#dnd-discussion
1 messages · Page 458 of 1
I want to discuss about all of your campaign experience.
Playing or DMing? Or both?
Both
Kinda a broad topic there. What are you interested in particularly?
Also, have you checked out #tales-from-the-table? Lots of folk share their stories there.
I'm currently doing both in 2 games. I am running a sandbox campaign set in Wildemount. My party just played through the adventure Dragon of Icespire Peak which was a ton of fun, very solidly written starter set adventure. I am playing in a sandbox campaign set Eberron (specifically Khorvaire). We've been doing PC backstory stuff, dragonmark deals, and running away from government of late in that campaign.
Sadly, Eberron is on hiatus rn (should pick up in like 2 weeks tho)
Uhhh the only official campaign I’ve ever played all the way through (as a player) was Lost Mines of Phandelver, won’t spoil anything here but that was a good starter campaign. That was like 10 years ago now and I still remember it so clearly
I’m mainly interested in your overall campaign experience like your strategy, key challenges.
okay
"Watch your back, shoot straight, conserve ammo, and never, ever cut a deal with a dragon."
-# Wait, that's Shadowrun. Eh, still applies.
Both campaigns sound really fun! Wildemount with Dragon of Icespire Peak was a great starter adventure, and your Eberron game in Khorvaire sounds intense with dragonmark deals and being on the run. Hopefully the Eberron hiatus ends soon so you can continue the story. How manyare players in each campaign?
Jumping off this: I've finished DMing Curse of Strahd, Lost Mine of Phandelver, Dragon of Icespire Peak, and Baldur's Gate: Descent Into Avernus. I would not recommend Baldur's Gate: Descent Into Avernus to any play group tbh, truly dreadful experience from level 1-13. I've played through Tyranny of Dragons, Waterdeep: Dragon Heist, and Baldur's Gate Descent Into Avernus. I'm not sure I'd recommend any of those adventures tbh, I did not feel those adventures were strong.
That’s cool, Lost Mine of Phandelver is such a classic starter campaign. It makes sense you still remember it after so many years those early D&D experiences really stick. What was your character like in that campaign?
What’s wrong with Descent Into Avernus?
Oh I was a teen so very edgy haha. I was lowkey a problem player but I got better
Did you ever feel like Waterdeep: Dragon Heist lacked direction?
Like all the BBEGs are ||things your party can't actually fight.||
I seem to only main Curse of Strahd as a campaign having run it twice and currently 9 months in on my third run !
Apart of that I run mainly one shots for others and currently a DM for a second group running homebrew dungeon crawling.
That’s pretty relatable honestly most people start out a bit “edgy” when they’re teens 😄
Invite me pleeeeaaase I can't take it
I like edgy things.
(Ezekiel Marlowe? Now there's a name to conjure with, if you don't mind me saying.)
When people talk about 8th grader syndrome, I genuinely think they're talking about me. I super love dark and edgy stuff.
What helped you become a better player experience or a specific group/DM?
Quick server direction questions! Is looking for players where I'd post about a oneshot, or is that just ongoing campaigns? The heading says "traditional" and I'm not sure if oneshots fall under that umbrella.
Partially time/age, partially research into playing, partially being DM on the other side of the screen
In Wildemount, we've got 5 people, a Sea Druid, Astral Monk, Eloquence Bard, Scribes Wizard, Eldritch Knight Fighter. I love those people and the stuff they do. They've recently been sending a bunch of mail, which I find simultaneously hilarious (because these Knights and Wizards are spending their free time... writing love letters?) and also very fulfilling. It signals to me, the DM, that these people believe in the world and have things they care about outside of adventuring.
In Eberron, we've got 4 ppl. I'm an Evoker Wizard alongside a Spores Druid, Hunter Ranger, and Berserker Barbarian. We have not been sending much mail at all, lmao.
For a game you're running? Sure.
Perfect, thanks!
What are your fav characters?
Unsolicited addition: please give plenty of info in your post. Here are some suggestions: #dm-discussion message
Alright! Age, experience and especially DMing would give you a whole different perspective on the game. How did DMing change the way you play as a player the most?
Lol same, but hey, dark and edgy can be really fun if you do it well.
It'd be easier to list whats right with BGDIA. I absolutely loathed the railroad that never allowed players time to breathe in either of the very interesting settings the story is strewn across. The book comes with an excellent writeup of Baldur's Gate, which they expect you'll use when running the stuff set in Baldur's Gate, but the content there is a railroad literally punishble by death.
I still listen to Evanescence on occasion. Such a good band.
Same to you Mr Smith !
My brother is the same way.
Pretty sure we're both Warlock mains in D&D because of those culty vibes.
I realized how annoying it is to be a DM haha (that’s a joke). Really I just understood more about how hard it is and how being a cooperative player makes the experience more enjoyable for everyone
It's a shame there is no good way to play a Vampire in D&D.
Yikes
Honestly yeah, they nailed that dark vibe so well. Do you have a favorite song?
Never got a chance to play a player yet !
Hmm.... I really like the entire Fallen album.
Yeah, WDH felt pretty aimless. Our DM was also pretty new so I never really knew what was New DM Growing Pains or a Dysfunctional Steup. I completely checked out of the game when we did a chase sequence wherein we murdered the quarry we were chasing, only for them to be replaced by another version of their statblock, who also catches the mcguffin we're after before we can. That one was the book.
But if I had to pick I'd have to say Bring Me To Life.
Yeah that’s a great observation! It’s kind of cool how the Wildemount party is leaning into downtime and personal connections. The mail stuff honestly sounds like a really strong sign that they’re invested in the world beyond combat.
And the Eberron group sounds like it’s way more action-focused right now.
Do you prefer when players engage more with downtime stuff like in Wildemount or when it’s more mission-focused like Eberron right now?
warlock mains always have that exact energy lol
However Taking Over Me is a pretty good song for a stalker.
Just play your class and attribute your abilities to your vampire powers. Or there's Vampire, Undying, Urban Shadows, Dresden Files...
Van Richten's Guide to Ravenloft has a class called Dhampir
Species. Or in that, race.
That actually makes a lot of sense then you’ve mostly been seeing the game from the DM side so far. Playing as a player feels pretty different. Are you planning to join a game as a player anytime soon?
"You don't remember me, but I remember you."
"I lie awake at night and try so hard not to think of you."
"But who can decide what they dream, and dream I do."
Such a moody song I love it.
good picks tbh
Ayyy! I've run it twice to completion (😳) and a handful of other times that just sorta fizzled out. Curse of Strahd is a good time.
Its a half vampire so any race would work and you have some abilities of a vampire !
The lyrics are so intense in the best way, it’s got that perfect haunting vibe.
I know.
One of my biggest issues with D&D is that every thing with venom is immune to poison, undead are immune to necrotic, etc.
So when I play an undead warlock in Curse of Strahd, the flavor is on-point but everything resists all my class features.
I wish there was elemental adept but for necrotic.
Like esoteric adept or something...
Occult Adept maybe
Like one for radiant, psychic and necrotic.
Appreciated nonetheless! Think I about covered it :]
I suppose if I were a player id focus on any hooks the DM would be hinting at and id try not to de rail and focus on more Roleplay to help out the Vibe. In my current campaign of CoS a have a DM as a player and hes great for RP and steering the decisions of the party on the right track !
throw Force on that list 🧠
It feels great narratively, but mechanically it can backfire hard especially in something like Dungeons & Dragons 5th Edition where enemy types are predictable
(I remembered what I forgot: HammerTime)
lmao my halfling rogue rolled four natural ones on his stealth roll
"What's your super power?"
"I can spell 'evanescence' without looking it up."
"Fool of a Took!"
The ones I like roleplaying the most and the ones that die
I rolled 5 in BG3... I had Advantage and I rolled Nat 1s twice in a row and then rolled a Nat 1 for a melee attack.
