#dnd-discussion
1 messages Β· Page 139 of 1
First blood has been drawn this year! i had a pc die twice last night
i was wondering, how many of yall read books.. like books not mangas or manhwas on donghuwas actual books, online or offline don't matter
No idea how to do that honestly. Imma ask my DM I guess.
Goliaths let's go
There's always the option of finding a species that's got suitable features and changing the description. As long as you're not touching the rules parts, you can get a lot done.
I just got the first 4 fnaf novels, and i occasionally try to write
Keyword Try
would u be willing to read smt im working on?
You could say, my vampire guy has inhuman strength and resilience represented by the stone goliath traits, for instance. Okay, the "getting big" feature is a bit of an outlier, but perhaps you call it your Dread Presence instead.
Ah reflavoring, the reason i was able to play a heavily mutated rat
Sure
Which species did you use?
I used Jerbeen at first but as the campaign went on it changed to simic hybrid
Thx
ik this a bit long, but i'd appreciate any feedback
hello everyone, I'm here because I have a question, I'm pretty curious about what do you guys think is the best dnd version for narrative fans ? I mean the one with less TTRPG combats
I've read that people really like 3.5, 2 and 4 before 5e, have you tried them and what do you think ?
5e works just fine for narrative focus, but if you're interested in a system that is mechanically designed around social intrigue, d&d isn't really specifically for that.
Skip combat encounters by auto winning and skipping fights
3.5 is really crunchy. 4 is kind of a strange outlier, built to work more like an mmo.
not that
Pack four Bards with different skill proficiencies each, gee gee
if you really want narrative focused system, daggerheart might be what you wanna look at
If spellcasters could be more versatile with what and how often they could cast spells
Would it be fair to give warlock something to be able to keep up under the presumption that that do need it?
im talking like.. everything is roleplay, u don't use any dice.. dm decides everything.
to an extent yes.
why are we boosting spellcasters?
okey!
Long story
But current campaign has a rule to turn spell slots i to something akin to a MP meter/system
then just give warlocks an mp meter aswell
Warlocks probably would not be able to keep up due to a low MP and everyone else being able to cast higher level spells more often
that seems like a terrible idea
warlocks are built around the idea of short rests being available.
are you removing long and short rests?
The problem is, it's based off of spell slots. At at level 11, full spellcasters have 47 MP while warlock has only 15
then just give them more bruh.. if its a homebrew rule it doesn't have to be prefect, just change it up
I'm not the DM. But I did want to leave feedback in case DM does bring the system back. Seems a bit promising with some tweaks
are short rests removed from this system?
No. But combats are still uncommon. Currently 5 sessions have passed, and outside of the initial big dungeon, it's been roughly 1-2 encounters per long rest
Man your table must really hate Rangers and Warlocks
1-2 encounters per long rest is really good for spellcasters, just dump all spells without a care
this system seems like it's trying to address a non-existant issue and making things more complex
Sorcerer would also struggle to have sorcery points matter. But to be fair, this seems more like an experimental rule that could have stood to be a bit more fleshed out
Thus, me bringing it up to chat and saying if the following rule would be good
Sorcery Points are changed again?
With 1-2 long rests I'd just spam twinned spells like no one's business
For Warlock, I think they could have the ability to upcast a spell 2 higher levels than normal, but only be able to do so x times per long rest. X bring proficiency bonus
Nope, they stay the same
Oh yeah this is a solid Sorc buff
No, that was for Warlock
I meant Sorcery Points not getting changed + 1-2 encounters per long rest
Sorcerer, doesn't seem to get much from Sorcery points
with only 2 combats per long rest, spell casters are stupidly powerful
If I were the Sorc I'd spam Twinned Haste per combat and just watch my martials delete all enemies in turn 1
Make short rests ten minutes, make long rests a day.
i still don't grasp why the magic system needs to be swapped to mp instead of spellslots
Don't ask me, I wasn't the DM
Wait till you hear about the indirect Ranger nerfs π
you're bringing a question here and asking for solutions, so i am providing feedback and needing more clarity.
On second thought... maybe that knowledge is better off not unleashed
But, a dirty and easy solution, why not have spells cost half as much for warlocks? That'd effectively double their mp and still make short rests useful but not crucial
i think the dm is just a big rpg game ne- enthusiast
Its just common sense when your Sorcery Points are pseudo infinite with how frequent long rests are
It does just seem like a blanket caster buff. At some point shield and the like are basically free.
You'd be doing something wrong if you aren't having some kinda metamagic effect up at all times
So, the campaign i am in, the DM has that rule. Warlock would not beenfit much from having his main gimmick basically be neutered
the real "buff" is having only 1 or 2 combat encounters per long rest.
Was asking if this would be a good rule to suggest for future campaigns to compensate for Warlock
I'd just avoid Warlock altogether if its 1-2 combat encounters per long rest
@remote wadi
Unless long rests are more stretched out I don't think Warlock's it
@boreal forum still reading?.. i mean yeah its not small
Yeah quite big but so far i'm enjoying it
Then they basically become a budget wizard. I liked the idea of Warlocks being a glass cannon in the sense of casting few, but high damaging spells
LETS GOO
Because why Warlock when you can Wizard/Sorc? You'd replenish your highest level spells at the same rate (and Wizard/Sorc isn't restricted to two high level spells)
Yeah that's garbage.
Never gonna do anything meaningful.
Playing solasta ATM and that'll have you get two medium difficulty random encounters pretty much every time you're on the road. But it's a guaranteed long rest after so you just cast fireball until everything is dead without a care in the world.
I would prefer to find ways to lean into that more rather than take away individuality
the mp system and maybe 2 combats means that warlocks are not worth playing.
mostly the number of combats per long rest
Its mainly the two combats, you can give Warlocks infinite MP and I'd still pick Sorc over Warlock lol
blood, did u ask ur dm if he has smt against warlocks?
I really like warlocks
it's also a silent nerf to martials, to have only 1 or 2 combats per long rest.
So I brought up that rule to make Warlocks possibly worth playing
With that said, we are about to start session 6 Saturday, so the campaign is still young and subject to twists
I made a warlock bard multiclass, they have a piano
They have plenty of other rules for buffs, DW about that
No?
i'm making a warlock-battlemaster in a campaign, but we're at level 1 so i can't do anything right now, i have 1 level in fighter
It's really hard to provide meaningful feedback when not all of the information is shared, and when asking questions get told "don't worry about it"
ever done the dropping piano on a enemy like cartoons did?
so, good luck with your wonky campaign! it sounds like you're having fun anyay!
ask that, it might explain the prob XD
Main point of the build actually
are gif allowed here?
no
FAHHHHHHHHHH
I did and i forgor them
I'm saying that it is a dumb thing to ask and likely not true. He isn't that seasoned
Pact of the blade warlock for a bound "weapon" said weapon being the piano
how long has he been dming?
Oh. I'm saying martials got plenty of buffs too. But if I were to explain that, I would be here all day
to the phrase "music in my soul".. is literal for you?
From the looks of it, can't be more than 7 modules
is your dm sure he wants to play d&d and not another system?
What soul? They sold it for a teleporting piano
gng i mean how long, as in time π the hell is 7 modules
Idek
I just got off of 4 consecutive 12 hour shifts mann
so isn't the piano ur soul.. technically?
so u hvn't slept?
System seems pretty good and quite fun. Like I said, just could use a tweak or 2
I have. This is just having a small bit of free time again
twin. sleep.again. instead of talking to strangers about pretend with rules π π
That's the plan
No the bone fairy they sold it to has it
what if u break ur piano? (i have no info on how warlocks work tbh)
So the way the bound weapon works is you essentially have an infinite suply of that weapon
can i send screenshots here?
But 1 at a time
Pact Of The Blade weapons can be conjured as a Bonus Action, or you can bond to a Magic Weapon, also as a Bonus Action
Not an images channel
i see
Again no. But you can share links as long as you follow server rules and explain the link
Yeah the piano is conjoured
idk if that'd work, since there's no actual range on the ability and it appears in your hand/inventory
i gotta get the text description of it but i know it doesn't have a range
yea the spell explicitly states the weapon appears in your hand
Ugh, I have to travel for work again and that means cancelling two more weeks of D&D for my home game. π
They were just about to enter sewers and do a bunch of back-to-back combats (including fighting a Megapede).
aw that sucks
ah that sucks
Thats why its a goliath, so their hand can be above the enemy
If they're medium or small
at that point just flatten them with a war hammer, tho?
my wife wants to take the family to mexico this year so i am going to have to cancel 16 games
for a two week trip
But sounds like a rad vacation!
