#dnd-discussion
1 messages · Page 465 of 1
That’s amazing. Would you mind if I do that exercise as well? It sounds like great fun!
I don't mind do whatever you want
Eldritch blast go brrrrr
The worst dnd class (personally)
Skill issue /silly
Barbarian Rogue, Barbarian Wizard, Barbarian Cleric, and Barbarian Paladin are all wrapped up
Barbarian Monk is today and it's definitely a bit rougher than the others have been but still has potential I feel
Yeah no they go pretty hard
That is certainly an opinion
I genuinely think Barbarian Ranger is going to be the worst
Why torture yourself
Far worse than Barbarian Wizard mainly because so much of Ranger spell list's combat spells are concentration, hell their core class feature is concentration
This has been a ton of fun
It a challenge/thought experiment
In my head, I hear "eldritch blast" creeping up on me.
Lol my original word got blocked
That’s all they do
Self distaste
Barbarian is my favorite class and this is a great way to further familiarize myself with its mechanics and how it interacts with other classes
Blame wotc for making it the best damage scaling cantrip
Short rest, eldritch blast, short rest, "oh hey guys let me do eldritch blast again"
Barbarian is among my lower liked classes but I respect your ranking
I personally don’t much like wizards
That’s really my main issue with it. I just don’t like how one trick pony it is designed to be
No they regain pact slots back on a short rest
There's other things you can do lmfao
It forces you to be creative, imo
I’m mostly exaggerating, but it often feels like warlocks are just resting and blasting
Also... There are a lot of things you can do
It's just easy to blast, it's not as easy to do other things so most resort to EB
You can be a martial, you can EB, you can use your familiars even
I mean when other people in the party are warlocks
W
Pact of The Tome, Chain, and Blade
I don’t mean as in "I dislike playing it" but that warlock pcs just rest and blast
Lesser W
... Name one spell class that doesn't need to rest to be able to use their higher level spells
I’m not wanting to bicker with you. It’s my personal feeling that warlocks do one attack
oops, wrong reply! Sorry
and:
Which resource books have the best necromancy spells? Third party or not
It’s fine that you enjoy them, and my opinion is very biased
The rules for this barbarian multiclass challenge are:
-
I can only put levels in Barbarian and one other class at a time, no dips in a third class to enhance the other two.
-
I must stay strictly RAW, no homebrew or third party content, and no asking the DM to rule anything differently.
-
I must use the 2024 options, but can use the 2014 options that haven't been reprinted yet.
-
I must put at least 3 levels in both classes.
Eh, sure, whatever you believe in I suppose
I am mostly silly when I rag on warlocks, I know they can be fun
On silly campaigns I do love me mysterious characters. There’s so many funny ways it can go and good bits
I have a bard named captain blax, he has an eltric guitar, hes a pirate
Sounds amazing
Thanks what do you play?
Currently, my only character is a lore bard + drow
I was writing the rest, but I’m only consistently playing her right now lol
soon it'll turn from one... to ten... to twenty
One time, I read about a guy who had a stereotypical edgy looking guy, black hooded cloak with a big sword
Then it turns out it was a socially awkward owlin
Once had a party member who had a super mysterious past, and occasionally npcs would go "how expected of you, edge name I forgot,” and we learned his parents were florists and he was actually named Jim
Unfortunately that campaign was really short and happened a long time ago
No relation to jim's magic missile I assume 
Today is a great day to be a DM chat
How so
Just finished my initial prep, and I'm feeling pretty proud that the visual novel medium idea I proposed to my friends is working
" It's actually possible outside on paper! "
Sounds awesome, hope you have fun and your session goes without a hitch!
Thank youuu! I hope my players enjoy themselves since it's a romance campaign sorta like a "date everything" situation
Lmao I imagine them all being in a polycule or something by the end of it
Then you have that one character that is really bad at talking to people
I step in with the Aro/Ace character
It'd be funny if they were yes
Though they're all invested in their own character
It's the one that'll succeed
Well!
There's platonic routes too
So a-okay
Sign me up /j
I have an Aro/Ace father of two Harengon Bladesinger
He's raising two wyrmlings
Oh yea
One was created after he drew from the deck of many things...
The other is the reincarnation of a Dragon deity the party slayed
Those would be expensive to feed
Dragons usually have human forms, no?
At adult stage
Ah, gotcha
Both Slate and Ouroboros are still a few centuries away from being adults
He retired from the the party to take care of them because he didn't want to die and leave them fatherless
Responsible father pog
says the man dragon in jail and in trial
That's not because of being an irresponsible parent, that's because Giants are Bigoted against dragons
having to hide away for 2000 years after 1000 years of war builds up a looot of resentment
I'd imagine
if it DIDN'T, you'd have to have a few screws loose
and if it did, congratulations, you now have some screws loose
the illusion of choice
They're just lucky Malaketh is the chillest wizard alive
I just doomscrolled oops but that's cool asf!
I might run this campaign for the public in a few months when it's developed fully
Their normal reaction is slay on sight, but word of one of the slayers of Ouroboros spreads
Also a little more yapping about my campaign: this is my love letter to D&D for being such a huge part of my life!! So I thought I'd put it on my passion project list!
I wish I could stream it but yeah no success
Anyways, if this goes well I'll try to learn coding to make the romance aspect a real game but hey let's see
All the best, hope it all goes well, it's nice to hear DnD's been a big part of your life
the characters or the players
characters 😭
Hello
booooring
How do I make a looking for players post
instructions in #find-a-game
Thanks
I don't like 2024 Boots of Striding and Springing
As much as I like the 2024 Jump spell, I preferred the boots tripling my jump distance
Like don't get me wrong it's a mechanically good effect and is generally better for most characters
But I liked taking them on a character built around jumping and being able to just jump super far on my turn
The issue was that they didn't do that, though.
The jumping effect on the old version of the boots was the same as the '14 jump spell, which also didn't really just let you jump around like people wanted to.
"While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow."
They tripled my jump distance so yes they did. If I'm building a character around jumping I'm building to have the movement speed to jump farther.
So yes I could build my character to have big long range jumps
And yes I know the old effect was the 2014 jump spell. I said I don't like the new version of the boots not that I don't understand where the change came from.
So you like interacting with the jumping rules?
Yes
HELP THAT'D BE FUNNY
imagine LOL
man I thought I'd be playing by now like an hour ago lol but this DM has been offline, I hope they're doing okay and nothing bad happened
Sup yall
I'm looking forward to seeing where my campaign goes, after we wrap up the eldritch horror that's been trapped inside an old wizard tower, and the Evil Wizard Gnome that plans to breach said tower.
Chat, in your opinion, should Warlocks get more pact spell slots?
People should use more Short Rests
My hot take personally is that D&D isn't designed for short rests
It's more like the way D&D is often played it isn't designed for short rests
its the opposite. Most people just dont do how the game is designed (multiple combats and short rests a day)
You are wrong about that that's for sure, they are required when you run properly challenging adventuring days
Yeah D&D needs more attrition than recommended to see any real difficulty but even just sticking to the normal 6 encounters 2 short rests fixes a lot of the issues people have with the system
If that were the case they simply wouldn't be in the design.
