#dnd-discussion
1 messages · Page 191 of 1
the searching for a world that doesn't exist video?
Many products are print on demand on the Guild that have a quality equal to or greater than WotC.
No, before that lol.
oh
I havent gotten any books off DMsguild yet
do you have the book?
just some ToA maps
I am a big fan of the Monster Manual Expanded Vol 1-3
Nope lol. I found out from a game. Not gonna name drop it tho
I also love some of the regional Campaign settings for the forgotten realms. Including Rashemen, the Great Dale, Mulhorand, Zakhara, and the Border Kingdoms.
Chorus of Carcosa?
I get iffy when it comes to third party, tho certain ones less so
My ears are burning
Tell me if I'm being pessimistic, I went on a semi-rant Abt Ranger earlier, but is this not marginalizing Ranger as Gish Druid even more?
For me personally as a Realms Fan most of the PoD Realms stuff is high quality from a DM and lore perspective. Most of the player options are fine. But they are usually for the original ruleset. For obvious reasons.
what game? now im curious?
I cannot tell what this means
my dnd character is based on a character who's THEN based on the king in yellow
hello
Sucker for Love, Eldritch Horror dating sim that was pretty funny imo
It means I awoke at the mention of the owl house
what?
I wanna run another dnd game but i think ill end up deepsixing my current dnd schedule
-# “My ears are burning” is a common saying in regards to someone noticing that they are being talked about
lol sounds like a sims mod tbh
He's playing a dude based on another dude based on yet another dude. Dudeception.
The first guy who casted disguise self on himself: "I'm a dude, playing a dude, disguised as another dude"
im playing a person baced from an adaptation of the original story
it all leads to the king in yellow
See great post
webcam
fell for it again award
Oh, like playing a character based on Hecate
what do i name it tho i cant call him d3rlord3 thats not a name
my character is based on le'garde from fear and hunger who's in turn a reference to griffith from berserk and the king in yellow
oh yeah. naming. the true hell of oc-making
the king in yellow is everywhere
Oh, right, d3relord3. Hm.
How Abt
Lord Dire
Idk, spitballing
perhaps
You could also have a first name you don't use with the last name being Dire, maybe the third in the line of a prestigous family so you can call yourself "the third"
Third son!
yeah
Ooh, I love that game series!
I knew my eyes didn't deceive me when I saw that as it scrolled down to the bottom
i will be back have to watter
Lord Dire, the Third, master of the THUNDER CROSS SPLIT ATTACK.
My dm and I are chilling!! She said she was never like mad at me she was just busy and wasn't feeling well but we're good
Awesome to hear!
Ye
im back for 1 sec john dire the 3rd hes father before him lead the grand army
k bye b back soon
DnD 👍
Correct
Indubitably
That’s a pretty hot take but I agree
If I were to homebrew a magic weapon where you can sacrifice HP for extra damage, what would y'all make the ratio between damage and health
I am curious is it a good idea to like always play same kind of character class or should I branch out different campaigns and try other stuff?
I really love bard and found I did pretty good with support I just need to focus a bit more on damage and not just strictly support. But all in all I am comfortable with bard
Or since I enjoy having some support would it be better to maybe try a paladin or possibly ranger who I hear offer some support but also damage?
And what’s better between paly and ranger for someone who likes adding in some support and stuff?
Roll the hit die, 1:1. Let's go
A) I'd make it spend hit dice first, and only take damage if they out of hitdice
B) Let them roll the hit die or how much damage they take and take it one to one
That sounds too strong
Same thoughts vro 🤝
Oh I misunderstood the other guy ;-;
1:1 Ratio is fine. Once per turn.
Mb man
There's a UA spell that does it, it's pretty terrible
Oof-
I did reel it back from 1:2.
( I thought they meant for every hp roll one hit die 😭🙏)
It promotes long rests!
So wrong, worstie!
Right. Its obviously: dnd
Pally is a way better support, Ranger isn't better at anything than anyone else.
As for whether you should branch out, I recommend it so long as you think you can enjoy the fantasy the other classes have to offer and the skills they excel at (if you don't feel like enjoying the perks of being very strong, Barb might not feel great to you)
Erm, ACKSHUALLY...
it's D&D 🤓
Is cunning action of any use to a character on a mount?
No, mounts can take their own actions
Yes
Yes, Hide action if you're Heavily Obscured
Dash if you want to dismount and mount again
I'm doing a fighter-rogue multiclass and debating between 9-1 or 8-2, and 2014 indomitable is infamously garbage so I'm considering getting cunning action
Why would you mount and dismount on the same turn?
Or Disengage Action since enemies can still hit you while on your mount.
No..?
If the mount takes disengage, it doesn't provoke opportunity attacks to the rider
No longer the case in '24
There's no need for Cunning action because your mount functionally has Cunning actions just not as a bonus action for itself
im thinking of making a Rogue assassin in a next campaign im going to get
Cool thank you very much I will try a paladin I think to expand my horizons
That's case the Mount is the Cunning action
Again, Hide action?
... why would you bother hiding when in mounted combat?
The strikes me as extremely counter intuitive narrative wise
you would go to a side of the horse and hide in that blind spot of the enemies
It gives you Invis condition for free Advantage or Disadvantage against ranged attacks
So, between cunning action and indomitable, which should I pick? They both sound pretty useless for this build.
Just take mounted combatant for advantage on things smaller than your mount? Lol
Indomitable in 2024e is hardly useless. Or is it 5e
I'm doing 2014
2024 IS 5e.
Ah, important distinction, Cunning action isn't as worth then
You see, you [ Rider ] aren't using anything to move. The Mount is
(srry I call 2024e 5.5 sometimes)
I wouldn't even say it's a 5.5, it's just.. 5e but more functional
I'd say it's a hotfix.. though it's been 11 or so years lol
So the Mount is the one taking the Disengage Action for itself
oppurtunity attack is triggered against the creature using the movement, which in this case is the mount; if the mount disengages or has the agile trait, neither the mount or the rider trigger an opportunity attack save for Sentinel, PAM, and similar effects
same at one point i called 2024 5.5e than i realized... there is no such thing is 5.5e
If you aren't using your own movement, it's not provoking an opportunity attack
This pedantics tho, yk what I mean now
Btw, does this patch the whole Glide Wave dash tech?
ah, sorry; responded to the wrong person >.>
How do I a thing in looking for players?
Visit #find-a-game for everything you need to start your search, including:
- Instructions for finding a game here on the server (including how to post in our #looking-for channels).
- Suggestions for finding a game outside of this server.
- Basic advice to help you in your hunt.
have to do a bot command/template thing, instructions are in here
why are you a dungeon master?
He's Mario Mario
because the title of Dragon master could be taken in wrong ways.....
and saying one is a dungeon master mean he have an income good enough to pay for a whole dungeon
You know how much is that? space, water, magic, monster, traps, etc. etc.
shrugs
but yeah, in the last game I played I escaped the boss bumrushing my backrow caster because she's small and hopped on her deer familiar 
depends how many digital or books they bought right?
yeah, kiiiinda, i cant do the conversion of GP to dollars
so... let say isnt cheap 
around 500 dollars or even more if you buy both so double that 500 to 1,000... than add tax... carrie the 4.... = somewhere near at least 1,006 dollars???
Ouch....
at least 2
Can you do it to Platinum?
Not even to mention the upkeep to feed everyone & plumbing
welp, at least isnt warhammer 40k thing.... i had to see a small army, around 1000 bucks and fit a whole big table of units.
and again SMALL is that.
Eh, depending on the monsters you can just feed the waste to a pipe straight gelatinous cube and hope it ain't the first monster any adventures kill
yeah and other many things, just imagine the money you need for all that
warhammer 40k? is clearly some where near 400 bucks so double that for the other half i say around 800-,900 depends on if the small figures are on sale.
k im back do you want to hear the character concept
Yep, the numbers go more wild if you want and the worst part, moving all that.
very true.
but think of the cost of Dungeons and dragons figureines... i think they are more expensive than warhammer 40k
Throw it at me
3d printers are an improvment ngl
investment, but you can make any figurine you want in theory
Probably should keep it brief. The mods like for this to be over here https://discord.com/channels/516367331358801950/604757656565055589
they should come out with an April Fools rules update mini pamphlet and as part of that they should change the currency conversions to the old english system 
12 copper per silver
120 copper/10 silver per Electrum
240 copper/20 silver per gold
Hey, I need suggestions
Last session, my party's fiendlock played an actual harmonica after saying his character would be playing the harmonica in his room. I want to do something similarly cool, and my sorcerer can cook. It's pretty likely that they'll camp next session, so I'm thinking of cooking something that my character could whip up over a campfire. Ideas?
i do have a 3d printer i have pla, tpu, petg-cf, nylon, and PC (Polycarbonate)
S'mores!