Real as hell. It like... sucks to be a thematic character in a campaign for that theme. A Devil themed character in a Devil game is usually gonna be throwing Fire at people who don't get hurt by Fire. Necromancy+Undead is the same thing.
The beauty of it is after completing vanilla you can go into more Lore driven CoS, add in more creatures of night as ambushes and flesh it out a little bit more each time !
Its a great one that keeps your party trapped in a big dangerous area
GOD AMY LEE'S VOICE IS SO ICONIC!!!
I wanna see those characters ^_^
It's a really great player mindset staying on hooks and supporting the table vibe goes a long way in making a campaign enjoyable for everyone. Also cool that you’ve got a DM as a player in your CoS game; having someone who naturally understands pacing and RP can really help keep things grounded without taking away agency from others.
Out of curiosity, in Curse of Strahd are you guys leaning more into horror/serious RP, or is it becoming more chaotic with the party decisions?
Could your warlock get a heavenly contract and deal radient instead ? Like he died and a celestial gave him life again ?
But then you'd lose da flavor!
Real talk: What music do you guys play during your games?
I keep a lot of music on hand just for various situations.
He could be edgy cause he died and didnt want to be brought back and now he has radient power
Fallen angel mf.
Dnd ambience on Spotify with the kenku discord bot
Those bardcore covers for tavern music
Kenku FM is the best music bot IMO. So good.
Story time
One time in a short campaign I was playing as a druid and in order to repay a tavern keeper for breaking windows, our bard offered to play a night. I also offered and picked up an Dulcimer. Time came around and our bard I think got a 12 or something like that, mean while my druid got a NAT20, the people loved what I played that we got paid for it and also got to keep the dulcimer cause i impressed the person i was renting it from. Let's just say the bard didn't like that and got very salty
Warlocks are all about those arcane secrets. I could see it.
"You might ask why I teach you these techniques, knowing I myself am vulnerable to them," (they're not) "and the answer is simple. I want you to kill the Baron of Barovia. Strahd must die."
My soundtrack for Wildemount mostly consists of music from the Civilization game series, arranged in location-specific playlists. The Dwendalian Empire playlist is German, French, English, and Scottish. The Menagerie Coast playlist is Arabic, Spanish, Italian, and Mesoamerican.
Oooh I love Civ music, smart idea
I've never played Civ. I never even thought about its music.
Yeah I got a little DnD discord and have gathered alot of DnD players and trying to get more GMs to play games with the others because of my 2 campaigns a week I dont have time. The DM in my game is also running irl sessions too.
It is great to have a vetern in a game that does the RP and I see it myself that it rubs off the other players and they join in too alot !
I lean into horror as much as I can and to be honest its being played very serious. The guys started off as hero's and now they are acting like survivors doing anything they can to live another day !
I dont play it either lmao, I just figured itd be a game with a huge variety of ethnic musical styles
You're so good! You could even say you're a natural!
That was great !
I wish I said that now
my throat hurts, I had to talk as so many NPCs with so many varying voices
Does Iced Tea count
Thats some next level voice actor stuff !
Hi
hullo
🤯
Sorry I left so suddenly. I work at a homeless shelter and told one of the guests that I played D&D and they said something really innapropriate and now I'm irritable and depressed.
sorry to hear that
It's fine. They won't be here much longer.
people can be jerks no matter their situation
Yeah.
I work in construction and they asked what was my plans and I let it slip that I play dnd. They called me a wizard for a week. Doesn't help I have a beard too hahaha
Yeah I feel better now that they went upstairs. That resident has been causing problems (her and her guests) for a while. I'm happy this happened right as she's about to get evicted. Although I am sad that she will be homeless. I hope she can find somewhere else to stay.
Just like... Not here.
But I digress. I appreciate the support but this probably isn't the place to be venting.
On the upside I am actually very excited for my D&D game.
We have 3 players (including me) already.
I really wanna play a satyr eloquence bard.
Exactly, its your life so have your fun the way you want it !
I just don't wanna have us not have a frontline... Like somebody has gotta play martial and it might have to be me... Mainly because satyr paladin is so strong.
The ultimate tank, respect for making a PC that looks out for the other players !
I'm a huge fan of playing evil characters with a very reasonable methodology.
My current backup if we don't have a frontline is a lawful evil orc psi warrior fighter.
That sounds like a really healthy little DnD community you’ve built getting players together is one thing, but finding more GMs is always the real challenge.
And yeah, that shift you’re describing in CoS is perfect for the setting. Starting off as heroes and slowly turning into survivors is exactly the kind of tone that makes the horror land properly. Sounds like your table is really buying into it.
Who is just maximum power (STR, INT, CON) and no finesse (WIS, DEX, CHA) who is all about might makes right.
Yeah it took awhile but I gathered a good group and have a lovely community of 40 members in the DnD server ! Just need more GMs to join in !
Are you mainly a player and have you experience in dnd much ?
Great to see the DnD community grow
Not so much telekinesis as the sheer pressure of their intimidating battle aura/bloodthirst propelling their weapon?
No, they're using telekinesis to swing their weapon harder. I wanted to make a character that is like a psychic savage fighter.
Ah well yes, I'm just giving a flavor to ... well never mind.
Are weapon proficiencies a thing in dnd?
Just asking cos i know there's armor proficiencies, skill proficiencies and tool proficiencies, but i barely know a thing about d&d weapons
yes
and there is also weapon mastery which gives a weapon a special ability when you land a hit ( or don't) with it
Thx :3
Yes, each class has a section detailing which weapnos they are proficient with.
Can backgrounds have weapon proficiencies?
Feels good when you actually roll natural 20s
They wouldn't no unless its a custum thing but dont be afraid to ask your DM and plan something up !
What you think of nat 20s passing checks automatically ?
No, no
Ye, ive been trying to make a fairly homebrewed character, and ive decided to start off with backgrounds
You can get tool proficiencies
Oh misread that
I thought nat 20s weren't a guaranteed success outside of combat. Am i missremembering?
I really wanna run a tabletop game set in The Lands Between from Elden Ring.
Definitely on my bucket list.
it's only auto success on attack rolls
Yeah they aren't but some players think they are and sometimes I find myself agreeing to it. Only sometimes tho !
One of the main reasons I was considering running it in Pathfinder was because most of the status effects from Elden Ring already exist in that system.
alright so, I killed my battlemaster fighter, what magic items could I give to my soulknife rogue (his backup character)
Oof, did they lose the duel?
Tbh, my past dm only let d20s outside of combat auto succeed if its funny enough. Our general rule as a group was if its funny, it just might work
Unfortunately
Soulknives do well with defensive and utility items. Weapons aren't that great for them if they want to use their psychic knives a lot.
it was neck and neck, the enemy had 3 hp left
Yeah id be the same and I think its a good thing. Like if something will slow down the pace outside of combat and someone rolls a nat 20 ill let them explain how they do it and let it pass !
Ye
One of the things a Soulknife does well is scout, because they can telepathically communicate with their party even if they are sneaking off alone. So something that grants invisibility or aids in stealth is great if that's what they want to do.
If you're homebrewing something, an item that gives +X bonuses to their Psychic Blades would be nice since there's nothign that does that.
Yup, considering it
Are you using 2024 rules? Maybe it could give some neat extra Cunning Strike Action unique to Psychic Blades!
Smart!
Idea: Cunning Strike - "Memory Incision" Cost (3d6) The target must make an Intelligence Saving Throw. On a failure it forgets everything that happened in the previous round. On a success it takes 1d6 Psychic Damage.
oh hey! that could actually be useful for some out of combat things
I should take inspiration too from the fact that their rogue is a painter
they flavor their soulknifes as "paintbrushes"
Caster forgets they’re out of spell slots and keeps trying to do spells
Am I weird for being a bit upset that one of my players changed his character's race entirely on the fact that he just felt "it'll be stronger" if he changed it? Even though it kinda makes no sense, as I believe humans are better for wizards than elves?
