#dnd-discussion
1 messages · Page 107 of 1
You’ve just given me an excellent idea for a barbarian warlock multiclass
gets hit with a nat 20 tis but a scratch
Actually you’re Nugget not Nugget!
Actually, My Harengon Bladesinger once negated an entire crit against himself lol
How
No, I’m Nugget. Who’s Nugget not Nugget
Anyway, enough of that
Bot lmao :3
Okay, let me set the scene.
We're fighting a dragon that does Necrotic damage.
I pop Tashas Otherworldly Guise (The heavenly way) and it gives me immunity to necrotic damage, half the crit right there.
THEN, I use Song of defense to spend a 5th level spell slot to reduce the remaining 25 damage to 0 lol
No, you're Nugget, not Nugget. and not Nugget!
That’s a few too many brain cells for me
You see what I see
3, 4?
2, maybe three
Wait wrong server
lol
lol
Ig think of shy guy?
Ahem.
.>
Is that ELGATE
We meet again, friend 🧐
I still remember the time you beat me with a broomstick
Also good morning everyone lol
Good mornin.
Me? Beat with a broomstick? I've never beaten anything in my life!
Blast it!
Your feigning of innocence has me beaten..
WAIT! Aha! I've got you now!
How's your games been goin'? :0
Ok that’s a wild story that I really want to hear
She just broom reacted me once upon a time lol
so are you saying you have never taken an action that would activate crusher feat if you were in possession of it?
Having never taken that feat.. I'm unsure. For the longest time I've just been playing my Artificer that was an amalgamation of the UA Gunsmith and Tasha's base version
Is it normal to have an armour class at 17 to start as a level 1 cleric
I feel like Elgate’s appearance is like seeing the bbeg in the first session, only for the reveal to be in like session 17
Yeah, that's pretty good but not too unusual.
I have a shield and a chain shirt which caused it to go up. Which I got from nobility I believe
yeah thats pretty standard
I also rolled my stats and they aren’t too shabby
shield and chain shirt are cleric starting equipment
12, 14, 16, 14, 14, 14
nothing to do with background
Oh thanks
I did that once! The player was penpals with a BBEG even with the clues right there. They figured it out just before the reveal when checking through old notes and letters.
I feel like I’d be an awful dm
I have written a couple unethical things
Like making the party fight each other and only half would be able to win
Imagine a 5 year campaign ending like that
Hmm. I would advice avoiding PvP for sure, yeah.
Becuase.. I've had something like that pulled after a long campaign and.. yeah. I really, really didn't enjoy it.
My first bbeg was a vampire who the party accidentally freed, who wanted to destroy the sun
I love BBEG out in the open
hell show them the beast in session 1, just give them not actual chance to fight it
I showed my BBEG sesh 3
same here, it was even worse cause my character was the only survivor
a certain way to leave a bad taste in everyone's mouth and not have your players pick you as DM again
i like more slow buildups, but a faster BBEG reveal is also very fun
Oh
What makes the characters do that
for my current campaign I plan on having a slow buildup of the BBEG. Some BBEG's are best hidden until it's too late, especially in a grimdark campaign
it is a slow build up, but BBEG is present the entire way through
like Strahd
or what i do most of the time, a 4 step plan:
- A slow build up for a BBEG
- Party defeats BBEG
- A new BBEG is somewhere out there
- Repeat
but what if
- BBEG introduction with a blast
- Party goes after BBEG
- They Run into unforeseen complications / BBEG induced difficulties
- Repeat the point 2 and 3 until you can build up towards the final confrontation
that is also very cool
Imagine players start in a city that at the end of session 2 is pulled underwater by a Kraken
and than after they are forced to leave the city they hear the rumours of coastal cities being drowned
like a full on apocalypse
Question
Does a resistance to an element only affect damage? Or can it affect something else like saving throws
Asking because Ray of Sickness deals decent poison damage, but also needs a con save to avoid the poisoned status
only damage
correct, but in this case it wouldn't be poison save, it would be a con save
Poison is a special one
Most things that are resistant to poison damage also have advantage on saves against being poisoned
As a dm, id definitely do that whenever it comes up but im sure somewhere in dnd there is a case where it doesnt work like that
So having one doesn't do both, but they often go hand in hand
Gotcha
I wonder what kind of shenanigans a shapechanger with illusory magic can get into
they rarely go hand in hand
those are separate features
I mean that they are not combined, but they are often paired together
Also, idk if it's just my brain and it being late
But I am stumped on a good thing to solve the Ranger in my campaign being power crept. It shouldn't be hard to ask for a homebrew rule, but suggesting one... that's a different story
My original idea was to use a bonus action to have the next ranged attack consume and shoot 2 ammunition, but that doesn't feel right
Guys, should i or should I not take metamagic initiate to have 24 hours of aid and false life on me and my party?
give them an artefact magic weapon
I could also multiclass into sorcerer and get bless so I could get another feat
A magic weapon could help, but I'm trying to stick to a homebrew rule available from the get go
But trying to think of one is stumping me
homebrew rule being?
Imagine a dnd campaign but has the plot of a gmod skit
I don't know
...
It's a lot easier to ask DM to implement a homebrew rule you want vs asking them to make one for ranger specifically
mhm, and i was not talking about making any new rules
Well, yeah. Hopefully, someone out there has good ideas they can toss my way
magical item?
I still feel like rangers arent as weak as people say
They aren't.
They just dont have the big red button
Okay, it is a long story. I'd recommend reading my messages from yesterday for context
By all means they are on the stronger side, but since @remote wadi is saying they got powercreeped at their table, something must have gone wrong
Probably for the best so I don't blow up chat again
And their cool world interaction feature is useless without a good dm implementing stuff to make it relevant
Power creeped. What does that mean
Very short and sweet context, yeah
How are they getting stronger?
Homebrew rules
So I wanted to see if chat had some ideas to suggest. "Hey, I thought of a good homebrew rule to make Ranger stronger. Can you implement it?" is easier and less stressful than "Hey, it's really hard to keep up with the party as Ranger. Can you make another homebrew rule to buff Ranger?"
Well there you go, if everyone is getting a benefit from HB ruleset then a HB rule for the ranger.
For the 2024 ranger a common one is Hunters Mark Die increases size each time your PB goes up. And The spell no longer uses concentration.
ah so you want specifically a homebrew rule
Yeah
do you have access to different kinds of arrows?
The 2 reasons I was holding off telling the DM was
- Worry that it eould make things worse (worked/ing out)
- Like I said, having the solution to the problem makes it a lot easier to bring up said problem
As of now, no. Only the arrows I got from starting gold
Buffing ranged combat feels wrong to me, but maybe asking for extra spell slots from the homebrew rule?
@glass granite hello wise nugget
Hallo
Dm gave me a fire immune and dmg dealing pet, how ethical is using it to set fire to webs
web spell has a specific fire clause so... its an intended effect
I nearly brought up alignment again
I whould litterally throw him in the webs to set fire to them 👀
I feel like buffing it wouldn't be that bad. The MP system means that casting low level spells costs very little while also isn't super expensive to upcast. In other words, the competition becomes less "my longbow vs their cantrips" and is now level 1 spells, more or less
The flaming sphere is heading towards a human commoner
Pull the lever and it changes course to four goblin children
Do you pull the lever?
This will affect your alignment
Why would the species matter
Maybe some scaling for your longbow damage? But I feel as if sharpshooter does that
Answers by monday
Depends, what gives more xp
that affected your alignment, Haise
All things do
Plus the fact that you’ll get weapon upgrades
its not unethical, but very uneffective
Because its a reference to the callous disregard of goblin lives due to their constant use as low level bloodbags
wait I didn't even read the question correctly, why would a lever be able to change the course of a fireball
I think imma get web and fireball next lvl
It's a magic lever duh
a magic lever for WHAT?
Redirecting fireballs it seems
Magic lever of ethical conundrum
The lever leads to a rope system with a red and green flag. The caster of the sphere will alter course if you pull it
Sharpshooter does help... if it connects, of course. But I just looked at what things like Ray of Sickness does, and something tells me the homebrew rule needs to buff ranged combat. Being able to do 2d8 poison damage on a successful ranged attack + a con save and poisoned status on a fail is now closer to a cantrip than a spell for how much you can cast
right but if the fireball is already heading to the human, why would changing the position of the caster after it already happened affect the scenario at all?
well, its a poison damage... just apply poisons to your arrows -_-
Sphere, not ball
2d8 is still an average of 9, your longbow does an average of 18.5 iirc
Guys should I be boring and infuse fireball into my cartomancer feat so I can double fireball in a single turn?
That damage is from Ray of Sickness
Right, Flaming Sphere, still, how would that affect anything if you change their position after it's already been casted
Flaming sphere is a spell you can move around so letting the caster know the signal lets him decide where the sphere goes
You could dip your arrows in poison ig
The forbidden salsa dip
I also have a question, could I cover my arrows with dirt and mud for a "poison" effect as well?
