#dnd-discussion
1 messages Ā· Page 413 of 1
I think of course both are cracked, but sorcerers RP is my favorite
What about arcane recovery or ritual adept
Sorcerers can just do what Arcane Recovery does without taking a Short Rest tbh.
And more often, with Sorcery points
Yes, by sacrificing the SP they would've used for metamagic, so it's one feature or the other
Wow! It's almost like that's the whole point of the class
Okay?
You choose to do cool things
Or choose to have more spells!
But, also, Arcane Recovery is ALSO a Resource, so the point is kinda moot
That's the ONLY thing Arcane Recovery does.
Arcane recovery only does one thing and it's arcane recovery. Using it doesn't cost the oppurtunity to use something else.
That doesn't necessarily mean it's just a straight up better class feature
I didn't say that.
Having less options doesn't sound like a net positive to be honest. The sorcerers options are more appealing to me across the board.
Let's not forget Innate Sorcery
A +1 to your spell save DC and advantage on spell attacks when you turn it on.. for like.. free essentially
You don't need items for that like wizard does
And it Stacks with items
It really needs the 2 sp to get more uses of it trait unless your table does two encounters a day.
It's still a Resource, yeah, but..
After that point it's a better use of sorcery points than metamagic and still drawing on the same resource
I think what sorcerer loses out on is just the variety the wizard can provide, you just don't get to change your spells as often. Sorcerers really excel at the one thing they're trying to do
per level up is a pretty tough sell
I think both Classes are incredibly good with their features
Sorcerer just Feels like it has more to do.. which.. in a sense, yeah?
I'll tell you.
I've played a few Wizards and a Few Sorcerers (2-3 each) and I've always felt better playing Sorcerers personally
i agree, metamagic is just peak
Wizards utility is fun!
But it feels like a boring base class in general
I know
Fun =/= Stronger, but it's a point to consider in an opinionated Topic .
Wizard is, defacto, strongest caster in the game regardless, but it feels so.. clinical
oh wow i never read 2024 sorcerer, that level 5 feature is awesome
Walloping Ammunition is only in 5.5E or also in 5E? bcs in DDB it confusing
wow, they turned the level 20 feature from 2014 to a level 5 feature on 2024. That's how you know some capstones are buns
Yeah
They were in Xanathar's and are now in the 5.5 DMG
So yeah, also 5e
Ah, yes, I looked back and.. yeah, dunh, I remember now š
I was thinking about Arcane Recovery at this point when I was confused
5.5e stole a lot of things from extended book and threw them in
I just.. never used it because I never really felt the need to tbh š
lv20 sorc feature from 2014 exists to mock you, mainly
yeah i can tell š straight slap in the face for leveling up
I used it a lot lmao
3-4 spell swaps a day
The new ranger capstone is stupidly stupid
OK, maybe that why, bcs I filter it to show me only 5e and not 5.5 but it showed me this with reference to DMG, and not the 2014 one
TNX
I played a Bladesinger, so maybe I just didn't feel the need personally, lol
In some fairness, they work identically
I'm playing a necromancer rn, he moves around spells more
I like moving around my spells
i wanna play a bladesinger ngl
The other 2024 Wizard I played used the Scribes subclass from 2014 lol
And then, the 2014 Wizard I played was.. also a Scribes Wizard
That probably why, although there are items that from what I saw identical and still have as both versions separately
You must get a generous amount of Short Rests
Our days are long
Whats the new logo for? Did a book release?
Hello I just got here
For the 2024 Ravenloft book
Sweet I might have to check it out and see if it's worth buying
I never got any of the previous Ravenloft books, I'm thinking I'll get this new one
Also because it has some of my favourite subclasses in it
-# Oh god I'm gonna be broke by the end of this month š
the emo logo š„
The logo that makes you say
"It's not a phase mom!"
Have y'all got any books that aren't official?
Like not WOTC published?
has anyone preordered the ravenloft book yet?
ya
Idk if it counts but I got the puglist digital book from dnd beyond
Yeah but in dnd oni are considered giants weirdly enough
ooh, yeah i want to play the pugilist
Goliath would probably be fitting
Or, Firbolg
Since Oni have innate magic as well
Mhm
theres this kickstarter making the zodiacs into dnd dragons i might buy that one cuz the designs are so good
Notably, the ability to turn invisible and shape-shifting...
i already backed š
š
Firbolg flavored as an Oni
How Tabaxi age?
Like humans.
They typically live to 60 though
I played it for a homebrew, it was very fun š¤ it's like a more tanky monk
Some unofficial books are just so interesting to me compared to some official ones
Which subclass are you planning to play first?
yeah, that's exactly why i want to play it. My tielfing monk doesn't fit the monk archetype and more the pugilist archetype
I really wanna try pugilist one day
Ravenloft though is peak, i love the domains of dread so that one i may pick up myself
The only place I could find lacked the core traits of it though
I wanna make the more japanase yÅkai
I hope that Draga Salt-Biter from 2nd Edition is brought up to date š
A man can dream
Lmaoo swamp man energy
Theyāre apparently finally giving Cthulhu a stat block. And we know what that means
i remember that name but not the person lol
-# If it bleeds⦠we can kill itā¦
Well, you can't kill Dread Lords permanently lol
That's kind of their whole thing
Killing them is only a temporary respite
Do you prefer combat heavy campaigns or more roleplay/story stuff?
A healthy mix of both personally
And Iāll do it out of spite
I'm fine with Combat or Roleplay heavy
But, a mix of both is better for the soul
Amen, especially with Strahd
I'd go back to Barovia to kill his ass again
Spawncamping the Dread Lords
Just like many things I do in dnd, I do it all for one thing - for kicks
Like when I grappled a Tarrasque just because I could
I don't wanna kill Cthulu, because in reality.. they aren't really an Evil being.
Moreso an uncaring force
-# No Iām kidding I havenāt done that, but I have plans to
Like full combat gets exhausting and full roleplay can slow things down but when itās balanced it just hits different
50/50 is definitely my preferred way
Iāll make it care >:(
Eldritch Horrors should be above standard moralities tbh
They should have their own Alignments.
Like Glorp and Gleep
Eldritch horrors just shouldnāt have aliments
But seriously, how are we mortals really supposed to put Alignment on beings far above moral quandary, thoughts and standards
They're Unfathomable to us š
Like normal alignment system just doesnāt fit something thatās beyond human understanding āGlorpā and āGleepā sound way more accurate than good or evil tbh just pure cosmic nonsense vibes
Based on how we see them, not how they actually are
Think about a sentient ant trying to give an aliment to a human
How WE see them doesn't matter though
They're purely cosmic forces
They don't give a shit one way or another
Spooky space fellas
Thereās a reason they are called unfathomable
tag yourself im gleep
I'm glorp
Iām glorp
Well they will act in accordance to what they feel like, and whether we like them or not we will prescribe them with how they act towards us. If you squished an antās nest, theyād probably consider you evil
DANG IT
im glep (smiling friends)
Aye š¤
this is the inherent fault of alignment, because it isnāt meant to represent exactly what you are, merely what you are closely related to
Ants, however, don't have a concept of morality
True, but other creatures do
(I'm being an ass, I get your argument 100%)
Unfathomable to you maybe. Iām fathoming it just fine
Humans need to mind their own damned buisness
True
Bro, Cthulu didn't ask you to look at him and go insane, piss off!
Stop being a COWARD!
He aināt wrong
He's just a guy!!!
I wouldnāt call the man with tentacles for a face ājust a guyā
He's doing his best.