A piano is heavier than a warhammer though
16 games in two weeks??? you really are full time damn π
yeah, thats accounting for a couple recovery days after the travel too
its the 9th of January and i have allready ran 7 sessions this year
yea but a piano would be an Improvised Weapon, which is 1d4, and also you would build more energy from the momentum of the warhammer, as the leverage gets the hammer up to speed and moving faster than gravity would get the piano to move in the like, 4 feet of space it has to descend tops
bards can be proficent in piano
the action economy of hitting them with a war hammer is just better than the piano, plus it has a Mastery
It really is, im having a blast doing this, upgraded my studio for online games recently
Fall damage actually, it also takes up a whole space too
Because pianos are big
there are no rules for fall damage transferring from an object to what it lands on
there are indeed rules for improvising damage for big things falling on people
those are TCE tho, aren't they?
they are on the back of the dm screen and in the DMG in fact
oh, nvm then
And a piano is pretty heavy
page 30 DMG 2024
And it takes up a whole square
a character that can only breathe underwater
Sounds like those fish guys
idek bro
Not tritons but the literal fish guys
i thought of it at shoool
Locantha
Maybe I'm crazy, but
Is Warlock having Invocations and Subclasses really the same power as full spellcasters having their best spells more often?
Bit rude i'm trying to help you
oh crep i didtn mean it like tt gng rudeness my love language π
Also Locantha, thats the race i couldnt remember the name of and it is literally that
Metamagic is the kicker here
Combat sessions don't last long enough for Wizard's MP to start being an issue
Also grung are water reliant
Metamagic, yeah
But for Warlocks... idk
is yhere a way i can play like online
tuff ty
Dnd is just saying words and doing math
Buh bye
There's an article on this!
https://www.dndbeyond.com/posts/750-new-players-guide-how-to-play-d-d-online
With rules
xactly
ty gng
Anyways, I just don't see how getting spells back on a short rest is that useful when you already have all the spellcasting in the world as a full spellcaster
And mind you, homebrew MP system means that you have those higher level spells much more often
tbh not really, like there are a few invocations that are kinda strong and one that just blatantly plagiarizes something Fighters already do
Wizard having 16 MP means that he could have access to 5 fireballs per long rest vs 2
give Warlocks 9th level spell slots at level 13
And at that same level, Warlocks have only 6 MP
Give them 9th level spell slots at level 1
Asked DM about it, and idek if "downcasting" is worth all that
wot is down casting
Like, why is a warlock trying to use low level utility spells? That's a spellcaster's thing
Aren't they supposed to be focused on casting few, but high powered spells?
yea that's why like 9 invocations are "cast x without a spell slot"
Wizards would need 1-3 MP most times. However will the treasury bear such a vast expense??
Fun fact:Warlocks are spellcasters :D
MP is Mana Points/Spell Slots, right?
Not considered full spellcasters, which is what I mean when I use the term
Warlocks are flexible. I can make a Warlock based fully around Mask of Many Faces and Misty Visions.
Homebrew system. Casting level, and max MP vary on spell slots (level 5 full is 16 from 4 1s, 3 2s, 2 3s)
Invocations to be able to cast Disguise Self and Silent Illusion at will are pretty dang useful if you want to play an illusionist.
So instead of needing to use a spell slot, you use up MP
Used a fireball? It's just using 3 MP. As ling as you have the MP for it, fair game
Read the other messages. Context is needed
Spell points are a bad optional rule imo
Disclaimer: NOT the same as spell points
especially in the game he's referring to, where they only have 1 or 2 combats per long rest
Oh that's terrible
there are also apparently buffs to martial classes.
but this effectively makes warlocks a completely undesirable class to play
So the question is: what's the point of trying to paint Warlock getting 6 MP back from a short rest as balanced and needs no help
When wizard is right there. Full MP. Fireball prepared
Do you have the full text of the new rules you're using here?
the system doesn't feel balanced right, is what i've been saying.
Take it to the homebrew channel
You thought 1 fireball is devastating. Try 5 before needing a long rest
i mean the entire way that warlocks work is that they discard the illusion of MP and all of their spells are at the highest level slot they have access to
Yes. I'll be in the proper channel
I'll explain there
Warlocks with fireball can pump out many of them through the day, feind gets them that spell
i won't be there for you to explain i don't wanna continue talking about mp
But your DM has too many homebrew rules, imo.
My game last night is in a dungeon crawl they are on combat 6 of the day and long rest 4
Good eave yakk
sounds like the dm wants to play a different system
How is everyone
No such thing, the game doesn't fall apart if you tweak it
Agreed. But it could be worse, I suppose
Also, I can tell you haven't seen the context
what?
No such thing as too much homebrew
Also, where is everyone? Like they dipped the moment I tried to change channels
Interesting take.
Second that
so if I have a homebrew rule that any spell can be cast as a cantrip, that doesn't break anything and feels fairly balanced?
Asking people to change channels is usually kind of a conversation killer on discord π€·ββοΈ but this place is over moderated
wat would be the best way to get +6 charisma modifier ?
Use IRL charisma to beg DM
keeping topics in appropriate channels makes a lot of sense, and this is a gigantic public channel for a huge IP
Heyyyy
as a dm i openly accept bribes
I'm new to DnD so can anyone help me?
its called a discord for a reason and not a forum...
welcome to the hobby! Might wanna check out #dnd-newcomers
Pretty sure Tome of Leadership and Influence is the only way to take Charisma beyond +5, since score of 20 is usually the maximum
I personally enjoy an occasional deal with the devil as long as it's both reasonable and in good fun
yeah, but still... if you bribe me, even subtly, it'll probably help things go in your favor.
Well, yeah. But 2 problems
No IRL charisma (prefer wisdom/logic)
And am broke
Well no that would definitely change the game you're playing but I think fair and balanced are kinda silly notions in tabletop anyway. I was more just saying you can and should change as much as you want, no such thing as too much homebrew
i also let players roll persuasion against me the dm
wats the save DC ?
so you're saying that it would impact the game perhaps negatively, but also is not a problem?
I didn't say I'm surprised by it, just said it kills conversations and it do tend to
it depends. but usually it's around 15
how about i cast suggestion on you instead and you rol for me π
no. that fails.
No, I'm saying it would change the game radically but if the table agrees to it it's not a problem
I personally like how this server is moderated. It makes it safe and organized and actually useful for me.
There is also a difference between "amount of homebrew" and "quality of homebrew"
Saying there cant be too much homebrew doesnt sanction bad homebrew
I agree but dude gave me a silly hypothetical
enough homebrew, and you're probably more interested in a different system...
it was a bit silly, but it's stress-testing your statement.
It had nothing to do with his
Stress testing or straw manning?
He talked about quantity of homebrew
just that, Scare the person, modify memory, repeat until heart attack
You posed a question about poorly balanced homebrew. Thats quality
That's the other problem. -2 Chr in game
no, you roll. not your character.
...so how exactly would...
you roll a flat d20
I rolled an 18
for?
I would like to convince the dm to order a pizza to the table
Am I better off not knowing and brain not hurty and go boom?
Drat, what was the dc
If it was irl for me i would had some already, i make godlike pizzas
i already bring snacks, books, pens, paper, minis, map, music, backdrop....
What kind of snacks
Understandable
but i cleared out my snack bag at our final session, and will have to get fresh stuff next campaign
But there's something so nostalgic about having pizza grease stains on a character sheet. π€©
Youβre so right
Man, I wish I had in person DnD options
It gives the character sheetβ¦well, character
check university clubs, libraries, local game stores?
Back in high school, we had a ritual where at some point, we'd decide our character sheets were TOO beaten up (eraser marks, tears, stains, etc.) and we'd make a big deal of re-creating them. Usually we picked a time after a big story beat, too.
I am in the middle of nowhere. Even if I wasn't, I have a difficult work schedule. Mon-Thurs, 17:30-05:30
Tears or tears
And that's why I print sheets on heavy cards stock
By the way, small pet peeve incoming
Why do people like to deflect like what I'm going to say next?
