#dnd-discussion
1 messages · Page 15 of 1
i'm in the mood for some 4e actually
the entire point of warlord was that you tell people to beat people up, and that works in a static 4e tabletop setting of "basic attack deals 1d8+5" for everyone, but in a setting where people can do crazy stuff with an attack, yeah....
I mean order clerics and old GWM goes brrrr
i actually dont really think thats the reason its removed, i think its removed because the current meta doesnt like the idea of a party leader or making other characters do stuff, which such a class can end up feeling like
fair. Order cleric does give lots of bonus attacks and can provide some similiar buffs to warlord though. Bless people and with that bless make them hit more people
Totally. 4e was purely a co-op squad game and it was designed as such
they just removed a lot of the (sometimes overdone) streamlining of 4e where everyones basic damage was 1d8+mod
so its a lot more volatile now, order clerics letting rogues do extra sneak attacks, making GWM strike for tons of damage, etc makes it a lot harder to balance per se, and I believe that is an issue they face for 5e in general?
I don't think it was even sometimes overdone. I think it was often overdone. High balance at the cost of ability same-ness
yeahhhh
i think theres a similar problem with pf2e rn too, a lot of the classes fall into a specific role balance-wise, so combat and encounters feel a lot more game-ified than feeling like what makes sense as possible in a high fantasy situation
which was the reason the easiest way to make high level mobs was to just give them huge amounts of HP (1000+ even), so the challenge wasnt really "can you hit it" but "Can you keep interest in a 6 hour combat until you whittled that thing down"
Saying 4e was too homogenous when 5e exists and is the most popular version to date is funny.
yeah thats never fun, i really like when monsters have very specific strengths and weaknesses so the fight can either be overwhelming or destroyed in a couple rounds
i feel that's intentional, for better or worse, because a big part of pf2e's appeal is that it's a tactical combat system
it is absolutely intentional, i just like the "vibe" of 5e and pf1e more due to how creature interactions work
Yeah pf2 is a game where a wizard can suplex a bear because their level is a higher number
It’s very much a gamey gsme
Not entirely sure what you mean by that, 4e is more homogeneous in design than 5e.
It very much isn't. 5e is significantly more streamlined because of the complaints they got about 4e.
i guess the way to describe it is "actually balancing things" vs "if everyones unbalanced, nobody is"
i like the latter
Yeah playing pathfinder 1e does excite me with the options not caring a lot about strict balance
Imo streamlining ≠ homogeneity
I keep feeling the temptation of making a ranger monk
Like balance is good of course but it is going to restrict you
The monster design in 4e was sick
pf2e fell off for me personally in favor of more narrative systems where i can just do whatever the hell i want without needing to worry about "balance" thanks to procedures in place
yeah like for example theres a paladin build option im considering where you can blow 10 lay on hands uses and take a temp negative level to just straight up cast raise dead for free
i wish they kept Monster Roles too
is it actually mechanically optimal? no. is it really cool and nichely powerful? absolutely
I use 4e Minion style monsters all the time in 5e.
I think pf1 does get me in that it can’t be simple about anything. They solved the martial caster balance in that martial characters are as complex as casters just by how much of a chore it is for weapons
The party I’m in had a monk who realized he can’t use staves at all, and a fighter who realized she can’t dual wield katanas for her giant trox samurai
i think foundry as a VTT made pf1 a lot more bearable to play due to automating the numbers and conditions
I'm not sure how to respond to this.
In game design terms, a system that's more streamlined is by definition more homogeneous.
Game elements are combined, mechanics are grouped, and the system as a whole becomes more simplified. It becomes homogeneous.
And the '24 update just did more of that.
I realized I do like characters that have less stuff written down what they can do. Maybe it’s a sign I might wanna try narrative games but I’ve had the most fun Ive had in a while on 5e with a thief that’s just vaguely good at dex stuff
Is oath of genies paladin good? I saw a post on reddit where a DM was raging about it.
Fate fixes this
You talking to me?
It’s entirely possible. I bought fate core from half price books
No, just clarifying my previous msg
i like either high crunch or no crunch games the most tbh. pf1 to me is really cool because of how much you can build a character the way you want and how to have them engage in the world, but ive also been really liking fabula ultima because its extremely simple and easy to logistic
Ah okay
Yes, but in 5e a rogue functions very, very different from a 5e ranger Or a fighter from a paladin. In 4e, many of these characters were functionally very, very similar as long as they shared the same party role. With similar damage, similar movement abilities, similar healing output, similar everything.
I guess I'm trying to say there's more niche disparity/distinction in 5e (than in 4e)
this is valid
This is true but compare to other games. In Shadowrun, for example, just about every build has to deal with entirely different rules. Here the core remains the same for everyone
i think thats a good thing
yeah there's generally a greater distinction between roles
with that said, they're not all the same. Swordmages (that's me :3c) and Fighters are both Defenders but the way they do their schtick is fundamentally different
Yeah I definitely think the fundamental difference is that the game seems less interested in challenging the PCs and more giving them a world to explore/a story to tell
yeah
Of course. 3.x had a bit of that going on as well. Everything is relative.
That’s what I liked about OSR games. They were more about a world than the people who lived in it
i also kinda wanna try Burning Wheel for high crunch, but im not entirely a fan of it being a low fantasy game
for me the most exciting thing is overcoming difficult challenges because that gives that feeling of "victory", so i like either end of it, as long as its something you as a player actually get to work towards
i do wanna try out Chuubo's tho
my least favorite thing is when victory is expected to the point you dont really have to try, or out of your hands
Hi
Yeah I realize I like being the underdog. I definitely prefer the math not being in my favor. I had a combat last night where my rogue was blinded, unarmed, unarmored, and still charging at yuan ti. Being on the back foot makes me feel like a badass
This is primarily because 5e shifted away from mechanically relying on such roles.
Tanking, DPS, healer, etc - those typical roles do not truly exist in 5e. You can kind of build toward one, but they're not inherent to the system mechanics as they used to be.
we literally got attacked this session walking down an alley because a hit squad of maids was planning to "recover" one of our party members, we didnt immediately comply, so they started throwing grenades and doing spellgun stuff
I think strict balance is very good for ensuring every game plays similar and DM fiat is less of a thing, but a good DM can make a game fun with any system
hence why you got the subcatagories for each
Sounds like yall barely “maid” it out alive
but hallo, what are yall talking about?
I’ll see myself out now
good games
you can ping me i dont mind, but...wdym by that?
what about said good games
There’s someone I know in a who thinks that DM fiat is a complete and utter evil, hoping that AI becomes complex enough to properly run games. I guess i kinda understand their thought process, they just extremely value fairness and there isn’t anything inherently wrong with that
yeah you can definitely feel the difference, pf2e basically requires these in your party and the classes are very much one role or the other
good games, like 4e and pathfinder
uh, alright, can i send in my two cents for what i like in a ttrpg?
never underestimate the maid squad.
no
they had a second squad coming as reinforcements so we ran away while the cops arrived 😭
oh...sorry
Yes. And I'm pointing out that that underlying system made lots of things very samey within party Roles. That's the homogeneity I'm referring to. Even though you had more build combinations, the end result was often more or less the same.
5e is streamlined in that there are fewer character options, which obviously leads to more people picking the same builds, but it's not the same system-wide homogeneity. Am I making sense? Sorry if I'm not making sense.
you dont need permission
oh no, im just used to being ignored so i just begin announcing certain stuff before it happens
i think ideally that narrative authority in a game should be equally distributed between the GM and the players, i.e. DM fiat is good if players can also impact the story in a metanarrativistic way.
Yeah that kind of thing happens in big channels
also sometimes there isnt really a point to responding to something with an "idk" or "ok"
Yeah there’s definitely a social contract between dm and players
I think the most problematic thing about the streamlining is the ups and downs. Specifically, for the players. Like, you want ups and downs. You want triumphant moments, and moments where your character just falls on his face comedically. Its hard to get that if the system is too streamlined, because if everyone is doing the same thing you do, just slightly different, its a board game, not a TTRPG. Meanwhile, if its not streamlined enough, you get some classes that get too many show off moments potentially (old wizards most def) and players could feel discouraged by one PC outshining them all
i agree with this
thats why i like the more "every class is unfair" systems
agree, hence why i like 5e a lot, with some...obvious table rules or bans in place so everyone can actually get a chance to shine
Yeah I think part of fairness is also just creativity. Some games reward being creative, and some people just are not creative
ah, the team fortress 2 strat, wayhey
i just like flexability, no matter how its done, but i also like consistency between PCs and the enemie's 'power levels' bc, well, every system has that flaw of being inconsitent, but many people view that inconsistency fun
yeah i like that in pf1 i can make explosion masters, necromancer bosses, giants with 20 foot reach and 4 aoos, dodge tanks, melee blenders, ninjas with a +40 to stealth, paladins who are basically immune to spells, etc
you get to do extremes
that sounds really neat, but i also like when people or tables try to make something that is obviously not been explored properly
like, explosives like you said, or psionics
i moreso mean a fireball specialist :p
you can actually minmax fireball
but there are alchemists who are specialized in actual bombs and can make landmines too
And it's that reduction in character options that results in more characters being even more mechanically the same than they were likely to be in 4e, especially if that group is one that's focused on power as there are fewer similarly powerful options to choose from.
