#dnd-discussion

1 messages · Page 62 of 1

woven flint
#

I keep them all up in that combat and don't even get a thanks smh..

#

Being a Cleric is a thankless job though, sombodies gotta heal

still plover
#

You want the thanks, you share the blame.

woven flint
#

Artanza doesn't expect any thanks lol

#

He just wants to keep these youngsters alive, I s'ppose

#

He's just an old tortle fella who found a purpose

plush hinge
#

I was just reading the Tarrasque statblock, cause people always talk about it like its the craziest monster (and they should because it is)

How da hecc you kill that thing?

fossil hollow
#

lots of damage

#

its pretty easy in 5e, especially at higher levels

plush hinge
#

It's immune to everything but Force, Cold, and Thunder though... and even then it can mess up a lot of spellcasting

fossil hollow
#

magical weapon damage goes through if its 2014

hot gate
#

Yeah at those levels you can just assume that everyone has access to magic damage in some capacity. And in 2024 it only has immunity to Fire and Poison.

old sluice
woven flint
#

Simple:
Get good!

old sluice
#

In a tarrasque fight, your spells are for enhancing the team.

#

And, you know, at high level using spell slots for damage is not the greatest idea

humble cairn
#

Beast Master Ranger laughs in all Force damage

plush hinge
#

Whats like the recommended level?

hot gate
#

Level 20 all around, though I could see it from 17 onwards

old sluice
#

The recommended level for what?

plush hinge
#

Even with my druid being oops all cold damage, I dont think i could handle it lol (I am only level 14 though)

old sluice
#

The tarrasque? Ideally never. The point of CR 30 monsters is that you should probably try not to fight them. But if you do, give it your all.

glass granite
#

Btw Tokii, if you’ll be so kind as to check your DM’s

woven flint
#

Yeah, realistically you're like
Not supposed to fight Asmodeus, Tiamat or Bahamut either (also cr 30)
But you can TRY..
it's just ill-advised

glass granite
#

Yeah I see a Tarrasque and I’m BOLTING

#

The only steps I’m taking in the event of an Tarrasque attack are big ones

woven flint
#

Takes a lot of Grit and careful planning to fight a Cr 30 creature tbh lmao

marble lion
#

Or the indomitable gambler spirit

#

He will miss, trust

woven flint
#

It's not gonna miss

marble lion
#

Nah I'd save

fossil hollow
#

level i fought a tarrasque the earliest is 12

old sluice
#

To be fair, out of all the CR 30 monsters the Tarrasque is the least dangerous

marble lion
#

True

old sluice
#

Not just in manner of destructive capabilities.

marble lion
#

Tarrasque is famous for being weirdly weak

fossil hollow
#

its effectively a big punching bag and natural disaster, it plays as such

old sluice
#

You're not fighting Asmodeus. You're fighting all the resources at his disposal and Asmodeus

fossil hollow
marble lion
#

That sounds very accurate

woven flint
#

Yeah, a Terrasque is still just a giant melee brute that only does the normal physical damage types (and has an attack that involves a Thundering roar, methinks?)

old sluice
#

Yeah, the thundering thing is actually its most dangerous attack

fossil hollow
#

you needed a damn wish for a chance to permanently end it in older editions

marble lion
#

Id love a tarrasque attack in a campaign

old sluice
#

If you combine it with the Tarrasque's burrow speed... It could just stay safe below and shake the earth

plush hinge
#

If it wasnt for it having advantage on saving throws, and AC 25, I could probably mess it up a little with some of my sillier spells like uhhh... flesh to stone maybe?

hot gate
old sluice
#

Honestly, I don't like the tarrasque. Conceptually, it's just a worse dragon without the nuances of dragons.

bronze wave
marble lion
#

I plan on my tier 4 sequel to feature a mulharand construct version of a tarrasque in a few years

old sluice
#

There is narratively little to no difference between a tarrasque attack and a mad dragon rampaging.

woven flint
fossil hollow
bronze wave
marble lion
#

Its more like godzilla than a dragon

fossil hollow
#

gojira is much more calculating tham a tarrasque is though, even shin gojira was

marble lion
#

True

plush hinge
fossil hollow
#

its 6 now

marble lion
#

Just theme wise i mean

woven flint
fossil hollow
#

eh, goji only ever acted in retaliation

plush hinge
marble lion
#

Also true but not what i mean

fossil hollow
#

thats how it was defeated first time in one of my campaigns. its part of the cavern wall

marble lion
#

I mean big unstoppable force rolling through and leaving, big dino

plush hinge
#

Like imagine your party protecting you so you can keep your concentration up

#

And doing something to mess up its saving throws

glass granite
#

How does one protect themselves against a Tarrasque

fossil hollow
marble lion
#

Isnt tarrasque immune to spells?

old sluice
fossil hollow
#

no

bronze wave
woven flint
#

I'd rather not have my party focus on protecting me while also trying to fight a Terrasque

marble lion
#

I wonder where i have that from then

plush hinge
old sluice
#

With good divination spells you can probably anticipate when and where the tarrasque will appear. There's a margin of error but it's better than nothing

fossil hollow
#

older editions probably

#

as said before, its stronger anf stupider to kill then

marble lion
#

Maybe. I only really look up 2014 but could have seen randomly older stuff

fossil hollow
#

2014 one is a joke

old sluice
#

... Idea: An academy of wizards where the divination wing has a secret calamities observatory. A place where they dedicate their spells and knowledge to scry and anticipate the known "greater calamities" such as the Tarrasque

glass granite
#

You could also just try and seal it in the astral plane, make it the bag man’s problem

marble lion
#

Ill give it a clownnose then

woven flint
#

Shit, I was 5 Hp in Waterdeep during a fight as a Cleric and I was just healing everyone else the entire time (the only way I really contributed was with a Water Elemental from the Water Bowl magic item)

plush hinge
knotty pasture
#

I was taking a quick look at a Waterdeep campaign and only just found out that one of the common enemies is a Gunslinger that fires poisonous bullets from a pistol

glass granite
woven flint
glass granite
#

The second best kind!

knotty pasture
#

I originally would have thought that NPCs basically wouldn't have access to firearms at all in official settings

plush hinge
woven flint
#

Ah, yes, let me get on the back of the giant hulking rampage monster who wants me to be close to it so It can eat me

#

Just FLY when fighting a Terrasque smh.

plush hinge
old sluice
#

Other idea: The tarrasque actually emerged from a pit in the world, aeons ago. Since then, the pit was sealed all the way to the underdark, and a temple was built above it. Now the pit is shaking again, and the head priest of the temple died of a stroke, his final words being "The womb is still fertile"

glass granite
woven flint
bronze wave
plush hinge
#

How flexible could it be?-

bronze wave
#

Can I roll for bite?

fossil hollow
#

also, a tarrasque's arms as lanky as hell

woven flint
fossil hollow
#

theyre no trex arms. that thing is rocking knuckle stance

fossil hollow
woven flint
#

"Never underestimate a creature that's evolved specifically to kill EVERYTHING."

knotty pasture
#

Chk, ghaiks

plush hinge
#

Whats like The Spell That you guys would say is like the win condition against a Tarrasque?

woven flint
plush hinge
#

theres gotta be something thats like an int or wisdom save

woven flint
plush hinge
#

Noooo surely there's something as big as flesh to stone but on an int/wisdom save that isnt frighten or charm since its immune to that...

