#dnd-discussion
1 messages · Page 457 of 1
But surely they would get hit if they were taller then all the trees in it's surroundings
they were roughly the same size. no point in evolving your neck to be taller than your food
thats why they dont graze for grass
see the red cedarwood
i think thats what theyre called
oh its just redwood
wait, no thats the place in calufornia
Yes
the tallest existing species is giant sequoia
It's the place they built for the planet of the Apes movie
They had to build the trees for it
Ape together strong or sum
Yep, giant trees would make great giant plant enemies
There is few or none if im not wrong
Why would a tree be evil let the thing drink water a d spread roots
a mad wizard used magic on it and turned it evil
A forest spirit want revenge against humans because they murdered a lot of his specie or smt like that and use that giant tree for attack the kingdom
There is tons of reasons
And i would love it because would settle a dillema
Can try to go for the wizard or spirit to slay it and maybe turn off teh giant tree and preserve it
OR
Kill the giant tree and protect the kingdom but slaying such elder and beautiful entity
Both options are correct
Both options take consequences
Both options mean you did good but you must do bad too
Let people die or kill the giant elder tree
Third option, talk down the forest spirit
Too angry, want to spill the blood that was taken from its people.
Put a balance between their wrong and their good.
But there is a third option yes
You can do Sauron but with trees, a spirit that just travels from tree roots to other trees so it has a network of really hard to destroy bodies it can keep as it's evil forest bases
Make the king of that kingdom give himself
The king gave the orders, take the blame and sacrifice himself because he grew up a guilt and a sense of justice that he must embrace
again, lots of reasons.
Guthlias trees are a thing, and although theyre usually hard to corrupt, a vengeful treant or dryad might take up arms against other sapient beings without much love or care
A campaign where nature wood elves and druids are the enemy because their holy tree is the villain would be fun
It would be really unique to fight vs bright and beautiful things and not to typical enemies
yeah, changing the enemy type of Undeads, fiends, abominations and constructs is always welcome
My players dealt with a Gulthias tree a few sessions ago it was pretty sick
They grow from a stake that was used to kill a vampire
Making like a vampiric tree of sorts
Nah, smaller than a van. In my mind, they're like horse sized
Driving in my car
Could an ankheg nest cause destabilization for a village/kingdom?
Like sink holes and tremors
that is a deer? (druid shapeshifted for fun)
definitely, they make long holes in the ground
thats sinkhole central
Especially if there's more than one
just checked what it is an ankheg.... i almost fought against those one time....
Hi
3 of those...
your use of the word "myrmekes" inexplicably fills me with a vast admiration for you
they are hard to kill? like a party lvl 6 could against them?
4 members
PJO did a number on my brain 
you're Hoover dam right
Theyre a pain if you are unable to deal with their burrowing. The longer the fight, the more likely you are going to get acid put or whittled down
Still sick mate
Hi guys
Peak reference
Getting grabbed then dragged underground is pretty tough
ankheg's are just cool
I'm trynna dm my first campaign any reccomendations
and since their tunnels are only so wide, the acid spittle is going to hit more consistently on anyone who pursues
I've instilled a fear of Lines in my players due to their acid spit. They always make sure not to be able to be in a line.
The only issue with that is that there is no way for 2 people to be out of a line of each other. 2 points always have a line running between them
Read the information in 'Playing the Game', 'The Basics', and 'DM's Toolbox'
Don't have to memorize it; just know where to quickly find things
also, don't handwave exploration q_q
Alr always allow players to explore and make stuff up if it's not in the plan?
don't just say (you travel for 2 days)
break out a hex map or roll for encounters or something XD
Okay
Not exactly; but try to hear them out if they have ideas to solve puzzles and whatnot
Noted
"The bridge is out and the river is half flooded, you'll need to figure out a way across or move further up/down stream which will cause a delay"
just like; give them problems they need to acutally look into their inventory, skills, and spells to try and find a creative way out of
Alright
Every wizard should put a level into cleric methinks
hell, actually roll weather XD
Make challenges, but not too hard just random puzzles
Heh lol
not quite random; but something one or two of your party is tooled to overcome to spotlight them a bit
Ahhh
but also scenarios they might not be as tooled for that they need to think their way out of c:
OTherwise; here's the (lesser used but incredibly useful DM tools) I usually recomend looking at
Marks of Presteige
Consider running Marks of Presteige; They're like extra rewards from more connected/powerful quest givers for doing fairly impactful things
think like:
- titles, property/land, medals and accolades
- introductions to important people or organisations
- training with specialised trainers that can help you learn new skills, tools, or languages much faster than standard, or even grant extra feats or boons in a more flavorful manner
- favors they can call in from powerful NPCs
- access to normally restricted areas or other special privileges
etc.
Downtime
Also consider running Downtime/Downtime Activities (rules in Xanathar's Guide or possibly in the DMG)
It allows space for plenty of roleplay opportunities and advancemnt options outside the normal (more gold and treasure) model in intersting ways.
- Crafting
- Training (consider providing the standard, on level ASI/feats via this for extra flavor rather than just handing them out when tplayers hit level 4, 8...)
- Research
- Finding a temporary job to make connections or earn a little money
Exploration
Often underutilised, the various exploration rules in 5e can add some farily interesting flavor to a campaign and gives the poor Druids and Rangers something to do q_q
You don't have to run all of these, but a few choice ones can really spice things up a bit; mainly:
- please make it a habit to roll weather when possible; it gives interesting mechanical effects and could effect the disposition of NPCs
- actually interrupt long/short rests some times; make the world feel dangerous in dangerous areas.
- make random encounter tables (include not just combat, but obstetrical and non-hostile NPCs) when traveling over long distances
- don't bring the party to the immediate area of whatever objective, and have them need to look around a bit to find it
- add chase sequences and tracking encounters
- hide things along the path for the party to potentially find
- add obstacles like rivers that have overflowed their banks, weather, hazards, etc
- use the Extreme heat/cold rules
- make slightly longer, more survival oriented treks where the party needs to move through less developed areas and have to find/conserve food/resources
- actually keep track of rations/water/feed and have the Cleric, Druid, Ranger, or Paladin burn slots on goodberry and create/destroy water if that's the plan
- encourage the use of vehicles and pack animals in general to allow for carting around equipment or treasure
Even just a few things like this in the right spots really helps highlight your more nature oriented classes and also gives the whole party something interesting to tackle rather than a cut to black.
If a vampire puts on make up can they see their faces in the mirror?
Alright
IIRC they can't see their clothes, so likely no
For what purpose?
Lowkey I’m more surprised that training with specialized trainers isn’t already a part of DnD
It is
as part of the Marks of Presteige system
that DMs always forget exists XD
The survival management stuff seems a bit heavy though
eeh, don't have to do all of them
just pick the ones you like
like even 2 of them is better than most DMs bother with, and it helps the Druids and Rangers
(To be fair they come from the DMG which is typically a toolbox of optional tools, not necessarily a requirement / system that’s gonna appear in every game)
I’ve never actually seen someone play a ranger
What environmental clues would you use to show that a party is about to come upon a goblin cave?