I’d rule no
Elemental arrows would be big, I swear my Gloom Stalker damage is further buffed by just throwing elemental arrows
Nope. It's just 8. 1d8 + 4, and Sharpshooter means my overall accuracy is... 45%
Is tetanus canon in dnd?
The sphere is cast away from both and then the caster moves it to the commoner
Pulling the lever shows the green flag and the caster changes the direction to the goblins
why wouldn't it
I’m counting sharpshooter, and d8 being 4.5
well yes, but ray of sickness is a 1st level spell
you do know you can apply poisons to your arrows, right?
and also, you mentioned the goblins are young but what of the human commoner?
Then they get poison dmg if they don't treat the wound propely
Make tetanus a demonic thing in dnd have the violent backbreaking seizing more pronounced
Its an adult
Yeah but tetanus isn't instant, you don't just die from it immediately
Your to hit bonus should be only slightly less than your allies, it’s a +3 instead of like a +5/6
Doesnt it takes weeks to set in?
So more like an dmg over time
I reckon the battle would be long over
Which isn’t small, but it’s more than double the damage/double if you round down
Youll hear 5 months later that the enemy you hit died last month
From splintering their own spine in convulsions
Alright so, I counterspell the flaming sphere away from anyone's direction
If they use healing magic to speed up the healing process but don't use like lesser restoration beforehand I guess tetanus dot xD
Plus you attack twice first round
It is a first level spell. Look up my messages before about the homebrew MP system, and you'll see that it matters less now
You have failed the assignment! F
Still matters, tbf. It’s still a resource, especially earlier in the game
F for Fantastic
F stands for falling rocks. The party is dead
Frankly the more i hear the more im convinced that most problems are self-inflicted
also there's no correct answer because
The Adult Human Commoner works for a homeless shelter that cares for and provides homes to young goblins, and they were just so happened to encounter the spellcaster on their way to the goblin's new homes
letting the adult human commoner die would result in traumatic early childhood memories for said goblins
I can't disagree with the self inflicted bit
Is the commoner religious? Which deity do they prey to?
Not without equipment to do so. And by the time I do... I assume the poison resistant enemies will start showing up
Same goes for the goblins
we're heading to dangerous territories
Its restriction after restriction designed to make Ranger seem like the worst possible class lol
I know xD
Either way, it seems that I can't find a good rule i can suggest being added. Perhaps I'll come back later
Idk you can just say something like all ranged attacks should add their wis modifier to their final damage
Didn’t I suggest to rework the spell stuff
What if the commoner is a bhaal enthusiast?
We've definitely narrowed down what it should be, so that's a small victory
No matter whom they worship, their actions still defer from that, they still took care and raised those young goblins
Beautifully done you get full marks
Adding more spell slots? It's not a bad idea, I'll keep it in mind
Now pull the lever
Thank you Haise
Do it now
I also just peeked at my Gloom Stalker sheet out of curiosity, my character crits by rolling a nat 18-20 (15% crit chance), an accessory that allows the next hit to be a guaranteed crit once per long rest
Wrong lever
No wonder I felt like my crit chances are way higher than a mere 15%
KRONK NOOOO
Oh, right. The lever. The lever for diverting the flame sphere, the flame sphere chosen especially to kill the goblins, the goblin's flaming sphere. That lever?
Yes echo that lever
350+ arrows... Dammit I've been hoarding arrows nonstop
Thats a different lever
Oh no, it seems this lever was made to divert a railroad track
Alright back on topic
This is on topic. Raw dnd inspiration
One day i will actually just straight up put the trolley problem into a session
Well, if you do have any suggestions for a rule to suggest to the DM, ping me in the reply
Bonus if it is centered around Ranger and ranged damage
that, and the prisoner's dilemma
Gotta sleep now
Ofc they can solve it in other ways, not the stupid isolated lever choice
All arrows deal extra damage equal to your wis modifier, you're welcome
Make it your con modifier if you want to be less in your face about the bias
"I misty step and cut the rope"
Yeah okay thats the quest done
Well, it would likely solve the issue, I'll give it that
But... how would Wisdom make sense for arrows?
Flavoring is free
I thought it was Dex?
Well yes but we were talking about ways to buff Rangers/ranged damage
Homebrew rule to suggest to DM to help Ranger not get power crept
Arrows dealing damage based on your dex + wis modifier is probably the easiest way to buff damage output through the roof
Great
Dex + con if you don't want to seem like the rule is deliberately made for the Ranger
So Bloodline, have you tried negotiating trading your bow for a gun
That eventually will be the plan. But that feels like just a temporary solution to the bigger issue
Also, maybe Strength and Dex would make sense for a longbow
Well, I gotta sleep now. But if you have any more, hit me up
Str and Dex would make sense yes but its one of those things that is hella op in bg3 but average at best for a standard game with no respecs
Very rarely do classes stack both str and dex, the closest you have are Str Fighters and Barbs but they aren't quite it either
what RAGE is better/stronger? 2014 or 2024?
2024 for sure
Returns on short rest, 10 minut duration, easy bonus action exstension
Scrolling through the <looking for players> tab, most of the timezones seem to be europe or NA timezones. I haven't seen any Asian timezones. I'm in Asia so hours are quite opposite. Wish there were some compatible ones
I am 13 hours ahead of my party
us asians just gotta compromise
More versatile too now that you can use Rage skills
Now imagine how the Aussies gotta feel about this
We feel your pain
Funnily I WANT a midnight session and can't ever find one
actually no, just early mornings for me
oh our timezones are actually really close
Then you should know it’s getting quite late lol
Imma sleep
Hah, true that, but I sleep afternoons in order to make up for the early mornings I gotta get to for my first oneshot
Hmmm... Maybe one shots are the thing for contradictory timezones
Yeah, I'm just looking to gain hands on experience with DnD, before my first actual real campaign
Yes i will, four goblins aren't as important to a single more highly intelligent species
WOAH WOAH WOAH, I cannot believe you went there
That is an instant failure the ethics and reasoning 😭
i wouldn't pull the lever tho if the commoner was a worshipper of Mystra
Goblins aren't worth anything beyond their xp and loot
And possibly nutritional value if there's no other food sources
arent they humanoid? wouldn't that be pseudo-cannibalism?
Insane that goblin is a player race with this going on LMAOOOO
Actually really interesting conundrum there, as they may be humanoid but they are from a completely different ancestry from humans. So you have to think on it like, is it cannibalism to eat a cow just because it's also a mammal? Wild.
a cow doesn't speak the same language as me
Im pretty sure they're Fey now
As a certain isekai anime I like told me, its not cannibalism if you aren't the exact same species
The ability to speak does not make something intelligent.
Red dragons eating black dragons isn't cannibalism, but red dragons eating other red dragons is cannibalism
Wild conversation we're having here
Don't eat humanoids kids! It may not technically be cannibalism but, unless you're a gnoll, it's definitely going to be frowned upon by your peers.
Still it feels morally wrong to do eat a somewhat intelligent species
If chickens were intelligent, eating them wouldn't be cannibalism
I think if they spoke English it still wouldn't be cannibalism but would be morally wrong
It's survival. Also, Darwinism for goblins getting the short straw in the evolutionary tree. Also, they're ugly and stupid and contribute nothing to cultured society 
Its morally wrong for humans to*
It wouldn't be surprising for a goblin to eat dwarf meat for example
Cuz they (and a ton of other dnd races) don't follow human morals
yeah I thought we were basing it on humans
I mean sublime, what would you sacrifice? an adult human or FOUR child goblins
Goblin childs
I'm a Dwarf fan and Dwarves were in war with goblinkind before
So down with the gobbos, Dwarf supremacy let's go
I worded it wrong, uh trolley problem, trolley's heading for human, do you flick the lever?
Yes, because Dwarves
Well the child goblins weren't there for the war
I think
Alright let's change subjects before all of this morality talk attracts a certain man who shall not be named
Has anyone ever had to fight an asteroid spider?
four HUNDRED goblin children*
Goblin Slayer would be pleased 
Oh my god 😭
Kobolds are the far superior race, anyway 
Depends, are any of them optimizers?
Where's the best place to find an owlbear session?
kobolds? Nah, i play cubes of cheese (shifter)
Or because this line of conversation ends up being pretty crass.
Gentle reminder for folk to consider how they're framing these discussions, playfully or not- better to focus on why you like certain species by how they're written/play rather than 'fantasy racism jokes'.
As in games that play using owlbear rodeo? You can check through our LFG channels like #looking-for-players and search 'owlbear' using discord's search function.
guys, i need some help
What's up?
If I wanted to give someone wielding a Weapon of Warning a flaw based on over-reliance on it, that'd fall under... a Perception debuff, maybe?