Was it before or after you started?
We haven't started no, but it was like 99% there
and his own story falls apart if he becomes an elf
I'm getting red flags from both of you, tbh.
Can he rewrite his background without it effecting (affecting?) the campaign?
What
I believe so, I'll just talk to him about it and see what we can manage together tbh
I would allow it, just make sure they understand they can’t switch all willy-nilly once the campaign starts
oh god I just looked at my player's description of their halfling, 2 foot 6 inches tall 😭
a halfling among halflings
Of course, thanks for help tho
Changing species just for being stronger is kinda meh if you're in a campaign focused around the story, but also not letting people change their characters for themselves is also a bit sus unless it disrupts other people's plan, and the idea that any species is better for any class is also sus.
a quarterling you could say
Half a man halfling
A bugbear could kick them like a football
If you haven't started yet, let them change their character how they want, just ask them to rewrite the story.
Now I get why he's got a +11 to stealth, can't even see him if you tried 😭
I will? I am not going to force him into changing the character how I want lol, it's his character not mine
I was just expressing that I am frustrated, that's it.
Good. Also any species can be great as any class. Not even to mention you have one whole elf type that is all about having innate wizardry. Don't see why that wouldn't also be great as a Wizard.
I think the magic item I'll give him is some heels 😭
Giant platform shoes
So small that even a level 1 wizard can throw him
Okay, that's great! No I can't have much experience in dnd but I really want to play a dnd.
when using expeditious retreat, can i dash, use the spell, use the bonus action?
That's the intended purpose yeah
so i can dash total 3 times
As a player or dm ?
I love my chromatic, metallic and gem dragons as much as the next adventurer, but I think lung dragons deserve more love
if i use vex mastery property, do i get sneak attack
No, it should be 2 max.
But you will move 3 times your Speed.
i dash, use the spell, use the bonus action
can i do that
The spell is a Bonus Action.
But as part of that Bonus Action casting, you already Dash.
You can take the Dash Action and then use your Bonus Action to cast the spell, which also counts as another Dash.
so i can dash, use the spell, and then on another turn, i can dash and take the bonus action
But that's only 2 Dashes in the turn because you already used your Bonus Action to cast the spell, you no longer have a Bonus Action left.
Correct. On both of those turns you would be able to Dash twice.
No you'd get it on the next attack as it would have advantage.
Each Dash adding your Speed in movement again. So if you have 30 Speed you would be able to move 90ft on your first turn and another 90ft on your second turn.
ok
As a player
Hey, what would you want a class feature for a wizard-like class called "Front of Stage" to do?
Are you asking us to homebrew for you based on a name and basically no other context?
Isn't that just... a Cartomancer?
Flavor is Free, though
You don't have a to brew a whole new class for a "magician"
That's fair
Magic missiles being a bunch of cards or schorching ray too would be cool
Fire bolt could be used in the same concept
Ice knife same, etc. etc.
I'll take a look at the existing Wizard class for inspiration. See, the Magician class kinda overhauled the Magic system to cheat spell slots, but I'm sure I could find something I could use from the old Wizard class that could help.
And yea, I plan on bringing in DnD spells but with new flavor
Nah, I just don't like any of the current Wizard class things. They don't match what I'm going for. My class has a spell juggling system that forces you to alternate between casting spells and cantrips to regenerate spell charges which can be used to cast spells, and copy spells at higher levels. Wizard just casts free spells at higher levels.
That sounds... unbalanced.
talk to your DM about implementing a homebrew class.
No class really regenerates spells per say, that's sort of against the resource-attrition idea of D&D. Closest is probably sorcerer, since they can convert between sorcery points and spell slots.
schorching ray
the coffee didnt got its effect yet, but take it like a new spell
I love schorching ray, I pair it with Conjure Major Elementals
I'll do A LOT of testing. See, I'm making my own little game that just uses the 5E system as a base. I'll only be using a select number of spells specifically balanced to the Magician.
Probably take it to #homebrew
Alright, sorry
What is a meme that gets quoted in your campaign all the time? For us it's "EmOtIoNaL dAmAgE"
How would y'all flavor a Watchers Pally with Uthgardt Tribe (SCAG) background dipping into Warlock? Purely from an RP perspective, not mechanically
Yea and clerics using channel divinity to exchange for slots
storm trooper aim
Npc's calling our centaur a horse
if we don't hit anything for multiple rolls we are storm troopers
"ElDriTCh BLäääst" hasn't gotten old yet
My paladin would be the bestest storm trooper
We joke about me hitting enemies as often as they hit me
ours is "army dragon" (i wrote that instead of "dragon army") and the other is Kevin, the normal-sized flamingo (i said a flamingo was 6ft tall and they're not so all my players made fun of me for not knowing the height of a flamingo)
Thats some big flamingos
I DIDNT KNO.... they also said i think they're so tall because im short. 😩 DMs can just never win
And just as I'm about to become a DM...
army dragon is pretty evocative 
XDD
do it, it's all in good fun
Wait your group doesn't have voice chat?
"The dice witch is picking favorites today"
Another one is n'wah because my dark elf character says it a lot (iykyk)
like, nyah?
Reminds me of the dragon in the novel Grunts! but I can't easily find their actual name.
In my old campaign we had way more memes. We had cheese (our rogue was a mouse and was addicted to cheese) and Hector (our sharpshooter's name was Theodore, I couldn't remember his name so I called him Hector, so I made it recurring that my character can't remember Theodore's name and calls him Hector).
In one of my camapigns we had everyones favorite npc Boblin, except boblin was a legendary elf fighter.
Communication via eyebrows when subvocal or closed vox aren't options but we want to discuss things without NPCs catching on.
at least 5.5e has common sign language for silent communication
New player in our campaign and she only checks the channel if she's pinged, tried to strike an interaction and she didn't even read my posts rah
that sounds frustrating. have you gotten a chance to talk to them about it?
Uhm we're still mid sesh, I'm a player
ah i thought it might be play-by-post based on the context
only paying attention when pinged is pretty wild for a live session
Plus I can't speak too much abt it it'd be bit hypocritical cus I sometimes do that but not to this extent
Cus I always read whatever I missed
i had a player who kept missing out on sessions because they though nothing important for the story would happen that session, and i was like you doing stuff is the story!
i mean their character certainly won't be doing much in the way of story if the player is not there to run them
Yeah 💯
The players are the whole reason any of this is happening. If I didn't want them to influence anything and to write their own story, I'd be writing a book.
my PC made a deal with a hag, for a favor that the hag will cash in at a future point ||What's a fun way to cash in that favor||
First born child /j
they offered that. but no
idk i think hazbin hotel did a good turn with that idea, a really simple sounding favor deployed at the right time for huge effect
Does the hag have any way to pressure the PC?
Something conflicting to the players morals
||The PCs eye has turned a cloudy white, so, yeah, the hag can see everything they do, and could be in their dreams||
oh that is fun
Oh, night hag then?
indeed
Alright. So you have two options. The first is for the favor to be something unrelated to the plot, like "kill this person for me", or for it to be a complication that happens within the plot. Like "when you fight [bad guy], destroy his staff, but make sure he runs away from your teammates"
I prefer the second option.
Then you have two other options for the consequences of that favor. The first is to have the favor be something that seems unconsequential, but with a huge domino effect. That groooms the player into accepting it and dealing with the consequences. The second is to have the favor be something huge, so that the player is primed to refuse it, putting them in conflict with the hag
they've already made the deal, if they refuse to do good, what would happen? hmm
Honestly, a night hag stalking you and your team every night, giving info to your enemies and attacking you in your dreams is bad enough.
before I proceed on asking, Incubus, have you played Curse of Strahd before? if so, maybe we can go to #1029842470810439810 ?