I get what you're saying - I'm saying the removal of those roles along with the removal of options exacerbated the issue you are pointing out that 4e had. I'm not saying it didn't exist. I'm saying it's more present in 5e.
hey now, just turn those fireball stuff into bottles of explosive fire and kaboom you got napalm
you actually can make your firespells do DoT...
probably a 2024 thing but hey, idk
its not
my favorite part of 5e is flavoring my move and attack action differently each turn fully knowing it has no mechanical nor narrative effect
oh, fair enough then
So my LGS has been doing the Sirisdice Mystery Packs, like the water deep collections right
and its feeding my dice goblin baaad, like ooh no I like buying them a lot
ha, same, i just imagine the haste spell as a kaioken half the time
even the common ones are realyl good but the reares look amazing
that is actually a decent gripe i have with 5e, just like its difficult for melees to do crazy melee stuff, classes like wizards or sorcerers dont really do much besides "cast a spell", they cant build for a specific type of spell or magic
outside of niche stuff like evocation wizard not hurting allies
melees...well i made feats for melee stuff and made erratas for the spellcasters
well if you have to homebrew it..
for a system like 5e though there's only so much you can do and could do
you're forced to homebrew it, bc honestly some of the core system will have to be changed for it to be...better
still despised the way they did vehicles and weapons... 
Yeah I do feel that. In the game that I am enjoying a lot for being pretty Freeform in stuff you can do, it seems like casters get that benefit as well. The sorcerer in the game I played used a single cause fear spell to instantly take out a CR 7 yuan ti via some convincing that source was from their snake god. It feels like a double standard but it definitely cut combat short and stole some of my thunder (although I think a nat 20 was rolled somewhere)
Ah okay. I get what you're saying way better now. And I can't really disagree.
The way I look at it the removal of party roles gives players more incentive to play what they actually want to play, instead of optimizing their character within that party role. Having a hard coded role system always made me feel like I was incentivized to lean as hard into the meta for that role as I could.
I know different tables are different in that regard, but I feel like 5e has a more "play it how you want" attitude.
Community pressure notwithstanding, of course.
i think one of my fav builds in pf1e was an abyssal bloodrager, who was like a fullplated berserker that would turn large in fights and used a bardiche, combat reflexes, and the cleave feats, so they could basically apply pressure or threaten an entire room xd really great crowd control
Damn.
I found it too hard to get into PF1. It's too similar to 3.5 for my liking, which I had problems with. (Though I have to admit my experience was colored strongly by the kind of nerds I was playing with at the time).
ya thats fair
I’ve been a little meh on pf1 so far. Maybe I should have found a group just playing an AP but I’ll stick it out for a little longer
Ive def been glad to try it though
The 5e community may have a "play as you want" mindset and that may even be what the designers of the system desire, but the mechanics of the system push you in a specific character direction in terms of optimizing any given character. With the loss of roles there's no mechanical incentive or direction to build a given character a certain way, leading everyone down the same pipeline instead of partitioning that pipeline.
Yes, within each role there were similarities, but at least there were definite mechanical differences between roles. Now the only difference is caster or martial.
And even then I think the main difference in casters is “do you have healing or a higher variety of damaging spells”
And because healing is garbage in 5e (although '24 healing is better), that's kinda mostly a lean toward damage. It even has become a saying that the best way to stay up is to kill the enemy first, and a strategy to only heal once an ally has hit 0hp.
idk, healing doesn't seem that bad
i see people rolling a lot of dice on healing spells
there also isnt really the concept of buffing in 5e outside of specific spells like bless
protection from energy to me feels like a joke
1d4 or 1d8 plus spellcasting per spell level when monsters drastically outpace that on average is terrible.
I think necessarily healing has to be bad, because it shouldn’t outpace damage being dealt too easily.
Big fan of casting aid on short rest as a celestial warlock
But even then healing spells are the best form of healing in combat because your other options are trading off healing later for healing now, which isn’t usually a great trade
Damage always outpaces healing to a big degree. Resources spent to damage are almost always more efficient than spending the same resource to heal.
To the point where the most efficient use of something like Healing Word is just getting someone up from 0hp
I agree. But at least 2d4 or 2d8 does this better, and doesn't feel like a waste
Yeah I think 2024 did a good job to make healing at least feel reasonably impactful
The 5e cleric adage: the best heal is killing the monster faster.
Admittedly, it's not actually a bad thing to have very centralizing themes and mechanics. I consider 5e providing options when those options aren't well-supported to be more of an issue than the fact that there aren't a ton.
Essentially, quality over quantity.
There's also no true "solution" to this, as it's entirely related to the values people hold towards the games they engage in.
my favorite "healer" in 5e was tbh just a light cleric, id spam spiritual weapon and sacred flame and act like they were golden heavenly spears, and otherwise use fireball/wall of flame/daylight/bless/channel divinity
Basically how I built my light cleric
Yeah healing is more or less just a sidearm if anything
I even renamed my guiding bolt “spear of Lathander”
@snow agate Hah I knew I liked you. Laser clerics are my favorite
Yeah, I'm not even necessarily saying 5e is worse than 4e. Just that it's more homogeneous.
I hate how spiritual weapon is concentration now.
Yeah it already was kinda meh before
There's a lot of changes they made to clerics and their spells and features that I don't like.
Both mechanically and thematically.
I’d say I agree to that. Inflict wounds was made a less risky spell which I’m personally just less a fan of
the solution is to homebrew more options and buff the healing...or just use more and more third party options but then we get into the issue of powercreep/power disparity
Guidance now having a requirement of having to state the skill as a way to prevent the "problematic" behavior some players have of declaring it after the fact was entirely unnecessary.
which, power disparity is in...every ttrpg, but its insanely apparent in 5e, especially with the third party stuff
dang you all got me browsing the 4e monster books rn and these are great reads
The Critical Role crowd is in shambles
The trick for 5e is just to use a lot of MCDM content
It's 4e, but for 5e
oh, god 😭
I think it's more homogenous with builds than 4e, but not necessarily with play, which is exacerbated (for better or worse) by 5e not actually defining play much at all.
Though I didn't play 4e, a lot of feedback I've gotten from people who did is that you felt like you were truly doing the same thing over and over, almost like an autobattler.
i like the options, but i despise powercreep with a passion
Yeah I figure if they needed a nerf I’d just steal from pathfinder and make the target immune to guidance for like a minute so it’s not as spammable
That wasn't my experience with it, but I can see how people could apply the system in that way.
I love Matt Colville, but I still don't know wtf an illrigger is.
What does it mean to rig something illy?
hah, a broken class in the game, wayheyyyyy
It's a terrible name for sure lol
i like the name, illrigger flows really well, but um...its a demon knight
I kinda like it, but calling it something like “diabolist” would probably be better for summarizing it
i thought it was a devil knight
which, to call it that is...yikes
100%. Terrible name, and not enough in the flavor that goes toward explaining how it's different from just an evil paladin
idk if i can say the h word but its a that knight
Although I’d say diabolist sounds cultist-ish so might make them sound less knight-y
Yep. And that's what it should have been named
Ironically, I'm a bit more 2e pilled where you have less options at base and the fun comes from actively playing the game and not really building too much, because there's so many restrictions.
hell knight????????
i thought illrigger came from old editions for a LE paladin so it kinda makes sense
Also I doubt paizo owns the trademark but hellknights are a pathfinder thing so kinda off the table
eyuh
Devil knight is unironically a dope name
Oh yeah illrigger comes from the plethora of paladins dragon mag article from the 80s
Sure.
Doesn't make it a good name.
eh, nomenclature go br i guess
anyways it is...disgusting which what you can do with it if you look into it a lil bit
Yeah I just forgot about it, so I could see colville choosing it as a nod to the past
It's honestly not that powerful.
Illrigger is one of the better names anyway, beats Lyan or myrikhan and paramander
Alright let’s hears everyone’s takes on renaming Illrigger
It's strong, yes. But it's never going to do what a wizard can.
People just get too bent into all sorts of shapes about powerful martials.
If pathfinder didn’t exist, hellknight. Otherwise something like infernalist
bad comparsion, compare it to paladin since its fairly similar to it
Diabolist?