I can kinda understand the take. Some classes benefit from it more than others
i think short rests are from a ludonarrative point shouldn't be an hour. thats too long to really justify in a lot of scenarios. should be 10 minutes
That doesn't mean it's not designed for it
That's intentional
True true. I'm just saying I can see why they'd think that
Warlocks and monks need short rests because otherwise they're playing at a huge disadvantage
Especially monks lol
Fighter, Druid, Cleric, Monk, and Warlock all have core features that reset on SR
Many classes benefit from sr
True but the most important ones are definitely pact magic and ki/focus
at least, Cleric and Druid did. They got one regen of CD/WS now
Wizards have arcane recovery
Does anyone wanna talk about d&d wit me I'm lowk lonely and bored
Fighters had Action Surge.
Rogues didnt have any resources unless its a subclass one.
Ranger didnt really have SR stuff either, unless its also subclass stuff
Barbarians get rage back
Yeah rip 2/sr twilight sanctuary
Yeah that's what we're all here for :3
Ik
Just your the first one that spoke to me
Yep I'm just so cool like that <-(sweaty nerd)
Huh not cooler than my DIVINE SMITE!
So what is a rogues role in fights. Are they like a temporary front liner
Actually divine smite is a bad spell because if you look at my spreadsheet it clearly
/silly
High Burst Damage
What should I ask my dm so I can find out more about the world and find more side quests
I dont really know what you mean could you explain further
Get them to focus on a single strong enemy they'll be taking insane amounts of hp
It's not that bad
Hm well ill give em a try in bg3. I end up liking em then ill try em out in dnd too
Very high damage once per round.
Or twice if you have an enabler.
What's the most damaging class
Like Battlemaster Commanders Strike or Scion of the Three teleport.
Thief Rogue with Scrolls of Fireball
Kinda depends on how you measure it and the version you're playing but I'd say warlock
Depends.
Having an enabler to OA for another sneak attack is fun for rogues.
ebarb is definitely the best resourceless dpr source
ebarb?
Eldritch blast with agonizing and repelling
...Elite Barbarian
Eldritch Blast, Agonizing/Repelling Blast
I play 5e and arcane and I'm talking just straight up easy damage
I need to scrub the Clash away from my brain
It works especially well on dao cus they get spike growth
Create Bonfire is a contender if placed on a point/line
issue is Concentration, if you need another conc spell up at least
Hunger of Hadar too yeah?
Kinda but that doesnt damage per 5 feet moved
...Create Bonfire is a cantrip no?
yep
Is that really a contender
as is Eldritch Blast
For resourceless damage outoput? ye
No it's 1d8 compared to ebarb's 1d10 + cha with knockback and better scaling
1d8 covering 4 squares if placed on a point though
+wis on a level 7+ druid with Potent Spellcasting
Even if you do rule it that way eldritch blast is the best cantrip by a long shot
It's still just 1d8 per turn and it takes your concentration (and thats assuming they stay in the cube)
at max level and assuming maxed Spellcasting Ability Mod:
Eb maxes at 4x (1d10+5) (42 avg)
Create bonfire Maxes at a potential 4x (4d8+5) (92 avg); though this assumes you catch 4 enemies with it, though it only takes 2 to outscale (46 avg)
There is a ruling that says 5ft is 5ft no?
I think it's kinda vague but it does tend to get ruled like that
Even so assuming you're catching 4 enemies with create bonfire is ambitious to say the least
it is, but you only need 2 for it to surpass EBARB in DPA
You can take both though, so not really an issue
Eldritch blast also has the advantage of repelling blast and being able to hold concentration spells at the same time which is very very important
Honestly the knockback is more important than the damage
just realized three of us in a campaign accidentally named all of our characters as jojo references on accident.
it really is 
doubly so if paired with Grasp of Hadar
What the hell is EBARB
Eldritch Blast, Agonizing/Repelling Blast
I've seen that term like 20 times the last few days and not a single time before that
you see the term a lot more in #optimization
Well I never go to that channel so I guess it makes sense
Huh I had no idea that wasn't just what people called it ngl 
I totally thought of clash
I mean I call it that 
but it's the sort of shorthand people not as familiar with the game will very likely miss 
Yeah I've definitely seen people use it in other places a lot too
ye, just have seen the most instances of it in that channel as EBARB comes up quite often
Cus it's an insanely good cantrip :3
Oh my god I just got that
People really underestimate warlocks ngl
Eldritch Blast And Repelling Blast = EBARB
I don't think I've ever seen people underestimate warlocks
i think the A is agonizing
close, Eldritch Blast + Agonizing/Repelling Blast
Shhh... it's And now
Idk new people in optimization are always shocked to see it ranked as the 2nd best class
I never go to optimization like I said so
They are dragged down a lot by the questionable spell list though lol
One person here just a few hours ago said it was the worst class
I bought the Illrigger class and my party all called me a Pay-to-Winner😭
I saw that
can't have anything😔
Lmao illrigger isn't even that strong
Quote "I feel like they just rest and blast, that's all they do"
tbf, it's a bit intimidating of a class to tackle do to their unique spell slot structure, limited spell list, and the Eldritch Invocation system, adding a lot of complexity; but the complexity is exactly why I like it
Even if they did that would put them far above the worst tbh
I chose the Hellspeaker subclass, and seeing someone hit an autocrit out of nowhere is a bit daunting😭
especially as part of a deeper MC with another full caster 
5+ levels of warlock is just really nice
Hmm like druid perhaps 
Druidlock is the best 'class' 
it's MAD as hell, but they cover rather well for eachother's weaknesses
Fun fact from a combat/optimization perspective druid is ranked above sorc as a multiclass for warlocks and pallies
Although that's in 5e, idk if it still is in 5.5
bit tougher due to you needing to 3 dip I assume; unsure if that was due to a specific subclass or not
Nah they're just built like that
It's also partially because 5e druids barely use their casting stat which ik isn't quite as true in 5.5
This is like the "walk forward and attack" stuff with martials
tbf, go 20wis/16cha and make up the difference in Spell Attack Mod with a Staff of the Woodlands/Staff of Power and/or Robe of the Archmage depending on tier c:
Well you see 13wis/20cha a lot
issue is lower dex and con 
I've rolled... three natural ones in a row.
10 dex 14 con (after resilliant: con), but her AC is decent due to being able to use a shield so 
we had the party do that once, followed by 2 crits from the monsters q_q
all in a row
I get so exhausted by this stuff
People running the game in ways that ignore the very rules of the system then wanting the game to be changed to fit how they're running it instead of just running it differently or running a different system
tbf, "3~6 encounters" doesn't necessarially mean combat encounters; just anything that eats up resources
Well that's when you can think about taking a cleric level for heavy armor prof and just eating the movement penalty
It's not generally a good idea but shhh I think it's cool
mostly with lower Encounter rates and completely handwaving the Exploration Pillar 
Fourth nat one.
eeh, I end on like 22~23 AC anyway in deeper levels, 14~15 in tier 1, and around 18~20 in tier 2
I don't want to have more than one combat per long rest
I don't want to have more in depth combat environments
I don't want to put thought into my encounters
I don't want to track spell components
I don't want to track light levels
I want the system to bend over backwards to work no matter how many rules and recommendations I ignore
I'm never using martials again. /j
Lmao last session I was just rolling dice for fun and got three nat 20s in a row but then didn't get above a 5 the whole time for any actual rolls
gods forbid they have to roll weather 
Who would win? A pound of feathers or a pound of steel?