#

Maybe Banish but thats boring

woven flint
#

What's with your obsession of flesh to stone by the way?
Like.. it's not really a good spell 😭

woven flint
plush hinge
knotty pasture
#

I'm sure when the time comes, there would have been methods to deal with the Terrasque

plush hinge
#

But also again the idea of making a giant Tarrasque statue sounds sick af

glass granite
#

Could you try to sickening radiance the thing repeatedly till its exhaustion destroys it?

knotty pasture
#

Like how Tyranny of Dragons would have presented methods to deal with Tiamat

#

Rather than shoving four level 12 adventurers into fighting a god with nothing

#

You can have 16 level 12 adventurers and still have a fair chance to get wiped

glass granite
#

the humble pair of bags of holding and a suicidal maniac

plush hinge
woven flint
#

WRONG!

I'm making that Terrasque a mother. /joking

knotty pasture
#

It depends what your DM gives you in the end

fossil hollow
glass granite
#

Figured

knotty pasture
#

You can probably end a Tarrasque with a dozen smokepowder barrels if your DM permits it

fossil hollow
#

hey, two barrel bombs per hunt

knotty pasture
#

Smokepowder Barrels deal force damage too

plush hinge
#

I wanna freeze it

fossil hollow
#

two barrel bombs per player

#

you also get one dragonator to use

woven flint
#

Solution:
Eat the Terrasque before it eats you

#

Or beg Bahamut for help idk

glass granite
#

The solution to many things
“nom”

fossil hollow
woven flint
plush hinge
#

is there any spell that will let me freeze a Tarrasque?

glass granite
#

Wish

woven flint
pliant sapphire
#

Command to burn his legendary resistance and then psychic scream

plush hinge
#

Besides wish lol

fossil hollow
#

command isnt a charm

plush hinge
#

Ohhhh

fossil hollow
#

its also a wis save... which is very good for a tarrasque

woven flint
#

Thats why command is a scary spell for most creatures

#

Command:
"Griddy."

plush hinge
#

Can you command it to hit itself?

fossil hollow
#

remind me, does their spell turning only work on line and attack roll spells?

glass granite
pliant sapphire
#

command: prone

fossil hollow
#

theres no word for hit yourself

red steppe
woven flint
fossil hollow
#

time to upgrade it to all spells

red steppe
woven flint
plush hinge
pliant sapphire
fossil hollow
woven flint
red steppe
fossil hollow
#

he already has a loving wife

woven flint
#

No, HE'S going to be a mother.

Tokii, Lord of Freaky moment

pliant sapphire
#

and commoners are not proeficient with longbows, so.. 0 damage?

fossil hollow
#

and several children. Hydra, Chimera, Cerberus

fossil hollow
#

its still a d8 + 1

plush hinge
#

Is there a spell that can give it disadvantage on saving throws? Lol

glass granite
#

There’s bane, which is a reduction

woven flint
#

You can use weapons you aren't proficient in and still fight with them

You're just...
Worse with them

fossil hollow
#

there are many effects that apply disadvantage, but that just makes it roll normal.

pliant sapphire
red steppe
#

Theres Eloquence

fossil hollow
#

advantage + disadvantage = neutral roll

glass granite
old sluice
#

Are we still talking about finding a tarrasque cheese?

fossil hollow
#

yes, unfortunately

red steppe
plush hinge
fossil hollow
#

i got bingo already

woven flint
#

Idea:
Just let the Terrasque rampage until its sleepy then read it a bedtime story.

pliant sapphire
#

Cold caster + bane

plush hinge
old sluice
#

Easy. Kill it, freeze the corpse

fossil hollow
#

whats a d4 gonna do when its proficient in virtually every save and has magic resistance

plush hinge
#

Lol

#

I can put Elemental Bane Cold on it

plush hinge
#

doesnt really solve the saving throw thing

fossil hollow
plush hinge
#

I can also use Frost Strike to ... maybe knock it prone

woven flint
#

Another Idea:
Get a scroll of Titan Summoning
Summon a Terrasque and let them fall in love and be a happy couple and then they won't want to destroy the world until they get a divorce in about 2-3 years because they weren't meant for eachother ig

plush hinge
#

Oh wait sorry slippery magic

#

frost strike is a con save too nevermind that one lol

#

Slippery Magic is just on any save that did cold damage lol

#

But I think most of mine are con saves

pliant sapphire
#

Cold caster -1d4, bane -1d4, disadvantage via Harper Teamwork

woven flint
#

Sigh...

Con save spells are often the most fun, but a lot of things you'd really want to use them on have pretty high con and it saddens me 😔

plush hinge
viral kraken
#

does that let you use verbal components even when you have a severe cold?

pliant sapphire
plush hinge
#

doesnt even specify cold defenses so like... busted af???

fossil hollow
#

negate defenses means nothing mechanically

plush hinge
#

Oh...

#

Thought it just turned off resistances lol

fossil hollow
#

the only thing it does is subtract d4 from the save, thats it

plush hinge
#

Okay thats probably not that busted

#

But thematically I should probably still have it lol

#

Guys wait im a druid, Ill just turn into a terrasque and fight it dndLol

humble cairn
plush hinge
#

(My druid cant actually wildshape anyway cause my subclass replaces my wildshape with a snow shield...)

viral kraken
#

replaced it or added that option?

knotty pasture
#

Its very rare for Wild Shape to be straight up replaced

noble basin
#

most wildshapes add yea

#

no all of them actually

knotty pasture
#

Even Spores and Stars just add an additional transformation instead of disabling Wild Shaping

foggy river
#

So... this might be a question that has been asked many times over the past year... but why do more powerful monsters in the new Monster Manual suddenly have massive Initiative bonuses? It's to the point where at higher levels, you might as well not roll intitiative at all except to see when the party goes after the monster has. In addition, why do some caster types in the MM have three blasts that do more damage each than any spell a PC caster can use, and have them at unlimited uses?

frozen burrow
#

Working on a backstory for my first D&D character in a while.

Homebrew world, eladrin noble courtier lady. Going to be a warlock.

fossil hollow
plush hinge
noble basin
knotty pasture
#

That's probably why Druids are hard to master imo

fossil hollow
#

all in all, its to make monsters stronger than their (sucky) 2014 versions

plush hinge
#

Also guys I thiyght of a Terrasque cheese strat!

DROWN IT!

knotty pasture
#

If your subclass gives an additional transformation, its too easy to just focus on that transformation instead of using every Wild Shape option at your arsenal

fossil hollow
#

and actually hit their intened cr

fossil hollow
knotty pasture
#

I can't remember the last time I wild shaped into anything as a Spores Druid besides using Symbiotic Entity

hot gate
old sluice
#

High con just means it takes longer to drown. But it will eventually drown

#

It doesn't have a swim speed, does it?

fossil hollow
#

100 rounds is more than enough to swim out of virtually any ocean

old sluice
#

Depends on where you are.

plush hinge
fossil hollow
#

it can still swim??

foggy river
foggy river
old sluice
#

100 rounds is an hour. If you're far enough away from the shore, it can take a lot longer than that

knotty pasture
#

Honestly at this point I may as well redirect the question back to "this campaign most likely has possible solutions to the Tarrasque other than brute forcing it or having funny cheese methods"

fossil hollow
old sluice
#

... Oh yeah.

