
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I have an idea. Make a preset that recreates the Earth's Mercator Projection
Since theres a creature inspect, What about a building inspect? When used on a building, it will show the progress before it gets upgraded to the next tier, (Or if its under construction, construction progress is shown instead) And it shows the building's hp.
Um I think that's sounds a bit too SimCity
@nova zenith the citizens would do that on their own and the best you'll get is influencing where they would be likely to put something, we're not a civ 6 leader and the game is supposed to be simple
I have a idea i was thinking that after u get a certain number population u should be able to get another “block”in ur world like a expansion to ur world to keep expanding it i think that would be cool n also i think u should be able to expend ur world on what size u selected

@rapid elbow that will be buggy and we can already adjust sizes and even more sizes with mods
Hostile kingdoms occupy a town rather than destroy it. Add another teir of cities, modern. And boats
@hard vale diplomacy/peace and war is the next update and it has aggressive and defensive leaders mostlikely, boats are on the trello, no modern
awesome
@fast olive yes I understand you about the “buggyness”but u think anyway in the future theres a way to expand ur world i was thinking how u zoom in and out your world might tribute to the “buggyness” also what if u can only see portions
@rapid elbow and also the problem woth world generation and randomised things, if we base it off of population and you are in regular survival (hunger and age) then most cities won't even reach the limit
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Hello. Im back. What about something like hell ×××× in terraria? I mean underworld
Add a multiplier changer to the amount of a creature you spawn at a time
Different meteor sizes. Such as 2x meteor, 3x meteor, etc
Add an auto-tap feature for entity’s that’s F R E E (not a premium feature) on mobile (iOS and Android) Thats in the brush selection that has a slider for how fast the auto- tap goes.
it'd be cool if there were something like that for pc as well so you wouldn't have to create a macro
Orc tribes? I haven't seen orc tribes because they always attack humans.
@hard valewhat u talkin about? They make teibes when they find land
Well, then I am stupid.
I think he put it to close to human
The eagle in world box, here is a concept with the eagle flying over the mountain and village just below
I don’t want to suggest, I know boats are in the trello, but it’s just an idea of what the top battleships would look like
If city is defeated in the war, it gets captured instead of being destroyed
Hmmm maybe better graphics for creatures? Like in game on the list of powers you see them in better textures and when you place it you see only like green orc with no textures
Dude they already put it on trello @hard vale
@noble elm those are just the icnos and the game is minimalistic and making them better graphics would just be a waste of time
@fast olive I mean the npcs when you place them
@noble elm ye i know the creatures and noc's to look like the icons but the animations would be tough and everything will have to be remade, removing the simplicity of the game
Now we need pirate because of ship get added it would be pretty cool if bandit can turn into pirate by stealing ship and attacking any ship to rob them
We probally need possesion power too(though it already on trello)it would be cool to posses people and become serial killer or become a dragon and life a happy life
Also some new creature like Giant,whale and elephant i suppose
We could toggle laws (e.g Kingdom Expansion, Forever Peace) to a specific village.
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My idea was to have Military Forts in the game. They would be being built either on islands of a kingdom or in coastal areas and their role would be to confront battle ships in cases of attempted attack.
3d groundview
If u scroll to zoom u can be 3D on the ground and go and watch 😄
and corona virus or plague i have so much suggestions or ideas
plague is already in the game and 3d would be too much
Are sheeps,chickens and rabbits. Useless ? ‘cause human gets food by themself of from bushes
*or
Make Chikens and Sheeps as other food source
Like an alternative food source
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If you were to set the tumer on fire it should start to puff up and then explode and the black Spike things sould fly out and damage the entity that it hits and change the destroeyd tumer from the broken house to something elles
BRIGES!!!!!
Add some things to the village system, like if 1 person claimed a land, only 1, it will be a camp and not a village, and there should be more.
From 1 to 7 people, it will only be a camp. Only tents and they will not start wars or interact with other camps/villages, except if they're attacked they'll defend themselves
From 8 to 1500 people, it will be that normal village you see
From 1501 to no limit, it will be a city, Same buildings but much more development speed and animals will spawn (like cats, and rats if added) and borders can expand a lot more than villages
something that would fit well with the diplomacy update
- allow people to claim land instead of completely annihilate them
- giving land to allies
- trading between allies
Add Polar Bear, The Polar Bear will swim faster, and can attack even when in the water, it feeds on fish
scuffed
Bear can actually fight on water
But it was pretty rare
It's nice to have another Bear besides one
Maybe panda
NPC built bridges for thin rivers and connected them to small islands. Wood and stone.
When in a village that has 60 - 90 people, they should build defenses on the outside of it, such as watch towers, bunkers, walls and gates, etc.
A reverse inspiration, that combines certain villages into a kingdom
Stone, iron, and gold to rarely generate automatically in mountains terrain, other stone generating most commonly and gold least commonly.
A cloner. Clones creatures and resources for a certain amount of time.
Possibly a way to speed up time exponentially (ie. 1x, 2x, 5x, 10x, 100x) may be hard on resources though...
Being able to tak control of a living thing, maybe a humonaid or animal?
A way to more easily remove disease and madness, because divine light is kinda hard to use
Possession is on trello.
Be able to make a custom village, by editing boarders, editing population manually building houses, capitals, mines, etc.
Villagers will swim to islands more often, whether to colonize or to attack.
And speaking of attacking, maybe a improved ui of attacking, with more organized attacking instead of chasing a person across the map until someone else attacks
This might be far out, but diplomacy between villages and kingdoms, maybe an integration of some kind of trade, or joint forces. Idk if it's a reasonable suggestion, but still worth noting
An addition of building varieties with different professions that help the village in some way
Trees grow even in dense villages, or more accessible wood
Maybe just a manual or information booklet in the app providing information about stuff (ie. Mine: created with stone, and provides underground resources for a village) and (Orc: Green British creatures that kill any animal they come across, dont like humans)
Oop I just realized theres a trello with most of the ideas I put down already in it... sorry
One last one, the ability to change village/kingdom outline color, fill color, and text color
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Little talk bubbles for charactures talking to each other or them selves
Different buildings like a trading post or a fishing stand like a bucher yah know just for some decor
suggestion: Phantom, the Phantom starts looking for a host to own, when owning the phantom he will use the guest to hit others, when phantom n is in a body, he will be immune
could you add dinosaurs
super human orcs and dwarves
more buildings
more breeds mermaids giant angels i used google translator if i'm wrong i'm sorry ah could also add ninjas
Let dwarves build on mountains and hills
Maybe it would be cool to include ship building
We should be able to teleport to people, to make finding them easier.
Fix the chickens, my laptop is lagging because there are 17,120 chickens in my world!
Then dont spawn 17,120 chickens? 
@hard vale if you place 2 chickens and speed the world up they reproduce at light speed
Ah
Instead of 1 person travelling, can a certain percentage of a population of the same kingdon travel?
or just choose to send an expedition squad to an area
and they mine and/or cut down trees in the area
maybe that could fit in with better war controls too
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A 28 sided dice so everytime you use it a random thing will happen
i have a suggestion. You should have the total world population on the top right (transparent). The UI is a bit tedius because you have to go to a tab to see the world population. Why dont you just have it on the top right as transparent or somewhere. I know you can see differing races population but as god you should be weary of the world population. Sometimes players get a bit too careless and kill everything. Idk I also like the idea of seeing the population numbers drop or increase (makes me feel like I have progress).
My last suggestion is more interactions between ur people. I want to see them be able to shoot little missiles at each other. The interactions between them are pretty simple make it more complex.
Add interspecies brothels
@glacial lintel no modern things like missiles, the game is already starting to be complex with war mechanics and diplomacy plans, which is defeating the purpose of it bieng a minimalistic god game @paper horizon coins, greedy trait already exist and trade is on the trello @sweet wing already on the trello @mint horizon dinosaurs are on the trello, more buildings like temples are on the trello @balmy inlet speech bubbles are frequently suggested, trade and fishermen are on the trello
@hard vale walls are on the trello as a concept @hard vale maxim tried bridges already and too hard too manage because they build it everywhere they don't even need @hard vale improved bandits are on the trello and bandits already time attacks when they ignite and eun away from tnt
mk thanks,
@plush meteor chicken pens are on the trello
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Horses, stables and horse carts
Horses, they give leather, can be used to make clothes for surviving in the snow.
Stables, for horses
Horse carts, a new kind of transportation, between cities
When a city is captured, in stead of destroying, they go live in two villages.
International countries (alliances) with all races
Portals!!! You can put a blue and orange portal and when someone walks on it they will get transferred to the other portal
Add surrendering to kingdoms which are losing wars. After they lost half of their population, they surrender and there could be an option where you manually decide the terms or automatically.
