#dnd-discussion
1 messages · Page 346 of 1
I’ll Knock you out, drive you off the road. Steal your shoes off your feet
How's it going BTW gwyn
You should look into picking up dnd rather than trying to make dungeon hunter world instead lol
doin alright, how are u
I'll transform into a rabbit and run circles around u
Doing alr too just a bit busy lol trynna work on myself
D&D can do parts of what you want (the Ranger class is like.. built for this), but it mostly aims to be a heroic fantasy game
Hmm
Tru
A lot of the time, you won't even really fight big monsters. My party has mostly been dealing with Undead that are person-sized and animals that are larger than them.
Gwyn I have to wonder are u bi or lesb if u don't mind me asking
(ik off topic)
I'm vaguely queer dawg idk. I like D&D tho!
"I'm vaguely queer, Dawg, idk."
I'm using that if anyone ever asks me what my sexuality is now
Whats y'alls favorite pre-written adventure?
I've been playing through Dragon of Icespire Peak and its been pretty sweet! Quest-based, nice little town/hub for a Bastion, fun adventures. Would recommend!
i'm just real asf idk
DoISP is a really good pre writen
Tokii and gwyn have ya all ever campaigned together
Just wondering cuz it looks like ya all have similar timezones
So could be members in this chat have campaigned together
Also U 2 are the only ones that are iconic to me lmfao
1-5 players for DIP huh, that's a rare one
In this chat anyways
Usually I see campaigns that are 4-6
A couple sessions ago, the very famed Dragon of Icespire Peak showed up! The party was just traveling in the wilderness when the dragon showed up and scared the daylights out of the group.
I also assume the suggested races/classes are more of a guideline right? We don't have to be restricted to 4 races 5 classes?
Tokii, were you in the level 20 one shot that Ti-Moth ran a while back?
Dragon of Icespire Peak? nah they just included the Basic Rules in the book, with an extra class
Excellent
or, like a stripped back Basic Rules
I've been running it in 5.5, so adapting stuff has been fun. A lot of Orcs became Toughs
What themes for DnD campaigns do we have
Post-apocalyptic,Medieval, Industrial, Ancient, Modern? (?)
Just asking for an overview of the main ones
i dont think ive had you both in a oneshot
Is the point of a one shot
what
I think they left the What out of that sentence.
The point of a one shot is to play D&D and have fun, same as playing any multi-year long campaign.
Really? I thought the point of D&D was to gaslight anyone who doesn't take notes. /s
Yeah, assuming you left out the what
Its literally same reason why people might play a campaign, just shorten it for a session
ToA
i just like the way it’s done idk
Has to be Waterdeep right now
i’ve got a physical copy of it too
Aight yall, I need help with some theory crafting for a pvp one-shot:
- Format: 8 man free-for-all, I'm playing a lvl 10 Paladin
- Due to reasons, I can bring in two undead
- Limits: The Undead have to both be CR 6 or lower, or alternatively, one CR 9 or lower and one CR 5 or lower
The question is, which two undead would be the best? Currently I'm going with just two Frost Giant Skeletons, but i feel like im missing out on something
i like the water deep saga a whole lot
i don’t have them but i want to maybe run them once
Started Dungeon just last Friday
Okay, but let me cook a sec: Tomb of Annihilation, but if they manage to make it to the end, plot twist: it was a Mimic of Annihilation all along. Cue boss music! 
the real tomb was the door right next to it
had to pass a perception check
I've never really gotten the appeal of PVP in D&D
The game is absolutely not balanced for it in any way shape or form.
i’ve done it and it’s terrible
You could've left out that 'for it' bit.
In terms of officially spoken of genres, we've got:
- Heroic Fantasy
- Sword-and-Sorcery
- Epic Fantasy
- Mythic Fantasy
- Supernatural Horror
- Intrigue
- Mystery
- Swashbuckling
- War
with the right format it can be real fun
Crawford specifically said D&D is co-op and not PVP when he scolded Todd when discussing the new Monk Warrior of Shadows
The actual balance of Players vs Monsters is fine actually.
to a certain extent yeah but not all the time
I like PvP
Yeah but that's not mutually exclusive is it?
If the monster is controlling a PC
I also like PvP as a climax.
When two PCs' path have drifted so much that they have no choice but to fight
The climactic duel, that can be set right after what was supposed to be the final boss fight
I've got great stories of PvP, but like everything it has to be done well
But right before the hidden boss second stage 
PC's fighting each other was okay back when we were Freshmen, but now I don't think its appropriate. So I have to agree with Crawford
im kinda new in dnd and i have a question. im playing with a rogue that damage around 11 per round in level 2 is that good or bad?
thats average
My favourite one was the somewhat more political game. The heir to the local throne was barely more than a child. As a party, we had a deal with another ruler, to unseat the current usurper. At first our plan was to put the kid on the throne, but that NPC noble wanted to annex that land. So he convinced the paladin to step aside and had the kid murdered. The paladin looked and let that kid, which some of the PCs had grown attached to, die.
On one side, it made sense.
That boy was unready for that war and for leadership, removing him made perfect sense.
I wouldn't worry about such things overly much. 5E is generally not a game you need to worry about min-maxing in to be effective.
But you can see how it resulted in the party rather neatly fracturing into two sides.
unless your dm is running a really brutal high op game i wouldn’t worry abt dpr
Paladins ruin everything fun 
Incorrect, but you're free to base your opinions on stereotypes.
We can't tell you that because we don't know what weapon you are using, what your ability modifier is or what ability feat you are using (sneak attack etc.)
Anyways, at the end of the day, the characters have to stay true to what they are, and the story has to be taken seriously. Sometimes that means PvP, and that's fine
i’m just wondering if you’ve ever played with a paladin before
Okay, see, I hear what you're saying. Counterpoint, they keep ruining the ooze cults, necromantic cults, and cults in general.
Join or start a cult, wham, now you've got Paladins beating down the door to 'protect the innocent'.
oh wait that answers my question
Whetver you say. Anyway, I dare to presume that Paladin broke more then likely broke their Oath with that?
Lemme feed people to
in peace, dammit!

counterpoint. maybe those cults shouldn’t be actively sacrificing people or desecrating their peaceful rest
Most Paladin oaths (At least as Written) would probably break at allowing child murder to occur.
Referring to the paladin that let that child be murdered?
Yes.
uhh… i think a paladins gonna be knocking at ur door very soon
Nonsense, we're making exceptionally efficient use of resources. It's not like those dead villagers were using their bodies anymore, being dead and all. 
Oath of the Crown would definitely have snapped
As the rightful heir jsut got ganked so someone else could usurp the throne.
they were making use of them while they were alive tho
Oath of Conquest would have been fine though
and then you just had to go and make them dead
Sure, but it's not like we killed them to get their bodies. We just raided their graveyard.
and now you’re disturbing their rest
Yeah probably conquest then
Nonsense, their souls have already moved on, we're just using the raw material left behind 
Anyways you get my point. Saying "PvP is bad" is too easy.
great, what if a vengeful spirit starts to haunt ur people and now it’s your fault that happened
you’ve gotta take care of your cult members too
That's just an opportunity to capture a spirit, really 
If you're doing it for apropriate, thematic reasons such as that, it Fits but is not what I would call good, because as I already said. 5E is super duper not balanced for Player on Player fights.
So more often then not, someones going to fold like wet tissues
now you’re not even letting them move on to the afterlife? for shame, what if your cultists pass away because of an accident related to the spirit
now you’ve got less cultists to do cult things with
I mean, if they die, that's materials for the rest of us, right?
now what if everyone dies
Flesh Golem goooo!
Ugh, been there 
just think about the poor oozes not being able to eat anymore
this is why you should hunt wildlife like a good samaritan
Yes indeed, it's not balanced for it. But counterpoint: Does that mean it's not good? Does it need to be balanced to be good? I'd argue no. I'd even go so far as to say that the fact that the game is not balanced for PvP is what makes PvP good
Ackshually, the cube would be fine. We're typically in the sewer under a nicely populated city.
now what if you aren’t in the sewer under a nicely populated city
I'd say it more often then not it just makes it Difficult to get anything particularly meaningful out of it.