...What's a S'mores?
can do a lot of interesting campfire cooking with a heavy iron skillet or pot 
no idea what that is
Only a really sweat snack of carmalized Marshmallow, Chocolate, between graham crackers
a what of where and who? jk jk
That is nice, hope you can give it good uses and get nice stuff
Oh, is it that weird marshmallow biscuit thing americans make?
maybe use your spells to cook
dessert of roasted marshmallow and chocolate between ghram crackers (sweetened cookies/biscuits)
the only problem I have is 3D modeling dungeons and dragons characters in blender.
yes it is! also you don't eat it with a fork and knife you eat it with your hands
True, and there seems to be ample access to poultry. Maybe chicken şiş kebap?
can also do no bake cookies c:
sausage biscuits and gravy 
yes i know just feigning ignorance because i felt like it lol
I could make a damn cook chicken kebab on a stick and cast burning hands...
Roasted potatoes.
Boil it, open it and mix the soft inside potato with some butter, put some cheese at top and egg and let it in a pan over the fire or close to the fire
Flavor it like you are using magic
I like blue.
Is that how you spell it?!
ş- is like sh-, yeah.
That "Barovia" place seems downtrodden, so extremely simple foods like this would probably fit
it's very funny because from level 5 my druid-lock can keep a casting of bonfire going for an entire long rest 
I mean, you don't gotta burn a spell slot if you have smth like fire bolt to light the fire
Ah, Strahd campaign?
It's for the style points.
yeah! use a fire spell to heat up the timber underneath the chicken, and if you're doing soup too use a fire spell to heat up the put, and if you have create food and drink use it to get some instant fresh water to boil the ingredients in
remember to not use fire BALL, as well..
its the idea, just a boiled potato fill a lot, rations would in fact contain dried fruits, meats, dry fruits (nuts).
Can even go with some flour and salt and make bread, im a giga nerd in that and even found out that you can make meringue in medieval times
and fried potatoes
I meant along the lines of direct fire right onto the chicken shish.
Place its point of origin in a pot and it'll shoot straight up, pot on the ground
Yall are making me hungry
or just a good old stew or chilli
could take notes from how they used to make such things out of Pemmican back in the day
Hi Nugget!
I think flatbread would be ideal. It's quite simple to make, and traditionally eaten with chicken cooked on a stick.
what stardew valley has taught me is that you can make food anywhere as long as you have the right ingredients and supplies
k so this is still a work in progress but here i go
he was a part of the equivalent of the spartan army in dnd and he was sent on a mishion with 5 other people to investigate a monster outside of a cave the when they got there it was a pair of Manticores that anialatet his fellow men he took shelter in the cave and saw an opening then it hapens like in the youtube video then he sees the king in yellow and goes incane.
thats the backsory so far i just came up with it but so he cant talk as his mind is flooded with everything he has 2 level in warlock and 3 in fighter main stat is int and when he uses a spell he gets like an insane mind spike forcing him to the ground
Fire bolt would prob already burn it if you hit it directly, since item hitpoints are so low. . . Burning hands will make it ash lmao. Maybe the DM will allow it though. . .
not the best gramar btw sorry
yeah, i just would like to be that hassle and make the players even think the meals
This sorcerer's preeeetty careful with his fire, I'm sure he can cook fine
well chicken/steak with potatoes feels more fit for the standard D&D fantasy setting, and it's a meal that's very simple to prepare and people did eat back in the day
and with magic it would be amazing to see how things go
Chest of preservation exist tho
Anyway sorcerer has access to Create Bonfire as well, and you can casts cantrips as part of the light activity portion of your long rest without interrupting it; which is 2 hours assuming you don't havea feature that works on that
alternatively if you have the spell you can just use create food and drink
as long as you cast it directly before or directly after 
I don't think we have access to steak. Mainly chicken. That said Faerun does have places like Calimshan so they probably have at least some familiarity with flatbread.
otherwise it'll extend your long rest time by 1 hour
directly before or after battle you mean?
I ain't a divine soul
"if you have the spell"
I know, I'm saying that I don't
we were going over earlier how there's not a ton of great fire spells or effects for cooking things >.>
most of them explicitly state they put off no heat
okay fair enough. was just putting a suggestion out there
true, but for a campaign i might do in some future, i would make those spells just fill enough. Not get you "Well feed" or the nutrients you need at all.
I don't think I'm that fond of create food and water as a concept
Heroes' feast gets a pass though
i think it's great if you're low on rations food etc
Welp, casters literally summon giant fire balls, walls of stone, etc. etc. Summon food isnt thaaaat hard....
next time you're in a sizable town or city, see if you can burn 100 gold on a Heward's Handy Spice Pouch if you've got spare resources
assuming your DM lets you ofc
love the silly, mostly flavor common magic items 
Like yeah, dont give a "logic" to magic, i know that. But if a guy is capable of literally stop time at some point but cant make an apple show up in front of him to eat....
This seems nice, though I will ask why his main stat is int. Variant Warlock?
(And Psy warrior Fighter?)
yeah it seems kind of weird.. like there's DEFINITELY a spell for summoning food if you can stop time itself
appplying our world logic is not something im a fan of. being grounded to that world's sense of logic though i appreciate
That's what goodberry is for 
d3rlord 3 is smart so i thought i would make his main stat ing idk
gooooood day y'all
It seems silly that they even bother with agriculture when the local priestess of tymora can do just that
hey i know that goddess!!!
wait isn't tymora the goddess of luck? how does that factor into agriculture
that is a pretty cool item wow
Warlock uses Cha as the casting stat, so it conflicts a little since your spells wouldn't be very strong. Psy warrior Fighter could def use some Int tho.
well, not every priestess can cast food and water to feed as much people as there are in sword coast alone. and agriculture is still a business. they can send the food elsewhere
ok so 2 main stats
It doesn't matter, i could've said any god or goddess. all clerics can do this.
yeah, but in context magic isnt that "common", so using the casters for either healing, transport, soldiers. Is a thing while things that already work like agriculture, farm etc. Dont need to be "solved"
If something isnt broke why fix it?
its not like theres unlimited 3rd level spell slots anyway
Do you get any magic items?
Because Headband of intellect could fix this
i will dm my dm and see
i got a circlet of blasting as a present for the new year and the DM's birthday, essentially scorching ray with + 5 to hit once until the next dawn
there is a lil book with items that are a bit of everything in food//spices//drinks, etc. that i would love to get
I just used this thing in bg3 yesterday lol
There is so well draw things and really and surprisingly balanced ones
I run a Druid/Lock who's mostly WIS/CHA bound with a bit into con
it's doable but you likely end up with bad dex; but that's what the barrier tattoos are for so 
oh it's in BG3? i have the chromatic orb one
yeah circlet of blasting, 1 scorching ray per long rest, sold by... blarg? the hobgoblin researcher.
what act is that
1
oohhh
if i knew general dnd magical items as well as i knew bg3 ones, i'd be THE dnd sage
OH I JUST MET THAT GUY!!
i roll for stats so i have a chance for everything to be good or everything to be horrible
For commons, I'm partial to:
- Staff of Adornment
- Staff of Flowers
- Wand of Conducting
- Wand of Pyrotechnics
- Wand of Smiles :)
- Instrument of Illusions
- Hat of Vermin
- Heward's Handy Spice Pouch
- Masquerade Tattoo
- Tankard of Sobriety
i asked my DM if they could include the deck of many things into the game.. and they said yes
A Hot chocolate called "campfire coco" that give you an extra hit die roll and resistance to cold weather.
A rum that give you advantage checking gems, minerals, stonework
22 card deck and they're all donjon 
am i screwed
I'm thinking of giving my cleric player a custom "healing rod" (1d4+1 mace that casts cure wounds on whatever you smash with it)
my dm added it to the last session we had.
My artificer got 2 wishs, i got Stars (+2 in any stat) and The sun (around 6 level ups and a magic item, but i shared the XP with the artificer) And i think i got an invisibility cloack
is it bad i know more about dnd than my school work?
we got the deck of material things i think(?) and i unfortunately got a card that tuned into a 4 foot long plank of wood. so great. 100% worth my 10gp...
material things?
the cleric has 16 strength
i think if you could use that idea and whenever you score a hit on an enemy, you can cast cure wounds on anyone in melee range of your choice as a bonus action
Ooo... when my character got the DoMT, she randomly triggered it and ended up having to draw six or seven cards. She ended up with a +2 to any stat and a cohort, but at one point, she also had four wishes (that had to be used to correct the bad things on the other cards she drew).
this could be an upgrade to it, i want the base item to be silly
i don't exactly remember what it was called.. but it made things material when it was played or used from the deck
this is only because I haven't had the chance to play with the DoMT
i was thinking of making a fake edgelord character
like id introduce them like 'you see a shadowy figure sitting on top of a tree branch, their long scarf flowing through the wind, they turn their head and you see... a pair of shy eyes, and then they softly wave at you, then turn back around."