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Make it so when you blow up land it scatters some land pixels around and the more powerful the bomb the farther and bigger the scatter goes
This might look weird but add custom names for every Kingdom like
a list
'Whatever
.....
..
...
...
.."


Make it so u can spawn multiple NPC's and animals at once
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I just had an idea, so what if there was a beast race that has all the animals in it like , bear, cat, chicken, sheep and pig (I don’t believe pigs are in the game) Along with the new race there could be a ray or something that uplifts those animals into the beast race
What if you could give NPCs specific traits, that way you could grant people immortality and stuff.
Civilizations using flame trebuchets on enemy cities would be cool
^^ Flame stuff, raids, crosbows, bow and arrows, ogres, etc
cities in the same kingdom or alliance share resources, making both the same level
Civilisations slowly working there way up to modern time or even the future and possible extinction event
Desert and winter areas should be livable
An add on to @wide quarry 's suggestion. Maybe put the option to toggle it on and off
could have an item that would take a certain village
suggestions that will go amazing with diplomacy (some of these are already requested)
- barricades
- cannons
- more organized army (instead of every single person in a kingdom fighting, only people that are soldiers go into battle)
- soldiers charging at another kingdom on a horse or on foot in an organized fashion (soldiers in a row charging into battle or more strategic approaches)
- military kingdoms/towns
- different war starts (surprise attack, ranged attack, flank, etc)
- make soldiers not destroy buildings, instead they take the buildings for their own use.
Barbarians. Similar to the bandit, but a faction. They raid, steal resources, and build fighting pits, which generate gladiators. Multiple go into the pit, only one comes out, yet much more powerful. It would be fun 🤔 Population meter, in relevance to class. Classes would be a feature which allows certain units to obtain ranks/status as in a hierarchy. This would align with the diplomacy update, as it would allow for a unit to have specified roles, and a status. Roles can change based on what is most needed in the faction, whether it be population growth, plantations, or soldiers. It's all statistics, and with statistics can come seriously entertaining simulations.
This is kinda bad but this is what they did. Prisoners and slaves. Prisoners can be beheaded or they can become slaves.
Better war. Civilizations rally before wars forming ranks of creatures.
Dragons being tamed. Who wouldn't want that?
Cloner. Clones creatures and animals for a set amount of time.
if raiding kingdoms ever gets added, maybe there can be a viking race/profession that raids kingdoms from shore
- they will be stronger than other races
- they will be on ships sailing the seas a lot before and after wars
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Civilizations taking over abandoned houses and diff civilizations being able to live in the same village like a orc dwarve village
Family tree. Being able to see the village tree would be nice
Can fires stop at some point?
could you add ways to upgrade the kingdoms?
They do
Ranged fighters like humans would use bows elves might use blow darts dwarves would have rock throwers and orcs could have axe throwers or something different for each race
Remember to check Trello before you post cause it might be the same as other suggestions
Allow us to set a color for the units we are spawning and they will all serve that village. That way you can spread the kingdom just by placing units outside the borders and you are also able to make different races part of the same kingdom.
maybe with creating a new village you can choose where it goes and what color it will be as well
we need a island tool so u can create a randomly generated island in a allready made game and u can select how big it will be and what u want it to be made out of
Add an arch demon
-causes more fire
-has a rare chance of adding a volcano
-can spawn lava
Executions mode
French Revolution intensifies
How about better animations for the sprites? No more hoping around, them walking and actually building instead of just hitting the air
minimalistic god sandbox
I would love for the inspiration power for something that can happen naturally under certain conditions, for example if one city has a higher population than the capital or even higher population than the cities around it, then it should start a revolt or something, maybe in the next update when a city changes alliances a city will revolt, of course this could be turned off using the world laws. i feel like this idea would add a tiny bit more autonomy to the game
add a honor system or a government choice system, if they are more of a dictator then the people either fight against the government or leave and join another kingdom, if a kingdom has better honor or a stable government, it will attract more people.
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- Option to set kingdom alliances (example kingdom 1 and kingdom 2 have an friendly to each other but kingdom 3 and 4 are not.
To give people or humans individual jobs, like farming and mining
In order to build people and other races need resources in some quantity
Making
Primary feedback
Add barrier
All creatures can't move
Bonus for each terrain
5% higher terrain
Add defense
Add study
Add a scientist unit
To do research
Upon reaching a certain level
Limited unit production possible
As the research progresses, the research slot bar increases.
Research is possible from the time of the stone building
Add study slot bar
The limit is
Add musket bottle
Add infantry
Add machine gun bottle
Add canvas
Added defense
The time when civilized units stone
Defending the border
Add ship
Add port
Add trade price
Add dependency
Add vacancy
Add relationship diagram
Add handing
Add bridge
Add trench
Armor added
Economic alliance added
Oil addition
Sulfur addition
Add concrete building
Add mill
Added non-aggression treaty
City merger added
Last resort added
Add buffs if crops are next to the water
Tsunami addition
0-0
Explain vacancy?
Port should come with ships update
I guess we can have some early muskets, but machine guns is a big no
Sulfur could be added as a requirement to produce musket soldiers
Explain last resort
Water ingame is most likely to be saltwater, unless the game could differentiate between lake and sea
Crops would die instead
Thanks l think this idea so l Refer to your idea to my feedbacks
Hybrid races.
When civil war?
Could there be knights or gaurds, and the villagers just wander about and so jobs and run away when danger surfaces
GODS
Bigger map size for mobile 15x15?
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Faction colored sprites, all the races have the same one color shirt, I can’t tell who’s fighting who, can they please be color oriented, like red faction has red shirts, green faction has green shirts so I don’t have to see colored pixels fight to see who’s winning when a large scale skirmish or siege is going on
A better diplomatic/war mechanic something like they don't go to any war unless they declare war on someone and they organize assaults on enemy villages not just random dudes that sometimes go into other villages
Some sea monster because piranha need some natural predator
Id wanna see more factions like skeletons or goblin maybe a new monster as well like a troll
Troll would be a cool addition with night update
Like i can imagine they have strong and usually stupid trait naturally and they Will turn into stone if still on the outside when dawn come
Add a custom race of civilisation where they can be customised though the average of stats they can have eg:damage, armor, speed ect. Also adding common traits to the race eg: making them mostly pyromaniacs 😐. And building type can be selected by the other current races in the game. Hows that?
Well trello already mention about creature creator so........yeah pretty much a pretty old idea though i would like to see a race with bomber trait
My idea would be that with the arrival of the boats, after they were wrecked at a certain point, we would be able to see the carcass of the boat with the bucket item, and after a while it would disappear due to degradation. Also avoiding crashes.
Asking for updates is not beneficial to anyone. Please use this channel for suggestions and suggestion talk
I was thinking if you can name the seas, for example : humans can name villages and waters.
Would be neat if nations could name bodies of water their faction owns
Like lakes rivers etc
Though seas may be too much? Idk
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hi i had an idea of a new "plant" i call it a devouring seed or a devouring plant, it is basically a plant that makes others kill each other so that it uses the body to get stronger, I even did an animation of how would she be
incredible idea
Walls
For cities like when they are under attack they can pull up a draw bridge if you give them a moat or they make it or they can close gates
Remember, naval vessels and bridges are already confirmed to be added but is currently on hold.
@worthy egret cadê o nosso chat?
@stray iris #✈international-chat
@JonaFromMars# vai para o international-chat
@torn magnet walls are already on trello
EVERYONE STOP ASKING ABOUT WALLS AND AGE ADVANCEMENT, WALLS ARE ON TRELLO AND THE GAME WILL STAY IN MEDIEVAL ERA GODDAMNIT!
@hard vale that's in trello
Trello note: plese try to tag peeps in #🌎general to avoid clogging the chat (just a reccomendation by a mod, do only when mass trello note tagging) but tagging them here is still fine
More content for civilisations/more complex
More content that isn't destructive things. You know civilian revolution? That is a good example. Not changing the game just making it worth staying around to see what happens to you world and the people on it.