That doesn't make sense, because you need easy access to sacrifices for your cubes.
That's a very interesting point. Could you elaborate? It's a bit abstract for me
i’ve seen a lot that don’t make sense
that being one of them
Me too, just look at 4e lore 
If the fight is basically immediately ended because of bad balance, or worse completely negated from the start, it's hard to pull any meaningful dialogue or charecter beats out of it, so all that's been accomplished has probably been something like "Cool you rolled better Iniative, and I learned that Hynoptic pattern is kind of stupid."
You have dialogue during fights?
Uh. In serious fights, everyone tends to shut up and focus, in my experience
Talking is a free action, and if you're having a dramatic duel against a fellow PC?
That's kind of the point of Dramatic, final, emotionally pitched battles is it not?
I admit I prefer the tense silences in that kind of drama.
If you're fighting, it generally means that everything that could be said has already been said
And if there's not dialogue, then you're back to just...rolling dice to roll dice and see who drops dead first? Or who manages to stunlock the other and flee.
Which I fail to see much point in.
That seems to be a condemnation of just about every D&D fight where the characters are not talking
I would disagree. I think the fight itself is its own kind of entertainment.
And that trying to fill it with quips and conversations is just showcasing an inability to make the fight interesting by itself
Shrugs
Saying a word doesn't magically mean the fight itself is suddenly not interesting, but you do you.
That is not what I said.
Tone is a table choice.
I am not saying that talking makes the fight uninteresting. I am saying the fights should be interesting without talking. And that portraying the tense silences and the grim resolution is, to me, more interesting. This does not make fights where people talk uninteresting. But to say that they need the conversation during the fight, otherwise it's "just rolling dice to roll dice and see who drops dead first" is showcasing an inability to make the fights themselves interesting and dramatic without embellishments.
Drama does not come from words and conversations. Drama comes from situations.
About time i start to look for more groups to play with.
1 sesh a week is fine but 2 a week wouldnt be so bad
Nope, Gwyn and I are just kinda pals, in a way, I s'ppose
I consider everyone a friend though until proven otherwise anyway so-
The classic fight scene in Princess Bride could be an example. They talk, yes, but we also see the fight evolve.
"I am also not left-handed!"
Yes. And then there are the fight scenes in... Name any Kurosawa movie.
Where nobody even says a word.
I love a little banter or talk during combat. It's one way of keeping everyone involved too- although we do need to try and keep things reasonable to 6 seconds. You're not having a whole discussion on your turn.
its hard to think of clever things to say
"Sometimes, you just have to looking into your inner aura-farm to unlock the words you seek"
-Some guy
Think my DND group is falling apart 😭
Starting to feel like the only fitting place for a being of contradictions and paradox might be the Far Realm. Looking over the Great Wheel and while Limbo is a place of chaos, it's not the paradoxical kind, and Sigil is just flat neutral, not paradoxical or contradictory, either. Also, Lady of Pain.
Why?
It was one player leaving and sending concerning messages to me while blocking everyone
communicate with your players.
Good then, might I ask why the first player left?
I believe he has had some sort of mental health crisis, the messages he sent me have made me worry about his safety, I don't know what state he is in right now. Just feels like a stain on the campaign. Like I don't know if I want to run the game or if another player (his friend) feels good about playing in it now.
I see. That is definitely something that needs to be brought up, less the group will fall apart.
I'll try and call a meeting today. We were supposed to play anyway.
trying to understand, what is the purpose of the giff's firearm mastery, the part about ignoring the loading property? what does this exactly do or what advantage does it provide compared to another race having to also load
We're discussing whether or not to transition the campaign to a curse of strahd one, since I recently got the module.
Feels better than continuing on in the same one, if a player has died.
which sorcerer subclass hits the hardest at level 12 in 5.5e ?
Loading property prevents you from using multiattack with firearms and other ranged ammo weapons with the same property
Ordinarily you need the Gunner feat in Tashas which wasn't reprinted to ignore firearm loading property
They should've reprinted it imo since "Firearm Proficiency" isn't a thing in '24
Clockwork I think?, maybe
Since they're Martial Weapons and now PHB Weapons so you need a feat from Tashas to use them like you would a crossbow.
yea it should have just been put into the PHB
Seems like an oversight to make Renaissance firearms available for players as a standard and not have the feat they need to use them effectively if they have multiattack.
Especially since they reprinted most of the Tasha's feats anyways
so ye, it's primarily based around 2014, (since spelljammers also is that), and it is not particularly useful other than if you have multiattafk
I mean it avoids needing a feat so that's useful.
thank you for clarification, honestly might just be me whos not sure of how often multi attack is even an option
that explains it, i do not play martials at all really, and even this giff i was iffy about, but it is fun inquiring about
part of the fun of dnd id say
Multiattack is also something on certain caster subs/specs
Then you have War Cleric.
Which their extra attack is a BA but they'd still need to ignore loading to attack with a firearm twice as it's "can only fire once as an Action, Bonus Action, or Reaction regardless of how many attacks you can make"
How WotC felt after reprinting 90% of Tasha's feats but leaving out the one that the now core firearms need along with the other ones they left out as part of their balance changes. 
wizards operate in mysterious ways, what can i say
just cast fire bolt
It's funny how it's the only odd one out.
always works
The 4 others they left out make sense.
Which makes me think they just forgot about it or they didn't want guns to actually be used and put them in as a tease.
honestly took a couple of minutes, but just realized that it's 1 attack per round you can fire, thought it was once per attack, which only left abilities that had actual "multiattack" rather than extra attack
it is remarkably useful then for multiple actions ye
(i had entirely misunderstood how the entire loading property worked)
I wonder if their intent is that Fighters carry a whole bag of pistols and just keep drawing them to keep firing them.
Something tells me it's more likely they forgot or left it in so people who wanna use guns will buy it.
basically throwing weapons but you don’t throw the pistol
or you could for an improvised attack
WotC when a new DM is just like "oh they don't have a thing for that? Let's fix that" instead of buy Tashas for their one player who wants to use guns cause they dont know that the feat exists in said book: Oh nooooo!
I thought they would've put it in Eberron, where people use Gun shaped Wands. But they didn't either so too bad non-arti Wandslingers you can't fire more than once now. /j
someone rolled stats and got a 10 10 12 12 12 12
please tell me you let them reroll
they got to keep there og stats but i just thought that was jaw dropping
Lmao
This is why I don't let players roll stat's or HP lmao
Cuz there's no point if they have a safety net.
I think I can accept that people like rolling stats if/when they like rolling high and also just like rolling dice
That said I’ve been having incredible luck rolling HP on my rogue. Like half of them have been 8s. Around 92 HP at level 9?
Sure, but 80% of rolling for those things is taking the random result. Give a safety net and those rulls become nothing.
i will let them vote which they would like to use of system.
2 rolls of stats and roll hp OR point buy and for HP average.
If they chose gambling, its on them. Maybe i will be a bit kinder with them and not be too harsh if one get giga low stats
i’d also personally rather not play a character that sucks at legitimately everything
not letting it roll again but maybe giving him the chance of roll 1 of those stats
Pretty much, it’s just the illusion of luck, but having the satisfying end result of high stats
#pointbuywithextrastats
I wouldn't either, it's why I just wouldn't roll lol
I'd give a modified Std array/point buy if I wanted them to have higher on average stats
There is a bit of beauty in struggling.
agreed
There's a difference between struggling and unplayable
Obviously, the idea is settling the bar in struggling and not "i have no mouth and i want to scream" kind of creature
AM has a few words to say
Yep, but im not AM.
I am almost like a Caine
yeah no, that’s what i’m getting at i’d rather not play the i have no mouth and i want to scream creature
If there's a setting for it in Foundry I'll probably do Max HP one of these days
Mmm..... max HP and i could be a bit more hard with them 
Big damage numbers are always funny
I laugh in doing multi attack greatsword sub level 5
Using a Chaos chart if the Max HP per level is enabled so i can be relax that a Lighting wont kill a player instantly
What is a Chaos chart?