#

That's even worse.

fossil hollow
#

4d10 + 5 is an average of 27 damage

hot gate
#

It simply means the monster often doesn't go last.

fossil hollow
#

archmage gets three arcane blasts, so its average dpr is 81

#

at most, it can one turn a level 8 pc to unconscious

faint crow
#

For the most part, these monsters with high initiative bonuses are also Legendary and high CR—you’re unlikely to encounter one that will always go faster than an average PC in most campaigns.

foggy river
fossil hollow
#

well within the difficulty

#

theres 3 other players for a reason

#

monster vs one PC is always in favour of the monster, if the CR matches the level

pliant sapphire
#

Well, wizards have many defensive strategies to not be one shotted too

faint crow
#

Not to mention the Wizard probably took Shield and will shrug off most of those blasts.

hot gate
#

It simply makes it so battles are more tense and pcs actually need to use their resources.

#

I love the 2024 monster designs. They feel great in play

plush hinge
#

Whats the biggest monster I could realistically Flesh to Stone successfully?

noble basin
fossil hollow
#

all in all, monsters feel actually worth their Cr in 2024. they were shitty feeling in 2014

faint crow
#

I do think the MM’25 is the biggest improvement of the core books.

fossil hollow
#

oh, my dragons going last.

#

oh it just spams multiattack claw bite claw

#

but yeah, as someone whose ben running almost entirely 2024 games since the core books came out. the monsters feel better

foggy river
hot gate
#

It may also be worth noting that CR 6 =/= PC level 6

foggy river
fossil hollow
#

cr 6 is a medium fight for 4 level 6s

faint crow
#

Wizards are SAD. There’s no reason for them not to take a 14 CON.

plush hinge
#

Guys this one time I got multi attacked by a Balgura and it didnt even get through my snow shield thing, and then I threw it in a pit

foggy river
#

And I've been running since 1983, the changes just feel arbitrary and did not make sense to me

hot gate
foggy river
#

As if I haven't...

fossil hollow
#

¯_(ツ)_/¯

hot gate
#

Oh, you've had bad experiences with it?

fossil hollow
#

ive had worse times running 2014 monsters

#

at least specfically from the mm

foggy river
#

Yes, I've had a small group of Mages literally wipe out a party of lvl 8's. The Rogue and Bard were erased in the first round, leaving a Fighter and Cleric.

#

Small group = 3

fossil hollow
#

how many mages?

foggy river
#

Focused fire erased the Fighter on the following round, and the cleric after that.

fossil hollow
#

i take it 2024 classes

foggy river
#

Yep

fossil hollow
#

well, yeah, focus firing is always gonna mean someone is going to die

faint crow
#

To be fair, that is technically a Hard encounter.

fossil hollow
#

its no different if you fireballed the same fighter in 2014 with 3 mages

foggy river
#

There's one HUGE difference - these Mages can keep up that level of damage indefinitely in long-running encounters.

faint crow
#

Most fights aren’t expected to run longer than 3 rounds. That’s what 5e is built around.

fossil hollow
#

i thought the average is 3 rounds

foggy river
#

Also, NPC's being able to do things PC's can never do is a horrible thing as a player. It's like "If everyone except us can do this, why are we the ones trying to save the village / country / world? Everyone else is more powerful than us."

fossil hollow
#

and im getting 100 xp above moderate with 4 level 8s and 3 mages

hot gate
fossil hollow
#

why arent the silverhand sisters doing more? why isnt mordenkainen or tasha helping

#

some of those are literally Chosen

hot gate
foggy river
#

No, because in most editions of D&D, there was never anything an NPC human, elf, what have you could do that wasn't part of a character class. And the characters you reference still followed the rules of their class, the PC's could eventualy get there. It's when literally every single mage has powers the pc's will NEVER have, no matter how powerful they get

faint crow
#

The repeatedly blasting is also just an abstraction for other spell use. Monsters aren’t 1-to-1 for PCs, which is much less annoying to run than if they were.

foggy river
hot gate
#

I at least agree that it can cause some ludonarrative dissonance, but it's a price that has been paid for quick play.

fossil hollow
#

theyve been moving away from pc sheets for npcs for a long damn while now

hot gate
fossil hollow
#

also... again, having three monsters focus firing on one pc will definitely earn some kills no matter what

foggy river
#

Meanwhile, how are they calculating the ridiculous Initiative bonuses for the stronger critters? How does a Lich have a +17 Initiative?

fossil hollow
#

dex + expertise

hot gate
#

That's actually a good question. We assume they get some expertise, yeah.

foggy river
#

And beyond a certain point, why not just say "The monster always goes first"?

fossil hollow
#

its usually a mix of dex + pb or + expertise

fossil hollow
#

a lich can roll with a +17 or just use 27 for their initiative

hot gate
fossil hollow
#

its Cr 21

#

in 2014, liches were built like paper

faint crow
#

Or the lich is just expected to act first. It’s a nigh-omnipotent wielder of magic that’s spent centuries preparing to slay intruders.

fossil hollow
#

nonmagical bps resistance meant nothing when the party already has decent gear.

pliant sapphire
#

A lvl20 War magic wizard with alert, max dex and max int have. 6 + 5 + 5 = 16

fossil hollow
#

not including if they have epic boons or items to increase

faint crow
#

Barring any spell shenanigans too.

foggy river
#

So the party is expected to minmax, and not play concept characters.

faint crow
#

Not at all.

fossil hollow
#

now, the monster that makes me question the 2024 MM is cloud giants. incapacitation with no save on an attack roll is wild

faint crow
#

If anything, it discourages min-maxing initiative, as unlike 2014, maxing it out doesn’t make you auto-win against any monster.

fossil hollow
foggy river
foggy river
fossil hollow
#

in 2014, monsters had shit initiative. especially the bulkier ones like dragons

fossil hollow
pliant sapphire
#

The subclass that hurts the most those high NPC iniciatives is the assasin rogue

foggy river
#

Concept build: You make a character based on what that character would do, not on what makes the most game sense. Flavor over function.

fossil hollow
#

thats always the cost you take when you build such a character. id say its even worse to do so in 2014

humble cairn
fossil hollow
#

especially if it involves willy nilly multiclassing

hot gate
fossil hollow
#

and yeh, you adapt the difficulty to your table

#

im not throwin ToA worthy encounters and dungeons in a more relaxed game

#

not all campaign are meat grinders

#

not all campaigns are more social or roleplay focused either

foggy river
#

Hm.

fossil hollow
#

theres a spctrum of Witchlight to Tomb of Annihilation still.

humble cairn
#

Love that Witchlight has ways to be entirely non combat.

old sluice
#

Witchlight is interesting, out of the hardbacks of 5e I think it's the third best.

humble cairn
#

I also really like Radiant Citadel

foggy river
#

It's just that it seems the only changes that made no sense were the casters with higher DPS than a character twice their CR in level, and creatures with initiatives in the 17+ range. All the other changes in 2025 made sense, those just felt like something aimed explicitly at the minmaxers

lyric idol
fossil hollow
#

you can upcast a spell mages has in 2014 after all

#

nothing is stopping them from fireballing at 4th-5th level all their 3 rounds of existence

lyric idol
fossil hollow
#

ehhh

#

knowledge is neat but its fine

#

not something that beats twilight or peace

#

really, the only one that stands out is bladesinger

hot gate
#

"Made for minmax" is a strange thing to say imo. Minmax is something you do. Sure, some features enable it more than others, but at the end of the day it's always a players choice.