I agree with you. Having more complex stuff that does not connect to killing would be cool to watch
like taming cats
color customization to materials like dirt, sand, rock, water, etc so people can make an ideal landscape to fit in with their choice
caves? (the new floor of the world, which will be under the main one. Resources will be spawned in it, such as gold, iron. And races will be able to enter them using entrances in cities) 
P.s dwarves will be able to build cities in it 
add a tool to give animals human-like traits (animals build kingdoms, fight wars, etc)
would be crazy for a random addition
never
industrial revolution should be as far as they get, nothing further, but it's not gonna happen.
game wont go beyond medieval age so nothing from 1500+
Village walls like to protect from beasts but other races can destroy
Idk sorry if it is but it's a great idea
Also even bigger world would be cool but might not be possible
best animations for actions and camouflage for soldiers who camouflage in bushes and rivers in the sand
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Make the fur trade or make chickens,cats,and wolfs able to be domesticated
add different village types for humans
ex: roman empire, mongol empire, etc
that would be cool
kingdom suggestions
- allow players to place where they want kingdoms to start, what color they will be, and what type they want it to be (from the suggestion i just made)
- after war or before the end of war, the rest of the civilians from the kingdom either join a new kingdom, or rebuild the kingdom in the same place or somewhere else
- make a kingdom army for battles instead of everyone fighting in the kingdom
- armors, weapons, horses, for war, transportation, and trading
- criminal trials
That would probably be glitchy
Yeah though naming the disease would be cool
some more variants could be interesting to play with
could have things like the flu or something that makes units weaker
but doesn't outright kill them
Make new tamable creatures. I don’t know if this is in trello, but why not.
Cow exist on trello so......
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Ok so I’ve said this before but it’s been lost in the sauce so basically I have an idea for a new creature. I call it an antlion but you could call it what ever basically it would be a creature that could construct hives “reskined cities” and reproduce incredibly fast and once they reach a certain hive size they would aggressively expand their territory and turn the ground tiles around their hives to sand or their own special hive blocks.
There could even be special kinds of hive creatures like workers who build the hive and gather food, soldiers who protect the hive and expand their territory, larva that act as their young, and a queen to reproduce with.
So basically add the Zerg from Starcraft or beta from muv luv or arachnids from starship troopers however you wanna put it
I though antlion was those creature that make quick sand and eat whatever fall into their trap
can yu please make tumors automatically multiply, well maybe zerge can just replace tumrs. theyre basically the exac same thing.
Berry bushes in snow areas. Adds the Hunting and Gathering vibes.
add a tool to start an apocalypse or end the world, like total black hole, supernova, etc
@hard vale No dont add that tool, I would by accident hit it and ruin my world lol
then just save it
I think if a kingdom is big enough, there should be boats. It especially adds to the immersion like if a person has a giant map it would be weird to see them swim across what should be an entire ocean. I think it would also be nice to see piers and trading ports for big enough cities to trade from.
Trello?
No the dumb bot is being dumb
When you SAY "Trello?" it SHOULD reply with the link
its broke now shoo with your non-suggestion talk
How about instead of using the race for the age dominance the Faction/clan that dominated overall the others were used instead that would make more since. EX: Age of the Axes of Kezo.
Village politics which villagers can vote off a corrupt king who starts wars or makes bad trades/allys when those updates are around.
Also if the king has bad diplomacy it should increase the chance of them getting kicked off
We should add a more advanced civilization in the game more then just the Medieval age.
No modern age, please talk to someone about whats not/gonna be added before you suggest something.
I have to agree with the sentiment regarding the Modern age. There will be modding support and I'm sure down the road it could be added that way.
why not add a house upgrader? like 1lvl house updater, 2lvl, 3lvl and resource giver, if you touch a village whit a giver, like stone giver, gold giver the village gets the resources
also why dont add village laws? like world laws
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Orcs reproduce terrifyingly fast
@junior cipher @lunar perch modern age is not coming, it has been confirmed, the game is more akin to the guild 3 rather than civilizations 6
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add dialogue between civilizations like asking if a person died and such would be really cool like one person followed by another to explore more or dps map attacks in the village
I don’t know explains this very well the developer could put this seriously top
place a business of knowing who is the son who confuses a lot and tals is very strange
humans are few donkeys like they see a zombie horde and face it, it could be like a human see a horde dps if you turn to your base like scared or whatever
@hard vale speech bubbles and family trees are frequently suggested, better a.i and pathfinding is also bieng worked on based on the trello
ok i pretended that i understood: -:
@hard vale bieng on the trello means bieng planned.
speech bubbles/dialogue and family trees/knowing who is the son of who are common suggestions
A
Got this from an idea that a guy comment on trello
Any creature can turn into the monster version of themself if they kill enough people like 1000
I would really like to have a power to manually expand kingdoms/city boundaries
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More buildings like bars, banks, hospitals and stuff and poor / medium / rich trait for economy development like poor could dienof hunger and rich would live a life doing nothing
Make a village attack an another. Like select an enemy village, and your village's people will do some attack with few people.
@tranquil tendon lol thats literally the next update
Oh well, then I'm happy lol
@stoic current what he said
Hey a suggestion a sprite game in the vein of world box but a war strategy game the pieces are all there and the way villages are set up is awesome as is
Yep
In the next update there should be roads between towns
Zombies seemed to have been nerfed too hard and the infection struggles to expand on its own now. Could zombie damage/health be buffed?
Trello?
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@warm reef the game already has content, gluttonous, fat, and greedy traits
Ig so but i meant it a more complex way to give the game more life
It's a very good name
Up
In Updog
I thought it was with Joe?
Who is joe?
Idk if this is on trello but villages spawned in deserts should have a different building type. As with snow and forests
trello?
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My idea is that all the races should prefer walk in roads, land, forest or in sand instead walk on hills, montains or going swim, unless if they do not have any option!
Or they have hermit trait
Trello?
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Thx
De nada
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npc suggestions
- evacuation when disaster or war is coming
- when day/night cycle comes, make almost everyone go in homes at night
- expedition teams/scouting for resources.
- less ooga booga movement, it would be better to have something more like what @twilit geyser suggested
- traits lead to advantages or disadvantages. ex: if someone is crippled, or hurt, they wont fight in battles. if someone has blessing trait, then they are more strategic in war and more resourceful.
- more diverse looking races. ex: different clothing based on wealth, and different looks.
Since the diplomacy update is coming out this month or delayed till next month might as well say my suggestion.
Maybe add a economic system? There will be stuff like.
Inflation:meaning that if they go a bit costing then they will have to deal with rising prices.
Average gold holder: it means the average money the citizens have, example:
Monarch of eagles: money per citizens: 500 gold
Kingdom of sun: 900 gold
GPD: meaning how much money the kingdom has so let’s say the kingdom is wealth but a chance for greediness increases, if the kingdom is poor that means citizens will experience famine due to prices rising.
I’ll add more if I think of anymore.
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Storages. Physical buildings that a village can build that stores its resources such as gold and wood. When a village is attacked the storages are looted and the enemy village takes the resources from the storage
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Yes my lord
Make a blood river by pouring blood rain on an empty river with no water! 🧠
An Alpha wolf with the stats of a bear that would have it's own village border that moved wherever it went. Other wolves spawned, or born inside of the border would be pack members, any rogue wolves would be considered hostile by the alpha wolf's pack, and especially other alpha wolves/packs.
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Animation of sinking ships
Looks good @heavy pecan but ships burn most of the time in medieval ages, not explode
@fast olive
I know, this is my first animation, so I couldn't go into too much detail.
Ye, but in the game the people would have more time to survive since it just burns down but i guess this is fantasy so makes some sense
@fast olive
But the boats could explode when they came into contact with a land mine maybe
@hard vale possible through modding. Takes a lot of time though
I have a idea! Are you lasy and wish to not use the life eraser? Add a grim reaper! he will zoom around and collect the souls of mortal life. When all mortal life is gone. He dies! being starved of his souls!
Or he could go after people who's health is below 30
Death to all.
What about an option where villages will grow automatically for you while you’re offline?
Did you like the animation?
Oh yeah
@heavy pecan looks like a wooden sword floating lol but great job dawg!
How about a wizzard that is able to be any race depending in whitch kingdom you place it in.
Add Armories for warriors, where tools such as swords and armor can be made and supplied to said warriors during conflicts. This armor could be on two levels- Wood and Iron. Wood armor is weaker, but easier to make. Iron armor is heavier and slows a person down more, but gives them a health boost. To get armor, an npc would have to simply enter the armory.
for rebellion/civil war in a kingdom you have to use the inspiration tool on the capital of the kingdom. when you use it on the capital, half of the people in the whole kingdom goes to the capitol to fight, and the kingdom converts into a different kingdom when the king dies
trade routes across the sea and land and that nearby towns would become pirates that would assault ships financed by governments
👍
ICE DRAGONS
TWO WAYS: TRANSFORMING A NORMAL LOWERING THE TEMPERATURE, AND THE OTHER WAY IS THAT IT BE A MOB LIKE THE NORMAL DRAGON.
war, or the possibility of attacking villages, is that two villages are chosen to fight each other, the one that wins destroys the village of the loser, it would be nice to add it, because then it would be much more interesting :) :D
Basically any sort of government which you can control. Making your own parliament, passing laws, declaring war, etc.