Pound of steel, steel's heavier than feathers
*furiously casts druidcraft at the start of every adventuring day
There are so many rules I want to start tracking but can't because my group is just entirely closed minded to new things
They'd rather learn a whole new system than try tracking a new mechanic in 5e that we didn't before
meanwhile, I'm over here adding more rules to lean on for my character/equipment/spell mechanics every other week 
A kilogram of steel weighs more than a kilogram of feathers. However, a pound of steel does not weigh more than a pound of feathers. This is due to atmospheric pressure
Ngl I should do more stuff with like weird house rules around levelling
I think you mean the difference is a matter of density, since that's the compactness of matter in some defined boundary, i.e. volume
Also - kill Jestah
... you know, maybe being a martial just isn't for me (5th nat 1.)
I'm starting to consider using my action surge to just try to attack again
I love gestalt games 
yem
would love if people ran more of them in general
It's because my world is meant to be like almost excessively high fantasy, kinda like WoW in some ways
I need to make this conversation about optimization /silly
Literally everyone has magic
except weight =! mass; presumably both are being weighed and measured out under equal conditions
Please do. Pulls out bingo card
All species get cantrips
We need to actually make the bingo card at some point
People have
... you guys don't actually... have one?
There literally is one
It was a thing for a while
There is literally a bingo card for the server
Oh there is? I just saw people talking about making one and never making it lol
It's kinda exclusionary
wdym
But yes, the world is also metal as hell since it's created from the remains of gods that all indiscriminately tore into one another, and the few that survived had to sleep for so long to forget
not by choice 😭
Then ushered in the cosmos by using their fallen brethren
Their bones and stuff becoming rock
So, normal fossils
And then stars emerged to be a symbol of hope
But that entire conflict is why there's a psychic wound and metaphysical anti-world called the Harrow and it makes mortals violent or conditions that make mortals violent
It demands that more things die
might be a better convo for #dm-world-building
I just really hate clubhouse servers
huh?
Mickey Mouse?
Sure
Michael Mouse has also offended me once or twice.
just curious what you mean by clubhouse servers??
Im fairly sure thats against server rules
You'd be correct
Hello 👋
Howdy
heyyy
Sorry my mind is wandering I'm not really sure what I'm talking about here
Got too much on my mind
I think I was thinking of something else
what humans get? a free choice of cantrip¿?
nu; that's reserved for the Twinblood race
Which is the half-(blank) race
More specifically, a true half race, as in any two halves instead of human + something else
i love the humans being the principal bridge between races
but now the question is, what they get for cantrip?
5e(2014) truestrike c:
mmmm....that bad....
i expected something versatile ngl
for the concept of human, being the versatile race
Hello, has anyone fought a tarrasque before?
not yet, fought some stuff kinda dangerous
an owlbear with more HP than a tarraske one time
I fought an owlbear that used the tarrasque statblock and an actual tarrasque
Its okey because its something we have in our campaign, enemies have lot more HP but lower AC so we can hit more and frustrate less
One of our sessions ended up being cancelled right at the playing time few years back, so me and a friend just did a small one shot, whipped up level 20 characters and beat up a tarrasque 😛
still some enemies will have high AC so we can feel some pressure against them
lvl 20 characters can against a tarrasque without problem
hell i would say that you would need to upgrade the tarrasque a lot for making it a challenge against them
Almost Godzilla tier kind of monster
Shin godzilla better said.
Tarrasque is supposedly godzilla tier. Theyre city destroyers
Yeah tarrasques are way easier than their cr would suggest
"supposedly", the thing is, godzilla is more than just a big chunk of HP and damage
i think its less that and more WotC gives too much to spellcasters at that level
I mean yeah, but it was literally just us doing something for fun we just put together when the session got cancelled, so it's not like we put up much thought into it. Heck it was just 2 players, and the tarrasque almost killed the wizard in a dramatic moment, so it all worked out!
That's true but there a fair few monsters that are harder than tarrasques too
To put it into perspective.
A commoner has 4 HP. Buildings usually are given 100 or so. And players are just freaks of nature
Tarrasques also double damage against objects and structures
including their ginormous roar
Yep, but i said shin godzilla later because it have a lot more emphasis on his breath
When i hear Shin, i dont think of the breath weapon. I think of the pain, and also the back lazers
Yep and a lot more of things
His theme is called "Those Who Know" for a reason
i just feel the normal tarrasque lack of some of that stuff
for its regeneration?
with every new edition ,they nerf they tarrasque more and more q_q /hj
No, you needed a wish while it was at 0 for a chance to make sure its dead
In your opinion, what is the better name for a special move an Evil Wizard Judge would do in DND
Death Sentence or Death Penalty
6e making it have no statblock and saying: run it like a natural disaster"
-# Divine Skeleton Death Blast
the former, Death Sentence
Depend, death sentence sound like something with a time // turns
I was actually basing it off Doom from Final Fantasy!
But I do like Death Sentence more
Doom?! DOOM?!?!
Someone called?
oh my god, its Doom guy
I would do it like some kojima thing and let the name explain the spell itself
SKELETON DIVINE DEATH BLAST!!!
I really wanna get into a game of DnD as a player but my schedule is so bad for it I’m actually suffering
mood
I work 4 days and then get 4 off, one month I’m free every Monday and the next I work every Monday
fortunately i didnt had to suffer this at all when i was working
because i got weekends free and sessions were there
but today had a session and stuff happened, life is weird
Tbf if I’m willing to sacrifice sleep between shifts I might be able to find a group
sleep is overrated anyways!
Please dont, isnt that serious.
The best option i would say is play oneshots or find some bi weekly group who dm build up really well the stuff
I concur you will not enjoy it lol youll be tired
I cant play one shots or biweeklys myself cant get into it
as a sleep deprived human, I can say it's not that bad. Just git used to being tired and overworking yoursel- Oh wait... that's not a good idea. Yeah I see what you mean now.
its okey, i say because Doom have a giga special schedule
always get 7-8 hours
*laughs in 5 hours from time to time *
i got some problems with my schedule in its moment, i arrived the weekends and slept like 14 to 16 hours because i was a pair of weeks adapting my sleep times
I get the benefit of sleeping at work during my breaks so I can likely catch up on sleep then
Yeah, 30 minutes sleep help to get that lovely recharge for the rest of the shift
is this what's it's like to have a job?
unless youre lucky, usually
idk if thats how that works lol 😭
Depend of many factors.
But at first yeah
I love dnd idk if Id sacrfice sleep for it
until you adapt your times to it
I have a one step guide on making money.
Step one: Get money.
Okay done.
nope i wouldn’t
My work is flexible enough I get to sleep through half my shift tbf
I mean if you say so, just dont over do it tbh lol
wish mine was that, but meh. I knew what i chose to work on
Human condition? Nah... Human condition? Yeah that's what the companies want but don't care about, depending on the context!
I do private security in a 3 man team so we take turns, while the other two are alert I get to sleep and we just rotate
that is a really fair way to handle it and more with such deal between workers
Guys, we need sleep multiplayer mode.
playing dnd in dreams with friends
why god not update life?