fossil hollow
#

but thats because its a wizard

old sluice
#

If we had to rank them, anthology excluded, I would probably go:
Chains of Asmodeus
Phandelver and Below
Curse of Strahd
Witchlight
Waterdeep
Icewind Dale
Tomb of Annihilation
Out of the Abyss
Tyranny of Dragons
Icespire Peak
Stormwreck Isle
Descent Into Avernus
Storm King's Thunder
Eve of Ruin

pliant sapphire
fossil hollow
#

genie paladin is neat, but still a paladin, even if it has a good aura and CDs

humble cairn
#

I feel like players just demolishing enemies without them getting to go is boring, which is probably also why they changed surprise.

old sluice
#

I'm 50-50 on that change. Surprise may have been a bit too strong, but now I feel like it's a bit too weak.

pliant sapphire
#

And spellfire sorcerer is not that great

fossil hollow
lyric idol
#

I mean I'd be lying to say I havent minmaxed. I especially did so on Wild Magic Sorcerer. Quick Cast a levelled spell and trigger wild magic, cast sorcerer's burst with advantage to make sure next turn Wild magic would trigger again.

old sluice
#

On the other side, when you're the DM and get to surprise the PCs, it feels great

fossil hollow
#

ah, right forgot theres a difference in optimizing and minmaxxing

humble cairn
#

I feel like surprise is just about right now

hot gate
old sluice
#

Well, it feels great the first time. After a while it kind of loses its charm

fossil hollow
#

yeah, youd get chewed out for using ambushers

pliant sapphire
fossil hollow
#

yeah, thats literally wild magic sorc's intended gameplay loop

hot gate
#

I love my "chaos every turn" 2024 wild magic. It's great.

fossil hollow
#

no more "DM may I" feels better

limber trail
#

my favourite game of, is this minmaxing or is this playing the subclass the way it's intended

old sluice
#

I'm starting to think I don't know what minmaxing even means

hot gate
fossil hollow
#

i havent touched that term for months now lol

#

i just use optimizing lmao

lyric idol
hot gate
#

It's a subclass I personally love to play and I also love it when a player of mine plays it. Super fun. Best of both worlds.

limber trail
#

minmaxing is a very loaded term

#

with a lot of unhelpful stereotypes associated

lyric idol
#

I kinda wish fighter rogue and ranger would get their own wild magic subclasses. Barbarian could use theirs updated too.

fossil hollow
#

barb's wild magic table feels so sad

hot gate
#

Yeah for sure

lyric idol
limber trail
#

I don't think every class needs a wild equivalent, it's sorta like the other subclass themes (fey subclasses, divine subclasses, mind magic subclasses, etc) where a few is nice but too many and it feels gimicky.

hot gate
#

I don't think it necessary needs a wild magic option, but I do like my "random table" subclasses.

lyric idol
fossil hollow
#

i know lot of people now think we have too many teleporting subclasses. more classes getting wild magic would be the same

knotty pasture
#

Just Barb and Sorc is enough with the random effects

hot gate
#

I'm looking forward to see a 2025 alchemist in play.

fossil hollow
#

we already got... archfey, fey wanderer, cartographer, world tree... am i mising any teleporters?

limber trail
#

I think they fit barbarian and sorcerer already because those each have connections to notions of either the wilds and that which can't be tamed, or powers that are themselves unable to be controlled. If anything, I think druid is the best fit for wild magic, I could also see ranger, but I don't think any classes need it.

fossil hollow
#

i need more bread to teleport

limber trail
#

true

fossil hollow
#

good catch

#

oh ig EK technically now too

old sluice
#

I think a random table monk, wizard or artificer subclass would be a disaster. Those are classes defined by their control.

fossil hollow
#

Arcane Charge or something. teleport when you cast a spell during attack action

pliant sapphire
#

Horizon Walker ranger

fossil hollow
#

yeah, lots of teleport gimmicks in 2024

limber trail
fossil hollow
#

oooh

limber trail
#

I honestly thought of echo knight which is decently teleporty

pliant sapphire
#

Trickery cleric too

lyric idol
#

I wish Artificer launched with more subclasses.

limber trail
#

5 isn't terrible, although it would be nicer if we knew for sure that it would be getting more subclasses down the track

lyric idol
#

I think Cartographer, while RPG heavy, will still be a fun class to playm

lyric idol
limber trail
#

it has been like

lyric idol
#

At least in 2014.

limber trail
#

ah yeah fair enough

lyric idol
#

Idk if its just because Artificer isnt allowed in a lot of campaigns because its eberron content (idk why people seem to heavily dislike Eberron content)

knotty pasture
#

Artificer dropped in 2020, granted

fossil hollow
#

.... is last war 2020?

knotty pasture
#

Wait I thought Artificer came with Tasha's was it not

fossil hollow
#

nope

#

first printing was last war

#

eberron, home plane of artificers

lyric idol
knotty pasture
#

Oh yeah right Last War was 2019

#

Its still relatively new I'd say, the other 12 classes got a 5 year head start

inner silo
#

Yo guys! If i want to play a myconid ranger but i like the story of my current character, how much sense would it make to kill the current character but have them be revived as a "myconid zombie" that retained their memories and broke free from myconid control?

fossil hollow
#

kinda cant wait for no. 14 with psion at some point

knotty pasture
#

I agree, another int class would do wonders

foggy river
#

About Wild Magic Sorcs... They removed the one thing that got Wild Magic Sorcs banned at a lot of tables I knew - a first level WMS can no longer TPK the party in the first couple levels with a fireball dropped right at their feet.

inner silo
fossil hollow
inner silo
limber trail
limber trail
#

Our opinions hold absolutely no weight in your campaign

knotty pasture
#

But what if I want to embrace my inner barrelmancy goblin self

#

No DM should stop me from art dndApprove

inner silo
#

Whats barrelmancy

knotty pasture
#

If they did they aren't appreciating mushroom clouds

limber trail
#

And apparently third level parties can take multiple fireballs now, Ti.

inner silo
knotty pasture
#

The act of using excessive smokepowder barrels or related items to clear an encounter

inner silo
#

I see

fossil hollow
knotty pasture
#

Its funny because with enough smokepowder barrels you can one turn almost all encounters

lyric idol
fossil hollow
#

it was a modified flaming skeleton that also almost did my level 2 fighter in

knotty pasture
#

The practicality of this depends on smokepowder barrels existing at all in a campaign sadly, and whether your DM allows you to barrelmancy your way out of something

fossil hollow
#

use beer kegs

limber trail
knotty pasture
#

BG3 gives you free smokepowder barrels like candy

#

It is an art that DMs should appreciate more

lyric idol
limber trail
inner silo
knotty pasture
#

No its usually more simple than that, one places a bunch of barrels around someone somehow, and just ignites the barrel

limber trail
#

There is nothing stopping a level 1 sorcerer from flavouring all of their spells as mind magic in the leadup to taking abberant mind

foggy river
lyric idol
knotty pasture
#

Dropping items from your inventory doesn't cost action points, so you just need enough barrels to walk around and surround the enemy

#

The issue is how many you can carry in the first place and how many the DM is willing to humor you with it

limber trail
knotty pasture
#

Yeah that's the issue, the DM needs to be on broad with it

#

Also barrels aren't just omnipresent in a campaign so...

limber trail
#

Also very true

inner silo
#

Sounds very expensive tbh

knotty pasture
#

They usually aren't buyable, its just part of looting

lyric idol
inner silo
#

Ah i see. Sounds like rare and campaign dependent loot

old sluice
#

Also, I think gunpowder doesn't work in the Forgotten Realms

knotty pasture
#

Smokepowder is dnd gunpowder

limber trail
#

Yeah for me, if you want a barrel of explosives, we are putting a lot of effort into finding a single barrel. You will find maybe a small handful over a campaign.