This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can’t be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.
so my guy who is like insane wore some shadowsteel and became a shadowsteel ghoul so how the hell do i make him more insane and distant
D-don't?
hes a ghoul
the pricew of shadowsteel is making them more insane
level 2 of the transformation they physically cannot make freinds
how make more insane
Keep in mind your character should still be able to function in a party dynamic as that's the whole point of the game
Yes, by turning the rest of the party into fellow ghouls 
I'd say talk with your DM and your group I guess? It's not impossible to pull off, I'd just suggest you get as much feedback as possible while doing so
An insane murderous character works fine but you also have to know when to reign it in so it isn't just ruining the party's chances with every NPC ever by trying to eat everything (A la murderhobo)
this guy got forced to enlist in the army 10,000 years old got forced to turn into a ghoul and has felt death multipole times
stuck in a spell for 10,000 years
This is also very specific to Grimhollow so some folk in #third-party might be able to help, because this isn't just typical ghoul, but very specific rules on how the curse progresses and it's effects.
OH they're using ghoulborn
Yeah I have no idea how that works so yeah definitely consult people who do 👍
human
Sooo... if someone became over-dependent on being warned of danger by an item and stopped paying as much attention to potential threats in their environment because of it, that's.... Perception, right?
other then the 2014 MM and GRIM HOLLOW CAMPAIGN GUIDE
what other books have mechanics for a player to be a werewolf?
I feel like that should affect passive perception more than active perception, but then again.... I have not had many DMs use passives at all so .
if this a Q for #third-party let me know and i will ask their
GRIM HOLLOW CAMPAIGN GUIDE is consider 3rd party?
It is, but that's a general question. I can't think of other werewolf stuff. Ravenloft has some rules for other lycnathropes I think.
u remember where in Ravenloft? or who it realest? so i know where to find it?
there is a book that have this mechanic, i saw him before but forgot the name
but i also love to check new ones
in the book i look for it through feats
Van Richten's Guide to Ravenloft has rules for Wereravens.
eberron's got shifters
I suppose the question is; are you looking for
a: balanced rules for playing a lycanthrope baed character
b: rules for playing a furry wolf character
c: rules for playing an overpowered monster
d: something different
2014 Mordenkainen's also has Shifter's
Oh! There's also Bloodhunter/Order of the Lycan
i think a is the one for me, bcz b it for sure not, but it a bit of c maybe
it similer to the ebbron one. right?
or if you wanna make balance modacam's more difficult you can ask your DM to start the game infected with lycanthropy
modocam? how do you spell that word
yes, i know it, tnx for remund me to look at that as weel
if you want A: a shifter is your go to
Hi everyone!
I’m new to D&D and also new to this server.
I play with the Stranger Things: Hellfire Club starter set, but it’s in English and I’m French, so I have some difficulties.
Would anyone be willing to help me learn and understand the game better?
Thanks!
Sure, what do you need to know?
There IS the problem that shifters are born as shifters though- it's a race, not an individual with a curse, which has a different vibe storywise
I mean, to be fair, being cursed into being a killing machine is only a curse if its outside of player control. Otherwise, being a killing machine in a game primarily about combat is more of a blessing.
I see it more as a psychological consequences for the character type thing- they likely didn't choose to be this beast, and if they did, it has its complications for day-to-day life. That's the appeal in lycanthrope characters for me anyways.
"Oh I'm a monster... I'm hideous..." Type beat
the complications are loss of control and agency, though. Or just Bodily dysphoria
Being part animal is... common in D&D.
The social ramifications for being a lycanthrope even if it's under your control type thing
And to be fair Bloodhunter/Lycan DOES have consequences outside of your control
You can 100% flavor a shifter to be a body horror thing
simic hybrid works for that too
Beast barbarian also allows for this
yeah but then you’d have to be a beast barbarian
Social ramifications are under the DMs control, and apply to just about anyone the DM wants the setting to be biased against. If its under control, its no longer a curse but a Primal power akin to moon druids.
I mean yes, there can be social ramifications for anything in a DM's game should they so choose, I thought we were basing this off of typical tropes within lycanthropy themes. Lycanthropy usually isn't seen as a blessing by most people in the fiction it's born from.
Commoners would think it a profane curse regardless of if this random stranger claims they have a handle on it
And like I said, I know at the very least Bloodhunter/order of the Lycan does have a consequence for being in your hybrid form. I think the feature is called bloodlust and forces you to make a wisdom saving throw to avoid attacking the nearest person regardless of if they're a friendly
a dm once made guards attack me on sight for being a warlock
i was literally celestial pact as well he just hated warlocks or something
that guy sucked
Lycanthropy is fundamentally a curse because it involves loss of control and then eating people. If you don't attack people (ie you're under control) then its not a curse. Lycanthropy is also generally more common in settings where animal-people aren't a mainstay. "I turn into a wolf when the moon is full!" "Oh, me too! I'm a druid!"
he also banned harengon
Yeah that's basically a roundabout way to ban Warlock lol, like can anyone even tell you're a Warlock from a glance?
idek why he did that harengon is such a non issue race
Bloodlust
If you start your turn with 18 HP or less, you must succeed on a WIS saving throw (DC 8) or move toward the nearest creature and use the Attack action against it. If you're concentrating on a spell or an effect prevents you from concentrating (such as a barbarian's Rage), you automatically fail this saving throw.
If you have Extra Attack, you choose whether to use it. If more than one creature is equally near you, roll randomly to choose your target. Once the attack is resolved, you regain control.
- Order of the Lycan Bloodhunter
So again this one. At the very least. Does have consequences for being a lycanthrope
Yes, and once again, the problem is loss of control and attacking people
Ok yeah how would they even know 😭
he was like oh people in this world HATE warlocks and i was like okay i wont use eldritch blast near them but idk he decided they could smell the pact on me or something
Yeah maybe that should have been the hint lol
I agree that its dumb but I'd personally avoid picking Warlock from that statement alone
My personal hot take is that I'd ban Half Elf/Orc and Samurai from my table, that's kind of it
once had a DM that tried to tell me that tieflings would be biased against, and a whole thing in their setting. My response of "that sounds awesome, i wanna do that" made the dm do a double take and finally admit he just didn't want any. Everyone was like, "oh, okay, why didn't you just say that?"
I don't really know what the argument is by this point now if we both agree that this is a detriment
The whole conversation was about having a beast form = blessing/boon and this was born from suggesting shifter if you want a beast form, to which I said "some people find appeal in the consequences of lycanthropy and just want more balanced/less destructive lycanthropy. But still lycanthropy, with all the negatives that come with it'
Like I've lost the plot here idk what we're talking about anymore
a lot of dms hate tiefling for some reason
Idk why tiefling are cool
Sometimes its nicer to say its not suitable for the world versus Me, the person, just dont like this thing.
They're a "monster race" - its no different than the dms who hated drow or goblin players. Gotta have "good, civilized races only"
But its also vague and open to interpretation if you dont state something plainly too.
I love tieflings. They're maybe a bit over-picked these days, but they're probably my favorite race option
I don't think anyone here can tell my stance on tieflings though. Its really difficult.
i think tieflings are fun because they’re different enough to be noticeable but not different enough to be like children would actively be terrified like a lizardfolk or something
For me I'm really not into the idea of half races in general, like why are Elves and Orcs the only half races but not everyone else
Pay no attention to the name
You're either an Elf/Orc or Human
Hating tiefling in 2025 certainly is a choice considering they're super popular and dnd related media loves to show them in the protagonist parties too no less so really it is just an uphill battle to the DM that doesn't like tiefling.
The Samurai thing was just because of how closely it resembles real life lol
hm?
Tieflings inherently have a special/misunderstood snowflake vibe, but I don't think it's strong enough that they become shallow.
fair but half orc is just a better species mechanically than orc on like a million different levels to the point where it’s kinda sad
They're enough of a blank slate to still make unique
Hm, that gave me an idea actually
just out of curiosity, what do you mean?
I could just make Half Elves/Orcs an Elf/Orc subrace, but err that probably is more effort than a ban
I don't think I've actually seen a full-blooded orc in DnD in over 8 years, as a player or NPC
Just an observation
Samurais are basically actual types of soldiers in a real world country
they’re just half orc without the entire point of half orc
Its a fantasy world and I'm biased against real life references
Like how I'd cringe at the idea of an FBI agent class for example
but like
the whole point of the half-orc was that they're rooted in a time when orcs were unplayable monsters. half-orcs are just pc-option orcs.
But a knight is a real life class?
samurai don’t exist anymore
And so are monks
why not ban knight or caviller or swashbuckler or monk
I played a half orc half goliath once. That was fun.
kk. was just curious. thankx.
Yeah but they aren't related to any one real life country in particular, Samurai's very... how should I say it, really in your face on that regard
I'm of the opinion that the Fighter subclasses need to actually be more tied to actual things. Like... have a Guard subclass, a Gladiator subclass, a Soldier/military commander subclasses, etc.