If not then I'll ask things that don't reveal spoilers, things about the PC, etc.
I played it. Let's head there
great!
Am I the only one baffled by how pass without trace exists?
It's just a spell that grants the entire party a massive buff to stealth that completely breaks bounded accuracy for one skill specifically
If it was a homebrew spell, I imagine people would write it off as silly, unbalanced, and overly specific
Does goggles of night need attunement
free darkvision, no attunement required
Okay
Yeah I simultaneously love it and hate it 
i think it should be a cantrip actually
Pass without trace is the only way my 10 dex heavy armor paladin can pass stealth checks
Its not that overpowered in all reality.
Also, morning, folks!
I know it's not actually that overpowered I just don't like that it's the only spell in the game to completely break the math
I dont think it breaks any math
Literally all it is is a +10 to stealth checks
Sure but like, nothing else in the game offers a +10 to anything
Looks at War Gods blessing
Ok that's the one other exception, fair point
I dont think PWT is a problem unless you let it be a problem
Party stealth checks are still the groups stealth total divided by individuals in the group I believe? Or i think divided by 5 in general
Ive been in groups where we've failed with PWT
Ofcourse its still possible, but when the minimum roll is now 11 it gets quite difficult
What, when has it ever been divided by any number?
Ah, sorry, correction, it's when half or more of the group succeeds.
Funny enough, every DM I've played with runs stealth as a group check when the whole party wants to stealth, even though the DMG mentions stealth should never be a group check in particular because each individual matters for it
Anyways, the spell isn't a huge deal especially if you run group the way I and most other DMs I've played with do
I just think getting a +10 to one specific skill for the whole party is pretty crazy given that this is the same level where you could be casting enhance ability to add advantage on checks for only one type of ability score
True, but you can't enhance ability EVERYONE at that level
Oops, idk why it replied to that
No idea why that happened but I get what you mean
The secret is everyone having Cleric magic initiate for guidance /joking
as much as I am making a big deal out of it, I'ts only for druids, rangers, and trickery clerics
and I don't actually think it's a huge problem, I just think it's funny that there's just this one random spell that can turn a party that might fail due to heavy armor or bad stealth and turn everyone's minimum stealth into at least around a 10 or so
Since it can effect the entire party
I do agree that it's a strong effect
How do I play
Maybe even for its level in all reality
It's not like, a problem spell, it actually helps solve a major issue for the entire party
Oh
The spell that is based
Where do I play
it only becomes a problem if stealth itself is a problem
Can I be anything I want
Its one of those cases where it's a
"Yes, but actually No" type of answer
Like, if my gamecould be ruined by a good stealth roll, they would be pretty poorly though out game I was running
That’s not very helpful
You can be anything you want within the confines of the rules.
I have a character I made up
He is the dna unraveling wizard he unravels dna
Basically when making a character, you pick a race / species, class and a background, and you can basically make almost anything within those rules
You could also flavor things or use homebrew, so with that the answer is "yes, but", and requires the approval of your DM
There's a lot you can be, but there are constraints
Human, wizard I guess, discovered he can unravel dna and now likes to unravel people’s dna for no reason
Its for the sake of the games balance and fun for all, though
You'd probably be a Transmutation Wizard if you wanted that flavor
So no, you cant just decide you have a spell that kills everyone at no cost. Thats not gonna be fun for a game 😛
Oh
The simpler answer is its a game with classes, subclasses, and rules and such
Old Transmutation wizard isn't that good, but a new version is coming in the Arcana Unleashed book
What is that bro
You would pick your spells from your class' spell list, though you could flavor things the way you like, such as a spell that deals necrotic damage or weakening enemies working as you "undoing their DNA"
And also, what you play would entirely depend on the world of the game you play in. Some dungeon masters will make their own world, some use an existing official world, etc.
Can I make up spells
Transmutation is a spell school that allows you to transform/alter things.
Yes
No, least not yourself.
That would be homebrew, so yes, but it does require DM approval
Not really, you can suggest homebrew to your DM if you want but don’t expect it to go well
Only in rare cases where dms allow.
I think there are rules for it, but I'd wait for a bit of experience before asking if I were you
Hopefully we're making sense
That seems like an uncooperative character. Remember your character needs to be willing to work with others towards the established common goal
Yes u are thank u
you can be called whatever you'd like
Yo ts acc frying me bro u genuinely hilarious
I've got a character named Cucaracha, I've got another named The Floating Fire. Names can get weird in D&D.
The short answer to a lot of the questions is that a dungeon master runs the game and decides the tone of the world and what's possible and such
DNA unraveller 9000 it is
Sorry :/
Hey, Kasuf :3
Hey Tokii :)
Good Timezone everyone
how many features give effects like "enemies have disadvantage on attacks against allies other than you"? I'm kinda missing that enemy redirection on my fighter
Goading attack
Compelled duel
ya i don't know of a ton (wish there were more) but swashbuckler can
Oh yeah, 2024 grappling is great for tanks because of that, good call
Especially since you can grapple on opportunity attacks now.
Could you not do that before?
It was still a special attack, but maybe I'm misremembering some "when you attack on your turn" language from the 2014 book
grapples are built into unarmed strikes in 2024 compared to being a seperate action
I thought previously grapples were just something you could replace an attack with, my bad
thats how they worked before yes
they replace the attack action, and attack of opportunity doesnt use the action
they dont replace the action
You couldn't grapple on OAs before yeah
hii
Yep, they beefed up the Grappled Condition, too.
And the grappler feat got a good overhaul
Went from something you tricked someone into taking as a prank into a must have if you wanna grapple and a pretty good one if you're an unarmed martial cause of how good grapple is now.
what?
what?
class and background for what
Do you know how little that narrows it down
^
- Timothea Lauma, Centaur Bladesinger Wizard. Inquisitive.
- Walang Pangalang, Aasimar Scion of the Three Rogue. Harper.
- Qiln Tempestheart. Hobgoblin Beast Master Ranger. Emerald Enclave.
Aasimar are like Tieflings but for the upper planes, they sorta Angel-like
the Harpers and the Emerald Enclave are factions/organizations in the Forgotten Realms setting. Inquisitive is a background
You asked for their backgrounds, thats what theirs is
Funnily enough... he's from Acheron lol. Or at least claims to be. (He's a hobgoblin)
Wasn't inqusitive a rogue subclass?
Its both a rogue subclass and a background
2024?
its a background in the new eberron book yes
bro is farting in the chat
Yeah, its been both for a lil bit. I really hope that Inquisitive Rogue gets a solid 5.5 update, cuz it was kinda terrible.
Inquisitive is getting updated?
i dunno, I just said I hope it does
There are more Backgrounds than what are in the Player's Handbook. There are Backgrounds associated with the Harpers and the Emerald Enclave in the Heroes of Faerun book.
Oh, I just saw that lol
It really felt like they took random stuff threw it at the wall and decided "Yeah let's also make it like that one scene from Sherlock Holmes"
I am looking into making a Scion of the Three Rogue. What is a good INT to go for and does it work best single class?
playing a Scion of the Three rn, and ive seen a level 15 one in action, around 16 is good, but more is also good for more uses of Bloodthirst. You generally want more of your subclass features
Rapier and Dart or Shortsword and Scimitar?
I went with Dagger and Handcrossbow
just discovered dark sun, such a cool setting I kinda wanna do something with it
A Pwague doctor
tho I think you could do a facelift on it to make it a little more topical
sorcerer kings weilding an inherently destructive leech like art that they jealously horde the secrets to with no regard for the people around them, intent that they'll rule the ashes?
i read that as "tropical" 
Well Dark Sun is a like pollution tale kinda deal thing
name that guy sam altman
Defiler magic is "non-renewable power" that ruined the world
that but there are some kinda gross implications with the og way things go down
Sam Saman
I mean its a terrible world
not in the actual setting itself, its an evil world gross shit needs to happen or that "evil" will feel toothless, but in how it came to be
the evil guy who started it all being evil because he's physicaly deformed?
thats maybe a tad uhhhhh
Eh
Cyric is evil cause hes ugly and has an inferiority complex towards others
Some people do just become a holes because they can't accept their own shortcomings or their own nature
the way hes discribed hes more like actualy disabled than ugly*
To me it feels more like deformed, like the traitor in 300.