"Everyone has their own spellcasting system. Warlock's is just unique"
Like, yes. They are unique, but they're clearly not created equally
warlocks are balanced around using short rests, and invocations
I know, but to say that all spellcasters are equal is a joke and is asking to be mocked
how is it a joke worthy of mockery?
Mocked was a strong word
derision?
Point being, someone will make a vague and true statement to try and justify the more specific problem
i mean i believe they are fairly balanced, in a typical campaign, where long rests are somewhat infrequent and there are multiple encounters per long rest
it's the internet, that's how it do.
all the classes are great in their own way
Every tabletop community I go to, they always mention Matt Mercer atleast once a week, what, is he the Boardgame Lebron James?
That being an example of the peeve
Discord, and this space in particular, just kind of have the problem where "vague" statements and "frustration/rage/confusion" get engaged with the most.
I can definitely empathize with it being frustrating trying to have a conversation when that kind of stuff happens. There are definitely times where the conversation happening looks like it's just a giant misunderstanding... and that's when I close Discord for a bit.
we rarely, if ever, bring up specific games or dm at my lgs.
dunno who lebron is, but Matt mercer is the lead Creative director of Critical role who was a huge contributor to the runaway popularity of DND over the last 10 years by streaming his show
Yes, each class does have their own uses and niches
But are we really going to pretend that each way a class can be great is equally valuable and necessary?
yes.
im not pretending, each class is valuable and great and nessisary
except ranger.
Ah, ic
i cast hunters mark on Name
And there we go lol
The ultimate value of any class or subclass is how much fun someone can have with it, which makes it entirely subjective.
Forgive the intrusion, but I am doing a sound check. Could someone respond to me
Can I ask, where did you get ur pfp?
Such a bad meme.
i asked an ai to imagine what i looked like as a pfp
the real problem is, certian classes shine WAY TO MUCH when Dungeonmasters go to easy on the party
If this is what it came up with, your jaw is solid stone
to few combats, to low of a challange
But that's the sort of thing I see everywhere. Vague and often true statement, but could be picked apart so easily
uhm... thanks?
:3
i can get as specific as you want, i do this for a living
that's the nature of internet arguments.
The fact that the ultimate value of a class is subjective?
my pfp is a frog
i see that.
a casual player or dm that runs a or plays a couple times a month will take years to see the whole picture and the full capabilities of every class
At the end of the day, is just one common scenario among them all.
Ranger exploration can be useful, but exploration is rare or not present in most sessions I see or hear about
Also gms, a question, let's say one of the players has to stop playing, does the whole session end right there?
Ranger exploration features aside, they are DEADLY in combat and often carry whole teams
like a player gets up in the middle of a session "i have to go now, my people need me?"
well the difficult part (and this is my case, as a new player) is trying to find more campaigns to join to get more experience, that actually fits within my desired schedule & interests.
Up to the table, really.
A very pragmatic way of putting it, but yes
I would have total faith in you, but this is also referring to the average DM. Just saying
yes, this is the true difficulty. Thats why i became a dm so i can control the shedual
Like 90% of everything I see in #looking-for-players literally contradicts my personal schedule because everyone wants tuesday, thursday, or the weekends π
It is really going to depend. Was this discussed before hand? Is something going on at the table that is causing discomfort?
I need monday or wednesday xD
Mood
Let's sya something sudden, unforseen, abrupt
Vauge generalizations be like that at times
For us, the context will matter.
Like if someone has to take a phone call and will be back in 20 minutes? Sounds like a great time for a break.
If someone has to leave the game and take care of something like at home? We figure out of it makes sense to keep playing or stopping depending on the scene(s) we're currently in.
If someone has to leave the game because of general safety/wellbeing, it'll again depend on the situation. If a topic came up and it triggered a trauma response, we need to gauge if direct support is needed or if we should give them space.
I realize this is kind of a non-answer but... hoping it helps?
it's really going to depend. I tend to keep my sessions running, but if something is happening at the table, that can be a different story.
Absolutely amazing
The fact that the value of each class is subjective is why I think the "best/worst" questions around here are just not useful or helpful.
Fair enough. Just one of those pet peeve i hear about a LOT and wanted to speak about
Anyways, time to retire for the morning and afternoon, catch yall later
My pfp is a lizard with a pie hat
What happens to their PC if the able does keep playing
my user image is a photo of me killing PC's with Tiamat
is there a specific question you're trying to get at?
This actually happened at the last sessions in the main campaign I am in. One of our party members is a legit parent and has a whole family to take care of, and something came up that made them leave. At the same time, we have a person who is a normal working adult not arrive (one of our high level wizards for our party) because of them being out with friends.
At the minimum, they both at least gave us a heads up before the session started, but still it kind of stalls the pacing and it makes it slightly annoying to progress the story.
sleeping in the cart, with my dm at least
Generally they just kind of fade into the background and we try our best to keep that in mind.
mine is a duck with some jacket, tie and a little hat
I'm just seeing a scenario where what if the player is suddenly unavailable to play, like what's the backup here
The show must go on is my general rule, we play with who shows up, as long as we hit a minimum number that is different based on the total table size
like... life happens and they have to go?
then go, life comes first.
your character fades out of existence as far as i care.
if something is happening at the table?
we might need to have a different conversation.
If this is a regular thing?
A different conversation.
this is really something that will be table and situation specific, and if it's something you forsee being an issue, should be brought up with your dm and table.
Yeah. The difficult part is that this actually made an encounter harder because the DM designed our encounter with the expectation of everyone showing up (and even asked ahead of time before he finalized everything), just to have our wizard cancel like 20 minutes before we started.
One of us almost died π
yeah, you gotta ajust for party size when this happens
In a DM's mindset, how would you adjust?
Alr, thx for info
lower ac, less hp, fewer enemies... off the top of my head.
gonna depend on the situation and encounter.
This encounter was part 1 with the BBEG, who will be a reoccuring threat.
fewer legendary actions, fewer minions
the exp budget for encounter building, the math of encounters
Luckily we won because I got an insane lucky crit, with our Paladin remembering an item he held on since the beginning that was meant "for emergencies"
But regardless it did make the situation a bit more stressful lol
hard combats where you are in danger are super good
For me HP is a loose number not a hard number. Since HP is a measure of stamina and not health points. I can be a bit loosey-goosey with that which can adjust a combat's length and therefore difficulty. Since D&D's combat is a war of attrition
would you consider D&D to be a strategy?
gonna agree with urizt here, and say that your specific situation sounds like it was still balanced fairly.
no, DND is a Roleplaying game
Plus HP is one of the few numbers that you can edit in game during the combat and not anybody would really notice.
didn't you ask this yesterday? and get upset that there are strategic elements?
They definitely did, just searched it because it felt familiar
ah sorry about that
bleh i hate it when DMs change HP mid combat
Gotcha. I frankly enjoyed the BBEG part 1 battle because it felt like the first time I had to actually use my brain to make on-the-spot actions knowing we were down a vital PC of our party.
D&D is a ttrpg that has mechanics that can support strategic play, if used.
Even our DM complimented one of our party members with a solution they came up with and told us "I didn't really think about that. I'll run with it."
Aren't all games in some way strategic though?
I want my players to feel good in combat if I've got a player that feels like they haven't made much of an impact or they haven't gotten a kill on a major bad guy in a long time. But everybody else has. I'll add four or five hit points to the monster to keep them alive so that character can get a good kill
It was even more important to me because I'm the "new guy" in our PC. Everyone, including the DM, has years of playing meanwhile I only have like, little under 2 months and 5 sessions with the group at the time.
Especialy now when there are PC abilities and monster abilities that trigger when they are bloodied, accurate HP tracking and preplanning is essnetial for fair gameplay
And if the Paladin gets a critical hit and uses their max level smite. And the undead has like three HP left that's not satisfying to that player a lot of the time. Let the Paladin go all out
I'm the note taker for our group so I actually log all damage stats and conditions and turn orders in a google document everyone can access. This was very useful in indicating when someone is bloodied and what was the result of it.
And since we know the BBEG (and his new companion) is going to be reoccurring through the RP itself, we can review what happened and what to expect.
What you shouldn't do is add dozens or hundreds of HP to a monster mid-fight.
Our DM is good at hiding his plans, but he encourages our theories and is surprised on what we are able to predict.