Or sounds
trampled grass/underbrush from where they enter and exit the cave daily
Maybe territory markers or something 
Footsteps or tracks; perhaps crude markings or carvings in Goblin? If they keep wolves, then wolves with rope collars on patrol
skulls on sticks maybe
leaving the meat on is a waste 
thats more a gnoll thing
Probably depends on the group and what they want to communicate via heads on sticks
yes, but its there and it's on your DM to actually remember it's a thing they can do
I've seen plenty; really fun class in 5.5e
I thought Horizon walker was really fun at first for a one shot but quickly realized its namesake features just...dont work well mechanically
big fan of Swarmpeeker for flavor and mechanics <3
also the upcomming Hollow Warden looks really nice
Gloomstalker is a staple and Fae Wanderer is nice as a mroe social option
ranger is like the most op class combat wise for 5e, idk about 5.5e tho
they also have a ton of utility outside of combat
ranger 5 + rogue 3 is very good, + fighter 3 better but not the most important part
ik fr
barb on the other hand, sucks
/j
It really isn't even close to overpowered.
Rogue/Barb is actually kind of interesting
You make strength attacks using a Rapier
It's honestly kind of annoying to see people calling something that is at most "Quite Good" Overpowered.
fine, with multi classing it is, + rogue 3 it'll be op combat wise
also getting double expertise and double extra skills 
More spell access, more cantrips, medium armor proficiency, and huge bonus to arcana and religion checks
first, on hit, hand crossbow 1d6, +(around) 13 to hit, minus 5 from sharpshooter feat but + 10 to damage, and gloomstalker, and if counting rogue, sneak atk damage 2d6, if u land a surprise that's a crit
if you start rogue and MC int oranger thats +3 skill profs
and at level 3, 3 rare languages c:
damage would be 2 x (1d6 + 10 + 2d6) + (1d6 + 10 + 2d6 + 1d8) + (1d6 + 10 + 2d6) ion the first turn
issue is it's MAD and you're only getting as much of a bonus to rolls as you invest into Wis
I am like 90% sure that you would only have access to level 1 cleric spells.
- (1d6 + 10 + 2d6) if u also take fighter
yea exactly
The upcasted cure wounds on the table:
yes; but it gives you more spell scroll access at least ; even if you have to roll arcana for them
looks at health potions
If you’re in a campaign where Health potions are aplenty sure
theyre 50 gp for the lowest tier one
If you use PHB yeah
The amount of campaigns I’ve been in where healing potions are more restricted than normal
skill issue
Those stuck using the free rules.
lol
“Skill issue” and it’s dms wanting healing to be less available
it's free rules as well; Potions of Healing are listed in the basic Adventuring Gear table
https://www.dndbeyond.com/sources/dnd/br-2024/equipment#AdventuringGearTable
if healing is making games, harder... i dunno what to tell ya
Besides, 1 BA for 2d4 +2 hp versus 1 A for a shit ton of d8’s of healing
I like people who make heals easy to get because it mean enemies wont be easy and will be more harsh
If a DM is struggling with healing...there's a simple solution. Add more danger to thine combat encounters.
and longer fights too
And more traps
And what exactly is a wizard giving up for one level, signature spells? 2 3rd level spells you can cast once per long rest?
I prefer casting Aura of Vitality after the fight vs healing in combat wheenver possible
but I play druid so 
In Combat healing in general is jsut a waste of an action, outside of massive sudden dumps of HP like Heal or high level Lay On Hands
take smt else
if enemies are dead faster, you end up needing to heal less
thus it's almost always better to do damage than heal unless the heal brings a downed party memebr up so they can do damage on their turn
tbh long rests are better unless u can't
exactly exactly
short rests too 
gimme my Pact Slots 
Prof with medium armor and shields allowing a wizard to have a 19 ac without magic items or feats, and then also shield?
Tank wizard can be real
Warlock "Can I take a power nap, I moved five feet and breathed once."
can be, but it help to maintain the allies to get bloodied or under some conditions for the enemies
Catnap and Prayer of Healing are spells that exist c:
Nothing stop the DM to make an enemy do you some special instant kill attack if you are under 10% or less of hp
Love me some 10 minute short rests
A cure wounds is fantastic way to alleviate pressure on the party, if the tank is down pumping then full of HP to get them back up and to close to max hp is honestly a great use of an action
Issue is, we tend to get through most combats without me really even needing to cast anything above EB in a lot of cases 
Yeah, prayer of healing is that kind of spell that i would love in my party
at that point, why even bother with living
AN SPECIAL ENEMY.
Power Word Kill You In Particular.
A DM can always homebrew insane monsters. Those should be exceptions, not applicable to teh norm
Mentioning them is a bit of a dead point
or whatever the term is called. Bilingual moment
Like we made it through the entire first level of Vanrakdoom and I was down maybe 1 4th level druid slot XD
A dm can just make a terriamabehocna and insta kill the entire party if they feel like it
that's what Death Ward is for c:
Bash chest
CMon lad, You think you are the only one who can use magic?
Death Ward wear off
better as a tool between combats to burn a few lower level spell slots so you can get another combat in before resting
Lets Dance.
ok Jetstream
What… game do you think this is?
The fun kind
Na, my character think some fightings are like dancing. He was a gladiator so it fit him
Takes a sip from their trusty Vault 13 canteen
last time i checked this game was Dungeond and Dragons
Unless the DD is for DARKEST DUNGEON, so....
I hope Dungeons & Dragons.
I pray for Dungeons & Dragons....
Eh, in situations bringing people up is important, and the MC also allows for some of the better cantrips in the game, like guidance, spare the dying, sacred flame, etc.
I dont' think Sacred flame is actually very good at all?
you can literally just as easily get a bunch of that with Magic Initiate: Cleric or Druid though
without needing to MC
Taking feats for this is worse use of resources than Mc’ing into cleric
Or only having some supportish caster can give you heals
A warlock celestial have really potent heals in general
it's a save and does radiant damage
also Spellfire Spark lets you burn hit dice to boost it and also cast it as a BA PB times a day
and the feature that let him do a heal too is another thing, helpful
Would you rather take 3 feats to emulate this effect
Or
Mc into cleric
you get 1~2 Origin Feats for free though
A Save or Suck Cantrip targeting one of the frequently biggest atributes on a monster is not great.
It either does okay damage...or does nothing at all. And Dex is usually pretty high, so it'll be missing a bunch
Human can give me one of those feats
Chef is another feat that can kinda help me with some sustain
it's good against something with high AC and low saves
and radiant isn't generally resisted
If not aasimar give you lay on hands for free once per LR
aasimar in 2024 has a better version. proficiency bonus uses of a potion basically
Musician can in that it'll potentially help someone actually make their save XD
oh wait no...its proficiency dice in a single use still...rip. multiverse version was more flexible
Yep, there is many options
Either way, proficiency with medium armor and shields as a full caster and it not effecting the rate when you get spell slots
and which classes have heal options?
Paladin, cleric, druid(?), artificer, bard
Warlock subclass get heals
Paladin, Cleric, Druid, Celstial Warlock, Spellfire Sorcerer, Bard, Battlesmith Artificer, Ranger
Most wizards are gonna take war caster anyway, so wielding a shield won’t effect them too much
Banneret get a save heal better said
wait, some context?
Paladin//cleric is rare to not have one in a party
Warlock, sorc and arti in that Specific ways are a bit more rare
Druid is druid
oh true, ranger have heals too
I get plenty of parties without a Pally/Cleric but that's mostly because I'm generally on druid XD
lets people pick other things without feeling they need to play one of those clases as we already have a character with access to healing spells
i wanted to play a warlock that would think is a cleric (celestial patron), sadly that campaign got cancelled
but now that i have more free time im going to see if i can get in one more
I can’t imagine playing any other class than a paladin for some reason
Maybe a chronourgy wizard
My druidlock thinks she's 100% a druid and all her warlock abilities are nature flavored XD
her issue is she really doesn't get going until atleast level 8 
decent before then, just not at a level of performance I'd like her to be at
Figter: Jaja, funny i can use any weapon//armor and throw 300 attacks per day
Wizard: Jaja, parry this you casual Throw fireball or lighting bolt
Barb: Jaja, im too angry for dying
Warlock: jaja, i can do almost everything and i have a sugar daddy
it's all fun and games until the "Druid" whips out a Staff of Power and starts peppering Fireballs down range XD
she natively gets lightning bolt as well (Fathomless Warlock)
its all fun and games until my fighter get in range and land 2 critics with giant strike. Congrats you manage to put him in death doors? Na, He Wins.