One of my friends got me a pair of socks for my birthday that say "wizards and Dragons and ---" 🤣 he's in my D&D campaign
We've fought and killed 3 dragons during the campaign so far
its a chart that would have lil random events.
Either good or bad.
The idea is that randomly things could happen to them, either finding 1gp, someone trapped under a tree, some old traps hidden, etc. etc.
Just pull from a Deck of Many Things if you need a chaos roll 
There will be a lady that will have one. If the player pay X ammount of money he can gamble in a random card, if they pay x5 times that money they get a good one
Roleplaying characters with a int above +2 is really hard to do right in my opinion.
This is because once you reach a score of 15. You are now officially 5 points ahead of a common folk.
Like Albert Einstein if we're being generous had a intelligence score of 16 at best.
So once you reach that point you start to misrepresent what your character. because their intelligence is just so far beyond what you can represent.
Not a major issue but interesting to think about.
First card will be 50gp, next in forward will be 1000gp and 5000 a good one.
She will even give them some lil side missions//quests for some juicy magic items. Risk = Value
iirc 18 is what a peak human looks like, so 16-18 would be where I would place Einstein
Got my first ever session!
Keep in mind D&D settings typically have lower populations than our world
Einstein is not peak human intelligence. A +2 in intelligence makes you a genius.
And theirs these Korean kids that have like iqs of 207 and it's insane
Who is peak intelligence, then? That guy who wrote the Rick & Morty copypasta?
iq tests are pretty bad at objective intelligence
Well honestly that's up to debate but I don't think anyone ever got a 18 in intelligence
This kid learned 5 languages at 8 years old.
Went on to work with NASA in his teens
And more I think
Yeah, that’s a better measure
Yeah I know
18 is the highest end in a world with tens of millions, maybe hundreds of millions of humanoids if we’re being generous
The highest equivalent score in our world has the potential to be higher
Especially with widespread education
What wis score do you think AI has
I mean it's trained off millions of pages of all around the Internet
21?
It’s perception is off the charts, but I’m unsure about its insight
I don't think AI is very wise at all
it is often unable to distinguish between reliable and unreliable sources which suggests a low insight
and it's generally more book smart than street smart
So int 20?
Actually ai isent superhuman yet so int 17?
History skill too.
Its intelligence and thought process are completely different from a human, so it’s hard to put a good score on it
I’d give it advantage on intelligence checks and proficiency in certain fields
I mean, AI is quite inconsistent on its information still, so I feel like it’s not THAT high.
Also I thought history was int
Half proficiency?
Beats me
This guy threw the concept of AI being wise out the window. So we switched to int
Gen AI also varies in how powerful/effective it is
I’d give it 10-14 int depending on model and advantage on int checks
Fair fair
Anyone know where to get a game
Check pins in #dnd-newcomers
Kk
Yeah, it has abundant access to information but limited ability to comprehend it
Another thing to consider is the fact that it’s memory is often limited by the model, and memory is part of intelligence in dnd
But at the same time can a math equation even have mental ability scores? At least in the same way normal creatures do
Indeed
Like it might replicate the effect of having x intelligence, but what would happen if it had to make an intelligence saving throw?
It’d either be an object or a construct (maybe a spell/magic item effect)
what class would work for a player character inspired by Mileena from mortal combat? im thinking rogue or fighter..
There are some magic items that act similar to ai
Like professor orbs and mimir
Docents
Rogue, Fighter with dual wielding daggers or barbarian can work too
But mimir does not have mental scores and professor orbs and docents do so that’s even more confusing
barbarian then multiclassing to rogue i think if i pick barbarian
Not need at all, rogue for what?
For the daggers? Barb can use them, she is pretty strong and fast, no need of real armor like she do in the games
well thri kreen not needing sleep will lead to something funny next session, when my vampire BBEG who is travelling with the party in disguise of a holy cleric will try to sneak off.
Hex crawl with random encounts session today yay
I wish I had it in me to use hexes
Also defending a village from a goblinoid seige
question about Hadar's Grasp warlock invocation, if I'm hexblade and i position my sword pointing forwards, then conjure eldritch blast with it, Hadar's Blast will make the entity move 3 meters in my direction. If they are like, 2 meters in front of me, can I make it so that the entity moves 3m in my direction, being stabbed by my blade, also being dealt damage because of that?
Not RAW
For people who don't play Metric 1.5m = 5 feet
so, it would be decided by my DM?
Technically yes. Also technically not raw so pointing a sword at incoming does not do damage
If they run RAW you will be told no
If my player did that I'd allow it, very creative, at reduced damage though, as it's not the same as swinging it at the enemy
the sword would be held in front of me pointing towards the person, if Hadar's Grasp makes the person come 3m in my direction, they would be punctured by it if they are within 3m
I give an extra 1d6 for repeling blasting someone into a wall sometimes but its not RAW
Flavor like that isn't listed in game rules 🤷
Makes sense in reality sure, but DND ain't reality
Also theyd just end up in a 5 foot area unoccupied by you so no you're not hampering their movement forcibly
"you can move them in a straight 3m line in your direction"
It makes sense in reality, but D&D is not a reality simulator. Unless you're making an attack role with the sword, it's not going to actually do anything Rules as Written, and Rules as Intended.
Sure, but it's also listed as a separate rule you can't occupy another creatures space unless there's a 2 size discrepancy
I'm sure you've been told that
understood, will try it out and maybe update yall
It's creative but it has issues even mechanically because a full 1d8 damage is to much and how do you take into account AC
If I was the DM id reward the creativity if it were like 1d4 damage.
thanks yall, will ask my DM
You do that
In my Saturday campaign, it's looking very likely that we'll have a jumpy mob/militia rocking up to my group. Because they think we're fiends (A group of Tieflings, and an Alicorn Centaur with firey hooves apperently gets alot of attention. WHodathunk. :P)
Using forced movement dosent get you free weapon attacks
Forced movement is mostly useless without environmental hazards for the most part.
Because 5E is allergic to directly rewarding it generally.
Good if you absolutely need to reposition someone, but not great unless you've got active hazards like cloud of daggers, wall of fire, etc.
One time my lvl 20 warlock player with repeling blast and illusionist bracers soloed half of undermountain and it came up where like 6 or more blasts would hit so 60+ movment straight into a wall. I sort of was forced to use fall damage rules but sideways. 😆
Do you guys think we’ll ever get a revised war wizard or Battlerager?
yes, someday
Or samurai for that matter?
I feel like a lot of good classes from 2014 have been left behind in terms of catching up. Ik it’s only been 2 years since 2024 but still
Gimme a viable Battlerager and Cool doer war wizard and I’m set
Maybe with a little cavalier in there
its just a matter of priority ... wouldn't expect it for a while
Figured as much
yeah prolly
War wizards ability is so cool but underwhelming and Battlerager is simply far too weak to compare to modern barbarian subclasses
I know we are getting some other old classes returning in the books set to release this year
Like Arcane Archer
war wizard feels half-assed
BR was weak even by 2014 standards
its like they had a concept but sat down and instantly gave up
Fr
surprised we havent gotten a War Wiz UA
It was going somewhere but it flopped in my opinion
we have shield at home, the subclass
Having like a mini pool of stored magic for stopping other magic is super cool but what you get in return is like really low dmg
As for the Battlerager well…
I’ve resorted to making my own
With my DM’s approval of course
I took bits and pieces from other homebrew Battleragers and put the best ones together
carrying exactly one instance of +3 force damage/sr until dm throws spellcasters at you to burn 3rd level and higher spell slots on...
True
you don't get power surges if you simply shutdown the enemy spellcaster by using a deadlier lv3 spell
We have gotten some cool UA subclasses tho ngl
Like spell guard paladin
And mystic arts monk
How does someone find a group to play with on this server? I have years of experience but have not played in close to a decade sadly.
Is it possible that Druid is basically a skinwalker?