I’ll go send an inquiry up to the big dog himself
He made the game and left the development
Yeah he said he won’t be updating the game cos the player base is just too toxic
Thats his fault
Thinking it might be smart to actually start interviewing prospective players
depend of the religion
In some there is one developer so we can expect some errors
In another there is too much developers and its expected loosing data and making mistakes for miscommunication
prospective players?
Why would you not do this
new players
You just let people join your games without asking any questions?
For the most part, I ask them something like favorite character, favorite memory
What
How they respond typically gives me a trial run kind of mindset
I'm not smart, and not good at interviews so I usually just go by trial and error
oh those, yeah
I dont wanna spend 20 minutes interviewing someone whose gonna ghost
Hey don't be mean to yourself >:c
that its totally okey, respect your time and others time
See I'm a perfect player I make fun of everyone for their build and then use something really stupid myself /silly
Tho ima have to start doing so cause its smart
Half my questions are stuff like "can you play at the listed time" or "do you agree to the rules I run my game by", basically the "obvious" stuff, and even those alone tend to eliminate over half the prospective players applying when their answers directly go against the game lol
The rest for me is also vibes based. My favourite question is asking what kind of character they are wanting to play, which tells me
- Their interest (mechanical, roleplay, geberal vibes)
- Their level of enthusiasm, how much they write and what they go into detail about
I should find like a list
a check list and then when you get a new player do those questions
Considering my upcoming campaign has a shopping list of content warnings I should especially be more vigilant.
Eh I agree it should be mostly vibes based ngl
vibes are tricky sometimes
you can vibe with someone a lot but they can be someone that either forget the sessions or just enter later without caring too much
How they interact in the server up till the game also tells me a bit
Have you ever had someone go into detail about something super specific about their character that was just like really odd?
You'd let me in your campaign right bats eyelashes
Good Timezone
Dunno
I have an awful timezone lol
Good Timezone as in good whatever time of day it is for you
Yeah I'm +11 lol
Letting loose with my voice just makes me happy
And part of the drawback of my usual sessions is I need to be a bit conservative.
"So let me tell you about my character: so they were an assasin from a very young age and they had such an obsession with beans, but they only took cases that were live captures no killing because they swore an oath of pacifism, not out of obligation or anything like that just didn't feel like killing, and the way they capture their targets is by planting magic beans beneath their beds before they sleep and having the plants entangle them. They have quite the bean collection.
Oh and they're a Rogue."
x2
Im already playing with people that have around +6 hours difference with me
Fortunately i have a really big window of time that i can give to play DnD
Same
Well my current table has really long sessions anyways idk how the others stay up that late tbh
Their name? Killer Bean.
We've had an 8 hour session before
I would love an 8 hour session
Yep, my 2pm is their 9pm sometimes
My 7am is their 2pm so, i kinda work with that one the weekends
I think an 8 hour session in my current campaign would give me madness
i tried once... we all burned out a lot to the point that friend dont want to try dming anymore with us
Or in general
I wish more people would just run modules
people have ideas for campaigns, one cant blame them
i even have like 4 in my head taht i would love to do in a future
but first, experience and learn how to dm
Show me who blamed them
They arent in this room with us, they exist but i cant point out where
I wish more people would run modules because there are official adventures I want to play in and they're generally less stressful to prepare than homebrew games.
I said "I wish more people ran modules"
Not "fewer people should run homebrew games".
I love the concept, but how do they handle targets that don’t sleep?
some will sit in some chairs for long times
Others will be in constant activities
They feed them the beans. Either by deception... or by force.
Ohh interesting so for the constantly active ones, how do you even get the beans in place without them noticing?
Do you have different types of beans for different situations, or is it one ‘does everything’ kind of magic?
1, Relax. Dont need to be so defensive.
2) Yeah that its totally okey
3/ Sometimes the concept of modules dont let people to be so creative they would like to
-4 I want to make more of these numbers to put more marks
5|| im getting out of things to put numbers!!
6]Okey that it is
They wont be in that spots all the day, some will have to take a bath, eat, etc. etc.
They have an extensive bean collection. An entire demiplane dedicated to their beans.
I see ...
That's a lot of beans
They even have the all-powerful Ring of Beans
An entire demiplane just for beans is insane , what does that even look like? Is it like endless shelves, a garden, or something more magical/chaotic?
Beans.
Just baked beans
It's a ring. Of beans.
now I’m imagining your rogue standing in their bean dimension like some kind of plant overlord
And how many player handbooks are there
Yes.
Which ones used the most
Player books 2014 or 2024 mostly
Monster manual
Dungeon master guide
Hi everyone! It’s so lovely to meet you all!
And if its a pre-written, the campaign book
Aight I’ll get both just cuz but what’s the monster manual
Its a manual of monsters
I’m jus tryna be a player not a DM
Aight bet
a book full of the stats of each monster//features, etc. etc.
It help to build up stuff
Then just get the PHB
Oooh it shares relevant information about creatures and monsters in dnd, explaining the mechanics and functions of these beasts
Know them and other stuff
For whichever version you're going to be playing in
DnD Beyond have some of that stuff and would save you some pennies
Oh I would not get the monster manual if you’re a player. It’s generally frowned upon to look at stat blocks ahead of time as a player
5.5e PHB is much better for learning the game as a new player
Old PHB can be a little obtuse
And verbose
Aight bet thank you
Obtuse and verbose baby, just like yours truly
♥️ I’m hoping to make friends and possibly join some campaigns and learn more about DMing
So all I need is the 5.5e phb and some dice
Well
I have the old one somewhere
Most importantly you need a group
Yup. (And, I’m gonna be very honest, if a couple people in your group have the PHB you might not even need that.)
We’re working around it
You really need a couple PHBs floating around and more are nice to have but if there’s 1-2 at the table most of what you really need
I see I see
I’m excited to play this game
An 8 hour session would probably kill me.
I deleted 2 of my characters and had one premade to understand it a little better
God no
Max I’d do is 2-3 hours
But 8 hours??? Nah jus kill my character
3 hours is reasonable
At least in one sitting
That's the maximum? My average sessions are at least that
Yeah I'm always pretty tired by the end lol
And I'm not even the dm
My max is 4 hours as dm or player
We kinda just keep going until someone wants to stop lol
Idk how my dm can keep it up for that long though
Earlier today I was talking about an ice wasteland type world for a campaign
Something quick
Realize I have a lot of work to do for my upcoming campaigns.
What do you have in mind
Usually we end after about 3-4 hours mostly cause by that time it's 12-1 AM
And if it’s ok can I slide some ideas?
I gotta basically fill the land and try and get some direction.
northeast!
Ahhh
Magic compass
All I got so far is the players start in an asylum and need to escape.
What part are you working on right now worldbuilding, encounters, or story?
Everything.
Don’t burn out
So much for an "unrealistic fantasy world" that's just tuesday
Is the song of ice and fire trpg any good
Don't push yourself too hard
I did just cut one campaign
What kind of campaign is it? Might help narrow things down.
Cause having to run 3 full on homebrew campaigns, and one module two for two different systems might be too much.
Did you finish stuff like character setups and maps yet, or still working on those too?
I got 2 maps of the asylum done out of 6
Idk about character setups
I might push the start date.
I cut out another activity I had planned.
Are you going for a horror vibe with the asylum or something more story-heavy?
Horror
Wow
If you want, I can help brainstorm layouts or creepy details for the remaining maps
The asylum part I'm pretty solid on.