2 nat20 in death doors
oh, if we're talking PVP
She's mounted, moving 100ft per turn, slowing you by half and reducing your speed by 10 each turn, and likely has you in some hellish mix of Plant Growth and Hunger of Hadar, pushing you back towards the center if you start getting close to leaving
I feel like I just like the idea of paladins so much that playing any other class do t have the same kick
her kit is horrifying XD
though strats like that are seldom used as they get old fast 
that is okey, im enjoying the basicness of fighter, i will someday play other things because if i dont try them i wont know if they are good
Played a glimpse of wizard, warlock, ranger but never in deep like i would loved
oh and cleric
I feel like the thing that puts me off from playing casters is how squishy and weak they are before they start hard scaling
Which is cool and all but most campaigns don’t go that high
depends, they still have access to mage armor.
Warlock get some nice stuff that made him survive more
Etc. etc.
Depend too which level you start the campaign, lvl 1 they are crsytal bones and paper skin
lvl 3 you can spend one spell slot in a mage armor or smt like that
and cantrips are good too
Cleric is easily as tanky as a fighter, just less a few max HP
Warlock hexblade is a nice hybrid
hexblade is the least interesting warlock though >.>
True, Fathomless peak
I prefer undying's flavor over hexblade
GOO is peak ngl
Believe it or not
Casters are tanky as well
Fathomless > GOOlock > Archfae > Celestial
Druids and Clerics, at least
I also really love full plate armor
wait, where my genie at
and Bards, and Dragon Sorc, and Warlock with the mage armor invocation, and Bladesinger Wizard, etc.
I just enjoy unknown eldritch horror
Do paladins technically count as spellblades?
yep but still an hybrid.
I want to play either fey or celestial
Casters get their tankiness from the toolsets they use to protect themselves or the ability to heal themselves
I either decide which part of the arena is going to be flat or i decide when my allies Die.
I wouldn't put Bards up there tbh.
Fathomless is Unkowable Eldrich Horror, the ocean depths edition
Valor and Dance are both reasonably tanky
Hi chat what are we chatting right meow
casters anr martials
Paladins are a Gish class, yes
Not Bard as a whole though.
Just like those subclasses you mentioned aren't their classes as a whole
hybrids, but mostly martial with some spells
Which is why I mentioned specifically Druid and Cleric being rather tanky
my druid isn't q_q
at least not until she can source a Medium (rare) Barrier Tattoo
Yours is a multiclass and probably doesnt have the best stat distribution tbf
10 dex doesn't do her many favors tbh
Not throwing shade at her ofc lol
still 14 ac at level 1 between a shield and Studded leather
Perfectly competent ammount for a backliner
I’m a little confused, why do people say that hexadin totally outclasses paladin everything when they can’t use heavy weapons? Isn’t it kinda hurting their damage?
Why can't they use heavy Weapons?
Shrug
in both 5e and 5.5e they can bind any magic weapon
5.5e also lets them summon any melee weapon, adding bows and crossbows with Improved Pact Weapon
Hexadin also doesn't completely outclass paladin anyone who says that is wrong tbh
Eldritch Blast, in certain optimization circles, is a better baseline than any weapon can. Also, theyre suckers for range.
they can?
5.5e gets Thirsting/Devouring blade
3 attacks at level 12 vs paladin's 2
anyways you should use sorcadin the best paladin multiclass
(Powerful magic items may change this, but generally, they hate melee. Which is why those takes should be taken with a grain of salt)
Nothing in Hexblade restricts Paladin from using heavy weapons
That means taking warlock all the way to 12 though at which point you might as well not be a pallie (and also hexblade is far from the best subclass)
I’ve been curious about doing one, how does it compare to regular paladin?
its better
more spell slots, more features, metamagic, better and more types of spells
Generally it's
- 6~7 Palandin (depending on if your subclass has a good aura)
- ~2 levels of warlock
- and the rest Sorcerer (or bard if you want to be spicy)
and paladin is front loaded
Full classing is typically better imho
The best split for a pallie is lock 2/pallie 6/lock X with sorc 1/pallie 6/sorc X in second
after 6-7 you can go crazy with sorc
Coughs in Paladin fantasy generally focusing on the Martial aspects
Just don't be a coward, deal with having weaknesses
tho i do like pali lvl11 feature
i would not call 6-7 frontloaded
Isn’t that kinda just plying a worse wizard then
you can have a sorcadin do that
Dammit i said the unfunny number
You take pallie for aop
any bladelock can do the three attacks setup though c:
not just hex
and pally is still nice for the aura and smite access 
everything is a worse wizard
67!!!! (I'm tired boss.)
"I only spent half the game to get here, so front loaded."
I would, its less then half the features, if its a low lvl game sure thats diff but in considering the whole thing its roughly 1/3 which is pretty front ended
How does sorcadin function without extra attack and the improved divine smite stuff tho
You dont smite. You cast spells
(Druid 1 / Warlock 2) at 3 is rather nice 
Well damn
Yeah smites aren't as good as some people think they are
you would get lvl5 in pali and i like improved smite but its like... an extra d8 dmg lol
Also warlock smites are better than pallie smites cus they can be used ranged and prone enemies
So a sorcadin is basically like a tanker version of a sorcer
i do agree a first level spell for like, 9-13 extra points on a single target is bad
its more like a pali with better options and versatility
a sorcadin shouldnt be a ranged fighter lol
ye, aura gives you really nice saves; you have armor proficiencies, and can martial in a pinch
you miss half if not all the pali benifets
i usually dont smite unless its a fiend, undead, powerful boss, or i crit.
Or if i wanna send a message
i always smite for the aura
you cap out at 7th level Sorcerer Spells but it's a decent tradeoff
Shining Smite though? Makes me drool
I thought merely thinking made you drool /silly
and when i think, i always think of shining smite. Which is why i drool when i think
I feel like smite is awesome because you can decide when to use it
i mean. Almost every feature is something you decide when you use it.
i dont need a brain to smite buddy
Aside from Wild Magic Surge in 2014
^^^
I mean you roll first and smite a crit
ok?
better or one of the best range options, invocations are good, powerfull spells and finally.
Funny interactions with patron
If you multiclass..
You're another sheep in the flock!!!! /half-joking
I lowkey want to do a hexadin built and dump a ton into charisma with war caster to make a haste
*Cast's polymorph (Sheep) on Tokii :p
Sorry, I've got immutable form.
Divine Intervention: Sheep
You’re very mutable
Damn, guess we'll just have to nuke you and then bring you back with Reincarnation; except through a magical mishap, you're now a sheep c:
Id be a sheep
My Plasmoid Druid is extra mutable 
Sorry, I'm a deity, you just can't do anything to me :]
can go paladin vengance and you get HM so... sort close
if you have a stat block, you can be killed c:
C'mon, I'm a Trickery domain deity. We all know this.
I don't.
I'm a metaphysical being
Wild magic: Magic Horse (unicorn)
Tonight’s party was amusing
I smite you
No you don't
One shot we had a Pugilist, a Barbarian, and two Champion Fighters built around guns.
Nah I do 🥸
They nearly died.