Add possibilities to manage your kingdoms more, like that different races aren't immediatly fighting each other and you can decide what kingdoms are having war and actually make them send out ppl to their locations to fight (like they are wandering even through other kingdoms or so) and befriended kingdoms will help his friends (if two fighting kingdoms have a same friend, the friend kingdom will help the kingdom it has a better relationship to)
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ideologies, types of government, diplomacy, flags etc ...
diplomacy is the next update
@edgy onyx diplomacy and flags are the next update lmao
Controlling kingdoms. Boats and modern units with range.
@strange hinge no controlling kingdoms i believ, we're god not some king, boats are on the trello and no mpdern stuff because the game is medieval fantasy
we can already control kingdoms
@hard vale not directly, we can only influence what they do which is what i think the games is about, indirect control and simplicity
If we can influence creatures then we must be able to make decisions like that if we choose to be a king?
It would just be interesting to create different governments which can justify war/diplomacy further
I was thinking there should be a feature where you can add any trait to a creature. It would be interesting since you could add all good traits and experiment. This would work by going into a creatures stats and clicking the add trait button. All the traits would pop up there and you can click to add and remove traits.
but i do hope diplomacy means you get to choose who goes to war and how they go to war
@frosty blade i said influence as in we can give them boosts and what-not, besides, the game is supposed to be minimalistic and giving us the ability to be a king would just turn this game into a 8-bit civilizations 1.
If you ever played rome 1 then you'll see that the soldiers react based on what you do to them, such as making them fight more makes them better warriors and keeping them cooped up makes them more likely to be defensive, that's the maximum type of influence that should be made with the game.
Sorry, to drop in conversion. do you mean Total War Rome?
Yes, forgot to mention that
BOATS! it’s unrealistic how ppl swim across the ocean
@vast plover boats are on trello
What’s “trello”
#577130744510545921 @vast plover link there, it has all the stuff the dev has planned
Thanks
Np
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I have an idea, a bomb stronger than tsar bomba, it just wipes out the whole world with just one swoop
Meme bomb?!
plez
Something like cold one or demon for the sea like maybe sea ghost or siren
Freezer-like death Ray but instead of turning the land inti lava,it turn it into ice
Dice-a dnd like dice,if got some spesific number,you get something like 5-tornado
8-eatthquake
Etc
Trello?
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Maybe different soldier classes (spearmen, archers, shieldmen) once jobs get released
Buildings built in the desert should be pyramids
@paper blaze already on the trello
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I would like to suggest updating the game
@kindred notch the update is near but the release date is unknown since the update is big, please be patient
Wow the update is big, niceeeee
can u suggest things on trello?
Ummm yes
I suggest an option to have pre made templates for worlds
Sureeeeee
war, or the possibility of attacking villages, is that two villages are chosen to fight each other, the one that wins destroys the village of the loser, it would be nice to add it, because then it would be much more interesting
Wars and destroying villages are already in the game
-
New Power - "Holy Mana or Heavenly Mana" will fill up the hunger bar when dropped on any units.
-
Coexist Feature - "Automatic Coexist" a passive feature where multiple races will automatically coexist when placed in the same kingdom or town.
-
Bandit Update Ideas - Bandits will not be a new race.. but will form bandit communities, optionally bandits will come in multiple races and will be friendly to bandits from the same "camp".
Hello
@hard vale religions are on the trello @pine storm bandit improvements and generated natural disasters are on the trello
Thanks, I will edit then.
But was it the exact same suggestion?
I changed the name of it
I have an idea
Research levels
0.People do not stay in one place.more wooden timber and have no agriculture 1.growing, stone weapons and mud buildings2.wood houses, stone spears, flags and external relations 3.stone sheets and stone houses4 .castillos, iron weapons and iron spears5.oro and orange economy, inflation
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@hard vale wood - stone - iron is already in game and other advancement stuff is bieng planned, no modern stuff like inflation
civil wars only fight among themselves in the territories of the obvious country that will fight in the territory only
maybe the ability to draw country/region territory, more save slots and maybe faster time speeds lik X10, X50 etc
Ships with Guns....Gun boats
To make the game with more beast and MORE PUNISHMENT FROM THE GOD
I suggest add some monster like
Giant-able to build small village but can"t make a kingdom,like forest,usually very powerful and tough but slow
Termite-ant was a pretty cool addition to the game but how about a colony of creature that able to reduce forest into grass,they maybe have hive or you can make him like the current ant
Kraken-already on trello but it would be fun instead of awaking dragon by tapping them,we could both make him sleep and awake by tapping him
This could add a new achievement called"release the Kraken"
Water strider-basically an insect that able to walk on land,and attack boat
And they should have the same hp as wolf
Small version of worm-though most people suggest to change the worm i have the idea that why Don"t we just add two worm,the original one and a small one that able to hunt creature,that should solve the problem
Mammoth-hmmmm we already have herbivore but they can"t protect themself especially from orc and bear so why not we add something that able to protect themself but also eat grass
Also it would be fun if animal can turn into their monster version if they kill enough people though you can change it on worldlaw
A Burton to alie two villages/kingdom of the same races (free) and other to alie of different races(paying)
it would be cool to be able to possess a kingdom or village to expand
HELL BIOME
Trello?
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I think that modernisation would improve the game much like planes and boats maybe in a future update
The game will stay in medieval times
But like if they can evolve into modern civilisation
The dev said and let it very clear, civilizations will never go beyond medieval age @thick pawn
@hard vale there are no medieval trains, trains were invented in the industrial revolution which was in the late renaissance era @thick pawnthis game is basically GoT or LoTR simulator not civilizations 6: cheats active
I would like there to be an option in world laws or an object and item that you can put civilizations between the middle of others (so that a small part not conquered or inhabited can put a small civilization), or a button or object that you can choose until where your territory can be
Yeah
religions these can be Radicals: kill all those who are not radicals of their religion Center: they don't kill but they try to get their religion to others Soft: they do not kill or put religion other Obviously there will not only be wars for religions
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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Can you add a text in the load time Say "Keenan love Elise" please
Trello?
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Do you know how when you set up cold temperature for some time, I believe you should do that with heat and add some heat waves. It would be an obstacle for attackers coming up to a village that is near this hot spot.
You should also do the same with coldness. Make it an obstacle.
Its not what the game IS it is what the game COULD BE. @fast olive
Yeah. Also, fire spreads too slow :P
Think of the possibilities of all of these good suggestions you're brushing off because 'its not what the game is supposed to be'
theres not enough time for fire to grow and people will put it out too quick
The virus Corona in the world box
maybe a plague editor?
a plague editor would be good becuase you could editit to give it symptoms wethet you want it a fast or slow spreader, harmless, killer etc
No and yes
Economy
an editor as well as contagion or mortality and which animals can be infected with the
@hard vale animals can already be infected
i mean boats would be cool
Mines are indestructible and whichever village controls one within its borders gets the resources
@thick pawn Please check Trello, things as boats and multiplayer have been suggested for such a long time
a wall tool+gate tool to keep settlers in or out. if the suggestion above mine for giants come into reality, then there could be a super-giant which can kick through the gates to let other giants in.

pls make these things giants: giants there shuold be 4 clases small medium medium large huge. boats and like war boats so they could go to war at sea. wall that the people could make so giants and bandits couldnt come in.more races. . sea monsters.and trading would be so cool like they made caravans. and like clases you know wokers army and liket he army could have armor and weapons.more recources so like the better recources you have the better armor and weapons and better walls etc.and pls add churhes pls add these i love this game and is hyped over it pls add these it is the most important things
We need more direct ways to interact with the civilizations. Such as forcing them to go to war and forcing some buildings to be built for them. Also maybe a tech tree could be added. As well as a more pronounced military aspect of the game. Maybe you can see how many soldiers each town has.
@astral radish i agree! i also think we need several types of soldiers aswell ( just to expand on your idea )
More types of soldiers would be good as you said
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
Pikemen that can stop an enemy force from breaking through
@astral radish I like your suggestion, but for now everyone in a town is a soldier, as jobs haven't been released.
Put more sea monsters and ships so that there are also fights in the water.
And new races
Or also be able to create alliances
diplomacy is the next update (alliances)
Maybe you could take control of a kingdom and control their focus? Like you could make them focus on getting more wood, iron, stone, food, or like make them go to war, etc etc.
Will walls ever get added?
Have them be a structure that can be upgraded like the building and have them be impassible unless destroyed.
Having archers exist would also be nice. By the traits I think there is going to be internal struggles within kingdoms and villages? Maybe there are going to be factions inside?