But "they make fun of me so ima destroy the world" is classic pathetic villain
Just for clarification, are the species in the new starter packs the 2014 versions? It would be a weird way to release 2024 updates but I wouldn't put it past them.
Cleric, Druid, Monk and Paladin for the Icewindale group 🧐
I should've been a Ranger for the Full wisdom group 💀
Finally in the fighting session i was craving so much, i already landed like 3 critics and killed like 5 enemies (kinda, the weapon i have leave them at 1hp and paralyzed until a lesser restoration is used on them, useful for my allies to glory kill them and get resources)
They list what they are from, which just appears to be whichever the most recent printing is
Badass!
I wish i had an LGS near me
wait you landed three critics?
yeah, champion
there's a restaurant they should be in
im using all the resources i have.
And now im locking even harder, an ally got down.
Yeah, in hell
Ahh, yeah. I think for most of these that's 2014 then.
Hell kitchen.
Ba dum tiss
Wish i had something to do rn in general
2024 phb and MMM (which is 2014 most technically) covers like 70% of all species options ever released for 5e
give me an epic phrase to say
I know they've been updating older species so I've been keeping an eye out for the ones they haven't gotten to yet.
Just comin thru with a quick lil question, cuz I'm tired and I can't find the answer and I'm just such a newbie to ts.
Do the skills depend on ability scores? Or how do I know how many points each skill is? 
Skills at base have a stat associated with them
You add the modifier from that stat, and your Proficiency Bonus if you have Proficiency in that skill. Sometimes, the DM might ask to roll a stat thats not typically associated with that skill
What stats? 😅
Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma
Oh if youre new to the game, feel free to check out the Basic Rules and #dnd-newcomers
So, a spell like Fire ball--which stats would it use?
Or would it always use INT because that's the wizard's default?
It depends on whats letting you cast fireball
If youre new, feel free to check out #dnd-newcomers
Hello There
The last question there was already mine 
oh, i dont have that channel on my list
👍 All good!
so fireball makes the enemy make a saving throw rather than you rolling, but the dc is usually 8 + pb + spellcasting modifer
your spellcasting modifier determined by your class if youre a spellcaster (wizard is int, sorc is cha, cleric is wis)
you use your spellcasting modifier for attack bonuses as well, if youre casting spell that uses an attack roll
some feats (magic initiate i think and the touched ones) let you choose your spellcasting modifier, and items usually have a set DC or bonus, but otherwise say which modifer to use
that requires creative power which I currently do not possess.
i mean that would be an epic phrase if framed correctly: like a wizened old mage saying that to the party as they ask why the mage can't solve the plot for them
Thxx
Ty
Ohhhh, gotcha. So, if the DC is like 20; the enemy needs to roll for int? Or another stat entirely
that depends on the spell. fireball is a dex save
True but thats not my point.
Gotcha, thanks!
not really; it's more like ~60 for resistance
people blow it way out of proportion; and for immunity it's mostly stuff like constructs, elementals, fiends, and undead which is obvious it wouldn't work on
its only 100 or so out of 500 in the new MM
Its just all the enemies that are immune to poison are the ones dms use the absolute most above all
and you're generally going to be fighting a lot of stuff that isn't immune, depending on the campaign
I think you gotta look into different settings maybe? I believe DND by nature has many monsters/places that are full of poison resisting enemies, such as undead ect.
They're just the most common enemies it seems
Most dms do exclusively use undead, fiends, elementals and constructs
If youre fighting Fiends, Constructs, Elementals, Undead though, tough luck
Only dragon that cant be hurt by poison is Green
as long as it's not green 
There's only 16 mon blocks in 5.5e core/expanded that resist poison
and and 140+ that're immune to it lol
Poisons actually very viable
its just dms gotta lock in and use more than just undead
Which dragon would you all fit as best at "finding" ores/rare minerals
that's why you have a a cleric
to make that not realy feasable c:
Poison's a damage type that either it works or it doesn't. There's not too many options for damage mitigation.
A very big poison cloud
Poison is one of the things in 5.5e that are majorly held back by the dm rather than the system
Mustard Gas
It's like, if you're going with a fire-caster focused build, and your DM sends you to hell
Enemies that are immune to poison are also the absolute easiest enemies to use
Like yeah, you're probably gonna feel useless
Specifically the nine hells yeah
But in the Abyss? youd be fine actually
Theres only 1 Demon overall that are fully immune to fire in MotM and '25 MM combined
And its Balors
Monster Manual
Monster Manual
I looked the other day and Balors are the only Demon immune to fire funny enough
All the statblocked Demon Lords only resist fire.
how good is the reduce part of enlarge/reduce?
I'm afraid I'm not John DnD so I can't answer that for certain
Cause DnD isn't a narrative over mechanics system no matter how much people want it to be or they advertise it as such.
i know the answer
Great for utility in a group with a lil creativity
its because gary gygax wanted to emulate the magic system from the dying earth books, where spells were implanted in ones memory and forgotten once casted, and over fifty years it just didnt change
You'd be playing something else.
D&D had to invent "how does spells work" and since D&D came from wargaming (and because of Jack Vance's Dying Earth series), they decided to make magic work like special ammunition that gets expended. It used to be more complocated than Spell Slots.
and also not a thing in 5e, but most editions your spell slots were actually slotted in, as in you had to choose what spell was put to each slot at the start of a day. spells were a resource you had to be careful with
You used to prepare multiple castings of individual spells, like for a day you'd prepare 3 Lesser Restorations, 2 Cure Light Wounds, and 1 Bane.
There was an alt system that essentially was mana. Where you just got a bunch of points you could spend on spells.
It wasn't a very good system however.
but yeah dmg 2014 has spell points system
There’s spell points, at least in 5e I think
Spell points aren't really mana tho.
I kinda like idea more. But it needed to be more fleshed out. Like, IIRC, You could potentially cast like 2-3 9th level spells a day, if you just did not care about anything else.
It's just slots but different flavored at points.
i think there was an asterisk on 9th level spells, but it just meant more high level slots yeah, can work but the game wasnt designed around that kind of gameplay
But yeah older editions Spellcasters relied on weapons more
Thanks for sharing
Ditto
kinda? it's more that old editions had a less even curve of power progession. Casters were meant to start weak and end incredibly strong
Depends on the spell in melee.
Yeah I forgot to add at lower levels.
There's nothing specific about magic in melee range. But there are things about doing ranged attacks in melee
am I "toot"? please call me Gwyn
most likely page space limitations, and its not like its completely unusable in 5.5
Also they wanted the new DMG to be focused on helping new DMs
DMG 5.5 just didnt focus on having optional/variant rules
The Old DMG in older dnd editions would've been a DMG 2
DMG 5e did
5.5e was a lot more player focused here. And since it wasn't an often used system, it was left in the 5e DMG
5es DMG was more focused on giving a toolbox for experienced GMs.
And most of it's tools were either abandoned or didn't need updated.
Woah, yeah i never even realized
Thats super DMG 2-coded
Like the "race rules" for monster customization
Like making an Orc Bandit so you lower their intelligence.
Yee I plan on getting the 2014 dmg real soon. I know it has a more robust build encounter for long adventuring days
Which I'm not surprised and not upset didn't get reprinted.