For a campaign I'm going to run, I'm giving my 4 players a homebrew magic item at level 1.
- Returning axe for the barb.
- Performance check enhancing wand for the bard
- A rapier that changes damage type for the rogue
And the druid hasn't come up with anything yet.
Any suggestions?
what subclass are they planning to take?
Zealot, lore, assassin, and moon
I like fake edgelord characters, especially when they're actually super wholesome
The bard told me he might multiclass into warlock
necklace that grants temporary hit points whenever they heal themselves in wildshape?
Hey my players rogue is just like that!
i'm actually an arcane trickster in both of my campaigns so far
That's a good idea! I'll run that by her
i heard about an rpg horror story where a player was trying to take 2 feats at level one, and minmaxed super hard, went variant human
if it's not cool enough, the temporary hit points could have a "thorns" effect like a piercing damage armor of agathys, though maybe weaker than that spell
you use your spell slot to heal yourself AND create a thorny "armor" over your animal form
I'm planning to make a real edgelord who is a fake character. He exists solely for the purpose of getting beaten up when my actual character gets introduced. 😛
did ya talk to the DM bout it
So the edgelord beats up YOUR character?
Rather, my character beats up the edgelord.
Wsp
Oh, I was a little confused by the wording
There we go, edited.
Hi guys,quick question. Can I make my DND character see ghost?
Or maybe like communication with Ghost?
See Invisibility, 2nd level spell
Speak with Dead exists, but targets corpses, not ghosts (you decide if it's close enough)
3rd level spell
Uh hey guys
Yes indeed! But its not easy and it isn't usually free. You need to acquire magic to see into the Ethereal Plane (which is where ghosts and spirits and stuff live), usually this is done via See Invisibility or Truesight. Alternately you might travel into the Ethereal Plane via a spell like Etherealness, Plane Shift or the very temporary Blink.
Ghosts and the like can usually understand intelligible speech, as they remain reasonably intelligent
What about College of Whispers Bard or Phantom Rogue?
Those are also solid options
Tho I'm not a fan of College of Whispers
Ok,Im understand now,thanks
I'm loving my wild west inspired reborn fiend warlock I made for a side campaign. He's so fun. Undead Cowboy, but instead of being stoic and brooding (nothing wrong with that btw) hes more like Emily from the Corpse Bride; Forlorn about his death, and unsure about his future. He sometimes surprises himself with how much he can feel, despite being dead
But,one question again. How much character that can we make? (I'm new in DND but not really new)
One at a time, more are backups in case they die.
Which is rly up to your DM to decide how often that is
Make? As many as you want
Play? One at a time per campaign
So you can use another character just in case if you die?
You can make one as a backup, yes
Or one character per campaign
Or, as many as you want
One character at a time. If your character dies you should be able to bring in another one
Interesting
What about the DND beyond ? Do I really to have it?
I'm on the fence on if he could still enjoy food. What do yall think?
Yeah. If/When ur character dies, you just play as someone else and work them into the game
Depends on the table, you should be able to use alternatives tho. Granted dnd beyond has a 6 character slot limit.
Ok,umm guys I have many chara concept right now. But I really want to know,why my brother always said that tiefling was really powerful,is that true?
Not inherently
2014 or 2024 Tiefling?
Neither are especially broken nor weak
I wanna be a sorcerer actually,but when I played it with my brother I must be tiefling
need yalls opinion on this, so first DnD session started saturday with a group of 7 (dm + 6 ) all of us are new to this, im playing a rouge and we just finished the first 3 starting quests (all level 3 now) and halfway through the first actual quest and had to stop, so i did a little more research into my class and realized i didnt build it right and asked the group if they cared if i moved some attributes around (will still equal the total i had before ) to better fit a rouge and everyone was ok with it except the DM that said it was not related to the story so i cant do it, is there anything i can do in game that could alter my stats?
But you don’t have to be any one species for any class
Disagree, the Winged Tiefling subrace is really powerful, flight speed with medium armor. Other 2014 subraces are weaker.
2024 Tiefling gives free spellcasting options, which I would agree is not esp broken nor weak
This still stands tho
Did ya dump Dex or something?
There’s magic items ig? To change your stats
But I don’t remember which stats are available to change
Have your character die somehow and make a new one with the stats you want
11 stgth 14 dex 14 cons 13 int 12 wis 15 char im wanting 18 dex total
Heh
Why do you need 18 dex, is this a dex class
Rogue
rogue
I think it's reasonable that since you're a new player, you wouldn't know what you were doing and I'd be more lenient with a new player. However if the DM says no there's really not much you can do besides to ask to play a new character
O right yea
well its all of our first time dm included
Speaking the Tabaxi language and I just start meowing. Is this anything.
Not much we can do
hes already talked about making sneak attack once a round ;_;
It’s already once a turn, not gonna change much
Ik. Changing it to once a round really only gets rid of reaction stuff
but im trying to explain to him that is how my class does damage XD
Why nerf that piece of tech on Rogue though
because hes saying its doing to much
I don’t see why either
since its doing 2d6 damage since im lv3
Me personally if I was new I wouldn't change the rules until I have a firm understanding on the rules and experience before I alter player classes too much
... a Greataxe on a str class does just as much
It’s a common newbie DM mistake to nerf sneak attack
Rogue is one of the weakest classes don't do this to the poor Rogue
i keep trying to explain to him that early its just gross but evens out post 4-5
so i told him il do it every other turn and hes fine with that but still thinks its op
Tell the DM to read up the Greataxe
New DM behavior spotted
Even early it’s not gross
See if he calls the weapon op because 2d6
nah, show them the maul
that im fine with but hes wanting something in the game that could allow me to alter attributes, like is there an item already exist that does that he can add in
Wait til he sees a Wall of Force or Force cage
Oh yeah back on topic
Do yall know any Dex boosting magic items?
There is not, but there are items that set your stats to a fixed amount
Heyy,I wanna confess something. I told my friend yesterday at the gc that we will played DND at my house,but unfortunately we can't. My mother Alway told me to finish my homework first and did it,after I finish I told my mom if my friend want to come over to play DND but she replied. "Do the laundry first" and I did it again. Until 14:46 im finished,,but when I told my friend I'm ready to play he kick me from the gc. Di I'm doing wrong?
The Manual that gives +2 every 100 years
Ioun Stones +2 Dex or that one Manual book
Don't show him a Vicious Maul
He'll have a heart attack over a whole 4d6 damage
can a party of 4-6 players at level 15 beat a cr 20 monster?
Easily
Manual of quickness of action
They'll mop the floor with that poor monster
im not neccessarily wanting items that boost dex, i just want my base dex to be 18 and go from there, I already have boots that make my steps silent after we finish this quest, already agreed to give it to me
?????
Did your laundry and homework correlates with you being kicked from your gc?
Yeahhh
Sounds like childish nonsense which you're not at fault for
danke
I know,but he kept blame me for that,he said I'm a liar
sounds like we're missing the other side of the story
wow... your almost the same guy.... oh wait i have chorse... OMG ya know what i can see why they are tick at you.
And it's ruined my beauty sleeping last night
Yeah either that or it's just a kid throwing a tantrum
I wanna know,just tell me
in my experince... as DM that wants to play.... and for that wasting our time with pittyful excuses.... is concider as trolling.
btw if you hadent notised his name is inspired by john snow and the fact that his family gets dire wollfs thats what i first thought of when you said last name dire.
Wait,so I'm trolling him? Me? Trolling him?
pretty much
But I try to make it fast
Even if unintentional
Omg,what should I do?
You're such a good little child doing your chores first. Ask Mom to dm for you.
find a different DM and try not to tick them off... ( I can see why paid DM is optinal)
Find a better group i guess
Ok,maybe I'll explain to him first because we're in the same school
And I saw him at the canteen
To be frank. Games usually start at a specific time. No one's going to hold the whole group up for you to finish your chores. You're either there on time or you're not going to play that day.
You do sound younger and so is your DM, so since you guys have more free time this may not be the case. But making a group of people wait on you is rude.
and the academy awards goes to CAL-9 for the best text i seen in here of all time.