Besides all of that is there going to be magic as a option?
I just read war stuff on Trello and I have idea for how we can force one kingdom to war by remove all their food source. That way they going to war for the food or they start the horror of eating each other.
puppeting other nations
You should be able to do that IF you able to posses the king
there is a creature creater on trello but what if it could make other things
How about a power to make things reproduce faster or since Valentine’s Day is coming up
😳
There should be a an option for forcing your citizens to reproduce faster as MidEthanMafia just said. Maybe there should also be a option to lower the reproduction age.....actually no don’t do that.
i would suggest enable/disable reproduction
@astral radishthere is love power on trello though
Trello?
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@frosty blade my point is that the game should be medieval fantasy only because the game IS medieval fantasy, Maxkm wants it to BE medieval fantasy like LoTR and GoT, this is like asking for the guild 3 or total war rome to suddenly add modern stuff because it's cool, it's cool but that misses the point and breaks the game
Awesome idea. For me, the funnest thing for me to mess around with is the war I can cause. I use mods to make borders grow faster and scale the time faster. So my idea is to make actual warfare. A system where different species would have organized armies to invade, defend. Aswell as the option for different kingdoms to have grudges against one another. Civilians can't fight and are vulnerable. It would also call for a way to defend effectively. So say the kingdom would create an expansive wall amde of either wood or stone and a gate to allow armies to pass. For the army AI, it would be cool for the king to command different generals that commanded multiple soldiers. One general to defend: 1 to attack. Or 1 general to attack foward: 1 general to flank left.
Yes
Natives
1, The natives will either farm or hunt,
If they farm then they will form large communities and build fantastic structures, and If they hunt then they are nomads who roam roam around and build temporary homes (To make it possible for people to live in deserts)
2, The already existing civilizations would kill them like anyone back in the age of exploration would, This could add a challenge to colonization if the player has already placed them.
Hunted animals
Mammoth- The mammoth will be native to snow, taiga, and tundra tiles (more on that later) and the nomads will hunt them down for food but when the mammoth is attacked, it and any other Mammoths nearby would run trampling any building and living structure in it's path (but if the mammoth is not going along with the games vibes then how about elephants?)
Boar- Boar's will attack some of the already existing animals and people and will be hunted by the existing civilizations and natives and from then they could be domesticated
Built in mod system
1, Just a way for you too import mods from your files without replacing the file, so out can disable and enable them
More random things
-
Bigger world options for premium
-
A super unit that represents all the civilizations
-
Underground
-
Gladiators
-
World map preset
-
9
-
11
-
Units actually attack the people they hate instead of Eveyone else
-
Small tiny ants that actually build nests underground (or human sized ants)
-
normal fish, normal sharks, normal squid, normal whales.
-
Rain clouds and snow clouds happen randomly but can be toggled
-
More tiles for more biomes
wow, that's a lot of empty lines
@fringe valve mod system is on trello
world map preset was in the game but not implemented yet
number 10 is literally next update
pretty sure both number twelves are on the trello
Ok
For number the third number 1, eh? It shouldn't be paywalled, just needs more options because maxim underestimated the power of the phones
for everyone in general
don't put 10 spaces in your sentences
The spaces look ok they just take up lots of space.
Mhmm
Okiwontputspacesthen
ThatIsBassicslyWhatHeSaidAmiWrong
Noithinknot
Welldonemate
I really don't get why everyone has such an issue with the "paywall." The game's five bucks and what you get is amazing for that price(especially with what is being planned and developed rn). The game'll probably jump to $10-$20 at release so it's a good idea to get it now... I gotta agree that map sizes shouldn't be premium tho.
I agree that the paywall is fine, I like supporting games I really like anyways.
https://trello.com/b/IyzuF6Na/super-worldbox
dev progress, list of ideas and planned features
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In-game Option to choose a preferred race and that chosen race will be given unique bluffs.
Choose 2 islands or one huge island to generate instead of only 5 minimum
enslavement
Pixel art bot.
You can upload a picture to your game and a bot will make a world out of the picture.
Example: If you upload a picture of Africa the bot will lay out the terrain in a way which looks like Africa.
You know. For people who don't have much patience to modify the terrain for half an hour just to reenact a battle.
I suggest a “drought” Disaster 
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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Guys, how about a chart to view the population of a kingdom. would be cool to see how a kingdom grows or slowly dies to an incurable disease that only their god knows
Add more ores such as
-meteorite
-diamond
-and made up ores
Trebuchets
Individual's stats can be affected by age and kingdom's technology
Kingdom Walls? I feel like that has been suggested before
@hard vale I believe there is one by a modder. You need to edit colours tho idk how it works
The Ability for kingdoms to Colonize land across open Ocean , They'd need Enough resources to Build a boat to cross the waters. :}
Army like raids. Units will march according to Their race to attack other clans with a commander.
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I want you to choose a power that video that you can choose the one you want but that takes more than 5 minutes and that you can not use the same 2 times
pls make these things giants: giants there shuold be 4 clases small medium medium large huge. boats and like war boats so they could go to war at sea. wall that the people could make so giants and bandits couldnt come in.more races. . sea monsters.and trading would be so cool like they made caravans. and like clases you know wokers army and liket he army could have armor and weapons.more recources so like the better recources you have the better armor and weapons and better walls etc.and pls add churhes pls add these i love this game and is hyped over it pls add these it is the most important things
@hot jackal boats are on trello, village walls should be on #577130744510545921 (not sure), but many people asked for them. Religion should also be on trello, it's something about a prophet that creates religion once it's spawned in a village. It's not guaranteed to be added though.
plague doctors
The ability to make two kingdoms make an alliance
Ooh nice
Tsunami
@Sectapina#9167 already on the trello
@harsh girder religion is on the trello and walls too in the pseudo 3d concept ut i think it was abandoned
agree
pls add this like heroes so a land/country can get a hero thats like really good at fighting and also make armys like archers nad wariors so they like have armor and pls also add trading
the ability to enable/disable kingdoms growing like say you wanted to keep the kingdoms in the default space.
A button to mover te propone of pone illage to other place ti can expand ir attack other villages
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Localize laws: For Example Dying from hunger , you can draw a perimeter any shape,in the perimeter creatures won’t die from hunger
Add Religion
@sullen trail on the trello
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So does that mean the religion is currently in process???
no
Localize laws: For Example Dying from hunger , you can draw a perimeter any shape,in the perimeter creatures won’t die from hunger
You’ve already said that @honest merlin
Don’t @ me please
@honest merlin ok
I have suggested this once before but I have an idea to add to it:
Cages/Prisons, people from enemy kingdom are locked up and enslaved, they are forced to gather resources and farm.
This is for only the people of the enemy kingdom who wander outside alone, they get captured instead of killed, but if it's a battle they fight and kill.
And kingdoms that made peace with each other can trade slaves for gold
Make it so zombies actively seek out people
@stuck bough so your basically saying a form of slave trade?
Bridges maybe?
Remember to check out other peoples suggestions of above to approve it!
pls add this like heroes so a land/country can get a hero thats like really good at fighting and also make armys like archers nad wariors so they like have armor and pls also add trading
pls make these things giants: giants there shuold be 4 clases small medium medium large huge. boats and like war boats so they could go to war at sea. wall that the people could make so giants and bandits couldnt come in.more races. . sea monsters.and trading would be so cool like they made caravans. and like clases you know wokers army and liket he army could have armor and weapons.more recources so like the better recources you have the better armor and weapons and better walls etc.and pls add churhes pls add these i love this game and is hyped over it pls add these it is the most important things
Ok so the medieval ages is 476 AD to 1453 the first gun was basically a bamboo stick and gunpowder and a small ball so knowing that won’t work how about cannons they were made in Italy in 1320s during the renaissance I agree with the boats too because we don’t need people unnecessarily dying because they were crossing a sea we made
It’d be nice to also not be shrugged off with a trello because I’ve seen it many times already
Make it so that if a village dosent have resources they send a squad of 3 to go look for some
When resources are found they will travel back to the kingdom and report what they have found
Then that kingdom will expand in that direction
When is going to be the new update
@lunar frigate next time ask that in #🚑help-chat and the answer is nobody knows
Maybe like Drawing borders for the Kindoms?
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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Or like wars?
More natural disasters
wars are in the next update and natural disasters are on trello
No only tornados and lava cloud stuff are in the game. I mean like hurricanes tsunamis and drouts
yeah those are all on trello
How bout sum old cars. Like the ones that take horses that pull you around
so carriages?
I think it would be a great idea if cold ones were made into a kingdom instead of a creature.