inner silo
wet trail
#

new warlock game guys anyone excited

old sluice
foggy river
tender pier
#

Hmmm, I'm currently in a dilema

I wanted to make a chaotix good Black dragon that is just misunderstood but idk how

lyric idol
foggy river
#

Meanwhile, Grayhawk uses explicitly Black Powder

knotty pasture
#

Wait till we get our hands on Runepowder, I tell you...

inner silo
foggy river
#

If anyone knows what Slaver Powder is, and why having it is insane, you're more prepared than my DM was back in 3.5 😄

wet trail
#

guess no ones excited lol

old sluice
#

Same thing! Before level 3, the cleric may be dedicated to a divinity but has yet to receive the power. Of course they want to be a cleric of Selune, but at level 2, they have finally become a proper vessel for power and may yet change their mind and turn towards another god

#

The level 2 warlock certainly has a contact with a fiend who expects to make a pact, but what if in the last moment, they meet a fey that offers them another deal?

inner silo
fossil hollow
#

well, they get the power, not the specific employee benefits

old sluice
fossil hollow
limber trail
#

I've played with plenty of sorcerers, warlocks, clerics, and more who've all played level 1 and 2 knowing what they'll take at level 3 and played accordingly, and I think if there's a newer player that's a practice a DM can easily tell them about, plus it's just not that unintuitive

inner silo
fossil hollow
old sluice
#

Nothing makes sense until the context and the story make it make sense.

still plover
#

It can, it just needs more explanation.

old sluice
#

Right now we have no story, so it doesn't make sense.

inner silo
#

I see

knotty pasture
#

I mean if you have a certain Half Elf in a certain video game jump ship across three gods, a Cleric being indecisive will work out

limber trail
#

plenty of reasons to change your path last minute

old sluice
#

But I can imagine a hundred different stories of someone turning to another faith

lyric idol
#

Idk if its how it actually works but to me clerics domains usually are influenced by their patron. Loki would give the Trickery domain, Ares would be the War domain cleric, etc. And clerics devote their lives to their patron, so again they should have their patron and subclass available at level 1.

old sluice
#

They are influenced by their patron. At level 3.

lyric idol
#

Which is how it worked in 2014.

inner silo
still plover
#

Picking up genie when nothing in your experience so far has involved them would seem like a weird twist. Sure we could explain it somehow, but it's best to have a narrative foundation for it.

lyric idol
#

And I think WOTC went the wrong direction by making all classes level 3, when all classes shouldve been brought to level 1.

knotty pasture
#

It could just be like a patron contract

old sluice
#

Your fighter had to learn to swing a sword before becoming a master, no? So consider the same for the cleric. That the first two levels are the training.

knotty pasture
#

Shar bestows her power on a former Selune Cleric right away so to strike Selune where it hurts

limber trail
#

also, your cleric domain =/= your deity. Gods can grant multiple domains.

#

could be same deity, different domain

fossil hollow
#

You also dont need to switch gods if you end up switching a domain

e.g., you can have a cleric who dedicates themself to the searing light of lathander (Light Domain), only for them to focus more on healing their allies within the first two levels, but due to the cleric eventually dedicates themself to the healing light of lathander (Life domain).

knotty pasture
#

Shar is petty

old sluice
#

Shar is basically pettiness incarnate.

fossil hollow
#

like a core part of her personality

wet trail
#

when will these lovely sisters ever make up

foggy river
#

A cleric of Kelemvor could be a Peace cleric (peace of the grave), a Trickery cleric (a hunter of necromancers wwho just uses tricksy techniques), a War Cleric (SLAY ALL UNDEAD!), and more

fossil hollow
#

when the world ends

inner silo
old sluice
fossil hollow
old sluice
#

And therefore worships both.

foggy river
inner silo
fossil hollow
#

look at more

#

bahamut has war, light, and order

inner silo
#

Ah, you include 2014 domains

fossil hollow
#

why would i not

inner silo
#

They're not in the 2024 version of the game

fossil hollow
#

you can still use them with 2024

limber trail
#

that's backwards compatability for ya

knotty pasture
wet trail
#

what are ohgma’s two domains? knowledge and knowledge 2?

limber trail
#

all 2014 content is generally allowed in 2024 unless it's been reprinted for 2024

inner silo
foggy river
fossil hollow
#

literally one of the main selling points they tried so hard to communicate for 2024

fossil hollow
inner silo
#

Idk, my DM doesn't really allow 2014 content

old sluice
#

As someone who still plays 2014 but with weird hybridations with 2024, this is nonsense

fossil hollow
#

...

glass granite
limber trail
lyric idol
foggy river
#

They explicitly say to use 2014 for anything not present yet in 2024, when asked about half-elves and half-orcs.

knotty pasture
#

This is kind of why the misconception of 2014 content being banned in 2024 tables continues

#

With DMs actually enforcing this house rule

glass granite
fossil hollow
#

tbf, phb is the only stuff you really need. expansion books are optional and extra

fossil hollow
#

...

lyric idol
glass granite
fossil hollow
#

if they werent clear, they were pretty adamant/persistent

knotty pasture
#

Reading continues to be a difficult task for most ttrpg players

inner silo
#

Hate it

glass granite
#

Love it

old sluice
limber trail
#

the balance of 2014 and 2024 is not monumentally different

knotty pasture
#

And assumptions I suppose, people assume 2014 and 2024 is as compatible as 3.5e and 5e

wet trail
fossil hollow
#

just because they hate it doesnt mean they cant do it

glass granite
#

I don’t think reading a conversation is really comparable to reading a ton of information

fossil hollow
#

i can hate working, but can still do it

inner silo
# wet trail how r u reading this chat then?

I jk. I do read and have skimmed through the 2024 phb. But I'm not that deep into dnd yet to know what the creators said about using 2014 content in 2024. I only know that most of the subclasses if not all have been changed from 2014 to 2024 suggesting to me most of 2014 stuff while compatible may be unbalanced in 2024

glass granite
#

At least as someone who’s worked with newbies in #dnd-newcomers , I’ve met a fair few folks who find it difficult to retain information or enjoy the game when they’re forced to sit down and read a lot of information that might be confusing or needs clarification.

fossil hollow
#

i can assure you, the only think that broke with the new changes is shepherd druid

knotty pasture
#

Also its partially bc of the amount of subjective info passed around as objective I suppose

fossil hollow
#

because the conjure spells got changed

#

thats the only subclass that got broken really.

#

and by broken i mean not work as intended

inner silo
#

I see

fossil hollow
#

kinda glad they arent clogging up the action economy now though

#

shepherd always looked like a nightmare to run

knotty pasture
#

I still remember a time where #character-discussion was anti multiclassing, even if the reality was that its just poor wording

#

But there's a good chunk of subjective opinions that disguises itself as objective fact

fossil hollow
#

we werent anti multiclassing

glass granite
#

We’re really only anti multiclass if the player doesn’t really know what they’re doing and don’t have all the information to make informed decisions

lyric idol
fossil hollow
#

we highly reccomended not to do so without proper knowledge

glass granite
#

We don’t say multiclassing is bad, we say you should only do it if you know what you’re doing. Many newcomers I see multiclass because they don’t know the alternative, and end up weakening their character.

fossil hollow
#

basically, we're not anti fireworks, just know theres so many ways it can go wrong

old sluice
#

That's a good analogy, I'm stealing it

limber trail
#

Multiclassing is the kind of thing that can make your character actively worse if you've done it wrong

fossil hollow
#

with new years approaching, it seemed appropriate

limber trail
#

It requires a pretty good understanding of the rules and how they interact

fossil hollow
#

oh lord, i have 13 days til christmas

lyric idol
#

Heres the thing about multiclassing; I explain the risks and rewards of multiclassing and let my players go wild. If they end up wanting to change or redo, fine no big deal. We can keep cooking class and subclass combinations till the cows come home.