There are, technically. The Stat increasing Manuals/Tomes
"sneak attack is op!!" being a common new dm sentiment is funny to me because the impression i had of rogues as a new dm was "useless"
But yeah, Stats are only tyically increased by leveling up and taking an ASI or Half-Feat
You just did your chores, did what you were told. Nothing wrong with that
Those arent excuses thats putting life first
I was tempted to give them Exploding dice to add to the illusion of "sounds busted but rly isn't"
Nerf sneak attack damage dice to d4s
why are we hurting rogues even more
Hm i should make my dnd party in bg3
if youre gonna nerf it to d4s, at least give them another attack
My initial rogue impression was literally "so it's a martial that's stuck with dex weapons and has no extra attack nor spells... USELESS!!!"
They will get a spell that lets them do another attack at the cost of concentration and having to use a bonus action to move targets
Obviously I know what they're for now, but it's quite distinct from the new dm syndrome
Depending on Implementation, Exploding dice is definitely unbalanced, but not Busted.
i don't use exploding die but i do like max damage crits
Now that does definitely get close to the realm of busted because that often makes things explode out of nowhere
Like the random crits of tf2 where for no reason at all, the guy explodes into giblets because you just did 300 instead of 30.
Hey my thief is unreasonably good at jumping and I only died a little inside when I was told it's a dc30 athletics roll for me to do something, I do it, and then caster just misty stepped the same gap. 🙃
well, it beats rolling a bunch of 1's and 2's on a crit damage roll and sucking all the excitment out of that nat20
Are there any creature or demi god that can shape people's dream?
Is it exist in Monster Manual?
Any caster with the Dream Spell
Ah..
So, basically anything that can cast spells at a high enough level. And, there's always homebrew, you can just fluff it too since it's not really a combat thing.
So what's the procedure if you step on a pressure plate?
There's the Druid subclass of Dreams which leads me to believe there's something fey related to the Unseelie Court that can do dreams stuff lore wise
But you probably don't want to get a Rakshasha involved
kaboom
Explode I guess
It triggers and the trap activates. That's the procedure. That stuff is never time/release delayed. That's just hollywood nonsense
you really need to add more context
Look down, look up, gulp cartoonishly, explode
Say the fighter steps on a pressure plate. What are you supposed to do? Is there last minute tinkering the rogue can do to prevent setting off the trap? Or is the fighter just screwed?
That name seem like it's from hinduism ngl
because it is
Rakshasa are a race of usually malevolent beings prominently featured in Hinduism, Buddhism, Jainism, and Indonesian folk Islam.
Same here
I like exploding things in general :>
Exploding dice?
I assume that's a house rule, not actually exploding a die
Quick Google search shows me that you get to roll another dice and add that number if you roll max damage on a dice
Sounds exciting
i blew up my half my buddy's castle in Terraria when I first got dynamite. he was PISSED
Infinitely low chance to roll infinitely high damage
it is but it can lead to a lot of dice rolls
By the way, I wanted to ask really quickly
The only house rule we use in regards to damage is the perkins crit
It joes goes off, unless the DM declares otherwise for raisins.
I like calling them Chunky crits. Easier that way
chonky crits. Like my cat
Exploding Dice = "Rolled target number, roll another die again and add it, if you hit again, keep rolling, etc."
Anyways, Quick question. If some, but not all, of the party isn't exactly the most open to collaboration, is it a good idea to try to work towards making your character more independent in combat?
Not to the level of lone wolf, but being more interdependent
It's usually more beneficial to work together as a group during combat, but yes it can be good to be 'independent' sometimes so long as you don't become a crutch on the rest of your party
Honestly? Not for me. If we aren’t collaborating, I need to reflect on the vibes tbh.
Oh boy my furry friends gonna go nuts when he encounter that creature.
I can hear it....
Because all my players are furries lmao
I wish you good luck on that.
Some of the party is definitely helpful and works together well. The other half doesn't exactly like doing this, often labeling any opportunity to try and have good synergy as "forcing optimization on others"
Which I'm half tempted to give them a reality check that DnD is something called a "team game" with something called "collaboration" involved
Working together is a bit of a staple of a team activity. If your players aren't okay with that, consider finding new players or calling a session 0 (if you're the dm)
As I saw you mention this morning, you do want them to start only doing things at night so you can use your Gloomstalker stuff. Which does actively hamper them.
So, there is a middle ground to this. Some of the party does like to work together and help each other out
That's why I'm asking if making your character more independent is a good idea
nahhhh it would be alicard level.
Which comes across very much like "Okay please now orient your playstyles soley around my charecter."
Some classes are more independent than others by nature, not Ranger though
As an example, if traveling at night to benefit from night vision and invisibility probably won't happen, I take Skulker over Poisoner to try and get more chances of advantage sharpshooter attacks
Poisoner is a trap feat.
There's about 800 things flat out immune to Poison damage. That's not Hyperbole either, it's litteraly nearly 800. Poison is Hilariously awful in 5e.
I say Rogues benefit a lot from being dependent on the party, having a martial next to an enemy for sneak, or hiding while they grab the attention, or having a Order Domain cleric give you an OA attack, or being casted Haste on
Its for the character fantasy
I poisoned a mindflayer and that helped save the party. So, the feat does have use for encounters. Just not all encounters.
It can be, yeah. But I wanted to up my overall effectiveness with arrows. Doesn't help that most enemies so far was neutral to poison
Yes, being independent can be good, but keep in mind you are going to be forced into a group 24/7. As others are saying - if your 'independence' could possibly put others at a disadvantage, don't do it.
Ghaik don't deserve a quick death that poison would give them.
I would not enjoy playing with a lone wolf rogue, but if our fighter can mow down a goblin army while the rest of us are down to save us from a TPK, i'd be happy.
It's a little bit ironic because trying to be dependent on others is putting them at a disadvantage. Being frustrated at my requests (i.e. Druid using a bullseye lantern) or suggesting a certain prepared spell
yep, make me want to play Assassin a harder experience
Hate it but meh, it happen
Or my latest suggestion, doing the next quests at night because the whole team has night vision and I'm a Gloomstalker that was resurrected and became a vampire spawn
Let people play their characters how they want to play it, it's everyone's game equally. Don't crutch yourself by relying on the abilities of others, but do allow yourself to play alongside them.
That reminds me, I wonder how in the heck Find Traps ever passed the smell test
I see no issue with this as long as everyone else is on board
what?
"Are there traps in this dungeon." "Yes" "...Well that was not very helpful."
That's the problem. Very few, if anyone, is
And Druid has been constantly yelling at me for "forcing optimization" and "sucking the fun out of everything"
Conveniently forgetting the fact that I borderline need darkness to live
In case you missed this message before, I'd put some thought into it. Cooperation is not a right, and someone who seems very interested in cooperating, but only on their terms, is not necessarily cooperating in the truest sense of the word.
yeah, Find Traps suck.
I suggest asking your DM for something that could circumvent that
"Guys! There is a trap here." "Where's the trap? What does it do?" "No idea."
I will also say, if the fact that you are a vampire spawn is causing table friction, then it's definitely worth a discussion with the DM.
You get an inkling of what the trap does
The plan was to find a cloak
But I will be clear on this: I want to reap the benefits much more than I want to avoid the drawbacks
Remind me, this is your first campaign ever, correct?
I would say trying to reap the benefits is what's causing the party to not like it.
I did miss that, but my original question was if making my character less dependent in combat is a understandable and good countermeasure
It would be, yes
Also, gotta leave for work again in a few minutes
Cuz that usually involves having them changing to accomodate you
Find traps is great. Reveals a lot of stuff and is far more specific than people give it credit for (for example, by the nature [what the spell reveals] of a pit trap, it can only be located in so many places)
Instead of you adapting to fit in
I just find the 2024 definition of trap scuffed
All adapting means is not taking sunlight damage
Which is also not the biggest thing in the world when it has been mostly overcast (so far)
Then do it in the day, with a cloak and a mask to cover your teeth
Yeah find traps tells you a good amount
But they're hyper-fixated on getting the most out of Gloomstalker + advantage from Sharpshooter, which is...an issue.
That has mostly been the plan. Problem is, no advantage on attacks, meaning my overall effectiveness at sniping is... not the greatest
(Ill be entirely honest, I think at least half the reason people call find traps bad is because they basically never actually have traps in their games)
Provided it's in line of sight. Which...Perception Checks... It's not a complete dud of a spell, but it sure does feel like it is.
...I wouldn't say thats too big of an issue
relatively small thing
Said it before, character is a sniper. Not terribly sure what else to expect when everyone else is doing 40+ damage per turn (and this was with succeeded saves and friendly fire on AoE)
I think it should've been a ritual spell
But thats a bad argument because its A) able to be applied to a whole host of spells people consider good (ie: "its too specific") and B) traps are very much an assumed part of the game (and frankly, incredibly iconic to the genre)
I expect you to just play the game. Not getting advantage is...not that big of a deal.