Nope :3
No wonder..
I never missed a smite, like ever
I literally can't be smited
Made a bladesinger level 3 build for fun and ngl bladesinger seems kinda insane
But it also fulfils such a great niche
I mean yeah that’s how smite works
shows what you know
Only if you call it out AFTER you hit 
I made the first ever smite acutally back in 0e
Shows how little you know 🧐
whats your fav paladin subclass
Vengeance for now but I wanna try dexadin with genie
Dang; guess we'll just have to snuff out your religion until you're nothing but a Vestage c:
I dont have a religion
People interacting with me gives me strength
THEN we can polymorph you into a sheep
Not how gods work in DnD :p
Also, it's Vestige 🤓
I'm not a D&D god :p
oh god Vestige warlock
you are in here :3
No I'm not :3
I'd rather not interact with the deities in this realm
They're.. mediocre 🧐
Yeah the party variety was not great.
Karsus is cannonically a Vestige; you can have him as your patron 
(Which is how smite works)
screw that incel
(It’s a bonus action you take when you hit with an attack roll on your turn)
my smites just happen
see, you bind him to yourself and then bully him relentlessly as you siphon off the last remannts of his power >:3c
Also incorrect BTW
Overdeities dont have or need worshippers and typically aren't even known 🧐
(Just being that guy, love ya, slimy friend)
If you’re a sufficiently high level then yes they do
i would not touch his mana in a 300 foot radius
Imagine being a patron of a dude who nuked his own civilization cause he didn't wanna be outdone by the Phaerimm. /j
That's what Godsbane is for c:
Good luck taking it from Mask :3
Just kidding, Godsbane IS mask.
Its an Avatar of his.
Just promise to murdererize Cyric with it, not that hard
Its the form he took in the Time of Troubles in the Year of Shadows
Good luck killing an overdeity :3
Okay, we can keep this bit going or start a genuine conversation
I think it's crazy that Mask took the form of a Sword to become Cyrics best friend just to listen to his deepest secrets, thats masterclass trolling
Cyric, aka FR's biggest manbaby of a god?
Yep
And Mask as in the Lord of Thieves
do you guys like horizon walker as a subclass
why are we walking on horizon
I like the idea not too much the execution
Cyric kinda broke his avatarin half, usurped some of his domain, and greatly weakened him for it
Thats true, but he's not rid of Mask completely lol
Cyric the man who caused all the trouble he did because he has an inferiority complex
Cause his two allies as a mortal were a hot dude and a hot lady and he looked like Mordors Most Wanted.
Dude fell off the ugly tree and hit every branch on the way down.
Cyric is masterclass loser!
He's not even the best at being a loser
Because he killed Mystra once which makes him a bit less of a loser
Actually more of a loser
But not enough to make him cool
He only killed her cause she was hotter than he was.
Actually he did it cause she was more important than him while alive and as a god.
Dudes always been an ugly blunt instrument you use when you want something dead and it's what he'll always be.
I managed to achieve a divine rank like once in 5e, it was pretty cool. Diety stuff is badass.
well once in the forgotten realms*
Mystra is probably the biggest victim role among deities
true.
Nah. Cyric still isn't cool as a god, Sol.
He's still a massive manbaby, just with godly power
And 2nd Mystra (midnight) didn't go insane from the trauma but still has a lot of issues cause of it.
Kelemvor is such a goat
yeah cyric sucks, Im saying one of my characters once became a lesser diety and i think the divine stuff is cool.
Like neither the 1st Mystra or the current Mystra chose to be Mystra.
Now, do we think Cyric is a bigger incel than Strahd?
Ao made them be Mystra.
Strahd. Cyric is more pathetic in general though.
Especially the 1st Mystra. Ao really did a number on her.
Cyric is like the murder god right?
He's the God of Madness.
He does have a hand in the murder portfolio tho when he killed Bhaal and ascended.
he might be pretty mad
Bhaal is the Murder God
yeah he teamed up with shar once, my diety character died to a avatar of shar. so lowkey screw her.
Well "teamed up"
didn’t he have the entire portfolio of the dead three at a point?
It was more Shar was the one with a leash on the rabid dog
Rip Lyra, Shar did her dirty.
Ye he had a lot of portfolios then he started getting his ass beat
Just completed a bunch of the season 8 AL content and DMM's Vanrakdoom, so throughly messed up one of her strongholds and killed a whole bunch of vampires and cultists under her if that helps XD
Omg dude I was two divine ranks away from intermediate 😭
Yeah, thanks though.
Cyric is the Edgelord of deities
Cyric is the God of Murderhobos
and bane and myrkul took tyranny and undeath back from him right
Bhaalists are more like serial killers.
They have MOs, style.
respectively
Cyricists are the ones that just attack merchants for no reason
yeah their cults and murders are very much so on brand
Yeah they did.
Ao threw Cyric in jail after he killed Mystra and he got stripped of everything except madness.
whats your favorite greyhawk diety?
Bhaalist have reason to murder
Cyricist are just.. jerks.
Like I'm pretty sure there's cities in FR that don't ban Bhaal worship but ban Cyric worship.
Well, Bhaal is given direction and guidance for his hatred (from my understanding)
Cyric is just a jerk
It's like Devils vs Demons
Bhaalists have their own sorts of codes.
Cyricists are just GTA players
IIRC:
Baal is Murder
Myrkul is Undeath
Kelemvor is the dead
and Jergal made a mess of things and retired to be a scribe or something
Cyricists aren't even the COOL Anarchists of the realms smh.
Well he made a mess of things trying to retire
Then had to become a scribe to fix it.
myrkuls domain is odd, because he doesn’t preside over death, strictly speaking, but rather those who live in death
Myrkul is Undeath
Speaking of Dead Three. I wonder if mine will let my Rogue be if she survives EoR.
Who is she a Scion of again?
Since the agreement was "I'll kill this Vecna guy and prove he's weaker than you."
Bane.
Even if he doesn't, it's not like that'll change her epilogue all that much.
Sovis doesn't care as much about killing Vecna as he does vanquishing Lolth
how do druids actually get their power, spending time in nature?
or is it like from their circle
so If im not wrong theirs three types of magic.
Arcane.
Divine.
Primal.
or ADP.
All of these share the same schools but have fundementally different roots.
Same thing, different shape.
Primal magic is the natural power in the world around you, Just the inherent natural magic in the world, Druids learn to harness this power to their own benefit.
as a result, this is how they wild shape.
So druids can be just anyone who understand and can utilize the preexisting magic of the world?
Yeah
that gives me ideas, thank you
and a druid leveling up is similar, as they gain levels, its similar to a tree spreading its roots, they figure out how to tap into more of the dormant power around them.
the same way a tree finds more resources
Druids, Rangers, and Barbarians draw on Primal Magic
Artificers, Bards, Warlocks, Sorcerers, and Wizards draw on Arcane Magic
Paladins and Clerics draw on Divine magic
idk if warlocks are arcane?
Depends on the patron
is primal magic an acutal thing lol
They're lumped in with Sorceres and Wizards fairly explicitly and are technically granted forbidden knowledge and understanding from their patron
They are
Because they dont necessarily get their powers from God's, but occult beings
but sometimes they do? or get it from god adajcent being
Barbarians being a more physical aspect of primal forces is rather fun c:
Yes, but as Mèabhy says, it comes from knowledge
Primal: Barbarian, Ranger, Blood Hunter, Druid, Warlock, (Artificer to a lesser extent)
Arcane: Wizard, Sorcerer, Bard, Artificer, Warlock.