Diablo..ist
I'd call it a Deathknight if Blizzard weren't gonna bust down the door
No, that'd be confusing with the actual monster.
Oh that too
Oathbreaker Paladin's basically a Death Knight, anyway. Summons undead and all.
The reason I'm comparing it to wizard is because people get too concerned about how strong a martial can be when spellcasters don't get that same level of criticism.
Just gotta nerf like 10 spells 👀
Oh you mean like Arthas? The paladin that broke his oath?
1e Wizard: weak in the beginning, strong in the end
5e Wizard: strong in the beginning, stronger in the end
blame the general populous, ik all too well what wizards can do unchecked but um...most people keep wizards in check
(It is actually a bit comedic how fast you can make any sort of caster superiority vanish by changing a relatively miniscule amount of spells.)
They don't at all lol
Shhh, don’t let the normies know the power of the wizards.
Arthas is a lich, though. Like, the King of Liches. In a titular fashion, even.
Elminsters elusion
just ban magic jar and magic aura and it cooked them massively
then start fixing clone, demiplane, t poly/poly, planar binding, etc
oberoni
I think that just via amount of powers and things they can do, you’re never not gonna beat a spellcaster in that regard, but just from a numbers and balance standpoint there’s ways to level the field
Not having an appropriately long adventuring day is the #1 thing that keeps casters being more powerful than martials.
Basically went from paladin to death knight and then lich king
Quite literally did this. Not basically.
(Don't take me too seriously I just like making stupid pedantic jokes)
To a degree, yeah. I don’t think it’s the magic pill but it does make them less spammable
Plus, they've been very polite about removing every restriction to spellcasting (as I know I've mentioned before.)
Yeah in old editions clerics didn’t really get direct damage spells, so their magic felt different than a magic user. Less so today
oh, no, in terms of options you cant beat casters...its borderline impossible, but...balance wise, damage is damage and when you can do a lot of damage it do be really cool
In B/X a Level 1 Cleric has no spells at all
Sorry, I've just played wc3 too many times lol
The thing that's the lose-lose is that it's not actually that hard to balance spellcasting as a whole (from a designer standpoint, specifically). You just also have to restrict play and options, which is pretty reasonable ask but is also the method people tend to disagree with the most.
I wanna turn this into a random encounter 🤣
https://www.reddit.com/r/TwoSentenceHorror/s/NK8xS1pRnw
its not, just gotta nerf/ban chronurgy wizards and...similar levels of broken to then actually raise the amount of viable options played
Yeah I think there are just spellcaster archetypes that rely on very strong spells, like the mind controller archetype
the saying less is more applies very much in 5e, people just dont use it
ngl it is really comical how weak arcane casters are early game in pf1e, if you survive the early levels the late game cool stuff feels earned
There's a whole setting I made that has any casting of any spell, even cantrips, have the caster roll on a wild magic table that's about 75% bad things, 20% neutral, and 5% good.
It's very entertaining.
To restrict them is to hurt a class fantasy, which will hurt people who want that fantasy
thats...funny
I mean, a lot of stuff will almost always be viable. The floor isn't the problem, after all, just the ceiling.
You don’t see many enchanters in pathfinder 2e because charm and dominate spells are inherently less than reasonable and were as such restricted a lot
Howdy
yeah now they just barely are worth the effort
Tbh, this is actually quite easy to solve, considering that previous editions had it solved.
A 1e Wizard had a d4 for hit dice
A Level 1 Wizard would have 4 hit points.
No cantrips.
One spell.
Have fun storming the castle!
i just think banning/nerfing certain stuff helps the play a lot whilst like, you can raise the ceiling by going more PH via the adept feats or race or skill feats
the cantrips in pf1e are more of a joke because while they exist they do d3 damage, which is worse than any crossbow
Can you guys please help me
idk just ask the question
I’m trying to start out DND and I wanna make a pirate like guy
1e meaning 1st edition D&D (AD&D)
I think we should all be grateful there's no more vancian casting, though.
i am aware.
I don’t know how to make a homebrew class and I wanna try to figure out which one of the classes are most pirate like
swashbuckler roug-
I do also think a lot of linear martials quadratic casters still exists because d&d’s early editions existed on the premise of asymmetry between class progression and all that
oh my god.
THATS OPTIMUS PRIME
/j
Appreciated
And they failed to truly accommodate such
You might enjoy a rogue with the swashbuckler subclass, or playing some kind of a fighter class?
It's like that Brennan Lee Mulligan-ism "what is the greatest form of magic?"
"Friendship?"
"No, stupid. Chronomancy! What good can friendship do when you can literally control time and do whatever you want?" 🤣
PF1E, Pathfinder 1st edition, based on 3.0, no? Or am I wrong
Chronomancy and...whats the blood one
Forget which PF is based on which edition of D&D
there was also a lot of asymmetry between roles. in 5e most classes can fulfill the same objectives, (especially casters) so martials have less strengths
The solution is just allowing the player to determine how they want to be restricted.
PF1e is DND 2e, PF2e is DND 3.5e
Hemomancy?
Ah gothca thx
Yeah, the fact that there were essentially four classes in the earliest editions meant there was a very clear dividing line between a lot of them
yes that
Untrue statement
yeah meanwhile right now, a cleric is often tankier than actual martial classes, and mages can often do as much single target damage as a martial, but can also get AOE too
Pf1e is based on 3.5, pf2 is its own thing and is more or less a hybrid baby between the pf1, 4e, and 5e
ah, so ive been lied to, got it
I think there are also just a lot of factors like the shift to hard combat simulation as a focus of play and the lower lethality rate as well
the only difference is resource management, which was meant to be the difference of the classes where the longer the battle goes for the better out martials will be...problem is when the battle is disgustingly short
"Anyone who ever died didn't love enough?"
thats true, the high lethality rate made arcane casters actually really risky
they generally had lower saves and ac and hp all at the same time so if you jump them they crumble
plus they could hardly ever escape grapples
Oh yeah, page 2 or so of the first ever d&d booklet from 1974 stated pretty clearly “magic-users start out very weak and become the most powerful characters if they manage to make it to the high levels” paraphrasing there
Very heavy on the if.
I don't believe 1e had cantrips at all
None whatsoever
i would go so far as to say the most dangerous thing to a wizard was just any form of ambush predator or rogue
In the unearthed arcana supplement there were, but you had to sacrifice one of your spells per day for four of them, and they’re pretty low power level
they didnt really have options to deal with these
Like, a single effect of prestidigitation or “summon a single bumblebee” real spell btw
lol
Fail to get your marching order right? Wizard isn't in the middle of the pack, but in the back? Random Monsters attack from the rear.
reroll gg
one time i played a cavalier and got dragged off by a pack of leopards...
if i was a wizard i wouldve died xd
At least it only took a couple of minutes to reroll a new level 1. The upside of high lethality is usually simple character generation
most peoples backstories are only one page still..
No skills, no subclasses, much easier/faster to boot up a new PC
You only grew attached to the PC's who, somehow, survived past low levels
My experience with old school games it was definitely baby sea turtle sim, but leveling up felt earned which was its own fun
i do like the shift to a more narrative game where death is rare, feels more interesting
I'm playing Monster of the Week for the first time rn 😎
Playing a Swamp Ghost fella named "Bog"
Yeah I think I like both, they just offer different kinds of fun
It very much did, more importantly, success felt earned. Survival felt earned. Those are now guaranteed in the modern style (of course, one should play as one wishes)
they're only guaranteed if your dm holds your hand like a baby :p
Heya, btw, Music :DDD
I’m hoping my current 5e game will challenge me more, but it’s been a lot of just being licky
hi hello hi
I feel like the threat of consequence needs to be present. That can be death, but doesn't need to be. Other consequences can be much more interesting.
I think playing the game has the most I’ve been challenged from a creative sense. Playing a thief rogue gives me a lot of tools to approach problems uniquely, but not outright solving them. It’s incredibly stimulating
I'm very much enjoying my rogue in @fossil hollow 's game
Just curious, on a Scale of 1-10
...
How EVIL is the Xanathars Guild? 🤔
Don't need to know anything in particular, but how screwed is one if they encounter them?
I'm prepping an old school dungeon crawl (in 5e), based on The Lost City.
You will get 1 Death Save.
Backup sheets recommended.
A potentially lethal trap in the very first room.
I am fully aware this will not be everyone's cup of tea 🙂 But my players are on board.