This is not the optimization channel. If you want to discuss how to better collaborate with your fellow players and DM, that is fine here. If you want to discuss how to optimize your character to some defined aspect, then #optimization is the better channel.
Since it's a 2nd level spell to figure out "yes, there are traps in your line of sight. Where are they? I'm called find traps not show traps"
I guess, but this is also me just asking chat "This is the plan I'm doing because it's the best option I have at the moment. Is the plan bad?"
Did you give any details on what "independent" means here, in terms of what youre actually gonna do?
Once again, it tells you what the traps nature is which narrows things down a lot
Part of the fun of D&D games is when things don't go according to character plans and working together as characters to overcome the in-game challenges.
Does it? I remember it just says "yeah there's traps alright"
Like “it’s a trap to fall in a big hole” tells you it’s something floor related
It does
Yes both 2014 and 2024 it tells you the nature of the trap.
Advantage is like what, a +32% increase in your attack rolls on average before other modifiers?
It telsl you the nature of the trap/traps.
If doing things at night is not possible, I sacrifice a feat i want (Poisoner) for one i would probably need (Skulker)
Lovely ofc but not essential
Alright I need to check myself.
This sounds like Find Traps casted modify memory
Such as Glyph, bear trap, tripwire, etc.
“It causes an explosion”
“Ok we send the guy with Evasion to deal with it”
"It turns out it was a Nuke."
“He still evaded it.”
Ah, I see. Find Traps errata'd itself while I wasn't looking to get out of the gutter tier. /j
Skulker gives what here again? I personally don't see why you can't just take poisoner
The nature of a trap has always been how it works and has always been quite revealing
The ability to Hide for concealment and thus advantage
Yep!
Lemme go check the '14 I don't believe it
- Hiding can be done with light obscurement
- Missing an attack when hidden doesn't reveal position
- Removes drawback from dim light
That's pretty neat actually
It’s there
Huh.
Someone must've gone back in time and fixed Find Traps so I'm remembering an overwritten timeline.
Oh snap thats better than i remember
I'd prefer not missing my attacks
So would everyone
I'm sorry.
I will be using sharpshooter a lot
Ask someone to go Cleric and constantly keep Bless on you
Doesn't mean everyone wants to go around at night
Which is why most people don't rely on Sharpshooter until they can semi-reliably ignore the big penalty.
Have you noticed that the list of deities in Heroes of Faerun doesn't include most racial deities. No dwarven, elvish only Lolth and Eilistraee
Last question, by the way. If I wanted to swap out spells for Ranger, is it on a ranger level up or player level up?
Alright well, guess Find Traps ain't too bad then
Don't be
Because everything is always not so far beyond from imagination and technique called
PREDICITION
Probably wouldn't take it on a Ranger tho
Ask your DM. I'm pretty sure it could be interpreted either way.
Muhahaha
No idea what this means
These boots have seen everything.
Or well. Maybe I would
Hollow.
Purple.
Actually, nah probably not on a ranger
I swear sometimes I'm honestly not sure if I'm seeing chatbots or not.
All's well that ends... not as particularly bad as it could have
So, with this in mind, I think you need to consider the fact that your behavior is causing friction at the table and that because you lack experience in the game (this is not a criticism), you are seemingly consistently committing "party fouls" with the social contract of the game. You are very focused on what others are doing, but I don't think you have enough experience to understand that how people approach the game differs significantly and what you are doing can be extremely grating. This comes with time, but consider that you have evidence that your approach is grating on the other players.
Not that this should be taken as me making a judgment on your moral character, but with everything you've explained here, including the stories you've given, I think it is possible (and even probable) that you yourself have caused the party to not want to work with you. I would implore you to do a bit of introspection and consider if your actions are directly conflicting with other people's desires at the table. The stuff you are describing will not naturally get better without you putting in a bit of social effort, and pushing too hard is something that could very well get you removed from the table.
On that note, here's the eternally useful TTRPG problem-solving chart for behavior you don't like: https://imgur.com/EwiChyD
At this point getting removed from the table may be a blessing in disguise
Speaking for myself, you likely wouldn't last long at my table or in any of my long-term groups because your behavior would goes against the ethe of those tables, considering that the problems you are having are either solved by diplomacy or by picking your battles, and you seem like you aren't trying very hard (or if you are, you need to reconsider your approach) at the former, and aren't willing to do the latter.
Ranger Level up
Now I kinda wanna play a Ranger instead of my Paladin when I'm lucky enough to have another game.
What did I miss? Seems like something consistent
My eternal tip to anyone trying to flawlessly embed yourself in a group is to play support.
Cleric would be the best and easiest bet
Even Ranger is nice here, focus on buffs and Goodberry
Bard is good, but you might get flak for playing one
Damn!
I am guilty of complaining about my party too though. Usually straight to Echo's face when he's around.
I'd like to play a bard again
But I also have 10 other character ideas so :(
I keep making sorcerers and wizards
I played a sorcerer once, he got exploded
yet to have a pc die, despite one dm subtly trying his hardest
I like sorcerer conceptially, especially metamagic, but I don't like theme of any of the subclasses besides abberant
We stumbled into his lair and he would have gotten all of us. Until I dimension door to his hoard and started blasting his hoard.
Easy distraction for everyone else to run away.
How do I make sumn in the looking for players section?
Type /looking-for player
Is there a viable way to use eldrich blast as a wizard? (2014 5e)
Compelled duel implies that someone whats to fight you (obv)
But does that make them willing for the genie warlock thing and to drag then in with you?
Acquire Eldritch Blast via feat. That's it.
Won’t it be bad since it doesn’t take your intelligence modifier but ur charisma modifier?
If you get it via a feat you can use int
Check out the instructions in #find-a-game
“Your spellcasting ability for these spells depends on the class you chose: Charisma for bard, sorcerer, or warlock; Wisdom for cleric or druid; or Intelligence for wizard” verbatim from the rules for magic initiate
Hm…
So I was asking if there was a way to make it not suck with multiple ability scores
How does it look?
Asketh thine DM
bro i just found out the funniest thing abou the wish spell
Yeah i forgot that’s how it worked in 2014. Idk then
If your wish would undo the multiverse itself, threaten the City of Sigil, or affect the Lady of Pain in any way, you see an image of her in your mind for a moment; she shakes her head, and your wish fails
Oh sh## did they change it? I am an apologist for 2014 lol
There are some spells that can bind gods… unfortunately you die if you cast it lol
the 2024 Version, yes.
i love the image of a disapproving mother shaking her head as your wish just fails
2014 does not have that. Because they only recently remembered Sigil and the Lady of Pain was a thing they did.
Wait, you can’t access warlock spells in the new magic initiate
Read the post I quoted.
No, warlock initiate is no longer a thing
My mistake, maybe it’s my fault for trying to access the ancient powers of the multiverse with a nerd lol
did they also remove eldritch blast from spell sniper? at this rate i wouldn't be surprised
They even removed the cantrip bonus from spell sniper
That spell is kinda op because nothing resists force damage
They dont' want you getting more cantrips in 2024 it seems
You don’t even get a spell any more
💀 god damnit
There's more than a few things that do.
I don't know why they're so concerned about Cantrips
Yo, so my party is set to get gift items for the winter solstace, and I was told ahead what each person would be getting. Could you guys rank them from worst to best?
Robe of useful items
Staff of birdcalls
Scroll of protection
Solar Dragon Egg (will eventually hatch and grow into a young solar dragon companion within the span of the campaign)
I only know of like one enemy, the Helmed horror, be realistic who is out here running the helmed horror? (Can’t wait to get assaulted by the hoard of helmed horror enjoyers)
Because cantrips scale in power with tiers and don't use spell slots.
i didn't even take spell sniper but that's such a funny change
Eldritch blast isn't powerful because it's force damage, it's powerful because it's many attacks that can stack with damage buffs
Honestly I don't think it's worse than a fighter making a bunch of attacks/turn
WOTC has a stroke at the mere idea of Checks notes Someone having options that take up actions, that'd be better spent using your spell slots.
it needs stuff like agonizing blast and hex to make use of its trait though
spell sniper already doesn't give you this on its own
And also because of force damage lol
Off the top of my head? Amethyst dragons
Yeah, and fighters don't need those things
It's still better than most cantrips for being more consistent with damage, but not by that much
I’m still mad that they made the ranger around hunters mark, being based around one spell is warlocks thing! And they stole it!
eb is "good" because of warlock invocations. Now that '14 lets those invocations apply to more than eb, we can stop spamming it.
Hex is garbage and a waste of a spell slot. Unless you're a '24 goolock.
all these changes to other classes accessing warlock stuff and i'll still not play one myself to use cool stuff like hadar or agathys
I'm mad they apperently forgot the lesson they learned about forcing specific playstyles with Ranger, with the UA tying their subclass abilities to SPECIFFICALY usage of Hunters Mark.