#

I dont discourage it either.

glass granite
#

I say “Multiclassing is like being a bartender. If you don’t know what you’re doing, it’ll taste like sh#%. But if you do, it can create many creative, fun and flavourful drinks (characters).”

lyric idol
old sluice
#

To be fair, what's the worst case scenario with a poorly made character?

#

That character dies. Problem solved.

lyric idol
#

Exactly.

glass granite
old sluice
#

Selection of the fittest I suppose

glass granite
#

Well, I don’t think a new player just getting into the game exactly appreciates dying immediately. It’s not a great first impression of the game.

#

But again, this is just my opinion and style of teaching newcomers, and I acknowledge it is fairly subjective

foggy river
#

One of my favorite characters is only a multiclass for story reasons. Level 1 wizard, absolute coward. Gets struck by lightning, switches to Wild Magic Sorcerer, goes nuts and becomes sort of a cross between Bugs Bunny, Sid Vicious of the Sex Pistols, and the Joker from the 1960's Batman (when he wasn't so much evil as Chaotic Neutral).

noble basin
glass granite
#

I’d go with the latter

old sluice
#

Oh yeah, I mixed two things

lyric idol
glass granite
#

6-6 split?

lyric idol
glass granite
#

Ah I see lol

#

Like, if a player has a really cool concept that also works with a multiclass I know works, I’ll guide them through it and it’ll be great. But if they want to make a paladin monk because they want a holy warrior that punches stuff, I’ll try to either find an alternative with flavour or homebrew something, instead of only multiclass.

lyric idol
#

Thats fair.

foggy river
#

I wanted a Bard that punches stuff. I gave him the Sailor background and Tavern Brawler. 😄

glass granite
#

I’d just tell them to play dance bard

inner silo
#

Is the 2014 necromancer transferable to 2024?

lyric idol
#

All 2014 is compatible with 2024 and vice versa.

glass granite
#

Not too familiar with necromancer, but I assume so

knotty pasture
#

The multiclass thing sounds contradictory in a way anyways, so you shouldn't multiclass until you know the game better, but by then you probably might not need to ask on #character-discussion

inner silo
#

Alrighty, thanks!

glass granite
knotty pasture
#

Good point

glass granite
#

That channel isn’t just for support, it’s to bounce off ideas and discuss what styles, choices or concepts might be beneficial for you

frozen burrow
#

Right

glass granite
#

Only around half a year, if that, of experience

frozen burrow
#

I worked on a concept with the DM, and my sheet didn't take too long... just ironing out backstory took a bit - but I'm ready for session coming up.

Shoutouts to esoteric warlock stuff, and having good trust with the GM as to feel comfortable with me not knowing a lot about your warlock patron / goal because it fits the character.

Though I'm coming from a more collaborative and improv play-style, and I'm excited to be surprised.

glass granite
foggy river
glass granite
#

Trust is good, but your DM is the one who should be knowing stuff, at least to my style

#

Having room to adapt and shape the patron is good, but hiding stuff from your DM is almost never a good idea

frozen burrow
glass granite
#

Ahhhhh oki that’s completely fine then

warm kiln
#

just put 2 and 2 together and realised why i havent been able to join some of these DnD community discords --
Due to living in the UK, if the discord is listed as 18+ i need to prove my ID and im not putting my details up for something like this -
-

glass granite
#

That’s fair

foggy river
#

Sounds like a superhero RPG campaign I was in - we didn't know all of our powers and had to discover them in game, and THEN find out WHY people were suddenly gaining super powers.

frozen burrow
frozen burrow
foggy river
#

Not needed, just idle memories spawned from 30 years ago. 😄

frozen burrow
#

Oh okay, fair!

warm kiln
frozen burrow
warm kiln
#

👋 im completely new to DnD 😄

#

Never played it and only watched a few brief videos on it :3

glass granite
foggy river
#

I'm the opposite, been playing since 1981. 😄

glass granite
foggy river
#

And thanks to one-off games at cons, I have played literally every edition of D&D, including the original White Box set for Chainmail. 😄

warm kiln
#

I have been asked to DM for so many people but I have no knowledge of the game at all, So here I am 😄

frozen burrow
#

Fair, I've been doing rpg stuff for 10 years, but mostly have done indie RPGs for the past 7 years - and am trying D&D after a while away.

That, and transitioning is a whole thing too that impacted how I engage with rpg things.

hollow stone
warm kiln
pallid haven
#

how do you see your previous discussions?

foggy river
#

Honestly, I'd say it's more important to learn where given rules are than memorize the rules. After a period of time, you'll eventually not need to reference the books as much (except for critters and such).

covert root
foggy river
#

And you can just use page tabs for that

hollow stone
warm kiln
pallid haven
hollow stone
#

yea, it has a magnifying glass

idle oar
#

Can even use the from: to specify a specific user in your search

warm kiln
hot gate
#

I noticed that I have the most fun when the setting is somewhat unknown to me, because it feels like I'm discovering lots of things all the time.

foggy river
#

As a veteran player, my previous campaign I played in took place in the southern regions of the world of Greyhawk. I lost count of how many times I had to bite my tongue because I knew the world better than my character did, or when the DM asked me specific questions about the world that gave me huge hints about what may be to come - and I had to play as if I had no idea.

#

So for me, I tend to prefer original or lesser known settings, so that I'm not sitting on my hands to keep from metagaming.

hot gate
#

Yeah. And when such a player isn't able to sit on their hands it can actually hurt the enjoyment of others.

#

I've got such a player and though he tries, meta information is occasionally issuing forth. The running joke is that at such a time his characters mouth opens and the player climbs out to proclaim that information.

foggy river
#

I mean, when the DM asked me how "Iuz" was pronounced, well, it was hard to keep a straight face.

covert root
still plover
#

I find it useful to agree that although we might be playing in a particular setting, this is our game and specifics may vary.

hot gate
#

That's a good disclaimer, yeah.

#

I've had players prematurely foreclose some RP encounters because they presupposed something about the setting.

pallid haven
#

if i'm creating a character sheet, is it ok if i use a note book instead of a Pre-made template?

hot gate
#

As long as you can get to the info you need, sure!

pallid haven
hot gate
#

Though perhaps also check with your DM, as they might want to look at your sheet.

hot gate
glad arch
#

As long as you have all the info you need anything works

hollow stone
#

yea, you can also download a blank sheet image online and then edit it with any image editing software

hot gate
foggy river
#

Anything can be used as a character sheet as long as both you and the DM can see the needed info

#

And you can make changes as you level up

pallid haven
hollow stone
#

def use a pencil, yea

foggy river
#

Or use a tablet with a fillable sheet. 😄

hollow stone
#

forgot about tablet (the electronic) for a few frames and thought you were talking about tablets (stone) and was about to say how that's worse 😭

pallid haven
#

what dice should i use if i don't have a psionic Dice?

glass granite
pallid haven
glass granite
#

You don’t have those dice?