A dm that encourages theory crafting is a better one
Ad my players theory craft against conspiracy theories. I'm an active participant either to help them or sometimes throw them off
That is subjective
Secret DM move: Let the party speculate, then make the most interesting idea true, even if it wasn't planned that way.
do it sometimes
Whenever an enemy gets knocked to like 2 hit points I often just make the monster die. Especially if the session time is almost over
Yeah, that's a good piece of advice but I wouldn't recommend doing it carte blanche. Have a plan but be willing to change it. But don't go in without one
I think I am fortunate that I happen to be in a party where everyone have their own "approach" to a D&D session and it actually meshes well. They like my strategizing and how I use my kobold's personality as a driving force for his motives and actions.
And this is my first ever campaign at that, with 0 prior experience to d&d.
I don't know if this is not as common as some people would hope for in a party.
I've recently hit my first table too. My only experience was Critical Role so I know basics but not mechanics.
everyone is going to have their own approach for sure, i have 9 games going with about 55 avtive players total and every session is going to be different with how folks do things
I've always been one to strategize. So I often look at what abilities my party has used in the past in various encounters (for RP and combat), and come up with strategize of plans we can use. Not only does this help me understand my own character better (draconic sorcerer kobold), but helps me understand how other classes work as well.
My West Marches/Living Campaign has Tinfoil Hat Hours. Where the players huddle to discuss twists related to the narrative.
I'm a rogue my strategy is: Hide.
I want to use an excuse to cast fireball but we're never in an open space π
It'll always be team damage unless I invest like, all my sorcerer points into careful spell
Throw one anyways and call it a skill issue when your teammates are hurt
We're literally inside some high tech biological ship (its a homebrew campaign) created by some ancient dragonborn, and there are 3 allips present defending the interior.
Is where we left off.
My players threw a fireball once in a tavern. They did it one time. Because they did not love, the two and a half sessions of being incarcerated and going through the legal system. And the fines. And the rebuilding of the tavern. LOL. But they did enjoy me using the house building song from Red Dead redemption 2 while they built the tavern back
If you're a sorcerer in 2024, you can take the "Careful Spell" metamagic option. π
oh you said that lol sorry
I have that. Problem: my charisma modifier is +4 and isn't +5 yet. So I am 1 short from protecting all of my party (and myself!)
Huh
So someone will take damage
Why is every ally of yours in the radius? Lol
We''re in a close space
Just let the rogue eat it. They can dodge it. Probably. π
Not much room to move with the setting.
sounds like fireball might not be the best option
cry emoji.
Our party consist of:
kobold sorcerer (me), tiefling artificer, minotaur paladin, geppettin monk, deepborn wizard, and dragonborn bloodhunter
Although because of last week, we don't have our wizard with us because he waas busy IRL so he's back at base.
Unfortunately no, don't think I could use it then π
Cool scene though. Someone with Shield Master voluntarily taking the blast just to hide behind their shield and possibly take nothing.
I need to see if anyone has that
But hey, at least I might actually have an excuse to use Rageful Nimbus for once!
Yeah, back in 2014, my paladin ran that feat with the sorcerer. Back then, "careful spell" metamagic option only let you automatically succeed, so I needed the shield master feat to take 0 damage.
Not many take Shield Master tbh.
Im so glad they buffed Sorcerer
Bro with me being the new guy, the DM wanted me to play sorcerer with 0 prior experience about the game or the class. It has been a huge learning curve for me.
I'm scared to even attempt a caster some day.
im considerating in the next ASI get it ngl or +2 in charisma so my 10 go to 12
Idk if there is any feat that give you at least +1 on it
I'm probably pivoting my backup plague doctor to just be a way of mercy monk instead of a death cleric.
no class starts very complicated, thats why i love starting all my games at level 1
Casters are actually very simple
You only need to remember what spells you have prepared and can look at other spells between sessions.
My table started us at 3, I never asked why. Maybe he just wanted us all to have our immediate subclass and identity out the gate.
I love it though. I got a pretty good idea on how sorcerer's work and I think it's amazing.
Well for context, we had another person in the party before me, but they left because he didn't like the DM (for a reason that I'm not going to ask because it's not my issue), so I had to hop in directly at lvl 7 @crimson gulch
some casters have weak early, not access to armor and low hp make them get 1 hit and be in deaths door almost
i would recommend lvl 3, so people can be more open with their backstory and, most get access to their subclass too
I am not sure if this was a good play, but my brother (who has been playing D&D for over 5 years at this point) actually helped me with my kobold draconic sorcerer. I now have the highest HP out of my whole party.
Tanky small fire lizard
nice, the small lizard that think its a dragon 
Basically. Although my AC is 16, but I know I can bring that up later.
some die yes, i killed a sorcerer twice last night, he was level 4 though
Also I realized I don't have Mage Armor -_-
i dont feel bad at all though because an evil cultist of orcus asked him to climb onto the sacrifical alter and he did and SUPRISE that got him killed
π . Where's the warlock telling him "don't do it!"
the fighter rogue druid wizard all were like BAYTON NO, and the warlock was like, let him cook
LMAOOOOO
Bruh... "Yeah, climb the omnious and dripping blood altar that we just saw someone get his heart taken out in it, its totally safe trust, no balls"
My Kobold Sorcerer and our Minotaur Paladin had a full on back and forth "discussion" over their affiliations with gods that are basically opposites that they each worship.
So... it was a fun conversation getting to this ship place because it was basically watching 2 religious people arguing.
The whole time we were walking.
"Yeah, my god is cooler because it can throw fire from his jaws and fly and he made the sun"
Welp, mine is more cooler because he with his tears made the rivers and oceans in the world and and with his dandruff in the hair the plants grew up
The warlock in a corner without being able to tell what his entity did:
A homebrew concept I am currently working on will be a warlock but his powers exist solely because he didn't have a choice in the matter.
that actually happens a lot with the existing warlock stuff
A ritual in order to force a "prophecy" backfired when he was meant to be used as a sacrifice when he was a kid, that led to a demon litearlly being bounded to his soul and can't escape.
Because well do you know! You force a prophecy on a ritual that hasn't been performed in hundred of years prior, and you expect it to work?
10/10 decision by his mentor.
ahh, thats not homebrew really thats just backstory
More so backstory for a homebrew I'm working on, yeah. Regardless, there's a giant rabbit hole and lore that I'm slowly working on.
"Yeah, i was cleaning the dungeon when for accident i stepped on a sigil from an elder god and he did a long monologue of how i was chosen by him and its going to give me powers for my devotion to him and yara yara yara, i just told him im just a cleaner and then he asked me if i would like neat powers and a cool sword. I said yes"
My DM did say that if my homebrew concept & character looks good, he might include it as part of a new quest for our party in a later session once we finish our current story.
That's crazy π
its funny lets be honest.
On a side note, my DM and our BG3 sessions are going interesting. I died for the first time last night.
We're at the goblin village place and we got to the part where we are saving the dwarf from the windmill. He was like "hey, that Farraz guy, he has an explosive" right as we initiated combat (note: he moved completely opposite of me and our NPC party).
I was like "wait what" and literally all 3 of us were downed in a single turn π
Well I mentioned my homebrew idea in #homebrew and I have no idea if something like what I posted there already exists that I can use as a reference.
Since the species is tied to that practice of magic casting.
i didnt checked homebrew yet, someday i will for see some stuf i might use
guys is it worth multiclassing as wizard? my DM suggested i go for sorcerer but i would like to hear if there are other good options for this
why would you
depends on ur spell casting ability
there must be something you want out of this. otherwise stick with wiz
Depends on a few things. I think Wizard is charisma scaling, right? So maybe Bard. But it also depends on the general difficulty of the game you're in. You can do wild combinations if it's just a vibe campaign.
Int not char
wizard is intelligence, sorcerer is charisma
Ah.
there is only one reason to multiclass as wiz into sorc
manipulating your spellcasting
i think thats only a good idea if you for some reason need it to express your rp side of the character
power wise and usually funwise, its best to stick to one class to get higher spell slots from wizard and faster access to level features
There's that Feat that can simulate a Sorcerer multiclass, I'd heavily advise it over actually multiclassing
wats the feat called
metamagic adept is okay i guess. you do just get the equivalent of two sorcerer levels minus innate sorcery (in 2024, it's so dumb that sorcerers in 2014 have to wait until level 3 to get their main class feature)
how does Metamagic Adept actualy work?
you get two sorcery points and two metamagics
You've learned how to exert your will on your spells to alter how they function: alter how? wat way?
by doing metamagic\
give me an example
as in a metamagic like quickened spell, that costs 2 points to let you use an action spell as a BA
Or subtle spell, that lets you cast a spell without the verbal or somatic components.
so if a spell has 10 min casting time i can instant cast it ?