Divine: Cleric, Paladin, Divine soul Sorcerer, Warlock.
muscle magic
Not power directly bestowed upon
Yeah but basically barbarians can rage so hard they channel storms.
pretty primal to me
Yeah, its what Druids and Rangers do
like the class description outright calls out that their rage is basically a form of primal magic
Technically zealot is somewhat divine but its really just primal magic in disguise.
Primal magic can take on a pseudo divine state because some deities like chauntea and pelor are heavily involved in nature.
i mean magic is literally from a divine being lol
Barbarians are mighty warriors who are powered by primal forces of the multiverse that manifest as a Rage. More than a mere emotion—and not limited to anger—this Rage is an incarnation of a predator's ferocity, a storm's fury, and a sea's turmoil.
this is why i dont look at dnd lore
the weave can function without mystra, albiet poorly
"albiet poorly"
the weave isn't magic
it's just how mortals interact with magic
like isnt she direclty interwoven with it
Spellfire is the closest thing you get to a driect maniplulation of magic
who can use arcane magic not using the weave?
Those that can use spellfire
which is lore is exceedingly rare
And the spellfire subclass is still mediocre 😭
the subclass says it uses the weave?
good. because its weak as hell
"Your innate power stems from the source of magic itself: the Weave"
The subclass is a revision of/very different from how it worked in the books from what I've been told
^
If you ask boccob what the weave is he will probably teleport you out.
eeh; whole bunch of support/utility/healing spells and unblockable chip damage or temps isn't too bad
good if you don't have anyone else capable of casting Lesser/Greater Restoration at the very least
Its not weak, just mediocre
Also artificers can access primal magic. cure wounds is a example of that
Thats ... not how healing magic works
Its not in a defined category
Its not SPECIFICALLY primal magic.
riiight bards can cast it too
cure wounds is a spell
primal magic is a source of magical ability
my bad bro
Artificers get their magic through Arcane Innovation
s'all good c:
they're batman
some goated artificers like harness live elementals to power veichles in ebberon but for the most part yes.
Except Batman doesn't make most of his own tech (typically)
I have a back up artillerist arti and its so cool. i like his lil guy he can make
The second character I succesfully ascended into a god was this sweet granny named kathy, shes a peace cleric in service of rao, wherever the party went she made sure to spend time resolving disputes encouraging peace and spreading the faith of her god.
I was so succesfull at this that when I reached level 15 I became a demigod, rao recodnized my efforts and elevated me to a higher position
which is kinda cool.
highest ive ever been is my cleric who is level 6. he's also my first char. excited to get him high level assuming he doesnt die
how big is the artificer cannon again
you say "goated", I say "evil"
Tiny or Small (you choose between those two)
We ended up killing iuz because by the time we were level 20, I had a higher divine rank them him so I was able to absorb his domains and we all ascended togeather.
i wonder if you can use the third option like a medigun the medic has in tf2
I don't think you can use it like the blutsager
i learned uhh.. the elementals dont like it lol
my campaign is eberron so deff floating the idea of a moral choice when i eventually give them a ship lol
well yeah, its imprisonment and slavery for them
Sorry if it seems like I joined this server just to argue. I get really irritable in the mornings.
I joined the server to glorp and worpl
pistol//musket sized
Believe me you're fine
Also phone broken. So typing hard.
If I'm still here you're fine
You're fine /respectful rizz /joking
this is the first message of yours I have ever seen
Thanks
It's not really the place for it so I won't go on a rant but I have a disorder that makes me really irritable.
I'd argue (hah!) that like 70%+ of what we do here is arguing about stuff
I'll argue against this
a prophecy fulfilled
Man, that no swearing rule reallu trips me up.
you'd be surprised the shit you can still say
You can say certain swears, just not the hard ones
Ide like to disagree!
Page 69 of the mog masters guide addendum A proclaims "you're not tuff."
You'd be surprised at the stuff that isn't swears that you can't say
Clanker is my favorite swear
Clanker...
Yell heah.
Is AOE temp hp each round as a bonus action not goated?
Yuuuuup, you may also trigger a random tripwire in a word that you're totally unaware somehow contains a bad word. I remember people getting got for stuff like "Catra perserveres" because of the middle 4 letters, even with the space between.
I really find AI fun.
I know how to exploit and destroy its systems to the absaloute maximum to have it do silly things.
(on the topic of clanker)
Hey folks let’s keep things on topic please (and keep things appropriate). Thanks!
I'm playing a robotic fellow myself, on Saturday, he's a Dog & Hound Pugilist Warforged fellow named Sentry 🧐
His dog is named Vigilance!
Vigil for short
oh fellow biosystem bound metal man! I truly admire the design!
No, he's purely a mechanical person
He just has a dog
yeah warforges have biosystems thats why they arent immune to poison
I've always liked Warforged names for their characterization. A Warforged who goes by "Eight" is likely radically different from a Warforged who goes by "Axiom"
really stupid design flaw in my opinion
as in forged for war? Despicable!
who couldove knew?
its the only reason they don't need to be piloted!
thats not a design flaw! thats an engineering marvel!
You have swayed my train of thought! Yes! Who am I to doubt the great makers, the house always wins!
misead this as AL q_q
AL my beloved 
best way to play dnd
thats a unfortunate sequence of grammatical mistakes
Real. Based.
it's funny because it and the following sentence actually work if you replace AI with AL 
wtf is AL
?al
I really enjoyed my (brief) time with AL. I enjoyed the feeling of all of us having "legal" characters, and all the baggage that comes with that (like getting a Supernatural Gift that stops you from leaving Barovia)
The D&D Adventurers League is an ongoing official campaign for Dungeons & Dragons. It uses the fifth edition Dungeons & Dragons rules, and features the Forgotten Realms setting. You can play D&D Adventurers League games literally anywhere. Players use the fifth edition rules to create a character and bring that character to games anywhere D&D Adventurers League play is happening.
[Find out more](#al-rules-compendium message)
Are you interested in the Adventurers League?
We have several channels to discuss Adventurers League play:
• #al-admin-questions — Ask the AL Admins questions
• #1309594376275759104 — Find the latest AL documentation here
• #adventurers-league — Chat about AL games, events, how to get started, AL characters, or other general AL chatter.
• #1050206875079155742 — Adventurers League rules discussion and questions. General D&D rules discussion belongs in #dnd-rules
• #al-dm-discussion — [SPOILER WARNING] A place for AL Dungeon Masters of all levels of experience to discuss their games, share tips, or share constructive feedback.
• #al-dungeoncraft — [SPOILER WARNING] A place for fledgling or experienced AL authors to discuss the Dungeoncraft program, ask questions, offer tips, or share constructive feedback.
yeah, that season is weird 
I've played a lot of 2nd and 8th season with a bit of 5th
then just mostly a lot of CCC and dungeoncraft modules
also specifically floor 18 of DMM
Adventurer's League was the D&D Designers coming up with ways for a character from 1 table to play in another table without having to make alterations to the character. This includes additional rules that uniquely apply to your character sheet (like a limit on how many magic items you can have or how much experience an adventure can reward you) to make the "jump between tables" aspect work well.
Think of it as a worldwide westmarches campaign that you could use the same cahracter on for any table that runs that ruleset
could be with your DM at home, could be at your LGS, could be at a convention
could be online using a VTT and discord voicechat
It was also a really solid way to get people all playing the same storyline. So like, when Out of the Abyss came out, the Adventurer's League season was Rage of Demons and AL tables would play through Out of the Abyss and shorter adventures that were built around the "Rage of Demons" theme.