"My homie can turn into a bear what the hell?" -someone
I am curious and not sure where to ask. What modules do people like to play in? More like what is most popular. I ask because I am running a Tyranny of Dragons campaign but also looking to start a couple more. Just unsure of what flows better than others, which story people like, are some of the third party modules fun to play.
Sadly the best modules are from the 1980's. Same monsters though
Gotcha. I have heard that Strahd is one that people love and want to play but the otherside is many people are sick of it. I was looking at Dungeons of Drakkenheim. I thought Descent into Avernus seemed like a lot of fun. But yeah, wasn't sure.
I find Curse of Strahd delightful
CoS was my first adventure I played at our LGS, very fun 🤙
My only experience with anything even remotely CoS related was a Halloween one-shot where the DM implied we were in Barovia
It gave me a taste and I'm curious enough for more
is there a reason to use eldritch knight with str focus instead of dex ? doesnt dex just benefit more
STR weapons
I really really really want to run descent into avernus or curse of strahd as a player
Knocking people prone, or if you're using Polearm master
I wanted to play CoS as a player first but sucked it up and played as the DM
but given those don't really come up in lfgs, it's forcing me to "fine i'll do it myself"
Right? Lol
you're kind of ruining the descent into avernus experience of a party of unfortunate npcs in the distance rn
which is delightful, but not the same thing
DM DiA or CoS for me please please please please
trade offer, i'll give you TWO more wands of fireballs
Doesn't apply to CME, as it's not a hit spell
And I got a pretty good party for CoS right now, never gonna change 'em for anything
i don't think cme is doing you many favors against high ac atm tbh
Soooo I took the observant feat in dnd and now my characters passive perception is 20 and their passive investigation is 17
I'll find a way
Hell yeah
I feel bad for my dm
Why?
If a dm is getting ruined by 20 passive they might be cooked
It sounds fun to play tho
Nah its not that their cooked its that one of our main advisories is a guild of assassins and he likes having the surprise element of us never knowing when their coming now this is gonna make it a little harder for him to do that
I feel like that's a positive
things and often chopped and cooked before they ate
I might also be mildly biased because I once had a level 8 Cleric with +15 To Hit and 20 AC
I think a 20 passive perception is decently low on actual problems DMs have to deal with
A plus what huh
this is a good thing, your pcs are extra cautious because they're up against something that warrants it and it makes sense
and if your dm's encounters are unsalvagably ruined by this alone, they need to try harder at balancing
They took it to deal with what they believe is an incoming situation. Thats just decent planning
DMs who complain about small problems like 20 passive perception need to be better at balancing or flexible encounter building I agree
Eh, ranged from +11 to +15, I don't fully recall
Ok I meant that it makes it harder when he's trying to have one of the ominous moments he likes to have his combat encounters are amazing
My DM let me cast ‘summon water’ in a guys lungs. we were saving orphans from a hobgoblin. I traumatized them for life.
they can handle it
oh boy not this again
Yea but they probably deserved it
is 14 int enough for an eldritch knight in 5.5e ?
His way of making sure I could never do so again was that the kingdom legally ordered ‘that is so horrible, do that again you’re executed.’
No way.
even 8 can be enough depending on the spells you pick
Seems reasonable enough but it can depend on the spells
You became the Canada of your world
Int on EK depends on whether you use a lot of "scale off spellcasting mod" spells
I had the worst luck today in d&d advantage on every roll and barely ever rolled about a 10 with a + seven modifier xD
Ngl is it me, or is it annoying how only wizards can learn a spell? Like are other spellcasters really are expected to just sit and twiddle their thumbs and they cant learn anything from their faith, or master their powers, find another method of spell expression, plead their patron for something? Like i wanted to play a light cleric and tried to branch out to find more fire and radiant spells outside of cleric but was then told i cant cus im not a wizard
When we were supposed to kill the king, I used summon water again.
Yea
a lot of wizard-exclusive spells being wizard-exclusive pmo
By then a new party member had joined us, a child character, He was standing right next to the king.
He was right next to the king as he exploded into watered down blood and organs
like omggggg wym my draconic sorcerer can't ever true polymorph into a dragon but the wizard with 0ml/L of dragon in his blood can
I feel bad, I'm currently in two separate CoS campaigns
then again, I came into DnD late and have been catching up on all things dnd related
Like tbh I wouldn't even be mad if you didnt really choose the spells but got one that just made sense to your magic source for those. Like if you are a dragonborn sorcerer you learn the spell dragon breath or elemental spells to your dragon type
But you could spend down time honing your skills to be able to cast them
I mean wizards besides their spell learning are kinda boring/basic
Besides bladesinger most of their features are kinda meh or boring
As such they are better with spells itself
By that logic, I find it questionable how not a single wizard school of magic is able to teach Healing spells (Excluding Life transference)
Even artificer can do that
probably mostly for balancing (in lore I guess you could say healing is not something you can simply learn)
It's 100% balancing
like letting wizards do literally everything probably isn't great
Guys, I need a professional opinion. Is having a way of having Conjure Elemental spell at 1st level anyhow good idea?
But it's weird how wizards just can't understand and replicate the formulas for spells that heal, when the magical nerds are usually able to replicate everything else
maybe it could be impossible to replicate? artificers can only do it with technology, and most others get it from an outside source of some kind
Healing through intelligence based magic may involve understanding the entire body structure, whereas other forms may simply need the concept of healing
dunno, in lore it could be next to impossible for people to understand every different species, much less the science behind how internal organs work
do the sorcery points given via the Metamagic Adept trait stack with normal sorcery points? Could I do font of magic with them?
and could I use the 2 metamagic options in general?
Yeah
Oof, personally I wouldn't do that, as I'd be spoiled in at least one of the campaigns, but you do you
But also CoS does have a lot to explore, so you're getting new content for both campaigns
you cannot use font of magic with them, rereading the feat
it's still free metamagic for a sorcerer, they can use all of their natural ones to font of magic
I feel like any time I wanna Wizard I end up wanting to Sorc instead due to the 5.5e Sorc changes
Innate Sorcery was really the last piece of the puzzle to make that class amazing for me.
Sorc is just a cooler wiz, it has actual flavors
The new careful spell is amazing
Sorceror shouldn't truly be compared to Wizard, because they have pretty different spell lists overall. Yes, there's quite a bit of overlap, but Wizards expand way more into support and utility.
While Sorcerors mostly hover around blasting
i’m kinda split cuz i love wizards but sorcerers do seem like fun
A Wizard can conjure a fortress, a Sorceror cannot. As an example.
They aim for different styles
Just be a Divine Soul Sorcerer.
Now you're a cleric as well :D
wizard still very much has the spell list advantage
Wizard also has lots of cool subclasses in 2024
Like Illusion Wizard who gets to make their usually non-real illusions...well, real.
My dm's are mixing it up and trying to have events that affect the game differently
Kinda
Not so much anymore
Evoker seems funny
Depends on the game but like asdx says they're different.
Evoker is kinda funny
Fireballing your allies is perfectly fine
i want it mostly for the not collateral damage to allies
Putting a Dark star in the middle of the arena and dont worrying about them
Making the enemies stare the void and see me bend reality like a stick
I remember Gravity Sinkholing on a fighter in my 1st game to drag enemies into his range
that is the kind of teamplay i want
Or fireballing a crowd of enemies holding a girl hostage
Good, now the whole cave know your position.
Run or make a new character.
Randomly firing spells into the dark is never going to acheive much of anything. Even if you know Something is in there.
I've just always wanted to play a sorcerer in 2014 rules
one of the classes I never got to
It's the most fun caster class imo
I've played a hexblade warlock with a "muramasa sword" type of thing going on
I'm not sure how to describe it better, that's basically what I was doing
I'm planning on playing my abberant mind sorcerer the same combat wise, especially at higher levels where I can just spam Arms of Hadar
because with the discount for the Aberrant Mind spells at 6th level, at that point I'd have 6 sorcery points to use. Plus 4 1st level slots in general, not to mention upcasting
Don't forget that you can replace the Aberrant Mind spells with a Sorcerer, Wizard or Warlock Spell from the Divination and Enchantment school
Good News, everyone
My Harengon Wizard was able to retire and live
Now he's replaced with an Air Genasi Noble
It is weird, especially since necromancy involves negative energy, and wizards also get alot of radiant and necrotic spells, But they cant get positive energy thru abjuration and healing?