Hes more or less a greater mind flayer
sounds like an isakei title
I meanā¦mindflayers?
A mind player is just a creature
Like way greater
thats just a guy with tentacles
Guy with tentacles is on the tame end of eldritch horror
Guys donāt usually have tentacles
Now be quiet while I play my Cthulu dating Sim /joking
Found that out the hard way
Arguably not even eldritch horror
I do!
arguably not even horror
(I do think the label of eldritch horror is wildly overapplied to things which arenāt really even that eldritch)
you know its real eldritch horror when theres no description
Arguably not even arguing
It's less about the entitiy and more about the break from normalcy and not being able to go back to how you were before you learned whatever esoteric knowledge or whatever was granted to you by them IIRC
Yeah pretty much
Now if you see a guy with tentacles by his mouth, a cyclopian eye, talking to a dead corpse as it is speaking despite having no lower half of a jaw, as he is telepathically communicating to you that you should ājoin him and keep him companyā as the back of his skull splits open revealing a massive pulsating heart/brainā¦that might be eldritch horror
āI know what kind of man you areā
eldritch horror isnt seeing a guy, its seeing it
I do partially dislike how any āunknown beingā in horror is taken to be eldritch by default
But it can cast eldritch blastā¦
wow i wonder who this is aimed towards
Itās sometimes seen as a placeholder while the real flavour of horror is being determined which I donāt love
The blast is eldritch, the one casting it is not
No clueā¦
itās not eldritch horror itās barely even horror ;-;
nearly confused Cosmic Horror for Eldritch Horror once
Gotta be a little bit eldritch to cast it
im sure Io is super kind and nice and not horror at all
Lmao, thinking about my human sorlock
Cosmic horror is where there is a planet made of crabs and eldritch horror is a dude made of dinosaur kneecaps who is talking to you in your mind
Cosmic horror is weirdly a lot of Dr. Seuss books
Regular horror was just Dr. Seuss himself
we should use a ritual to bring him back and figure it out
they're very cute, my banner, I wish I could play them more but the campaign is on hiatus right now
on the bright side I got a commission update for them
such is the folley
Quite, we ended on a cliffhanger last session if I remember correctly
oh evil
last session was also the session we used the Gnome Flinger for the first time
do enlighten me on such contraptions
Gnome Flinger: Flings the Gnome
ah well there's that at least
gno
It's moreso a trebuchet
me on a thursday morning
Please do not fling me
same, got my party heading towards their first major city
/fling @limber trail
The Knome Flinger begs to differ
sorry, giant ape go
Darn
HEY
Only I can Fling him
He's my sworn...
Knemesis!
Tokii is up to... Knome good
Knome, you're my nemesis, you will not be flung
/fling @woven flint and @severe rampart
Nah
The Knome Flinger is fun
I'm a deity, you can't fling me, bro
it comes with its own parachute
You can fling gods
Nuh uh.
counterspell
You can't fling ME in particular
My fling ability isnāt a spell
they can't me me?
I can just do that
I don't care, I just can't be flung
Nystul's Magic Aura
anything can be flung if it's not huge or bigger c:
Repelling Blast go brrrrrrrrrrrrrr
get a bigger Knome Flinger
Bold thing to say before a session today.
PLEASE throw that Balor at us, I'm READY to throw hands\
My parties gonna hate me lol
6d8+8d6+16+9d10 damages on Sovis' location.
I love the crusher feat
me over here with my piddly 4d10+16 +2d8 +6d8 >.>
is there any info on whether or not the lupin will be a lycanthrope, or just a canine race?
a proper canine race would be nice, we're missing one and we already have shifter
i'd love a canine version of a tabaxi where it's just a humanoid canine
Dog
Dawg race
Oh god my game isn't fully loaded
so I have white wyll, this is so cursed š
Pathfinder has dog people called Shoony
They're cute :>
kobolds in dungeon meshi are also really cute
Owlbear cub for the win
it is aroden's curse to us before he died
So whoās hype for some subclasses getting updated this June
i do love me some subclasses being updated in june
the spooky and devious ones
I realized immedietly
Question from my druid.
If they wildshape into a cow, can they be milked?
that is up to you and god
Also, Shoony are kinda perfect for that idea, I didnāt even think of Pathfinder stuff for it lol
this the typa discussions i come into this server for
yes
"by the power invested in me by Dr Umar, your melanin has hereby been revoked"
Give me back my awesome redguard hero!
Wait wrong game
Making your own setting is fun (not building cities just generally making them)
Yea, I can say "solar system actually orbits the moon". And it creates fun opportunities for world building
worldbuilding is a drug for a lot of DMs
Maybe if you had recently given birth!
I doubt this is gonna apply to like almost any characters though š
worldbuilding is when i create my political powerfantasy
how often do you all play dnd?
8
8 times a week? 8 days a month?
twice a week
I have a Sunday crew that I play with, we do a semi-weekly campaign schedule, where for example, week 1 is campaign 1, week 2 is campaign 2, week 3 is campaign 1, so on and so forth
i play it 8
It helps because no DM has to prepare for every single week, and it keeps the theme and story of each week fresh
Most of the time it's 2 separate game systems too
We do the same! Our LGS has Wednesday for dnd night, and Sunday is open game night, I have a Sunday dnd game I DM and every other Sunday is a star wars TTRPG
Currently im not playing dnd, i had to leave my group which i still feel bad for.
Once I'm easing out of dnd I wanna start running other systems
DnD is a good reliable
Usually I'm up for 2 games a week but since getting into grad school I've had to SEVERELY rebalance my time and schedule š
Rn i wanna but I'm just still a bit too attached to dnd
I feel like i want to try more rpg systems or different themes? im not sure how to get back into dnd or if i should focus more on me?
twice a week, once dming and another playing
i feel like iim missing out.
1dm 1 player for me woo!
do you all do online or in-person dnd?
Or rather... 1 DM and 1 Player/DM? It's weird cause it's a Westmarch and I choose when I'm either
Online but hopefully will do in person when some of my my family are available end of the summer
online, i dont have irl friends
i can relate.
Online only
IRL aint an option atm
Guys, good news. I'm already allowed to be on my server's West Marches again 
Can you chop of parts of the wildshaped druid and consume it?
Instead of rations
I assume the damage will also be dealt to the shapeshifter.
You'd lose your actual parts, I believe
Cut off a hand: Hand is missing
I wouldn't do it either because its still cannibalism and you're still considered Humanoid or whatever your creature tag WAS before wildshape
Very much a DM's call but first it would be a question of table tone. I don't know I'd like to play in a game like that.
I mean, if the table is counting rations
Can a wildshaped druid (cow) eat grass instead of thier rations?
Wildshape says nothing about it mechanically, so, not unless your dm allows it
Out of my personal stable of characters, thinking of the half-dozen or so I have in mind, only one of them would even consider it and that's because she has the insatiable hunger of a demon shark.
A lot of the questions you're asking is
"Not mechanically, but ask your dm" tbh
Hey guys, if your doing a irl party and u like visuals like i do
You get get magnetic cubes for rly cheep like 10-20 euros for 200 blocks
Get like 3-4 diferent colors and u can quickly make a dungeon room
that would honestly be rly damn epic to do
ive tried to find a place that sells single collored magnetic blocks but i cant find any soo if you guys could help id be gratefull
ngl all I could think is amazon
Stickers or paint, perhaps?
waaaaayyyyy to expencive (20 for 45 pieces)
Wait, ali express is an authorized link?
im honestly impressed you can even send any link but aperently yes
also when u copy the link from aliexpresss you only need to copy intil the .html
everything else (the thing making it super big block of text) is tracking so just dont copy it
Some links are authorized but they're mostly connected with dnd such as FR wiki, DDB and such
maybe for shareing arts and craft stuff
I think most links are allowed as long as you say what the link is and its topical to the channel
Ah
that makes total sence
I know the link whitelist was the rule for a while
What's in your opinion the best feat for 12th lvl monk on 2024 rules, with durable and grappler?