Or in some cases like a barbarian having to sweet talk a merchant and somehow succeeding
I think my one complaint is that I might wanna respec to get higher int, because two bards, a sorc, and a warlock in the party means my charisma is much less appreciated. Although just character wise my guy makes more sense being a suave talky type
hi
bery
That the one problem with less diverse parties by the way of not having many different strengths
Or in this to many overlapping
I will say I don’t have bad int, I just might wanna trade a charisma proficiency for something like investigation. I definitely have the market on dex skills
I have a farmer barbarian
(Also there’s two bards because one of the party members kinda controls an NPC who’s connected to her via backstories)
I know background doesn’t mean backstory but sometimes background help give ideas on how to build a character
Yeah for sure
One of the very few more power buildy choices I made was wayfarer instead of sailor for the lucky feat. I have so many rerolls a day from human inspiration, but it does hurt not having tavern brawler. I like being punchy
the more unique feats are fun
we're screwed
Noted
decisions were made yesterday which were bad
And it’s for sure a flavor match. My guy has gotten into a lot of bare knuckle fights already, I just don’t really have the space to grab it
Oh yeah am I still lawful good if I uppercut a goblin head off their body and turn a kobold to paste with the stomp of my boot (critical unarmed strike)
I like to fit the background (and other mechanics) into the rp of my character, including my backstories.
-# That's not how alignment works
I know, Tis a joke
I will also say I’m a filthy rich pirate captian so if I really need some kind of way to get good punches I could try and see if I can buy/commission something like magic brass knuckles
Or be like me and get 20 strength
Last session we made a butt ton of money off of pillaging a sugar shipment, and I got captain’s share of that transaction (like a thousand of the 15 thousand from selling)
yea i agree with that
Hello
I offered the rest of the officers (my party) an amount, but none of them said they needed more than like a hundred.
Hi
You got a not greedy party
I will say it’s very weird to be in a position of power over the party, but I am technically co-captain with the warlock but they were out fishing so I made the administrative decisions
I’m new here
cool
Hi new here, I’m Nugget
I didn’t wanna play a stereotypical thief rogue, but someone’s gotta compensate for the lack of greed
Well my name is Jasmine
Oh you got two names?
We all need greed in our lives
what do you think is a good call when you have a sort of mellow party? to match the mellowness or compensate it by being more energetic?
No just Jasmine
Just vibe
Is my answer
I see. Welp, glad to have ya here, Jasmine.
I mean the rest of the party is reasonably quirky/energetic, I’m just matching the vibe in a different outlet
Thank you
if i was "just vibing" id play a self insert
Hey all! I want to do a short, fun D&D-themed birthday quest for my boyfriend next month. I haven’t played before, so I have limited knowledge. Any tips for simple one-shots or silly birthday twists
i didnt mean about your party your party just brought up the idea in my mind
You saying you can’t vibe while playing a non self insert
The entire reason we got that sugar was because we were stopped by a navy vessel, and I climbed on board to swipe some of their goods. It’s their fault for leaving the very very valuable sugar just laying there
the easiest thing to roleplay is myself so if my goal was to just vibe i would be myself
Ah fair
Ah, I’d say it’s good to have someone whose on track of the adventure to keep the group focused/moving forward, while not being too controlling
Guess I miss understood
is oki
i think they're def on track, they're just very like, subdued and mellow people , like the opposite of a chaotic group
But if you end up in campaign were people get off topic or start talking a lot without plot progression then yeah that be important
Why I say 3-5 is max number of players
I find to be acceptable
Hm. I’d say if I was a player joining this party, it seems easiest to match the energy, just to not be too disruptive. I think hypothetically at least starting small and just lightly amping up energy might be good to test waters on how much the party likes that sort of stuff.
Question, can I use the Poisoner Feat to apply poison to my Unarmed Strikes?
If so, does this also apply if my PC is a Grung?
No, it has to state if it uses unarmed strikes
yeah i suppose that makes sense, ty
It specifies “weapon” or “ammunition” I’m pretty sure, so no
Actually poisoner would be good for a poison magic build
Eh, it would be aight. Resistance to poison isn’t the most common, but immunity is.
So poisoner would help a bit, but it can’t bypass immunity
Also there are like, 5 poison damage spells. Most of them aren’t great
……. Welp at least it give you chance to inflict stat by simply using a bonus action
sad
Like, ray of sickness, poison spray, cloud kill, infestation, and the handful of multi damage type spells
yeah its a very niche damage type for players
Hey chat ^^
Hey Clara
Like, I think wotc knows poison isn’t great
Heroes of faerun introduced a snake themed spell, sylunes viper that has a feature called venomous bite that inflicts the poisoned condition which also incapacitated. Guess what damage it does? Force damage
Guess poisoner isn’t that useful
Hru?
Doing well, can’t complain
Wow, just wow
Doesn’t stop me from wanting to use it on my plague doctor mercy monk with daggers reflavoured to syringes
At least poison condition is useful
Anyone wanna go in dms and talk about the campaign I’m building? I’m a new dm and have no real idea what I’m doing. I don’t know if I’m doing any of this right
The spell itself is really bad. It’s kinda like armor of agathys where you get temp hp and the spell ends when you lose it. So it’s way easier to lose than just breaking concentration
#dm-discussion and #dm-world-building can help you here tho
Why the need for dms
Like in theory poisoned+incapacitated with no save is strong, but it’s just super risky
Sound like a worst armor
Also tryna make friends
Friends can be made on here, and having multiple people give you insight is probably better than just one
only time i saw armor of agathys be good was a shadarkai build meant explicitly to use it with the damage resistance of the bonus action teleport so it could proc damage multiple times before breaking
Oh ok. Thnx
What dnd class would you guys fight irl (and you have too) ?
To the death, and they want to kill me?
i'd likely die to level 1 of any class.
Do I get anything?
Yup, and you get one magic weapon/item
level 1, with a magic weapon?
That's just an initiative race with something like a thunderbuss
or a wand of magic missile
I didn’t say what level
anything higher than that is easily a total commoner kill
Roll a d20 for level
considering we would all be commoners
If I fight as I am irl, I think they'll all kill me almost instantly...even a Ranger from 5.5.
HAH. I choose the Deck Of Many things.
Deck of many things
I get a spell scroll with wish on it
Not for what I am about to do
how many cards can you declare from a DOMT again? Is there a limit?
I draw every card I am allowed
play solitaire with the thing.
You know it
Scroll of Tarrasque Summoning.
I die instantly, but at least I take him with me...and the city too, but that's not intentional.
I wish to switch bodies against the person I am fighting
Now you are the commoner bard
i think int cha and wis stats follow
Yet they be in a commoner body so how exactly would they be a threat
and depending on the interpretation, there's a 50/50 chance of inventory following.
character. so attunement wouldn't follow
I made a few homebrew races bc I didn't wanna buy some books just for races.
but if you wished the DM to have both players swap character sheets, that just might do it.
high five
Wait if I fight dnd character irl would that mean I be fighting their dm
BEHOLD
I already made a lot of items and 1 spell.
Glorp
From adventure time?
what?
What?
I've got my eyes on you
Yorp
all eyez on me
I'll get you too, lil bastard /joking
I actually recently took on a kobold sorcerer
hi there hows dnd
DnD is dnd’ing
dnd is dnd
surely you lost right
Character concept
The “soothsayer”
Bard, spirits or eloquence
Spirits for the innate spiritual vibes
Eloquence for pure silver tonguery
Basically you’re a that classic con artist who scams people with palm and tarot readings, crystal balls
Your casting focus could probably be like a crystal ball or tarot deck
Sounds like a Diviner wizard with the Charlatan background
I keep forgetting I don't have extra attack
Not for much longer tho
Got two throwing axes into them then the Druid burn them into ash by using fire bolt
Two weapon fighting build time
Oh yeah would it be horrifying to use the light cantrip on the inside of a skull? ( red color)
i love it
my Druid always misses fire-based spells
Fire bolt always missed but ice daggers never did
Ice Knife has a saving throw component.
The red light pulsating in tune with your heart beat around the figure in the dark you see the burning eyes almost like judgement and a red halo, yet a welcoming smile, and they say “ well shucks my friend, I didn’t wanna do this, but you probably shouldn’t have destroy this village, at least the ground can feed on your corpse”, you feel a piercing strike on your skull and you see their face and only the eyes, and a neutral expression, and yet you felt uncontrolled primal might from them then you died
anyone know a cool app to create a dnd map (continent size)
If you as yourself were to be dropped off in faerun as an adventurer where would you want to be?
Waterdeep for the masked lords and the sword coast general fantasy vibe
First session went well
We hit every encounter and the wagon broke down but we had fun
Azgaar’s is a fantasy map generator that quickly makes huge continent scale world maps that you can customize to fit your needs
Hitting every encounter is top tier entertainment and exp
I've got DND Sunday night. Gonna try and get a spell book off of a red wizard
If I die I'ma play a dragonborn artificer
Wont be easy to get in his good book
Session almost went to cr@p today because a player got really heated they couldn't have a tender scene with another PC.