Placeable stone lava and other stuff insstead of just water soil mud and sand
Alliances and Armies. Not all citizens should fight. There should be citizens who join the kingdoms army. And the citizens should stay back while the soilders fight. And Allies don't attack each other and there should be a list of allies
You can also have a choice to break alliances
Seasons (optional in worl generation) or as a world law
Be able to play as a human
minecraft
Map editing like to edit the size or amount of islands in your world
Make it where you spawn more than 1 character or beast at once. Put 1 per click (1pk) to (2pk) to (5pk) to (10pk)
is upvote
is down vote
Remember to look at things that people have suggested earlier!
Yeah. I will
-Horses
-Cattle
-Zebra
-Lions
-Cassowary
-Penguins
-Frogs
-Lizards
-Komodo dragon
-Albatros
Extinct animals?:
-Moa moa
-Great Auk
-Stellar sea cow
-Carolina parakeet
-Tasmanian Tiger
Mythical:
-Unicorn
-Sea serpent
-kappa
-feathered dragon
-Eastern dragon```
^ Shrek
donkey
Yes.
All the above lol
polar bears pls
Specific species of fish;
Tuna
Sail fish
Grouper
Sheep head
Red snapper
Oarfish?
Other ocean animals;
Leatherback sea turtles
Green sea turtles
Giant squid
Octopi in general
Marine iguana?
Mythical;
A sea serpent maybe? They could be a deadly creature that wraps itself around humanoids or even other creatures and instantly kills them, although maybe it has a special encounter if a dragon lands in the shallow water that it will wrap around the dragon and they will both fight as the creature would wrap around it before the dragon spitting fire in its face as they both untangle from each other the dragon flying away and the serpent swimming away none of them should take damage during this as I think it would be a cool rare encounter even when monsters are on passive mode.```
This could open up other things like territories for animals? Like some other people have suggested. Although if animals do get borders like a territory I think it should be able to overlap with these unless it is turned off in world settings/laws```
Ik I already said this I just want to say it again for literally no reason.
I would love to see half races, for example different races could breed with each other to cause half off spring kind of like DND or other main stream fantasy universes, I feel like this could open up some opportunities like multi race cities, or even add stuff to politics that may be in the future for the game.
Or a fun twist on things maybe these half races could have a chance of inheriting certain traits from their parents for example A elf and a human have a child it will live longer than a regular human but won’t live as long as a elf, or for example a human and orc were to have a child this could cause the child to possibly inherit the regeneration trait?
Also I and probably a few others would love to see some other races sprinkled in there whether they be completely original or something from fantasy, personally I would love to see a little Kobold like creatures running around maybe even worshiping dragons or stealing gold from settlements and having their own little towns :>```
Jesus that has to be just under the 2000 character limit
thats a bit excessive
Xd
Um
Traits are a big feature of the game, so i think they need some settings/menu. In this menu are options to enable traits, change the efficiency of them (how much they appear). Under this there is a list of all the traits and when you click on the info button it tells you what it does for example ''+5 dodge''. There is also the creatures button that shows how many creatures have this specific trait. You can change the efficiency of a specific trait (Low, Medium, High) or you can completely disable them (creatures that already got the trait before you disabled it will get that specific trait removed or disabled). Photo made by PavelDobCZ23 all credit goes to him/her.
Underground view soyou can see like mine shafts?
Suggestion: Button to hide/show gui
In trello
read trello before suggesting things
Just an Idea, didnt check
Remember, Check Trello
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It would be dope to have an Alliance sistem beetween empires,and that u Could chose what Empires are allies and what not,also a dinastic profile where u can see the Ancestors of the Kings of the Empires and then make dinastic uniones with the other kingdoms
diplomacy is the next update
Yay!!!!!
This Game is very cool!
What about ships ,basically a sea update,where u can chose what ship u want a Kingdom to have
boats are on trello
Trello?
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"On trello"
I would like that when you drop a nuclear bomb in a town or kingdom, those that survive are read or trait as a mutation, that they stay with less or more maximum life or with less or more force etc.
What about a techonology Evolution
Like they start with swords and they end with WW2
Games gonna stay In medivel
Ok,but what like diferent human architecture depending on what continente or biome
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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maybe lineages of the king or queen could marry others could do things like ask for help or alliance for certain prices. EXAMPLE: one country is attacked, king runs to other for help, they do it on the condition of marriage, then they unite.
They could add technology evolution that didn’t went so far, like siege weapons and cannons
better war mechanics like better animation and like they have an army like people with swords bows and armor and then there will be actually war and walls
Alliances and Armies. Not all citizens should fight. There should be citizens who join the kingdoms army. And the citizens should stay back while the soilders fight. And Allies don't attack each other and there should be a list of allies
and the army shuold have like armors cavarly and archers and there shuold be like war animations and i think there shuold be rebbelions if the city is bad and if to kingdoms is in a war the winner kingdom could keep the cities or burn them and take the people as slaves and trading with caravans would be great to and more monster and walls to keep out giants and monsters and other kingdoms and then the enemy kingoms needs sieging gear
You can also have a choice to break alliances . THIS IS NOT MY SUGESTION IT WAS @ornate cradle HE MADE IT I JUST THOUGHT THIS WAS A GREAT SUGGESTION
pls add this stuff it would make the game so much more enjoyable keep up the good work developers (my freinds will buy the game if you add these things btw)
and more races like gmomes kenkus warforged you know dnd races
Localize laws: For Example Dying from hunger , you can draw a perimeter any shape,in the perimeter creatures won’t die from hunger
@hot jackal there is already diplomacy being added! Look at trello.
Tsunami
the Black Plague
A better plague would be cool. Like choose between like 5 levels when you click the plague. Level 1: takes off half health and low quality transmission. To level 5: Kills fast and transmission is through air and contact. Infects houses and if they make a cure it will be as deadly has today flu. With the infected ones you choose. And if you wanna take the cure away just click the Vaccine beaker that is broken and sprinkle it on a city. (Same citys of the same kingdom will come with the cure) Same with allies
my suggestion ton is to have a free vampire race
How about depending on technology levels with the civilization poor kingdoms would have spears and slingshots or something while medieval and advanced kingdoms would have bows and broadswords and maybe even cannons
dude i actually love that idea @hard vale
more trebuchet than cannons
but yeah
I can work with that
But yay I’m being noticed
more kingdom suggestions
- have rebel camps inside kingdom or somewhere near it outside based on diplomatic honor (diplomatic honor as in how people see a kingdom as. like good or bad) and you can choose to influence a rebellion or not
- something like what @hard vale said. (starting out kingdoms use rocks and sticks for weapons, rich kingdoms use stronger weapons like longswords, axes, etc.
- allow users to pick whos the king of the kingdom based on traits
- allow users to grant resources to kingdoms (maybe if religion gets added that can tie into it as well)
- religion wars (if religion is added)
Faster time options
Maby add a graveyard that can be but down by the palyer and every 30 seconds 1-4 zombies can spawn out of it so you can have a constant zombie attack on your world.
Faster time options for mobile devices and maybe bigger maps for mobile devices pls ?
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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More info about villages and kingkdoms like the world stats that say like the oldest village and smallest village. Same with people. Like oldest person displayed in the planet status
@mortal pebble that mostly depends on your device specs and phone performance
Inventories for creatures, mainly humanoid ones. (Inventories may be on trello im not sure but this is not my main suggestion).
My suggestion which adds on to the inventories one is weapons that you can spawn unique weapons which humans orcs elfs etc can pick up.
Heres 1 example i would like in the game (There can be other weapons too)
•Infinity gauntlet ( from marvel obviously)
:(This can be turned off by world law if too OP) Can kill 50% of all creatures who are hostile towards the humanoid with the gauntlet.
:Boosts all stats significantly
:Can teleport to any village (space stone)
:Laserbeam that does 50 DPS (Power stone)
:Instantly upgrade all houses in the village that the gauntlet wielder is in (Reality stone)
:Summon undead from the ground (Soul stone)
:Speeds up time in the radius of the gauntlet (Occasionally, not all the time) (Time stone)
:Turn hostiles into friendlies for a certain time (Mind stone)
:If the creature with the gauntlet somehow dies he drops the gauntlet and someone else can pick it up.
:The gauntlet can only be dropped by the player but for fun there is a 10% chance it gets generated into a new world.
Note: All these abilities will have a cooldown so the creature with the gauntlet will not spam these.
Titan enemies. You can place giant creatures of war that can attack kingdoms or ally with them if you place them inside their bases. Like Cyclopes or rock giants.
@hard vale Wouldn't that be copyrighted
Also inventories technically exist in the game
you cant view them though
Rock giants could possibly be copyrighted btw)
they have weapons equipped, and also have weapons assigned to certain tasks as well
A way to view inventories then and modify them?