I can cast Hex
More importantly, you can cast Silvery Barbs at basically no cost (if your dm allows it)
Tasha's hideous laughter is also a funny option
that too, yeah.
I play with the craziest min max players, my group is very creative at least in my campaign
a raging berserker barbarian was turned into a giant ape via polymorph and they cast enlarge on him
I literally had a dragon ball transformation mid boss battle and I had to deal with the giant monkey throwing a +9 3d10, 3 attacks per turn right at the BBEG
Peak cinema
Just chop off the tail
I need that rathalos ruby, right now
lmao I wasn't even mad next time they do that I'm bringing out a dragon of some kind for a kaiju fight
godzilla vs king kong in dnd
Holy peak?
Have someone cast Polymorph on one of your teammates to turn them into a T-Rex, then have another person cast Enlarge on that T-Rex
There's your godzilla knockoff on your side
that moment when you make a map for an entire city, and have only four total businesses that have specific names, but then you go and give the local inn the best name of them all and are desperately attempting to find an idea even half as good for an NPC to run the inn
they're so good at the game I literally have to increase CR past the usual amount
I called it The Letmi Inn
It do be like that tho
Watch as the gorrila casts barbarian gorilla get invisiblity casted on him
Right next to The Lettuce Inn
they're level 8 at the moment, I'm going to trust their skill and I'm using an Aboleth on them here
The NPC named Well Cominn
Hm, I might actually take that idea
Not for an inn name but more like a world name
the named businesses are as follows;
- The Letmi Inn
- Granny Agnes' Alchemy Shop
- Calcelmo's Curiosities (it's a magic shop)
- The Cut Coinpurse (combination pawn shop and gambling hall, will buy anything with no questions asked)
Letmienn
the walled city
Completely unrelated rq, but I love Yaelokre
yeag they are cool :3
Granny Agnes sounds lovely to me
Hope she isn't a hag
I am evil and have recycled the name of an old lady they met in the previous campaign that they spent two and a half hours of the session worrying about because one of the players was certain she had to be a hag (that player was correct, but Granny Agnes did nothing but give them genuinely useful items, albeit slightly cursed)
That would be so sad
Unless she's one of those crazy ones that give you candy that that they themselves don't know is obviously poisonous
This is why we DM 😭
however, despite Granny Agnes being a hag in my previous campaign, the NPC in the new campaign with that name and using the same token is actually just a kind old lady who makes potions
Any ppl who have experience with continuing a campaign after a (6 month) hiatus?
I knew it, Agnes is a hag
Granny Agnes Normalperson is her full name
was* a hag, the new Granny Agnes is just a normal old lady
Kinda? Revisiting but not fully continuing
If someone's name starts with auntie or granny in 5e better keep your wits about you
"I'm Agnes Normalperson, sweetie!"
I introduced a rather pompus Air Genasi Noble as my replacement character for one I retired
The Former was a very kind Harengon Wizard
Have the new nice Granny Agnes experience something and later become a worse hag than the original, but only after they're fully convinced that she's better than the last
the main reason the player was freaking out was because an orc war party had very recently passed through that exact region, and yet there was just a random old lady living alone in her little house, completely unbothered, and that should not have been possible
We had a break cause the party face was doing overtime at work 24/7 and his partner didn't want to play without him. After that I caught some respiratory illness + got acute acid reflux which damaged my vocal cords now I'm getting back in the saddle and wondering how to have it continue. We ended mid boss fight and my notes are a mess.
sound like my party, they heard the ring was stolen and saw that they had a ring, panicked and thought they have the ring, even though they clearly just brought it like last session
oh, and I made sure to have her be very weird - any time she offered something to the party, or they asked for something, she'd say that all she needed in return was "a pittance of coin an' a day's time", and she worded it exactly the same way every time, even if she was handing them the item right at that moment
also when given the chance she kissed the druid's ear and licked it, which yes, was a sort of curse binding the deal
to be clear, she wasn't asking for "a pittance of coin an' a day's time" because she needed them to come back later, no, the deal was to take a day from them and have control over them for that day
Your options are probably between these:
- Try your best to remake the battle where you think everything left off and continue from there (unadviced)
- Continue from after the battle and just say they won (unless it was very lore heavy)
- Restart the battle and either continue from when it starts or a scene or two before it starts
- Completely reroute
but I never got to play with the "day's time" bit because we ended the campaign early
since I never got to use this idea, please, feel free to take it
Oh I am absolutely taking that, thank you very much
The full and complete concept for the hag encounter, if anyone wants it
A hag who lives on a crossroads.
She disguises herself as a elderly woman, clearly having once been quite the beauty, before old age stole away her looks. She offers to help travelers with any troubles they may have, explaining that she has a way with potions and simple magics.
Most importantly, she always insists on phrasing the deal herself before agreeing to it. She's not overtly malicious, despite being a hag, but always ensures that she's owed something more than the party intended to give.
As part of making the deal, she'll ask permission to give a kiss, but place it in a strange place - a wet, lingering kiss on the left ear, in which they're certain they felt her tongue, or a brief touch of unnaturally cold lips over each eyelid, or a kiss on the back of the hand, during which they feel a sharp prick, and after notice a small bead of blood rising on their skin.
Should players fail to meet the terms of the deal, or attempt to break it, they'll find something happens to the place they'd received her kiss - a player kissed over the eyes goes blind for a time, while one kissed on the hand is attacked by their own limb, and one kissed over the ear hears odd laughter on only one side, while an odd black substance leaks from their ear.
As for what the hag receives from a deal with the party, she'll phrase the deal like so:
"...and in return, I'll ask only a small pittance of coin, an' a day's time."
If no one in the party catches on, some time after making their deal, during apparent downtime, they will awake to find they've somehow forgotten an entire day, and have to scramble to find out what happened
I'm more of thinking of doing like a 1-2 hour meet where we'd discuss if they remember where we left off, their resources etc, and cobble together the plans for what comes after. It's a bit loreheavy, would have been a proper boss a level earlier rn it's difficult but mostly possible.
I do not have any specific ideas at this time for what the hag wants to use the party for during that day of missing time, but I'm sure a clever DM can figure something out. The most important thing is that this can be used as a way to keep things interesting when you would otherwise have some downtime during your campaign
lemme try this
That's smart, it's good that you plan to get that sorted with your party. If you can continue there, it'd be pretty nice. You think you'd be able to handle improvisation if needed?
I have tons of notes for the world in general, got a few docs with possible quests but the party had gotten a lot of quests before and it's time to hammer a few away if we return to it.
Wazaaaaa
Then I'd say you should be good, just as long as the players are able and ready
Just make sure you don't try and focus too much on the little stuff and remember that you're getting back into the swing of things
I'm literally brand new to d&d watched a few vids from magic the noah, does his content relate to d&d or not
Definitely a lot more structured, but you could say it's conceptually the same 💀
Ty
Ofc ^^
How long does a game last
Depends, but 20 ish sessions, 3-4 hour sessions
it is entirely dependent on the story you want to tell, how often you play, and how long the sessions are
Depends on who you're playing with too. Like if your players and DM are experienced, it'll probably go on for about that long or maybe a bit longer. If you're all new, it probably won't last nearly as long, or it'll last an eternity and you won't know what's going on lol
I'm a player in a game that's still ongoing more than two years later
the same characters and campaign
we started at level one, and are currently only level 14
I usually play once weekly for 3 hours straight
I've got a game that has 2 hour sessions every week currently. We've been going for a few months, and if not for seperate lives it'd probably continue for another year
do you think the campaign will go on all the way to level 20?
how are yall getting only 3 hour sessions thats impressive
We only have a specific timeframe before he have to stop 🥀
That works for me tho as the DM, cause it means I can time my sessions better and improvise if I don't have enough planned without worrying too much about having way too much time to spare
my sessions are usually only 2 hours
so we have to go quick at times
probably not, tbh - we're already nearing the end game, but tbf, the campaign has lasted for at least 50 sessions, probably more (we only play every second week, if even that often)
wow
yeah my next session is on wednesday but we're reaching the end. i'm a level 4 paladin and it's been going for about 10 sessions now i think
okay, yeah, that's a really short campaign
imo, anything less than 8 sessions isn't even a campaign, it's just an adventure
it's scheduled so we'll have like 16 or so
next one will be the 12th i think
I don't know why I expected strahd to not be the class that he is
what class is strahd
Sorcerer perhaps?
hes not a sorceror, that much i know
(Idk I never played strahd just guessing)
Vampires and sorcery just mesh lol
Anyone know how good giant barbarian is?