Not quite: "Quickened Spell. When you cast a spell that has a casting time of 1 action..."
there are only like 10 metamagic options, i'd say read them yourself and see for yourself if you feel metamagic adept is worth the feat
i just did. dont find any thing usefull for my wizardto be honest
yeah i probably should stick with just being wiz then. This convo also started because my character has prof in medicine because of her past and i kinda wanted to work on that somehow and connect it with multiclassing to cleric but my dm said that would be bad idea xD
yeah my thoughts too. For me, sorcery points matter the most when you get a lot of them
things like a subtle spell can come in handy but id rather just boost my int
Guys, I just got to the end of a dungeon and there is a sealed elder god with a pondering orb which has green hue and seems to have a storm brewing inside, next to this is a chest that is not a mimic and that I cannot look through with any kind of magic
Do I open it ooor?
well being good at medicine doesnt mean you need to use healing spells. in fact it means the opposite. it means you can heal apart from healing spells
you could do some surgery with mage hand assistant, use light to inspect things in the dark, utilise anatomy for necromantic inspections and controlling people etc
Sorc/wiz multiclass might be tempting on a thematic level but how well it plays out really depends on the level range of the campaign
Sorcerer with ritual caster and wizard with metamagic adept are options
oh that's actually good idea!
The most value I get out of it is content sharing.
That said, online searching has saved my butt a lot of times.
2 sp with no way to get more is depressing
having paladin oathbreaker and diping 1 lvl in to sorcery to increase amount of lvl1 spells i get would be great idea
some prety good deffensive spells with already high AC π
int scaller
Artificer is int scaler too if you dont want to spend too much stats on that
and i find fitting ngl, a wizard that understand magic and even use it in items
Inspect it first, just in case it has some ancient runes that say "dead dove inside do not open," but otherwise, yeah. Be bold!
You can always make another character.
Kind of a stupid question but can artificers make guns?
not inherently
And it is dependant on the setting.
2024 Yes
2014 only with DM allowance
artillerist artificer get an eldritch cannon, you can maybe flavor it if you want and get a Gatling
Anyone can with tools, supplies and proficiency: https://www.dndbeyond.com/sources/dnd/br-2024/equipment#CraftingEquipment
(or via flavoring some of their spells as all kinds of weapons)
sorcerer known spell is bothering me vs wizard capability to learn all spells
But yes, your DM will likely have an opinion already as to whether firearms exist in your world as a thing to be made.
also artificers arent really "the gun class"
If firearms aren't allowed what do rangers use in late-game (that aren't magical weapons)
Oh yeah, fast thing that i have curiosity, prepared spells, what are they?
Like, im a wizard, i have like idk, Comprehend languages, ice knife and false life prepared.
That mean i can cast it fast whenever i want or what?
and also on my previous message rangers aren't the "ranged weapon user" class
And Bow and Crossbows are very effective. Most firearms in DnD don't really outpace them too much.
Yeah but I do not want to be close or near my enemy
prepared spells are the spells you can use in a day.
you dont need to have Comprehend languages prepared since its a rituel spell. . prepraed are are the max spells you can have ready at the moment
ranger is more around using weapons and magic, most ranger spells are buffs to himself or just lil utility things, few offensive options.
Most being conc make me think that you must be at range so you dont risk
well then you can just use any ranged weapon
okey, so its like bullets already in the gun?
I have my idk, 4 prepared spells, that mean i can use those 4 whenever i want
Yeah 3 of my spells are concentration, one is healing and one is to defend myself
I just said the ranger thing because fighters, rogues, etc can also use bows and stuff
yea aslong you have spell slots avaible. rituel spells dont consume spell slots unles you want to cast them faster
Yep and most conc of ranger are on yourself or apply a debuff//mark on an enemy that let you do more damage
also horde breakeris insane and helped me take out a lot of enemies early on
more like having 4 guns with 1 bullet each. instead of 1 rifle with 4 bullets
Spell Slots are the bullets, Spells are the gun, I think
from hunter? yeah, i have giant slayer and feel nice to add 1d8 to any damage roll
im the gun
spell slots are the bullets
spell lvl are the calibers
okey okey, so its one time use prepared spell
no. use aslong you have spell slots avaible
okey okey, that kinda help a lot more.
is there a feat that gives acses to 1st-level Abjuration spells ?
Language is funny.
Playing with my mostly American English group, and described an area as a creche and the response later was
'I thought Creches were a githyanki thing'.
'No? They're just nurseries.'
'??? a what?'
so at least my american players had never heard those words before (Reminds me of the time I said someone had a budgie on their shoulder and they asked me to describe it so I was like 'A bright yellow bird with red cheeks?' 'Oh, like a pikachu bird? what can it do?' '??? It's... a budgie? A budgerigar? It does.. budgie things?' )
Pikachu Bird
My party members are Euro-Asia and I think one of them is aussie? so I've never really had any cultural things with them yet
Also when I found out most americans read 'Frowns in thought' as π¦ and not furrowing of browsπ /π€
weirdly enough my DM did ask me for tongue twisters in my language for the campaign
yeah for me π¦ is called "pouting" and frowns are the eyebrow furrows
canadian with alot of american players, they got touqes from a goblin and were like WHAT IS THAT
As a dutch guy i got no clue what that is
the first thing that comes to mind are either clothing or food
I was very distressed to find out my party had been imagining my fairly stoic PC as being ':(' when in thought when 'frown' is very much an eyebrow thing, so more T _ T
a warm knit hat
Can someone review my custom dm screens when I'm done with it?
That is unfortunate, they gave a much different energy than what you were trying to convey π
Torque for me are bracelets/necklaces you can bend around on an off.
qeustion when multi classing. does the spell slots from another class add up to the orginale one?? or you just get the highest number based on both classes?
I would have assumed you meant those >.>
sometimes people just assume creatures theyre not aware of in d&d as fantasy creatures
Y'all favorite background?
you get two different sets of spell slots for either class
paladin lvl 3 3 lvl 1 spell slots wizard lvl 1 2 spell slots
that make 5 ? or just 3 and 2 ?
and i think in america budgies are more well known as just parakeets
Check the multi classing chart in the basic rules/Players Handbook https://www.dndbeyond.com/sources/dnd/br-2024/creating-a-character#Spellcasting
here's a puzzle of a question: if i learn a spell that Sorcerers and Wizards can use, but take it as part of my Wizard spells, and i use a Sorcerer Spell Slot to cast it, is the stat used CHA or INT?
the list its from determines the stat you use
Inteligence since it's a wizard spell
The only exception to this is the Warlock as Pact Magic Slots are seperate from regular ones
Just got to make a magical budgie now and commit.
another qeustion lets say i have lvl 2 paladin spell slots avaible. can i also use lvl 2 wizard spells with lvl1 wizard lvl ?
oo
The Spell Slot has nothing to do with what spell casting ability is used as all Spell Slots are shared. It matters from what class you have prepared it.
Wha the birds?
No as you are only a lvl 1 wizard and only a lvl 3 wizard has lvl 2 spells. You can upcast your 1st level wizard spells with those spell slots though
The Multiclassing Chapter in the basic rules/Players Handbook all explains this as I have linked before
Spells Prepared. You determine what spells you can prepare for each class individually, as if you were a single-classed member of that class. If you are a level 4 Ranger / level 3 Sorcerer, for example, you can prepare five level 1 Ranger spells, and you can prepare six Sorcerer spells of level 1 or 2 (as well as four Sorcerer cantrips).
Each spell you prepare is associated with one of your classes, and you use the spellcasting ability of that class when you cast the spell.
ok thx
I'm going to be having a campaign based on an island with 3 major cities that are being attacked by a group of rebellious people fighting against the government of the island but I don't know what the rebellious group should be called and what species they should be, they are aggressive but sneaky and they work in the shadows of the night
Sounds fun! What sorts of things do you think the rebels have in common? Do they have like a symbol or prophecy or something? That might help come up with a name.