The BBEG was in front of them, he wasnt keen on watching a PC trying to flirt.
idk tbh. Maybe a city?
Dw i get ya
But like... an offical 5(.5)e book. Maybe with Alzin Rex (prolly misspelled that) as the guy?
Its honestly getting to be such a problem. The BBEG went into phase 2 after doing a dark wish spell. We were all paralyzed but the spell ended prematurely. We were all getting back up, BBEG is in front of us. Player goes straight to the other PC. Holds their hand(no consent btw), "I'm here for you. My body is....." Boss attacks because of course their not waiting.
Anyone here ever watch One Piece? Their character is basically Boa Hancock. They love a character so much, that their entire character revolves around that PC.
that sounds like you talk to that player out of character about expectations and boundaries
Ilighon.
Yeah, totally. As another player. I enjoy the occasional cringe but its actually getting to the point of it actually being uncomfortable and worse still, they're basically highjacking another PC to have their......momemts. The player whose a victim is going to be more direct with them about the problem and the DM also.
this is weird
like I'd do this if the entire group are friends for like 5+ years
I think its a case of having chemistry and a good moment so their desperate to create another good chemistry moment whether or not the momemt calls for it.
Also, they just have a non-healthy obsession with gay shipping.
What now?
see, dnd is like dating and the table is like polyamory, so you have to be mindful of what others think, else just get a room
you can do that stuff offscreen if you really want to share with each other
and like there's usually text messages you can send where it won't be too intrusive to the session
The victim was like "Sure, they can date after the campaign." They were not into doing a romance.
then that's just weird
A lot of folks do treat TTRPG as a dating sim unfortunately
roleplay needs to be fun for everyone, if someone is genuinely not consenting, that' really uncomfortable
If a player is making another player uncomfortable they get a chance to apologise and not do it anymore, unless it is something that is egregious
But if they do it again they're gone. They can find another table
If it's something blatantly harmful like bigotry or sexual harassment they'e gone
Hunter's Mark is a great spell
I'm glad you enjoy it
depends for example for a cantrip its 1 day and 15gp while 3rd level is 5 day adn 150gp
you can find this on page 233 of the phb
Hi!
hows dnd
I've only played a couple times, but fun in my experience :)
This was my first message in the server lol
Just had a dm call me the c word and I’m genuinely fuming, and I dunno entirely what to do
i like your profile picture. is it a dnd character?
It’s from dark souls 1
Cu#%?
yeah, referred to my character (who in the moment was talking about helping another pc to a DMPC) a prideful cu##
Was it supposed to be in character for an NPC or did the DM decide to insult you
It felt like the dm trying to insult me
Yeah I’d say that’s fair grounds for leaving the table
I’d say confront them about it off the table first
Sounds like an npc being rude.
If it bothers you talk to DM. Maybe you picked up on irl hostility or maybe not
Bonus thought: is the dm australian?
I've finally found out what to replace my deceased Genies Paladin with 🧐
Do tell!
Looks around to make sure that none of my teammates from that campaign are around
AHEM
DON'T LOOK IF YOU'RE PART OF THE CAMPAIGN DAMNIT: ||Shadar-Kai Celestial Warlock|| :>
Ahh interesting, got that contrast going on huh?
Indeed
Whats a shadar kai
A shadow-elf
The elves of the shadowfell. They are neither dead nor alive and it used to be that all are sworn to the Raven Queen
I think in 4e they were humans who lived in shadowfell but now Like they are like a group that serves the raven queen
not all of them do
Dark cult elves
Ohh alrighty
and feywild elves as their opposite 
Eladrin?
yh smth like that i forgot their name
Hey guys, anyone got any good custom character sheet with all the necessary info?
wym?
like a custom character sheet with all info from the 2014 character sheet.
Like on dnd beyond?
something i can fill out with my homebrew. i tried dndb but it takes SOOO long to get the homebrew working
like homebrew features or like homebrew replacement of existing features?
cuz you can just use an official sheet and fill that in as if you would on a pencil
heck, just print one
It’s a hassle to implement homebrew on D&DB compared to filling out a PDF or paper sheet
Say since Alcohol is technically a poison are all creatures and characters who have poison immunization immune to getting drunk?
They’d be immune to getting the poisoned condition from alcohol at the very least
It’s definitely plausible
Yes, technically. They might feel a tiny buzz, but they cannot have their stats changed by it, shrooms, or other hard drugs
Funny
Next characters struggle
He gained posion immunity and is now sad that he can't get drunk anymore
There are some 3.5e drugs that still might do something to a humanoid with immunity to poisoned+poison damage, not sure though
so yeah poison immune creatures could walk through a forest and eat all kinds of mushrooms regardless of how poisonous they are, and at worst they will get a mild tummyache and some mild ringing in their ears
in 3.5 thats because drugs arent necessarily poison, as they technically count as buffs (propaganda? You decide!), and poison immunity doesnt make you immune to healing potions or the like. Anything that has a spell effect still works (if it isnt poison based)
Yeah there are some I know have buffs and detriments
Sounds like a question for your DM
It is possible to do the multiclass. It’s not a great one tho.
I recommend asking your DM on what the best course of action is
What do you mean slight shift? As in, just picking up MC? Thats easy if you look at your god/des of trickery. Do they like stealing power from others for their personal gain? No issue. Do they hate cooperation, based on trickery or not? That might need work. Do you want to actually shift levels from cleric over to warlock? Ask your dm
also warlocks are notoriously looking like great MC options until you read the MC rules and realize that they are weirdly the worst possible class to MC into as their spell levels do not stack at all
dont get me wrong, you can make warlock MC work in certain builds, but you actually need to try, and usually eldritch adept feat for a single invocation for pact of blade or whatever could be "better" mechanically (though a 1 level dip just for that/agonizing blast and eldritch blast is valid)
TLDR: usually more trouble than it’s worth.
Can you describe this deal and what kind of powers your character would receive from it? It's highly possible that you could just flavor your Cleric stuff as granted by a patron.
Maybe a Feat to give it some mechanical spice.
eldritch blast is notorious for its consistency in damage output. However, you will be a bit MAD with cleric/warlock? WIS for cleric, CHA for Warlock, Str to keep wielding your medium/heavy armor, Con because conc and HP, if medium armor maybe even dex up to 14?! Thats 4/5 stats you need to balance, if you arent already
Also what is the play style you want? Control/Support caster? Blaster Caster?
Basically, there are ways to take both aspects of the character without having to multiclass
How you want to make it depends on the playstyle and mechanics
Basically, the idea was to lean into treachery, deception, etc.
You can have a Patron without being a Warlock since Patron is all flavor. Did you want to be about mundane treachery and deception (ie the Skills) as well as magical trickery?
Will your DM allow you to change your class entirely?
-# arcane trickster?
How do you feel about changing entirely to Warlock or .. and bear with me .. Bard. Bard would allow you to be very very good at trickery and deception while also having the Control spells like a Warlock and the support and healing spells of a Cleric.
Oh bard goes hard too
I suggest Whispers Bard.
I suggest eloquence
Only cuz of immense bias
I see. Bard, Bard/warlock or even Warlock (Celestial) all work in that flavour
I effing love eloquence bards. Plus bardlocks exist!
Whispers is great for insidious manipulation.
would reduce the MADness to basically nothing. Cha, Con, and if you want dex. Being freed from the shackles of heavy armor (heh) and unleashed onto the world
Speaking of Celestial, I wonder why Divine Soul Sorcerer is an excellent subclass, but Celestial Warlock is middling in comparison?
Didn’t know celestial was bad actually, I’m not too well versed is warlocks
The things I read up has all ranked them being average which is a little odd to me considering it is still Cleric spells
And Clerics are powerful baseline
I think it mostly comes down to Spellslots, actually. Having pact slots is fun and dandy, but you get 2 of them, and usually divine spells are great support, but that means you are spending half of your resources on things like bless, or cure wounds, and you do not get the best healing spell in the game, healing word (even though you get a healing word like ability). So, a cleric/divine soul sorcerer might go and cast Aid at the start of the day, then bless in combat, follow that up wiht a guiding bolt and go "yeah that was just 3 first level spells, gonna spend 2 sorcery points to get one of them back or upcast later", while the warlock is already needing a nap after the Aid
a lot of their spells dont "profit" of being automatically upcast, like Revivify. If you are the responsible person in the party with the diamonds and revivify, that means you cannot ever use your second spellslot to actually do anything, because then you wouldnt be that person anymore
meanwhile, sorcerers and clerics just get 2 level 3 spellslots at level 5, up to 3 at level 6, meaning they can just hold one of those back and still do all their stuff. Its just my opinion, but putting a "hold a spell for emergencies" on a warlock takes away from the "Blast and nap" mentality they are going for
O that makes sense
lets see, what spells on the celestial warlock actually DO scale... Aid, Cure wounds, Guiding bolt, Wall of fire, Summon celestial. What spells DONT scale, lesser restoration, Daylight, Revivify, Guardian of faith, Greater restoration. A solid 50% of their bonus spells just dont profit from being cast with a max level pact slot (not counting cantrips)
Me and my friends want to do a one shot in the Winter break, we are all complete beginners but we’re learning as much as we can. We need a dm tho, is anyone interest?🙏
Mind if I DM you to ask for more details?