One of the best
I’m genuinely interested in playing a skirmishing variant
Pretty much top 2 Barb subclass
It being #1 depends on whether or not size related tech is allowed
Necromancy Wizard X
Lol
Strahd is classified as a Wizard-Type enemy
I know because I've fought him twice 🫠
Ah Iim thinking echo knight fighter with giant barbarian build perhaps thoughts?
oversized weapons are simply sp00d
Someone in #optimization can probably give better advice
I've been meaning to try out Giant but haven't yet
I don't play martials so maybe Nacho has a say on it
Nacho macho?
Nacho from the optimization channel
Strahd being a wizard is really funny to me for some reason
ig because he doesn’t seem like a stereotypical wizard
too much of an incel to be one
I mean Wizards can definitely be incels, they're so deep into their books that they didn't touch grass
Strahd is a bloodsucking nerd
While this is true, Elminster, the most famous DND wizard, is not an incel
hes such a chad
He's special, he's chosen of Mystra and went through gender transitioning for a while 
The incel Strahd versus the chad elminster
We all know how Mordenkainen is
he's one of the most problematic wizards and he isn't even an incel
Problematic? More like iconic
We all know van richten is the real chad
the mystra lapdog
Actually wait Edwin might be even more pathetic than Strahd
Edwin is just funny
It's really hard to be more pathetic than strahd
Volo is a fraud
Edwin manages
Idk, Strahd is REALLY pathetic
Volo is a key example of what happens when you try to multiclass into Bard as a Wizard
I barely count him tbh. He’s very obviously supposed to be a bard and was just coded as a wizard in the game because 2e was dumb
Volo will argue its for the roleplay
Volo will argue he's just in it for the love of the game
Strahd was a successful warlord or something I believe tho? Edwin…yeah
Edwin who?
Just because he's good at being a warlord doesn't mean he's not overtly pathetic for becoming one because his first love was the lady who was supposed to marry his brother
I don’t disagree that he’s pathetic, I just think Edwin is even more pathetic
what makes Edwin pathetic?
||He tried to challenge Elminster at the end of bg2, failed, and was transformed into a woman permanently and made to serve as a barmaid for the rest of his life||
Edwin was proven pathetic by getting deposed from ruling Thay the same day he conquered it 
He’s a companion in bg1/2 who acts like a cartoon evil Wizard bad guy from an old kids cartoon but thinks he’s an ultra powerful wizard (and he talks in parenthesis all the time)
BRUH
Bro got done dirty
we should go jump Elminster rn
Many have tried. Many have died
Oh yeah that wizard with the tower in BG3 is up there too
They should write a book where he permanently dies ngl
Uhhh censor bad words next time fam /j
||Lorroakan|| did put up a good fight at least
||Not while Aylin is around||
i wanna see an Elminster statblock and watch his toolkit be filled with trap options
That being said, the coolest dnd wizard is obviously Tasha
||She doesn't even revive when she's downed in that fight until its over!!||
The coolest dnd wizard is Karsus, 2nd and 3rd place being Telamont Tanthul and Szass Tam
||I'd fight Aylin if only for a challenge run||
||The AI in that game does her dirty tbh||
Nah, it’s Tasha, then Gale, then…uh…isn’t vecna technically a wizard?
Vecna is a wizard yes
Elminster is the last guy you wanna mess with
Y’all sleeping on Volo /j
Karsus (Too based for the world, stepped up when Mystryl didn't do jack against the phaerimm and invented the only 12th level spell)
Szass Tam (Did some Far Realm shenanigans to amp himself to an enormous degree, has the strongest 5e statblock)
I would but he's on 2nd place after Mystra
The scariest level 1 wizard faluting as a bard ever...
I frankly think Vecna is second to Mystra in magical prowess, he's been a God and not a God many times
Some of the older editions had odd classes for characters tbh. Wasnt Jarlaxle a fighter initially?
Is 125 damage in a single surprise round excessive for a party of 3 level 3s?
Vecna has one of the biggest Wizardry success stories, bro pulled off a feat no one else could
Jarlaxle's whole thing is Magic Items, so he's like a fighter with UMD.
Managed to raid Sigil with the help of the Serpent even though it took him most of his power from holding back the Lady of Pain
In second edition he was fighter, yes
At his peak, he dwarfs her to an infinitely large degree
That’s fair but I would’ve figured he was a rogue or something
In 5e, Jarlaxle is a Swashbuckler Rogue, I believe
He DOES have Sneak Attack on his statblock, I believe
would Thief be more fitting?
I think swashbuckler makes sense
As much magic items he has, hes definitely a swashbuckler first
Jarlaxle is too flamboyant personality wise to be a Thief Rogue (and I mean that respectfully)
He also Adds his Charisma to his AC so...
Not something real Swashbuckler Rogue does, but its there
He’s very swashbuckler core
Maybe he’s a bard/rogue multiclass
He’s a stat block so really he’s not any class
Older editions gave them classes
Jarlaxle has base 24 AC lol
+3 Leather Armor, +6 Dexterity and +4 Charisma
That is true: I just like imagining how character’s classes would go
So im sad, i think im starting to like the idea of playing dnd rather than ACTUALLY playing dnd
What
Okay maybe it’s good he’s kinda an ally of ours
Yup.
Good ol' Jarlaxle Baenre has 24 AC
Plus 3 leather armor and
Suave Defense. While Jarlaxle is wearing light or no armor and wielding no shield, his AC includes his Charisma modifier.
And his Dexterity is included in the calculation as well
+6 Dexterity
He's just THE Rogue
i wish Jarlaxle had better ranged options
why does he need range when he has gunslingers with him
He doesn’t have a gun himself?
Bee gee three does scratch that itch
Not on his statblock itself no, apparently hes not using the thing hes selling
My interpretation of Jarlaxle is fully just Kenny Ackerman from AoT lmao
You can also try out ridiculous multiclasses
He does not need guns he has his magic bracer of Flying daggers.
60ft range lul
Pathfinder fixe-
To be fair 60ft is usually enough range for a boss fight
What if I like both??? 🥺
Pathfinder 1e fixes this
And the bracers of Flying Daggers were soul knife's psychic blades before they were cool.
I could actually just yoink Jarlaxle’s stat block for a character in my game
Sunlight sensitivity is even fitting, they’re a partial vampire
Jarlaxlpire
Best not cross old One Eyed Jax
i typically depict him as more laid back and jovial
Gonna take a lot to actually make him mad
Jarlaxle also LOVES playing the Hero
We killed one of his gunslingers and he was still chill with us
TBF, that gunslinger was being racist
Hokrun is trying to be pals with him a lil bit
Or work with/for him
I hope he shows up in Mad Mage in some way
i wouldnt put it behind him to be the one protecting the tavern as well, honestly. Yall have been good to him
Jarlaxle is laid back. He once traveled across Faerûn for his ex lover dragons with his best friend. The grumpiest assassin ever. Help him defeat an evil ghost and then rebuild an evil castle all to tell a paladin hero king to sod off.
Promise of the Witch King and Road of the Patriarch are probably the best Drizzt novels.