Great
It's the rest of it that's getting to me.
Tho there's the possibility they don't even escape the asylum.
I feel bad for some of my players
are the characters already decided, or are you still figuring out who’s actually in the asylum?
Not really. They're all locked up there for some reason or other by a group of Hunters called Wraithwalkers
Maybe a push it forward another week won't be a bad idea.
I didn't eat today cause of dealing with my current tabletop stuff along with irl stuff needed done.
ok definitely go eat >:(
I also gotta have basically a redirection for my Monday game as well as some homebrew done up by next monday.
Taking care of yourself is more important than dnd
True personnel wellbeing is the most import thing
That’s a lot on your plate at once 😭 I’d say a delay is better than burning out before the session. Also go grab food real quick if you can.
Least my birthdays Tuesday so I got
Monday then birthday then deadline to have my one campaign ready.
Health comes first dude
I'm also quite sleep deprived. Don't worry I'm charging my ult.
You definitely shouldnt be stressing out about dnd on your birthday also wow we're so twinning mine is like right after
Well the campaign to be done by the 13th is a PF one.
But yeah ima push the horror one a week or two
So theres more time for me to get everything situated and for people to workshop their ideas more.
Then focus on the more immediate concerns.
Tho I already have the redirect idea for Monday thought up, it's the homebrew part I need to do.
sounds like a solid call tbh
I'll just relax tomorrow maybe.
Yes sound good
Good luck
Doubt it but I'll try
Yes
I'll relax for like 5 minutes that'll be good
Exactly
Heyo! I want to say hi to all you beautiful souls! 🫂
What's up?
As a dm what do you wish your party would ask about your world
what are some ways you can reflavor a broom of flying for a naga-style character?
Goodnight everyone. Hope everyone has a bad night or day. ❤️
Pretty much I'm happy with anything. Best case I have a detailed answer they can delve into, worst case I have only a little and get to make up new stuff
It’s so fun picking out a main theme song for a casual campaign! Such a small element but it just makes it feel bigger
@obtuse aurora just gonna reply here to not bury other people's advertisement :D
typically I will present at the very least one immediate consequence to "visualize" the result of the choice, then if the impact is more long-term I would just make a note for it to be showcased later. In that specific context for example, if you save the stables and let the granary burn, right away you might just see people despairing or asking how they will survive the winter but fast forward a few months if the players come back or stick around the countryside will present abandoned houses and malnourished farmers for example. Viceversa if you let all the horses die, come the time for spring joust the even itself will feel more sober as only a couple of riders are present.
In general much like D&D says that if failure doesn't have consequences, avoid making the player roll the dice, I think actual RP choices should be meaningful and have consequences otherwise it's kinda pointless.
for example if the party hears two rumors "A nomad tribe is plotting to drain the local oasis" and "A giant scorpion has been attacking and killing archaeologists expeditions near the ruins". If you decide to go fix the scorpion problem, and then come back and the nomads still haven't done anything and you can go and fix that problem easily too, that isn't really a choice imo.
but ofc there are nuances
Yeah only problem is when you get surprised by a player being someone who can't handle consequences.
I was given a knock off version of A Wish, I tried to exploit it then my DM changed the rules, very fun.
Given that you use that particular verb, I'm not particularly surprised. Rules rely on good faith interpretation.
Well trying to exploit a Wish is only gonna end badly
Hello
Well it was just wishing upon a star, but my DM said all it will give me is hope instead of the actual wish. Though fair because I was trying to summon a meteor to make said star.
hello
haha well that's a whole other problem, but in general I always found positive reactions to consequences cause players feel like they actually have an impact in the world and can't do whatever. I'm personally a big proponent in removing a layer of "gamification" from the world
Yeah I just have trouble with doling out consequences cause some whiners hide in plain sight
My DM just describes their life and death in detail when I killed. We still went down the passive route but I didn’t want to fight anymore after that.
Oh damn
That sounds… pretty bad tbh this game has a big focus on combat
Was this any enemy you’d fight?
Well it was the king.
Oh, that kind of game
Well, did he deserve it?
I mean he did pancake a knight by falling on him, and he kidnapped children. But like he had a child of his own.
I only found out he kidnapped children very later on but I still felt the weight of killing a father that was so proud of his son.
I agree with that. Consequences, even small ones, really help make choices feel real. Otherwise it just feels like the story resets no matter what the players do
Oh yeah my DM has like routes so if we do the wrong things we stray from the best path possible which sorta makes a consequence system.
that's interesting, can you elaborate on how that actually plays out?
Well, I assume the best path is all of us in a happy ending, or atleast better than other endings.
But if we stray from that, it get’s much more horrific for us, like straying to kill everything, or being slaughtered ourselves.
sounds a bit like punishment for not following the planned path? Or maybe I'm understanding this wrong
Yeah, consequence for our actions like I was in hot water for killing the king, because it ticked our chances of going down the route.
I find the framing of the "route" a bit strange. Is your group big fans of Undertale by any chance?
It is a consequence to its core but I can understand if it doesn’t feel like a real consequence but it follows the precipice of changing the world or adventure based on your action.
The route is based off of Undertale yeah.
That was my thought too
What were your consequences based on?
Was in a curse of strahd game where the dm had create two different general story paths a good path where we fought against strahd and a evil path if we accepted stand offer to work for him
We went good path
Did anyone choose the evil path?
Nah we ended up getting strahd made at us and no one was interested anyway
Was more a general party possible arch
We also had custom item upgrades that had a possible evil upgrade option if we failed one of the two good upgrade quests
were you aware of this before doing the upgrade? Would be kinda funny if you ended up with a random cursed items like whoops, surprise
Depends on the quest one quest had the upgrader be trapped as a tree if the quest had ended with the woman dead then she could give the upgrade
Wasn’t curse just would have given a more evil theme upgrade
Imagine the curse that it clinks apart and just like, when you have some loose screw and it constantly makes noise when you have to be stealthy.
oh.
that's fair enough, cursed items can be a problem if not well designed
I think they should be interesting to use and not just feel like penalties
Nah I think he explained later on their was three options to unlock it with two needed to get full upgrade
Maybe my idea of clinking apart, but given to someone else you hate so they get caught?
The custom items only work for that player
Idea was it a item that grew with the legend of the char
quick question for the chatroom
is there any sort of magic item that could give a character the shape water cantrip or would you just need to homebrew that
oooo wait
i did read an idea of a wizard's tome being tattoos he could reshape but idk about the spell itself for an item
Enspelled staff or weapon would work
oh i love you i forgot about that
ive heard of this and want to make a character like that
what is spellwrought btw
tasha's cauldron of everything magic item, attune it to yourself and gain a special magical effect, whether it be a spell, cantrip, or attack like with the coiling grasp or eldritch claw tattoos
oooh
Notable though that it's a one use item.
also the tats idea gave me an idea to use rings
a new ring for new level of spells lol
not true actually, at least for the lower level tattoos, if you un-attune the needle re-appears
The tattoo glows faintly while you cast the spell and for the spell’s duration. Once the spell ends, the tattoo vanishes from your skin.