Maybe a sentinel?
Lmao
Reanimator artificer outside of an Eberron book is so cool
Speedy isnāt bad, maybe mage slayer
I was reading a blog on 2024 monster changes, and I learned that every legendary monster has initiative expertise
Yeah i think it does make monsters more reliably threatening
Keeps them from being jumped and dying in one round.
I can already do 110 ft without dashing, so speedy isn't that powerful as I think
#character-discussion or #optimization if you want as powerful
Laeāzel disapproves.
I think I will ask in both bcs I would like to get both powerful offers and also ones that could fit the idea
Ive done it again! Shattered my old dps record. New record 3840 damage as the maximum for one round with a pure rogue shortbow assassin. Is definitely banned in all tiers of gameplay though.
All rules as written. I just dont know a single dm that would let that slide qith an average damage per round of 1900
Iām assuming that stacks like, 4 or 5 sources of doubling damage?
I should join some 2014 games and play my barbarian druid
talk about a surpise we got a new dnd book
Third party ddb book but yes
I was gonna ask was it 3rd party seems like you anwsered my question
Carve them out to pieces, build my castle with bones.
"All rules as written." Big doubt there.
I do wonder when we'l get grim hollow's monster grimoire in dnd beyond
No sir, i can walk you through it. There is one interaction between weapon and potion thats a little on edge. But other than that its all rules as written. As long as you consider licensed third oarty source books like the griffons saddlebag book one and two legal source materials for casual play. Not tournement style.
Rumor says within 2 or 3 months they should have it up.
huh, monster grimoires up on Ghostfire's site so I mean it wouldn't seem off if that was the case
And the damage number shared is assuming all dice roll perfect max, crits, and deathstrike triggers. So no matter what thats the highest damage ceiling you could potentially roll.
The chances are nearing 1.3 billion to 1 on rolling that so, its never going to realistically happen.
Yeah this just seems to be hypothetical more than anything.
The maximum is definitely hypothetical, the average range is 900-1300 per round.
Given if i use a reaction sneak attack from tome of advanced fighting styles quick shot. The damage average goes to 1300 if not its around 900
And to trigger sneak attack it needs to not be my turn. So i can use it a third time. The second instance is from the ring of the assassin lord. But that sneak attack instance is halved.
And must be made on a different target
Not trying to shoot you down but I donāt know how much you can argue it works raw when itās reliant on homebrew
So homebrew books
In my opinion, licensed third party is not homebrew. Unlicensed third party sources i dont use.
And yet it has an entire dedicated channel here for it being not official content in #third-party
But a lot dont think like that.
DnD beyond even separates those books from the official content too.
Not that it stops people from consistently mistaking Third Party Material as WOTC made things...
Looks at the surprising number of people who think Pugilist is WOTC official material
I mean this guy is definitely aware, we just had different definitions on what sources are fair use in these comparisons
Trying to make up a new definition isnāt gonna change it.
I totally respect that this calculation was just made for fun and not to trying to convince us that this is a broken build for the meta
I think there is some subjectivity in what is an allowed or official source. Lots of people donāt think Wildemount should be counted for itās weird Mercer balancing
Not that I share his position, I donāt really consider any ddb stuff in that league
By that logic, Third Party is also distinct from Homebrew since we also have #homebrew.
For me third party is distinct from Homebrew.
I wouldn't pay for homebrew.
i mean the first party stuff is also homebrew someone got paid to make
Yeah the difference being the money you put in it
Well, it is? Third-party is Homebrew that makes money, and Non-third party Homebrew is not paid.
Like there's a difference between playing Fallout 3, Playing Fallout New Vegas, and a Fallout Mod
or playing all three at once with tale of two wastelands
As definitions matter, but at the same time, people still use āhomebrew/3rd partyā differently depending on the table. Feels more like a community language thing than a strict rule tbh
Wait, but how does your group usually treat it? Do you guys separate homebrew and third-party strictly or just go by vibes?
And you don't have to be a company to have third party content. If it's being sold then it's third party. If it's free then I call it homebrew.
The difference and line for me between your ideas and a Productā¢
A fun fact, the general definition of "homebrew" (not just TTRPGs) does refer to it being "created by enthusiasts versus commercial entities".
wait so if i am getting paid to dm my world is third-party not homebrew?
Only if you're selling the adventure as an actual packaged product.
3rd party is weird
Being paid to run a game is different than selling the setting / adventure
Its just paid homebrew pretty much
One's a service
the other's a product
Itās pretty practical. I think the problem is just that homebrew gets used so loosely now that it overlaps with third-party a lot lol do you think WotC style stuff should still count as third-party even if itās super polished and paid, or does branding matter more to you?
so it's just not homebrew since it is made by a commercial entity, just not third party?
WotC's unofficial company made content sits in a weird place
Cause its either made for events, charity ect, but technically isn't "legal" i think
Or to get one annoying guy to shut up about it
If WotC publishes something but doesn't make it it's Second Party.
Iām running a super short campaign where the villain is a cambion who wants to āchaotic-evilifyā a village.
Would you count making someone overly vengeful as counting?
looks at the Planeshift books
If you're buying a product, it is a third-party product. If you are not buying a product, it is homebrew.
You can buy products from individual people too. You don't have to buy it from a company.
yeah, DMsGuild is full of indie third-party products
guys i accidently started a Modron invasion
The Great Modron March!!!
that's not what the definition of homebrew actually says tho, it says made by enthusiasts as opposed to a commercial entity, so if a commercial entity makes it, it's categorically not homebrew right?
yes
Technically, you can get a third party product for free, or buy a homebrew product. Iirc, the difference lies in the actual "party", not the content.
Whats the most unpredictable moments that have happened in your campaigns
They'd have invaded sooner or later anyway. Modrons are like that, annoying buggers that they are.
i started a modron invasion at level 1 after befriending an adult gold dragon cause i impressed it
They're like Fiends, but more annoying, and full of themselves. They don't really need much of an exscuse to invade and start burning down planes for funsies.
assuming the commercial entity sells the product (even if the cost is Free) and isn't just giving it out, then it would be a third-party product. it would not be homebrew because they are selling it.
True, but in most D&D communities, itās used more loosely for anything unofficial/house-made, even if the line gets blurry in practice
I like the darker versions of dwarves. Can't remember what theyre called
DMsguild is nice for getting ahold of old content and stuff for settings that weren't well supported by 5e WotC
Deuragar
duergar?
Most DND communities can be wrong.
Like if you wanna run a Spelljammer game, DMsguild can be a life saver
Albino Grumpy Underdark Dwarves with a perpetual scowl.
Yeah the duergar
Duergar my beloved
Omg yea The Guild is a must for Spelljammer
Because Spelljammer is a joke, yes
What makes the duergar different from other types of dwarves
Flying dhampiar in heavy armor has to be my favorite stupid RAW moment
Only downside and a huge one to DMsguild is all the AI stuff nowadays.
They lived deep underground around too many lethal things, and among psychopaths for too long. The Underdark tends to make everyone kind of a psychopath.