My Harengon Wizard gave the entire party
(And Jarlaxle and Bigby) a permanent Rary's Telepathic Bond with a wish before departing to retire
honestly, i would pick up the drizzt series again only for Jarlaxle
So, He, his 5 party member, Jarlaxle and Bigby can speak anytime they wish even if he's retired lol
Also those book gave us a grumpy assassin having a heartfelt memory about a person named Tiggerwillies. Imagine an audio book narrator trying to semi sob Tiggerwillies.
He went to chase fatherly duties 🧐
A few of the party members haven't had the best dads from what they've told him, so they inspired him to be the best dad he could be
With new true strike, what's stopping me from dumping strength as a Eldritch Knight?
You can only use True Strike once per attack action
Not being able to use Heavy Armor
Tbf I'd dump str on Eldritch Knight to begin with
How many attack actions do you get ?
One. Two if you Action surge
Not being able to use certain weapons because Heavy weapons have a minor strength requirement
And if I don't want heavy armor?
Attack =/= Attack action
Action surge is once per long rest?
Kk
Dex con int is a better trade off since you keep your initiative and ranged game
As for armor just go medium armor, maybe transition to light down the road
There are plenty of reasons to not dump your Physical stats as a fighter, even if you're an EK
I was gonna do a warforged with int primary and dex secondary but not because I wanna focus on ranged attacks, rather because I'll just use true strike
Dumping either dex or STR i think is fine
And if I'm only missing on occasional surge that I can low key use for something else like a dash?
Then it seems like a decent build?
but its way harder to dump dex imo
My 8 Dex Fighter
It feels so liberating dumping dex
Yeah I value my initiative lol
You see, you can use EVERY Melee weapon with strength anyway
You have less melee weapon choices but that's not too big of a deal, rapier still works out
As for ranged options?
Javelins, Handaxes, etc
but every time i get a low initiative, fail a dex save, or have to deal with a guy out of throw range
i feel a little sad
unless i'm playing a bard or a paladin, i always dump charisma
I just ball tbh
I want to use flail and have that be permanently ritual'd, but I rather have dex than st, so I dump st and use true strike flail forever?
I'm built strangely 🧐
It'd probably stop feeling good at some point, really
Dunno about using flail
By going dex your only melee options are rapiers, shortswords, scimitars, daggers
Otherwise you have to deal with hitting people with 8 str
Just join us Strengthmaxxers
Im reminded of the DS STR vs DEX conundrum
Literally the only times I use Dexterity as a main stat is with Monks and Rogues lol
My Ranger is a Dexterity Ranger atm though because we rolled stats and I ruled it'd be more dangerous for him to be in Melee than fight at Range (12 or 13 Con)
I like using it for particular builds, like s&b fighters or a dexadin
but if I'm being honest, I generally don't like the big str based versions of these characters (fighter is the exception since it gets lots of feats which can make up for lack of stats)
Str isn't bad for fighters, since you can mitigate your stat spreads with lots of feats
weapon masteries help a little, but not much
true strike honestly did a lot more for rogues than anything else
it just sucks that everything they have is based on a single attack
you can certainly find ways to make it happen almost every single time
the real goal is to get opportunity attacks as much as possible, so you can trigger sneak attack on those turns too
ignoring party members helping (besides general positioning) its hard to force that
tbh yeah rogues are just kinda lacking
vex alone makes it very easy to keep advatange up (barring very low roles at least)
depending on how you rank stuff theyre not the weakest class but like
rogues are squishy enough that theyre a good enough target imo
theyre down there for sure
they're not great for combat, but they were never really intended for it anyway
Some classes are just better at some things than others
yeah tbh in terms of combat only class you can rly argue is weaker than rogues is barb
imo, on a pure combat fun stance? rogue IS tho the worst class
cause at least barbarian can grapple
dont let the roleplay purists hear you say that 
I mean, rp'ing is fine, I like rp'ing where my character is really bad at something but attempting it anyway to help
Like he's asked for directions, but can't find his way around a single street
plus rogues main utility in combat costs sneak attack dice
Hot take, but the worst main spellcasters in combat are wizards
imo insane take
Sadly, it's only really worth it if you have people that'll actively capitalize on it
and like, i LOVE the idea of rogue
Like they're incredibly good for bringing answers to a table, but they're too broad and have no solid direction
Incredibly a take
thats a very hot take because its not true 
kinda but rogue is a great nuker
For outputting pure damage, almost every other spellcaster does better, and even in terms of control within combat, sorcerers and bards are far and away better
thats a spell choice issue
lmao no way
tbh i cant really call any spellcaster worst because they're all good
I think Wizards ability to FOCUS on a spell school makes them STRONGER as well
from a combat perspective wizards are the best class in the game, its a bit closer in 5.5 but still
maybe druid but i actually love druid bc i like animals
true but wizard druid sorc are definitely better than bard and cleric
Spells have the solution to any problem you have in the game
(ignoring spell immunity)
See, I'd still put bard and cleric above them in team compositions, since they provide so many good buffs and ways to do damage or control
cleric is definitely better than druid
asuming you get full lv20 feature with a few item, wizard outclass like everything
I'd honestly believe it, I'd ask him to at least keep an eye on things
even not assuming that wizards outclass everything except warlocks
Bards are probably the weakest combat caster DAMAGE wise
Sorcerer is the weakest UTILITY wise because Utility just isn't their thing (Versatility does NOT equal utility, no Sorcerer is taking an abundance of utility spells)
bards are imo the weakest caster in general just cus their spell list is so sad until magical secrets
honestly yeah id say bard is the weakest
clockwork gets a lot of utility by pretending to be a wizard
That's a Subclass
Not base class, therefore it doesn't change my argument
Also, you want wizards to do more damage than a sorcerer? theres a subclass for that
I guess I'm probably rating bardic inspiration too highly tbh
Want them to be able to make sure a dude fails a saving throw? theres like, TWO subclasses for that
bard is borderline a gish lol their spell list is pretty meh with a few exceptions
you said no sorc has utility, while most dont clockwork having that makes it the standout of the class
3 kinda
AC Tank? Subclass
Huge minion wave? Subclass
Be useless? Transmutation
( i love transmutation i promise)
Wizard: Good at everything except support
Cleric: Utility, Support, Damage
Sorcerer: Damage, Control
Druid: Support, Damage (Summons), Control, Utility
Bard: Utility, Control, Support
Warlock: Control, Damage, Maybe Support
Again.
That's A subclass.
I'd say every sorcerer has utility, but meta magic does a lot of work
yes i am aware
Wizard only lacks specifically in the Healing support
One subclass doesn't change the argument that an entire class is still weak utility-wise.
"be useless" lmao of yea ur right
thoughts on storm sorcery?
no but it does change the argument that its impossible for the class to have utility which is what you said
listen, i think tranmustation wizard is cool
I never said it was impossible lol
also transmutation is super useful what
excuse me wizard is very much good at support
But no one could ever make me believe that subclass was supposed to be good
tbh, I can't take wizard seriously when their best subclass is just a gish subclass they take for higher AC
mid at best, the expanded spell list subs just outdo it
IG it depends on your definition of support
you specifically said no sorcs have utility which is what i was correcting
some do
i mean, thats just not true
I said
Verbatim
"SORCERER is the weakest UTILITY class because utility just isn't their thing (Versatility does not equal UTILITY because no Sorcerer is taking an abundance of utility spells)"
So I walked my brother and sister through making their first dnd characters last night and it made me wonder, what's in your opinion the best starter DnD class for someone new to the game? (Sister jumped on rogue, while brother decided to make a monk)
I did not, in fact, say no sorcerer has utility at all.
I mean, diviner is overall better, but I still just think wizards are only good when you can prepare for what you need
fighter
champion fighter
metamagic is cool
half casters imo, introduces them to spellcasting and weapon stuff
The reading comprehension devil strikes hard sometimes /silly
I considered suggesting paladin or ranger but neither were super interested in them
honestly evocation isnt bad either
bold of you to assume dnd players read
Truthfully.