(Invocations do still generally work better with eldritch blast because the multiple beams means that you trigger things like repelling blast & agonizing blast more per casting)
If there is one thing we can count on, it’s WOTC not understanding their own game most of the time
Is wotc not understanding their game? Or not understanding their audience? Those are two different things.
What do you mean, its the Hunter's Mark Class. Everyone loves damage! And you have Advantage on searching for them.
They often lead to the same outcome
I feel like as the days go by more and more problems have the one solution be to stab and nothing more
Not necessarily. I'd argue their understanding of the system they made is fine. Their audience seems to want to make builds that defy the intentions of that system.
I think it's more likely that the community doesn't really understand much about TTRPGs at all 
Or at least, a loud minority do.
There's more than stabby stabby
Ehhh fair, it’s often the loud minority, the quiet majority are often content
Oh right how could I forget the famous…..
FIREBALL!
Now you're getting i-
"Ahhhhh"
At least they openly admit to it being unbalanced for its spell level.
I love wizard, all caster but mainly wizard
Tbf fire is one of the most resisted damage types
Less things are resisted now than before, iirc from my reading of the updates
Oh I forgot, uh what’s that one subclass that can change its damage type of its spells? Now that’s op
Eldritch Blast does much better than martial weapons, they also do extra effects and have actual damage scaling
many lv3 spells are extremely good, fireball doesn't seem outrageous for its level
it's a huge huge leap from 2
You got fly, counterspell, fireball, haste
hadar's goated
Scribes?
Yeah that one!
It’s my fav wizard subclass, wouldn’t call it op tho
slow's also really good, plant growth is cool, spike growth is lv2 but it's also very good
Haste is not good unless you want to bring down a party member for some reason
Unfortunately this (the martial/caster divide) is primarily another 'audience' issue, given that many games don't utilize full adventuring days.
My fav is probably that one or the evoker
Fine. Hypnotic pattern
Elaborate
If the wizard can't keep concentration for 2 or 3 rounds, they're either unlucky or poorly built.
Its even not worth the risk either
This reminds me of the story I read where the wizard fake sided with the BBEG and casted haste only to take it away and for the bbeg to die in the middle of the whole party
5 sorcerer 2 star druid asked to leave the party for their build
... what
there are more impactful lv3 concentration spells, but haste isn't too bad, especially in 2014 where it can be twinned
I meant to say that there are simply better concentrate spells so that even if they lose concentration, they wont risk hurting their party members
At level 5 you’re probably not making conc saves with a dc much higher than 10. If you have haste you’re probably making that save with a +2 minimum (really plus 3), with advantage from war caster, and you have shield to reduce those hits. Just be even remotely smart with your positioning and build choices and you’ll be fine
Martials shine brightest when resource utilization is pushed to the brink, as their features generally always work. They're not tied down by things like spell slots. Casters are.
Wowie bring down two party members instead of one
Again... what? Most combats are 4 rounds maximum.
If you have any decent amount of positioning as a caster you can be pretty safe with haste up
you're proficient in con saves and should have a decent AC too
the least you can do is position better and cooperate with your party members who can potentially shut down ranged enemies with their own concentration
And things like shield or absorb elements
Any spellcaster should be able to make concentration saves at least decently well, that’s just a part of building a spellcaster
my dm when my draconic sorcerer pulls up with 24 AC on demand
Or take in an ASI (feat) warcaster, that help too
Which is why I said: #dnd-discussion message lol
yeah, but those burn spell slots and that is a problem
Haste is fun when you're on the receiving end :>
Warcaster feels like a must-take feat
Kinda, depend of the kind of caster you using
i would try a caster with few conc but mostly utility concentrations
at higher levels your cantrips deal comparable damage to lv1 spells, they serve fine enough for reaction spells that are good at every level
and as a sorcerer, you will still get more value out of 4 shields or barbs than 4 sorcery points
Wizards are at their best when they're being played as a support class, in my opinion.
you can do either. Wizards do genuinely have some incredible damage especially in AoEs, I don't think it's worth fully discounting that
I'm pretty good at avoiding attacks by positioning, so I usually don't have to worry too much about concentration
i would say bard because the Bardic inspiration help A LOT. But i can see your point
Still, Bard, arti and cleric do a thing good either one
Casters still win in that regard because resource management is mandatory for any caster(At most they'll only 1 slot burned), Martials will be begging for long rests more solely because most of their features needs a long rest
Wizards are at their best, not that they’re a better support class
wizards have a lot of powerful non-attacking spells bards gain only very limited access to
Bard giving buffs in battle
Cleric healing really good
Arti upgrading the whole party equipment
oh that, okey okey
Yeah I wasn't commenting on which was the best support class lol
saw something before about ranger in the chat, up there.
Would like to talk about my point of view of the class but idk if some are okey with it
It doesn't.
Okey, so i see the classes like in sections
Martials : Monk, fighter, barbarian and rogue
Hybrids: Arti, paladin, ranger and warlock
Casters: Sorc, druid, wizard and bard
And i have this thing of putting every class with some sort of "mirroring"
I say apart from the capstone, it’s fineee. Wouldn’t say anything multiclassing wise
Warlock is a full caster they just have different slot scaling
Anything that can cast a 9th level spell is a full caster
They’re between a half and full caster imo, though for simplicities sake I consider them a full caster
fighter with a ring of 3 wishes:
sure ¯_(ツ)_/¯
you know fair
What i mean for mirroring? like putting one beside another that are in theory "opposites"
An example:
Monk, a class that give you a lot of features without need of using weapons//armor, agile, fast and capable of overcome a lot of status and damages
And
Fighter, A class that can use any kind of weapon, equipment and armor. A class that use the max potential of anything given to it and pretty flexible in his building//personalization.
Same i did with
Barbarian You need to be in the middle of everything, forcing the enemies to attack you and you want to be attacked, strong and heavy
And
Rogue You are most of time hidden searching the perfect moment to hit hard and powerful to that special enemy
Necromancer's (NPC) Grim Harvest ability is fun
Mainly because if you have enough undead minions you could just kill them for Health if the PCs are too tough
That is how i see an "identity" of each class.
Now the thing is
Paladin, Ranger, Artificer and Warlock (some people say is full caster, others no, its weird but i placed him because help to my idea)
Warlock is pretty full castery I'd say
Due to 9th level spells and the invocations for at will spells and spell level progression.
Paladin being The heavy hybrid, Big, armored, close combat.
And
Ranger being the light hybrid, smaller, agile and should be range combat
Amusing since D&D's flag ship Ranger is a melee dude.
With that comparison between classes i was leaded to another thing, while Paladin have Smite like his identity
what have Ranger? in 2024, hunter mark
bards should have some way to add charisma to vicious mockery damage tbh
i'm at the point where i wanna make a diagram for how each patron-level being in my world feels about the other 😭
Makes sense tbh
The one from Tabletop Builds?
I play a lot of fantasy stuff and the ranger stuff is always an ability called Hunter's Mark
Rangers are built after the idea of Ranging. Not fighting at a ranged distance.
warlocks can cast up to 9th level and their max spell level available is the exact same as other full casters, warlocks are full casters
Especially if the stuff references D&D
Drizzt Do'Urdon, has 40 novels in his series.
^^^ this very much so,,
senshi is a ranger,,
Aragorn is ranger. He is a melee combatant.
And then, with that thing, leading to such point. It help me to give it an "identity"
It should be hunters mark part of the identity of the class? I dont see a problem on it but then it came a thing. Why it dont scale?
Because they're a support fighter.
Actually one of those games that referenced Rangers with Hunt'ers Mark even had Drizzt make a cameo I remember too. Good old Kingdom Rush Origins.
owh i remember that game,,
It doesn't need to.
Just a useful spell to pullout without costing your spell slots to use.
Okey, i would like to see your point of why it doesnt need to.
I plan to introduce a funny little Easter egg system into my game, where if the players pay 50 cents they get an egg from the like. When they open their egg they can get anything like a new horse, a self centered fireball or a golden apple, or any other strange and funny effects. Does anyone have any ideas
The fighter class is the main fighter. The ranger, rogue, paladin, etc - these are support fighters.
I’ve already got a ton written but wanna hear some
Its an ability with a ton of free uses that doesn't use resources and can be used for a while if you want, also its a damage type almost never resisted, also makes hunting targets almost trivially easy. Plus Rangers already get a damage bonus from every subclass.
And everyone else: Magic Fighters
Like Smite actually uses a good chunk of reasources to use.
Smite isn't worth the spell slot it uses unless you crit.
Or unless you really need to kill something
But that is another thing, i wont deny that 1d6 of Force damage feel nice.