#

If not, buy them or use online dice

pallid haven
#

ah ok

hollow stone
#

yea google has a dice robot but they also have an RNG robot that i prefer bc you can just input a range

#

you can just google "RNG" and it appears

granite cradle
#

Getting my uncle and his wife to play dnd for the first time and get to teach them all about it

Any tips?

glass granite
hidden spindle
#

Hi @glass granite 👋

glass granite
#

Hallo!

hidden spindle
#

I figured this channel would be more appropriate for conversation than the rules channel dndLol

glass granite
hidden spindle
#

Let's go

magic pawn
#

Maybe it is just me, but shouldn't there be an "anti-artificer", a sabotage expert, soneone in the heat of battle who can simply remove the magic properties from weapons and gear

knotty pasture
#

What about monsters that don't use weapons or gear like dragons

knotty pasture
#

The situation described sounds as situational as Hold Person which idk is enough depth to be a subclass

magic pawn
#

No, like a full-fledged artificer, that knows all the infusions, but, defuses them.

"That is a nice +2 vorpal sword...'t'would be a shame if, yoink it wasn't"

tribal isle
#

Better chances finding the Arc of the Covenant than a Sci-Fi campaign.

limpid zenith
#

there's other TTRPGs for that tho

knotty pasture
#

Starfinder

tribal isle
stuck shuttle
#

It’s easier to find analogues, generally

#

A 1:1 translation is often what’s difficult to achieve

magic pawn
#
  • yoink - to remove magical properties from armor or weapons
tribal isle
humble cairn
tribal isle
humble cairn
humble cairn
tribal isle
clear lark
#

Just chuckling at the poster who wrote, "My uncle and his wife". Your aunt?

humble cairn
# tribal isle Ja.

D&D is flexible, but it really isn't a great game to run everything, so sometimes character ideas are just not a good fit for D&D. It also has some standard ideas kind of bulit into the game world already that can be quite fun, and I think people should try out the game as it was written, just so they know the baseline.

humble cairn
limber trail
humble cairn
#

In my family the word we call my aunt who is married into the family is not the same word we call an aunt who is blood related.

humble cairn
eager marsh
#

Language is funky

inner silo
#

is building a necromancer around animate dead a bad idea? And are there any other necromancer builds that arent outright bad?

tribal isle
inner silo
humble cairn
burnt valley
inner silo
#

i see

burnt valley
# inner silo i see

You get one more skeleton and all of your created undead gains more max hp and adds proficiency bonus to their damage rolls

#

Also the Lvl 10 feature is also pretty good

#

(Create Magen no longer has any downsides)

wild yarrow
#

Guys I'm starting a DND club at my school!

inner silo
#

also it seems to just give you way way more abilities then 14

inner silo
magic pawn
#

In English we just say uncle or aunt, but there is a difference.

Let's pretend my father has a brother who is married, and a sister...

My aunt is my father's sister.
That is a different relationship than "my father's brother's wife" or spouse of my uncle

burnt valley
eager marsh
#

I have mixed opinions of the UA Necromancer but I made the mistake of never getting g around to sending feedback on it

inner silo
burnt valley
pliant sapphire
burnt valley
#

Nvm nvm found it

inner silo
#

what do you think of it?

limpid zenith
#

the biggest problem with necromancer isn't really the lack of power (which is a problem) it's just that it doesn't fulfil the necromancer character fantasy and that makes it so much less fulfilling to play

inner silo
limpid zenith
#

i had the same problem with monk tho

eager marsh
#

2014 Necromancer and the most recent UA Necromancer lean into the undead minion control fantasy just fine. The older UA was the one failing it

#

Also 2024 monk feels great to play

magic pawn
#

I guess you could simplify:
Father's brother's wife to Father's sister-in-law, but that feels very impersonal

humble cairn
inner silo
burnt valley
inner silo
eager marsh
pliant sapphire
eager marsh
#

Like can I manage my platoon without proper proficiencies? Yes. But it’s less interesting and limits my options

burnt valley
#

It gets better the more you upcast it

inner silo
#

Btw is grabbing summon undead along with animate dead a decent idea?

eager marsh
#

You can in fact use both at once yes

#

Summon undead has a pretty decent imitation ghoul effect if it triggers

inner silo
#

Would it be a bad idea or would it be aight?

eager marsh
#

If you’re leaning into the minion heavy side and you don’t take an hour per turn it’s perfectly fine and gives you more variety than just skeletons and zombies for most of your levels

inner silo
#

@eager marsh thanks for the help!

eager marsh
#

If you can find other ways to impose poisoned condition it can make the summon undead much better thanks to its paralyze attacks

burnt valley
#

Sylune's Viper (No save poisoned)

eager marsh
#

Nah that poison already incapacitates so it just plain invalidates the summon undead paralyze on its own. Also that spell is cool but you can very easily lose it early

#

Playing a Necromancer is funny in that all the concentration spells that let you use your Bonus Action for value are bad because your BA is always full up for commanding your minions (I’d have liked the subclass to free up the action to control them ideally)

#

But also if you are sure you aren’t fighting poison immune enemies then casting aoe poison spells is free since you don’t damage your minions

inner silo
burnt valley
eager marsh
#

Well the feedback on UA is already closed

eager marsh
burnt valley
burnt valley
eager marsh
#

The summoned ghoul-like stat block needs a poisoned target. If its claw hits it can paralyze the victim

inner silo
eager marsh
#

So if you have things that can just impose the condition before hand (the ghoul can do it to anything adjacent to it at the start of turn) it helps

#

It sharing initiative isn’t bad at all no.

limber trail
#

most summoned creatures use your initiative but act directly after you

inner silo
#

Should building your necromancer around poison damage be thoroughly discussed with your dm before implementation since poison immunity is so common?

burnt valley
eager marsh
#

You only need like 1-2 low level spells for poison use really to not handicap yourself

#

I was calling it a perk not a build focus. Poison damage aoe aren’t usually good

limber trail
eager marsh
#

There aren’t enough options for you to decently lean hard on it

#

It’s a side tool that has synergy. Not a main weapon

inner silo
#

What about a poison cold and necrotic split?

limber trail
#

Poison is indeed one of the most commonly resisted damage types and to be honest, a player's brute force wish to play a poison build isn't gonna convince a lot of DMs to remove immunities

limber trail
#

You can make so many spells fit a necromancer

eager marsh
#

Genuinely just take spells that work locking in your elements can be an issue

burnt valley
limber trail
#

Fireball - green flames ripped from the palace of the underworld swirl in your hand before you shoot forth a swirling ball of fire that impacts and explodes, shrieking like ghouls

#

rinse and repeat for any other spells you want

limpid zenith
#

Very important to remember

inner silo
#

Making spells skulls would also be pretty cool i think, especially since I'll have to carry around a skull for summon undead already

limpid zenith
#

flavour is free.

limber trail
#

do not shoot yourself in the foot to play a character with a limp, so to speak

inner silo
#

Alrighty. Thanks a lot for the help!

burnt valley
limber trail
#

very situational

#

plenty of campaigns never see a cemetary in their runtime

burnt valley
inner silo
#

I'll need to get some clothes to mask my undead as just weird dudes

#

So we're let into town

limber trail
#

there's no specific price on it

inner silo
limber trail
#

wdym?

burnt valley
inner silo
# limber trail wdym?