Abjuration is a super cool subclass
I wanna play it in an actual campaign (alas, scheduling prevents me from ever playing in a campaign...)
Abjuration is really good for fighting against other spellcasters
honestly, i dont think there are that many Bad subclasses for wizard
just rather lucklaster ones
no Sorcerer is taking an abundance of utility spells
this is the part i was correcting, as i have now clarified like four times. the reading comprehension devil does indeed strike hard
abjuration is amazing because it lets you smuggle npcs into places they're not supposed to be
there's 1 or 2, 3 depend on how you count
like i said, not many
although, my least favorite spellcasters are bard/wizard/druid
i think wizard and cleric are strong enough classes on their own that subclasses arent super importanrt
what are the bad wizard subclasses?
wizard to me is just not a super subclass-dependant class. I've never placed as much focus on their subclass when compared to a lot of other classes
unlocks so many sequence breaks
illusionist is ok at best
I said No Sorcerer is taking an abundance of utility spells
You said
Clockwork Soul
Which is one subclass.
I never said it's impossible for Sorcerers to be a utility class as I'VE clarified multi times.
I'm just saying any Sorcerer worth their salt is leaving utility to their Bard, Wizard, Cleric or Druid.
yeah cus its their spell list that makes them good not their features
Aberrant mind is also very good for utility
ok yeah i give up this is really not that difficult to understand, saying NO sorcerer isnt true because one subclass is the exception
whats the worst subclass period
(honestly like three but clockwork is the main one)
5e berserker
it's 5e berserker
and it's not particularly close
eh stuff like battlerager is also abysmal but at least you arent nerfing yourself by taking it
Yes, but a SINGULAR Subclass isn't changing an ENTIRE argument and you just admitted that Clockwork is the main utility one, congratulations, you made the point I was making.
did you even read what i said lol
quick someone start an alignment debate
the only argument I'd make for another subclass is every single ranger one in 2024 (mostly because building around hunter's mark is awful)
Oh my god.
Chaotic good is the only acceptable alignment
alignment is stupid and we all know it
Robin hood it up guys
something being stupid doesn't stop us discussing it
A lot of yall think chaotic evil = murderhobo and mistype chaotic evil characters as chaotic neutral bc they're nice to kittens or something
ok thats true 
CE is the best one
Anyways thats my hot take for the night
i keep wanting to make more silly warlock builds but i dont rly have ideas
the new archfey warlock is hilarious and fun to build around
L 5.5 /silly
sadly you don't do new stuff
yeah i rly prefer the old rules ngl
I hate the 'abundance' of Teleporting Subclasss
I'd say I get it, but I'm enjoying the new ones more and more
conjuration wizard does it rly cool though imo
Sorcerer feels so much more distinct in 2024
Archfey warlock should be the exception here tbh @woven flint
conjuration wizard is amazing at bypassing traps
main thing that turns me off the new rules is the martial caster divide being bigger ngl
for wizard i like div wizard
like they buffed a lot of stuff but the strongest martials are a lot worse off than they were in 5e
Archfey Warlock, Cartographer Artificer, Conjuration Wizard, World Tree Barbarian (at a point because they'll just be able to teleport whenever the hell they want)
They all piss me off /Not Serious
Eh, weapon masteries give a lot more utility, and outside of t3 play and higher, martials are still really good in early play and very fun
dont forget echo knight and wildfire druid! theyre some of my favourites
That doesn't feel like too many, luckily you won't have to worry about horizon walker ranger coming back
I exclude subclasses that don't make Teleporting their entire thing
Which is why Wildfire Druid isn't there
valid
At least there isn't a fey based sorcerer yet
The day that happens, tokii will lose his mind over everybody using misty step
Also, I'm not going through to name everything with a teleportation gimmick as a teleporting subclass, too many just rely on it TOO heavily
the problem is that misty step and other related effects are just that strong in dnd
Oh, you forgot Fae Ranger
WOTC: I have an IDEA!
Asmodeus, probably: Yes, WOTC, make ANOTHER teleporting Subclass!
Especially now, with how spellcasting is worded, if you get to cast misty step for free, you can still cast another spell in the same turn
misty step isnt anything thaat amazing but maybe im too 5e pilled
teleporting is fun
misty step on paper isn't that useful, but when you hit situations where you need it, it sings
misty step is very good, but mostly because repositioning is so strong in every single fight
especially in dungeons that think platforming should be a challenge, misty step says no
just take echo knight 3 for unlimited teleports of course :3
heck, most martials want it because it just gives them free ways to catch or block enemies
You are indeed correct!
Misty Step is not worth building a WHOLE SUBCLASS AROUND!
Stares with Vitriol and disgust at Archfey Warlock
echo knight is a meme
Fae Wanderer be like:
tbh, I love it, but it just fits so well and makes it feel very fun
they should make a pass without trace subclass im sure that would be balanced
but archfey warlock should probably be the only one tbh
Yes.
Honestly
I'd prefer that over Archfey Warlock
Archfey warlock with potb is quite possibly the most fun warlock in 2024
Actually, yeah, I agree with that a bit more
It just makes sense, given their lack of spell slots and the contract with some tricky fae, that they can just teleport all over the place and cause things to happen
Archfey Warlock has potential to be REALLY special
Especially as a Gish
for real, it's boring to just play a trickster who teleports and casts eldritch blast
but a trickster who stabs at enemies? that's hilarious
Can we all be honest?
If youre not playing a Gish with Archfey Warlock...
Why are you playing Archfey Warlock?
/Half-Joking
make it only archfey warlock but give them the recharge conjuration wizard has cus thats cool as hell
with pact slots instead conjuration spells ofc
me when i play as warlock...
I do think it's fine to let them get it multiple times a day
Wings, have you looked at any new (2024) stuff at all by chance? (Out of curiosity)
for what it's worth, archfey can misty step charisma times per long rest
yeah i just think the idea of features that recharge when you cast a spell is awesome
I MIGHT be a SUPER FREAK
but I feel GOOlock had a Gloo up
the real question is why they reprinted celestial warlock and left it being garbage
yeah enough to decide i didnt like it 
and elfs get 4h long rest
Thats fair, in all honesty
Some new things do stink a bit
join the dark side come back to 5e
Like Wildfire and Dreams Druid not being updated... YET
also, archfey can cast misty step as part of casting an illusion or enchantment spell at level 14, and this doesn't count against the other ones they can cast per long rest
I loved my Wildfire Druid
He became a Druid God at the end of that campaign
His main domain was CHANGE natural and unnatural
He was a Wildfire Druid for a lot of thematic reasons
ngl, I don't like spellfire sorcerer, I wish they had just updated divine soul
i like druids cus they have cool spells and are good at multiclassing :3
and celestial warlock is so bad
fr like it's so nice
I'm partial to new Celestial Warlock, but that's because I found a way to enjoy playing one lol
my friend decided to play it because he thought it sounded strong
They changed almost nothing, and it just doesn't feel great (I'm playing one and it feels terrible, but eh)
Try mixing Tomelock and Bladelock on a Celestial Warlock, it's actually kinda fire
I'm kind of locked in at this point, sadly did pact of the familiar (we're still playing by 5e rules in that campaign, though we'll change to 2024 for the next one)
But I'll either be playing a noble genie paladin or a draconic sorcerer
My Celestial Warlock actually made a deal with a fiend once.
He Sacrificed 500 years of his lifespan.
But it was for the sake of helping his people in the future (He's a Drow)
He's 719 years old now because of it😭
Not like PACT deal
But "help me with something and I'll give you something in return".
i wanna play every sorcerer (except spellfire and wild magic), but I dont' have time for that many campaigns
You make a lot of deals with fiends
He really does
When are you gonna wrap get it over with and play a fiend warlock
I have in the past.
He defeated his Patron and was turned into a divine soul sorcerer by some deities that liked his style
His name was K'ura, he was an Aaracokra Raven/Crow fella
I had the same thing happen to a GOOlock I was playing (character got murdered for blowing up a library, he was an aasimar and apparently his ancestor needed him for something)