Hello modest, there are plenty of games going up and down in the channels dedicated for it! I hope you find a fun one for you and your friends!
Hi everyone tomorrow I'll do my first session as a DM, do y'all have any tips for me ? 🙏🏽
Not at all
also appearently the Polywife of Archfey and evil demigods wants you in their game. Dont give them your true name or your soul now, she might make you into anniversary gifts
Good luck bro
Trust in yourself, don’t be afraid to make mistakes
Remember Rule 0: Have fun. Everything anyone on that table is trying to do is about having fun, and you as the DM should also be having fun, not just perform for the players.
Ok thanks I'll try
Yeah you're right
Hey I can’t direct message you without a friend request
Secondly, its a collaborative experience, so no need for you to know 100% of the rules and the lore, as other people can and should know their own rules and lore. Feel free to double check, and if you feel that takes too much time feel free to go "We are handling it like this now and check later" if you get stuck checking too often (it happens, dont worry, you arent a bad gm because you havent got a photographic memory). Also dont shy away from removing/adding things to your world system that arent necessarily 100% backed by official settings if that makes the experience better for you/your players. Maybe someone wants to play a drow but they dont want constant fantasy racism, as a basic example, so have people be a little curious instead of hostile at best
Also you will deal with players bringing stuff that doesn't belong simply because they don't know better
Like the very annoying racist dwarf that's not necessarily the standard in most official settings cause people think every setting is middle earth.
Also relevant, but maybe a bit late with first session tomorrow, do check in with people if there is things they cannot handle even in a spectacular fantasy setting. There are consent sheets online with various themes, but some people cannot even handle the depiction of a ghoul ||devouring a human carcass because of cannibalism|| imaginery. No need to stress that too much, its rare but just establish an "out" sign (waving a hand, covering ears, wagging a finger at you) for everyone, that they can use on each other too in case one of the players accidentally describes a scene that another cannot handle
Like I'm to the point I just roll initiative the moment I hear that crap.
Oh sorry
It should be ok now
Its even more funny given that the few official dwarves of middle earth we do see are all about how their innate racism was wrong and how they actually find best friends in hobbits and elves and humans
Yeah, honestly I'm considering putting a separate rules guideline for all my games
That's just against all the stupid overplayed stereotypes that are just grating
if anyone can look at Gimli in the movies or books, see how he develops from being sorta prejudiced to full on accepting his limits to going out and accepting that his best friend is an elf and his biggest crush is an elf lady and he wouldnt have it any other way and then go "hehe should play racist dwarf" they are sorta missing the point
Bard tries to seduce a monster? The monster gets advantage on the attack cause you're too busy trying to seduce it.
Racist dwarf? You're arrested for public disturbance
See I like to twist the stereotypes somewhat. Like nah, dwarves and elves dont hate each other, but they are strong rivals in arts and crafts and go into heated semantic debates about how geometric shapes based on sturdiness are suprerior/inferior to flowing shapes based on balance
Dumb barbarian that just causes a ruckus? You're barred entry from most establishments.
And of course being violent when not allowed in will bring in law enforcement
Rogue that doesn't wanna play well with others? Alright you go play alone.
Artificer wants to make a nuke? Here's the link for the Shadowrun discord server
What happens if they somehow survive throughout the entire campaign
Usually said characters are built incompetently and die rather quickly ime
My favourite is explaining how almost every single creature would be after them for it. Dragons, devils, all bounty hunters and hero teams, everyone
The BBEG would want them tho
Yup
"Yes, he won by a pixies wing in last years carpentry regionals, but thats only because the judge couldnt understand that my footstool needed another 12 hours to properly settle, mushroom wood will do that, anyone knows that. His leaf chair will be brown and dry within the next 10 years, everyone knows that you cannot get proper leaf furniture to last, thats basically nothing, you dont want to put that in your living room!"
See subverted stereotypes or having some kind of backing changes things
Oh, my counterargument for nukes is usually the same with any cantrip they want to abuse. If you can do it, other people in the world can do it. If nukes can exist, and gods dont stop you, AND a single guy in a cave can build one? This entire setting has been nuked multiple times, we are now in the fallout universe
Grimdark setting
But in my world, Tolkien bullcrap needs to stay at the door.
Most people dont realize how much work, thoughts and effort went into building the single first nuke in existance. A generation of the brightest minds on the planet and months/years of mining operations with so many accidents and setbacks
Radagast is ok. He can come
Not to mention the motivation of being in an actual world war
I just meant the Tolkien stereotypes
Arent mages in general have INT way better than the average
If they're wizards
If they're other casters they may be barely smarter than average, average or even dumber
Wizards and artificers need int. Its discouraged for your warlocks to have int (otherwise they wouldnt sign the contracts without reading) and your sorcerers (otherwise they wouldnt be as funny) and your bards (otherwise they would make a career out of performance instead of fighting dragons)
Ohh alrighty
Clerics get a pass, as gods DO exist so its actually smart to worship them if you dont want to go to school
Depends on setting but yeah generally
Perfect for wizard school dropouts lol
Like in FR God's exist and are a proven fact
So the average person worships a few of them
That reminds me
Atheist characters are another grating character type
Yeah, its much less a question of faith if someone can speeddial your god and go "Hey sorry to be a bother, but could you tell me the answer to life real quick? Alright, thanks, love you, bye!"
They'd probably not answer or give you something vague
Atheists go in the wall in forgottoen realms at least
Or just tell you to go screw yourself and find out for yourself
Yeah atheists in FR are basically conspiracy theorists
Lathander would tell you to enjoy it and to experience all the good things it offers, and share the enjoyment and goodness with others
Like being an atheist in FR is like being a flat earther
hes chill like that (if you arent undead)
All the gods have their own very basic spin on the meanign of "life" as few of them actually have a concept of mortal life (anymore). Ao on the other hand will not talk to you, sitting in his dark corner, being all edgy and full of eyes
Whats the most grating character type?
Guy who whines about anything, doesn't wanna adventure
Understandable
Racist (insert generic fanatasy race here) edgy loner atheist that wants the plot to revolve around how he needs to be dragged into the adventure against his own will because he has no innate motivation to help/adventure at all
Someone who does everything in their power to ruin the fun of everyone in existence, just because it makes them feel powerful
The guy that goes "Actually my character wouldnt be in a tavern, hes antisocial" as to undermine the setup of session 1
"Actually in my backstory I wrote that I dated the princess and queen at the same time once, they should remember me"
Being a DM is kinda like being a daycare person sometimes
"Actually why should we rescue the villagers from the goblins, its not our fault they got captured"
I compare it to being a parent sometimes
Cause some players you gotta treat like toddlers. (Cause they act like them)
Accurate
"They are about to sacrifice a baby on the altar" "What race is the baby?" <- That person
“Plasmoid”
SAVE THE BLOBBY
Protec at all costs
Lets name it blorby
I wanna name it Oobleck
remember to make some good jam out of those spells
Also dont forget the obligatory space whales and space dolphins. They are obligatory and necessary for the setting
Now I wanna know whether there is fictional food/dishes
Well I'm sorry for them
Cause this spelljammer game is using a certain enemy from the Halo franchise that really likes organic life
like in general? Most food you cannot actually get is fictional, but I assume you meant something specific, like the Spell-Jam that tastes like fireball and explodes slightly when you bite into it
I see. A Type 26 GSA Banshee combat glider then
My players stuck on the Rock of Bral when they start hearing Flood screams:
Starts writing a will. Fast.
Nothing says adventure then a spelljammer covered in gaseous fumes crashing on the rock of bral cause flood tactics number 1: who needs to land
Not hard to make the enemies either
Just take statblocks, give them a modified Undead Fortitude and fire vulnerability with jacked hp.
just remember, if you are playing in person, you will need so many tokens that you just dump out on the table. And when there is barely any space left, put two more bags to the side of the table and go "I guess these will have to remain in reserve for now"
Online, but I use foundry so ima be using a lot of SFX and visuals
This is far future tho (running the game)
Foundry's delectable and grand. A most excellent choice.