Who leads them? That can help, too!
just from this description I'm thinking like a sly animal like foxes, snakes, wolves
Yeah but for the story they need to be able to talk and have proper thoughts on governentsl control
Why would they fight against the government? are they being oppressed? are there unfair laws?
You could just have the groups be mixes of species instead of a singular one for each
Because they have different opinions, I can't say too much though as I don't want my players to know
That's a good idea but I think I would need them to be one species for what I'm going for
Look forward to it. <3
If you have a reason why they might rebel, we can maybe map that on to a group of people who all belong to one species? Like for example, if they feel the government hates, I dunno, red skin - we can suggest Tieflings? That kinda stuff.
Well, it's kinda hard when you're not giving any clear answers
"Having different opinions" isn't enough information for why something is rebelling.
Well I'm not the one who has to say those things so I am
yup
Most of the group are Europeans so I'd like them try to pronounce asian phonetics
Let's say that the way the government is being run is saving fights and wars but removing free will sort of like a north Korea thing
we actually only have 1 european, gan's greek
Are the people rebelling Good Guys?
I could see Elvish people rebelling against such a concept pretty quickly
Elves then
Ok thanks
Guess we just Echo'ed each others words, eh?
oh? the others are american?
Elves in D&D are all about expression and freedom
They don't even differentiate eachother by gender because they live in a society that treats all as equals
2 americans, i'm asian and so is karagon
What do other elves feel about Drows
I don't know, I suppose it depends who you ask?
Some might feel pity, some might be afraid
But what if some elves treated other elves as more equal than others?
π·
(This is a reference to the book "Animal Farm".)
i always had this impression of the drow/elf dynamic as "you took everything from me/i don't know you at all"
Animal Farm reference, love it
Lmao
Thanks that is actually really nice for what I was going for
Glad to see Elves finally being used in a protagonistic stance in a D&D homebrew setting because other forms of media seem to make people think elves are cruel and heartless or whatever in all media π
in a lot of media elves are portrayed as ultra-racist pointy humans yeah
Elves in D&D are very far from that
They even get along with dwarves
They're not the type of people to make problems with other species of people
could Elves and Dwarves be together? or are they too anatomically different
They might take a while to understand eachother, but their mutual love for art and creation would probably help
Yeah more modern interpretations of D&D elves makes them out to be people who often keep to themselves due to the fact that theyβre much more long-lived than other species, but arenβt really xenophobes
anatomically
Oh, no? Lol
That's up to you and your group. βοΈ
I don't think Elves care about the anatomy of their friends
thought so
They still gatekeep knowledge.
Hello, how i change my name to have icon 
Interesting actually, what would Elves and Dwarves make together? given, not all dwarves are blacksmiths or anything
in the roles list
ty
That depends on the situation
As with anyone
I think the Wildemount campaign setting actually gives examples of things that elves and dwarves craft together
The Elf could be the Dwarves 'old' drinking buddy
Perhaps the Dwarf was an Elves muse for a painting,ect rct
Friendships can be made in any way
The Dwarf and The Elf get drunk together and get matching tattoos lmao
I don't think you understood the question π
no, he did
Me either, but that's okay, if we're talking RELATIONSHIPS, I don't think Elves would care because they as a society don't care about gender as it doesn't hold an important stance as a social construct to them
Paint me like one of your elf girls.
π§ β΄οΈ
Random Tidbit some people seem to have been surprised by
Did you know Female Dwarves also grow full-on beards?
Already knew that because of some media interpretation
It's, honestly, Badass
Everyone should have a sick ass beard /silly
Imagine Dwarf babies been born with beards...
In Rat Queens, one of the main characters is a female dwarf - and she struggles with whether to keep her beard or continue to shave it. There's cultural pressures from her family (her fratneral twin, her parents, etc.), her ancestry, her community(s), and of course the pressure she puts on herself. I thought that was a really cool way to approach it.
That's completely valid
Kraig.
Kevin
I have a chicken named Kevin.
Well, a rooster.
Evil warlock names? Gargamel
omg. We have to name one of our pigs "Kevin". So that we can call the bacon "Kevin Bacon".
can someone review my first time dm sheet i made for my diy dm screen?
Maybe ask in #dm-discussion ?
oh thank you didnt know that existed lol
No problem! I'm afraid I wouldn't be very helpful at reviewing it for you, as I play an old version.
ah okay
But if you're using DnD beyond you might get access to it if someone shares it to you through a campaign
The content, not the actual book unfortunately
Hi, I'm new here. Could someone please help me understand the game? I'm finding it very difficult.
#learn-to-play and if you have any questions, #dnd-newcomers
thanks
shadow wizard money gang
the free tutorial really shows you how to play or its only a simple story about choosing?
It's more of a story rather than learning how to play. It does give you the idea that during the game, you'll face challenges and dice can be used to resolve it.
Do you recommend I do it this way, or is there a more practical way to understand it?
You learn as you go
where?
You could get into a campaign or a oneshot
casting from the can of spray is pretty badass
IMO learning is a pretty personal thing. So if you think having a "primer" to build a foundation, the story can be helpful! It's also not very long.
For me personally, I'm a "doer". I do things and I kind of learn as I go. So although the story/tutorial could help, it has maybe a little less value to me than it would for others.
The problem is that my friends don't know how to play either, and I have no one to learn with; I only have the basic rulebook.
You can find campaigns right here
#looking-for-players is where DMs or "hosts" advertise or post campaigns where they need players to join
There are some specifics or things they would like in a player but there are also a lot of campaigns that are beginner friendly
βi cast pepper spray!β
I'm hosting my first DND (in a Discord) and as the DM Im finding a little trouble with how to go about writing the plot. I'm writing channels as ingame locations but does anyone have any idea as not to allow the players to slip through every location too swiftly? If any of that makes sense lol
now you are just thinking too small
there is no reason why fireball shouldn't come in a can
or eldritch blast
βI CAST MAGIC MISSILE!!β
he says, holding a french fry
I cast setting spray.
π π
bro π
What do you have so far?
So, as far as im aware, the only real rule of casting a spell is holding your spell component in your hand, and using your fingers to cast somatic components, there is no rule where the spell should come from
so... I slash my sword and my sword sends out a glowing slash across, since its technically legal
I don't remember anything saying the fireball has to erupt from the tip of your staff
Basically it's a layered dungeon and each layer has a multitude of channels, except each dungeon layer is meant to take days to get through. I have no idea how to make that possible without spreading everything thin lol
Well, the way you slow down creatures in a dungeon is you put obstacles in their way. These can be other creatures, natural terrain issues (cliffs, chasms, rivers), and then built-in features like doors, traps, and puzzles.
So try to fill it with encounters and traps is the way?
well, fill it with ambush type encounters
Yes, but encounters don't have to be combat.
A large chasm is an encounter
A Flash Flooding is an encounter
A party rogue accidentally falling into said chasm and having to be rescued is an encounter
On the other hand Rogue can stay dead, its better this way
Coming across neutral parties that may or may not be combative is an encounter.
Well my party members tried barging into an old lady's house, then when I stopped them, the old lady came out and they casted spells on her.
Alright that gave me a couple of ideas I can run with. Thanks everyone lol
Happy to help!
The old lady then I think counterspelled most of them because the spells bounced back and dealt double damage to the ones that casted it
Why were they picking on an old lady?
it's a hag
its always a hag, no human lives to the old age
Dang. Harsh world. Like Logan's Run?
Counterspell doesn't make spells bounce
I don't recall such ability existing in the game at least
They're in a decently homebrewed campaign last they've told me
the tarrasque can reflect spells
its not the only thing but i cant recall the others
Iβm in a CoS playthrough, and my pc is very suspicious of the three old ladies we met 
oh yea its definitelly a hag, there are no old people that are good in CoS
"Reflective Carapace. Any time the tarrasque is targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the tarrasque is unaffected. On a 6, the tarrasque is unaffected, and the effect is reflected back at the caster as though it originated from the tarrasque, turning the caster into the target."
Huh the more you know
Cone and AoE spells still work i guess
but who in their right mind uses AoE spells against single target
βA coven or βRoomematesββ? Moment
And they were roommates
Not mutually exclusive either
I don't know what this old lady did, apparently they're the goblin queen
Is she wearing shoes?
its a goblin queen, ofc not
Oh, my pc decided to steal from them, and succeeded 
I don't think so?
(It's a reference to the story The Princess and the Goblin)
She was an old lady living in the woods, or at least disguised as one
Terribly suspiciois, females living alone in the woods like that.