Culturally relevant? Because you're not from said culture?
that’s what backgrounds are for
I guess so? Part of it could also be bias in general as I said, isekai works in general made my perception of certain tropes being more dull than usual
I'm of the opinion ranger could have been a fighter subclass and it would have been so much better
I'd probably say something similar if any class references a very specific real life country
that's like saying bards being dancers or artists are a background thing. I want fighter subclasses to be based in story archetypes instead of just "this fighter is 3e-style, this one is 4e style, this one has magic, this one has psionics."
that’s what reflavouring is for though if you want to be a guard be a battle master who was a guard
Its not reflavoring
i think i just don’t get what you’re saying
Its giving, say, perception bonuses as part of the subclass. Or actual mechanics for guarding people or areas
bards being dancers or artists is totally a background thing, the artform a bard pursues isn't relevant mechanically, and wizards has been very keen to make things (especially lately) as much of a template as possible,
No, those are literally subclasses now for bard
Oh yeah now that I remember, there's a subclass that I really wanna change
for the most part 5e subclasses aren’t very strict on how you learnt the abilities just what they are, the only exception is warlock pacts, are you saying you want fighter subclasses to be more career-y and more handed to you as to what you are?
Make Oathbreaker a fighter subclass 
Dancer is yeah, because in 2014 they hyper focused bards towards being musicians
what kind of insane take is that
Funny cuz a while ago I said the exact same thing and chat thinks I cooked
oath breakers still have oath magic though that’s the whole point
Should they though
this might or might not be a hot take but, banning Oathbreaker as a player option at the table overall
Oathbreakers deviate from Paladins quite a fair amount, they're banned at some tables as a result for how far they went
they make an oath to not restrain themself again
Well no Oathbreakers literally don't have oaths
I want the subclasses to be more rooted in some kind of class fantasy. Like, the difference between champion and battlemaster is that one is 3e fighter and one is 4e fighter.
Storm clerics, for instance, are heavily tied to storm dieties and invoking that kind of fantasy. Fighter subclasses don't really invoke specific class fantasies.
Half of them are knight based so I guess Fighters are basically knights
5/9 have some kinda reference to being a knight, the rest are a bit more flexible
they're also not meant to be played by players, they're meant more for DMPC's, they deviate from paladins because they're no longer paladins but an "oathbreaker fighter" isn't an oathbreaker anymore because fighters never had an oath,
the same can be said for like 90% of subclasses in the game though
I'd say closer to 50%, but I will maintain it for them too.
Oathbreaker Fighters would be called Dark Knights or something I reckon
okay so it'd be a different thing
Yeah, no way its gonna keep the whole oath thing in tact from the port
oath breakers just shouldn’t be playable
you don't want to make oathbreaker a fighter subclass you want to make a fighter subclass that reminds you of oathbreaker
if i have something that give me temporary +2 to CON , like from 10 to 12
so it means for this time i have +1hp for each level?
if so, what will hupend to my HP after this if i took damage while i had this exstra HP
A port basically yes
thats not what I said
And
The idea of a subclass is that its based off the original class, porting it would always mean it won't keep any Paladin features at all
yeah that’s dumb
i can see a case for oath broken paladins becoming fighters but oathbreaker being a fighter subclass instead of a pally one is just odd
lets say you're level 8 and have about 50 life, if your constitution modifier increases by 1 then that means that you would go up to 58 life, if you take- lets say 9 damage, then you'd go down to 49, and then if your constitution modifer was lowered by 1 again, the damage would carry over, meaning you would now have 41 Hit Points
Where's the group of people who was into this idea the last time when I needed them
I'm going to have to check, but afaik, you don't get extra hp from a CON boost. You get a raised maxHP, which can be healed up to max. When the boost expires, your max HP cap just returns to normal without affecting your current hp
in wrongville
now that i think of it in Talks From Woodcreek the bard cat a spell that make the max hp bigger, someone know what it was? or what can do something like that?
The idea of a Dark knight as a fighter subclass can work, but it shouldnt be tied to being a former paladin
Aid
but what do i know im a warlock player i just cast cantrips
yeah so that's not a port though you're just making a different thing, porting would be like.. turning the pf2e leshie into a 5e species, it's different sure but fundamentally its still the same
you can totally port a paladin subclass into a fighter subclass, but that's not what you're suggesting, what you're suggesting is just making a whole different thing, which is also fine, but just understand that that's not turning Oathbreaker into a fighter subclass, you're just making a new fighter subclass
so u think difrent from @lost flicker ?
I'm trying to find the answer in book, that was just off the top of my head and might be wrong
right, sorry I should have been more specific, yes you get a max HP boost, not necessarily an HP boost overall- though in my experience when you get a max HP boost.. such as from leveling up before you've gotten the chance for a long rest, your base HP does still increase alongside it
thoughts on yuan-ti being a stupid dumb race that shouldn’t exist because it’s stupid and dumb
there aren't really many if any examples of someones constitution score being raised and then lowered on the fly like that, at least not that I know, so I doubt its something they really officially ruled on- in those cases I just go off of former precedents
Why? Lmao
Everything I see does say that a temporary CON boost affects your maximum hp amount, not your current hp.
I like sneks. they huggable. 🐍
I have never met a Yuan Ti player before but I'm listening anyways
not familiar with it enough to give an opinion, whats your problem with it?
don't suppose you'd be willing to cite a source
I've got a Yuan-Ti Alchemist Artificer lad
advantage against every spell and free suggestion and a resistance and a cantrip and dark vision
just everything
now that i think of it, in the 2024 rules of transformation isnt something like that likely to huppend? like with druod wild shape, bcs the druid will get the beast CON but stay with the OG hp, right?
They're not that bad lmao
ADVANTAGE AGAINST EVERY SPELL
Its above average but I wouldn't say its ban material, not when variant human exists
Looks at Gnomes. Saytrs and Vedalken
saving throws against spells, not every spell, but yeah that + the spellcasting is.. hefty
like what? what realy can do it other them Aid?
Well, Vedalken have advantage on all MENTAL saves
THEY ONLY GET THEIR ONE THING THOUGH YUAN TI GET LIKE SEVERAL OTHER THINGS
I'd mind the caps
my b
Yes please mind the caps
Inside letters
thats so not a fair comparison,
"magical resistance and infinite animal friendship with resistance to all things poison" vs.. lets see here.. "level 1 feat"
Or, don't nerf it..
Just ban it lmao
Fey ancestry, better base mobility and jump height
PHB (2014) 177
yuan ti is definitely way better than an origin feat
Its always a good idea to make things not busted so people can access it more easily
"instead of making this option more viable so people can still have it to play lets just get rid of the option"
Infinite animal friendship with specifically snakes though.
I do understand Suggestion being pretty strong
oh wow you can jump high that’s useless in comparison to literally suggestion
Banning takes joy away from people
Oh no I was comparing it in terms of high op games, it was kind of a consensus that Variant Human sits at the very top cuz feats are a big thing
"If your Constition modifier changes, your hit point maximum changes as well"
high op games?
Once per long rest suggestion mind
Suggestion isn't the most powerful spell though, lmao
Yeah I thought that's what we're basing it off on, if this is on personal bias its w/e I get the point
i suggest you think about that for 8 hours straight or until i break concentration and don’t do anything else until then
Variant Human gets thrown with the likes of perma flight races at the top but Yuan Ti never quite shows up
make a wisdom save
Well, that's the thing.
No spellcaster wants to hold concentration on a spell for 8 hours
Its still really good but not the best once again
the reason i ask is bcs i found it (Corpus Malicious - The Codex of Evil) and there in the hybrid form your con score get +1 (not 2, my bad. but it still can cuse the same case)
yeah that’s my exact point you’re giving a level 2 spell to a NON SPELLCASTER
because you don’t have to be a spell caster to be a yuan to
and you’re giving them magic resist too
Which is
Once per long rest, the non spellcaster isn't going to have a high spell save DC...
it’s a flat dc 13
No it's not? Lol
wait ignore that
No. No ignoring. Only judging 
just read it, that doesn't say that your hit points don't increase when your max hit points do, it just also doesn't say that they do,
so change in max hp efect the amount of actual hp?
you’re giving a fighter a level 2 spell for free magic resistance for free poison spray for free dark vision for free
poison resistance for free
I know at the very least i've always run it as your hit points increasing when your max hp increases
Also, if you want to point to the free cantrip for whatever reason as I saw you mention...
Poison Spray isn't even that good.
Most things are resistant or immune to poison.
It looks like an area where there's no official rule. Your max hp goes up, but if that means your current hp changes is open to debate.
it doesn't say that lol
it’s still a free alternative damage source for someone who would not have it usual
"infinite animal friendship but only on snakes" that's not a clause in the description
"Serpentine Spellcasting. You know the Poison Spray cantrip. You can cast Animal Friendship an unlimited number of times with this trait, but you can target only snakes with it. '
Yeah, it does lol
my fault
I can’t believe we’re defending free suggestion that comes with magic resistance
just reread, missed that, my bad
if it was a feat it would be strongest feat in the game
I actually find that infinite snek frendship to be fine. The magic resistance is the only problem, imho.