Truly, the vtt none of the other services could ever hope to provide.
Good morning everyone
Good morrow.
Aight well my hand hurts and I need sleep so see yall
Wood, gotta go fast
Tbh any really
Was thinking Wood myself
Sorry. Don't know why I pinged lol
Eladrin gives you misty step and a free cantrip (blade ward ain’t bad)
I prefer pings dw
Drow…gives you more darkvision ig? And ways to neutralise invisibility.
Doesn't that normally apply to underdark though (Invis neutralizer)
What are some good places to get or make maps?
qeustion with invisibility spell. when you pick up a item while being invisible does that item also becomes effected? or does it stay normal? visible ?
How…do you pick up time?
with action
Do you mean item?
item, object
Pick up a clock
Ahhhhh
#dnd-maps is good for a browse. Reddit has a section for battlemaps, and there are a bunch of blogs that draw maps too.
I believe it stays visible
Is there a way to draw my own?
Paper
probaly just recast the spell than
Paper works, or Dngeonscrawl, Inkarnate. I've made maps out of screenshots from games. Little filter work, slap a grid down.
Depends on how much you're willing to shill out, and what kinda map you wanna make. I always recommend Wonderdraft for world/region maps & Dungeondraft for battlemaps. Though they do come with a one-time purchase. But IMO, worth the price.
Hmmm.. one of mutual friend decided to invite and gather people in his group for an incoming new campaign..
I wonder what class I should play?
I love Wizard, but I wanna try something else...
Warlock? Myeh seem hard.
Monk
Sorcerer? Pretty nee-
Monk
A MONK?? NONONO I have never ever ever play monk
First time for everything
Idek how this class work bro
Learn
What is ki?
Points you use to do stuff better
Monk is really a difficult class to play
nah just play
Run and punch, that's a monk. So much punching.
No harder than any spellcaster
No one in my friend group play this class. EVER!
Then be the first
Ki is akin to inner energy
monk is easy, at level 3 you get to not take damage once per round
Even I have like 3 years experience with DND 2014, I will not gonna play as Monk.
Play a monk. They’re great.
Someday I might actually play lol
Whoa
Haven't played a full campaign since Advanced
The one and only class I never ever ever study before is just only monk
Monk go bonk, bonk, bonk, bonk
Cuz my friends think this class is the hardest class to play
Then learn it and finish of your class knowledge
Its my experience that learning a "harder" class is gratifying
So you’re not gonna play a class (that’s a martial by the way) that’s no more complex than a spellcaster because your friends said so?
Monk can cast a spell?
He's saying there's learning for any class
Nah, he can use his fists
It’s not bad. Much better in 2024, but unfortunately you seem to be 2014. Still decent tho.
A monk can use any part of their body to fight and deal damage. Any part. Yes. Even your earlobes. And yes.... even your pecs!
Including tongue as well
As much as any other class
A bludgeoning tongue
Tao Pai Pai for DND lets gooo
Just put on "Kung Fu Fighting" and go to town
monks are in a weird place damage wise. They do pretty good "consistent" damage, as they are mostly small dice rollers (2024 was gracious enough to start them at d6) but get a bunch of attacks very early on wiht ki points (as many as 3 attacks on level 2) so you will hit consistently 2/3 attacks by normal progression for medium damage each, which can be cool but you dont get the oomph that big hit crits get (even though with all the attack rolling you will get more crits simply by rolling more).
So yes. Definitely. They can even be drunk doing so.
Like Jackie Chan
Monks in 2014 usually aren’t primary damage dealers, but instead martial battlefield controllers, stunners and zoomers that can also do some damage
Early on you want certain weapons, later on you could go bare handed
stun is an amazing status, tbf, completly takes an enemy out of the initiative for a turn minimum
But keep in mind that by that point you also have access to magical weapons so its a trade off
Monk damage output isn't amazing tbf there's martial classes with better damage output
I just need battle maps. I use azgaar for world maps
What used to be called Ki is now called Focus.
2024 closes that gap a fair bit, but again wrong version.
Could you tell I like 2024 monks?
I will never use the extra 2 syllables to call them focus points
anyone wielding a greatsword can outdamage a monk, yes, especially with 2014 rules because old GWM is broken af
It’s an extra 1
I like just Focus.
ki points is 2. Focus points is 3.
It's gonna take almost forever to get good at this class like I'm good at Wizard sighh
Time to read about Monk's class 24/7
go to bed at 5 A.M.
it's literally not, you just punch 4 times per turn, how is this hard?
Monk flurry of blows level 5: 4 attacks, 4d6+16 (18 in dex), investment of ki point. GWM fighter level 5: 2 Attacks, 4d6+28 (18 in str) because GWM is busted in 2014
at level 11 you get to punch 5 times per turn
There is another reason why I think Monk is very hard to play
Ki Management
No Ki = useless character in team.
Monk is a Dexterity and Wisdom focused melee Damage and Control. It's somewhat of a finesse class because you have a lot of tactical options that require some situational awareness to use well, but the 2024 changes made their baselin higher and so it si more forgiving.
you're supposed to short rest every 1 or 2 combat encounters
Same situation with spells
what
Monk '24 is also much more forgiving in terms of Focus economy. Are you limited to Monk '14 only?
yeah 2014 was built around the idea that you short rest after every fight
You don’t got spell slots as a wizard, you pretty much don’t have most of your class
Yeah I'm only familar with 2014 rule
2024 they just made it so that you can regain focus if you don't have any at level 2
That might be what you know, but what are you allowed to play?
As well as make it so monks can do stuff without focus
Hey now, that is unfair and uncalled for. Its a ressource like spell slots, yes they will be less effective without them, but you wouldnt call a cleric useless because they ran out of spellslots or a fighter useless for being in single digit HP. A short rest will regain everything they need
I'm gonna ask that mutual person whether he use 2014 or 2024 rule
also if you don't have ki, you punch 3 times per turn
Yeah, Monk '24 can do a lot of their stuff for free.
the class is simple.
if ki is more than 1, punch 4 times per turn
if ki is less than 1, punch 3 times per turn
Ehh .. I feel like always using Flurry of Blows was a trap.
Wow, that's a great crash course
If wanna go fast, dash bonus action
Oh goodness, I forgot to even mention my favorite part of Monk '24 .. being masters of Grappling.
Yoink you’re coming with me
you sadly can only grapple with hands
I wonder if that create a feat contest is still on, would love to submit a tail grappler feat
Playing Monk making me uses my entire brain cells.
Whatever, I'll try play at least.
Really calling a team member "useless" because they used up their resources is a bit insulting. Is the barbarian class "useless" because they already used their rages? Is a druid without wildshapes useless? Is a rogue that is hiding behind the bard usele- ok that one might be true but just because there are "resourceless" classes doesnt mean that the "resource-based" classes should be devalued for spending their resources. Otherwise you can only make parties of 5 rogues, as they are the only one that never run out of sneak attacks, but none of them actually move in to do anything
also if you're on a tbale where you have to worry about being "useless", that's not really enjoyable
Yeah, burning through all your resources is something any class can do ... except for Rogues?
every class has things they're better at and different ways they interact with the game
I guess you could go arcane trickster to give your rogue resources to burn
It's not like Monk is the only class that run out of resources.
You’re overthinking it, I think. Monks are just fast martials that don’t wear armor and rlly like their bonus action. They also have an option to do stuff a bit better with their resource.
alternatively you can just not play monk
That is true
if it physically makes you hurt, don't
Can’t force you to do nothin
That's my fear.
anyhow I got this story about a player who was mad that the mummy I throw at them weren't week to radiant damage
afraid of being called "useless" in any table.
Protip: Print out a little handy flyer with your BA options, so you can do a quick glance over it. If nothing sparks your interest, go for flurry of blows, thats never a wrong choice. If you have punches left over after the enemy goes down, you can punch the rogue, as he is always his own worst enemy, and because he is your friend you are obligated to fight his worst enemy with him
The more I think on it, Monks "should" be one of the easier to get going with but maybe its just me
if you keep thinking about what others think of you you never go anywhere. everyone fails to be the person they're supposed to be
They’re martials, so yeah
Just play what you want. Im a wizard in one game with a subpar spell list, but im still having fun
Probably the most complex pure martial, but that bar is not high
that...yeah, sounds about right
also hi again, how yall doing
DnD is all about being creative and having fun doing so
A good new for monks and magic weapon economy is that starting with level 6 you count as magic weapon (2014) or get the best damage type in the game, force (2024)
Sleepy, I might go soon
Yeah you're right.
oh, same, i stayed up all night bc i woke up way too early
I did really overthink lmao.