But like i did before, i compared to Paladin and its Smite, that it scale with the class and do one of the damages less resisted in the game, radiant.
Considering D&D's main challenge is resource attrition it really doesnt need to improve HM.
People complain a lot about how paladins got "nerfed" because of bonus action smites.... are these people smiting multiple times a turn? It's such a waste of resources to do that lol
Its a Concentration spell, that upcasting dont give nothing, the utility of it is rare.
In a class that have tons of other concentration spells.
sometimes you gotta do what you gotta do
We don't need more damage added to the game.
Doing a little bit of lore tinkering. The gods of my setting will have two forms: One as a more humanoid Avatar that they are perceived as when they’re worshipped directly, the other as a mythical beast for when the concepts in their domain are being honored or worshipped. Or do you think it should be the other way around?
Paladins didn't have much of a bonus action economy beforehand so it's not like that was nerfed either
also eats up your BA that previously could have been used with PAM
Its a constant contradiction in its own and it clash me.
We need features and rules unrelated to combat.
People brag about how smiting is strong when they spent all of their slots to do it, Paladins should just focus on their Aura of Protection and fight from ranged
Cuz it’s a spell you can just throw out. It doesn’t cost spell slots multiple times a day, and it’s a decent lil buff to your damage.
But bonking in melee is fun
I see why you might think that but lowkey I like that there aren’t as many rules for outside of combat because then you can be more creative with how you write things.
True, that is why i would like it to make it synergy with the other features of the class that had before, Aka, Favored foe and again, make it change//add effects when one select a subclass.
So again, a part of its identity became that, the hunter mark.
Bonking in melee is so fun I do it 8 times more often thanks to my conjured animals
That's not really that good though. It's a small nerf but by no means does it break the class
and the buffs paladin recieved are well worth it
Like for the paladin, is smite.
Like for the fighter is action surge
Like for the bard is bardic inspiration.
Double digit raptors go brr
Plus, unless you’re a STRanger, most rangers don’t use polearms
I can just ignore the rules if I don't like them. I can be as creative as I want.
I want the system to intentionally support the two pillars it has mechanically ignored.
Also applies on Multiattack unlike a smite
(I am talking about paladin here, not ranger, but also yes)
And if you choose to keep it up, can be an hour.
Oh wait yeah mb
Especially notably since the most iconic rangers are Two Weapon Fighting users
Ranger wants CBE
Really?
By that logic why not just make the rules you do like then?
Ranger only needs CBE if you use a crossbow
That’s how I use my rangers, but i didn’t know that was the iconic style
Because I want the system to be better. Can I not advocate for improvements?
hand crossbow best weapon
Rangers should just be using control spells instead of a conc spell that needs a BA to move and has no damage scaling
Yeah I’ve been the reading/playing fantasy with Rangers do TWF
yeah, 2 attacks (3 if you are using haste or Gloomstalker but that is another thing, making the HM change in every subclass and then adding back the other 2 features from 2014, natural and foe and make those 3 things synergise and change with every subclass would be a way to finally give it an identity and proper idea to the class)
Part of me wonders if it’s a Drizzt thing or if there is some other origin of giving Rangers dual wielding swords
And opportunity attacks and magic items.
For me, I use hunters mark when I want to conserve resources. When I want something, but I don’t want something that will cost me all that much.
dual wielding is one of the ways to get better value out of hunter's mark
4e blade cascade
Sadly haste is one of the worst 3rd level spells in the game. i like it thematically but it just fails so hard as its intended role
Unless it’s from a potion of speed
It feels funky to ask for improvements and then say you aren’t going to use them. I’d rather have more subclasses that interact with mechanics we haven’t seen before
True, OA are there.
Still there was my point of view of the class and how either would need that lil push for me to finally get an identity
Since Potions of Speed get rid of the bad parts of Haste.
Only issue I have with Ranger is the capstone, personally
I like STRangers with Polearms
capstone?
Is there away for a person brought from the dead by a necromancer to get a soul or their soul back and then for them to go and become a necromancer themself
It would be cool though if you could expend some resource to grant some kind of bonus to an ally or allies when you use hunters mark
Is this because you want a full attack action rather than a single attack?
As far as I know, Drizzt was the first.
I think this is another case of D&D inspired by D&D.
A Lich?
yeah but that's a very rare magic item
Only issue I have with them is their AC 😭
Oh that's what its called
I don't think there's a cannon way to do that, but your DM might allow it because it's cool
Good to know
Minsc and boo has a book that lets you become one, lemme go find it
Agreed, I wish it was tacked onto level 11 instead? Is that crazy? Level 11 is when Fighters get extra attack ii, Paladins get improved divine smite, etc. I know Rangers get their 11th level subclass ability, but that could be changed too
To compensate they either need a feat, a dip (hard cuz it’s more MAD), or be smt like a Tortle
the necromancer could use one of the several magic items that grant the ability to resurrect like a cleric?
Yep, that was one of the ideas i had, in a subclass that feel more "supportish" if you mark an enemy you and your allies get advantage to that enemy.
If the enemy is the race of your favored enemy, you would add +1d6 extra of force damage to the HM.
For some reason, im excited for my session this week
I am allergic to armor
As a monk main, me too
as a barbarian main, me too
physically pained by the suggestion of dumping dex at any point
I love armors, sadly my dm told me that in the next mission the Stealth is recommended so i will have to change mine for a lighter thing
Where is the 1st nugget?
As a noble genie paladin, me too
That's okay. Defense Fighting Style.
-# They're the versatile sister to Monk
I could see it allowing you to choose an ally to grant advantage to but not all.
Dext is tooooo good.
The NuggestestNuggetyNugget is Nugget.
A chicken of another user here
Huh
Another person in this server has a chicken named Nugget.
Strength monk!
Like, the idea i have in the head is making that hte few subclasses taht Ranger have get a lil add to HM.
Nothing big but something that just add to the feature that already exist in the class.
i am immune to this, i could never be made to play monk
Almost same
day 3 of saying building size cats should exist both irl and in D&D
neither punching things nor martial arts attract me in a fantasy setting
even the fire emblem light magic user monks interest me more
i enjoy a lot of ideas in weapons//armors and i kinda enjoy playing fighter.
Still im testing Ranger in another campaign and will maybe make a Rogue in another campaign that will be Speedrun
The Brawler was easily the 2nd coolest. 1st is Laguz in Human form.
Hunter feel nice, that 1d8 extra damage feel nice. Even if its in one shot
The second feature being a Free shield too
the third letting me to clean a whole squad if they are close to each other will be amazing to see
"tibarn snaps a poor soldier's neck" was absolute cinema yeah. anyway
not quite; just do the math with me for a sec.
Haste adds 1 attack for a PC per round. Assume i get it off round 1 and i went before the martial i'm using it on, that's, with some generous math, 1d10+4 potential added dpr. Assume the combat goes for 4 rounds, 4d10 + 16 averages to 38 total added damage; 24.7 when accounting for miss chance.
Fireball: 28, save for half, averages for about 22.8 per target. doesn't take 4 rounds to reach this benchmark.
You're always looking at roughly the same added damage as fireballing a single target, but you get to use up your concentration for the entire fight, and if you lose it, you've added negative value, because you effectivly stun your haste target.
haste isnt that good without twinned spell, and just isn't good in 24 i think
even twin spell haste has double the fail risk and is competing with fireballing 2 things
it's fun though :>
can you even twin fireballs to begin with? i thought it didn't work on aoe spells
Til the risk actually happens and now they are blaming you
not twin fireball, fireball that hits 2 targets
You can if your DM didn't know any better...
But yeah no
yeah that's different then
I don't think I've ever actually had that happen, to me or to anyone else
Granted I don't cast haste often, except that one time where I put it into a glpyh of warding to haste a monk polymorphed into a t rex (which doesn't really count)
you could compare it to quicken fireball plus cantrip if you wanted, same cost point wise
Mmm....Haste feel nice sometimes,
1 more attack with martials could be decisive
+2 ac is honestly giga good
Advantage in dext saves.
I feel is a good support spell for an ally
and there are other spells you can use for damage. That dont need conc
I did just show you, mathematically, why that extra attack wouldn't be decisive if you instead cast something else
Apply effects, critics
Defensive stats like told before.
You also don't have to always do the mathematically most optimal things
haste could be a bit more worthwhile if the melee being buffed is using a better weapon
+2 AC and adv on dex saves is something i guess
+2ac make a fighter with around 16 to 19 Ac become giga tank.