I can't believe you're so pressed over free suggestion, dude 😭
(Once per long rest)
Gnomes and Saytrs get it.
they get ONLY IT
gnomes do not- they get it for mental effects only
once per long rest free suggestion at level 3
me personally I think magic resistance is the big thing,
it’s that it gets both
I don't think magic resistance is honestly that huge of a thing.
yeah no I think its strong I just don't think the spellcasting is the issue
suggestion lasts 8 hours
that’s because you’re playing one and you’re biased
If I may level and be honest
There's only so much ADVANTAGE on spell saves can do for you.
its a level 2 spell, gotten at level 2 spellcasting time, once per long rest,
One who doesn't really have decent stats to back up the advantage on spell saves lol
you're right, there is only so much, except so much is.. a lot
I don't think its ban worthy, I do think it should be weaker
I think you're blowing Yuan-Ti way out of proportion, pork
the mantle of spell resistance is an item that gives you that and it costs 5000 gold
I think the poison resistances + the spellcasting + 2 languages + the ASI + the darkvision is completely fine as is without Magic Resistance
Ava I'm curious, which race would you say is the strongest
Demons and Devils and a few other monsters get free spell resistance too :000
Its the first time I've heard Variant Human get shot down on that front
I would like to get rid of magic resistance on PC species options altogether, personally.
I agree
I think the Magic Resistance is really whats over doing it and that part should be scrapped, this is a species, not a class, these are things you're getting at level 0, you get plenty from just playing the game otherwise
winged tiefling lineage dhampir
/reborn
I like Variant Human, I really do, I just wouldn't compare it to Yuan Ti here, especially not as an anchor point for the "strongest species" to compare the others to
Poison Spray is underwhelming
Who is the strongest species then
did someone here ever used the PLAYER CHARACTERS AS LYCANTHROPES rules form the 2014MM?
by the way, something like this exsist in 2024?
Or one of the strongest at least
heyy soo i’m a returnee who is out of the loop, is there any games going that i could join that would allow me to play a sidekick character
i dont think so in 2024. I've had an accidental wererat PC at one point, but it wasn't for too long
nope, and nope.
probably kenku
"Yuan-Ti is broken"
Warforged: (free +1 Bonus to Ac, doesn't have to Eat, Sleep, Ect, Tool and Skill proficiencies, Resistance to Poison and advantage on poison saving throws)
or locating
Hello! I humbly request your assistance, I would like to know a one shot adventure with a decent amount of combat, but also teaches the basics of the game. (Sorry for bad English)
Kenku is a new one
Now I know youre baiting, what? 😭
yuan ti gets both of those last ones
i was joking kenku is awful mechanically
i definitely think volos yuan ti are the easy pick just because a damage immunity alongside advantage on spell saving throws is unique to them
and what rules did u used?
thank you
this was years ago, so 2014
Volos Yuan-Ti is indeed broken
wHAT
But Monsters of the Multiverse Yuan-Ti just exists
they are literally identical
A damage immunity for a PC for free.
and used the ruled from the mm?
Wait before you go, which races are comparable to Yuan Ti then (which I assume is on the list of being the strongest)?
No to both
That's a whole ass common damage type they just are immune to.
also volos aarakocra are strong early on for the weird 50 foot fly speed (more focus on the 50 feet flying then just the flying, which is its own debate), but speed is very contextual
oh resistance vs immunity
Winged Tiefling, Custom Lineage, Variant Human, Harengon, Dhampir are all better (IMO).
right that’s what pushes it over the edge
Aarakocra is at the very top for me too, unconditional flight is big
There are no rules for playing a lycanthrope in 2024. Per the lycanthropy stats, a creature that’s cursed and drops to 0 becomes a corresponding lycanthrope under the DM’s control. Similar to vampires.
that’s why winged tiefling is there
yeah, it was just a failed save and they were a wererat. Didn't amount to much because the campaign was pretty short
Their flying isn't unconditional. Only Winged Tiefling have unconditional flight
Werewolves are rarely ever threatening in the games I’ve run and played. Closest one is the Loup Garou.
Yuan-Ti also.. literally have lore reasons why they're resistance to magic too, if I recall?
I swear everyone but Avacyn is answering something I'm asking Avacyn specifically
bcs i have Q's
like: the +1 to AC in beast from (for example) it +1 to what? the regular AC of the PC? with the armor and all?
I suspect that asking the same question again in caps an hour later after its been discussed is probably going to get you the same response but maybe a little more frustration
ah yes lore reasons that totally makes up for it being op when are they going to give fire genasi immunity to fire and resistance against all fire related spells
2024 changed up werecreatures a lot, might be for the better to remove stuff like the damage immunity so a new GM cant accidentally throw a nearly invincible enemy at unsuspecting PCs
:p
can’t argue with that logic
hm.. Loacath is pretty strong minus the whole needing to be in water thing.. which pretty much damns it from the beginning.. Duergar are good in specific situations- Harengon isn't too bad, Giff.. Leonin- Warforged and Tortle- but all of these are very very niche
I think what Pork said earlier makes the most sense, Variant SCaG Tiefling with the Dhampir Lineage
well they were trying to make it align with the monster statblock. Mostly just the "PCs and monsters should play similarly" thought process. Same reason why volos orcs had int penalties
Well. Fire genasi are plane touched, they aren't born on the elemental plane of fire, I think that explains why they only get resistance well enough :3
nitpick - poison immunity dropped to resistrance, and magic resistance only applies to spells instead of any magical effect. So, they were nerfed a bit. still strong, but less OP than volo's.
did i asl this before? i don't think so, i as other thing around that subjuct and the caps part is bcs i copy paste it
Hey, you know what? Fair.
I gotta be honest, and this is gonna sound mean, as a DM- hearing another DM talk about having issues with flying species is just a self-report that they're a bad DM
flying complicates things, it does, but you are god, and you are allowed to either: create a situation where the flight doesn't make things a problem, OR create a situation where the flight is actually the saving grace of a puzzle, which lets that player have the chance to feel cool for being able to fly
when is warforged dies instantly in water update
Its as much of an issue as variant human which isn't that big of a deal
Volos PC species just kinda look bad
Is that a weird opinion?
The MOTM versions just feel more polished, I hope we get a MOTM-esk reprint
I'm also not a DM so you can take the snarking away
WELLL....
Warforged aren't mechanical like that lol
variant human isn’t that strong it’s just versatile
Magic resistance feels strong if you play low levels mostly
i dont blame a DM for not wanting perma flight in a game. It's pretty context based if its strong or not, or they just want flying to be something only achievable via spells and magic items
Variant Human is generally worse than Tasha's CL, but it's up there in terms of the best races in the game
Being evil and making the warforged player rust over time if they don't oil up
one feat at level 1 is only that strong if you’re actually starting at level 1 and not level 3 or something
I mean, that was mainly the point of printing them in MOTM. To clean them up from their VGTM counterparts
It's powerful no matter when you start.
A free feat is a free feat. If you take a good one it's going to be impactful for the whole game
i mean an extra feat does a lot to put some ease on stuff like ASIs. You still only get so many of those
Also fair 💀
It allows martials to get CBE + SS at lvl 4, as opposed to at lvl 8 which is HUGE
We get Monsters of the Omniverse next...
The reason the MOTM versions seem so polished is because they’re intended to be that way.
what’s the worst subclass in the game do we think
Undying Warlock.
it’s undying warlock right
Hands down
Whichever monk subclass you think is worst
That's... a take?
what kind of take is that
monk is great
even origin feats. I'm playing a rogue in 2024 with like, 54 HP at level 5. But I can also admit i rolled pretty lucky with HP gains
Well Monk is the worst class in the game so its worst subclass we'll be the worst subclass in the game.
what?????
That’s definitely a take
monk is arguably one of the best classes in the game
at least in 2014, I could understand monk as a pick, but rogues and barbarians are in general worse for me, at least at certain level ranges
At least one of the best Martials!
a level 1 mental ASI + a once per long rest level 2 spell is pretty solid from a species is really quite solid- (Fey Touched), there's the lucky feat, sharpshooter, great weapon master, shadow touched, tough, tavern brawler, crusher, piercer, slasher- there's a lot of really good feats and getting them at level 1 really is hefty, I don't think Variant Human is the strongest possible option, and especially shouldn't be used as a comparison to Yuan Ti for the sake of defending Yuan Ti, but saying it "isn't that strong" is also just wrong
also i think bad subclass usually doesnt just mean its tied to a bad class. Often the worst subclasses suffer opportunity cost with really good subclasses
but that being said 2014 monks have a lot of bad subclasses
Battlerager Barbarian and Undying Warlock were the worst subclasses, mefeels
and hexblade
understanding that the "best" in this context is entirely based on opinion because any other comparison would be like apples and oranges, I still say that 2024 Monk is definitely up there in the running for best class in the game
lol
Old Berserker wasn't that great either, but it got a glow up!
I don’t really believe there is a “bad class” in D&D. There are just a bunch of classes, all designed to play differently from one another, with playstyles that range from something I love to something I hate
Not even close.