Turned out she was cooking the hearts of goblins into pies
What? A woman can't live in the woods by herself is she pleases?!
/teasing
New character idea:
Old lady that lives in the woods but has no connection to nature or fey or witchcraft, she's just an old retired paladin who seeked a more peaceful life after service
-# *sought
She just so happens to be pretty good at potion crafting but the party is completely 180'd when she's just a retired veteran Pally
Silence. /playful
No wonder my cone magic worked... I didn't even know that.
Thank goodness I didn't use the line magic π€£
Tarrasque is vulnerable to conal magic
Cones and circles are scary. I don't blame them.
They can also take damage from magical stunk of the wizard
oh sorry i think they called those "Emission" or something
i recommend Dispeller Soap for those
Since I have gotten hold of a magic weapon, my DM suggest changing Improved pact weapon as it doesn't stack. I run a full hexblade. What would be a good thing to change it to? I don't know much about warlocks. I currently have Devil's Sight, Improved pact weapon, Thirsting blade and Feral Transformation (This one is more for fluff)
I'll have you know, My Bladesinger wizard bathes regularly and is a very sociable person!!!!
Why did your DM give you a magic weapon if it doesn't work with your intended build?
In dnd can a beings soul be attached to anothers?
No idea
Depends on the being, I suppose
I mean kinda but it's not gonna have any stat implications
Yes, sounds like Kalashtar lore
A Lich can make a person their Phylactery
Trade/Gift the weapon.
Could a lich attach a part of his soul to someone elses to later "overthrow" it and take control of them in case their main felactory gets destroyed
I don't think so
Ah Harry Potter
Like All for One in My Hero?
He havent given me a magical weapon. He have just made my pact weapon a +2
No that wouldn't work
Magic items donβt always mesh with builds perfectly. Thereβs also the spell that makes a weapon +1 iirc
Idk what he does
I see. Thanks for saying!
why would they bother, just set up a clone spell
or if you want to control someone, dominate person them
There's a spell that can just make two of you?
Simulacrum? yes
Simulacrum and Clone exist, The clone doesn't function until you die, however
If itβs your game, phylacteries can work however you want
Typically liches only have one phylactery at a time and donβt have a replacement thatβll activate if the first is destroyed
Can the clone keep existing after you?
Clone is an insurance policy
makes you effectively immortal until someone captures your soul
Yes, your soul is supposed to go into that clone body when you die
but only works with your soul inside
But the clone is just inanimate until you die
I see. Aren't liches souls in their phylacteries though?
is making my character a magic chicken a terrible idea 
Yes
Which is why they don't need clone
can warlock change their Mystic Arcanum spells?
Probably, for 5e
Especially if youβre a new player
Flavor an Aarakocra as a Chicken person
I see
I cast "animate object" on my clone
Yes, when they level up
good, i want to keep upgrading my summon greater demon
in fact I want to cast it at 9th level
I don't believe it'd work
in fact i want to cast it at 9th level and lose control of it
corpse is an object
Alas, Mystic Arcanums can only be cast at their Spell level and you can't learn lower level spells as a higher one with it
What happens with a lich if they're killed but their phylacterie is still alive?
A Clone body isn't a corpse.
is there a spell besides cloud of daggers that works similar to sukunas slashes from jjk, if so would anyone know what book itβs from
It's a vessel.
well aware, hence why i want to put the summon greater demon at the 9th level pedestal and make it everyone elses problem
Steel Wind Strike, I suppose
also this spell lets you summon weaker demons, so even if you upcast it at 9th level, you can still summon a weaker version
Summon Greater Demon isn't a 9th level spell and can't be learned as your 9th level mystic Arcanum is what I mean.
They respawn in x amount of time near their phylactery
Mystic Arcanum spells are spells of THAT specific level
It should be in its stat block
I see. Alrighty, thanks!
ah, so the feature is entirely useless to me then
awesome
Also, here's the rule clarifying for it:
"As shown in the Warlock Features table, you gain another Warlock spell of your choice that can be cast in this way when you reach Warlock levels 13 (level 7 spell), 15 (level 8 spell), and 17 (level 9 spell). You regain all uses of your Mystic Arcanum when you finish a Long Rest."
Sure, you can do that, I guess lol
I just want to summon a demon and die by its blade in the most important moment of the campaign
thank you
in a twist of cruel irony, you know, goals in life
Sounds like a skill issue, my Warlock would never associate with Demons
He's fine with any Fiend and Being BESIDES Demons
my Warlock is a Dhmpir with a taste in fiendish blood
Mines a Drow Celestial Warlock who's sister was murdered by a demon
I have two warlocks, neither would associate with demons for entirely different reasons
This sort of anti-demon prejudice is repugnant. Shame on you sir.
What about devils?
Brother is not beating the Fiend allegations
Thatβs even worse 
I had one Fiend Warlock, but he was forced to carry on his father's deal against his will
One of my warlocks would genuinely hate devils
The other just wouldnβt talk to one
Let's see..
I've played..
4 Warlocks!
Fiend, Parasite (Third Party), Sorcerer-King (Unearthed Arcana that'll hopefully be released soon) and Celestial
Hexblade, great old one, celestial so far for me, I wanna play an archfey and a genie warlock next
Petition to rename tokii to Tokii, Eldritch horror
Don't tempt me.
Each time I play a warlock campaign falls apart
Also because you aren't casting them with a spell slot.
Indeed ^
Awe man π
Tokii likes warlocks more than me? I gotta remedy this real quick
Oooh, my Parasite Warlock was a Nothic/Cyclopian fellow who's Patron lived in his brain, he was a merchant and wanted power to be able to go adventuring for Treasure, he didn't Trust Fey, Fiends or anything else, so he made a deal with a parasitic being lol
I've never extensively looked at a class, except for Bards (and a little Ranger)
Grimhollow is very cool
A psionic warlock?! I think I found my calling
Eh, I like almost every class pretty equally
Except Bards, Rangers and Fighters
And I have preferences, but I've never really NOT enjoyed playing a class
Wizards are my least favorite, mechanically.
We talking warlocks I got a drow warlock who turned the person he was being sacrificed to into his patron
Oh, I dislike bards, Druids and wizards most
And I wonβt go out of my way to play a barbarian, but Iβll happily play the rest
I love Druids, but I accept their slander because their abilities are very neat, but kinda limiting, especially their Spellcasting
Barbarians are fun if you don't wanna do much outside of combat
I do like rp, which is why I usually wouldnβt play a barb
No class has impacted whether I have fun outside of combat
Fair enough
Barbarians can still do things outside of combat lol
Fighters to me have been a class that invites a lot of really cool mechanical opportunities, thatβs one where I really enjoy finding combos/builds to shine.
I like em
Would it be a fair trade to sacrifice the 2nd cantrip and my level 1 level in exchange for an eldritch invocation if I take magic initiate warlock?
Are there any good or not bad at least undead patrons?
probablynot
Vecna, probably.
but you can always ask your dm
Alrighty, will look him up, thanks!
Amy undead can be an undead patron
Acererak could be fine
What if I also permanently sacrifice 5 of my lay on hands points?
My Undead Warlocks Patron is probably gonna be some vengeful revenant, your Patron doesn't have to be a big name
The only truly good undead I know of are like the Baelnorn
Talion is a pretty cool undead.
If you want a chill patron and donβt want a super involved patron storyline you can always talk to the DM about it. I love a good patron storyline but sometimes itβs just a deal that happened.
That's up to the dm enterally I had one who let me have a up cast of Eldritch blast for one of my PCs arms
I want an involved patron but one that wouldn't want their warlock to kill every villager they come across to sacrifice to their undead army
Not to be biased but trying to look from a factual standpoint, no undead is truly good because becoming undead takes what made a person a person outta them and replaces it with dark vile energies
An undead can be peaceful, but I'd never assume they're completely good lol
"yeah, my patron just saw me, said im someone chill and gave me some powers, sometimes he visit me with some brownies and we saw the stars while being high"
Alrighty
Do liches compete between eich other?
Really it all depends on the particular way that undeath works in a world.
Celebrimbor is a pretty good undead. He's just a bit of a jerk If you try and ruin his plans.
If they have reason to
Kinda because each litch wants to be the last one standing
Idk bro talion is a good undead.
Could a undead warlocks job then be to help take down these other liches?