Basically everything is strictly RAW, there's slight limits to source books, and you get an optional levelup and a magic item after every session
you're not always with the same party, you might have other players or characters in your group, and it's more like a series of oneshots than a full strucuted campaign in many cases
though it can also be a series or a hardcover campaign broken into chapters
they also release official modules that paired to the hardcover adventure books they release which gave extra context and backstory to the characters, places, and events of the printed books
just a really fun format
I have a vault of like 60 magic items from common to very rare >:3
(you can only bring so many with you at a time depending on tier of play)
i asked the same question in DM chat lol is a AL learning type of day 
I don't like 2024 shadow monk >:/
I have a quick question, are there dragons that are extremely hateful towards other dragons? If so, please do help me out and tell me which ones
Most Chromatics are hostile, even towards eachother
I've been just brewing this idea, where I take my dragon-loving player who has a pet dragon and finally let them meet up with the dragon's family--only for them to be attacked by a far bigger/older dragon, alongside with his family.
But this is just a rough idea, still not exactly written down
Do yall ever do ranged fighters?
Nah
I think they're boring
Most dragons are fairly territorial and mistrusting of other dragons. Chromatics might actively hunt other dragons, whereas Metallics might instead send spies to see what they're doing.
I've done a gun fighter before
I've been thinking about an Elvish Fighter with Elven Accuracy
So, kinda yeah
Metallics are more likely to be diplomatic, at the very least
if i do a ranged fighter its gonna be crossbow or gun
A build I would like to do someday
Is Volo's Complete Subrace Handbook official material, I sometimes struggle determining what's official or what's third party
No
no
Some third party uses official npc names for its stuff
thank you :)
Like Xanathars Lost Notes
Guys, how do you get your PC killed when your PC is nearly indestructible?
"Because the eggs are susceptible to cold, they
are kept near a slow-burning fire, or are protected by
an insulating layer of dung and decomposing matter
around the eggs. "
Wild things going on in kobold warrens
By saying "DM I'd like to play a different character"
How are they indestructible?
Relentless Endurance and Level 5 Second Wind
What level are you
Level 5 Orc Fighter
Yea, you ain't indestructable
Thats laughable to say indestructible
Why are you trying to die, exactly?
If that's indestructible, your dm is running way too easy encounters.
Bad roleplay buildup in West Marches from the start. I have been doing better as Cleric in my 2nd West Marches server
If you really don't want them, then just ask to change characters
I can't, the server where I want to die requires me to be at level 10 to make new characters
The fastest way is to die
Gladly today's quest in the server has the highest TPK rate of all quests available there
Woke up at the perfect time for my session, now I'm well rested and ready to kill my player
I guess just act incredibly reckless in combat? Or jump off a cliff or smth? That’s not a great rule (no offense to your DM)
That's why the death should be an unfortunately inevitable death
I really hope that high TPK rate is legit
is con dump a bad idea if im ranged
Yes
At some point, you will get hit
It's always a bad idea to dump con
If you're not playing in a hardcore game you could probably get away with it.
Also not to mention saving throws
I'm a cleric and also somehow one of the tankier players HP wise
cleric is mix range melee
I hide ;)
Yeah hit dice really don't matter as much as people think
Is charisma a good dump stat for a wizard
Yeah
do you mean it's a good stat to dump? if so yeah
Question do you wanna be Dave the dragon rizzard?
Charisma and strength are useless for wizards
it's not a good stat that gets dumped, it's a stat that's good to be dumped
Damn, even in other rpgs charisma is a dump stat
Take that back right now
Depends on your class
Well, except if you're a charisma caster
I love me some Warlocks, Sorcerers, Bards, and Paladins
Then it's kinda a shit idea to dump your casting ability
this isn't the conclusion to come to given the question
charisma is always good for interactions with other entities and RP
Strength yeah, dump it down being a caster
sadly there isnt too much saves or skills related to STR so...
literally only one right? lmao
2 skills, athletics and... yep... only one bruh
Athletics when the goat Acrobatics is an alternative
can argue that you could use STR for persuasion//intimidation
Hey, how it going guys?
but that is if im not wrong an optional rule
I reckon intimidation
that's why giving your way of doing things is better than just "I roll intimidation"
I've always loved using alternate ability scores for rolls. Someone introduced me to Charisma (Stealth) checks to blend into a crowd and I was hooked since.
Int and Wis have 5
Cha have 4
dext have 3
Const have 0 but its your HP stat so its expected
last session of playing a paladin I literally just held my holy symbol and said "you see an aura radiate around me, but it's actually just themauturgy" and the DM laughed so hard he gave me advantage of the deception check
nah, its how you're supposed to do things
lord knows I needed it
this is why Chauntea is the goat
yep, sometimes if i feel like it i ask if i can describe how i would do it
god I really liked playing a paladin that session, I roleplayed so hard my DM gave everyone an inspiration in the party
next sess i have 2 inspirations, it seems we are going to face some sort of invasion to the town we are in
i hope this time i can fight... last session was funny but im still craving blood.
next session I also have two inspirations, and we're going to face... muscular squirrels.
i used an action surge for trying to eat a pie... i failed 2 times...
Heyyy
It could be worse, you could be facing mutant kung-fu squirrels, with Magical Martials arts...and capable of biting through steel by splitting open into a horrifying maw.
Hello
Ban this guy
So fun. I was there as the table if you didn't notice.
hello hwo do we find players to playor a lobby
look at the instructions in #find-a-game
What did I do :(
IM SORRY BRO IM SORRY
No its fine, but what did i do?
This is a very quiet server
I wonder what people are doing right now
No... That's not it...
For the USA its anywhere from like 11pm-2am, in Europe, its the early morning. Most are sleeping or just waking up
in europe is like 9am
in America in general is between 2 to 5am
about to kill a player
Absolutely
He has currently 3 hp vs the enemy who has 47, if he is knocked down he is dead
the dice giveth, and the dice taketh away
it is not i can assure you
Whose turn is it?
Execution style
The boss
Make the boss Dougie before he kills your PC
I hope at least you crit
11pm for me
Is counterspell really worth it if the enemy just casts the spell next turn
What class would be the best for throwing weapons like throwing knives or boomerang ?
Pirate
What?
make em waste a spell slot
I'm just amazing
Yes, it buys you a round
I suppose
It can't buy you anything it's not money 🥹
If the enemy is going to cast a particularly bad spell then delaying that a whole round is very worth it
and an action too if it’s an action spell
Most likely rogue but all martians can do those things
Is there a certain subclass or something that specializes in this using 2014
Dodge bro 💔
That’s an action and quite possibly doesn’t help with the spell
A nasty dominate person, a big AoE spell, a teleport spell to escape - counterspell is your best defence against all three
the PC is now dead
Yes!
That’s rough
I believe that PC death should be treated with respect
I.. really couldn't care less 🥹
did they go out in a blaze of glory?
yes
good
This was your 1v1 trial by combat?
that’s the best way to go
Personally, I would've lived 👀
the pc is admitted into valhalla, and we will see them when it is time for ragnarok and the einherjar are called to fight
What if the big bad is also up there when he dies? Do they fight again
Questions... Questions...
no.
the big bad is not there
the big bad does not fight honorably, so they get sent to helheim
They’re the big bad and Valhalla is the hall of fallen heroes
What defines honor?
Isn't it based on perspective? What if the big bad (in his eyes) was doing the right thing?
no it’s in the perspective of the aesir
It’s not based on their own perspective
What's his perspective?