Unless it's from a big name third party or setting creator like Ed Greenwood or Keith Baker there's suspicion.
Don't certain dwarves also not become encumbered in heavy armor
Deugar in the forgotten realms were slaves to Mind Flayers and experimented on for 1,000s of years.
Ive got a character who is coming out of the shadowfell after being in there for 20 years. He's gonna be fun
They're Psychically minded, they live in one of the most inhospitable environments in the Material Plane, they were victims of Mind Flayer enslavement and experimentation.
I believe thats 2014
I don't know why they get Enlarge/Reduce innately
That makes sense. Mind flayers are something else
There is some good stuff. If you have bought stuff with Ed's name on it then it's good look at the authors attached because most of the time all Ed did was check it and write a foreward
Im slowly learning differences between forgotten realms 5e and 5.5e
One is all modules, the other is a setting guide that says to buy the modules for extra stuff.
I think most FR lore is the same in 5e/5.5e
By a few years maybe
Yeah the timeline has moved forward
I still see this one guy advertising his AI Cormyr adventure every week on various D&D subreddits
A couple decades
we went from 1494DR at the latest to 1501 DR
Yeah finding human made third party content nowadays is getting harder and harder.
er, was Acq inc 1496?
I think in general the old guard wanted to stick around 1492 and 1494
They were scared of 15 like Valve is scared of 3
Is curse of strahd worth getting to run with the new Ravenloft book?
Sure
I would imagine they pair together beautifully
Finding genuine human made third party outside big names is like finding a diamond in a pile of coal ime
depends on if your'e mostly sticking to 2024 or 2014 stuff
4e realms occured in 1479 DR
5e realms spanned 1481-1496 DR.
5.5e realms starts in 1501 DR
The new Salvatore book goes from 1504-1510 DR
Iām new to dnd and have only played 2024
Then you're probably better off with the new Ravenloft Book.
Huh. Apparently DMsguild has recently started enforcing their anti-AI policy.
Rather than being "guys just don't use it. Guys."
Finally got off their rumps did they?
Looks like as of last month
absolutely kills me that there's just a 5 year gap between 1496 and 1501 when that could just be filled by spacing out when each adventure takes place
Thinking about how Strahd replicates how the OG Dracula was a big threat in how affected the world around him, but in a straight fight goes down fast.
AI generated text has never been allowed but it's hard to catch.
AI art iirc is allowed but must be disclosed
Dracula got taken out by a shovel
Rules without Enforcement = completely useless.
yeah so much happened in 5 years. I get that wotc wanted FR to have a lot of new toys as well as make sure a bunch of important characters are still around, but it's still a little wild to me
Nah, it's easy - just look for the em dashes. /j
Yeah they started removing all the "Map packs" and "token packs" that were just all AI generated.
Most editions do have a time skip where adventures don't happen
Here is some helpful dates regarding the forgotten realms.
1e Forgotten Realms Campaign Set 1356 DR
1e Kara-Tur: The Eastern Realms 1357 DR
The Time of Troubles 1358 DR
2e Forgotten Realms Adventures 1358 DR
2e The Horde Barbarian Campaign Setting 1359 DR
Grand Army of the Tuigan Invades Faerƻn and Kara-Tur 1359 DR
2e Maztica Campaign Set 1362 DR
2e Forgotten Realms Campaign Setting (Both Versions) 1367 DR
2e Al-Qadim The Land of Fate (No date given but assumed) 1367 DR
Twelfth SerƓs War in the Undersea Realms 1369 DR
3e Forgotten Realms Campaign Setting 1372 DR
Return of the Archwizards of Netheril 1372 DR
3e The Grand History of the Realms 1375 DR
The Spellplague Begins 1385 DR
The Spellplague Ends 1395 DR
4e Forgotten Realms Campaign Guide 1479 DR
The Second Sundering Begins 1482 DR
The Second Sundering Ends 1487 DR
5e Sword Coast Adventurer's Guide 1489 DR
The Absolute Crisis 1492 DR
5e Heroes and Adventures in Faerƻn 1501 DR
1490-1495 probably aged the Sword Coast's citizens like 30 years. Just a stressful several year stretch
Wait what
"Return of the Archwizards of Netheril" That had to have been one hell of a dumpsterfire
For the realms that is.
They stuck around until 1487
Foundry took a firm similar stance recently. Removing all AI modules and the one caveat is if it's used for coding it's fine, and if it's used to run generation in foundry as running code or whatever its called it must be with user consent.
its totally warranted they didnt want slavery to be a main facet of calimshan, but It's incredible how well their economy adapted
Yeah then Elminster dropped them out of the sky
Ye he dropped it on Myth Drannor.
This is detailed in The Sundering Novel #6 The Herald
Elminster was seeing the return of Myth Drannor and Netheril and decided to do a pro gamer move
I still loathe that BG3 happens in 1492. Descent Into Avernus has supposedly already happened before BG3 and Descent maths out to occur in 1494.
I mainly remember it because I read about it in SCAG
It maths out of 1494 but the BG Gazetter is in DiA calls out 1492
Zariel is bad at math confirmed
Just going āNetheril is back!ā And the next page is āNetheril is gone again!ā
What a waste of ink
Elminster was trying to drop it on a more populated area but he needed a nap and dropped it on Drannor. /j
Its not the first time that has happened. According to the official texts.
Vecna Eve of Ruin takes place in 1491 DR.
The prequel Nest of the Eldritch Eye takes place in 1501 DR. The prequel from the future.
It was in the start of the book giving a timeline of events
Eve of Ruin is 1491? I must have missed that.
dawg what this is insane
Eve of Ruin is 1491???????
Remember they weren't really trying with Vecna.
Yea, Netheril was a big bad in 3e, v3.5, 4e.
They were just trying to shove out a last book before they were gone.
But like a number is less than trying
I donāt remember Eve of Ruin having a point in time, I need to check again
Its inferred from X years since the eruption of mount Hotenow. Which happens a lot in 5e. That event is used as a scale
2020 to 2024 they just kinda only gave effort sometimes.
I suppose the time that Eve of Ruin takes place in doesn't really matter, given you jump from many different worlds with different calendars
The Anthologies mainly
I think Eve Ruin is supposed to take place in 1501 DR. That would make sense. Fifty Years since the eruption of Hotenow instead of forty. Which would be in line with the prequel adventure.
That would make more sense tbh
That book was being finalized as the FR Books were being set up. And it would line up with FR HoF and AiF
Notably itās ānearly 40 yearsā
Vecna just kinda seems like they were told to get something out for the 50th anniversary and were like "aight. People keep asking for higher level adventure. 50th anniversary. We haven't used Vecna yet, Stranger things made his name more popular. Let's just throw something together."
So it might even be before 1491
They had a plan and build up with the Netherese Obelisks too
Yeah they had a whole metaplot going with those obelisks
Specifically calling out itās ties to Vecna in both modules and with interviews
They totally dropped the ball on that
Makes me wonder if there was some last minute changes that made them try to redo the entire book
Perkins commented on it
https://www.polygon.com/dnd-5e-final-adventure-time-travel-obelisks-vecna/
Could've been it would've required too much work.
And Perkins was moved from content to managing around that time.
And that is why we probably got Netheril's Fall. All that art was done.
Heyo
Informative.
Just feels like 2020 to 2024 was WotC trying to minmax
Minimize the work, maximize the profits
Like the last well received book of 5e was just an anthology of 70s era adventures with their mechanics updated to 5e
Makes sense. Internally 5e revamp was probably already in the works
Don't waste too much energy on stuff about to be outdated.