Class tier list from best to worst :
Wizard, Sorcerer, Druid, Cleric, Bard, Warlock, Ranger, Paladin, Artificer, Fighter, Barbarian, Rogue, Monk (but Monk and Rogue are very close at the bottom).
ranger
2024 monk is way stronger like half due to the fact it gets all its points back on short rest, making resource management (the reason why it had issues) almost a non-issue
Ranger
this is actually insane and might be the worst dnd take i’ve ever seen and i saw a guy say oathbreaker should be a fighter subclass
Just saying “Ranger” doesn’t change my opinion. Ranger was never bad in my eyes
You see..
You put DRUID above CLERIC and lowballed Fighter.
I feel like this is bait 😭
Apropos of nothing, since school is out for winter holidays will you all be playing any D&D?
Any big sessions planned?
seems like holidays are when people are too busy for d&d at least on my end
Cleric is like...
The second best caster in the game that isn't a wizard "clone" (Stares at sorcerer)
really doesnt help i have a thursday game which is christmas day and new years day
on what planet is monk worse than barbarian
I don't need to change your opinion, it wasn't on my to-do list today, but Ranger from a design standpoint was objectively bad. in matter of personal opinion I couldn't care less but Ranger at its core is just a Fighter subclass
This is pretty common knowledge in the optimization community.
Some of these are close, like Cleric vs Druid, and Rogue vs Monk is very close too.
I actually agree that, if Oathbreaker is gonna be a playable option, it shouldn’t be a Paladin
i think rangers by the metric of getting scraps from the druid subclass lets them at least have something
Oathbreaker shouldn't be a playable option but if it was going to be a playable option it absolutely should be a Paladin because other classes don't have OATH'S and if you are playing a class without an OATH then you're not an OATHBREAKER you're just some GUY
It really wouldnt make sense for an Oathbreaker to still be considered a Paladin tbh
in the optimisation community you must all be on crack because monk does 4 attacks at level 5
You're welcome to make better builds and prove everyone wrong.
i think on the topic of oathbreakers
it just needs a different name. Oathbreaker is such an awful misnomer, because oathbreakers arent just paladins without oaths. Oathbreakers betray it to pursue evil. I dont think the name gets that idea around
Ah, yes ....
Optimizers
go a bugbear take any feat that gives you hex or hunters mark then at level 5 you’re rolling 4d8+4d8+4d6
I don’t think 2014 Ranger was poorly designed. The issue was that it was designed to place an emphasis on the Exploration pillar, which isn’t a pillar that’s gained a lot of official support from WOTC. So the DM had to put in extra work to make rangers shine.
should've been called oath of the blackguard or something to call back to the 3.5 antipaladin prestiege class
+modx4
Wait, what the hell?
Who in the hell in any optimization space would say Monk is your worst pick?!
and you have 16ac no armor
yeah optimizers like monks for a handful of their tashas features
yeah idk what this dude is smoking
Only happens when you win initiative.
And that's still less damage than good Fighter or ranger builds.
and also whatever you hit is stunned
no it’s literally not
not less damage i mean it is only if you win initiative
if only it was a DEX based class that gets initiative proficiency
that would really make it work but unfortunately monk is int based
CBE + Sharpshooter alone already come very close to beating it.
If you add class and subclass features to this, you blow it out of the water.
At a range of 120 feet as opposed to being melee locked lol
be a kensei and do the same thing but 4 times instead of 2
You can't attack 4 times as a Kensei with a longbow, only 3 times
Kensei is a very good subclass though, it makes Monk punch far above its weight class.
yeah I agree with that. My bigger issue with 2024 ranger is that it feels like they removed stuff from it and didn't add enough unique stuff. 2024 ranger having no lands stride or second level 3 feature to replace primeval awareness does sting to me
not saying they needed those features but I just kinda wish ranger had a couple more unique class features but thats just my opinion
Ranger is just a Fighter that likes animals and really hates that guy in particular. I fully believe that WoTC had issues with supporting the exploration pillar which made things worse than they otherwise would be, but creating a class centered around niche mechanics that aren't properly supported is bad game design, not to mention how bonus action heavy it is- they gave Ranger everything as its bonus action and then were still like "but also do your entire subclass using that BA"
this is just a dumb conversation i’m going to bed you have no idea what you’re on about
Though it's still less damage than a CBE + SS Battle Master Fighter btw
So, Timmy's dad is a Ranger? 🤔
Dinkleberg...!
once again 3 is more than 2
litewally
also what’s your argument for barbarian over monk then
Both of these builds make 3 attacks per round, but the Fighter does it without spending a resource
anyway I did come in here initially because I just got the Trials of Tempus D&D board game and was wondering if anyone had played it and wanted to give their opinion
Yeah, features like that were good ribbon features if anything, but I feel like losing them kinda took away from some of the Ranger’s identity. Now Ranger kinda just feels like a Fighter with limited Druidic magic. It’s mechanically more sound for combat, but I wish they’d just lean into the identity of them being top notch explorers over being top notch combatants.
Monks can also make three attacks per round without expending a resource
remind me which resource monk uses
Then we kickstarted a whole optimization talk that was a bit too interesting to read
the invisible one that proves your point
Ki points.
You have to spend ki points to trigger the BA attack with a longbow (or a gun)
Flurry of blows requires a resource, but the regular bonus unarmed strike is a Bonus action
Coupled with some snarking of course, what is optimization talk without snarking
I do think that just pure immunity to difficult terrain as a class feature wouldve been really fun to give rangers as a unique thing
snark snark
Well a regular unarmed strike won't do nearly as much damage as a BA attack from a hand crossbow with sharpshooter
I think we're looking from different perspectives as well
2014 Monk and 2024 Monk are two different animals
I also imagined stuff like, an herbalism based feature or the like because that's very ranger-y and it might be some nice support. Possibly a little specific of a base class flavor but I kind of envisioned another level 5 feature that lets an ally have advantage on a couple specific saving throws or something for an hour or so
2024 Monk has no equivalent to the 2014 Kensei Musket/Longbow build which uses optional features from Tasha's that aren't present in 2024 Monk.
Well..
You can use 2014 subclasses that aren't updated with 2024 classes, so....
i mean with 2024 that's less needed since CBE/SS are no longer the meta
SS has been nerfed in 2024 so of course. And there's no compensation for it, so overall ranged damage is worse than it was before
which is fine in my book
and ranged weapons have competitive damage die with melee anyway
Haven't crunched the numbers on melee damage though, that might be slightly higher (especially some Barb+Fighter multiclasses)
Personally, I would've just gave rangers access to maneuvers with a few unique ones to them dedicated to exploration. That would one, give them access to ambush maneuver which gloomstalkers could stack, giving them A LOT of extra initiative. Give them a lot of wiggle room with both range and melee since maneuvers work on both and give WOTC an excuse to rework their spells to include a lot more flavorful stuff instead of bog standard damaging and CC spells.
I'm sorry, I mean this will all due respect, but don't you think optimization and looking at it from a what's "best" perspective damage wise kinda just...
Ignores the other strengths of a class?
two problems with that
1, it further supports that Ranger should just be a Fighter subclass
2, because Ranger isn't a Fighter subclass, that means its just stepping on Fighter's toes, which isn't very cool either
I wasn't aware that any of these classes have been given spellcasting
also i think rangers have half casting, so idk if they need both that and maneuvers
Gentle reminder that we do have #optimization if folks want to really discuss optimization
This channel is meant for for D&D discussions that don’t fit in an existing channel
See #channel-guide
I can’t wait for my friend’s campaign to start up again after the holidays. Reaching end game now…
I just got the Trials of Tempus boardgame, was wondering if anyone here has played it and would be willing to offer their opinions on it?
I understand both of those concerns and frankly. Agree. My changes would also extend to fighters. If I could have it my way. Maneuvers would be the equivalent of spellcaster spells and martials would have differing maneuver lists like spellcasters with differing spell lists. Fighters woukd be more combat focused while rangers would have more exploration focused maneuvers. Maneuvers that would synergize with Rangers base features.
Yeah, I’m ready to pick my campaign back up. We left off on a pretty big narrative moment and my party’s all been chomping at the bit to get back into it.
I love that concept actually
I mean..
The best we got with 2024 is weapon masteries and Barbarians and Rogues being able to forgo something to have extra effects...
HELP ME.. HEEL-
that kinda just sounds like 4th edition powers to me. Not a bad thing btw
I wish.. literally every martial got a unique thing to do If they sacrificed doing something else
I think it'd introduce an interesting tactical dynamic :3 (for martials)
just re-inventing paths of war and spheres of power
Man make wheel, man smart!
Dude, man made the wheel thousands of years ago, get with the program!
It's almost like some of the things that older editions had were.. actually cool concepts?!
Wotc, when will you have foresight instead of hindsight?!
Another nice thing about allowing maneuver access to all martials is that maneuvers are riders. They simply ride along with other actions. It doesn't eat your bonus actions or main actions. Problem with half casters or martials who use A LITTLE bit of magic is action economy. Way of of four elements monk is a perfect example. The extra special elemental stuff you do mess with your normal ki features which tend to be better.