Turn the people who illegally sell dead bodies into dead bodies and add them to your army

limber trail
burnt valley
#

Dammit

limber trail
#

The shared fantasy of the entire table and the story you all want to tell is what will shape how easy or hard these challenges are

humble cairn
inner silo
#

Tbh the wizard has high intelligence so they'd probably know where to find dead bodies in the world, just ask your dm

humble cairn
#

The ethical necromancer saves their chicken bones from dinner or buys beef bones from the butcher.

limber trail
humble cairn
#

The corpse for zombie production does need to be humanoid, though.

limpid zenith
#

watch my boy make up everything for his perfect necromancer and the dm just hits em with "yo btw, necromancy is outlawed, no one likes you and if you do anything you'll be imprisoned."

burnt valley
#

Just choose skeletons instead of zombies

hidden spindle
hidden spindle
#

But Nystul can make any other corpses Humanoid

hidden spindle
#

Then you'll just need the size right

still plover
hidden spindle
#

And with the right Spells, make any corpse that is not Huge or Gargantuan into a Zombie!

humble cairn
#

It would still have the Zombie stats, of course.

hidden spindle
#

Bipedal, equine, etc

#

-# Unless a Giant Rat with Nystul's Spell spawns a Humanoid-shaped Zombie

naive dirge
#

Sup yall

frail epoch
#

Hey 👋

hollow stone
stuck delta
#

Hey dooooodes and ladies. Has anyone read or ran the 2nd edition module Rod of Seven Parts by any chance?

valid geyser
#

I have not, but I've heard neat things. I also know the rod has some significance as a maguffin in vecna eve of ruin

stuck delta
#

Indeed. It does come up in Vecna (though I havent read that module yet) 🙂

naive dirge
#

What class would a FF Red mage be?

#

in 5e

turbid vessel
#

Bard, id reckon

#

Since their whole thing is kinda being a jack of all trades

naive dirge
#

are bards built for sword combat tho?

lyric viper
#

Sword bards are ye!

naive dirge
#

in FF magic is seperated by black or white spells, with white mages being the healing/buff type, and black mages being the damage/debuff enemy type. Red mages can do both white and black magic (but not the highest level spells of either side). They also can be decent sword fighters

naive dirge
lyric viper
#

Bards can also do both divine (healing) and arcane magic

#

Seeing as the earliest ff was based on DD, that might be intentional.

naive dirge
#

ive heard someone say eldritch knight before but idk how to play that 😆

umbral girder
#

It’s a subclass for fighters. Basically for every 3 levels of fighter you get the spell casting of 1 level of wizard

naive dirge
#

Sounds fun to play, have you ever run one?

umbral girder
#

Nah. Mainly because the players I have and I don’t care to make all that magical fighters

#

The vibe of a dude who is that skilled in fighting he does not need magic is way cooler.

#

Like Deathstroke from DC comics

naive dirge
#

Also whats the lore behind the name "eldritch", whats its mean

umbral girder
#

If I wanted to a play a warrior with a lot of useful magic and skills I would just play a Ranger

umbral girder
naive dirge
#

Ohh gotcha

naive dirge
umbral girder
#

Way better damage and health. And you get more stat increases and/or Feats than every other class in the game

#

Also it uses the Wizard spell list which is the best spell list in the game

valid geyser
umbral girder
#

Bard is more of a support with a lot of skills while Ranger is more of a generalist for skills, magic, and combat.

#

Fighter is much more specialized towards combat

naive dirge
#

lowkey sounds like a fun class i'd play

umbral girder
#

Also fighters are trained in Every weapon and armor in the game too

#

So you find a magical weapon, shield, or armor most times your fighter can easily use it in a fight

#

Ranger is more focused on exploration and Bard is leaning more on social as well if using the pillars of play

still plover
#

Bards also get a nice bucket of skills. Useful in many situations.

naive dirge
#

like you'd obviously wanna put some points into intelligence if you ran it, but it doesn't INHERINTLY have weaker melee capabilities?

valid geyser
naive dirge
#

so it sounds like a better fighter

umbral girder
#

Ehhh

hollow stone
#

the only downside to doing EK is that you don't get what the other Fighters get

knotty basin
#

I mean, the cost is that you don’t get to pick another subclass

umbral girder
#

In terms of combat abilities its has difficulty comparing to other fighters

hollow stone
#

like Battlemaster's Manuevers which are basically martial spells

snow zephyr
#

Nah, just take the battle master feat

umbral girder
#

You need to be specific with your spells and also their spells are long rest recharge while other fighters get theirs back on a Short rest which is more common.

Unless you are Champion then you always have your subclass features

crimson gulch
#

champions kick ass

valid geyser
#

and most fighters just have things that are on all the time/have quick recharge, so not having to worry about spell slots

umbral girder
#

Yeah it loses out some of Being a Fighter to get spellcasting

snow zephyr
#

Doesn't pretty much every class except barbarian get spellcasting access of some kind?

inner silo
#

How to choose the class to play when you have multiple options you really want to try?

crimson gulch
#

roll for it

inner silo
crimson gulch
#

a few of their subclasses get some spells

valid geyser
umbral girder
valid geyser
inner silo
snow zephyr
limber trail
inner silo
#

But the only casters i want to play are the necromancer and the artificer which my dm doesn't seem to be the most found of

naive dirge
#

whats the social consensus on EK, are they annoying to have in ur party or are they valuable?

limber trail
snow zephyr
#

Bards should get more rogue stuff

valid geyser
#

i think rogues should keep their own unique stuff

umbral girder
#

They are ok to have at a table

snow zephyr
#

Bards make a good 8th party member

umbral girder
limber trail
naive dirge
#

What about duel wielding scimitar rogue w/ long hair and brooding personality, maybe a large cat companian? /s

limber trail
#

Large cat companion sounds like a beastmaster ranger more than a rogue

umbral girder
knotty pasture
#

A subclass is when a class specializes into a certain area, the only "cost" to EK is not picking other subclasses

woven flint
snow agate
#

Trueing

woven flint
#

Like Knome /joking

limber trail
#

Eldritch knight is not one of them

umbral girder
woven flint
#

I mean..

Maybe Wild Magic Sorcerer if you get a bad effect on yourself the party is pretty much down a person

limber trail
#

Speaking of from experience because I've played alongside a shadow monk who, early on, used darkness very offensively in situations that made the game harder for everyone

lyric idol
umbral girder
#

Also artificer is just rather meh of a class

#

I’ve played nearly every subclass (except cartographer) and it’s rough

limber trail
# lyric idol Idk why DMs seem to dislike artificers. And Eberron in general.

While I don't by any means dislike artificers, I do understand that a lot of DMs' dislike of them stems from kinda how artificer players tend to get very... "creative" with their class abilities and try to do some things that are out of scope with their abilities, such as making cars or nukes or whatever.

snow agate
#

I’m gonna judge twilight cleric because I don’t think twilight gods have a lot of flavor and the whole reason you’re picking it is because the channel divinity is op

inner silo
umbral girder
#

Also yeah artificer isn’t the technology class, it is the Magic Item class too

atomic kayak
woven flint
#

Artificer is even more "Meh" now, because they took away its whole shtick of being the magic item master

snow agate
umbral girder
#

The only subclass I found remotely fun to play was the Alchemist

lyric idol
crimson gulch
lyric idol
inner silo
snow agate
woven flint
limber trail
lyric idol
snow agate
umbral girder
crimson gulch
inner silo
#

I'm considering artificer, necromancer and monk

lyric idol
snow agate
umbral girder
umbral girder
inner silo
limber trail
#

ah nealen got to it alr

lyric idol
umbral girder
#

Doesn’t need half baked features to make it good to play

inner silo
limber trail
atomic kayak
inner silo
woven flint
snow agate
lyric idol
atomic kayak
umbral girder
#

Its ignore magic item requirement was likely almost its worst feature in 2014.