Or maybe more advancements to the Tumor. Like tumor zombies, bears, abominations, or giant tumor hives.
yeah, I think that would be possible with some simple UI
Nothing is simple.
And when mod support is better in the future a modder can make thanos mod or infinity gauntlet mod maybe? And mamy other ones.
We already got the coin for that)
What if tumors created more at other spots instead of just spreading by 1, and if there are enough tumors, the first (or closest to) turned into a major tumor? And then it started creating monsters like tumor spikes to start assaulting nearby cities or protect the the tumors? Then bigger creatures like a walking behemoth of a zombie like tumor?
i said that one before too i hope they add it.
here is a plague ideas i been working on. I hope you find interesting:
i like the idea, maybe all species get disease but some arent as affected?
Maybe diseases that can infect all creatures but only some creatures it is deadly too?
How bout lasting radiation from nuclear detonations
Another idea might be to allow civilization at a certain tech to allow them to build ships and make it only possible for ships to cross close and deep oceans
And if industry is ever added could you also add a global warming system
@wide raven radiation, changing weather and boats are on the trello, no modern stuff, closest is early renaissance stuff
How bout the ability when civ's are modern why don't they allow civ's to use nuclear weapons
@wide raven i just said that there are no modern stuff allowed for the civs, only us players can use them, the game is more The Guild 3, or Total war rome than civilizations 6
I'm sad even though it would be fun to see
@wide raven bruh, that's what makes the game unique bruh, play Civilizations 6 or Moonbox if ya want modern stuff
I know but I'm just saying that it would be cool if they even tho they won't
HELL BIOME confirm??
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better war mechanics like better animation and like they have an army like people with swords bows and armor and then there will be actually war and walls
Inventories for creatures, mainly humanoid ones. (Inventories may be on trello im not sure but this is not my main suggestion).
My suggestion which adds on to the inventories one is weapons that you can spawn unique weapons which humans orcs elfs etc can pick up.
Heres 1 example i would like in the game (There can be other weapons too)
•Infinity gauntlet ( from marvel obviously)
:(This can be turned off by world law if too OP) Can kill 50% of all creatures who are hostile towards the humanoid with the gauntlet.
:Boosts all stats significantly
:Can teleport to any village (space stone)
:Laserbeam that does 50 DPS (Power stone)
:Instantly upgrade all houses in the village that the gauntlet wielder is in (Reality stone)
:Summon undead from the ground (Soul stone)
:Speeds up time in the radius of the gauntlet (Occasionally, not all the time) (Time stone)
:Turn hostiles into friendlies for a certain time (Mind stone)
:If the creature with the gauntlet somehow dies he drops the gauntlet and someone else can pick it up.
:The gauntlet can only be dropped by the player but for fun there is a 10% chance it gets generated into a new world.
Note: All these abilities will have a cooldown so the creature with the gauntlet will not spam these. THIS WAS @hard vale SUGGSTION I JUST THOUGT IT WAS GREAT AND PEOPLE NEEDED TO SEE IT
How about depending on technology levels with the civilization poor kingdoms would have spears and slingshots or something while medieval and advanced kingdoms would have bows and broadswords and maybe even cannon. THIS WAS @hard vale SUGGESTION I JUST THOUGT IT WAS GREAT AND PEOPLE NEEDE TO SEE IT
more kingdom suggestions
- have rebel camps inside kingdom or somewhere near it outside based on diplomatic honor (diplomatic honor as in how people see a kingdom as. like good or bad) and you can choose to influence a rebellion or not
- something like what @hard vale said. (starting out kingdoms use rocks and sticks for weapons, rich kingdoms use stronger weapons like longswords, axes, etc.
- allow users to pick whos the king of the kingdom based on traits
- allow users to grant resources to kingdoms (maybe if religion gets added that can tie into it as well)
- religion wars (if religion is added)
THIS WAS @hard vale SUGGESTION I JUST THOUGT IT WAS GREAT AND MORE PEOPLE SHOULD SEE IT
pls add this like heroes so a land/country can get a hero thats like really good at fighting and also make armys like archers nad wariors so they like have armor and pls also add trading
pls make these things giants: giants there shuold be 4 clases small medium medium large huge. boats and like war boats so they could go to war at sea. wall that the people could make so giants and bandits couldnt come in.more races. . sea monsters.and trading would be so cool like they made caravans. and like clases you know wokers army and liket he army could have armor and weapons.more recources so like the better recources you have the better armor and weapons and better walls etc.and pls add churhes pls add these i love this game and is hyped over it pls add these it is the most important things
Boats
g o d z i l l a
@hot jackal I think it is a really nice idea
Statues. constructed in capital and makes that particular city have a +1 increase in all house population. Expensuve to make, but quite durable. Effects end if statue is destroyed.
The hero one
oh yeah and thx btw
Plague variations.
Black Death happens if there are too many houses and rats, which could also be added, spread it. Spanish Flu spreads in farm and rural area from uncleaned houses or dirty farms.
More farming techniques. Like pig farms or sheep farms and the leader wears royal clothings
G O D Z I L L A
@glass gale thats such a great idea
do the developers check these ideas
im waiting too se what @hard vale and @quick garden are going to write lol
some of my suggestions
more kingdom suggestions
- have rebel camps inside kingdom or somewhere near it outside based on diplomatic honor (diplomatic honor as in how people see a kingdom as. like good or bad) and you can choose to influence a rebellion or not
- something like what @hard vale said. (starting out kingdoms use rocks and sticks for weapons, rich kingdoms use stronger weapons like longswords, axes, etc.
- allow users to pick whos the king of the kingdom based on traits
- allow users to grant resources to kingdoms (maybe if religion gets added that can tie into it as well)
- religion wars (if religion is added)
-for rebellion/civil war in a kingdom you have to use the inspiration tool on the capital of the kingdom. when you use it on the capital, half of the people in the whole kingdom goes to the capitol to fight, and the kingdom converts into a different kingdom when the king dies
npc suggestions - evacuation when disaster or war is coming
- when day/night cycle comes, make almost everyone go in homes at night
- expedition teams/scouting for resources.
- less ooga booga movement, it would be better to have something more like what @twilit geyser suggested
- traits lead to advantages or disadvantages. ex: if someone is crippled, or hurt, they wont fight in battles. if someone has blessing trait, then they are more strategic in war and more resourceful.
- more diverse looking races. ex: different clothing based on wealth, and different looks.
kingdom suggestions - allow players to place where they want kingdoms to start, what color they will be, and what type they want it to be (from the suggestion i just made)
- after war or before the end of war, the rest of the civilians from the kingdom either join a new kingdom, or rebuild the kingdom in the same place or somewhere else
- make a kingdom army for battles instead of everyone fighting in the kingdom
- armors, weapons, horses, for war, transportation, and trading
- criminal tria
discord text limit is a pain
suggestions that will go amazing with diplomacy (some of these are already requested)
- barricades
- cannons
- more organized army (instead of every single person in a kingdom fighting, only people that are soldiers go into battle)
- soldiers charging at another kingdom on a horse or on foot in an organized fashion (soldiers in a row charging into battle or more strategic approaches)
- military kingdoms/towns
- different war starts (surprise attack, ranged attack, flank, etc)
- make soldiers not destroy buildings, instead they take the buildings for their own use.
- giving land to allies
- trading between allies
@hard vale i love youre suggestions there great and i think there should add like more stradegy to fighting eith fighting animations and when a batlle is over then there will be like corpses(they will dissapear after some time
sorry if my writing is bad im writing pretty fast
yeah i had some suggestions that fit into strategy
battle strategies
- formation to charge into battle, like: side to side, square, triangle, etc
- styles to begin battles, like: flanking, sneak attacking, arrow attacks, direct charge
- wealthier kingdoms have bigger armies than kingdoms less wealthy than them
- the leaders of the kingdoms and cities stand behind all the soldiers so they dont get killed asap
Remember to check Trello to make it easier for the developer to notice cool suggestions. https://trello.com/b/IyzuF6Na/super-worldbox
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i have a suggestion
suggest it then
it would be better if the game had a civilization of today, like cars or a normal city today
no modern age
why?
because it's fantasy
smh. Again with people putting down suggestions saying its: 'Not what the game is'.
look, the developer himself said he does not want to add modern age
we are not the developer and we can't really make up words for him
now if you want to discuss that lets move to #🌎general
Hello,
I wanted share a suggestion. (It is more of an idea). Dinosaurs would be really nice to appear in World Box! There would be:
-
Tyranosaurus or Raptors🍖
-
Triceratops 🌿
-
Pteradon🐟
The Herbivores would be nice to humans and other creatures, but when attacked they'll defend themselves. Carnivores would hunt for prey and fight with other meat eaters. Pteradons could eat pirahnas :)
I understand that that's a lot of work.