Same thing could be said to a class that already have resistances to BPS, barbarian in rage.
an extra 4d8+4 for that bladesinger shanking people with a shadowblade
i used a d10 weapon for the example, do you mean a magic weapon?
a magic weapon, or a two-hander with great weapon master
A +1 longsword + Duelist (+2) its something to be scared of it
There's some more niche situations that haste's damage output does start to show up like that shadow blade or a flame tongue, but it's just a lot to need just to make the spell theoretically worth using, imo
True, but isnt all damage in that spell
its a whole thing, 1 more attack and all that defensive stuff.
a gwm +1 greatsword is gonna do 2d6+5+10 on a hit, not too bad
Plus, speeed
the defensive stuff isn't that great and you also do some serious anti-support if you happen to drop conc
then if the spell wasnt that good, why would have such drawback?
Only with old GWM
because it's blown out of proportion
I wouldn’t use that as a rebuttal, as that could just be seen as a poorly designed spell
That being said, I do like haste
but does haste like you
Amusement isn’t always a two way deal
Haste shall tolerate me
haste is on the overnerfed end in dnd. it's a ton better in bg3 but somehow one of the worst spells there
Tragic
Yeah i want haste to be good but it just isn't
It’s fine
How you would make it be better?
i buff it in my table. nobody uses it anyway. fun.
A whole action attack? so an action surge free for an ally being a lvl 3 spell.
More ac? more buffs?
Taking off the stun?
-# the ability to use a magic acti-
-# A second bonus acti-
i make it exactly how it works in bg3: an extra action you can do anything with, including triggering extra attack on a weapon attack. you would think this much would make someone pick the spell.
unfortunately the bard goes on to take scrying for his lv10 magical secrets
Would said this, if it wasnt left the same from 2014.
The phrase, "if something isnt broken why fix it?"
Also remove the stun and yeah that'd be cool
the stun would be fine if it was worth the risk
stunning allies is usually never fine imo
but then its a lot of buffs to 1 ally for such free.
3rd level slots and my concentration isn't free
Nope, that is why is a Risk // Benefit
it isn't "such free", it's a lv3 spell slot and concentration
“Cuz it’s poorly designed and the downsides are overtuned, and wizards didn’t bother to fix it.”
Playing devils advocate
Max level Tabaxi monk with haste using bonus action dash and their feline agility to go 480ft of movement is something
the same lv3 spell slot could take a large number of enemies out of combat in one hypnotic pattern.
also concentration, and it's save or suck so if the enemies succeed nothing really happens
Mincing words with how good control spells are kinda muddies the water when comparing damage output, imo
Exits the map and into the loading screen with that speed
yeah, like, comparing a supportish spell vs control area spell....
Is that with double dash?
if you miss with your extra attack from haste also nothing happens. not much point in pointing this out tbh.
I feel weird that Bard dont get it in its list
Could’ve sworn it broke 500 last time I calculated it
funny niche use of haste: haste phantom steed
haste also doubles your movement speed, gives advantage on dex saves, and raises your AC by 2
And the extra attack should still be there next turn
yep, said that before. Wasnt "enough"
that had less to do with damage comparisons and more to do with "lv3 slot and conc does other things"
fair
nobody casts haste to give someone advantage on dex saves or ac
The steed itself would be unaffected by the drawback right?
10% less chance to get hit is cool but like. Shield of faith
my bard did....it help a lot....
Should be 60 from monk, doubled by haste, then that 120 doubled by the dash for 240, then feline agility on top of that for the 480
Someone fact check me on that though
You can dash both as an action and bonus action, at least in 2024
Monkkk
it can help in the right moment, but when people cast haste, they cast it with the second action as the main objective
phantom steed with haste hits 600ft/round.
Ah I didn’t even add in the 2nd dash
Lmao
Yeah but even if you miss on that attack, you still get those benefits.
Welp, he mostly did for the whole thing, i did of frontline so having that +2 ac and extra save being a Fighter. Help a lot honestly
the adv on dex saves loses a lot of power when you consider that most dex saves hit the entire party and you're now making conc checks for your haste
that is why i always tried to be in an angle to dont make it hit my allies, Unless fighting in a corridor//cave
+2 AC is something you can accomplish with shield of faith... i never see anyone using shield of faith
shield of faith isn't worth concentrating
(Your party needs to learn spacing, lmao.)
bless is the low level cleric concentration goat imo
that is also true
at least 90º, still in range of them but still able to dont get hit bit a Line AOE spell
I will say, Haste is weak if the only thing you want is the damage, but the combination of everything is really why the spell is 3rd level.
but I also see so many "hits the entire dang map" AOE's from dragons and such.
120ft cone, ect
How big are the battle maps you play on? Because these takes feel like they only make sense if you are playing on a 6x6 grid of squares
My part is South, im east or west of the enemies.
haste could be lv2 and i wouldn't learn it
Hide behind walls. Many knights and their horses do it in every dragon-fighting movie.
so the enemy must choose, attack me or attack my allies. But then we get into the classic dilemma of "who is getting attacked"
I think it could be lvl 4 or 5 without the stun part and adding +1ac, lvl 5 would give you a whole attack action.
if it let you trigger extra attack or cast a cantrip i'd care more for it
Design-wise, I think Haste is better considered through the lens of when you'd actually want to cast Haste on someone.
Back for a bit
i can't even swing the flame sword a second time with it can i
I do when I have the option; sometimes i get put on a terrainless map and have to fight a dragon with 120ft cone breath weapons
The paladin with a big shield and the whole party putting in a line behind him while he literally tank the fire of the dragon. Peak moment anyone could add in the campaigns
Need to ask something to be sure I got this right
How the Hide action works is that you need to be heavily obscured from the enemy you're trying to hide against. Then, you made a DC 15 Stealth check and become invisible against that enemy on success
sadly that's not a rule in the game
(this isnt how flame breath works, if everyone is behind them they're still getting hit)
Know, but if the dm let it happen would be such dope moment
"The DM says it works" is a rule in D&D
Did I get that right?
but then the DM could rule you take double damage because you're busy being a coward behind the paladin or whatever
If the Flame Breath is a DEX Save, they each receive (other than Paladin) half-cover
bruh, sorry for letting the big armored guy have his moment.
Say it melt off his shield or smt so isnt a free action
Part of the big guy having his awesome moment has to be that it's a moment of sacrifice. If you wanna heroically take all the damage for your allies, I think it's fair that it comes with taking damage for your allies
this is not ffxiv paladin, there's no passage of arms bro you are getting melted
So, I guess I should ask, then
- When/how does the invisibility from the hide action end?
- How easy is dim light to make happen?
Yeah but consider this: It's super cool
saying "The DM has my back on this" isn't an argument for something working in the game; it's kind of the opposite. the DM must intervene to allow it just means the features aren't there innately.
With the pictures, its easy to think one could save or block an attack for an ally but... it ain't really like that
I have played in systems that allow that kind of flexibility and character building and they're super fun! I got to shove a shield down a dragons throat to block an AOE and that was actually supported by the rules
From the Players Handbook Rules Glossary
"you have the Invisible condition while hidden"
"You stop being hidden immediately after any of the following occurs: you make a sound louder than a whisper, an enemy finds you, you make an attack roll, or you cast a spell with a Verbal component."
2024 goblin must go ham
Good to know. Skulker will definitely be a good choice then
But how easy is it to make light obscurement happen?
but that is a thing i love in DnD, each campaign can have his own rules.
That is why a "if DM let it happen" is kinda an argument in this.
Maybe is a prepared moment for the paladin have his spotlight one or a pair of times, something so epic and heroic.
Isnt that at the end of the day Dnd? have fun in an epic and amazing fantasy story?
I'd argue that they don't all have to be "epic".
The rules say you need Heavy Obscurement unless you have an ability that says otherwise. So you have to have darkness essentially making a creature blind to you. Or you can be behind 3/4 or full cover.
I don't have any actual arguments, mind you.
i'd prefer there be rules in place in the game rather than rely on DM-fiat to make stuff happen.
DM's can just as easily decide you don't get to have your moment for any number of reasons, it's just not something you can plan for as a player character
I allowed a player who failed a strength save to keep a dragons mouth closed instead cover it entirely with his body
That’s so true sometime a very simple story a very non-epic story can be very satisfying
But thats a rule of cool, not a rule precedent
They're playing '14 game, going for Skulker
We need more absolute rules for DMs, they kinda have unchecked power with how the system is reliant entirely on DM fiat
I once had a DM rule I couldn't make armor with fabricate; does not make fabricate a bad spell
True, it dont have to be all time epic, but having those lil epic moments. Being that Spice you add in a recipe and make it better
Oh okay. Forget that then.
phew.. I never knew this would be this hard x'D... my druid is now level 2!!!
I disagree
I haven't looked at 2014 in a bit and don't have time right now to look at it.
is there a spot in the discord for Homebrew?
Congratulations :D
What animals did you pick?