Fair, the baelnorn are the closest to me since they willingly become undead to protect their communities
I'm not huge on the idea of good undead. I feel it's something that kind of needs the edge of being morally messed up, but it's best handled as being just treated as a subjective but pretty commonly agreed upon evil thing
But they also maintain their intelligence with magic, so itβs probably different
Kinda like the ghost rider he cleans sin from others
Undead are pretty amoral.
Undeath regardless of intentions, is still incredibly vile to the natural orders
Alrighty
Even the gods who valued the natural cycles did accept the baelnorn, but yeh
The natural order really doesn't mean a lot in dnd since it's always getting messed with.
Kelemvor, the big God of death himself, famously hates Undead
Hmm how would one go about making unarmed attack warlock
Yeah, it's so unnatural ancients paladin loses their oath if they take any part in allowing undeath to happen
Practically the whole elven pantheon hate undead
well i think baelnorn are dumb and i ignore them
I think theyβre kind of cool, but thatβs just me
There are a few deities accepting of Undead, but majority of those deities are typically evil aligned
Majority of Undead are also...
Evil aligned
isn't being undead like, painful
Most likely, yes
Yeah Baelnorn is usually specifically granted by the Seldarine.
as opposed to regular resurrection methods that restore the body, and that's part of why some liches turn evil even if they were good in life
I've got a magic horn here with the undead spirit of an ancient paladin, and all it wants to do is destroy undead.
Yeh, tbh theyβre probably the only exception to the rule currently
Like I'm pretty sure I read something about the pain contributing to an undead's nature
Hii uhm I made this sorta dnd thing I play with my friends where they were sent to the island of Jurassic world to collect lost data and locate survivors after a beacon was set off now I donβt know what DMs use to make maps cause today there going to go into a lab and I was going to make like a stealth section where they have to crawl through the vents collecting samples and try and find the key to unlock the basement any dm got a good site I could use since Iβm terrible at drawing
And there are multiple types of lichdom like Archliches. Not to be confused with Vecna the Archlich.
If I was in indescribable agony all the time I'd probably get frustrated too
its hard for me to explain why i dont love them, i just feel like it's kind of a cop out for there to be good liches, and them being elves too feels a tiny bit strange to me. I also just dont think I'll really use them in a game since it's a good aligned high power enemy
I'm not gonna sit here and say there's no such thing a Good Undead, but saying "Yeah there are good Undead" kinda feels like..
"Yeah! There are good Undead! It's just this one specific type/guy!"
Which seems disingenuous to the overall lmao
Oh of course, but if I wanted to play an undead warlock, itβd be a neat idea to have made a pact with one of the baelnorn
is "yeah, there can be good undead" better wording for you
And of course there is the new in 5e Coronach. Bard Liches.
I think it's perfectly valid to be a good person in a pact with an evil creature out of necessity
You just shouldn't take it as "undead can be good so you should first ask them if they are before smiting them"
There are few Undead that understand language, I'd totally talk to them just to be certain there's something still there
Eh, I prefer pacts that are a little more connected compass wise
Woah, Coronach are so fascinating
If it doesn't hinder your chances of beating them, sure
i think its also mostly that undead usually just kill people a lot and its hard to talk them out of it, if theyre mindless undead who by default attack on sight or are intelligent but have to eat people to live
(For "good" Liches, you can also look to Eberron and their Undying. These are dead folks who are kept in a state of undeath via spirits and energies of the positive plane.)
Hell. My Celestial Warlock talked to some Wights because they weren't actively attacking us.
They agreed that they'd like to be put to a peaceful rest, so we took them away from the place they were bound to just come back and managed to sever the connection, so I'm not gonna say I haven't encountered undead folk who just want peace entirely
The two best Liches in the realms are 100%, Larloch who could destroy the Sword Coast. But he just wants to vibe.
And Demchungchumrub out of the Many-Windowed Tower and his Spelljammer, the Delras because he has the best name in the multiverse.
I do think there's an inherent cruelty about undeath because its typically unwilling
That too, and most of the willing participants do so because theyβre greedy for more power
So, I like to put undead out of their misery, but also try to do so as non-violently as possible with most of my characters that DO have strong feelings about undeath
Baelnorns and Undying are definitely creatures who willingly become undead. But to your point, this is generally an exception and not common in D&D.
The only exception is the light cleric Iβm playing, but heβs incredibly zealous when it comes to destroying undead (almost to an obsessive degree)
My Tabaxi Grave Cleric of Kelemvor didn't even hate undead, they just made him feel sorrowful
He even hugged a zombie once as he said prayers to release its soul
The based way π
Smh give it a proper resurrection spell
Most people who die peaceful deaths don't want their rest to be disturbed, though
Even those who met violent ends probably don't either
Corpse with a do-not-resurrect necklace
Tbh making a necromancer seem good sounds like so much work
Let's make it official lore to give Corpses these fr
i usually feel like most undead have some kind of programming of self preservation as undead, or are just mindless
If I played a good necromancer I'd make it so he's otherwise a nice guy but views lives of all kinds as expendable
And, well, something you can buy back
That.. doesn't sound like a good person lol
Could make it like a tattoo that appears on the persons body after their death and that they can get while alive
Good necromancer, not a good person
Heres a funny trait for a necromancer, they can only bring back their ex wife
They're super sweet and heroic in every other way, they just don't mind that you just died while fighting alongside him to save people.
but their ex wife keeps on dying
Yes, but viewing all life as expendable typically ISN'T a good trait
And they keep arguing while fighting enemies
Hey, so, asking for Homebrew reasons but I need to know public opinion, what is Paladin's identity? (What features need to stay strong, what flavor can take a hike, etc.)?
Yes, it's not. People have flaws.
I think a kind person who just views all life as expendable would be more neutrally aligned instead of good.
I feel like to make a good necromancer possible you have to establish that undead they raise don't involve the persons soul, only it's "shell"
an immortal necromancer and their mortal wife
Life is a resource and if you are necromancer.... Well it's renewable
Paladins protect, follow their oath and smite the undead
My suggestion for a Good Necromancer was one who treated his undead with kindness and viewed undeath as a chance to redeem oneself before eternal rest
even still, you'd have the moral issue of puppetting someone's dead body without their consent.
A paladin must have an oath (a set of connected rules) they must obey
Reviving a dead soldier who failed their mission thinking their last act on the world was being a failure
and I'm assuming it'd be hard to find people who'd consent to that
All this reminds me of a vid where theres a killer on the loose but your a necromancer and you love making that killer go insane
He just says very wrong things at funerals.
Basically what medieval propaganda described crusaders as.
"Eh, he was gonna die anyway. We are all going to die."
I want an artist necromancer who views it's minions as pieces of art, painting and carving Thier bones into perfection while weaving spells into them
When necromancers bring back someone from the dead they arent concious right? Like their not all there in the head
i think for mindless undead, usually there isn't a soul in there
Yeah, making a necromancer completely lawful good would probably be impossible, or at least wouldn't make sense why they're even a necromancer if they're so restricted compared to all other magic
Mostly true, it's still disturbance of a corpse, which, is still a crime
It's a school and just a tool to use, like everything else
Necromancy in 5e doesn't use souls of the dead, just their weak shells devoid of life
Yeah i figured i was just curious
Necromancers are definetly still criminals regardless of Alignment tbh
yeah also for animate dead, those things go kill mode if you dont cast the spell 24 hours
you oversleep one day and your neighbors are being eaten by zombies
Technically undead player can make are closer to constructs
That is absolutely hilarious
Im personally a pyromancer guy myself
They should've planted more in their yards!
Yeah, a good necromancer should definitely keep a very close eye on their undead
Counterpoint. Someone who buys corpses while the person is alive
You couuuld make a sort of anti hero/anti villian necromancer
The point of being a corpse is that you're dead and buying the person before they die probably makes it worse morally π
buying someone the right to use their corpse after death seems a little sketchy just by concept. At least with organ donation, it's completely voluntary (as well as your organs not being used to kill goblins)
Buying people isn't a good thing, afterall
I assumed people would interpret it as like buying a slave. I was right.
That's a pretty interesting idea. I thought of a similar idea where necromancers would go to poor villages and offer usually expensive wizard services for cheap but also get to use the local cemetery for their studies.
It's not even just as that
Buying people regardless is just morally icky.
Killing goblins could arguably save more lives