That’s a good idea though
This is in the trello already I'm pretty sure
trello?
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Would be really cool if kingdoms could have allies (two or more kingdoms that dont attack each other) so that we could have massive battles between kingdoms.
that's the next update @shy vault
My world would say otherwise
Maybe make canons as new wearpon? One canon will give at 150 people living in the willage, 2'nd at 250...
*village
I like that, this game needs some weapons.
the game is work in progress and rember to look at some older sugsetions
and there will be a war update
there will be people with armor swords and that kinda stuff there will also bee formations and war animation and archers and walls @thin wadi @novel summit
Sorry I didin't know, I am new here and I just didin't have time to read theese
@hot jackal r they all coming in the next update?
no
Thank you guys
but in the future and np @thin wadi @tiny kraken
i cant wait till max adds boats
Next idea: humans will exitinguish fire in their own village or allies (thanks to @shy vault) village.
T9. I hate you.
@novel summit hmans already do, and i think alliances are in the next update
thanks
Also, boats. WB need them, cus they will be only deffense from pi... I don't remember grammar of this word, so I will call them sharks.
boats are on trello
@fallen quest I don't understand what means "trello", i'm not English
trello is a website
Trello is an app
It shows what has been planned for future updates and what the dev is working on #577130744510545921
Trello?
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Oh
Mountains or at least some type of mountain (maybe cliffs) should be made that is impassible, that way choke points can be developed between warring kingdoms, and trade between allies kingdoms. This also lets kingdoms develop until the terrain changes.
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anyone know the date of the next update?
Idk
hey
I have a suggestion.
Animal farms would be pretty nice. For example humans could steal baby animals from their parents. They will then raise it and then the animal will produce:
Chicken - Eggs
Sheep - Wool or Meat
Rabbits - Fur or Meat
And more....
Humans could build animal farms from wood and rocks. They also will have to resuply them with wheat. If a farm will be destroyed animals will flee.
What if we could edit the territories claimed by a village? I say it because I want to make a map of the world with all countries and it gets complicated
It can be useful in some way
yeah, i know it's one of those waiting games but just having a territory editor would save us time.
Wheat. It is only given to horses and is made with bread beet. it is given to animals and humans fish. It is given to dogs and you need to cook on fire fruits. it is given to omnivorous heviberos and eaten washed vegetables. healthy and boiled and omnivorous
defense antibodies for people to diseases and a publisher of diseases and contagion and mortality and who most affects the elderly, children, adults And the antibodies are protections to diseases if someone is infected and survives by miracle, he will heal faster the next time and the editor would thus be the probability of dying 100 / ~ and the contagion 100 / ~
It would be nice if they added armed forces, things like:
-Soldiers with protection (shield, armor etc ...).
-Archers.
-Cavalry .
- War boats (those with cannons).
Among other things that could improve the battles / wars between nations and tribes.
so, it's nothing innovative but it's an idea
Like what the romans had? Because that’s all we could get I assume
Warriors, archers and boats are on Trello
Oh, nice!
That too
Seige weapons
Catapults?
Yeah
Something they can use from a distance to thin out the population before attacking
it would be cool to have the option to change the government of the country, Kingdom> Republic / Republic> Kingdom
Was there something about an earth map template on trello?
A statue that summons Cthulhu?
Hot air balloon?
Trello?
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Oh wow
Reason: rule 1
More advanced humans
Make it to where you can force kingdoms to fight eachother
Trello?
Megalodon sharks 🦈
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Instead of having a king name like: Shrek, can we have king names like Shrek the III or my favorite: Shrek the II. To count the name by romal numerals
The humans and other things should gain weaponry over time. Like swords, spears, maybe even weapons.
And more free things it gets boring without money
the game is only 3 dollars on mobile
It was free for me
3 dollars is too little of a payment for such a good game made by a hard working dev in my opinion
The ads and investiment made in the game already count as money income to the dev, not only the price of the game...
there isn't really investments
its just ads and the premium
you have to commission artists, pay for unity, have the skills to code, and also have to spend a lot of time coding
why we dont make asteroids bigger or smaller with thbrush? ill love that...
Add in line graphs for various stats like population, death count, infected, etc. It would be similar to the graphs in cities skylines
If you're going to add in economics, you need things to trade, especially race-specific things. Like the dwarves trading... het-hem, 'ale'.
We could possibly also have creatures that are unique to the races and only live in their lands. Like the elves getting unicorns, and the dwarves getting golems.
Land could be also a bit more race-specialized. Humans for the plains, elves for the forests.
A new type of 'biome' could be the volcanic biome, to fit along with our volcano power. Maybe give our mountains or islands a bit more chaotic look.
I apologize in advance if any of this is already on Trello, but it's hard to keep up with that thing.
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@shrewd basin trade and biome specific creatures like dwarves are the only ones on the mountains and norwegian humans on ice is already on the trello, we really can't give mountains chaotic looks because they are tiles and not items like the stones
@modern olive all of those including infected are already in game bruh
@modern olive
@fast olive I think he means charts and graphs, like at the end of an Endless Legend game.
@hard vale givin' land is too much, they can give farms
The addition of a block editor would be cool. Like scaling them and extending them.
Ghosts too
And more plants like potatos. Beans. Strawberries. Blueberries. And tomatos would be a cool plant addition.
More diseases??
Sandstone. Hidden monuments like temples and pyramids
Ukmm... when will they release the new update
@pure topaz I think, plague is enough for us
@shrewd basin even so, world histories are also part of the new update i believe, which would mean my point still stands
A harvest/planting tile would be helpful. The tile which grows harvest for the creatures can only be enlarged with the stamp atm
I think eventually (if given enough iron) humans should change from stone to dieselpunk or something like that
And then to modern
no modern age
I know no modern, but maybe slight bit of colonial,
I don't know if anyone said this, but maybe you can control the diplomacy of kingdoms (If they go to wars or not) and alliances.
And timelines of kingdoms! That would be sick to see. (When kings reigned, creation of villages, etc.)
And an assigned army, like if you click on them it'd say the army role. And they have uniforms. (I know they have this on trello. But ya know.)
some on Trello about kingdoms stuff
Could boats be a nice addition to the game?
@languid jackal the next update is with trading and diplomacy
Make the tundra biom spawn on random maps ( we have forest and desert biom spawning on random but there is no tundra but acctualy there are the things needed for it )
Waiting for next update...
They can go out in shallow water and make farms but it needs people who dig
Could you add the ability (for npc's) to dig away snow to make farmland
How about different tech branches like take 2 cities city 1 becomes steam punk with all kinds of airships city 2 becomes more fuel based with oil Mills everywhere
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m u l t i p l a y e r
The cold one should have a village
Multiplayer can't be added it was to hard for the creator.
@storm sedge no modern stuff only medieval and no steampunk is more renaissance or industrial revolition era so it's not medieval
@oblique jacinth trello is in trello smh
Goats that produce milk and cheese
@fast olive do Spears count
@minor warren not on the trello yet if that's what you're asking, because if you're asking if they count in the era then most definetly yes, spears were op in medieval and cheap
@novel summit i mean like after a war ends. if you're allied with a bunch of kingdoms the land they destroy randomly gets distributed to one of the kingdoms (given to them)
They should add legendary monsters that build monster lairs and periodically attack bases. Like Dragons attack a base and pillage it taking food and gold and then it returns to its lair to rest for a long period of time allowing kingdoms to recover. New legendary monsters could include trolls, hydra which spits acid, and a necromancer who spawns with an army of undead soldiers and he attacks villages ressurecting the dead into undead thralls. Also add diplomacy and multiracial kingdoms like a kingdom of dwarves and humans.
Also Demons and Cold ones should have lairs which continuously spawn demons or cold ones. And the tumor should produce monsters.
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@hard vale ok I got it
I think it would be cool if we could play in our world as anyone humans, chickens,dragon,etc.
But I think the devs should add more before this.
What if there was a world rule for advanced civilizations to use bombs and nukes
no modern age
You get modern powers, but civilizations of any race can't go past medieval
yes god powers for fun
What about possesing Life beings? And Armys like
Soldiers
War ships
Cannons
Etc
Also the ability to change a Kingdom ti a republic and viceversa
Boats and range weapons?
@proper flume I just said that
@strong creek diplomacy and trading is the next update
@rocky flower that's in trello
@proper flume possesion, warriors (aka soldiers) and boats are in Trello
Okay
@hot jackal cool
🙂
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