Can't un-attune if the tattoo disappears
ohhhh i see
idk my brain went overboard when listening to a d&d campaign and they mentioned a spell book didn't have to be a book for wizards
mb
Actually, spell wrought tattoos aren't even attunement items
theres an entire video on that and cool spellbook concepts by zee bashaw iirc, super neat
zee is great tbh
yeah alas it's a one-time use 😔 the suggestion for enspelled items would work better if homebrewing the tattoo to be permanent isn't allowed
yeah its called "spellbook mechanics in d&d 5e"
So far for my upcoming game I got a Beast Barb and an Inquistive Rogue.
Will be interesting to see the rest
All martial party incoming?
Gods help them if that happens.
can i take the skulker feat even if im not a rogue?
Hi everyone, I just joined. I’m an illustrator and I’d like to sell some Dungeons-themed content on ACGGOODS, but it’s asking me for an ‘invite code’ from Discord. Does anyone know how to get it?
Yes you just need to be lvl 4 and have minimum 13 dex
Gloomstalker for example use it
what about fighting styles?
Fighting styles are tied to classes that specifically say you gain this feat its its own type of feat
ok
But the fighting intitiate is a feat that lets you pick a fighting style feat
I found the back story for my first dnd character
Great! Why not share it in #character-discussion?
It’s not all safe for work
O-kay, well, how about a summary?
I tried to post it and it got flagged for spam content 😭
See if you can boil it down to three sentences. You can have more between yourself and the DM, but you want something that fits on a business card to introduce your character to the other players.
If you’re having trouble posting it due to a spam flag that’s incorrect you may want to contact #moderator-support about the issue
It may be a long text so the bot probs flagging it as too large = spam
Yea it’s long
Yup that would do it
Like Mr Smith said try to condense it to a 3 sentence backstory. If it’s your first go at condensing it maybe shoot for a 2 paragraph backstory
Here's Nyra, again. As bullet points:
- As a child, Nyra was kidnapped by a cult
- They did the Winter Soldier treatment on her
- She got out before it fully took (she thinks) and uses her powers to hunt monsters, hoping one day to remember where her home is
Which becomes:
Nyra was abducted from her commune at a young age by a mysterious cult. After years of experiments and conditioning she broke free with a number of others, but quickly found herself lost and alone. Now she uses the powers the cult gave her to hunt monsters as she searches for a home she can barely remember.
Try to answer 3 essential questions (many have different sets, these are just mine):
- Who is your character?
- How did they get their skills and/or powers?
- Why are they risking their life to adventure?
Well it starts with my character great grandma x 10 going to slay a dragon she gets captured and her and the dragon have a child
Then a noble man comes saves her and after that it takes about his direct family then it gets to him
One of my characters as an example:
Ghan Madrynn was a devout Paladin of Tymora, tirelessly hunting and outsmarting those who would tempt the innocent onto fiendish paths. All was well until his most recent target sought refuge in ||Elturel, right before it fell into the Nine Hells||. Steadfast in his mission, Ghan prepares for the long journey into the lion’s den… (spoilers for an official adventure)
This was for a high level backup character so his exact origins aren’t as detailed
My guy was a draconic sorcerer Viking man
Hi, do you also enjoy creating characters that aren’t very consistent between race and class?
For example, in one run I made an orc wizard, in another an elf rogue.
Or do you prefer to be a bit more consistent when building your character, like an orc barbarian/warrior and an elf ranger?
Nah I like the variety
This sounds like we're about to get an ad
Focus on your character. What's most important in their backstory? What made them who they are?
Hate
Excited for my DND game, I'm running a Curse Of Strahd game that's heavily reworked and rewritten
Huge emphasis on psychological and supernatural horror
But do you know what classes I really like? The classes provided in this messages sponsor, learntree! /j
Gonna spook my players
Hey peeps! Good timezones Everybody!
My timezone is better than your timezone 😈
I'm not gonna spoil CoS, but I'm making Strahd more like Count Orlok from the new Nosferatu movie
Also, he's gonna cast Armor of Agythys, but it's gonna be a shroud of vermin so it's gonna deal poison damage
On the one hand, I'll say I'm happy for it to be basically irrelevant save for features, and yet I seem to have hewed fairly close to what most would consider the standards.
Zola's a drow rogue, Mani's a half-orc gladiator, De Vor is a tiefling warlock. Nyra is a wood elf barbarian, I think she's the major stand-out there.
Quick question from my part, I have trouble finding the forge adept subclass on dnd beyond. Does anyone know if it is even on there? And has anyone played it before?
It seems to be in the "Exploring Eberron" partnered content
I forgot how hard DND homebrew is
Balance is kinda just ballparked, the system is very narrow in where its power comes from
I definitely vibed more with homebrewing for World Of Darkness where strength is largely narrative
Flavor is free
Flavor is free, but RP shouldn't be worthless
I get that DND is a heroic fantasy game, but I definitely vibe more with social, exploration and mystery gameplay. It makes me a bit sad that DND is largely a combat sim, especially since its combat rules are kind of worse than something like Pathfinder. But DND is really accessible and popular, so I'm running a game and still going to have a blast
God 3-action combat is a drug in 2E
You can RP in combat as well
You can, but IME talking breaks the flow significantly
The rules are somewhat built against it
That's just flavor and fluff, and doesn't really fix any of my issues with the system
Thats fair
I mean I love DMing
Probably the best thing about DND to me is just how much my players enjoy it. I got a lot of people who were interested in my game, and it's great having a good selection of passionate players.
And I'm still going to be having a blast writing
I do need to learn how to create simple monsters in DND though.
CR sucks as a mechanic, and I'm dreading using it again. It's going to be hard going from the excellent monster creation rules in 2E
Oh cool, I found a monster maker on Github
Tetracube is what I use for homebrew monsters
Others are too complicated for me :(
Now what I’m going to say might be a tad controversial but…
Alignment and CR are similar in the fact that they’re useful in getting you in the right ball park
It won’t describe exactly what a creature’s morals or power are, but it gets you in the right sort of place. And I find it helpful
i have a doubt
under 2024 rules, do you add your ability mod to the damage of firearms by default? for example, a musket, or do you still need the Gunner feat for that?
Pistols and Muskets are just considered regular martial ranged weapons now in 2024, so yes, you add your ability modifier to the damage
but give me official 2024 Gunner
the loading property does not let me make a renaissance gunslinger duelist
You can still pick 2014 Gunner
Alignment is kind of useless from a writing perspective
If it hasn’t been rewritten, you can still use it
At least for me
Or at least I think that’s the saying
Sorry I'm being grouchy
Hey no worries, it’s alright to disagree with me. We don’t have to agree on everything
Alignment is sort of vestigial and I think it can be useful for npcs, but most of the time I just ignore it.
And I agree that it isn’t everything, and when writing characters they will tend to be more complicated than the alignment system suggests
I’m just saying it’s useful for getting you in the general ball park
It helps me if I'm running prewritten stuff and need to quickly understand an npcs basic behavior.
Like this, for NPCs. I don’t need to write a bunch of sentences for my NPCs to write their morality, I can just write their alignment
Exactly what I was gonna say!
And for CR, I’d rather I have a number that indicates the general level area that the players should be as opposed to like… “really strong enemy” or “slightly weak enemy”
yea but those pesky 2024 only tables T_T
Although, it would be fun to hear people’s suggestions for alternate systems of difficulty calculation
It mainly just comes down to the issues with how DND does its math
Huh, alright. Not even expanded books? Can't say I've played at a table that goes that far.