Way of Four Elementals is a bloody mess of design.
Good thing they changed it?
I'm forever 2014 so do tell.
four elements also sucked because it was just so costly. It's basically impossible to adequately assign spells to ki/focus. It's usually too expensive to be useful
we just kind of got a different monk subclass with elemental flavor
the level 3 is just kind of getting 10 foot reach and being able to do energy damage with your unarmed for ten minutes
it's fun and good like most of the 2024 changes
if you aren't super interested, I don't know that selling you on it is going to be a worthy use of time though
Well they no longer cast spells, they have ways to control elements after spending Focus to enter basically a elemental stance which allows them to use the elements to strike enemies at 15 feet, pushing them around and even Grappling at that range.
And then later being able to use the elements to blast areas and fly.
one bitter pill for me to swallow going into 2024 is that a lot of my complaints about 2014 were fixed, just in different ways than I thought they would be so they didn't seem like so at first
2024 elements monk is just kinda there for me
it's nice, it's good, just not for me, but i also just dont love playing monks
I used to be like "maneuvers for everyone" but 2024 works really well without that
for fifth edition, I don't love love maneuvers for everyone. I think if I wanted something like that, I'd homebrew in mighty deeds from DCC, fits my style of d&d a little more while keeping what I like about playing martials (minimal bookkeeping)
masteries, even without weapon switching, are far more significant than I had expected. second wind got second life with both more uses and more things that happen with those uses
I'm still on team "Maneuvers for everyone" tbh
Weapon Masteries feel like maneuvers for everyone to me. I don't get why people disagree really, but eh. To each their own.
I just want more Masteries available.
yeah I like masteries a lot from a gameplay sense, I like the ones that give martial characters saves they can hit someone with every turn
I'dlean more "Maneuvers for all fighters" but also I'd bump the brutal strikes and cunning strikes for barbs and rogues down to like level 5
same I'd have liked two more masteries, because for a couple weapons it seems a little arbitrary which mastery they get
idk theres too many vex and sap weapons. I remember being really annoyed when I wanted to have both a longsword and flail on me learning they have the same mastery
same. I'd also just prefer if other folks got similar stuff. I like Monk Focus Points and Rogues sacrificing Sneak Attack damage for an extra effect, but I wish it came online sooner
I wish they hadn't reversed course on standardizing subclass levels
I kinda want to build taunts and warlord-style stuff into Masteries
rogues getting stuff at reasonable levels would have been a delight
yeah masteries as a fighter specific class feature is my preferred midground
it would've been that way if it weren't for those meddling playtesters in like 2013
And I would have gotten away with it too, if it wasn't for you meddling playtesters! And your dogs too!
:rips mask off:
Old Man Deller!
for some classes it kinda made it worse
i know cleric level 8 in 2014 is a little nothingburger but man its not fun to say clerics have an 11 level gap between subclass features in 2024
what happens if someone touch an object that have the magic heat metal on? of just very hot from other reason, to be clear i dont mean in case of holding or waering
like for example going to lift up a coin, but immediately let go bcs of the heat
so it very brief touch. would u say it it still full damage? as in 2d8?
Generally if you want to know how a rule works you'll want to ask in #dnd-rules, but they're just going to tell you that spells do what they say they do.
i mean that technically counts as physical contact, but I'd probably rule it as it being any prolonged contact
It's also visibly really hot, so it's not much like you can trick someone with it
i ask bcs i think on how it will be for a werwolf to touch silver
That's an entirely separate question though
maybe to give it a dex save?
there is mechanic/rules abut that?
Do you have access to the spell? https://www.dndbeyond.com/spells/2619145-heat-metal
yes
Yeah the damage is only activated in a bonus action from the caster last I checked
Ok so what does it say about when the damage is applied?
saaaaame
3, 7, 10, 14, 18 for everybody wouldve been peak
When cast they take dmg and then if they are still in physical contact the caster can take a bonus action to apply the damage again.
They only were asking about heat metal as a hypothetical to try to apply it to Silver against a werewolf.
So it wouldn’t do anything in Wolf’s situation
Honestly, just mroe subclass levels for everyone would be peak
When did we reverse course?
I wish subclasses were a bit more defining.
Well more subclass levels for certain classes would mean other features need to be removed or nerfed
No paladin subclass capstone will be sad, but it is a sacrifice I can make for the rogues and bards in the world
(Not sure if it was mentioned, but silver affects werewolves differently in 2024. So not sure if that’s relevant.)
Cause classes with fewer subclass levels generally have some consistent, powerful or a lot of base features instead
Like Rogue has a billion base features and an extra feat so it only has a few subclass ones
during the playtesting for 2024 update, the classes all got subclass levels at the same time, and so the classes were much better aligned in power progression. people complained and WOTC was like "oh dang this very vocal bunch doesn't like it" and went back on it
u right, if it really from the spell it clear (unless it not in combat, and then what is BA?)
but like a I clarified before, i think to use this to a base for a damage silver cuse werwolf
it sounds wonderful to me, I like streamlining. I don't know what the benefit of making things jankier is
I don’t remember this at all but then I came to 5e from 3.5 when then 2024 books showed up in my LGS so I guess I never had the opportunity to see it
I liked the warlock half-caster too. But I'm not in the majority rule
Well if everyone gets the same features at the same levels then more uniqueness goes out the door.
Of course you also need to remove a lot of class features to make up for more subclass features.
maybe it more for #homebrew unless there somewhere rules/mechanics for silver and werwolf
no uniqueness doesn't go out the door, you're inventing a problem here. the whole point of redesigning the classes allows for that adjustment to be made
is there specific silver damage in 5e?
You just need to move them around, and even then, there's no rule saying "You can't get a Subclass feature and a Class feature in the same level"
i also assume it was because the original intent of 2024 was adenture compatability with 2014 then they shifted to just full compatability
the thing of it is, this was during a time when the class features were being redesigned and in many cases having levels changed anyways
True but classes with fewer subclass features get more base features instead so those features will need to be removed for balance reasons or more features added to subclass heavy classes
now that i check, werewolf are not even vulnerable to silvered weapon
then change them?
then you are definitely getting into #homebrew territory
id be hesitant to make something vulnerable on the fly tbh
anyways, it's all for nothing anyways, they just decided not to make things better in that way
vulnerable to flies
in 2024, the silver weapon item itself has the feature that hurts shapeshifters. Its not in the statblock
Well removing you can potentially end up gutting a classes identity too much for staying in the same edition.
And adding you end up making the system potentially crunchier than they intend to.
the Mummy Lord is vulnerable to Fire, and it trivializes that fight once you find out about it.
there's that word
"Gutting" lmao. I think that must be the most commonly used word when it comes to complaints about changes to anything in D&D
yeah vulnerability is rough, and theres a reason its so rare in monsters
(also they didn't remove things for the playtest rogue, just changed levels around)
Well that was a first playtest they would of had to expand on it.
I wonder what youtuber back in the day made "Gutting" the phrase for "change I don't want to like"
that's more a non-dnd question though
Well gutting in a balance sense means metaphorically ripping something into pieces and leaving it a mess that's barely recognizable.
yeah, and that's noty really something that happened or was happening
No there is a silvered weapon damage for specific monsters
In games it usually means when a character gets overly nerfed to the point they can't do what they're intended to.
Doesnt gutting mean essentially nerfing
ah, so again, nothing that was happening. in fact it was improving rogues lmao
Yep, you can gut the identity of stuff.
its a bit stronger than nerfing, but fundamentally the same thing, yes
(rogues were getting improved and got more roguey with the playtesting)
Did the term gutting originate from competitive games?
I’ve always found the “troll fire weakness” to work better in D&D. That is, use a damage type to deactivate a key ability - but it’s still a troll that can rip you apart.
I think vulnerability is just keyed too high for the numbers D&D has (ie. probably vulnerability = +2d6 works better or something).
Potentially?
unless the identity relies entirely on waiting longer than everyone else to get subclass features.
i assume it comes from fish
that might be why it’s being misused
Hero shooters probably popularized the phrase
which never really struck me as part of the unique identity of rogue
I mean, its part of the english language. i don't know when it started applying to games, but its been refered to things like organizations or people or stores for a long time
I mean… cleric and warlock should get subclasses at level 1 if that’s the concern
Yeah but for balance reasons they would've had to remove some of rogues features they add cause they don't get many subclass features.
Or they would've had to give Paladin (classes that are defined by subclass) more base features to compensate.
yeah ik. I mean it being used in a gaming context. I ask because people have a tendency to misuse gaming terms once they cross genres
was rogue ahead of the game before? or would changing subclass levels have brought them up to a good medium point
Which means either changing something potentially too much to be considered a revisal or making the game crunchier.
yeah I think for vulnerability specifically I'd have much preferred it it was a damage additive than just a multiplier
I loathe making pathfinder comparisons here, but i think thats my favorite way of handling resistances/vulnerability because its just "Add the number listed in the monsters vulnerability to the damage roll"
actually never mind, sorry. nothing is going to change. I need to go get coffee. have a wonderful rest of the conversation
definitely helps on the time saving front as well
Amusingly Flee, Mortals also messes with this. If I remember correctly Vampires just take a flat bonus radiant damage
I'm not sure its a specific gaming term anyways. Gutting- ripping the heart out of things - works for games as much as it does anything else.