It's encounter builder doesn't work
The math on the 2024 one is a lot better for encounters
Oh?
ill be honest. i kinda think the npc species rules wouldve actually been useful in the 5.5 dmg since all the humanoid statblocks are generic
The 2014 DMG encounter builder didn't use the right math
Dang 
Yeah you don't get better 5e balance rules than the 5.5e dmg
They're still in the 5.5e technically
There just not telling you to make Orc enemies dumber cause "Orcs are stupid"
Orcs can be smart tho
i mean the big bucket of abilities to reflavor had a couple species features
i just wouldve liked some templates
bro please do not call me the onomatopoeia for a fart, I VASTLY prefer my name
Not according to old 5e
They're meant to be used in any situation involving humanoids
As templates.
My friend plays an orc wizard tho and wizards are smart
generic in that a humanoid block doesnt represent a specific species. Albeit some humanoid species in the monster manual just changed creature type
Yeah prior to MotM even playable orcs had I believe a -2 to INT
Yep ole Mikey Mearls
So an orc wizard was inherently dumber than any other wizard by pure virtue of being an orc
A lot of the "generic humanoid" statblocks were just specific Humanoid statblocks originally
Made generic so you can apply them to any species.
Got Drow Bandits? Give them Dancing Lights, Darkvision and Faerie Fire.
an optimized orc wizard would have less int than another optimized wizard, but that isn't to say that the smartest orc wizard is dumber than the dumbest non-orc wizard fwiw
which is kinda why id have liked species templates in the dmg instead of the bucket of features
using the DMG applying a species on monsters, an archmage or mage orc would have -2 to INT
I mean, in fairness, those templates are still available to use in 2024
They’re cross compatible, I don’t really think they needed to be reprinted
Its also not hard to add Adrenaline Rush or Relentless
Like for my statblocks that are orcs I give them adrenaline rush.
you can, i just think theyre kinda worthless in 2014 but wouldve actually been useful in the 2024 dmg, and i wouldve liked an update not to have ability score changes
wouldve been a good opportunity is all
I mean either way they eventually become tunnel funnel, no?
what
Welp
Just because they weren’t printed in the 2024 DMG doesn’t mean the templates in the 2014 DMG don’t work, so I have no problem just taking from Book A and applying to Book B
in release Volo's yeah, but by the time Eberron and Wildemount reprinted them without it Volo's got an Errata removing the -2.
today session was... interesting
Tunnel funnel=Meat for the grinder
i think were arguing different things
Yeah, the VGtM racial stat detriments were a mistake
Very glad they got rid of them
Volo being racist as usual
It was a fighting session mostly, we got into 2 encounters
1 against some giant chicken with hooks
another against some cultist and... things went wild
im not really looking for a solution, just wouldve been good to have hypothetically and its too late to change
We took down teh chickens easily
The cultist were a bit more hard but... things went bad in some moment
An ally got down, got hold hostage
A big named npc in the Forgotten Realms
How did you beat chickens? they're CR 31 monsters
He's a level 1 wizard posing as a bard.
another ally got into frenzy and attacked me, i defended myself and took him down....
The entire realms hate him cause he's gigaracist and constantly publishes misinformation.
but i kinda understand templates have been thrown out, and i kinda think it shouldve gone the other way
a stupid wizard minstrel
And that's with Elminster editing out a lot of his racism and idiocy.
Volo should be beaten to a pulp
yall should kill volo
i run away with his body thinking was only unconscious, he was dead....i killed him
Other companion tried to look him and i said dont because it was my kill and i will take care of it.
He attacked me too and i obliterated him easily
Elminster if he was a class clown
I was the one survivor carrying my artificer and the first dead ally
I thought Volo was the one who made that book that stereotyped monsters
Volo is a level 1 Wizard who parades around as a bard.
Yep he also stereotypes people in the Forgotten Realms
The MEGA racist
He's written books on Dwarves that'll get him strangled in the silver marches.
He's the CEO of Racism on Faerun.
Yes
Yeah I remember, Orcs were portrayed as savages there right?
Yep
"Lizardfolk possess an alien and inscrutable mindset, their desires and thoughts driven by a different set of basic principles than those of warm-blooded creatures. Their dismal swamp homes might lie hundreds of miles from the nearest human settlement, but the gap between their way of thinking and that of the smooth-skins is far greater."
-Volo's Guide To Monsters on Lizardfolk
He's a stinker.
Kill Volo
Don't forget that canonically, Volo's existence is important for the Weave because he's Mystra's guy.
That's the sad part.
I thought Elminster was Mystra's guy
Mystra has a lot of guys
Ye Mystra made him a weave anchor cause no one would suspect the most pathetic person alive to be so important.
Yeah and WOTC basically swept it under the rug by saying the book was written from Volo’s biased perspective lol
You can't kill him or you'll screw over a lot of things
And quite a few gals
inclusion, already better than Volo
Wait, is Mystra a bad person? in canon?
thats the funny part
“WE didn’t write it, Volo did!”
Talking about how Volo is a weave anchor, and because of this Elminster, Mystra and some of her other lackeys have had to come to rescue him
Remember the rule: Never own up to your mistake, always blame someone else, even if that person needs to be invented for it
"Savage and fearless, orc tribes are ever in search of elves, dwarves, and humans to destroy. Motivated by their hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home."
Yeah guys, VOLO said that, not us WOTC who wrote the character
Well wasn't Mearls the one behind the "orcs are dumb" stuff for 5e?
i don't think so? or at least there's no one person to blame
Mearls wasn’t the only one on the design team
I think Mearls was just the spearhead or whatever
I associate mearls more with being pro ivory-tower game design
Those kinds of decisions are usually decided upon by a group, not by an individual
Yeah don't get too caught up in author delusion.
Everything big in history has always been the product of a group.
Like how a lot of people blame Crawford for the 5E rules they don’t like. He was the lead designer and the face of the team, but he wasn’t the only designer.
What are we talking about
yeah also its weird to say this about like, 2016. But there certainly was a different culture abt this. I think most of the writers probably disagree with the way they wrote it today
Ye no one else told him his ideas were bad
Currently, it's been Volo's Guide to Monsters and its less-than-modern takes on stuff.
Crawford was clearly the only person working on 2014 dnd
I kinda like Volo's guide but it has its issues
It's OOD isn't it?
It has its pluses, but it definitely has its minuses
Quite a few, mostly in the way it's written. There are many things I like about it, but it just reeks of biological essentialism and utter lack of nuance everywhere
Honestly the thing I like the most about it was the Mind Flayer stuff
i would definitely like another volos guide style book where we get lore about specific groups of creatures (one big creature type per book isnt sustainable)
Volo's isnt been sold by dnd beyond anymore
They are non core
Like I like a lot of the lore in VGTM about monsters, like beholders hags and mind flayers, but I hate the lore it published regarding humanoid creatures like orcs goblinoids and kobolds
I like that gobinoids and kobolds are no longer humanoids imo
Mostly both books have been "updated" in Mordenkainen Presents: Monsters of the Multiverse. In truth the lore in those books has not been reprinted and a few monsters are missing.
i am just kinda scared wotc isnt gonna want to write creature lore anymore so they can leave it to the settings, but setting books don't want a bunch of paragraphs on where each monster fits in the world
Monsters of the Multiverse also updated in a way that didn’t make them Forgotten Realms-centric
I also think the goblins from Volo's are diffrent type of goblin from Mordenkainen Presents
Even after Monsters of the Multiverse, we still got Fizban's and Bigby's. So creature lore is still present. Few people have negatives about those two
They are vastly diff
A lot of the lore in VGtM and MToF is presented from the lenes of a single setting. MotM was basically the first step WOTC took to make their core books not focused on a single setting.
Fizban’s and Bigby’s are still a couple of my favorite 5E books. And it’s almost specifically because they give a lot of lore on those two creature types that doesn’t lean specifically into a single setting.
for giants and dragons, you can have entire books about that
idk if that applies to every group of creatures
Entire books about undead are feasible. Same for fey. It's harder for plants and beasts.