And it was in the era where they were intended to nerf monsters technically.
With the remove of LAs for multiple reactions.
Which was a nerf imo cause players have really low costing ways to remove reactions.
I think Tashaās mind whip andā¦.. what else?
Shocking Grasp
Not anymore
Yeah and they clearly had the intention for it to be in 2024
Thankfully it didn't happen.
Even down to changing abilities that messed with reactions
Shame because I really liked it. Gave players new ways of thinking how the play.
Tbh Shocking Grasp taking away all reactions was probably always gonna change
Since the change to OAs means it's still a get out of trouble cantrip.
Hey folks! I'm an old school player from ADND / 3.5. Hoping to find a group to join for my first game in long time
I absolutely despise it.
Willing to try new editions, just haven't learned them yet
But I like having unique action systems.
It's why I add Mythic Actions to my t4 statblocks.
Among since Mythic actions is just legendary actions
Yep which makes them good.
Just a reaction is boring imo
"He uses a reaction to cut you, that's a 27 you take 34 damage."
Next round
"He uses another reaction to cut you" roll
They had a list of reactions notably.
It's the wording.
I think Legendary Action sounds more exciting than just reaction.
Such as Green Dragons released a toxic cloud when they had to use Legendary resistances
Why would the regular reactions be tied to LRs?
Why not?
Cause it's a reaction. It needs to pass its legendary test if it wants to hang with the big crowd
I don't like that a regular reaction is not staying in its lane.
I mean I think its a bit more case-by-case
like overall, them having to spend a resource such sa a reaction to use one of their abilities is interesting for the action economy
howdy! we're currently on 5.5e, and I've been having an absolute ball. If you want to figure out how this edition works, there's stuff in #learn-to-play thatll get you started. After that, you might want to head over to #find-a-game to see about our Looking-For-Game stuff.
In the meanwhile, feel free to chat here and in #dnd-newcomers
To me it just felt like removing something that sounds exciting for the sake of doing so
Still donāt see how itās a problem.
Cause it's boring
I mean I agree, it can be
but if its e.g. bc its a strong melee fighter, than it adds to the "gotta choose between opportuniy attack and this action X"
so the fight is more "balanced" (aka you can trhow a stronger enemy at your party lmao)
but yeah, not sth I would do for any and all enemies
or sth of an "alternative wincon", where the party does sth else in combat (e.g. destroy some crystals, etc) to weaken the enemy for a boss fight
Well thing is, it was still just the LA system wasn't it? The main difference is it sounded less exciting and PCs could remove them with Tashas Mind Whip and SG.
true true
Like the intention of the change I thought was to move towards removing legendary creatures altogether.
Except they can use an LR against Mind Whip and that gives them another reaction to use for trying it.
And once against Shocking Grasp no longer does that.
The same time they were rolling it out for core rules they were also changing Shocking Grasp
I thought they were gonna keep it the same
Cause I thought the intention was to keep monsters as punching bags
Also for Mind Whip you'd just have every caster that can take it, take it so you can spam it.
Which means they use more LRs and they get to use more Reactions
I what crazy stats for monster in thr under dark and deadly for players
Just wouldn't work in Vecnas case he ain't letting it happen t all.
Then they run out of LRs and they can't use their reactions anymore
Varies by levels. Usually undead or Drow.
And itās assuming they fail as well.
And if the party has the many casters too
Or slots
Most would I think it's an Int save right?
Roper. Cloaker. Beholder played right.
Only caster enemies would probably be immune to the whip spam
Yeah one of the saves that got buffed for nearly every legendary monster
Hmm.
Still I think Legendary Actions sounds cooler.
Give Venca spell slots and soells to block magic are effects and add oowerful spell he become a pain to kill
A lot of Legendary monsters in 2024 now have a good bonus to every save rather than individual big saves
Stuff sounding cool is more important to me sometimes.
It's why I like Villain actions or whatever they're called from flee mortals and whatnot.
If something sounds boring I'm less enthused to use it.
No matter how sick Nafas's art is. Maybe he should've had the big cool word at the end of his statblock for those actions
Not that you'd actually use him as an enemy under normal circumstances
That's really what it comes down to.
I like stuff that provokes feeling.
Three reaction system just makes me ignore it.
Alright after looking at Nafas and the Planescape Time Dragons again I realize the three reaction system may have been interesting. I never actually looked at the Green Dragon preview and that LR causes poison gas is pretty cool. I still prefer LAs tho.
Is a wildfire Druid supposed to be backline midline or frontline
The three reaction system is definitely interesting from a design perspective and adds more flexibility, but thereās something about Legendary Actions that just feels cleaner and more reliable in play. Theyāre easier to track at the table and keep the pacing consistent without overcomplicating things.
That is one thing. I'd never be able to always remember the reaction triggers.
I get what they were going for tho. They wanted to cut out "unique actions" for streamlining I guess since LAs are just cooler sounding reactions.
But them being reactions makes you have to remember what each of their triggers were.
Like a Green Dragon farting when they LR
Yeah, I can see the intent behind it. Do you think newer DMs would find it easier or harder compared to Legendary Actions?
Harder imo
Cause I think all of the 3 reaction monsters had one that was a normal LA
Like you use it when someone's turn ends. But then others had unique triggers
And I think if every Legendary Monster had unique triggers for their 3 reactions it'd be a lot harder to run
I can see how that gets confusing fast. Do you think simplifying it down to just one or two reactions would fix it, or is the system still too clunky?
Like "Vampire can move up to their speed and make a bite attack due to a player getting the Bloodied condition."
Is probably something they were gonna do.
That is a wild reaction actually
Because then you could heal and no longer be bloodied
Then next person hits you and you do it again.
Damn I pulled an early wotc and worded something bad. Now I'm gonna start 10 years of arguments!
I meant if a PC got bloodied. The Vampire can move up to their speed and bite them.
The Welcome to the Hellfire Club starter set has one of my new favorite stat blocks that I'm gonna use against my players outside of the set
I think LAs are just sort of right for streamlining.
Being the Giant Corrupted Rats, which explode into an Acid AoE on death; and since they don't resist and aren't immune to acid this can lead to their AoEs killing other nearby rats leading to a very deadly chain reaction of acid explosions
I think youāre right. Legendary Actions just hit that sweet spot between being dynamic and still easy to run at the table. They keep bosses active without overloading the DM with too many conditional triggers to remember
Even if WotC didn't like LAs, it's just not good from a streamlining perspective to make everything different. And It's not like they threw out the baby with the bathwater in the MM. The Green Dragons Legendary Actions are the same as its Reactions from the preview, just without that cool "They do the fart cloud when they LR"
Now if they planned on going full 4e and changing up reactions across the board I think the 3 reaction system mightve been better.
But that'd be going the opposite of streamlining which would favor that kinda system better imo
And if they did go through with it I imagine they would've reprinted and changed Tashas Mind Whip and anything else that removes reactions like Slow to not do so or only takes 1 reaction away.
Or the Legendary Monster feature makes them immune to effects that strictly remove reactions.
Do you think it wouldāve been better if they fully committed to something like a 3-reaction system across the board? This halfway approach feels simpler, but also kind of inconsistent.
Yeah, but then it wouldn't be streamlined anymore which would've gone against their initial attempt to say it's not 5.5e
True, but wouldnāt a more cohesive redesign even if it felt like 5.5e have been better than this halfway approach? Like, consistency might matter more than labeling here.