Things don't scale linearly, and part of the reason the game falls apart at higher levels is that things just don't progress correctly.
Pathfinder adds level to everything, so a level 20 character adds +20 to a check. This makes it very consistent and math very well
It doesn't scale linearly, but the encounter math still works. Just have to understand how CR is meant to be used.
But I actually enjoy some of the handwaveyness of the thing
The 2024 DMG’s encounter building table has been very accurate so far in my games
Have you checked out the Lazy Encounter Benchmark? Maybe not exactly what you meant:
https://slyflourish.com/the_lazy_encounter_benchmark.html
Indeed not exactly what I meant but that does still seem very useful from my quick browse through
I think this is just down to subjective preference, because to me, that sounds like it would cause late game DC for all checks to inflate like crazy, if every single character adds a 15-20 to their skill checks
It adds to the learning curve of 2E, but makes for a much more balanced game
But take that with a grain of salt, the only pathfinder I’ve played is 1e
I find dnd to be well balanced already. I’ve been running games in all tiers of play for years and haven’t come across many issues
It also moves higher level characters / enemies completely out of the "hit range" of lower level ones. The fact that D&D doesn't do that is one of the things I really like about it.
I already find the power difference between low and high level players to be big enough anyway
But I do see Maybelline’s point of narrative, as if a high power creature is just completely impossible to hit for a low level party, it’s very reminiscent of a lot of fiction where a villain is completely invincible to the main characters at first
But then at then at the same time, such narratives contribute a lot to crazy power scaling in stories
what is necrotic damage? would it turn you into a withered corpse if you died from it?
Does it have a smell?
The rules call it
Life-draining energy
Damage types don’t have any specific effects tied to them, but necrotic damage is described as life-draining force, like decay
Damage types don't have a particular effect all by themselves, so it depends on what causes the necrotic damage.
Oh, what Amity said 🙈
Although you can very easily reflavour it to be that way
chill touch is necrotic, is all necrotic damage cold?
To be fair to you, you directly quoted the game while I paraphrased, so yours might be more useful
I guess it slows your bloodflow since it basically stops you from living
You could say that this particular form of it is, sure, but that's not a general thing.
Also, Chill Touch is famously not meant to be taken literally
It wasn't cold and it wasn't touch in 2014 
I had a neat idea
My friend once thought it was, and so in one of our early dnd games, his warlock tried to cool down a drink using it, ah-la Sophina in the dnd movie
He absolutely destroyed the mug 😭
I mean fair enough, that would be dope
drain all the alive stuff out of the drink, reducing entropy
I would just pass on the drink then :(
a player character of mine almost died from a necrotic spell, dropped down BIG into the negatives. So now even though he's recovered, he's got a grey streak in his hair
it probably took some years off his total lifespan
just flavour of course
I think adventuring generally does that to someone
Badass, I love grey streaks
Like getting hit by a death ray can't be good for your later years
getting blasted by blight and now half your teeth are rotten
can i use 2 pistols to get around the loading property?
I believe so
I bought Baldur’s Gate 3 and I tried the Githyanki rogue just for fun.
After level 6 it becomes monstrous, in my opinion.
Yeah, but you need a free hand to reload the weapon. So the next turn you can't shoot with either
Unless you stow one after firing
The math just doesn't progress as well as other systems.
Not saying D&D is bad, but it's built for ease of play, not balance
That's sort of why it's so popular
I’d say it doesn’t progress as much but I wouldn’t say not as well
I feel that is semantics
I mean, if you prefer a system where the difference between a level 20 adventurer and a level 1 adventurer is +5 to hit then I guess that's your preference, but I feel like that's poor game design
That's just my opinion
No, using “well” in this case is a use of objective quality, I am saying while the numbers don’t rise as much as other games, that doesn’t make them objectively better
I can have the opinion that it's worse
Hm
Fair, I was being a bit too objective, let me rephrase
That is a matter of subjective taste. Just because the number is bigger and you like that doesn’t mean a game is worse just because the number isn’t as big
I appreciate that reflection
It's my opinion that DND is a less well designed system than other fantasy systems, and emphasizes ease of play over good game design. It's not just because number big, it's because it fails to enact its fantasy and because its math doesn't reflect the realistic or fantastical expectations of the characters
This is my opinion, but I do feel pretty strongly about it
Perhaps I am being a bit too harsh too. I’m just tired of people who like other TTRPGs more coming over here to declare that their game is better and that we should play that game instead
No that's fair, I shouldn't be yucking your yum in a DND focused server
I was mostly just trying to talk about my grievances with the system as I'm getting back into it in a constructive way
I am surprised at how much I'm enjoying 5E
As someone who dropped 5E for Pathfinder and World of Darkness
to be fair d&d is about storytelling
Still speaking quite subjectively, saying that dnd’s design isn’t “good”, but it’s your opinion that you prefer other systems, and you speak the truth as you see it. If another game is more “good” to you, then I can respect that
if the numbers get in the way, ditch em
I mean that's TTRPGs in general.
The confidence of World Of Darkness to call its core system the storyteller system ✨
doesn't help they've redsigned it like 5 or 6 times now
World Of Darkness is my deeply flawed edgelord child and I love her
Many games go through various editions
Well, you have a point there
Current party for my game:
- Reborn Scribes Wizard
- Aasimar Oath Of Glory Paladin
- Undead Warlock
that said i do like how much easier it is for me to make a char in 5e.
All three, peak
Each character has been designed to have a single phobia or fear, which I'm gonna use like crazy as the DM
Hell yes. I love giving characters fears and phobias
all this to say no one system is right or wrong as long as everyone has fun
as far as characters go, the most fun I ever had was playing a mad orc with a spider phobia
skyrim spiders btw.
I find objectivity is impossible in these kinds of situations, every game is someone’s favourite game, so I try to always use subjective wording
I mean they of course want to introduce "new things" even if they're just old
Hey they have some new things, i found out today that a few villains in Adventures in Faerun are 5e original when I thought they weren’t
IIRC there was also some lore about a popular dnd monster that was 5e original too but I can’t remember what creature it is
It's based on Fear And Hunger: Termina!
Wait are you the DM of the person I spoke to here a few days ago
I don't know
Either that or fear and hunger are a popular combination with Curse of Strahd
D&D Question of the Day (D&D Beyond: Playing the Game):
TRUE OR FALSE: Prone makes melee attacks against you easier and ranged attacks against you harder.
Correct attacks within 5 feet receive advantage and outside of 5 feet disadvantage
True
Actually I suppose it's not entirely correct because melee attacks can be made from further away in some cases
This is why sometimes laying prone is a good option
Some melee attacks could be from 10 feet away, as with a reach weapon. Those would have disadvantage!
||false, it makes attacks within 5ft of you easier and more distant attacks harder||
reach and distant melee attacks are very much a thing 
False, it’s about distance, not whether it’s melee or ranged
I've definitely gotten in close to prone enemies while using EBARB, to negate disadvantage 
Prone [Condition]
While you have the Prone condition, you experience the following effects.
Restricted Movement. Your only movement options are to crawl or to spend an amount of movement equal to half your Speed (round down) to right yourself and thereby end the condition. If your Speed is 0, you can’t right yourself.