My party had a member shakeup and now I'm the only healer and the only one who can cast revivify. Do we have any options if I go down?
Though... Honestly I could imagine myself writing a little third party books dedicated to plant monsters.
It makes sense for giants and dragons imo because per the lore those two creature types are inherently tied to the Material Plane regardless of what setting you’re playing in
is Plane Shift a officialdnd book?
the MtG stuff? no
I don’t need a Fizban’s/Bigby’s-esque book about plants or constructs
It was made for fun by the MtG designers
I see
What about more modrons though 
So is it homebrew or 3rd party
Yeah the Plane Shift PDFs are basically WOTC-promoted third party content
homebrew
Clankers.
A lot of the unused UA deserves to be in the trash imo
plants+beasts in one book could be cool. maybe some more fantastical beasts and more varieties of plants (plant titan!!!)
The starter spells were decent
Like I never cared for any of the Modern Magic UA
I think morden magic UA was mostly made for a certain type of campgian
id kinda like a monster book to be terrain based. Underwater adventures sourcebook, give us details on stuff like merfolk settlements and kraken cults
Wasnt very popular through
ooh thats a great idea
I hate fighting underwater
guys, is there a spell that can potentially reveal events of the past?
i have a rogue/scout who was framed and i was wondering if there's something out there to prove he is innocent by divining the past ^^;
I love modrons they’re so stupid
Honestly I dont think so
I'm a Modron HATER
Autognomes are just better constructs
Most spells divi look into the future
Legend Lore
Isnt that based on a creature
I have a few ideas on plants from different planes. I could imagine a book designed with first some fictional botany, then focused on the plants in different planes.
Oh it can be anything
Thats not necessarily true
Most divinations are...
"I find shit" spells
Person, place, or object
I do somewhat miss the -mods from 3.5e like how dwarves are less charismatic cause they're grumbly and reserved, or how bigass races were easier to hit because dawg you are a whole centaur, you are hard to miss.
Very costly through
And then there's other divinations that are pretty much just for spying
There is a third party book called underwater adventures. It's good, but relativey short and doesn't do as much as it could have, had it been a WOTC production
Yeah it’s an expensive spell, but it’s a good one if you need a lore drop
Ill be watching you
I'm a Raksasha, good luck
This is funny
If the famous thing you chose isn’t actually famous, you hear sad musical notes played on a trombone, and the spell fails.
I figured theres something third party. IDK if this is fully related but i do question wotc's longevity of producing books if its just three "heres a guide to an entire setting" and then an adventure anthology every year
I mean tbh given how expensive the spell is, I wouldn’t let my players cast it on an item that’s not significant
Its the famous bug of fame
Cue that 1 Dr Strange gif as you absorb 200 years worth of bug knowledge
Hello
I mean they could if they wanted to, but I’d advise them “you’re not gonna get anything by casting Legend Lore on this random gem you found in the dragon’s hoard”
Legend lore just sounds like a more costly identify
Don’t burn all that gold just to hear me say “This emerald you found is expensive, and that’s it”
But what if the gem needs to go home to their gem family and gem kids?
That gem could be the trapped soul of a man who misses him kids
that sounds truly outrageous
wait, different spelling. doh
Or that gem might be the missing gem for that 1 skyrim quest, do YOU want the Dragonborn tracking you down?
Fus. Roh. DAH.
In a game with the spell with fire breathing dragons and demons devils and everything else
How is a soul trapped in a gem a little crazy
Itty bitty living space, as Genie would have put it
Because that was 3rd edition and we're currently in 5th edition.
the Wishmaster lived in a gem for a while.
Imprisonment is still a spell
You create a magical restraint to hold a creature that you can see within range. The target must succeed on a Wisdom saving throw or be bound by the spell; if it succeeds, it is immune to this spell if you cast it again. While affected by this spell, the creature doesn't need to breathe, eat, or drink, and it doesn’t age. Divination spells can’t locate or perceive the target.
During the casting of the spell, in any of its versions, you can specify a condition that will cause the spell to end and release the target. The condition can be as specific or as elaborate as you choose, but the DM must agree that the condition is reasonable and has a likelihood of coming to pass. The conditions can be based on a creature’s name, identity, or deity but otherwise must be based on observable actions or qualities and not based on intangibles such as level, class, or hit points.
A Dispel Magic spell can end the spell only if it is cast as a 9th-level spell, targeting either the prison or the special component used to create it.
wait, no, it just uses a gem or drystal
You can legit prison realm someone
Yeah but the creature lives within the gem at that point, it's not a soul gem for their soul.
Magic Jar might be what you want
Minimus Containment. The target shrinks to a height of 1 inch and is imprisoned inside a gemstone or similar object. Light can pass through the gemstone normally (allowing the target to see out and other creatures to see in), but nothing else can pass through, even by means of teleportation or planar travel. The gemstone can’t be cut or broken while the spell remains in effect.
The special component for this version of the spell is a large, transparent gemstone, such as a corundum, diamond, or ruby.
Yeah cause that's your spirit actually leaving your body and entering any kind of fancy ornamental container worth 250.
Yeah but that's a cage, but it's not a soulstone/soul gem
It can be a gem via flavor
Never said we couldn't all I said was that 3.5e was the last time WotC printed gem stones as a magical item
Yeah but then the argument falls apart because you can just say "Yeah but I flavor it as X"
Are you new round here?
Cosmetic modding
What ti said
Yes
Who says the cage cant be a gem
e.g., making your Fireball look like a giant lotus flower when it explodes
Oh
Or making your centaur look like Goldship
"Materials(a tiny silver cage worth 100 gp)"
A sliver gem worth 100gp
what if the gem... is a silver gem
doesnt say has to be made entirely out of silver
That too
a silver gem?
could you transmute the cage into a gem?
That alchemy
Nothing is stopping you from putting gems inside or on the silver cage as ornaments
Can I make a fireball look like water
Trickery
As long as you dont change the mechanics
if it's hot water, i can see it
The silver cage can have a gemstone on, around or in it but either way if you don't have a silver cage made out of silver, the metal, it'd fizzle.
Boiling hot waer
Scalding water is a neat reflavor for a fireball
It is
Ok
yeah, just consider that it still needs to do 8d6 fire damage in a 20' radius sphere. A blob of boiling liquid seems reasonable to me
Hell yeah
Now i wanna make a magma mage
I remember that a dragon turtle has a steam breathe weapon that ignores resistance to fire damage but only if the creature is in water
Yeap
Can't believe that there was a whole argument over a joke about soul gems not being a magical item in 5e, because it hasn't been printed.
I was more or less talking about stealing souls not soul gems
Were even getting a lich option to steal souls later on
Cant wait for the Book of Vile Darkness 5.5e
🦕 Druid time
Just need a few buffs and we will be cooking
Still hoping they update that 1 lich perk that lets me get a slot back. It just needs to be up to lvl 5, or have some consideration for Warliches here.
Could steal a page out of GH's book somehow
Aka getting a spell slot back but using a soul charge or something along those lines
I like that the lement barbarian can cast speak with dead as a ritual
Loud Barbarian is a nice vibe
dead server
just under 400k members but... ok
People usually only come here for the #looking-for-players
I today had session!! RAAHHH!!
Was funny, finally got the fighting i wanted... and some i didnt wanted to have
fought against monsters and cultist... but had to fought against allies too, i killed 2 of my allies
first comment in the server is to call it a dead server? What
imagine a server having ups and downs in 1 CHAT.
literally 4 minutes of no chatting here too
No one talks for 1 minutes: "dead chat"
Has there been any news on Dark Sun lately
Npo
Fun fact, the Sun in Dark Sun isn't actually Dark.
Clickbait
It's Dark Red
Everyspell can be god tier if used in a hyper specific situation with the sole exception of Find Traps of course
The potential man of spells
There is danger! "ok where" man idk
the spell can tell you that there are traps but not where they are 😭
Not really finding traps
Thats better
Only artificial ones.