I found legendary actions are better than the three reactions system they tried with Vecna, because if the players went the whole round without activating them, Vecna could just go the whole round not doing anything
-# Unless Iām misremembering something about Vecnaās stat block
I think every 3 reaction monster had at least 1 reaction option that functioned like an old LA
It's also possible there would've been a better reception to it if it had been implemented more and better.
Still, I think taking away the DMās control on when it happens makes it worse than legendary actions imo
Cause BoMT was in the three reaction era but they used LAs in it.
So the three reaction monsters were very limited
Yeah like a Planar Incarnate in planescape could teleport up to 60ft three times per round if it's other reaction wasn't triggered cause it functioned like a normal LA.
I think they didn't utilize it well enough in content it appeared in.
Like Vecna was the only module I think that had at least one enemy you have to fight that uses the 3 reactions.
Idk about Turn of Fortunes Wheel cause iirc it has like a t4 part or something so maybe something in there, but for most people I'd say Vecna and anyone else with 3 reactions in EoR would've been the only experience.
I never really processed that there was a period where they tried to get rid of legendary actions. I just thought they designed vecna kinda crappily
Ye Planescape, Quests and Vecna.
Book of Many Things used the regular LA system even tho it was during that time frame.
Why did y'all have to remind me about the funny period they decided to "do away with Legendary Actions"? š¤£
Yeah I donāt really like the three reaction monsters. I can tell theyāre trying to explicate it but it becomes more weirdly complicated
Like, the time dragons slow time is, really hard to read because of how itās worded
āImmediately after a creature the dragon can see ends its turn, the dragon targets a creature it can see within 90 feet of itself that is weakened by its Time Breath. Until the weakened effect ends on the target, its speed becomes 0, and its speed can't increase.ā
Legendary actions are great they make a boss monster feel like a boss monster
Yeah multiple reactions means you just have to specify a trigger every time
Also I think design wise with legendary actions theyāre a lot smoother? Maybe more creative? You can at least space out the actual reaction abilities with normal legendary action type abilities
I think the 3 reaction system could've been better if it was for a new DnD system entirely imo
Like if 6e for some reason started being crunchier again.
I get that they wanted something more "fluid" tho.
How does one play warlock well in combat with their few spell slots?
By making their spell slots worth it.
And specializing in either Pact of the Blade with a weapon or Eldritch Blast.
Wym
There's more you can do but that's a base idea.
Like casting spells only when can do a big hit?
Moreso casting spells that get the most value out of a spellcast.
Like if you're up against a bunch of people enemies, a slot for Hypnotic Pattern is gonna be high value.
Cause unless you're trolling, likely enough will be effected by it to justify the use.
Okok
Do warlocks have group damage capability? They seem to only have shatter at low levels unless im blind
And hunger of hadar
Fiendlock is the most "Blaster" Warlock subclass
Warlock is a build a specialist I think is best way to put it.
You pick an idea then you base your subclass, spells and invocations around that idea.
Interesting i havent thought of warlocks like that
Subclass usually is where you want to look
I believe fiend gets some options
Yes, i took GOO
Was probably a bad choice mechanically and for the ingame lore
*2014 rules btw
have you ever payed someone to draw your pc? How much would you pay?
Nah, but if I did, I'd be willing to pay whatever the artist I'd want to do it is asking.
I wouldn't pay triple digits tho so I'd seek out artists with double digit prices.
oh naw
im debating if it is even worth it
Whatever makes you happy, given the income is disposable is worth it.
paying just seems weird to me; i just want free dnd lol
I don't see the correlation between personal art and wanting free dnd.
Yes, multiple times.. anywhere from $40 to $80.
Gotta pay a person for their efforts, time and talent.
Like there's reddits where people post their fantasy drawings knowing people will use them in tabletop games.
Most of my character art has been finding an image that fits on google, but lately that has become worse and worse due to the insane amount of ai slop out there
Long as you don't claim it's yours or use it in a commercial product it's what I do.
Yeah finding human made art is a pain.
Art reddits that have zero AI tolerance that are well moderated are pretty much the best place to look for it.
My character art for online games is usually a screenshot of a HeroForge
i search from some games i played and pinterest, most of time i found something good
I like finding art that fits the game I'm gonna run which sometimes sucks.
Oh, I never considered that!
But sometimes I'll find some real gold.
Sometimes I'll use old DnD era art as well.
I like a lot of the old fantasy artstyles
The only thing is the DM wants the same art style, and they offered to draw it
I mean if they're offering.
But I'm guessing they're offering to be paid to do your character art to join?
Requiring art in "their style" and then charging for it is almost always a scam
well, they said i could draw it
Yeah that smells suspicious
Yes. Making someone buy your art to play is a very common scam right now.
They take your money and then kick, block, delete server.
I'm very lax about the art my players use in my games, they can have a wadded up gum wrapper representing their character on the map for in person games, or could have a stock photo for their character in my online games.
Doesn't really matter too much for me
My picture for my High Elf Wizard I play as in a Roll20 game is an image of his HeroForge that has been compressed and stretched to be very wide
That's insane, but guess it doesn't surprise me. Where there's money to be made, there's scammers.
My rogue is a human woman in black leather armor I found on google.
Y'all, I just realized something with my character for Curse of Strahd. My character is a Dhampir named Vasilii Harker, the son of Strahd and a ||former incarnation of Tatyana|| from way earlier on. Just found out Vasili is one of Strahd's aliases.
I assume your DM is okay with your character having such direct ties to the main villain of the campaign
Yeah, we've talked about it a lot. DM actually loved it when I brought up the idea.
As long as it doesn't result in your character stealing the spotlight from others then it'll almost certainly be fine
Speaking of Art, that reminds me
Artificer
Ima be on an art hunt for my next campaign
Honestly the whole art aspect is the hardest part of running online games for me
IRL I can draw out the floor plan of the map from the book and can slap down a fancy metal die and be like "that's the big bad guy"
I can outsource the art to my players' imaginations
But if it's an online game I'll stress about it
Pointing a camera at a battlemap is great for online games
Need some good lights though
I need to find better information about Encumbrance and how it all works RAW
I assume that I need containers for my inventory
Like I need backpacks or bags or similar things to store my things in
I sometimes make my own maps but ive been using Czepeku lately
Like my characters inventory weighs 128 pounds.
Subtracting things I'm wearing or wielding like my armor, shield, and Dagger(s), and priests pack, I had 46 pounds of gear that was unaccounted for in terms of how I was actually carrying it.
So I assume that RAW I need a container for this remaining 46 pounds of gear
there's nothing RAW saying this, but I think a reasonable DM who uses encumbrance will also require you to explain where your stuff's stored
Right, so I bought two sacks to split the remaining weight between
No, they're tied to my backpack
fair enough
also woof 128 lbs
I'm not considering that really though as, AFAIK, RAW there's nothing saying that sacks can't be worn or carried over your back
that's because RAW is very barebones on this
The backpack doesn't even specify it can be worn. The only difference in the text between the Sack and Backpack is the fact the backpack can be a saddlebag
rulings over rules and all that; the DM is meant to apply common sense
And the price and weight difference
Currently I'm focused on the strictly RAW implications of encumbrance
I'm aiming for knowing how to track and rule encumbrance, not aiming for realism.
yeah sure
It is a lot isn't it
I personally do track and rule encumbrance and containers with "you can carry but not wear sacks"
I honestly might need to take Tensers next level when my PB goes up for Ritual Caster
yeah, what's your strength?
so you're heavily encumbered...