MMOs probably birthed the gaming phrase of it
Cause sometimes MMO devs would just straight ruin certain class/subclasses
the term nerf comes from ultima online
sure enough, its because of 4e
Like certain specs in WoW in certain expacs wouldn't be allowed in endgame content LFGs cause Blizzard ripped their innards out and left them to die.
nerf is slgithly different, because the only other non-gaming use is foam dart guns. Gutting a game doesn't need specific in-group lexicon to understand what it means
I ran that monster in a campaign of mine for a few groups. I had to buff its health quite a bit so that it can pose a challenge. (I am talking about the 2014 MM version of the Mummy Lord).
blizzard: gutting characters for no reason since 2004 🥰
Me when I ruin a class cause I'm bored
me when I ruin the most popular character in my game because idk potatoes
yeah most 2014 caster boss type monsters are awfully frail because wotc expected them not to be solo encounters and just didnt tell DMs not to use them for solo encounters
Ye 2014 core rules had a lot of aspects that expected a lot of DMs to just figure out on their own
Or just to "know"
4e being a contributing cause of Flee, Mortals!, Draw Steel, and Daggerheart will always amuse me.
4e is the base/inspiration for a lot of the 'popular' other ttrpgs
realistically a lich should be fought alongside death knights, but its not like anything says that
That’s kinda why I like that they streamlined casting monsters in 2024. I don’t miss the 2014 casters with full spell lists, I’m happy to just have a small list of spells they’ll be using in combat.
Or 17+ skeletons /jk
I agree.
I also think it makes changing their spells easier
"Alright the Archmage has 1 cast of a 9th level version of a 5th level spell so they can cast up to 9th level once per day. So let's givem a 9th level Finger of Death instead since they're an Archmage Necromancer"
How a lich should be fought depends a lot on the specific lich and the context of the fight, and while death knights are an obvious addition, there's a narrative matter at play. A death knight is not a flunky, a death knight is a boss with agency and its own story by itself.
yeah i dont think many people like having to track a whole spell list for their NPCs
I remember talking with someone who mostly plays ad&d and they were like "yeah thats for the better i hate having to prepare spells on NPCs"
Tho that does make them a bit weaker since Cone of Cold is an aoe
But I feel like it's more easier to adapt from there
As opposed to whole spell lists
It also helps when you look at it from the mentality that statblocks are intended to be used for combat. There’s nothing saying an Archmage can’t cast a scrying or identify spell for the party, but why would they need those spells if they’re in combat? It’s just taking up space on the statblock.
i was moreso saying that with the 2014 rules, a lich should not be fought alone and needs to be run alongside minions that steal attention away from it. I just figure death knights as the most fitting example
I had a Kas the Bloody Handed boss fight and I gave him 4 Death Knight aspirants and some of the Warlord stat block abilities since it felt fitting.
Ever since I started just changing statblocks for my own means I've been enjoying myself a lot
Like there's a Bandit leader who beat the party in my Monday game so next time they come across him, I gave him an uplift and gave him features from the Blackguard (evil paladin) statblock
Which fits his whole thing he's got going on
Kas is better suited with many minions on the Field than alone
I would know.
He's me.
Oh that, absolutely.
Although, while many bosses are best used with minions, it's worth bearing in mind that you shouldn't force it. If the PCs manage to separate and ambush the creature away from its minions, the PCs should get the reward of fighting it alone
That’s why I like boss monsters that have summoning abilities
Though I agree, if the party’s able to corner a boss and the boss is alone and has no means of summoning minions, then they just get to solo the boss
I feel like for caster bosses I like having some summoning mechanic
Like one I had four summoning sigils around the arena and every round an enemy would be summoned from it
How is the spell fire sorcerer wanting to try it out
It's on my list
Nothing is more scary than having some sort of archmage drop a Gate spell to call a otherplanar eidolon when the fight is just getting started
But I don't tend to like big boss monsters that the entire party focuses on. My favourite fights have always been against a large amount of monsters. I'm dying to have a fight where the "main" monster is being buffed by something like fifteen different casters using circle casting and throwing other spells at the party
in my opinion, it's pretty weak. Especially with the higher level features
Id rather spend the extra sorcery point to quicken a cantrip as a bonus action then deal 1d4 damage
Takes notes
My favorite types of “boss fights” are where the boss monster isn’t actually the villain, but rather something being controlled by the villain
Buffers are great also objective boss fights.
Boss is unkillable until an objective is met.
I always have minions with a boss but the casters buffing the boss sounds pretty fun. Then it makes the party decide if they want to target the boss or the casters to make the boss weaker to finish it.
I like both things, to be honest. Fighting something controlled by the villain first, making your way through the joint, and fighting the villain at the center. I'd imagine it gives a lot more incentive to chase the wicked freak down, given the individual being controlled is innocent or heroic and forced to turn against their crew
I want to do an ender dragon type thing. Where there are things to take out before you can start actually killing the boss, but they have to figure out what exactly that is.
Can always take inspiration from a certain boss in bg3
Invincible until you do a bunch of quests
Fail conditions are good too
Boss Is trying to summon something powerful in X Rounds. If you don't stop him in X Rounds you just lose or something really really bad happens.
Oooh that'd be cool
Hey all! I'm not sure if this would be a question for here or #character-discussion , but in a campaign coming up, I'm going to be playing an Artillerist Artificer, with the plan on dipping into Kensei Monk, and was wondering what the opinions on the functionality of that are?
Like fetch (or destroy) these items and you can kill him. Like Voldemort style.
Though since its a video game you kind of just need to follow the steps instead of shooting the boss as soon as you see them
Would you reward the party if they somehow manage to beat it?
Or kinda like the fight in an early 5E adventure module where fighting the boss is near impossible, but disrupting its ritual weakens it
To me, not a worthwhile choice. They both rely on separate stats and monk abilities don't do much for an Artificer imo.
But this is a character discussion thing I think
That would be a #character-discussion topic.
ooh, this just reminded me
Bosses like the Roaring Knight seem really interesting. Bosses that you're not supposed to beat under most circumstances, but if you've managed to gather enough power to where you CAN beat them, you're rewarded heavily
I'm ashamed to admit I let one more round occur to avoid a fail state one time I used one.
Oh why?
I was too worried to fail
I instead compromised a bit tho behind the scenes and kept a lasting consequence.
Alrighty
Still tho I need to shed my fear of punishing players for the greatest mistake of all
Rolling poorly.
Lol
😂
Your not punishing poor rolls the dice are
I think I had a stroke reading that
quick question as I had recieved this question from one of my players and it had me thinking. Are there witches in dnd?
As a npc yea
yes there are
but witch can cover a broad range of things mechanically - including PC options
i thought hags were technically them until a module had stats for a stereotypical witches, though I know druids do go a little into more traditional (as far as I've seen)
What defines a witch anyways
Beeing able to rock a pointy hat is one indicator
Isn't that more of a Wizard thing
Yes, there's several specific witch's in the game
And just I'm general the idea of a witch is very present, hags are very witchy
One indicator,
True
They don't wear the pointy hat!
Many do
All the hags I've seen aren't wearing the cool hat
hard to say if there is a specific classification for "witch" specifically in 5e. Certain spell caster builds or certain monsters like Hags can certainly fit the stereotype though
Question , are there young hags? While I know young witches exist I've yet to learn of a young hag
Yeah, they aren't born old
You certainly could make one young
I know that there are hag spawns, idk very much about hags
How whould they look like
However you like
Elphaba but ugly?
The old man old woman appearance, at least my understanding is to get people to lower their guard
Hello
Cause whose gonna be suspicious of a helpless old person.
Soo you're saying, I need to make CHILD HAGS
I wouldn't unless your table is fine with it
Yes I see! Genius!
What are yall talking about
Yes
As for a "witch" in dnd.
Any of the arcane casters pretty much
Umm I have a question
witch also carries all kinds of varying connotations depnding on which cultures and which trends you're chasing
Now, PFs witch class is the same as DnD Warlock so there's that
Could a ware beast be a meerkat
Isn't Tasha a witch?
You could call her that
Or am I misremembering stuff again
Tasha, my beloved
And she probably wouldn't deny that
you get the weird child eating lady of the woods in VVITCH, or sandra bullock and nicole kidman in practical magic, or bella ramsay in worst witch, or "a woman who is slightly inconvenient to her neighbour" in the 1600s, etc etc etc
Tbf in 1600 any woman with a laryngitis whould get called a witch
almost every culture has "witches" and many cultures' witches also come in a varity of "styles"
Any woman who has something another woman wants as well