It’s as keyz mentioned based on the aesir
there’s not one aesir, there are many
Probably that this guy is evil and they don’t want him in their army
Okay, their* perspective
But what defines evil from good?
and odin, the main aesir, likely wouldn’t want the big bad in their eternal army because they’re evil and not heroic at all
I mean as a broad rule of thumb the alignment chart
It’s also based on the alignment and beliefs of the aesir
What if the PC breaks a law or steals? At what point are they no longer acceptable into Valhalla?
Also, allingment is more used as a guide right?
That would be situational, depend on their actions, motive, and how they died
let’s argue, for simplicities sake, the big bad we’re dealing with is strahd, but this time his soul ends up getting judged before being sent to one of three afterlives in norse mythology. he would end up being sent to helheim, no matter how strong he was, because at the end of the day, he was an incel and also a terrible ruler to the people of Barovia
So at what point does the bad outdo good? Does being a incompetent person also exclude you from Valhalla?
yes
it does, actually
There’s not a single rule here to be followed. There’s nuance. Trying to ascribe a specific rule or code of entry goes against what Valhalla is because the point is that it is subjective - it’s the people that the Aesir want to serve in their armies when Ragnarok comes
So it's just based on the people's judgement and what they deem "good" "evil" and "enough"?
You seem real fun at parties
if you were incompetent at combat, and you died in combat, there’s no chance the aesir would choose to turn you into an einherjar before ragnarok, because the einherjar are the elite immortal warriors.
It’s based on the god’s judgement kinda yeah
yes i am, how did you know
Seems kinda weird. And it feels like it definitely could be manipulated.
All people I don't like are evil
Fictional or otherwise
If I don't like you then you've clearly done evil
Having a specific code is a lot more likely to be manipulated
God? Is that you 🥹
It's me, child.
and pink has officially become a dnd god
Congratulations
Well, maybe. But in a fictional story telling way, I feel having the people say "he was good enough" is nuanced
I mean yeah there is nuance in “they’re good enough”.
The subjectivity of the system isn’t a flaw, it’s a feature. Specific guidelines and rules for getting into Valhalla leads to people abusing those rules, finding space in between them to do bad things, getting in on technicalities. The way it actually works is that when you die, if you’ve been a good and honourable warrior (which is intentionally subjective to the gods) you become an einherjar
The vagueness isn’t a bug, it’s a feature that allows the Aesir more say over who does and doesn’t make it in. It means they’re never forced to accept or reject someone on a technicality
Yeah, I suppose. But you could still abuse it by appealing to the gods, no? Just be honorable and good enough
I'm sorta assuming it's based on actions the PC does
(I could be wrong 👀)
talkin' bout the afterlife in D&D?
Nice name and yeah
guys, can i ask some advice with how i carry my character in our campaign forward? ^^;
for context, i am using a rogue/scout aarakocra who is actually a wanted criminal, but he's framed and innocent. my party has been noticing he has an aversion to killing people until last table session when he was finally outed. My character is averse to killing people because he feels like that the cops who framed him were right all along, but I also this might be quite a big topic of contention for my tablemates. How far and how gracefully can you guys recommend me with being able to make him not kill for as long as I can without compromising the goals of my party? ^^;
I'm asking because we're about to infiltrate a bandit camp to liberate a whole lot of hostages and slaves. who knows what might happen, and I don't want to accidentally compromise my team just because i want to keep my rogue killess.
oh no i was basically taking the piss valhalla isnt the form of afterlife in dnd
knock em out
Sure. The gods don't expect everyone to be worthy of sainthood. Good enough is by definition good enough.
But you never know what mood they'll be in when you're judged, or what consequences of your actions you didn't see, so...
he tries to when he's melee, but how much more can he get away with that? ^^;
esp since we might rely on range a lot. i dont know how i can knock people out with arrows
If you’re honourable enough and good enough then yeah you’re honourable enough and good enough.
ask your dm if you could fashion blunt arrows to knock them out with
Your use of “enough” implies that it’s not actually enough. Which means then that it’s not enough.
Yeah, but thats part of the whole Alignment thing. In D&D, how you conduct yourself (Alignment) is the major deciding factor for where you go whej you die, after that comes your personal piety. A Chaotic Good person might die and go to Ysgard to fight in an endless battle. A Lawful Neutral person might die and go to Mechanus to become a cog in the Modron machine. There's a section on Cosmology in the Dungeon Master's Guide that touches on this stuff.
So it's heavily nuanced. The original question was could the bbg be considered into Valhalla. If he was deemed competent, honorable, and good enough he would make it in? Despite being the enemy of the PC. Considering the gods emotion play into it, it really feels like a flawed and swayed way of judgement
Talk with the other players first, don't leave it until game time. Maybe you all agree that this is a hostile situation, you're acting against clearly evil folk, it's not murder but frontier justice. Maybe they take your character's side and arrange a plan where you get to knock folk out while they get messy.
waiiiiiiit you just made me remember that slings are in dnd
i'll ask my DM if i can use pebbles for nonlethal instead
You say the gods are flawed? I ain't arguing.
You don't think that can be swayed or abused?
but how do you guys reocmmend i approach a situation for when my rogue might need to kill someone again? ^^;
how much is too far with me trying to keep him killess?
Thats a possible plot point, yeah
i don't want him to be too far much a precious and innocent cherry
Oh, okay. That's interesting. I didn't know that
You should talk to your group about this, actually. Out of character for sure, but it would be even cooler to do an in-character discussion about it.
hhhhhhhhmmmmmmmmmmm ok
I would do OOC first, then have a scene in character for the dramas.
some of them are of the opinion he should start killing
there's actually another person in our party who is averse to killing: our bard
but i think he's an exception somewhat. cuz he's mostly support
Thank you all for answering and saying things! I'ma dip 🫡
I think the opposite could be a lot more abused by people acting as if they technically fulfilled all the requirements for Valhalla, even if they did hundreds of other actions that, while evil, don’t break any specific code.
The reason he doesn't is a personal psychological guilt thing, which is really cool roleplay, but only if it's not disruptive of other people's fun.
yeah which is what worries me
because i don't want it to disrupt other people
so i don't know how to gauge my own limits ^^;
well, the character's i mean
im fine killing things in DnD on my other characters but yeah XD
And there's the potential realities of the situation. Does your party have the resources to securely transport a quantity of prisoners back to civilisation for judgement? Would that pose a greater risk to yourselves and others than slitting a few throats here and now?
And it can be constructive and enhance everyone’s fun. My group is having an awesome time playing through a lot of tension about whether or not it’s okay to kill one particular enemy of the party, comparing alternatives like whether imprisoning them is even an option, and if erasing their memory is possible and ethical
But it does need to be something the group is invested in
(Oh ho ho, the death of personality. Hot topic!)
this is actually part of why i asked: we might not XD
the town IS near, around a day or so's travel. but there are a lot of bandits, and a lot of NPCs helping our party
but even then we'll likely have to use a powerful monster in the forest as a distraction because we're simply too few
You could consider whether or not your character would justify killing these people. If they can't justify it, then don't do it.
All it needs is one bandit escaping, taking revenge on a NPC the night after, and that guilt is all on your character.
they're bandits, so he's fine fighting them. but yeah the fear is of taking a life to begin with. to lose his status of someone who is 100% bloodless so far
yeah and that's what also makes my character very worried
he knows this very possibility
It’s a hot button issue in my campaign and that player’s suggestion has some weight behind it.
what i do intend with him, roughly speaking ofc, is that he WILL start to change if he kills someone. but that's only an IF. it's also an if to if his alignment starts to change depending on what happens in the campaign
but that's a lot of ifs and mights
Think of it like a time of war. A soldier kills for their cause. They don't murder on a whim.
his preference to avoid it but he might not have the luxury anymore. and i don't want to overextend that luxury either... i just still want to know how much i can get away with it without interrupting my group table's fun. ^^;
That's why you ask the other players directly. "Hey, I like this psychological guilt thing I have with my character, is it okay if we play it out in roleplay? Maybe your character's can help talk mine through i."