This spell reveals that a trap is present but not its location
Not even wizard gets find traps thats how useless it is
So if the bad guy does something that naturally leads to a weak floor you can fall through, it won't be detected by find traps
its such a funny spell lmao
so.... long stick moment?
or summon a familiar 300 times?
It's the anxiety spell. That is all
If its a dex save
You cast the spell and now you have dread
I like Alerm thats another anxiety spell
"There is traps in your area" In fact the spell catch the beartraps that my fighter is carrying.
for the purpose of this spell, includes any object or mechanism that was created to cause damage or other danger.
Alarm at least tell you some enemy is getting closer
can make an ambush or smt
It can also wake you up as well
The mental one
yep, it have an use
while detect traps is... "there is danger forward"
Ritual casting as well for an 8 hour duration.
Thanks for giving me anxiety and telling me i might Die for some old forgotten trap
Could you at least tell me WHERE THE TRAP IS!?
i dont want to be the guy that sacrifice 200 rats or carry a long stick in their bag of holding
If it was a ritual that'd be better
The fact it's not a ritual just makes it completely worthless
Oh, it also tells you what kind of trap it is. So you know it's a 9th level explosive glyph of warding.... But not where it is
You know there is a nuke in the room
If someone drops con on polymoprh do you lose the temp hp?
I know it's probably just me but I don't like DMs including characters from my character backstory just by endangering them
because it only says the spell ends early if you lose all your temp hp but its not saying that your temp hp is just gone
Nah same. Some NPCs just don't have to be in danger for them to be relevant.
i guess its like, the T.hp is related to the spell.
You lose the T.hp you transform
You transform you lose the T.hp
I recently had a party travel to a PC's hometown and meet their grandmother. She was absolutely not an NPC I needed to threaten for people to care about her.
But wouldnt it say that through?
in a way yes, but what would be the scenario you didnt?
yup, this was the subject of some errata
Ah good
You got poly into a rat, caged and then when you trasnform you still hold the T.hp of the rat?
There's just something that really bothers me about it, I'm not sure how to place it exactly
Part of me doesn't like them surviving or not being then lut up to the chance of the dice
I just remember in sage advice if the temp hp time wasnt specific it just lasted until long rest
Polymorph (p. 306)
In the second paragraph of the spell’s description, the following sentence has been added after the first: “These Temporary Hit Points vanish if any remain when the spell ends.”
Genuine question
Using armor of AG + polymoprh could still work through
Hey
How are you doing?
Can you create magic food attacks as a wizard main
food attacks...?
flavor some
Like a ... food fight?
Yuh like magic hotdog blast
Like, magic missile being sausages
Cold knife being an ice cone
firebolt being hot sauce
Yes
Oh, this is a fun concept, wizard combat, but everything is food-themed. Let’s build you a whole spell kit
Your magic attacks can be food-themed (like launching drumsticks of chicken when you cast Magic Missile), but there aren't really foodfight spells for anybody
Cheese or Bread golem?
PLS
Cheese golem
fireball is just really big hot cheese boom
Big broth ball
Nacho cheese lava attack
Scorching ray would be hot bread sticks
I’m really new to this game so I’m tryna learn so I can play with my friends
Hold up is he cooking?
mage hand used for wisp while you are adding ingredients
Literally cooking
a giant enchanted construct made of hardened cheese that hurls chunks melts into sticky traps and reforms when it gets hit
im not gonna lie I love the new monk but the 2024 subclasses are kidna meh expect for shadow and elementals
Animate dead the chickens and meats to make them soak themselves in sauce inside of the oven so you dont open it and lose temperature
Like open hand is decent
Cherry bombs?
sending stones
Coooooool
I wish there was a more defense based monk
Isn’t the tabletop game on roll 20?
Yes but not quite in the way you might think
there's a variety of ways to play the game, Roll20 is one of the ways to play it
Wizard is a genius baker
Fighter is a master of a lot of things, baker, smoke, etc. etc.
Ooooo
Rogue is a gourmet
I still think monks Superior Defense has to be one of the stronger level 18 abilites
Rogue classes used to be one of my favorite classes before I changed to wizard
The long range magic attacks and teleportation are useful
Warlock is the pastry chef, because sometimes pastry is sobrenatural ngl.
True
That tracks rogue and wizard are basically opposite playstyles
The class defined by resources that renew on a long rest that needs to rethink its toolset for every encounter vs the class defined by being consistent and having next to no resources needing to be spent.
at least isnt Rogue // warlock
Yeah. Pretty much opposite
Resource Management (spell slots) vs No Resources (Sneak Attack) is pretty big
I first played warlock but it wasn’t for me
unless tried arcane trickster
because arcane use wizard spell list mostly and is around casting spells
i want to play it so badly
Arcane trickster got a huge upgrade in 2024
Why can’t you
not into more than 1 campaign im in right now and i dont want to change the character im playing right now
Yeah, exactly, Arcane Trickster is like the perfect middle ground
he is getting some good and bad character develpment
Today i expected it to be a only fighting session but damn it took a turn so violently
Its good, arcane trickster and Eldritch knigth are good classes and give you a little touch to wizard spells
and doesnt limit you too much like others
Makes sense
i have it already builded up and after some time im going to maybe see if i can make him fit into the campaign im now
Yeah, that’s a fair take, they’re great hybrid picks
So how does this all work exactly
in my case, i would try to retire my actual character in some way.
Lets say he changed his ways of see the things and want to settle down or help in other places and leave the party
and right now im in a church, i could say i talked with some guy and he seems good. So after hearing him i offered to join the company im in and cover my spot
in other campaigns they just straight kill the character and make a new one
Oh that makes more sense
Your approach is honestly way better than just killing them off
Yep, one of hte party kinda did that
After fighting some demon in hell, got a reality check and leave the party in an emotional goodbye
The new member that was added was saved in some dwarfs mines and i... i killed him today...
Hii, im looking for a dm, who dm my friend group
#looking-for-dm try there, good luck.
Tha k you
So trying to think, what book comes with long death monk subclass? Since I've been thinking about playing it
You can revive him, tie it into your old character’s exit, or just bring in another recruit from the church
Actually you'll want #looking-for-players to find a DM that needs players.
Wasn't long death a SCAG class?
Alright
yep, there is many ways to do it
And then into the Xanathars?
I think it was? It sounds about right
the another attacked me without reason, so i wont grief for him
Exactly, D&D always gives you a way forward
Hi guys, i really want to get my friends to play DnD with me, but they have no clue what even is DnD, any tips on how to explain it to them and invite them to one shot
The other attacked me without reason, so I won't grieve for him
hmmmm..... how did you learn about it?
Check out the video of Deborah Ann Woll explaining it to Jon Bernthal; I think that’s a really good approach to introducing it
I don't really remember, but one time i asked my old friendgroup, "hey, yall wanna play DnD", and they said "yeah sure" we all knew basically nothing about the game itself so we bought starter kit, dice, stuff and books, and we had great time, and them we stopped talking, so yeah
I will thx
take if you wnat, use it later
depend of the kind of puzzle, but i would be in a 7 on them of hating to loving
10, I friggin love puzzles 😅 for why, I love things that make me think and use my brain
i'm reading The Way of Kings rn to fuel my next generation of blorbos and concepts to push in the next 10 campaigns i'll be a player in
I especially love puzzles that can't be cheated with magic, so it's usually logic kinda puzzles
Mmm I suppose you could do that yeah 😅
Right right, let the players brain do all the work instead of the characters magic or something
Im not a fan of puzzles that rely on the players to figure it out
because its the players solving the puzzle, not the character
you can read the crafting rules
Depends on the puzzle, but I generally dislike puzzles that don't have creative solutions
Artificers, depending on subclasses, get to reduce the time they spend working on crafting