No I'm not
?
I'm below my max
oh you're using "encumbrance" to mean "carrying capacity"
encumbrance is the name of the variant rule
Oh I guess carry capacity is the lift drag push pull stuff isn't it
I'm going by the 2024 PHB
the word "encumbrance" doesn't appear in the 2024 phb
and in the 2014 phb it only appears in context of the variant rule
so i thought you were talking about the variant rule this whole time
Carrying Capacity
While dragging, lifting, or pushing weight in excess of the maximum weight you can carry, your Speed can be no more than 5 feet.```
Yeah sorry I keep saying encumbrance as like a single word term for the whole thing
Which is probably confusing if you use the variant rule
Oh, thanks for the warning. Yeah, I ain't paying; I'm staying safe
man carrying capacity bothers me sometimes, i feel like it should be higher for some classes.
5e carrying capacity limits are already bonkers high
It used to be but people complained that it was useless because they weren't tracking carry capacity
Barbarian used to get stuff that effects it
But because those tables weren't using carrying capacity they removed almost all of that stuff in reprinted versions of the classes
yeaaah
it did?
i remember bear barbarian doubled it
oh yes i see
i remember playing a goliath, bear barbarian, with brawny. soley for the purpose of being able to perform herculean feats of strength
I normally just get a bag of holding asap
but as a rule i already find the carrying capacities in 5e distractingly high
carrying capacity just doesn't feel like it benefits dnd as a mandatory thing
disagree
or i should specify: it only benefits some dnd
Heh, they're really not.
If I donāt have a bag of holding I canāt carry my things normally
At least, regarding animals.
Carry capacity scales very strongly with strength, having average and below average strength really hurts your carrying capacity
oh the animal ones are fine
A typical draft horse IRL can carry and pull Vastly more then when their anemic D&D counterparts can.
yeah, i feel for characters with points invested into str it does feel a bit anemic
yeah, 2700lb pull is maybe a bit low for draft horses
I do find it funny that Bags of Holding are one of the most iconic D&D items when they're largely not useful in the majority of D&D games because they're not tracking carry weight
i feel like carrying capacity is fun when tacked onto a Tomb of Annihilation style campaign where exploration and survival resource management is part of the fantasy
but it's not really the first thing that comes to my mind when i think of a game like Curse of Strahd
having a pocket dimension in a bag is heavily useful in tables that are even moderately creative
I use it in every campaign
Bag man
I use it for everything even trash
I guess a better way I should have worded it is that it's intended use is almost completely irrelevant in most games
Also every time I play I can never carry my things without animals or bag of holding
I've been having fun just tracking carry capacity for my own character, nobody else at the table is required to and the DM is letting me stop any time I want, but so far it's been fun for me to work with
a tarrasque being only able to lift 7k feels a bit off...
I enforce encumbrance in every campaign, too, because once you do so, all the other aspects of exploration start to matter.
you're going into a dungeon? you got to bring light (yes, even if you have Darkvision 60'. you really want to be stuck being unable to read the riddle that you need to read to progress?). light only lasts a certain amount of time. you need to bring enough light to last you. "why don't I buy 100 torches and have light forever?" because they weigh something and you need to carry them.
when i did carry weight running ToA my party had a great time with it cause it felt in line with the jungle exploration fantasy. we tried it again when we went on to play Curse of Strahd and quickly agreed it didn't feel fun anymore
I think some things are being attempted in 5.5e.
a. Psionic options for martial classes in an attempt to narrow the gap.
b. Classes with abilities that work on the dungeon map to encourage exploration
Is there any word as to what's slated for release next? Any official announcements about a new setting book or something like that?
They've already had Psionic options well before 5.5e?
It's definitely a mechanic designed with PCs in mind and not much else
yeah true lol
Psi Warrior was released all the way back in 2020
this also makes the utility spells matter more, which feels great to me as a wizard main.
in June there's a Domains of Dread book coming out with stuff on the domains and some new subclasses
I do think they need to be nerfed a bit because otherwise they become skip buttons
The last Roadmap (like not even a month ago yet I think) was Ravenloft Thing, Arcana Unleashed, then Mystery thing towards the end of the year
so e.g. I'll make light consume its material component, but make phosphorescent moss cheap to buy and of basically trivial weight, so it's still an encumbrance saver, you just need to plan for it
but that gets into the realm of My Personal Houserules
yeah, i should amend my earlier statement to say that the carry capacities for people in 5e are already kinda bonkers high
for characters of normal strength anyway
i feel like it should scale a bit more strongly with strength, starting lower and increasing more rapidly
that i can agree with
Neat
but that makes the equation for calculating it a lot more complicated
I like 3e's values (Carry Capacity = 25lb Ć 2^(Strength/5) )
I feel like it gives value to things that are normally not super valuable in a lot of games, and leads to more moments of decision making like when it comes to what is worth taking and what isn't, makes things like mounts and vehicles more valuable as well. I feel like it makes the world feel more grounded in a way that I want for my games.
What about prestidigitation and tensers disk
What does Presti have to do with carry weight?
Summoning candles and such
prestidigitation doesn't summon candles
it can, they're a trinket
it also lasts 6s
iirc objects created by presti are actually illusions and have no weight
My cleric has a Lamp and 3 flasks of oil
they're not illusions
if you really want 5' of light for 6 seconds you can do it
10' if you got darkvision i guess
you can keep casting prestidigitation every round, but that's your whole action economy
which knocks you out of exploration p much entirely
it's just not a very good light source
tenser's disk I just think shouldn't be a ritual
it's fine otherwise
I'm even okay with extending its duration in exchange for it not being a ritual
the ritual part is what makes it worth being in the spellbook though
I think Tensers Disk is fine as a ritual because it's almost completely useless as a spell if you're not tracking carry capacity
And it only lasts an hour
Otherwise it's an egregious drain on spell slots
it's very worth it if you use encumbrance, ritual or no
If you're gonna make it not be a ritual it's gotta last longer imo
yeah, sure, I'm fine with it lasting 8h or similar
Thats fine to me then, because then it becomes something you need to be more careful with. It's basically a small magical wagon that can't hold passengers
sure but now it's also a drain on spells known and spell slots
Yeah you need to have it prepared then
I think it's fine as is
This is literally the only thing that the spell does
now just physically buying a wagon is the easier option
Besides it's not like it's a great option anyways. It's always 20ft away as you're traveling and it really doesn't play well with elevation changes
hmm actually it may not be so bad as a ritual if you make time matter enough
yeah on second consideration it's whatever
if you want to take 10m every hour to do it that's already a cost enough actually
The moment they need to climb a cliff they need to figure out how to get all the stuff on the disk up to the top because the disk ain't making it up
Unseen servant and phantom steed?
10m every hour taken out of your time
11, actually, but im not about to be that fiddly with the math
it does travel really fast though...
Find Familiar also has some good oportunities to carry stuff
Ranger seems pretty fun but idk what subclass would be the most fun for me
Yeah Unseen Servant can only carry like 30 pounds of stuff
i'm just generally curious how much you're nerfing utility spells
yeah i guess you could get a baboon
I don't think there's any spells I would nerf as a result of tracking carry weight
Green
Lasts a minute, and is a third level spell slot
Enlarge Reduce is 2nd level
I found it funny when I became a vampire my character became more nice because it became lawful evil
I only have 4 utility spells I actually nerf in my houserules for survival reasons: light, produce flame, goodberry, and tiny hut. the first three just consume their material components, which are cheap to buy and easy to forage for. that's it. the last one is just not a ritual.