Attacks Affected. You have Disadvantage on attack rolls. An attack roll against you has Advantage if the attacker is within 5 feet of you. Otherwise, that attack roll has Disadvantage.
when using the lucky feat's luck points, can i only impose disadvantage on enemy attack rolls or any d20 roll?
It's only on enemy attack rolls
what about my attack rolls? can i use luck points on that or no
You can use it on and d20 test you make, so attack rolls, saving throws and ability checks.
My group just had to cancel two weeks in a row, pain
And I had something really cool in mind, too.
Hey guys, I have one specific question - if I play with blind cleric, and want to cast something like Word of Radiance, could this spell damage creatures? I mean I'm confused by the wording "creature you can see", while this is actually something like shield
Many spells require you to see the targets, like this one. This is why people usually advise against playing a blind character.
Ofc you can discuss with ya dm to have ya character be blind as just flavour
Yea, but I'm kind of confused by this mechanic, because practically you're casting this spell on yourself like a shield, but in order to do dmg you need to see the target, kind of don't make any sense
So if you cast it your weakpoint is someone to blindfold you?
This is what lets you choose your targets, since it lets you exclude your allies.
I understand
As it is with many spells, yes
Shield has just one target, you. Word of radiance has effectively many potential targets.
Oh I understand it now actually, thanks
I am probably the only person doing this
Hey chat on D&D beyond with ritual caster, if you take it should your spells pop up in your spell book?
I can't frigging exist in this world. Everything will burn. All will feel my pain.
||My GM banned Tortles.||
Why
I everyone, I am new to d&d and interested can anyone point me in the right direction to get started
Hi*
head on over to #dnd-newcomers and maybe read up on #learn-to-play !
He really doesn’t want the ninja turtles lol
Need to get my brain into creating monsters for my game
I feel like 90% of a monster is just flavor and narration; you can easily use a wolf statblock for a spider or bear with some small adjustments
Since I'm running CoS, which is big on gothic horror, I should give each monster a single defining ability that's evocative and scary
I awaken.
Salutations, friends 🧐
A ghost could just be:
- intangible
- flight
- necrotic touch
- Possession as its key ability
Spiderwolves. But yeah, hmm. My go-to is weapon masteries.
It's gonna be weird making unique monsters for my game
I played a character with histrionic personality disorder in my Vampire: The Masquerade game once
Ah, who hasn't? /j
I've basically set up my game as a platform where I can write whatever I want
It's gonna be a lot of fun
I put a lot of work into the premise, so now that I have a really solid foundation, I can explore it each session
One thing that does suck about running Curse Of Strahd is that the valley isn't big enough to support larger sociological elements. I want to create a second, dominant faith, but there just isn't enough room in Barovia
Like it. Perhaps consider what your unique creatures say about the narrative themes you'd like your game to explore?
Tbh, I feel like too much of werewolves in 5E are their resistances/vulnerabilties
Werewolves are murder machines just as much as they're weak to silver
I wanna show off the d&d sets I have but can’t post pics in this channel only in specific channels, would there be a channel I can show them off in?
#merch-and-dice maybe?
Jumping inot the conversation late, but I really liked in 3.5E that there were many different kinds of werewolves (e.g. werebears, wereboars, etc.) that each had a different "vibe" to them. Like werebears are supposed to be "good" protectors of nature and junk.
I did not see that, thank you very much
NGL my brain distinctly views werewolfs as creatures of horror and were-everything-else as anthropomorphic creatures
The former is cool to me, the latter I can never take serious
Weresharks.
Weresharks can indeed be terrifying
Looks at Draga Salt-Biter
Isn’t that the same in 5e? I swear werebears are chaotic good
In 5.5 we have a lot of were-x in the mm
Why not shark-spiders. c.c
I love the werewyvern in Adventures in Faerun
Bullettes?
I need more Bullettes
Then buy a magazine
You.
Me.
Us
Them
Me?
You.
Make Shark-Spiders
Just give a shark a climb speed ez
the tarrasque fight went well last night
I am indenting to draw a character rn. But alas, reading about sharks climbing is more fun.
Hello, peoples
Challenge: draw your pc only in ms paint
Horror, yes. But for me, I look back to some classic werewolf stories like Ginger Snaps - where lycanthropy is an allegory for "body changes that you can't control".
So in that way, the horror is a lot more flexible.
So being a "protector of the woods" can still be rooted in something internal that you don't understand and can't control. For example, it might come from an unexplainable fury and disgust that you can't consciously comprehend. It for sure takes more work, but I think the vehicle can bear (hah) it.
Spill! I’ve always wanted to actually hear about a fight with one
YOU!!!!!
Hey, Horizon
Instead of “I could easily kill a Tarrasque by-“ insert long theoretical fight on paper
Can I still use my drawing tablet or is the mouse a must with ms paint? 
I'm more talking about the difference between a bestial creature and an anthropomorphic one
A Shark that steals your skin
Yes, me. Horizon.
This is what I'm aiming at with thinking about narrative themes, Maybelline.
The Horizon.
Mouse only
so the premise was that these fallen aasamar were lab growing a tarrasque for when they could manage to put together a way to get back to their homeland and overthrow the gods there, so once the players had "liberated" the spelljammer engine they had, they were working on razing the city in their spelljammer, and awakened the tarrasque. they stayed out of range and pelted it from afar with the enchanted cannons on the boat, and whittled it down as they kited it through the city levelling it
And you get to only use the colors on the wheel
Use your nose to draw
We all know real art comes from pressing your face on the screen until something happens
In that case I’d need a mousepad…
🤝
That and a few sleepless nights.
Oh damn so the theoretics were right. It is just “shoot that thing”
I am friendly hello hi
🤝
And utter insanity
I am not, I bite. But hi!
An otter insanity. c.c
Virtual Insanity starts playing
But I can't session today though
2014 or 2024? I’ve had good luck with the old one, but I really wanna try running the new one lol
2024 one here
Fair enough. You know, #character-discussion is always open if you'd like someone to check over the sheet for you, make sure it'll do what you want.
Guys, I'm making a Dex paladin. Wish me luck...
sounds fun, i want to make a dex fighter sometime in the next few characters
You can do it!
I had a dex halfling fighter and my dm hated him
Dexterity Fighters are fun
Dexadin momer
Paladin with light armour, a whip and a crossbow go brrrr
whats your fav paladin subclass
Have only played one Paladin before, and it was an oathbreaker
But I like Vengeance the most from the ones I've seen.
Oathbreaker is peak
I remember there being an oath of commerce paladin homebrew somewhere
Ooh, actually, I kinda wanna get poisoner's kit on my paladin, too. So I can apply poison to the whip lol
Excited to see what my last player picks for their character.
Current party for my Curse Of Strahd game:
- A Reborn Scribes Wizard who fears his body being robbed of autonomy
- An Undead Warlock who fears that they have lost something human in their pact with a powerful lich
- An Aasimar Oath Of Glory Paladin who I need more details on
This party sounds sick
Yeah!
Super happy they embraced the gothic themes for the Curse Of Strahd game
I made sure to ask each of them what their character is most afraid of, because this game will have psychological horror elements
I want to play strahd again and do it right this time.
I'm so happy I found a party that's playing Strahd, for myself, too. We're starting next week
grumble Guest at my workplace was rude over the phone grumble grumble
I think my dhampir character being the granddaughter of Strahd is as close to him as I’m comfortable being