You said you'd stay until 5 am! Are you going back on your word! /j go to sleep you
No class is that overwhelmingly bad yet in 5e to be useless
if a class is bad, they're not in the game
Blood Hunter is bad 
i wanna make a table rule where fighters get to do the battlemaster stuff on every subclass they got
Even 2014 rangers could work
They’re homebrew
2014 Rangers after Tasha's is a lot better
-# Wait I think I missed a joke
well...'official homebrew' aka third-party, but yeah
and they are bad
Still homebrew, not official
They are a mercer class, the same guy that had a gunslinger class in their first game and noone knew how it was supposed to work
if blood hunter is good they would be in base game
The worst class at 2014 after MMoM is probably Monk, but Monk is also perfectly usable so
i put the quote in the- my goodness lmao
Before Tasha's its probably Ranger
I will try study for Monk
Monk has a niche
do we count with or without items, becuase with items, they go wicked
the only class I've never study before.
every class is good with items
Welp, my job here is done. Good night folks, my bed mimic needs me.
I know a lil bit how other class work. This would be easy.
Night
With items I suppose, idk what tier lists measure in dnd actually, with or without items?
Pro tip, although Monks do prefer not wearing armor, you still want to go for magical clothing rather than literally fighting in your undies
usually its without, but every table usually plays with, so half the time the rankings is...weird
martials are slightly better with magic items, but at a certain tier all magic items do is cast spells lol
Warlock is just Eldricth Blast spammer lmao
Ranger (Beastmaster) has been unanimously voted worst class of 2014. As you get a wolf/badger without multiattack, that doesnt level at all, so it stays at 11 HP and +4 hits, and it cannot attack unless you spend your action to get it to attack, and thats your entire class feature
certain tier, its t3/ rare and up
I'm pretty sure that's incorrect about the beast not scaling up.
whats the worst caster subclass/class
I mean I very much prefer Tasha's and the 2024 Primal Companion, but that doesn't mean we should give incorrect facts.
Figter is just action surge and extra attack blah blah
probably draconic sorcerer
Is wizard divination any good?
Came back to say 4 elements monk.
Barely counts if at all.
Sorcerer is just a spellcaster who hate book
eh just checked yes it levels up very slowly you are right
YES
Yes, if you like to manipulate dice.
what are you trying to do here
...yes, its like...top 3 wizard subs in the game
Anyway folks gonna actually sleep
Surely Tasha's buffed Beastmaster to a usable level? The one where you pick from a fixed list of beasts instead of just the version where the beast attacking would use up your own action points
idk
Oh really, I just picked it cuz it fit.my character story.
I made a whole spreadsheet to compare how HP and AC levels up between original Beast Master, Ranger Revised, and Tasha's.
Dice manipulation is nice
but well, having a 25 HP wolf with 13 AC is still not very good given that it cant attack at level 5 unless you spend your action
The latter is just terrible and is the original version
thank goodness you dont know about the UA version of divination
Tasha's Beast Master is great! I played that version and Beast Master '24 as well.
What is that? I think I have PHB version
is 2024 has the same basic rule like 2014?
I'm having too much time with Gloom Stalker but I will one day try out being a zoo owner
No, it's updated with changes.
UA is shortform for Unearthed Arcana, aka the playtesting version
depends on what you mean by basic
have you ever heard of 'theurgy wizard'
yes you use the same object called a dice
Should I use that one? Is it allowed?
the same BASIC rules of roll d20 and add stuff? Yes. Classes and monsters have however been updated
There are a lot of small changes, but it uses the same fundamental system.
no no, just use divination, its good
Do people in #optimization count magical items in tier lists? I've been trying to write an unofficial tier list based on opinions from said channel
Now u made me curious?
everything according to this website https://www.dndbeyond.com/sources/dnd/br-2024?srsltid=AfmBOoqPUztecE4mMrU-XSaL7BcSjLqscVVD6QpCOXknZg31O_9d_R_o
why...
UA is only allowed if the DM says its allowed, needs to be permitted. It is a playtest, so sometimes glitches and game breaking bugs are in tehre
The only tier list that kind of compares subclasses with other subclasses of the same class is like rpgbot which is controversial
no, for the most part, for optimization they dont use magic items because they're not a gurentee, also because the way magic items work in campaigns vs westmarchs
There's a reddit one too but that one is more of a generic vote and is missing Giant Barb
HERE is an article with a list of the changes. My favorite is the change to Grapple/Shove.
So asking from the closest thing to a seemingly decent source seems like the best course of action
haha that's funny.
well you're still adding opinions, not general consensus of the masses
tbf you can ask us, if people know about it, played it or seen play for it
if you allowed magic items for optimization things like gauntlets of ogre strength would be in most multiclass optimizations simply for wearing heavy armor and the like, it can go a bit crazy
Its hard to get a consensus, but hey it is the latest opinion so that has to be worth something right
also mizapp just...existing
Tier lists .. meh. Best/Worst comparisons are not actually that useful in helping people decide what will be the most fun for them to play.
there are also the tomes of permanent stat increases. If you allow magic items in optimization guides, they would tell you to get them. ALL of them. Just consume all these books constantly
What's funny?
So far I have Barb and Rogue written down there, I'd probably stick to asking there too else opinions get even murkier in general channels imo
My criteria is just 2014 rules, monoclass only
oh, if you do a tier list with fun in mind, most of the fighter classes are actually really fun
storm sorcerer could be a contender for the worst subclass
the spell list is a lot of fun tho
Those would be entirely subjective, of course.
Also best is relative to the party. I have seen someone go make, in his opinion, an "optimized power rogue" build, only to realize that the rest of the party rolled mostly ranged spellcasters/controllers, so he had noone to flank with and couldnt get sneak attack consistently
the worst subclasses for me, its like...this for 2014
purple dragon knight fighters
berserker barbs
alchemist artificers
Cuz the website you post is not the right one.
Isn't that just Arcane Trickster Rogue? At that situation I might go Swashbuckler to not be so reliant on conditional Sneak Attacks
Oh dangit, you're right.
I wonder if Berserker Barbs feels very underwhelming
purple dragon knights are really not supposed to be PCs but NPCs. They benefit greatly from more purple dragon knights, and nothing else. If you have 4 of them constantly given each other HP, they are unstoppable, otherwise they are meh. And yes, berserker barbs just die after fighting 4 times a day
The only time Berserker Barbs are winning is in bg3
I like the old berserker barb
if you do monoclasses, and all the way up to lvl 20, the disparity is hilarious to see
Off topic but are you thai?
you mean dnd 5.bg3? They changed SO MANY THINGS to make them "actually fun" and yeah
No, but I live in Bangkok.
ooooooh
i like the 2024 berserker much better...because it actually makes sense
oh, same with eldritch knight fighters
Throwzerker somehow beats Giant Barb in viability
Went from worst to best in a second 
"So you, fighter, can now attack 4 times in a single attack action" "cool" "and you, sorcerer, now get a much worse restoration feature than the wizard got at level 3" "uhhh... thanks, I guess?" "And you, monk, get nothing unless you spend all your ki points before a new combat" "what" "And you, moon druid, GET TO TURN INTO A NEW MAMMOTH EVERY TURN UNLIMITED TIMES FOREVER" "Huh. Neat."
ah yes, lvl 20 moon druids...where they basically cant die if they know what they're doing
"YOU CAN ALSO CAST ALLY OUR SPELLS WHILE YOU ARE A MAMMOTH. FOREVER"
tbf its a lvl 20 character, its really hard to actually kill them, but my goodness
Ok question. If i play a Champion Fighter at level 5 how often would you say they would crit
Rarely
Somewhat often
Quite often
Very often
Assuming extra attack
champion fighter lvl 5 huh, so two attacks a turn, with a 19-20 on crit...uhhhh, like...its still rarely
I mean 126 refreshed HP every turn as a bonus action is... neat
especially if you dont got advantage
Thing is champion’s abilities are mostly based on criting
Also elemental forms I guess but they have less HP "I spend 2 of my unlimited wildshapes"
none
Oh
For both 2014 and 2024, Champion Fighters crit on nat 19-20. This brings their critical hit chance from 5% like everyone up to 10%. Which theoretically means you crit once every ten hits.
indeed
s/o lvl 20 zealot barbs 
What kind of personality Monk should be?
do all the math you need, but it still requires the dice to roll either of the 2 good numbers and not the 1 bad number
Anything you want
calm, peace, seek for justice not revenge?
Any personality can fit any class.
Lawful Good ig
Alignment sucks, ignore it and write up a Personality instead.
You can have revenge just fine on a Monk
Would it be broken then to homebrew the initial buff they get at level 3 from a range of 19-20 to a range of 18-20
I mean they eventually get that anyway, at least in 2024 rules.
Otherwise if you're homebrewing, go ask #homebrew
Yea but i mean do it at level 3