Ah yes, 2cd level, I was thinking of the fact that it unlocks on fairy at 3rd level
But yes, it's still only a minute and casts a not disposable spell slot.
So, you're not going anywhere with your half-weight object.
I feel like if I'm tracking carry weight then surely I should track the weight of my character himself
Not including his gear
Like I should at least have it in mind
You ate a hearty meal, gain five pounds
*1/8th
it's only really relevant for if someone else tries to pick you up or you're worried about your mount's carry capacity
My table carry each other a lot
"It's okay guys one of us can fly so we can all easily get up there if he takes trips flying us up"
Until the Small Owlin Rogue suddenly needs to see if he can actually lift the Orc Barbarian
they're for using on important stuff though
I mean, if you want to blow them all before potential combat and then die horribly because Cantrips are not going to save you, more power to you?
carry weight and exploration are important
This is why Tensers needs to be a ritual
Totally forgot it wasnāt
damn, time to get conscious that im eating too much infernal jerky 
But burn so goooooood
It is
actually i'm cool with this; Now i have the excuse to use the much cooler Gaulders tower over tiny hut.
Kallisti was considering removing the ritual tag and we told them why they shouldn't
Not only did I just believe you I misinterpreted that
no i said i think it shouldn't be a ritual
Anyone doing campaigns
17+
my own houserules leave it untouched, because not everything i think should be different about the game am i gonna change
The problem with it not being a ritual is if you're exploring for 8 hours that's 8 spell slots if you're relying on the disk to carry things
I am a 2 ft rogue
yeah tiny hut is used more because it's a ritual but gaulders tower comes with extra goodies and is a real building instead of a small dome
I like Galder's tower way more then Tiny Hut.
If the party is casting Tensers Disk for carry capacity purposes then they probably seriously need it for those carry capacity purposes
I'm a Wizard, not a bum.
I think tiny hut wouldāve still been usable as a non ritual because it allows for safe long rests
i do not have the book galder's tower is in
so idk what it does
how do you guys afford so many books
Jobs and budgeting, generally.
Robbing people in GTA 5
that's a lot more text than I expected, my bad
Tons of saved up money from not having actual expenses for many years
It's a rather wordy spell
Galders tower is a very fun spell, since itās one of the few low level spells that gets to be permanent if you cast it long enough, but itās not a spell youāre gonna want to pick over other valuable third levels
That's pretty crazy for a 3rd level spell
I would expect something like that to be 4th level at least
It was legimately one of the first 3rd level spells I took.
Nah Galders Tower is third level
Always important to remember that Galders Tower was a spell designed by reddit
What book is it from?
Ew reddit homebrew
Lost Labrotories of Kwalish
Its not from a book. Its from one of the first extra life content drops
An extra life supplement which was, at least in part, designed by reddit
to be fair a lot of balance changes in core 2024 edition were pushed by reddit
Thats simply not true
i don't think that's true, but im not sure
I'm pretty sure clerics get a similar spell at higher level that just summons a whole cathedral
And also not comparable whatsoever - there is literally a thread with this stuff
Wizards also get Magnificient Mansion
(Flock of Familiars is from the same thread btw)
one time i convinced a one-shot GM to allow me to summon my chain warlock familiar as the flock of familiars
twas a good time
I can't even convince one of my GM's to let my PC have gold past their starting gear
I think you missed the point
Is there any campaigns i can join at 17 and the dm will actually respond
no like, the campaign is ongoing and we get 0 gold from quests and adventures.
I found it I was thinking of Temple of the Gods
I hate this
is it me or is the Wild Magic Sorcerer's Bend luck pretty weak. It costs a reaction and a Sorcery point for basically a single use, slightly upscale Bless/Guidance?
Level 6: Bend Luck
You have the ability to twist fate using your wild magic. Immediately after another creature you can see rolls the d20 for a D20 Test, you can take a Reaction and spend 1 Sorcery Point to roll 1d4 and apply the number rolled as a bonus or penalty (your choice) to the d20 roll.
I can only see it worth the cost for Death Saving Throws.
I dunno I knew what he meant here
I don't like playing in games where other players are using homebrew
One of them was a pirate-themed campaign and I was told shops and merchants and gold don't exist when I said i was a former merchant.
Yeah, itās a little meh
Like, itās not actively terrible but wild magic couldāve had a better level 6
It can stack with other d20 effects though, like lucky
If there's no money there's no piracy
That's what I thought too
only twice i ever played a homebrew class. first time was my 1st time playing dnd, cause i was too green to differentiate between official and homebrew content online. it sucked.
second time i played bloodhunter. that rocked
Games without all of the following
Treasure
Combat
Good rp
Exploration
Stakes and danger.
Are missing essential peices
I think wild magic sorcerer is just a rather weak subclass outside of some of its surge effects but you are definitely sacrificing a good bit for the gimmick
Like, tides of chaos does give you a decent source of advantage during combat but for spells innate sorcery now just gives you advantage all the time
I'd make it free and limit the use, once per encounter or once per rest.
Friends, should I take a belt of fire giant strength, or take a enchanted weapon that has +2 to attack and damage rolls, an extra 2d6 damage on every roll, and have a unique effect of making a 30ft cone that forces everyone to make a dexterity save or take 8d6 (half on save) ?
I agree, but it's fun! I'm enjoying the RP opportunities of an Agent of Chaos
I think so too, which is why it's insane to me that I have legitimately never been in a standard campaign that allowed my PC to get treasure and then spend that treasure on goods. I've been playing for 6 years.
Probably the weapon. Assuming you already have a +5 to strength your +2 weapon would give you the same accuracy and damage bonus as the 25 strength
Hate the nerves that come with new games being scheduled
You need a better dm and not one that just runs arcade style
wild magic has some pretty good abilities (at least in 2024), but it's a bit of a harsh trade off to go from having more spells prepared to having a wild magic table. you gotta really like the gimic to make it worth it
this has been over a dozen DM's
it's gotten so bad I've started asking about it and the last 3 in a row have told me gold doesn't exist in their game
no gold???
got a one shot friday then my 3rd long term game scheduled to start next month
i don't get that
like... in universe?
how do people get goods and services?
yes like the concept of currency isn't going to be used for the campaign
is it a gift economy??
I gave my 6th level players 10,000 gold as a reward for a quest
that's just not for my taste at all
They really loved that
I would too
For sure. And wild magic sorc is still like, a C, maybe C- subclass.
I remember when the 5.5 phb came out I was a little miffed that they removed half the table results and all of the more detrimental effects, but strength wise it is objectively better even if some think it takes away part of the charm
They're trying to buy businesses and property and stuff with it
Ooof that sucks
My monday doesnt get much gold admittedly
that's how it works in 2014. the 2024 version of tides of chaos is a lot more consistently used
When I hear that @primal wolf I tell folks that they gotta stop joining homebrew campaigns and find a dm running a module, all the modules have treasure
man at least let me buy a drink or something..
Modules are so much fun to play in
a fantasy game with NO gold is crazy
Curse of Strahd
Yeah I think the ideal tides of chaos loop of āadvantage, roll on the table, get back tidesā is pretty cool
A lot of rewards have been magic items, survival needs met, information.
Supernatural gifts
I'm playing in a homebrew game where my 7th level character has never had more than 300 gold
There is so much treasure in there, your dm is missing some very important things
Yeah there's a stupid amount of loot in Death House alone that I can remember
I think a lot of DMs have the idea that players getting a lot of gold will make the players overpowered