PC is making a deal with a hag
Every group's fun is different. We can't tell you what would harsh that, you have to ask them.
quick what should I do
ty for the insight guys ^^;
Make popcorn?
thank you so much ❤️
What are fun consequences
Revisit your character's Personality, Bonds, Ideals, and Flaws and see what would be the most in-character thing to do?
I'm the DM
Oh! Haha, well is the Hag a significant enough character to have PBIF?
Context helps.
Okay, what does the hag want, short and long term? Just in general.
what does PBIF?
PBIF (Personality, Bonds, Ideals, Flaws)
Not really
Their primary goal is probably to be powerful, kidnap more children, etc.
Well since the PC is interacting with it in a pretty significant way it might be a signal they are interested in this NPC so maybe develop them into a more significant character?
A favour owed. No commitment today. No huge quest. They get their friend back. But hanging over them… one day, they will need to repay the hag - a small favour, one she can cash in down the track.
Understood
Ok so this is an opportunity, do you want to make this a recurring character to use in the future for like .. comedy, creepiness, moral lessons, etc?
Don’t give yourself rules yet - add a ticking bomb for the campaign that, at a time of your choice, you can cash in to make a situation all the more explosive
Also, what kind of hag?
Night Hag
It's a Knife Theory knife!
Oh my god the PC is offering to lure kids into the hag's windmill
Love knife theory
That's from that video?
I'd love to do an all evil party someday
It’s made the rounds in a few videos but it existed beforehand
Ooohhhh, she can haunt the character's dreams forever now.
Oh no
(In response to the wrong message whoops)
Stop the hag
(Figured)
"Hehehe, you're fun, kid. I'd like to see more of what you do. Tell you what, how about you just let ol Granny wait and see and we'll just call in a favor down the line, alright?"
Hello folks
they're trying to deceieve the hag
It's definitely possible, but needs good trust among the players and some solid boundaries. Safety tools are also a must.
Generally they need a goal big enough that they all have to work together to achieve, despite whatever petty rivalries they have with one another.
Yea i just want to kill a gold dragon or something like that
hm thb is ranger a good starter class i dont wanna do fighter
But yeah I really think a fun thing to always try and do as a DM is add tools to your toolbox each session. Introduce an enemy who can come back into play down the track, or a new ally who can help the players in new ways, or something like that. Don’t waste a chance like this on an easy solution that doesn’t lead anywhere. I’d pick the offer that will create the most new opportunities for adventure and challenges down the track, and you should be negotiating in that direction imo @severe rampart
yup got it
Have them switch eyeballs to seal the deal. The character making a deal has one of their eyes change color to match the hag's and the hag has one of their eyes switch to match the character.
understood
Oh no I’ve been shrimped
Those gold dragons are technically the strongest so its a big flex and an evil party technically gives you an excuse to do that
(Tied with red dragons)
Gold has double breath tho right?
And now the hag can see whatever the character sees and visits them in dreams. Just kind of .. sitting in the background of a dream, knitting a scarf out of guts or something.
lowk how does it feel to dm gang?
hehehehe...
Idk I think gold is a Lil bit stronger
They appear in rp but you rarely fight the metalic dragons unless its like a misunderstanding
At least the ones I've been in
They’re different. Red Dragon’s breath weapon is a lot stronger. Gold dragons have two breath weapons but their weakening breath isn’t the same as a full on breath weapon
Gold dragons are a bit more spellcastery
Awesome!
It all adds up to be the same CR
Got it, I'll play an abduration wizard in advance
hm awsome? hm ill become a dm someday then
I wouldn’t plan an adventure assuming you’re going to fight a gold dragon unless it’s been stated by the DM
Tru
They also don’t do that much spellcasting, they just have a few spells for utility and out of combat purposes usually
Oh okay
I vastly prefer it to being a regular player ngl
:0
Nah players habe the most fun
how do i even start dming?
You set the stage, dress the locations, spark the situations and see what the players do to try and fix things. Then throw a complication in and watch them scramble - or adapt with elegance and grace and come out like heroes.
As a DM you already know what's gonna happen and you have to micromanage not as fun as just playing in my opinion
no dude wth players are unpredictable
Nah. You know how it starts, that's all.
I always just pick adventures from the books to homebrew, rarely do I do an adventure from scratch
Get the characters involved in a tricky situation in an interesting location then as the party approach a possible solution reveal an unwelcome complication.
Check out the Five Room Dungeon method too.
Ismt that the fun part?
cool but um like the resources or books?
I’d talk to your previous DMs for advice, pick an adventure you wanna run (more on this at the end), watch a few videos and read a few articles, browse the dmg and mm.
For picking an adventure, I’ve got a few thoughts. Just don’t start with a one shot - they’re harder than people expect and tend to get pretty time-constrained. I wouldn’t do something too long either - don’t do some massive odyssey like curse of strahd. The sweet spot is 5-10 sessions. Pick something you’re really interested in and will be excited to run week by week.
Which channel would questions regarding homebrew creations go? I am looking for a little bit of help figuring something out.
ah thanks ill be sure to know this
Free here: https://www.dndbeyond.com/sources/dnd/br-2024
DM specific part starts here: https://www.dndbeyond.com/sources/dnd/br-2024/the-basics
If the DM makes cool ass adventures then I always go to them like my barber for a regular
:000
You’d want #homebrew
Thank you, it wasnt added to my channels!
What kind of adventures do you guys like the most?
When you have a sec, check the #channel-guide for the full list.
I like dangerous gameplay heavy dungeon crawl games
Good choice [insert Kung fu panda meme]
I like sweeping mystery political intrigue RP heavy & schemey campaigns
I like games like that too the problem is my DMs never say that they're that
Thats cool to. I like the detective work as long as its a good twist
The twist is important
I like a bit of exploration, a bit of figuring out stuff, and a chance to flex my chops interacting with NPCs.
I like the cooperative gameplay of going through a dangerous scary dungeon with the rest of the party and fighting monsters and being scared of dying, and roleplaying all along the way
Yeah you do need to be pretty clear up front with what you want and set expectations pretty well in session 0
I interact with almost every NPC in the room
It can be pretty unfun to actually kill off players in your rp so id be careful of those
It's not the dying I mind so much, it's being taken out of play I dislike.
"Let me know when I'm back in. Alexa, play Despacito."
Well you want to know what happened in between time dont you?
My party can fill me in on the details. (But of course I'd be listening)
Hello.
G'day.
Oh definitely. It requires a little bit of skill to navigate but yeah if someone dies they need to be back in play within the next session, regardless of genre
Heck, I'll pilot a temporary sidekick until a real replacement can come in, but even among friends there's only so much watching other people play I can take.
My usual go-to is, if possible, that player jumps in as an ally or even just co-DMs and plays some enemies until the end of the session
I feel this so hard about being Unconscious in D&D
(To be honest, I run a game where death is enough of a headache for me that I don’t like it happening super often)
Wait... what?
If my player character dies I usually make my character then and there at the table with input from the rest of the table while I make them
I'd vastly prefer you to still be able to act while dying, like Boromir in LOTR. He doesn't slowly bleed out over the course of 30 seconds while unable to move or act. He dies while fighting people
They're continuing the game I'm having session 0 again during it
Hey everyone! I'm new to D&D but I understand the basics (classes, races, campaigns). I want to talk more about it.

